dolphin/Source/Core/DolphinQt/DolphinQt.vcxproj

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<QtMoc Include="TAS\TASSpinBox.h" />
<QtMoc Include="TAS\WiiTASInputWindow.h" />
<QtMoc Include="ToolBar.h" />
<QtMoc Include="Updater.h" />
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</ItemGroup>
<ItemGroup>
<Text Include="CMakeLists.txt" />
</ItemGroup>
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<ItemGroup>
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<ResourceCompile Include="DolphinQt.rc" />
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</ItemGroup>
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<ItemGroup>
<Natvis Include="qt6.natvis" />
</ItemGroup>
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<ItemGroup>
<ProjectReference Include="$(CoreDir)DolphinLib.vcxproj">
<Project>{D79392F7-06D6-4B4B-A39F-4D587C215D3A}</Project>
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</ProjectReference>
<ProjectReference Include="$(CoreDir)Common\SCMRevGen.vcxproj">
<Project>{41279555-f94f-4ebc-99de-af863c10c5c4}</Project>
</ProjectReference>
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<ProjectReference Include="$(DolphinRootDir)Languages\Languages.vcxproj">
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<Project>{0e033be3-2e08-428e-9ae9-bc673efa12b5}</Project>
</ProjectReference>
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<!--
This project uses its own PCH during compile (because RTTI setting differs),
but we must also link the "main" pch for the dependants (DolphinLib)
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-->
<ProjectReference Include="$(SourceDir)PCH\pch.vcxproj">
<Project>{76563A7F-1011-4EAD-B667-7BB18D09568E}</Project>
<Private>false</Private>
<LinkLibraryDependencies>true</LinkLibraryDependencies>
<UseLibraryDependencyInputs>true</UseLibraryDependencyInputs>
</ProjectReference>
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</ItemGroup>
<Import Project="$(ExternalsDir)bzip2\exports.props" />
<Import Project="$(ExternalsDir)cpp-optparse\exports.props" />
<Import Project="$(ExternalsDir)discord-rpc\exports.props" />
<Import Project="$(ExternalsDir)enet\exports.props" />
<Import Project="$(ExternalsDir)fmt\exports.props" />
<Import Project="$(ExternalsDir)imgui\exports.props" />
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<Import Project="$(ExternalsDir)implot\exports.props" />
<Import Project="$(ExternalsDir)liblzma\exports.props" />
<Import Project="$(ExternalsDir)mbedtls\exports.props" />
<Import Project="$(ExternalsDir)mGBA\exports.props" />
<Import Project="$(ExternalsDir)picojson\exports.props" />
<Import Project="$(ExternalsDir)rcheevos\exports.props" />
<Import Project="$(ExternalsDir)SFML\exports.props" />
<Import Project="$(ExternalsDir)soundtouch\exports.props" />
<Import Project="$(ExternalsDir)zstd\exports.props" />
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<Import Project="$(VCTargetsPath)\Microsoft.Cpp.targets" />
<ImportGroup Label="ExtensionTargets" />
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<!--Copy Exe, Data directory and DLLs which should be located in the executable directory-->
<ItemGroup>
<DataSysFiles Include="$(DolphinRootDir)Data\**\Sys\**\*.*" />
<DataTxtFiles Include="$(DolphinRootDir)Data\license.txt" />
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<BinaryFiles Include="$(TargetPath)" />
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<AllInputFiles Include="@(DataSysFiles);@(DataTxtFiles);@(BinaryFiles)" />
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</ItemGroup>
<Target Name="AfterBuild" Inputs="@(AllInputFiles)" Outputs="@(AllInputFiles -> '$(BinaryOutputDir)%(RecursiveDir)%(Filename)%(Extension)')">
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<Message Text="Copying Data directory..." Importance="High" />
<Copy SourceFiles="@(DataSysFiles)" DestinationFolder="$(BinaryOutputDir)%(RecursiveDir)" Condition="!Exists('$(BinaryOutputDir)%(RecursiveDir)%(Filename)%(DataSysFiles.Extension)') OR $([System.DateTime]::Parse('%(ModifiedTime)').Ticks) &gt; $([System.IO.File]::GetLastWriteTime('$(BinaryOutputDir)%(RecursiveDir)%(Filename)%(DataSysFiles.Extension)').Ticks)" />
<Copy SourceFiles="@(DataTxtFiles)" DestinationFolder="$(BinaryOutputDir)" Condition="!Exists('$(BinaryOutputDir)%(Filename)%(DataTxtFiles.Extension)') OR $([System.DateTime]::Parse('%(ModifiedTime)').Ticks) &gt; $([System.IO.File]::GetLastWriteTime('$(BinaryOutputDir)%(RecursiveDir)%(Filename)%(DataTxtFiles.Extension)').Ticks)" />
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<Message Text="Copy: @(BinaryFiles) -&gt; $(BinaryOutputDir)" Importance="High" />
<Copy SourceFiles="@(BinaryFiles)" DestinationFolder="$(BinaryOutputDir)" />
</Target>
</Project>