ExpressionParser: Allow duplicate and superset modifier hotkeys to function.

This commit is contained in:
Jordan Woyak 2019-10-25 18:49:06 -05:00
parent b3acc7403f
commit d2729df281
1 changed files with 102 additions and 36 deletions

View File

@ -24,28 +24,43 @@ namespace ciface::ExpressionParser
{
using namespace ciface::Core;
class ControlExpression;
class HotkeySuppressions
{
public:
bool IsSuppressed(Device::Input* input) const { return m_suppressions.count(input) != 0; }
using Suppressor = std::unique_ptr<Common::ScopeGuard>;
Suppressor MakeSuppressor(Device::Input* input)
bool IsSuppressed(Device::Input* input) const
{
++m_suppressions[input];
return std::make_unique<Common::ScopeGuard>([this, input]() { RemoveSuppression(input); });
// An input is suppressed if it exists in the map (with any modifier).
auto it = m_suppressions.lower_bound({input, nullptr});
return it != m_suppressions.end() && (it->first.first == input);
}
// Suppresses each input + modifier pair.
// The returned object removes the suppression on destruction.
Suppressor MakeSuppressor(const std::vector<std::unique_ptr<ControlExpression>>& modifiers,
const std::unique_ptr<ControlExpression>& final_input);
// Removes suppression for each input + modifier pair.
// The returned object restores the original suppression on destruction.
Suppressor MakeAntiSuppressor(const std::vector<std::unique_ptr<ControlExpression>>& modifiers,
const std::unique_ptr<ControlExpression>& final_input);
private:
void RemoveSuppression(Device::Input* input)
using Suppression = std::pair<Device::Input*, Device::Input*>;
using SuppressionLevel = u16;
void RemoveSuppression(Device::Input* modifier, Device::Input* final_input)
{
auto it = m_suppressions.find(input);
if (--(it->second) == 0)
auto it = m_suppressions.find({final_input, modifier});
if ((--it->second) == 0)
m_suppressions.erase(it);
}
std::map<Device::Input*, u16> m_suppressions;
// Holds counts of suppressions for each input/modifier pair.
std::map<Suppression, SuppressionLevel> m_suppressions;
};
static HotkeySuppressions s_hotkey_suppressions;
@ -227,9 +242,18 @@ public:
std::shared_ptr<Device> m_device;
explicit ControlExpression(ControlQualifier qualifier_) : qualifier(qualifier_) {}
ControlState GetValue() const override
{
if (!input || s_hotkey_suppressions.IsSuppressed(input))
if (s_hotkey_suppressions.IsSuppressed(input))
return 0;
else
return GetValueIgnoringSuppression();
}
ControlState GetValueIgnoringSuppression() const
{
if (!input)
return 0.0;
// Note: Inputs may return negative values in situations where opposing directions are
@ -261,6 +285,35 @@ private:
Device::Output* output = nullptr;
};
HotkeySuppressions::Suppressor
HotkeySuppressions::MakeSuppressor(const std::vector<std::unique_ptr<ControlExpression>>& modifiers,
const std::unique_ptr<ControlExpression>& final_input)
{
for (auto& modifier : modifiers)
++m_suppressions[{final_input->GetInput(), modifier->GetInput()}];
return std::make_unique<Common::ScopeGuard>([this, &modifiers, &final_input]() {
for (auto& modifier : modifiers)
RemoveSuppression(modifier->GetInput(), final_input->GetInput());
});
}
HotkeySuppressions::Suppressor HotkeySuppressions::MakeAntiSuppressor(
const std::vector<std::unique_ptr<ControlExpression>>& modifiers,
const std::unique_ptr<ControlExpression>& final_input)
{
decltype(m_suppressions) unsuppressed_modifiers;
for (auto& modifier : modifiers)
unsuppressed_modifiers.insert(
m_suppressions.extract({final_input->GetInput(), modifier->GetInput()}));
return std::make_unique<Common::ScopeGuard>(
[this, unsuppressed_modifiers{std::move(unsuppressed_modifiers)}]() mutable {
m_suppressions.merge(unsuppressed_modifiers);
});
}
class BinaryExpression : public Expression
{
public:
@ -411,42 +464,45 @@ class HotkeyExpression : public Expression
{
public:
HotkeyExpression(std::vector<std::unique_ptr<ControlExpression>> inputs)
: m_inputs(std::move(inputs))
: m_modifiers(std::move(inputs))
{
m_final_input = std::move(m_modifiers.back());
m_modifiers.pop_back();
}
ControlState GetValue() const override
{
if (m_inputs.empty())
return 0;
const bool modifiers_pressed = std::all_of(m_inputs.begin(), std::prev(m_inputs.end()),
const bool modifiers_pressed = std::all_of(m_modifiers.begin(), m_modifiers.end(),
[](const std::unique_ptr<ControlExpression>& input) {
// TODO: kill magic number.
return input->GetValue() > 0.5;
});
const auto final_input_state = m_final_input->GetValueIgnoringSuppression();
if (modifiers_pressed)
{
auto& final_input = **m_inputs.rbegin();
// Remove supression before getting value.
m_suppressor = {};
const ControlState final_input_state = final_input.GetValue();
// TODO: kill magic number.
if (final_input_state < 0.5)
m_is_ready = true;
if (m_is_ready)
{
// Only suppress input when we have at least one modifier.
if (m_inputs.size() > 1)
m_suppressor = s_hotkey_suppressions.MakeSuppressor(final_input.GetInput());
if (!m_suppressor)
EnableSuppression();
return final_input_state;
m_is_ready = true;
}
// Ignore suppression of our own modifiers. This also allows superset modifiers to function.
const auto anti_suppression =
s_hotkey_suppressions.MakeAntiSuppressor(m_modifiers, m_final_input);
const bool is_suppressed = s_hotkey_suppressions.IsSuppressed(m_final_input->GetInput());
// If some other hotkey suppressed us, require a release of final input to be ready again.
if (is_suppressed)
m_is_ready = false;
// Our modifiers are active. Pass through the final input.
if (m_is_ready)
return final_input_state;
}
else
{
@ -462,21 +518,31 @@ public:
int CountNumControls() const override
{
int result = 0;
for (auto& input : m_inputs)
for (auto& input : m_modifiers)
result += input->CountNumControls();
return result;
return result + m_final_input->CountNumControls();
}
void UpdateReferences(ControlEnvironment& env) override
{
m_suppressor = {};
for (auto& input : m_inputs)
for (auto& input : m_modifiers)
input->UpdateReferences(env);
m_final_input->UpdateReferences(env);
// We must update our suppression with valid pointers.
if (m_suppressor)
EnableSuppression();
}
private:
std::vector<std::unique_ptr<ControlExpression>> m_inputs;
void EnableSuppression() const
{
m_suppressor = s_hotkey_suppressions.MakeSuppressor(m_modifiers, m_final_input);
}
std::vector<std::unique_ptr<ControlExpression>> m_modifiers;
std::unique_ptr<ControlExpression> m_final_input;
mutable HotkeySuppressions::Suppressor m_suppressor;
mutable bool m_is_ready = false;
};