dolphin/Languages/po/cs.po

Ignoring revisions in .git-blame-ignore-revs. Click here to bypass and see the normal blame view.

10852 lines
303 KiB
Plaintext
Raw Normal View History

# Translation of dolphin-emu.pot to LANGUAGE
# Copyright (C) 2003-2013
# This file is distributed under the same license as the Dolphin Emulator package.
2014-02-01 11:29:37 +00:00
#
# Translators:
# Zbyněk Schwarz <zbynek.schwarz@gmail.com>, 2011-2016
2009-08-09 21:01:41 +00:00
msgid ""
msgstr ""
"Project-Id-Version: Dolphin Emulator\n"
2009-08-09 21:01:41 +00:00
"Report-Msgid-Bugs-To: \n"
"POT-Creation-Date: 2021-10-03 19:40+0200\n"
"PO-Revision-Date: 2021-10-03 17:40+0000\n"
"Last-Translator: JosJuice\n"
"Language-Team: Czech (http://www.transifex.com/delroth/dolphin-emu/language/"
"cs/)\n"
2014-02-01 11:29:37 +00:00
"Language: cs\n"
2009-08-09 21:01:41 +00:00
"MIME-Version: 1.0\n"
"Content-Type: text/plain; charset=UTF-8\n"
"Content-Transfer-Encoding: 8bit\n"
"Plural-Forms: nplurals=4; plural=(n == 1 && n % 1 == 0) ? 0 : (n >= 2 && n "
"<= 4 && n % 1 == 0) ? 1: (n % 1 != 0 ) ? 2 : 3;\n"
2009-08-09 21:01:41 +00:00
#: Source/Core/DiscIO/VolumeVerifier.cpp:1402
msgid ""
"\n"
"\n"
"Because GameCube disc images contain little verification data, there may be "
"problems that Dolphin is unable to detect."
msgstr ""
#: Source/Core/DiscIO/VolumeVerifier.cpp:1408
msgid ""
"\n"
"\n"
"Because this title is not for retail Wii consoles, Dolphin cannot verify "
"that it hasn't been tampered with."
msgstr ""
#: Source/Core/DolphinQt/MenuBar.cpp:1149
msgid ""
"\n"
"\n"
"WARNING: Fixing this NAND requires the deletion of titles that have "
"incomplete data on the NAND, including all associated save data. By "
"continuing, the following title(s) will be removed:\n"
"\n"
"%1\n"
"Launching these titles may also fix the issues."
msgstr ""
#: Source/Core/DolphinQt/GameList/GameListModel.cpp:102
msgid " (Disc %1)"
msgstr ""
#: Source/Core/DolphinQt/Config/Mapping/IOWindow.cpp:266
msgid "! Not"
msgstr ""
2009-08-09 21:01:41 +00:00
#: Source/Core/Core/Boot/Boot.cpp:204
msgid "\"{0}\" is an invalid GCM/ISO file, or is not a GC/Wii ISO."
msgstr ""
2009-08-09 21:01:41 +00:00
#: Source/Core/DolphinQt/Config/Mapping/IOWindow.cpp:278
msgid "$ User Variable"
msgstr ""
#. i18n: The symbol for percent.
#. i18n: The percent symbol.
#: Source/Core/Core/HW/WiimoteEmu/Extension/Drums.cpp:67
#: Source/Core/Core/HW/WiimoteEmu/WiimoteEmu.cpp:271
#: Source/Core/Core/HW/WiimoteEmu/WiimoteEmu.cpp:277
#: Source/Core/InputCommon/ControllerEmu/ControlGroup/ControlGroup.cpp:44
#: Source/Core/InputCommon/ControllerEmu/ControlGroup/MixedTriggers.cpp:27
msgid "%"
msgstr ""
#: Source/Core/DolphinQt/Config/Mapping/IOWindow.cpp:269
msgid "% Modulo"
msgstr ""
#: Source/Core/DolphinQt/DiscordJoinRequestDialog.cpp:58
msgid ""
"%1\n"
"wants to join your party."
msgstr ""
#: Source/Core/DolphinQt/Settings/AudioPane.cpp:72
msgid "%1 %"
msgstr ""
#: Source/Core/DolphinQt/CheatSearchWidget.cpp:278
#: Source/Core/DolphinQt/CheatSearchWidget.cpp:304
msgid "%1 %2"
msgstr ""
#: Source/Core/DolphinQt/CheatSearchWidget.cpp:287
msgid "%1 %2 %3"
msgstr ""
#: Source/Core/DolphinQt/NetPlay/NetPlayBrowser.cpp:79
#: Source/Core/DolphinQt/NetPlay/NetPlaySetupDialog.cpp:166
msgid "%1 (%2)"
msgstr ""
#. i18n: If there is a pre-defined patch with the name %1 and the user wants to edit it,
#. a copy of it gets created with this name
#: Source/Core/DolphinQt/Config/PatchesWidget.cpp:97
msgid "%1 (Copy)"
msgstr ""
#: Source/Core/DolphinQt/Config/InfoWidget.cpp:97
msgid "%1 (Disc %2, Revision %3)"
msgstr ""
#: Source/Core/DolphinQt/Config/InfoWidget.cpp:101
msgid "%1 (Revision %3)"
msgstr ""
#. i18n: "Stock" refers to input profiles included with Dolphin
#: Source/Core/DolphinQt/Config/Mapping/MappingWindow.cpp:489
msgid "%1 (Stock)"
msgstr ""
#. i18n: %1 is the name of a compression method (e.g. Zstandard)
#: Source/Core/DolphinQt/ConvertDialog.cpp:243
msgid "%1 (recommended)"
msgstr ""
#. i18n: %1 is the name of a compression method (e.g. LZMA)
#: Source/Core/DolphinQt/ConvertDialog.cpp:225
msgid "%1 (slow)"
msgstr ""
#: Source/Core/DolphinQt/FIFO/FIFOPlayerWindow.cpp:289
msgid ""
"%1 FIFO bytes\n"
"%2 memory bytes\n"
"%3 frames"
msgstr ""
#: Source/Core/DolphinQt/Config/Graphics/GraphicsWindow.cpp:88
msgid "%1 Graphics Configuration"
msgstr ""
#: Source/Core/DolphinQt/Settings/AdvancedPane.cpp:285
msgid "%1 MB (MEM1)"
msgstr ""
#: Source/Core/DolphinQt/Settings/AdvancedPane.cpp:299
msgid "%1 MB (MEM2)"
msgstr ""
#: Source/Core/DolphinQt/Config/Graphics/HacksWidget.cpp:135
msgid "%1 doesn't support this feature on your system."
msgstr ""
#: Source/Core/DolphinQt/Config/Graphics/EnhancementsWidget.cpp:200
msgid "%1 doesn't support this feature."
msgstr ""
#: Source/Core/DolphinQt/FIFO/FIFOPlayerWindow.cpp:269
msgid ""
"%1 frame(s)\n"
"%2 object(s)\n"
"Current Frame: %3"
msgstr ""
#: Source/Core/DolphinQt/NetPlay/NetPlayDialog.cpp:827
msgid "%1 has joined"
msgstr ""
#: Source/Core/DolphinQt/NetPlay/NetPlayDialog.cpp:832
msgid "%1 has left"
msgstr ""
#: Source/Core/DolphinQt/NetPlay/NetPlayDialog.cpp:1025
msgid "%1 is not a valid ROM"
msgstr ""
#: Source/Core/DolphinQt/NetPlay/NetPlayDialog.cpp:954
msgid "%1 is now golfing"
msgstr ""
#: Source/Core/DolphinQt/CheatSearchWidget.cpp:98
msgid "%1 memory ranges"
msgstr ""
#: Source/Core/DolphinQt/Settings/AudioPane.cpp:251
#: Source/Core/DolphinQt/Settings/AudioPane.cpp:321
msgid "%1 ms"
msgstr ""
#: Source/Core/DolphinQt/NetPlay/NetPlayBrowser.cpp:264
msgid "%1 session found"
msgstr ""
#: Source/Core/DolphinQt/NetPlay/NetPlayBrowser.cpp:264
msgid "%1 sessions found"
msgstr ""
#: Source/Core/DolphinQt/Settings/AudioPane.cpp:405
msgid "%1%"
msgstr ""
#: Source/Core/DolphinQt/Settings/AdvancedPane.cpp:269
msgid "%1% (%2 MHz)"
msgstr ""
#: Source/Core/DolphinQt/Settings/GeneralPane.cpp:167
msgid "%1% (Normal Speed)"
msgstr ""
#: Source/Core/DolphinQt/CheatSearchWidget.cpp:157
msgid "%1, %2, %3, %4"
msgstr ""
#: Source/Core/DolphinQt/GCMemcardManager.cpp:590
msgid "%1: %2"
msgstr ""
#: Source/Core/DolphinQt/NetPlay/MD5Dialog.cpp:141
msgid "%1[%2]: %3"
msgstr ""
#: Source/Core/DolphinQt/NetPlay/MD5Dialog.cpp:129
msgid "%1[%2]: %3 %"
msgstr ""
#: Source/Core/DolphinQt/NetPlay/ChunkedProgressDialog.cpp:135
msgid "%1[%2]: %3/%4 MiB"
msgstr ""
#: Source/Core/DolphinQt/Config/Graphics/EnhancementsWidget.cpp:65
msgid "%1x Native (%2x%3)"
msgstr ""
#: Source/Core/DolphinQt/CheatSearchWidget.cpp:283
#: Source/Core/DolphinQt/CheatSearchWidget.cpp:301
#, c-format
msgctxt ""
msgid "%n address(es) could not be accessed in emulated memory."
msgstr ""
#: Source/Core/DolphinQt/CheatSearchWidget.cpp:274
#, c-format
msgctxt ""
msgid "%n address(es) remain."
msgstr ""
#: Source/Core/DolphinQt/CheatSearchWidget.cpp:273
#, c-format
msgctxt ""
msgid "%n address(es) were removed."
msgstr ""
#: Source/Core/DolphinQt/Config/Mapping/IOWindow.cpp:274
msgid "& And"
msgstr ""
2009-08-09 21:01:41 +00:00
#: Source/Core/DolphinQt/GBAWidget.cpp:387
msgid "&1x"
msgstr ""
#: Source/Core/DolphinQt/GBAWidget.cpp:389
msgid "&2x"
msgstr ""
#: Source/Core/DolphinQt/GBAWidget.cpp:391
msgid "&3x"
msgstr ""
#: Source/Core/DolphinQt/GBAWidget.cpp:393
msgid "&4x"
msgstr ""
#: Source/Core/DolphinQt/MenuBar.cpp:598
msgid "&About"
msgstr ""
2009-08-09 21:01:41 +00:00
#: Source/Core/DolphinQt/Debugger/WatchWidget.cpp:316
msgid "&Add Memory Breakpoint"
msgstr ""
#: Source/Core/DolphinQt/Config/ARCodeWidget.cpp:56
#: Source/Core/DolphinQt/Config/GeckoCodeWidget.cpp:80
msgid "&Add New Code..."
msgstr ""
#: Source/Core/DolphinQt/Debugger/CodeViewWidget.cpp:512
msgid "&Add function"
msgstr ""
#: Source/Core/DolphinQt/Config/PatchesWidget.cpp:42
msgid "&Add..."
msgstr ""
#: Source/Core/DolphinQt/MenuBar.cpp:521
2015-06-04 09:48:38 +00:00
msgid "&Audio Settings"
msgstr "Nastavení &zvuku"
2015-06-04 09:48:38 +00:00
#: Source/Core/DolphinQt/Settings/GeneralPane.cpp:187
msgid "&Auto Update:"
msgstr ""
#: Source/Core/DolphinQt/MenuBar.cpp:537
msgid "&Automatic Start"
msgstr ""
#: Source/Core/DolphinQt/MenuBar.cpp:192
msgid "&Boot from DVD Backup"
msgstr ""
2009-08-09 21:01:41 +00:00
#: Source/Core/DolphinQt/GBAWidget.cpp:396
msgid "&Borderless Window"
msgstr ""
#: Source/Core/DolphinQt/MenuBar.cpp:462
2009-08-09 21:01:41 +00:00
msgid "&Breakpoints"
msgstr "&Body přerušení"
#: Source/Core/DolphinQt/MenuBar.cpp:581
msgid "&Bug Tracker"
msgstr ""
#: Source/Core/DolphinQt/WiiUpdate.cpp:101
msgid "&Cancel"
msgstr ""
#: Source/Core/DolphinQt/MenuBar.cpp:228
msgid "&Cheats Manager"
msgstr ""
#: Source/Core/DolphinQt/MenuBar.cpp:591
msgid "&Check for Updates..."
msgstr ""
#: Source/Core/DolphinQt/MenuBar.cpp:955
msgid "&Clear Symbols"
msgstr ""
#: Source/Core/DolphinQt/Config/PatchesWidget.cpp:161
msgid "&Clone..."
msgstr ""
#: Source/Core/DolphinQt/MenuBar.cpp:427
msgid "&Code"
msgstr ""
#: Source/Core/DolphinQt/GBAWidget.cpp:350
msgid "&Connected"
msgstr ""
#: Source/Core/DolphinQt/MenuBar.cpp:523
2015-06-04 09:48:38 +00:00
msgid "&Controller Settings"
msgstr "&Nastavení ovladače"
2009-08-09 21:01:41 +00:00
#: Source/Core/DolphinQt/Debugger/CodeViewWidget.cpp:491
msgid "&Copy address"
msgstr ""
#: Source/Core/DolphinQt/GCMemcardManager.cpp:125
msgid "&Create..."
msgstr ""
#: Source/Core/DolphinQt/GCMemcardManager.cpp:101
msgid "&Delete"
msgstr ""
#. i18n: This kind of "watch" is used for watching emulated memory.
#. It's not related to timekeeping devices.
#: Source/Core/DolphinQt/Debugger/WatchWidget.cpp:315
msgid "&Delete Watch"
msgstr ""
#: Source/Core/DolphinQt/Config/ARCodeWidget.cpp:57
#: Source/Core/DolphinQt/Config/ARCodeWidget.cpp:155
#: Source/Core/DolphinQt/Config/GeckoCodeWidget.cpp:81
msgid "&Edit Code..."
msgstr ""
#: Source/Core/DolphinQt/Config/PatchesWidget.cpp:161
msgid "&Edit..."
msgstr ""
#: Source/Core/DolphinQt/MenuBar.cpp:211
msgid "&Eject Disc"
msgstr ""
#: Source/Core/DolphinQt/MenuBar.cpp:305
2009-08-09 21:01:41 +00:00
msgid "&Emulation"
msgstr "&Emulace"
#: Source/Core/DolphinQt/GBAWidget.cpp:376
msgid "&Export State..."
msgstr ""
#: Source/Core/DolphinQt/GCMemcardManager.cpp:105
msgid "&Export as .gci..."
msgstr ""
#: Source/Core/DolphinQt/MenuBar.cpp:205
2009-08-09 21:01:41 +00:00
msgid "&File"
msgstr "&Soubor"
#: Source/Core/DolphinQt/MenuBar.cpp:544
msgid "&Font..."
msgstr ""
#: Source/Core/DolphinQt/MenuBar.cpp:311
2009-08-09 21:01:41 +00:00
msgid "&Frame Advance"
msgstr "&Postup snímkem"
2009-08-09 21:01:41 +00:00
#: Source/Core/DolphinQt/MenuBar.cpp:525
msgid "&Free Look Settings"
msgstr ""
#: Source/Core/DolphinQt/MenuBar.cpp:957
msgid "&Generate Symbols From"
msgstr ""
#: Source/Core/DolphinQt/MenuBar.cpp:577
2015-06-04 09:48:38 +00:00
msgid "&GitHub Repository"
msgstr "Ú&ložiště Github"
2015-06-04 09:48:38 +00:00
#: Source/Core/DolphinQt/MenuBar.cpp:520
2009-08-09 21:01:41 +00:00
msgid "&Graphics Settings"
msgstr "&Grafická nastavení"
2009-08-09 21:01:41 +00:00
#: Source/Core/DolphinQt/MenuBar.cpp:568
2009-08-09 21:01:41 +00:00
msgid "&Help"
msgstr "&Nápověda"
#: Source/Core/DolphinQt/MenuBar.cpp:524
2009-08-09 21:01:41 +00:00
msgid "&Hotkey Settings"
msgstr "Nastavení &klávesových zkratek"
2009-08-09 21:01:41 +00:00
#: Source/Core/DolphinQt/GBAWidget.cpp:373
msgid "&Import State..."
msgstr ""
#: Source/Core/DolphinQt/GCMemcardManager.cpp:115
msgid "&Import..."
msgstr ""
#: Source/Core/DolphinQt/Debugger/CodeViewWidget.cpp:514
msgid "&Insert blr"
msgstr ""
#: Source/Core/DolphinQt/GBAWidget.cpp:406
msgid "&Interframe Blending"
msgstr ""
#: Source/Core/DolphinQt/MenuBar.cpp:487
2009-08-09 21:01:41 +00:00
msgid "&JIT"
msgstr "&JIT"
#: Source/Core/DolphinQt/Settings/InterfacePane.cpp:112
msgid "&Language:"
msgstr ""
#: Source/Core/DolphinQt/MenuBar.cpp:328
2009-08-09 21:01:41 +00:00
msgid "&Load State"
msgstr "&Nahrát Stav"
#: Source/Core/DolphinQt/MenuBar.cpp:963
msgid "&Load Symbol Map"
msgstr ""
#: Source/Core/DolphinQt/MenuBar.cpp:419
msgid "&Lock Widgets In Place"
msgstr ""
#: Source/Core/DolphinQt/MenuBar.cpp:471
2009-08-09 21:01:41 +00:00
msgid "&Memory"
msgstr "Pa&měť"
#: Source/Core/DolphinQt/MenuBar.cpp:727
2014-11-10 00:23:25 +00:00
msgid "&Movie"
msgstr "&Video"
2014-11-10 00:23:25 +00:00
#: Source/Core/DolphinQt/GBAWidget.cpp:379
msgid "&Mute"
msgstr ""
#: Source/Core/DolphinQt/MenuBar.cpp:479
msgid "&Network"
msgstr ""
#: qtbase/src/gui/kernel/qplatformtheme.cpp:720
msgid "&No"
msgstr ""
#: Source/Core/DolphinQt/GCMemcardManager.cpp:124
#: Source/Core/DolphinQt/MenuBar.cpp:206
2009-08-09 21:01:41 +00:00
msgid "&Open..."
msgstr "&Otevřít..."
#: Source/Core/DolphinQt/MenuBar.cpp:516
2009-08-09 21:01:41 +00:00
msgid "&Options"
msgstr "V&olby"
#: Source/Core/DolphinQt/MenuBar.cpp:983
msgid "&Patch HLE Functions"
msgstr ""
#: Source/Core/DolphinQt/MenuBar.cpp:307
2009-08-09 21:01:41 +00:00
msgid "&Pause"
msgstr "&Pauza"
#: Source/Core/DolphinQt/MenuBar.cpp:306
2009-08-09 21:01:41 +00:00
msgid "&Play"
msgstr "&Přehrát"
#: Source/Core/DolphinQt/GameList/GameList.cpp:345
2009-08-09 21:01:41 +00:00
msgid "&Properties"
msgstr "&Vlastnosti"
#: Source/Core/DolphinQt/MenuBar.cpp:742
2014-11-10 00:23:25 +00:00
msgid "&Read-Only Mode"
msgstr "&Režim pouze pro čtení"
2009-08-09 21:01:41 +00:00
#: Source/Core/DolphinQt/MenuBar.cpp:435
2009-08-09 21:01:41 +00:00
msgid "&Registers"
msgstr "&Registry"
#: Source/Core/DolphinQt/Config/PatchesWidget.cpp:44
msgid "&Remove"
msgstr ""
#: Source/Core/DolphinQt/Config/ARCodeWidget.cpp:58
#: Source/Core/DolphinQt/Config/GeckoCodeWidget.cpp:82
msgid "&Remove Code"
msgstr ""
#: Source/Core/DolphinQt/Debugger/CodeViewWidget.cpp:503
msgid "&Rename symbol"
msgstr ""
#: Source/Core/DolphinQt/GBAWidget.cpp:368
#: Source/Core/DolphinQt/MenuBar.cpp:309
2009-08-09 21:01:41 +00:00
msgid "&Reset"
msgstr "&Resetovat"
#: Source/Core/DolphinQt/MenuBar.cpp:225
msgid "&Resource Pack Manager"
msgstr ""
#: Source/Core/DolphinQt/MenuBar.cpp:964
msgid "&Save Symbol Map"
msgstr ""
#: Source/Core/DolphinQt/GBAWidget.cpp:364
msgid "&Scan e-Reader Card(s)..."
msgstr ""
#: Source/Core/DolphinQt/Settings/GeneralPane.cpp:172
msgid "&Speed Limit:"
msgstr ""
#: Source/Core/DolphinQt/MenuBar.cpp:308
2009-08-09 21:01:41 +00:00
msgid "&Stop"
msgstr "Za&stavit"
#: Source/Core/DolphinQt/Settings/InterfacePane.cpp:116
msgid "&Theme:"
msgstr ""
#: Source/Core/DolphinQt/MenuBar.cpp:444
msgid "&Threads"
msgstr ""
#: Source/Core/DolphinQt/MenuBar.cpp:223
2009-08-09 21:01:41 +00:00
msgid "&Tools"
msgstr "Nás&troje"
#: Source/Core/DolphinQt/GBAWidget.cpp:360
msgid "&Unload ROM"
msgstr ""
#: Source/Core/DolphinQt/MenuBar.cpp:393
2009-08-09 21:01:41 +00:00
msgid "&View"
msgstr "&Zobrazit"
#. i18n: This kind of "watch" is used for watching emulated memory.
#. It's not related to timekeeping devices.
#: Source/Core/DolphinQt/MenuBar.cpp:454
2014-11-10 00:23:25 +00:00
msgid "&Watch"
msgstr "&Sledování"
2014-11-10 00:23:25 +00:00
#: Source/Core/DolphinQt/MenuBar.cpp:570
2015-06-04 09:48:38 +00:00
msgid "&Website"
msgstr "&Internetová stránka"
2009-08-09 21:01:41 +00:00
#: Source/Core/DolphinQt/GameList/GameList.cpp:348
2009-08-09 21:01:41 +00:00
msgid "&Wiki"
msgstr "&Wiki"
#: qtbase/src/gui/kernel/qplatformtheme.cpp:716
msgid "&Yes"
msgstr ""
#: Source/Core/DolphinQt/MenuBar.cpp:1251
msgid "'%1' not found, no symbol names generated"
msgstr ""
#: Source/Core/DolphinQt/MenuBar.cpp:1457
msgid "'%1' not found, scanning for common functions instead"
msgstr ""
#: Source/Core/DolphinQt/Settings/InterfacePane.cpp:134
msgid "(None)"
msgstr ""
#: Source/Core/DolphinQt/Debugger/JITWidget.cpp:135
msgid "(host)"
msgstr ""
#: Source/Core/DolphinQt/Config/Graphics/EnhancementsWidget.cpp:174
2009-08-09 21:01:41 +00:00
msgid "(off)"
msgstr "(vypnuto)"
#: Source/Core/DolphinQt/Debugger/JITWidget.cpp:134
msgid "(ppc)"
msgstr ""
#: Source/Core/DolphinQt/Config/Mapping/IOWindow.cpp:267
msgid "* Multiply"
msgstr ""
#: Source/Core/DolphinQt/Config/Mapping/IOWindow.cpp:270
msgid "+ Add"
msgstr ""
#: Source/Core/DolphinQt/Config/Mapping/IOWindow.cpp:281
msgid ", Comma"
msgstr ""
#: Source/Core/DolphinQt/Config/Mapping/IOWindow.cpp:271
msgid "- Subtract"
msgstr ""
2013-08-17 14:31:38 +00:00
#: Source/Core/DolphinQt/Debugger/CodeViewWidget.cpp:330
msgid "--> %1"
msgstr ""
#: Source/Core/DolphinQt/Config/Mapping/MappingWidget.cpp:225
#: Source/Core/DolphinQt/NetPlay/NetPlayDialog.cpp:627
#: Source/Core/DolphinQt/Settings/GameCubePane.cpp:92
msgid "..."
msgstr ""
#: Source/Core/DolphinQt/Config/Mapping/IOWindow.cpp:268
msgid "/ Divide"
msgstr ""
#: Source/Core/DolphinQt/GCMemcardCreateNewDialog.cpp:30
msgid "128 Mbit (2043 blocks)"
msgstr ""
#: Source/Core/DolphinQt/GCMemcardCreateNewDialog.cpp:27
msgid "16 Mbit (251 blocks)"
msgstr ""
#: Source/Core/DolphinQt/Config/NewPatchDialog.cpp:132
2014-11-10 00:23:25 +00:00
msgid "16-bit"
msgstr "16-bitové"
2009-08-09 21:01:41 +00:00
#: Source/Core/DolphinQt/CheatSearchFactoryWidget.cpp:100
#: Source/Core/DolphinQt/CheatSearchWidget.cpp:138
msgid "16-bit Signed Integer"
msgstr ""
#: Source/Core/DolphinQt/CheatSearchFactoryWidget.cpp:92
#: Source/Core/DolphinQt/CheatSearchWidget.cpp:126
msgid "16-bit Unsigned Integer"
msgstr ""
#: Source/Core/DolphinQt/Settings/WiiPane.cpp:117
msgid "16:9"
msgstr ""
#: Source/Core/DolphinQt/Config/Graphics/EnhancementsWidget.cpp:75
msgid "16x"
msgstr ""
#: Source/Core/Core/HotkeyManager.cpp:190
#: Source/Core/DolphinQt/Config/Graphics/EnhancementsWidget.cpp:75
msgid "1x"
msgstr ""
#: Source/Core/Core/HotkeyManager.cpp:191
#: Source/Core/DolphinQt/Config/Graphics/EnhancementsWidget.cpp:75
msgid "2x"
msgstr ""
#: Source/Core/DolphinQt/Config/Graphics/EnhancementsWidget.cpp:53
2015-11-04 19:49:31 +00:00
msgid "2x Native (1280x1056) for 720p"
msgstr "2x původní (1280x1056) pro 720p"
#: Source/Core/DolphinQt/GCMemcardCreateNewDialog.cpp:28
msgid "32 Mbit (507 blocks)"
msgstr ""
#: Source/Core/DolphinQt/Config/NewPatchDialog.cpp:133
2014-11-10 00:23:25 +00:00
msgid "32-bit"
msgstr "32-bitové"
2009-08-09 21:01:41 +00:00
#: Source/Core/DolphinQt/CheatSearchFactoryWidget.cpp:106
#: Source/Core/DolphinQt/CheatSearchWidget.cpp:147
msgid "32-bit Float"
msgstr ""
#: Source/Core/DolphinQt/CheatSearchFactoryWidget.cpp:102
#: Source/Core/DolphinQt/CheatSearchWidget.cpp:141
msgid "32-bit Signed Integer"
msgstr ""
#: Source/Core/DolphinQt/CheatSearchFactoryWidget.cpp:94
#: Source/Core/DolphinQt/CheatSearchWidget.cpp:129
msgid "32-bit Unsigned Integer"
msgstr ""
#. i18n: Stereoscopic 3D
#: Source/Core/Core/HotkeyManager.cpp:344
#: Source/Core/DolphinQt/Config/Mapping/Hotkey3D.cpp:22
#: Source/Core/DolphinQt/Config/Mapping/MappingWindow.cpp:436
msgid "3D"
msgstr ""
#. i18n: Stereoscopic 3D
#: Source/Core/Core/HotkeyManager.cpp:346
#: Source/Core/DolphinQt/Config/Mapping/Hotkey3D.cpp:25
msgid "3D Depth"
msgstr ""
#: Source/Core/Core/HotkeyManager.cpp:192
msgid "3x"
msgstr ""
#: Source/Core/DolphinQt/Config/Graphics/EnhancementsWidget.cpp:53
2015-11-04 19:49:31 +00:00
msgid "3x Native (1920x1584) for 1080p"
msgstr "3x původní (1920x1584) pro 1080p"
#: Source/Core/DolphinQt/GCMemcardCreateNewDialog.cpp:25
msgid "4 Mbit (59 blocks)"
msgstr ""
#: Source/Core/DolphinQt/Settings/WiiPane.cpp:116
msgid "4:3"
msgstr ""
#: Source/Core/Core/HotkeyManager.cpp:193
#: Source/Core/DolphinQt/Config/Graphics/EnhancementsWidget.cpp:75
msgid "4x"
msgstr ""
#: Source/Core/DolphinQt/Config/Graphics/EnhancementsWidget.cpp:54
2015-11-04 19:49:31 +00:00
msgid "4x Native (2560x2112) for 1440p"
msgstr "4x původní (2560x2112) pro 1440p"
#: Source/Core/DolphinQt/Config/Graphics/EnhancementsWidget.cpp:54
2015-11-04 19:49:31 +00:00
msgid "5x Native (3200x2640)"
msgstr "5x původní (3200x2640)"
2015-11-04 19:49:31 +00:00
#: Source/Core/DolphinQt/GCMemcardCreateNewDialog.cpp:29
msgid "64 Mbit (1019 blocks)"
msgstr ""
#: Source/Core/DolphinQt/CheatSearchFactoryWidget.cpp:107
#: Source/Core/DolphinQt/CheatSearchWidget.cpp:150
msgid "64-bit Float"
msgstr ""
#: Source/Core/DolphinQt/CheatSearchFactoryWidget.cpp:104
#: Source/Core/DolphinQt/CheatSearchWidget.cpp:144
msgid "64-bit Signed Integer"
msgstr ""
#: Source/Core/DolphinQt/CheatSearchFactoryWidget.cpp:96
#: Source/Core/DolphinQt/CheatSearchWidget.cpp:132
msgid "64-bit Unsigned Integer"
msgstr ""
#: Source/Core/DolphinQt/Config/Graphics/EnhancementsWidget.cpp:55
2015-11-04 19:49:31 +00:00
msgid "6x Native (3840x3168) for 4K"
msgstr "6x původní (3840x3168) pro 4K"
2015-11-04 19:49:31 +00:00
#: Source/Core/DolphinQt/Config/Graphics/EnhancementsWidget.cpp:55
2015-11-04 19:49:31 +00:00
msgid "7x Native (4480x3696)"
msgstr "7x původní (4480x3696)"
2015-11-04 19:49:31 +00:00
#: Source/Core/DolphinQt/GCMemcardCreateNewDialog.cpp:26
msgid "8 Mbit (123 blocks)"
msgstr ""
#: Source/Core/DolphinQt/Config/NewPatchDialog.cpp:131
2014-11-10 00:23:25 +00:00
msgid "8-bit"
msgstr "8-bitové"
2009-08-09 21:01:41 +00:00
#: Source/Core/DolphinQt/CheatSearchFactoryWidget.cpp:98
#: Source/Core/DolphinQt/CheatSearchWidget.cpp:135
msgid "8-bit Signed Integer"
msgstr ""
#: Source/Core/DolphinQt/CheatSearchFactoryWidget.cpp:90
#: Source/Core/DolphinQt/CheatSearchWidget.cpp:123
msgid "8-bit Unsigned Integer"
msgstr ""
#: Source/Core/DolphinQt/Config/Graphics/EnhancementsWidget.cpp:75
msgid "8x"
msgstr ""
#: Source/Core/DolphinQt/Config/Graphics/EnhancementsWidget.cpp:56
2015-11-04 19:49:31 +00:00
msgid "8x Native (5120x4224) for 5K"
msgstr "8x původní (5120x4224) pro 5K"
2015-11-04 19:49:31 +00:00
#: Source/Core/DolphinQt/Config/Mapping/IOWindow.cpp:273
msgid "< Less-than"
msgstr ""
#: Source/Core/DolphinQt/Settings/GameCubePane.cpp:98
#: Source/Core/DolphinQt/Settings/GameCubePane.cpp:112
2009-08-09 21:01:41 +00:00
msgid "<Nothing>"
msgstr "<Nic>"
#: Source/Core/DolphinQt/Settings/InterfacePane.cpp:68
2015-06-04 09:48:38 +00:00
msgid "<System Language>"
msgstr "<Jazyk systému>"
2009-08-09 21:01:41 +00:00
#: Source/Core/DolphinQt/Updater.cpp:50
msgid ""
"<h2>A new version of Dolphin is available!</h2>Dolphin %1 is available for "
"download. You are running %2.<br> Would you like to update?<br><h4>Release "
"Notes:</h4>"
msgstr ""
#: Source/Core/DolphinQt/Config/Mapping/IOWindow.cpp:272
msgid "> Greater-than"
msgstr ""
#: Source/Core/DolphinQt/MainWindow.cpp:1394
#: Source/Core/DolphinQt/MainWindow.cpp:1461
msgid "A NetPlay Session is already in progress!"
msgstr ""
#: Source/Core/Core/WiiUtils.cpp:171
msgid ""
"A different version of this title is already installed on the NAND.\n"
"\n"
"Installed version: {0}\n"
"WAD version: {1}\n"
"\n"
"Installing this WAD will replace it irreversibly. Continue?"
msgstr ""
#: Source/Core/Core/HW/DVD/DVDInterface.cpp:547
msgid "A disc is already about to be inserted."
msgstr ""
#: Source/Core/DolphinQt/Main.cpp:229
msgid "A save state cannot be loaded without specifying a game to launch."
msgstr ""
#: Source/Core/DolphinQt/MainWindow.cpp:869
msgid ""
"A shutdown is already in progress. Unsaved data may be lost if you stop the "
"current emulation before it completes. Force stop?"
msgstr ""
#: Source/Core/DolphinQt/Config/WiimoteControllersWidget.cpp:257
msgid "A sync can only be triggered when a Wii game is running."
msgstr ""
#: Source/Core/DolphinQt/NetPlay/NetPlaySetupDialog.cpp:114
2009-08-09 21:01:41 +00:00
msgid ""
"ALERT:\n"
"\n"
"All players must use the same Dolphin version.\n"
"If enabled, SD cards must be identical between players.\n"
"If DSP LLE is used, DSP ROMs must be identical between players.\n"
"If a game is hanging on boot, it may not support Dual Core Netplay. Disable "
"Dual Core.\n"
2015-06-10 07:28:33 +00:00
"If connecting directly, the host must have the chosen UDP port open/"
"forwarded!\n"
"\n"
"Wii Remote support in netplay is experimental and may not work correctly.\n"
"Use at your own risk.\n"
msgstr ""
2015-12-15 19:36:44 +00:00
#: Source/Core/DolphinQt/CheatsManager.cpp:83
msgid "AR Code"
msgstr ""
#: Source/Core/DolphinQt/Config/PropertiesDialog.cpp:56
2009-08-09 21:01:41 +00:00
msgid "AR Codes"
msgstr "Kódy AR"
#: Source/Core/DolphinQt/Debugger/MemoryWidget.cpp:119
#: Source/Core/DolphinQt/Debugger/MemoryWidget.cpp:155
msgid "ASCII"
msgstr ""
#: Source/Core/DolphinQt/ConvertDialog.cpp:409
#: qtbase/src/gui/kernel/qplatformtheme.cpp:724
msgid "Abort"
msgstr ""
#: Source/Core/DolphinQt/AboutDialog.cpp:16
2009-08-09 21:01:41 +00:00
msgid "About Dolphin"
msgstr "O Dolphinu"
#: Source/Core/Core/HW/WiimoteEmu/Extension/Nunchuk.cpp:60
#: Source/Core/Core/HW/WiimoteEmu/WiimoteEmu.cpp:214
#: Source/Core/DolphinQt/Config/Mapping/WiimoteEmuExtensionMotionInput.cpp:49
msgid "Accelerometer"
msgstr ""
#: Source/Core/DolphinQt/Config/Graphics/HacksWidget.cpp:74
msgid "Accuracy:"
msgstr "Přesnost:"
#: Source/Core/DolphinQt/Debugger/NewBreakpointDialog.cpp:89
msgid "Action"
msgstr ""
#: Source/Core/Core/ARDecrypt.cpp:473
2009-08-09 21:01:41 +00:00
msgid ""
"Action Replay Code Decryption Error:\n"
"Parity Check Failed\n"
"\n"
"Culprit Code:\n"
"{0}"
2014-02-01 11:29:37 +00:00
msgstr ""
2009-08-09 21:01:41 +00:00
#: Source/Core/Core/ActionReplay.cpp:531
msgid ""
"Action Replay Error: Invalid size ({0:08x} : address = {1:08x}) in Add Code "
"({2})"
2014-02-01 11:29:37 +00:00
msgstr ""
2009-08-09 21:01:41 +00:00
#: Source/Core/Core/ActionReplay.cpp:622
msgid ""
"Action Replay Error: Invalid size ({0:08x} : address = {1:08x}) in Fill and "
"Slide ({2})"
2014-02-01 11:29:37 +00:00
msgstr ""
2009-08-09 21:01:41 +00:00
#: Source/Core/Core/ActionReplay.cpp:409
msgid ""
"Action Replay Error: Invalid size ({0:08x} : address = {1:08x}) in Ram Write "
"And Fill ({2})"
2014-02-01 11:29:37 +00:00
msgstr ""
2009-08-09 21:01:41 +00:00
#: Source/Core/Core/ActionReplay.cpp:469
msgid ""
"Action Replay Error: Invalid size ({0:08x} : address = {1:08x}) in Write To "
"Pointer ({2})"
2014-02-01 11:29:37 +00:00
msgstr ""
2009-08-09 21:01:41 +00:00
#: Source/Core/Core/ActionReplay.cpp:677
msgid "Action Replay Error: Invalid value ({0:08x}) in Memory Copy ({1})"
msgstr ""
2009-08-09 21:01:41 +00:00
#: Source/Core/Core/ActionReplay.cpp:546
msgid ""
"Action Replay Error: Master Code and Write To CCXXXXXX not implemented "
"({0})\n"
"Master codes are not needed. Do not use master codes."
2014-02-01 11:29:37 +00:00
msgstr ""
2009-08-09 21:01:41 +00:00
#: Source/Core/Core/ActionReplay.cpp:226
msgid "Action Replay Error: invalid AR code line: {0}"
msgstr ""
2009-08-09 21:01:41 +00:00
#: Source/Core/Core/ActionReplay.cpp:788
msgid "Action Replay: Conditional Code: Invalid Size {0:08x} ({1})"
msgstr ""
2009-08-09 21:01:41 +00:00
#: Source/Core/Core/ActionReplay.cpp:756
msgid "Action Replay: Invalid Normal Code Type {0:08x} ({1})"
msgstr ""
2009-08-09 21:01:41 +00:00
#: Source/Core/Core/ActionReplay.cpp:714
msgid "Action Replay: Normal Code 0: Invalid Subtype {0:08x} ({1})"
msgstr ""
2009-08-09 21:01:41 +00:00
#: Source/Core/Core/ActionReplay.cpp:812
msgid "Action Replay: Normal Code {0}: Invalid subtype {1:08x} ({2})"
msgstr ""
2009-08-09 21:01:41 +00:00
#: Source/Core/Core/HotkeyManager.cpp:38
msgid "Activate NetPlay Chat"
msgstr ""
#: Source/Core/DolphinQt/Debugger/BreakpointWidget.cpp:162
msgid "Active"
msgstr ""
#: Source/Core/DolphinQt/Debugger/ThreadWidget.cpp:160
msgid "Active thread queue"
msgstr ""
#: Source/Core/DolphinQt/Debugger/ThreadWidget.cpp:175
msgid "Active threads"
msgstr ""
#: Source/Core/DolphinQt/Config/Graphics/GeneralWidget.cpp:273
msgid "Adapter"
msgstr ""
#: Source/Core/DolphinQt/Config/Mapping/GCPadWiiUConfigDialog.cpp:70
2015-06-04 09:48:38 +00:00
msgid "Adapter Detected"
msgstr "Zjištěn adaptér"
2015-06-04 09:48:38 +00:00
#: Source/Core/DolphinQt/Config/Graphics/GeneralWidget.cpp:76
2009-08-09 21:01:41 +00:00
msgid "Adapter:"
msgstr "Adaptér:"
#: Source/Core/DolphinQt/Config/ControllerInterface/DualShockUDPClientAddServerDialog.cpp:57
#: Source/Core/DolphinQt/Config/NewPatchDialog.cpp:74
#: Source/Core/DolphinQt/Settings/USBDeviceAddToWhitelistDialog.cpp:49
2009-08-09 21:01:41 +00:00
msgid "Add"
msgstr "Přidat"
#: Source/Core/DolphinQt/Debugger/ThreadWidget.cpp:121
msgid "Add &breakpoint"
msgstr ""
#: Source/Core/DolphinQt/Config/ControllerInterface/DualShockUDPClientAddServerDialog.cpp:32
msgid "Add New DSU Server"
msgstr ""
#: Source/Core/DolphinQt/Settings/USBDeviceAddToWhitelistDialog.cpp:45
msgid "Add New USB Device"
msgstr ""
#: Source/Core/DolphinQt/GameList/GameList.cpp:423
#: Source/Core/DolphinQt/GameList/GameList.cpp:426
msgid "Add Shortcut to Desktop"
msgstr ""
#: Source/Core/Core/HotkeyManager.cpp:76
msgid "Add a Breakpoint"
msgstr ""
#: Source/Core/Core/HotkeyManager.cpp:77
msgid "Add a Memory Breakpoint"
msgstr ""
#: Source/Core/DolphinQt/Debugger/RegisterWidget.cpp:132
msgid "Add memory &breakpoint"
msgstr ""
#: Source/Core/DolphinQt/Debugger/ThreadWidget.cpp:122
msgid "Add memory breakpoint"
msgstr ""
#. i18n: This kind of "watch" is used for watching emulated memory.
#. It's not related to timekeeping devices.
#: Source/Core/DolphinQt/Debugger/RegisterWidget.cpp:127
#: Source/Core/DolphinQt/Debugger/ThreadWidget.cpp:124
msgid "Add to &watch"
msgstr ""
#: Source/Core/DolphinQt/Debugger/MemoryViewWidget.cpp:405
msgid "Add to watch"
msgstr ""
#: Source/Core/DolphinQt/Config/ControllerInterface/DualShockUDPClientWidget.cpp:35
#: Source/Core/DolphinQt/Settings/PathPane.cpp:144
#: Source/Core/DolphinQt/Settings/WiiPane.cpp:167
2009-08-09 21:01:41 +00:00
msgid "Add..."
msgstr "Přidat..."
#: Source/Core/DolphinQt/CheatSearchWidget.cpp:486
#: Source/Core/DolphinQt/Debugger/BreakpointWidget.cpp:162
#: Source/Core/DolphinQt/Debugger/CodeViewWidget.cpp:147
#: Source/Core/DolphinQt/Debugger/JITWidget.cpp:80
#: Source/Core/DolphinQt/Debugger/NewBreakpointDialog.cpp:49
#: Source/Core/DolphinQt/Debugger/NewBreakpointDialog.cpp:166
#: Source/Core/DolphinQt/Debugger/NewBreakpointDialog.cpp:178
#: Source/Core/DolphinQt/Debugger/ThreadWidget.cpp:180
#: Source/Core/DolphinQt/Debugger/ThreadWidget.cpp:232
#: Source/Core/DolphinQt/Debugger/WatchWidget.cpp:155
#: Source/Core/DolphinQt/MenuBar.cpp:958
2015-11-04 19:49:31 +00:00
msgid "Address"
msgstr "Adresa"
2015-11-04 19:49:31 +00:00
#: Source/Core/DolphinQt/CheatSearchFactoryWidget.cpp:41
#: Source/Core/DolphinQt/Debugger/MemoryWidget.cpp:129
msgid "Address Space"
msgstr ""
#: Source/Core/DolphinQt/CheatSearchWidget.cpp:106
msgid "Address space by CPU state"
msgstr ""
#: Source/Core/DolphinQt/Config/NewPatchDialog.cpp:155
#: Source/Core/DolphinQt/Debugger/NewBreakpointDialog.cpp:43
#: Source/Core/DolphinQt/Debugger/NewBreakpointDialog.cpp:137
msgid "Address:"
msgstr ""
#: Source/Core/DolphinQt/Config/Graphics/HacksWidget.cpp:234
msgid ""
"Adjusts the accuracy at which the GPU receives texture updates from RAM."
"<br><br>The \"Safe\" setting eliminates the likelihood of the GPU missing "
"texture updates from RAM. Lower accuracies cause in-game text to appear "
"garbled in certain games.<br><br><dolphin_emphasis>If unsure, select the "
"rightmost value.</dolphin_emphasis>"
msgstr ""
#: Source/Core/DolphinQt/Settings/AdvancedPane.cpp:132
msgid ""
"Adjusts the amount of RAM in the emulated console.\n"
"\n"
"WARNING: Enabling this will completely break many games. Only a small number "
"of games can benefit from this."
msgstr ""
#: Source/Core/DolphinQt/Settings/AdvancedPane.cpp:91
msgid ""
"Adjusts the emulated CPU's clock rate.\n"
"\n"
"Higher values may make variable-framerate games run at a higher framerate, "
"at the expense of performance. Lower values may activate a game's internal "
"frameskip, potentially improving performance.\n"
"\n"
"WARNING: Changing this from the default (100%) can and will break games and "
"cause glitches. Do so at your own risk. Please do not report bugs that occur "
"with a non-default clock."
msgstr ""
#: Source/Core/DolphinQt/Settings/GameCubePane.cpp:103
2015-12-15 19:36:44 +00:00
msgid "Advance Game Port"
msgstr "Port Advance Game"
2015-12-15 19:36:44 +00:00
#: Source/Core/DolphinQt/Config/Graphics/GraphicsWindow.cpp:72
#: Source/Core/DolphinQt/Config/Graphics/GraphicsWindow.cpp:101
#: Source/Core/DolphinQt/Config/SettingsWindow.cpp:42
2009-08-09 21:01:41 +00:00
msgid "Advanced"
msgstr "Pokročilé"
#: Source/Core/UICommon/NetPlayIndex.cpp:251
msgid "Africa"
msgstr ""
#: Source/Core/DolphinQt/CheatSearchFactoryWidget.cpp:112
msgid "Aligned to data type length"
msgstr ""
#: Source/Core/DolphinQt/GCMemcardManager.cpp:347
#: Source/Core/DolphinQt/GCMemcardManager.cpp:424
#: Source/Core/DolphinQt/GCMemcardManager.cpp:575
msgid "All Files"
msgstr ""
#: Source/Core/DolphinQt/GCMemcardCreateNewDialog.cpp:74
#: Source/Core/DolphinQt/Settings/GameCubePane.cpp:395
msgid "All Files (*)"
msgstr ""
#: Source/Core/DolphinQt/MainWindow.cpp:718
msgid ""
"All GC/Wii files (*.elf *.dol *.gcm *.iso *.tgc *.wbfs *.ciso *.gcz *.wia *."
"rvz *.wad *.dff *.m3u);;All Files (*)"
msgstr ""
2009-08-09 21:01:41 +00:00
#: Source/Core/DolphinQt/Settings/PathPane.cpp:46
msgid ""
"All GC/Wii files (*.elf *.dol *.gcm *.iso *.tgc *.wbfs *.ciso *.gcz *.wia *."
"rvz *.wad *.m3u);;All Files (*)"
msgstr ""
#: Source/Core/DolphinQt/MainWindow.cpp:1282
#: Source/Core/DolphinQt/MainWindow.cpp:1289
msgid "All Save States (*.sav *.s##);; All Files (*)"
msgstr ""
#: Source/Core/DolphinQt/Config/Mapping/MappingWindow.cpp:370
msgid "All devices"
msgstr ""
#: Source/Core/Core/NetPlayServer.cpp:1163
msgid "All players' codes synchronized."
msgstr ""
#: Source/Core/Core/NetPlayServer.cpp:1120
msgid "All players' saves synchronized."
msgstr ""
#: Source/Core/DolphinQt/Settings/GeneralPane.cpp:142
msgid "Allow Mismatched Region Settings"
msgstr ""
#: Source/Core/DolphinQt/Main.cpp:262
msgid "Allow Usage Statistics Reporting"
msgstr ""
#: Source/Core/DolphinQt/Settings/WiiPane.cpp:111
msgid "Allow Writes to SD Card"
msgstr ""
#: Source/Core/DolphinQt/Config/FreeLookWidget.cpp:35
msgid ""
"Allows manipulation of the in-game camera.<br><br><dolphin_emphasis>If "
"unsure, leave this unchecked.</dolphin_emphasis>"
msgstr ""
#: Source/Core/DolphinQt/Config/CommonControllersWidget.cpp:29
#: Source/Core/DolphinQt/Config/ControllerInterface/ControllerInterfaceWindow.cpp:19
#: Source/Core/DolphinQt/Config/Mapping/FreeLookRotation.cpp:29
#: Source/Core/DolphinQt/Config/Mapping/WiimoteEmuExtensionMotionInput.cpp:38
#: Source/Core/DolphinQt/Config/Mapping/WiimoteEmuMotionControlIMU.cpp:36
msgid "Alternate Input Sources"
msgstr ""
#. i18n: Treat a controller as always being connected regardless of what
#. devices the user actually has plugged in
#: Source/Core/Core/HW/GCPadEmu.cpp:99
msgid "Always Connected"
msgstr ""
#: Source/Core/DolphinQt/Settings/InterfacePane.cpp:172
msgid "Always Hide Mouse Cursor"
msgstr ""
#: Source/Core/DolphinQt/GBAWidget.cpp:401
msgid "Always on &Top"
msgstr ""
#: Source/Core/Common/Assert.h:39
2015-12-15 19:36:44 +00:00
#, c-format
msgid ""
"An error occurred.\n"
"\n"
" Line: %d\n"
" File: %s\n"
"\n"
"Ignore and continue?"
msgstr ""
"Nastala chyba.\n"
"\n"
" Řádek: %d\n"
" Soubor: %s\n"
"\n"
"Ignorovat a pokračovat?"
2015-12-15 19:36:44 +00:00
#: Source/Core/Core/HW/DVD/DVDThread.cpp:160
msgid "An inserted disc was expected but not found."
msgstr ""
#: Source/Core/DolphinQt/Config/Graphics/EnhancementsWidget.cpp:120
2015-06-07 09:17:57 +00:00
msgid "Anaglyph"
msgstr "Anaglyf"
2015-06-07 09:17:57 +00:00
#: Source/Core/DolphinQt/FIFO/FIFOPlayerWindow.cpp:162
msgid "Analyze"
msgstr "Analyzovat"
#: Source/Core/InputCommon/ControllerEmu/ControlGroup/Force.cpp:59
#: Source/Core/InputCommon/ControllerEmu/ControlGroup/Tilt.cpp:28
msgid "Angle"
msgstr "Úhel"
#. i18n: Refers to the dead-zone setting of gyroscope input.
#: Source/Core/InputCommon/ControllerEmu/ControlGroup/IMUGyroscope.cpp:41
msgid "Angular velocity to ignore and remap."
msgstr ""
#: Source/Core/DolphinQt/Config/Graphics/EnhancementsWidget.cpp:380
msgid "Anisotropic Filtering"
msgstr ""
#: Source/Core/DolphinQt/Config/Graphics/EnhancementsWidget.cpp:98
2009-08-09 21:01:41 +00:00
msgid "Anisotropic Filtering:"
msgstr "Anizotropní Filtrování:"
#: Source/Core/DolphinQt/Config/Graphics/EnhancementsWidget.cpp:377
msgid "Anti-Aliasing"
msgstr ""
#: Source/Core/DolphinQt/Config/Graphics/EnhancementsWidget.cpp:96
2009-08-09 21:01:41 +00:00
msgid "Anti-Aliasing:"
msgstr "Vyhlazení okrajů"
#: Source/Core/DolphinQt/NetPlay/NetPlayBrowser.cpp:74
msgid "Any Region"
msgstr ""
#: Source/Core/DolphinQt/MenuBar.cpp:1596
msgid "Append signature to"
msgstr ""
#: Source/Core/DolphinQt/MenuBar.cpp:976
msgid "Append to &Existing Signature File..."
msgstr ""
#: Source/Core/DolphinQt/MenuBar.cpp:980
msgid "Appl&y Signature File..."
msgstr ""
#: Source/Core/DolphinQt/Config/Graphics/EnhancementsWidget.cpp:307
msgid ""
"Applies a post-processing effect after rendering a frame.<br><br /"
"><dolphin_emphasis>If unsure, select (off).</dolphin_emphasis>"
msgstr ""
#: Source/Core/DolphinQt/Config/InfoWidget.cpp:126
2015-06-04 09:48:38 +00:00
msgid "Apploader Date:"
msgstr "Datum zavaděče aplikace:"
2015-06-04 09:48:38 +00:00
#: qtbase/src/gui/kernel/qplatformtheme.cpp:738
msgid "Apply"
msgstr ""
2009-08-09 21:01:41 +00:00
#: Source/Core/DolphinQt/MenuBar.cpp:1619
msgid "Apply signature file"
msgstr ""
#: Source/Core/DolphinQt/Config/Graphics/EnhancementsWidget.cpp:91
msgid "Arbitrary Mipmap Detection"
msgstr ""
#: Source/Core/DolphinQt/Config/Mapping/MappingWindow.cpp:241
msgid "Are you sure that you want to delete '%1'?"
msgstr ""
#: Source/Core/DolphinQt/GameList/GameList.cpp:743
msgid "Are you sure you want to delete this file?"
msgstr ""
#: Source/Core/DolphinQt/ResourcePackManager.cpp:239
msgid "Are you sure you want to delete this pack?"
msgstr ""
#: Source/Core/DolphinQt/NetPlay/NetPlayDialog.cpp:446
msgid "Are you sure you want to quit NetPlay?"
msgstr ""
#: Source/Core/DolphinQt/ConvertDialog.cpp:293
msgid "Are you sure?"
msgstr ""
#: Source/Core/DolphinQt/Config/Graphics/GeneralWidget.cpp:275
msgid "Aspect Ratio"
msgstr ""
#: Source/Core/DolphinQt/Config/Graphics/GeneralWidget.cpp:79
#: Source/Core/DolphinQt/Settings/WiiPane.cpp:114
2009-08-09 21:01:41 +00:00
msgid "Aspect Ratio:"
msgstr "Poměr Stran:"
#: Source/Core/DolphinQt/NetPlay/NetPlayDialog.cpp:239
2015-11-04 19:49:31 +00:00
msgid "Assign Controller Ports"
msgstr "Přidělit porty ovladače"
2015-11-04 19:49:31 +00:00
#: Source/Core/DolphinQt/NetPlay/PadMappingDialog.cpp:21
msgid "Assign Controllers"
msgstr ""
#: Source/Core/DolphinQt/GCMemcardManager.cpp:520
msgid ""
"At least two of the selected save files have the same internal filename."
msgstr ""
#: Source/Core/Core/HW/WiimoteEmu/WiimoteEmu.cpp:252
msgid "Attach MotionPlus"
msgstr ""
#: Source/Core/DolphinQt/Config/SettingsWindow.cpp:38
2009-08-09 21:01:41 +00:00
msgid "Audio"
2013-09-21 16:24:33 +00:00
msgstr "Zvuk"
2009-08-09 21:01:41 +00:00
#: Source/Core/DolphinQt/Settings/AudioPane.cpp:80
2009-08-09 21:01:41 +00:00
msgid "Audio Backend:"
msgstr "Podpůrná vrstva zvuku:"
2009-08-09 21:01:41 +00:00
#: Source/Core/DolphinQt/Settings/AudioPane.cpp:139
msgid "Audio Stretching Settings"
msgstr ""
#: Source/Core/DiscIO/Enums.cpp:32
2015-06-04 09:48:38 +00:00
msgid "Australia"
msgstr "Austrálie"
2015-06-04 09:48:38 +00:00
#: Source/Core/DolphinQt/ResourcePackManager.cpp:90
msgid "Author"
msgstr ""
#: Source/Core/DolphinQt/AboutDialog.cpp:67
2015-06-04 09:48:38 +00:00
msgid "Authors"
msgstr "Autoři"
2015-06-04 09:48:38 +00:00
#: Source/Core/DolphinQt/Config/Graphics/GeneralWidget.cpp:59
2009-08-09 21:01:41 +00:00
msgid "Auto"
msgstr "Auto"
#: Source/Core/DolphinQt/Config/Graphics/EnhancementsWidget.cpp:52
2009-08-09 21:01:41 +00:00
msgid "Auto (Multiple of 640x528)"
msgstr "Auto (Násobek 640x528)"
#: Source/Core/DolphinQt/Settings/GeneralPane.cpp:177
msgid "Auto Update Settings"
msgstr ""
#: Source/Core/DolphinQt/NetPlay/NetPlayDialog.cpp:427
msgid ""
"Auto internal resolution is not allowed in strict sync mode, as it depends "
"on window size.\n"
"\n"
"Please select a specific internal resolution."
msgstr ""
#: Source/Core/DolphinQt/Config/Graphics/GeneralWidget.cpp:94
msgid "Auto-Adjust Window Size"
msgstr ""
2009-08-09 21:01:41 +00:00
#: Source/Core/InputCommon/ControllerEmu/ControlGroup/Cursor.cpp:63
msgid "Auto-Hide"
msgstr ""
#: Source/Core/DolphinQt/MenuBar.cpp:1261
msgid "Auto-detect RSO modules?"
msgstr ""
#: Source/Core/DolphinQt/Config/Graphics/GeneralWidget.cpp:211
2009-08-09 21:01:41 +00:00
msgid ""
"Automatically adjusts the window size to the internal resolution."
"<br><br><dolphin_emphasis>If unsure, leave this unchecked.</dolphin_emphasis>"
2014-02-01 11:29:37 +00:00
msgstr ""
2009-08-09 21:01:41 +00:00
#. i18n: The "Auxiliary" address space is the address space of ARAM (Auxiliary RAM).
#: Source/Core/DolphinQt/Debugger/MemoryWidget.cpp:137
msgid "Auxiliary"
msgstr ""
#. i18n: The symbol for the unit "bytes"
#: Source/Core/UICommon/UICommon.cpp:443
msgid "B"
msgstr ""
#: Source/Core/Core/HW/GCMemcard/GCMemcardDirectory.cpp:577
2015-11-04 19:49:31 +00:00
msgid "BAT incorrect. Dolphin will now exit"
msgstr "BAT nesprávné. Dolphin bude nyní ukončen"
2014-11-10 00:23:25 +00:00
#: Source/Core/Core/HW/EXI/EXI_DeviceEthernet.cpp:66
msgid ""
"BBA MAC address {0} invalid for XLink Kai. A valid Nintendo GameCube MAC "
"address must be used. Generate a new MAC address starting with 00:09:bf or "
"00:17:ab."
msgstr ""
#: Source/Core/DolphinQt/Settings/GameCubePane.cpp:148
msgid "BIOS:"
msgstr ""
#: Source/Core/DolphinQt/FIFO/FIFOAnalyzer.cpp:578
msgid "BP register "
msgstr "Registr BP"
#: Source/Core/DolphinQt/Debugger/ThreadWidget.cpp:232
msgid "Back Chain"
msgstr ""
#: Source/Core/DolphinQt/Config/Graphics/GeneralWidget.cpp:270
#: Source/Core/DolphinQt/Config/Graphics/SoftwareRendererWidget.cpp:181
msgid "Backend"
msgstr ""
#: Source/Core/DolphinQt/Config/Graphics/AdvancedWidget.cpp:122
msgid "Backend Multithreading"
msgstr ""
#: Source/Core/DolphinQt/Settings/AudioPane.cpp:77
2009-08-09 21:01:41 +00:00
msgid "Backend Settings"
msgstr "Nastavení podpůrné vrstvy"
2009-08-09 21:01:41 +00:00
#: Source/Core/DolphinQt/Config/Graphics/GeneralWidget.cpp:73
#: Source/Core/DolphinQt/Config/Graphics/SoftwareRendererWidget.cpp:51
2009-08-09 21:01:41 +00:00
msgid "Backend:"
msgstr "Podpůrná vrstva:"
2009-08-09 21:01:41 +00:00
#: Source/Core/DolphinQt/Config/CommonControllersWidget.cpp:28
2009-08-09 21:01:41 +00:00
msgid "Background Input"
msgstr "Zadní Vstup"
#: Source/Core/Core/FreeLookManager.cpp:87
#: Source/Core/InputCommon/ControllerEmu/ControlGroup/Force.cpp:25
#: Source/Core/InputCommon/ControllerEmu/ControlGroup/IMUAccelerometer.cpp:23
#: Source/Core/InputCommon/ControllerEmu/ControlGroup/Tilt.cpp:21
2009-08-09 21:01:41 +00:00
msgid "Backward"
msgstr "Dozadu"
#: Source/Core/DolphinQt/Debugger/MemoryWidget.cpp:505
msgid "Bad address provided."
msgstr ""
#: Source/Core/DiscIO/VolumeVerifier.cpp:353
msgid "Bad dump"
msgstr ""
#: Source/Core/DolphinQt/Debugger/MemoryWidget.cpp:511
msgid "Bad offset provided."
msgstr ""
#: Source/Core/DolphinQt/Debugger/MemoryWidget.cpp:523
#: Source/Core/DolphinQt/Debugger/MemoryWidget.cpp:614
msgid "Bad value provided."
msgstr ""
#: Source/Core/DolphinQt/GameList/GameList.cpp:912
#: Source/Core/DolphinQt/GameList/GameListModel.cpp:215
#: Source/Core/DolphinQt/GCMemcardManager.cpp:140
#: Source/Core/DolphinQt/MenuBar.cpp:625
2009-08-09 21:01:41 +00:00
msgid "Banner"
msgstr "Plakát"
#: Source/Core/DolphinQt/Config/InfoWidget.cpp:145
2009-08-09 21:01:41 +00:00
msgid "Banner Details"
msgstr "Detaily Plakátu"
#: Source/Core/DolphinQt/Config/InfoWidget.cpp:169
2009-08-09 21:01:41 +00:00
msgid "Banner:"
msgstr "Plakát:"
#: Source/Core/Core/HW/WiimoteEmu/Extension/Guitar.cpp:90
2009-08-09 21:01:41 +00:00
msgid "Bar"
msgstr "Vibráto"
#: Source/Core/DolphinQt/Debugger/ThreadWidget.cpp:184
msgid "Base priority"
msgstr ""
#: Source/Core/DolphinQt/Config/Graphics/GeneralWidget.cpp:54
2009-08-09 21:01:41 +00:00
msgid "Basic"
msgstr "Základní"
#: Source/Core/DolphinQt/Settings/GeneralPane.cpp:131
2009-08-09 21:01:41 +00:00
msgid "Basic Settings"
msgstr "Základní nastavení"
#: Source/Core/Core/HW/WiimoteEmu/Extension/Drums.cpp:37
2009-08-09 21:01:41 +00:00
msgid "Bass"
msgstr "Basy"
#: Source/Core/DolphinQt/Main.cpp:236
msgid "Batch mode cannot be used without specifying a game to launch."
msgstr ""
#: Source/Core/Core/HW/WiimoteEmu/WiimoteEmu.cpp:275
2015-06-04 09:48:38 +00:00
msgid "Battery"
msgstr "Baterie"
2015-06-04 09:48:38 +00:00
#: Source/Core/DolphinQt/Settings/GeneralPane.cpp:190
msgid "Beta (once a month)"
msgstr ""
#: Source/Core/DolphinQt/Config/ControllerInterface/DualShockUDPClientAddServerDialog.cpp:38
msgid "BetterJoy, DS4Windows, etc"
msgstr ""
#: Source/Core/DolphinQt/Debugger/NetworkWidget.cpp:399
msgid "Binary SSL"
msgstr ""
#: Source/Core/DolphinQt/Debugger/NetworkWidget.cpp:400
msgid "Binary SSL (read)"
msgstr ""
#: Source/Core/DolphinQt/Debugger/NetworkWidget.cpp:401
msgid "Binary SSL (write)"
msgstr ""
#: Source/Core/DolphinQt/Config/Graphics/AdvancedWidget.cpp:110
msgid "Bitrate (kbps):"
msgstr ""
#: Source/Core/DolphinQt/GameList/GameList.cpp:922
#: Source/Core/DolphinQt/GameList/GameListModel.cpp:229
#: Source/Core/DolphinQt/MenuBar.cpp:635
msgid "Block Size"
msgstr ""
#: Source/Core/DolphinQt/Config/InfoWidget.cpp:74
#: Source/Core/DolphinQt/ConvertDialog.cpp:60
msgid "Block Size:"
msgstr ""
#: Source/Core/DolphinQt/Debugger/NetworkWidget.cpp:305
msgid "Blocking"
msgstr ""
#: Source/Core/DolphinQt/GCMemcardManager.cpp:144
2009-08-09 21:01:41 +00:00
msgid "Blocks"
msgstr "Bloky"
#: Source/Core/Core/HW/WiimoteEmu/Extension/Drums.cpp:34
#: Source/Core/Core/HW/WiimoteEmu/Extension/Guitar.cpp:50
2009-08-09 21:01:41 +00:00
msgid "Blue"
msgstr "Modrá"
#: Source/Core/Core/HW/WiimoteEmu/Extension/Turntable.cpp:41
2009-08-09 21:01:41 +00:00
msgid "Blue Left"
msgstr "Modrá vlevo"
#: Source/Core/Core/HW/WiimoteEmu/Extension/Turntable.cpp:44
2009-08-09 21:01:41 +00:00
msgid "Blue Right"
msgstr "Modrá vpravo"
#: Source/Core/Core/IOS/USB/Bluetooth/BTStub.cpp:14
msgid ""
"Bluetooth passthrough mode is enabled, but Dolphin was built without libusb. "
"Passthrough mode cannot be used."
msgstr ""
#: Source/Core/DolphinQt/MenuBar.cpp:530
msgid "Boot to Pause"
msgstr ""
#: Source/Core/DolphinQt/MainWindow.cpp:1616
msgid "BootMii NAND backup file (*.bin);;All Files (*)"
msgstr ""
#: Source/Core/DolphinQt/MainWindow.cpp:1642
msgid "BootMii keys file (*.bin);;All Files (*)"
msgstr ""
#: Source/Core/DolphinQt/Config/Graphics/AdvancedWidget.cpp:129
2014-11-10 00:23:25 +00:00
msgid "Borderless Fullscreen"
msgstr "Celá obrazovka bez okrajů"
2014-11-10 00:23:25 +00:00
#: Source/Core/DolphinQt/Settings/WiiPane.cpp:187
2009-08-09 21:01:41 +00:00
msgid "Bottom"
msgstr "Dole"
#. i18n: "Branch" means the version control term, not a literal tree branch.
#: Source/Core/DolphinQt/AboutDialog.cpp:52
msgid "Branch: %1"
msgstr ""
#: Source/Core/DolphinQt/Debugger/CodeViewWidget.cpp:151
msgid "Branches"
msgstr ""
#. i18n: This is a selectable action when adding a breakpoint
#: Source/Core/DolphinQt/Debugger/NewBreakpointDialog.cpp:67
msgid "Break"
msgstr ""
#: Source/Core/Core/HotkeyManager.cpp:334
#: Source/Core/DolphinQt/Config/Mapping/HotkeyDebugging.cpp:26
msgid "Breakpoint"
msgstr ""
#: Source/Core/DolphinQt/Debugger/CodeWidget.cpp:484
msgid "Breakpoint encountered! Step out aborted."
msgstr ""
#: Source/Core/DolphinQt/Debugger/BreakpointWidget.cpp:37
msgid "Breakpoints"
msgstr ""
#: Source/Core/DolphinQt/Settings/GameCubePane.cpp:114
msgid "Broadband Adapter (TAP)"
msgstr ""
#: Source/Core/DolphinQt/Settings/GameCubePane.cpp:115
msgid "Broadband Adapter (XLink Kai)"
msgstr ""
#: Source/Core/DolphinQt/Settings/GameCubePane.cpp:117
msgid "Broadband Adapter (tapserver)"
msgstr ""
2015-12-15 19:36:44 +00:00
#: Source/Core/DolphinQt/Settings/BroadbandAdapterSettingsDialog.cpp:97
msgid "Broadband Adapter Error"
msgstr ""
#. i18n: MAC stands for Media Access Control. A MAC address uniquely identifies a network
#. interface (physical) like a serial number. "MAC" should be kept in translations.
#: Source/Core/DolphinQt/Settings/BroadbandAdapterSettingsDialog.cpp:48
msgid "Broadband Adapter MAC Address"
msgstr ""
#: Source/Core/DolphinQt/MenuBar.cpp:235
msgid "Browse &NetPlay Sessions...."
msgstr ""
#: Source/Core/DolphinQt/Settings/AudioPane.cpp:144
msgid "Buffer Size:"
msgstr ""
#: Source/Core/DolphinQt/NetPlay/NetPlayDialog.cpp:842
msgid "Buffer size changed to %1"
msgstr ""
#: Source/Core/DolphinQt/NetPlay/NetPlayDialog.cpp:104
#: Source/Core/DolphinQt/NetPlay/NetPlayDialog.cpp:873
2009-08-09 21:01:41 +00:00
msgid "Buffer:"
msgstr "Vyrovnávací paměť:"
#: Source/Core/VideoBackends/OGL/OGLRender.cpp:392
msgid ""
"Buggy GPU driver detected.\n"
"Please either install the closed-source GPU driver or update your Mesa 3D "
"version."
msgstr ""
#: Source/Core/Core/HW/GCPadEmu.cpp:84
msgid "Button"
msgstr ""
#: Source/Core/Core/HW/GBAPadEmu.cpp:23 Source/Core/Core/HW/GCPadEmu.cpp:54
#: Source/Core/Core/HW/WiimoteEmu/Extension/Classic.cpp:78
#: Source/Core/Core/HW/WiimoteEmu/Extension/Drums.cpp:75
#: Source/Core/Core/HW/WiimoteEmu/Extension/Guitar.cpp:79
#: Source/Core/Core/HW/WiimoteEmu/Extension/Nunchuk.cpp:38
#: Source/Core/Core/HW/WiimoteEmu/Extension/Turntable.cpp:50
#: Source/Core/Core/HW/WiimoteEmu/Extension/UDrawTablet.cpp:36
#: Source/Core/Core/HW/WiimoteEmu/WiimoteEmu.cpp:199
#: Source/Core/DolphinQt/Config/Mapping/GBAPadEmu.cpp:26
#: Source/Core/DolphinQt/Config/Mapping/GCPadEmu.cpp:24
#: Source/Core/DolphinQt/Config/Mapping/WiimoteEmuExtension.cpp:46
#: Source/Core/DolphinQt/Config/Mapping/WiimoteEmuExtension.cpp:80
#: Source/Core/DolphinQt/Config/Mapping/WiimoteEmuExtension.cpp:108
#: Source/Core/DolphinQt/Config/Mapping/WiimoteEmuExtension.cpp:134
#: Source/Core/DolphinQt/Config/Mapping/WiimoteEmuExtension.cpp:154
#: Source/Core/DolphinQt/Config/Mapping/WiimoteEmuExtension.cpp:186
#: Source/Core/DolphinQt/Config/Mapping/WiimoteEmuGeneral.cpp:34
#: Source/Core/DolphinQt/TAS/GCTASInputWindow.cpp:75
2009-08-09 21:01:41 +00:00
msgid "Buttons"
msgstr "Tlačítka"
#: Source/Core/Core/HW/GCPadEmu.cpp:69
#: Source/Core/DolphinQt/Config/Mapping/GCPadEmu.cpp:31
#: Source/Core/DolphinQt/TAS/GCTASInputWindow.cpp:26
2009-08-09 21:01:41 +00:00
msgid "C Stick"
2013-09-21 16:24:33 +00:00
msgstr "Kruhová páčka"
2009-08-09 21:01:41 +00:00
#: Source/Core/DolphinQt/MenuBar.cpp:975
msgid "C&reate Signature File..."
msgstr ""
#: Source/Core/DolphinQt/FIFO/FIFOAnalyzer.cpp:595
2014-06-06 23:14:56 +00:00
msgid "CP register "
msgstr "Registr CP"
#: Source/Core/DolphinQt/Settings/AdvancedPane.cpp:60
msgid "CPU Emulation Engine:"
msgstr ""
2009-08-09 21:01:41 +00:00
#: Source/Core/DolphinQt/Settings/AdvancedPane.cpp:49
2015-06-04 09:48:38 +00:00
msgid "CPU Options"
msgstr "Možnosti procesoru"
2015-06-04 09:48:38 +00:00
#: Source/Core/DolphinQt/Config/VerifyWidget.cpp:73
msgid "CRC32:"
msgstr ""
#: Source/Core/DolphinQt/Settings/AdvancedPane.cpp:29
msgid "Cached Interpreter (slower)"
msgstr "Převaděč s mezipamětí (pomalejší)"
#: Source/Core/DolphinQt/Config/Graphics/AdvancedWidget.cpp:228
2015-06-04 09:48:38 +00:00
msgid ""
"Caches custom textures to system RAM on startup.<br><br>This can require "
"exponentially more RAM but fixes possible stuttering."
"<br><br><dolphin_emphasis>If unsure, leave this unchecked.</dolphin_emphasis>"
2015-06-04 09:48:38 +00:00
msgstr ""
2015-11-04 19:49:31 +00:00
#: Source/Core/DolphinQt/Config/VerifyWidget.cpp:100
msgid "Calculate"
msgstr ""
#: Source/Core/DolphinQt/Config/Graphics/EnhancementsWidget.cpp:315
2009-08-09 21:01:41 +00:00
msgid ""
2015-06-04 09:48:38 +00:00
"Calculates lighting of 3D objects per-pixel rather than per-vertex, "
"smoothing out the appearance of lit polygons and making individual triangles "
"less noticeable.<br><br />Rarely causes slowdowns or graphical issues."
"<br><br><dolphin_emphasis>If unsure, leave this unchecked.</dolphin_emphasis>"
2014-02-01 11:29:37 +00:00
msgstr ""
2009-08-09 21:01:41 +00:00
#: Source/Core/DolphinQt/Config/Mapping/MappingIndicator.cpp:897
msgid "Calibrate"
msgstr ""
#: Source/Core/DolphinQt/Config/Mapping/MappingIndicator.cpp:889
msgid "Calibration"
msgstr ""
#: Source/Core/InputCommon/ControllerEmu/ControlGroup/IMUGyroscope.cpp:45
msgid "Calibration Period"
msgstr ""
#: Source/Core/DolphinQt/Debugger/CodeWidget.cpp:104
msgid "Callstack"
msgstr ""
#: Source/Core/DolphinQt/Config/FreeLookWidget.cpp:64
msgid "Camera 1"
msgstr ""
#. i18n: Refers to emulated wii remote camera properties.
#: Source/Core/Core/HW/WiimoteEmu/WiimoteEmu.cpp:228
#: Source/Core/Core/HW/WiimoteEmu/WiimoteEmu.cpp:237
msgid "Camera field of view (affects sensitivity of pointing)."
msgstr ""
#: Source/Core/DolphinQt/CheatSearchWidget.cpp:467
msgid "Can only generate AR code for values in virtual memory."
msgstr ""
#: Source/Core/Core/IOS/USB/Bluetooth/BTEmu.cpp:1770
msgid "Can't find Wii Remote by connection handle {0:02x}"
msgstr ""
#: Source/Core/DolphinQt/MainWindow.cpp:1387
#: Source/Core/DolphinQt/MainWindow.cpp:1454
msgid "Can't start a NetPlay Session while a game is still running!"
msgstr ""
#: Source/Core/DolphinQt/Config/ControllerInterface/DualShockUDPClientAddServerDialog.cpp:58
#: Source/Core/DolphinQt/Config/VerifyWidget.cpp:151
#: Source/Core/DolphinQt/MenuBar.cpp:1291
#: Source/Core/DolphinQt/NKitWarningDialog.cpp:59
#: Source/Core/DolphinQt/Settings/USBDeviceAddToWhitelistDialog.cpp:50
#: qtbase/src/gui/kernel/qplatformtheme.cpp:732
msgid "Cancel"
msgstr ""
#: Source/Core/DolphinQt/Config/Mapping/MappingIndicator.cpp:937
msgid "Cancel Calibration"
msgstr ""
#: Source/Core/Core/FifoPlayer/FifoPlayer.cpp:101
msgid "Cannot SingleStep the FIFO. Use Frame Advance instead."
msgstr ""
#: Source/Core/Core/Boot/Boot_WiiWAD.cpp:39
msgid "Cannot boot this WAD because it could not be installed to the NAND."
msgstr ""
#: Source/Core/DolphinQt/CheatSearchWidget.cpp:249
msgid "Cannot compare against last value on first search."
msgstr ""
#: Source/Core/Core/Boot/Boot.cpp:520
msgid "Cannot find the GC IPL."
msgstr ""
#: Source/Core/DolphinQt/CheatSearchWidget.cpp:470
msgid "Cannot generate AR code for this address."
msgstr ""
#: Source/Core/DolphinQt/CheatSearchWidget.cpp:347
msgid "Cannot refresh without results."
msgstr ""
#: Source/Core/Core/Boot/Boot.cpp:518
msgid "Cannot start the game, because the GC IPL could not be found."
msgstr ""
#: Source/Core/DolphinQt/GCMemcardCreateNewDialog.cpp:40
msgid "Card Size"
msgstr ""
#. i18n: Refers to the "center" of a TaTaCon drum.
#: Source/Core/Core/HW/WiimoteEmu/Extension/TaTaCon.cpp:41
#: Source/Core/DolphinQt/Config/Mapping/WiimoteEmuExtension.cpp:220
msgid "Center"
msgstr ""
#: Source/Core/DolphinQt/Config/Mapping/MappingIndicator.cpp:898
msgid "Center and Calibrate"
msgstr ""
#: Source/Core/DolphinQt/GameList/GameList.cpp:360
2014-11-10 00:23:25 +00:00
msgid "Change &Disc"
msgstr "Vyměnit &disk"
2014-11-10 00:23:25 +00:00
#: Source/Core/DolphinQt/MenuBar.cpp:210
2009-08-09 21:01:41 +00:00
msgid "Change &Disc..."
msgstr "Vyměnit &Disk..."
#: Source/Core/Core/HotkeyManager.cpp:28
2009-08-09 21:01:41 +00:00
msgid "Change Disc"
msgstr "Vyměnit Disk"
#: Source/Core/DolphinQt/Settings/GeneralPane.cpp:145
msgid "Change Discs Automatically"
msgstr ""
#: Source/Core/Core/Movie.cpp:1222
msgid "Change the disc to {0}"
msgstr ""
2014-11-10 00:23:25 +00:00
#: Source/Core/DolphinQt/Config/FreeLookWidget.cpp:43
msgid ""
"Changes the in-game camera type during Free Look.<br><br>Six Axis: Offers "
"full camera control on all axes, akin to moving a spacecraft in zero "
"gravity. This is the most powerful Free Look option but is the most "
"challenging to use.<br> <br>First Person: Controls the free camera similarly "
"to a first person video game. The camera can rotate and travel, but roll is "
"impossible. Easy to use, but limiting.<br><br>Orbital: Rotates the free "
"camera around the original camera. Has no lateral movement, only rotation "
"and you may zoom up to the camera's origin point."
msgstr ""
#: Source/Core/DolphinQt/Config/CheatWarningWidget.cpp:66
msgid "Changing cheats will only take effect when the game is restarted."
msgstr ""
#: Source/Core/DolphinQt/Config/FilesystemWidget.cpp:149
msgid "Channel Partition (%1)"
msgstr ""
#: Source/Core/DolphinQt/NetPlay/NetPlayDialog.cpp:210
2009-08-09 21:01:41 +00:00
msgid "Chat"
msgstr "Chat"
#: Source/Core/DolphinQt/Config/CheatCodeEditor.cpp:25
msgid "Cheat Code Editor"
msgstr ""
#: Source/Core/DolphinQt/CheatsManager.cpp:112
2009-08-09 21:01:41 +00:00
msgid "Cheat Search"
msgstr "Hledání Cheatů"
#: Source/Core/DolphinQt/CheatsManager.cpp:27
msgid "Cheats Manager"
msgstr ""
#: Source/Core/DolphinQt/MenuBar.cpp:258
msgid "Check NAND..."
msgstr ""
#: Source/Core/DolphinQt/Settings/PathPane.cpp:152
msgid "Check for Game List Changes in the Background"
msgstr ""
#: Source/Core/DolphinQt/AboutDialog.cpp:57
msgid "Check for updates"
msgstr ""
2015-06-04 09:48:38 +00:00
#: Source/Core/DolphinQt/GameList/GameList.cpp:768
msgid ""
"Check whether you have the permissions required to delete the file or "
"whether it's still in use."
msgstr ""
#: Source/Core/DolphinQt/NetPlay/NetPlayDialog.cpp:156
msgid "Checksum"
msgstr ""
#: Source/Core/UICommon/NetPlayIndex.cpp:249
msgid "China"
msgstr ""
#: Source/Core/DolphinQt/Settings/GameCubePane.cpp:296
2009-08-09 21:01:41 +00:00
msgid "Choose a file to open"
msgstr "Zvolte soubor k otevření"
#: Source/Core/DolphinQt/MenuBar.cpp:1637
msgid "Choose priority input file"
msgstr ""
#: Source/Core/DolphinQt/MenuBar.cpp:1642
msgid "Choose secondary input file"
msgstr ""
#: Source/Core/DolphinQt/Config/FilesystemWidget.cpp:214
2009-08-09 21:01:41 +00:00
msgid "Choose the folder to extract to"
msgstr "Zvolte adresář pro umístění extrakce"
#. i18n: Refers to emulated wii remote movements.
#: Source/Core/InputCommon/ControllerEmu/ControlGroup/IMUCursor.cpp:39
msgid "Clamping of rotation about the yaw axis."
msgstr ""
#: Source/Core/DolphinQt/TAS/WiiTASInputWindow.cpp:234
msgid "Classic Buttons"
msgstr ""
#: Source/Core/Core/HW/WiimoteEmu/Extension/Classic.cpp:75
#: Source/Core/DolphinQt/Config/Mapping/WiimoteEmuExtension.cpp:43
msgid "Classic Controller"
msgstr ""
#: Source/Core/DolphinQt/Config/LogWidget.cpp:136
#: Source/Core/DolphinQt/Config/Mapping/IOWindow.cpp:247
#: Source/Core/DolphinQt/Config/Mapping/MappingWindow.cpp:126
#: Source/Core/DolphinQt/Debugger/BreakpointWidget.cpp:108
#: Source/Core/DolphinQt/Debugger/WatchWidget.cpp:90
2009-08-09 21:01:41 +00:00
msgid "Clear"
msgstr "Vyčistit"
#: Source/Core/DolphinQt/MenuBar.cpp:835
msgid "Clear Cache"
msgstr ""
#: Source/Core/DolphinQt/Settings/AdvancedPane.cpp:71
msgid "Clock Override"
msgstr ""
#: Source/Core/DolphinQt/Config/ARCodeWidget.cpp:155
msgid "Clone and &Edit Code..."
msgstr ""
#: Source/Core/DolphinQt/SearchBar.cpp:27
#: qtbase/src/gui/kernel/qplatformtheme.cpp:730
msgid "Close"
msgstr "Zavřít"
#: Source/Core/DolphinQt/MenuBar.cpp:517
msgid "Co&nfiguration"
msgstr ""
#: Source/Core/DolphinQt/Debugger/CodeWidget.cpp:29
msgid "Code"
msgstr ""
#: Source/Core/DolphinQt/Config/CheatCodeEditor.cpp:93
2015-11-04 19:49:31 +00:00
msgid "Code:"
msgstr "Kód:"
#: Source/Core/Core/NetPlayClient.cpp:1797
msgid "Codes received!"
msgstr ""
#: Source/Core/DolphinQt/MenuBar.cpp:978
msgid "Combine &Two Signature Files..."
msgstr ""
#. i18n: This is "common" as in "shared", not the opposite of "uncommon"
#: Source/Core/DolphinQt/Config/CommonControllersWidget.cpp:26
msgid "Common"
msgstr ""
#: Source/Core/DolphinQt/Config/NewPatchDialog.cpp:151
msgid "Comparand:"
msgstr ""
#: Source/Core/DolphinQt/Config/Graphics/GeneralWidget.cpp:127
msgid "Compile Shaders Before Starting"
msgstr ""
#: Source/Core/VideoCommon/ShaderCache.cpp:167
msgid "Compiling Shaders"
msgstr ""
#: Source/Core/DolphinQt/GameList/GameList.cpp:923
#: Source/Core/DolphinQt/GameList/GameListModel.cpp:231
#: Source/Core/DolphinQt/MenuBar.cpp:636
msgid "Compression"
msgstr ""
#: Source/Core/DolphinQt/ConvertDialog.cpp:68
msgid "Compression Level:"
msgstr ""
#: Source/Core/DolphinQt/Config/InfoWidget.cpp:69
#: Source/Core/DolphinQt/ConvertDialog.cpp:64
msgid "Compression:"
msgstr ""
#: Source/Core/DolphinQt/Debugger/NewBreakpointDialog.cpp:80
msgid "Condition"
msgstr ""
#: Source/Core/DolphinQt/Config/NewPatchDialog.cpp:150
msgid "Conditional"
msgstr ""
#: Source/Core/DolphinQt/ToolBar.cpp:129
2009-08-09 21:01:41 +00:00
msgid "Config"
msgstr "Nastavení"
#: Source/Core/DolphinQt/Config/GamecubeControllersWidget.cpp:79
#: Source/Core/DolphinQt/Config/Graphics/EnhancementsWidget.cpp:79
#: Source/Core/DolphinQt/Config/WiimoteControllersWidget.cpp:122
2009-08-09 21:01:41 +00:00
msgid "Configure"
msgstr "Nastavit"
#: Source/Core/DolphinQt/Config/FreeLookWidget.cpp:37
msgid "Configure Controller"
msgstr ""
#: Source/Core/DolphinQt/Config/CheatWarningWidget.cpp:43
msgid "Configure Dolphin"
msgstr ""
#: Source/Core/DolphinQt/Config/Mapping/IOWindow.cpp:224
msgid "Configure Input"
msgstr ""
#: Source/Core/DolphinQt/Config/Mapping/IOWindow.cpp:224
msgid "Configure Output"
msgstr ""
#: Source/Core/DolphinQt/Config/Mapping/MappingWindow.cpp:240
#: Source/Core/DolphinQt/ConvertDialog.cpp:292
#: Source/Core/DolphinQt/ConvertDialog.cpp:398
#: Source/Core/DolphinQt/GameList/GameList.cpp:570
#: Source/Core/DolphinQt/GameList/GameList.cpp:742
#: Source/Core/DolphinQt/MainWindow.cpp:868
#: Source/Core/DolphinQt/MainWindow.cpp:1583
#: Source/Core/DolphinQt/WiiUpdate.cpp:137
msgid "Confirm"
msgstr ""
#: Source/Core/DolphinQt/Config/Graphics/GeneralWidget.cpp:172
msgid "Confirm backend change"
msgstr ""
#: Source/Core/DolphinQt/Settings/InterfacePane.cpp:167
2009-08-09 21:01:41 +00:00
msgid "Confirm on Stop"
msgstr "Při zastavení Potvrdit"
#: Source/Core/DolphinQt/MenuBar.cpp:1216
#: Source/Core/DolphinQt/NetPlay/NetPlayDialog.cpp:445
#: Source/Core/DolphinQt/ResourcePackManager.cpp:238
msgid "Confirmation"
msgstr ""
#: Source/Core/DolphinQt/NetPlay/NetPlaySetupDialog.cpp:104
#: Source/Core/DolphinQt/NetPlay/NetPlaySetupDialog.cpp:200
2009-08-09 21:01:41 +00:00
msgid "Connect"
msgstr "Připojit"
#: Source/Core/Core/HotkeyManager.cpp:84 Source/Core/DolphinQt/MenuBar.cpp:299
2013-08-17 14:31:38 +00:00
msgid "Connect Balance Board"
2013-09-21 16:24:33 +00:00
msgstr "Připojit Rola-Bola"
2013-08-17 14:31:38 +00:00
#: Source/Core/DolphinQt/Settings/WiiPane.cpp:112
2009-08-09 21:01:41 +00:00
msgid "Connect USB Keyboard"
msgstr "Připojit USB Klávesnici"
#: Source/Core/DolphinQt/MenuBar.cpp:291
msgid "Connect Wii Remote %1"
msgstr ""
#: Source/Core/Core/HotkeyManager.cpp:80
msgid "Connect Wii Remote 1"
msgstr ""
2009-08-09 21:01:41 +00:00
#: Source/Core/Core/HotkeyManager.cpp:81
msgid "Connect Wii Remote 2"
msgstr ""
2009-08-09 21:01:41 +00:00
#: Source/Core/Core/HotkeyManager.cpp:82
msgid "Connect Wii Remote 3"
msgstr ""
2009-08-09 21:01:41 +00:00
#: Source/Core/Core/HotkeyManager.cpp:83
msgid "Connect Wii Remote 4"
msgstr ""
2009-08-09 21:01:41 +00:00
#: Source/Core/DolphinQt/MenuBar.cpp:284
msgid "Connect Wii Remotes"
msgstr ""
2014-11-10 00:23:25 +00:00
#: Source/Core/DolphinQt/Config/WiimoteControllersWidget.cpp:97
msgid "Connect Wii Remotes for Emulated Controllers"
msgstr ""
#: Source/Core/DolphinQt/WiiUpdate.cpp:138
msgid "Connect to the Internet and perform an online system update?"
msgstr ""
#: Source/Core/DolphinQt/Debugger/NetworkWidget.cpp:87
msgid "Connected"
msgstr ""
#: Source/Core/DolphinQt/NetPlay/NetPlaySetupDialog.cpp:191
msgid "Connection Type:"
msgstr "Typ připojení:"
#: Source/Core/DiscIO/VolumeVerifier.cpp:1200
msgid "Content {0:08x} is corrupt."
msgstr ""
#: Source/Core/DolphinQt/Config/WiimoteControllersWidget.cpp:94
msgid "Continuous Scanning"
msgstr "Průběžné skenování"
#: Source/Core/Core/HotkeyManager.cpp:39
msgid "Control NetPlay Golf Mode"
msgstr ""
#: Source/Core/Core/HW/GCPadEmu.cpp:67
#: Source/Core/DolphinQt/Config/Mapping/GCPadEmu.cpp:29
2015-11-04 19:49:31 +00:00
msgid "Control Stick"
msgstr "Ovládací páčka"
2015-11-04 19:49:31 +00:00
#: Source/Core/DolphinQt/Config/Mapping/MappingWindow.cpp:433
msgid "Controller Profile"
msgstr ""
2015-11-04 19:49:31 +00:00
#: Source/Core/Core/HotkeyManager.cpp:336
msgid "Controller Profile 1"
msgstr ""
#: Source/Core/Core/HotkeyManager.cpp:337
msgid "Controller Profile 2"
msgstr ""
#: Source/Core/Core/HotkeyManager.cpp:338
msgid "Controller Profile 3"
msgstr ""
#: Source/Core/Core/HotkeyManager.cpp:339
msgid "Controller Profile 4"
msgstr ""
#: Source/Core/DolphinQt/Config/ControllersWindow.cpp:16
msgid "Controller Settings"
msgstr ""
#: Source/Core/DolphinQt/ToolBar.cpp:131
2015-06-04 09:48:38 +00:00
msgid "Controllers"
msgstr "Ovladače"
2015-06-04 09:48:38 +00:00
#: Source/Core/DolphinQt/Config/Graphics/EnhancementsWidget.cpp:343
2015-06-04 09:48:38 +00:00
msgid ""
"Controls the distance of the convergence plane. This is the distance at "
"which virtual objects will appear to be in front of the screen.<br><br>A "
"higher value creates stronger out-of-screen effects while a lower value is "
2015-06-04 09:48:38 +00:00
"more comfortable."
msgstr ""
#: Source/Core/DolphinQt/Config/Graphics/EnhancementsWidget.cpp:290
msgid ""
"Controls the rendering resolution.<br><br>A high resolution greatly improves "
"visual quality, but also greatly increases GPU load and can cause issues in "
"certain games. Generally speaking, the lower the internal resolution, the "
"better performance will be.<br><br><dolphin_emphasis>If unsure, select "
"Native.</dolphin_emphasis>"
msgstr ""
2015-06-04 09:48:38 +00:00
#: Source/Core/DolphinQt/Config/Graphics/EnhancementsWidget.cpp:340
2015-06-04 09:48:38 +00:00
msgid ""
"Controls the separation distance between the virtual cameras.<br><br>A "
"higher value creates a stronger feeling of depth while a lower value is more "
"comfortable."
2015-06-04 09:48:38 +00:00
msgstr ""
#: Source/Core/DolphinQt/Config/GameConfigEdit.cpp:36
msgid ""
"Controls whether or not Dual Core should be enabled. Can improve performance "
"but can also cause issues. Defaults to <b>True</b>"
msgstr ""
#: Source/Core/DolphinQt/Config/GameConfigEdit.cpp:44
msgid ""
"Controls whether or not the Memory Management Unit should be emulated fully. "
"Few games require it."
msgstr ""
#: Source/Core/DolphinQt/Config/GameConfigEdit.cpp:49
msgid ""
"Controls whether to use high or low-level DSP emulation. Defaults to "
"<b>True</b>"
msgstr ""
#: Source/Core/DolphinQt/Config/Graphics/EnhancementsWidget.cpp:408
msgid "Convergence"
msgstr ""
#: Source/Core/DolphinQt/Config/GameConfigWidget.cpp:141
#: Source/Core/DolphinQt/Config/Graphics/EnhancementsWidget.cpp:131
msgid "Convergence:"
2016-01-12 19:56:43 +00:00
msgstr "Sblížení:"
#: Source/Core/DolphinQt/ConvertDialog.cpp:40
msgid "Convert"
msgstr ""
#: Source/Core/DolphinQt/GameList/GameList.cpp:358
msgid "Convert File..."
msgstr ""
#: Source/Core/DolphinQt/GameList/GameList.cpp:328
msgid "Convert Selected Files..."
msgstr ""
#: Source/Core/DolphinQt/ConvertDialog.cpp:75
msgid "Convert..."
msgstr ""
#: Source/Core/DolphinQt/ConvertDialog.cpp:324
msgid ""
"Converting Wii disc images to GCZ without removing junk data does not save "
"any noticeable amount of space compared to converting to ISO. Do you want to "
"continue anyway?"
msgstr ""
#: Source/Core/DolphinQt/ConvertDialog.cpp:409
msgid "Converting..."
msgstr ""
#: Source/Core/DolphinQt/ConvertDialog.cpp:417
msgid ""
"Converting...\n"
"%1"
msgstr ""
#: Source/Core/DolphinQt/NetPlay/NetPlayDialog.cpp:236
#: Source/Core/DolphinQt/NetPlay/NetPlayDialog.cpp:636
#: Source/Core/DolphinQt/NetPlay/NetPlayDialog.cpp:672
2015-06-04 09:48:38 +00:00
msgid "Copy"
msgstr "Kopírovat"
2015-06-04 09:48:38 +00:00
#: Source/Core/DolphinQt/Debugger/CodeViewWidget.cpp:493
msgid "Copy &function"
msgstr ""
#: Source/Core/DolphinQt/Debugger/CodeViewWidget.cpp:496
msgid "Copy &hex"
msgstr ""
#: Source/Core/DolphinQt/Debugger/MemoryViewWidget.cpp:391
msgid "Copy Address"
msgstr ""
#: Source/Core/DolphinQt/GCMemcardManager.cpp:625
msgid "Copy Failed"
msgstr ""
#: Source/Core/DolphinQt/Debugger/MemoryViewWidget.cpp:393
msgid "Copy Hex"
msgstr ""
#: Source/Core/DolphinQt/Debugger/CodeViewWidget.cpp:495
msgid "Copy code &line"
msgstr ""
#: Source/Core/Core/HW/GCMemcard/GCMemcardRaw.cpp:124
2009-08-09 21:01:41 +00:00
msgid "Copy failed"
msgstr "Kopírování selhalo"
#: Source/Core/DolphinQt/GCMemcardManager.cpp:229
msgid "Copy to A"
msgstr ""
#: Source/Core/DolphinQt/GCMemcardManager.cpp:229
msgid "Copy to B"
msgstr ""
#: Source/Core/DolphinQt/Config/GameConfigEdit.cpp:208
#: Source/Core/DolphinQt/Config/GameConfigWidget.cpp:83
#: Source/Core/DolphinQt/Config/Mapping/HotkeyGBA.cpp:21
2009-08-09 21:01:41 +00:00
msgid "Core"
msgstr "Jádro"
#. i18n: Performance cost, not monetary cost
#: Source/Core/DolphinQt/Debugger/JITWidget.cpp:89
msgid "Cost"
msgstr ""
#: Source/Core/Core/NetPlayClient.cpp:165
#: Source/Core/Core/NetPlayClient.cpp:221
msgid "Could not communicate with host."
msgstr ""
#: Source/Core/Core/NetPlayClient.cpp:137
msgid "Could not create client."
msgstr ""
#: Source/Core/Core/NetPlayClient.cpp:149
msgid "Could not create peer."
msgstr ""
#: Source/Core/DolphinQt/WiiUpdate.cpp:48
msgid ""
"Could not download update files from Nintendo. Please check your Internet "
"connection and try again."
msgstr ""
#: Source/Core/DolphinQt/WiiUpdate.cpp:43
msgid ""
"Could not download update information from Nintendo. Please check your "
"Internet connection and try again."
msgstr ""
#: Source/Core/Core/IOS/USB/Bluetooth/BTReal.cpp:122
msgid ""
"Could not find any usable Bluetooth USB adapter for Bluetooth Passthrough.\n"
"\n"
"The emulated console will now stop."
msgstr ""
#: Source/Core/Core/IOS/USB/Bluetooth/BTReal.cpp:128
msgid ""
"Could not find any usable Bluetooth USB adapter for Bluetooth Passthrough.\n"
"The following error occurred when Dolphin tried to use an adapter:\n"
"{0}\n"
"\n"
"The emulated console will now stop."
msgstr ""
#: Source/Core/DolphinQt/WiiUpdate.cpp:53
msgid ""
"Could not install an update to the Wii system memory. Please refer to logs "
"for more information."
msgstr ""
#: Source/Core/Core/IOS/ES/ES.cpp:351
msgid ""
"Could not launch IOS {0:016x} because it is missing from the NAND.\n"
"The emulated software will likely hang now."
msgstr ""
#: Source/Core/Core/IOS/ES/ES.cpp:386
msgid ""
"Could not launch the Wii Menu because it is missing from the NAND.\n"
"The emulated software will likely hang now."
msgstr ""
#: Source/Core/Core/IOS/ES/ES.cpp:391
msgid ""
"Could not launch title {0:016x} because it is missing from the NAND.\n"
"The emulated software will likely hang now."
msgstr ""
#: Source/Core/Core/Boot/Boot.cpp:196
msgid ""
"Could not read \"{0}\". There is no disc in the drive or it is not a "
"GameCube/Wii backup. Please note that Dolphin cannot play games directly "
"from the original GameCube and Wii discs."
2014-02-01 11:29:37 +00:00
msgstr ""
2009-08-09 21:01:41 +00:00
#: Source/Core/Core/Boot/Boot.cpp:219
msgid "Could not recognize file {0}"
msgstr ""
2009-08-09 21:01:41 +00:00
#: Source/Core/Core/HW/GCMemcard/GCMemcardRaw.cpp:182
2009-08-09 21:01:41 +00:00
msgid ""
"Could not write memory card file {0}.\n"
2009-08-09 21:01:41 +00:00
"\n"
2014-02-01 11:29:37 +00:00
"Are you running Dolphin from a CD/DVD, or is the save file maybe write "
"protected?\n"
"\n"
"Are you receiving this after moving the emulator directory?\n"
2014-02-01 11:29:37 +00:00
"If so, then you may need to re-specify your memory card location in the "
"options."
msgstr ""
2009-08-09 21:01:41 +00:00
#: Source/Core/DolphinQt/NetPlay/NetPlayDialog.cpp:908
msgid "Couldn't look up central server"
msgstr ""
2015-06-04 09:48:38 +00:00
#: Source/Core/DolphinQt/GCMemcardManager.cpp:812
msgid "Couldn't open file."
msgstr ""
#: Source/Core/DolphinQt/GCMemcardManager.cpp:815
msgid "Couldn't read file."
msgstr ""
#: Source/Core/DolphinQt/Config/InfoWidget.cpp:122
2009-08-09 21:01:41 +00:00
msgid "Country:"
msgstr "Země:"
#: Source/Core/DolphinQt/GCMemcardCreateNewDialog.cpp:61
#: Source/Core/DolphinQt/GCMemcardCreateNewDialog.cpp:73
msgid "Create New Memory Card"
msgstr ""
#: Source/Core/DolphinQt/GCMemcardCreateNewDialog.cpp:44
msgid "Create..."
msgstr ""
#: Source/Core/DolphinQt/Config/Graphics/AdvancedWidget.cpp:242
msgid ""
"Creates frame dumps and screenshots at the internal resolution of the "
"renderer, rather than the size of the window it is displayed within."
"<br><br>If the aspect ratio is widescreen, the output image will be scaled "
"horizontally to preserve the vertical resolution."
"<br><br><dolphin_emphasis>If unsure, leave this unchecked.</dolphin_emphasis>"
msgstr ""
#: Source/Core/DolphinQt/Config/CheatCodeEditor.cpp:82
#: Source/Core/DolphinQt/Config/GeckoCodeWidget.cpp:106
msgid "Creator:"
msgstr ""
2009-08-09 21:01:41 +00:00
#: Source/Core/Common/MsgHandler.cpp:62
2009-08-09 21:01:41 +00:00
msgid "Critical"
msgstr "Kritické"
2009-08-09 21:01:41 +00:00
#: Source/Core/DolphinQt/Config/Graphics/AdvancedWidget.cpp:119
2009-08-09 21:01:41 +00:00
msgid "Crop"
msgstr "Oříznout"
#: Source/Core/DolphinQt/Config/Graphics/AdvancedWidget.cpp:252
2009-08-09 21:01:41 +00:00
msgid ""
"Crops the picture from its native aspect ratio to 4:3 or 16:9."
"<br><br><dolphin_emphasis>If unsure, leave this unchecked.</dolphin_emphasis>"
2014-02-01 11:29:37 +00:00
msgstr ""
2009-08-09 21:01:41 +00:00
#: Source/Core/Core/HW/WiimoteEmu/Extension/Turntable.cpp:78
#: Source/Core/DolphinQt/Config/Mapping/WiimoteEmuExtension.cpp:173
2009-08-09 21:01:41 +00:00
msgid "Crossfade"
msgstr "Crossfade"
#: Source/Core/DolphinQt/MenuBar.cpp:268
msgid "Current Region"
msgstr ""
#: Source/Core/DolphinQt/CheatSearchWidget.cpp:486
msgid "Current Value"
msgstr ""
#: Source/Core/DolphinQt/Debugger/ThreadWidget.cpp:145
msgid "Current context"
msgstr ""
#: Source/Core/DolphinQt/NetPlay/NetPlayDialog.cpp:157
msgid "Current game"
msgstr ""
#: Source/Core/DolphinQt/Debugger/ThreadWidget.cpp:148
msgid "Current thread"
msgstr ""
#: Source/Core/DolphinQt/CheatSearchFactoryWidget.cpp:47
msgid "Custom Address Space"
msgstr ""
#: Source/Core/DolphinQt/Settings/AdvancedPane.cpp:139
msgid "Custom RTC Options"
msgstr ""
#: Source/Core/Core/HW/GBAPadEmu.cpp:35 Source/Core/Core/HW/GCPadEmu.cpp:87
#: Source/Core/Core/HW/WiimoteEmu/Extension/Classic.cpp:101
#: Source/Core/Core/HW/WiimoteEmu/WiimoteEmu.cpp:259
#: Source/Core/DolphinQt/Config/Mapping/GBAPadEmu.cpp:23
#: Source/Core/DolphinQt/Config/Mapping/GCPadEmu.cpp:26
#: Source/Core/DolphinQt/Config/Mapping/WiimoteEmuExtension.cpp:49
#: Source/Core/DolphinQt/Config/Mapping/WiimoteEmuGeneral.cpp:37
2009-08-09 21:01:41 +00:00
msgid "D-Pad"
msgstr "D-Pad"
#: Source/Core/Core/FifoPlayer/FifoDataFile.cpp:229
msgid "DFF file magic number is incorrect: got {0:08x}, expected {1:08x}"
msgstr ""
#: Source/Core/Core/FifoPlayer/FifoDataFile.cpp:219
msgid "DFF file size is 0; corrupt/incomplete file?"
msgstr ""
#: Source/Core/Core/HW/WiimoteEmu/Extension/Turntable.cpp:47
#: Source/Core/DolphinQt/Config/Mapping/WiimoteEmuExtension.cpp:147
msgid "DJ Turntable"
msgstr ""
#: Source/Core/DolphinQt/Config/GamecubeControllersWidget.cpp:34
2016-01-12 19:56:43 +00:00
msgid "DK Bongos"
msgstr "DK Bongos"
2016-01-12 19:56:43 +00:00
#: Source/Core/DolphinQt/Settings/AudioPane.cpp:47
msgid "DSP Emulation Engine"
msgstr ""
2009-08-09 21:01:41 +00:00
#: Source/Core/DolphinQt/Config/GameConfigWidget.cpp:92
msgid "DSP HLE (fast)"
msgstr ""
2009-08-09 21:01:41 +00:00
#: Source/Core/DolphinQt/Settings/AudioPane.cpp:51
msgid "DSP HLE (recommended)"
msgstr ""
#: Source/Core/DolphinQt/Settings/AudioPane.cpp:53
msgid "DSP LLE Interpreter (very slow)"
msgstr ""
2009-08-09 21:01:41 +00:00
#: Source/Core/DolphinQt/Settings/AudioPane.cpp:52
msgid "DSP LLE Recompiler (slow)"
msgstr ""
2009-08-09 21:01:41 +00:00
#: Source/Core/DolphinQt/Config/ControllerInterface/ControllerInterfaceWindow.cpp:31
msgid "DSU Client"
msgstr ""
#: Source/Core/DolphinQt/Config/ControllerInterface/DualShockUDPClientWidget.cpp:49
msgid ""
"DSU protocol enables the use of input and motion data from compatible "
"sources, like PlayStation, Nintendo Switch and Steam controllers.<br><br>For "
"setup instructions, <a href=\"https://wiki.dolphin-emu.org/index.php?"
"title=DSU_Client\">refer to this page</a>."
msgstr ""
#: Source/Core/DolphinQt/Config/GamecubeControllersWidget.cpp:33
2013-08-17 14:31:38 +00:00
msgid "Dance Mat"
2013-09-21 16:24:33 +00:00
msgstr "Taneční podložka"
2013-08-17 14:31:38 +00:00
#: Source/Core/DolphinQt/NetPlay/NetPlayDialog.cpp:109
msgid "Data"
msgstr ""
#: Source/Core/DolphinQt/Config/FilesystemWidget.cpp:143
msgid "Data Partition (%1)"
msgstr ""
#: Source/Core/DolphinQt/NetPlay/ChunkedProgressDialog.cpp:46
msgid "Data Transfer"
msgstr ""
#: Source/Core/DolphinQt/CheatSearchFactoryWidget.cpp:85
#: Source/Core/DolphinQt/Debugger/MemoryWidget.cpp:148
msgid "Data Type"
msgstr ""
#: Source/Core/DolphinQt/GCMemcardManager.cpp:833
msgid "Data in area of file that should be unused."
msgstr ""
#: Source/Core/DolphinQt/GCMemcardManager.cpp:850
msgid "Data in unrecognized format or corrupted."
msgstr ""
#: Source/Core/DolphinQt/GCMemcardManager.cpp:362
msgid "Data inconsistency in GCMemcardManager, aborting action."
msgstr ""
#: Source/Core/Core/NetPlayClient.cpp:1755
msgid "Data received!"
msgstr ""
#: Source/Core/DolphinQt/GCMemcardManager.cpp:387
msgid "Datel MaxDrive/Pro files"
msgstr ""
2009-08-09 21:01:41 +00:00
#: Source/Core/InputCommon/ControllerEmu/ControlGroup/ControlGroup.cpp:42
#: Source/Core/InputCommon/ControllerEmu/ControlGroup/IMUGyroscope.cpp:37
2009-08-09 21:01:41 +00:00
msgid "Dead Zone"
msgstr "Mrtvá Zóna"
#: Source/Core/DolphinQt/Config/LogConfigWidget.cpp:49
msgid "Debug"
msgstr ""
#: Source/Core/DolphinQt/Config/Graphics/SoftwareRendererWidget.cpp:73
2014-11-10 00:23:25 +00:00
msgid "Debug Only"
msgstr "Pouze ladění"
2014-11-10 00:23:25 +00:00
#: Source/Core/DolphinQt/Config/Graphics/AdvancedWidget.cpp:47
#: Source/Core/DolphinQt/Config/Mapping/MappingWindow.cpp:430
2009-08-09 21:01:41 +00:00
msgid "Debugging"
msgstr "Ladění"
#. i18n: The base 10 numeral system. Not related to non-integer numbers
#: Source/Core/DolphinQt/Debugger/WatchWidget.cpp:157
2009-08-09 21:01:41 +00:00
msgid "Decimal"
msgstr "Desetinné"
#: Source/Core/DolphinQt/Settings/AudioPane.cpp:100
msgid "Decoding Quality:"
msgstr ""
#: Source/Core/Core/FreeLookManager.cpp:91
msgid "Decrease"
msgstr ""
#: Source/Core/Core/HotkeyManager.cpp:127
2015-06-04 09:48:38 +00:00
msgid "Decrease Convergence"
msgstr "Snížit sblížení"
2015-06-04 09:48:38 +00:00
#: Source/Core/Core/HotkeyManager.cpp:125
2015-06-04 09:48:38 +00:00
msgid "Decrease Depth"
msgstr "Snížit hloubku"
2015-06-04 09:48:38 +00:00
#: Source/Core/Core/HotkeyManager.cpp:45
2016-01-12 19:56:43 +00:00
msgid "Decrease Emulation Speed"
msgstr "Snížit rychlost emulace"
2013-08-17 14:31:38 +00:00
#. i18n: IR stands for internal resolution
#: Source/Core/Core/HotkeyManager.cpp:118
2015-06-04 09:48:38 +00:00
msgid "Decrease IR"
msgstr "Snížit vnitřní rozlišení"
2015-06-04 09:48:38 +00:00
#: Source/Core/Core/FreeLookManager.cpp:102
msgid "Decrease X"
msgstr ""
#: Source/Core/Core/FreeLookManager.cpp:104
msgid "Decrease Y"
msgstr ""
#: Source/Core/DolphinQt/Config/Mapping/MappingWindow.cpp:127
2009-08-09 21:01:41 +00:00
msgid "Default"
msgstr "Výchozí"
#: Source/Core/DolphinQt/Config/GameConfigWidget.cpp:171
msgid "Default Config (Read Only)"
msgstr ""
#: Source/Core/DolphinQt/Settings/AudioPane.cpp:367
msgid "Default Device"
msgstr ""
#: Source/Core/DolphinQt/Config/LogWidget.cpp:138
msgid "Default Font"
msgstr ""
#: Source/Core/DolphinQt/Settings/PathPane.cpp:188
2009-08-09 21:01:41 +00:00
msgid "Default ISO:"
msgstr "Výchozí ISO:"
#: Source/Core/DolphinQt/Debugger/ThreadWidget.cpp:151
msgid "Default thread"
msgstr ""
#: Source/Core/DolphinQt/Config/Graphics/AdvancedWidget.cpp:140
msgid "Defer EFB Cache Invalidation"
msgstr ""
#: Source/Core/DolphinQt/Config/Graphics/HacksWidget.cpp:51
msgid "Defer EFB Copies to RAM"
msgstr ""
#: Source/Core/DolphinQt/Config/Graphics/AdvancedWidget.cpp:264
msgid ""
"Defers invalidation of the EFB access cache until a GPU synchronization "
"command is executed. If disabled, the cache will be invalidated with every "
"draw call. <br><br>May improve performance in some games which rely on CPU "
"EFB Access at the cost of stability.<br><br><dolphin_emphasis>If unsure, "
"leave this unchecked.</dolphin_emphasis>"
msgstr ""
#: Source/Core/DolphinQt/Config/Mapping/MappingWindow.cpp:105
#: Source/Core/DolphinQt/Debugger/BreakpointWidget.cpp:107
#: Source/Core/DolphinQt/Debugger/WatchWidget.cpp:89
2009-08-09 21:01:41 +00:00
msgid "Delete"
msgstr "Smazat"
#: Source/Core/DolphinQt/GameList/GameList.cpp:421
msgid "Delete File..."
msgstr ""
#: Source/Core/DolphinQt/GameList/GameList.cpp:339
msgid "Delete Selected Files..."
msgstr ""
2009-08-09 21:01:41 +00:00
#: Source/Core/AudioCommon/WaveFile.cpp:34
#: Source/Core/VideoCommon/FrameDump.cpp:97
msgid "Delete the existing file '{0}'?"
msgstr ""
#: Source/Core/DolphinQt/Config/Graphics/EnhancementsWidget.cpp:405
msgid "Depth"
msgstr ""
#: Source/Core/DolphinQt/Config/GameConfigWidget.cpp:139
msgid "Depth Percentage:"
msgstr ""
2015-06-04 09:48:38 +00:00
#: Source/Core/DolphinQt/Config/Graphics/EnhancementsWidget.cpp:129
2015-06-04 09:48:38 +00:00
msgid "Depth:"
msgstr "Hloubka:"
2015-06-04 09:48:38 +00:00
#: Source/Core/DolphinQt/CheatSearchWidget.cpp:486
#: Source/Core/DolphinQt/Config/ControllerInterface/DualShockUDPClientAddServerDialog.cpp:49
#: Source/Core/DolphinQt/Debugger/ThreadWidget.cpp:232
#: Source/Core/DolphinQt/GameList/GameList.cpp:914
#: Source/Core/DolphinQt/GameList/GameListModel.cpp:217
#: Source/Core/DolphinQt/MenuBar.cpp:627
#: Source/Core/DolphinQt/ResourcePackManager.cpp:90
2009-08-09 21:01:41 +00:00
msgid "Description"
msgstr "Popis"
#: Source/Core/DolphinQt/Config/GeckoCodeWidget.cpp:107
#: Source/Core/DolphinQt/Config/InfoWidget.cpp:157
2015-06-04 09:48:38 +00:00
msgid "Description:"
msgstr "Popis:"
2015-06-04 09:48:38 +00:00
#: Source/Core/DolphinQt/Debugger/ThreadWidget.cpp:182
msgid "Detached"
msgstr ""
#: Source/Core/DolphinQt/Config/Mapping/IOWindow.cpp:244
2009-08-09 21:01:41 +00:00
msgid "Detect"
msgstr "Zjistit"
#: Source/Core/DolphinQt/MenuBar.cpp:1292
msgid "Detecting RSO Modules"
msgstr ""
#: Source/Core/DolphinQt/Config/GameConfigWidget.cpp:114
msgid "Deterministic dual core:"
msgstr ""
2009-08-09 21:01:41 +00:00
#: Source/Core/DolphinQt/Settings/GeneralPane.cpp:190
msgid "Dev (multiple times a day)"
msgstr ""
#: Source/Core/DolphinQt/Config/Mapping/MappingWindow.cpp:85
2009-08-09 21:01:41 +00:00
msgid "Device"
msgstr "Zařízení"
#. i18n: PID means Product ID (in the context of a USB device), not Process ID
#: Source/Core/DolphinQt/Settings/USBDeviceAddToWhitelistDialog.cpp:102
msgid "Device PID (e.g., 0305)"
msgstr ""
#: Source/Core/DolphinQt/Settings/GameCubePane.cpp:84
2009-08-09 21:01:41 +00:00
msgid "Device Settings"
msgstr "Nastavení Zařízení"
#. i18n: VID means Vendor ID (in the context of a USB device)
#: Source/Core/DolphinQt/Settings/USBDeviceAddToWhitelistDialog.cpp:100
msgid "Device VID (e.g., 057e)"
msgstr ""
#: Source/Core/DolphinQt/Settings/AudioPane.cpp:128
msgid "Device:"
msgstr ""
#: Source/Core/DolphinQt/Settings/WiiPane.cpp:141
2015-06-04 09:48:38 +00:00
msgid "Dims the screen after five minutes of inactivity."
msgstr "Ztmaví obrazovku po pěti minutách nečinnosti."
2009-08-09 21:01:41 +00:00
#: Source/Core/DolphinQt/NetPlay/NetPlaySetupDialog.cpp:188
msgid "Direct Connection"
msgstr "Přímé spojení"
2015-06-04 09:48:38 +00:00
#: Source/Core/VideoBackends/D3D/D3DMain.cpp:36
msgid "Direct3D 11"
msgstr ""
#: Source/Core/VideoBackends/D3D/D3DMain.cpp:55
msgid ""
"Direct3D 11 renderer requires support for features not supported by your "
"system configuration. This is most likely because you are using Windows 7. "
"You may still use this backend, but you might encounter graphical "
"artifacts.\n"
"\n"
"Do you really want to switch to Direct3D 11? If unsure, select 'No'."
msgstr ""
#: Source/Core/DolphinQt/GBAWidget.cpp:350
msgid "Dis&connected"
msgstr ""
#: Source/Core/DolphinQt/Debugger/BreakpointWidget.cpp:358
#: Source/Core/DolphinQt/Debugger/BreakpointWidget.cpp:375
msgid "Disable"
msgstr ""
#: Source/Core/DolphinQt/Config/Graphics/HacksWidget.cpp:105
2015-06-04 09:48:38 +00:00
msgid "Disable Bounding Box"
msgstr "Zakázat ohraničující rámeček"
2015-06-04 09:48:38 +00:00
#: Source/Core/DolphinQt/Config/Graphics/EnhancementsWidget.cpp:90
msgid "Disable Copy Filter"
msgstr ""
#: Source/Core/DolphinQt/Config/Graphics/AdvancedWidget.cpp:74
msgid "Disable EFB VRAM Copies"
msgstr ""
#: Source/Core/Core/HotkeyManager.cpp:47
2016-02-24 19:49:19 +00:00
msgid "Disable Emulation Speed Limit"
msgstr "Zakázat limit rychlosti emulace"
2016-02-24 19:49:19 +00:00
#: Source/Core/DolphinQt/MenuBar.cpp:827
msgid "Disable Fastmem"
msgstr ""
#: Source/Core/DolphinQt/Config/Graphics/EnhancementsWidget.cpp:86
2009-08-09 21:01:41 +00:00
msgid "Disable Fog"
msgstr "Zakázat Mlhu"
#: Source/Core/DolphinQt/MenuBar.cpp:819
msgid "Disable JIT Cache"
msgstr ""
#: Source/Core/DolphinQt/Config/Graphics/HacksWidget.cpp:266
2009-08-09 21:01:41 +00:00
msgid ""
"Disables bounding box emulation.<br><br>This may improve GPU performance "
"significantly, but some games will break.<br><br><dolphin_emphasis>If "
"unsure, leave this checked.</dolphin_emphasis>"
2014-02-01 11:29:37 +00:00
msgstr ""
2009-08-09 21:01:41 +00:00
#: Source/Core/DolphinQt/Config/Graphics/AdvancedWidget.cpp:238
msgid ""
"Disables the VRAM copy of the EFB, forcing a round-trip to RAM. Inhibits all "
"upscaling.<br><br><dolphin_emphasis>If unsure, leave this unchecked.</"
"dolphin_emphasis>"
msgstr ""
#: Source/Core/DolphinQt/Config/Graphics/EnhancementsWidget.cpp:360
msgid ""
"Disables the blending of adjacent rows when copying the EFB. This is known "
"in some games as \"deflickering\" or \"smoothing\".<br><br>Disabling the "
"filter has no effect on performance, but may result in a sharper image. "
"Causes few graphical issues.<br><br><dolphin_emphasis>If unsure, leave this "
"checked.</dolphin_emphasis>"
msgstr ""
#: Source/Core/DolphinQt/Config/FilesystemWidget.cpp:95
2009-08-09 21:01:41 +00:00
msgid "Disc"
msgstr "Disk"
#: qtbase/src/gui/kernel/qplatformtheme.cpp:734
msgid "Discard"
msgstr ""
#: Source/Core/DolphinQt/CheatSearchWidget.cpp:211
msgid "Display values in Hex"
msgstr ""
#: Source/Core/DolphinQt/Config/Graphics/HacksWidget.cpp:245
msgid ""
"Displays XFB copies as soon as they are created, instead of waiting for "
"scanout.<br><br>Can cause graphical defects in some games if the game "
"doesn't expect all XFB copies to be displayed. However, turning this setting "
"on reduces latency.<br><br><dolphin_emphasis>If unsure, leave this unchecked."
"</dolphin_emphasis>"
msgstr ""
#: Source/Core/InputCommon/ControllerEmu/ControlGroup/Force.cpp:28
msgid "Distance"
msgstr ""
#. i18n: Refering to emulated wii remote swing movement.
#: Source/Core/InputCommon/ControllerEmu/ControlGroup/Force.cpp:32
msgid "Distance of travel from neutral position."
msgstr ""
#: Source/Core/DolphinQt/Main.cpp:264
msgid "Do you authorize Dolphin to report information to Dolphin's developers?"
msgstr ""
#: Source/Core/DolphinQt/MainWindow.cpp:1584
msgid "Do you want to add \"%1\" to the list of Game Paths?"
msgstr ""
#: Source/Core/DolphinQt/MenuBar.cpp:1217
msgid "Do you want to clear the list of symbol names?"
msgstr ""
#: Source/Core/DolphinQt/GCMemcardManager.cpp:643
#, c-format
msgctxt ""
msgid "Do you want to delete the %n selected save file(s)?"
msgstr ""
#: Source/Core/DolphinQt/MainWindow.cpp:872
2009-08-09 21:01:41 +00:00
msgid "Do you want to stop the current emulation?"
msgstr "Chcete současnou emulaci zastavit?"
#: Source/Core/DolphinQt/Settings/AudioPane.cpp:82
msgid "Dolby Pro Logic II Decoder"
msgstr ""
#: Source/Core/DolphinQt/FIFO/FIFOPlayerWindow.cpp:193
#: Source/Core/DolphinQt/FIFO/FIFOPlayerWindow.cpp:204
msgid "Dolphin FIFO Log (*.dff)"
msgstr ""
#: Source/Core/DolphinQt/MenuBar.cpp:1487
#: Source/Core/DolphinQt/MenuBar.cpp:1503
#: Source/Core/DolphinQt/MenuBar.cpp:1521
msgid "Dolphin Map File (*.map)"
msgstr ""
#: Source/Core/DolphinQt/MenuBar.cpp:67
msgid "Dolphin Signature CSV File"
msgstr ""
#: Source/Core/DolphinQt/MenuBar.cpp:67
msgid "Dolphin Signature File"
msgstr ""
#: Source/Core/DolphinQt/MainWindow.cpp:1663
#: Source/Core/DolphinQt/MainWindow.cpp:1733
2015-06-04 09:48:38 +00:00
msgid "Dolphin TAS Movies (*.dtm)"
msgstr "Doplhin Filmy TAS (*.dtm)"
2009-08-09 21:01:41 +00:00
#: Source/Core/DolphinQt/GameList/GameList.cpp:245
msgid ""
"Dolphin could not find any GameCube/Wii ISOs or WADs.\n"
"Double-click here to set a games directory..."
msgstr ""
#: Source/Core/DolphinQt/ConvertDialog.cpp:503
msgid "Dolphin failed to complete the requested action."
msgstr ""
#. i18n: The word "free" in the standard phrase "free and open source"
#. is "free" as in "freedom" - it refers to certain properties of the
#. software's license, not the software's price. (It is true that Dolphin
#. can be downloaded at no cost, but that's not what this message says.)
#: Source/Core/DolphinQt/AboutDialog.cpp:63
msgid "Dolphin is a free and open-source GameCube and Wii emulator."
msgstr ""
#: Source/Core/DolphinQt/NetPlay/NetPlayDialog.cpp:913
msgid "Dolphin is too old for traversal server"
msgstr ""
2015-06-04 09:48:38 +00:00
#: Source/Core/DiscIO/VolumeVerifier.cpp:1349
msgid ""
"Dolphin is unable to verify typical TGC files properly, since they are not "
"dumps of actual discs."
msgstr ""
#: Source/Core/DiscIO/VolumeVerifier.cpp:1342
msgid "Dolphin is unable to verify unlicensed discs."
msgstr ""
#: Source/Core/DolphinQt/Settings/GeneralPane.cpp:213
msgid ""
"Dolphin will use this for titles whose region cannot be determined "
"automatically."
msgstr ""
#: Source/Core/DolphinQt/Config/CheatWarningWidget.cpp:73
msgid "Dolphin's cheat system is currently disabled."
msgstr ""
#: Source/Core/DolphinQt/Debugger/NetworkWidget.cpp:305
#: Source/Core/DolphinQt/Debugger/NetworkWidget.cpp:327
msgid "Domain"
msgstr ""
#: Source/Core/DolphinQt/Settings/GeneralPane.cpp:189
msgid "Don't Update"
msgstr ""
#: Source/Core/DolphinQt/NKitWarningDialog.cpp:53
msgid "Don't show this again"
msgstr ""
#: Source/Core/DiscIO/CompressedBlob.cpp:368
2015-12-15 19:36:44 +00:00
msgid "Done compressing disc image."
msgstr "Komprimace obrazu disku dokončena."
2015-12-15 19:36:44 +00:00
#. i18n: A double precision floating point number
#: Source/Core/DolphinQt/Debugger/RegisterWidget.cpp:150
msgid "Double"
msgstr ""
#: Source/Core/Core/FreeLookManager.cpp:83
#: Source/Core/Core/HW/WiimoteEmu/Extension/Guitar.cpp:76
#: Source/Core/DolphinQt/ResourcePackManager.cpp:42
#: Source/Core/InputCommon/ControllerEmu/ControlGroup/Force.cpp:21
#: Source/Core/InputCommon/ControllerEmu/ControlGroup/IMUAccelerometer.cpp:19
#: Source/Core/InputCommon/ControllerEmu/ControllerEmu.h:22
2009-08-09 21:01:41 +00:00
msgid "Down"
msgstr "Dolů"
#: Source/Core/DolphinQt/Config/GeckoCodeWidget.cpp:83
msgid "Download Codes"
msgstr ""
#: Source/Core/DolphinQt/Config/GeckoCodeWidget.cpp:85
msgid "Download Codes from the WiiRD Database"
msgstr ""
#: Source/Core/DolphinQt/Settings/InterfacePane.cpp:146
msgid "Download Game Covers from GameTDB.com for Use in Grid Mode"
msgstr ""
#: Source/Core/DolphinQt/Config/GeckoCodeWidget.cpp:345
msgid "Download complete"
msgstr ""
#: Source/Core/DolphinQt/Config/GeckoCodeWidget.cpp:346
msgid "Downloaded %1 codes. (added %2)"
msgstr ""
#: Source/Core/DolphinQt/Config/Graphics/SoftwareRendererWidget.cpp:88
2014-11-10 00:23:25 +00:00
msgid "Drawn Object Range"
msgstr "Rozsah vykreslovaného objektu"
2014-11-10 00:23:25 +00:00
#. i18n: The "Drawsome" (combination of "Draw" and "Awesome") tablet wiimote extension by Ubisoft.
#: Source/Core/Core/HW/WiimoteEmu/Extension/DrawsomeTablet.cpp:23
#: Source/Core/DolphinQt/Config/Mapping/WiimoteEmuExtension.cpp:201
msgid "Drawsome Tablet"
msgstr ""
#: Source/Core/Core/HW/WiimoteEmu/Extension/Drums.cpp:54
#: Source/Core/DolphinQt/Config/Mapping/WiimoteEmuExtension.cpp:71
msgid "Drum Kit"
msgstr ""
2009-08-09 21:01:41 +00:00
#: Source/Core/DolphinQt/Config/GameConfigEdit.cpp:210
msgid "Dual Core"
msgstr ""
#: Source/Core/DolphinQt/Settings/GameCubePane.cpp:99
#: Source/Core/DolphinQt/Settings/GameCubePane.cpp:113
2009-08-09 21:01:41 +00:00
msgid "Dummy"
msgstr "Atrapa"
#: Source/Core/DolphinQt/Debugger/MemoryWidget.cpp:109
msgid "Dump &ARAM"
msgstr ""
#: Source/Core/DolphinQt/Debugger/MemoryWidget.cpp:108
msgid "Dump &ExRAM"
msgstr ""
#: Source/Core/DolphinQt/Debugger/MemoryWidget.cpp:110
msgid "Dump &FakeVMEM"
msgstr ""
#: Source/Core/DolphinQt/Debugger/MemoryWidget.cpp:107
msgid "Dump &MRAM"
msgstr ""
#: Source/Core/DolphinQt/MenuBar.cpp:789
2009-08-09 21:01:41 +00:00
msgid "Dump Audio"
msgstr "Vypsat Zvuk"
#: Source/Core/DolphinQt/Config/Graphics/AdvancedWidget.cpp:89
msgid "Dump Base Textures"
msgstr ""
#: Source/Core/DolphinQt/Config/Graphics/AdvancedWidget.cpp:71
2009-08-09 21:01:41 +00:00
msgid "Dump EFB Target"
msgstr "Vypsat Cíl EFB"
#: Source/Core/DolphinQt/MenuBar.cpp:783
2009-08-09 21:01:41 +00:00
msgid "Dump Frames"
msgstr "Vypsat Snímky"
#: Source/Core/DolphinQt/Config/Graphics/AdvancedWidget.cpp:90
msgid "Dump Mip Maps"
msgstr ""
#: Source/Core/DolphinQt/Config/Graphics/SoftwareRendererWidget.cpp:67
2014-11-10 00:23:25 +00:00
msgid "Dump Objects"
msgstr "Vypsat objekty"
2009-08-09 21:01:41 +00:00
#: Source/Core/DolphinQt/Settings/PathPane.cpp:205
msgid "Dump Path:"
msgstr ""
#: Source/Core/DolphinQt/Config/Graphics/SoftwareRendererWidget.cpp:75
2014-11-10 00:23:25 +00:00
msgid "Dump TEV Stages"
msgstr "Vypsat fáze TEV"
2009-08-09 21:01:41 +00:00
#: Source/Core/DolphinQt/Config/Graphics/SoftwareRendererWidget.cpp:175
msgid ""
"Dump TEV Stages to User/Dump/Objects/.<br><br><dolphin_emphasis>If unsure, "
"leave this unchecked.</dolphin_emphasis>"
msgstr ""
#: Source/Core/DolphinQt/Config/Graphics/SoftwareRendererWidget.cpp:77
2014-11-10 00:23:25 +00:00
msgid "Dump Texture Fetches"
msgstr "Vypsat získávání textur"
2014-11-10 00:23:25 +00:00
#: Source/Core/DolphinQt/Config/Graphics/SoftwareRendererWidget.cpp:178
msgid ""
"Dump Texture Fetches to User/Dump/Objects/.<br><br><dolphin_emphasis>If "
"unsure, leave this unchecked.</dolphin_emphasis>"
msgstr ""
#: Source/Core/DolphinQt/Config/Graphics/SoftwareRendererWidget.cpp:66
2014-11-10 00:23:25 +00:00
msgid "Dump Textures"
msgstr "Vypsat Textury"
#: Source/Core/DolphinQt/Config/Graphics/AdvancedWidget.cpp:72
msgid "Dump XFB Target"
msgstr ""
#: Source/Core/DolphinQt/Config/Graphics/AdvancedWidget.cpp:102
msgid "Dump at Internal Resolution"
msgstr ""
#: Source/Core/DolphinQt/Config/Graphics/SoftwareRendererWidget.cpp:168
2009-08-09 21:01:41 +00:00
msgid ""
"Dump decoded game textures to User/Dump/Textures/&lt;game_id&gt;/."
"<br><br><dolphin_emphasis>If unsure, leave this unchecked.</dolphin_emphasis>"
msgstr ""
#: Source/Core/DolphinQt/Debugger/NetworkWidget.cpp:350
msgid "Dump decrypted SSL reads"
msgstr ""
#: Source/Core/DolphinQt/Debugger/NetworkWidget.cpp:351
msgid "Dump decrypted SSL writes"
2014-02-01 11:29:37 +00:00
msgstr ""
2009-08-09 21:01:41 +00:00
#: Source/Core/DolphinQt/Config/Graphics/SoftwareRendererWidget.cpp:172
2009-08-09 21:01:41 +00:00
msgid ""
"Dump objects to User/Dump/Objects/.<br><br><dolphin_emphasis>If unsure, "
"leave this unchecked.</dolphin_emphasis>"
2014-02-01 11:29:37 +00:00
msgstr ""
2009-08-09 21:01:41 +00:00
#: Source/Core/DolphinQt/Debugger/NetworkWidget.cpp:344
msgid "Dump options"
msgstr ""
#: Source/Core/DolphinQt/Debugger/NetworkWidget.cpp:354
msgid "Dump peer certificates"
msgstr ""
#. i18n: CA stands for certificate authority
#: Source/Core/DolphinQt/Debugger/NetworkWidget.cpp:353
msgid "Dump root CA certificates"
msgstr ""
#: Source/Core/DolphinQt/Config/Graphics/AdvancedWidget.cpp:210
msgid ""
"Dumps decoded game textures based on the other flags to User/Dump/Textures/"
"&lt;game_id&gt;/.<br><br><dolphin_emphasis>If unsure, leave this unchecked.</"
"dolphin_emphasis>"
msgstr ""
#: Source/Core/DolphinQt/Config/Graphics/AdvancedWidget.cpp:232
msgid ""
"Dumps the contents of EFB copies to User/Dump/Textures/."
"<br><br><dolphin_emphasis>If unsure, leave this unchecked.</dolphin_emphasis>"
msgstr ""
#: Source/Core/DolphinQt/Config/Graphics/AdvancedWidget.cpp:235
msgid ""
"Dumps the contents of XFB copies to User/Dump/Textures/."
"<br><br><dolphin_emphasis>If unsure, leave this unchecked.</dolphin_emphasis>"
msgstr ""
#: Source/Core/DolphinQt/TAS/TASInputWindow.cpp:40
msgid "Duration of Turbo Button Press (frames):"
msgstr ""
#: Source/Core/DolphinQt/TAS/TASInputWindow.cpp:46
msgid "Duration of Turbo Button Release (frames):"
msgstr ""
#: Source/Core/DiscIO/Enums.cpp:94
#: Source/Core/DolphinQt/Settings/GameCubePane.cpp:78
#: Source/Core/DolphinQt/Settings/WiiPane.cpp:127
2009-08-09 21:01:41 +00:00
msgid "Dutch"
msgstr "Nizozemština"
#: Source/Core/DolphinQt/MenuBar.cpp:217
2009-08-09 21:01:41 +00:00
msgid "E&xit"
msgstr "O&dejít"
#: Source/Core/Core/HW/EXI/BBA/TAP_Win32.cpp:210
msgid ""
"ERROR: This version of Dolphin requires a TAP-Win32 driver that is at least "
"version {0}.{1} -- If you recently upgraded your Dolphin distribution, a "
"reboot is probably required at this point to get Windows to see the new "
"driver."
2014-02-01 11:29:37 +00:00
msgstr ""
2009-08-09 21:01:41 +00:00
#: Source/Core/DolphinQt/NetPlay/NetPlayDialog.cpp:132
msgid ""
"Each player sends their own inputs to the game, with equal buffer size for "
"all players, configured by the host.\n"
"Suitable for competitive games where fairness and minimal latency are most "
"important."
msgstr ""
#: Source/Core/DolphinQt/FIFO/FIFOPlayerWindow.cpp:120
2009-08-09 21:01:41 +00:00
msgid "Early Memory Updates"
msgstr "Předčasné Aktualizace Paměti"
#: Source/Core/UICommon/NetPlayIndex.cpp:249
msgid "East Asia"
msgstr ""
#: Source/Core/DolphinQt/Config/GameConfigEdit.cpp:200
#: Source/Core/DolphinQt/Config/GameConfigWidget.cpp:196
msgid "Editor"
msgstr ""
#: Source/Core/Core/HW/WiimoteEmu/Extension/Turntable.cpp:75
#: Source/Core/DolphinQt/Config/Mapping/WiimoteEmuExtension.cpp:158
2009-08-09 21:01:41 +00:00
msgid "Effect"
msgstr "Efekt"
#. i18n: "Effective" addresses are the addresses used directly by the CPU and may be subject to
#. translation via the MMU to physical addresses.
#: Source/Core/DolphinQt/Debugger/MemoryWidget.cpp:135
msgid "Effective"
msgstr ""
#: Source/Core/DolphinQt/Debugger/ThreadWidget.cpp:184
msgid "Effective priority"
msgstr ""
#: Source/Core/UICommon/UICommon.cpp:444
msgid "EiB"
msgstr ""
#: Source/Core/Core/HotkeyManager.cpp:29
msgid "Eject Disc"
msgstr ""
#: Source/Core/DolphinQt/Config/Graphics/HacksWidget.cpp:41
2015-06-04 09:48:38 +00:00
msgid "Embedded Frame Buffer (EFB)"
msgstr "Vestavěná vyrovnávací paměť snímků (EFB)"
2009-08-09 21:01:41 +00:00
#: Source/Core/Core/State.cpp:464
2015-12-15 19:36:44 +00:00
msgid "Empty"
msgstr "Prázdné"
2015-12-15 19:36:44 +00:00
#: Source/Core/Core/Core.cpp:229
2009-08-09 21:01:41 +00:00
msgid "Emu Thread already running"
msgstr "Vlákno Emulace již běží"
#: Source/Core/DolphinQt/Config/WiimoteControllersWidget.cpp:93
msgid "Emulate the Wii's Bluetooth adapter"
msgstr ""
#: Source/Core/DolphinQt/Config/WiimoteControllersWidget.cpp:124
msgid "Emulated Wii Remote"
msgstr ""
2009-08-09 21:01:41 +00:00
#: Source/Core/Core/FifoPlayer/FifoDataFile.cpp:276
msgid ""
"Emulated memory size mismatch!\n"
"Current: MEM1 {0:08X} ({1} MiB), MEM2 {2:08X} ({3} MiB)\n"
"DFF: MEM1 {4:08X} ({5} MiB), MEM2 {6:08X} ({7} MiB)"
msgstr ""
#: Source/Core/Core/HotkeyManager.cpp:329
#: Source/Core/DolphinQt/Config/Mapping/HotkeyGeneral.cpp:26
msgid "Emulation Speed"
msgstr ""
#: Source/Core/DolphinQt/Config/ControllerInterface/DualShockUDPClientWidget.cpp:28
#: Source/Core/DolphinQt/Config/FreeLookWidget.cpp:32
#: Source/Core/DolphinQt/Config/Graphics/AdvancedWidget.cpp:88
#: Source/Core/DolphinQt/Config/Mapping/MappingWidget.cpp:158
#: Source/Core/DolphinQt/Debugger/BreakpointWidget.cpp:358
#: Source/Core/DolphinQt/Debugger/BreakpointWidget.cpp:375
msgid "Enable"
msgstr ""
#: Source/Core/DolphinQt/Config/Graphics/AdvancedWidget.cpp:56
msgid "Enable API Validation Layers"
msgstr ""
#: Source/Core/DolphinQt/Settings/AudioPane.cpp:141
msgid "Enable Audio Stretching"
msgstr ""
#: Source/Core/DolphinQt/Settings/GeneralPane.cpp:139
2009-08-09 21:01:41 +00:00
msgid "Enable Cheats"
msgstr "Povolit Cheaty"
#: Source/Core/DolphinQt/Settings/AdvancedPane.cpp:143
msgid "Enable Custom RTC"
msgstr ""
#: Source/Core/DolphinQt/Config/GameConfigWidget.cpp:87
2009-08-09 21:01:41 +00:00
msgid "Enable Dual Core"
msgstr "Povolit dvojité jádro"
#: Source/Core/DolphinQt/Settings/GeneralPane.cpp:136
2009-08-09 21:01:41 +00:00
msgid "Enable Dual Core (speedup)"
msgstr "Zapnout dvojité jádro (zrychlení)"
#: Source/Core/DolphinQt/Settings/AdvancedPane.cpp:76
msgid "Enable Emulated CPU Clock Override"
msgstr ""
#: Source/Core/DolphinQt/Settings/AdvancedPane.cpp:106
msgid "Enable Emulated Memory Size Override"
msgstr ""
#: Source/Core/DolphinQt/Config/GameConfigWidget.cpp:89
2014-11-10 00:23:25 +00:00
msgid "Enable FPRF"
msgstr "Povolit FPRF"
2014-11-10 00:23:25 +00:00
#: Source/Core/DolphinQt/Config/GameConfigWidget.cpp:88
#: Source/Core/DolphinQt/Settings/AdvancedPane.cpp:66
2009-08-09 21:01:41 +00:00
msgid "Enable MMU"
msgstr "Zapnout MMU"
#: Source/Core/DolphinQt/Config/Graphics/AdvancedWidget.cpp:120
2009-08-09 21:01:41 +00:00
msgid "Enable Progressive Scan"
msgstr "Povolit Progresivní Skenování"
#: Source/Core/DolphinQt/Config/Mapping/GCPadWiiUConfigDialog.cpp:38
#: Source/Core/DolphinQt/Settings/WiiPane.cpp:182
msgid "Enable Rumble"
msgstr ""
#: Source/Core/DolphinQt/Settings/WiiPane.cpp:109
2009-08-09 21:01:41 +00:00
msgid "Enable Screen Saver"
msgstr "Povolit Spořič Obrazovky"
#: Source/Core/DolphinQt/Config/WiimoteControllersWidget.cpp:96
msgid "Enable Speaker Data"
msgstr "Povolit data reproduktorů"
#: Source/Core/DolphinQt/Settings/GeneralPane.cpp:227
2016-06-19 02:25:32 +00:00
msgid "Enable Usage Statistics Reporting"
msgstr "Povolit hlášení statistik o užívání"
2016-06-19 02:25:32 +00:00
#: Source/Core/DolphinQt/Config/Graphics/AdvancedWidget.cpp:51
2009-08-09 21:01:41 +00:00
msgid "Enable Wireframe"
msgstr "Povolit Drátěný Model"
#: Source/Core/DolphinQt/Config/GameConfigWidget.cpp:105
msgid ""
2015-06-04 09:48:38 +00:00
"Enable fast disc access. This can cause crashes and other problems in some "
"games. (ON = Fast, OFF = Compatible)"
2014-02-01 11:29:37 +00:00
msgstr ""
"Povolit rychlý přístup k disku. Může v některých hrách způsobovat pády a "
"jiné problémy. (ZAPNUTO = rychlé, VYPNUTO = Kompatibilní)"
2009-08-09 21:01:41 +00:00
#: Source/Core/DolphinQt/Settings/AudioPane.cpp:96
2014-11-10 00:23:25 +00:00
msgid ""
"Enables Dolby Pro Logic II emulation using 5.1 surround. Certain backends "
"only."
2014-02-01 11:29:37 +00:00
msgstr ""
#: Source/Core/DolphinQt/Config/GameConfigWidget.cpp:101
2014-11-10 00:23:25 +00:00
msgid ""
"Enables Floating Point Result Flag calculation, needed for a few games. (ON "
"= Compatible, OFF = Fast)"
msgstr ""
"Povolí výpočet příznaku výsledku plovoucí řadové čárky, nutné u některých "
"her (ZAPNUTO = Kompatibilní, VYPNUTO = Rychlé)"
2014-11-10 00:23:25 +00:00
#: Source/Core/DolphinQt/Config/Graphics/EnhancementsWidget.cpp:303
msgid ""
"Enables anisotropic filtering, which enhances the visual quality of textures "
"that are at oblique viewing angles.<br><br>Might cause issues in a small "
"number of games.<br><br><dolphin_emphasis>If unsure, select 1x.</"
"dolphin_emphasis>"
msgstr ""
#: Source/Core/DolphinQt/Config/Graphics/EnhancementsWidget.cpp:366
msgid ""
"Enables detection of arbitrary mipmaps, which some games use for special "
"distance-based effects.<br><br>May have false positives that result in "
"blurry textures at increased internal resolution, such as in games that use "
"very low resolution mipmaps. Disabling this can also reduce stutter in games "
"that frequently load new textures. This feature is not compatible with GPU "
"Texture Decoding.<br><br><dolphin_emphasis>If unsure, leave this checked.</"
"dolphin_emphasis>"
msgstr ""
#: Source/Core/DolphinQt/Config/Graphics/AdvancedWidget.cpp:259
msgid ""
"Enables multithreaded command submission in backends where supported. "
"Enabling this option may result in a performance improvement on systems with "
"more than two CPU cores. Currently, this is limited to the Vulkan backend."
"<br><br><dolphin_emphasis>If unsure, leave this checked.</dolphin_emphasis>"
msgstr ""
#: Source/Core/DolphinQt/Config/Graphics/AdvancedWidget.cpp:255
2009-08-09 21:01:41 +00:00
msgid ""
"Enables progressive scan if supported by the emulated software. Most games "
"don't have any issue with this.<br><br><dolphin_emphasis>If unsure, leave "
"this unchecked.</dolphin_emphasis>"
2014-02-01 11:29:37 +00:00
msgstr ""
2009-08-09 21:01:41 +00:00
#: Source/Core/DolphinQt/Settings/AudioPane.cpp:150
msgid "Enables stretching of the audio to match emulation speed."
msgstr ""
#: Source/Core/DolphinQt/Config/Graphics/HacksWidget.cpp:257
msgid ""
"Enables texture decoding using the GPU instead of the CPU.<br><br>This may "
"result in performance gains in some scenarios, or on systems where the CPU "
"is the bottleneck.<br><br><dolphin_emphasis>If unsure, leave this unchecked."
"</dolphin_emphasis>"
msgstr ""
#: Source/Core/DolphinQt/Config/GameConfigWidget.cpp:99
#: Source/Core/DolphinQt/Settings/AdvancedPane.cpp:68
msgid ""
2014-02-01 11:29:37 +00:00
"Enables the Memory Management Unit, needed for some games. (ON = Compatible, "
"OFF = Fast)"
msgstr ""
"Povolí Jednotku Správy Paměti, potřebnou v nějakých hrách. (ZAPNUTO = "
"Kompatibilní, VYPNUTO = Rychlé)"
2009-08-09 21:01:41 +00:00
#: Source/Core/DolphinQt/Config/Graphics/AdvancedWidget.cpp:205
msgid ""
"Enables validation of API calls made by the video backend, which may assist "
"in debugging graphical issues. On the Vulkan and D3D backends, this also "
"enables debug symbols for the compiled shaders.<br><br><dolphin_emphasis>If "
"unsure, leave this unchecked.</dolphin_emphasis>"
msgstr ""
#: Source/Core/DolphinQt/Config/Graphics/AdvancedWidget.cpp:248
2009-08-09 21:01:41 +00:00
msgid ""
"Encodes frame dumps using the FFV1 codec.<br><br><dolphin_emphasis>If "
"unsure, leave this unchecked.</dolphin_emphasis>"
2014-02-01 11:29:37 +00:00
msgstr ""
2009-08-09 21:01:41 +00:00
#. i18n: Character encoding
#: Source/Core/DolphinQt/GCMemcardCreateNewDialog.cpp:42
msgid "Encoding"
msgstr ""
#: Source/Core/DolphinQt/GCMemcardManager.cpp:600
msgid ""
"Encountered the following errors while opening save files:\n"
"%1\n"
"\n"
"Aborting import."
msgstr ""
#: Source/Core/Core/NetPlayServer.cpp:121
2015-06-04 09:48:38 +00:00
msgid "Enet Didn't Initialize"
msgstr "Enet nebyl uaveden"
2015-06-04 09:48:38 +00:00
#: Source/Core/DiscIO/Enums.cpp:79
#: Source/Core/DolphinQt/Settings/GameCubePane.cpp:76
#: Source/Core/DolphinQt/Settings/WiiPane.cpp:122
2009-08-09 21:01:41 +00:00
msgid "English"
msgstr "Angličtina"
#: Source/Core/DolphinQt/Config/Graphics/EnhancementsWidget.cpp:46
#: Source/Core/DolphinQt/Config/Graphics/GraphicsWindow.cpp:70
#: Source/Core/DolphinQt/Config/Graphics/GraphicsWindow.cpp:99
2009-08-09 21:01:41 +00:00
msgid "Enhancements"
msgstr "Vylepšení"
#: Source/Core/DolphinQt/Settings/BroadbandAdapterSettingsDialog.cpp:52
msgid "Enter IP address of device running the XLink Kai Client:"
msgstr ""
#: Source/Core/DolphinQt/Settings/USBDeviceAddToWhitelistDialog.cpp:59
msgid "Enter USB device ID"
msgstr ""
#: Source/Core/DolphinQt/Debugger/WatchWidget.cpp:254
msgid "Enter address to watch:"
msgstr ""
#. i18n: MAC stands for Media Access Control. A MAC address uniquely identifies a network
#. interface (physical) like a serial number. "MAC" should be kept in translations.
#: Source/Core/DolphinQt/Settings/BroadbandAdapterSettingsDialog.cpp:39
msgid "Enter new Broadband Adapter MAC address:"
msgstr ""
#: Source/Core/DolphinQt/NetPlay/NetPlayBrowser.cpp:300
msgid "Enter password"
msgstr ""
#: Source/Core/DolphinQt/MenuBar.cpp:1266
msgid "Enter the RSO module address:"
msgstr ""
#: Source/Core/DolphinQt/Config/CheatCodeEditor.cpp:194
#: Source/Core/DolphinQt/Config/CheatCodeEditor.cpp:250
#: Source/Core/DolphinQt/Config/FilesystemWidget.cpp:259
#: Source/Core/DolphinQt/Config/FilesystemWidget.cpp:382
#: Source/Core/DolphinQt/Config/GameConfigEdit.cpp:265
#: Source/Core/DolphinQt/Config/GeckoCodeWidget.cpp:318
#: Source/Core/DolphinQt/Config/GeckoCodeWidget.cpp:324
#: Source/Core/DolphinQt/Config/LogConfigWidget.cpp:46
#: Source/Core/DolphinQt/Config/Mapping/IOWindow.cpp:516
#: Source/Core/DolphinQt/Config/Mapping/MappingWindow.cpp:231
#: Source/Core/DolphinQt/Config/Mapping/MappingWindow.cpp:270
#: Source/Core/DolphinQt/Config/NewPatchDialog.cpp:232
#: Source/Core/DolphinQt/Config/NewPatchDialog.cpp:259
#: Source/Core/DolphinQt/ConvertDialog.cpp:448
#: Source/Core/DolphinQt/ConvertDialog.cpp:502
#: Source/Core/DolphinQt/Debugger/MemoryWidget.cpp:505
#: Source/Core/DolphinQt/Debugger/MemoryWidget.cpp:511
#: Source/Core/DolphinQt/Debugger/MemoryWidget.cpp:517
#: Source/Core/DolphinQt/Debugger/MemoryWidget.cpp:523
#: Source/Core/DolphinQt/Debugger/MemoryWidget.cpp:546
#: Source/Core/DolphinQt/Debugger/MemoryWidget.cpp:553
#: Source/Core/DolphinQt/Debugger/NewBreakpointDialog.cpp:143
#: Source/Core/DolphinQt/Debugger/RegisterColumn.cpp:86
#: Source/Core/DolphinQt/Debugger/WatchWidget.cpp:261
#: Source/Core/DolphinQt/Debugger/WatchWidget.cpp:377
#: Source/Core/DolphinQt/FIFO/FIFOPlayerWindow.cpp:215
#: Source/Core/DolphinQt/GBAWidget.cpp:526
#: Source/Core/DolphinQt/GCMemcardManager.cpp:332
#: Source/Core/DolphinQt/GCMemcardManager.cpp:361
#: Source/Core/DolphinQt/Main.cpp:213 Source/Core/DolphinQt/Main.cpp:228
#: Source/Core/DolphinQt/Main.cpp:235 Source/Core/DolphinQt/MainWindow.cpp:262
#: Source/Core/DolphinQt/MainWindow.cpp:270
#: Source/Core/DolphinQt/MainWindow.cpp:1044
#: Source/Core/DolphinQt/MainWindow.cpp:1386
#: Source/Core/DolphinQt/MainWindow.cpp:1393
#: Source/Core/DolphinQt/MainWindow.cpp:1453
#: Source/Core/DolphinQt/MainWindow.cpp:1460
#: Source/Core/DolphinQt/MainWindow.cpp:1562
#: Source/Core/DolphinQt/MenuBar.cpp:1180
#: Source/Core/DolphinQt/MenuBar.cpp:1250
#: Source/Core/DolphinQt/MenuBar.cpp:1273
#: Source/Core/DolphinQt/MenuBar.cpp:1285
#: Source/Core/DolphinQt/MenuBar.cpp:1316
#: Source/Core/DolphinQt/MenuBar.cpp:1337
#: Source/Core/DolphinQt/MenuBar.cpp:1540
#: Source/Core/DolphinQt/MenuBar.cpp:1549
#: Source/Core/DolphinQt/MenuBar.cpp:1561
#: Source/Core/DolphinQt/MenuBar.cpp:1583
#: Source/Core/DolphinQt/MenuBar.cpp:1609
#: Source/Core/DolphinQt/MenuBar.cpp:1659
#: Source/Core/DolphinQt/NetPlay/NetPlayBrowser.cpp:314
#: Source/Core/DolphinQt/NetPlay/NetPlayDialog.cpp:426
#: Source/Core/DolphinQt/NetPlay/NetPlayDialog.cpp:641
#: Source/Core/DolphinQt/NetPlay/NetPlayDialog.cpp:897
#: Source/Core/DolphinQt/NetPlay/NetPlayDialog.cpp:1015
#: Source/Core/DolphinQt/NetPlay/NetPlayDialog.cpp:1025
#: Source/Core/DolphinQt/NetPlay/NetPlaySetupDialog.cpp:333
#: Source/Core/DolphinQt/NetPlay/NetPlaySetupDialog.cpp:339
#: Source/Core/DolphinQt/NetPlay/NetPlaySetupDialog.cpp:346
#: Source/Core/DolphinQt/RenderWidget.cpp:126
#: Source/Core/DolphinQt/ResourcePackManager.cpp:202
#: Source/Core/DolphinQt/ResourcePackManager.cpp:223
#: Source/Core/DolphinQt/Settings/GameCubePane.cpp:314
#: Source/Core/DolphinQt/Settings/GameCubePane.cpp:334
#: Source/Core/DolphinQt/Translation.cpp:320
msgid "Error"
msgstr "Chyba"
#: Source/Core/DolphinQt/Config/Mapping/GCPadWiiUConfigDialog.cpp:74
msgid "Error Opening Adapter: %1"
msgstr ""
#: Source/Core/DolphinQt/Translation.cpp:321
2009-08-09 21:01:41 +00:00
msgid "Error loading selected language. Falling back to system default."
2014-02-01 11:29:37 +00:00
msgstr ""
"Chyba při nahrávání zvoleného jazyka. Vracím se na výchozí jazyk systému."
2009-08-09 21:01:41 +00:00
#: Source/Core/DolphinQt/NetPlay/NetPlayBrowser.cpp:209
msgid "Error obtaining session list: %1"
msgstr ""
#: Source/Core/DolphinQt/MainWindow.cpp:263
msgid "Error occurred while loading some texture packs"
msgstr ""
#: Source/Core/Core/NetPlayClient.cpp:1784
msgid "Error processing codes."
msgstr ""
#: Source/Core/Core/NetPlayClient.cpp:1756
msgid "Error processing data."
msgstr ""
#: Source/Core/Core/NetPlayCommon.cpp:57
msgid "Error reading file: {0}"
msgstr ""
#: Source/Core/Core/NetPlayServer.cpp:1423
msgid "Error synchronizing cheat codes!"
msgstr ""
#: Source/Core/Core/NetPlayServer.cpp:1410
msgid "Error synchronizing save data!"
msgstr ""
#: Source/Core/Core/NetPlayCommon.cpp:182
msgid "Error writing file: {0}"
msgstr ""
2014-06-06 23:14:56 +00:00
#: Source/Core/Common/ChunkFile.h:275
msgid ""
"Error: After \"{0}\", found {1} ({2:#x}) instead of save marker {3} ({4:"
"#x}). Aborting savestate load..."
2014-02-01 11:29:37 +00:00
msgstr ""
2011-12-18 19:40:09 +00:00
#: Source/Core/Core/HW/GBACore.cpp:192
msgid "Error: GBA{0} failed to create core"
msgstr ""
#: Source/Core/Core/HW/GBACore.cpp:347
msgid "Error: GBA{0} failed to load the BIOS in {1}"
msgstr ""
#: Source/Core/Core/HW/GBACore.cpp:212
msgid "Error: GBA{0} failed to load the ROM in {1}"
msgstr ""
#: Source/Core/Core/HW/GBACore.cpp:366
msgid "Error: GBA{0} failed to load the save in {1}"
msgstr ""
#: Source/Core/Core/HW/GBACore.cpp:341
msgid "Error: GBA{0} failed to open the BIOS in {1}"
msgstr ""
#: Source/Core/Core/HW/GBACore.cpp:182
msgid "Error: GBA{0} failed to open the ROM in {1}"
msgstr ""
#: Source/Core/Core/HW/GBACore.cpp:360
msgid "Error: GBA{0} failed to open the save in {1}"
msgstr ""
#: Source/Core/Core/HW/SI/SI_Device.cpp:198
msgid "Error: This build does not support emulated GBA controllers"
msgstr ""
#: Source/Core/Core/HW/EXI/EXI_DeviceIPL.cpp:336
msgid ""
"Error: Trying to access Shift JIS fonts but they are not loaded. Games may "
"not show fonts correctly, or crash."
msgstr ""
#: Source/Core/Core/HW/EXI/EXI_DeviceIPL.cpp:331
msgid ""
"Error: Trying to access Windows-1252 fonts but they are not loaded. Games "
"may not show fonts correctly, or crash."
2014-02-01 11:29:37 +00:00
msgstr ""
2009-08-09 21:01:41 +00:00
#: Source/Core/DiscIO/VolumeVerifier.cpp:1298
msgid "Errors were found in {0} blocks in the {1} partition."
msgstr ""
#: Source/Core/DiscIO/VolumeVerifier.cpp:1309
msgid "Errors were found in {0} unused blocks in the {1} partition."
msgstr ""
#. i18n: This button name refers to a gameplay element in DJ Hero
#: Source/Core/Core/HW/WiimoteEmu/Extension/Turntable.cpp:60
2009-08-09 21:01:41 +00:00
msgid "Euphoria"
msgstr "Euforie"
#: Source/Core/DiscIO/Enums.cpp:23 Source/Core/DolphinQt/MenuBar.cpp:270
#: Source/Core/UICommon/NetPlayIndex.cpp:249
2015-06-04 09:48:38 +00:00
msgid "Europe"
msgstr "Evropa"
2015-06-04 09:48:38 +00:00
#: Source/Core/DolphinQt/Config/Graphics/GeneralWidget.cpp:116
msgid "Exclusive Ubershaders"
msgstr ""
#: Source/Core/Core/HotkeyManager.cpp:36
2013-08-17 14:31:38 +00:00
msgid "Exit"
2013-09-21 16:24:33 +00:00
msgstr "Ukončit"
2013-08-17 14:31:38 +00:00
#: Source/Core/InputCommon/ControlReference/ExpressionParser.cpp:936
msgid "Expected + or closing paren."
msgstr ""
#: Source/Core/InputCommon/ControlReference/ExpressionParser.cpp:772
msgid "Expected arguments: "
msgstr ""
#: Source/Core/InputCommon/ControlReference/ExpressionParser.cpp:903
msgid "Expected closing paren."
msgstr ""
#: Source/Core/InputCommon/ControlReference/ExpressionParser.cpp:759
msgid "Expected comma."
msgstr ""
#: Source/Core/InputCommon/ControlReference/ExpressionParser.cpp:691
msgid "Expected end of expression."
msgstr ""
#: Source/Core/InputCommon/ControlReference/ExpressionParser.cpp:922
msgid "Expected name of input."
msgstr ""
#: Source/Core/InputCommon/ControlReference/ExpressionParser.cpp:913
msgid "Expected opening paren."
msgstr ""
#: Source/Core/InputCommon/ControlReference/ExpressionParser.cpp:833
msgid "Expected start of expression."
msgstr ""
#: Source/Core/InputCommon/ControlReference/ExpressionParser.cpp:813
msgid "Expected variable name."
msgstr ""
#: Source/Core/DolphinQt/Config/Graphics/AdvancedWidget.cpp:135
msgid "Experimental"
msgstr ""
#: Source/Core/DolphinQt/MenuBar.cpp:282
msgid "Export All Wii Saves"
2013-09-21 16:24:33 +00:00
msgstr "Exportovat všechny uložené hry Wii"
#: Source/Core/DolphinQt/GCMemcardManager.cpp:407
#: Source/Core/DolphinQt/GCMemcardManager.cpp:432
#: Source/Core/DolphinQt/GCMemcardManager.cpp:477
#: Source/Core/DolphinQt/GCMemcardManager.cpp:484
msgid "Export Failed"
msgstr ""
#: Source/Core/Core/HotkeyManager.cpp:56
2009-08-09 21:01:41 +00:00
msgid "Export Recording"
msgstr "Exportovat Nahrávku"
#: Source/Core/DolphinQt/MenuBar.cpp:735
2009-08-09 21:01:41 +00:00
msgid "Export Recording..."
msgstr "Exportovat Nahrávku..."
#: Source/Core/DolphinQt/GCMemcardManager.cpp:422
msgid "Export Save File"
msgstr ""
#: Source/Core/DolphinQt/GCMemcardManager.cpp:439
msgid "Export Save Files"
msgstr ""
#: Source/Core/DolphinQt/GameList/GameList.cpp:410
msgid "Export Wii Save"
msgstr ""
2009-08-09 21:01:41 +00:00
#: Source/Core/DolphinQt/GameList/GameList.cpp:335
msgid "Export Wii Saves"
msgstr ""
2009-08-09 21:01:41 +00:00
#: Source/Core/DolphinQt/GCMemcardManager.cpp:106
msgid "Export as .&gcs..."
msgstr ""
#: Source/Core/DolphinQt/GCMemcardManager.cpp:107
msgid "Export as .&sav..."
msgstr ""
#: Source/Core/DolphinQt/MenuBar.cpp:1104
#, c-format
msgctxt ""
msgid "Exported %n save(s)"
msgstr ""
#: Source/Core/Core/HW/WiimoteEmu/WiimoteEmu.cpp:241
#: Source/Core/DolphinQt/Config/Mapping/MappingWindow.cpp:413
#: Source/Core/DolphinQt/Config/Mapping/WiimoteEmuGeneral.cpp:47
2009-08-09 21:01:41 +00:00
msgid "Extension"
msgstr "Rozšíření"
#: Source/Core/DolphinQt/Config/Mapping/MappingWindow.h:120
msgid "Extension Motion Input"
msgstr ""
#: Source/Core/DolphinQt/Config/Mapping/MappingWindow.h:121
msgid "Extension Motion Simulation"
msgstr ""
#: Source/Core/DolphinQt/NetPlay/NetPlayDialog.cpp:469
msgid "External"
msgstr ""
#: Source/Core/DolphinQt/Config/Graphics/HacksWidget.cpp:83
2015-06-04 09:48:38 +00:00
msgid "External Frame Buffer (XFB)"
msgstr "Externí vyrovnávací paměť snímků (XFB)"
2009-08-09 21:01:41 +00:00
#: Source/Core/DolphinQt/MenuBar.cpp:259
msgid "Extract Certificates from NAND"
msgstr ""
#: Source/Core/DolphinQt/Config/FilesystemWidget.cpp:266
msgid "Extract Entire Disc..."
msgstr ""
2009-08-09 21:01:41 +00:00
#: Source/Core/DolphinQt/Config/FilesystemWidget.cpp:290
msgid "Extract Entire Partition..."
msgstr ""
2009-08-09 21:01:41 +00:00
#: Source/Core/DolphinQt/Config/FilesystemWidget.cpp:297
2009-08-09 21:01:41 +00:00
msgid "Extract File..."
msgstr "Extrahovat Soubor..."
#: Source/Core/DolphinQt/Config/FilesystemWidget.cpp:239
msgid "Extract Files..."
msgstr ""
#: Source/Core/DolphinQt/Config/FilesystemWidget.cpp:249
msgid "Extract System Data..."
msgstr ""
2009-08-09 21:01:41 +00:00
#: Source/Core/DolphinQt/Config/FilesystemWidget.cpp:353
msgid "Extracting All Files..."
msgstr ""
#: Source/Core/DolphinQt/Config/FilesystemWidget.cpp:354
msgid "Extracting Directory..."
msgstr ""
#. i18n: FD stands for file descriptor (and in this case refers to sockets, not regular files)
#: Source/Core/DolphinQt/Debugger/NetworkWidget.cpp:305
msgid "FD"
msgstr ""
#: Source/Core/DolphinQt/FIFO/FIFOPlayerWindow.cpp:37
#: Source/Core/DolphinQt/MenuBar.cpp:230
2009-08-09 21:01:41 +00:00
msgid "FIFO Player"
msgstr "Přehrávač FIFO"
#: Source/Core/DolphinQt/GCMemcardManager.cpp:333
msgid ""
"Failed opening memory card:\n"
"%1"
msgstr ""
#: Source/Core/DolphinQt/NetPlay/NetPlayDialog.cpp:403
msgid "Failed to add this session to the NetPlay index: %1"
msgstr ""
#: Source/Core/DolphinQt/MenuBar.cpp:1610
msgid "Failed to append to signature file '%1'"
msgstr ""
#: Source/Core/Core/IOS/USB/Bluetooth/BTReal.cpp:587
msgid "Failed to claim interface for BT passthrough"
msgstr ""
#: Source/Core/DiscIO/VolumeVerifier.cpp:107
msgid "Failed to connect to Redump.org"
msgstr ""
#: Source/Core/DolphinQt/NetPlay/NetPlayDialog.cpp:898
msgid "Failed to connect to server: %1"
msgstr ""
#: Source/Core/VideoBackends/D3D/D3DMain.cpp:145
#: Source/Core/VideoBackends/D3D12/VideoBackend.cpp:120
msgid "Failed to create D3D swap chain"
msgstr ""
#: Source/Core/VideoBackends/D3D12/VideoBackend.cpp:102
msgid "Failed to create D3D12 context"
msgstr ""
#: Source/Core/VideoBackends/D3D12/VideoBackend.cpp:111
msgid "Failed to create D3D12 global resources"
msgstr ""
#: Source/Core/VideoBackends/D3D/D3DBase.cpp:59
msgid "Failed to create DXGI factory"
msgstr ""
#: Source/Core/Core/NetPlayClient.cpp:1229
msgid ""
"Failed to delete NetPlay GBA{0} save file. Verify your write permissions."
msgstr ""
#: Source/Core/Core/NetPlayClient.cpp:1054
msgid "Failed to delete NetPlay memory card. Verify your write permissions."
msgstr ""
#: Source/Core/DolphinQt/GameList/GameList.cpp:767
msgid "Failed to delete the selected file."
msgstr ""
#: Source/Core/Core/IOS/USB/Bluetooth/BTReal.cpp:580
msgid "Failed to detach kernel driver for BT passthrough: {0}"
msgstr ""
#: Source/Core/DolphinQt/Config/GeckoCodeWidget.cpp:318
2009-08-09 21:01:41 +00:00
msgid "Failed to download codes."
msgstr "Stahování kódů selhalo."
#: Source/Core/DolphinQt/Debugger/MemoryWidget.cpp:547
msgid "Failed to dump %1: Can't open file"
msgstr ""
#: Source/Core/DolphinQt/Debugger/MemoryWidget.cpp:554
msgid "Failed to dump %1: Failed to write to file"
msgstr ""
#: Source/Core/DolphinQt/GCMemcardManager.cpp:473
msgctxt ""
msgid "Failed to export %n out of %1 save file(s)."
msgstr ""
#: Source/Core/DolphinQt/GameList/GameList.cpp:514
msgid "Failed to export the following save files:"
msgstr ""
#: Source/Core/DolphinQt/MenuBar.cpp:1180
msgid "Failed to extract certificates from NAND"
msgstr ""
#: Source/Core/DolphinQt/Config/FilesystemWidget.cpp:382
msgid "Failed to extract file."
msgstr ""
#: Source/Core/DolphinQt/Config/FilesystemWidget.cpp:259
msgid "Failed to extract system data."
msgstr ""
#: Source/Core/Core/HW/GCMemcard/GCMemcardDirectory.cpp:630
2009-08-09 21:01:41 +00:00
msgid ""
2015-11-04 19:49:31 +00:00
"Failed to find new filename.\n"
"{0}\n"
2014-11-10 00:23:25 +00:00
" will be overwritten"
2014-02-01 11:29:37 +00:00
msgstr ""
2009-08-09 21:01:41 +00:00
#: Source/Core/VideoBackends/D3DCommon/D3DCommon.cpp:52
msgid "Failed to find one or more D3D symbols"
msgstr ""
#: Source/Core/DolphinQt/GCMemcardManager.cpp:550
msgid "Failed to import \"%1\"."
msgstr ""
#: Source/Core/DolphinQt/MenuBar.cpp:1080
msgid ""
"Failed to import save file. Please launch the game once, then try again."
msgstr ""
#: Source/Core/DolphinQt/MenuBar.cpp:1074
msgid ""
"Failed to import save file. The given file appears to be corrupted or is not "
"a valid Wii save."
msgstr ""
#: Source/Core/DolphinQt/MenuBar.cpp:1087
msgid ""
"Failed to import save file. Your NAND may be corrupt, or something is "
"preventing access to files within it. Try repairing your NAND (Tools -> "
"Manage NAND -> Check NAND...), then import the save again."
msgstr ""
#: Source/Core/DolphinQt/MainWindow.cpp:1044
msgid "Failed to init core"
msgstr ""
#: Source/Core/VideoBackends/D3D/D3DBase.cpp:116
msgid ""
"Failed to initialize Direct3D.\n"
"Make sure your video card supports at least D3D 10.0"
msgstr ""
#: Source/Core/VideoBackends/D3D12/VideoBackend.cpp:138
#: Source/Core/VideoBackends/OGL/OGLMain.cpp:195
msgid "Failed to initialize renderer classes"
msgstr ""
#: Source/Core/DolphinQt/ResourcePackManager.cpp:203
msgid "Failed to install pack: %1"
msgstr ""
#: Source/Core/DolphinQt/GameList/GameList.cpp:557
#: Source/Core/DolphinQt/MenuBar.cpp:1046
msgid "Failed to install this title to the NAND."
msgstr ""
#: Source/Core/DolphinQt/MainWindow.cpp:1486
msgid ""
"Failed to listen on port %1. Is another instance of the NetPlay server "
"running?"
msgstr ""
#: Source/Core/DolphinQt/MenuBar.cpp:1285
#: Source/Core/DolphinQt/MenuBar.cpp:1337
msgid "Failed to load RSO module at %1"
msgstr ""
#: Source/Core/VideoBackends/D3D/D3DBase.cpp:45
msgid "Failed to load d3d11.dll"
msgstr ""
#: Source/Core/VideoBackends/D3DCommon/D3DCommon.cpp:35
msgid "Failed to load dxgi.dll"
msgstr ""
#: Source/Core/DolphinQt/MenuBar.cpp:1549
msgid "Failed to load map file '%1'"
msgstr ""
#: Source/Core/Core/Boot/Boot.cpp:451
msgid "Failed to load the executable to memory."
msgstr ""
#: Source/Core/VideoBackends/D3DCommon/D3DCommon.cpp:41
msgid ""
"Failed to load {0}. If you are using Windows 7, try installing the KB4019990 "
"update package."
msgstr ""
#: Source/Core/DolphinQt/GBAWidget.cpp:526
#: Source/Core/DolphinQt/MainWindow.cpp:1562
#: Source/Core/DolphinQt/RenderWidget.cpp:126
msgid "Failed to open '%1'"
msgstr ""
#: Source/Core/Core/IOS/USB/Bluetooth/BTReal.cpp:566
msgid "Failed to open Bluetooth device: {0}"
2015-12-15 19:36:44 +00:00
msgstr ""
#: Source/Core/DolphinQt/Config/GameConfigEdit.cpp:124
msgid "Failed to open config file!"
msgstr ""
#: Source/Core/Core/NetPlayCommon.cpp:23
msgid "Failed to open file \"{0}\"."
msgstr ""
#: Source/Core/Core/NetPlayCommon.cpp:152
msgid "Failed to open file \"{0}\". Verify your write permissions."
msgstr ""
#: Source/Core/DolphinQt/Config/GameConfigEdit.cpp:266
msgid ""
"Failed to open file in external editor.\n"
"Make sure there's an application assigned to open INI files."
msgstr ""
#: Source/Core/DolphinQt/GCMemcardManager.cpp:846
msgid "Failed to open file."
msgstr ""
#: Source/Core/DolphinQt/MainWindow.cpp:1485
msgid "Failed to open server"
msgstr ""
#: Source/Core/DolphinQt/ConvertDialog.cpp:449
msgid "Failed to open the input file \"%1\"."
msgstr ""
2015-06-04 09:48:38 +00:00
#: Source/Core/DiscIO/CompressedBlob.cpp:281 Source/Core/DiscIO/FileBlob.cpp:52
#: Source/Core/DiscIO/WIABlob.cpp:2041
2015-06-04 09:48:38 +00:00
msgid ""
"Failed to open the output file \"{0}\".\n"
2015-06-04 09:48:38 +00:00
"Check that you have permissions to write the target folder and that the "
"media can be written."
msgstr ""
#: Source/Core/DiscIO/VolumeVerifier.cpp:219
#: Source/Core/DiscIO/VolumeVerifier.cpp:317
msgid "Failed to parse Redump.org data"
msgstr ""
#: Source/Core/DolphinQt/CheatSearchWidget.cpp:258
msgid "Failed to parse given value into target data type."
msgstr ""
#: Source/Core/Core/FifoPlayer/FifoDataFile.cpp:213
msgid "Failed to read DFF file."
msgstr ""
#: Source/Core/DolphinQt/GCMemcardManager.cpp:848
msgid "Failed to read from file."
msgstr ""
#: Source/Core/DiscIO/CompressedBlob.cpp:372 Source/Core/DiscIO/FileBlob.cpp:92
#: Source/Core/DiscIO/WIABlob.cpp:2056
msgid "Failed to read from the input file \"{0}\"."
msgstr ""
#: Source/Core/DolphinQt/GCMemcardManager.cpp:408
#: Source/Core/DolphinQt/GCMemcardManager.cpp:626
msgid "Failed to read selected savefile(s) from memory card."
msgstr ""
#: Source/Core/Core/Movie.cpp:978
msgid "Failed to read {0}"
msgstr ""
#: Source/Core/DolphinQt/GCMemcardManager.cpp:653
msgid "Failed to remove file."
msgstr ""
#: Source/Core/DolphinQt/ConvertDialog.cpp:430
msgid ""
"Failed to remove junk data from file \"%1\".\n"
"\n"
"Would you like to convert it without removing junk data?"
msgstr ""
#: Source/Core/DolphinQt/GameList/GameList.cpp:585
msgid "Failed to remove this title from the NAND."
msgstr ""
#: Source/Core/Core/NetPlayClient.cpp:1075
msgid "Failed to reset NetPlay GCI folder. Verify your write permissions."
msgstr ""
#: Source/Core/Core/NetPlayClient.cpp:1102
msgid "Failed to reset NetPlay NAND folder. Verify your write permissions."
msgstr ""
#: Source/Core/DolphinQt/FIFO/FIFOPlayerWindow.cpp:215
msgid "Failed to save FIFO log."
msgstr ""
#: Source/Core/DolphinQt/MenuBar.cpp:1541
msgid "Failed to save code map to path '%1'"
msgstr ""
#: Source/Core/DolphinQt/MenuBar.cpp:1583
msgid "Failed to save signature file '%1'"
msgstr ""
#: Source/Core/DolphinQt/MenuBar.cpp:1562
msgid "Failed to save symbol map to path '%1'"
msgstr ""
#: Source/Core/DolphinQt/MenuBar.cpp:1660
msgid "Failed to save to signature file '%1'"
msgstr ""
#: Source/Core/DolphinQt/ResourcePackManager.cpp:224
msgid "Failed to uninstall pack: %1"
msgstr ""
#: Source/Core/Core/IOS/USB/Bluetooth/BTEmu.cpp:72
2009-08-09 21:01:41 +00:00
msgid "Failed to write BT.DINF to SYSCONF"
msgstr "Selhal zápis BT.DINF do SYSCONF"
#: Source/Core/Core/NetPlayClient.cpp:1130
msgid "Failed to write Mii data."
msgstr ""
#: Source/Core/Core/NetPlayClient.cpp:1210
msgid "Failed to write Wii save."
msgstr ""
#: Source/Core/DolphinQt/Config/GameConfigEdit.cpp:131
msgid "Failed to write config file!"
msgstr ""
#: Source/Core/DolphinQt/GCMemcardManager.cpp:558
#: Source/Core/DolphinQt/GCMemcardManager.cpp:661
#: Source/Core/DolphinQt/GCMemcardManager.cpp:676
msgid "Failed to write modified memory card to disk."
msgstr ""
#: Source/Core/DolphinQt/GCMemcardManager.cpp:432
msgid "Failed to write savefile to disk."
msgstr ""
#: Source/Core/DiscIO/CompressedBlob.cpp:376 Source/Core/DiscIO/FileBlob.cpp:98
#: Source/Core/DiscIO/WIABlob.cpp:2060
2015-06-04 09:48:38 +00:00
msgid ""
"Failed to write the output file \"{0}\".\n"
2015-06-04 09:48:38 +00:00
"Check that you have enough space available on the target drive."
msgstr ""
#: Source/Core/DolphinQt/GameList/GameList.cpp:555
#: Source/Core/DolphinQt/GameList/GameList.cpp:583
#: Source/Core/DolphinQt/GameList/GameList.cpp:766
#: Source/Core/DolphinQt/MenuBar.cpp:1046
msgid "Failure"
msgstr ""
#: Source/Core/DolphinQt/NetPlay/NetPlayDialog.cpp:130
msgid "Fair Input Delay"
msgstr ""
#: Source/Core/DolphinQt/Settings/GeneralPane.cpp:196
msgid "Fallback Region"
msgstr ""
#: Source/Core/DolphinQt/Settings/GeneralPane.cpp:207
msgid "Fallback Region:"
msgstr ""
#: Source/Core/DolphinQt/Config/GameConfigEdit.cpp:232
#: Source/Core/DolphinQt/Config/Graphics/HacksWidget.cpp:79
msgid "Fast"
msgstr "Rychlá"
#: Source/Core/DolphinQt/Config/Graphics/HacksWidget.cpp:103
msgid "Fast Depth Calculation"
msgstr "Rychlý výpočet hloubky"
#: Source/Core/Core/Movie.cpp:1255
msgid ""
"Fatal desync. Aborting playback. (Error in PlayWiimote: {0} != {1}, byte "
"{2}.){3}"
2014-02-01 11:29:37 +00:00
msgstr ""
#: Source/Core/Core/FreeLookManager.cpp:99
#: Source/Core/DolphinQt/Config/Mapping/FreeLookGeneral.cpp:25
msgid "Field of View"
msgstr ""
#: Source/Core/DolphinQt/Config/InfoWidget.cpp:45
msgid "File Details"
msgstr ""
#: Source/Core/DolphinQt/GameList/GameList.cpp:921
#: Source/Core/DolphinQt/GameList/GameListModel.cpp:227
#: Source/Core/DolphinQt/MenuBar.cpp:634
msgid "File Format"
msgstr ""
#: Source/Core/DolphinQt/Config/InfoWidget.cpp:64
msgid "File Format:"
msgstr ""
#: Source/Core/DolphinQt/FIFO/FIFOPlayerWindow.cpp:78
2009-08-09 21:01:41 +00:00
msgid "File Info"
msgstr "Informace o souboru"
#: Source/Core/DolphinQt/GameList/GameList.cpp:916
#: Source/Core/DolphinQt/GameList/GameListModel.cpp:221
#: Source/Core/DolphinQt/MenuBar.cpp:629
2015-12-15 19:36:44 +00:00
msgid "File Name"
msgstr "Název souboru"
2015-12-15 19:36:44 +00:00
#: Source/Core/DolphinQt/GameList/GameList.cpp:917
#: Source/Core/DolphinQt/GameList/GameListModel.cpp:223
#: Source/Core/DolphinQt/MenuBar.cpp:630
msgid "File Path"
msgstr ""
#: Source/Core/DolphinQt/GameList/GameList.cpp:920
#: Source/Core/DolphinQt/MenuBar.cpp:633
2014-11-10 00:23:25 +00:00
msgid "File Size"
msgstr "Velikost souboru"
2014-11-10 00:23:25 +00:00
#: Source/Core/DolphinQt/Config/InfoWidget.cpp:57
msgid "File Size:"
msgstr ""
#: Source/Core/DolphinQt/Config/GeckoCodeWidget.cpp:324
2009-08-09 21:01:41 +00:00
msgid "File contained no codes."
msgstr "Soubor neobsahoval žádné kódy"
#: Source/Core/DolphinQt/GCMemcardManager.cpp:138
msgid "Filename"
msgstr ""
2009-08-09 21:01:41 +00:00
#: Source/Core/DiscIO/CompressedBlob.cpp:288
2015-12-15 19:36:44 +00:00
msgid "Files opened, ready to compress."
msgstr "Soubory otevřeny, připraveno ke komprimaci."
2015-12-15 19:36:44 +00:00
#: Source/Core/Core/Boot/Boot.cpp:102
msgid ""
"Files specified in the M3U file \"{0}\" were not found:\n"
"{1}"
msgstr ""
#: Source/Core/DolphinQt/GCMemcardManager.cpp:818
msgid "Filesize does not match any known GameCube Memory Card size."
msgstr ""
#: Source/Core/DolphinQt/GCMemcardManager.cpp:821
msgid "Filesize in header mismatches actual card size."
msgstr ""
#: Source/Core/DolphinQt/Config/PropertiesDialog.cpp:74
2009-08-09 21:01:41 +00:00
msgid "Filesystem"
msgstr "Souborový systém"
#: Source/Core/DolphinQt/Debugger/CodeWidget.cpp:101
msgid "Filter Symbols"
msgstr ""
#: Source/Core/DolphinQt/NetPlay/NetPlayBrowser.cpp:101
msgid "Filters"
msgstr ""
#: Source/Core/DolphinQt/Config/Graphics/EnhancementsWidget.cpp:355
2015-06-04 09:48:38 +00:00
msgid ""
"Filters all textures, including any that the game explicitly set as "
"unfiltered.<br><br>May improve quality of certain textures in some games, "
"but will cause issues in others.<br><br><dolphin_emphasis>If unsure, leave "
"this unchecked.</dolphin_emphasis>"
2015-06-04 09:48:38 +00:00
msgstr ""
#: Source/Core/DolphinQt/Debugger/MemoryWidget.cpp:117
msgid "Find &Next"
msgstr ""
#: Source/Core/DolphinQt/Debugger/MemoryWidget.cpp:118
msgid "Find &Previous"
msgstr ""
#: Source/Core/DolphinQt/Config/Mapping/MappingIndicator.cpp:922
msgid "Finish Calibration"
msgstr ""
#: Source/Core/DolphinQt/WiiUpdate.cpp:106
msgid ""
"Finishing the update...\n"
"This can take a while."
msgstr ""
#: Source/Core/DolphinQt/Config/FreeLookWidget.cpp:39
msgid "First Person"
msgstr ""
#: Source/Core/DolphinQt/GCMemcardManager.cpp:116
2009-08-09 21:01:41 +00:00
msgid "Fix Checksums"
msgstr "Spravit Kontrolní Součty"
#: Source/Core/DolphinQt/GCMemcardManager.cpp:675
msgid "Fix Checksums Failed"
msgstr ""
#. i18n: These are the kinds of flags that a CPU uses (e.g. carry),
#. not the kinds of flags that represent e.g. countries
#: Source/Core/DolphinQt/Debugger/BreakpointWidget.cpp:162
#: Source/Core/DolphinQt/Debugger/JITWidget.cpp:85
msgid "Flags"
msgstr ""
#. i18n: A floating point number
#. i18n: Floating-point (non-integer) number
#: Source/Core/DolphinQt/Debugger/MemoryWidget.cpp:156
#: Source/Core/DolphinQt/Debugger/RegisterWidget.cpp:148
#: Source/Core/DolphinQt/Debugger/WatchWidget.cpp:161
msgid "Float"
msgstr ""
#: Source/Core/DolphinQt/Debugger/CodeViewWidget.cpp:487
msgid "Follow &branch"
msgstr ""
#: Source/Core/DolphinQt/Config/Mapping/MappingIndicator.cpp:890
msgid "For best results please slowly move your input to all possible regions."
msgstr ""
#: Source/Core/DolphinQt/Settings/BroadbandAdapterSettingsDialog.cpp:42
msgid ""
"For setup instructions, <a href=\"https://wiki.dolphin-emu.org/index.php?"
"title=Broadband_Adapter\">refer to this page</a>."
msgstr ""
#: Source/Core/DolphinQt/Settings/BroadbandAdapterSettingsDialog.cpp:56
msgid ""
"For setup instructions, <a href=\"https://www.teamxlink.co.uk/wiki/Dolphin"
"\">refer to this page</a>."
msgstr ""
#: Source/Core/DolphinQt/Config/Graphics/GeneralWidget.cpp:59
2009-08-09 21:01:41 +00:00
msgid "Force 16:9"
msgstr "Vynutit 16:9"
#: Source/Core/DolphinQt/Config/Graphics/EnhancementsWidget.cpp:88
msgid "Force 24-Bit Color"
msgstr ""
#: Source/Core/DolphinQt/Config/Graphics/GeneralWidget.cpp:59
2009-08-09 21:01:41 +00:00
msgid "Force 4:3"
msgstr "Vynutit 4:3"
#: Source/Core/DolphinQt/NetPlay/NetPlaySetupDialog.cpp:134
msgid "Force Listen Port:"
msgstr ""
2015-12-15 19:36:44 +00:00
#: Source/Core/DolphinQt/Config/Graphics/EnhancementsWidget.cpp:84
2009-08-09 21:01:41 +00:00
msgid "Force Texture Filtering"
msgstr "Vynutit Filtrování Textur"
#: Source/Core/DolphinQt/Config/Graphics/EnhancementsWidget.cpp:321
2015-06-04 09:48:38 +00:00
msgid ""
"Forces the game to output graphics for any aspect ratio. Use with \"Aspect "
"Ratio\" set to \"Force 16:9\" to force 4:3-only games to run at 16:9."
"<br><br>Rarely produces good results and often partially breaks graphics and "
"game UIs. Unnecessary (and detrimental) if using any AR/Gecko-code "
"widescreen patches.<br><br><dolphin_emphasis>If unsure, leave this unchecked."
"</dolphin_emphasis>"
2015-06-04 09:48:38 +00:00
msgstr ""
#: Source/Core/DolphinQt/Config/Graphics/EnhancementsWidget.cpp:350
msgid ""
"Forces the game to render the RGB color channels in 24-bit, thereby "
"increasing quality by reducing color banding.<br><br>Has no impact on "
"performance and causes few graphical issues.<br><br><dolphin_emphasis>If "
"unsure, leave this checked.</dolphin_emphasis>"
msgstr ""
#: Source/Core/DolphinQt/ConvertDialog.cpp:56
msgid "Format:"
msgstr ""
#: Source/Core/Core/FreeLookManager.cpp:86
#: Source/Core/InputCommon/ControllerEmu/ControlGroup/Force.cpp:24
#: Source/Core/InputCommon/ControllerEmu/ControlGroup/IMUAccelerometer.cpp:22
#: Source/Core/InputCommon/ControllerEmu/ControlGroup/Tilt.cpp:20
2009-08-09 21:01:41 +00:00
msgid "Forward"
msgstr "Dopředu"
#: Source/Core/DolphinQt/NetPlay/NetPlaySetupDialog.cpp:144
2013-08-17 14:31:38 +00:00
msgid "Forward port (UPnP)"
2013-09-21 16:24:33 +00:00
msgstr "Přesměrování portu (UPnP)"
2013-08-17 14:31:38 +00:00
#: Source/Core/DolphinQt/FIFO/FIFOAnalyzer.cpp:486
msgid "Found %1 results for \"%2\""
msgstr ""
#: Source/Core/DolphinQt/CheatSearchWidget.cpp:292
#, c-format
msgctxt ""
msgid "Found %n address(es)."
msgstr ""
#: Source/Core/DolphinQt/FIFO/FIFOAnalyzer.cpp:149
msgid "Frame %1"
msgstr ""
#: Source/Core/Core/HotkeyManager.cpp:49 Source/Core/Core/HotkeyManager.cpp:330
#: Source/Core/DolphinQt/Config/Mapping/HotkeyTAS.cpp:21
2009-08-09 21:01:41 +00:00
msgid "Frame Advance"
msgstr "Postup Snímkem"
#: Source/Core/Core/HotkeyManager.cpp:50
2015-11-04 19:49:31 +00:00
msgid "Frame Advance Decrease Speed"
msgstr "Snížit rychlost postupu snímkem"
2015-11-04 19:49:31 +00:00
#: Source/Core/Core/HotkeyManager.cpp:51
2015-11-04 19:49:31 +00:00
msgid "Frame Advance Increase Speed"
msgstr "Zvýšit rychlost postupu snímkem"
2015-11-04 19:49:31 +00:00
#: Source/Core/Core/HotkeyManager.cpp:52
2015-11-04 19:49:31 +00:00
msgid "Frame Advance Reset Speed"
msgstr "Resetovat rychlost postupu snímkem"
2015-11-04 19:49:31 +00:00
#: Source/Core/DolphinQt/Config/Graphics/AdvancedWidget.cpp:98
msgid "Frame Dumping"
msgstr ""
2009-08-09 21:01:41 +00:00
#: Source/Core/DolphinQt/FIFO/FIFOPlayerWindow.cpp:103
2009-08-09 21:01:41 +00:00
msgid "Frame Range"
msgstr "Rozsah Snímku"
#: Source/Core/VideoCommon/RenderBase.cpp:1719
msgid "Frame dump image(s) '{0}' already exists. Overwrite?"
msgstr ""
#: Source/Core/DolphinQt/FIFO/FIFOPlayerWindow.cpp:131
msgid "Frames to Record:"
msgstr ""
#: Source/Core/DiscIO/Enums.cpp:35
2015-06-04 09:48:38 +00:00
msgid "France"
msgstr "Francie"
2015-06-04 09:48:38 +00:00
#: Source/Core/DolphinQt/GCMemcardManager.cpp:297
msgid "Free Blocks: %1"
msgstr ""
#: Source/Core/DolphinQt/GCMemcardManager.cpp:298
msgid "Free Files: %1"
msgstr ""
#: Source/Core/DolphinQt/Config/FreeLookWidget.cpp:41
msgid "Free Look Control Type"
msgstr ""
#: Source/Core/DolphinQt/Config/Mapping/MappingWindow.cpp:448
msgid "Free Look Controller %1"
msgstr ""
#: Source/Core/DolphinQt/Config/FreeLookWindow.cpp:17
msgid "Free Look Settings"
msgstr ""
#: Source/Core/DolphinQt/Config/FreeLookWidget.cpp:53
msgid ""
"Free Look allows for manipulation of the in-game camera. Different camera "
"types are available from the dropdown.<br><br>For detailed instructions, <a "
"href=\"https://wiki.dolphin-emu.org/index.php?title=Free_Look\">refer to "
"this page</a>."
msgstr ""
#: Source/Core/Core/FreeLookManager.cpp:288
#: Source/Core/DolphinQt/Config/Mapping/HotkeyGraphics.cpp:25
msgid "FreeLook"
msgstr ""
#: Source/Core/Core/HotkeyManager.cpp:342
msgid "Freelook"
msgstr ""
#: Source/Core/Core/HotkeyManager.cpp:120
msgid "Freelook Toggle"
msgstr ""
#: Source/Core/DiscIO/Enums.cpp:85
#: Source/Core/DolphinQt/Settings/GameCubePane.cpp:77
#: Source/Core/DolphinQt/Settings/WiiPane.cpp:124
2009-08-09 21:01:41 +00:00
msgid "French"
msgstr "Francouzština"
#. i18n: Refers to a number of actions per second in Hz.
#: Source/Core/InputCommon/ControllerEmu/ControlGroup/Force.cpp:151
msgid "Frequency"
msgstr ""
#: Source/Core/Core/HW/WiimoteEmu/Extension/Guitar.cpp:67
#: Source/Core/DolphinQt/Config/Mapping/WiimoteEmuExtension.cpp:129
2009-08-09 21:01:41 +00:00
msgid "Frets"
msgstr "Pražce"
#: Source/Core/DolphinQt/Debugger/NewBreakpointDialog.cpp:178
2009-08-09 21:01:41 +00:00
msgid "From"
msgstr "Z"
#: Source/Core/DolphinQt/Debugger/NewBreakpointDialog.cpp:137
#: Source/Core/DolphinQt/FIFO/FIFOPlayerWindow.cpp:92
#: Source/Core/DolphinQt/FIFO/FIFOPlayerWindow.cpp:107
msgid "From:"
msgstr ""
#: Source/Core/DolphinQt/ToolBar.cpp:124
2009-08-09 21:01:41 +00:00
msgid "FullScr"
msgstr "CelObr"
#: Source/Core/DolphinQt/Debugger/BreakpointWidget.cpp:162
msgid "Function"
msgstr ""
#: Source/Core/DolphinQt/Debugger/CodeWidget.cpp:128
msgid "Function callers"
msgstr ""
#: Source/Core/DolphinQt/Debugger/CodeWidget.cpp:120
msgid "Function calls"
msgstr ""
#: Source/Core/DolphinQt/Config/Mapping/IOWindow.cpp:285
msgid "Functions"
msgstr ""
#: Source/Core/DolphinQt/Config/GamecubeControllersWidget.cpp:36
msgid "GBA (Integrated)"
msgstr ""
#: Source/Core/DolphinQt/Config/GamecubeControllersWidget.cpp:38
msgid "GBA (TCP)"
msgstr ""
#: Source/Core/Core/HotkeyManager.cpp:352
msgid "GBA Core"
msgstr ""
#: Source/Core/DolphinQt/NetPlay/PadMappingDialog.cpp:35
msgid "GBA Port %1"
msgstr ""
#: Source/Core/DolphinQt/Settings/GameCubePane.cpp:137
msgid "GBA Settings"
msgstr ""
#: Source/Core/Core/HotkeyManager.cpp:353
msgid "GBA Volume"
msgstr ""
#: Source/Core/Core/HotkeyManager.cpp:354
msgid "GBA Window Size"
msgstr ""
#: Source/Core/DolphinQt/NetPlay/NetPlayDialog.cpp:749
msgid "GBA%1 ROM changed to \"%2\""
msgstr ""
#: Source/Core/DolphinQt/NetPlay/NetPlayDialog.cpp:754
msgid "GBA%1 ROM disabled"
msgstr ""
2015-06-04 09:48:38 +00:00
#: Source/Core/DolphinQt/NetPlay/PadMappingDialog.cpp:38
msgid "GC Port %1"
msgstr ""
#: Source/Core/DolphinQt/Settings/GameCubePane.cpp:101
2014-11-10 00:23:25 +00:00
msgid "GCI Folder"
msgstr "Složka GCI"
2014-11-10 00:23:25 +00:00
#: Source/Core/Core/HW/GCMemcard/GCMemcardDirectory.cpp:403
2014-11-10 00:23:25 +00:00
msgid "GCMemcardDirectory: ClearBlock called with invalid block address"
msgstr "Adresář paměťové karty GC: Voláno čištění bloku s neplatnou adresou"
2014-11-10 00:23:25 +00:00
#: Source/Core/DolphinQt/ConvertDialog.cpp:342
msgid "GCZ GC/Wii images (*.gcz)"
msgstr ""
#: Source/Core/VideoCommon/CommandProcessor.cpp:593
2015-12-15 19:36:44 +00:00
msgid ""
"GFX FIFO: Unknown Opcode ({0:#04x} @ {1}, {2}).\n"
2015-12-15 19:36:44 +00:00
"This means one of the following:\n"
"* The emulated GPU got desynced, disabling dual core can help\n"
"* Command stream corrupted by some spurious memory bug\n"
"* This really is an unknown opcode (unlikely)\n"
"* Some other sort of bug\n"
"\n"
"Further errors will be sent to the Video Backend log and\n"
"Dolphin will now likely crash or hang. Enjoy."
msgstr ""
#: Source/Core/VideoBackends/OGL/OGLMain.cpp:161
msgid "GL_MAX_TEXTURE_SIZE is {0} - must be at least 1024."
msgstr ""
#: Source/Core/DolphinQt/Config/Graphics/HacksWidget.cpp:69
msgid "GPU Texture Decoding"
msgstr ""
#: Source/Core/VideoBackends/OGL/OGLRender.cpp:358
msgid ""
"GPU: ERROR: Need GL_ARB_framebuffer_object for multiple render targets.\n"
"GPU: Does your video card support OpenGL 3.0?"
msgstr ""
#: Source/Core/VideoBackends/OGL/OGLMain.cpp:125
msgid "GPU: OGL ERROR: Does your video card support OpenGL 2.0?"
msgstr ""
#: Source/Core/VideoBackends/OGL/OGLRender.cpp:376
msgid ""
"GPU: OGL ERROR: Need GL_ARB_map_buffer_range.\n"
"GPU: Does your video card support OpenGL 3.0?"
msgstr ""
#: Source/Core/VideoBackends/OGL/OGLRender.cpp:401
msgid ""
"GPU: OGL ERROR: Need GL_ARB_sampler_objects.\n"
"GPU: Does your video card support OpenGL 3.3?"
msgstr ""
#: Source/Core/VideoBackends/OGL/OGLRender.cpp:385
msgid ""
"GPU: OGL ERROR: Need GL_ARB_uniform_buffer_object.\n"
"GPU: Does your video card support OpenGL 3.1?"
msgstr ""
#: Source/Core/VideoBackends/OGL/OGLRender.cpp:367
msgid ""
"GPU: OGL ERROR: Need GL_ARB_vertex_array_object.\n"
"GPU: Does your video card support OpenGL 3.0?"
msgstr ""
#: Source/Core/VideoBackends/OGL/OGLMain.cpp:132
msgid ""
"GPU: OGL ERROR: Need OpenGL version 3.\n"
"GPU: Does your video card support OpenGL 3?"
msgstr ""
#: Source/Core/VideoBackends/OGL/OGLRender.cpp:586
msgid ""
"GPU: OGL ERROR: Need at least GLSL 1.30\n"
"GPU: Does your video card support OpenGL 3.0?\n"
"GPU: Your driver supports GLSL {0}"
msgstr ""
#: Source/Core/VideoBackends/OGL/OGLMain.cpp:149
msgid ""
"GPU: OGL ERROR: Number of attributes {0} not enough.\n"
"GPU: Does your video card support OpenGL 2.x?"
msgstr ""
#: Source/Core/DolphinQt/NetPlay/NetPlayBrowser.cpp:223
msgid "Game"
msgstr ""
#: Source/Core/DolphinQt/Settings/GameCubePane.cpp:276
2015-06-04 09:48:38 +00:00
msgid "Game Boy Advance Carts (*.gba)"
msgstr "Kartridže Game Boy Advance (*.gba)"
2009-08-09 21:01:41 +00:00
#: Source/Core/DolphinQt/Settings/GameCubePane.cpp:552
msgid ""
"Game Boy Advance ROMs (*.gba *.gbc *.gb *.7z *.zip *.agb *.mb *.rom *.bin);;"
"All Files (*)"
msgstr ""
#: Source/Core/DolphinQt/Config/PropertiesDialog.cpp:54
msgid "Game Config"
msgstr ""
#: Source/Core/DolphinQt/Config/InfoWidget.cpp:86
msgid "Game Details"
msgstr ""
#: Source/Core/DolphinQt/Settings/PathPane.cpp:123
msgid "Game Folders"
msgstr ""
#: Source/Core/DolphinQt/GameList/GameList.cpp:918
#: Source/Core/DolphinQt/MenuBar.cpp:631
2014-06-06 23:14:56 +00:00
msgid "Game ID"
msgstr "ID hry"
#: Source/Core/DolphinQt/Config/InfoWidget.cpp:121
#: Source/Core/DolphinQt/NetPlay/NetPlayBrowser.cpp:109
2009-08-09 21:01:41 +00:00
msgid "Game ID:"
msgstr "ID Hry:"
#: Source/Core/DolphinQt/NetPlay/NetPlayDialog.cpp:582
msgid "Game Status"
msgstr ""
#: Source/Core/DolphinQt/NetPlay/NetPlayDialog.cpp:741
msgid "Game changed to \"%1\""
msgstr ""
#: Source/Core/Core/NetPlayClient.cpp:1704
2009-08-09 21:01:41 +00:00
msgid "Game is already running!"
msgstr "Hra už běží!"
#: Source/Core/Core/HW/GCMemcard/GCMemcardDirectory.cpp:474
2015-11-04 19:49:31 +00:00
msgid ""
"Game overwrote with another games save. Data corruption ahead {0:#x}, {1:#x}"
2014-11-10 00:23:25 +00:00
msgstr ""
#: Source/Core/DolphinQt/Config/GameConfigWidget.cpp:145
2009-08-09 21:01:41 +00:00
msgid "Game-Specific Settings"
msgstr "Nastavení Konkrétní Hry"
#: Source/Core/DolphinQt/Config/Mapping/MappingWindow.cpp:382
#: Source/Core/DolphinQt/Config/Mapping/MappingWindow.cpp:439
msgid "GameBoy Advance"
msgstr ""
#: Source/Core/DolphinQt/Config/Mapping/MappingWindow.cpp:381
msgid "GameBoy Advance at Port %1"
msgstr ""
#: Source/Core/DolphinQt/Config/SettingsWindow.cpp:40
msgid "GameCube"
msgstr "GameCube"
2009-08-09 21:01:41 +00:00
#: Source/Core/DolphinQt/Config/GamecubeControllersWidget.cpp:31
2016-01-12 19:56:43 +00:00
msgid "GameCube Adapter for Wii U"
msgstr "Adaptér GameCube pro Wii U"
2015-06-04 09:48:38 +00:00
#: Source/Core/DolphinQt/Config/Mapping/GCPadWiiUConfigDialog.cpp:34
msgid "GameCube Adapter for Wii U at Port %1"
msgstr ""
#: Source/Core/DolphinQt/Config/Mapping/MappingWindow.cpp:395
msgid "GameCube Controller"
msgstr ""
#: Source/Core/DolphinQt/Config/Mapping/MappingWindow.cpp:394
msgid "GameCube Controller at Port %1"
msgstr ""
#: Source/Core/DolphinQt/Config/GamecubeControllersWidget.cpp:70
2015-06-04 09:48:38 +00:00
msgid "GameCube Controllers"
msgstr "Ovladače GameCube"
2009-08-09 21:01:41 +00:00
#: Source/Core/DolphinQt/Config/Mapping/MappingWindow.cpp:387
msgid "GameCube Keyboard"
msgstr ""
#: Source/Core/DolphinQt/Config/Mapping/MappingWindow.cpp:386
msgid "GameCube Keyboard at Port %1"
msgstr ""
#: Source/Core/DolphinQt/GCMemcardManager.cpp:88
msgid "GameCube Memory Card Manager"
msgstr ""
#: Source/Core/DolphinQt/GCMemcardManager.cpp:347
msgid "GameCube Memory Cards"
msgstr ""
#: Source/Core/DolphinQt/GCMemcardCreateNewDialog.cpp:74
#: Source/Core/DolphinQt/Settings/GameCubePane.cpp:272
msgid "GameCube Memory Cards (*.raw *.gcp)"
msgstr ""
#: Source/Core/DolphinQt/Config/Mapping/MappingWindow.cpp:399
msgid "GameCube Microphone Slot %1"
msgstr ""
#: Source/Core/DolphinQt/TAS/GCTASInputWindow.cpp:22
msgid "GameCube TAS Input %1"
msgstr ""
#: Source/Core/DolphinQt/CheatsManager.cpp:84
#: Source/Core/DolphinQt/Config/PropertiesDialog.cpp:58
2009-08-09 21:01:41 +00:00
msgid "Gecko Codes"
msgstr "Kódy Gecko"
#: Source/Core/Core/HotkeyManager.cpp:327
#: Source/Core/DolphinQt/Config/GameConfigWidget.cpp:195
#: Source/Core/DolphinQt/Config/Graphics/GraphicsWindow.cpp:69
#: Source/Core/DolphinQt/Config/Graphics/GraphicsWindow.cpp:98
#: Source/Core/DolphinQt/Config/Graphics/PostProcessingConfigWindow.cpp:115
#: Source/Core/DolphinQt/Config/Mapping/HotkeyGeneral.cpp:21
#: Source/Core/DolphinQt/Config/Mapping/MappingWindow.cpp:425
#: Source/Core/DolphinQt/Config/Mapping/MappingWindow.cpp:446
#: Source/Core/DolphinQt/Config/SettingsWindow.cpp:36
2009-08-09 21:01:41 +00:00
msgid "General"
msgstr "Obecné"
#: Source/Core/DolphinQt/Config/Mapping/MappingWindow.cpp:410
msgid "General and Options"
msgstr ""
#: Source/Core/DolphinQt/CheatSearchWidget.cpp:426
msgid "Generate Action Replay Code"
msgstr ""
#: Source/Core/DolphinQt/Settings/GeneralPane.cpp:228
2016-06-19 02:25:32 +00:00
msgid "Generate a New Statistics Identity"
msgstr "Vytvořit novou identitu pro statistiky"
2016-06-19 02:25:32 +00:00
#: Source/Core/DolphinQt/CheatSearchWidget.cpp:460
msgid "Generated AR code."
msgstr ""
#: Source/Core/DolphinQt/MenuBar.cpp:1244
msgid "Generated symbol names from '%1'"
msgstr ""
#: Source/Core/DiscIO/Enums.cpp:82
#: Source/Core/DolphinQt/Settings/GameCubePane.cpp:76
#: Source/Core/DolphinQt/Settings/WiiPane.cpp:123
2009-08-09 21:01:41 +00:00
msgid "German"
msgstr "Němčina"
#: Source/Core/DiscIO/Enums.cpp:38
2015-06-04 09:48:38 +00:00
msgid "Germany"
msgstr "Německo"
2015-06-04 09:48:38 +00:00
#: Source/Core/UICommon/UICommon.cpp:443
msgid "GiB"
msgstr ""
#: Source/Core/DolphinQt/Debugger/BreakpointWidget.cpp:364
msgid "Go to"
msgstr ""
#: Source/Core/DolphinQt/NetPlay/NetPlayDialog.cpp:142
msgid "Golf Mode"
msgstr ""
#: Source/Core/DiscIO/VolumeVerifier.cpp:343
msgid "Good dump"
msgstr ""
#: Source/Core/DolphinQt/Config/Graphics/GraphicsWindow.cpp:33
#: Source/Core/DolphinQt/Config/Mapping/MappingWindow.cpp:434
#: Source/Core/DolphinQt/ToolBar.cpp:130
2009-08-09 21:01:41 +00:00
msgid "Graphics"
msgstr "Grafika"
#: Source/Core/Core/HotkeyManager.cpp:340
#: Source/Core/DolphinQt/Config/Mapping/HotkeyGraphics.cpp:20
msgid "Graphics Toggles"
msgstr ""
#: Source/Core/DolphinQt/Config/Graphics/EnhancementsWidget.cpp:310
2009-08-09 21:01:41 +00:00
msgid ""
"Greatly increases the quality of textures generated using render-to-texture "
"effects.<br><br>Slightly increases GPU load and causes relatively few "
"graphical issues. Raising the internal resolution will improve the effect of "
"this setting. <br><br><dolphin_emphasis>If unsure, leave this checked.</"
"dolphin_emphasis>"
2014-02-01 11:29:37 +00:00
msgstr ""
2009-08-09 21:01:41 +00:00
#: Source/Core/Core/HW/WiimoteEmu/Extension/Drums.cpp:36
#: Source/Core/Core/HW/WiimoteEmu/Extension/Guitar.cpp:47
2009-08-09 21:01:41 +00:00
msgid "Green"
msgstr "Zelená"
#: Source/Core/Core/HW/WiimoteEmu/Extension/Turntable.cpp:39
2009-08-09 21:01:41 +00:00
msgid "Green Left"
msgstr "Zelená vlevo"
#: Source/Core/Core/HW/WiimoteEmu/Extension/Turntable.cpp:42
2009-08-09 21:01:41 +00:00
msgid "Green Right"
msgstr "Zelená vpravo"
#: Source/Core/DolphinQt/MenuBar.cpp:606
msgid "Grid View"
msgstr ""
#: Source/Core/Core/HW/WiimoteEmu/Extension/Guitar.cpp:64
#: Source/Core/DolphinQt/Config/Mapping/WiimoteEmuExtension.cpp:118
2009-08-09 21:01:41 +00:00
msgid "Guitar"
msgstr "Kytara"
#: Source/Core/Core/HW/WiimoteEmu/WiimoteEmu.cpp:216
msgid "Gyroscope"
msgstr ""
#: Source/Core/DolphinQt/Config/Graphics/EnhancementsWidget.cpp:120
msgid "HDMI 3D"
msgstr ""
#: Source/Core/DolphinQt/Config/Graphics/GraphicsWindow.cpp:71
#: Source/Core/DolphinQt/Config/Graphics/GraphicsWindow.cpp:100
2009-08-09 21:01:41 +00:00
msgid "Hacks"
msgstr "Hacky"
#: Source/Core/DolphinQt/Debugger/ThreadWidget.cpp:163
msgid "Head"
msgstr ""
#: qtbase/src/gui/kernel/qplatformtheme.cpp:736
msgid "Help"
msgstr ""
#: Source/Core/DolphinQt/Debugger/MemoryWidget.cpp:120
msgid "Hex string"
msgstr ""
#: Source/Core/DolphinQt/Debugger/RegisterWidget.cpp:144
#: Source/Core/DolphinQt/Debugger/WatchWidget.cpp:155
msgid "Hexadecimal"
msgstr ""
#: Source/Core/InputCommon/ControllerEmu/ControlGroup/Cursor.cpp:30
2009-08-09 21:01:41 +00:00
msgid "Hide"
msgstr "Skrýt"
#: Source/Core/DolphinQt/MenuBar.cpp:701
msgid "Hide All"
msgstr ""
#: Source/Core/DolphinQt/NetPlay/NetPlayBrowser.cpp:91
msgid "Hide In-Game Sessions"
msgstr ""
#: Source/Core/DolphinQt/NetPlay/NetPlayBrowser.cpp:90
msgid "Hide Incompatible Sessions"
msgstr ""
#: Source/Core/DolphinQt/NetPlay/NetPlayDialog.cpp:177
msgid "Hide Remote GBAs"
msgstr ""
#: Source/Core/DolphinQt/Config/VerifyWidget.cpp:200
#: Source/Core/DolphinQt/Settings/AudioPane.cpp:426
msgid "High"
msgstr ""
#: Source/Core/DolphinQt/Settings/AudioPane.cpp:424
msgid "Highest"
msgstr ""
#. i18n: Refers to how hard emulated drum pads are struck.
#: Source/Core/Core/HW/WiimoteEmu/Extension/Drums.cpp:65
msgid "Hit Strength"
msgstr ""
#. i18n: FOV stands for "Field of view".
#: Source/Core/Core/HW/WiimoteEmu/WiimoteEmu.cpp:224
msgid "Horizontal FOV"
msgstr ""
#: Source/Core/DolphinQt/NetPlay/NetPlaySetupDialog.cpp:147
#: Source/Core/DolphinQt/NetPlay/NetPlaySetupDialog.cpp:201
2009-08-09 21:01:41 +00:00
msgid "Host"
msgstr "Hostovat"
#: Source/Core/DolphinQt/NetPlay/NetPlaySetupDialog.cpp:308
msgid "Host Code:"
msgstr ""
2015-06-04 09:48:38 +00:00
#: Source/Core/DolphinQt/NetPlay/NetPlayDialog.cpp:136
msgid "Host Input Authority"
msgstr ""
#: Source/Core/DolphinQt/Debugger/JITWidget.cpp:80
msgid "Host Size"
msgstr ""
#: Source/Core/DolphinQt/NetPlay/NetPlayDialog.cpp:138
msgid ""
"Host has control of sending all inputs to the game, as received from other "
"players, giving the host zero latency but increasing latency for others.\n"
"Suitable for casual games with 3+ players, possibly on unstable or high "
"latency connections."
msgstr ""
#: Source/Core/DolphinQt/NetPlay/NetPlayDialog.cpp:851
msgid "Host input authority disabled"
msgstr ""
#: Source/Core/DolphinQt/NetPlay/NetPlayDialog.cpp:851
msgid "Host input authority enabled"
msgstr ""
#: Source/Core/DolphinQt/GameList/GameList.cpp:459
msgid "Host with NetPlay"
msgstr ""
#: Source/Core/DolphinQt/Debugger/NetworkWidget.cpp:327
msgid "Hostname"
msgstr ""
#: Source/Core/DolphinQt/Config/Mapping/MappingWindow.cpp:440
msgid "Hotkey Settings"
msgstr ""
#: Source/Core/Core/HotkeyManager.cpp:204
#: Source/Core/Core/HW/WiimoteEmu/WiimoteEmu.cpp:290
#: Source/Core/DolphinQt/Config/Mapping/WiimoteEmuGeneral.cpp:41
2009-08-09 21:01:41 +00:00
msgid "Hotkeys"
msgstr "Klávesové zkratky"
#: Source/Core/DolphinQt/Settings/InterfacePane.cpp:148
msgid "Hotkeys Require Window Focus"
msgstr ""
#: Source/Core/DolphinQt/Config/Graphics/GeneralWidget.cpp:117
msgid "Hybrid Ubershaders"
msgstr ""
#. i18n: The symbol/abbreviation for hertz (cycles per second).
#: Source/Core/InputCommon/ControllerEmu/ControlGroup/Force.cpp:153
#: Source/Core/InputCommon/ControllerEmu/ControlGroup/Tilt.cpp:38
msgid "Hz"
msgstr ""
#: Source/Core/DolphinQt/NKitWarningDialog.cpp:50
msgid "I am aware of the risks and want to continue"
msgstr ""
#: Source/Core/DolphinQt/Debugger/NetworkWidget.cpp:327
#: Source/Core/DolphinQt/GameList/GameListModel.cpp:213
2014-06-06 23:14:56 +00:00
msgid "ID"
msgstr "ID"
2014-06-06 23:14:56 +00:00
#: Source/Core/DolphinQt/Config/InfoWidget.cpp:135
msgid "IOS Version:"
msgstr ""
#: Source/Core/Core/IOS/Network/SSL.cpp:173
msgid ""
"IOS: A file required for SSL services ({0}) is invalid. Please refer to "
"https://dolphin-emu.org/docs/guides/wii-network-guide/ for instructions on "
"setting up Wii networking."
msgstr ""
#: Source/Core/Core/IOS/Network/SSL.cpp:158
msgid ""
"IOS: Could not read a file required for SSL services ({0}). Please refer to "
"https://dolphin-emu.org/docs/guides/wii-network-guide/ for instructions on "
"setting up Wii networking."
msgstr ""
#: Source/Core/DolphinQt/NetPlay/NetPlaySetupDialog.cpp:308
msgid "IP Address:"
msgstr ""
#: Source/Core/DolphinQt/Settings/GameCubePane.cpp:59
2009-08-09 21:01:41 +00:00
msgid "IPL Settings"
msgstr "Nastavení IPL"
#: Source/Core/DolphinQt/TAS/WiiTASInputWindow.cpp:46
2009-08-09 21:01:41 +00:00
msgid "IR"
msgstr "Infrč."
#. i18n: IR stands for infrared and refers to the pointer functionality of Wii Remotes
#: Source/Core/DolphinQt/Settings/WiiPane.cpp:191
2009-08-09 21:01:41 +00:00
msgid "IR Sensitivity:"
msgstr "Citlivost Infračer.:"
#: Source/Core/DolphinQt/ConvertDialog.cpp:84
msgid ""
"ISO: A simple and robust format which is supported by many programs. It "
"takes up more space than any other format.\n"
"\n"
"GCZ: A basic compressed format which is compatible with most versions of "
"Dolphin and some other programs. It can't efficiently compress junk data "
"(unless removed) or encrypted Wii data.\n"
"\n"
"WIA: An advanced compressed format which is compatible with Dolphin "
"5.0-12188 and later, and a few other programs. It can efficiently compress "
"encrypted Wii data, but not junk data (unless removed).\n"
"\n"
"RVZ: An advanced compressed format which is compatible with Dolphin "
"5.0-12188 and later. It can efficiently compress both junk data and "
"encrypted Wii data."
msgstr ""
#: Source/Core/DolphinQt/GCMemcardManager.cpp:142
2009-08-09 21:01:41 +00:00
msgid "Icon"
msgstr "Ikona"
#: Source/Core/DolphinQt/NetPlay/NetPlayDialog.cpp:144
msgid ""
"Identical to Host Input Authority, except the \"Host\" (who has zero "
"latency) can be switched at any time.\n"
"Suitable for turn-based games with timing-sensitive controls, such as golf."
msgstr ""
#: Source/Core/DolphinQt/Settings/GeneralPane.cpp:370
msgid "Identity Generation"
msgstr ""
#: Source/Core/DolphinQt/Main.cpp:266
msgid ""
"If authorized, Dolphin can collect data on its performance, feature usage, "
"and configuration, as well as data on your system's hardware and operating "
"system.\n"
"\n"
"No private data is ever collected. This data helps us understand how people "
"and emulated games use Dolphin and prioritize our efforts. It also helps us "
"identify rare configurations that are causing bugs, performance and "
"stability issues.\n"
"This authorization can be revoked at any time through Dolphin's settings."
msgstr ""
2016-06-19 02:25:32 +00:00
#: Source/Core/Core/HW/GCPadEmu.cpp:100
msgid ""
"If checked, the emulated controller is always connected.\n"
"If unchecked, the connection state of the emulated controller is linked\n"
"to the connection state of the real default device (if there is one)."
msgstr ""
#: Source/Core/DolphinQt/DiscordJoinRequestDialog.cpp:55
#: qtbase/src/gui/kernel/qplatformtheme.cpp:728
msgid "Ignore"
msgstr ""
#: Source/Core/DolphinQt/Config/Graphics/HacksWidget.cpp:46
2009-08-09 21:01:41 +00:00
msgid "Ignore Format Changes"
msgstr "Ignorovat Změny Formátu"
#: Source/Core/DolphinQt/Main.cpp:66
msgid "Ignore for this session"
msgstr ""
#: Source/Core/DolphinQt/Config/Graphics/HacksWidget.cpp:216
2009-08-09 21:01:41 +00:00
msgid ""
"Ignores any changes to the EFB format.<br><br>Improves performance in many "
"games without any negative effect. Causes graphical defects in a small "
"number of other games.<br><br><dolphin_emphasis>If unsure, leave this "
"checked.</dolphin_emphasis>"
2014-02-01 11:29:37 +00:00
msgstr ""
2009-08-09 21:01:41 +00:00
#: Source/Core/DolphinQt/Config/Graphics/HacksWidget.cpp:211
2009-08-09 21:01:41 +00:00
msgid ""
"Ignores any requests from the CPU to read from or write to the EFB. "
"<br><br>Improves performance in some games, but will disable all EFB-based "
"graphical effects or gameplay-related features.<br><br><dolphin_emphasis>If "
"unsure, leave this unchecked.</dolphin_emphasis>"
msgstr ""
#: Source/Core/DolphinQt/Config/Graphics/HacksWidget.cpp:89
msgid "Immediately Present XFB"
msgstr ""
#: Source/Core/DolphinQt/Config/Graphics/AdvancedWidget.cpp:272
2014-11-10 00:23:25 +00:00
msgid ""
"Implements fullscreen mode with a borderless window spanning the whole "
"screen instead of using exclusive mode. Allows for faster transitions "
"between fullscreen and windowed mode, but slightly increases input latency, "
"makes movement less smooth and slightly decreases performance."
"<br><br><dolphin_emphasis>If unsure, leave this unchecked.</dolphin_emphasis>"
2014-11-10 00:23:25 +00:00
msgstr ""
#: Source/Core/DolphinQt/MenuBar.cpp:256
msgid "Import BootMii NAND Backup..."
msgstr ""
#: Source/Core/DolphinQt/GCMemcardManager.cpp:535
#: Source/Core/DolphinQt/GCMemcardManager.cpp:549
#: Source/Core/DolphinQt/GCMemcardManager.cpp:557
#: Source/Core/DolphinQt/GCMemcardManager.cpp:599
msgid "Import Failed"
msgstr ""
#: Source/Core/DolphinQt/GCMemcardManager.cpp:571
msgid "Import Save File(s)"
msgstr ""
#: Source/Core/DolphinQt/MenuBar.cpp:281
msgid "Import Wii Save..."
msgstr ""
#: Source/Core/DolphinQt/MainWindow.cpp:1625
msgid "Importing NAND backup"
msgstr ""
#: Source/Core/DolphinQt/MainWindow.cpp:1635
#, c-format
msgid ""
"Importing NAND backup\n"
" Time elapsed: %1s"
msgstr ""
#: Source/Core/DolphinQt/NetPlay/NetPlayBrowser.cpp:223
msgid "In-Game?"
msgstr ""
#: Source/Core/DolphinQt/Config/Graphics/HacksWidget.cpp:270
msgid ""
"Includes the contents of the embedded frame buffer (EFB) and upscaled EFB "
"copies in save states. Fixes missing and/or non-upscaled textures/objects "
"when loading states at the cost of additional save/load time."
"<br><br><dolphin_emphasis>If unsure, leave this checked.</dolphin_emphasis>"
msgstr ""
#: Source/Core/Core/FreeLookManager.cpp:92
msgid "Increase"
msgstr ""
#: Source/Core/Core/HotkeyManager.cpp:128
2015-06-04 09:48:38 +00:00
msgid "Increase Convergence"
msgstr "Zvýšit sblížení"
2015-06-04 09:48:38 +00:00
#: Source/Core/Core/HotkeyManager.cpp:126
2015-06-04 09:48:38 +00:00
msgid "Increase Depth"
msgstr "Zvýšit hloubku"
2015-06-04 09:48:38 +00:00
#: Source/Core/Core/HotkeyManager.cpp:46
2016-01-12 19:56:43 +00:00
msgid "Increase Emulation Speed"
msgstr "Zvýšit rychlost emulace"
2013-08-17 14:31:38 +00:00
#. i18n: IR stands for internal resolution
#: Source/Core/Core/HotkeyManager.cpp:116
2015-06-04 09:48:38 +00:00
msgid "Increase IR"
msgstr "Zvýšit vnitřní rozlišení"
2015-06-04 09:48:38 +00:00
#: Source/Core/Core/FreeLookManager.cpp:101
msgid "Increase X"
msgstr ""
#: Source/Core/Core/FreeLookManager.cpp:103
msgid "Increase Y"
msgstr ""
#: Source/Core/Core/FreeLookManager.cpp:107
msgid "Incremental Rotation"
msgstr ""
#: Source/Core/DolphinQt/Config/Mapping/FreeLookRotation.cpp:41
msgid "Incremental Rotation (rad/sec)"
msgstr ""
#: Source/Core/DolphinQt/Config/LogConfigWidget.cpp:48
#: Source/Core/DolphinQt/Config/PropertiesDialog.cpp:59
#: Source/Core/DolphinQt/ConvertDialog.cpp:98
2009-08-09 21:01:41 +00:00
msgid "Info"
msgstr "Info"
#: Source/Core/Common/MsgHandler.cpp:59
#: Source/Core/DolphinQt/GameList/GameList.cpp:688
#: Source/Core/DolphinQt/MenuBar.cpp:1243
#: Source/Core/DolphinQt/MenuBar.cpp:1467
2009-08-09 21:01:41 +00:00
msgid "Information"
msgstr "Informace"
#: Source/Core/DolphinQt/Settings/InterfacePane.cpp:149
msgid "Inhibit Screensaver During Emulation"
msgstr ""
#: Source/Core/DolphinQt/Debugger/WatchWidget.cpp:254
#: Source/Core/DolphinQt/MenuBar.cpp:1266
#: Source/Core/DolphinQt/MenuBar.cpp:1322
#: Source/Core/DolphinQt/MenuBar.cpp:1568
#: Source/Core/DolphinQt/MenuBar.cpp:1593
2009-08-09 21:01:41 +00:00
msgid "Input"
msgstr "Vstup"
#. i18n: Refers to the "threshold" setting for pressure sensitive gamepad inputs.
#: Source/Core/InputCommon/ControllerEmu/ControlGroup/MixedTriggers.cpp:29
msgid "Input strength required for activation."
msgstr ""
#. i18n: Refers to the dead-zone setting of gamepad inputs.
#: Source/Core/InputCommon/ControllerEmu/ControlGroup/ControlGroup.cpp:46
msgid "Input strength to ignore and remap."
msgstr ""
#: Source/Core/DolphinQt/Debugger/CodeViewWidget.cpp:515
msgid "Insert &nop"
msgstr ""
#: Source/Core/DolphinQt/Settings/WiiPane.cpp:110
2009-08-09 21:01:41 +00:00
msgid "Insert SD Card"
msgstr "Vložit SD Kartu"
#: Source/Core/DolphinQt/ResourcePackManager.cpp:38
#: Source/Core/DolphinQt/ResourcePackManager.cpp:318
msgid "Install"
msgstr ""
#: Source/Core/DolphinQt/Config/FilesystemWidget.cpp:152
msgid "Install Partition (%1)"
msgstr ""
#: Source/Core/DolphinQt/Updater.cpp:72
msgid "Install Update"
msgstr ""
#: Source/Core/DolphinQt/MenuBar.cpp:254
msgid "Install WAD..."
msgstr ""
2009-08-09 21:01:41 +00:00
#: Source/Core/DolphinQt/GameList/GameList.cpp:383
msgid "Install to the NAND"
msgstr ""
2009-08-09 21:01:41 +00:00
#: Source/Core/DolphinQt/Debugger/CodeViewWidget.cpp:148
msgid "Instr."
msgstr ""
#: Source/Core/DolphinQt/Debugger/PatchInstructionDialog.cpp:19
msgid "Instruction"
msgstr ""
#: Source/Core/DolphinQt/Debugger/NewBreakpointDialog.cpp:36
msgid "Instruction Breakpoint"
msgstr ""
#: Source/Core/DolphinQt/MenuBar.cpp:1686
msgid "Instruction:"
msgstr ""
#: Source/Core/DolphinQt/Debugger/PatchInstructionDialog.cpp:59
msgid "Instruction: %1"
msgstr ""
#. i18n: Refers to the intensity of shaking an emulated wiimote.
#: Source/Core/InputCommon/ControllerEmu/ControlGroup/Force.cpp:141
msgid "Intensity"
msgstr ""
#: Source/Core/DolphinQt/Config/SettingsWindow.cpp:37
2009-08-09 21:01:41 +00:00
msgid "Interface"
msgstr "Rozhraní"
#: Source/Core/Core/NetPlayCommon.cpp:64 Source/Core/Core/NetPlayCommon.cpp:119
#: Source/Core/Core/State.cpp:383
2009-08-09 21:01:41 +00:00
msgid "Internal LZO Error - compression failed"
msgstr "Vnitřní chyba LZO - komprimace selhala"
#: Source/Core/Core/NetPlayCommon.cpp:176
#: Source/Core/Core/NetPlayCommon.cpp:218
msgid "Internal LZO Error - decompression failed"
msgstr ""
#: Source/Core/Core/State.cpp:526
2009-08-09 21:01:41 +00:00
msgid ""
"Internal LZO Error - decompression failed ({0}) ({1}, {2}) \n"
2009-08-09 21:01:41 +00:00
"Try loading the state again"
2014-02-01 11:29:37 +00:00
msgstr ""
2009-08-09 21:01:41 +00:00
#: Source/Core/Core/State.cpp:632
2009-08-09 21:01:41 +00:00
msgid "Internal LZO Error - lzo_init() failed"
msgstr "Vnitřní chyba LZO - lzo_init() selhalo"
#: Source/Core/Core/HotkeyManager.cpp:341
#: Source/Core/DolphinQt/Config/Graphics/EnhancementsWidget.cpp:374
#: Source/Core/DolphinQt/Config/Mapping/HotkeyGraphics.cpp:27
msgid "Internal Resolution"
msgstr ""
#: Source/Core/DolphinQt/Config/Graphics/EnhancementsWidget.cpp:94
2009-08-09 21:01:41 +00:00
msgid "Internal Resolution:"
msgstr "Vnitřní Rozlišení:"
#: Source/Core/DolphinQt/CheatSearchWidget.cpp:473
msgid "Internal error while generating AR code."
msgstr ""
#: Source/Core/DolphinQt/Settings/AdvancedPane.cpp:28
2015-11-04 19:49:31 +00:00
msgid "Interpreter (slowest)"
msgstr "Převaděč (nejpomalejší)"
#: Source/Core/DolphinQt/MenuBar.cpp:800
msgid "Interpreter Core"
msgstr ""
#: Source/Core/DolphinQt/Config/Mapping/IOWindow.cpp:683
msgid "Invalid Expression."
msgstr ""
#: Source/Core/DolphinQt/Config/CheatCodeEditor.cpp:166
msgid "Invalid Mixed Code"
msgstr ""
#: Source/Core/DolphinQt/MainWindow.cpp:271
msgid "Invalid Pack %1 provided: %2"
msgstr ""
#: Source/Core/DolphinQt/NetPlay/ChunkedProgressDialog.cpp:26
#: Source/Core/DolphinQt/NetPlay/MD5Dialog.cpp:23
msgid "Invalid Player ID"
msgstr ""
#: Source/Core/DolphinQt/MenuBar.cpp:1273
msgid "Invalid RSO module address: %1"
msgstr ""
#: Source/Core/DolphinQt/Debugger/CodeWidget.cpp:303
msgid "Invalid callstack"
msgstr ""
#: Source/Core/DolphinQt/GCMemcardManager.cpp:824
msgid "Invalid checksums."
msgstr ""
#: Source/Core/Core/NetPlayClient.cpp:1913
2015-06-04 09:48:38 +00:00
msgid "Invalid host"
msgstr "Neplatný hostitel"
2015-06-04 09:48:38 +00:00
#: Source/Core/DolphinQt/Debugger/NewBreakpointDialog.cpp:144
msgid "Invalid input for the field \"%1\""
msgstr ""
#: Source/Core/DolphinQt/Debugger/RegisterColumn.cpp:86
#: Source/Core/DolphinQt/Debugger/WatchWidget.cpp:377
msgid "Invalid input provided"
msgstr ""
#: Source/Core/InputCommon/ControlReference/ExpressionParser.cpp:455
msgid "Invalid literal."
msgstr ""
#: Source/Core/DolphinQt/CheatSearchWidget.cpp:328
msgid "Invalid parameters given to search."
msgstr ""
#: Source/Core/DolphinQt/NetPlay/NetPlayBrowser.cpp:314
msgid "Invalid password provided."
msgstr ""
#: Source/Core/Core/Movie.cpp:921
2009-08-09 21:01:41 +00:00
msgid "Invalid recording file"
msgstr "Neplatný soubor s nahrávkou"
#: Source/Core/DolphinQt/FIFO/FIFOAnalyzer.cpp:418
msgid "Invalid search parameters (no object selected)"
msgstr "Neplatné parametry hledání (není vybrán žádný objekt)"
#: Source/Core/DolphinQt/FIFO/FIFOAnalyzer.cpp:442
msgid "Invalid search string (couldn't convert to number)"
msgstr "Neplatný řetězec hledání (nelze převést na číslo)"
#: Source/Core/DolphinQt/FIFO/FIFOAnalyzer.cpp:425
msgid "Invalid search string (only even string lengths supported)"
msgstr "Neplatný řetězec hledání (jsou podporovány pouze sudé délky řetězce)"
#: Source/Core/DolphinQt/Main.cpp:213
msgid "Invalid title ID."
msgstr ""
#: Source/Core/DolphinQt/Debugger/WatchWidget.cpp:261
msgid "Invalid watch address: %1"
msgstr ""
#: Source/Core/DiscIO/Enums.cpp:91
#: Source/Core/DolphinQt/Settings/GameCubePane.cpp:78
#: Source/Core/DolphinQt/Settings/WiiPane.cpp:126
2009-08-09 21:01:41 +00:00
msgid "Italian"
msgstr "Italština"
#: Source/Core/DiscIO/Enums.cpp:41
2015-06-04 09:48:38 +00:00
msgid "Italy"
msgstr "Itálie"
2015-06-04 09:48:38 +00:00
#: Source/Core/DolphinQt/MenuBar.cpp:798
msgid "JIT"
msgstr ""
#: Source/Core/DolphinQt/MenuBar.cpp:811
msgid "JIT Block Linking Off"
msgstr ""
#: Source/Core/DolphinQt/Debugger/JITWidget.cpp:22
msgid "JIT Blocks"
msgstr ""
#: Source/Core/DolphinQt/MenuBar.cpp:934
msgid "JIT Branch Off"
msgstr ""
#: Source/Core/DolphinQt/MenuBar.cpp:902
msgid "JIT FloatingPoint Off"
msgstr ""
#: Source/Core/DolphinQt/MenuBar.cpp:910
msgid "JIT Integer Off"
msgstr ""
#: Source/Core/DolphinQt/MenuBar.cpp:886
msgid "JIT LoadStore Floating Off"
msgstr ""
#: Source/Core/DolphinQt/MenuBar.cpp:854
msgid "JIT LoadStore Off"
msgstr ""
#: Source/Core/DolphinQt/MenuBar.cpp:894
msgid "JIT LoadStore Paired Off"
msgstr ""
#: Source/Core/DolphinQt/MenuBar.cpp:870
msgid "JIT LoadStore lXz Off"
msgstr ""
#: Source/Core/DolphinQt/MenuBar.cpp:862
msgid "JIT LoadStore lbzx Off"
msgstr ""
#: Source/Core/DolphinQt/MenuBar.cpp:878
msgid "JIT LoadStore lwz Off"
msgstr ""
#: Source/Core/DolphinQt/MenuBar.cpp:846
msgid "JIT Off (JIT Core)"
msgstr ""
#: Source/Core/DolphinQt/MenuBar.cpp:918
msgid "JIT Paired Off"
msgstr ""
#: Source/Core/DolphinQt/Settings/AdvancedPane.cpp:31
msgid "JIT Recompiler for ARM64 (recommended)"
msgstr ""
#: Source/Core/DolphinQt/Settings/AdvancedPane.cpp:30
msgid "JIT Recompiler for x86-64 (recommended)"
msgstr ""
#: Source/Core/DolphinQt/MenuBar.cpp:942
msgid "JIT Register Cache Off"
msgstr ""
#: Source/Core/DolphinQt/MenuBar.cpp:926
msgid "JIT SystemRegisters Off"
msgstr ""
#: Source/Core/Core/PowerPC/Jit64/Jit.cpp:862
msgid ""
"JIT failed to find code space after a cache clear. This should never happen. "
"Please report this incident on the bug tracker. Dolphin will now exit."
msgstr ""
#: Source/Core/DiscIO/Enums.cpp:26 Source/Core/DolphinQt/MenuBar.cpp:272
2015-06-04 09:48:38 +00:00
msgid "Japan"
msgstr "Japonsko"
2009-08-09 21:01:41 +00:00
#: Source/Core/DiscIO/Enums.cpp:76
#: Source/Core/DolphinQt/Settings/WiiPane.cpp:121
2015-06-04 09:48:38 +00:00
msgid "Japanese"
msgstr "Japonština"
#. i18n: The translation of this string should be consistent with the translation of the
#. string "Western (Windows-1252)". Because of this, you may want to parse "Japanese" as
#. "a character encoding which is from Japan / used in Japan" rather than "the Japanese language".
#: Source/Core/DolphinQt/GCMemcardCreateNewDialog.cpp:37
msgid "Japanese (Shift-JIS)"
msgstr ""
#: Source/Core/DolphinQt/Settings/InterfacePane.cpp:166
2014-11-10 00:23:25 +00:00
msgid "Keep Window on Top"
msgstr "Okno vždy navrchu"
2014-11-10 00:23:25 +00:00
#. i18n: This label is followed by a dropdown where the user can select things like "is equal to"
#. or "is less than or equal to", followed by another dropdown where the user can select "any
#. value", "last value", or "this value:". These three UI elements are intended to form a sentence
#. together. Because the UI elements can't be reordered by a translation, you may have to give
#. up on the idea of having them form a sentence depending on the grammar of your target language.
#: Source/Core/DolphinQt/CheatSearchWidget.cpp:167
msgid "Keep addresses where value in memory"
msgstr ""
#: Source/Core/Core/HW/GCKeyboard.cpp:20
#: Source/Core/DolphinQt/Config/GamecubeControllersWidget.cpp:39
2015-06-04 09:48:38 +00:00
msgid "Keyboard"
msgstr "Klávesnice"
2015-06-04 09:48:38 +00:00
#: Source/Core/Core/HW/GCKeyboardEmu.cpp:55
#: Source/Core/Core/HW/GCKeyboardEmu.cpp:59
#: Source/Core/Core/HW/GCKeyboardEmu.cpp:63
#: Source/Core/Core/HW/GCKeyboardEmu.cpp:67
#: Source/Core/Core/HW/GCKeyboardEmu.cpp:71
#: Source/Core/Core/HW/GCKeyboardEmu.cpp:75
2015-06-04 09:48:38 +00:00
msgid "Keys"
msgstr "Klávesy"
2015-06-04 09:48:38 +00:00
#: Source/Core/UICommon/UICommon.cpp:443
msgid "KiB"
msgstr ""
#: Source/Core/DolphinQt/NetPlay/NetPlayDialog.cpp:238
2014-11-10 00:23:25 +00:00
msgid "Kick Player"
msgstr "Vykopnout hráče"
2014-11-10 00:23:25 +00:00
#: Source/Core/DiscIO/Enums.cpp:44 Source/Core/DolphinQt/MenuBar.cpp:274
2015-06-04 09:48:38 +00:00
msgid "Korea"
msgstr "Korea"
2015-06-04 09:48:38 +00:00
#: Source/Core/DiscIO/Enums.cpp:103
#: Source/Core/DolphinQt/Settings/WiiPane.cpp:130
2009-08-09 21:01:41 +00:00
msgid "Korean"
msgstr "Korejština"
#. i18n: The left trigger button (labeled L on real controllers)
#: Source/Core/Core/HW/GCPadEmu.cpp:43
#: Source/Core/Core/HW/WiimoteEmu/Extension/Classic.cpp:59
2009-08-09 21:01:41 +00:00
msgid "L"
msgstr "L"
#: Source/Core/DolphinQt/GBAWidget.cpp:356
msgid "L&oad ROM..."
msgstr ""
#. i18n: The left trigger button (labeled L on real controllers) used as an analog input
#: Source/Core/Core/HW/GCPadEmu.cpp:47
#: Source/Core/Core/HW/WiimoteEmu/Extension/Classic.cpp:63
2009-08-09 21:01:41 +00:00
msgid "L-Analog"
msgstr "Levý Analog"
#: Source/Core/DolphinQt/Debugger/ThreadWidget.cpp:232
msgid "LR Save"
msgstr ""
#: Source/Core/DolphinQt/Debugger/WatchWidget.cpp:155
msgid "Label"
msgstr ""
#: Source/Core/DolphinQt/CheatSearchWidget.cpp:486
msgid "Last Value"
msgstr ""
#: Source/Core/DolphinQt/Settings/AudioPane.cpp:86
msgid "Latency:"
msgstr ""
#: Source/Core/DolphinQt/Settings/AudioPane.cpp:435
msgid "Latency: ~10 ms"
msgstr ""
#: Source/Core/DolphinQt/Settings/AudioPane.cpp:437
msgid "Latency: ~20 ms"
msgstr ""
#: Source/Core/DolphinQt/Settings/AudioPane.cpp:441
msgid "Latency: ~40 ms"
msgstr ""
#: Source/Core/DolphinQt/Settings/AudioPane.cpp:439
msgid "Latency: ~80 ms"
msgstr ""
#: Source/Core/Core/FreeLookManager.cpp:84
#: Source/Core/Core/HW/WiimoteEmu/Extension/TaTaCon.cpp:33
#: Source/Core/DolphinQt/TAS/GCTASInputWindow.cpp:36
#: Source/Core/DolphinQt/TAS/WiiTASInputWindow.cpp:147
#: Source/Core/InputCommon/ControllerEmu/ControlGroup/Force.cpp:22
#: Source/Core/InputCommon/ControllerEmu/ControlGroup/IMUAccelerometer.cpp:20
#: Source/Core/InputCommon/ControllerEmu/ControlGroup/Slider.cpp:21
#: Source/Core/InputCommon/ControllerEmu/ControlGroup/Tilt.cpp:22
#: Source/Core/InputCommon/ControllerEmu/ControllerEmu.h:22
2009-08-09 21:01:41 +00:00
msgid "Left"
msgstr "Vlevo"
#: Source/Core/Core/HW/WiimoteEmu/Extension/Classic.cpp:89
#: Source/Core/DolphinQt/Config/Mapping/WiimoteEmuExtension.cpp:53
#: Source/Core/DolphinQt/TAS/WiiTASInputWindow.cpp:86
2009-08-09 21:01:41 +00:00
msgid "Left Stick"
2013-09-21 16:24:33 +00:00
msgstr "Levá páčka"
2009-08-09 21:01:41 +00:00
#. i18n: "Table" refers to a turntable
#: Source/Core/Core/HW/WiimoteEmu/Extension/Turntable.cpp:64
#: Source/Core/DolphinQt/Config/Mapping/WiimoteEmuExtension.cpp:164
msgid "Left Table"
msgstr ""
#: Source/Core/DolphinQt/TAS/IRWidget.cpp:19
msgid ""
"Left click to set the IR value.\n"
"Right click to re-center it."
msgstr ""
#: Source/Core/DolphinQt/TAS/StickWidget.cpp:20
msgid ""
"Left click to set the stick value.\n"
"Right click to re-center it."
msgstr ""
#: Source/Core/DolphinQt/Config/Mapping/MappingButton.cpp:89
2009-08-09 21:01:41 +00:00
msgid ""
"Left-click to detect input.\n"
"Middle-click to clear.\n"
"Right-click for more options."
2014-02-01 11:29:37 +00:00
msgstr ""
"Levé kliknutí pro detekci vstupu.\n"
"Prostřední kliknutí pro vyčištění.\n"
"Pravé kliknutí pro více možností."
2009-08-09 21:01:41 +00:00
#: Source/Core/DolphinQt/Config/Mapping/MappingButton.cpp:93
msgid ""
"Left/Right-click to configure output.\n"
"Middle-click to clear."
msgstr ""
#: Source/Core/DolphinQt/AboutDialog.cpp:66
2015-06-04 09:48:38 +00:00
msgid "License"
msgstr "Licence"
2015-06-04 09:48:38 +00:00
#: Source/Core/DolphinQt/NetPlay/NetPlaySetupDialog.cpp:136
msgid "Limit Chunked Upload Speed:"
msgstr ""
#: Source/Core/DolphinQt/MenuBar.cpp:640
msgid "List Columns"
msgstr ""
#: Source/Core/DolphinQt/MenuBar.cpp:603
msgid "List View"
msgstr ""
#: Source/Core/DolphinQt/Debugger/NetworkWidget.cpp:94
msgid "Listening"
msgstr ""
#: Source/Core/DolphinQt/Config/Mapping/HotkeyStates.cpp:23
#: Source/Core/DolphinQt/Config/Mapping/MappingWindow.cpp:103
#: Source/Core/DolphinQt/Debugger/BreakpointWidget.cpp:110
#: Source/Core/DolphinQt/Debugger/WatchWidget.cpp:91
2009-08-09 21:01:41 +00:00
msgid "Load"
msgstr "Nahrát"
#: Source/Core/DolphinQt/MenuBar.cpp:968
msgid "Load &Bad Map File..."
msgstr ""
#: Source/Core/DolphinQt/MenuBar.cpp:967
msgid "Load &Other Map File..."
msgstr ""
#: Source/Core/DolphinQt/Config/Graphics/AdvancedWidget.cpp:68
2009-08-09 21:01:41 +00:00
msgid "Load Custom Textures"
msgstr "Nahrát Vlastní Textury"
#: Source/Core/DolphinQt/MenuBar.cpp:239
msgid "Load GameCube Main Menu"
msgstr ""
#: Source/Core/Core/HotkeyManager.cpp:350
#: Source/Core/DolphinQt/Config/Mapping/HotkeyStatesOther.cpp:22
msgid "Load Last State"
msgstr ""
#: Source/Core/DolphinQt/Settings/PathPane.cpp:214
msgid "Load Path:"
msgstr ""
#: Source/Core/Core/HotkeyManager.cpp:182
msgid "Load ROM"
msgstr ""
#: Source/Core/Core/HotkeyManager.cpp:180
#: Source/Core/Core/HotkeyManager.cpp:347
2013-08-17 14:31:38 +00:00
msgid "Load State"
2013-09-21 16:24:33 +00:00
msgstr "Načíst stav"
2013-08-17 14:31:38 +00:00
#: Source/Core/Core/HotkeyManager.cpp:165
2013-08-17 14:31:38 +00:00
msgid "Load State Last 1"
2013-09-21 16:24:33 +00:00
msgstr "Načíst 1. uložený stav"
2013-08-17 14:31:38 +00:00
#: Source/Core/Core/HotkeyManager.cpp:174
2015-11-04 19:49:31 +00:00
msgid "Load State Last 10"
msgstr "Načíst 10. uložený stav"
2015-11-04 19:49:31 +00:00
#: Source/Core/Core/HotkeyManager.cpp:166
2013-08-17 14:31:38 +00:00
msgid "Load State Last 2"
2013-09-21 16:24:33 +00:00
msgstr "Načíst 2. uložený stav"
2013-08-17 14:31:38 +00:00
#: Source/Core/Core/HotkeyManager.cpp:167
2013-08-17 14:31:38 +00:00
msgid "Load State Last 3"
2013-09-21 16:24:33 +00:00
msgstr "Načíst 3. uložený stav"
2013-08-17 14:31:38 +00:00
#: Source/Core/Core/HotkeyManager.cpp:168
2013-08-17 14:31:38 +00:00
msgid "Load State Last 4"
2013-09-21 16:24:33 +00:00
msgstr "Načíst 4. uložený stav"
2013-08-17 14:31:38 +00:00
#: Source/Core/Core/HotkeyManager.cpp:169
2013-08-17 14:31:38 +00:00
msgid "Load State Last 5"
2013-09-21 16:24:33 +00:00
msgstr "Načíst 5. uložený stav"
2013-08-17 14:31:38 +00:00
#: Source/Core/Core/HotkeyManager.cpp:170
2013-08-17 14:31:38 +00:00
msgid "Load State Last 6"
2013-09-21 16:24:33 +00:00
msgstr "Načíst 6. uložený stav"
2013-08-17 14:31:38 +00:00
#: Source/Core/Core/HotkeyManager.cpp:171
2013-08-17 14:31:38 +00:00
msgid "Load State Last 7"
2013-09-21 16:24:33 +00:00
msgstr "Načíst 7. uložený stav"
2013-08-17 14:31:38 +00:00
#: Source/Core/Core/HotkeyManager.cpp:172
2013-08-17 14:31:38 +00:00
msgid "Load State Last 8"
2013-09-21 16:24:33 +00:00
msgstr "Načíst 8. uložený stav"
2013-08-17 14:31:38 +00:00
#: Source/Core/Core/HotkeyManager.cpp:173
2015-11-04 19:49:31 +00:00
msgid "Load State Last 9"
msgstr "Načíst 9. uložený stav"
2015-11-04 19:49:31 +00:00
#: Source/Core/Core/HotkeyManager.cpp:130
2009-08-09 21:01:41 +00:00
msgid "Load State Slot 1"
msgstr "Nahrát stav v pozici 1"
2009-08-09 21:01:41 +00:00
#: Source/Core/Core/HotkeyManager.cpp:139
2013-08-17 14:31:38 +00:00
msgid "Load State Slot 10"
2013-09-21 16:24:33 +00:00
msgstr "Načíst stav v pozici 10"
2013-08-17 14:31:38 +00:00
#: Source/Core/Core/HotkeyManager.cpp:131
2009-08-09 21:01:41 +00:00
msgid "Load State Slot 2"
msgstr "Nahrát stav v pozici 2"
2009-08-09 21:01:41 +00:00
#: Source/Core/Core/HotkeyManager.cpp:132
2009-08-09 21:01:41 +00:00
msgid "Load State Slot 3"
msgstr "Nahrát stav v pozici 3"
2009-08-09 21:01:41 +00:00
#: Source/Core/Core/HotkeyManager.cpp:133
2009-08-09 21:01:41 +00:00
msgid "Load State Slot 4"
msgstr "Nahrát stav v pozici 4"
2009-08-09 21:01:41 +00:00
#: Source/Core/Core/HotkeyManager.cpp:134
2009-08-09 21:01:41 +00:00
msgid "Load State Slot 5"
msgstr "Nahrát stav v pozici 5"
2009-08-09 21:01:41 +00:00
#: Source/Core/Core/HotkeyManager.cpp:135
2009-08-09 21:01:41 +00:00
msgid "Load State Slot 6"
msgstr "Nahrát stav v pozici 6"
2009-08-09 21:01:41 +00:00
#: Source/Core/Core/HotkeyManager.cpp:136
2009-08-09 21:01:41 +00:00
msgid "Load State Slot 7"
msgstr "Nahrát stav v pozici 7"
2009-08-09 21:01:41 +00:00
#: Source/Core/Core/HotkeyManager.cpp:137
2009-08-09 21:01:41 +00:00
msgid "Load State Slot 8"
msgstr "Nahrát stav v pozici 8"
2009-08-09 21:01:41 +00:00
#: Source/Core/Core/HotkeyManager.cpp:138
2013-08-17 14:31:38 +00:00
msgid "Load State Slot 9"
2013-09-21 16:24:33 +00:00
msgstr "Načíst stav v pozici 9"
2013-08-17 14:31:38 +00:00
#: Source/Core/DolphinQt/MenuBar.cpp:329
msgid "Load State from File"
msgstr ""
#: Source/Core/DolphinQt/MenuBar.cpp:330
msgid "Load State from Selected Slot"
msgstr ""
#: Source/Core/DolphinQt/MenuBar.cpp:331
msgid "Load State from Slot"
msgstr ""
#: Source/Core/DolphinQt/NetPlay/NetPlayDialog.cpp:113
msgid "Load Wii Save"
msgstr ""
#: Source/Core/DolphinQt/MenuBar.cpp:1008
msgid "Load Wii System Menu %1"
msgstr ""
#: Source/Core/Core/HotkeyManager.cpp:140
msgid "Load from Selected Slot"
msgstr ""
#: Source/Core/DolphinQt/MenuBar.cpp:385
msgid "Load from Slot %1 - %2"
msgstr ""
2014-11-10 00:23:25 +00:00
#: Source/Core/DolphinQt/MenuBar.cpp:1486
#: Source/Core/DolphinQt/MenuBar.cpp:1502
msgid "Load map file"
msgstr ""
#: Source/Core/DolphinQt/FIFO/FIFOPlayerWindow.cpp:144
msgid "Load..."
msgstr ""
#: Source/Core/DolphinQt/MenuBar.cpp:1468
msgid "Loaded symbols from '%1'"
msgstr ""
#: Source/Core/DolphinQt/Config/Graphics/AdvancedWidget.cpp:224
msgid ""
"Loads custom textures from User/Load/Textures/&lt;game_id&gt;/ and User/Load/"
"DynamicInputTextures/&lt;game_id&gt;/.<br><br><dolphin_emphasis>If unsure, "
"leave this unchecked.</dolphin_emphasis>"
msgstr ""
#: Source/Core/DolphinQt/NetPlay/NetPlayDialog.cpp:474
msgid "Local"
msgstr ""
#: Source/Core/DolphinQt/Settings/InterfacePane.cpp:173
msgid "Lock Mouse Cursor"
msgstr ""
#: Source/Core/DolphinQt/Config/LogWidget.cpp:34
#: Source/Core/DolphinQt/Debugger/MemoryWidget.cpp:182
2009-08-09 21:01:41 +00:00
msgid "Log"
msgstr "Záznam"
#: Source/Core/DolphinQt/Config/LogConfigWidget.cpp:22
2009-08-09 21:01:41 +00:00
msgid "Log Configuration"
msgstr "Nastavení Záznamu"
#: Source/Core/DolphinQt/MenuBar.cpp:840
msgid "Log JIT Instruction Coverage"
msgstr ""
#: Source/Core/DolphinQt/Config/Graphics/GeneralWidget.cpp:92
2014-11-10 00:23:25 +00:00
msgid "Log Render Time to File"
msgstr "Zaznamenat dobu vykreslování do souboru"
#: Source/Core/DolphinQt/Config/LogConfigWidget.cpp:58
2009-08-09 21:01:41 +00:00
msgid "Log Types"
msgstr "Typy Záznamu"
#: Source/Core/DolphinQt/Config/LogConfigWidget.cpp:51
msgid "Logger Outputs"
msgstr "Výstup Zapisovače"
#: Source/Core/DolphinQt/Config/Graphics/GeneralWidget.cpp:235
msgid ""
"Logs the render time of every frame to User/Logs/render_time.txt.<br><br>Use "
"this feature to measure Dolphin's performance.<br><br><dolphin_emphasis>If "
"unsure, leave this unchecked.</dolphin_emphasis>"
2014-02-01 11:29:37 +00:00
msgstr ""
2009-08-09 21:01:41 +00:00
#: Source/Core/DolphinQt/NetPlay/NetPlayDialog.cpp:891
msgid "Lost connection to NetPlay server..."
msgstr ""
#: Source/Core/DolphinQt/Config/VerifyWidget.cpp:194
#: Source/Core/DolphinQt/Settings/AudioPane.cpp:422
msgid "Low"
msgstr ""
#: Source/Core/DolphinQt/Settings/AudioPane.cpp:420
msgid "Lowest"
msgstr ""
#: Source/Core/DolphinQt/NetPlay/MD5Dialog.cpp:43
msgid "MD5 Checksum"
msgstr ""
#: Source/Core/DolphinQt/Config/VerifyWidget.cpp:74
msgid "MD5:"
msgstr ""
2014-06-06 23:14:56 +00:00
#: Source/Core/DolphinQt/Config/GameConfigEdit.cpp:212
msgid "MMU"
msgstr ""
#: Source/Core/DolphinQt/Debugger/ThreadWidget.cpp:285
msgid "MORIBUND"
msgstr ""
#: Source/Core/DolphinQt/GCMemcardManager.cpp:385
msgid "MadCatz Gameshark files"
msgstr ""
2009-08-09 21:01:41 +00:00
#: Source/Core/DolphinQt/TAS/GCTASInputWindow.cpp:24
2009-08-09 21:01:41 +00:00
msgid "Main Stick"
2013-09-21 16:24:33 +00:00
msgstr "Hlavní páčka"
2009-08-09 21:01:41 +00:00
#: Source/Core/DolphinQt/GameList/GameList.cpp:915
#: Source/Core/DolphinQt/GameList/GameListModel.cpp:219
#: Source/Core/DolphinQt/MenuBar.cpp:628
2015-06-04 09:48:38 +00:00
msgid "Maker"
msgstr "Tvůrce"
2015-06-04 09:48:38 +00:00
#: Source/Core/DolphinQt/Config/InfoWidget.cpp:123
#: Source/Core/DolphinQt/Config/InfoWidget.cpp:156
2009-08-09 21:01:41 +00:00
msgid "Maker:"
msgstr "Výrobce:"
#: Source/Core/DolphinQt/Config/Graphics/EnhancementsWidget.cpp:328
msgid ""
2014-02-01 11:29:37 +00:00
"Makes distant objects more visible by removing fog, thus increasing the "
"overall detail.<br><br>Disabling fog will break some games which rely on "
"proper fog emulation.<br><br><dolphin_emphasis>If unsure, leave this "
"unchecked.</dolphin_emphasis>"
2014-02-01 11:29:37 +00:00
msgstr ""
#: Source/Core/DolphinQt/MenuBar.cpp:255
msgid "Manage NAND"
msgstr ""
#: Source/Core/DolphinQt/NetPlay/NetPlayDialog.cpp:582
msgid "Mapping"
msgstr ""
#: Source/Core/DolphinQt/Debugger/MemoryWidget.cpp:641
msgid "Match Found"
msgstr ""
#: Source/Core/DolphinQt/NetPlay/NetPlayDialog.cpp:873
msgid "Max Buffer:"
msgstr ""
#: Source/Core/DolphinQt/NetPlay/NetPlayDialog.cpp:841
msgid "Max buffer size changed to %1"
msgstr ""
#. i18n: Refers to tilting an emulated Wii Remote.
#: Source/Core/InputCommon/ControllerEmu/ControlGroup/Tilt.cpp:32
msgid "Maximum tilt angle."
msgstr ""
#: Source/Core/DolphinQt/Settings/WiiPane.cpp:144
2015-06-04 09:48:38 +00:00
msgid "May cause slow down in Wii Menu and some games."
msgstr "Může způsobit zpomalování v nabídce Wii a u některých her."
2015-06-04 09:48:38 +00:00
#: Source/Core/DolphinQt/Config/GameConfigEdit.cpp:228
#: Source/Core/DolphinQt/Config/VerifyWidget.cpp:197
msgid "Medium"
msgstr ""
#: Source/Core/DolphinQt/Debugger/MemoryWidget.cpp:35
msgid "Memory"
msgstr ""
#: Source/Core/DolphinQt/Debugger/NewBreakpointDialog.cpp:47
msgid "Memory Breakpoint"
msgstr ""
#: Source/Core/DolphinQt/Settings/GameCubePane.cpp:100
2009-08-09 21:01:41 +00:00
msgid "Memory Card"
msgstr "Paměťová karta"
#: Source/Core/DolphinQt/MenuBar.cpp:248
msgid "Memory Card Manager"
msgstr ""
#: Source/Core/Core/HW/GCMemcard/GCMemcardRaw.cpp:116
2009-08-09 21:01:41 +00:00
msgid ""
"Memory Card filename in Slot {0} is incorrect\n"
2009-08-09 21:01:41 +00:00
"Region not specified\n"
"\n"
"Slot {1} path was changed to\n"
"{2}\n"
2009-08-09 21:01:41 +00:00
"Would you like to copy the old file to this new location?\n"
2014-02-01 11:29:37 +00:00
msgstr ""
2009-08-09 21:01:41 +00:00
#: Source/Core/DolphinQt/Settings/AdvancedPane.cpp:101
msgid "Memory Override"
msgstr ""
#: Source/Core/DolphinQt/Debugger/MemoryWidget.cpp:166
msgid "Memory breakpoint options"
msgstr ""
#: Source/Core/Core/HW/GCMemcard/GCMemcardRaw.cpp:246
msgid "MemoryCard: ClearBlock called on invalid address ({0:#x})"
msgstr ""
2014-11-10 00:23:25 +00:00
#: Source/Core/Core/HW/GCMemcard/GCMemcardRaw.cpp:217
msgid "MemoryCard: Read called with invalid source address ({0:#x})"
msgstr ""
2014-11-10 00:23:25 +00:00
#: Source/Core/Core/HW/GCMemcard/GCMemcardRaw.cpp:229
msgid "MemoryCard: Write called with invalid destination address ({0:#x})"
msgstr ""
2014-11-10 00:23:25 +00:00
#: Source/Core/DolphinQt/MainWindow.cpp:1607
msgid ""
"Merging a new NAND over your currently selected NAND will overwrite any "
"channels and savegames that already exist. This process is not reversible, "
"so it is recommended that you keep backups of both NANDs. Are you sure you "
"want to continue?"
msgstr ""
#: Source/Core/UICommon/UICommon.cpp:443
msgid "MiB"
msgstr ""
#: Source/Core/Core/HW/GCPadEmu.cpp:83
#: Source/Core/DolphinQt/Config/Mapping/GCMicrophone.cpp:26
#: Source/Core/DolphinQt/Config/Mapping/MappingWindow.cpp:401
#: Source/Core/DolphinQt/Settings/GameCubePane.cpp:104
2015-12-15 19:36:44 +00:00
msgid "Microphone"
msgstr "Mikrofon"
2015-12-15 19:36:44 +00:00
#: Source/Core/DolphinQt/Config/Graphics/AdvancedWidget.cpp:115
2009-08-09 21:01:41 +00:00
msgid "Misc"
msgstr "Ostatní"
#: Source/Core/DolphinQt/Settings/WiiPane.cpp:104
2009-08-09 21:01:41 +00:00
msgid "Misc Settings"
msgstr "Ostatní Nastavení"
#: Source/Core/DolphinQt/GCMemcardManager.cpp:827
msgid "Mismatch between free block count in header and actually unused blocks."
msgstr ""
#: Source/Core/DolphinQt/GCMemcardManager.cpp:830
msgid "Mismatch between internal data structures."
msgstr ""
#: Source/Core/DolphinQt/NetPlay/NetPlayDialog.cpp:1017
msgid ""
"Mismatched ROMs\n"
"Selected: {0}\n"
"- Title: {1}\n"
"- Hash: {2:02X}\n"
"Expected:\n"
"- Title: {3}\n"
"- Hash: {4:02X}"
msgstr ""
#: Source/Core/InputCommon/ControllerEmu/ControlGroup/AnalogStick.cpp:31
#: Source/Core/InputCommon/ControllerEmu/ControlGroup/Tilt.cpp:25
2009-08-09 21:01:41 +00:00
msgid "Modifier"
msgstr "Modifikátor"
#: Source/Core/DolphinQt/Config/Graphics/AdvancedWidget.cpp:201
2009-08-09 21:01:41 +00:00
msgid ""
"Modifies textures to show the format they're encoded in.<br><br>May require "
"an emulation reset to apply.<br><br><dolphin_emphasis>If unsure, leave this "
"unchecked.</dolphin_emphasis>"
2014-02-01 11:29:37 +00:00
msgstr ""
2009-08-09 21:01:41 +00:00
#: Source/Core/DolphinQt/MenuBar.cpp:1291
#: Source/Core/DolphinQt/MenuBar.cpp:1435
msgid "Modules found: %1"
msgstr ""
#: Source/Core/DolphinQt/Settings/WiiPane.cpp:134
msgid "Mono"
msgstr ""
#: Source/Core/DolphinQt/Config/GameConfigWidget.cpp:130
2015-06-04 09:48:38 +00:00
msgid "Monoscopic Shadows"
msgstr "Monoskopické stíny"
2015-06-04 09:48:38 +00:00
#: Source/Core/DolphinQt/Config/LogWidget.cpp:138
msgid "Monospaced Font"
msgstr ""
#: Source/Core/DolphinQt/Config/Mapping/MappingWindow.cpp:412
msgid "Motion Input"
msgstr ""
#: Source/Core/DolphinQt/Config/Mapping/MappingWindow.cpp:411
msgid "Motion Simulation"
msgstr ""
#: Source/Core/Core/HW/GCPadEmu.cpp:80
#: Source/Core/Core/HW/WiimoteEmu/WiimoteEmu.cpp:256
2009-08-09 21:01:41 +00:00
msgid "Motor"
msgstr "Motor"
#: Source/Core/Core/FreeLookManager.cpp:80
#: Source/Core/DolphinQt/Config/Mapping/FreeLookGeneral.cpp:22
msgid "Move"
msgstr ""
#: Source/Core/Core/HotkeyManager.cpp:331
#: Source/Core/DolphinQt/Config/Mapping/HotkeyTAS.cpp:23
msgid "Movie"
msgstr ""
#: qtbase/src/gui/kernel/qplatformtheme.cpp:722
msgid "N&o to All"
msgstr ""
#: Source/Core/DolphinQt/MenuBar.cpp:1113
#: Source/Core/DolphinQt/MenuBar.cpp:1157
#: Source/Core/DolphinQt/MenuBar.cpp:1162
#: Source/Core/DolphinQt/MenuBar.cpp:1166
msgid "NAND Check"
msgstr ""
#: Source/Core/DolphinQt/NKitWarningDialog.cpp:29
msgid "NKit Warning"
msgstr ""
#: Source/Core/DolphinQt/MenuBar.cpp:241
#: Source/Core/DolphinQt/Settings/GeneralPane.cpp:209
msgid "NTSC-J"
msgstr ""
#: Source/Core/DolphinQt/Settings/GeneralPane.cpp:209
msgid "NTSC-K"
msgstr ""
#: Source/Core/DolphinQt/MenuBar.cpp:243
#: Source/Core/DolphinQt/Settings/GeneralPane.cpp:209
msgid "NTSC-U"
msgstr ""
#: Source/Core/DolphinQt/Config/FilesystemWidget.cpp:60
#: Source/Core/DolphinQt/Debugger/NetworkWidget.cpp:305
#: Source/Core/DolphinQt/Debugger/NetworkWidget.cpp:327
#: Source/Core/DolphinQt/NetPlay/NetPlayBrowser.cpp:222
#: Source/Core/DolphinQt/NetPlay/NetPlaySetupDialog.cpp:159
#: Source/Core/DolphinQt/ResourcePackManager.cpp:90
msgid "Name"
msgstr ""
#: Source/Core/DolphinQt/GameList/GameList.cpp:1034
msgid "Name for a new tag:"
msgstr ""
#: Source/Core/DolphinQt/GameList/GameList.cpp:1046
msgid "Name of the tag to remove:"
msgstr ""
#: Source/Core/DolphinQt/NetPlay/NetPlaySetupDialog.cpp:158
msgid "Name of your session shown in the server browser"
msgstr ""
#: Source/Core/DolphinQt/Config/CheatCodeEditor.cpp:87
#: Source/Core/DolphinQt/Config/GeckoCodeWidget.cpp:105
#: Source/Core/DolphinQt/Config/InfoWidget.cpp:120
#: Source/Core/DolphinQt/Config/InfoWidget.cpp:155
#: Source/Core/DolphinQt/Config/InfoWidget.cpp:162
#: Source/Core/DolphinQt/NetPlay/NetPlayBrowser.cpp:107
2009-08-09 21:01:41 +00:00
msgid "Name:"
msgstr "Jméno:"
#: Source/Core/DolphinQt/Config/Graphics/EnhancementsWidget.cpp:52
2015-11-04 19:49:31 +00:00
msgid "Native (640x528)"
msgstr "Původní (640x528)"
2015-11-04 19:49:31 +00:00
#: Source/Core/DolphinQt/GCMemcardManager.cpp:383
#: Source/Core/DolphinQt/GCMemcardManager.cpp:390
msgid "Native GCI File"
msgstr ""
#: Source/Core/DolphinQt/NetPlay/NetPlayDialog.cpp:70
msgid "NetPlay"
msgstr ""
#: Source/Core/DolphinQt/NetPlay/NetPlayBrowser.cpp:32
msgid "NetPlay Session Browser"
msgstr ""
#: Source/Core/DolphinQt/NetPlay/NetPlaySetupDialog.cpp:33
msgid "NetPlay Setup"
msgstr ""
2009-08-09 21:01:41 +00:00
#: Source/Core/DiscIO/Enums.cpp:47
2015-06-04 09:48:38 +00:00
msgid "Netherlands"
msgstr "Nizozemí"
2015-06-04 09:48:38 +00:00
#: Source/Core/Core/NetPlayClient.cpp:2736
msgid "Netplay has desynced in NetPlay_GetButtonPress()"
msgstr ""
#: Source/Core/Core/NetPlayClient.cpp:2131
2015-06-04 21:33:13 +00:00
msgid "Netplay has desynced. There is no way to recover from this."
msgstr ""
"V Netplay došlo ke ztrátě synchronizace. Není znám žádný způsob, jak toto "
"napravit."
2015-06-04 21:33:13 +00:00
#: Source/Core/DolphinQt/Debugger/NetworkWidget.cpp:146
#: Source/Core/DolphinQt/NetPlay/NetPlayDialog.cpp:128
msgid "Network"
msgstr ""
#: Source/Core/DolphinQt/Debugger/NetworkWidget.cpp:358
msgid "Network dump format:"
msgstr ""
#: Source/Core/DolphinQt/Updater.cpp:70
msgid "Never Auto-Update"
msgstr ""
#: Source/Core/DolphinQt/Debugger/BreakpointWidget.cpp:106
#: Source/Core/DolphinQt/Debugger/WatchWidget.cpp:88
msgid "New"
msgstr ""
#: Source/Core/DolphinQt/Debugger/NewBreakpointDialog.cpp:23
msgid "New Breakpoint"
msgstr ""
#: Source/Core/DolphinQt/CheatSearchFactoryWidget.cpp:119
msgid "New Search"
msgstr ""
#: Source/Core/DolphinQt/GameList/GameList.cpp:454
msgid "New Tag..."
msgstr ""
#: Source/Core/DolphinQt/Settings/GeneralPane.cpp:371
2016-06-19 02:25:32 +00:00
msgid "New identity generated."
msgstr "Nová identita vytvořena."
2016-06-19 02:25:32 +00:00
#: Source/Core/DolphinQt/Debugger/PatchInstructionDialog.cpp:35
msgid "New instruction:"
msgstr ""
#: Source/Core/DolphinQt/GameList/GameList.cpp:1034
msgid "New tag"
msgstr ""
#: Source/Core/Core/HotkeyManager.cpp:90 Source/Core/Core/HotkeyManager.cpp:94
#: Source/Core/Core/HotkeyManager.cpp:98 Source/Core/Core/HotkeyManager.cpp:102
msgid "Next Game Profile"
msgstr ""
#: Source/Core/DolphinQt/FIFO/FIFOAnalyzer.cpp:80
msgid "Next Match"
msgstr ""
#: Source/Core/Core/HotkeyManager.cpp:88 Source/Core/Core/HotkeyManager.cpp:92
#: Source/Core/Core/HotkeyManager.cpp:96 Source/Core/Core/HotkeyManager.cpp:100
msgid "Next Profile"
msgstr ""
2009-08-09 21:01:41 +00:00
#: Source/Core/Core/NetPlayClient.cpp:266
msgid "Nickname is too long."
msgstr ""
#: Source/Core/DolphinQt/NetPlay/NetPlaySetupDialog.cpp:194
msgid "Nickname:"
msgstr "Přezdívka:"
2009-08-09 21:01:41 +00:00
#: Source/Core/DolphinQt/Debugger/NetworkWidget.cpp:104
#: Source/Core/DolphinQt/NetPlay/NetPlayBrowser.cpp:243
#: Source/Core/DolphinQt/NetPlay/NetPlayBrowser.cpp:244
msgid "No"
msgstr ""
#: Source/Core/DolphinQt/Config/Mapping/GCPadWiiUConfigDialog.cpp:78
msgid "No Adapter Detected"
msgstr ""
#: Source/Core/Core/ConfigManager.h:51
msgid "No Audio Output"
msgstr ""
#: Source/Core/DolphinQt/Config/InfoWidget.cpp:68
#: Source/Core/DolphinQt/ConvertDialog.cpp:227
#: Source/Core/DolphinQt/GameList/GameListModel.cpp:187
msgid "No Compression"
msgstr ""
#: Source/Core/DolphinQt/Debugger/MemoryWidget.cpp:653
msgid "No Match"
msgstr ""
#: Source/Core/DolphinQt/Debugger/MemoryWidget.cpp:622
msgid "No Value Given"
msgstr ""
#: Source/Core/DolphinQt/FIFO/FIFOAnalyzer.cpp:583
#: Source/Core/DolphinQt/FIFO/FIFOAnalyzer.cpp:600
#: Source/Core/DolphinQt/FIFO/FIFOAnalyzer.cpp:614
#: Source/Core/DolphinQt/FIFO/FIFOAnalyzer.cpp:692
msgid "No description available"
msgstr "Žádný popis není dostupný"
#: Source/Core/DolphinQt/GCMemcardManager.cpp:836
msgid "No errors."
msgstr ""
#: Source/Core/DolphinQt/Config/Mapping/WiimoteEmuExtension.cpp:91
msgid "No extension selected."
msgstr ""
#: Source/Core/DolphinQt/FIFO/FIFOPlayerWindow.cpp:301
msgid "No file loaded / recorded."
msgstr ""
#: Source/Core/DolphinQt/CheatSearchWidget.cpp:325
msgid "No game is running."
msgstr ""
#: Source/Core/DolphinQt/MenuBar.cpp:1113
msgid "No issues have been detected."
msgstr ""
#: Source/Core/Core/Boot/Boot.cpp:108
msgid "No paths found in the M3U file \"{0}\""
msgstr ""
#: Source/Core/DiscIO/VolumeVerifier.cpp:1379
msgid "No problems were found."
msgstr ""
#: Source/Core/DiscIO/VolumeVerifier.cpp:1373
msgid ""
"No problems were found. This does not guarantee that this is a good dump, "
"but since Wii titles contain a lot of verification data, it does mean that "
"there most likely are no problems that will affect emulation."
msgstr ""
#: Source/Core/InputCommon/InputConfig.cpp:82
msgid "No profiles found for game setting '{0}'"
msgstr ""
#: Source/Core/DolphinQt/FIFO/FIFOAnalyzer.cpp:136
msgid "No recording loaded."
msgstr ""
#: Source/Core/DolphinQt/GameList/GameList.cpp:688
msgid "No save data found."
msgstr ""
#: Source/Core/Core/State.cpp:721
2015-06-04 21:33:13 +00:00
msgid "No undo.dtm found, aborting undo load state to prevent movie desyncs"
msgstr ""
"Žádné undo.dtm nenalezeno, aby se zabránilo desynchronizaci videa, bude "
2015-06-04 21:33:13 +00:00
#: Source/Core/DolphinQt/Debugger/MemoryWidget.cpp:517
msgid "No value provided."
msgstr ""
#: Source/Core/DolphinQt/Config/GamecubeControllersWidget.cpp:29
#: Source/Core/DolphinQt/Config/Graphics/EnhancementsWidget.cpp:225
#: Source/Core/DolphinQt/Config/WiimoteControllersWidget.cpp:124
#: Source/Core/DolphinQt/Debugger/NetworkWidget.cpp:396
#: Source/Core/DolphinQt/NetPlay/PadMappingDialog.cpp:82
2009-08-09 21:01:41 +00:00
msgid "None"
msgstr "Žádné"
2009-08-09 21:01:41 +00:00
#: Source/Core/UICommon/NetPlayIndex.cpp:250
msgid "North America"
msgstr ""
#: Source/Core/DolphinQt/NetPlay/NetPlayDialog.cpp:588
msgid "Not Found"
msgstr ""
#: Source/Core/DolphinQt/Config/GameConfigWidget.cpp:95
2009-08-09 21:01:41 +00:00
msgid "Not Set"
msgstr "Nenastaven"
#: Source/Core/DolphinQt/NetPlay/NetPlayDialog.cpp:419
msgid "Not all players have the game. Do you really want to start?"
msgstr ""
#: Source/Core/DolphinQt/GCMemcardManager.cpp:513
#, c-format
msgctxt ""
msgid ""
"Not enough free blocks on the target memory card. At least %n free block(s) "
"required."
msgstr ""
#: Source/Core/DolphinQt/GCMemcardManager.cpp:506
#, c-format
msgctxt ""
msgid ""
"Not enough free files on the target memory card. At least %n free file(s) "
"required."
msgstr ""
#: Source/Core/DolphinQt/Config/Mapping/FreeLookRotation.cpp:27
msgid ""
"Note: motion input may require configuring alternate input sources before "
"use."
msgstr ""
#: Source/Core/DolphinQt/Config/CheatCodeEditor.cpp:83
msgid "Notes:"
msgstr ""
2009-08-09 21:01:41 +00:00
#: Source/Core/DolphinQt/Config/ControllerInterface/ControllerInterfaceWindow.cpp:41
msgid "Nothing to configure"
msgstr ""
#: Source/Core/DolphinQt/Config/LogConfigWidget.cpp:45
2009-08-09 21:01:41 +00:00
msgid "Notice"
msgstr "Upozornění"
#. i18n: Null is referring to the null video backend, which renders nothing
#: Source/Core/VideoBackends/Null/NullBackend.cpp:105
msgid "Null"
msgstr ""
#. i18n: The number of times a code block has been executed
#: Source/Core/DolphinQt/Debugger/JITWidget.cpp:87
msgid "NumExec"
msgstr ""
2009-08-09 21:01:41 +00:00
#. i18n: Refering to emulated wii remote movement.
#: Source/Core/InputCommon/ControllerEmu/ControlGroup/Force.cpp:155
msgid "Number of shakes per second."
msgstr ""
#: Source/Core/Core/HW/WiimoteEmu/Extension/Nunchuk.cpp:35
#: Source/Core/DolphinQt/Config/Mapping/WiimoteEmuExtension.cpp:102
#: Source/Core/DolphinQt/Config/Mapping/WiimoteEmuExtensionMotionInput.cpp:30
#: Source/Core/DolphinQt/Config/Mapping/WiimoteEmuExtensionMotionSimulation.cpp:27
2009-08-09 21:01:41 +00:00
msgid "Nunchuk"
msgstr "Nunčak"
#: Source/Core/DolphinQt/TAS/WiiTASInputWindow.cpp:195
msgid "Nunchuk Buttons"
msgstr ""
#: Source/Core/DolphinQt/TAS/WiiTASInputWindow.cpp:125
msgid "Nunchuk Orientation"
msgstr ""
#: Source/Core/DolphinQt/TAS/WiiTASInputWindow.cpp:82
msgid "Nunchuk Stick"
msgstr ""
#: Source/Core/DolphinQt/NetPlay/NetPlayDialog.cpp:586
#: Source/Core/DolphinQt/NKitWarningDialog.cpp:57
#: qtbase/src/gui/kernel/qplatformtheme.cpp:708
msgid "OK"
msgstr ""
#: Source/Core/DolphinQt/FIFO/FIFOAnalyzer.cpp:156
msgid "Object %1"
msgstr ""
#: Source/Core/DolphinQt/FIFO/FIFOPlayerWindow.cpp:88
2009-08-09 21:01:41 +00:00
msgid "Object Range"
msgstr "Rozsah Objektu"
#: Source/Core/UICommon/NetPlayIndex.cpp:250
msgid "Oceania"
msgstr ""
#: Source/Core/DolphinQt/Config/GameConfigEdit.cpp:157
#: Source/Core/DolphinQt/Config/Graphics/EnhancementsWidget.cpp:119
2009-08-09 21:01:41 +00:00
msgid "Off"
msgstr "Vypnuto"
#: Source/Core/DolphinQt/Debugger/MemoryWidget.cpp:97
msgid "Offset"
msgstr ""
#: Source/Core/DolphinQt/Config/GameConfigEdit.cpp:155
msgid "On"
msgstr ""
#: Source/Core/DolphinQt/MenuBar.cpp:573
msgid "Online &Documentation"
2013-09-21 16:24:33 +00:00
msgstr "Online &dokumentace"
#: Source/Core/DolphinQt/MenuBar.cpp:1593
msgid ""
"Only append symbols with prefix:\n"
"(Blank for all symbols)"
msgstr ""
#: Source/Core/DolphinQt/MenuBar.cpp:1568
msgid ""
"Only export symbols with prefix:\n"
"(Blank for all symbols)"
msgstr ""
#: Source/Core/Core/HotkeyManager.cpp:27 Source/Core/DolphinQt/ToolBar.cpp:115
#: qtbase/src/gui/kernel/qplatformtheme.cpp:714
2009-08-09 21:01:41 +00:00
msgid "Open"
msgstr "Otevřít"
#: Source/Core/DolphinQt/GameList/GameList.cpp:420
msgid "Open &Containing Folder"
msgstr ""
2009-08-09 21:01:41 +00:00
#: Source/Core/DolphinQt/ResourcePackManager.cpp:37
msgid "Open Directory..."
msgstr ""
#: Source/Core/DolphinQt/FIFO/FIFOPlayerWindow.cpp:192
msgid "Open FIFO log"
msgstr ""
#: Source/Core/DolphinQt/GameList/GameList.cpp:416
msgid "Open GameCube &Save Folder"
msgstr ""
#: Source/Core/DolphinQt/GameList/GameList.cpp:409
msgid "Open Wii &Save Folder"
msgstr ""
2009-08-09 21:01:41 +00:00
#: Source/Core/DolphinQt/Debugger/NetworkWidget.cpp:355
msgid "Open dump folder"
msgstr ""
#: Source/Core/DolphinQt/Config/GameConfigEdit.cpp:203
msgid "Open in External Editor"
msgstr ""
#: Source/Core/AudioCommon/OpenALStream.cpp:116
msgid "OpenAL: can't create context for device {0}"
msgstr ""
2009-08-09 21:01:41 +00:00
#: Source/Core/AudioCommon/OpenALStream.cpp:98
2009-08-09 21:01:41 +00:00
msgid "OpenAL: can't find sound devices"
msgstr "OpenAL: nelze nalézt zvuková zařízení"
#: Source/Core/AudioCommon/OpenALStream.cpp:108
msgid "OpenAL: can't open device {0}"
msgstr ""
2009-08-09 21:01:41 +00:00
#: Source/Core/VideoBackends/OGL/OGLMain.cpp:72
msgid "OpenGL"
msgstr ""
#: Source/Core/VideoBackends/OGL/OGLMain.cpp:70
msgid "OpenGL ES"
msgstr ""
#: Source/Core/DolphinQt/Config/Mapping/IOWindow.cpp:262
msgid "Operators"
msgstr ""
#: Source/Core/Core/HW/GCKeyboardEmu.cpp:80 Source/Core/Core/HW/GCPadEmu.cpp:94
#: Source/Core/Core/HW/WiimoteEmu/WiimoteEmu.cpp:266
#: Source/Core/DolphinQt/Config/Mapping/GCPadEmu.cpp:37
#: Source/Core/DolphinQt/Config/Mapping/WiimoteEmuGeneral.cpp:70
#: Source/Core/DolphinQt/ConvertDialog.cpp:80
#: Source/Core/DolphinQt/GBAWidget.cpp:384
2009-08-09 21:01:41 +00:00
msgid "Options"
msgstr "Volby"
#: Source/Core/Core/HW/WiimoteEmu/Extension/Drums.cpp:35
#: Source/Core/Core/HW/WiimoteEmu/Extension/Guitar.cpp:51
2009-08-09 21:01:41 +00:00
msgid "Orange"
msgstr "Oranžová"
#: Source/Core/DolphinQt/Config/FreeLookWidget.cpp:39
msgid "Orbital"
msgstr ""
#: Source/Core/Core/FreeLookManager.cpp:95
#: Source/Core/DolphinQt/Config/Graphics/GeneralWidget.cpp:86
#: Source/Core/DolphinQt/Config/Graphics/HacksWidget.cpp:98
#: Source/Core/DolphinQt/Config/Mapping/FreeLookGeneral.cpp:29
#: Source/Core/DolphinQt/NetPlay/NetPlayDialog.cpp:172
2009-08-09 21:01:41 +00:00
msgid "Other"
msgstr "Jiné"
#: Source/Core/DolphinQt/Config/FilesystemWidget.cpp:156
msgid "Other Partition (%1)"
msgstr ""
#: Source/Core/Core/HotkeyManager.cpp:351
#: Source/Core/DolphinQt/Config/Mapping/HotkeyStatesOther.cpp:25
msgid "Other State Hotkeys"
msgstr ""
#: Source/Core/DolphinQt/Config/Mapping/MappingWindow.cpp:438
msgid "Other State Management"
msgstr ""
#: Source/Core/DolphinQt/NetPlay/NetPlayDialog.cpp:160
msgid "Other game..."
2014-02-01 11:29:37 +00:00
msgstr ""
2009-08-09 21:01:41 +00:00
#: Source/Core/DolphinQt/Config/Graphics/SoftwareRendererWidget.cpp:57
2014-11-10 00:23:25 +00:00
msgid "Overlay Information"
msgstr "Překryvné informace"
2014-11-10 00:23:25 +00:00
#: Source/Core/DolphinQt/MenuBar.cpp:731
2014-11-10 00:23:25 +00:00
msgid "P&lay Input Recording..."
msgstr "&Spustit vstupní nahrávku..."
2009-08-09 21:01:41 +00:00
#: Source/Core/DolphinQt/MenuBar.cpp:246
#: Source/Core/DolphinQt/Settings/GeneralPane.cpp:209
msgid "PAL"
msgstr ""
#. i18n: PCAP is a file format
#: Source/Core/DolphinQt/Debugger/NetworkWidget.cpp:398
msgid "PCAP"
msgstr ""
#: Source/Core/DolphinQt/Config/InfoWidget.cpp:194
msgid "PNG image file (*.png);; All Files (*)"
msgstr ""
#: Source/Core/DolphinQt/Debugger/JITWidget.cpp:80
msgid "PPC Size"
msgstr ""
#: Source/Core/DolphinQt/Debugger/CodeViewWidget.cpp:513
msgid "PPC vs Host"
msgstr ""
#: Source/Core/Core/HW/GBAPad.cpp:13 Source/Core/Core/HW/GCPad.cpp:17
2009-08-09 21:01:41 +00:00
msgid "Pad"
msgstr "Pad"
#: Source/Core/Core/HW/WiimoteEmu/Extension/Drums.cpp:57
#: Source/Core/DolphinQt/Config/Mapping/WiimoteEmuExtension.cpp:78
2009-08-09 21:01:41 +00:00
msgid "Pads"
msgstr "Pady"
#: Source/Core/DolphinQt/Debugger/CodeViewWidget.cpp:149
msgid "Parameters"
msgstr ""
#: Source/Core/DolphinQt/Config/CheatCodeEditor.cpp:149
#: Source/Core/DolphinQt/Config/CheatCodeEditor.cpp:236
msgid "Parsing Error"
msgstr ""
#: Source/Core/DolphinQt/Config/Graphics/EnhancementsWidget.cpp:120
msgid "Passive"
msgstr ""
#: Source/Core/DolphinQt/Config/WiimoteControllersWidget.cpp:87
msgid "Passthrough a Bluetooth adapter"
msgstr ""
#: Source/Core/DolphinQt/NetPlay/NetPlaySetupDialog.cpp:161
msgid "Password"
msgstr ""
#: Source/Core/DolphinQt/NetPlay/NetPlaySetupDialog.cpp:160
msgid "Password for joining your game (leave empty for none)"
msgstr ""
#: Source/Core/DolphinQt/NetPlay/NetPlayBrowser.cpp:222
msgid "Password?"
msgstr ""
#: Source/Core/DolphinQt/Config/NewPatchDialog.cpp:40
msgid "Patch Editor"
msgstr ""
#: Source/Core/DolphinQt/Config/NewPatchDialog.cpp:63
msgid "Patch name"
msgstr ""
#: Source/Core/DolphinQt/Config/PropertiesDialog.cpp:55
2009-08-09 21:01:41 +00:00
msgid "Patches"
msgstr "Záplaty"
#: Source/Core/DolphinQt/Config/InfoWidget.cpp:51
msgid "Path:"
msgstr ""
#: Source/Core/DolphinQt/Config/SettingsWindow.cpp:39
#: Source/Core/DolphinQt/Settings/PathPane.cpp:25
2009-08-09 21:01:41 +00:00
msgid "Paths"
msgstr "Cesty"
#: Source/Core/DolphinQt/ToolBar.cpp:159
2009-08-09 21:01:41 +00:00
msgid "Pause"
msgstr "Pozastavit"
#: Source/Core/DolphinQt/MenuBar.cpp:751
2014-11-10 00:23:25 +00:00
msgid "Pause at End of Movie"
msgstr "Pozastavit na konci videa"
#: Source/Core/DolphinQt/Settings/InterfacePane.cpp:171
msgid "Pause on Focus Loss"
msgstr ""
2015-06-04 09:48:38 +00:00
#. i18n: Refers to tilting an emulated Wii Remote.
#: Source/Core/InputCommon/ControllerEmu/ControlGroup/Tilt.cpp:40
msgid "Peak angular velocity (measured in turns per second)."
msgstr ""
#. i18n: Refering to emulated wii remote swing movement.
#: Source/Core/InputCommon/ControllerEmu/ControlGroup/Force.cpp:55
msgid "Peak velocity of movements to neutral position."
msgstr ""
#. i18n: Refering to emulated wii remote swing movement.
#: Source/Core/InputCommon/ControllerEmu/ControlGroup/Force.cpp:46
msgid "Peak velocity of outward swing movements."
msgstr ""
#: Source/Core/DolphinQt/Config/Graphics/EnhancementsWidget.cpp:82
2009-08-09 21:01:41 +00:00
msgid "Per-Pixel Lighting"
msgstr "Osvětlení Podle Pixelu"
#: Source/Core/DolphinQt/MenuBar.cpp:266
msgid "Perform Online System Update"
msgstr ""
#: Source/Core/DolphinQt/GameList/GameList.cpp:371
msgid "Perform System Update"
msgstr ""
#. i18n: The "Physical" address space is the address space that reflects how devices (e.g. RAM) is
#. physically wired up.
#: Source/Core/DolphinQt/Debugger/MemoryWidget.cpp:140
msgid "Physical"
msgstr ""
#: Source/Core/DolphinQt/CheatSearchWidget.cpp:109
msgid "Physical address space"
msgstr ""
#: Source/Core/UICommon/UICommon.cpp:444
msgid "PiB"
msgstr ""
#: Source/Core/DolphinQt/MenuBar.cpp:1208
msgid "Pick a debug font"
msgstr ""
#: Source/Core/DolphinQt/NetPlay/NetPlayDialog.cpp:582
msgid "Ping"
msgstr ""
#: Source/Core/InputCommon/ControllerEmu/ControlGroup/IMUGyroscope.cpp:30
msgid "Pitch Down"
msgstr ""
#: Source/Core/InputCommon/ControllerEmu/ControlGroup/IMUGyroscope.cpp:29
msgid "Pitch Up"
msgstr ""
#: Source/Core/DolphinQt/GameList/GameList.cpp:911
#: Source/Core/DolphinQt/MenuBar.cpp:624
2014-06-06 23:14:56 +00:00
msgid "Platform"
msgstr "Platforma"
2014-06-06 23:14:56 +00:00
#: Source/Core/DolphinQt/ToolBar.cpp:121 Source/Core/DolphinQt/ToolBar.cpp:166
2009-08-09 21:01:41 +00:00
msgid "Play"
msgstr "Spustit"
#: Source/Core/DolphinQt/FIFO/FIFOPlayerWindow.cpp:161
msgid "Play / Record"
msgstr ""
#: Source/Core/Core/HotkeyManager.cpp:55
2009-08-09 21:01:41 +00:00
msgid "Play Recording"
msgstr "Přehrát nahrávku"
#: Source/Core/DolphinQt/FIFO/FIFOPlayerWindow.cpp:118
2009-08-09 21:01:41 +00:00
msgid "Playback Options"
msgstr "Možnosti Přehrávání"
#: Source/Core/DolphinQt/NetPlay/NetPlayDialog.cpp:582
msgid "Player"
msgstr ""
#: Source/Core/DolphinQt/NetPlay/NetPlayBrowser.cpp:223
#: Source/Core/DolphinQt/NetPlay/NetPlayDialog.cpp:233
2009-08-09 21:01:41 +00:00
msgid "Players"
msgstr "Hráči"
#. i18n: "Point" refers to the action of pointing a Wii Remote.
#: Source/Core/Core/HW/WiimoteEmu/WiimoteEmu.cpp:209
#: Source/Core/Core/HW/WiimoteEmu/WiimoteEmu.cpp:217
msgid "Point"
msgstr ""
#: Source/Core/DolphinQt/Config/GamecubeControllersWidget.cpp:77
#: Source/Core/DolphinQt/Config/Mapping/MappingWindow.cpp:60
msgid "Port %1"
msgstr ""
#: Source/Core/DolphinQt/Settings/GameCubePane.cpp:157
msgid "Port %1 ROM:"
msgstr ""
#: Source/Core/DolphinQt/NetPlay/NetPlaySetupDialog.cpp:102
#: Source/Core/DolphinQt/NetPlay/NetPlaySetupDialog.cpp:132
msgid "Port:"
msgstr ""
#: Source/Core/DolphinQt/NetPlay/NetPlayDialog.cpp:884
msgid "Possible desync detected: %1 might have desynced at frame %2"
msgstr ""
#: Source/Core/DolphinQt/Config/Graphics/EnhancementsWidget.cpp:383
msgid "Post-Processing Effect"
msgstr ""
#: Source/Core/DolphinQt/Config/Graphics/EnhancementsWidget.cpp:101
2009-08-09 21:01:41 +00:00
msgid "Post-Processing Effect:"
msgstr "Efekt Následného Zpracování:"
#: Source/Core/DolphinQt/Config/Graphics/PostProcessingConfigWindow.cpp:44
msgid "Post-Processing Shader Configuration"
msgstr ""
#: Source/Core/DolphinQt/Config/Graphics/AdvancedWidget.cpp:70
2015-06-04 09:48:38 +00:00
msgid "Prefetch Custom Textures"
msgstr "Předzískat vlastní textury"
2015-06-04 09:48:38 +00:00
#: Source/Core/Core/Movie.cpp:1157
msgid "Premature movie end in PlayController. {0} + {1} > {2}"
msgstr ""
2011-12-18 19:40:09 +00:00
#: Source/Core/Core/Movie.cpp:1269
msgid "Premature movie end in PlayWiimote. {0} + {1} > {2}"
msgstr ""
2011-12-18 19:40:09 +00:00
#: Source/Core/Core/Movie.cpp:1243
msgid "Premature movie end in PlayWiimote. {0} > {1}"
msgstr ""
2011-12-18 19:40:09 +00:00
#: Source/Core/DolphinQt/WiiUpdate.cpp:93
msgid ""
"Preparing to update...\n"
"This can take a while."
msgstr ""
#: Source/Core/DolphinQt/Config/GameConfigEdit.cpp:89
msgid "Presets"
msgstr ""
#: Source/Core/Core/HotkeyManager.cpp:79
msgid "Press Sync Button"
msgstr ""
#: Source/Core/Core/HW/WiimoteEmu/Extension/DrawsomeTablet.cpp:31
#: Source/Core/Core/HW/WiimoteEmu/Extension/UDrawTablet.cpp:48
msgid "Pressure"
msgstr ""
#: Source/Core/DolphinQt/Config/Graphics/GeneralWidget.cpp:258
msgid ""
"Prevents shader compilation stuttering by not rendering waiting objects. Can "
"work in scenarios where Ubershaders doesn't, at the cost of introducing "
"visual glitches and broken effects.<br><br><dolphin_emphasis>Not "
"recommended, only use if the other options give poor results.</"
"dolphin_emphasis>"
msgstr ""
#: Source/Core/Core/HotkeyManager.cpp:91 Source/Core/Core/HotkeyManager.cpp:95
#: Source/Core/Core/HotkeyManager.cpp:99 Source/Core/Core/HotkeyManager.cpp:103
msgid "Previous Game Profile"
msgstr ""
#: Source/Core/DolphinQt/FIFO/FIFOAnalyzer.cpp:81
msgid "Previous Match"
msgstr ""
#: Source/Core/Core/HotkeyManager.cpp:89 Source/Core/Core/HotkeyManager.cpp:93
#: Source/Core/Core/HotkeyManager.cpp:97 Source/Core/Core/HotkeyManager.cpp:101
msgid "Previous Profile"
msgstr ""
2009-08-09 21:01:41 +00:00
#. i18n: In this context, a primitive means a point, line, triangle or rectangle.
#. Do not translate the word primitive as if it was an adjective.
#: Source/Core/DolphinQt/FIFO/FIFOAnalyzer.cpp:669
msgid "Primitive %1"
msgstr ""
#: Source/Core/DolphinQt/NetPlay/NetPlayBrowser.cpp:96
msgid "Private"
msgstr ""
#: Source/Core/DolphinQt/NetPlay/NetPlayBrowser.cpp:95
msgid "Private and Public"
msgstr ""
#: Source/Core/DolphinQt/Config/VerifyWidget.cpp:62
msgid "Problem"
msgstr ""
#: Source/Core/DiscIO/VolumeVerifier.cpp:1394
msgid ""
"Problems with high severity were found. The game will most likely not work "
"at all."
msgstr ""
#: Source/Core/DiscIO/VolumeVerifier.cpp:1384
msgid ""
"Problems with low severity were found. They will most likely not prevent the "
"game from running."
msgstr ""
#: Source/Core/DiscIO/VolumeVerifier.cpp:1389
msgid ""
"Problems with medium severity were found. The whole game or certain parts of "
"the game might not work correctly."
msgstr ""
#: Source/Core/DolphinQt/Config/Mapping/MappingWindow.cpp:101
2009-08-09 21:01:41 +00:00
msgid "Profile"
msgstr "Profil"
#: Source/Core/Core/HotkeyManager.cpp:333
#: Source/Core/DolphinQt/Config/Mapping/HotkeyDebugging.cpp:24
msgid "Program Counter"
msgstr ""
#: Source/Core/DolphinQt/Config/FilesystemWidget.cpp:342
#: Source/Core/DolphinQt/ConvertDialog.cpp:411
msgid "Progress"
msgstr ""
#: Source/Core/DolphinQt/NetPlay/NetPlayBrowser.cpp:97
msgid "Public"
msgstr ""
#: Source/Core/DolphinQt/MenuBar.cpp:504
msgid "Purge Game List Cache"
msgstr ""
#: Source/Core/DolphinQt/Settings/GameCubePane.cpp:454
msgid "Put IPL ROMs in User/GC/<region>."
msgstr ""
2014-11-10 00:23:25 +00:00
#: qtbase/src/gui/kernel/qguiapplication.cpp:234
msgctxt ""
"Translate this string to the string 'LTR' in left-to-right languages or to "
"'RTL' in right-to-left languages (such as Hebrew and Arabic) to get proper "
"widget layout."
msgid "QT_LAYOUT_DIRECTION"
msgstr ""
#: Source/Core/Core/NetPlayClient.cpp:1535
msgid "Quality of Service (QoS) couldn't be enabled."
msgstr ""
#: Source/Core/Core/NetPlayClient.cpp:1531
msgid "Quality of Service (QoS) was successfully enabled."
msgstr ""
#: Source/Core/DolphinQt/Settings/AudioPane.cpp:108
msgid "Quality of the DPLII decoder. Audio latency increases with quality."
msgstr ""
#: Source/Core/Common/MsgHandler.cpp:60
#: Source/Core/DolphinQt/ConvertDialog.cpp:429
#: Source/Core/DolphinQt/GCMemcardManager.cpp:645
#: Source/Core/DolphinQt/MainWindow.cpp:1606
2009-08-09 21:01:41 +00:00
msgid "Question"
msgstr "Otázka"
#: Source/Core/DolphinQt/NetPlay/NetPlayDialog.cpp:105
2009-08-09 21:01:41 +00:00
msgid "Quit"
msgstr "Ukončit"
#. i18n: The right trigger button (labeled R on real controllers)
#: Source/Core/Core/HW/GCPadEmu.cpp:45
#: Source/Core/Core/HW/WiimoteEmu/Extension/Classic.cpp:61
2009-08-09 21:01:41 +00:00
msgid "R"
msgstr "R"
#. i18n: The right trigger button (labeled R on real controllers) used as an analog input
#: Source/Core/Core/HW/GCPadEmu.cpp:49
#: Source/Core/Core/HW/WiimoteEmu/Extension/Classic.cpp:65
2009-08-09 21:01:41 +00:00
msgid "R-Analog"
msgstr "Pravý Analog"
#: Source/Core/DolphinQt/Debugger/ThreadWidget.cpp:276
msgid "READY"
msgstr ""
#: Source/Core/DolphinQt/MenuBar.cpp:960
msgid "RSO Modules"
msgstr ""
#: Source/Core/DolphinQt/MenuBar.cpp:1261
msgid "RSO auto-detection"
msgstr ""
#: Source/Core/DolphinQt/Debugger/ThreadWidget.cpp:279
msgid "RUNNING"
msgstr ""
#: Source/Core/DolphinQt/ConvertDialog.cpp:350
msgid "RVZ GC/Wii images (*.rvz)"
msgstr ""
#. i18n: A range of memory addresses
#: Source/Core/DolphinQt/Config/Mapping/IOWindow.cpp:323
#: Source/Core/DolphinQt/Debugger/NewBreakpointDialog.cpp:52
2009-08-09 21:01:41 +00:00
msgid "Range"
msgstr "Rozsah"
#: Source/Core/DolphinQt/CheatSearchFactoryWidget.cpp:71
msgid "Range End: "
msgstr ""
#: Source/Core/DolphinQt/CheatSearchFactoryWidget.cpp:69
msgid "Range Start: "
msgstr ""
#: Source/Core/DolphinQt/Debugger/CodeViewWidget.cpp:517
msgid "Re&place instruction"
msgstr ""
#. i18n: This is a selectable condition when adding a breakpoint
#: Source/Core/DolphinQt/Debugger/NewBreakpointDialog.cpp:58
msgid "Read"
msgstr ""
#. i18n: This string is used for a radio button that represents the type of
#. memory breakpoint that gets triggered when a read operation or write operation occurs.
#. The string is not a command to read and write something or to allow reading and writing.
#: Source/Core/DolphinQt/Debugger/MemoryWidget.cpp:173
msgid "Read and write"
msgstr ""
#. i18n: This string is used for a radio button that represents the type of
#. memory breakpoint that gets triggered when a read operation occurs.
#. The string does not mean "read-only" in the sense that something cannot be written to.
#: Source/Core/DolphinQt/Debugger/MemoryWidget.cpp:177
msgid "Read only"
msgstr ""
#. i18n: This is a selectable condition when adding a breakpoint
#: Source/Core/DolphinQt/Debugger/NewBreakpointDialog.cpp:62
msgid "Read or Write"
msgstr ""
#: Source/Core/Core/HotkeyManager.cpp:57
msgid "Read-Only Mode"
msgstr ""
2009-08-09 21:01:41 +00:00
#: Source/Core/DolphinQt/Config/WiimoteControllersWidget.cpp:95
2013-08-17 14:31:38 +00:00
msgid "Real Balance Board"
2013-09-21 16:24:33 +00:00
msgstr "Opravdové Rola-Bola"
2013-08-17 14:31:38 +00:00
#: Source/Core/DolphinQt/Config/WiimoteControllersWidget.cpp:124
msgid "Real Wii Remote"
msgstr ""
2009-08-09 21:01:41 +00:00
#: Source/Core/InputCommon/ControllerEmu/ControlGroup/Cursor.cpp:31
#: Source/Core/InputCommon/ControllerEmu/ControlGroup/IMUCursor.cpp:29
msgid "Recenter"
msgstr ""
#: Source/Core/DolphinQt/FIFO/FIFOPlayerWindow.cpp:146
2009-08-09 21:01:41 +00:00
msgid "Record"
msgstr "Nahrávat"
#: Source/Core/DolphinQt/NetPlay/NetPlayDialog.cpp:173
msgid "Record Inputs"
msgstr ""
#: Source/Core/DolphinQt/FIFO/FIFOAnalyzer.cpp:140
msgid "Recording"
msgstr ""
#: Source/Core/DolphinQt/FIFO/FIFOPlayerWindow.cpp:128
2009-08-09 21:01:41 +00:00
msgid "Recording Options"
msgstr "Možnosti Nahrávání"
#: Source/Core/DolphinQt/FIFO/FIFOPlayerWindow.cpp:297
msgid "Recording..."
msgstr ""
#: Source/Core/Core/HW/WiimoteEmu/Extension/Drums.cpp:32
#: Source/Core/Core/HW/WiimoteEmu/Extension/Guitar.cpp:48
2009-08-09 21:01:41 +00:00
msgid "Red"
msgstr "Červená"
#: Source/Core/Core/HW/WiimoteEmu/Extension/Turntable.cpp:40
2009-08-09 21:01:41 +00:00
msgid "Red Left"
msgstr "Červená vlevo"
#: Source/Core/Core/HW/WiimoteEmu/Extension/Turntable.cpp:43
2009-08-09 21:01:41 +00:00
msgid "Red Right"
msgstr "Červená vpravo"
#: Source/Core/DolphinQt/Config/Graphics/EnhancementsWidget.cpp:296
2009-08-09 21:01:41 +00:00
msgid ""
"Reduces the amount of aliasing caused by rasterizing 3D graphics, resulting "
"in smoother edges on objects. Increases GPU load and sometimes causes "
"graphical issues.<br><br>SSAA is significantly more demanding than MSAA, but "
"provides top quality geometry anti-aliasing and also applies anti-aliasing "
"to lighting, shader effects, and textures.<br><br><dolphin_emphasis>If "
"unsure, select None.</dolphin_emphasis>"
2014-02-01 11:29:37 +00:00
msgstr ""
2009-08-09 21:01:41 +00:00
#: Source/Core/DolphinQt/Config/VerifyWidget.cpp:81
msgid "Redump.org Status:"
msgstr ""
#: Source/Core/DolphinQt/Config/GameConfigEdit.cpp:202
#: Source/Core/DolphinQt/Config/GameConfigWidget.cpp:80
#: Source/Core/DolphinQt/Config/Mapping/MappingWindow.cpp:87
#: Source/Core/DolphinQt/Config/WiimoteControllersWidget.cpp:90
#: Source/Core/DolphinQt/Debugger/JITWidget.cpp:97
#: Source/Core/DolphinQt/NetPlay/NetPlayBrowser.cpp:87
#: Source/Core/DolphinQt/ResourcePackManager.cpp:40
#: Source/Core/DolphinQt/ToolBar.cpp:116
2009-08-09 21:01:41 +00:00
msgid "Refresh"
msgstr "Obnovit"
#: Source/Core/DolphinQt/CheatSearchWidget.cpp:200
msgid "Refresh Current Values"
msgstr ""
#: Source/Core/Core/HotkeyManager.cpp:30
msgid "Refresh Game List"
msgstr ""
2009-08-09 21:01:41 +00:00
#: Source/Core/DolphinQt/CheatSearchWidget.cpp:369
msgid "Refresh failed. Please run the game for a bit and try again."
msgstr ""
#: Source/Core/DolphinQt/CheatSearchWidget.cpp:383
msgid "Refreshed current values."
msgstr ""
#: Source/Core/DolphinQt/GameList/GameList.cpp:244
#: Source/Core/DolphinQt/NetPlay/NetPlayBrowser.cpp:197
msgid "Refreshing..."
msgstr ""
#: Source/Core/DolphinQt/GameList/GameList.cpp:919
#: Source/Core/DolphinQt/MenuBar.cpp:632
#: Source/Core/DolphinQt/NetPlay/NetPlayBrowser.cpp:222
2014-06-06 23:14:56 +00:00
msgid "Region"
msgstr "Oblast"
2014-06-06 23:14:56 +00:00
#: Source/Core/DolphinQt/NetPlay/NetPlayBrowser.cpp:105
msgid "Region:"
msgstr ""
#: Source/Core/DolphinQt/Debugger/RegisterWidget.cpp:22
msgid "Registers"
msgstr ""
#: Source/Core/InputCommon/ControllerEmu/ControlGroup/Cursor.cpp:62
msgid "Relative Input"
msgstr ""
#: Source/Core/InputCommon/ControllerEmu/ControlGroup/Cursor.cpp:33
msgid "Relative Input Hold"
msgstr ""
#: Source/Core/DolphinQt/Updater.cpp:71
msgid "Remind Me Later"
msgstr ""
#: Source/Core/DolphinQt/Config/ControllerInterface/DualShockUDPClientWidget.cpp:38
#: Source/Core/DolphinQt/Config/NewPatchDialog.cpp:129
#: Source/Core/DolphinQt/ResourcePackManager.cpp:39
#: Source/Core/DolphinQt/Settings/PathPane.cpp:145
#: Source/Core/DolphinQt/Settings/WiiPane.cpp:168
2009-08-09 21:01:41 +00:00
msgid "Remove"
msgstr "Odstranit"
#: Source/Core/DolphinQt/GCMemcardManager.cpp:653
#: Source/Core/DolphinQt/GCMemcardManager.cpp:660
msgid "Remove Failed"
msgstr ""
#: Source/Core/DolphinQt/ConvertDialog.cpp:72
msgid "Remove Junk Data (Irreversible):"
msgstr ""
#: Source/Core/DolphinQt/GameList/GameList.cpp:455
msgid "Remove Tag..."
msgstr ""
#: Source/Core/DolphinQt/GameList/GameList.cpp:1046
msgid "Remove tag"
msgstr ""
#: Source/Core/DolphinQt/ConvertDialog.cpp:311
msgid ""
"Removing junk data does not save any space when converting to ISO (unless "
"you package the ISO file in a compressed file format such as ZIP "
"afterwards). Do you want to continue anyway?"
msgstr ""
#: Source/Core/DolphinQt/Debugger/CodeViewWidget.cpp:648
#: Source/Core/DolphinQt/Debugger/CodeViewWidget.cpp:683
msgid "Rename symbol"
msgstr ""
#: Source/Core/DolphinQt/Settings/InterfacePane.cpp:161
msgid "Render Window"
msgstr ""
#: Source/Core/DolphinQt/Config/Graphics/GeneralWidget.cpp:97
2009-08-09 21:01:41 +00:00
msgid "Render to Main Window"
msgstr "Vykreslit do Hlavního okna"
#: Source/Core/DolphinQt/Config/Graphics/SoftwareRendererWidget.cpp:46
2014-11-10 00:23:25 +00:00
msgid "Rendering"
msgstr "Vykreslování"
2014-11-10 00:23:25 +00:00
#: Source/Core/DolphinQt/Config/Graphics/AdvancedWidget.cpp:195
msgid ""
"Renders the scene as a wireframe.<br><br><dolphin_emphasis>If unsure, leave "
"this unchecked.</dolphin_emphasis>"
msgstr ""
#: Source/Core/Core/HW/GCMemcard/GCMemcardDirectory.cpp:383
msgid "Report: GCIFolder Writing to unallocated block {0:#x}"
msgstr ""
2014-11-10 00:23:25 +00:00
#: Source/Core/DolphinQt/DiscordJoinRequestDialog.cpp:23
msgid "Request to Join Your Party"
msgstr ""
#: Source/Core/Core/FreeLookManager.cpp:93
#: Source/Core/Core/HotkeyManager.cpp:33 Source/Core/Core/HotkeyManager.cpp:184
#: Source/Core/DolphinQt/Config/Mapping/MappingIndicator.cpp:899
#: Source/Core/DolphinQt/Config/Mapping/MappingWindow.cpp:125
#: Source/Core/DolphinQt/Config/WiimoteControllersWidget.cpp:89
#: qtbase/src/gui/kernel/qplatformtheme.cpp:740
2009-08-09 21:01:41 +00:00
msgid "Reset"
msgstr "Resetovat"
#: Source/Core/DolphinQt/CheatSearchWidget.cpp:202
msgid "Reset Results"
msgstr ""
#: Source/Core/DolphinQt/NetPlay/NetPlaySetupDialog.cpp:388
msgid "Reset Traversal Server"
msgstr ""
#: Source/Core/DolphinQt/NetPlay/NetPlaySetupDialog.cpp:389
msgid "Reset Traversal Server to %1:%2"
msgstr ""
#: Source/Core/DolphinQt/NetPlay/NetPlaySetupDialog.cpp:90
2015-06-04 09:48:38 +00:00
msgid "Reset Traversal Settings"
msgstr "Resetovat nastavení průchod"
2015-06-04 09:48:38 +00:00
#: Source/Core/DolphinQt/Config/Mapping/IOWindow.cpp:315
msgid "Reset Values"
msgstr ""
#: Source/Core/Core/FreeLookManager.cpp:97
msgid "Reset View"
msgstr ""
#: Source/Core/DolphinQt/Config/WiimoteControllersWidget.cpp:92
msgid "Reset all saved Wii Remote pairings"
msgstr ""
#: Source/Core/DolphinQt/ResourcePackManager.cpp:24
msgid "Resource Pack Manager"
msgstr ""
#: Source/Core/DolphinQt/Settings/PathPane.cpp:225
msgid "Resource Pack Path:"
msgstr ""
#: Source/Core/DolphinQt/Settings/InterfacePane.cpp:286
msgid "Restart Required"
msgstr ""
#: qtbase/src/gui/kernel/qplatformtheme.cpp:742
msgid "Restore Defaults"
msgstr ""
#: Source/Core/DolphinQt/Debugger/CodeViewWidget.cpp:519
msgid "Restore instruction"
msgstr ""
#: Source/Core/DolphinQt/NetPlay/NetPlayDialog.cpp:642
#: qtbase/src/gui/kernel/qplatformtheme.cpp:726
2015-06-04 09:48:38 +00:00
msgid "Retry"
msgstr "Zkusit znovu"
2015-06-04 09:48:38 +00:00
#: Source/Core/InputCommon/ControllerEmu/ControlGroup/Force.cpp:51
msgid "Return Speed"
msgstr ""
#: Source/Core/DolphinQt/NetPlay/NetPlayDialog.cpp:582
msgid "Revision"
msgstr ""
#: Source/Core/DolphinQt/AboutDialog.cpp:54
msgid "Revision: %1"
msgstr ""
#: Source/Core/Core/FreeLookManager.cpp:85
#: Source/Core/Core/HW/WiimoteEmu/Extension/TaTaCon.cpp:34
#: Source/Core/DolphinQt/TAS/GCTASInputWindow.cpp:37
#: Source/Core/DolphinQt/TAS/WiiTASInputWindow.cpp:149
#: Source/Core/InputCommon/ControllerEmu/ControlGroup/Force.cpp:23
#: Source/Core/InputCommon/ControllerEmu/ControlGroup/IMUAccelerometer.cpp:21
#: Source/Core/InputCommon/ControllerEmu/ControlGroup/Slider.cpp:22
#: Source/Core/InputCommon/ControllerEmu/ControlGroup/Tilt.cpp:23
#: Source/Core/InputCommon/ControllerEmu/ControllerEmu.h:23
2009-08-09 21:01:41 +00:00
msgid "Right"
msgstr "Vpravo"
#: Source/Core/Core/HW/WiimoteEmu/Extension/Classic.cpp:91
#: Source/Core/DolphinQt/Config/Mapping/WiimoteEmuExtension.cpp:57
#: Source/Core/DolphinQt/TAS/WiiTASInputWindow.cpp:90
2009-08-09 21:01:41 +00:00
msgid "Right Stick"
2013-09-21 16:24:33 +00:00
msgstr "Pravá páčka"
2009-08-09 21:01:41 +00:00
#. i18n: "Table" refers to a turntable
#: Source/Core/Core/HW/WiimoteEmu/Extension/Turntable.cpp:67
#: Source/Core/DolphinQt/Config/Mapping/WiimoteEmuExtension.cpp:169
msgid "Right Table"
msgstr ""
#. i18n: Refers to the "rim" of a TaTaCon drum.
#: Source/Core/Core/HW/WiimoteEmu/Extension/TaTaCon.cpp:46
#: Source/Core/DolphinQt/Config/Mapping/WiimoteEmuExtension.cpp:222
msgid "Rim"
msgstr ""
#: Source/Core/Core/HW/WiimoteEmu/Extension/UDrawTablet.cpp:30
msgid "Rocker Down"
msgstr ""
#: Source/Core/Core/HW/WiimoteEmu/Extension/UDrawTablet.cpp:29
msgid "Rocker Up"
msgstr ""
#: Source/Core/InputCommon/ControllerEmu/ControlGroup/IMUGyroscope.cpp:31
msgid "Roll Left"
msgstr ""
#: Source/Core/InputCommon/ControllerEmu/ControlGroup/IMUGyroscope.cpp:32
msgid "Roll Right"
msgstr ""
#: Source/Core/DolphinQt/NetPlay/NetPlayDialog.cpp:468
msgid "Room ID"
msgstr ""
#: Source/Core/DolphinQt/Config/Mapping/MappingWindow.cpp:447
msgid "Rotation"
msgstr ""
#. i18n: Refering to emulated wii remote swing movement.
#: Source/Core/InputCommon/ControllerEmu/ControlGroup/Force.cpp:63
msgid "Rotation applied at extremities of swing."
msgstr ""
#: Source/Core/DolphinQt/Config/Graphics/HacksWidget.cpp:275
msgid ""
"Rounds 2D vertices to whole pixels.<br><br>Fixes graphical problems in some "
"games at higher internal resolutions. This setting has no effect when native "
"internal resolution is used.<br><br><dolphin_emphasis>If unsure, leave this "
"unchecked.</dolphin_emphasis>"
msgstr ""
#: Source/Core/Core/HW/GCPadEmu.cpp:79
#: Source/Core/Core/HW/WiimoteEmu/WiimoteEmu.cpp:255
#: Source/Core/DolphinQt/Config/Mapping/GCPadEmu.cpp:35
#: Source/Core/DolphinQt/Config/Mapping/WiimoteEmuGeneral.cpp:65
2009-08-09 21:01:41 +00:00
msgid "Rumble"
msgstr "Vibrace"
#: Source/Core/DolphinQt/Debugger/CodeViewWidget.cpp:510
msgid "Run &To Here"
msgstr ""
#: Source/Core/DolphinQt/Settings/GameCubePane.cpp:142
msgid "Run GBA Cores in Dedicated Threads"
msgstr ""
#: Source/Core/DiscIO/Enums.cpp:50
2015-06-04 09:48:38 +00:00
msgid "Russia"
msgstr "Rusko"
2009-08-09 21:01:41 +00:00
#: Source/Core/DolphinQt/NetPlay/NetPlayDialog.cpp:167
msgid "SD Card"
msgstr ""
#: Source/Core/DolphinQt/Settings/PathPane.cpp:102
msgid "SD Card Image (*.raw);;All Files (*)"
msgstr ""
#: Source/Core/DolphinQt/Settings/PathPane.cpp:233
msgid "SD Card Path:"
msgstr ""
#: Source/Core/Core/HW/GBAPadEmu.cpp:18 Source/Core/Core/HW/GBAPadEmu.cpp:27
msgid "SELECT"
msgstr ""
#: Source/Core/DolphinQt/Config/VerifyWidget.cpp:75
msgid "SHA-1:"
msgstr ""
#: Source/Core/DolphinQt/Settings/GameCubePane.cpp:131
msgid "SP1:"
msgstr ""
#: Source/Core/DolphinQt/Debugger/NetworkWidget.cpp:322
msgid "SSL context"
msgstr ""
#. i18n: The START/PAUSE button on GameCube controllers
#: Source/Core/Core/HW/GBAPadEmu.cpp:18 Source/Core/Core/HW/GBAPadEmu.cpp:28
#: Source/Core/Core/HW/GCPadEmu.cpp:61
msgid "START"
msgstr ""
#: Source/Core/DolphinQt/MenuBar.cpp:972
msgid "Sa&ve Code"
msgstr ""
#: Source/Core/DolphinQt/MenuBar.cpp:344
2009-08-09 21:01:41 +00:00
msgid "Sa&ve State"
msgstr "Uložit Sta&v"
#: Source/Core/DolphinQt/Config/GameConfigEdit.cpp:224
#: Source/Core/DolphinQt/Config/Graphics/HacksWidget.cpp:71
msgid "Safe"
msgstr "Bezpečná"
#: Source/Core/DolphinQt/Config/Mapping/HotkeyStates.cpp:21
#: Source/Core/DolphinQt/Config/Mapping/MappingWindow.cpp:104
#: Source/Core/DolphinQt/Debugger/BreakpointWidget.cpp:111
#: Source/Core/DolphinQt/Debugger/WatchWidget.cpp:92
#: qtbase/src/gui/kernel/qplatformtheme.cpp:710
2009-08-09 21:01:41 +00:00
msgid "Save"
msgstr "Uložit"
#: qtbase/src/gui/kernel/qplatformtheme.cpp:712
msgid "Save All"
msgstr ""
#: Source/Core/DolphinQt/GameList/GameList.cpp:513
#: Source/Core/DolphinQt/GameList/GameList.cpp:518
#: Source/Core/DolphinQt/MenuBar.cpp:1103
msgid "Save Export"
msgstr ""
#: Source/Core/DolphinQt/FIFO/FIFOPlayerWindow.cpp:203
msgid "Save FIFO log"
msgstr ""
#: Source/Core/DolphinQt/Config/FilesystemWidget.cpp:299
msgid "Save File to"
msgstr ""
#: Source/Core/DolphinQt/MenuBar.cpp:1061
#: Source/Core/DolphinQt/MenuBar.cpp:1070
#: Source/Core/DolphinQt/MenuBar.cpp:1073
#: Source/Core/DolphinQt/MenuBar.cpp:1079
#: Source/Core/DolphinQt/MenuBar.cpp:1086
msgid "Save Import"
msgstr ""
#: Source/Core/Core/HotkeyManager.cpp:176
2013-08-17 14:31:38 +00:00
msgid "Save Oldest State"
2013-09-21 16:24:33 +00:00
msgstr "Načíst nejstarší stav"
2013-08-17 14:31:38 +00:00
#: Source/Core/DolphinQt/MainWindow.cpp:1732
msgid "Save Recording File As"
msgstr ""
#: Source/Core/Core/HotkeyManager.cpp:179
#: Source/Core/Core/HotkeyManager.cpp:348
#: Source/Core/DolphinQt/GBAWidget.cpp:372
2013-08-17 14:31:38 +00:00
msgid "Save State"
2013-09-21 16:24:33 +00:00
msgstr "Uložit stav"
2013-08-17 14:31:38 +00:00
#: Source/Core/Core/HotkeyManager.cpp:142
2009-08-09 21:01:41 +00:00
msgid "Save State Slot 1"
msgstr "Uložit stav do pozice 1"
2009-08-09 21:01:41 +00:00
#: Source/Core/Core/HotkeyManager.cpp:151
2013-08-17 14:31:38 +00:00
msgid "Save State Slot 10"
2013-09-21 16:24:33 +00:00
msgstr "Uložit stav do pozice 10"
2013-08-17 14:31:38 +00:00
#: Source/Core/Core/HotkeyManager.cpp:143
2009-08-09 21:01:41 +00:00
msgid "Save State Slot 2"
msgstr "Uložit stav do pozice 2"
2009-08-09 21:01:41 +00:00
#: Source/Core/Core/HotkeyManager.cpp:144
2009-08-09 21:01:41 +00:00
msgid "Save State Slot 3"
msgstr "Uložit stav do pozice 3"
2009-08-09 21:01:41 +00:00
#: Source/Core/Core/HotkeyManager.cpp:145
2009-08-09 21:01:41 +00:00
msgid "Save State Slot 4"
msgstr "Uložit stav do pozice 4"
2009-08-09 21:01:41 +00:00
#: Source/Core/Core/HotkeyManager.cpp:146
2009-08-09 21:01:41 +00:00
msgid "Save State Slot 5"
msgstr "Uložit stav do pozice 5"
2009-08-09 21:01:41 +00:00
#: Source/Core/Core/HotkeyManager.cpp:147
2009-08-09 21:01:41 +00:00
msgid "Save State Slot 6"
msgstr "Uložit stav do pozice 6"
2009-08-09 21:01:41 +00:00
#: Source/Core/Core/HotkeyManager.cpp:148
2009-08-09 21:01:41 +00:00
msgid "Save State Slot 7"
msgstr "Uložit stav do pozice 7"
2009-08-09 21:01:41 +00:00
#: Source/Core/Core/HotkeyManager.cpp:149
2009-08-09 21:01:41 +00:00
msgid "Save State Slot 8"
msgstr "Uložit stav do pozice 8"
2009-08-09 21:01:41 +00:00
#: Source/Core/Core/HotkeyManager.cpp:150
2013-08-17 14:31:38 +00:00
msgid "Save State Slot 9"
2013-09-21 16:24:33 +00:00
msgstr "Uložit stav do pozice 9"
2013-08-17 14:31:38 +00:00
#: Source/Core/DolphinQt/MenuBar.cpp:345
msgid "Save State to File"
msgstr ""
#: Source/Core/DolphinQt/MenuBar.cpp:347
msgid "Save State to Oldest Slot"
msgstr ""
#: Source/Core/DolphinQt/MenuBar.cpp:346
msgid "Save State to Selected Slot"
msgstr ""
#: Source/Core/DolphinQt/MenuBar.cpp:348
msgid "Save State to Slot"
msgstr ""
#: Source/Core/DolphinQt/MenuBar.cpp:969
msgid "Save Symbol Map &As..."
msgstr ""
#: Source/Core/DolphinQt/Config/Graphics/HacksWidget.cpp:108
msgid "Save Texture Cache to State"
msgstr ""
#: Source/Core/DolphinQt/Config/Mapping/MappingWindow.cpp:437
msgid "Save and Load State"
msgstr ""
#: Source/Core/DolphinQt/Config/InfoWidget.cpp:182
2009-08-09 21:01:41 +00:00
msgid "Save as..."
msgstr "Uložit jako"
#: Source/Core/DolphinQt/MenuBar.cpp:1646
msgid "Save combined output file as"
msgstr ""
#: Source/Core/DolphinQt/MenuBar.cpp:1062
msgid ""
"Save data for this title already exists in the NAND. Consider backing up the "
"current data before overwriting.\n"
"Overwrite now?"
msgstr ""
#: Source/Core/DolphinQt/Settings/GameCubePane.cpp:163
msgid "Save in Same Directory as the ROM"
msgstr ""
#: Source/Core/DolphinQt/MenuBar.cpp:1519
msgid "Save map file"
msgstr ""
#: Source/Core/DolphinQt/MenuBar.cpp:1571
msgid "Save signature file"
msgstr ""
#: Source/Core/Core/HotkeyManager.cpp:152
msgid "Save to Selected Slot"
msgstr ""
#: Source/Core/DolphinQt/MenuBar.cpp:386
msgid "Save to Slot %1 - %2"
msgstr ""
2014-11-10 00:23:25 +00:00
#: Source/Core/DolphinQt/FIFO/FIFOPlayerWindow.cpp:145
msgid "Save..."
msgstr ""
#: Source/Core/DolphinQt/Config/WiimoteControllersWidget.cpp:241
msgid "Saved Wii Remote pairings can only be reset when a Wii game is running."
msgstr ""
#: Source/Core/DolphinQt/Settings/GameCubePane.cpp:169
msgid "Saves:"
msgstr ""
#: Source/Core/Core/Movie.cpp:987
msgid "Savestate movie {0} is corrupted, movie recording stopping..."
msgstr ""
2009-08-09 21:01:41 +00:00
#: Source/Core/DolphinQt/Config/Graphics/EnhancementsWidget.cpp:80
msgid "Scaled EFB Copy"
msgstr "EFB Kopie Změněné Velikosti"
#: Source/Core/DolphinQt/CheatSearchWidget.cpp:268
msgid "Scan succeeded."
msgstr ""
#: Source/Core/DolphinQt/ToolBar.cpp:125
2009-08-09 21:01:41 +00:00
msgid "ScrShot"
msgstr "SnímkObrz"
#: Source/Core/DolphinQt/Debugger/MemoryWidget.cpp:113
#: Source/Core/DolphinQt/FIFO/FIFOAnalyzer.cpp:79
#: Source/Core/DolphinQt/MenuBar.cpp:511
msgid "Search"
msgstr "Hledat"
#: Source/Core/DolphinQt/Debugger/CodeWidget.cpp:100
#: Source/Core/DolphinQt/Debugger/MemoryWidget.cpp:96
msgid "Search Address"
msgstr ""
#: Source/Core/DolphinQt/FIFO/FIFOAnalyzer.cpp:77
msgid "Search Current Object"
msgstr ""
#: Source/Core/DolphinQt/Settings/PathPane.cpp:149
2009-08-09 21:01:41 +00:00
msgid "Search Subfolders"
msgstr "Hledat Podadresáře"
#: Source/Core/DolphinQt/CheatSearchWidget.cpp:198
msgid "Search and Filter"
msgstr ""
#: Source/Core/DolphinQt/CheatSearchWidget.cpp:332
msgid ""
"Search currently not possible in virtual address space. Please run the game "
"for a bit and try again."
msgstr ""
#: Source/Core/DolphinQt/MenuBar.cpp:842
msgid "Search for an Instruction"
msgstr ""
#: Source/Core/DolphinQt/SearchBar.cpp:29
msgid "Search games..."
msgstr ""
#: Source/Core/DolphinQt/MenuBar.cpp:1686
msgid "Search instruction"
msgstr ""
#: Source/Core/DolphinQt/Config/GameConfigEdit.cpp:59
msgid "Section that contains all Action Replay cheat codes."
msgstr ""
#: Source/Core/DolphinQt/Config/GameConfigEdit.cpp:56
msgid "Section that contains all Gecko cheat codes."
msgstr ""
#: Source/Core/DolphinQt/Config/GameConfigEdit.cpp:62
msgid "Section that contains all graphics related settings."
msgstr ""
#: Source/Core/DolphinQt/Config/GameConfigEdit.cpp:34
msgid "Section that contains most CPU and Hardware related settings."
msgstr ""
#: Source/Core/DolphinQt/Debugger/NetworkWidget.cpp:381
msgid "Security options"
msgstr ""
#: Source/Core/DolphinQt/Config/Mapping/IOWindow.cpp:243
2009-08-09 21:01:41 +00:00
msgid "Select"
msgstr "Vybrat"
#: Source/Core/DolphinQt/Settings/PathPane.cpp:67
msgid "Select Dump Path"
msgstr ""
#: Source/Core/DolphinQt/GameList/GameList.cpp:493
#: Source/Core/DolphinQt/MenuBar.cpp:1097
msgid "Select Export Directory"
msgstr ""
#: Source/Core/DolphinQt/Settings/GameCubePane.cpp:394
msgid "Select GBA BIOS"
msgstr ""
#: Source/Core/DolphinQt/Settings/GameCubePane.cpp:546
msgid "Select GBA ROM"
msgstr ""
#: Source/Core/DolphinQt/Settings/GameCubePane.cpp:423
msgid "Select GBA Saves Path"
msgstr ""
#: Source/Core/DolphinQt/Config/Mapping/HotkeyStatesOther.cpp:21
msgid "Select Last State"
msgstr ""
#: Source/Core/DolphinQt/Settings/PathPane.cpp:78
msgid "Select Load Path"
msgstr ""
#: Source/Core/DolphinQt/Settings/PathPane.cpp:89
msgid "Select Resource Pack Path"
msgstr ""
#: Source/Core/DolphinQt/MenuBar.cpp:387
msgid "Select Slot %1 - %2"
msgstr ""
#: Source/Core/Core/HotkeyManager.cpp:349
msgid "Select State"
msgstr ""
#: Source/Core/DolphinQt/MenuBar.cpp:361
2015-12-15 19:36:44 +00:00
msgid "Select State Slot"
msgstr "Vybrat pozici stavu"
2015-12-15 19:36:44 +00:00
#: Source/Core/Core/HotkeyManager.cpp:154
2014-11-10 00:23:25 +00:00
msgid "Select State Slot 1"
msgstr "Vybrat stav na pozici 1"
2009-08-09 21:01:41 +00:00
#: Source/Core/Core/HotkeyManager.cpp:163
2014-11-10 00:23:25 +00:00
msgid "Select State Slot 10"
msgstr "Vybrat stav na pozici 10"
2014-11-10 00:23:25 +00:00
#: Source/Core/Core/HotkeyManager.cpp:155
2014-11-10 00:23:25 +00:00
msgid "Select State Slot 2"
msgstr "Vybrat stav na pozici 2"
2014-11-10 00:23:25 +00:00
#: Source/Core/Core/HotkeyManager.cpp:156
2014-11-10 00:23:25 +00:00
msgid "Select State Slot 3"
msgstr "Vybrat stav na pozici 3"
2014-11-10 00:23:25 +00:00
#: Source/Core/Core/HotkeyManager.cpp:157
2014-11-10 00:23:25 +00:00
msgid "Select State Slot 4"
msgstr "Vybrat stav na pozici 4"
2014-11-10 00:23:25 +00:00
#: Source/Core/Core/HotkeyManager.cpp:158
2014-11-10 00:23:25 +00:00
msgid "Select State Slot 5"
msgstr "Vybrat stav na pozici 5"
2014-11-10 00:23:25 +00:00
#: Source/Core/Core/HotkeyManager.cpp:159
2014-11-10 00:23:25 +00:00
msgid "Select State Slot 6"
msgstr "Vybrat stav na pozici 6"
2014-11-10 00:23:25 +00:00
#: Source/Core/Core/HotkeyManager.cpp:160
2014-11-10 00:23:25 +00:00
msgid "Select State Slot 7"
msgstr "Vybrat stav na pozici 7"
2014-11-10 00:23:25 +00:00
#: Source/Core/Core/HotkeyManager.cpp:161
2014-11-10 00:23:25 +00:00
msgid "Select State Slot 8"
msgstr "Vybrat stav na pozici 8"
2014-11-10 00:23:25 +00:00
#: Source/Core/Core/HotkeyManager.cpp:162
2014-11-10 00:23:25 +00:00
msgid "Select State Slot 9"
msgstr "Vybrat stav na pozici 9"
2014-11-10 00:23:25 +00:00
#: Source/Core/DolphinQt/Settings/PathPane.cpp:56
msgid "Select Wii NAND Root"
msgstr ""
#: Source/Core/DolphinQt/GameList/GameList.cpp:257
#: Source/Core/DolphinQt/Settings/PathPane.cpp:37
msgid "Select a Directory"
msgstr ""
#: Source/Core/DolphinQt/Config/InfoWidget.cpp:193
#: Source/Core/DolphinQt/GBAWidget.cpp:209
#: Source/Core/DolphinQt/MainWindow.cpp:716
#: Source/Core/DolphinQt/MainWindow.cpp:1281
#: Source/Core/DolphinQt/MainWindow.cpp:1288
msgid "Select a File"
msgstr ""
#: Source/Core/DolphinQt/Settings/PathPane.cpp:45
msgid "Select a Game"
msgstr ""
#: Source/Core/DolphinQt/Settings/PathPane.cpp:101
msgid "Select a SD Card Image"
msgstr ""
#: Source/Core/DolphinQt/NetPlay/GameListDialog.cpp:18
msgid "Select a game"
msgstr ""
#: Source/Core/DolphinQt/MenuBar.cpp:1032
msgid "Select a title to install to NAND"
msgstr ""
#: Source/Core/DolphinQt/GBAWidget.cpp:187
msgid "Select e-Reader Cards"
msgstr ""
#: Source/Core/DolphinQt/MenuBar.cpp:1322
msgid "Select the RSO module address:"
msgstr ""
#: Source/Core/DolphinQt/MainWindow.cpp:1662
msgid "Select the Recording File to Play"
msgstr ""
#: Source/Core/DolphinQt/MainWindow.cpp:1640
msgid "Select the keys file (OTP/SEEPROM dump)"
msgstr ""
#: Source/Core/DolphinQt/MainWindow.cpp:1615
#: Source/Core/DolphinQt/MenuBar.cpp:1052
msgid "Select the save file"
msgstr "Vyberte soubor s uloženou hrou"
#: Source/Core/DolphinQt/ConvertDialog.cpp:372
msgid "Select where you want to save the converted image"
msgstr ""
#: Source/Core/DolphinQt/ConvertDialog.cpp:363
msgid "Select where you want to save the converted images"
msgstr ""
#: Source/Core/DolphinQt/Config/LogWidget.cpp:138
msgid "Selected Font"
msgstr ""
#: Source/Core/Core/ConfigLoaders/GameConfigLoader.cpp:218
msgid "Selected controller profile does not exist"
msgstr "Vybraný profil ovladače neexistuje"
#: Source/Core/Core/NetPlayServer.cpp:1276
#: Source/Core/Core/NetPlayServer.cpp:1602
#: Source/Core/Core/NetPlayServer.cpp:1865
#: Source/Core/DolphinQt/NetPlay/NetPlayDialog.cpp:435
#: Source/Core/DolphinQt/NetPlay/NetPlayDialog.cpp:805
msgid "Selected game doesn't exist in game list!"
msgstr ""
#: Source/Core/DolphinQt/Debugger/ThreadWidget.cpp:227
msgid "Selected thread callstack"
msgstr ""
#: Source/Core/DolphinQt/Debugger/ThreadWidget.cpp:205
msgid "Selected thread context"
msgstr ""
#: Source/Core/DolphinQt/Config/Graphics/GeneralWidget.cpp:327
msgid ""
"Selects a hardware adapter to use.<br><br><dolphin_emphasis>%1 doesn't "
"support this feature.</dolphin_emphasis>"
msgstr ""
#: Source/Core/DolphinQt/Config/Graphics/GeneralWidget.cpp:324
2015-06-04 09:48:38 +00:00
msgid ""
"Selects a hardware adapter to use.<br><br><dolphin_emphasis>If unsure, "
"select the first one.</dolphin_emphasis>"
2015-06-04 09:48:38 +00:00
msgstr ""
#: Source/Core/DolphinQt/Config/Graphics/EnhancementsWidget.cpp:333
2015-06-04 09:48:38 +00:00
msgid ""
"Selects the stereoscopic 3D mode. Stereoscopy allows a better feeling of "
"depth if the necessary hardware is present. Heavily decreases emulation "
"speed and sometimes causes issues.<br><br>Side-by-Side and Top-and-Bottom "
"are used by most 3D TVs.<br>Anaglyph is used for Red-Cyan colored glasses."
"<br>HDMI 3D is used when the monitor supports 3D display resolutions."
"<br>Passive is another type of 3D used by some TVs."
"<br><br><dolphin_emphasis>If unsure, select Off.</dolphin_emphasis>"
2015-06-04 09:48:38 +00:00
msgstr ""
#: Source/Core/DolphinQt/Config/Graphics/SoftwareRendererWidget.cpp:158
msgid ""
"Selects what graphics API to use internally.<br>The software renderer is "
"extremely slow and only useful for debugging, so you'll want to use either "
"Direct3D or OpenGL. Different games and different GPUs will behave "
"differently on each backend, so for the best emulation experience it's "
"recommended to try both and choose the one that's less problematic."
"<br><br><dolphin_emphasis>If unsure, select OpenGL.</dolphin_emphasis>"
msgstr ""
#: Source/Core/DolphinQt/Config/Graphics/GeneralWidget.cpp:218
msgid ""
"Selects which aspect ratio to use when rendering.<br><br>Auto: Uses the "
"native aspect ratio<br>Force 16:9: Mimics an analog TV with a widescreen "
"aspect ratio.<br>Force 4:3: Mimics a standard 4:3 analog TV.<br>Stretch to "
"Window: Stretches the picture to the window size."
"<br><br><dolphin_emphasis>If unsure, select Auto.</dolphin_emphasis>"
msgstr ""
#: Source/Core/DolphinQt/Config/Graphics/GeneralWidget.cpp:200
2009-08-09 21:01:41 +00:00
msgid ""
"Selects which graphics API to use internally.<br><br>The software renderer "
"is extremely slow and only useful for debugging, so any of the other "
"backends are recommended. Different games and different GPUs will behave "
"differently on each backend, so for the best emulation experience it is "
"recommended to try each and select the backend that is least problematic."
"<br><br><dolphin_emphasis>If unsure, select OpenGL.</dolphin_emphasis>"
msgstr ""
#: Source/Core/DolphinQt/NetPlay/NetPlayDialog.cpp:213
2009-08-09 21:01:41 +00:00
msgid "Send"
msgstr "Poslat"
#: Source/Core/DolphinQt/Settings/WiiPane.cpp:184
2009-08-09 21:01:41 +00:00
msgid "Sensor Bar Position:"
msgstr "Umístění Senzorové Tyče:"
#: Source/Core/DiscIO/VolumeVerifier.cpp:313
msgid ""
"Serial and/or version data is missing from {0}\n"
"Please append \"{1}\" (without the quotes) to the datfile URL when "
"downloading\n"
"Example: {2}"
msgstr ""
#: Source/Core/DolphinQt/Config/ControllerInterface/DualShockUDPClientAddServerDialog.cpp:51
msgid "Server IP Address"
msgstr ""
#: Source/Core/DolphinQt/Config/ControllerInterface/DualShockUDPClientAddServerDialog.cpp:53
msgid "Server Port"
msgstr ""
#: Source/Core/Core/NetPlayClient.cpp:1910
2015-06-04 09:48:38 +00:00
msgid "Server rejected traversal attempt"
msgstr "Server zamítl pokus o průchod"
2015-06-04 09:48:38 +00:00
#: Source/Core/DolphinQt/Debugger/MemoryWidget.cpp:94
msgid "Set &Value"
msgstr ""
#. i18n: Here, PC is an acronym for program counter, not personal computer.
#: Source/Core/Core/HotkeyManager.cpp:73 Source/Core/DolphinQt/ToolBar.cpp:113
msgid "Set PC"
msgstr ""
#: Source/Core/DolphinQt/GameList/GameList.cpp:355
msgid "Set as &Default ISO"
msgstr ""
2009-08-09 21:01:41 +00:00
#: Source/Core/DolphinQt/GCMemcardManager.cpp:344
msgid "Set memory card file for Slot A"
msgstr ""
#: Source/Core/DolphinQt/GCMemcardManager.cpp:344
msgid "Set memory card file for Slot B"
msgstr ""
#: Source/Core/DolphinQt/Debugger/CodeViewWidget.cpp:507
msgid "Set symbol &end address"
msgstr ""
#: Source/Core/DolphinQt/Debugger/CodeViewWidget.cpp:505
msgid "Set symbol &size"
msgstr ""
#: Source/Core/DolphinQt/Debugger/CodeViewWidget.cpp:706
msgid "Set symbol end address"
msgstr ""
#: Source/Core/DolphinQt/Debugger/CodeViewWidget.cpp:684
msgid "Set symbol size (%1):"
msgstr ""
#: Source/Core/DolphinQt/Settings/WiiPane.cpp:139
2015-06-04 09:48:38 +00:00
msgid ""
"Sets the Wii display mode to 60Hz (480i) instead of 50Hz (576i) for PAL "
"games.\n"
"May not work for all games."
msgstr ""
"Nastaví režim zobrazení Wii na 60Hz (480i) místo 50Hz (576i) pro hry PAL.\n"
"Nemusí fungovat ve všech hrách."
2015-06-04 09:48:38 +00:00
#: Source/Core/DolphinQt/Settings/WiiPane.cpp:142
2015-06-04 09:48:38 +00:00
msgid "Sets the Wii system language."
msgstr "Nastaví jazyk systému Wii"
2015-06-04 09:48:38 +00:00
#: Source/Core/DolphinQt/Settings/AudioPane.cpp:91
msgid ""
"Sets the latency in milliseconds. Higher values may reduce audio crackling. "
"Certain backends only."
msgstr ""
#: Source/Core/DolphinQt/CheatSearchFactoryWidget.cpp:50
msgid ""
"Sets up the search using standard MEM1 and (on Wii) MEM2 mappings in virtual "
"address space. This will work for the vast majority of games."
2014-02-01 11:29:37 +00:00
msgstr ""
#: Source/Core/DolphinQt/Config/SettingsWindow.cpp:26
#: Source/Core/DolphinQt/TAS/TASInputWindow.cpp:52
msgid "Settings"
msgstr ""
#: Source/Core/Core/Boot/Boot_BS2Emu.cpp:354
2015-11-04 19:49:31 +00:00
msgid "SetupWiiMemory: Can't create setting.txt file"
msgstr "Nastavení paměti Wii: Nelze vytvořit soubor settings.txt"
2009-08-09 21:01:41 +00:00
#: Source/Core/DolphinQt/Config/VerifyWidget.cpp:62
msgid "Severity"
msgstr ""
#: Source/Core/DolphinQt/Config/Graphics/GeneralWidget.cpp:111
msgid "Shader Compilation"
msgstr ""
#: Source/Core/Core/HW/WiimoteEmu/Extension/Nunchuk.cpp:56
#: Source/Core/Core/HW/WiimoteEmu/WiimoteEmu.cpp:212
#: Source/Core/DolphinQt/Config/Mapping/WiimoteEmuExtensionMotionSimulation.cpp:29
2009-08-09 21:01:41 +00:00
msgid "Shake"
msgstr "Třes"
#: Source/Core/DolphinQt/Config/GameConfigEdit.cpp:41
msgid ""
"Shortens loading times but may break some games. Can have negative effects "
"on performance. Defaults to <b>False</b>"
msgstr ""
#: Source/Core/DolphinQt/MenuBar.cpp:394
2009-08-09 21:01:41 +00:00
msgid "Show &Log"
msgstr "Zobrazit Záznam"
#: Source/Core/DolphinQt/MenuBar.cpp:407
2009-08-09 21:01:41 +00:00
msgid "Show &Toolbar"
msgstr "Zobrazit Panel Nás&trojů"
#: Source/Core/DolphinQt/Settings/InterfacePane.cpp:170
msgid "Show Active Title in Window Title"
msgstr ""
#: Source/Core/DolphinQt/MenuBar.cpp:700
msgid "Show All"
msgstr ""
#: Source/Core/DolphinQt/MenuBar.cpp:687
2015-06-04 09:48:38 +00:00
msgid "Show Australia"
msgstr "Zobrazit Autrálii"
2015-06-04 09:48:38 +00:00
#: Source/Core/DolphinQt/Settings/GeneralPane.cpp:149
msgid "Show Current Game on Discord"
msgstr ""
#: Source/Core/DolphinQt/Settings/InterfacePane.cpp:147
msgid "Show Debugging UI"
msgstr ""
2009-08-09 21:01:41 +00:00
#: Source/Core/DolphinQt/MenuBar.cpp:662
2015-12-15 19:36:44 +00:00
msgid "Show ELF/DOL"
msgstr "Zobrazit ELF/DOL"
2015-11-04 19:49:31 +00:00
#: Source/Core/DolphinQt/Config/Graphics/GeneralWidget.cpp:89
2009-08-09 21:01:41 +00:00
msgid "Show FPS"
msgstr "Zobrazit Snímky za Sekundu"
#: Source/Core/DolphinQt/MenuBar.cpp:763
2014-11-10 00:23:25 +00:00
msgid "Show Frame Counter"
msgstr "Zobrazit počítadlo snímků"
2014-11-10 00:23:25 +00:00
#: Source/Core/DolphinQt/MenuBar.cpp:688
2009-08-09 21:01:41 +00:00
msgid "Show France"
msgstr "Zobrazit Francii"
#: Source/Core/DolphinQt/MenuBar.cpp:660
2009-08-09 21:01:41 +00:00
msgid "Show GameCube"
msgstr "Zobrazit GameCube"
#: Source/Core/DolphinQt/MenuBar.cpp:689
2015-06-04 09:48:38 +00:00
msgid "Show Germany"
msgstr "Zobrazit Německo"
2015-06-04 09:48:38 +00:00
#: Source/Core/DolphinQt/NetPlay/NetPlayDialog.cpp:175
msgid "Show Golf Mode Overlay"
msgstr ""
#: Source/Core/DolphinQt/MenuBar.cpp:769
2009-08-09 21:01:41 +00:00
msgid "Show Input Display"
msgstr "Zobrazit Obrazovku Vstupu"
#: Source/Core/DolphinQt/MenuBar.cpp:690
2009-08-09 21:01:41 +00:00
msgid "Show Italy"
msgstr "Zobrazit Itálii"
#: Source/Core/DolphinQt/MenuBar.cpp:684
2009-08-09 21:01:41 +00:00
msgid "Show JAP"
msgstr "Zobrazit JAP"
#: Source/Core/DolphinQt/MenuBar.cpp:691
2009-08-09 21:01:41 +00:00
msgid "Show Korea"
msgstr "Zobrazit Koreu"
#: Source/Core/DolphinQt/MenuBar.cpp:757
2014-11-10 00:23:25 +00:00
msgid "Show Lag Counter"
msgstr "Zobrazit počítadlo zpoždění"
2014-11-10 00:23:25 +00:00
#: Source/Core/DolphinQt/Config/InfoWidget.cpp:151
2009-08-09 21:01:41 +00:00
msgid "Show Language:"
msgstr "Jazyk Zobrazení:"
#: Source/Core/DolphinQt/MenuBar.cpp:400
2009-08-09 21:01:41 +00:00
msgid "Show Log &Configuration"
msgstr "Zobrazit Nastavení &Záznamu"
#: Source/Core/DolphinQt/Config/Graphics/GeneralWidget.cpp:96
msgid "Show NetPlay Messages"
msgstr ""
#: Source/Core/DolphinQt/Config/Graphics/GeneralWidget.cpp:90
msgid "Show NetPlay Ping"
msgstr ""
#: Source/Core/DolphinQt/MenuBar.cpp:692
2015-06-04 09:48:38 +00:00
msgid "Show Netherlands"
msgstr "Zobrazit Nizozemí"
2015-06-04 09:48:38 +00:00
#: Source/Core/DolphinQt/Settings/InterfacePane.cpp:169
msgid "Show On-Screen Display Messages"
msgstr ""
#: Source/Core/DolphinQt/MenuBar.cpp:685
2009-08-09 21:01:41 +00:00
msgid "Show PAL"
msgstr "Zobrazit PAL"
#. i18n: Here, PC is an acronym for program counter, not personal computer.
#: Source/Core/Core/HotkeyManager.cpp:71 Source/Core/DolphinQt/ToolBar.cpp:111
msgid "Show PC"
msgstr ""
#: Source/Core/DolphinQt/MenuBar.cpp:665
2009-08-09 21:01:41 +00:00
msgid "Show Platforms"
msgstr "Zobrazit Platformy"
#: Source/Core/DolphinQt/MenuBar.cpp:699
2009-08-09 21:01:41 +00:00
msgid "Show Regions"
msgstr "Zobrazit Regiony"
#: Source/Core/DolphinQt/MenuBar.cpp:693
2015-06-04 09:48:38 +00:00
msgid "Show Russia"
msgstr "Zobrazit Rusko"
2015-06-04 09:48:38 +00:00
#: Source/Core/DolphinQt/MenuBar.cpp:694
2015-06-04 09:48:38 +00:00
msgid "Show Spain"
msgstr "Zobrazit Španělsko"
2015-06-04 09:48:38 +00:00
#: Source/Core/DolphinQt/Config/Graphics/AdvancedWidget.cpp:52
#: Source/Core/DolphinQt/Config/Graphics/SoftwareRendererWidget.cpp:60
2009-08-09 21:01:41 +00:00
msgid "Show Statistics"
msgstr "Zobrazit Statistiky"
#: Source/Core/DolphinQt/MenuBar.cpp:775
msgid "Show System Clock"
msgstr ""
#: Source/Core/DolphinQt/MenuBar.cpp:695
2009-08-09 21:01:41 +00:00
msgid "Show Taiwan"
msgstr "Zobrazit Tchaj-wan"
#: Source/Core/DolphinQt/MenuBar.cpp:686
2009-08-09 21:01:41 +00:00
msgid "Show USA"
msgstr "Zobrazit USA"
#: Source/Core/DolphinQt/MenuBar.cpp:697
msgid "Show Unknown"
msgstr "Zobrazit neznámé"
2009-08-09 21:01:41 +00:00
#: Source/Core/DolphinQt/MenuBar.cpp:661
msgid "Show WAD"
msgstr "Zobrazit WAD"
2009-08-09 21:01:41 +00:00
#: Source/Core/DolphinQt/MenuBar.cpp:659
msgid "Show Wii"
msgstr "Zobrazit Wii"
2009-08-09 21:01:41 +00:00
#: Source/Core/DolphinQt/MenuBar.cpp:696
msgid "Show World"
msgstr "Zobrazit svět"
#: Source/Core/DolphinQt/Debugger/CodeViewWidget.cpp:498
msgid "Show in &memory"
msgstr ""
#: Source/Core/DolphinQt/Debugger/MemoryViewWidget.cpp:401
msgid "Show in code"
msgstr ""
#: Source/Core/DolphinQt/NetPlay/NetPlaySetupDialog.cpp:138
msgid "Show in server browser"
msgstr ""
#: Source/Core/DolphinQt/Config/Graphics/SoftwareRendererWidget.cpp:165
2009-08-09 21:01:41 +00:00
msgid ""
"Show various rendering statistics.<br><br><dolphin_emphasis>If unsure, leave "
"this unchecked.</dolphin_emphasis>"
2014-02-01 11:29:37 +00:00
msgstr ""
2009-08-09 21:01:41 +00:00
#: Source/Core/DolphinQt/Config/Graphics/GeneralWidget.cpp:239
msgid ""
"Shows chat messages, buffer changes, and desync alerts while playing NetPlay."
"<br><br><dolphin_emphasis>If unsure, leave this unchecked.</dolphin_emphasis>"
msgstr ""
#: Source/Core/DolphinQt/Config/Graphics/GeneralWidget.cpp:228
2009-08-09 21:01:41 +00:00
msgid ""
"Shows the number of frames rendered per second as a measure of emulation "
"speed.<br><br><dolphin_emphasis>If unsure, leave this unchecked.</"
"dolphin_emphasis>"
2014-02-01 11:29:37 +00:00
msgstr ""
#: Source/Core/DolphinQt/Config/Graphics/GeneralWidget.cpp:232
msgid ""
"Shows the player's maximum ping while playing on NetPlay."
"<br><br><dolphin_emphasis>If unsure, leave this unchecked.</dolphin_emphasis>"
msgstr ""
#: Source/Core/DolphinQt/Config/Graphics/AdvancedWidget.cpp:198
msgid ""
"Shows various rendering statistics.<br><br><dolphin_emphasis>If unsure, "
"leave this unchecked.</dolphin_emphasis>"
msgstr ""
2009-08-09 21:01:41 +00:00
#: Source/Core/DolphinQt/Config/Graphics/EnhancementsWidget.cpp:119
2015-06-07 09:17:57 +00:00
msgid "Side-by-Side"
msgstr "Vedle sebe"
2015-06-07 09:17:57 +00:00
#: Source/Core/Core/HW/WiimoteEmu/WiimoteEmu.cpp:296
msgid "Sideways Hold"
msgstr ""
#: Source/Core/Core/HW/WiimoteEmu/WiimoteEmu.cpp:293
msgid "Sideways Toggle"
msgstr ""
#: Source/Core/Core/HW/WiimoteEmu/WiimoteEmu.cpp:286
msgid "Sideways Wii Remote"
msgstr ""
2009-08-09 21:01:41 +00:00
#: Source/Core/DolphinQt/MenuBar.cpp:959
msgid "Signature Database"
msgstr ""
#: Source/Core/DolphinQt/Debugger/RegisterWidget.cpp:145
msgid "Signed Integer"
msgstr ""
#: Source/Core/DiscIO/Enums.cpp:97
#: Source/Core/DolphinQt/Settings/WiiPane.cpp:128
2009-08-09 21:01:41 +00:00
msgid "Simplified Chinese"
msgstr "Zjednodušená čínština"
#: Source/Core/DolphinQt/Config/Mapping/GCPadWiiUConfigDialog.cpp:39
2016-01-12 19:56:43 +00:00
msgid "Simulate DK Bongos"
msgstr "Simulovat Bongos DK"
2016-01-12 19:56:43 +00:00
#: Source/Core/DolphinQt/Config/FreeLookWidget.cpp:39
msgid "Six Axis"
msgstr ""
#: Source/Core/DolphinQt/Config/FilesystemWidget.cpp:60
#: Source/Core/DolphinQt/GameList/GameListModel.cpp:225
2009-08-09 21:01:41 +00:00
msgid "Size"
msgstr "Velikost"
#: Source/Core/DolphinQt/Settings/AudioPane.cpp:151
msgid ""
"Size of stretch buffer in milliseconds. Values too low may cause audio "
"crackling."
msgstr ""
#: Source/Core/Core/HotkeyManager.cpp:68 Source/Core/DolphinQt/ToolBar.cpp:109
msgid "Skip"
msgstr ""
#: Source/Core/DolphinQt/Config/Graphics/GeneralWidget.cpp:118
msgid "Skip Drawing"
msgstr ""
#: Source/Core/DolphinQt/Config/Graphics/HacksWidget.cpp:45
2009-08-09 21:01:41 +00:00
msgid "Skip EFB Access from CPU"
msgstr "Přeskočit EFB Přístup z Procesoru"
#: Source/Core/DolphinQt/Settings/GameCubePane.cpp:63
msgid "Skip Main Menu"
msgstr ""
#: Source/Core/DolphinQt/Config/Graphics/HacksWidget.cpp:90
msgid "Skip Presenting Duplicate Frames"
msgstr ""
#: Source/Core/DolphinQt/Config/Graphics/HacksWidget.cpp:250
msgid ""
"Skips presentation of duplicate frames (XFB copies) in 25fps/30fps games. "
"This may improve performance on low-end devices, while making frame pacing "
"less consistent.<br><br />Disable this option as well as enabling V-Sync for "
"optimal frame pacing.<br><br><dolphin_emphasis>If unsure, leave this checked."
"</dolphin_emphasis>"
msgstr ""
#: Source/Core/Core/HW/WiimoteEmu/Extension/Guitar.cpp:93
#: Source/Core/DolphinQt/Config/Mapping/WiimoteEmuExtension.cpp:138
msgid "Slider Bar"
msgstr ""
#: Source/Core/DolphinQt/GCMemcardManager.cpp:122
2009-08-09 21:01:41 +00:00
msgid "Slot A"
msgstr "Pozice A"
2009-08-09 21:01:41 +00:00
#: Source/Core/DolphinQt/Settings/GameCubePane.cpp:125
msgid "Slot A:"
msgstr ""
#: Source/Core/DolphinQt/GCMemcardManager.cpp:122
2009-08-09 21:01:41 +00:00
msgid "Slot B"
msgstr "Pozice B"
2009-08-09 21:01:41 +00:00
#: Source/Core/DolphinQt/Settings/GameCubePane.cpp:128
msgid "Slot B:"
msgstr ""
#: Source/Core/InputCommon/ControllerEmu/ControlGroup/ControlGroup.cpp:35
msgid "Snap the thumbstick position to the nearest octagonal axis."
msgstr ""
#: Source/Core/DolphinQt/Debugger/NetworkWidget.cpp:299
msgid "Socket table"
msgstr ""
#: Source/Core/DolphinQt/Config/Graphics/GraphicsWindow.cpp:76
#: Source/Core/DolphinQt/Config/Graphics/GraphicsWindow.cpp:92
#: Source/Core/VideoBackends/Software/SWmain.cpp:52
msgid "Software Renderer"
msgstr ""
#: Source/Core/DiscIO/VolumeVerifier.cpp:1288
msgid "Some of the data could not be read."
msgstr ""
#: Source/Core/DiscIO/VolumeVerifier.cpp:1023
msgid ""
"Some padding data that should be zero is not zero. This can make the game "
"freeze at certain points."
msgstr ""
#: Source/Core/DolphinQt/Config/NewPatchDialog.cpp:260
msgid ""
"Some values you provided are invalid.\n"
"Please check the highlighted values."
msgstr ""
#: Source/Core/DolphinQt/Config/ARCodeWidget.cpp:114
#: Source/Core/DolphinQt/Config/GeckoCodeWidget.cpp:257
msgid "Sort Alphabetically"
msgstr ""
#: Source/Core/DolphinQt/Settings/WiiPane.cpp:132
msgid "Sound:"
msgstr ""
#: Source/Core/UICommon/NetPlayIndex.cpp:250
msgid "South America"
msgstr ""
#: Source/Core/DiscIO/Enums.cpp:53
2015-06-04 09:48:38 +00:00
msgid "Spain"
msgstr "Španělsko"
2015-06-04 09:48:38 +00:00
#: Source/Core/DiscIO/Enums.cpp:88
#: Source/Core/DolphinQt/Settings/GameCubePane.cpp:77
#: Source/Core/DolphinQt/Settings/WiiPane.cpp:125
2009-08-09 21:01:41 +00:00
msgid "Spanish"
msgstr "Španělština"
#: Source/Core/Core/HW/WiimoteEmu/WiimoteEmu.cpp:269
2014-11-10 00:23:25 +00:00
msgid "Speaker Pan"
msgstr "Posun reproduktoru"
2014-11-10 00:23:25 +00:00
#: Source/Core/DolphinQt/Settings/WiiPane.cpp:198
2009-08-09 21:01:41 +00:00
msgid "Speaker Volume:"
msgstr "Hlasitost Reproduktoru:"
#: Source/Core/DolphinQt/Config/Graphics/GeneralWidget.cpp:115
msgid "Specialized (Default)"
msgstr ""
#: Source/Core/DolphinQt/Debugger/ThreadWidget.cpp:187
msgid "Specific"
msgstr ""
#: Source/Core/Core/FreeLookManager.cpp:89
#: Source/Core/DolphinQt/Config/Mapping/FreeLookGeneral.cpp:24
#: Source/Core/InputCommon/ControllerEmu/ControlGroup/Force.cpp:42
msgid "Speed"
msgstr ""
#: Source/Core/DolphinQt/Config/GameConfigWidget.cpp:91
2009-08-09 21:01:41 +00:00
msgid "Speed up Disc Transfer Rate"
msgstr "Zvýšit rychlost přenosu Disku"
#: Source/Core/DolphinQt/Settings/GeneralPane.cpp:189
msgid "Stable (once a year)"
msgstr ""
#: Source/Core/DolphinQt/Debugger/ThreadWidget.cpp:185
msgid "Stack end"
msgstr ""
#: Source/Core/DolphinQt/Debugger/ThreadWidget.cpp:185
msgid "Stack start"
msgstr ""
#: Source/Core/DolphinQt/Config/GamecubeControllersWidget.cpp:30
2009-08-09 21:01:41 +00:00
msgid "Standard Controller"
msgstr "Standardní Ovladač"
#: Source/Core/DolphinQt/NetPlay/NetPlayDialog.cpp:102
2009-08-09 21:01:41 +00:00
msgid "Start"
msgstr "Start"
#: Source/Core/DolphinQt/MenuBar.cpp:234
msgid "Start &NetPlay..."
msgstr ""
2009-08-09 21:01:41 +00:00
#: Source/Core/DolphinQt/CheatsManager.cpp:99
msgid "Start New Cheat Search"
msgstr ""
#: Source/Core/DolphinQt/MenuBar.cpp:729
2014-11-10 00:23:25 +00:00
msgid "Start Re&cording Input"
msgstr "&Začít nahrávat vstup"
2009-08-09 21:01:41 +00:00
#: Source/Core/Core/HotkeyManager.cpp:54
2009-08-09 21:01:41 +00:00
msgid "Start Recording"
msgstr "Začít Nahrávat"
#: Source/Core/DolphinQt/Config/Graphics/GeneralWidget.cpp:63
msgid "Start in Fullscreen"
msgstr ""
#: Source/Core/DolphinQt/NetPlay/NetPlayDialog.cpp:786
msgid "Started game"
msgstr ""
#: Source/Core/DolphinQt/Debugger/NetworkWidget.cpp:305
#: Source/Core/DolphinQt/Debugger/NetworkWidget.cpp:327
#: Source/Core/DolphinQt/Debugger/ThreadWidget.cpp:71
#: Source/Core/DolphinQt/Debugger/ThreadWidget.cpp:181
msgid "State"
msgstr ""
#: Source/Core/DolphinQt/Config/GamecubeControllersWidget.cpp:32
msgid "Steering Wheel"
msgstr "Volant"
#. i18n: Here, "Step" is a verb. This feature is used for
#. going through code step by step.
#: Source/Core/DolphinQt/ToolBar.cpp:102
msgid "Step"
msgstr ""
#. i18n: Here, "Step" is a verb. This feature is used for
#. going through code step by step.
#: Source/Core/Core/HotkeyManager.cpp:61
msgid "Step Into"
msgstr ""
#. i18n: Here, "Step" is a verb. This feature is used for
#. going through code step by step.
#: Source/Core/Core/HotkeyManager.cpp:67 Source/Core/DolphinQt/ToolBar.cpp:108
msgid "Step Out"
msgstr ""
#. i18n: Here, "Step" is a verb. This feature is used for
#. going through code step by step.
#: Source/Core/Core/HotkeyManager.cpp:64 Source/Core/DolphinQt/ToolBar.cpp:105
msgid "Step Over"
msgstr ""
#: Source/Core/DolphinQt/Debugger/CodeWidget.cpp:488
msgid "Step out successful!"
msgstr ""
#: Source/Core/DolphinQt/Debugger/CodeWidget.cpp:486
msgid "Step out timed out!"
msgstr ""
#: Source/Core/DolphinQt/Debugger/CodeWidget.cpp:413
msgid "Step over in progress..."
msgstr ""
#: Source/Core/DolphinQt/Debugger/CodeWidget.cpp:398
msgid "Step successful!"
msgstr ""
#: Source/Core/Core/HotkeyManager.cpp:332
#: Source/Core/DolphinQt/Config/Mapping/HotkeyDebugging.cpp:21
msgid "Stepping"
msgstr ""
#: Source/Core/DolphinQt/Settings/WiiPane.cpp:135
msgid "Stereo"
msgstr ""
#: Source/Core/DolphinQt/Config/Graphics/EnhancementsWidget.cpp:402
msgid "Stereoscopic 3D Mode"
msgstr ""
#: Source/Core/DolphinQt/Config/Graphics/EnhancementsWidget.cpp:127
2015-06-04 09:48:38 +00:00
msgid "Stereoscopic 3D Mode:"
msgstr "Režim 3D stereoskopie:"
2015-06-04 09:48:38 +00:00
#: Source/Core/DolphinQt/Config/GameConfigWidget.cpp:118
#: Source/Core/DolphinQt/Config/Graphics/EnhancementsWidget.cpp:115
2015-06-04 09:48:38 +00:00
msgid "Stereoscopy"
msgstr "Stereoskopie"
2015-06-04 09:48:38 +00:00
#: Source/Core/Core/HW/WiimoteEmu/Extension/Drums.cpp:72
#: Source/Core/Core/HW/WiimoteEmu/Extension/Guitar.cpp:86
#: Source/Core/Core/HW/WiimoteEmu/Extension/Nunchuk.cpp:45
#: Source/Core/Core/HW/WiimoteEmu/Extension/Turntable.cpp:72
#: Source/Core/DolphinQt/Config/Mapping/WiimoteEmuExtension.cpp:74
#: Source/Core/DolphinQt/Config/Mapping/WiimoteEmuExtension.cpp:104
#: Source/Core/DolphinQt/Config/Mapping/WiimoteEmuExtension.cpp:122
#: Source/Core/DolphinQt/Config/Mapping/WiimoteEmuExtension.cpp:149
2009-08-09 21:01:41 +00:00
msgid "Stick"
2013-09-21 16:24:33 +00:00
msgstr "Páčka"
2009-08-09 21:01:41 +00:00
#: Source/Core/Core/HotkeyManager.cpp:32
#: Source/Core/DolphinQt/FIFO/FIFOPlayerWindow.cpp:147
#: Source/Core/DolphinQt/ToolBar.cpp:123
2009-08-09 21:01:41 +00:00
msgid "Stop"
msgstr "Zastavit"
#: Source/Core/DolphinQt/MenuBar.cpp:732
msgid "Stop Playing/Recording Input"
msgstr ""
#: Source/Core/DolphinQt/NetPlay/NetPlayDialog.cpp:352
msgid "Stopped game"
msgstr ""
#: Source/Core/DolphinQt/Config/GameConfigEdit.cpp:216
#: Source/Core/DolphinQt/Config/Graphics/HacksWidget.cpp:48
2015-06-04 09:48:38 +00:00
msgid "Store EFB Copies to Texture Only"
msgstr "Ukládat kopie EFB pouze do textury"
#: Source/Core/DolphinQt/Config/GameConfigEdit.cpp:219
#: Source/Core/DolphinQt/Config/Graphics/HacksWidget.cpp:87
msgid "Store XFB Copies to Texture Only"
msgstr ""
#: Source/Core/DolphinQt/Config/Graphics/HacksWidget.cpp:221
2015-11-04 19:49:31 +00:00
msgid ""
"Stores EFB copies exclusively on the GPU, bypassing system memory. Causes "
"graphical defects in a small number of games.<br><br>Enabled = EFB Copies to "
"Texture<br>Disabled = EFB Copies to RAM (and "
"Texture)<br><br><dolphin_emphasis>If unsure, leave this checked.</"
"dolphin_emphasis>"
2015-11-04 19:49:31 +00:00
msgstr ""
#: Source/Core/DolphinQt/Config/Graphics/HacksWidget.cpp:240
msgid ""
"Stores XFB copies exclusively on the GPU, bypassing system memory. Causes "
"graphical defects in a small number of games.<br><br>Enabled = XFB Copies to "
"Texture<br>Disabled = XFB Copies to RAM (and "
"Texture)<br><br><dolphin_emphasis>If unsure, leave this checked.</"
"dolphin_emphasis>"
msgstr ""
#: Source/Core/DolphinQt/Config/Graphics/GeneralWidget.cpp:59
2009-08-09 21:01:41 +00:00
msgid "Stretch to Window"
msgstr "Roztáhnout do Okna"
#: Source/Core/DolphinQt/NetPlay/NetPlayDialog.cpp:121
msgid "Strict Settings Sync"
msgstr ""
#. i18n: Data type used in computing
#: Source/Core/DolphinQt/Debugger/WatchWidget.cpp:159
msgid "String"
msgstr ""
#: Source/Core/Core/HW/WiimoteEmu/Extension/Guitar.cpp:74
#: Source/Core/DolphinQt/Config/Mapping/WiimoteEmuExtension.cpp:127
2009-08-09 21:01:41 +00:00
msgid "Strum"
msgstr "Brnkat"
#: Source/Core/Core/HW/WiimoteEmu/Extension/DrawsomeTablet.cpp:27
#: Source/Core/Core/HW/WiimoteEmu/Extension/UDrawTablet.cpp:44
#: Source/Core/DolphinQt/Config/Mapping/WiimoteEmuExtension.cpp:190
#: Source/Core/DolphinQt/Config/Mapping/WiimoteEmuExtension.cpp:204
msgid "Stylus"
msgstr ""
#: Source/Core/DolphinQt/Config/FilesystemWidget.cpp:256
#: Source/Core/DolphinQt/Config/FilesystemWidget.cpp:380
#: Source/Core/DolphinQt/Config/Mapping/MappingWindow.cpp:258
#: Source/Core/DolphinQt/ConvertDialog.cpp:509
#: Source/Core/DolphinQt/GameList/GameList.cpp:555
#: Source/Core/DolphinQt/GameList/GameList.cpp:583
#: Source/Core/DolphinQt/MenuBar.cpp:1041
#: Source/Core/DolphinQt/MenuBar.cpp:1175
msgid "Success"
msgstr ""
#: Source/Core/DolphinQt/NetPlay/NetPlayDialog.cpp:402
msgid "Successfully added to the NetPlay index"
msgstr ""
#: Source/Core/DolphinQt/ConvertDialog.cpp:510
#, c-format
msgctxt ""
msgid "Successfully converted %n image(s)."
msgstr ""
#: Source/Core/DolphinQt/Config/Mapping/MappingWindow.cpp:259
msgid "Successfully deleted '%1'."
msgstr ""
#: Source/Core/DolphinQt/GCMemcardManager.cpp:481
msgctxt ""
msgid "Successfully exported %n out of %1 save file(s)."
msgstr ""
#: Source/Core/DolphinQt/GameList/GameList.cpp:518
msgid "Successfully exported save files"
msgstr ""
#: Source/Core/DolphinQt/MenuBar.cpp:1176
msgid "Successfully extracted certificates from NAND"
msgstr ""
#: Source/Core/DolphinQt/Config/FilesystemWidget.cpp:380
msgid "Successfully extracted file."
msgstr ""
#: Source/Core/DolphinQt/Config/FilesystemWidget.cpp:257
msgid "Successfully extracted system data."
msgstr ""
#: Source/Core/DolphinQt/MenuBar.cpp:1070
msgid "Successfully imported save file."
msgstr ""
2009-08-09 21:01:41 +00:00
#: Source/Core/DolphinQt/GameList/GameList.cpp:556
#: Source/Core/DolphinQt/MenuBar.cpp:1042
msgid "Successfully installed this title to the NAND."
msgstr ""
#: Source/Core/DolphinQt/GameList/GameList.cpp:584
msgid "Successfully removed this title from the NAND."
msgstr ""
#: Source/Core/DolphinQt/AboutDialog.cpp:68
2015-06-04 09:48:38 +00:00
msgid "Support"
msgstr "Podpora"
2015-06-04 09:48:38 +00:00
#: Source/Core/DolphinQt/GCMemcardManager.cpp:573
msgid "Supported file formats"
msgstr ""
#: Source/Core/DolphinQt/Settings/WiiPane.cpp:143
msgid "Supports SD and SDHC. Default size is 128 MB."
msgstr ""
#. i18n: Surround audio (Dolby Pro Logic II)
#: Source/Core/DolphinQt/Settings/WiiPane.cpp:137
msgid "Surround"
msgstr ""
#: Source/Core/DolphinQt/Debugger/ThreadWidget.cpp:183
msgid "Suspended"
msgstr ""
#: Source/Core/DolphinQt/Config/Graphics/EnhancementsWidget.cpp:125
2015-06-04 09:48:38 +00:00
msgid "Swap Eyes"
msgstr "Prohodit oči"
2015-06-04 09:48:38 +00:00
#: Source/Core/DolphinQt/Config/Graphics/EnhancementsWidget.cpp:347
2015-06-04 09:48:38 +00:00
msgid ""
"Swaps the left and right eye. Most useful in side-by-side stereoscopy mode."
"<br><br><dolphin_emphasis>If unsure, leave this unchecked.</dolphin_emphasis>"
2015-06-04 09:48:38 +00:00
msgstr ""
2013-08-17 14:31:38 +00:00
#: Source/Core/Core/HW/WiimoteEmu/Extension/Nunchuk.cpp:48
#: Source/Core/Core/HW/WiimoteEmu/WiimoteEmu.cpp:210
#: Source/Core/DolphinQt/Config/Mapping/WiimoteEmuExtensionMotionSimulation.cpp:35
2009-08-09 21:01:41 +00:00
msgid "Swing"
msgstr "Švihnutí"
#: Source/Core/DolphinQt/GCMemcardManager.cpp:228
msgid "Switch to A"
msgstr ""
#: Source/Core/DolphinQt/GCMemcardManager.cpp:228
msgid "Switch to B"
msgstr ""
#. i18n: The symbolic name of a code block
#: Source/Core/DolphinQt/Debugger/JITWidget.cpp:82
msgid "Symbol"
msgstr ""
#: Source/Core/DolphinQt/Debugger/CodeViewWidget.cpp:707
msgid "Symbol (%1) end address:"
msgstr ""
#: Source/Core/DolphinQt/Debugger/CodeViewWidget.cpp:648
msgid "Symbol name:"
msgstr ""
#: Source/Core/DolphinQt/Debugger/CodeViewWidget.cpp:150
#: Source/Core/DolphinQt/Debugger/CodeWidget.cpp:112
#: Source/Core/DolphinQt/MenuBar.cpp:953
msgid "Symbols"
msgstr ""
#: Source/Core/DolphinQt/Config/WiimoteControllersWidget.cpp:88
msgid "Sync"
msgstr ""
#: Source/Core/DolphinQt/NetPlay/NetPlayDialog.cpp:117
msgid "Sync AR/Gecko Codes"
msgstr ""
#: Source/Core/DolphinQt/NetPlay/NetPlayDialog.cpp:119
msgid "Sync All Wii Saves"
msgstr ""
#: Source/Core/DolphinQt/NetPlay/NetPlayDialog.cpp:115
msgid "Sync Saves"
msgstr ""
#: Source/Core/DolphinQt/Config/WiimoteControllersWidget.cpp:91
msgid "Sync real Wii Remotes and pair them"
msgstr ""
#: Source/Core/DolphinQt/Config/GameConfigWidget.cpp:90
msgid "Synchronize GPU thread"
msgstr "Synchronizovat vlákno GPU"
#: Source/Core/DolphinQt/Config/GameConfigWidget.cpp:103
msgid ""
"Synchronizes the GPU and CPU threads to help prevent random freezes in Dual "
"core mode. (ON = Compatible, OFF = Fast)"
msgstr ""
#: Source/Core/Core/NetPlayClient.cpp:1369
msgid "Synchronizing AR codes..."
msgstr ""
#: Source/Core/Core/NetPlayClient.cpp:1302
msgid "Synchronizing Gecko codes..."
msgstr ""
#: Source/Core/Core/NetPlayClient.cpp:1026
msgid "Synchronizing save data..."
msgstr ""
#: Source/Core/DolphinQt/Settings/GameCubePane.cpp:73
#: Source/Core/DolphinQt/Settings/WiiPane.cpp:119
2009-08-09 21:01:41 +00:00
msgid "System Language:"
msgstr "Jazyk Systému:"
#: Source/Core/DolphinQt/MenuBar.cpp:747
2009-08-09 21:01:41 +00:00
msgid "TAS Input"
msgstr "TAS Vstup"
#. i18n: TAS is short for tool-assisted speedrun. Read http://tasvideos.org/ for details.
#. Frame advance is an example of a typical TAS tool.
#: Source/Core/DolphinQt/Config/Mapping/MappingWindow.cpp:428
msgid "TAS Tools"
msgstr ""
#: Source/Core/DolphinQt/GameList/GameList.cpp:434
#: Source/Core/DolphinQt/GameList/GameList.cpp:924
#: Source/Core/DolphinQt/GameList/GameListModel.cpp:233
#: Source/Core/DolphinQt/MenuBar.cpp:637
msgid "Tags"
msgstr ""
#. i18n: The drum controller used in "Taiko no Tatsujin" games. Also known as a "TaTaCon".
#: Source/Core/Core/HW/WiimoteEmu/Extension/TaTaCon.cpp:38
#: Source/Core/DolphinQt/Config/Mapping/WiimoteEmuExtension.cpp:217
msgid "Taiko Drum"
msgstr ""
#: Source/Core/DolphinQt/Debugger/ThreadWidget.cpp:166
msgid "Tail"
msgstr ""
#: Source/Core/DiscIO/Enums.cpp:56
2015-06-04 09:48:38 +00:00
msgid "Taiwan"
msgstr "Tchaj-wan"
2015-06-04 09:48:38 +00:00
#: Source/Core/Core/HotkeyManager.cpp:35 Source/Core/DolphinQt/MenuBar.cpp:313
2009-08-09 21:01:41 +00:00
msgid "Take Screenshot"
msgstr "Vytvořit Snímek Obrazovky"
#: Source/Core/DolphinQt/Config/Mapping/IOWindow.cpp:245
2009-08-09 21:01:41 +00:00
msgid "Test"
msgstr "Test"
#: Source/Core/DolphinQt/Config/GameConfigEdit.cpp:223
#: Source/Core/DolphinQt/Config/Graphics/HacksWidget.cpp:59
msgid "Texture Cache"
msgstr "Vyrovnávací Paměť Textur"
#: Source/Core/DolphinQt/Config/Graphics/HacksWidget.cpp:284
msgid "Texture Cache Accuracy"
msgstr ""
#: Source/Core/DolphinQt/Config/Graphics/AdvancedWidget.cpp:85
msgid "Texture Dumping"
msgstr ""
#: Source/Core/DolphinQt/Config/Graphics/AdvancedWidget.cpp:54
2009-08-09 21:01:41 +00:00
msgid "Texture Format Overlay"
msgstr "Překryv Formátu Textury"
#: Source/Core/Core/FifoPlayer/FifoDataFile.cpp:237
msgid ""
"The DFF's minimum loader version ({0}) exceeds the version of this FIFO "
"Player ({1})"
msgstr ""
#: Source/Core/DiscIO/VolumeVerifier.cpp:580
msgid "The H3 hash table for the {0} partition is not correct."
msgstr ""
#: Source/Core/Core/Boot/Boot.cpp:349
msgid "The IPL file is not a known good dump. (CRC32: {0:x})"
msgstr ""
#. i18n: This string is referring to a game mode in Super Smash Bros. Brawl called Masterpieces
#. where you play demos of NES/SNES/N64 games. Official translations:
#. 名作トライアル (Japanese), Masterpieces (English), Meisterstücke (German), Chefs-d'œuvre
#. (French), Clásicos (Spanish), Capolavori (Italian), 클래식 게임 체험판 (Korean).
#. If your language is not one of the languages above, consider leaving the string untranslated
#. so that people will recognize it as the name of the game mode.
#: Source/Core/DiscIO/VolumeVerifier.cpp:465
msgid "The Masterpiece partitions are missing."
msgstr ""
#: Source/Core/DolphinQt/MenuBar.cpp:1167
msgid ""
"The NAND could not be repaired. It is recommended to back up your current "
"data and start over with a fresh NAND."
msgstr ""
#: Source/Core/DolphinQt/MenuBar.cpp:1162
msgid "The NAND has been repaired."
msgstr ""
#: Source/Core/DiscIO/VolumeVerifier.cpp:978
msgid ""
"The TMD is not correctly signed. If you move or copy this title to the SD "
"Card, the Wii System Menu will not launch it anymore and will also refuse to "
"copy or move it back to the NAND."
msgstr ""
#: Source/Core/DiscIO/VolumeVerifier.cpp:448
msgid "The channel partition is missing."
msgstr ""
#: Source/Core/DiscIO/VolumeVerifier.cpp:443
msgid "The data partition is missing."
msgstr ""
#: Source/Core/DiscIO/VolumeVerifier.cpp:482
msgid ""
"The data partition is not at its normal position. This will affect the "
"emulated loading times. You will be unable to share input recordings and use "
"NetPlay with anyone who is using a good dump."
msgstr ""
#: Source/Core/DiscIO/VolumeVerifier.cpp:593
msgid ""
"The data size for the {0} partition is not evenly divisible by the block "
"size."
msgstr ""
#: Source/Android/jni/WiiUtils.cpp:77
msgid "The decryption keys need to be appended to the NAND backup file."
msgstr ""
#: Source/Core/Core/Movie.cpp:383
2015-06-04 21:33:13 +00:00
msgid ""
"The disc change to \"{0}\" could not be saved in the .dtm file.\n"
2015-06-04 21:33:13 +00:00
"The filename of the disc image must not be longer than 40 characters."
msgstr ""
#: Source/Core/Core/HW/DVD/DVDThread.cpp:346
msgid "The disc could not be read (at {0:#x} - {1:#x})."
msgstr ""
2015-12-15 19:36:44 +00:00
#: Source/Core/Core/HW/DVD/DVDInterface.cpp:515
msgid "The disc that was about to be inserted couldn't be found."
msgstr ""
#: Source/Core/DolphinQt/MenuBar.cpp:1117
msgid ""
"The emulated NAND is damaged. System titles such as the Wii Menu and the Wii "
"Shop Channel may not work correctly.\n"
"\n"
"Do you want to try to repair the NAND?"
msgstr ""
#: Source/Core/DolphinQt/WiiUpdate.cpp:33
msgid "The emulated Wii console has been updated."
msgstr ""
#: Source/Core/DolphinQt/WiiUpdate.cpp:38
msgid "The emulated Wii console is already up-to-date."
msgstr ""
#. i18n: MAC stands for Media Access Control. A MAC address uniquely identifies a network
#. interface (physical) like a serial number. "MAC" should be kept in translations.
#: Source/Core/DolphinQt/Settings/BroadbandAdapterSettingsDialog.cpp:100
msgid "The entered MAC address is invalid."
msgstr ""
#: Source/Core/DolphinQt/Settings/USBDeviceAddToWhitelistDialog.cpp:137
msgid "The entered PID is invalid."
msgstr ""
#: Source/Core/DolphinQt/Settings/USBDeviceAddToWhitelistDialog.cpp:131
msgid "The entered VID is invalid."
msgstr ""
#: Source/Core/DolphinQt/Config/Mapping/IOWindow.cpp:516
msgid "The expression contains a syntax error."
msgstr ""
#: Source/Core/DolphinQt/Settings/GameCubePane.cpp:315
msgid ""
"The file\n"
"%1\n"
"is either corrupted or not a GameCube memory card file.\n"
"%2"
msgstr ""
#: Source/Core/DolphinQt/ConvertDialog.cpp:399
2009-08-09 21:01:41 +00:00
msgid ""
"The file %1 already exists.\n"
2009-08-09 21:01:41 +00:00
"Do you wish to replace it?"
2014-02-01 11:29:37 +00:00
msgstr ""
2009-08-09 21:01:41 +00:00
#: Source/Core/AudioCommon/WaveFile.cpp:56
msgid ""
"The file {0} could not be opened for writing. Please check if it's already "
"opened by another program."
2014-02-01 11:29:37 +00:00
msgstr ""
2009-08-09 21:01:41 +00:00
#: Source/Core/AudioCommon/WaveFile.cpp:48
msgid "The file {0} was already open, the file header will not be written."
msgstr ""
2009-08-09 21:01:41 +00:00
#: Source/Core/DiscIO/VolumeVerifier.cpp:412
msgid "The filesystem is invalid or could not be read."
msgstr ""
#: Source/Core/DiscIO/VolumeVerifier.cpp:759
msgid ""
"The format that the disc image is saved in does not store the size of the "
"disc image."
msgstr ""
#: Source/Core/DiscIO/VolumeVerifier.cpp:862
msgid "The game ID is inconsistent."
msgstr ""
#: Source/Core/DiscIO/VolumeVerifier.cpp:873
msgid "The game ID is unusually short."
msgstr ""
#: Source/Core/DiscIO/VolumeVerifier.cpp:854
msgid "The game ID is {0} but should be {1}."
msgstr ""
#: Source/Core/DolphinQt/WiiUpdate.cpp:72
msgid "The game disc does not contain any usable update information."
msgstr ""
#: Source/Core/Core/NetPlayClient.cpp:263
msgid "The game is currently running."
msgstr ""
#: Source/Core/DolphinQt/WiiUpdate.cpp:65
msgid ""
"The game's region does not match your console's. To avoid issues with the "
"system menu, it is not possible to update the emulated console using this "
"disc."
msgstr ""
#: Source/Core/VideoBackends/OGL/OGLRender.cpp:717
msgid ""
"The graphics driver is forcibly enabling anti-aliasing for Dolphin. You need "
"to turn this off in the graphics driver's settings in order for Dolphin to "
"work.\n"
"\n"
"(MSAA with {0} samples found on default framebuffer)"
msgstr ""
#: Source/Core/DolphinQt/NetPlay/MD5Dialog.cpp:155
msgid "The hashes do not match!"
msgstr ""
#: Source/Core/DolphinQt/NetPlay/MD5Dialog.cpp:151
msgid "The hashes match!"
msgstr ""
#: Source/Core/Core/NetPlayClient.cpp:173
msgid ""
"The host code is too long.\n"
"Please recheck that you have the correct code."
msgstr ""
#: Source/Core/DiscIO/VolumeVerifier.cpp:453
msgid "The install partition is missing."
msgstr ""
#: Source/Core/DolphinQt/Config/Mapping/MappingWindow.cpp:232
#: Source/Core/DolphinQt/Config/Mapping/MappingWindow.cpp:271
msgid "The profile '%1' does not exist"
msgstr ""
#: Source/Core/Core/Movie.cpp:242
msgid "The recorded game ({0}) is not the same as the selected game ({1})"
msgstr ""
2014-11-10 00:23:25 +00:00
#: Source/Core/DiscIO/VolumeVerifier.cpp:891
msgid ""
"The region code does not match the game ID. If this is because the region "
"code has been modified, the game might run at the wrong speed, graphical "
"elements might be offset, or the game might not run at all."
msgstr ""
#: Source/Core/DolphinQt/Config/CheatCodeEditor.cpp:195
2009-08-09 21:01:41 +00:00
msgid "The resulting decrypted AR code doesn't contain any lines."
msgstr "Výsledný rozšifrovaný kód AR neobsahuje žádné řádky."
#: Source/Core/DolphinQt/Settings/GameCubePane.cpp:335
msgid "The same file can't be used in both slots."
msgstr ""
#: Source/Core/Core/NetPlayClient.cpp:260
msgid "The server and client's NetPlay versions are incompatible."
2014-02-01 11:29:37 +00:00
msgstr ""
2009-08-09 21:01:41 +00:00
#: Source/Core/Core/NetPlayClient.cpp:256
msgid "The server is full."
msgstr ""
2009-08-09 21:01:41 +00:00
#: Source/Core/Core/NetPlayClient.cpp:269
msgid "The server sent an unknown error message."
msgstr ""
2009-08-09 21:01:41 +00:00
#: Source/Core/VideoBackends/Software/SWmain.cpp:57
msgid ""
"The software renderer is significantly slower than other backends and is "
"only recommended for debugging purposes.\n"
"\n"
"Do you really want to enable software rendering? If unsure, select 'No'."
msgstr ""
#. i18n: This is "common" as in "shared", not the opposite of "uncommon"
#: Source/Core/DiscIO/VolumeVerifier.cpp:951
msgid "The specified common key index is {0} but should be {1}."
msgstr ""
#: Source/Core/Core/Boot/Boot.cpp:137
msgid "The specified file \"{0}\" does not exist"
msgstr ""
2009-08-09 21:01:41 +00:00
#: Source/Core/DolphinQt/GCMemcardManager.cpp:528
msgid "The target memory card already contains a file \"%1\"."
msgstr ""
#. i18n: "Ticket" here is a kind of digital authorization to use a certain title (e.g. a game)
#: Source/Core/DiscIO/VolumeVerifier.cpp:969
msgid "The ticket is not correctly signed."
msgstr ""
#: Source/Core/DiscIO/VolumeVerifier.cpp:504
msgid "The type of a partition could not be read."
msgstr ""
#: Source/Core/DolphinQt/WiiUpdate.cpp:59
msgid ""
"The update has been cancelled. It is strongly recommended to finish it in "
"order to avoid inconsistent system software versions."
msgstr ""
#: Source/Core/DiscIO/VolumeVerifier.cpp:661
msgid "The update partition does not contain the IOS used by this title."
msgstr ""
#: Source/Core/DiscIO/VolumeVerifier.cpp:438
msgid "The update partition is missing."
msgstr ""
#: Source/Core/DiscIO/VolumeVerifier.cpp:473
msgid "The update partition is not at its normal position."
msgstr ""
#: Source/Core/DiscIO/VolumeVerifier.cpp:622
msgid "The {0} partition does not have a valid file system."
msgstr ""
#: Source/Core/DiscIO/VolumeVerifier.cpp:553
msgid "The {0} partition does not seem to contain valid data."
msgstr ""
#: Source/Core/DiscIO/VolumeVerifier.cpp:573
msgid "The {0} partition is not correctly signed."
msgstr ""
#: Source/Core/DiscIO/VolumeVerifier.cpp:520
msgid "The {0} partition is not properly aligned."
msgstr ""
#: Source/Core/DiscIO/VolumeVerifier.cpp:426
msgid "There are too many partitions in the first partition table."
msgstr ""
#: Source/Core/Core/State.cpp:726
2015-06-04 21:33:13 +00:00
msgid "There is nothing to undo!"
msgstr "Není co vrátit zpět!"
2015-06-04 21:33:13 +00:00
#: Source/Core/DolphinQt/GameList/GameList.cpp:427
msgid "There was an issue adding a shortcut to the desktop"
msgstr ""
#: Source/Core/DolphinQt/Config/GameConfigWidget.cpp:150
2009-08-09 21:01:41 +00:00
msgid ""
"These settings override core Dolphin settings.\n"
"Undetermined means the game uses Dolphin's setting."
2014-02-01 11:29:37 +00:00
msgstr ""
"Tato nastavení potlačí hlavní nastavení Dolphinu.\n"
"Neurčený znamená, že hra použije nastavení Dolphin."
2009-08-09 21:01:41 +00:00
#: Source/Core/DolphinQt/Config/CheatCodeEditor.cpp:167
msgid ""
"This Action Replay code contains both encrypted and unencrypted lines; you "
"should check that you have entered it correctly.\n"
"\n"
"Do you want to discard all unencrypted lines?"
msgstr ""
#: Source/Core/DolphinQt/Config/CheatCodeEditor.cpp:250
msgid "This Gecko code doesn't contain any lines."
msgstr ""
#. i18n: You may want to leave the term "ERROR #002" untranslated,
#. since the emulated software always displays it in English.
#: Source/Core/DiscIO/VolumeVerifier.cpp:916
msgid ""
"This Korean title is set to use an IOS that typically isn't used on Korean "
"consoles. This is likely to lead to ERROR #002."
msgstr ""
#: Source/Core/DolphinQt/Settings/USBDeviceAddToWhitelistDialog.cpp:147
msgid "This USB device is already whitelisted."
msgstr ""
#: Source/Core/Core/ConfigManager.cpp:887
msgid "This WAD is not bootable."
msgstr ""
#: Source/Core/Core/ConfigManager.cpp:882
msgid "This WAD is not valid."
msgstr ""
#: Source/Core/Core/ActionReplay.cpp:897
msgid ""
"This action replay simulator does not support codes that modify Action "
"Replay itself."
2014-02-01 11:29:37 +00:00
msgstr ""
"Tento simulátor action replay nepodporuje kód, který mění samotný Action "
"Replay."
2009-08-09 21:01:41 +00:00
#: Source/Core/DolphinQt/Config/Mapping/MappingWindow.cpp:242
#: Source/Core/DolphinQt/GameList/GameList.cpp:744
msgid "This cannot be undone!"
msgstr ""
#: Source/Core/DiscIO/VolumeVerifier.cpp:803
msgid "This debug disc image has the size of a retail disc image."
msgstr ""
#: Source/Core/DiscIO/VolumeVerifier.cpp:826
msgid "This disc image has an unusual size."
msgstr ""
#: Source/Core/DiscIO/VolumeVerifier.cpp:820
msgid ""
"This disc image has an unusual size. This will likely make the emulated "
"loading times longer. You will likely be unable to share input recordings "
"and use NetPlay with anyone who is using a good dump."
msgstr ""
#: Source/Core/DiscIO/VolumeVerifier.cpp:988
msgid ""
"This disc image is in the NKit format. It is not a good dump in its current "
"form, but it might become a good dump if converted back. The CRC32 of this "
"file might match the CRC32 of a good dump even though the files are not "
"identical."
msgstr ""
#: Source/Core/DiscIO/VolumeVerifier.cpp:779
msgid ""
"This disc image is too small and lacks some data. If your dumping program "
"saved the disc image as several parts, you need to merge them into one file."
msgstr ""
#: Source/Core/DiscIO/VolumeVerifier.cpp:776
msgid ""
"This disc image is too small and lacks some data. The problem is most likely "
"that this is a dual-layer disc that has been dumped as a single-layer disc."
msgstr ""
#: Source/Core/DiscIO/NANDImporter.cpp:61
msgid "This file does not look like a BootMii NAND backup."
msgstr ""
#: Source/Core/DiscIO/VolumeVerifier.cpp:751
msgid ""
"This game has been hacked to fit on a single-layer DVD. Some content such as "
"pre-rendered videos, extra languages or entire game modes will be broken. "
"This problem generally only exists in illegal copies of games."
msgstr ""
#: Source/Core/VideoCommon/VideoBackendBase.cpp:177
msgid ""
"This game requires bounding box emulation to run properly but your graphics "
"card or its drivers do not support it. As a result you will experience bugs "
"or freezes while running this game."
msgstr ""
#: Source/Core/DiscIO/VolumeVerifier.cpp:1364
msgid "This is a bad dump."
msgstr ""
#: Source/Core/DiscIO/VolumeVerifier.cpp:1358
msgid ""
"This is a bad dump. This doesn't necessarily mean that the game won't run "
"correctly."
msgstr ""
#: Source/Core/DiscIO/VolumeVerifier.cpp:1334
msgid ""
"This is a good dump according to Redump.org, but Dolphin has found problems. "
"This might be a bug in Dolphin."
msgstr ""
#: Source/Core/DiscIO/VolumeVerifier.cpp:1329
msgid "This is a good dump."
msgstr ""
#: Source/Core/DolphinQt/NetPlay/NetPlayBrowser.cpp:301
msgid "This session requires a password:"
msgstr ""
#: Source/Core/DolphinQt/Settings/AdvancedPane.cpp:165
msgid ""
"This setting allows you to set a custom real time clock (RTC) separate from "
"your current system time.\n"
"\n"
"If unsure, leave this unchecked."
msgstr ""
#: Source/Core/DolphinQt/AboutDialog.cpp:65
msgid "This software should not be used to play games you do not legally own."
msgstr ""
#: Source/Core/Core/ConfigManager.cpp:905
msgid "This title cannot be booted."
msgstr ""
#: Source/Core/DiscIO/VolumeVerifier.cpp:924
msgid "This title is set to use an invalid IOS."
msgstr ""
#. i18n: This is "common" as in "shared", not the opposite of "uncommon"
#: Source/Core/DiscIO/VolumeVerifier.cpp:938
msgid "This title is set to use an invalid common key."
msgstr ""
#: Source/Core/Core/HW/DSPHLE/UCodes/UCodes.cpp:296
2015-06-04 21:33:13 +00:00
msgid ""
"This title might be incompatible with DSP HLE emulation. Try using LLE if "
"this is homebrew.\n"
"\n"
"DSPHLE: Unknown ucode (CRC = {0:08x}) - forcing AX."
2015-06-04 21:33:13 +00:00
msgstr ""
#: Source/Core/Core/HW/DSPHLE/UCodes/UCodes.cpp:287
2015-06-04 21:33:13 +00:00
msgid ""
"This title might be incompatible with DSP HLE emulation. Try using LLE if "
"this is homebrew.\n"
"\n"
"Unknown ucode (CRC = {0:08x}) - forcing AXWii."
2015-06-04 21:33:13 +00:00
msgstr ""
#: Source/Core/DolphinQt/Config/GameConfigWidget.cpp:135
msgid ""
2015-06-04 09:48:38 +00:00
"This value is added to the convergence value set in the graphics "
"configuration."
2014-02-01 11:29:37 +00:00
msgstr ""
"Tato hodnota je přidána do hodnoty sblížení zadané v grafickém nastavení"
#: Source/Core/DolphinQt/Config/GameConfigWidget.cpp:133
2009-08-09 21:01:41 +00:00
msgid ""
2015-06-04 09:48:38 +00:00
"This value is multiplied with the depth set in the graphics configuration."
msgstr "Tato hodnota je vynásobena hloubkou zadanou v grafickém nastavení."
2009-08-09 21:01:41 +00:00
#: Source/Core/DolphinQt/NetPlay/NetPlaySetupDialog.cpp:156
msgid ""
"This will limit the speed of chunked uploading per client, which is used for "
"save sync."
msgstr ""
#: Source/Core/DolphinQt/NetPlay/NetPlayDialog.cpp:123
msgid ""
"This will sync additional graphics settings, and force everyone to the same "
"internal resolution.\n"
"May prevent desync in some games that use EFB reads. Please ensure everyone "
"uses the same video backend."
msgstr ""
#: Source/Core/DolphinQt/Debugger/ThreadWidget.cpp:142
msgid "Thread context"
msgstr ""
#: Source/Core/DolphinQt/Debugger/ThreadWidget.cpp:23
msgid "Threads"
msgstr ""
#: Source/Core/InputCommon/ControllerEmu/ControlGroup/MixedTriggers.cpp:25
2009-08-09 21:01:41 +00:00
msgid "Threshold"
msgstr "Práh"
#: Source/Core/UICommon/UICommon.cpp:444
msgid "TiB"
msgstr ""
#: Source/Core/Core/HW/WiimoteEmu/Extension/Nunchuk.cpp:51
#: Source/Core/Core/HW/WiimoteEmu/WiimoteEmu.cpp:211
#: Source/Core/DolphinQt/Config/Mapping/WiimoteEmuExtensionMotionSimulation.cpp:32
2009-08-09 21:01:41 +00:00
msgid "Tilt"
msgstr "Naklánění"
#. i18n: Refers to the "Calibration" setting of gyroscope input.
#: Source/Core/InputCommon/ControllerEmu/ControlGroup/IMUGyroscope.cpp:49
msgid "Time period of stable input to trigger calibration. (zero to disable)"
msgstr ""
#: Source/Core/DolphinQt/GameList/GameList.cpp:913
#: Source/Core/DolphinQt/GameList/GameListModel.cpp:211
#: Source/Core/DolphinQt/GCMemcardManager.cpp:141
#: Source/Core/DolphinQt/MenuBar.cpp:626
2009-08-09 21:01:41 +00:00
msgid "Title"
msgstr "Název"
#: Source/Core/DolphinQt/Debugger/NewBreakpointDialog.cpp:187
2009-08-09 21:01:41 +00:00
msgid "To"
msgstr "Do"
#: Source/Core/DolphinQt/Debugger/NewBreakpointDialog.cpp:56
#: Source/Core/DolphinQt/FIFO/FIFOPlayerWindow.cpp:94
#: Source/Core/DolphinQt/FIFO/FIFOPlayerWindow.cpp:109
msgid "To:"
msgstr ""
#: Source/Core/DolphinQt/MenuBar.cpp:310
msgid "Toggle &Fullscreen"
msgstr ""
#: Source/Core/Core/HotkeyManager.cpp:124
2015-12-15 19:36:44 +00:00
msgid "Toggle 3D Anaglyph"
msgstr "Přepnout 3D anaglyf"
2015-12-15 19:36:44 +00:00
#: Source/Core/Core/HotkeyManager.cpp:122
msgid "Toggle 3D Side-by-Side"
msgstr ""
2015-12-15 19:36:44 +00:00
#: Source/Core/Core/HotkeyManager.cpp:123
msgid "Toggle 3D Top-Bottom"
msgstr ""
#: Source/Core/DolphinQt/Config/LogConfigWidget.cpp:61
2009-08-09 21:01:41 +00:00
msgid "Toggle All Log Types"
msgstr "Zapnout Všechny Typy Záznamů"
#: Source/Core/Core/HotkeyManager.cpp:106
2013-08-17 14:31:38 +00:00
msgid "Toggle Aspect Ratio"
2013-09-21 16:24:33 +00:00
msgstr "Přepínat poměr stran"
2013-08-17 14:31:38 +00:00
#: Source/Core/Core/HotkeyManager.cpp:75
#: Source/Core/DolphinQt/Debugger/MemoryViewWidget.cpp:410
msgid "Toggle Breakpoint"
msgstr ""
#: Source/Core/Core/HotkeyManager.cpp:105
2016-01-12 19:56:43 +00:00
msgid "Toggle Crop"
msgstr "Přepnout oříznutí"
2016-01-12 19:56:43 +00:00
#: Source/Core/Core/HotkeyManager.cpp:113
msgid "Toggle Custom Textures"
msgstr ""
#: Source/Core/Core/HotkeyManager.cpp:108
2013-08-17 14:31:38 +00:00
msgid "Toggle EFB Copies"
2013-09-21 16:24:33 +00:00
msgstr "Přepínat kopie EFB"
2013-08-17 14:31:38 +00:00
#: Source/Core/Core/HotkeyManager.cpp:111
2013-08-17 14:31:38 +00:00
msgid "Toggle Fog"
2013-09-21 16:24:33 +00:00
msgstr "Přepínat mlhu"
2013-08-17 14:31:38 +00:00
#: Source/Core/Core/HotkeyManager.cpp:34
2011-10-15 14:08:15 +00:00
msgid "Toggle Fullscreen"
msgstr "Přepnout na Celou Obrazovku"
#: Source/Core/Core/HotkeyManager.cpp:31
2015-06-04 09:48:38 +00:00
msgid "Toggle Pause"
msgstr "Pozastavit"
2015-06-04 09:48:38 +00:00
#: Source/Core/Core/HotkeyManager.cpp:85
msgid "Toggle SD Card"
msgstr ""
#: Source/Core/Core/HotkeyManager.cpp:107
msgid "Toggle Skip EFB Access"
msgstr ""
#: Source/Core/Core/HotkeyManager.cpp:112
msgid "Toggle Texture Dumping"
msgstr ""
#: Source/Core/Core/HotkeyManager.cpp:86
msgid "Toggle USB Keyboard"
msgstr ""
#: Source/Core/Core/HotkeyManager.cpp:109
msgid "Toggle XFB Copies"
msgstr ""
#: Source/Core/Core/HotkeyManager.cpp:110
msgid "Toggle XFB Immediate Mode"
msgstr ""
#: Source/Core/InputCommon/ControlReference/ExpressionParser.cpp:956
msgid "Tokenizing failed."
msgstr ""
#: Source/Core/DolphinQt/ToolBar.cpp:27
msgid "Toolbar"
msgstr ""
#: Source/Core/DolphinQt/Settings/WiiPane.cpp:186
2009-08-09 21:01:41 +00:00
msgid "Top"
msgstr "Nahoře"
#: Source/Core/DolphinQt/Config/Graphics/EnhancementsWidget.cpp:119
2015-06-07 09:17:57 +00:00
msgid "Top-and-Bottom"
msgstr "Nad sebou"
2015-06-07 09:17:57 +00:00
#. i18n: Refers to an amount of rotational movement about the "pitch" axis.
#: Source/Core/InputCommon/ControllerEmu/ControlGroup/Cursor.cpp:55
msgid "Total Pitch"
msgstr ""
#. i18n: Refers to an amount of rotational movement about the "yaw" axis.
#: Source/Core/InputCommon/ControllerEmu/ControlGroup/Cursor.cpp:46
#: Source/Core/InputCommon/ControllerEmu/ControlGroup/IMUCursor.cpp:35
msgid "Total Yaw"
msgstr ""
#. i18n: Refers to emulated wii remote movements.
#: Source/Core/InputCommon/ControllerEmu/ControlGroup/Cursor.cpp:59
msgid "Total rotation about the pitch axis."
msgstr ""
#. i18n: Refers to emulated wii remote movements.
#: Source/Core/InputCommon/ControllerEmu/ControlGroup/Cursor.cpp:50
msgid "Total rotation about the yaw axis."
msgstr ""
#. i18n: Refering to emulated wii remote movement.
#: Source/Core/InputCommon/ControllerEmu/ControlGroup/Force.cpp:145
msgid "Total travel distance."
msgstr ""
#: Source/Core/Core/HW/WiimoteEmu/Extension/DrawsomeTablet.cpp:30
#: Source/Core/Core/HW/WiimoteEmu/Extension/UDrawTablet.cpp:47
#: Source/Core/DolphinQt/Config/Mapping/WiimoteEmuExtension.cpp:193
#: Source/Core/DolphinQt/Config/Mapping/WiimoteEmuExtension.cpp:208
msgid "Touch"
msgstr ""
#: Source/Core/DiscIO/Enums.cpp:100
#: Source/Core/DolphinQt/Settings/WiiPane.cpp:129
2009-08-09 21:01:41 +00:00
msgid "Traditional Chinese"
msgstr "Tradiční Čínština"
#: Source/Core/DolphinQt/NetPlay/NetPlayDialog.cpp:908
#: Source/Core/DolphinQt/NetPlay/NetPlayDialog.cpp:912
msgid "Traversal Error"
msgstr ""
#: Source/Core/DolphinQt/NetPlay/NetPlaySetupDialog.cpp:189
msgid "Traversal Server"
msgstr "Server pro průchod"
2015-06-04 09:48:38 +00:00
#: Source/Core/Core/NetPlayClient.cpp:1907
2015-06-04 09:48:38 +00:00
msgid "Traversal server timed out connecting to the host"
msgstr "Při připojování průchozího serveru k hostiteli vršek časový limit."
2015-06-04 09:48:38 +00:00
#: Source/Core/DolphinQt/Config/GameConfigEdit.cpp:53
msgid ""
"Tries to translate branches ahead of time, improving performance in most "
"cases. Defaults to <b>True</b>"
msgstr ""
#: Source/Core/Core/HW/GCPadEmu.cpp:72
#: Source/Core/Core/HW/WiimoteEmu/Extension/Classic.cpp:94
#: Source/Core/DolphinQt/Config/Mapping/GCPadEmu.cpp:33
#: Source/Core/DolphinQt/Config/Mapping/WiimoteEmuExtension.cpp:61
#: Source/Core/DolphinQt/TAS/GCTASInputWindow.cpp:33
#: Source/Core/DolphinQt/TAS/WiiTASInputWindow.cpp:146
2009-08-09 21:01:41 +00:00
msgid "Triggers"
msgstr "Spínače"
#: Source/Core/DolphinQt/Config/NewPatchDialog.cpp:127
#: Source/Core/DolphinQt/Debugger/BreakpointWidget.cpp:162
#: Source/Core/DolphinQt/Debugger/NetworkWidget.cpp:305
#: Source/Core/DolphinQt/Debugger/NetworkWidget.cpp:327
2009-08-09 21:01:41 +00:00
msgid "Type"
msgstr "Typ"
#: Source/Core/DolphinQt/CheatSearchFactoryWidget.cpp:45
msgid "Typical GameCube/Wii Address Space"
msgstr ""
#: Source/Core/DolphinQt/Debugger/MemoryWidget.cpp:153
msgid "U&16"
msgstr ""
#: Source/Core/DolphinQt/Debugger/MemoryWidget.cpp:154
msgid "U&32"
msgstr ""
#: Source/Core/DolphinQt/Debugger/MemoryWidget.cpp:152
msgid "U&8"
msgstr ""
#: Source/Core/DolphinQt/Debugger/ThreadWidget.cpp:288
msgid "UNKNOWN"
msgstr ""
#: Source/Core/DiscIO/Enums.cpp:29
2009-08-09 21:01:41 +00:00
msgid "USA"
msgstr "USA"
#: Source/Core/DolphinQt/Settings/GameCubePane.cpp:102
2015-12-15 19:36:44 +00:00
msgid "USB Gecko"
msgstr "USB Gecko"
2015-12-15 19:36:44 +00:00
#. i18n: Here, VID means Vendor ID (for a USB device).
#. i18n: Here, PID means Product ID (for a USB device).
#: Source/Core/DolphinQt/Settings/USBDeviceAddToWhitelistDialog.cpp:131
#: Source/Core/DolphinQt/Settings/USBDeviceAddToWhitelistDialog.cpp:137
#: Source/Core/DolphinQt/Settings/USBDeviceAddToWhitelistDialog.cpp:146
msgid "USB Whitelist Error"
msgstr ""
#: Source/Core/DolphinQt/Config/Graphics/GeneralWidget.cpp:243
msgid ""
"Ubershaders are never used. Stuttering will occur during shader compilation, "
"but GPU demands are low.<br><br>Recommended for low-end hardware. "
"<br><br><dolphin_emphasis>If unsure, select this mode.</dolphin_emphasis>"
msgstr ""
#: Source/Core/DolphinQt/Config/Graphics/GeneralWidget.cpp:248
msgid ""
"Ubershaders will always be used. Provides a near stutter-free experience at "
"the cost of very high GPU performance requirements."
"<br><br><dolphin_emphasis>Don't use this unless you encountered stuttering "
"with Hybrid Ubershaders and have a very powerful GPU.</dolphin_emphasis>"
msgstr ""
#: Source/Core/DolphinQt/Config/Graphics/GeneralWidget.cpp:253
msgid ""
"Ubershaders will be used to prevent stuttering during shader compilation, "
"but specialized shaders will be used when they will not cause stuttering."
"<br><br>In the best case it eliminates shader compilation stuttering while "
"having minimal performance impact, but results depend on video driver "
"behavior."
msgstr ""
#: Source/Core/DolphinQt/MenuBar.cpp:1316
msgid "Unable to auto-detect RSO module"
msgstr ""
#: Source/Core/DolphinQt/Config/CheatCodeEditor.cpp:150
msgid ""
"Unable to parse line %1 of the entered AR code as a valid encrypted or "
"decrypted code. Make sure you typed it correctly.\n"
"\n"
"Would you like to ignore this line and continue parsing?"
msgstr ""
#: Source/Core/DolphinQt/Config/CheatCodeEditor.cpp:237
msgid ""
"Unable to parse line %1 of the entered Gecko code as a valid code. Make sure "
"you typed it correctly.\n"
"\n"
"Would you like to ignore this line and continue parsing?"
msgstr ""
#: Source/Core/DiscIO/NANDImporter.cpp:274
msgid "Unable to write to file {0}"
msgstr ""
#: Source/Core/DolphinQt/Debugger/NetworkWidget.cpp:95
msgid "Unbound"
msgstr ""
#: Source/Core/DolphinQt/ConvertDialog.cpp:338
msgid "Uncompressed GC/Wii images (*.iso *.gcm)"
msgstr ""
#: Source/Core/Core/HotkeyManager.cpp:177 Source/Core/DolphinQt/MenuBar.cpp:332
2009-08-09 21:01:41 +00:00
msgid "Undo Load State"
msgstr "Vrátit zpět Nahrání Stavu"
#: Source/Core/Core/HotkeyManager.cpp:178 Source/Core/DolphinQt/MenuBar.cpp:349
2013-08-17 14:31:38 +00:00
msgid "Undo Save State"
2013-09-21 16:24:33 +00:00
msgstr "Vrátit zpět Uložení Stavu"
2013-08-17 14:31:38 +00:00
#: Source/Core/DolphinQt/ResourcePackManager.cpp:317
msgid "Uninstall"
msgstr ""
#: Source/Core/DolphinQt/GameList/GameList.cpp:384
msgid "Uninstall from the NAND"
msgstr ""
#: Source/Core/DolphinQt/GameList/GameList.cpp:571
msgid ""
"Uninstalling the WAD will remove the currently installed version of this "
"title from the NAND without deleting its save data. Continue?"
msgstr ""
#: Source/Core/DolphinQt/MenuBar.cpp:276
msgid "United States"
msgstr ""
#: Source/Core/Core/State.cpp:468 Source/Core/DiscIO/Enums.cpp:62
#: Source/Core/DiscIO/Enums.cpp:106
#: Source/Core/DolphinQt/Config/InfoWidget.cpp:84
#: Source/Core/DolphinQt/Debugger/NetworkWidget.cpp:43
#: Source/Core/DolphinQt/Debugger/NetworkWidget.cpp:66
#: Source/Core/DolphinQt/Debugger/NetworkWidget.cpp:125
#: Source/Core/DolphinQt/Debugger/NetworkWidget.cpp:129
#: Source/Core/DolphinQt/NetPlay/NetPlayDialog.cpp:661
2009-08-09 21:01:41 +00:00
msgid "Unknown"
msgstr "Neznámé"
#: Source/Core/Core/HW/DVD/DVDInterface.cpp:1231
msgid "Unknown DVD command {0:08x} - fatal error"
msgstr ""
2009-08-09 21:01:41 +00:00
#: Source/Core/Core/NetPlayClient.cpp:1269
msgid "Unknown SYNC_CODES message received with id: {0}"
msgstr ""
#: Source/Core/Core/NetPlayServer.cpp:1183
msgid ""
"Unknown SYNC_GECKO_CODES message with id:{0} received from player:{1} "
"Kicking player!"
msgstr ""
#: Source/Core/Core/NetPlayClient.cpp:1013
msgid "Unknown SYNC_SAVE_DATA message received with id: {0}"
msgstr ""
#: Source/Core/Core/NetPlayServer.cpp:1141
msgid ""
"Unknown SYNC_SAVE_DATA message with id:{0} received from player:{1} Kicking "
"player!"
msgstr ""
#: Source/Core/DolphinQt/CheatSearchWidget.cpp:115
msgid "Unknown address space"
msgstr ""
#: Source/Core/DolphinQt/ResourcePackManager.cpp:118
msgid "Unknown author"
msgstr ""
#: Source/Core/DolphinQt/CheatSearchWidget.cpp:153
msgid "Unknown data type"
msgstr ""
#: Source/Core/DiscIO/VolumeVerifier.cpp:355
msgid "Unknown disc"
msgstr ""
#: Source/Core/DolphinQt/CheatSearchWidget.cpp:336
msgid "Unknown error occurred."
msgstr ""
#: Source/Core/Core/NetPlayClient.cpp:1916
msgid "Unknown error {0:x}"
msgstr ""
2015-06-04 09:48:38 +00:00
#: Source/Core/DolphinQt/GCMemcardManager.cpp:852
msgid "Unknown error."
msgstr ""
#: Source/Core/Core/NetPlayClient.cpp:457
msgid "Unknown message received with id : {0}"
msgstr ""
2009-08-09 21:01:41 +00:00
#: Source/Core/Core/NetPlayServer.cpp:1191
msgid "Unknown message with id:{0} received from player:{1} Kicking player!"
msgstr ""
2009-08-09 21:01:41 +00:00
#: Source/Core/DolphinQt/Settings/GeneralPane.cpp:160
2016-01-12 19:56:43 +00:00
msgid "Unlimited"
msgstr "Neomezeno"
2016-01-12 19:56:43 +00:00
#: Source/Core/Core/HotkeyManager.cpp:183
msgid "Unload ROM"
msgstr ""
#: Source/Core/Core/HotkeyManager.cpp:37
msgid "Unlock Cursor"
msgstr ""
#: Source/Core/DiscIO/FileBlob.cpp:81
2015-12-15 19:36:44 +00:00
msgid "Unpacking"
msgstr "Rozbalování"
2015-12-15 19:36:44 +00:00
#: Source/Core/DolphinQt/Debugger/RegisterWidget.cpp:146
msgid "Unsigned Integer"
msgstr ""
#: Source/Core/Core/FreeLookManager.cpp:82
#: Source/Core/Core/HW/WiimoteEmu/Extension/Guitar.cpp:75
#: Source/Core/DolphinQt/ResourcePackManager.cpp:41
#: Source/Core/InputCommon/ControllerEmu/ControlGroup/Force.cpp:20
#: Source/Core/InputCommon/ControllerEmu/ControlGroup/IMUAccelerometer.cpp:18
#: Source/Core/InputCommon/ControllerEmu/ControllerEmu.h:22
2009-08-09 21:01:41 +00:00
msgid "Up"
msgstr "Nahoru"
#: Source/Core/DolphinQt/Debugger/RegisterWidget.cpp:227
#: Source/Core/DolphinQt/Debugger/WatchWidget.cpp:324
#: Source/Core/DolphinQt/MenuBar.cpp:559
2009-08-09 21:01:41 +00:00
msgid "Update"
msgstr "Aktualizovat"
#: Source/Core/DolphinQt/Config/FilesystemWidget.cpp:146
msgid "Update Partition (%1)"
msgstr ""
#: Source/Core/DolphinQt/Updater.cpp:63
msgid "Update after closing Dolphin"
msgstr ""
#: Source/Core/DolphinQt/Updater.cpp:46
msgid "Update available"
msgstr ""
#: Source/Core/DolphinQt/WiiUpdate.cpp:58
msgid "Update cancelled"
msgstr ""
#: Source/Core/DolphinQt/WiiUpdate.cpp:32
#: Source/Core/DolphinQt/WiiUpdate.cpp:37
msgid "Update completed"
msgstr ""
#: Source/Core/DolphinQt/WiiUpdate.cpp:42
#: Source/Core/DolphinQt/WiiUpdate.cpp:47
#: Source/Core/DolphinQt/WiiUpdate.cpp:52
#: Source/Core/DolphinQt/WiiUpdate.cpp:64
#: Source/Core/DolphinQt/WiiUpdate.cpp:71
msgid "Update failed"
msgstr ""
#: Source/Core/DolphinQt/WiiUpdate.cpp:94
msgid "Updating"
msgstr ""
#: Source/Core/DolphinQt/WiiUpdate.cpp:120
msgid ""
"Updating title %1...\n"
"This can take a while."
msgstr ""
#: Source/Core/Core/HW/WiimoteEmu/WiimoteEmu.cpp:297
msgid "Upright Hold"
msgstr ""
#: Source/Core/Core/HW/WiimoteEmu/WiimoteEmu.cpp:294
msgid "Upright Toggle"
msgstr ""
#: Source/Core/Core/HW/WiimoteEmu/WiimoteEmu.cpp:283
msgid "Upright Wii Remote"
msgstr ""
2009-08-09 21:01:41 +00:00
#: Source/Core/DolphinQt/Settings/GeneralPane.cpp:222
2016-06-19 02:25:32 +00:00
msgid "Usage Statistics Reporting Settings"
msgstr "Nastavení hlášení statistik o užívání"
2016-06-19 02:25:32 +00:00
#: Source/Core/DolphinQt/Settings/InterfacePane.cpp:143
msgid "Use Built-In Database of Game Names"
msgstr ""
#: Source/Core/DolphinQt/Settings/InterfacePane.cpp:144
msgid "Use Custom User Style"
msgstr ""
#: Source/Core/DolphinQt/Config/Graphics/AdvancedWidget.cpp:104
msgid "Use Lossless Codec (FFV1)"
msgstr ""
#: Source/Core/DolphinQt/Settings/WiiPane.cpp:108
2015-06-04 09:48:38 +00:00
msgid "Use PAL60 Mode (EuRGB60)"
msgstr "Použít režim PAL60 (EuRGB60)"
2015-06-04 09:48:38 +00:00
#: Source/Core/DolphinQt/Settings/InterfacePane.cpp:168
2009-08-09 21:01:41 +00:00
msgid "Use Panic Handlers"
msgstr "Použít Obslužné Rutiny Paniky"
#: Source/Core/DolphinQt/Config/GameConfigWidget.cpp:137
2015-06-04 09:48:38 +00:00
msgid "Use a single depth buffer for both eyes. Needed for a few games."
msgstr "Použít jednu mezipaměť hloubky pro obě oči. Potřebné pro pár her."
2009-08-09 21:01:41 +00:00
#: Source/Core/DolphinQt/CheatSearchFactoryWidget.cpp:61
msgid "Use memory mapper configuration at time of scan"
msgstr ""
#: Source/Core/DolphinQt/CheatSearchFactoryWidget.cpp:59
msgid "Use physical addresses"
msgstr ""
#: Source/Core/DolphinQt/CheatSearchFactoryWidget.cpp:57
msgid "Use virtual addresses when possible"
msgstr ""
#: Source/Core/DolphinQt/Config/GameConfigWidget.cpp:178
msgid "User Config"
msgstr ""
#: Source/Core/DolphinQt/Settings/InterfacePane.cpp:100
msgid "User Interface"
msgstr ""
#: Source/Core/DolphinQt/Settings/InterfacePane.cpp:129
msgid "User Style:"
msgstr ""
#: Source/Core/DolphinQt/Config/Mapping/IOWindow.cpp:310
msgid "User Variables"
msgstr ""
#: Source/Core/DolphinQt/Config/Mapping/IOWindow.cpp:312
msgid ""
"User defined variables usable in the control expression.\n"
"You can use them to save or retrieve values between\n"
"inputs and outputs of the same parent controller."
msgstr ""
#: Source/Core/DolphinQt/Config/Graphics/HacksWidget.cpp:262
msgid ""
"Uses a less accurate algorithm to calculate depth values.<br><br>Causes "
"issues in a few games, but can result in a decent speed increase depending "
"on the game and/or GPU.<br><br><dolphin_emphasis>If unsure, leave this "
"checked.</dolphin_emphasis>"
msgstr ""
#: Source/Core/DolphinQt/Config/Graphics/GeneralWidget.cpp:207
msgid ""
"Uses the entire screen for rendering.<br><br>If disabled, a render window "
"will be created instead.<br><br><dolphin_emphasis>If unsure, leave this "
"unchecked.</dolphin_emphasis>"
msgstr ""
#: Source/Core/DolphinQt/Config/Graphics/GeneralWidget.cpp:214
msgid ""
"Uses the main Dolphin window for rendering rather than a separate render "
"window.<br><br><dolphin_emphasis>If unsure, leave this unchecked.</"
"dolphin_emphasis>"
msgstr ""
#: Source/Core/DolphinQt/AboutDialog.cpp:56
msgid "Using Qt %1"
msgstr ""
#: Source/Core/DolphinQt/FIFO/FIFOAnalyzer.cpp:657
msgid "Usually used for light objects"
msgstr ""
#. i18n: A normal matrix is a matrix used for transforming normal vectors. The word "normal"
#. does not have its usual meaning here, but rather the meaning of "perpendicular to a surface".
#: Source/Core/DolphinQt/FIFO/FIFOAnalyzer.cpp:636
msgid "Usually used for normal matrices"
msgstr ""
#: Source/Core/DolphinQt/FIFO/FIFOAnalyzer.cpp:624
msgid "Usually used for position matrices"
msgstr ""
#. i18n: Tex coord is short for texture coordinate
#: Source/Core/DolphinQt/FIFO/FIFOAnalyzer.cpp:647
msgid "Usually used for tex coord matrices"
msgstr ""
#: Source/Core/DolphinQt/Config/Graphics/AdvancedWidget.cpp:64
#: Source/Core/DolphinQt/Config/Graphics/SoftwareRendererWidget.cpp:64
2009-08-09 21:01:41 +00:00
msgid "Utility"
msgstr "Pomůcky"
#: Source/Core/DolphinQt/Config/Graphics/GeneralWidget.cpp:62
2009-08-09 21:01:41 +00:00
msgid "V-Sync"
msgstr "V-Synch"
#: Source/Core/DolphinQt/Debugger/MemoryWidget.cpp:98
2009-08-09 21:01:41 +00:00
msgid "Value"
msgstr "Hodnota"
#: Source/Core/DolphinQt/Config/NewPatchDialog.cpp:157
2009-08-09 21:01:41 +00:00
msgid "Value:"
msgstr "Hodnota:"
#: Source/Core/InputCommon/ControllerEmu/ControlGroup/Tilt.cpp:36
msgid "Velocity"
msgstr ""
#: Source/Core/DolphinQt/Config/LogConfigWidget.cpp:42
2009-08-09 21:01:41 +00:00
msgid "Verbosity"
msgstr "Úroveň"
#: Source/Core/DolphinQt/Config/PropertiesDialog.cpp:68
msgid "Verify"
msgstr ""
#: Source/Core/DolphinQt/Config/VerifyWidget.cpp:93
msgid "Verify Integrity"
msgstr ""
#: Source/Core/DolphinQt/Debugger/NetworkWidget.cpp:385
msgid "Verify certificates"
msgstr ""
#: Source/Core/DolphinQt/Config/VerifyWidget.cpp:151
#: Source/Core/DolphinQt/Config/VerifyWidget.cpp:153
msgid "Verifying"
msgstr ""
#: Source/Core/DolphinQt/NetPlay/NetPlayBrowser.cpp:224
#: Source/Core/DolphinQt/ResourcePackManager.cpp:90
msgid "Version"
msgstr ""
#: Source/Core/DolphinQt/Config/Graphics/HacksWidget.cpp:106
msgid "Vertex Rounding"
msgstr ""
#. i18n: FOV stands for "Field of view".
#: Source/Core/Core/HW/WiimoteEmu/WiimoteEmu.cpp:233
msgid "Vertical FOV"
msgstr ""
#. i18n: Refers to a positional offset applied to an emulated wiimote.
#: Source/Core/InputCommon/ControllerEmu/ControlGroup/Cursor.cpp:39
msgid "Vertical Offset"
msgstr ""
#: Source/Core/DolphinQt/Config/GameConfigEdit.cpp:214
msgid "Video"
msgstr ""
#: Source/Core/DolphinQt/Debugger/RegisterWidget.cpp:136
#: Source/Core/DolphinQt/Debugger/ThreadWidget.cpp:127
msgid "View &code"
msgstr ""
#: Source/Core/DolphinQt/Debugger/RegisterWidget.cpp:134
#: Source/Core/DolphinQt/Debugger/ThreadWidget.cpp:126
msgid "View &memory"
msgstr ""
#: Source/Core/InputCommon/ControllerEmu/ControlGroup/ControlGroup.cpp:33
msgid "Virtual Notches"
msgstr ""
#: Source/Core/DolphinQt/CheatSearchWidget.cpp:112
msgid "Virtual address space"
msgstr ""
#: Source/Core/Core/HotkeyManager.cpp:328
#: Source/Core/DolphinQt/Config/Mapping/HotkeyGBA.cpp:23
#: Source/Core/DolphinQt/Config/Mapping/HotkeyGeneral.cpp:24
#: Source/Core/DolphinQt/Settings/AudioPane.cpp:61
2009-08-09 21:01:41 +00:00
msgid "Volume"
msgstr "Hlasitost"
#: Source/Core/Core/HotkeyManager.cpp:41 Source/Core/Core/HotkeyManager.cpp:186
2015-06-04 09:48:38 +00:00
msgid "Volume Down"
msgstr "Snížit hlasitost"
2015-06-04 09:48:38 +00:00
#: Source/Core/Core/HotkeyManager.cpp:43 Source/Core/Core/HotkeyManager.cpp:188
2015-06-04 09:48:38 +00:00
msgid "Volume Toggle Mute"
msgstr "Zapnout ztlumení zvuku"
2015-06-04 09:48:38 +00:00
#: Source/Core/Core/HotkeyManager.cpp:42 Source/Core/Core/HotkeyManager.cpp:187
2015-06-04 09:48:38 +00:00
msgid "Volume Up"
msgstr "Zvýšit hlasitost"
2015-06-04 09:48:38 +00:00
#: Source/Core/VideoBackends/Vulkan/VideoBackend.h:18
msgid "Vulkan"
msgstr ""
#: Source/Core/DolphinQt/MenuBar.cpp:1033
msgid "WAD files (*.wad)"
msgstr ""
#: Source/Core/Core/WiiUtils.cpp:136
msgid "WAD installation failed: Could not create Wii Shop log files."
msgstr ""
#: Source/Core/Core/WiiUtils.cpp:104
msgid "WAD installation failed: Could not finalise title import."
msgstr ""
#: Source/Core/Core/WiiUtils.cpp:94
msgid "WAD installation failed: Could not import content {0:08x}."
msgstr ""
2009-08-09 21:01:41 +00:00
#: Source/Core/Core/WiiUtils.cpp:78
msgid "WAD installation failed: Could not initialise title import (error {0})."
msgstr ""
#: Source/Core/Core/WiiUtils.cpp:56
msgid "WAD installation failed: The selected file is not a valid WAD."
msgstr ""
#: Source/Core/DolphinQt/Debugger/ThreadWidget.cpp:282
msgid "WAITING"
msgstr ""
#: Source/Core/DolphinQt/Config/Mapping/WiimoteEmuMotionControlIMU.cpp:31
msgid ""
"WARNING: The controls under Accelerometer and Gyroscope are designed to "
"interface directly with motion sensor hardware. They are not intended for "
"mapping traditional buttons, triggers or axes. You might need to configure "
"alternate input sources before using these controls."
msgstr ""
#: Source/Core/DolphinQt/Config/Mapping/WiimoteEmuExtensionMotionInput.cpp:34
msgid ""
"WARNING: These controls are designed to interface directly with motion "
"sensor hardware. They are not intended for mapping traditional buttons, "
"triggers or axes. You might need to configure alternate input sources before "
"using these controls."
msgstr ""
#: Source/Core/Core/ConfigManager.h:57
msgid "WASAPI (Exclusive Mode)"
msgstr ""
#: Source/Core/DolphinQt/ConvertDialog.cpp:346
msgid "WIA GC/Wii images (*.wia)"
msgstr ""
#: Source/Core/DolphinQt/CheatSearchWidget.cpp:208
#: Source/Core/DolphinQt/CheatSearchWidget.cpp:398
msgid "Waiting for first scan..."
msgstr ""
#: Source/Core/DolphinQt/Config/Graphics/GeneralWidget.cpp:263
msgid ""
"Waits for all shaders to finish compiling before starting a game. Enabling "
"this option may reduce stuttering or hitching for a short time after the "
"game is started, at the cost of a longer delay before the game starts. For "
"systems with two or fewer cores, it is recommended to enable this option, as "
"a large shader queue may reduce frame rates."
"<br><br><dolphin_emphasis>Otherwise, if unsure, leave this unchecked.</"
"dolphin_emphasis>"
msgstr ""
#: Source/Core/DolphinQt/Config/Graphics/GeneralWidget.cpp:223
msgid ""
"Waits for vertical blanks in order to prevent tearing.<br><br>Decreases "
"performance if emulation speed is below 100%.<br><br><dolphin_emphasis>If "
"unsure, leave this unchecked.</dolphin_emphasis>"
msgstr ""
#: Source/Core/DolphinQt/Config/Graphics/HacksWidget.cpp:227
msgid ""
"Waits until the game synchronizes with the emulated GPU before writing the "
"contents of EFB copies to RAM.<br><br>Reduces the overhead of EFB RAM "
"copies, providing a performance boost in many games, at the risk of breaking "
"those which do not safely synchronize with the emulated GPU."
"<br><br><dolphin_emphasis>If unsure, leave this checked.</dolphin_emphasis>"
msgstr ""
#: Source/Core/Common/MsgHandler.cpp:61
#: Source/Core/DolphinQt/Config/GameConfigEdit.cpp:124
#: Source/Core/DolphinQt/Config/GameConfigEdit.cpp:131
#: Source/Core/DolphinQt/Config/LogConfigWidget.cpp:47
#: Source/Core/DolphinQt/Config/WiimoteControllersWidget.cpp:240
#: Source/Core/DolphinQt/Config/WiimoteControllersWidget.cpp:256
#: Source/Core/DolphinQt/MenuBar.cpp:1456
#: Source/Core/DolphinQt/NetPlay/NetPlayDialog.cpp:418
2009-08-09 21:01:41 +00:00
msgid "Warning"
msgstr "Varování"
#: Source/Core/DolphinQt/TAS/TASInputWindow.cpp:36
msgid ""
"Warning: Analog inputs may reset to controller values at random. In some "
"cases this can be fixed by adding a deadzone."
msgstr ""
#: Source/Core/Core/HW/GCMemcard/GCMemcardDirectory.cpp:587
2015-11-04 19:49:31 +00:00
msgid ""
"Warning: Number of blocks indicated by the BAT ({0}) does not match that of "
"the loaded file header ({1})"
2015-11-04 19:49:31 +00:00
msgstr ""
#: Source/Core/Core/Movie.cpp:1036
msgid ""
"Warning: You loaded a save that's after the end of the current movie. (byte "
"{0} > {1}) (input {2} > {3}). You should load another save before "
"continuing, or load this state with read-only mode off."
2014-02-01 11:29:37 +00:00
msgstr ""
2011-12-18 19:40:09 +00:00
#: Source/Core/Core/Movie.cpp:1011
2014-11-10 00:23:25 +00:00
msgid ""
"Warning: You loaded a save whose movie ends before the current frame in the "
"save (byte {0} < {1}) (frame {2} < {3}). You should load another save before "
2014-11-10 00:23:25 +00:00
"continuing."
msgstr ""
#: Source/Core/Core/Movie.cpp:1061
msgid ""
"Warning: You loaded a save whose movie mismatches on byte {0} ({1:#x}). You "
"should load another save before continuing, or load this state with read-"
"only mode off. Otherwise you'll probably get a desync."
2014-02-01 11:29:37 +00:00
msgstr ""
2011-12-18 19:40:09 +00:00
#: Source/Core/Core/Movie.cpp:1077
2011-12-18 19:40:09 +00:00
msgid ""
"Warning: You loaded a save whose movie mismatches on frame {0}. You should "
2014-02-01 11:29:37 +00:00
"load another save before continuing, or load this state with read-only mode "
"off. Otherwise you'll probably get a desync.\n"
2011-12-18 19:40:09 +00:00
"\n"
"More information: The current movie is {1} frames long and the savestate's "
"movie is {2} frames long.\n"
2011-12-18 19:40:09 +00:00
"\n"
"On frame {3}, the current movie presses:\n"
"Start={4}, A={5}, B={6}, X={7}, Y={8}, Z={9}, DUp={10}, DDown={11}, "
"DLeft={12}, DRight={13}, L={14}, R={15}, LT={16}, RT={17}, AnalogX={18}, "
"AnalogY={19}, CX={20}, CY={21}, Connected={22}\n"
2011-12-18 19:40:09 +00:00
"\n"
"On frame {23}, the savestate's movie presses:\n"
"Start={24}, A={25}, B={26}, X={27}, Y={28}, Z={29}, DUp={30}, DDown={31}, "
"DLeft={32}, DRight={33}, L={34}, R={35}, LT={36}, RT={37}, AnalogX={38}, "
"AnalogY={39}, CX={40}, CY={41}, Connected={42}"
2014-02-01 11:29:37 +00:00
msgstr ""
2011-12-18 19:40:09 +00:00
#. i18n: This kind of "watch" is used for watching emulated memory.
#. It's not related to timekeeping devices.
#: Source/Core/DolphinQt/Debugger/WatchWidget.cpp:29
msgid "Watch"
msgstr ""
#: Source/Core/DolphinQt/ResourcePackManager.cpp:90
msgid "Website"
msgstr ""
#: Source/Core/DolphinQt/GCMemcardCreateNewDialog.cpp:33
msgid "Western (Windows-1252)"
msgstr ""
#: Source/Core/Core/HW/WiimoteEmu/Extension/Guitar.cpp:89
#: Source/Core/DolphinQt/Config/Mapping/WiimoteEmuExtension.cpp:136
2009-08-09 21:01:41 +00:00
msgid "Whammy"
msgstr "Whammy"
#: Source/Core/DolphinQt/Config/Graphics/AdvancedWidget.cpp:219
msgid ""
"Whether to dump base game textures to User/Dump/Textures/&lt;game_id&gt;/. "
"This includes arbitrary base textures if 'Arbitrary Mipmap Detection' is "
"enabled in Enhancements.<br><br><dolphin_emphasis>If unsure, leave this "
"checked.</dolphin_emphasis>"
msgstr ""
#: Source/Core/DolphinQt/Config/Graphics/AdvancedWidget.cpp:214
msgid ""
"Whether to dump mipmapped game textures to User/Dump/Textures/&lt;"
"game_id&gt;/. This includes arbitrary mipmapped textures if 'Arbitrary "
"Mipmap Detection' is enabled in Enhancements.<br><br><dolphin_emphasis>If "
"unsure, leave this checked.</dolphin_emphasis>"
msgstr ""
#: Source/Core/DolphinQt/Settings/WiiPane.cpp:162
msgid "Whitelisted USB Passthrough Devices"
msgstr ""
#: Source/Core/DolphinQt/Config/Graphics/EnhancementsWidget.cpp:85
2009-08-09 21:01:41 +00:00
msgid "Widescreen Hack"
msgstr "Hack Širokoúhlého obrazu"
#: Source/Core/Core/HotkeyManager.cpp:335
#: Source/Core/DolphinQt/Config/Mapping/HotkeyWii.cpp:20
#: Source/Core/DolphinQt/Config/SettingsWindow.cpp:41
2009-08-09 21:01:41 +00:00
msgid "Wii"
msgstr "Wii"
#. i18n: "Wii Menu" (or System Menu) refers to the Wii's main menu,
#. which is (usually) the first thing users see when a Wii console starts.
#: Source/Core/Core/TitleDatabase.cpp:86
msgid "Wii Menu"
msgstr ""
#: Source/Core/DolphinQt/Settings/PathPane.cpp:196
2009-08-09 21:01:41 +00:00
msgid "Wii NAND Root:"
msgstr "Wii Kořen NAND:"
#: Source/Core/Core/HW/Wiimote.cpp:84
msgid "Wii Remote"
msgstr ""
#: Source/Core/DolphinQt/Config/Mapping/HotkeyControllerProfile.cpp:21
#: Source/Core/DolphinQt/Config/Mapping/HotkeyControllerProfile.cpp:26
#: Source/Core/DolphinQt/Config/Mapping/HotkeyControllerProfile.cpp:31
#: Source/Core/DolphinQt/Config/Mapping/HotkeyControllerProfile.cpp:36
#: Source/Core/DolphinQt/Config/Mapping/MappingWindow.cpp:409
#: Source/Core/DolphinQt/Config/WiimoteControllersWidget.cpp:120
#: Source/Core/DolphinQt/NetPlay/PadMappingDialog.cpp:43
msgid "Wii Remote %1"
msgstr ""
#: Source/Core/DolphinQt/TAS/WiiTASInputWindow.cpp:187
msgid "Wii Remote Buttons"
msgstr ""
#: Source/Core/DolphinQt/TAS/WiiTASInputWindow.cpp:98
msgid "Wii Remote Orientation"
msgstr ""
#: Source/Core/DolphinQt/Settings/WiiPane.cpp:178
msgid "Wii Remote Settings"
msgstr ""
#: Source/Core/DolphinQt/Config/WiimoteControllersWidget.cpp:84
msgid "Wii Remotes"
msgstr ""
#: Source/Core/DolphinQt/TAS/WiiTASInputWindow.cpp:288
msgid "Wii TAS Input %1 - Classic Controller"
msgstr ""
#: Source/Core/DolphinQt/TAS/WiiTASInputWindow.cpp:302
msgid "Wii TAS Input %1 - Wii Remote"
msgstr ""
#: Source/Core/DolphinQt/TAS/WiiTASInputWindow.cpp:274
msgid "Wii TAS Input %1 - Wii Remote + Nunchuk"
msgstr ""
#: Source/Core/DolphinQt/Config/Mapping/MappingWindow.cpp:432
msgid "Wii and Wii Remote"
msgstr ""
#: Source/Core/DiscIO/VolumeVerifier.cpp:102
msgid "Wii data is not public yet"
msgstr ""
#: Source/Core/DolphinQt/MenuBar.cpp:1053
msgid "Wii save files (*.bin);;All Files (*)"
msgstr ""
#: Source/Core/DolphinQt/MenuBar.cpp:68
msgid "WiiTools Signature MEGA File"
msgstr ""
#: Source/Core/DolphinQt/Settings/InterfacePane.cpp:176
msgid ""
"Will immediately hide the Mouse Cursor when it hovers on top of the Render "
"Widget, otherwise there is a delay.\n"
"If \"Lock Mouse Cursor\" is enabled, it will hide on Mouse locked"
msgstr ""
#: Source/Core/DolphinQt/Settings/InterfacePane.cpp:179
msgid ""
"Will lock the Mouse Cursor to the Render Widget as long as it has focus. You "
"can set a hotkey to unlock it."
msgstr ""
#: Source/Core/DolphinQt/Config/Mapping/HotkeyGBA.cpp:25
#: Source/Core/DolphinQt/GBAWidget.cpp:386
msgid "Window Size"
msgstr ""
#: Source/Core/DolphinQt/Config/LogWidget.cpp:134
2009-08-09 21:01:41 +00:00
msgid "Word Wrap"
msgstr "Zalamování textu"
#: Source/Core/DiscIO/Enums.cpp:59
2015-06-04 09:48:38 +00:00
msgid "World"
msgstr "Světové"
2015-06-04 09:48:38 +00:00
#. i18n: This is a selectable condition when adding a breakpoint
#: Source/Core/DolphinQt/Debugger/NewBreakpointDialog.cpp:60
msgid "Write"
msgstr ""
#: Source/Core/DolphinQt/NetPlay/NetPlayDialog.cpp:111
msgid "Write Save Data"
msgstr ""
#. i18n: This string is used for a radio button that represents the type of
#. memory breakpoint that gets triggered when a write operation occurs.
#. The string does not mean "write-only" in the sense that something cannot be read from.
#: Source/Core/DolphinQt/Debugger/MemoryWidget.cpp:181
msgid "Write only"
msgstr ""
#: Source/Core/DolphinQt/Config/LogConfigWidget.cpp:55
2009-08-09 21:01:41 +00:00
msgid "Write to Console"
msgstr "Zapsat do Konzole"
#: Source/Core/DolphinQt/Config/LogConfigWidget.cpp:54
2009-08-09 21:01:41 +00:00
msgid "Write to File"
msgstr "Zapsat do Souboru"
#. i18n: This is a selectable action when adding a breakpoint
#: Source/Core/DolphinQt/Debugger/NewBreakpointDialog.cpp:65
msgid "Write to Log"
msgstr ""
#. i18n: This is a selectable action when adding a breakpoint
#: Source/Core/DolphinQt/Debugger/NewBreakpointDialog.cpp:69
msgid "Write to Log and Break"
msgstr ""
#: Source/Core/DolphinQt/Config/LogConfigWidget.cpp:56
2009-08-09 21:01:41 +00:00
msgid "Write to Window"
msgstr "Zapsat do Okna"
#: Source/Core/DolphinQt/NetPlay/NetPlayDialog.cpp:587
msgid "Wrong Version"
msgstr ""
#. i18n: Refers to a 3D axis (used when mapping motion controls)
#: Source/Core/DolphinQt/TAS/WiiTASInputWindow.cpp:108
#: Source/Core/DolphinQt/TAS/WiiTASInputWindow.cpp:129
#: Source/Core/InputCommon/ControllerEmu/ControlGroup/Force.cpp:129
2014-11-10 00:23:25 +00:00
msgid "X"
msgstr "X"
2014-11-10 00:23:25 +00:00
#: Source/Core/DolphinQt/FIFO/FIFOAnalyzer.cpp:609
2014-06-06 23:14:56 +00:00
msgid "XF register "
msgstr "Registr XF"
#: Source/Core/DolphinQt/Settings/BroadbandAdapterSettingsDialog.cpp:58
msgid "XLink Kai BBA Destination Address"
msgstr ""
#. i18n: Refers to a 3D axis (used when mapping motion controls)
#: Source/Core/DolphinQt/TAS/WiiTASInputWindow.cpp:112
#: Source/Core/DolphinQt/TAS/WiiTASInputWindow.cpp:133
#: Source/Core/InputCommon/ControllerEmu/ControlGroup/Force.cpp:131
2014-11-10 00:23:25 +00:00
msgid "Y"
msgstr "Y"
2014-11-10 00:23:25 +00:00
#: Source/Core/InputCommon/ControllerEmu/ControlGroup/IMUGyroscope.cpp:33
msgid "Yaw Left"
msgstr ""
#: Source/Core/InputCommon/ControllerEmu/ControlGroup/IMUGyroscope.cpp:34
msgid "Yaw Right"
msgstr ""
#: Source/Core/Core/HW/WiimoteEmu/Extension/Drums.cpp:33
#: Source/Core/Core/HW/WiimoteEmu/Extension/Guitar.cpp:49
2009-08-09 21:01:41 +00:00
msgid "Yellow"
msgstr "Žlutá"
#: Source/Core/DolphinQt/Debugger/NetworkWidget.cpp:104
#: Source/Core/DolphinQt/NetPlay/NetPlayBrowser.cpp:243
#: Source/Core/DolphinQt/NetPlay/NetPlayBrowser.cpp:244
msgid "Yes"
msgstr ""
#: qtbase/src/gui/kernel/qplatformtheme.cpp:718
msgid "Yes to &All"
msgstr ""
#: Source/Core/DolphinQt/NKitWarningDialog.cpp:36
msgid ""
"You are about to run an NKit disc image. NKit disc images cause problems "
"that don't happen with normal disc images. These problems include:\n"
"\n"
"• The emulated loading times are longer\n"
"• You can't use NetPlay with people who have normal disc images\n"
"• Input recordings are not compatible between NKit disc images and normal "
"disc images\n"
"• Savestates are not compatible between NKit disc images and normal disc "
"images\n"
"• Some games can crash, such as Super Paper Mario and Metal Gear Solid: The "
"Twin Snakes\n"
"• Wii games don't work at all in older versions of Dolphin and in many other "
"programs\n"
"\n"
"Are you sure you want to continue anyway?"
msgstr ""
#: Source/Core/VideoBackends/Vulkan/VKMain.cpp:354
msgid ""
"You are attempting to use the Vulkan (Metal) backend on an unsupported "
"operating system. For all functionality to be enabled, you must use macOS "
"10.14 (Mojave) or newer. Please do not report any issues encountered unless "
"they also occur on 10.14+."
msgstr ""
#: Source/Core/DolphinQt/MenuBar.cpp:560
msgid "You are running the latest version available on this update track."
msgstr ""
#: Source/Core/Core/DSP/DSPCore.cpp:89
msgid ""
"You are using an old free DSP ROM made by the Dolphin Team.\n"
"Due to emulation accuracy improvements, this ROM no longer works correctly.\n"
"\n"
"Delete the dsp_rom.bin and dsp_coef.bin files in the GC folder in the Global "
"User Directory to use the most recent free DSP ROM, or replace them with "
"good dumps from a real GameCube/Wii.\n"
"\n"
"Would you like to stop now to fix the problem?\n"
"If you select \"No\", audio might be garbled."
msgstr ""
#: Source/Core/Core/IOS/ES/ES.cpp:308
msgid ""
"You cannot use the Wii Shop Channel without using your own device "
"credentials.\n"
"Please refer to the NAND usage guide for setup instructions: https://dolphin-"
"emu.org/docs/guides/nand-usage-guide/"
msgstr ""
#: Source/Core/DolphinQt/Config/NewPatchDialog.cpp:232
msgid "You have to enter a name."
msgstr ""
#: Source/Core/DolphinQt/NetPlay/NetPlaySetupDialog.cpp:339
msgid "You must provide a name for your session!"
msgstr ""
#: Source/Core/DolphinQt/NetPlay/NetPlaySetupDialog.cpp:347
msgid "You must provide a region for your session!"
msgstr ""
#: Source/Core/DolphinQt/Settings/InterfacePane.cpp:287
2009-08-09 21:01:41 +00:00
msgid "You must restart Dolphin in order for the change to take effect."
msgstr "Pro uplatnění změn musíte Dolphin restartovat."
#: Source/Core/DolphinQt/NetPlay/NetPlaySetupDialog.cpp:333
msgid "You must select a game to host!"
msgstr ""
#: Source/Core/Core/DSP/DSPCore.cpp:75
msgid ""
"Your DSP ROMs have incorrect hashes.\n"
"\n"
"Delete the dsp_rom.bin and dsp_coef.bin files in the GC folder in the Global "
"User Directory to use the free DSP ROM, or replace them with good dumps from "
"a real GameCube/Wii.\n"
"\n"
"Would you like to stop now to fix the problem?\n"
"If you select \"No\", audio might be garbled."
2014-02-01 11:29:37 +00:00
msgstr ""
#. i18n: Refers to a 3D axis (used when mapping motion controls)
#: Source/Core/DolphinQt/TAS/WiiTASInputWindow.cpp:116
#: Source/Core/DolphinQt/TAS/WiiTASInputWindow.cpp:137
#: Source/Core/InputCommon/ControllerEmu/ControlGroup/Force.cpp:133
2014-11-10 00:23:25 +00:00
msgid "Z"
msgstr "Z"
2014-11-10 00:23:25 +00:00
#: Source/Core/Core/ActionReplay.cpp:930
2009-08-09 21:01:41 +00:00
msgid "Zero 3 code not supported"
msgstr "Kód Zero 3 není podporován"
#: Source/Core/Core/ActionReplay.cpp:950
msgid "Zero code unknown to Dolphin: {0:08x}"
msgstr ""
2009-08-09 21:01:41 +00:00
#: Source/Core/DolphinQt/CheatSearchWidget.cpp:80
msgid "[%1, %2]"
msgstr ""
#: Source/Core/DolphinQt/CheatSearchWidget.cpp:90
msgid "[%1, %2] and [%3, %4]"
msgstr ""
#: Source/Core/DolphinQt/Config/Mapping/IOWindow.cpp:275
msgid "^ Xor"
msgstr ""
#: Source/Core/DolphinQt/CheatSearchWidget.cpp:156
msgid "aligned"
msgstr ""
#: Source/Core/DolphinQt/CheatSearchWidget.cpp:190
msgid "any value"
msgstr ""
#: Source/Core/DolphinQt/Config/GameConfigWidget.cpp:95
2015-06-04 09:48:38 +00:00
msgid "auto"
msgstr "automaticky"
2015-06-04 09:48:38 +00:00
#. i18n: The symbol/abbreviation for centimeters.
#: Source/Core/InputCommon/ControllerEmu/ControlGroup/Cursor.cpp:41
#: Source/Core/InputCommon/ControllerEmu/ControlGroup/Force.cpp:30
#: Source/Core/InputCommon/ControllerEmu/ControlGroup/Force.cpp:143
msgid "cm"
msgstr ""
#: Source/Core/VideoBackends/D3D12/DX12Context.cpp:101
msgid "d3d12.dll could not be loaded."
msgstr ""
#: Source/Core/DolphinQt/Config/Mapping/IOWindow.cpp:611
#: Source/Core/DolphinQt/Config/Mapping/IOWindow.cpp:631
msgid "default"
msgstr ""
#: Source/Core/DolphinQt/Config/Mapping/IOWindow.cpp:633
#: Source/Core/DolphinQt/Config/Mapping/MappingWindow.cpp:364
msgid "disconnected"
msgstr ""
#: Source/Core/DolphinQt/GBAWidget.cpp:187
msgid "e-Reader Cards (*.raw);;All Files (*)"
msgstr ""
#: Source/Core/DolphinQt/Debugger/ThreadWidget.cpp:186
msgid "errno"
msgstr ""
#: Source/Core/DolphinQt/Config/GameConfigWidget.cpp:95
2015-06-04 09:48:38 +00:00
msgid "fake-completion"
msgstr "předstírat dokončení"
2015-06-04 09:48:38 +00:00
#: Source/Core/DolphinQt/CheatSearchWidget.cpp:171
msgid "is equal to"
msgstr ""
#: Source/Core/DolphinQt/CheatSearchWidget.cpp:179
msgid "is greater than"
msgstr ""
#: Source/Core/DolphinQt/CheatSearchWidget.cpp:181
msgid "is greater than or equal to"
msgstr ""
#: Source/Core/DolphinQt/CheatSearchWidget.cpp:175
msgid "is less than"
msgstr ""
#: Source/Core/DolphinQt/CheatSearchWidget.cpp:177
msgid "is less than or equal to"
msgstr ""
#: Source/Core/DolphinQt/CheatSearchWidget.cpp:173
msgid "is not equal to"
msgstr ""
#: Source/Core/DolphinQt/CheatSearchWidget.cpp:189
msgid "last value"
msgstr ""
#. i18n: The symbol/abbreviation for meters per second.
#: Source/Core/InputCommon/ControllerEmu/ControlGroup/Force.cpp:44
#: Source/Core/InputCommon/ControllerEmu/ControlGroup/Force.cpp:53
msgid "m/s"
msgstr ""
#: Source/Core/DolphinQt/GBAWidget.cpp:210
msgid ""
"mGBA Save States (*.ss0 *.ss1 *.ss2 *.ss3 *.ss4 *.ss5 *.ss6 *.ss7 *.ss8 *."
"ss9);;All Files (*)"
msgstr ""
#: Source/Core/DolphinQt/Config/GameConfigWidget.cpp:95
2015-06-04 09:48:38 +00:00
msgid "none"
msgstr "žádné"
2015-06-04 09:48:38 +00:00
#: Source/Core/DolphinQt/Debugger/BreakpointWidget.cpp:178
#: Source/Core/DolphinQt/Debugger/BreakpointWidget.cpp:213
msgid "off"
msgstr ""
#: Source/Core/DolphinQt/Debugger/BreakpointWidget.cpp:178
#: Source/Core/DolphinQt/Debugger/BreakpointWidget.cpp:213
msgid "on"
msgstr ""
#: Source/Core/DolphinQt/Settings/USBDeviceAddToWhitelistDialog.cpp:81
msgid "or select a device"
msgstr ""
#. i18n: "s" is the symbol for seconds.
#: Source/Core/InputCommon/ControllerEmu/ControlGroup/IMUGyroscope.cpp:47
msgid "s"
msgstr ""
#: Source/Core/DolphinQt/CheatSearchWidget.cpp:187
msgid "this value:"
msgstr ""
#: Source/Core/Core/HW/WiimoteEmu/Extension/UDrawTablet.cpp:33
#: Source/Core/DolphinQt/Config/Mapping/WiimoteEmuExtension.cpp:183
msgid "uDraw GameTablet"
msgstr ""
#: Source/Core/DolphinQt/CheatSearchWidget.cpp:156
msgid "unaligned"
msgstr ""
#. i18n: This string is referring to a game mode in Super Smash Bros. Brawl called Masterpieces
#. where you play demos of NES/SNES/N64 games. This string is referring to a specific such demo
#. rather than the game mode as a whole, so please use the singular form. Official translations:
#. 名作トライアル (Japanese), Masterpieces (English), Meisterstücke (German), Chefs-d'œuvre
#. (French), Clásicos (Spanish), Capolavori (Italian), 클래식 게임 체험판 (Korean).
#. If your language is not one of the languages above, consider leaving the string untranslated
#. so that people will recognize it as the name of the game mode.
#: Source/Core/DiscIO/VolumeVerifier.cpp:683
msgid "{0} (Masterpiece)"
msgstr ""
#: Source/Core/UICommon/GameFile.cpp:691
msgid "{0} (NKit)"
msgstr ""
#: Source/Core/Core/Boot/Boot.cpp:356
msgid "{0} IPL found in {1} directory. The disc might not be recognized"
msgstr ""
#: Source/Core/Core/NetPlayServer.cpp:1175
msgid "{0} failed to synchronize codes."
msgstr ""
#: Source/Core/Core/NetPlayServer.cpp:1132
msgid "{0} failed to synchronize."
msgstr ""
#: Source/Core/Core/HW/EXI/EXI_DeviceMemoryCard.cpp:214
msgid ""
"{0} is not a directory, failed to move to *.original.\n"
" Verify your write permissions or move the file outside of Dolphin"
msgstr ""
#: Source/Core/DiscIO/CompressedBlob.cpp:259
#: Source/Core/DiscIO/WIABlob.cpp:1700
msgid "{0} of {1} blocks. Compression ratio {2}%"
msgstr ""
#: Source/Core/Core/HW/EXI/EXI_DeviceMemoryCard.cpp:205
msgid "{0} was not a directory, moved to *.original"
msgstr ""
#: Source/Core/DolphinQt/Config/Mapping/IOWindow.cpp:277
msgid "| Or"
msgstr ""
#. i18n: This message uses curly quotes in English. If you want to use curly quotes
#. in your translation, please use the type of curly quotes that's appropriate for
#. your language. If you aren't sure which type is appropriate, see
#. https://en.wikipedia.org/wiki/Quotation_mark#Specific_language_features
#: Source/Core/DolphinQt/AboutDialog.cpp:81
msgid ""
"© 2003-2015+ Dolphin Team. “GameCube” and “Wii” are trademarks of Nintendo. "
"Dolphin is not affiliated with Nintendo in any way."
msgstr ""
#. i18n: The symbol/abbreviation for degrees (unit of angular measure).
#. i18n: The degrees symbol.
#. i18n: The symbol/abbreviation for degrees (unit of angular measure).
#: Source/Core/Core/HW/WiimoteEmu/WiimoteEmu.cpp:226
#: Source/Core/Core/HW/WiimoteEmu/WiimoteEmu.cpp:235
#: Source/Core/InputCommon/ControllerEmu/ControlGroup/ControlGroup.cpp:35
#: Source/Core/InputCommon/ControllerEmu/ControlGroup/Cursor.cpp:48
#: Source/Core/InputCommon/ControllerEmu/ControlGroup/Cursor.cpp:57
#: Source/Core/InputCommon/ControllerEmu/ControlGroup/Force.cpp:61
#: Source/Core/InputCommon/ControllerEmu/ControlGroup/IMUCursor.cpp:37
#: Source/Core/InputCommon/ControllerEmu/ControlGroup/Tilt.cpp:30
msgid "°"
msgstr ""
#. i18n: "°/s" is the symbol for degrees (angular measurement) divided by seconds.
#: Source/Core/InputCommon/ControllerEmu/ControlGroup/IMUGyroscope.cpp:39
msgid "°/s"
msgstr ""
#: Source/Core/DolphinQt/DiscordJoinRequestDialog.cpp:53
msgid "✔ Invite"
msgstr ""
#: Source/Core/DolphinQt/DiscordJoinRequestDialog.cpp:54
msgid "✖ Decline"
msgstr ""