Qt/NetPlay: Integrate NetPlayIndex
This commit is contained in:
parent
0279d12055
commit
094bf0d2ff
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@ -36,7 +36,7 @@ public:
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static int CurlProgressCallback(Impl* impl, double dlnow, double dltotal, double ulnow,
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double ultotal);
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const std::string EscapeComponent(const std::string& string);
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std::string EscapeComponent(const std::string& string);
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private:
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static std::mutex s_curl_was_inited_mutex;
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@ -75,7 +75,7 @@ void HttpRequest::FollowRedirects(long max)
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m_impl->FollowRedirects(max);
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}
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const std::string HttpRequest::EscapeComponent(const std::string& string)
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std::string HttpRequest::EscapeComponent(const std::string& string)
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{
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return m_impl->EscapeComponent(string);
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}
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@ -165,7 +165,7 @@ void HttpRequest::Impl::FollowRedirects(long max)
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curl_easy_setopt(m_curl.get(), CURLOPT_MAXREDIRS, max);
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}
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const std::string HttpRequest::Impl::EscapeComponent(const std::string& string)
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std::string HttpRequest::Impl::EscapeComponent(const std::string& string)
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{
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return curl_easy_escape(m_curl.get(), string.c_str(), static_cast<int>(string.size()));
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}
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@ -34,7 +34,7 @@ public:
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void SetCookies(const std::string& cookies);
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void UseIPv4();
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void FollowRedirects(long max = 1);
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const std::string EscapeComponent(const std::string& string);
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std::string EscapeComponent(const std::string& string);
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Response Get(const std::string& url, const Headers& headers = {});
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Response Post(const std::string& url, const std::vector<u8>& payload,
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const Headers& headers = {});
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@ -20,7 +20,7 @@ const ConfigInfo<u16> NETPLAY_TRAVERSAL_PORT{{System::Main, "NetPlay", "Traversa
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const ConfigInfo<std::string> NETPLAY_TRAVERSAL_CHOICE{{System::Main, "NetPlay", "TraversalChoice"},
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"direct"};
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const ConfigInfo<std::string> NETPLAY_INDEX_URL{{System::Main, "NetPlay", "IndexServer"},
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"https://dolphin-emu.org/lobby"};
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"https://lobby.dolphin-emu.org"};
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const ConfigInfo<bool> NETPLAY_USE_INDEX{{System::Main, "NetPlay", "UseIndex"}, false};
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const ConfigInfo<std::string> NETPLAY_INDEX_NAME{{System::Main, "NetPlay", "IndexName"}, ""};
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@ -98,6 +98,7 @@ add_executable(dolphin-emu
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NetPlay/ChunkedProgressDialog.cpp
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NetPlay/GameListDialog.cpp
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NetPlay/MD5Dialog.cpp
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NetPlay/NetPlayBrowser.cpp
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NetPlay/NetPlayDialog.cpp
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NetPlay/NetPlaySetupDialog.cpp
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NetPlay/PadMappingDialog.cpp
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@ -146,6 +146,7 @@
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<QtMoc Include="NetPlay\ChunkedProgressDialog.h" />
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<QtMoc Include="NetPlay\GameListDialog.h" />
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<QtMoc Include="NetPlay\MD5Dialog.h" />
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<QtMoc Include="NetPlay\NetPlayBrowser.h" />
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<QtMoc Include="NetPlay\NetPlayDialog.h" />
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<QtMoc Include="NetPlay\NetPlaySetupDialog.h" />
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<QtMoc Include="NetPlay\PadMappingDialog.h" />
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@ -247,6 +248,7 @@
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<ClCompile Include="$(QtMocOutPrefix)MemoryWidget.cpp" />
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<ClCompile Include="$(QtMocOutPrefix)MenuBar.cpp" />
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<ClCompile Include="$(QtMocOutPrefix)ModalMessageBox.cpp" />
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<ClCompile Include="$(QtMocOutPrefix)NetPlayBrowser.cpp" />
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<ClCompile Include="$(QtMocOutPrefix)NetPlayDialog.cpp" />
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<ClCompile Include="$(QtMocOutPrefix)NetPlaySetupDialog.cpp" />
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<ClCompile Include="$(QtMocOutPrefix)NewBreakpointDialog.cpp" />
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@ -364,6 +366,7 @@
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<ClCompile Include="NetPlay\ChunkedProgressDialog.cpp" />
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<ClCompile Include="NetPlay\GameListDialog.cpp" />
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<ClCompile Include="NetPlay\MD5Dialog.cpp" />
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<ClCompile Include="NetPlay\NetPlayBrowser.cpp" />
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<ClCompile Include="NetPlay\NetPlayDialog.cpp" />
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<ClCompile Include="NetPlay\NetPlaySetupDialog.cpp" />
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<ClCompile Include="NetPlay\PadMappingDialog.cpp" />
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@ -80,6 +80,7 @@
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#include "DolphinQt/HotkeyScheduler.h"
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#include "DolphinQt/MainWindow.h"
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#include "DolphinQt/MenuBar.h"
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#include "DolphinQt/NetPlay/NetPlayBrowser.h"
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#include "DolphinQt/NetPlay/NetPlayDialog.h"
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#include "DolphinQt/NetPlay/NetPlaySetupDialog.h"
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#include "DolphinQt/QtUtils/ModalMessageBox.h"
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@ -449,6 +450,7 @@ void MainWindow::ConnectMenuBar()
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connect(m_menu_bar, &MenuBar::PerformOnlineUpdate, this, &MainWindow::PerformOnlineUpdate);
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connect(m_menu_bar, &MenuBar::BootWiiSystemMenu, this, &MainWindow::BootWiiSystemMenu);
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connect(m_menu_bar, &MenuBar::StartNetPlay, this, &MainWindow::ShowNetPlaySetupDialog);
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connect(m_menu_bar, &MenuBar::BrowseNetPlay, this, &MainWindow::ShowNetPlayBrowser);
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connect(m_menu_bar, &MenuBar::ShowFIFOPlayer, this, &MainWindow::ShowFIFOPlayer);
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connect(m_menu_bar, &MenuBar::ConnectWiiRemote, this, &MainWindow::OnConnectWiiRemote);
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@ -1125,6 +1127,13 @@ void MainWindow::ShowNetPlaySetupDialog()
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m_netplay_setup_dialog->activateWindow();
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}
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void MainWindow::ShowNetPlayBrowser()
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{
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auto* browser = new NetPlayBrowser(this);
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connect(browser, &NetPlayBrowser::Join, this, &MainWindow::NetPlayJoin);
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browser->exec();
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}
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void MainWindow::ShowFIFOPlayer()
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{
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if (!m_fifo_window)
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@ -148,6 +148,7 @@ private:
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void ShowAboutDialog();
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void ShowHotkeyDialog();
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void ShowNetPlaySetupDialog();
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void ShowNetPlayBrowser();
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void ShowFIFOPlayer();
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void ShowMemcardManager();
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void ShowResourcePackManager();
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@ -241,6 +241,7 @@ void MenuBar::AddToolsMenu()
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gc_ipl->addAction(tr("PAL"), this, [this] { emit BootGameCubeIPL(DiscIO::Region::PAL); });
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tools_menu->addAction(tr("Start &NetPlay..."), this, &MenuBar::StartNetPlay);
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tools_menu->addAction(tr("Browse &NetPlay Sessions...."), this, &MenuBar::BrowseNetPlay);
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tools_menu->addAction(tr("FIFO Player"), this, &MenuBar::ShowFIFOPlayer);
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tools_menu->addSeparator();
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@ -61,6 +61,7 @@ signals:
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void FrameAdvance();
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void Screenshot();
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void StartNetPlay();
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void BrowseNetPlay();
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void StateLoad();
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void StateSave();
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void StateLoadSlot();
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@ -0,0 +1,243 @@
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// Copyright 2019 Dolphin Emulator Project
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// Licensed under GPLv2+
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// Refer to the license.txt file included.
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#include "DolphinQt/NetPlay/NetPlayBrowser.h"
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#include <QComboBox>
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#include <QDialogButtonBox>
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#include <QGridLayout>
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#include <QGroupBox>
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#include <QHeaderView>
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#include <QInputDialog>
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#include <QLabel>
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#include <QLineEdit>
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#include <QPushButton>
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#include <QRadioButton>
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#include <QSpacerItem>
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#include <QTableWidget>
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#include <QTableWidgetItem>
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#include <QVBoxLayout>
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#include "Common/Version.h"
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#include "Core/Config/NetplaySettings.h"
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#include "Core/ConfigManager.h"
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#include "DolphinQt/QtUtils/ModalMessageBox.h"
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NetPlayBrowser::NetPlayBrowser(QWidget* parent) : QDialog(parent)
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{
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setWindowTitle(tr("NetPlay Session Browser"));
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setWindowFlags(windowFlags() & ~Qt::WindowContextHelpButtonHint);
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CreateWidgets();
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ConnectWidgets();
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resize(750, 500);
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m_table_widget->verticalHeader()->setHidden(true);
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m_table_widget->setAlternatingRowColors(true);
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Refresh();
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}
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void NetPlayBrowser::CreateWidgets()
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{
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auto* layout = new QVBoxLayout;
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m_table_widget = new QTableWidget;
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m_table_widget->setSelectionBehavior(QAbstractItemView::SelectRows);
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m_table_widget->setSelectionMode(QAbstractItemView::SingleSelection);
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m_region_combo = new QComboBox;
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m_region_combo->addItem(tr("Any Region"));
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for (const auto& region : NetPlayIndex::GetRegions())
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{
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m_region_combo->addItem(
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tr("%1 (%2)").arg(tr(region.second.c_str())).arg(QString::fromStdString(region.first)),
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QString::fromStdString(region.first));
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}
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m_status_label = new QLabel;
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m_button_box = new QDialogButtonBox(QDialogButtonBox::Ok | QDialogButtonBox::Cancel);
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m_button_refresh = new QPushButton(tr("Refresh"));
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m_edit_name = new QLineEdit;
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m_edit_game_id = new QLineEdit;
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m_radio_all = new QRadioButton(tr("Private and Public"));
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m_radio_private = new QRadioButton(tr("Private"));
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m_radio_public = new QRadioButton(tr("Public"));
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m_radio_all->setChecked(true);
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auto* filter_box = new QGroupBox(tr("Filters"));
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auto* filter_layout = new QGridLayout;
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filter_box->setLayout(filter_layout);
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filter_layout->addWidget(new QLabel(tr("Region:")), 0, 0);
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filter_layout->addWidget(m_region_combo, 0, 1);
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filter_layout->addWidget(new QLabel(tr("Name:")), 1, 0);
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filter_layout->addWidget(m_edit_name, 1, 1, 1, -1);
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filter_layout->addWidget(new QLabel(tr("Game ID:")), 2, 0);
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filter_layout->addWidget(m_edit_game_id, 2, 1, 1, -1);
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filter_layout->addWidget(m_radio_all, 3, 1);
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filter_layout->addWidget(m_radio_public, 3, 2);
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filter_layout->addWidget(m_radio_private, 3, 3);
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filter_layout->addItem(new QSpacerItem(4, 1, QSizePolicy::Expanding), 2, 4);
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layout->addWidget(m_table_widget);
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layout->addWidget(filter_box);
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layout->addWidget(m_status_label);
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layout->addWidget(m_button_box);
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m_button_box->addButton(m_button_refresh, QDialogButtonBox::ResetRole);
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m_button_box->button(QDialogButtonBox::Ok)->setEnabled(false);
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setLayout(layout);
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}
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void NetPlayBrowser::ConnectWidgets()
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{
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connect(m_button_box, &QDialogButtonBox::accepted, this, &NetPlayBrowser::accept);
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connect(m_button_box, &QDialogButtonBox::rejected, this, &NetPlayBrowser::reject);
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connect(m_button_refresh, &QPushButton::pressed, this, &NetPlayBrowser::Refresh);
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connect(m_radio_all, &QRadioButton::toggled, this, &NetPlayBrowser::Refresh);
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connect(m_radio_private, &QRadioButton::toggled, this, &NetPlayBrowser::Refresh);
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connect(m_edit_name, &QLineEdit::textChanged, this, &NetPlayBrowser::Refresh);
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connect(m_edit_game_id, &QLineEdit::textChanged, this, &NetPlayBrowser::Refresh);
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connect(m_table_widget, &QTableWidget::itemSelectionChanged, this,
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&NetPlayBrowser::OnSelectionChanged);
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}
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void NetPlayBrowser::Refresh()
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{
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m_status_label->setText(tr("Refreshing..."));
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m_table_widget->clear();
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m_table_widget->setColumnCount(6);
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m_table_widget->setHorizontalHeaderLabels(
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{tr("Region"), tr("Name"), tr("Password?"), tr("In-Game?"), tr("Game"), tr("Players")});
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m_table_widget->horizontalHeader()->setSectionResizeMode(0, QHeaderView::ResizeToContents);
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m_table_widget->horizontalHeader()->setSectionResizeMode(1, QHeaderView::Stretch);
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m_table_widget->horizontalHeader()->setSectionResizeMode(2, QHeaderView::ResizeToContents);
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m_table_widget->horizontalHeader()->setSectionResizeMode(3, QHeaderView::ResizeToContents);
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m_table_widget->horizontalHeader()->setSectionResizeMode(4, QHeaderView::Stretch);
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NetPlayIndex client;
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std::map<std::string, std::string> filters;
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filters["version"] = Common::scm_desc_str;
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if (!m_edit_name->text().isEmpty())
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filters["name"] = m_edit_name->text().toStdString();
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if (!m_edit_game_id->text().isEmpty())
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filters["game"] = m_edit_game_id->text().toStdString();
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if (!m_radio_all->isChecked())
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filters["password"] = std::to_string(m_radio_private->isChecked());
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if (m_region_combo->currentIndex() != 0)
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filters["region"] = m_region_combo->currentData().toString().toStdString();
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auto entries = client.List(filters);
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if (!entries)
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{
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m_status_label->setText(
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tr("Error obtaining session list: %1").arg(QString::fromStdString(client.GetLastError())));
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return;
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}
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const int session_count = static_cast<int>(entries.value().size());
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m_table_widget->setRowCount(session_count);
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for (int i = 0; i < session_count; i++)
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{
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const auto& entry = entries.value()[i];
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auto* region = new QTableWidgetItem(QString::fromStdString(entry.region));
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auto* name = new QTableWidgetItem(QString::fromStdString(entry.name));
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auto* password = new QTableWidgetItem(entry.has_password ? tr("Yes") : tr("No"));
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auto* in_game = new QTableWidgetItem(entry.in_game ? tr("Yes") : tr("No"));
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auto* game_id = new QTableWidgetItem(QString::fromStdString(entry.game_id));
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auto* player_count = new QTableWidgetItem(QStringLiteral("%1").arg(entry.player_count));
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for (const auto& item : {region, name, password, game_id, player_count})
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item->setFlags(Qt::ItemIsEnabled | Qt::ItemIsSelectable);
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m_table_widget->setItem(i, 0, region);
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m_table_widget->setItem(i, 1, name);
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m_table_widget->setItem(i, 2, password);
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m_table_widget->setItem(i, 3, in_game);
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m_table_widget->setItem(i, 4, game_id);
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m_table_widget->setItem(i, 5, player_count);
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}
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m_status_label->setText(
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(session_count == 1 ? tr("%1 session found") : tr("%1 sessions found")).arg(session_count));
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m_sessions = entries.value();
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}
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void NetPlayBrowser::OnSelectionChanged()
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{
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m_button_box->button(QDialogButtonBox::Ok)
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->setEnabled(!m_table_widget->selectedItems().isEmpty());
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}
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void NetPlayBrowser::accept()
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{
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const int index = m_table_widget->selectedItems()[0]->row();
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NetPlaySession& session = m_sessions[index];
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std::string server_id = session.server_id;
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if (m_sessions[index].has_password)
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{
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auto* dialog = new QInputDialog(this);
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dialog->setWindowFlags(dialog->windowFlags() & ~Qt::WindowContextHelpButtonHint);
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dialog->setWindowTitle(tr("Enter password"));
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dialog->setLabelText(tr("This session requires a password:"));
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dialog->setWindowModality(Qt::WindowModal);
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dialog->setTextEchoMode(QLineEdit::Password);
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if (dialog->exec() != QDialog::Accepted)
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return;
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const std::string password = dialog->textValue().toStdString();
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auto decrypted_id = session.DecryptID(password);
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if (!decrypted_id)
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{
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ModalMessageBox::warning(this, tr("Error"), tr("Invalid password provided."));
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return;
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}
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server_id = decrypted_id.value();
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}
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QDialog::accept();
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Config::SetBaseOrCurrent(Config::NETPLAY_TRAVERSAL_CHOICE, session.method);
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Config::SetBaseOrCurrent(Config::NETPLAY_CONNECT_PORT, session.port);
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if (session.method == "traversal")
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Config::SetBaseOrCurrent(Config::NETPLAY_HOST_CODE, server_id);
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else
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Config::SetBaseOrCurrent(Config::NETPLAY_ADDRESS, server_id);
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emit Join();
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}
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@ -0,0 +1,52 @@
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// Copyright 2019 Dolphin Emulator Project
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// Licensed under GPLv2+
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// Refer to the license.txt file included.
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#pragma once
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#include <vector>
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#include <QDialog>
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#include "UICommon/NetPlayIndex.h"
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class QComboBox;
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class QDialogButtonBox;
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class QLabel;
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class QLineEdit;
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class QPushButton;
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class QRadioButton;
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class QTableWidget;
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class NetPlayBrowser : public QDialog
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{
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Q_OBJECT
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public:
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explicit NetPlayBrowser(QWidget* parent = nullptr);
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void accept() override;
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signals:
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void Join();
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private:
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void CreateWidgets();
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void ConnectWidgets();
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void Refresh();
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void OnSelectionChanged();
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QComboBox* m_region_combo;
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QLabel* m_status_label;
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QPushButton* m_button_refresh;
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QTableWidget* m_table_widget;
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QDialogButtonBox* m_button_box;
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QLineEdit* m_edit_name;
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QLineEdit* m_edit_game_id;
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QRadioButton* m_radio_all;
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QRadioButton* m_radio_private;
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QRadioButton* m_radio_public;
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std::vector<NetPlaySession> m_sessions;
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};
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@ -22,6 +22,8 @@
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#include "DolphinQt/QtUtils/ModalMessageBox.h"
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#include "DolphinQt/Settings.h"
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#include "UICommon/NetPlayIndex.h"
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||||
|
||||
NetPlaySetupDialog::NetPlaySetupDialog(QWidget* parent)
|
||||
: QDialog(parent), m_game_list_model(Settings::Instance().GetGameListModel())
|
||||
{
|
||||
|
@ -30,6 +32,10 @@ NetPlaySetupDialog::NetPlaySetupDialog(QWidget* parent)
|
|||
|
||||
CreateMainLayout();
|
||||
|
||||
bool use_index = Config::Get(Config::NETPLAY_USE_INDEX);
|
||||
std::string index_region = Config::Get(Config::NETPLAY_INDEX_REGION);
|
||||
std::string index_name = Config::Get(Config::NETPLAY_INDEX_NAME);
|
||||
std::string index_password = Config::Get(Config::NETPLAY_INDEX_PASSWORD);
|
||||
std::string nickname = Config::Get(Config::NETPLAY_NICKNAME);
|
||||
std::string traversal_choice = Config::Get(Config::NETPLAY_TRAVERSAL_CHOICE);
|
||||
int connect_port = Config::Get(Config::NETPLAY_CONNECT_PORT);
|
||||
|
@ -48,10 +54,21 @@ NetPlaySetupDialog::NetPlaySetupDialog(QWidget* parent)
|
|||
m_connect_port_box->setValue(connect_port);
|
||||
m_host_port_box->setValue(host_port);
|
||||
|
||||
m_host_force_port_check->setChecked(false);
|
||||
m_host_force_port_box->setValue(host_listen_port);
|
||||
m_host_force_port_box->setEnabled(false);
|
||||
|
||||
m_host_server_browser->setChecked(use_index);
|
||||
|
||||
m_host_server_region->setEnabled(use_index);
|
||||
m_host_server_region->setCurrentIndex(
|
||||
m_host_server_region->findData(QString::fromStdString(index_region)));
|
||||
|
||||
m_host_server_name->setEnabled(use_index);
|
||||
m_host_server_name->setText(QString::fromStdString(index_name));
|
||||
|
||||
m_host_server_password->setEnabled(use_index);
|
||||
m_host_server_password->setText(QString::fromStdString(index_password));
|
||||
|
||||
m_host_chunked_upload_limit_check->setChecked(enable_chunked_upload_limit);
|
||||
m_host_chunked_upload_limit_box->setValue(chunked_upload_limit);
|
||||
m_host_chunked_upload_limit_box->setEnabled(enable_chunked_upload_limit);
|
||||
|
@ -112,6 +129,10 @@ void NetPlaySetupDialog::CreateMainLayout()
|
|||
m_host_force_port_box = new QSpinBox;
|
||||
m_host_chunked_upload_limit_check = new QCheckBox(tr("Limit Chunked Upload Speed:"));
|
||||
m_host_chunked_upload_limit_box = new QSpinBox;
|
||||
m_host_server_browser = new QCheckBox(tr("Show in server browser"));
|
||||
m_host_server_name = new QLineEdit;
|
||||
m_host_server_password = new QLineEdit;
|
||||
m_host_server_region = new QComboBox;
|
||||
|
||||
#ifdef USE_UPNP
|
||||
m_host_upnp = new QCheckBox(tr("Forward port (UPnP)"));
|
||||
|
@ -128,17 +149,33 @@ void NetPlaySetupDialog::CreateMainLayout()
|
|||
m_host_chunked_upload_limit_check->setToolTip(tr(
|
||||
"This will limit the speed of chunked uploading per client, which is used for save sync."));
|
||||
|
||||
m_host_server_name->setToolTip(tr("Name of your session shown in the server browser"));
|
||||
m_host_server_name->setPlaceholderText(tr("Name"));
|
||||
m_host_server_password->setToolTip(tr("Password for joining your game (leave empty for none)"));
|
||||
m_host_server_password->setPlaceholderText(tr("Password"));
|
||||
|
||||
for (const auto& region : NetPlayIndex::GetRegions())
|
||||
{
|
||||
m_host_server_region->addItem(
|
||||
tr("%1 (%2)").arg(tr(region.second.c_str())).arg(QString::fromStdString(region.first)),
|
||||
QString::fromStdString(region.first));
|
||||
}
|
||||
|
||||
host_layout->addWidget(m_host_port_label, 0, 0);
|
||||
host_layout->addWidget(m_host_port_box, 0, 1);
|
||||
#ifdef USE_UPNP
|
||||
host_layout->addWidget(m_host_upnp, 0, 2);
|
||||
#endif
|
||||
host_layout->addWidget(m_host_games, 1, 0, 1, -1);
|
||||
host_layout->addWidget(m_host_force_port_check, 2, 0);
|
||||
host_layout->addWidget(m_host_force_port_box, 2, 1, Qt::AlignLeft);
|
||||
host_layout->addWidget(m_host_chunked_upload_limit_check, 3, 0);
|
||||
host_layout->addWidget(m_host_chunked_upload_limit_box, 3, 1, Qt::AlignLeft);
|
||||
host_layout->addWidget(m_host_button, 2, 2, 2, 1, Qt::AlignRight);
|
||||
host_layout->addWidget(m_host_server_browser, 1, 0);
|
||||
host_layout->addWidget(m_host_server_region, 1, 1);
|
||||
host_layout->addWidget(m_host_server_name, 1, 2);
|
||||
host_layout->addWidget(m_host_server_password, 1, 3);
|
||||
host_layout->addWidget(m_host_games, 2, 0, 1, -1);
|
||||
host_layout->addWidget(m_host_force_port_check, 3, 0);
|
||||
host_layout->addWidget(m_host_force_port_box, 3, 1, Qt::AlignLeft);
|
||||
host_layout->addWidget(m_host_chunked_upload_limit_check, 4, 0);
|
||||
host_layout->addWidget(m_host_chunked_upload_limit_box, 4, 1, Qt::AlignLeft);
|
||||
host_layout->addWidget(m_host_button, 4, 3, 2, 1, Qt::AlignRight);
|
||||
|
||||
host_widget->setLayout(host_layout);
|
||||
|
||||
|
@ -199,6 +236,11 @@ void NetPlaySetupDialog::ConnectWidgets()
|
|||
connect(m_button_box, &QDialogButtonBox::rejected, this, &QDialog::reject);
|
||||
connect(m_reset_traversal_button, &QPushButton::clicked, this,
|
||||
&NetPlaySetupDialog::ResetTraversalHost);
|
||||
connect(m_host_server_browser, &QCheckBox::toggled, this, [this](bool value) {
|
||||
m_host_server_region->setEnabled(value);
|
||||
m_host_server_name->setEnabled(value);
|
||||
m_host_server_password->setEnabled(value);
|
||||
});
|
||||
}
|
||||
|
||||
void NetPlaySetupDialog::SaveSettings()
|
||||
|
@ -224,6 +266,13 @@ void NetPlaySetupDialog::SaveSettings()
|
|||
m_host_chunked_upload_limit_check->isChecked());
|
||||
Config::SetBaseOrCurrent(Config::NETPLAY_CHUNKED_UPLOAD_LIMIT,
|
||||
m_host_chunked_upload_limit_box->value());
|
||||
|
||||
Config::SetBaseOrCurrent(Config::NETPLAY_USE_INDEX, m_host_server_browser->isChecked());
|
||||
Config::SetBaseOrCurrent(Config::NETPLAY_INDEX_REGION,
|
||||
m_host_server_region->currentData().toString().toStdString());
|
||||
Config::SetBaseOrCurrent(Config::NETPLAY_INDEX_NAME, m_host_server_name->text().toStdString());
|
||||
Config::SetBaseOrCurrent(Config::NETPLAY_INDEX_PASSWORD,
|
||||
m_host_server_password->text().toStdString());
|
||||
}
|
||||
|
||||
void NetPlaySetupDialog::OnConnectionTypeChanged(int index)
|
||||
|
@ -273,6 +322,12 @@ void NetPlaySetupDialog::accept()
|
|||
return;
|
||||
}
|
||||
|
||||
if (m_host_server_browser->isChecked() && m_host_server_name->text().isEmpty())
|
||||
{
|
||||
ModalMessageBox::critical(this, tr("Error"), tr("You must provide a name for your session!"));
|
||||
return;
|
||||
}
|
||||
|
||||
emit Host(items[0]->text());
|
||||
}
|
||||
}
|
||||
|
|
|
@ -65,6 +65,10 @@ private:
|
|||
QSpinBox* m_host_force_port_box;
|
||||
QCheckBox* m_host_chunked_upload_limit_check;
|
||||
QSpinBox* m_host_chunked_upload_limit_box;
|
||||
QCheckBox* m_host_server_browser;
|
||||
QLineEdit* m_host_server_name;
|
||||
QLineEdit* m_host_server_password;
|
||||
QComboBox* m_host_server_region;
|
||||
|
||||
#ifdef USE_UPNP
|
||||
QCheckBox* m_host_upnp;
|
||||
|
|
|
@ -4,17 +4,19 @@
|
|||
|
||||
#include "UICommon/NetPlayIndex.h"
|
||||
|
||||
#include <numeric>
|
||||
#include <string>
|
||||
|
||||
#include <picojson/picojson.h>
|
||||
|
||||
#include "Common/Common.h"
|
||||
#include "Common/HttpRequest.h"
|
||||
#include "Common/Thread.h"
|
||||
#include "Common/Version.h"
|
||||
|
||||
#include "Core/Config/NetplaySettings.h"
|
||||
|
||||
NetPlayIndex::NetPlayIndex()
|
||||
{
|
||||
}
|
||||
NetPlayIndex::NetPlayIndex() = default;
|
||||
|
||||
NetPlayIndex::~NetPlayIndex()
|
||||
{
|
||||
|
@ -45,16 +47,15 @@ NetPlayIndex::List(const std::map<std::string, std::string>& filters)
|
|||
|
||||
if (!filters.empty())
|
||||
{
|
||||
list_url += "?";
|
||||
list_url += '?';
|
||||
for (const auto& filter : filters)
|
||||
{
|
||||
list_url += filter.first + "=" + request.EscapeComponent(filter.second) + "&";
|
||||
list_url += filter.first + '=' + request.EscapeComponent(filter.second) + '&';
|
||||
}
|
||||
list_url = list_url.substr(0, list_url.size() - 1);
|
||||
list_url.pop_back();
|
||||
}
|
||||
|
||||
auto response = request.Get(list_url);
|
||||
|
||||
auto response = request.Get(list_url, {{"X-Is-Dolphin", "1"}});
|
||||
if (!response)
|
||||
{
|
||||
m_last_error = "NO_RESPONSE";
|
||||
|
@ -98,7 +99,9 @@ NetPlayIndex::List(const std::map<std::string, std::string>& filters)
|
|||
if (!name.is<std::string>() || !region.is<std::string>() || !method.is<std::string>() ||
|
||||
!server_id.is<std::string>() || !game_id.is<std::string>() || !has_password.is<bool>() ||
|
||||
!player_count.is<double>() || !port.is<double>() || !in_game.is<bool>())
|
||||
{
|
||||
continue;
|
||||
}
|
||||
|
||||
session.name = name.to_str();
|
||||
session.region = region.to_str();
|
||||
|
@ -110,7 +113,7 @@ NetPlayIndex::List(const std::map<std::string, std::string>& filters)
|
|||
session.port = static_cast<int>(port.get<double>());
|
||||
session.in_game = in_game.get<bool>();
|
||||
|
||||
sessions.push_back(session);
|
||||
sessions.push_back(std::move(session));
|
||||
}
|
||||
|
||||
return sessions;
|
||||
|
@ -123,8 +126,9 @@ void NetPlayIndex::NotificationLoop()
|
|||
Common::HttpRequest request;
|
||||
auto response = request.Get(
|
||||
Config::Get(Config::NETPLAY_INDEX_URL) + "/v0/session/active?secret=" + m_secret +
|
||||
"&player_count=" + std::to_string(m_player_count) +
|
||||
"&game=" + request.EscapeComponent(m_game) + "&in_game=" + std::to_string(m_in_game));
|
||||
"&player_count=" + std::to_string(m_player_count) +
|
||||
"&game=" + request.EscapeComponent(m_game) + "&in_game=" + std::to_string(m_in_game),
|
||||
{{"X-Is-Dolphin", "1"}});
|
||||
|
||||
if (!response)
|
||||
continue;
|
||||
|
@ -142,7 +146,7 @@ void NetPlayIndex::NotificationLoop()
|
|||
|
||||
if (status != "OK")
|
||||
{
|
||||
m_last_error = status;
|
||||
m_last_error = std::move(status);
|
||||
m_running.Set(false);
|
||||
return;
|
||||
}
|
||||
|
@ -156,14 +160,17 @@ bool NetPlayIndex::Add(NetPlaySession session)
|
|||
m_running.Set(true);
|
||||
|
||||
Common::HttpRequest request;
|
||||
auto response = request.Get(
|
||||
Config::Get(Config::NETPLAY_INDEX_URL) + "/v0/session/add?name=" +
|
||||
request.EscapeComponent(session.name) + "®ion=" + request.EscapeComponent(session.region) +
|
||||
"&game=" + request.EscapeComponent(session.game_id) +
|
||||
"&password=" + std::to_string(session.has_password) + "&method=" + session.method +
|
||||
"&server_id=" + session.server_id + "&in_game=" + std::to_string(session.in_game) +
|
||||
"&port=" + std::to_string(session.port) +
|
||||
"&player_count=" + std::to_string(session.player_count) + "&version=" + Common::scm_desc_str);
|
||||
auto response = request.Get(Config::Get(Config::NETPLAY_INDEX_URL) +
|
||||
"/v0/session/add?name=" + request.EscapeComponent(session.name) +
|
||||
"®ion=" + request.EscapeComponent(session.region) +
|
||||
"&game=" + request.EscapeComponent(session.game_id) +
|
||||
"&password=" + std::to_string(session.has_password) +
|
||||
"&method=" + session.method + "&server_id=" + session.server_id +
|
||||
"&in_game=" + std::to_string(session.in_game) +
|
||||
"&port=" + std::to_string(session.port) +
|
||||
"&player_count=" + std::to_string(session.player_count) +
|
||||
"&version=" + Common::scm_desc_str,
|
||||
{{"X-Is-Dolphin", "1"}});
|
||||
|
||||
if (!response.has_value())
|
||||
{
|
||||
|
@ -183,7 +190,7 @@ bool NetPlayIndex::Add(NetPlaySession session)
|
|||
|
||||
if (status != "OK")
|
||||
{
|
||||
m_last_error = status;
|
||||
m_last_error = std::move(status);
|
||||
return false;
|
||||
}
|
||||
|
||||
|
@ -209,9 +216,9 @@ void NetPlayIndex::SetPlayerCount(int player_count)
|
|||
m_player_count = player_count;
|
||||
}
|
||||
|
||||
void NetPlayIndex::SetGame(const std::string& game)
|
||||
void NetPlayIndex::SetGame(const std::string game)
|
||||
{
|
||||
m_game = game;
|
||||
m_game = std::move(game);
|
||||
}
|
||||
|
||||
void NetPlayIndex::Remove()
|
||||
|
@ -226,16 +233,19 @@ void NetPlayIndex::Remove()
|
|||
|
||||
// We don't really care whether this fails or not
|
||||
Common::HttpRequest request;
|
||||
request.Get(Config::Get(Config::NETPLAY_INDEX_URL) + "/v0/session/remove?secret=" + m_secret);
|
||||
request.Get(Config::Get(Config::NETPLAY_INDEX_URL) + "/v0/session/remove?secret=" + m_secret,
|
||||
{{"X-Is-Dolphin", "1"}});
|
||||
|
||||
m_secret = "";
|
||||
m_secret.clear();
|
||||
}
|
||||
|
||||
std::vector<std::string> NetPlayIndex::GetRegions()
|
||||
std::vector<std::pair<std::string, std::string>> NetPlayIndex::GetRegions()
|
||||
{
|
||||
static std::vector<std::string> regions{"AF", "CN", "EA", "EU", "NA", "OC"};
|
||||
|
||||
return regions;
|
||||
return {
|
||||
{"EA", _trans("East Asia")}, {"CN", _trans("China")}, {"EU", _trans("Europe")},
|
||||
{"NA", _trans("North America")}, {"SA", _trans("South America")}, {"OC", _trans("Oceania")},
|
||||
{"AF", _trans("Africa")},
|
||||
};
|
||||
}
|
||||
|
||||
// This encryption system uses simple XOR operations and a checksum
|
||||
|
@ -247,21 +257,16 @@ bool NetPlaySession::EncryptID(const std::string& password)
|
|||
if (password.empty())
|
||||
return false;
|
||||
|
||||
u8 i = 0;
|
||||
|
||||
std::string to_encrypt = server_id;
|
||||
|
||||
// Calculate and append checksum to ID
|
||||
u8 sum = 0;
|
||||
|
||||
for (char c : to_encrypt)
|
||||
sum += c;
|
||||
|
||||
const u8 sum = std::accumulate(to_encrypt.begin(), to_encrypt.end(), u8{0});
|
||||
to_encrypt += sum;
|
||||
|
||||
std::string encrypted_id;
|
||||
|
||||
for (const char& byte : to_encrypt)
|
||||
u8 i = 0;
|
||||
for (const char byte : to_encrypt)
|
||||
{
|
||||
char c = byte ^ password[i % password.size()];
|
||||
c += i;
|
||||
|
@ -270,7 +275,7 @@ bool NetPlaySession::EncryptID(const std::string& password)
|
|||
++i;
|
||||
}
|
||||
|
||||
server_id = encrypted_id;
|
||||
server_id = std::move(encrypted_id);
|
||||
|
||||
return true;
|
||||
}
|
||||
|
@ -301,13 +306,11 @@ std::optional<std::string> NetPlaySession::DecryptID(const std::string& password
|
|||
}
|
||||
|
||||
// Verify checksum
|
||||
u8 expected_sum = decoded[decoded.size() - 1];
|
||||
const u8 expected_sum = decoded[decoded.size() - 1];
|
||||
|
||||
decoded = decoded.substr(0, decoded.size() - 1);
|
||||
decoded.pop_back();
|
||||
|
||||
u8 sum = 0;
|
||||
for (char c : decoded)
|
||||
sum += c;
|
||||
const u8 sum = std::accumulate(decoded.begin(), decoded.end(), u8{0});
|
||||
|
||||
if (sum != expected_sum)
|
||||
return {};
|
||||
|
|
|
@ -8,6 +8,7 @@
|
|||
#include <optional>
|
||||
#include <string>
|
||||
#include <thread>
|
||||
#include <utility>
|
||||
#include <vector>
|
||||
|
||||
#include "Common/Flag.h"
|
||||
|
@ -39,14 +40,14 @@ public:
|
|||
std::optional<std::vector<NetPlaySession>>
|
||||
List(const std::map<std::string, std::string>& filters = {});
|
||||
|
||||
static std::vector<std::string> GetRegions();
|
||||
static std::vector<std::pair<std::string, std::string>> GetRegions();
|
||||
|
||||
bool Add(NetPlaySession session);
|
||||
void Remove();
|
||||
|
||||
void SetPlayerCount(int player_count);
|
||||
void SetInGame(bool in_game);
|
||||
void SetGame(const std::string& game);
|
||||
void SetGame(std::string game);
|
||||
|
||||
const std::string& GetLastError() const;
|
||||
|
||||
|
|
Loading…
Reference in New Issue