DolphinQt: Move common controller interface logic to its own widget
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caff472dbf
commit
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@ -59,6 +59,8 @@ add_executable(dolphin-emu
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Config/CheatCodeEditor.h
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Config/CheatWarningWidget.cpp
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Config/CheatWarningWidget.h
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Config/CommonControllersWidget.cpp
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Config/CommonControllersWidget.h
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Config/ControllerInterface/DualShockUDPClientAddServerDialog.cpp
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Config/ControllerInterface/DualShockUDPClientAddServerDialog.h
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Config/ControllerInterface/DualShockUDPClientWidget.cpp
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@ -0,0 +1,68 @@
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// Copyright 2021 Dolphin Emulator Project
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// Licensed under GPLv2+
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// Refer to the license.txt file included.
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#include "DolphinQt/Config/CommonControllersWidget.h"
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#include <QCheckBox>
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#include <QGroupBox>
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#include <QPushButton>
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#include <QVBoxLayout>
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#include "Core/ConfigManager.h"
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#include "Core/Core.h"
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#include "DolphinQt/Config/ControllerInterface/ControllerInterfaceWindow.h"
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CommonControllersWidget::CommonControllersWidget(QWidget* parent) : QWidget(parent)
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{
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CreateLayout();
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LoadSettings();
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ConnectWidgets();
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}
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void CommonControllersWidget::CreateLayout()
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{
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// i18n: This is "common" as in "shared", not the opposite of "uncommon"
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m_common_box = new QGroupBox(tr("Common"));
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m_common_layout = new QVBoxLayout();
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m_common_bg_input = new QCheckBox(tr("Background Input"));
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m_common_configure_controller_interface = new QPushButton(tr("Alternate Input Sources"));
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m_common_layout->addWidget(m_common_bg_input);
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m_common_layout->addWidget(m_common_configure_controller_interface);
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m_common_box->setLayout(m_common_layout);
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auto* layout = new QVBoxLayout;
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layout->setMargin(0);
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layout->setAlignment(Qt::AlignTop);
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layout->addWidget(m_common_box);
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setLayout(layout);
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}
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void CommonControllersWidget::ConnectWidgets()
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{
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connect(m_common_bg_input, &QCheckBox::toggled, this, &CommonControllersWidget::SaveSettings);
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connect(m_common_configure_controller_interface, &QPushButton::clicked, this,
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&CommonControllersWidget::OnControllerInterfaceConfigure);
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}
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void CommonControllersWidget::OnControllerInterfaceConfigure()
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{
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ControllerInterfaceWindow* window = new ControllerInterfaceWindow(this);
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window->setAttribute(Qt::WA_DeleteOnClose, true);
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window->setWindowModality(Qt::WindowModality::WindowModal);
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window->show();
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}
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void CommonControllersWidget::LoadSettings()
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{
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m_common_bg_input->setChecked(SConfig::GetInstance().m_BackgroundInput);
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}
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void CommonControllersWidget::SaveSettings()
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{
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SConfig::GetInstance().m_BackgroundInput = m_common_bg_input->isChecked();
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SConfig::GetInstance().SaveSettings();
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}
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@ -0,0 +1,35 @@
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// Copyright 2021 Dolphin Emulator Project
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// Licensed under GPLv2+
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// Refer to the license.txt file included.
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#pragma once
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#include <QWidget>
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#include <array>
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class QCheckBox;
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class QGroupBox;
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class QVBoxLayout;
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class QPushButton;
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class CommonControllersWidget final : public QWidget
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{
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Q_OBJECT
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public:
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explicit CommonControllersWidget(QWidget* parent);
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private:
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void OnControllerInterfaceConfigure();
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void CreateLayout();
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void ConnectWidgets();
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void LoadSettings();
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void SaveSettings();
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QGroupBox* m_common_box;
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QVBoxLayout* m_common_layout;
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QCheckBox* m_common_bg_input;
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QPushButton* m_common_configure_controller_interface;
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};
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@ -31,7 +31,7 @@
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#include "Core/IOS/IOS.h"
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#include "Core/IOS/USB/Bluetooth/BTReal.h"
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#include "DolphinQt/Config/ControllerInterface/ControllerInterfaceWindow.h"
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#include "DolphinQt/Config/CommonControllersWidget.h"
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#include "DolphinQt/Config/Mapping/GCPadWiiUConfigDialog.h"
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#include "DolphinQt/Config/Mapping/MappingWindow.h"
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#include "DolphinQt/QtUtils/ModalMessageBox.h"
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@ -68,7 +68,7 @@ ControllersWindow::ControllersWindow(QWidget* parent) : QDialog(parent)
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CreateGamecubeLayout();
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CreateWiimoteLayout();
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CreateCommonLayout();
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m_common = new CommonControllersWidget(this);
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CreateMainLayout();
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LoadSettings();
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ConnectWidgets();
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@ -204,20 +204,6 @@ void ControllersWindow::CreateWiimoteLayout()
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m_wiimote_layout->addWidget(m_wiimote_refresh, continuous_scanning_row, 3);
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}
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void ControllersWindow::CreateCommonLayout()
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{
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// i18n: This is "common" as in "shared", not the opposite of "uncommon"
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m_common_box = new QGroupBox(tr("Common"));
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m_common_layout = new QVBoxLayout();
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m_common_bg_input = new QCheckBox(tr("Background Input"));
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m_common_configure_controller_interface = new QPushButton(tr("Alternate Input Sources"));
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m_common_layout->addWidget(m_common_bg_input);
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m_common_layout->addWidget(m_common_configure_controller_interface);
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m_common_box->setLayout(m_common_layout);
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}
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void ControllersWindow::CreateMainLayout()
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{
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auto* layout = new QVBoxLayout();
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@ -225,7 +211,7 @@ void ControllersWindow::CreateMainLayout()
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layout->addWidget(m_gc_box);
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layout->addWidget(m_wiimote_box);
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layout->addWidget(m_common_box);
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layout->addWidget(m_common);
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layout->addStretch();
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layout->addWidget(m_button_box);
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@ -246,9 +232,6 @@ void ControllersWindow::ConnectWidgets()
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connect(m_wiimote_continuous_scanning, &QCheckBox::toggled, this,
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&ControllersWindow::OnWiimoteModeChanged);
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connect(m_common_bg_input, &QCheckBox::toggled, this, &ControllersWindow::SaveSettings);
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connect(m_common_configure_controller_interface, &QPushButton::clicked, this,
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&ControllersWindow::OnControllerInterfaceConfigure);
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connect(m_wiimote_continuous_scanning, &QCheckBox::toggled, this,
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&ControllersWindow::SaveSettings);
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connect(m_wiimote_real_balance_board, &QCheckBox::toggled, this,
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@ -457,14 +440,6 @@ void ControllersWindow::OnWiimoteConfigure()
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window->show();
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}
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void ControllersWindow::OnControllerInterfaceConfigure()
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{
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ControllerInterfaceWindow* window = new ControllerInterfaceWindow(this);
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window->setAttribute(Qt::WA_DeleteOnClose, true);
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window->setWindowModality(Qt::WindowModality::WindowModal);
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window->show();
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}
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void ControllersWindow::LoadSettings()
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{
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for (size_t i = 0; i < m_wiimote_groups.size(); i++)
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@ -483,8 +458,6 @@ void ControllersWindow::LoadSettings()
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m_wiimote_ciface->setChecked(SConfig::GetInstance().connect_wiimotes_for_ciface);
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m_wiimote_continuous_scanning->setChecked(SConfig::GetInstance().m_WiimoteContinuousScanning);
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m_common_bg_input->setChecked(SConfig::GetInstance().m_BackgroundInput);
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if (SConfig::GetInstance().m_bt_passthrough_enabled)
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m_wiimote_passthrough->setChecked(true);
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else
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@ -499,7 +472,6 @@ void ControllersWindow::SaveSettings()
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SConfig::GetInstance().connect_wiimotes_for_ciface = m_wiimote_ciface->isChecked();
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SConfig::GetInstance().m_WiimoteContinuousScanning = m_wiimote_continuous_scanning->isChecked();
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SConfig::GetInstance().m_bt_passthrough_enabled = m_wiimote_passthrough->isChecked();
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SConfig::GetInstance().m_BackgroundInput = m_common_bg_input->isChecked();
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WiimoteCommon::SetSource(WIIMOTE_BALANCE_BOARD, m_wiimote_real_balance_board->isChecked() ?
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WiimoteSource::Real :
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@ -8,6 +8,7 @@
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#include <array>
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class CommonControllersWidget;
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class MappingWindow;
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class QDialogButtonBox;
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class QCheckBox;
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@ -16,7 +17,6 @@ class QHBoxLayout;
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class QGridLayout;
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class QGroupBox;
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class QLabel;
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class QVBoxLayout;
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class QPushButton;
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class QRadioButton;
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@ -36,11 +36,9 @@ private:
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void OnWiimoteRefreshPressed();
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void OnGCPadConfigure();
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void OnWiimoteConfigure();
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void OnControllerInterfaceConfigure();
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void CreateGamecubeLayout();
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void CreateWiimoteLayout();
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void CreateCommonLayout();
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void CreateMainLayout();
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void ConnectWidgets();
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void LoadSettings();
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@ -75,8 +73,5 @@ private:
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QPushButton* m_wiimote_refresh;
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// Common
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QGroupBox* m_common_box;
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QVBoxLayout* m_common_layout;
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QCheckBox* m_common_bg_input;
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QPushButton* m_common_configure_controller_interface;
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CommonControllersWidget* m_common;
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};
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@ -49,6 +49,7 @@
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<ClCompile Include="Config\ARCodeWidget.cpp" />
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<ClCompile Include="Config\CheatCodeEditor.cpp" />
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<ClCompile Include="Config\CheatWarningWidget.cpp" />
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<ClCompile Include="Config\CommonControllersWidget.cpp" />
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<ClCompile Include="Config\ControllerInterface\ControllerInterfaceWindow.cpp" />
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<ClCompile Include="Config\ControllerInterface\DualShockUDPClientAddServerDialog.cpp" />
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<ClCompile Include="Config\ControllerInterface\DualShockUDPClientWidget.cpp" />
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<QtMoc Include="CheatsManager.h" />
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<QtMoc Include="Config\ARCodeWidget.h" />
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<QtMoc Include="Config\CheatWarningWidget.h" />
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<QtMoc Include="Config\CommonControllersWidget.h" />
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<QtMoc Include="Config\ControllerInterface\ControllerInterfaceWindow.h" />
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<QtMoc Include="Config\ControllerInterface\DualShockUDPClientAddServerDialog.h" />
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<QtMoc Include="Config\ControllerInterface\DualShockUDPClientWidget.h" />
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