Android: Update IR sensitivity default values
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650638c069
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@ -18,8 +18,8 @@ IR/Right = `Axis 115`
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IR/Forward = `Axis 116`
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IR/Backward = `Axis 117`
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IR/Hide = `Button 118`
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IR/Total Pitch = 15
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IR/Total Yaw = 15
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IR/Total Pitch = 20
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IR/Total Yaw = 25
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IR/Vertical Offset = 10
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Swing/Up = `Axis 120`
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Swing/Down = `Axis 121`
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@ -18,8 +18,8 @@ IR/Right = `Axis 115`
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IR/Forward = `Axis 116`
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IR/Backward = `Axis 117`
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IR/Hide = `Button 118`
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IR/Total Pitch = 15
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IR/Total Yaw = 15
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IR/Total Pitch = 20
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IR/Total Yaw = 25
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IR/Vertical Offset = 10
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Swing/Up = `Axis 120`
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Swing/Down = `Axis 121`
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@ -918,7 +918,7 @@ public final class EmulationActivity extends AppCompatActivity
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File file = SettingsFile.getCustomGameSettingsFile(NativeLibrary.GetCurrentGameID());
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IniFile ini = new IniFile(file);
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int ir_pitch = ini.getInt(Settings.SECTION_CONTROLS, SettingsFile.KEY_WIIBIND_IR_PITCH, 15);
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int ir_pitch = ini.getInt(Settings.SECTION_CONTROLS, SettingsFile.KEY_WIIBIND_IR_PITCH, 20);
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LayoutInflater inflater = LayoutInflater.from(this);
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View view = inflater.inflate(R.layout.dialog_ir_sensitivity, null);
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@ -950,7 +950,7 @@ public final class EmulationActivity extends AppCompatActivity
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}
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});
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int ir_yaw = ini.getInt(Settings.SECTION_CONTROLS, SettingsFile.KEY_WIIBIND_IR_YAW, 15);
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int ir_yaw = ini.getInt(Settings.SECTION_CONTROLS, SettingsFile.KEY_WIIBIND_IR_YAW, 25);
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TextView text_slider_value_yaw = view.findViewById(R.id.text_ir_yaw);
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TextView units_yaw = view.findViewById(R.id.text_ir_yaw_units);
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