Qt: GBA Pad config
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@ -124,6 +124,8 @@ add_executable(dolphin-emu
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Config/Mapping/FreeLookGeneral.h
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Config/Mapping/FreeLookRotation.cpp
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Config/Mapping/FreeLookRotation.h
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Config/Mapping/GBAPadEmu.cpp
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Config/Mapping/GBAPadEmu.h
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Config/Mapping/GCKeyboardEmu.cpp
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Config/Mapping/GCKeyboardEmu.h
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Config/Mapping/GCMicrophone.cpp
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@ -10,8 +10,9 @@
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#include <QPushButton>
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#include <QVBoxLayout>
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#include <map>
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#include <optional>
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#include <utility>
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#include <vector>
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#include "Core/ConfigManager.h"
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#include "Core/Core.h"
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@ -24,23 +25,37 @@
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#include "InputCommon/GCAdapter.h"
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static const std::map<SerialInterface::SIDevices, int> s_gc_types = {
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{SerialInterface::SIDEVICE_NONE, 0}, {SerialInterface::SIDEVICE_GC_CONTROLLER, 1},
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{SerialInterface::SIDEVICE_WIIU_ADAPTER, 2}, {SerialInterface::SIDEVICE_GC_STEERING, 3},
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{SerialInterface::SIDEVICE_DANCEMAT, 4}, {SerialInterface::SIDEVICE_GC_TARUKONGA, 5},
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{SerialInterface::SIDEVICE_GC_GBA, 6}, {SerialInterface::SIDEVICE_GC_KEYBOARD, 7}};
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static const std::vector<std::pair<SerialInterface::SIDevices, const char*>> s_gc_types = {
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{SerialInterface::SIDEVICE_NONE, _trans("None")},
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{SerialInterface::SIDEVICE_GC_CONTROLLER, _trans("Standard Controller")},
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{SerialInterface::SIDEVICE_WIIU_ADAPTER, _trans("GameCube Adapter for Wii U")},
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{SerialInterface::SIDEVICE_GC_STEERING, _trans("Steering Wheel")},
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{SerialInterface::SIDEVICE_DANCEMAT, _trans("Dance Mat")},
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{SerialInterface::SIDEVICE_GC_TARUKONGA, _trans("DK Bongos")},
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#ifdef HAS_LIBMGBA
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{SerialInterface::SIDEVICE_GC_GBA_EMULATED, _trans("GBA (Integrated)")},
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#endif
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{SerialInterface::SIDEVICE_GC_GBA, _trans("GBA (TCP)")},
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{SerialInterface::SIDEVICE_GC_KEYBOARD, _trans("Keyboard")}};
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static std::optional<int> ToGCMenuIndex(const SerialInterface::SIDevices sidevice)
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{
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auto it = s_gc_types.find(sidevice);
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return it != s_gc_types.end() ? it->second : std::optional<int>();
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for (size_t i = 0; i < s_gc_types.size(); ++i)
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{
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if (s_gc_types[i].first == sidevice)
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return static_cast<int>(i);
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}
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return {};
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}
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static std::optional<SerialInterface::SIDevices> FromGCMenuIndex(const int menudevice)
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static SerialInterface::SIDevices FromGCMenuIndex(const int menudevice)
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{
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auto it = std::find_if(s_gc_types.begin(), s_gc_types.end(),
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[=](auto pair) { return pair.second == menudevice; });
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return it != s_gc_types.end() ? it->first : std::optional<SerialInterface::SIDevices>();
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return s_gc_types[menudevice].first;
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}
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static bool IsConfigurable(SerialInterface::SIDevices sidevice)
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{
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return sidevice != SerialInterface::SIDEVICE_NONE && sidevice != SerialInterface::SIDEVICE_GC_GBA;
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}
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GamecubeControllersWidget::GamecubeControllersWidget(QWidget* parent) : QWidget(parent)
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@ -63,11 +78,9 @@ void GamecubeControllersWidget::CreateLayout()
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auto* gc_box = m_gc_controller_boxes[i] = new QComboBox();
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auto* gc_button = m_gc_buttons[i] = new QPushButton(tr("Configure"));
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for (const auto& item :
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{tr("None"), tr("Standard Controller"), tr("GameCube Adapter for Wii U"),
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tr("Steering Wheel"), tr("Dance Mat"), tr("DK Bongos"), tr("GBA"), tr("Keyboard")})
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for (const auto& item : s_gc_types)
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{
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gc_box->addItem(item);
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gc_box->addItem(tr(item.second));
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}
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int controller_row = m_gc_layout->rowCount();
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@ -105,8 +118,8 @@ void GamecubeControllersWidget::OnGCTypeChanged(int type)
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{
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if (m_gc_controller_boxes[i] == box)
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{
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const int index = box->currentIndex();
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m_gc_buttons[i]->setEnabled(index != 0 && index != 6);
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const SerialInterface::SIDevices si_device = FromGCMenuIndex(box->currentIndex());
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m_gc_buttons[i]->setEnabled(IsConfigurable(si_device));
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return;
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}
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}
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@ -125,27 +138,30 @@ void GamecubeControllersWidget::OnGCPadConfigure()
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MappingWindow::Type type;
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switch (m_gc_controller_boxes[index]->currentIndex())
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switch (FromGCMenuIndex(m_gc_controller_boxes[index]->currentIndex()))
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{
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case 0: // None
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case 6: // GBA
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case SerialInterface::SIDEVICE_NONE:
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case SerialInterface::SIDEVICE_GC_GBA:
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return;
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case 1: // Standard Controller
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case SerialInterface::SIDEVICE_GC_CONTROLLER:
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type = MappingWindow::Type::MAPPING_GCPAD;
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break;
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case 2: // GameCube Adapter for Wii U
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case SerialInterface::SIDEVICE_WIIU_ADAPTER:
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GCPadWiiUConfigDialog(static_cast<int>(index), this).exec();
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return;
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case 3: // Steering Wheel
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case SerialInterface::SIDEVICE_GC_STEERING:
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type = MappingWindow::Type::MAPPING_GC_STEERINGWHEEL;
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break;
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case 4: // Dance Mat
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case SerialInterface::SIDEVICE_DANCEMAT:
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type = MappingWindow::Type::MAPPING_GC_DANCEMAT;
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break;
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case 5: // DK Bongos
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case SerialInterface::SIDEVICE_GC_TARUKONGA:
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type = MappingWindow::Type::MAPPING_GC_BONGOS;
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break;
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case 7: // Keyboard
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case SerialInterface::SIDEVICE_GC_GBA_EMULATED:
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type = MappingWindow::Type::MAPPING_GC_GBA;
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break;
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case SerialInterface::SIDEVICE_GC_KEYBOARD:
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type = MappingWindow::Type::MAPPING_GC_KEYBOARD;
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break;
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default:
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@ -162,11 +178,12 @@ void GamecubeControllersWidget::LoadSettings()
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{
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for (size_t i = 0; i < m_gc_groups.size(); i++)
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{
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const std::optional<int> gc_index = ToGCMenuIndex(SConfig::GetInstance().m_SIDevice[i]);
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const SerialInterface::SIDevices si_device = SConfig::GetInstance().m_SIDevice[i];
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const std::optional<int> gc_index = ToGCMenuIndex(si_device);
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if (gc_index)
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{
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m_gc_controller_boxes[i]->setCurrentIndex(*gc_index);
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m_gc_buttons[i]->setEnabled(*gc_index != 0 && *gc_index != 6);
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m_gc_buttons[i]->setEnabled(IsConfigurable(si_device));
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}
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}
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}
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@ -176,16 +193,13 @@ void GamecubeControllersWidget::SaveSettings()
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for (size_t i = 0; i < m_gc_groups.size(); i++)
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{
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const int index = m_gc_controller_boxes[i]->currentIndex();
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const std::optional<SerialInterface::SIDevices> si_device = FromGCMenuIndex(index);
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if (si_device)
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{
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SConfig::GetInstance().m_SIDevice[i] = *si_device;
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const SerialInterface::SIDevices si_device = FromGCMenuIndex(index);
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SConfig::GetInstance().m_SIDevice[i] = si_device;
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if (Core::IsRunning())
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SerialInterface::ChangeDevice(*si_device, static_cast<s32>(i));
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}
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if (Core::IsRunning())
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SerialInterface::ChangeDevice(si_device, static_cast<s32>(i));
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m_gc_buttons[i]->setEnabled(index != 0 && index != 6);
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m_gc_buttons[i]->setEnabled(IsConfigurable(si_device));
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}
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if (GCAdapter::UseAdapter())
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@ -0,0 +1,45 @@
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// Copyright 2021 Dolphin Emulator Project
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// SPDX-License-Identifier: GPL-2.0-or-later
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#include "DolphinQt/Config/Mapping/GBAPadEmu.h"
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#include <QGridLayout>
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#include <QGroupBox>
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#include "Core/HW/GBAPad.h"
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#include "Core/HW/GBAPadEmu.h"
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#include "InputCommon/InputConfig.h"
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GBAPadEmu::GBAPadEmu(MappingWindow* window) : MappingWidget(window)
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{
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CreateMainLayout();
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}
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void GBAPadEmu::CreateMainLayout()
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{
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auto* layout = new QGridLayout;
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layout->addWidget(
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CreateControlsBox(tr("D-Pad"), Pad::GetGBAGroup(GetPort(), GBAPadGroup::DPad), 2), 0, 0, -1,
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1);
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layout->addWidget(
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CreateControlsBox(tr("Buttons"), Pad::GetGBAGroup(GetPort(), GBAPadGroup::Buttons), 2), 0, 1,
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-1, 1);
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setLayout(layout);
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}
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void GBAPadEmu::LoadSettings()
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{
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Pad::LoadGBAConfig();
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}
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void GBAPadEmu::SaveSettings()
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{
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Pad::GetGBAConfig()->SaveConfig();
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}
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InputConfig* GBAPadEmu::GetConfig()
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{
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return Pad::GetGBAConfig();
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}
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@ -0,0 +1,20 @@
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// Copyright 2021 Dolphin Emulator Project
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// SPDX-License-Identifier: GPL-2.0-or-later
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#pragma once
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#include "DolphinQt/Config/Mapping/MappingWidget.h"
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class GBAPadEmu final : public MappingWidget
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{
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Q_OBJECT
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public:
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explicit GBAPadEmu(MappingWindow* window);
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InputConfig* GetConfig() override;
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private:
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void LoadSettings() override;
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void SaveSettings() override;
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void CreateMainLayout();
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};
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@ -23,6 +23,7 @@
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#include "DolphinQt/Config/Mapping/FreeLookGeneral.h"
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#include "DolphinQt/Config/Mapping/FreeLookRotation.h"
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#include "DolphinQt/Config/Mapping/GBAPadEmu.h"
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#include "DolphinQt/Config/Mapping/GCKeyboardEmu.h"
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#include "DolphinQt/Config/Mapping/GCMicrophone.h"
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#include "DolphinQt/Config/Mapping/GCPadEmu.h"
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@ -374,10 +375,15 @@ void MappingWindow::SetMappingType(MappingWindow::Type type)
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switch (type)
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{
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case Type::MAPPING_GC_GBA:
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widget = new GBAPadEmu(this);
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setWindowTitle(tr("GameBoy Advance at Port %1").arg(GetPort() + 1));
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AddWidget(tr("GameBoy Advance"), widget);
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break;
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case Type::MAPPING_GC_KEYBOARD:
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widget = new GCKeyboardEmu(this);
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AddWidget(tr("GameCube Keyboard"), widget);
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setWindowTitle(tr("GameCube Keyboard at Port %1").arg(GetPort() + 1));
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AddWidget(tr("GameCube Keyboard"), widget);
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break;
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case Type::MAPPING_GC_BONGOS:
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case Type::MAPPING_GC_STEERINGWHEEL:
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@ -34,6 +34,7 @@ public:
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// GameCube
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MAPPING_GC_BONGOS,
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MAPPING_GC_DANCEMAT,
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MAPPING_GC_GBA,
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MAPPING_GC_KEYBOARD,
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MAPPING_GCPAD,
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MAPPING_GC_STEERINGWHEEL,
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@ -81,6 +81,7 @@
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<ClCompile Include="Config\LogWidget.cpp" />
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<ClCompile Include="Config\Mapping\FreeLookGeneral.cpp" />
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<ClCompile Include="Config\Mapping\FreeLookRotation.cpp" />
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<ClCompile Include="Config\Mapping\GBAPadEmu.cpp" />
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<ClCompile Include="Config\Mapping\GCKeyboardEmu.cpp" />
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<ClCompile Include="Config\Mapping\GCMicrophone.cpp" />
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<ClCompile Include="Config\Mapping\GCPadEmu.cpp" />
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@ -256,6 +257,7 @@
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<QtMoc Include="Config\LogWidget.h" />
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<QtMoc Include="Config\Mapping\FreeLookGeneral.h" />
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<QtMoc Include="Config\Mapping\FreeLookRotation.h" />
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<QtMoc Include="Config\Mapping\GBAPadEmu.h" />
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<QtMoc Include="Config\Mapping\GCKeyboardEmu.h" />
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<QtMoc Include="Config\Mapping\GCMicrophone.h" />
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<QtMoc Include="Config\Mapping\GCPadEmu.h" />
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