dolphin/Source/Core/DolphinQt/DolphinQt.vcxproj

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<?xml version="1.0" encoding="utf-8"?>
<Project DefaultTargets="Build" ToolsVersion="15.0" xmlns="http://schemas.microsoft.com/developer/msbuild/2003">
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<ItemGroup Label="ProjectConfigurations">
<ProjectConfiguration Include="Debug|ARM64">
<Configuration>Debug</Configuration>
<Platform>ARM64</Platform>
</ProjectConfiguration>
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<ProjectConfiguration Include="Debug|x64">
<Configuration>Debug</Configuration>
<Platform>x64</Platform>
</ProjectConfiguration>
<ProjectConfiguration Include="Release|ARM64">
<Configuration>Release</Configuration>
<Platform>ARM64</Platform>
</ProjectConfiguration>
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<ProjectConfiguration Include="Release|x64">
<Configuration>Release</Configuration>
<Platform>x64</Platform>
</ProjectConfiguration>
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<PropertyGroup Label="Globals">
<ProjectGuid>{FA3FA62B-6F58-4B86-9453-4D149940A066}</ProjectGuid>
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<WindowsTargetPlatformVersion>10.0</WindowsTargetPlatformVersion>
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<ProjectName>Dolphin</ProjectName>
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<PropertyGroup Label="Configuration">
<ConfigurationType>Application</ConfigurationType>
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<PlatformToolset>v142</PlatformToolset>
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<CharacterSet>Unicode</CharacterSet>
</PropertyGroup>
<PropertyGroup Condition="'$(Configuration)'=='Debug'" Label="Configuration">
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<PropertyGroup Condition="'$(Configuration)'=='Release'" Label="Configuration">
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<Import Project="$(VCTargetsPath)\Microsoft.Cpp.props" />
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<ImportGroup Label="PropertySheets">
<Import Project="$(UserRootDir)\Microsoft.Cpp.$(Platform).user.props" Condition="exists('$(UserRootDir)\Microsoft.Cpp.$(Platform).user.props')" Label="LocalAppDataPlatform" />
<Import Project="..\..\VSProps\Base.props" />
<Import Project="..\..\VSProps\PCHUse.props" />
<Import Project="..\..\VSProps\QtCompile.props" />
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<PropertyGroup Label="UserMacros">
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<ItemDefinitionGroup>
<ClCompile>
<!-- 5054 operator '+': deprecated between enumerations of different types (in Qt headers) -->
<DisableSpecificWarnings>5054;%(DisableSpecificWarnings)</DisableSpecificWarnings>
</ClCompile>
</ItemDefinitionGroup>
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<ItemDefinitionGroup>
<Link>
<AdditionalDependencies>avrt.lib;iphlpapi.lib;winmm.lib;setupapi.lib;rpcrt4.lib;comctl32.lib;Shlwapi.lib;discord-rpc.lib;%(AdditionalDependencies)</AdditionalDependencies>
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<AdditionalLibraryDirectories>$(IntDir)..\discord-rpc\bin;%(AdditionalLibraryDirectories)</AdditionalLibraryDirectories>
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<AdditionalLibraryDirectories Condition="'$(Platform)'=='x64'">$(ExternalsDir)ffmpeg\lib;%(AdditionalLibraryDirectories)</AdditionalLibraryDirectories>
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</Link>
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</ClCompile>
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<AdditionalManifestFiles>DolphinQt.manifest;%(AdditionalManifestFiles)</AdditionalManifestFiles>
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</ItemDefinitionGroup>
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MOC files need to be listed. Put headers here ONLY if they use Q_OBJECT. Otherwise, put them
in the ItemGroup for ClInclude.
-->
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<QtMoc Include="Config\Mapping\HotkeyStatesOther.h" />
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<QtMoc Include="Config\Mapping\WiimoteEmuGeneral.h" />
<QtMoc Include="Config\Mapping\WiimoteEmuMotionControl.h" />
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</ItemGroup>
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<ItemGroup>
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<ClCompile Include="$(QtMocOutPrefix)GeneralWidget.cpp" />
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<ClCompile Include="$(QtMocOutPrefix)GraphicsRadio.cpp" />
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<ClCompile Include="$(QtMocOutPrefix)GraphicsSlider.cpp" />
<ClCompile Include="$(QtMocOutPrefix)GraphicsWidget.cpp" />
<ClCompile Include="$(QtMocOutPrefix)GraphicsWindow.cpp" />
<ClCompile Include="$(QtMocOutPrefix)GridProxyModel.cpp" />
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<ClCompile Include="$(QtMocOutPrefix)HacksWidget.cpp" />
<ClCompile Include="$(QtMocOutPrefix)Host.cpp" />
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<ClCompile Include="$(QtMocOutPrefix)HotkeyScheduler.cpp" />
<ClCompile Include="$(QtMocOutPrefix)HotkeyStates.cpp" />
<ClCompile Include="$(QtMocOutPrefix)HotkeyStatesOther.cpp" />
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<ClCompile Include="$(QtMocOutPrefix)MemoryViewWidget.cpp" />
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<ClCompile Include="$(QtMocOutPrefix)NetworkWidget.cpp" />
<ClCompile Include="$(QtMocOutPrefix)MenuBar.cpp" />
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<ClCompile Include="$(QtMocOutPrefix)ModalMessageBox.cpp" />
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<ClCompile Include="$(QtMocOutPrefix)NetPlayBrowser.cpp" />
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<ClCompile Include="$(QtMocOutPrefix)NetPlayDialog.cpp" />
<ClCompile Include="$(QtMocOutPrefix)NetPlaySetupDialog.cpp" />
<ClCompile Include="$(QtMocOutPrefix)NewBreakpointDialog.cpp" />
<ClCompile Include="$(QtMocOutPrefix)NewPatchDialog.cpp" />
<ClCompile Include="$(QtMocOutPrefix)NKitWarningDialog.cpp" />
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<ClCompile Include="$(QtMocOutPrefix)PadMappingDialog.cpp" />
<ClCompile Include="$(QtMocOutPrefix)ParallelProgressDialog.cpp" />
<ClCompile Include="$(QtMocOutPrefix)UTF8CodePointCountValidator.cpp" />
<ClCompile Include="$(QtMocOutPrefix)PatchesWidget.cpp" />
<ClCompile Include="$(QtMocOutPrefix)PatchInstructionDialog.cpp" />
<ClCompile Include="$(QtMocOutPrefix)PathPane.cpp" />
<ClCompile Include="$(QtMocOutPrefix)PostProcessingConfigWindow.cpp" />
<ClCompile Include="$(QtMocOutPrefix)PropertiesDialog.cpp" />
<ClCompile Include="$(QtMocOutPrefix)RegisterWidget.cpp" />
<ClCompile Include="$(QtMocOutPrefix)ThreadWidget.cpp" />
<ClCompile Include="$(QtMocOutPrefix)RenderWidget.cpp" />
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<ClCompile Include="$(QtMocOutPrefix)SearchBar.cpp" />
<ClCompile Include="$(QtMocOutPrefix)Settings.cpp" />
<ClCompile Include="$(QtMocOutPrefix)SettingsWindow.cpp" />
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<ClCompile Include="$(QtMocOutPrefix)SoftwareRendererWidget.cpp" />
<ClCompile Include="$(QtMocOutPrefix)StickWidget.cpp" />
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<ClCompile Include="$(QtMocOutPrefix)TASCheckBox.cpp" />
<ClCompile Include="$(QtMocOutPrefix)TASInputWindow.cpp" />
<ClCompile Include="$(QtMocOutPrefix)ToolBar.cpp" />
<ClCompile Include="$(QtMocOutPrefix)USBDeviceAddToWhitelistDialog.cpp" />
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<ClCompile Include="$(QtMocOutPrefix)Updater.cpp" />
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<ClCompile Include="$(QtMocOutPrefix)VerifyWidget.cpp" />
<ClCompile Include="$(QtMocOutPrefix)WatchWidget.cpp" />
<ClCompile Include="$(QtMocOutPrefix)WiiPane.cpp" />
<ClCompile Include="$(QtMocOutPrefix)WiiTASInputWindow.cpp" />
<ClCompile Include="$(QtMocOutPrefix)WiimoteEmuExtension.cpp" />
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<ClCompile Include="$(QtMocOutPrefix)WiimoteEmuExtensionMotionInput.cpp" />
<ClCompile Include="$(QtMocOutPrefix)WiimoteEmuExtensionMotionSimulation.cpp" />
<ClCompile Include="$(QtMocOutPrefix)WiimoteEmuGeneral.cpp" />
<ClCompile Include="$(QtMocOutPrefix)WiimoteEmuMotionControl.cpp" />
<ClCompile Include="$(QtMocOutPrefix)WiimoteEmuMotionControlIMU.cpp" />
<ClCompile Include="$(QtMocOutPrefix)WindowActivationEventFilter.cpp" />
<ClCompile Include="AboutDialog.cpp" />
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<ClCompile Include="CheatsManager.cpp" />
<ClCompile Include="Config\CheatCodeEditor.cpp" />
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<ClCompile Include="Config\ARCodeWidget.cpp" />
<ClCompile Include="Config\CheatWarningWidget.cpp" />
<ClCompile Include="Config\ControllerInterface\DualShockUDPClientAddServerDialog.cpp" />
<ClCompile Include="Config\ControllerInterface\DualShockUDPClientWidget.cpp" />
<ClCompile Include="Config\ControllerInterface\ControllerInterfaceWindow.cpp" />
<ClCompile Include="Config\ControllerInterface\ServerStringValidator.cpp" />
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<ClCompile Include="Config\ControllersWindow.cpp" />
<ClCompile Include="Config\FilesystemWidget.cpp" />
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<ClCompile Include="Config\GameConfigEdit.cpp" />
<ClCompile Include="Config\GameConfigHighlighter.cpp" />
<ClCompile Include="Config\GameConfigWidget.cpp" />
<ClCompile Include="Config\GeckoCodeWidget.cpp" />
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<ClCompile Include="Config\Graphics\AdvancedWidget.cpp" />
<ClCompile Include="Config\Graphics\EnhancementsWidget.cpp" />
<ClCompile Include="Config\Graphics\HacksWidget.cpp" />
<ClCompile Include="Config\Graphics\GeneralWidget.cpp" />
<ClCompile Include="Config\Graphics\GraphicsBool.cpp" />
<ClCompile Include="Config\Graphics\GraphicsChoice.cpp" />
<ClCompile Include="Config\Graphics\GraphicsInteger.cpp" />
<ClCompile Include="Config\Graphics\GraphicsRadio.cpp" />
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<ClCompile Include="Config\Graphics\GraphicsSlider.cpp" />
<ClCompile Include="Config\Graphics\GraphicsWidget.cpp" />
<ClCompile Include="Config\Graphics\GraphicsWindow.cpp" />
<ClCompile Include="Config\Graphics\PostProcessingConfigWindow.cpp" />
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<ClCompile Include="Config\Graphics\SoftwareRendererWidget.cpp" />
<ClCompile Include="Config\InfoWidget.cpp" />
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<ClCompile Include="Config\Mapping\GCKeyboardEmu.cpp" />
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<ClCompile Include="Config\Mapping\GCMicrophone.cpp" />
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<ClCompile Include="Config\Mapping\GCPadEmu.cpp" />
<ClCompile Include="Config\Mapping\GCPadWiiUConfigDialog.cpp" />
<ClCompile Include="Config\Mapping\Hotkey3D.cpp" />
<ClCompile Include="Config\Mapping\HotkeyControllerProfile.cpp" />
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<ClCompile Include="Config\Mapping\HotkeyDebugging.cpp" />
<ClCompile Include="Config\Mapping\HotkeyGeneral.cpp" />
<ClCompile Include="Config\Mapping\HotkeyGraphics.cpp" />
<ClCompile Include="Config\Mapping\HotkeyStates.cpp" />
<ClCompile Include="Config\Mapping\HotkeyStatesOther.cpp" />
<ClCompile Include="Config\Mapping\HotkeyTAS.cpp" />
<ClCompile Include="Config\Mapping\HotkeyWii.cpp" />
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