dolphin/Source/Core/DolphinQt/DolphinQt.vcxproj

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<?xml version="1.0" encoding="utf-8"?>
<Project DefaultTargets="Build" ToolsVersion="15.0" xmlns="http://schemas.microsoft.com/developer/msbuild/2003">
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<ItemGroup Label="ProjectConfigurations">
<ProjectConfiguration Include="Debug|x64">
<Configuration>Debug</Configuration>
<Platform>x64</Platform>
</ProjectConfiguration>
<ProjectConfiguration Include="Release|x64">
<Configuration>Release</Configuration>
<Platform>x64</Platform>
</ProjectConfiguration>
</ItemGroup>
<PropertyGroup Label="Globals">
<ProjectGuid>{FA3FA62B-6F58-4B86-9453-4D149940A066}</ProjectGuid>
<WindowsTargetPlatformVersion>10.0.17134.0</WindowsTargetPlatformVersion>
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<ProjectName>Dolphin</ProjectName>
</PropertyGroup>
<Import Project="$(VCTargetsPath)\Microsoft.Cpp.Default.props" />
<PropertyGroup Label="Configuration">
<ConfigurationType>Application</ConfigurationType>
<PlatformToolset>v141</PlatformToolset>
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<CharacterSet>Unicode</CharacterSet>
</PropertyGroup>
<PropertyGroup Condition="'$(Configuration)'=='Debug'" Label="Configuration">
<UseDebugLibraries>true</UseDebugLibraries>
</PropertyGroup>
<PropertyGroup Condition="'$(Configuration)'=='Release'" Label="Configuration">
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</PropertyGroup>
<Import Project="$(VCTargetsPath)\Microsoft.Cpp.props" />
<ImportGroup Label="ExtensionSettings">
</ImportGroup>
<ImportGroup Label="PropertySheets">
<Import Project="$(UserRootDir)\Microsoft.Cpp.$(Platform).user.props" Condition="exists('$(UserRootDir)\Microsoft.Cpp.$(Platform).user.props')" Label="LocalAppDataPlatform" />
<Import Project="..\..\VSProps\Base.props" />
<Import Project="..\..\VSProps\PCHUse.props" />
<Import Project="..\..\VSProps\QtCompile.props" />
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<PropertyGroup Label="UserMacros">
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<AdditionalDependencies>avrt.lib;iphlpapi.lib;winmm.lib;setupapi.lib;opengl32.lib;glu32.lib;rpcrt4.lib;comctl32.lib;avcodec.lib;avformat.lib;avutil.lib;swresample.lib;swscale.lib;Shlwapi.lib;discord-rpc.lib;%(AdditionalDependencies)</AdditionalDependencies>
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</Link>
<ClCompile>
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<AdditionalIncludeDirectories>$(ProjectDir)VideoInterface;$(ProjectDir)GameList;$(ProjectDir)Debugger;$(ProjectDir)Settings;$(ProjectDir)Config;$(ProjectDir)Config\Mapping;$(ProjectDir)Config\Graphics;$(ProjectDir)NetPlay;$(ProjectDir)QtUtils;$(ProjectDir)TAS;$(ProjectDir)FIFO;%(AdditionalIncludeDirectories)</AdditionalIncludeDirectories>
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</ClCompile>
<Manifest>
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<AdditionalManifestFiles>DolphinQt.manifest;%(AdditionalManifestFiles)</AdditionalManifestFiles>
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</ItemDefinitionGroup>
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<!--
MOC files need to be listed. Put headers here ONLY if they use Q_OBJECT. Otherwise, put them
in the ItemGroup for ClInclude.
-->
<!--NOTE: When adding moc'd files, you must list outputs in the ClCompile ItemGroup too!-->
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<ItemGroup>
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<QtMoc Include="CheatsManager.h" />
<QtMoc Include="Config\CheatCodeEditor.h" />
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<QtMoc Include="Config\ARCodeWidget.h" />
<QtMoc Include="Config\CheatWarningWidget.h" />
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<QtMoc Include="Config\ControllersWindow.h" />
<QtMoc Include="Config\FilesystemWidget.h" />
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<QtMoc Include="Config\GameConfigEdit.h" />
<QtMoc Include="Config\GameConfigHighlighter.h" />
<QtMoc Include="Config\GameConfigWidget.h" />
<QtMoc Include="Config\GeckoCodeWidget.h" />
<QtMoc Include="Config\Mapping\GCKeyboardEmu.h" />
<QtMoc Include="Config\Mapping\GCMicrophone.h" />
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<QtMoc Include="Config\Mapping\GCPadWiiUConfigDialog.h" />
<QtMoc Include="Config\Mapping\Hotkey3D.h" />
<QtMoc Include="Config\Mapping\HotkeyControllerProfile.h" />
<QtMoc Include="Config\Mapping\HotkeyDebugging.h" />
<QtMoc Include="Config\Mapping\HotkeyGeneral.h" />
<QtMoc Include="Config\Mapping\HotkeyGraphics.h" />
<QtMoc Include="Config\Mapping\HotkeyStates.h" />
<QtMoc Include="Config\Mapping\HotkeyStatesOther.h" />
<QtMoc Include="Config\Mapping\HotkeyTAS.h" />
<QtMoc Include="Config\Mapping\HotkeyWii.h" />
<QtMoc Include="Config\Mapping\IOWindow.h" />
<QtMoc Include="Config\Mapping\MappingButton.h" />
<QtMoc Include="Config\Mapping\MappingIndicator.h" />
<QtMoc Include="Config\Mapping\MappingNumeric.h" />
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<QtMoc Include="Config\Mapping\MappingWidget.h" />
<QtMoc Include="Config\Mapping\MappingWindow.h" />
<QtMoc Include="Config\Mapping\WiimoteEmuExtension.h" />
<QtMoc Include="Config\Mapping\WiimoteEmuGeneral.h" />
<QtMoc Include="Config\Mapping\WiimoteEmuMotionControl.h" />
<QtMoc Include="Config\LogConfigWidget.h" />
<QtMoc Include="Config\LogWidget.h" />
<QtMoc Include="Config\NewPatchDialog.h" />
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<QtMoc Include="Config\Graphics\AdvancedWidget.h" />
<QtMoc Include="Config\Graphics\EnhancementsWidget.h" />
<QtMoc Include="Config\Graphics\GeneralWidget.h" />
<QtMoc Include="Config\Graphics\GraphicsBool.h" />
<QtMoc Include="Config\Graphics\GraphicsChoice.h" />
<QtMoc Include="Config\Graphics\GraphicsInteger.h" />
<QtMoc Include="Config\Graphics\GraphicsRadio.h" />
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<QtMoc Include="Config\Graphics\GraphicsSlider.h" />
<QtMoc Include="Config\Graphics\GraphicsWidget.h" />
<QtMoc Include="Config\Graphics\GraphicsWindow.h" />
<QtMoc Include="Config\Graphics\HacksWidget.h" />
<QtMoc Include="Config\Graphics\PostProcessingConfigWindow.h" />
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<QtMoc Include="Config\PropertiesDialog.h" />
<QtMoc Include="Config\SettingsWindow.h" />
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<QtMoc Include="DiscordHandler.h" />
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<QtMoc Include="TAS\TASInputWindow.h" />
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<QtMoc Include="Debugger\CodeWidget.h" />
<QtMoc Include="Debugger\CodeViewWidget.h" />
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<QtMoc Include="Debugger\JITWidget.h" />
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<QtMoc Include="Debugger\MemoryViewWidget.h" />
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<QtMoc Include="HotkeyScheduler.h" />
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<QtMoc Include="Settings\PathPane.h" />
<QtMoc Include="Settings\USBDeviceAddToWhitelistDialog.h" />
<QtMoc Include="Settings\WiiPane.h" />
<QtMoc Include="MainWindow.h" />
<QtMoc Include="MenuBar.h" />
<QtMoc Include="NetPlay\ChunkedProgressDialog.h" />
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<QtMoc Include="NetPlay\GameListDialog.h" />
<QtMoc Include="NetPlay\MD5Dialog.h" />
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<QtMoc Include="NetPlay\NetPlayBrowser.h" />
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<QtMoc Include="NetPlay\NetPlayDialog.h" />
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<QtMoc Include="Updater.h" />
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</ItemGroup>
<!--TODO figure out how to get QtMoc to add outputs to ClCompile's inputs...-->
<ItemGroup>
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<ClCompile Include="$(QtMocOutPrefix)ARCodeWidget.cpp" />
<ClCompile Include="$(QtMocOutPrefix)AboutDialog.cpp" />
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<ClCompile Include="$(QtMocOutPrefix)AdvancedPane.cpp" />
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<ClCompile Include="$(QtMocOutPrefix)ChunkedProgressDialog.cpp" />
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<ClCompile Include="$(QtMocOutPrefix)CodeViewWidget.cpp" />
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<ClCompile Include="$(QtMocOutPrefix)DiscordJoinRequestDialog.cpp" />
<ClCompile Include="$(QtMocOutPrefix)DoubleClickEventFilter.cpp" />
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<ClCompile Include="$(QtMocOutPrefix)FlowLayout.cpp" />
<ClCompile Include="$(QtMocOutPrefix)EnhancementsWidget.cpp" />
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<ClCompile Include="$(QtMocOutPrefix)FIFOAnalyzer.cpp" />
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<ClCompile Include="$(QtMocOutPrefix)FIFOPlayerWindow.cpp" />
<ClCompile Include="$(QtMocOutPrefix)FileOpenEventFilter.cpp" />
<ClCompile Include="$(QtMocOutPrefix)FilesystemWidget.cpp" />
<ClCompile Include="$(QtMocOutPrefix)GCKeyboardEmu.cpp" />
<ClCompile Include="$(QtMocOutPrefix)GCMemcardManager.cpp" />
<ClCompile Include="$(QtMocOutPrefix)GCMicrophone.cpp" />
<ClCompile Include="$(QtMocOutPrefix)GCPadEmu.cpp" />
<ClCompile Include="$(QtMocOutPrefix)GCPadWiiUConfigDialog.cpp" />
<ClCompile Include="$(QtMocOutPrefix)GCTASInputWindow.cpp" />
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<ClCompile Include="$(QtMocOutPrefix)GameCubePane.cpp" />
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<ClCompile Include="$(QtMocOutPrefix)GameList.cpp" />
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<ClCompile Include="$(QtMocOutPrefix)GameListModel.cpp" />
<ClCompile Include="$(QtMocOutPrefix)GameTracker.cpp" />
<ClCompile Include="$(QtMocOutPrefix)GeckoCodeWidget.cpp" />
<ClCompile Include="$(QtMocOutPrefix)GeneralPane.cpp" />
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<ClCompile Include="$(QtMocOutPrefix)GeneralWidget.cpp" />
<ClCompile Include="$(QtMocOutPrefix)GraphicsBool.cpp" />
<ClCompile Include="$(QtMocOutPrefix)GraphicsChoice.cpp" />
<ClCompile Include="$(QtMocOutPrefix)GraphicsInteger.cpp" />
<ClCompile Include="$(QtMocOutPrefix)GraphicsRadio.cpp" />
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<ClCompile Include="$(QtMocOutPrefix)GraphicsSlider.cpp" />
<ClCompile Include="$(QtMocOutPrefix)GraphicsWidget.cpp" />
<ClCompile Include="$(QtMocOutPrefix)GraphicsWindow.cpp" />
<ClCompile Include="$(QtMocOutPrefix)GridProxyModel.cpp" />
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<ClCompile Include="$(QtMocOutPrefix)HacksWidget.cpp" />
<ClCompile Include="$(QtMocOutPrefix)Host.cpp" />
<ClCompile Include="$(QtMocOutPrefix)Hotkey3D.cpp" />
<ClCompile Include="$(QtMocOutPrefix)HotkeyControllerProfile.cpp" />
<ClCompile Include="$(QtMocOutPrefix)HotkeyDebugging.cpp" />
<ClCompile Include="$(QtMocOutPrefix)HotkeyGeneral.cpp" />
<ClCompile Include="$(QtMocOutPrefix)HotkeyGraphics.cpp" />
<ClCompile Include="$(QtMocOutPrefix)HotkeyScheduler.cpp" />
<ClCompile Include="$(QtMocOutPrefix)HotkeyStates.cpp" />
<ClCompile Include="$(QtMocOutPrefix)HotkeyStatesOther.cpp" />
<ClCompile Include="$(QtMocOutPrefix)HotkeyTAS.cpp" />
<ClCompile Include="$(QtMocOutPrefix)HotkeyWii.cpp" />
<ClCompile Include="$(QtMocOutPrefix)IOWindow.cpp" />
<ClCompile Include="$(QtMocOutPrefix)IRWidget.cpp" />
<ClCompile Include="$(QtMocOutPrefix)InfoWidget.cpp" />
<ClCompile Include="$(QtMocOutPrefix)InterfacePane.cpp" />
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<ClCompile Include="$(QtMocOutPrefix)JITWidget.cpp" />
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<ClCompile Include="$(QtMocOutPrefix)ListProxyModel.cpp" />
<ClCompile Include="$(QtMocOutPrefix)LogConfigWidget.cpp" />
<ClCompile Include="$(QtMocOutPrefix)LogWidget.cpp" />
<ClCompile Include="$(QtMocOutPrefix)MD5Dialog.cpp" />
<ClCompile Include="$(QtMocOutPrefix)MainWindow.cpp" />
<ClCompile Include="$(QtMocOutPrefix)MappingButton.cpp" />
<ClCompile Include="$(QtMocOutPrefix)MappingIndicator.cpp" />
<ClCompile Include="$(QtMocOutPrefix)MappingNumeric.cpp" />
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<ClCompile Include="$(QtMocOutPrefix)MappingWidget.cpp" />
<ClCompile Include="$(QtMocOutPrefix)MappingWindow.cpp" />
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<ClCompile Include="$(QtMocOutPrefix)MemoryViewWidget.cpp" />
<ClCompile Include="$(QtMocOutPrefix)MemoryWidget.cpp" />
<ClCompile Include="$(QtMocOutPrefix)MenuBar.cpp" />
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<ClCompile Include="$(QtMocOutPrefix)ModalMessageBox.cpp" />
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<ClCompile Include="$(QtMocOutPrefix)NetPlayBrowser.cpp" />
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<ClCompile Include="$(QtMocOutPrefix)NetPlayDialog.cpp" />
<ClCompile Include="$(QtMocOutPrefix)NetPlaySetupDialog.cpp" />
<ClCompile Include="$(QtMocOutPrefix)NewBreakpointDialog.cpp" />
<ClCompile Include="$(QtMocOutPrefix)NewPatchDialog.cpp" />
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<ClCompile Include="$(QtMocOutPrefix)PadMappingDialog.cpp" />
<ClCompile Include="$(QtMocOutPrefix)PatchesWidget.cpp" />
<ClCompile Include="$(QtMocOutPrefix)PatchInstructionDialog.cpp" />
<ClCompile Include="$(QtMocOutPrefix)PathPane.cpp" />
<ClCompile Include="$(QtMocOutPrefix)PostProcessingConfigWindow.cpp" />
<ClCompile Include="$(QtMocOutPrefix)PropertiesDialog.cpp" />
<ClCompile Include="$(QtMocOutPrefix)RegisterWidget.cpp" />
<ClCompile Include="$(QtMocOutPrefix)RenderWidget.cpp" />
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<ClCompile Include="$(QtMocOutPrefix)SearchBar.cpp" />
<ClCompile Include="$(QtMocOutPrefix)Settings.cpp" />
<ClCompile Include="$(QtMocOutPrefix)SettingsWindow.cpp" />
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<ClCompile Include="$(QtMocOutPrefix)SoftwareRendererWidget.cpp" />
<ClCompile Include="$(QtMocOutPrefix)StickWidget.cpp" />
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<ClCompile Include="$(QtMocOutPrefix)TASCheckBox.cpp" />
<ClCompile Include="$(QtMocOutPrefix)TASInputWindow.cpp" />
<ClCompile Include="$(QtMocOutPrefix)ToolBar.cpp" />
<ClCompile Include="$(QtMocOutPrefix)USBDeviceAddToWhitelistDialog.cpp" />
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<ClCompile Include="$(QtMocOutPrefix)Updater.cpp" />
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<ClCompile Include="$(QtMocOutPrefix)VerifyWidget.cpp" />
<ClCompile Include="$(QtMocOutPrefix)WatchWidget.cpp" />
<ClCompile Include="$(QtMocOutPrefix)WiiPane.cpp" />
<ClCompile Include="$(QtMocOutPrefix)WiiTASInputWindow.cpp" />
<ClCompile Include="$(QtMocOutPrefix)WiimoteEmuExtension.cpp" />
<ClCompile Include="$(QtMocOutPrefix)WiimoteEmuGeneral.cpp" />
<ClCompile Include="$(QtMocOutPrefix)WiimoteEmuMotionControl.cpp" />
<ClCompile Include="$(QtMocOutPrefix)WindowActivationEventFilter.cpp" />
<ClCompile Include="AboutDialog.cpp" />
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<ClCompile Include="CheatsManager.cpp" />
<ClCompile Include="Config\CheatCodeEditor.cpp" />
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<ClCompile Include="Config\ARCodeWidget.cpp" />
<ClCompile Include="Config\CheatWarningWidget.cpp" />
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<ClCompile Include="Config\ControllersWindow.cpp" />
<ClCompile Include="Config\FilesystemWidget.cpp" />
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<ClCompile Include="Config\GameConfigEdit.cpp" />
<ClCompile Include="Config\GameConfigHighlighter.cpp" />
<ClCompile Include="Config\GameConfigWidget.cpp" />
<ClCompile Include="Config\GeckoCodeWidget.cpp" />
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<ClCompile Include="Config\Graphics\AdvancedWidget.cpp" />
<ClCompile Include="Config\Graphics\EnhancementsWidget.cpp" />
<ClCompile Include="Config\Graphics\HacksWidget.cpp" />
<ClCompile Include="Config\Graphics\GeneralWidget.cpp" />
<ClCompile Include="Config\Graphics\GraphicsBool.cpp" />
<ClCompile Include="Config\Graphics\GraphicsChoice.cpp" />
<ClCompile Include="Config\Graphics\GraphicsInteger.cpp" />
<ClCompile Include="Config\Graphics\GraphicsRadio.cpp" />
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<ClCompile Include="Config\Graphics\GraphicsSlider.cpp" />
<ClCompile Include="Config\Graphics\GraphicsWidget.cpp" />
<ClCompile Include="Config\Graphics\GraphicsWindow.cpp" />
<ClCompile Include="Config\Graphics\PostProcessingConfigWindow.cpp" />
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<ClCompile Include="Config\Graphics\SoftwareRendererWidget.cpp" />
<ClCompile Include="Config\InfoWidget.cpp" />
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<ClCompile Include="Config\Mapping\GCKeyboardEmu.cpp" />
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<ClCompile Include="Config\Mapping\GCMicrophone.cpp" />
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<ClCompile Include="Config\Mapping\GCPadEmu.cpp" />
<ClCompile Include="Config\Mapping\GCPadWiiUConfigDialog.cpp" />
<ClCompile Include="Config\Mapping\Hotkey3D.cpp" />
<ClCompile Include="Config\Mapping\HotkeyControllerProfile.cpp" />
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<ClCompile Include="Config\Mapping\HotkeyDebugging.cpp" />
<ClCompile Include="Config\Mapping\HotkeyGeneral.cpp" />
<ClCompile Include="Config\Mapping\HotkeyGraphics.cpp" />
<ClCompile Include="Config\Mapping\HotkeyStates.cpp" />
<ClCompile Include="Config\Mapping\HotkeyStatesOther.cpp" />
<ClCompile Include="Config\Mapping\HotkeyTAS.cpp" />
<ClCompile Include="Config\Mapping\HotkeyWii.cpp" />
<ClCompile Include="Config\Mapping\IOWindow.cpp" />
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<ClCompile Include="Config\Mapping\MappingButton.cpp" />
<ClCompile Include="Config\Mapping\MappingCommon.cpp" />
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<ClCompile Include="Config\Mapping\MappingIndicator.cpp" />
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<ClCompile Include="Config\Mapping\MappingNumeric.cpp" />
<ClCompile Include="Config\Mapping\MappingWidget.cpp" />
<ClCompile Include="Config\Mapping\MappingWindow.cpp" />
<ClCompile Include="Config\Mapping\WiimoteEmuExtension.cpp" />
<ClCompile Include="Config\Mapping\WiimoteEmuGeneral.cpp" />
<ClCompile Include="Config\Mapping\WiimoteEmuMotionControl.cpp" />
<ClCompile Include="Config\LogConfigWidget.cpp" />
<ClCompile Include="Config\LogWidget.cpp" />
<ClCompile Include="Config\NewPatchDialog.cpp" />
<ClCompile Include="Config\PatchesWidget.cpp" />
<ClCompile Include="Config\PropertiesDialog.cpp" />
<ClCompile Include="Config\SettingsWindow.cpp" />
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<ClCompile Include="Config\VerifyWidget.cpp" />
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<ClCompile Include="Debugger\CodeViewWidget.cpp" />
<ClCompile Include="Debugger\CodeWidget.cpp" />
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<ClCompile Include="Debugger\JITWidget.cpp" />
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<ClCompile Include="Debugger\MemoryWidget.cpp" />
<ClCompile Include="Debugger\MemoryViewWidget.cpp" />
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<ClCompile Include="DiscordHandler.cpp" />
<ClCompile Include="DiscordJoinRequestDialog.cpp" />
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<ClCompile Include="FIFO\FIFOAnalyzer.cpp" />
<ClCompile Include="FIFO\FIFOPlayerWindow.cpp" />
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<ClCompile Include="QtUtils\WinIconHelper.cpp" />
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<ClCompile Include="ResourcePackManager.cpp" />
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<ClCompile Include="TAS\GCTASInputWindow.cpp" />
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<ClCompile Include="TAS\WiiTASInputWindow.cpp" />
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<ClCompile Include="TAS\TASCheckBox.cpp" />
<ClCompile Include="TAS\TASInputWindow.cpp" />
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<ClCompile Include="TAS\StickWidget.cpp" />
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<ClCompile Include="TAS\IRWidget.cpp" />
<ClCompile Include="Debugger\BreakpointWidget.cpp" />
<ClCompile Include="Debugger\NewBreakpointDialog.cpp" />
<ClCompile Include="Debugger\PatchInstructionDialog.cpp" />
<ClCompile Include="Debugger\RegisterColumn.cpp" />
<ClCompile Include="Debugger\RegisterWidget.cpp" />
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<ClCompile Include="Debugger\WatchWidget.cpp" />
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<ClCompile Include="GCMemcardManager.cpp" />
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