dolphin/Languages/po/cs.po

7193 lines
203 KiB
Plaintext
Raw Normal View History

# Translation of dolphin-emu.pot to LANGUAGE
# Copyright (C) 2003-2013
# This file is distributed under the same license as the Dolphin Emulator package.
2014-02-01 11:29:37 +00:00
#
# Translators:
# Zbyněk Schwarz <zbynek.schwarz@gmail.com>, 2011-2016
2009-08-09 21:01:41 +00:00
msgid ""
msgstr ""
"Project-Id-Version: Dolphin Emulator\n"
2009-08-09 21:01:41 +00:00
"Report-Msgid-Bugs-To: \n"
"POT-Creation-Date: 2016-10-16 14:52+0200\n"
"PO-Revision-Date: 2016-10-16 12:53+0000\n"
"Last-Translator: JosJuice\n"
"Language-Team: Czech (http://www.transifex.com/delroth/dolphin-emu/language/"
"cs/)\n"
2014-02-01 11:29:37 +00:00
"Language: cs\n"
2009-08-09 21:01:41 +00:00
"MIME-Version: 1.0\n"
"Content-Type: text/plain; charset=UTF-8\n"
"Content-Transfer-Encoding: 8bit\n"
"Plural-Forms: nplurals=3; plural=(n==1) ? 0 : (n>=2 && n<=4) ? 1 : 2;\n"
2009-08-09 21:01:41 +00:00
#: Source/Core/DolphinWX/AboutDolphin.cpp:35
2015-06-04 09:48:38 +00:00
msgid ""
"\n"
"Dolphin is a free and open-source GameCube and Wii emulator.\n"
"\n"
"This software should not be used to play games you do not legally own.\n"
msgstr ""
"\n"
"Dolphin je svobodný emulátor GameCube a Wii s otevřeným zdrojovým kódem.\n"
"\n"
"Tento software by neměl být používán k hraní her, které opravdu "
"nevlastníte.\n"
2015-06-04 09:48:38 +00:00
#: Source/Core/DolphinWX/NetPlay/NetWindow.cpp:759
2015-06-04 09:48:38 +00:00
msgid " (internal IP)"
msgstr "(vnitřní IP adresa)"
2015-06-04 09:48:38 +00:00
#: Source/Core/DolphinWX/Cheats/CheatSearchTab.cpp:263
2009-08-09 21:01:41 +00:00
msgid " (too many to display)"
msgstr "(příliš mnoho pro zobrazení)"
#: Source/Core/DolphinWX/NetPlay/NetWindow.cpp:118
#: Source/Core/DolphinWX/NetPlay/NetWindow.cpp:534
#: Source/Core/DolphinWX/NetPlay/NetWindow.cpp:640
2009-08-09 21:01:41 +00:00
msgid " Game : "
msgstr " Hra : "
#: Source/Core/DolphinWX/InputConfigDiag.cpp:724
2009-08-09 21:01:41 +00:00
msgid "! NOT"
msgstr "! NE"
#: Source/Core/Core/HW/GCMemcard.cpp:35
2009-08-09 21:01:41 +00:00
#, c-format
msgid ""
"\"%s\" does not exist.\n"
" Create a new 16MB Memcard?"
2014-02-01 11:29:37 +00:00
msgstr ""
"\"%s\" neexistuje.\n"
" Vytvořit novou 16MB Paměťovou kartu?"
2009-08-09 21:01:41 +00:00
#: Source/Core/DiscIO/CompressedBlob.cpp:180
#, c-format
2015-06-04 09:48:38 +00:00
msgid "\"%s\" failed to be scrubbed. Probably the image is corrupt."
msgstr "\"%s\" nelze vyčistit. Obraz je pravděpodobně poškozen."
2015-06-04 09:48:38 +00:00
#: Source/Core/DiscIO/CompressedBlob.cpp:155
#, c-format
2015-06-04 09:48:38 +00:00
msgid "\"%s\" is already compressed! Cannot compress it further."
msgstr "\"%s\" již je zkomprimováno! Nelze ho dále komprimovat."
2015-06-04 09:48:38 +00:00
#: Source/Core/Core/ConfigManager.cpp:859
2009-08-09 21:01:41 +00:00
#, c-format
msgid "\"%s\" is an invalid GCM/ISO file, or is not a GC/Wii ISO."
msgstr "\"%s\" je neplatný soubor GCM/ISO, nebo není GC/Wii ISO."
#: Source/Core/DolphinWX/MemcardManager.cpp:180
2009-08-09 21:01:41 +00:00
#, c-format
msgid "%1$sCopy%1$s"
msgstr "%1$sKopírovat%1$s"
#: Source/Core/DiscIO/CompressedBlob.cpp:232
2015-12-15 19:36:44 +00:00
#, c-format
msgid "%i of %i blocks. Compression ratio %i%%"
msgstr "%i z %i bloků. Poměr komprese %i%%"
#: Source/Core/DolphinWX/Config/GeneralConfigPane.cpp:50
#, c-format
msgid "%i%%"
msgstr "%i%%"
#: Source/Core/DolphinWX/Config/GeneralConfigPane.cpp:48
#, c-format
msgid "%i%% (Normal Speed)"
msgstr "%i%% (Normální rychlost)"
2015-12-15 19:36:44 +00:00
#: Source/Core/Core/HW/GCMemcardDirectory.cpp:75
2014-11-10 00:23:25 +00:00
#, c-format
msgid ""
"%s\n"
"was not loaded because it has the same internal filename as previously "
"loaded save\n"
"%s"
msgstr ""
"%s\n"
"nebylo načteno protože má stejný vnitřní název souboru jako předtím načtená "
"pozice\n"
"%s"
2014-11-10 00:23:25 +00:00
#: Source/Core/Core/HW/GCMemcardDirectory.cpp:97
2014-11-10 00:23:25 +00:00
#, c-format
msgid ""
"%s\n"
2015-11-04 19:49:31 +00:00
"was not loaded because it is an invalid GCI.\n"
" File size (0x%<PRIx64>) does not match the size recorded in the header (0x"
"%x)"
2014-11-10 00:23:25 +00:00
msgstr ""
"%s\n"
"nebylo načteno protože je to neplatné GCI.\n"
"Velikost souboru (0x%<PRIx64>) neodpovídá velikosti zaznamenané v hlavičce "
"(0x%x)"
2014-11-10 00:23:25 +00:00
#: Source/Core/Core/HW/GCMemcardDirectory.cpp:88
2014-11-10 00:23:25 +00:00
#, c-format
msgid ""
"%s\n"
2015-11-04 19:49:31 +00:00
"was not loaded because it is an invalid GCI.\n"
" Number of blocks claimed to be %u"
2014-11-10 00:23:25 +00:00
msgstr ""
"%s\n"
"nebylo načteno protože je to neplatné GCI.\n"
"Sdělený počet bloků byl %u"
2014-11-10 00:23:25 +00:00
#: Source/Core/Core/HW/GCMemcardDirectory.cpp:128
2014-11-10 00:23:25 +00:00
#, c-format
msgid ""
"%s\n"
2015-11-04 19:49:31 +00:00
"was not loaded because there are not enough free blocks on the virtual "
"memory card"
2014-11-10 00:23:25 +00:00
msgstr ""
"%s\n"
"nebylo načteno protože na virtuální paměťové kartě není dostatek volných "
"bloků"
2014-11-10 00:23:25 +00:00
#: Source/Core/Core/HW/GCMemcardDirectory.cpp:117
2014-11-10 00:23:25 +00:00
#, c-format
msgid ""
"%s\n"
2015-11-04 19:49:31 +00:00
"was not loaded because there is less than 10%% free blocks available on the "
"memory card\n"
2014-11-10 00:23:25 +00:00
"Total Blocks: %d; Free Blocks: %d"
msgstr ""
"%s\n"
"nebylo načteno protože v paměťové kartě je méně než 10%% volných bloků\n"
"Bloků celkem: %d, Volných bloků: %d"
2014-11-10 00:23:25 +00:00
#: Source/Core/DolphinWX/GameListCtrl.cpp:458
2009-08-09 21:01:41 +00:00
#, c-format
2015-06-04 09:48:38 +00:00
msgid "%s (Disc %i)"
msgstr "%s (Disk %i)"
2009-08-09 21:01:41 +00:00
#: Source/Core/Core/Boot/Boot.cpp:215
2015-06-04 21:33:13 +00:00
#, c-format
msgid "%s IPL found in %s directory. The disc might not be recognized"
msgstr "%s IPL nalezeno v adresáři %s. Disk nemusí být rozpoznán"
2015-06-04 21:33:13 +00:00
#: Source/Core/Core/HW/WiiSaveCrypted.cpp:189
#: Source/Core/Core/HW/WiiSaveCrypted.cpp:371
2009-08-09 21:01:41 +00:00
#, c-format
2015-06-04 09:48:38 +00:00
msgid "%s already exists, overwrite?"
msgstr "%s už existuje, přepsat?"
2009-08-09 21:01:41 +00:00
#: Source/Core/Core/HW/GCMemcard.cpp:63
#, c-format
2009-08-09 21:01:41 +00:00
msgid ""
2015-11-04 19:49:31 +00:00
"%s failed to load as a memory card.\n"
"Card file size is invalid (0x%x bytes)"
2014-02-01 11:29:37 +00:00
msgstr ""
"%s nelze načíst jako paměťovou kartu.\n"
"Velikost souboru karty je neplatná (0x%x bajtů)"
2009-08-09 21:01:41 +00:00
#: Source/Core/Core/HW/GCMemcard.cpp:79
#, c-format
2009-08-09 21:01:41 +00:00
msgid ""
2015-11-04 19:49:31 +00:00
"%s failed to load as a memory card.\n"
"Card size is invalid (0x%x bytes)"
2014-02-01 11:29:37 +00:00
msgstr ""
"%s nelze načíst jako paměťovou kartu.\n"
2014-02-01 11:29:37 +00:00
"Velikost karty je neplatná (0x%x bajtů)"
2009-08-09 21:01:41 +00:00
2016-02-24 19:49:19 +00:00
#: Source/Core/Core/HW/GCMemcard.cpp:56
#, c-format
2009-08-09 21:01:41 +00:00
msgid ""
2015-11-04 19:49:31 +00:00
"%s failed to load as a memory card.\n"
"File is not large enough to be a valid memory card file (0x%x bytes)"
2014-02-01 11:29:37 +00:00
msgstr ""
"%s nelze načíst jako paměťovou kartu.\n"
"Soubor není dostatečně velký, aby byl platným souborem paměťové karty (0x%x "
2014-02-01 11:29:37 +00:00
"bajtů)"
2009-08-09 21:01:41 +00:00
#: Source/Core/Core/HW/EXI_DeviceMemoryCard.cpp:237
2014-11-10 00:23:25 +00:00
#, c-format
msgid ""
"%s is not a directory, failed to move to *.original.\n"
2015-06-04 09:48:38 +00:00
" Verify your write permissions or move the file outside of Dolphin"
2014-11-10 00:23:25 +00:00
msgstr ""
"%s není adresář, nelze přejmenovat na *.original.\n"
" Zkontrolujte zda máte oprávnění k zápisu nebo soubor přesuňte mimo Dolphin."
2014-11-10 00:23:25 +00:00
#: Source/Core/Core/HW/EXI_DeviceMemoryCard.cpp:231
2014-11-10 00:23:25 +00:00
#, c-format
msgid "%s was not a directory, moved to *.original"
msgstr "%s není adresář, přesunuto do *.original"
2014-11-10 00:23:25 +00:00
#: Source/Core/DolphinWX/MemcardManager.cpp:186
2009-08-09 21:01:41 +00:00
#, c-format
msgid "%sDelete%s"
msgstr "%sVymazat%s"
#: Source/Core/DolphinWX/MemcardManager.cpp:184
2009-08-09 21:01:41 +00:00
#, c-format
msgid "%sExport GCI%s"
msgstr "%sExportovat GCI%s"
#: Source/Core/DolphinWX/MemcardManager.cpp:182
2009-08-09 21:01:41 +00:00
#, c-format
msgid "%sImport GCI%s"
msgstr "%sImportovat GCI%s"
#: Source/Core/DolphinWX/MemcardManager.cpp:795
2009-08-09 21:01:41 +00:00
#, c-format
msgid "%u Free Blocks; %u Free Dir Entries"
msgstr "%u Volných Bloků; %u Volných Záznamů Adr"
#: Source/Core/DolphinWX/FifoPlayerDlg.cpp:875
#: Source/Core/DolphinWX/FifoPlayerDlg.cpp:941
#, c-format
2015-12-15 19:36:44 +00:00
msgid "%u frames"
msgstr "%u snímků"
2015-12-15 19:36:44 +00:00
#: Source/Core/DolphinWX/FifoPlayerDlg.cpp:895
#, c-format
2015-12-15 19:36:44 +00:00
msgid "%u objects"
msgstr "%u objektů"
2015-12-15 19:36:44 +00:00
#: Source/Core/DolphinWX/FifoPlayerDlg.cpp:910
#, c-format
2015-12-15 19:36:44 +00:00
msgid "%zu FIFO bytes"
msgstr "%zu bajtů FIFO"
2015-12-15 19:36:44 +00:00
#: Source/Core/DolphinWX/FifoPlayerDlg.cpp:930
#, c-format
2015-12-15 19:36:44 +00:00
msgid "%zu memory bytes"
msgstr "%zu bajtů paměti"
2015-12-15 19:36:44 +00:00
#: Source/Core/DolphinWX/InputConfigDiag.cpp:723
2009-08-09 21:01:41 +00:00
msgid "&& AND"
msgstr "&& A"
#: Source/Core/DolphinWX/FrameTools.cpp:552
msgid "&About"
msgstr ""
2009-08-09 21:01:41 +00:00
#: Source/Core/DolphinWX/Cheats/ActionReplayCodesPanel.cpp:106
msgid "&Add New Code..."
msgstr ""
#: Source/Core/DolphinWX/FrameTools.cpp:234
2015-06-04 09:48:38 +00:00
msgid "&Audio Settings"
msgstr "Nastavení &zvuku"
2015-06-04 09:48:38 +00:00
#: Source/Core/DolphinWX/FrameTools.cpp:250
msgid "&Automatic Start"
msgstr ""
#: Source/Core/DolphinWX/FrameTools.cpp:143
msgid "&Boot from DVD Backup"
msgstr ""
2009-08-09 21:01:41 +00:00
#: Source/Core/DolphinWX/FrameTools.cpp:368
2009-08-09 21:01:41 +00:00
msgid "&Breakpoints"
msgstr "&Body přerušení"
#: Source/Core/DolphinWX/FrameTools.cpp:278
2015-06-04 09:48:38 +00:00
msgid "&Cheat Manager"
msgstr "Správce &cheatů"
2009-08-09 21:01:41 +00:00
#: Source/Core/DolphinWX/FrameTools.cpp:419
msgid "&Clear JIT Cache"
msgstr ""
#: Source/Core/DolphinWX/FrameTools.cpp:483
msgid "&Clear Symbols"
msgstr ""
#: Source/Core/DolphinWX/FrameTools.cpp:235
2015-06-04 09:48:38 +00:00
msgid "&Controller Settings"
msgstr "&Nastavení ovladače"
2009-08-09 21:01:41 +00:00
#: Source/Core/DolphinWX/FrameTools.cpp:516
msgid "&Create Signature File..."
msgstr ""
#: Source/Core/DolphinWX/FrameTools.cpp:119
msgid "&Debug"
msgstr ""
#: Source/Core/DolphinWX/GameListCtrl.cpp:994
2015-11-04 19:49:31 +00:00
msgid "&Delete File..."
msgstr "&Smazat soubor..."
2009-08-09 21:01:41 +00:00
#: Source/Core/DolphinWX/GameListCtrl.cpp:1018
2009-08-09 21:01:41 +00:00
msgid "&Delete selected ISOs..."
msgstr "&Smazat vybraná ISO..."
#: Source/Core/DolphinWX/FrameTools.cpp:415
msgid "&Disable JIT Cache"
msgstr ""
#: Source/Core/DolphinWX/Cheats/ActionReplayCodesPanel.cpp:107
#: Source/Core/DolphinWX/Cheats/ActionReplayCodesPanel.cpp:206
msgid "&Edit Code..."
msgstr ""
#: Source/Core/DolphinWX/FrameTools.cpp:110
2009-08-09 21:01:41 +00:00
msgid "&Emulation"
msgstr "&Emulace"
#: Source/Core/DolphinWX/FrameTools.cpp:109
2009-08-09 21:01:41 +00:00
msgid "&File"
msgstr "&Soubor"
#: Source/Core/DolphinWX/FrameTools.cpp:258
msgid "&Font..."
msgstr ""
#: Source/Core/DolphinWX/FrameTools.cpp:586
2009-08-09 21:01:41 +00:00
msgid "&Frame Advance"
msgstr "&Postup snímkem"
2009-08-09 21:01:41 +00:00
#: Source/Core/DolphinWX/FrameTools.cpp:603
2009-08-09 21:01:41 +00:00
msgid "&Fullscreen"
msgstr "&Celá obrazovka"
2009-08-09 21:01:41 +00:00
#: Source/Core/DolphinWX/FrameTools.cpp:485
msgid "&Generate Symbol Map"
msgstr ""
#: Source/Core/DolphinWX/FrameTools.cpp:550
2015-06-04 09:48:38 +00:00
msgid "&GitHub Repository"
msgstr "Ú&ložiště Github"
2015-06-04 09:48:38 +00:00
#: Source/Core/DolphinWX/FrameTools.cpp:233
2009-08-09 21:01:41 +00:00
msgid "&Graphics Settings"
msgstr "&Grafická nastavení"
2009-08-09 21:01:41 +00:00
#: Source/Core/DolphinWX/FrameTools.cpp:124
2009-08-09 21:01:41 +00:00
msgid "&Help"
msgstr "&Nápověda"
#: Source/Core/DolphinWX/FrameTools.cpp:236
2009-08-09 21:01:41 +00:00
msgid "&Hotkey Settings"
msgstr "Nastavení &klávesových zkratek"
2009-08-09 21:01:41 +00:00
#: Source/Core/DolphinWX/FrameTools.cpp:404
msgid "&Interpreter Core"
msgstr ""
#: Source/Core/DolphinWX/FrameTools.cpp:118
#: Source/Core/DolphinWX/FrameTools.cpp:369
2009-08-09 21:01:41 +00:00
msgid "&JIT"
msgstr "&JIT"
#: Source/Core/DolphinWX/FrameTools.cpp:411
msgid "&JIT Block Linking Off"
msgstr ""
#: Source/Core/DolphinWX/FrameTools.cpp:435
msgid "&JIT FloatingPoint Off"
msgstr ""
#: Source/Core/DolphinWX/FrameTools.cpp:436
msgid "&JIT Integer Off"
msgstr ""
#: Source/Core/DolphinWX/FrameTools.cpp:433
msgid "&JIT LoadStore Floating Off"
msgstr ""
#: Source/Core/DolphinWX/FrameTools.cpp:429
msgid "&JIT LoadStore Off"
msgstr ""
#: Source/Core/DolphinWX/FrameTools.cpp:434
msgid "&JIT LoadStore Paired Off"
msgstr ""
#: Source/Core/DolphinWX/FrameTools.cpp:431
msgid "&JIT LoadStore lXz Off"
msgstr ""
#: Source/Core/DolphinWX/FrameTools.cpp:430
msgid "&JIT LoadStore lbzx Off"
msgstr ""
#: Source/Core/DolphinWX/FrameTools.cpp:432
msgid "&JIT LoadStore lwz Off"
msgstr ""
#: Source/Core/DolphinWX/FrameTools.cpp:426
msgid "&JIT Off (JIT Core)"
msgstr ""
#: Source/Core/DolphinWX/FrameTools.cpp:437
msgid "&JIT Paired Off"
msgstr ""
#: Source/Core/DolphinWX/FrameTools.cpp:438
msgid "&JIT SystemRegisters Off"
msgstr ""
#: Source/Core/DolphinWX/FrameTools.cpp:190
2009-08-09 21:01:41 +00:00
msgid "&Load State"
msgstr "&Nahrát Stav"
#: Source/Core/DolphinWX/FrameTools.cpp:489
msgid "&Load Symbol Map"
msgstr ""
#: Source/Core/DolphinWX/FrameTools.cpp:421
msgid "&Log JIT Instruction Coverage"
msgstr ""
#: Source/Core/DolphinWX/FrameTools.cpp:275
2009-08-09 21:01:41 +00:00
msgid "&Memcard Manager (GC)"
msgstr "Správce Pa&měťových karet (GC)"
#: Source/Core/DolphinWX/FrameTools.cpp:369
2009-08-09 21:01:41 +00:00
msgid "&Memory"
msgstr "Pa&měť"
#: Source/Core/DolphinWX/FrameTools.cpp:111
2014-11-10 00:23:25 +00:00
msgid "&Movie"
msgstr "&Video"
2014-11-10 00:23:25 +00:00
#: Source/Core/DolphinWX/FrameTools.cpp:564
2009-08-09 21:01:41 +00:00
msgid "&Open..."
msgstr "&Otevřít..."
#: Source/Core/DolphinWX/FrameTools.cpp:112
2009-08-09 21:01:41 +00:00
msgid "&Options"
msgstr "V&olby"
#: Source/Core/DolphinWX/FrameTools.cpp:529
msgid "&Patch HLE Functions"
msgstr ""
#: Source/Core/DolphinWX/FrameTools.cpp:575
2009-08-09 21:01:41 +00:00
msgid "&Pause"
msgstr "&Pauza"
#: Source/Core/DolphinWX/FrameTools.cpp:577
2009-08-09 21:01:41 +00:00
msgid "&Play"
msgstr "&Přehrát"
#: Source/Core/DolphinWX/FrameTools.cpp:538
msgid "&Profile Blocks"
msgstr ""
#: Source/Core/DolphinWX/FrameTools.cpp:121
msgid "&Profiler"
msgstr ""
#: Source/Core/DolphinWX/GameListCtrl.cpp:975
2009-08-09 21:01:41 +00:00
msgid "&Properties"
msgstr "&Vlastnosti"
#: Source/Core/DolphinWX/FrameTools.cpp:599
2014-11-10 00:23:25 +00:00
msgid "&Read-Only Mode"
msgstr "&Režim pouze pro čtení"
2009-08-09 21:01:41 +00:00
#: Source/Core/DolphinWX/FrameTools.cpp:570
2009-08-09 21:01:41 +00:00
msgid "&Refresh List"
msgstr "&Obnovit Seznam"
#: Source/Core/DolphinWX/FrameTools.cpp:368
2009-08-09 21:01:41 +00:00
msgid "&Registers"
msgstr "&Registry"
#: Source/Core/DolphinWX/Cheats/ActionReplayCodesPanel.cpp:108
msgid "&Remove Code"
msgstr ""
#: Source/Core/DolphinWX/FrameTools.cpp:530
msgid "&Rename Symbols from File..."
msgstr ""
#: Source/Core/DolphinWX/FrameTools.cpp:583
2009-08-09 21:01:41 +00:00
msgid "&Reset"
msgstr "&Resetovat"
#: Source/Core/DolphinWX/FrameTools.cpp:492
msgid "&Save Symbol Map"
msgstr ""
#: Source/Core/DolphinWX/FrameTools.cpp:422
msgid "&Search for an Instruction"
msgstr ""
#: Source/Core/DolphinWX/FrameTools.cpp:369
2009-08-09 21:01:41 +00:00
msgid "&Sound"
msgstr "&Zvuk"
#: Source/Core/DolphinWX/FrameTools.cpp:580
2009-08-09 21:01:41 +00:00
msgid "&Stop"
msgstr "Za&stavit"
#: Source/Core/DolphinWX/FrameTools.cpp:120
msgid "&Symbols"
msgstr ""
#: Source/Core/DolphinWX/FrameTools.cpp:113
2009-08-09 21:01:41 +00:00
msgid "&Tools"
msgstr "Nás&troje"
#: Source/Core/DolphinWX/FrameTools.cpp:370
2009-08-09 21:01:41 +00:00
msgid "&Video"
msgstr "&Video"
#: Source/Core/DolphinWX/FrameTools.cpp:114
2009-08-09 21:01:41 +00:00
msgid "&View"
msgstr "&Zobrazit"
#: Source/Core/DolphinWX/FrameTools.cpp:368
2014-11-10 00:23:25 +00:00
msgid "&Watch"
msgstr "&Sledování"
2014-11-10 00:23:25 +00:00
#: Source/Core/DolphinWX/FrameTools.cpp:548
2015-06-04 09:48:38 +00:00
msgid "&Website"
msgstr "&Internetová stránka"
2009-08-09 21:01:41 +00:00
#: Source/Core/DolphinWX/GameListCtrl.cpp:976
2009-08-09 21:01:41 +00:00
msgid "&Wiki"
msgstr "&Wiki"
#: Source/Core/DolphinWX/FrameTools.cpp:540
msgid "&Write to profile.txt, Show"
msgstr ""
#: Source/Core/DolphinWX/AboutDolphin.cpp:29
2015-06-04 09:48:38 +00:00
msgid ""
"(c) 2003-2015+ Dolphin Team. \"GameCube\" and \"Wii\" are trademarks of "
"Nintendo. Dolphin is not affiliated with Nintendo in any way."
msgstr ""
"(c) 2003-2015+ Dolphin Team. \"GameCube\" a \"Wii\" jsou obchodní značky "
"společnosti Nintendo. Dolphin není žádným způsobem spjat se společností "
"Nintendo."
2015-06-04 09:48:38 +00:00
#: Source/Core/DolphinWX/VideoConfigDiag.cpp:1065
2009-08-09 21:01:41 +00:00
msgid "(off)"
msgstr "(vypnuto)"
#: Source/Core/DolphinWX/TASInputDlg.cpp:148
#: Source/Core/DolphinWX/TASInputDlg.cpp:252
msgid "+"
msgstr ""
#: Source/Core/DolphinWX/InputConfigDiag.cpp:725
2013-08-17 14:31:38 +00:00
msgid "+ ADD"
2013-09-21 16:24:33 +00:00
msgstr "+ PŘIDAT"
2013-08-17 14:31:38 +00:00
#: Source/Core/DolphinWX/TASInputDlg.cpp:150
#: Source/Core/DolphinWX/TASInputDlg.cpp:252
msgid "-"
msgstr ""
#: Source/Core/DolphinWX/TASInputDlg.cpp:152
msgid "1"
msgstr ""
#: Source/Core/DolphinWX/VideoConfigDiag.cpp:535
msgid "1.5x Native (960x792)"
msgstr "1.5x Původní (960x792)"
#: Source/Core/DolphinWX/Cheats/CheatSearchTab.cpp:59
2014-11-10 00:23:25 +00:00
msgid "16-bit"
msgstr "16-bitové"
2009-08-09 21:01:41 +00:00
#: Source/Core/DolphinWX/TASInputDlg.cpp:154
msgid "2"
msgstr ""
#: Source/Core/DolphinWX/VideoConfigDiag.cpp:537
msgid "2.5x Native (1600x1320)"
msgstr "2.5x Původní (1600x1320)"
#: Source/Core/DolphinWX/VideoConfigDiag.cpp:536
2015-11-04 19:49:31 +00:00
msgid "2x Native (1280x1056) for 720p"
msgstr "2x původní (1280x1056) pro 720p"
#: Source/Core/DolphinWX/Cheats/CheatSearchTab.cpp:59
2014-11-10 00:23:25 +00:00
msgid "32-bit"
msgstr "32-bitové"
2009-08-09 21:01:41 +00:00
#: Source/Core/DolphinWX/VideoConfigDiag.cpp:538
2015-11-04 19:49:31 +00:00
msgid "3x Native (1920x1584) for 1080p"
msgstr "3x původní (1920x1584) pro 1080p"
#: Source/Core/DolphinWX/VideoConfigDiag.cpp:539
2015-11-04 19:49:31 +00:00
msgid "4x Native (2560x2112) for 1440p"
msgstr "4x původní (2560x2112) pro 1440p"
#: Source/Core/DolphinWX/VideoConfigDiag.cpp:540
2015-11-04 19:49:31 +00:00
msgid "5x Native (3200x2640)"
msgstr "5x původní (3200x2640)"
2015-11-04 19:49:31 +00:00
#: Source/Core/DolphinWX/VideoConfigDiag.cpp:541
2015-11-04 19:49:31 +00:00
msgid "6x Native (3840x3168) for 4K"
msgstr "6x původní (3840x3168) pro 4K"
2015-11-04 19:49:31 +00:00
#: Source/Core/DolphinWX/VideoConfigDiag.cpp:542
2015-11-04 19:49:31 +00:00
msgid "7x Native (4480x3696)"
msgstr "7x původní (4480x3696)"
2015-11-04 19:49:31 +00:00
#: Source/Core/DolphinWX/Cheats/CheatSearchTab.cpp:59
2014-11-10 00:23:25 +00:00
msgid "8-bit"
msgstr "8-bitové"
2009-08-09 21:01:41 +00:00
#: Source/Core/DolphinWX/VideoConfigDiag.cpp:543
2015-11-04 19:49:31 +00:00
msgid "8x Native (5120x4224) for 5K"
msgstr "8x původní (5120x4224) pro 5K"
2015-11-04 19:49:31 +00:00
2015-06-04 09:48:38 +00:00
#: Source/Core/DolphinWX/PatchAddEdit.cpp:40
2009-08-09 21:01:41 +00:00
msgid "<Insert name here>"
msgstr "<Zde vložte jméno>"
#: Source/Core/DolphinWX/VideoConfigDiag.cpp:410
2009-08-09 21:01:41 +00:00
msgid "<No resolutions found>"
msgstr "<Žádné rozlišení nenalezeno>"
2015-11-04 19:49:31 +00:00
#: Source/Core/DolphinWX/Config/GameCubeConfigPane.cpp:28
2009-08-09 21:01:41 +00:00
msgid "<Nothing>"
msgstr "<Nic>"
#: Source/Core/DolphinWX/Config/InterfaceConfigPane.cpp:55
2015-06-04 09:48:38 +00:00
msgid "<System Language>"
msgstr "<Jazyk systému>"
2009-08-09 21:01:41 +00:00
#: Source/Core/DolphinWX/TASInputDlg.cpp:70
#: Source/Core/DolphinWX/TASInputDlg.cpp:251
msgid "A"
msgstr ""
#: Source/Core/DolphinWX/NetPlay/NetPlayLauncher.cpp:22
2014-11-10 00:23:25 +00:00
msgid "A NetPlay window is already open!"
msgstr "Okno NetPlay již je otevřené!"
2009-08-09 21:01:41 +00:00
#: Source/Core/Core/HW/DVDInterface.cpp:540
msgid "A disc is already about to be inserted."
msgstr ""
#: Source/Core/DolphinWX/Cheats/CheatSearchTab.cpp:158
#: Source/Core/DolphinWX/Cheats/CheatSearchTab.cpp:189
2009-08-09 21:01:41 +00:00
msgid "A game is not currently running."
msgstr "Hra v současnosti neběží!"
#: Source/Core/DolphinWX/FrameTools.cpp:1328
msgid ""
"A shutdown is already in progress. Unsaved data may be lost if you stop the "
"current emulation before it completes. Force stop?"
msgstr ""
#: Source/Core/DolphinWX/ControllerConfigDiag.cpp:332
2009-08-09 21:01:41 +00:00
msgid ""
"A supported Bluetooth device could not be found,\n"
"so you must connect Wiimotes manually."
2014-02-01 11:29:37 +00:00
msgstr ""
2009-08-09 21:01:41 +00:00
#: Source/Core/DolphinWX/ControllerConfigDiag.cpp:515
msgid "A sync can only be triggered when a Wii game is running."
msgstr ""
#: Source/Core/DolphinWX/NetPlay/NetPlaySetupFrame.cpp:193
2009-08-09 21:01:41 +00:00
msgid ""
"ALERT:\n"
"\n"
"All players must use the same Dolphin version.\n"
"All memory cards, SD cards and cheats must be identical between players or "
"disabled.\n"
"If DSP LLE is used, DSP ROMs must be identical between players.\n"
2015-06-10 07:28:33 +00:00
"If connecting directly, the host must have the chosen UDP port open/"
"forwarded!\n"
"\n"
"Wiimote netplay is experimental and should not be expected to work.\n"
msgstr ""
2015-12-15 19:36:44 +00:00
#: Source/Core/DolphinWX/Cheats/CheatsWindow.cpp:136
#: Source/Core/DolphinWX/ISOProperties.cpp:443
2009-08-09 21:01:41 +00:00
msgid "AR Codes"
msgstr "Kódy AR"
#: Source/Core/DolphinWX/AboutDolphin.h:13
2009-08-09 21:01:41 +00:00
msgid "About Dolphin"
msgstr "O Dolphinu"
#: Source/Core/DolphinWX/VideoConfigDiag.cpp:738
msgid "Accuracy:"
msgstr "Přesnost:"
#: Source/Core/Core/ARDecrypt.cpp:473
2009-08-09 21:01:41 +00:00
#, c-format
msgid ""
"Action Replay Code Decryption Error:\n"
"Parity Check Failed\n"
"\n"
"Culprit Code:\n"
"%s"
2014-02-01 11:29:37 +00:00
msgstr ""
"Chyba Rozšifrování Kódu Action Replay:\n"
"Kontrola Parity Selhala\n"
"\n"
"Viníkem je Kód:\n"
"%s"
2009-08-09 21:01:41 +00:00
#: Source/Core/Core/ActionReplay.cpp:492
2009-08-09 21:01:41 +00:00
#, c-format
msgid ""
"Action Replay Error: Invalid size (%08x : address = %08x) in Add Code (%s)"
2014-02-01 11:29:37 +00:00
msgstr ""
"Chyba Action Replay: Neplatná velikost (%08x : adresa = %08x) v Kódu Přidat "
"(%s)"
2009-08-09 21:01:41 +00:00
#: Source/Core/Core/ActionReplay.cpp:582
2009-08-09 21:01:41 +00:00
#, c-format
msgid ""
"Action Replay Error: Invalid size (%08x : address = %08x) in Fill and Slide "
"(%s)"
2014-02-01 11:29:37 +00:00
msgstr ""
"Chyba Action Replay: Neplatná velikost (%08x : adresa = %08x) v Naplnit a "
"Sesunout (%s)"
2009-08-09 21:01:41 +00:00
#: Source/Core/Core/ActionReplay.cpp:369
2009-08-09 21:01:41 +00:00
#, c-format
msgid ""
"Action Replay Error: Invalid size (%08x : address = %08x) in Ram Write And "
"Fill (%s)"
2014-02-01 11:29:37 +00:00
msgstr ""
"Chyba Action Replay: Neplatná velikost (%08x : adresa = %08x) v Ram Zápisu A "
"Naplnění (%s)"
2009-08-09 21:01:41 +00:00
#: Source/Core/Core/ActionReplay.cpp:429
2009-08-09 21:01:41 +00:00
#, c-format
msgid ""
"Action Replay Error: Invalid size (%08x : address = %08x) in Write To "
"Pointer (%s)"
2014-02-01 11:29:37 +00:00
msgstr ""
"Chyba Action Replay: Neplatná velikost (%08x : adresa = %08x) v Zápisu Do "
"Ukazatele (%s)"
2009-08-09 21:01:41 +00:00
#: Source/Core/Core/ActionReplay.cpp:630
2009-08-09 21:01:41 +00:00
#, c-format
msgid "Action Replay Error: Invalid value (%08x) in Memory Copy (%s)"
msgstr "Chyba Action Replay: Neplatná hodnota (%08x) v Kopii Paměti (%s)"
#: Source/Core/Core/ActionReplay.cpp:507
#, c-format
msgid ""
"Action Replay Error: Master Code and Write To CCXXXXXX not implemented (%s)\n"
"Master codes are not needed. Do not use master codes."
2014-02-01 11:29:37 +00:00
msgstr ""
"Chyba Action Replay: Hlavní Kód a Zápis do CCXXXXXX nejsou zavedeny (%s)\n"
"Hlavní kódy nejsou potřeba, nepoužívejte je."
2009-08-09 21:01:41 +00:00
#: Source/Core/Core/ActionReplay.cpp:215
2009-08-09 21:01:41 +00:00
#, c-format
msgid "Action Replay Error: invalid AR code line: %s"
msgstr "Chyba Action Replay: neplatný řádek kódu AR: %s"
#: Source/Core/Core/ActionReplay.cpp:741
2009-08-09 21:01:41 +00:00
#, c-format
msgid "Action Replay: Conditional Code: Invalid Size %08x (%s)"
msgstr "Action Replay: Podmínkový kód: Neplatná Velikost %08x (%s)"
#: Source/Core/Core/ActionReplay.cpp:709
2009-08-09 21:01:41 +00:00
#, c-format
msgid "Action Replay: Invalid Normal Code Type %08x (%s)"
msgstr "Action Replay: Neplatný Normální Kód Typu %08x (%s)"
#: Source/Core/Core/ActionReplay.cpp:765
2009-08-09 21:01:41 +00:00
#, c-format
msgid "Action Replay: Normal Code %i: Invalid subtype %08x (%s)"
msgstr "Action Replay: Normální Kód %i: Neplatný podtyp %08x (%s)"
#: Source/Core/Core/ActionReplay.cpp:667
2009-08-09 21:01:41 +00:00
#, c-format
msgid "Action Replay: Normal Code 0: Invalid Subtype %08x (%s)"
msgstr "Action Replay: Normální Kód 0: Neplatný Podtyp %08x (%s)"
#: Source/Core/DolphinWX/Config/GCAdapterConfigDiag.cpp:40
#: Source/Core/DolphinWX/Config/GCAdapterConfigDiag.cpp:69
2015-06-04 09:48:38 +00:00
msgid "Adapter Detected"
msgstr "Zjištěn adaptér"
2015-06-04 09:48:38 +00:00
#: Source/Core/DolphinWX/Config/GCAdapterConfigDiag.cpp:28
#: Source/Core/DolphinWX/Config/GCAdapterConfigDiag.cpp:71
2015-06-04 09:48:38 +00:00
msgid "Adapter Not Detected"
msgstr "Adaptér nezjištěn"
2015-06-04 09:48:38 +00:00
#: Source/Core/DolphinWX/VideoConfigDiag.cpp:396
2009-08-09 21:01:41 +00:00
msgid "Adapter:"
msgstr "Adaptér:"
#: Source/Core/DolphinWX/PatchAddEdit.cpp:84
#: Source/Core/DolphinWX/WXInputBase.cpp:112
2009-08-09 21:01:41 +00:00
msgid "Add"
msgstr "Přidat"
#: Source/Core/DolphinWX/Cheats/ActionReplayCodesPanel.cpp:247
2009-08-09 21:01:41 +00:00
msgid "Add ActionReplay Code"
msgstr "Přidat kód ActionReplay"
#: Source/Core/DolphinWX/FrameTools.cpp:464
msgid "Add New Pane To"
msgstr ""
#: Source/Core/DolphinWX/ISOProperties.cpp:1549
2009-08-09 21:01:41 +00:00
msgid "Add Patch"
msgstr "Přidat Záplatu"
#: Source/Core/DolphinWX/FrameTools.cpp:519
msgid ""
"Add any named functions missing from a .dsy file, so it can also recognise "
"these additional functions in other games."
msgstr ""
#: Source/Core/DolphinWX/Config/PathConfigPane.cpp:37
#: Source/Core/DolphinWX/ISOProperties.cpp:590
2009-08-09 21:01:41 +00:00
msgid "Add..."
msgstr "Přidat..."
#: Source/Core/DolphinWX/Cheats/CheatSearchTab.cpp:66
2015-11-04 19:49:31 +00:00
msgid "Address"
msgstr "Adresa"
2015-11-04 19:49:31 +00:00
#: Source/Core/DolphinWX/InputConfigDiag.cpp:1016
2009-08-09 21:01:41 +00:00
msgid "Adjust the analog control pressure required to activate buttons."
msgstr "Upravte tlak analogového ovládání potřebný k aktivaci tlačítek."
2015-12-15 19:36:44 +00:00
#: Source/Core/DolphinWX/Config/GameCubeConfigPane.cpp:35
msgid "Advance Game Port"
msgstr "Port Advance Game"
2015-12-15 19:36:44 +00:00
#: Source/Core/DolphinWX/Config/ConfigMain.cpp:77
#: Source/Core/DolphinWX/VideoConfigDiag.cpp:816
2009-08-09 21:01:41 +00:00
msgid "Advanced"
msgstr "Pokročilé"
#: Source/Core/DolphinWX/Config/GeneralConfigPane.cpp:128
2009-08-09 21:01:41 +00:00
msgid "Advanced Settings"
msgstr "Pokročilá Nastavení"
2015-06-04 09:48:38 +00:00
#: Source/Core/DolphinWX/Config/PathConfigPane.cpp:43
#: Source/Core/DolphinWX/FrameTools.cpp:856
msgid "All GC/Wii files (elf, dol, gcm, iso, wbfs, ciso, gcz, wad)"
msgstr "Všechny soubory GC/Wii (elf, dol, gcm, iso, wbfs, ciso, gcz, wad)"
2009-08-09 21:01:41 +00:00
#: Source/Core/DolphinWX/GameListCtrl.cpp:1333
msgid "All GameCube GCM files (gcm)"
msgstr "Všechny soubory GameCube GCM )gcm)"
2009-08-09 21:01:41 +00:00
#: Source/Core/DolphinWX/FrameTools.cpp:1772
#: Source/Core/DolphinWX/FrameTools.cpp:1784
2009-08-09 21:01:41 +00:00
msgid "All Save States (sav, s##)"
msgstr "Všechny Uložené Stavy (sav, s##)"
#: Source/Core/DolphinWX/GameListCtrl.cpp:1331
2009-08-09 21:01:41 +00:00
msgid "All Wii ISO files (iso)"
msgstr "Všechny soubory Wii ISO (iso)"
#: Source/Core/DolphinWX/GameListCtrl.cpp:1346
2009-08-09 21:01:41 +00:00
msgid "All compressed GC/Wii ISO files (gcz)"
msgstr "Všechny komprimované soubory GC/WII ISO (gcz)"
#: Source/Core/Common/Assert.h:46
2015-12-15 19:36:44 +00:00
#, c-format
msgid ""
"An error occurred.\n"
"\n"
" Line: %d\n"
" File: %s\n"
"\n"
"Ignore and continue?"
msgstr ""
"Nastala chyba.\n"
"\n"
" Řádek: %d\n"
" Soubor: %s\n"
"\n"
"Ignorovat a pokračovat?"
2015-12-15 19:36:44 +00:00
#: Source/Core/Core/HW/DVDInterface.cpp:314
msgid "An inserted disc was expected but not found."
msgstr ""
#: Source/Core/DolphinWX/VideoConfigDiag.cpp:643
2015-06-07 09:17:57 +00:00
msgid "Anaglyph"
msgstr "Anaglyf"
2015-06-07 09:17:57 +00:00
#: Source/Core/DolphinWX/FifoPlayerDlg.cpp:272
msgid "Analyze"
msgstr "Analyzovat"
#: Source/Core/InputCommon/ControllerEmu.cpp:287
msgid "Angle"
msgstr "Úhel"
#: Source/Core/DolphinWX/VideoConfigDiag.cpp:576
2009-08-09 21:01:41 +00:00
msgid "Anisotropic Filtering:"
msgstr "Anizotropní Filtrování:"
#: Source/Core/DolphinWX/VideoConfigDiag.cpp:562
2009-08-09 21:01:41 +00:00
msgid "Anti-Aliasing:"
msgstr "Vyhlazení okrajů"
#: Source/Core/DolphinWX/FrameTools.cpp:518
msgid "Append to &Existing Signature File..."
msgstr ""
#: Source/Core/DolphinWX/ISOProperties.cpp:647
2015-06-04 09:48:38 +00:00
msgid "Apploader Date:"
msgstr "Datum zavaděče aplikace:"
2015-06-04 09:48:38 +00:00
2015-12-15 19:36:44 +00:00
#: Source/Core/DiscIO/VolumeDirectory.cpp:304
2009-08-09 21:01:41 +00:00
msgid "Apploader is the wrong size...is it really an apploader?"
msgstr "Zavaděč aplikace má špatnou velikost... je to vážně zavaděč?"
#: Source/Core/DiscIO/VolumeDirectory.cpp:297
2009-08-09 21:01:41 +00:00
msgid "Apploader unable to load from file"
msgstr "Zavaděč aplikace nemohl načíst soubor"
#: Source/Core/DolphinWX/Config/PathConfigPane.cpp:102
2009-08-09 21:01:41 +00:00
msgid "Apploader:"
msgstr "Zavaděč aplikace:"
#: Source/Core/DolphinWX/FrameTools.cpp:525
msgid "Apply Signat&ure File..."
msgstr ""
#: Source/Core/DolphinWX/VideoConfigDiag.cpp:252
2009-08-09 21:01:41 +00:00
msgid ""
"Apply a post-processing effect after finishing a frame.\n"
"\n"
"If unsure, select (off)."
2014-02-01 11:29:37 +00:00
msgstr ""
"Použít efekt následného zpracování po dokončení snímku.\n"
"\n"
" Pokud si nejste jisti, zvolte (vypnuto)."
2009-08-09 21:01:41 +00:00
#: Source/Core/DolphinWX/InputConfigDiag.cpp:848
2009-08-09 21:01:41 +00:00
#, c-format
msgid "Are you sure you want to delete \"%s\"?"
msgstr "Jste si jisti, že chcete smazat \"%s\"?"
#: Source/Core/DolphinWX/GameListCtrl.cpp:1128
2016-02-24 19:49:19 +00:00
msgid "Are you sure you want to delete these files? They will be gone forever!"
msgstr "Jste si jisti, že chcete tyto soubory smazat? Budou navždy ztraceny!"
2009-08-09 21:01:41 +00:00
#: Source/Core/DolphinWX/GameListCtrl.cpp:1127
2016-02-24 19:49:19 +00:00
msgid "Are you sure you want to delete this file? It will be gone forever!"
msgstr "Opravdu chcete smazat tento soubor? Bude navždy ztracen!"
2009-08-09 21:01:41 +00:00
#: Source/Core/DolphinWX/Config/GameCubeConfigPane.cpp:396
2015-06-04 09:48:38 +00:00
msgid "Are you trying to use the same file in both slots?"
msgstr "Snažíte se použít stejný soubor v obou pozicích?"
2015-06-04 09:48:38 +00:00
#: Source/Core/DolphinWX/Config/WiiConfigPane.cpp:83
#: Source/Core/DolphinWX/VideoConfigDiag.cpp:435
2009-08-09 21:01:41 +00:00
msgid "Aspect Ratio:"
msgstr "Poměr Stran:"
#: Source/Core/DolphinWX/NetPlay/NetWindow.cpp:233
2015-11-04 19:49:31 +00:00
msgid "Assign Controller Ports"
msgstr "Přidělit porty ovladače"
2015-11-04 19:49:31 +00:00
#: Source/Core/DolphinWX/FrameAui.cpp:80
2009-08-09 21:01:41 +00:00
msgid "At least one pane must remain open."
msgstr "Alespoň jeden panel musí být otevřen."
#: Source/Core/Core/IPC_HLE/WII_IPC_HLE_Device_usb_bt_real.cpp:261
msgid "Attempted to load a state. Bluetooth will likely be broken now."
2015-06-04 09:48:38 +00:00
msgstr ""
#: Source/Core/DolphinWX/Config/ConfigMain.cpp:73
2009-08-09 21:01:41 +00:00
msgid "Audio"
2013-09-21 16:24:33 +00:00
msgstr "Zvuk"
2009-08-09 21:01:41 +00:00
#: Source/Core/DolphinWX/Config/AudioConfigPane.cpp:77
2009-08-09 21:01:41 +00:00
msgid "Audio Backend:"
msgstr "Podpůrná vrstva zvuku:"
2009-08-09 21:01:41 +00:00
2015-11-04 19:49:31 +00:00
#: Source/Core/AudioCommon/AOSoundStream.cpp:29
2009-08-09 21:01:41 +00:00
msgid "AudioCommon: Error opening AO device.\n"
msgstr "AudioCommon: Chyba při otevírání zařízení zvukového výstupu.\n"
#: Source/Core/DolphinWX/ISOProperties.cpp:239
2015-06-04 09:48:38 +00:00
msgid "Australia"
msgstr "Austrálie"
2015-06-04 09:48:38 +00:00
#: Source/Core/DolphinWX/AboutDolphin.cpp:40
2015-06-04 09:48:38 +00:00
msgid "Authors"
msgstr "Autoři"
2015-06-04 09:48:38 +00:00
#: Source/Core/DolphinWX/VideoConfigDiag.cpp:284
#: Source/Core/DolphinWX/VideoConfigDiag.cpp:432
2009-08-09 21:01:41 +00:00
msgid "Auto"
msgstr "Auto"
#: Source/Core/DolphinWX/VideoConfigDiag.cpp:533
2009-08-09 21:01:41 +00:00
msgid "Auto (Multiple of 640x528)"
msgstr "Auto (Násobek 640x528)"
#: Source/Core/DolphinWX/VideoConfigDiag.cpp:532
2009-08-09 21:01:41 +00:00
msgid "Auto (Window Size)"
msgstr "Auto (Velikost Okna)"
#: Source/Core/DolphinWX/VideoConfigDiag.cpp:465
msgid "Auto Adjust Window Size"
msgstr ""
2009-08-09 21:01:41 +00:00
#: Source/Core/DolphinWX/VideoConfigDiag.cpp:111
2009-08-09 21:01:41 +00:00
msgid ""
"Automatically adjusts the window size to your internal resolution.\n"
"\n"
"If unsure, leave this unchecked."
2014-02-01 11:29:37 +00:00
msgstr ""
"Automaticky upravuje velikost okna na Vaše vnitřní rozlišení.\n"
"\n"
"Pokud si nejste jisti, nechejte toto odškrtnuté."
2009-08-09 21:01:41 +00:00
#: Source/Core/DolphinWX/FrameTools.cpp:251
msgid ""
"Automatically load the Default ISO when Dolphin starts, or the last game you "
"loaded, if you have not given it an elf file with the --elf command line. "
"[This can be convenient if you are bug-testing with a certain game and want "
"to rebuild and retry it several times, either with changes to Dolphin or if "
"you are developing a homebrew game.]"
msgstr ""
#: Source/Core/DolphinWX/FrameTools.cpp:416
msgid ""
"Avoid any involuntary JIT cache clearing, this may prevent Zelda TP from "
"crashing.\n"
"[This option must be selected before a game is started.]"
msgstr ""
#: Source/Core/DolphinWX/TASInputDlg.cpp:72
#: Source/Core/DolphinWX/TASInputDlg.cpp:252
msgid "B"
msgstr ""
#: Source/Core/Core/HW/GCMemcardDirectory.cpp:528
2015-11-04 19:49:31 +00:00
msgid "BAT incorrect. Dolphin will now exit"
msgstr "BAT nesprávné. Dolphin bude nyní ukončen"
2014-11-10 00:23:25 +00:00
#: Source/Core/DolphinWX/FifoPlayerDlg.cpp:768
msgid "BP register "
msgstr "Registr BP"
2014-06-06 23:14:56 +00:00
#: Source/Core/DolphinWX/WXInputBase.cpp:19
2009-08-09 21:01:41 +00:00
msgid "Back"
msgstr "Zpět"
#: Source/Core/DolphinWX/Config/AudioConfigPane.cpp:89
2009-08-09 21:01:41 +00:00
msgid "Backend Settings"
msgstr "Nastavení podpůrné vrstvy"
2009-08-09 21:01:41 +00:00
#: Source/Core/DolphinWX/SoftwareVideoConfigDialog.cpp:62
#: Source/Core/DolphinWX/VideoConfigDiag.cpp:366
2009-08-09 21:01:41 +00:00
msgid "Backend:"
msgstr "Podpůrná vrstva:"
2009-08-09 21:01:41 +00:00
#: Source/Core/Core/HotkeyManager.cpp:226
#: Source/Core/Core/HW/GCKeyboardEmu.cpp:77 Source/Core/Core/HW/GCPadEmu.cpp:72
#: Source/Core/Core/HW/WiimoteEmu/WiimoteEmu.cpp:284
2009-08-09 21:01:41 +00:00
msgid "Background Input"
msgstr "Zadní Vstup"
#: Source/Core/InputCommon/ControllerEmu.cpp:269
2009-08-09 21:01:41 +00:00
msgid "Backward"
msgstr "Dozadu"
#: Source/Core/DolphinWX/FrameTools.cpp:339
#: Source/Core/DolphinWX/GameListCtrl.cpp:306
#: Source/Core/DolphinWX/MemcardManager.cpp:641
2009-08-09 21:01:41 +00:00
msgid "Banner"
msgstr "Plakát"
#: Source/Core/DolphinWX/ISOProperties.cpp:770
2009-08-09 21:01:41 +00:00
msgid "Banner Details"
msgstr "Detaily Plakátu"
#: Source/Core/DolphinWX/ISOProperties.cpp:723
2009-08-09 21:01:41 +00:00
msgid "Banner:"
msgstr "Plakát:"
#: Source/Core/Core/HW/WiimoteEmu/Attachment/Guitar.cpp:55
2009-08-09 21:01:41 +00:00
msgid "Bar"
msgstr "Vibráto"
#: Source/Core/DolphinWX/VideoConfigDiag.cpp:491
2009-08-09 21:01:41 +00:00
msgid "Basic"
msgstr "Základní"
#: Source/Core/DolphinWX/Config/GeneralConfigPane.cpp:111
2009-08-09 21:01:41 +00:00
msgid "Basic Settings"
msgstr "Základní nastavení"
#: Source/Core/Core/HW/WiimoteEmu/Attachment/Drums.cpp:22
2009-08-09 21:01:41 +00:00
msgid "Bass"
msgstr "Basy"
#: Source/Core/Core/HW/WiimoteEmu/WiimoteEmu.cpp:294
2015-06-04 09:48:38 +00:00
msgid "Battery"
msgstr "Baterie"
2015-06-04 09:48:38 +00:00
#: Source/Core/Core/HW/GCMemcard.cpp:155
2009-08-09 21:01:41 +00:00
msgid "Block Allocation Table checksum failed"
msgstr "Kontrolní součet Alokační Tabulky Bloku selhal"
#: Source/Core/DolphinWX/MemcardManager.cpp:645
2009-08-09 21:01:41 +00:00
msgid "Blocks"
msgstr "Bloky"
#: Source/Core/Core/HW/WiimoteEmu/Attachment/Drums.cpp:21
2009-08-09 21:01:41 +00:00
msgid "Blue"
msgstr "Modrá"
#: Source/Core/Core/HW/WiimoteEmu/Attachment/Turntable.cpp:25
2009-08-09 21:01:41 +00:00
msgid "Blue Left"
msgstr "Modrá vlevo"
#: Source/Core/Core/HW/WiimoteEmu/Attachment/Turntable.cpp:28
2009-08-09 21:01:41 +00:00
msgid "Blue Right"
msgstr "Modrá vpravo"
#: Source/Core/Core/IPC_HLE/WII_IPC_HLE_Device_usb_bt_stub.cpp:15
msgid ""
"Bluetooth passthrough mode is enabled, but Dolphin was built without libusb. "
"Passthrough mode cannot be used."
msgstr ""
#: Source/Core/Core/IPC_HLE/WII_IPC_HLE_Device_usb_bt_real.cpp:123
msgid ""
"Bluetooth passthrough mode is enabled, but no usable Bluetooth USB device "
"was found. Aborting."
msgstr ""
#: Source/Core/DolphinWX/FrameTools.cpp:245
msgid "Boot to Pause"
msgstr ""
#: Source/Core/DolphinWX/VideoConfigDiag.cpp:894
2014-11-10 00:23:25 +00:00
msgid "Borderless Fullscreen"
msgstr "Celá obrazovka bez okrajů"
2014-11-10 00:23:25 +00:00
#: Source/Core/DolphinWX/Config/WiiConfigPane.cpp:42
#: Source/Core/DolphinWX/FrameTools.cpp:450
2009-08-09 21:01:41 +00:00
msgid "Bottom"
msgstr "Dole"
#: Source/Core/DolphinWX/InputConfigDiag.cpp:303
2009-08-09 21:01:41 +00:00
#, c-format
msgid "Bound Controls: %lu"
msgstr "Spojené ovladače: %lu"
#: Source/Core/DolphinWX/AboutDolphin.cpp:31
2015-06-04 09:48:38 +00:00
#, c-format
msgid "Branch: %s"
msgstr "Větev: %s"
2015-06-04 09:48:38 +00:00
2015-12-15 19:36:44 +00:00
#: Source/Core/DolphinWX/Config/GameCubeConfigPane.cpp:34
msgid "Broadband Adapter"
msgstr "Adaptér širokopásmového připojení"
2015-12-15 19:36:44 +00:00
#: Source/Core/DolphinWX/ISOProperties.cpp:527
2009-08-09 21:01:41 +00:00
msgid "Broken"
msgstr "Rozbité"
#: Source/Core/DolphinWX/GameListCtrl.cpp:266
2009-08-09 21:01:41 +00:00
msgid "Browse for a directory to add"
msgstr "Procházet pro přidání adresáře"
#: Source/Core/DolphinWX/GameListCtrl.cpp:1234
2009-08-09 21:01:41 +00:00
msgid "Browse for output directory"
msgstr "Procházet pro výstupní adresář"
#: Source/Core/DolphinWX/NetPlay/NetWindow.cpp:252
2009-08-09 21:01:41 +00:00
msgid "Buffer:"
msgstr "Vyrovnávací paměť:"
#: Source/Core/Core/HW/GCPadEmu.cpp:45
#: Source/Core/DolphinWX/TASInputDlg.cpp:218
#: Source/Core/DolphinWX/TASInputDlg.cpp:305
#: Source/Core/DolphinWX/TASInputDlg.cpp:414
2009-08-09 21:01:41 +00:00
msgid "Buttons"
msgstr "Tlačítka"
#: Source/Core/DolphinWX/SoftwareVideoConfigDialog.cpp:85
2014-11-10 00:23:25 +00:00
msgid "Bypass XFB"
msgstr "Potlačit XFB"
2014-11-10 00:23:25 +00:00
#: Source/Core/DolphinWX/ISOProperties.cpp:463
msgid ""
2014-02-01 11:29:37 +00:00
"Bypass the clearing of the data cache by the DCBZ instruction. Usually leave "
"this option disabled."
msgstr ""
"Potlačit čištění mezipaměti dat vyvolaných instrukcí DCBZ. Tato volba je "
"standardně vypnutá. "
#: Source/Core/DolphinWX/TASInputDlg.cpp:196
msgid "C"
msgstr ""
#: Source/Core/Core/HW/GCPadEmu.cpp:53
#: Source/Core/DolphinWX/TASInputDlg.cpp:376
2009-08-09 21:01:41 +00:00
msgid "C Stick"
2013-09-21 16:24:33 +00:00
msgstr "Kruhová páčka"
2009-08-09 21:01:41 +00:00
#: Source/Core/DolphinWX/FifoPlayerDlg.cpp:780
2014-06-06 23:14:56 +00:00
msgid "CP register "
msgstr "Registr CP"
#: Source/Core/DolphinWX/Config/GeneralConfigPane.cpp:69
2009-08-09 21:01:41 +00:00
msgid "CPU Emulator Engine"
msgstr "Jádro Emulátoru Procesoru"
#: Source/Core/DolphinWX/Config/AdvancedConfigPane.cpp:80
2015-06-04 09:48:38 +00:00
msgid "CPU Options"
msgstr "Možnosti procesoru"
2015-06-04 09:48:38 +00:00
#: Source/Core/DolphinWX/VideoConfigDiag.cpp:235
2015-06-04 09:48:38 +00:00
msgid ""
"Cache custom textures to system RAM on startup.\n"
"This can require exponentially more RAM but fixes possible stuttering.\n"
"\n"
"If unsure, leave this unchecked."
msgstr ""
"Při spuštění uloží vlastní textury do RAM systému.\n"
"Toto může vyžadovat mnohem více RAM, ale opravuje možné zasekávání.\n"
"\n"
"Pokud si nejste jisti, nechejte toto odškrtnuté."
2015-06-04 09:48:38 +00:00
#: Source/Core/DolphinWX/Config/GeneralConfigPane.cpp:28
2015-11-04 19:49:31 +00:00
msgid "Cached Interpreter (slower)"
msgstr "Převaděč s mezipamětí (pomalejší)"
2015-11-04 19:49:31 +00:00
#: Source/Core/DolphinWX/VideoConfigDiag.cpp:151
2009-08-09 21:01:41 +00:00
msgid ""
2015-06-04 09:48:38 +00:00
"Calculates lighting of 3D objects per-pixel rather than per-vertex, "
"smoothing out the appearance of lit polygons and making individual triangles "
"less noticeable.\n"
"Rarely causes slowdowns or graphical issues.\n"
2009-08-09 21:01:41 +00:00
"\n"
"If unsure, leave this unchecked."
2014-02-01 11:29:37 +00:00
msgstr ""
"Vypočítává osvětlení 3D objektů podle pixelu, raději než podle vertexu, čímž "
"vyhladí vzhled osvětlených polygonů a tím budou jednotlivé trojúhelníky méně "
"nápadné.\n"
"\n"
"Pokud si nejste jisti, nechejte toto odškrtnuté."
2009-08-09 21:01:41 +00:00
#: Source/Core/Core/IPC_HLE/WII_IPC_HLE_Device_usb_bt_emu.cpp:1909
#, c-format
2015-06-04 09:48:38 +00:00
msgid "Can't find Wiimote by connection handle %02x"
msgstr "Nelze najít Wiimote pomocí obslužné rutiny spojení %02x"
#: Source/Core/DolphinWX/WXInputBase.cpp:44
2009-08-09 21:01:41 +00:00
msgid "Cancel"
msgstr "Zrušit"
#: Source/Core/Core/FifoPlayer/FifoPlayer.cpp:88
msgid "Cannot SingleStep the FIFO. Use Frame Advance instead."
msgstr ""
#: Source/Core/DolphinWX/Config/GameCubeConfigPane.cpp:342
#, c-format
2009-08-09 21:01:41 +00:00
msgid ""
"Cannot use that file as a memory card.\n"
"%s\n"
2015-06-04 09:48:38 +00:00
"is not a valid GameCube memory card file"
2014-02-01 11:29:37 +00:00
msgstr ""
"Nelze použít tento soubor jako paměťovou kartu.\n"
"%s\n"
"není platný soubor paměťové karty GameCube"
2009-08-09 21:01:41 +00:00
#: Source/Core/DolphinWX/WXInputBase.cpp:64
2009-08-09 21:01:41 +00:00
msgid "Caps Lock"
msgstr "Caps Lock"
#: Source/Core/DolphinWX/FrameTools.cpp:453
#: Source/Core/InputCommon/ControllerEmu.cpp:300
2009-08-09 21:01:41 +00:00
msgid "Center"
msgstr "Střed"
#: Source/Core/DolphinWX/GameListCtrl.cpp:1003
2014-11-10 00:23:25 +00:00
msgid "Change &Disc"
msgstr "Vyměnit &disk"
2014-11-10 00:23:25 +00:00
#: Source/Core/DolphinWX/FrameTools.cpp:567
2009-08-09 21:01:41 +00:00
msgid "Change &Disc..."
msgstr "Vyměnit &Disk..."
#: Source/Core/Core/HotkeyManager.cpp:15
2009-08-09 21:01:41 +00:00
msgid "Change Disc"
msgstr "Vyměnit Disk"
#: Source/Core/Core/Movie.cpp:1271
#, c-format
2014-11-10 00:23:25 +00:00
msgid "Change the disc to %s"
msgstr "Změnit disk na %s"
2014-11-10 00:23:25 +00:00
#: Source/Core/DolphinWX/Config/InterfaceConfigPane.cpp:118
2009-08-09 21:01:41 +00:00
msgid ""
"Change the language of the user interface.\n"
"Requires restart."
2014-02-01 11:29:37 +00:00
msgstr ""
"Změní jazyk uživatelského rozhraní.\n"
"Vyžaduje restart."
2009-08-09 21:01:41 +00:00
#: Source/Core/DolphinWX/ISOProperties.cpp:170
msgid "Changing cheats will only take effect when the game is restarted."
msgstr ""
#: Source/Core/DolphinWX/Config/AudioConfigPane.cpp:57
2015-06-04 09:48:38 +00:00
msgid "Changing this will have no effect while the emulator is running."
msgstr "Změna tohoto se neprojeví, pokud emulátor běží."
2009-08-09 21:01:41 +00:00
#: Source/Core/DolphinWX/NetPlay/NetWindow.cpp:159
2009-08-09 21:01:41 +00:00
msgid "Chat"
msgstr "Chat"
#: Source/Core/DolphinWX/Cheats/ARCodeAddEdit.cpp:39
2009-08-09 21:01:41 +00:00
msgid "Cheat Code"
msgstr "Cheat Kód"
#: Source/Core/DolphinWX/Cheats/CheatsWindow.cpp:189
2015-06-04 09:48:38 +00:00
msgid "Cheat Manager"
msgstr "Správce cheatů"
2015-06-04 09:48:38 +00:00
#: Source/Core/DolphinWX/Cheats/CheatsWindow.cpp:138
2009-08-09 21:01:41 +00:00
msgid "Cheat Search"
msgstr "Hledání Cheatů"
#: Source/Core/DolphinWX/ISOProperties.cpp:915
msgid "Check Partition Integrity"
msgstr "Zkontrolovat celistvost oddílu"
#: Source/Core/DolphinWX/AboutDolphin.cpp:33
2015-06-04 09:48:38 +00:00
msgid "Check for updates: "
msgstr "Zkontrolovat aktualizace:"
2015-06-04 09:48:38 +00:00
#: Source/Core/DolphinWX/ISOProperties.cpp:1157
msgid "Checking integrity..."
msgstr "Kontrolování celistvosti..."
#: Source/Core/DolphinWX/Config/PathConfigPane.cpp:48
2009-08-09 21:01:41 +00:00
msgid "Choose a DVD root directory:"
msgstr "Zvolte kořenový adresář DVD:"
#: Source/Core/DolphinWX/Config/PathConfigPane.cpp:56
2009-08-09 21:01:41 +00:00
msgid "Choose a NAND root directory:"
msgstr "Zvolte kořenový adresář NAND:"
2015-06-04 09:48:38 +00:00
#: Source/Core/DolphinWX/Config/PathConfigPane.cpp:42
2009-08-09 21:01:41 +00:00
msgid "Choose a default ISO:"
msgstr "Zvolte výchozí ISO:"
#: Source/Core/DolphinWX/Config/PathConfigPane.cpp:164
2009-08-09 21:01:41 +00:00
msgid "Choose a directory to add"
msgstr "Zvolte adresář k přidání"
#: Source/Core/DolphinWX/Config/PathConfigPane.cpp:59
msgid "Choose a dump directory:"
msgstr ""
#: Source/Core/DolphinWX/Config/GameCubeConfigPane.cpp:329
2009-08-09 21:01:41 +00:00
msgid "Choose a file to open"
msgstr "Zvolte soubor k otevření"
#: Source/Core/DolphinWX/MemcardManager.cpp:202
2009-08-09 21:01:41 +00:00
msgid "Choose a memory card:"
msgstr "Zvolte paměťovou kartu:"
#: Source/Core/DolphinWX/Config/PathConfigPane.cpp:62
msgid "Choose an SD Card file:"
msgstr ""
#: Source/Core/DolphinWX/Config/PathConfigPane.cpp:52
msgid ""
"Choose file to use as apploader: (applies to discs constructed from "
"directories only)"
2014-02-01 11:29:37 +00:00
msgstr ""
"Zvolte soubor, který má být použit jako zavaděč aplikace: (platí pouze pro "
"disky sestavené z adresářů)"
2009-08-09 21:01:41 +00:00
#: Source/Core/DolphinWX/ISOProperties.cpp:1049
#: Source/Core/DolphinWX/ISOProperties.cpp:1105
2009-08-09 21:01:41 +00:00
msgid "Choose the folder to extract to"
msgstr "Zvolte adresář pro umístění extrakce"
#: Source/Core/InputCommon/ControllerEmu.cpp:286
2009-08-09 21:01:41 +00:00
msgid "Circle Stick"
2013-09-21 16:24:33 +00:00
msgstr "Kruhová páčka"
2009-08-09 21:01:41 +00:00
#: Source/Core/Core/HW/WiimoteEmu/Attachment/Classic.cpp:42
2009-08-09 21:01:41 +00:00
msgid "Classic"
msgstr "Klasické"
#: Source/Core/DolphinWX/Cheats/CheatsWindow.cpp:107
#: Source/Core/DolphinWX/InputConfigDiag.cpp:705
#: Source/Core/DolphinWX/InputConfigDiag.cpp:1205
#: Source/Core/DolphinWX/LogWindow.cpp:132
#: Source/Core/DolphinWX/WXInputBase.cpp:48
2009-08-09 21:01:41 +00:00
msgid "Clear"
msgstr "Vyčistit"
#: Source/Core/DolphinWX/Cheats/ActionReplayCodesPanel.cpp:206
msgid "Clone and &Edit Code..."
msgstr ""
#: Source/Core/DolphinWX/FifoPlayerDlg.cpp:276
#: Source/Core/DolphinWX/ISOProperties.cpp:813
#: Source/Core/DolphinWX/MemcardManager.cpp:241
#: Source/Core/DolphinWX/PostProcessingConfigDiag.cpp:135
#: Source/Core/DolphinWX/SoftwareVideoConfigDialog.cpp:153
#: Source/Core/DolphinWX/VideoConfigDiag.cpp:916
2009-08-09 21:01:41 +00:00
msgid "Close"
msgstr "Zavřít"
#: Source/Core/DolphinWX/FrameTools.cpp:231
2009-08-09 21:01:41 +00:00
msgid "Co&nfigure..."
msgstr "&Nastavit..."
#: Source/Core/DolphinWX/Cheats/ActionReplayCodesPanel.cpp:77
2009-08-09 21:01:41 +00:00
msgid "Code Info"
msgstr "Informace o kódu"
#: Source/Core/DolphinWX/Cheats/ARCodeAddEdit.cpp:43
2015-11-04 19:49:31 +00:00
msgid "Code:"
msgstr "Kód:"
2016-06-19 02:25:32 +00:00
#: Source/Core/DolphinWX/Cheats/CreateCodeDialog.cpp:25
2009-08-09 21:01:41 +00:00
msgid "Code: "
msgstr "Kód:"
#: Source/Core/DolphinWX/FrameTools.cpp:521
msgid "Combine Two Signature Files..."
msgstr ""
#: Source/Core/DolphinWX/WXInputBase.cpp:57
2009-08-09 21:01:41 +00:00
msgid "Command"
msgstr "Příkaz"
#: Source/Core/DolphinWX/MemcardManager.cpp:643
2009-08-09 21:01:41 +00:00
msgid "Comment"
msgstr "Komentář"
#: Source/Core/DolphinWX/GameListCtrl.cpp:1001
2009-08-09 21:01:41 +00:00
msgid "Compress ISO..."
msgstr "Komprimovat ISO..."
#: Source/Core/DolphinWX/GameListCtrl.cpp:1020
2009-08-09 21:01:41 +00:00
msgid "Compress selected ISOs..."
msgstr "Komprimovat vybraná ISO..."
#: Source/Core/DolphinWX/GameListCtrl.cpp:1243
#: Source/Core/DolphinWX/GameListCtrl.cpp:1361
2009-08-09 21:01:41 +00:00
msgid "Compressing ISO"
msgstr "Komprimuji ISO"
#: Source/Core/DolphinWX/GameListCtrl.cpp:1448
2015-11-04 19:49:31 +00:00
msgid ""
"Compressing a Wii disc image will irreversibly change the compressed copy by "
"removing padding data. Your disc image will still work. Continue?"
msgstr ""
"Komprimováním obrazu disku Wii bude kopie nenávratně změněna, jelikož budou "
"odstraněna vyplňující data. Váš obraz disku bude stále fungovat. Chcete "
"pokračovat?"
2015-11-04 19:49:31 +00:00
#: Source/Core/DolphinWX/ISOProperties.cpp:656
2014-06-06 23:14:56 +00:00
msgid "Compute"
msgstr "Spočítat"
2014-06-06 23:14:56 +00:00
#: Source/Core/DolphinWX/NetPlay/MD5Dialog.cpp:27
#, c-format
msgid ""
"Computing MD5 Checksum for:\n"
"%s"
msgstr ""
#: Source/Core/DolphinWX/ISOProperties.cpp:1451
2014-06-06 23:14:56 +00:00
msgid "Computing MD5 checksum"
msgstr "Vypočítávání kontrolního součtu MD5"
2014-06-06 23:14:56 +00:00
#: Source/Core/DolphinWX/NetPlay/MD5Dialog.cpp:41
msgid "Computing..."
msgstr ""
#: Source/Core/DolphinWX/NetPlay/MD5Dialog.cpp:79
msgid "Computing: "
msgstr ""
#: Source/Core/DolphinWX/FrameTools.cpp:724
#: Source/Core/DolphinWX/VideoConfigDiag.cpp:589
2009-08-09 21:01:41 +00:00
msgid "Config"
msgstr "Nastavení"
#: Source/Core/DolphinWX/ControllerConfigDiag.cpp:161
#: Source/Core/DolphinWX/ControllerConfigDiag.cpp:313
#: Source/Core/DolphinWX/InputConfigDiag.h:153
2009-08-09 21:01:41 +00:00
msgid "Configure"
msgstr "Nastavit"
#: Source/Core/DolphinWX/InputConfigDiag.cpp:155
2009-08-09 21:01:41 +00:00
msgid "Configure Control"
msgstr "Nastavit Ovládání"
#: Source/Core/DolphinWX/ISOProperties.cpp:121
msgid "Configure Dolphin"
msgstr ""
#: Source/Core/DolphinWX/FrameTools.cpp:725
2009-08-09 21:01:41 +00:00
msgid "Configure..."
msgstr "Nastavit..."
#: Source/Core/DolphinWX/GameListCtrl.cpp:1266
#: Source/Core/DolphinWX/GameListCtrl.cpp:1291
#: Source/Core/DolphinWX/GameListCtrl.cpp:1356
2009-08-09 21:01:41 +00:00
msgid "Confirm File Overwrite"
msgstr "Potvrdit Přepsání Souboru"
#: Source/Core/DolphinWX/Config/InterfaceConfigPane.cpp:87
2009-08-09 21:01:41 +00:00
msgid "Confirm on Stop"
msgstr "Při zastavení Potvrdit"
#: Source/Core/DolphinWX/NetPlay/NetPlaySetupFrame.cpp:170
#: Source/Core/DolphinWX/NetPlay/NetPlaySetupFrame.cpp:188
2009-08-09 21:01:41 +00:00
msgid "Connect"
msgstr "Připojit"
#: Source/Core/Core/HotkeyManager.cpp:40
#: Source/Core/DolphinWX/FrameTools.cpp:619
2013-08-17 14:31:38 +00:00
msgid "Connect Balance Board"
2013-09-21 16:24:33 +00:00
msgstr "Připojit Rola-Bola"
2013-08-17 14:31:38 +00:00
#: Source/Core/DolphinWX/Config/WiiConfigPane.cpp:52
2009-08-09 21:01:41 +00:00
msgid "Connect USB Keyboard"
msgstr "Připojit USB Klávesnici"
#: Source/Core/DolphinWX/FrameTools.cpp:616
2009-08-09 21:01:41 +00:00
#, c-format
msgid "Connect Wiimote %i"
msgstr "Připojit Wiimote %i"
#: Source/Core/Core/HotkeyManager.cpp:36
2009-08-09 21:01:41 +00:00
msgid "Connect Wiimote 1"
msgstr "Připojit Wiimote 1"
#: Source/Core/Core/HotkeyManager.cpp:37
2009-08-09 21:01:41 +00:00
msgid "Connect Wiimote 2"
msgstr "Připojit Wiimote 2"
#: Source/Core/Core/HotkeyManager.cpp:38
2009-08-09 21:01:41 +00:00
msgid "Connect Wiimote 3"
msgstr "Připojit Wiimote 3"
#: Source/Core/Core/HotkeyManager.cpp:39
2009-08-09 21:01:41 +00:00
msgid "Connect Wiimote 4"
msgstr "Připojit Wiimote 4"
#: Source/Core/DolphinWX/FrameTools.cpp:286
2014-11-10 00:23:25 +00:00
msgid "Connect Wiimotes"
msgstr "Připojit Wiimoty"
2014-11-10 00:23:25 +00:00
#: Source/Core/DolphinWX/Main.cpp:487
2009-08-09 21:01:41 +00:00
msgid "Connecting..."
msgstr "Připojuji..."
#: Source/Core/DolphinWX/NetPlay/NetPlaySetupFrame.cpp:116
msgid "Connection Type:"
msgstr "Typ připojení:"
#: Source/Core/DolphinWX/ControllerConfigDiag.cpp:323
msgid "Continuous Scanning"
msgstr "Průběžné skenování"
#: Source/Core/DolphinWX/WXInputBase.cpp:54
2009-08-09 21:01:41 +00:00
msgid "Control"
msgstr "Ctrl"
#: Source/Core/Core/HW/GCPadEmu.cpp:50
2015-11-04 19:49:31 +00:00
msgid "Control Stick"
msgstr "Ovládací páčka"
2015-11-04 19:49:31 +00:00
#: Source/Core/DolphinWX/NetPlay/PadMapDialog.cpp:17
2015-11-04 19:49:31 +00:00
msgid "Controller Ports"
msgstr "Porty ovladače"
2015-11-04 19:49:31 +00:00
#: Source/Core/DolphinWX/FrameTools.cpp:729
2015-06-04 09:48:38 +00:00
msgid "Controller settings"
msgstr "Nastavení ovladače:"
2015-06-04 09:48:38 +00:00
#: Source/Core/DolphinWX/FrameTools.cpp:728
2015-06-04 09:48:38 +00:00
msgid "Controllers"
msgstr "Ovladače"
2015-06-04 09:48:38 +00:00
#: Source/Core/DolphinWX/VideoConfigDiag.cpp:266
2015-06-04 09:48:38 +00:00
msgid ""
"Controls the distance of the convergence plane. This is the distance at "
"which virtual objects will appear to be in front of the screen.\n"
"A higher value creates stronger out-of-screen effects while a lower value is "
"more comfortable."
msgstr ""
"Ovládá vzdálenost roviny sblížení. To je vzdálenost, při které se bude zdát, "
"že virtuální objekty jsou v přední části obrazovky.\n"
"Vyšší hodnota vytváří silnější dojmy vyskakování objektů z obrazovky, "
"zatímco nižší hodnoty jsou pohodlnější."
2015-06-04 09:48:38 +00:00
#: Source/Core/DolphinWX/VideoConfigDiag.cpp:263
2015-06-04 09:48:38 +00:00
msgid ""
"Controls the separation distance between the virtual cameras.\n"
"A higher value creates a stronger feeling of depth while a lower value is "
"more comfortable."
msgstr ""
"Ovládá odstup mezi virtuálními kamerami.\n"
"Vyšší hodnota vytváří silnější dojmy hloubky, zatímco nižší hodnoty jsou "
"pohodlnější."
2015-06-04 09:48:38 +00:00
#: Source/Core/DolphinWX/VideoConfigDiag.cpp:669
2015-06-04 09:48:38 +00:00
msgid "Convergence:"
msgstr "Sblížení:"
2015-06-04 09:48:38 +00:00
#: Source/Core/DolphinWX/ISOProperties.cpp:510
2016-01-12 19:56:43 +00:00
msgid "Convergence: "
msgstr "Sblížení:"
#: Source/Core/DolphinWX/MemcardManager.cpp:173
2009-08-09 21:01:41 +00:00
msgid "Convert to GCI"
msgstr "Převést na GCI"
#: Source/Core/DolphinWX/NetPlay/NetWindow.cpp:211
#: Source/Core/DolphinWX/NetPlay/NetWindow.cpp:779
#: Source/Core/DolphinWX/NetPlay/NetWindow.cpp:786
#: Source/Core/DolphinWX/NetPlay/NetWindow.cpp:804
2015-06-04 09:48:38 +00:00
msgid "Copy"
msgstr "Kopírovat"
2015-06-04 09:48:38 +00:00
#: Source/Core/Core/ConfigManager.cpp:1056
2009-08-09 21:01:41 +00:00
msgid "Copy failed"
msgstr "Kopírování selhalo"
#: Source/Core/DolphinWX/MemcardManager.cpp:820
2009-08-09 21:01:41 +00:00
#, c-format
msgid "Copy to Memcard %c"
msgstr "Kopírovat na Paměťovou kartu %c"
#: Source/Core/DolphinWX/ISOProperties.cpp:540
2009-08-09 21:01:41 +00:00
msgid "Core"
msgstr "Jádro"
#: Source/Core/Core/ConfigManager.cpp:853
2009-08-09 21:01:41 +00:00
#, c-format
msgid ""
"Could not read \"%s\". There is no disc in the drive or it is not a GameCube/"
"Wii backup. Please note that Dolphin cannot play games directly from the "
"original GameCube and Wii discs."
2014-02-01 11:29:37 +00:00
msgstr ""
2009-08-09 21:01:41 +00:00
#: Source/Core/Core/ConfigManager.cpp:968
2009-08-09 21:01:41 +00:00
#, c-format
msgid "Could not recognize ISO file %s"
msgstr "Nelze rozpoznat ISO soubor %s"
#: Source/Core/DolphinWX/ISOProperties.cpp:848
#, c-format
2014-11-10 00:23:25 +00:00
msgid "Could not save %s."
msgstr "Nelze uložit %s"
2009-08-09 21:01:41 +00:00
#: Source/Core/Core/HW/GCMemcardRaw.cpp:112
#, c-format
2009-08-09 21:01:41 +00:00
msgid ""
"Could not write memory card file %s.\n"
"\n"
2014-02-01 11:29:37 +00:00
"Are you running Dolphin from a CD/DVD, or is the save file maybe write "
"protected?\n"
"\n"
"Are you receiving this after moving the emulator directory?\n"
2014-02-01 11:29:37 +00:00
"If so, then you may need to re-specify your memory card location in the "
"options."
msgstr ""
"Nelze zapsat soubor paměťové karty %s.\n"
"\n"
"Spouštíte Dolphina z CD/DVD, nebo je snad soubor s uložením chráněný proti "
"zápisu?\n"
"\n"
"Objevila se tato chyba po přesunu adresáře s emulátorem?\n"
"Pokud ano, pak je třeba znovu zadat umístění vaší paměťové karty v nastavení."
2009-08-09 21:01:41 +00:00
#: Source/Core/Core/NetPlayClient.cpp:84
2015-06-04 09:48:38 +00:00
msgid "Couldn't Create Client"
msgstr "Nelze vytvořit klienta"
2015-06-04 09:48:38 +00:00
#: Source/Core/Core/NetPlayClient.cpp:95
2015-06-04 09:48:38 +00:00
msgid "Couldn't create peer."
msgstr "Nelze vytvořit vrstevníka."
2015-06-04 09:48:38 +00:00
#: Source/Core/DolphinWX/ISOProperties.cpp:1393
2009-08-09 21:01:41 +00:00
msgid "Couldn't find open command for extension 'ini'!"
msgstr "Nelze najít příkaz pro otevření přípony 'ini'!"
#: Source/Core/Core/BootManager.cpp:374
2009-08-09 21:01:41 +00:00
msgid ""
"Couldn't init the core.\n"
"Check your configuration."
2014-02-01 11:29:37 +00:00
msgstr ""
"Nelze spustit jádro.\n"
"Zkontrolujte Vaše nastavení."
2009-08-09 21:01:41 +00:00
#: Source/Core/DolphinWX/NetPlay/NetWindow.cpp:462
msgid "Couldn't look up central server"
msgstr ""
2015-06-04 09:48:38 +00:00
#: Source/Core/DolphinWX/Cheats/CheatSearchTab.cpp:78
2009-08-09 21:01:41 +00:00
msgid "Count:"
msgstr "Počet:"
#: Source/Core/DolphinWX/Cheats/CheatSearchTab.cpp:260
#, c-format
2014-11-10 00:23:25 +00:00
msgid "Count: %lu"
msgstr "Počet: %lu"
2014-11-10 00:23:25 +00:00
#: Source/Core/DolphinWX/ISOProperties.cpp:638
2009-08-09 21:01:41 +00:00
msgid "Country:"
msgstr "Země:"
#: Source/Core/DolphinWX/Cheats/CheatSearchTab.cpp:54
2016-06-19 02:25:32 +00:00
#: Source/Core/DolphinWX/Cheats/CreateCodeDialog.cpp:19
2009-08-09 21:01:41 +00:00
msgid "Create AR Code"
msgstr "Vytvořit AR kód"
#: Source/Core/DolphinWX/FrameTools.cpp:461
msgid "Create New Perspective"
msgstr ""
#: Source/Core/DolphinWX/FrameTools.cpp:517
msgid ""
"Create a .dsy file that can be used to recognise these same functions in "
"other games."
msgstr ""
#: Source/Core/DolphinWX/FrameAui.cpp:553
2009-08-09 21:01:41 +00:00
msgid "Create new perspective"
msgstr "Vytvořit novou perspektivu"
#: Source/Core/DolphinWX/Cheats/GeckoCodeDiag.cpp:32
2009-08-09 21:01:41 +00:00
msgid "Creator: "
msgstr "Tvůrce:"
2015-12-15 19:36:44 +00:00
#: Source/Core/Common/MsgHandler.cpp:64
2009-08-09 21:01:41 +00:00
msgid "Critical"
msgstr "Kritické"
2009-08-09 21:01:41 +00:00
#: Source/Core/DolphinWX/VideoConfigDiag.cpp:878
2009-08-09 21:01:41 +00:00
msgid "Crop"
msgstr "Oříznout"
#: Source/Core/DolphinWX/VideoConfigDiag.cpp:249
2009-08-09 21:01:41 +00:00
msgid ""
2015-11-04 19:49:31 +00:00
"Crop the picture from its native aspect ratio to 4:3 or 16:9.\n"
2009-08-09 21:01:41 +00:00
"\n"
"If unsure, leave this unchecked."
2014-02-01 11:29:37 +00:00
msgstr ""
"Oříznout obraz z původního poměru na 4:3 nebo 16:9.\n"
2014-02-01 11:29:37 +00:00
"\n"
"Pokud si nejste jisti, nechejte toto odškrtnuté."
2009-08-09 21:01:41 +00:00
#: Source/Core/Core/HW/WiimoteEmu/Attachment/Turntable.cpp:53
2009-08-09 21:01:41 +00:00
msgid "Crossfade"
msgstr "Crossfade"
#: Source/Core/DolphinWX/FrameTools.cpp:868
#, c-format
msgid "Current directory changed from %s to %s after wxFileSelector!"
2009-08-09 21:01:41 +00:00
msgstr "Současný adresář se změnil z %s na %s po wxFileSelector!"
#: Source/Core/DolphinWX/NetPlay/NetWindow.cpp:134
msgid "Current game"
msgstr ""
#: Source/Core/DolphinWX/VideoConfigDiag.cpp:544
2014-11-10 00:23:25 +00:00
msgid "Custom"
msgstr "Vlastní"
2009-08-09 21:01:41 +00:00
#: Source/Core/DolphinWX/Config/AdvancedConfigPane.cpp:95
msgid "Custom RTC Options"
msgstr ""
#: Source/Core/Core/HW/GCPadEmu.cpp:65
2009-08-09 21:01:41 +00:00
msgid "D-Pad"
msgstr "D-Pad"
#: Source/Core/DolphinWX/ControllerConfigDiag.cpp:48
2016-01-12 19:56:43 +00:00
msgid "DK Bongos"
msgstr "DK Bongos"
2016-01-12 19:56:43 +00:00
2015-11-04 19:49:31 +00:00
#: Source/Core/DolphinWX/Config/AudioConfigPane.cpp:37
2009-08-09 21:01:41 +00:00
msgid "DSP Emulator Engine"
msgstr "Jádro Emulátoru DSP"
#: Source/Core/DolphinWX/Config/AudioConfigPane.cpp:32
#: Source/Core/DolphinWX/ISOProperties.cpp:478
2009-08-09 21:01:41 +00:00
msgid "DSP HLE emulation (fast)"
msgstr "DSP HLE emulace (rychlé)"
#: Source/Core/DolphinWX/Config/AudioConfigPane.cpp:34
2009-08-09 21:01:41 +00:00
msgid "DSP LLE interpreter (slow)"
msgstr "DSP LLE převaděč (pomalé)"
#: Source/Core/DolphinWX/Config/AudioConfigPane.cpp:33
2009-08-09 21:01:41 +00:00
msgid "DSP LLE recompiler"
msgstr "DSP LLE rekompilátor"
#: Source/Core/DolphinWX/Config/PathConfigPane.cpp:99
2009-08-09 21:01:41 +00:00
msgid "DVD Root:"
msgstr "Kořen DVD:"
#: Source/Core/DolphinWX/ControllerConfigDiag.cpp:48
2013-08-17 14:31:38 +00:00
msgid "Dance Mat"
2013-09-21 16:24:33 +00:00
msgstr "Taneční podložka"
2013-08-17 14:31:38 +00:00
#: Source/Core/DolphinWX/Cheats/CheatSearchTab.cpp:60
2009-08-09 21:01:41 +00:00
msgid "Data Size"
msgstr "Velikost dat"
2009-08-09 21:01:41 +00:00
#: Source/Core/DolphinWX/MemcardManager.cpp:537
#: Source/Core/DolphinWX/MemcardManager.cpp:572
2009-08-09 21:01:41 +00:00
msgid "Datel MaxDrive/Pro files(*.sav)"
msgstr "Soubory Datel MaxDrive/Pro(*.sav)"
2015-11-04 19:49:31 +00:00
#: Source/Core/InputCommon/ControllerEmu.cpp:187
#: Source/Core/InputCommon/ControllerEmu.cpp:249
#: Source/Core/InputCommon/ControllerEmu.cpp:257
#: Source/Core/InputCommon/ControllerEmu.cpp:271
#: Source/Core/InputCommon/ControllerEmu.cpp:285
#: Source/Core/InputCommon/ControllerEmu.cpp:303
2009-08-09 21:01:41 +00:00
msgid "Dead Zone"
msgstr "Mrtvá Zóna"
#: Source/Core/DolphinWX/LogConfigWindow.cpp:46
2009-08-09 21:01:41 +00:00
msgid "Debug"
msgstr "Ladění"
#: Source/Core/DolphinWX/SoftwareVideoConfigDialog.cpp:119
2014-11-10 00:23:25 +00:00
msgid "Debug Only"
msgstr "Pouze ladění"
2014-11-10 00:23:25 +00:00
#: Source/Core/DolphinWX/VideoConfigDiag.cpp:834
2009-08-09 21:01:41 +00:00
msgid "Debugging"
msgstr "Ladění"
#: Source/Core/DolphinWX/WXInputBase.cpp:118
2009-08-09 21:01:41 +00:00
msgid "Decimal"
msgstr "Desetinné"
#: Source/Core/DolphinWX/GameListCtrl.cpp:999
2009-08-09 21:01:41 +00:00
msgid "Decompress ISO..."
msgstr "Dekomprimovat ISO..."
#: Source/Core/DolphinWX/GameListCtrl.cpp:1021
2009-08-09 21:01:41 +00:00
msgid "Decompress selected ISOs..."
msgstr "Dekomprimovat vybraná ISO..."
#: Source/Core/DolphinWX/GameListCtrl.cpp:1243
#: Source/Core/DolphinWX/GameListCtrl.cpp:1361
2009-08-09 21:01:41 +00:00
msgid "Decompressing ISO"
msgstr "Dekomprimuji ISO"
#: Source/Core/Core/HotkeyManager.cpp:76
2015-06-04 09:48:38 +00:00
msgid "Decrease Convergence"
msgstr "Snížit sblížení"
2015-06-04 09:48:38 +00:00
#: Source/Core/Core/HotkeyManager.cpp:74
2015-06-04 09:48:38 +00:00
msgid "Decrease Depth"
msgstr "Snížit hloubku"
2015-06-04 09:48:38 +00:00
#: Source/Core/Core/HotkeyManager.cpp:55
2016-01-12 19:56:43 +00:00
msgid "Decrease Emulation Speed"
msgstr "Snížit rychlost emulace"
2013-08-17 14:31:38 +00:00
#: Source/Core/Core/HotkeyManager.cpp:47
2015-06-04 09:48:38 +00:00
msgid "Decrease IR"
msgstr "Snížit vnitřní rozlišení"
2015-06-04 09:48:38 +00:00
#: Source/Core/DolphinWX/InputConfigDiag.cpp:1203
2009-08-09 21:01:41 +00:00
msgid "Default"
msgstr "Výchozí"
#: Source/Core/DolphinWX/Config/PathConfigPane.cpp:96
2009-08-09 21:01:41 +00:00
msgid "Default ISO:"
msgstr "Výchozí ISO:"
#: Source/Core/DolphinWX/LogWindow.cpp:101
2009-08-09 21:01:41 +00:00
msgid "Default font"
msgstr "Výchozí typ písma"
#: Source/Core/DolphinWX/InputConfigDiag.cpp:1225
#: Source/Core/DolphinWX/WXInputBase.cpp:29
2009-08-09 21:01:41 +00:00
msgid "Delete"
msgstr "Smazat"
#: Source/Core/DolphinWX/MemcardManager.cpp:821
2009-08-09 21:01:41 +00:00
msgid "Delete Save"
msgstr "Smazat Uloženou Hru"
#: Source/Core/VideoCommon/AVIDump.cpp:103
2009-08-09 21:01:41 +00:00
#, c-format
msgid "Delete the existing file '%s'?"
msgstr "Vymazat existující soubor '%s'?"
#: Source/Core/DolphinWX/ISOProperties.cpp:501
2015-06-04 09:48:38 +00:00
msgid "Depth Percentage: "
msgstr "Procento hloubky: "
2015-06-04 09:48:38 +00:00
#: Source/Core/DolphinWX/VideoConfigDiag.cpp:658
2015-06-04 09:48:38 +00:00
msgid "Depth:"
msgstr "Hloubka:"
2015-06-04 09:48:38 +00:00
#: Source/Core/DolphinWX/VideoConfigDiag.cpp:1040
2009-08-09 21:01:41 +00:00
msgid "Description"
msgstr "Popis"
#: Source/Core/DolphinWX/ISOProperties.cpp:720
2015-06-04 09:48:38 +00:00
msgid "Description:"
msgstr "Popis:"
2015-06-04 09:48:38 +00:00
#: Source/Core/DolphinWX/InputConfigDiag.cpp:703
2009-08-09 21:01:41 +00:00
msgid "Detect"
msgstr "Zjistit"
#: Source/Core/DolphinWX/ISOProperties.cpp:483
2015-06-04 09:48:38 +00:00
msgid "Deterministic dual core: "
msgstr "Deterministické dvojité jádro: "
2009-08-09 21:01:41 +00:00
#: Source/Core/DolphinWX/InputConfigDiag.cpp:172
#: Source/Core/DolphinWX/InputConfigDiag.cpp:1181
2009-08-09 21:01:41 +00:00
msgid "Device"
msgstr "Zařízení"
#: Source/Core/DolphinWX/Config/GameCubeConfigPane.cpp:122
#: Source/Core/DolphinWX/Config/WiiConfigPane.cpp:129
2009-08-09 21:01:41 +00:00
msgid "Device Settings"
msgstr "Nastavení Zařízení"
#: Source/Core/DolphinWX/InputConfigDiag.cpp:311
2014-06-06 23:14:56 +00:00
msgid "Device not found"
msgstr "Zařízení nenalezeno"
2014-06-06 23:14:56 +00:00
#: Source/Core/Core/HW/WiimoteEmu/Attachment/Turntable.cpp:50
2009-08-09 21:01:41 +00:00
msgid "Dial"
msgstr "Kruhová stupnice"
#: Source/Core/DolphinWX/Config/WiiConfigPane.cpp:71
2015-06-04 09:48:38 +00:00
msgid "Dims the screen after five minutes of inactivity."
msgstr "Ztmaví obrazovku po pěti minutách nečinnosti."
2009-08-09 21:01:41 +00:00
#: Source/Core/DolphinWX/NetPlay/NetPlaySetupFrame.cpp:120
msgid "Direct Connection"
msgstr "Přímé spojení"
2015-06-04 09:48:38 +00:00
#: Source/Core/Core/HW/GCMemcard.cpp:136
2015-11-04 19:49:31 +00:00
msgid "Directory checksum and directory backup checksum failed"
msgstr "Kontrolní součet adresáře i záložní kontrolní součet adresáře selhaly"
2015-06-04 09:48:38 +00:00
#: Source/Core/DolphinWX/VideoConfigDiag.cpp:769
2009-08-09 21:01:41 +00:00
msgid "Disable"
msgstr "Zakázat"
#: Source/Core/DolphinWX/VideoConfigDiag.cpp:794
2015-06-04 09:48:38 +00:00
msgid "Disable Bounding Box"
msgstr "Zakázat ohraničující rámeček"
2015-06-04 09:48:38 +00:00
#: Source/Core/DolphinWX/FrameTools.cpp:466
msgid "Disable Docking"
msgstr ""
#: Source/Core/Core/HotkeyManager.cpp:53
2016-02-24 19:49:19 +00:00
msgid "Disable Emulation Speed Limit"
msgstr "Zakázat limit rychlosti emulace"
2016-02-24 19:49:19 +00:00
#: Source/Core/DolphinWX/VideoConfigDiag.cpp:619
2009-08-09 21:01:41 +00:00
msgid "Disable Fog"
msgstr "Zakázat Mlhu"
#: Source/Core/DolphinWX/VideoConfigDiag.cpp:219
2009-08-09 21:01:41 +00:00
msgid ""
"Disable any XFB emulation.\n"
2014-02-01 11:29:37 +00:00
"Speeds up emulation a lot but causes heavy glitches in many games which rely "
"on them (especially homebrew applications).\n"
2009-08-09 21:01:41 +00:00
"\n"
"If unsure, leave this checked."
2014-02-01 11:29:37 +00:00
msgstr ""
"Zakázat jakoukoli emulaci XFB.\n"
"Velmi zrychluje emulaci, ale způsobuje hodně chyb v mnoha hrách, které na "
"nich závisejí (zvláště po domácku vyrobené aplikace).\n"
"\n"
"Pokud si nejste jisti, nechejte toto zaškrtnuté."
2009-08-09 21:01:41 +00:00
#: Source/Core/DolphinWX/FrameTools.cpp:467
msgid "Disable docking of perspective panes to main window"
msgstr ""
#: Source/Core/DolphinWX/VideoConfigDiag.cpp:159
2009-08-09 21:01:41 +00:00
msgid ""
2015-06-04 09:48:38 +00:00
"Disable the bounding box emulation.\n"
"This may improve the GPU performance a lot, but some games will break.\n"
2009-08-09 21:01:41 +00:00
"\n"
2015-06-04 09:48:38 +00:00
"If unsure, leave this checked."
2014-02-01 11:29:37 +00:00
msgstr ""
"Zakázat emulaci ohraničujícího rámečku.\n"
"Toto může značným způsobem zvýšit výkon grafického procesoru, ale některé "
"hry mohou přestat fungovat.\n"
"\n"
"Pokud si nejste jisti, nechejte toto zaškrtnuté."
2009-08-09 21:01:41 +00:00
#: Source/Core/DolphinWX/ISOProperties.cpp:801
2009-08-09 21:01:41 +00:00
msgid "Disc"
msgstr "Disk"
#: Source/Core/DiscIO/DriveBlob.cpp:146
2009-08-09 21:01:41 +00:00
msgid "Disc Read Error"
msgstr "Chyba čtení disku"
#: Source/Core/DolphinWX/VideoConfigDiag.cpp:496
2009-08-09 21:01:41 +00:00
msgid "Display"
msgstr "Obraz"
#: Source/Core/DolphinWX/Config/InterfaceConfigPane.cpp:113
2015-06-04 09:48:38 +00:00
msgid ""
"Display messages over the emulation screen area.\n"
"These messages include memory card writes, video backend and CPU "
"information, and JIT cache clearing."
msgstr ""
"Zobrazit zprávy v oblasti obrazovky emulace.\n"
"Tyto zprávy zahrnují zápisy do paměťových karet, podpůrné vrstvy videa a "
"informace o CPU a čištění mezipaměti JIT."
2015-06-04 09:48:38 +00:00
#: Source/Core/DolphinWX/WXInputBase.cpp:120
2009-08-09 21:01:41 +00:00
msgid "Divide"
msgstr "Rozdělit"
#: Source/Core/DolphinWX/FrameTools.cpp:1327
2009-08-09 21:01:41 +00:00
msgid "Do you want to stop the current emulation?"
msgstr "Chcete současnou emulaci zastavit?"
#: Source/Core/DolphinWX/Config/AudioConfigPane.cpp:39
msgid "Dolby Pro Logic II decoder"
msgstr "Dekodér Dolby Pro Logic II"
#: Source/Core/DolphinWX/AboutDolphin.cpp:26
#: Source/Core/DolphinWX/FrameTools.cpp:1168
2009-08-09 21:01:41 +00:00
msgid "Dolphin"
msgstr "Dolphin"
2016-06-19 02:25:32 +00:00
#: Source/Core/DolphinWX/SoftwareVideoConfigDialog.cpp:36
#: Source/Core/DolphinWX/VideoConfigDiag.cpp:343
2009-08-09 21:01:41 +00:00
#, c-format
msgid "Dolphin %s Graphics Configuration"
msgstr "Dolphin %s Grafická Nastavení"
#: Source/Core/DolphinWX/Config/ConfigMain.h:19
2009-08-09 21:01:41 +00:00
msgid "Dolphin Configuration"
msgstr "Dolphin Nastavení"
#: Source/Core/DolphinWX/ControllerConfigDiag.cpp:45
2015-06-04 09:48:38 +00:00
msgid "Dolphin Controller Configuration"
msgstr "Nastavení ovladače Dolphin"
2015-06-04 09:48:38 +00:00
#: Source/Core/DolphinWX/ControllerConfigDiag.cpp:497
2009-08-09 21:01:41 +00:00
msgid "Dolphin Emulated Wiimote Configuration"
msgstr "Nastavení Emulovaného Dolphin Wiimote"
#: Source/Core/DolphinWX/FifoPlayerDlg.cpp:376
2009-08-09 21:01:41 +00:00
msgid "Dolphin FIFO"
msgstr "Dolphin FIFO"
#: Source/Core/DolphinWX/FrameTools.cpp:1529
2015-06-04 09:48:38 +00:00
msgid "Dolphin Hotkeys"
msgstr "Klávesové zkratky Dolphin"
2009-08-09 21:01:41 +00:00
#: Source/Core/DolphinWX/NetPlay/NetWindow.cpp:68
2015-06-04 09:48:38 +00:00
msgid "Dolphin NetPlay"
msgstr "Dolphin NetPlay"
2009-08-09 21:01:41 +00:00
#: Source/Core/DolphinWX/NetPlay/NetPlaySetupFrame.cpp:39
2015-06-04 09:48:38 +00:00
msgid "Dolphin NetPlay Setup"
msgstr "Nastavení Dolphin NetPlay"
2015-06-04 09:48:38 +00:00
#: Source/Core/DolphinWX/FrameTools.cpp:1001
#: Source/Core/DolphinWX/FrameTools.cpp:1464
2015-06-04 09:48:38 +00:00
msgid "Dolphin TAS Movies (*.dtm)"
msgstr "Doplhin Filmy TAS (*.dtm)"
2009-08-09 21:01:41 +00:00
#: Source/Core/DolphinWX/GameListCtrl.cpp:385
msgid ""
2014-11-10 00:23:25 +00:00
"Dolphin could not find any GameCube/Wii ISOs or WADs. Double-click here to "
"set a games directory..."
2014-02-01 11:29:37 +00:00
msgstr ""
"Dolphin nemohl nalézt žádná ISO GameCube/Wii, nebo WAD. Klikněte zde dvakrát "
"pro nastavení adresáře her..."
2009-08-09 21:01:41 +00:00
#: Source/Core/DolphinWX/GameListCtrl.cpp:381
msgid ""
2014-11-10 00:23:25 +00:00
"Dolphin is currently set to hide all games. Double-click here to show all "
"games..."
2014-02-01 11:29:37 +00:00
msgstr ""
"Dolphin je nyní nastaven aby skrýval všechny hry. Pro jejich zobrazení "
"dvakrát klikněte na toto místo..."
2009-08-09 21:01:41 +00:00
#: Source/Core/DolphinWX/NetPlay/NetWindow.cpp:465
msgid "Dolphin is too old for traversal server"
msgstr ""
2015-06-04 09:48:38 +00:00
#: Source/Core/DolphinWX/GameListCtrl.cpp:1303
#: Source/Core/DolphinWX/GameListCtrl.cpp:1376
msgid "Dolphin was unable to complete the requested action."
msgstr "Dolphin nemohl dokončit požadovanou činnost."
#: Source/Core/DolphinWX/ISOProperties.cpp:164
msgid "Dolphin's cheat system is currently disabled."
msgstr ""
#: Source/Core/DiscIO/CompressedBlob.cpp:325
2015-12-15 19:36:44 +00:00
msgid "Done compressing disc image."
msgstr "Komprimace obrazu disku dokončena."
2015-12-15 19:36:44 +00:00
#: Source/Core/DolphinWX/TASInputDlg.cpp:78
#: Source/Core/DolphinWX/TASInputDlg.cpp:251
#: Source/Core/DolphinWX/WXInputBase.cpp:76
#: Source/Core/InputCommon/ControllerEmu.cpp:265
2009-08-09 21:01:41 +00:00
msgid "Down"
msgstr "Dolů"
#: Source/Core/DolphinWX/Cheats/GeckoCodeDiag.cpp:61
2009-08-09 21:01:41 +00:00
msgid "Download Codes (WiiRD Database)"
msgstr "Stáhnout kódy (Databáze WiiRD)"
#: Source/Core/DolphinWX/Cheats/GeckoCodeDiag.cpp:297
2009-08-09 21:01:41 +00:00
#, c-format
msgid "Downloaded %lu codes. (added %lu)"
msgstr "Stáhnuto %lu kódů. (přídáno %lu)"
#: Source/Core/DolphinWX/SoftwareVideoConfigDialog.cpp:136
2014-11-10 00:23:25 +00:00
msgid "Drawn Object Range"
msgstr "Rozsah vykreslovaného objektu"
2014-11-10 00:23:25 +00:00
#: Source/Core/DolphinWX/Config/GCAdapterConfigDiag.cpp:34
2015-06-04 09:48:38 +00:00
msgid "Driver Not Detected"
msgstr "Nebyl zjištěn ovladač"
2015-06-04 09:48:38 +00:00
#: Source/Core/Core/HW/WiimoteEmu/Attachment/Drums.cpp:28
2009-08-09 21:01:41 +00:00
msgid "Drums"
msgstr "Bubny"
2015-11-04 19:49:31 +00:00
#: Source/Core/DolphinWX/Config/GameCubeConfigPane.cpp:29
2009-08-09 21:01:41 +00:00
msgid "Dummy"
msgstr "Atrapa"
#: Source/Core/DolphinWX/FrameTools.cpp:222
2009-08-09 21:01:41 +00:00
msgid "Dump Audio"
msgstr "Vypsat Zvuk"
#: Source/Core/DolphinWX/VideoConfigDiag.cpp:855
2009-08-09 21:01:41 +00:00
msgid "Dump EFB Target"
msgstr "Vypsat Cíl EFB"
#: Source/Core/DolphinWX/FrameTools.cpp:220
2009-08-09 21:01:41 +00:00
msgid "Dump Frames"
msgstr "Vypsat Snímky"
#: Source/Core/DolphinWX/SoftwareVideoConfigDialog.cpp:115
2014-11-10 00:23:25 +00:00
msgid "Dump Objects"
msgstr "Vypsat objekty"
2009-08-09 21:01:41 +00:00
#: Source/Core/DolphinWX/Config/PathConfigPane.cpp:108
msgid "Dump Path:"
msgstr ""
#: Source/Core/DolphinWX/SoftwareVideoConfigDialog.cpp:128
2014-11-10 00:23:25 +00:00
msgid "Dump TEV Stages"
msgstr "Vypsat fáze TEV"
2009-08-09 21:01:41 +00:00
#: Source/Core/DolphinWX/SoftwareVideoConfigDialog.cpp:129
2014-11-10 00:23:25 +00:00
msgid "Dump Texture Fetches"
msgstr "Vypsat získávání textur"
2014-11-10 00:23:25 +00:00
#: Source/Core/DolphinWX/SoftwareVideoConfigDialog.cpp:113
#: Source/Core/DolphinWX/VideoConfigDiag.cpp:846
2014-11-10 00:23:25 +00:00
msgid "Dump Textures"
msgstr "Vypsat Textury"
#: Source/Core/DolphinWX/VideoConfigDiag.cpp:230
2009-08-09 21:01:41 +00:00
msgid ""
2015-06-04 09:48:38 +00:00
"Dump decoded game textures to User/Dump/Textures/<game_id>/.\n"
2009-08-09 21:01:41 +00:00
"\n"
"If unsure, leave this unchecked."
2014-02-01 11:29:37 +00:00
msgstr ""
"Vypíše dekódované textury hry do User/Dump/Textures/<id hry>/.\n"
"\n"
"Pokud si nejste jisti, nechejte toto odškrtnuté."
2009-08-09 21:01:41 +00:00
#: Source/Core/DolphinWX/VideoConfigDiag.cpp:238
2009-08-09 21:01:41 +00:00
msgid ""
2015-06-04 09:48:38 +00:00
"Dump the contents of EFB copies to User/Dump/Textures/.\n"
2009-08-09 21:01:41 +00:00
"\n"
"If unsure, leave this unchecked."
2014-02-01 11:29:37 +00:00
msgstr ""
"Vypíše obsah EFB kopií do User/Dump/Textures/.\n"
"\n"
"Pokud si nejste jisti, nechejte toto odškrtnuté."
2009-08-09 21:01:41 +00:00
#: Source/Core/DolphinWX/Cheats/ActionReplayCodesPanel.cpp:262
msgid "Duplicate Bundled ActionReplay Code"
msgstr ""
#: Source/Core/DolphinWX/Config/GameCubeConfigPane.cpp:52
#: Source/Core/DolphinWX/Config/WiiConfigPane.cpp:37
#: Source/Core/DolphinWX/ISOProperties.cpp:691
2009-08-09 21:01:41 +00:00
msgid "Dutch"
msgstr "Nizozemština"
#: Source/Core/DolphinWX/FrameTools.cpp:147
2009-08-09 21:01:41 +00:00
msgid "E&xit"
msgstr "O&dejít"
#: Source/Core/Core/HW/BBA-TAP/TAP_Win32.cpp:206
#, c-format
msgid ""
"ERROR: This version of Dolphin requires a TAP-Win32 driver that is at least "
"version %d.%d -- If you recently upgraded your Dolphin distribution, a "
"reboot is probably required at this point to get Windows to see the new "
"driver."
2014-02-01 11:29:37 +00:00
msgstr ""
"CHYBA: Tato verze Dolphinu vyžaduje ovladač TAP-Win32 verze alespoň %d.%d -- "
"Pokud jste nedávno vaši instalaci Dolphin aktualizovali, je v tomto bodě "
"pravděpodobně třeba restartovat, aby Windows uviděl nový ovladač."
2009-08-09 21:01:41 +00:00
#: Source/Core/DolphinWX/FifoPlayerDlg.cpp:99
2009-08-09 21:01:41 +00:00
msgid "Early Memory Updates"
msgstr "Předčasné Aktualizace Paměti"
#: Source/Core/DolphinWX/Cheats/ARCodeAddEdit.h:17
2009-08-09 21:01:41 +00:00
msgid "Edit ActionReplay Code"
msgstr "Upravit kód ActionReplay"
#: Source/Core/DolphinWX/ISOProperties.cpp:429
2009-08-09 21:01:41 +00:00
msgid "Edit Config"
msgstr "Upravit nastavení"
#: Source/Core/DolphinWX/PatchAddEdit.h:23
2009-08-09 21:01:41 +00:00
msgid "Edit Patch"
msgstr "Upravit záplatu"
#: Source/Core/DolphinWX/FrameTools.cpp:458
#: Source/Core/DolphinWX/FrameTools.cpp:475
msgid "Edit Perspectives"
msgstr ""
#: Source/Core/DolphinWX/ISOProperties.cpp:589
2009-08-09 21:01:41 +00:00
msgid "Edit..."
msgstr "Upravit"
#: Source/Core/Core/HW/WiimoteEmu/Attachment/Turntable.cpp:49
2009-08-09 21:01:41 +00:00
msgid "Effect"
msgstr "Efekt"
#: Source/Core/DolphinWX/Cheats/CheatSearchTab.cpp:46
msgid ""
"Eliminate items from the current scan results that do not match the current "
"Search settings."
msgstr ""
#: Source/Core/DolphinWX/VideoConfigDiag.cpp:698
2015-06-04 09:48:38 +00:00
msgid "Embedded Frame Buffer (EFB)"
msgstr "Vestavěná vyrovnávací paměť snímků (EFB)"
2009-08-09 21:01:41 +00:00
#: Source/Core/Core/State.cpp:450
2015-12-15 19:36:44 +00:00
msgid "Empty"
msgstr "Prázdné"
2015-12-15 19:36:44 +00:00
#: Source/Core/Core/Core.cpp:237
2009-08-09 21:01:41 +00:00
msgid "Emu Thread already running"
msgstr "Vlákno Emulace již běží"
#: Source/Core/DolphinWX/VideoConfigDiag.cpp:226
2009-08-09 21:01:41 +00:00
msgid ""
"Emulate XFBs accurately.\n"
2014-02-01 11:29:37 +00:00
"Slows down emulation a lot and prohibits high-resolution rendering but is "
"necessary to emulate a number of games properly.\n"
2009-08-09 21:01:41 +00:00
"\n"
"If unsure, check virtual XFB emulation instead."
2014-02-01 11:29:37 +00:00
msgstr ""
"Přesně Emulovat XFB.\n"
"Velmi zpomaluje emulaci a brání vykreslování ve vysokém rozlišení, ale je "
"nutná k řádné emulaci jistého počtu her.\n"
"\n"
"Pokud si nejste jisti, zaškrtněte místo tohoto virtuální emulaci XFB."
2009-08-09 21:01:41 +00:00
#: Source/Core/DolphinWX/VideoConfigDiag.cpp:222
2009-08-09 21:01:41 +00:00
msgid ""
"Emulate XFBs using GPU texture objects.\n"
2014-02-01 11:29:37 +00:00
"Fixes many games which don't work without XFB emulation while not being as "
"slow as real XFB emulation. However, it may still fail for a lot of other "
"games (especially homebrew applications).\n"
2009-08-09 21:01:41 +00:00
"\n"
"If unsure, leave this checked."
2014-02-01 11:29:37 +00:00
msgstr ""
"Emulovat XFB pomocí objektů textury grafického procesoru.\n"
"Spraví mnoho her, které nefungují bez emulace EFB, aniž by byla tak pomalá "
"jako opravdová emulace EFB. Nicméně stále může selhat v mnoha jiných hrách "
"(zvláště po domácku vyrobené aplikace).\n"
"\n"
"Pokud si nejste jisti, nechejte toto zaškrtnuté."
2009-08-09 21:01:41 +00:00
#: Source/Core/DolphinWX/ControllerConfigDiag.cpp:238
msgid "Emulate the Wii's Bluetooth adapter"
msgstr ""
#: Source/Core/DolphinWX/ControllerConfigDiag.cpp:287
2009-08-09 21:01:41 +00:00
msgid "Emulated Wiimote"
msgstr "Emulovaný Wiimote"
#: Source/Core/DolphinWX/ISOProperties.cpp:525
2009-08-09 21:01:41 +00:00
msgid "Emulation State: "
msgstr "Stav Emulace:"
#: Source/Core/DolphinWX/VideoConfigDiag.cpp:829
msgid "Enable API Validation Layers"
msgstr ""
#: Source/Core/DolphinWX/Cheats/CheatsWindow.cpp:110
2009-08-09 21:01:41 +00:00
msgid "Enable AR Logging"
msgstr "Povolit protokolování AR"
#: Source/Core/DolphinWX/Config/AdvancedConfigPane.cpp:29
2015-06-04 09:48:38 +00:00
msgid "Enable CPU Clock Override"
msgstr "Povolit potlačení hodin procesoru."
2009-08-09 21:01:41 +00:00
#: Source/Core/DolphinWX/Config/GeneralConfigPane.cpp:57
2009-08-09 21:01:41 +00:00
msgid "Enable Cheats"
msgstr "Povolit Cheaty"
#: Source/Core/DolphinWX/Config/AdvancedConfigPane.cpp:39
msgid "Enable Custom RTC"
msgstr ""
#: Source/Core/DolphinWX/ISOProperties.cpp:455
2009-08-09 21:01:41 +00:00
msgid "Enable Dual Core"
msgstr "Povolit dvojité jádro"
#: Source/Core/DolphinWX/Config/GeneralConfigPane.cpp:56
2009-08-09 21:01:41 +00:00
msgid "Enable Dual Core (speedup)"
msgstr "Zapnout dvojité jádro (zrychlení)"
#: Source/Core/DolphinWX/ISOProperties.cpp:465
2014-11-10 00:23:25 +00:00
msgid "Enable FPRF"
msgstr "Povolit FPRF"
2014-11-10 00:23:25 +00:00
#: Source/Core/DolphinWX/ISOProperties.cpp:457
2009-08-09 21:01:41 +00:00
msgid "Enable MMU"
msgstr "Zapnout MMU"
#: Source/Core/DolphinWX/VideoConfigDiag.cpp:484
msgid "Enable Multi-threading"
msgstr ""
#: Source/Core/DolphinWX/VideoConfigDiag.cpp:883
2009-08-09 21:01:41 +00:00
msgid "Enable Progressive Scan"
msgstr "Povolit Progresivní Skenování"
#: Source/Core/DolphinWX/Config/WiiConfigPane.cpp:45
2009-08-09 21:01:41 +00:00
msgid "Enable Screen Saver"
msgstr "Povolit Spořič Obrazovky"
#: Source/Core/DolphinWX/ControllerConfigDiag.cpp:343
msgid "Enable Speaker Data"
msgstr "Povolit data reproduktorů"
#: Source/Core/DolphinWX/Config/GeneralConfigPane.cpp:59
2016-06-19 02:25:32 +00:00
msgid "Enable Usage Statistics Reporting"
msgstr "Povolit hlášení statistik o užívání"
2016-06-19 02:25:32 +00:00
#: Source/Core/DolphinWX/ISOProperties.cpp:495
2009-08-09 21:01:41 +00:00
msgid "Enable WideScreen"
msgstr "Povolit Širokoúhlou obrazovku"
#: Source/Core/DolphinWX/VideoConfigDiag.cpp:823
2009-08-09 21:01:41 +00:00
msgid "Enable Wireframe"
msgstr "Povolit Drátěný Model"
#: Source/Core/DolphinWX/VideoConfigDiag.cpp:138
2009-08-09 21:01:41 +00:00
msgid ""
"Enable anisotropic filtering.\n"
"Enhances visual quality of textures that are at oblique viewing angles.\n"
"Might cause issues in a small number of games.\n"
"\n"
"If unsure, select 1x."
2014-02-01 11:29:37 +00:00
msgstr ""
"Povolí anizotropní filtrování.\n"
"Zlepší obrazovou kvalitu textur, které jsou v zorných úhlech šikmé.\n"
"Může způsobit problémy v malém počtu her.\n"
"\n"
"Pokud si nejste jisti, zvolte 1x."
2009-08-09 21:01:41 +00:00
#: Source/Core/DolphinWX/ISOProperties.cpp:476
msgid ""
2015-06-04 09:48:38 +00:00
"Enable fast disc access. This can cause crashes and other problems in some "
"games. (ON = Fast, OFF = Compatible)"
2014-02-01 11:29:37 +00:00
msgstr ""
"Povolit rychlý přístup k disku. Může v některých hrách způsobovat pády a "
"jiné problémy. (ZAPNUTO = rychlé, VYPNUTO = Kompatibilní)"
2009-08-09 21:01:41 +00:00
#: Source/Core/DolphinWX/MemcardManager.cpp:835
2009-08-09 21:01:41 +00:00
msgid "Enable pages"
msgstr "Zapnout stránky"
#: Source/Core/DolphinWX/VideoConfigDiag.cpp:108
2009-08-09 21:01:41 +00:00
msgid ""
"Enable this if you want the whole screen to be used for rendering.\n"
"If this is disabled, a render window will be created instead.\n"
"\n"
"If unsure, leave this unchecked."
2014-02-01 11:29:37 +00:00
msgstr ""
"Toto povolte, pokud chcete, aby celá obrazovka byla použita pro "
"vykreslování.\n"
"Pokud je toto zakázáno, bude místo toho vytvořeno vykreslovací okno.\n"
"\n"
"Pokud si nejste jisti, nechejte toto odškrtnuté."
2009-08-09 21:01:41 +00:00
#: Source/Core/DolphinWX/VideoConfigDiag.cpp:119
2009-08-09 21:01:41 +00:00
msgid ""
2014-02-01 11:29:37 +00:00
"Enable this if you want to use the main Dolphin window for rendering rather "
"than a separate render window.\n"
2009-08-09 21:01:41 +00:00
"\n"
"If unsure, leave this unchecked."
2014-02-01 11:29:37 +00:00
msgstr ""
"Toto zapněte, pokud chcete použít hlavní okno Dolphin pro vykreslování "
"raději, než oddělené vykreslovací okno.\n"
"\n"
"Pokud si nejste jisti, nechejte toto odškrtnuté."
2009-08-09 21:01:41 +00:00
#: Source/Core/DolphinWX/Config/AudioConfigPane.cpp:61
2014-11-10 00:23:25 +00:00
msgid ""
"Enables Dolby Pro Logic II emulation using 5.1 surround. Certain backends "
"only."
2014-02-01 11:29:37 +00:00
msgstr ""
#: Source/Core/DolphinWX/ISOProperties.cpp:467
2014-11-10 00:23:25 +00:00
msgid ""
"Enables Floating Point Result Flag calculation, needed for a few games. (ON "
"= Compatible, OFF = Fast)"
msgstr ""
"Povolí výpočet příznaku výsledku plovoucí řadové čárky, nutné u některých "
"her (ZAPNUTO = Kompatibilní, VYPNUTO = Rychlé)"
2014-11-10 00:23:25 +00:00
#: Source/Core/DolphinWX/VideoConfigDiag.cpp:276
msgid ""
"Enables multi-threading in the video backend, which may result in "
"performance gains in some scenarios.\n"
"\n"
"If unsure, leave this unchecked."
msgstr ""
#: Source/Core/DolphinWX/VideoConfigDiag.cpp:122
2009-08-09 21:01:41 +00:00
msgid ""
"Enables progressive scan if supported by the emulated software.\n"
"Most games don't care about this.\n"
"\n"
"If unsure, leave this unchecked."
2014-02-01 11:29:37 +00:00
msgstr ""
"Povolí progresivní skenování, pokud je podporováno emulovaným softwarem.\n"
"Většinu her toto nezajímá.\n"
"\n"
"Pokud si nejste jisti, nechejte toto odškrtnuté."
2009-08-09 21:01:41 +00:00
#: Source/Core/DolphinWX/ISOProperties.cpp:460
msgid ""
2014-02-01 11:29:37 +00:00
"Enables the Memory Management Unit, needed for some games. (ON = Compatible, "
"OFF = Fast)"
msgstr ""
"Povolí Jednotku Správy Paměti, potřebnou v nějakých hrách. (ZAPNUTO = "
"Kompatibilní, VYPNUTO = Rychlé)"
2009-08-09 21:01:41 +00:00
#: Source/Core/DolphinWX/Config/GeneralConfigPane.cpp:80
2016-06-19 02:25:32 +00:00
msgid ""
"Enables the collection and sharing of usage statistics data with the Dolphin "
"development team. This data is used to improve the emulator and help us "
"understand how our users interact with the system. No private data is ever "
"collected."
msgstr ""
"Povolí shromáždění statistických dat o používání, které jsou pak sdílena s "
"vývojářským týmem Dolphin. Tato data jsou použita pro vylepšení emulátoru a "
"pomáhají nám porozumět jak uživatelé využívají systém. Nejsou ukládána žádná "
"soukromá data."
2016-06-19 02:25:32 +00:00
#: Source/Core/DolphinWX/Config/GeneralConfigPane.cpp:75
2015-06-04 09:48:38 +00:00
msgid "Enables the use of Action Replay and Gecko cheats."
msgstr "Umožní použít kódy Gecko a Action Replay"
2015-06-04 09:48:38 +00:00
#: Source/Core/DolphinWX/VideoConfigDiag.cpp:273
msgid ""
"Enables validation of API calls made by the video backend, which may assist "
"in debugging graphical issues.\n"
"\n"
"If unsure, leave this unchecked."
msgstr ""
#: Source/Core/DolphinWX/VideoConfigDiag.cpp:241
2009-08-09 21:01:41 +00:00
msgid ""
"Encode frame dumps using the FFV1 codec.\n"
"\n"
"If unsure, leave this unchecked."
2014-02-01 11:29:37 +00:00
msgstr ""
"Kódovat výpisy snímků použitím kodeku FFV1.\n"
"\n"
"Pokud si nejste jisti, nechejte toto odškrtnuté."
2009-08-09 21:01:41 +00:00
#: Source/Core/DolphinWX/SoftwareVideoConfigDialog.cpp:145
#: Source/Core/DolphinWX/WXInputBase.cpp:66
2009-08-09 21:01:41 +00:00
msgid "End"
msgstr "End"
#: Source/Core/Core/NetPlayServer.cpp:67
2015-06-04 09:48:38 +00:00
msgid "Enet Didn't Initialize"
msgstr "Enet nebyl uaveden"
2015-06-04 09:48:38 +00:00
#: Source/Core/DolphinWX/Config/GameCubeConfigPane.cpp:47
#: Source/Core/DolphinWX/Config/WiiConfigPane.cpp:32
#: Source/Core/DolphinWX/ISOProperties.cpp:676
2009-08-09 21:01:41 +00:00
msgid "English"
msgstr "Angličtina"
#: Source/Core/DolphinWX/VideoConfigDiag.cpp:522
#: Source/Core/DolphinWX/VideoConfigDiag.cpp:625
2009-08-09 21:01:41 +00:00
msgid "Enhancements"
msgstr "Vylepšení"
#: Source/Core/DolphinWX/FrameAui.cpp:552
2009-08-09 21:01:41 +00:00
msgid "Enter a name for the new perspective:"
msgstr "Zadejte jméno nové perspektivy:"
#: Source/Core/DolphinWX/PatchAddEdit.cpp:207
2009-08-09 21:01:41 +00:00
#, c-format
msgid "Entry %d/%d"
msgstr "Záznam %d/%d"
#: Source/Core/DolphinWX/PatchAddEdit.cpp:96
2009-08-09 21:01:41 +00:00
#, c-format
msgid "Entry 1/%d"
msgstr "Záznam 1/%d"
#: Source/Core/DolphinWX/Cheats/CheatSearchTab.cpp:105
2009-08-09 21:01:41 +00:00
msgid "Equal"
msgstr "Rovná se"
#: Source/Core/DolphinWX/LogConfigWindow.cpp:43
#: Source/Core/DolphinWX/Main.cpp:299 Source/Core/DolphinWX/Main.cpp:307
#: Source/Core/DolphinWX/MemcardManager.cpp:566
#: Source/Core/DolphinWX/PatchAddEdit.cpp:242
#: Source/Core/DolphinWX/WxUtils.cpp:70
msgid "Error"
msgstr "Chyba"
#: Source/Core/DolphinWX/Main.cpp:298
2009-08-09 21:01:41 +00:00
msgid "Error loading selected language. Falling back to system default."
2014-02-01 11:29:37 +00:00
msgstr ""
"Chyba při nahrávání zvoleného jazyka. Vracím se na výchozí jazyk systému."
2009-08-09 21:01:41 +00:00
#: Source/Core/DolphinWX/FifoPlayerDlg.cpp:388
2014-11-10 00:23:25 +00:00
msgid "Error saving file."
msgstr "Chyba při ukládání souboru:"
2014-06-06 23:14:56 +00:00
#: Source/Core/Common/ChunkFile.h:248
2011-12-18 19:40:09 +00:00
#, c-format
msgid ""
"Error: After \"%s\", found %d (0x%X) instead of save marker %d (0x%X). "
"Aborting savestate load..."
2014-02-01 11:29:37 +00:00
msgstr ""
"Chyba: Po \"%s\", nalezeno %d (0x%X) místo značky uložení %d (0x%X). "
"Ukončuji načtení uloženého stavu..."
2011-12-18 19:40:09 +00:00
#: Source/Core/Core/HW/EXI_DeviceIPL.cpp:387
2009-08-09 21:01:41 +00:00
#, c-format
msgid ""
2014-02-01 11:29:37 +00:00
"Error: Trying to access %s fonts but they are not loaded. Games may not show "
"fonts correctly, or crash."
msgstr ""
"Chyba: Pokus o přístup k písmům %s, ale ty nejsou načtena. Hry nemusí "
"zobrazit písma správně, nebo se můžou zhroutit"
2009-08-09 21:01:41 +00:00
#: Source/Core/DolphinWX/WXInputBase.cpp:25
2009-08-09 21:01:41 +00:00
msgid "Escape"
msgstr "Escape"
#: Source/Core/Core/HW/WiimoteEmu/Attachment/Turntable.cpp:31
2009-08-09 21:01:41 +00:00
msgid "Euphoria"
msgstr "Euforie"
#: Source/Core/DolphinWX/ISOProperties.cpp:242
2015-06-04 09:48:38 +00:00
msgid "Europe"
msgstr "Evropa"
2015-06-04 09:48:38 +00:00
#: Source/Core/DolphinWX/WXInputBase.cpp:82
2009-08-09 21:01:41 +00:00
msgid "Execute"
msgstr "Spustit"
#: Source/Core/Core/HotkeyManager.cpp:33
#: Source/Core/DolphinWX/FrameTools.cpp:609
2013-08-17 14:31:38 +00:00
msgid "Exit"
2013-09-21 16:24:33 +00:00
msgstr "Ukončit"
2013-08-17 14:31:38 +00:00
#: Source/Core/DolphinWX/FrameTools.cpp:277
msgid "Export All Wii Saves"
2013-09-21 16:24:33 +00:00
msgstr "Exportovat všechny uložené hry Wii"
#: Source/Core/DolphinWX/ISOProperties.cpp:927
2009-08-09 21:01:41 +00:00
msgid "Export File"
msgstr "Exportovat Soubor"
#: Source/Core/Core/HotkeyManager.cpp:28
2009-08-09 21:01:41 +00:00
msgid "Export Recording"
msgstr "Exportovat Nahrávku"
#: Source/Core/DolphinWX/FrameTools.cpp:596
2009-08-09 21:01:41 +00:00
msgid "Export Recording..."
msgstr "Exportovat Nahrávku..."
#: Source/Core/DolphinWX/MemcardManager.cpp:823
2009-08-09 21:01:41 +00:00
msgid "Export Save"
msgstr "Exportovat Uloženou hru"
#: Source/Core/DolphinWX/GameListCtrl.cpp:982
2009-08-09 21:01:41 +00:00
msgid "Export Wii save (Experimental)"
msgstr "Exportovat uloženou hru Wii (Experimentální)"
#: Source/Core/DolphinWX/MemcardManager.cpp:824
2009-08-09 21:01:41 +00:00
msgid "Export all saves"
msgstr "Exportovat všechny Uložené hry"
#: Source/Core/Core/HW/WiiSaveCrypted.cpp:56
#: Source/Core/DolphinWX/MemcardManager.cpp:463
msgid "Export failed"
2013-09-21 16:24:33 +00:00
msgstr "Export selhal"
2009-08-09 21:01:41 +00:00
#: Source/Core/DolphinWX/MemcardManager.cpp:570
2009-08-09 21:01:41 +00:00
msgid "Export save as..."
msgstr "Exportovat Uloženou hru jako..."
#: Source/Core/Core/HW/WiimoteEmu/WiimoteEmu.cpp:261
2009-08-09 21:01:41 +00:00
msgid "Extension"
msgstr "Rozšíření"
#: Source/Core/DolphinWX/VideoConfigDiag.cpp:766
2015-06-04 09:48:38 +00:00
msgid "External Frame Buffer (XFB)"
msgstr "Externí vyrovnávací paměť snímků (XFB)"
2009-08-09 21:01:41 +00:00
#: Source/Core/DolphinWX/ISOProperties.cpp:900
2009-08-09 21:01:41 +00:00
msgid "Extract All Files..."
msgstr "Extrahovat Všechny Soubory..."
#: Source/Core/DolphinWX/ISOProperties.cpp:907
2009-08-09 21:01:41 +00:00
msgid "Extract Apploader..."
msgstr "Extrahovat Zavaděč Aplikace..."
#: Source/Core/DolphinWX/ISOProperties.cpp:908
2009-08-09 21:01:41 +00:00
msgid "Extract DOL..."
msgstr "Extrahovat DOL..."
#: Source/Core/DolphinWX/ISOProperties.cpp:893
2009-08-09 21:01:41 +00:00
msgid "Extract Directory..."
msgstr "Extrahovat Adresář..."
#: Source/Core/DolphinWX/ISOProperties.cpp:897
2009-08-09 21:01:41 +00:00
msgid "Extract File..."
msgstr "Extrahovat Soubor..."
#: Source/Core/DolphinWX/ISOProperties.cpp:889
2009-08-09 21:01:41 +00:00
msgid "Extract Partition..."
msgstr "Extrahovat Oddíl..."
#: Source/Core/DolphinWX/ISOProperties.cpp:1005
2009-08-09 21:01:41 +00:00
#, c-format
msgid "Extracting %s"
msgstr "Extrahuji %s"
#: Source/Core/DolphinWX/ISOProperties.cpp:994
2009-08-09 21:01:41 +00:00
msgid "Extracting All Files"
msgstr "Extrahuji Všechny Soubory"
#: Source/Core/DolphinWX/ISOProperties.cpp:994
2009-08-09 21:01:41 +00:00
msgid "Extracting Directory"
msgstr "Extrahuji Adresář"
#: Source/Core/DolphinWX/ISOProperties.cpp:995
2009-08-09 21:01:41 +00:00
msgid "Extracting..."
msgstr "Extrahuji..."
2015-11-04 19:49:31 +00:00
#: Source/Core/DolphinWX/FifoPlayerDlg.cpp:46
#: Source/Core/DolphinWX/FrameTools.cpp:284
2009-08-09 21:01:41 +00:00
msgid "FIFO Player"
msgstr "Přehrávač FIFO"
#: Source/Core/DolphinWX/ISOProperties.cpp:650
2009-08-09 21:01:41 +00:00
msgid "FST Size:"
msgstr "Velikost FST:"
#: Source/Core/Core/NetPlayClient.cpp:165
2015-06-04 09:48:38 +00:00
msgid "Failed To Connect!"
msgstr "Nelze se připojit!"
2015-06-04 09:48:38 +00:00
#: Source/Core/Core/NetPlayClient.cpp:110
2009-08-09 21:01:41 +00:00
msgid "Failed to Connect!"
msgstr "Připojení Selhalo!"
#: Source/Core/Core/IPC_HLE/WII_IPC_HLE_Device_usb_bt_real.cpp:520
msgid "Failed to claim interface for BT passthrough"
msgstr ""
#: Source/Core/Core/IPC_HLE/WII_IPC_HLE_Device_usb_bt_real.cpp:515
#, c-format
msgid "Failed to detach kernel driver for BT passthrough: %s"
msgstr ""
#: Source/Core/DolphinWX/Cheats/GeckoCodeDiag.cpp:310
2009-08-09 21:01:41 +00:00
msgid "Failed to download codes."
msgstr "Stahování kódů selhalo."
#: Source/Core/DolphinWX/ISOProperties.cpp:1133
2009-08-09 21:01:41 +00:00
#, c-format
msgid "Failed to extract to %s!"
msgstr "Nelze extrahovat do %s!"
#: Source/Core/Core/HW/GCMemcardDirectory.cpp:579
2009-08-09 21:01:41 +00:00
#, c-format
msgid ""
2015-11-04 19:49:31 +00:00
"Failed to find new filename.\n"
"%s\n"
2014-11-10 00:23:25 +00:00
" will be overwritten"
2014-02-01 11:29:37 +00:00
msgstr ""
"Nelze najít nový název souboru.\n"
"%s\n"
"bude přepsán"
2009-08-09 21:01:41 +00:00
#: Source/Core/DolphinWX/NetPlay/NetPlayLauncher.cpp:32
2014-11-10 00:23:25 +00:00
msgid "Failed to listen. Is another instance of the NetPlay server running?"
msgstr "Nelze naslouchat. Je spuštěna jiná instance serveru NetPlay?"
2009-08-09 21:01:41 +00:00
#: Source/Core/Core/IPC_HLE/WII_IPC_HLE_Device_usb_bt_real.cpp:508
#, c-format
msgid "Failed to open Bluetooth device: %s"
2015-12-15 19:36:44 +00:00
msgstr ""
#: Source/Core/DiscIO/CompressedBlob.cpp:162
#: Source/Core/DiscIO/CompressedBlob.cpp:342
#, c-format
2015-06-04 09:48:38 +00:00
msgid "Failed to open the input file \"%s\"."
msgstr "Nelze otevřít vstupní soubor \"%s\"."
2015-06-04 09:48:38 +00:00
#: Source/Core/DiscIO/CompressedBlob.cpp:169
#: Source/Core/DiscIO/CompressedBlob.cpp:349
2015-06-04 09:48:38 +00:00
#, c-format
msgid ""
"Failed to open the output file \"%s\".\n"
"Check that you have permissions to write the target folder and that the "
"media can be written."
msgstr ""
"Nelze otevřít výstupní soubor \"%s\".\n"
"Zkontrolujte zda máte oprávnění k zápisu do cílové složky a že na médium lze "
"zapisovat."
2015-06-04 09:48:38 +00:00
#: Source/Core/Core/Movie.cpp:1013
#, c-format
msgid "Failed to read %s"
msgstr "Nelze přečíst %s"
#: Source/Core/Core/HW/GCMemcard.cpp:192
#, c-format
msgid ""
2015-11-04 19:49:31 +00:00
"Failed to read block %u of the save data\n"
"Memcard may be truncated\n"
2015-11-04 19:49:31 +00:00
"File position: 0x%<PRIx64>"
2014-02-01 11:29:37 +00:00
msgstr ""
"Nelze přečíst blok uložených dat %u\n"
2014-02-01 11:29:37 +00:00
"Paměťová karta může být zkrácena\n"
"Pozice souboru: 0x%<PRIx64>"
#: Source/Core/Core/HW/GCMemcard.cpp:117
2009-08-09 21:01:41 +00:00
msgid ""
"Failed to read block allocation table backup correctly\n"
"(0x8000-0x9FFF)"
2014-02-01 11:29:37 +00:00
msgstr ""
"Nelze správně číst zálohu alokační tabulky bloku\n"
"(0x8000-0x9FFF)"
2009-08-09 21:01:41 +00:00
#: Source/Core/Core/HW/GCMemcard.cpp:111
2009-08-09 21:01:41 +00:00
msgid ""
"Failed to read block allocation table correctly\n"
"(0x6000-0x7FFF)"
2014-02-01 11:29:37 +00:00
msgstr ""
"Nelze správně číst alokační tabulku bloku\n"
"(0x6000-0x7FFF)"
2009-08-09 21:01:41 +00:00
#: Source/Core/Core/HW/GCMemcardDirectory.cpp:677
#, c-format
2015-11-04 19:49:31 +00:00
msgid "Failed to read data from GCI file %s"
msgstr "Čtení dat ze souboru GCI %s selhalo"
#: Source/Core/Core/HW/GCMemcard.cpp:105
2009-08-09 21:01:41 +00:00
msgid ""
"Failed to read directory backup correctly\n"
"(0x4000-0x5FFF)"
2014-02-01 11:29:37 +00:00
msgstr ""
"Nelze správně číst zálohu adresáře\n"
"(0x4000-0x5FFF)"
2009-08-09 21:01:41 +00:00
#: Source/Core/Core/HW/GCMemcard.cpp:99
2009-08-09 21:01:41 +00:00
msgid ""
"Failed to read directory correctly\n"
"(0x2000-0x3FFF)"
2014-02-01 11:29:37 +00:00
msgstr ""
"Nelze správně číst adresář\n"
"(0x2000-0x3FFF)"
2009-08-09 21:01:41 +00:00
#: Source/Core/Core/HW/GCMemcard.cpp:88
2009-08-09 21:01:41 +00:00
msgid ""
"Failed to read header correctly\n"
"(0x0000-0x1FFF)"
2014-02-01 11:29:37 +00:00
msgstr ""
"Nelze správně číst hlavičku\n"
"(0x0000-0x1FFF)"
2009-08-09 21:01:41 +00:00
#: Source/Core/DiscIO/VolumeGC.cpp:57
2009-08-09 21:01:41 +00:00
msgid "Failed to read unique ID from disc image"
msgstr "Nelze přečíst jedinečné ID z obrazu disku"
#: Source/Core/Core/IPC_HLE/WII_IPC_HLE_Device_usb_bt_emu.cpp:89
2009-08-09 21:01:41 +00:00
msgid "Failed to write BT.DINF to SYSCONF"
msgstr "Selhal zápis BT.DINF do SYSCONF"
#: Source/Core/DiscIO/CompressedBlob.cpp:290
#: Source/Core/DiscIO/CompressedBlob.cpp:380
2015-06-04 09:48:38 +00:00
#, c-format
msgid ""
"Failed to write the output file \"%s\".\n"
"Check that you have enough space available on the target drive."
msgstr ""
"Nelze otevřít výstupní soubor \"%s\".\n"
"Zkontrolujte zda na cílové jednotce je dostatek volného místa."
#: Source/Core/DolphinWX/VideoConfigDiag.cpp:744
msgid "Fast"
msgstr "Rychlá"
#: Source/Core/DolphinWX/VideoConfigDiag.cpp:791
msgid "Fast Depth Calculation"
msgstr "Rychlý výpočet hloubky"
#: Source/Core/Core/Movie.cpp:1303
#, c-format
msgid ""
2014-02-01 11:29:37 +00:00
"Fatal desync. Aborting playback. (Error in PlayWiimote: %u != %u, byte %u.)%s"
msgstr ""
"závažná desynchronizace. Přehrávání ukončeno. (Chyba v PlayWiimote: %u != "
"%u, bajt %u.)%s"
#: Source/Core/DolphinWX/GameListCtrl.cpp:310
2015-12-15 19:36:44 +00:00
msgid "File"
msgstr "Soubor"
2009-08-09 21:01:41 +00:00
#: Source/Core/DolphinWX/FifoPlayerDlg.cpp:101
2009-08-09 21:01:41 +00:00
msgid "File Info"
msgstr "Informace o souboru"
#: Source/Core/DolphinWX/FrameTools.cpp:343
2015-12-15 19:36:44 +00:00
msgid "File Name"
msgstr "Název souboru"
2015-12-15 19:36:44 +00:00
#: Source/Core/DolphinWX/FrameTools.cpp:349
2014-11-10 00:23:25 +00:00
msgid "File Size"
msgstr "Velikost souboru"
2014-11-10 00:23:25 +00:00
#: Source/Core/DolphinWX/Cheats/GeckoCodeDiag.cpp:305
2009-08-09 21:01:41 +00:00
msgid "File contained no codes."
msgstr "Soubor neobsahoval žádné kódy"
#: Source/Core/DolphinWX/MemcardManager.cpp:413
2009-08-09 21:01:41 +00:00
msgid "File converted to .gci"
msgstr "Soubor převeden na .gci"
#: Source/Core/DolphinWX/MemcardManager.cpp:429
2009-08-09 21:01:41 +00:00
msgid ""
"File could not be opened\n"
"or does not have a valid extension"
2014-02-01 11:29:37 +00:00
msgstr ""
"Soubor nelze otevřít\n"
"nebo nemá platnou příponu"
2009-08-09 21:01:41 +00:00
#: Source/Core/Core/HW/GCMemcard.cpp:49
#, c-format
2009-08-09 21:01:41 +00:00
msgid ""
2015-11-04 19:49:31 +00:00
"File has the extension \"%s\".\n"
"Valid extensions are (.raw/.gcp)"
2014-02-01 11:29:37 +00:00
msgstr ""
"Soubor má příponu \"%s\".\n"
"Platné přípony jsou (.raw/.gcp)"
2009-08-09 21:01:41 +00:00
#: Source/Core/DolphinWX/MemcardManager.cpp:426
2009-08-09 21:01:41 +00:00
msgid "File is not recognized as a memcard"
msgstr "Soubor nerozpoznán jako paměťová karta"
#: Source/Core/DiscIO/CompressedBlob.cpp:335
2009-08-09 21:01:41 +00:00
msgid "File not compressed"
msgstr "Soubor není komprimovaný"
#: Source/Core/DolphinWX/MemcardManager.cpp:420
#: Source/Core/DolphinWX/MemcardManager.cpp:469
#: Source/Core/DolphinWX/MemcardManager.cpp:520
2015-06-04 21:33:13 +00:00
msgid "File write failed"
msgstr "Zápis soubor uselhal"
2009-08-09 21:01:41 +00:00
#: Source/Core/DiscIO/CompressedBlob.cpp:194
2015-12-15 19:36:44 +00:00
msgid "Files opened, ready to compress."
msgstr "Soubory otevřeny, připraveno ke komprimaci."
2015-12-15 19:36:44 +00:00
#: Source/Core/DolphinWX/ISOProperties.cpp:786
2009-08-09 21:01:41 +00:00
msgid "Filesystem"
msgstr "Souborový systém"
#: Source/Core/DolphinWX/ISOProperties.cpp:1385
2009-08-09 21:01:41 +00:00
msgid "Filetype 'ini' is unknown! Will not open!"
msgstr "Typ souboru 'ini' je neznámý! Nelze otevřít!"
#: Source/Core/DolphinWX/VideoConfigDiag.cpp:162
2015-06-04 09:48:38 +00:00
msgid ""
"Filter all textures, including any that the game explicitly set as "
"unfiltered.\n"
"May improve quality of certain textures in some games, but will cause issues "
"in others.\n"
"\n"
"If unsure, leave this unchecked."
msgstr ""
"Filtruje všechny textury, včetně těch, které hra výslovně určila jako "
"nefiltrované.\n"
"Může zlepšit kvalitu některých textur v některých hrách, ale v ostatních "
"způsobuje problémy.\n"
"\n"
"Pokud si nejste jisti, nechejte toto odškrtnuté."
2015-06-04 09:48:38 +00:00
#: Source/Core/DolphinWX/FifoPlayerDlg.cpp:232
msgid "Find next"
msgstr "Najít další"
#: Source/Core/DolphinWX/FifoPlayerDlg.cpp:233
msgid "Find previous"
msgstr "Najít předchozí"
#: Source/Core/DolphinWX/MemcardManager.cpp:646
2009-08-09 21:01:41 +00:00
msgid "First Block"
msgstr "První blok"
#: Source/Core/DolphinWX/MemcardManager.cpp:830
2009-08-09 21:01:41 +00:00
msgid "Fix Checksums"
msgstr "Spravit Kontrolní Součty"
#: Source/Core/DolphinWX/VideoConfigDiag.cpp:432
2009-08-09 21:01:41 +00:00
msgid "Force 16:9"
msgstr "Vynutit 16:9"
#: Source/Core/DolphinWX/VideoConfigDiag.cpp:432
2009-08-09 21:01:41 +00:00
msgid "Force 4:3"
msgstr "Vynutit 4:3"
#: Source/Core/DolphinWX/Config/GeneralConfigPane.cpp:58
2009-08-09 21:01:41 +00:00
msgid "Force Console as NTSC-J"
msgstr "Donutit konzoli být jako NTSC-J"
#: Source/Core/DolphinWX/NetPlay/NetPlaySetupFrame.cpp:228
2015-12-15 19:36:44 +00:00
msgid "Force Listen Port: "
msgstr "Vynutit port pro naslouchání:"
2015-12-15 19:36:44 +00:00
#: Source/Core/DolphinWX/VideoConfigDiag.cpp:615
2009-08-09 21:01:41 +00:00
msgid "Force Texture Filtering"
msgstr "Vynutit Filtrování Textur"
#: Source/Core/DolphinWX/Config/GeneralConfigPane.cpp:77
2009-08-09 21:01:41 +00:00
msgid ""
"Forces NTSC-J mode for using the Japanese ROM font.\n"
2015-06-04 09:48:38 +00:00
"If left unchecked, Dolphin defaults to NTSC-U and automatically enables this "
2014-02-01 11:29:37 +00:00
"setting when playing Japanese games."
msgstr ""
"Donutí použít režim NTSC-J pro použití Japonského písma ROMu.\n"
"Pokud není zaškrtnuto, Dolphin standardně přejde na NTSC-U a automaticky "
"zapne toto nastavení při hraní Japonských her."
2009-08-09 21:01:41 +00:00
#: Source/Core/DolphinWX/VideoConfigDiag.cpp:130
2015-06-04 09:48:38 +00:00
msgid ""
"Forces the game to output graphics for any aspect ratio.\n"
"Use with \"Aspect Ratio\" set to \"Force 16:9\" to force 4:3-only games to "
"run at 16:9.\n"
"Rarely produces good results and often partially breaks graphics and game "
"UIs.\n"
"Unnecessary (and detrimental) if using any AR/Gecko-code widescreen "
"patches.\n"
"\n"
"If unsure, leave this unchecked."
msgstr ""
"Donutí hru vykreslovat grafiku pro všechny poměry stran.\n"
"Použijte s \"Poměr stran\" nastaveným na \"Vynutit 16:9\", aby hry v poměru "
"4:3 běželi na 16:9.\n"
"Málokdy má dobré výsledky a často částečně způsobuje chyby v rozhraní a "
"grafice her.\n"
"Zbytečné (a škodící) pokud používáte jakékoliv AR/Gecko kódy pro širokoúhlý "
"obraz.\n"
"\n"
"Pokud si nejste jisti, nechejte toto odškrtnuté."
2015-06-04 09:48:38 +00:00
#: Source/Core/Core/HW/GCMemcard.cpp:37
2009-08-09 21:01:41 +00:00
msgid ""
2015-11-04 19:49:31 +00:00
"Format as ASCII (NTSC\\PAL)?\n"
"Choose no for Shift JIS (NTSC-J)"
2014-02-01 11:29:37 +00:00
msgstr ""
"Formátovat jako ASCII (NTSC\\PAL)?\n"
"Zvolte ne pro Shift JIS (NTSC-J)"
2009-08-09 21:01:41 +00:00
#: Source/Core/InputCommon/ControllerEmu.cpp:268
2009-08-09 21:01:41 +00:00
msgid "Forward"
msgstr "Dopředu"
#: Source/Core/DolphinWX/NetPlay/NetPlaySetupFrame.cpp:251
2013-08-17 14:31:38 +00:00
msgid "Forward port (UPnP)"
2013-09-21 16:24:33 +00:00
msgstr "Přesměrování portu (UPnP)"
2013-08-17 14:31:38 +00:00
#: Source/Core/DolphinWX/FifoPlayerDlg.cpp:496
#, c-format
2014-06-06 23:14:56 +00:00
msgid "Found %u results for '"
msgstr "Nalezeno %u výsledků pro '"
#: Source/Core/Core/HW/WiiSaveCrypted.cpp:89
#, c-format
2015-11-04 19:49:31 +00:00
msgid "Found %zu save files"
msgstr "Nalezeno %zu souborů uložené hry"
#: Source/Core/DolphinWX/FifoPlayerDlg.cpp:885
#, c-format
2015-12-15 19:36:44 +00:00
msgid "Frame %u"
msgstr "Snímek %u"
2009-08-09 21:01:41 +00:00
#: Source/Core/DolphinWX/FifoPlayerDlg.cpp:861
#, c-format
2015-12-15 19:36:44 +00:00
msgid "Frame %zu"
msgstr "Snímek %zu"
2009-08-09 21:01:41 +00:00
#: Source/Core/Core/HotkeyManager.cpp:21
2009-08-09 21:01:41 +00:00
msgid "Frame Advance"
msgstr "Postup Snímkem"
#: Source/Core/Core/HotkeyManager.cpp:22
2015-11-04 19:49:31 +00:00
msgid "Frame Advance Decrease Speed"
msgstr "Snížit rychlost postupu snímkem"
2015-11-04 19:49:31 +00:00
#: Source/Core/Core/HotkeyManager.cpp:23
2015-11-04 19:49:31 +00:00
msgid "Frame Advance Increase Speed"
msgstr "Zvýšit rychlost postupu snímkem"
2015-11-04 19:49:31 +00:00
#: Source/Core/Core/HotkeyManager.cpp:24
2015-11-04 19:49:31 +00:00
msgid "Frame Advance Reset Speed"
msgstr "Resetovat rychlost postupu snímkem"
2015-11-04 19:49:31 +00:00
#: Source/Core/DolphinWX/VideoConfigDiag.cpp:860
msgid "Frame Dumps Use FFV1"
msgstr ""
2009-08-09 21:01:41 +00:00
#: Source/Core/DolphinWX/FifoPlayerDlg.cpp:243
msgid "Frame Info"
msgstr "Informace o snímku"
#: Source/Core/DolphinWX/FifoPlayerDlg.cpp:111
2009-08-09 21:01:41 +00:00
msgid "Frame Range"
msgstr "Rozsah Snímku"
#: Source/Core/DolphinWX/FifoPlayerDlg.cpp:165
2009-08-09 21:01:41 +00:00
msgid "Frames To Record"
msgstr "Snímky k Nahrání"
#: Source/Core/DolphinWX/ISOProperties.cpp:245
2015-06-04 09:48:38 +00:00
msgid "France"
msgstr "Francie"
2015-06-04 09:48:38 +00:00
#: Source/Core/DolphinWX/VideoConfigDiag.cpp:857
2009-08-09 21:01:41 +00:00
msgid "Free Look"
msgstr "Rozhlížení pomocí myši"
#: Source/Core/Core/HotkeyManager.cpp:58
2015-06-04 09:48:38 +00:00
msgid "Freelook Decrease Speed"
msgstr "Snížení rychlosti volného pohledu"
2015-06-04 09:48:38 +00:00
#: Source/Core/Core/HotkeyManager.cpp:59
2015-06-04 09:48:38 +00:00
msgid "Freelook Increase Speed"
msgstr "Zvýšení rychlosti volného pohledu"
2015-06-04 09:48:38 +00:00
#: Source/Core/Core/HotkeyManager.cpp:62
2015-06-04 09:48:38 +00:00
msgid "Freelook Move Down"
msgstr "Posun volného pohledu dolů"
2015-06-04 09:48:38 +00:00
#: Source/Core/Core/HotkeyManager.cpp:63
2015-06-04 09:48:38 +00:00
msgid "Freelook Move Left"
msgstr "Posun volného pohledu doleva"
2015-06-04 09:48:38 +00:00
#: Source/Core/Core/HotkeyManager.cpp:64
2015-06-04 09:48:38 +00:00
msgid "Freelook Move Right"
msgstr "Posun volného pohledu doprava"
2015-06-04 09:48:38 +00:00
#: Source/Core/Core/HotkeyManager.cpp:61
2015-06-04 09:48:38 +00:00
msgid "Freelook Move Up"
msgstr "Posun volného pohledu nahoru"
2015-06-04 09:48:38 +00:00
#: Source/Core/Core/HotkeyManager.cpp:67
2015-06-04 09:48:38 +00:00
msgid "Freelook Reset"
msgstr "Resetování volného pohledu"
2015-06-04 09:48:38 +00:00
#: Source/Core/Core/HotkeyManager.cpp:60
2015-06-04 09:48:38 +00:00
msgid "Freelook Reset Speed"
msgstr "Resetování rychlosti volného pohledu"
2015-06-04 09:48:38 +00:00
#: Source/Core/Core/HotkeyManager.cpp:65
2015-06-04 09:48:38 +00:00
msgid "Freelook Zoom In"
msgstr "Přiblížení volného pohledu"
2015-06-04 09:48:38 +00:00
#: Source/Core/Core/HotkeyManager.cpp:66
2015-06-04 09:48:38 +00:00
msgid "Freelook Zoom Out"
msgstr "Oddálení volného pohledu"
2015-06-04 09:48:38 +00:00
#: Source/Core/DolphinWX/Config/GameCubeConfigPane.cpp:49
#: Source/Core/DolphinWX/Config/WiiConfigPane.cpp:34
#: Source/Core/DolphinWX/ISOProperties.cpp:682
2009-08-09 21:01:41 +00:00
msgid "French"
msgstr "Francouzština"
#: Source/Core/Core/HW/WiimoteEmu/Attachment/Guitar.cpp:36
2009-08-09 21:01:41 +00:00
msgid "Frets"
msgstr "Pražce"
#: Source/Core/DolphinWX/FifoPlayerDlg.cpp:83
#: Source/Core/DolphinWX/FifoPlayerDlg.cpp:91
2009-08-09 21:01:41 +00:00
msgid "From"
msgstr "Z"
#: Source/Core/DolphinWX/FrameTools.cpp:719
2009-08-09 21:01:41 +00:00
msgid "FullScr"
msgstr "CelObr"
#: Source/Core/DolphinWX/VideoConfigDiag.cpp:412
2014-11-10 00:23:25 +00:00
msgid "Fullscreen Resolution:"
msgstr "Rozlišení celé obrazovky:"
2009-08-09 21:01:41 +00:00
#: Source/Core/DolphinWX/ControllerConfigDiag.cpp:48
2015-06-04 09:48:38 +00:00
msgid "GBA"
msgstr "GBA"
2015-06-04 09:48:38 +00:00
#: Source/Core/DolphinWX/NetPlay/PadMapDialog.cpp:61
msgid "GC Port"
msgstr ""
2015-11-04 19:49:31 +00:00
#: Source/Core/DolphinWX/MemcardManager.cpp:542
2009-08-09 21:01:41 +00:00
msgid "GCI File(*.gci)"
msgstr "Soubor GCI(*.gci)"
2015-11-04 19:49:31 +00:00
#: Source/Core/DolphinWX/Config/GameCubeConfigPane.cpp:32
2014-11-10 00:23:25 +00:00
msgid "GCI Folder"
msgstr "Složka GCI"
2014-11-10 00:23:25 +00:00
#: Source/Core/Core/HW/GCMemcardDirectory.cpp:65
2014-11-10 00:23:25 +00:00
#, c-format
msgid ""
"GCI save file was not loaded because it is the wrong region for this memory "
"card:\n"
"%s"
msgstr ""
"Soubor uložené pozice GCI nebyl načten, protože je pro tuto paměťovou kartu "
"ve špatné oblasti:\n"
"%s"
2014-11-10 00:23:25 +00:00
#: Source/Core/Core/HW/GCMemcardDirectory.cpp:359
2014-11-10 00:23:25 +00:00
msgid "GCMemcardDirectory: ClearBlock called with invalid block address"
msgstr "Adresář paměťové karty GC: Voláno čištění bloku s neplatnou adresou"
2014-11-10 00:23:25 +00:00
2015-12-15 19:36:44 +00:00
#: Source/Core/VideoCommon/OpcodeDecoding.cpp:81
#, c-format
msgid ""
"GFX FIFO: Unknown Opcode (0x%02x @ %p, %s).\n"
"This means one of the following:\n"
"* The emulated GPU got desynced, disabling dual core can help\n"
"* Command stream corrupted by some spurious memory bug\n"
"* This really is an unknown opcode (unlikely)\n"
"* Some other sort of bug\n"
"\n"
"Further errors will be sent to the Video Backend log and\n"
"Dolphin will now likely crash or hang. Enjoy."
msgstr ""
"GFX FIFO: Neznámý operační kód (0x%02x @ %p, %s).\n"
"Příčiny mohou být následující:\n"
"* Emulované GPU ztratilo synchronizaci, zrušení dvojitého jádra může pomoci\n"
"* Proud příkazů byl narušen chybou v paměti\n"
"* Toto je opravdu neznámý operační kód (nepravděpodobné)\n"
"* Nějaký jiný druh chyby\n"
"\n"
"Další chyby budou vypsány v záznamu podpůrné vrstvy videa a\n"
"Dolphin nyní pravděpodobně spadne nebo se zasekne. Přejeme hezký den."
2015-12-15 19:36:44 +00:00
#: Source/Core/DolphinWX/Config/GameCubeConfigPane.cpp:331
2015-06-04 09:48:38 +00:00
msgid "Game Boy Advance Carts (*.gba)"
msgstr "Kartridže Game Boy Advance (*.gba)"
2009-08-09 21:01:41 +00:00
#: Source/Core/DolphinWX/FrameTools.cpp:345
2014-06-06 23:14:56 +00:00
msgid "Game ID"
msgstr "ID hry"
#: Source/Core/DolphinWX/ISOProperties.cpp:635
2009-08-09 21:01:41 +00:00
msgid "Game ID:"
msgstr "ID Hry:"
#: Source/Core/Core/NetPlayClient.cpp:795
2009-08-09 21:01:41 +00:00
msgid "Game is already running!"
msgstr "Hra už běží!"
#: Source/Core/Core/HW/GCMemcardDirectory.cpp:427
2014-11-10 00:23:25 +00:00
#, c-format
2015-11-04 19:49:31 +00:00
msgid ""
"Game overwrote with another games save. Data corruption ahead 0x%x, 0x%x"
2014-11-10 00:23:25 +00:00
msgstr ""
"Hra přepsala uloženou pozici jiné hry. Následuje poškození dat 0x%x, 0x%x"
2014-11-10 00:23:25 +00:00
#: Source/Core/DolphinWX/ISOProperties.cpp:568
2009-08-09 21:01:41 +00:00
msgid "Game-Specific Settings"
msgstr "Nastavení Konkrétní Hry"
#: Source/Core/DolphinWX/ISOProperties.cpp:439
2009-08-09 21:01:41 +00:00
msgid "GameConfig"
msgstr "Nastavení Hry"
#: Source/Core/DolphinWX/Config/ConfigMain.cpp:74
msgid "GameCube"
msgstr "GameCube"
2009-08-09 21:01:41 +00:00
#: Source/Core/DolphinWX/ControllerConfigDiag.cpp:47
2016-01-12 19:56:43 +00:00
msgid "GameCube Adapter for Wii U"
msgstr "Adaptér GameCube pro Wii U"
2015-06-04 09:48:38 +00:00
#: Source/Core/DolphinWX/ControllerConfigDiag.cpp:461
2015-06-04 09:48:38 +00:00
msgid "GameCube Controller Configuration"
msgstr "Nastavení ovladače GameCube"
2015-06-04 09:48:38 +00:00
#: Source/Core/DolphinWX/ControllerConfigDiag.cpp:142
2015-06-04 09:48:38 +00:00
msgid "GameCube Controllers"
msgstr "Ovladače GameCube"
2009-08-09 21:01:41 +00:00
#: Source/Core/DolphinWX/ControllerConfigDiag.cpp:449
msgid "GameCube Keyboard Configuration"
msgstr ""
#: Source/Core/DolphinWX/Config/GameCubeConfigPane.cpp:330
#: Source/Core/DolphinWX/MemcardManager.cpp:203
msgid "GameCube Memory Cards (*.raw,*.gcp)"
msgstr "Paměťové karty GameCube (*.raw,*.gcp)"
2009-08-09 21:01:41 +00:00
#: Source/Core/DolphinWX/MemcardManager.cpp:534
msgid "GameCube Savegame files(*.gci;*.gcs;*.sav)"
msgstr "Soubory uložených her GameCube (*.gci;*.gcs;*.sav)"
2009-08-09 21:01:41 +00:00
#: Source/Core/DolphinWX/Cheats/CheatsWindow.cpp:137
#: Source/Core/DolphinWX/ISOProperties.cpp:445
2009-08-09 21:01:41 +00:00
msgid "Gecko Codes"
msgstr "Kódy Gecko"
#: Source/Core/DolphinWX/Config/ConfigMain.cpp:71
#: Source/Core/DolphinWX/PostProcessingConfigDiag.cpp:130
#: Source/Core/DolphinWX/SoftwareVideoConfigDialog.cpp:48
#: Source/Core/DolphinWX/VideoConfigDiag.cpp:357
2009-08-09 21:01:41 +00:00
msgid "General"
msgstr "Obecné"
#: Source/Core/DolphinWX/Config/GeneralConfigPane.cpp:61
#: Source/Core/DolphinWX/Config/GeneralConfigPane.cpp:64
2016-06-19 02:25:32 +00:00
msgid "Generate a New Statistics Identity"
msgstr "Vytvořit novou identitu pro statistiky"
2016-06-19 02:25:32 +00:00
#: Source/Core/DolphinWX/Config/GameCubeConfigPane.cpp:48
#: Source/Core/DolphinWX/Config/WiiConfigPane.cpp:33
#: Source/Core/DolphinWX/ISOProperties.cpp:679
2009-08-09 21:01:41 +00:00
msgid "German"
msgstr "Němčina"
#: Source/Core/DolphinWX/ISOProperties.cpp:251
2015-06-04 09:48:38 +00:00
msgid "Germany"
msgstr "Německo"
2015-06-04 09:48:38 +00:00
#: Source/Core/DolphinWX/FrameTools.cpp:726
2009-08-09 21:01:41 +00:00
msgid "Graphics"
msgstr "Grafika"
#: Source/Core/DolphinWX/FrameTools.cpp:727
2009-08-09 21:01:41 +00:00
msgid "Graphics settings"
msgstr "Grafická nastavení"
#: Source/Core/DolphinWX/Cheats/CheatSearchTab.cpp:106
2009-08-09 21:01:41 +00:00
msgid "Greater Than"
msgstr "Větší než"
#: Source/Core/DolphinWX/VideoConfigDiag.cpp:147
2009-08-09 21:01:41 +00:00
msgid ""
2015-06-04 09:48:38 +00:00
"Greatly increases quality of textures generated using render-to-texture "
2014-02-01 11:29:37 +00:00
"effects.\n"
2009-08-09 21:01:41 +00:00
"Raising the internal resolution will improve the effect of this setting.\n"
2015-06-04 09:48:38 +00:00
"Slightly increases GPU load and causes relatively few graphical issues.\n"
2009-08-09 21:01:41 +00:00
"\n"
"If unsure, leave this checked."
2014-02-01 11:29:37 +00:00
msgstr ""
"Velmi zvýší kvalitu vytvářených textur použitím efektů vykreslení do "
"textury.\n"
"Zvýšení vnitřního rozlišení zlepší účinek tohoto nastavení.\n"
"Trošku zvyšuje zátěž GPU a způsobuje relativně málo grafických problémů.\n"
"\n"
"Pokud si nejste jisti, nechejte toto zaškrtnuté."
2009-08-09 21:01:41 +00:00
#: Source/Core/Core/HW/WiimoteEmu/Attachment/Drums.cpp:22
2009-08-09 21:01:41 +00:00
msgid "Green"
msgstr "Zelená"
#: Source/Core/Core/HW/WiimoteEmu/Attachment/Turntable.cpp:23
2009-08-09 21:01:41 +00:00
msgid "Green Left"
msgstr "Zelená vlevo"
#: Source/Core/Core/HW/WiimoteEmu/Attachment/Turntable.cpp:26
2009-08-09 21:01:41 +00:00
msgid "Green Right"
msgstr "Zelená vpravo"
#: Source/Core/Core/HW/WiimoteEmu/Attachment/Guitar.cpp:33
2009-08-09 21:01:41 +00:00
msgid "Guitar"
msgstr "Kytara"
#: Source/Core/DolphinWX/VideoConfigDiag.cpp:693
2009-08-09 21:01:41 +00:00
msgid "Hacks"
msgstr "Hacky"
#: Source/Core/DolphinWX/VideoConfigDiag.cpp:750
#, c-format
msgid ""
"Hash tap count is set to %d which is non-standard.\n"
"You will need to edit the INI manually."
msgstr ""
#: Source/Core/DolphinWX/NetPlay/MD5Dialog.cpp:94
msgid "Hashes do not match."
msgstr ""
#: Source/Core/DolphinWX/NetPlay/MD5Dialog.cpp:94
msgid "Hashes match!"
msgstr ""
#: Source/Core/Core/HW/GCMemcard.cpp:127
2009-08-09 21:01:41 +00:00
msgid "Header checksum failed"
msgstr "Kontrolní součet hlavičky selhal"
#: Source/Core/InputCommon/ControllerEmu.cpp:302
2009-08-09 21:01:41 +00:00
msgid "Height"
msgstr "Výška"
#: Source/Core/DolphinWX/WXInputBase.cpp:88
2009-08-09 21:01:41 +00:00
msgid "Help"
msgstr "Nápověda"
#: Source/Core/InputCommon/ControllerEmu.cpp:297
2009-08-09 21:01:41 +00:00
msgid "Hide"
msgstr "Skrýt"
#: Source/Core/DolphinWX/VideoConfigDiag.cpp:474
2009-08-09 21:01:41 +00:00
msgid "Hide Mouse Cursor"
msgstr "Skrýt kurzor myši"
#: Source/Core/DolphinWX/VideoConfigDiag.cpp:116
2009-08-09 21:01:41 +00:00
msgid ""
"Hides the mouse cursor if it's on top of the emulation window.\n"
"\n"
2014-11-10 00:23:25 +00:00
"If unsure, leave this unchecked."
2014-02-01 11:29:37 +00:00
msgstr ""
"Skryje kurzor myši, pokud je nad oknem emulace.\n"
"\n"
"Pokud si nejste jisti, nechejte toto odškrtnuté."
2009-08-09 21:01:41 +00:00
#: Source/Core/DolphinWX/Config/AdvancedConfigPane.cpp:51
2015-06-04 09:48:38 +00:00
msgid ""
"Higher values can make variable-framerate games run at a higher framerate, "
"at the expense of CPU. Lower values can make variable-framerate games run at "
"a lower framerate, saving CPU.\n"
"\n"
"WARNING: Changing this from the default (100%) can and will break games and "
"cause glitches. Do so at your own risk. Please do not report bugs that occur "
"with a non-default clock. "
msgstr ""
"Vyšší hodnoty mohou u her s proměnlivou snímkovací frekvencí zvýšit jejich "
"rychlost, za cenu vyšší zátěže na procesor. Nižší hodnoty tento druh her "
"zpomalují, čímž zátěž sníží.\n"
"\n"
"VAROVÁNÍ: Změnou výchozí hodnoty (100%) může a bude rozbíjet hry a "
"způsobovat problémy. Zkoušejte pouze na vlastní riziko. Prosím nenahlašujte "
"chyby, které se dějí při použití nestandardních hodin."
2015-06-04 09:48:38 +00:00
#: Source/Core/DolphinWX/TASInputDlg.cpp:156
#: Source/Core/DolphinWX/TASInputDlg.cpp:253
#: Source/Core/DolphinWX/WXInputBase.cpp:68
2009-08-09 21:01:41 +00:00
msgid "Home"
msgstr "Home"
#: Source/Core/DolphinWX/NetPlay/NetPlaySetupFrame.cpp:172
#: Source/Core/DolphinWX/NetPlay/NetPlaySetupFrame.cpp:238
2009-08-09 21:01:41 +00:00
msgid "Host"
msgstr "Hostovat"
#: Source/Core/DolphinWX/NetPlay/NetPlaySetupFrame.cpp:176
2015-06-04 09:48:38 +00:00
msgid "Host Code :"
msgstr "Kód hostitele :"
2015-06-04 09:48:38 +00:00
#: Source/Core/Core/NetPlayClient.cpp:117
2015-06-04 09:48:38 +00:00
msgid ""
"Host code size is to large.\n"
"Please recheck that you have the correct code"
msgstr ""
"Velikost kódu hostitele je příliš vysoká.\n"
"Zkontrolujte prosím ,že máte správný kód."
2009-08-09 21:01:41 +00:00
#: Source/Core/DolphinWX/GameListCtrl.cpp:1010
msgid "Host with Netplay"
msgstr ""
#: Source/Core/Core/HotkeyManager.cpp:141
#: Source/Core/Core/HW/WiimoteEmu/WiimoteEmu.cpp:297
2009-08-09 21:01:41 +00:00
msgid "Hotkeys"
msgstr "Klávesové zkratky"
#: Source/Core/DolphinWX/ControllerConfigDiag.cpp:287
2009-08-09 21:01:41 +00:00
msgid "Hybrid Wiimote"
msgstr "Hybridní Wiimote"
#: Source/Core/DolphinWX/GameListCtrl.cpp:311
2014-06-06 23:14:56 +00:00
msgid "ID"
msgstr "ID"
2014-06-06 23:14:56 +00:00
#: Source/Core/Core/IPC_HLE/WII_IPC_HLE_Device_es.cpp:676
2009-08-09 21:01:41 +00:00
#, c-format
msgid "IOCTL_ES_GETVIEWS: Tried to get data from an unknown ticket: %08x/%08x"
msgstr "IOCTL_ES_GETVIEWS: Pokus o získání dat z neznámého lístku: %08x/%08x"
#: Source/Core/Core/IPC_HLE/WII_IPC_HLE_Device_es.cpp:995
#, c-format
2009-08-09 21:01:41 +00:00
msgid ""
2014-02-01 11:29:37 +00:00
"IOCTL_ES_LAUNCH: Game tried to reload a title that is not available in your "
"NAND dump\n"
"TitleID %016<PRIx64>.\n"
" Dolphin will likely hang now."
2014-02-01 11:29:37 +00:00
msgstr ""
"IOCTL_ES_LAUNCH: Hra se pokusila znovu načíst název, který není dostupný ve "
"vašem NAND výpisu\n"
"IDNázvu %016<PRIx64>.\n"
"Dolphin se teď pravděpodobně zasekne."
2009-08-09 21:01:41 +00:00
#: Source/Core/Core/IPC_HLE/WII_IPC_HLE_Device_es.cpp:975
2015-06-04 09:48:38 +00:00
msgid "IOCTL_ES_LAUNCH: The DOL file is invalid!"
msgstr "IOCTL_ES_SPUŠTĚNÍ: Soubor DOL je neplatný!"
2015-06-04 09:48:38 +00:00
#: Source/Core/DolphinWX/Config/GameCubeConfigPane.cpp:116
2009-08-09 21:01:41 +00:00
msgid "IPL Settings"
msgstr "Nastavení IPL"
#: Source/Core/Core/Boot/Boot.cpp:209
2015-06-04 21:33:13 +00:00
#, c-format
msgid "IPL with unknown hash %x"
msgstr "IPL s neznámým hash %x"
2015-06-04 21:33:13 +00:00
#: Source/Core/Core/HW/WiimoteEmu/WiimoteEmu.cpp:246
#: Source/Core/DolphinWX/TASInputDlg.cpp:140
2009-08-09 21:01:41 +00:00
msgid "IR"
msgstr "Infrč."
#: Source/Core/DolphinWX/Config/WiiConfigPane.cpp:111
2009-08-09 21:01:41 +00:00
msgid "IR Sensitivity:"
msgstr "Citlivost Infračer.:"
#: Source/Core/DolphinWX/ISOProperties.cpp:749
2009-08-09 21:01:41 +00:00
msgid "ISO Details"
msgstr "Detaily ISO"
#: Source/Core/DolphinWX/Config/PathConfigPane.cpp:89
2009-08-09 21:01:41 +00:00
msgid "ISO Directories"
msgstr "Adresáře ISO"
#: Source/Core/DolphinWX/MemcardManager.cpp:644
2009-08-09 21:01:41 +00:00
msgid "Icon"
msgstr "Ikona"
#: Source/Core/DolphinWX/Config/GeneralConfigPane.cpp:223
2016-06-19 02:25:32 +00:00
msgid "Identity generation"
msgstr "Vytvoření identity"
2016-06-19 02:25:32 +00:00
#: Source/Core/DolphinWX/Main.cpp:201
2016-06-19 02:25:32 +00:00
msgid ""
"If authorized, Dolphin can collect data on its performance, feature usage, "
"and configuration, as well as data on your system's hardware and operating "
"system.\n"
"\n"
"No private data is ever collected. This data helps us understand how people "
"and emulated games use Dolphin and prioritize our efforts. It also helps us "
"identify rare configurations that are causing bugs, performance and "
"stability issues.\n"
"This authorization can be revoked at any time through Dolphin's settings.\n"
"\n"
"Do you authorize Dolphin to report this information to Dolphin's developers?"
msgstr ""
#: Source/Core/DolphinWX/VideoConfigDiag.cpp:704
2009-08-09 21:01:41 +00:00
msgid "Ignore Format Changes"
msgstr "Ignorovat Změny Formátu"
#: Source/Core/DolphinWX/VideoConfigDiag.cpp:183
2009-08-09 21:01:41 +00:00
msgid ""
"Ignore any changes to the EFB format.\n"
2014-02-01 11:29:37 +00:00
"Improves performance in many games without any negative effect. Causes "
2015-06-04 09:48:38 +00:00
"graphical defects in a small number of other games.\n"
2009-08-09 21:01:41 +00:00
"\n"
"If unsure, leave this checked."
2014-02-01 11:29:37 +00:00
msgstr ""
"Ignorovat všechny změny formátu EFB.\n"
"Zlepší výkon v mnoha hrách, bez žádného negativního efektu. Přesto způsobuje "
"grafické chyby v malém počtu jiných her.\n"
"\n"
"Pokud si nejste jisti, nechejte toto zaškrtnuté."
2009-08-09 21:01:41 +00:00
#: Source/Core/DolphinWX/VideoConfigDiag.cpp:179
2009-08-09 21:01:41 +00:00
msgid ""
2015-06-04 09:48:38 +00:00
"Ignore any requests from the CPU to read from or write to the EFB.\n"
2014-02-01 11:29:37 +00:00
"Improves performance in some games, but might disable some gameplay-related "
"features or graphical effects.\n"
2009-08-09 21:01:41 +00:00
"\n"
"If unsure, leave this unchecked."
2014-02-01 11:29:37 +00:00
msgstr ""
"Ignorovat všechny požadavky procesoru pro čtení a zápis do EFB.\n"
"Zvýší výkon v některých hrách, ale může vypnout některé funkce související s "
"hraním nebo grafické efekty.\n"
"\n"
"Pokud si nejste jisti, nechejte toto odškrtnuté."
2009-08-09 21:01:41 +00:00
#: Source/Core/DolphinWX/VideoConfigDiag.cpp:166
2014-11-10 00:23:25 +00:00
msgid ""
"Implement fullscreen mode with a borderless window spanning the whole screen "
"instead of using exclusive mode.\n"
"Allows for faster transitions between fullscreen and windowed mode, but "
2015-06-04 09:48:38 +00:00
"slightly increases input latency, makes movement less smooth and slightly "
"decreases performance.\n"
"Exclusive mode is required for Nvidia 3D Vision to work in the Direct3D "
2014-11-10 00:23:25 +00:00
"backend.\n"
"\n"
"If unsure, leave this unchecked."
msgstr ""
"Zavést režim celé obrazovky pomocí okna bez okrajů zabírající celou "
"obrazovku místo použití výhradního režimu.\n"
"Umožňuje rychlejší přechod mezi režimy okna a celé obrazovky, ale lehce "
"zvyšuje zpoždění vstupu, pohyby jsou méně plynulejší a lehce snižuje výkon.\n"
"Výhradní režim je vyžadován pro fungování Nvidia 3D Vision v podpůrné vrstvě "
"Direct3D.\n"
"\n"
"Pokud si nejste jistí, nechejte odškrtnuté."
2014-11-10 00:23:25 +00:00
#: Source/Core/DolphinWX/MemcardManager.cpp:822
2009-08-09 21:01:41 +00:00
msgid "Import Save"
msgstr "Importovat Uloženou hru"
#: Source/Core/DolphinWX/FrameTools.cpp:276
msgid "Import Wii Save..."
msgstr ""
#: Source/Core/Core/HW/WiiSaveCrypted.cpp:122
msgid "Import failed"
2013-09-21 16:24:33 +00:00
msgstr "Import selhal"
2009-08-09 21:01:41 +00:00
#: Source/Core/DolphinWX/MemcardManager.cpp:458
2009-08-09 21:01:41 +00:00
msgid ""
"Imported file has gsc extension\n"
2014-11-10 00:23:25 +00:00
"but does not have a correct header."
2014-02-01 11:29:37 +00:00
msgstr ""
"Importovaný soubor má příponu gsc,\n"
"ale nemá správnou hlavičku."
2009-08-09 21:01:41 +00:00
#: Source/Core/DolphinWX/MemcardManager.cpp:444
2014-11-10 00:23:25 +00:00
msgid "Imported file has invalid length."
msgstr "Importovaný soubor má neplatnou délku."
2009-08-09 21:01:41 +00:00
#: Source/Core/DolphinWX/MemcardManager.cpp:454
2009-08-09 21:01:41 +00:00
msgid ""
"Imported file has sav extension\n"
2014-11-10 00:23:25 +00:00
"but does not have a correct header."
2014-02-01 11:29:37 +00:00
msgstr ""
"Importovaný soubor má příponu sav,\n"
"ale nemá správnou hlavičku."
2009-08-09 21:01:41 +00:00
#: Source/Core/DolphinWX/ISOProperties.cpp:529
2009-08-09 21:01:41 +00:00
msgid "In Game"
msgstr "Ve Hře"
#: Source/Core/Core/HotkeyManager.cpp:77
2015-06-04 09:48:38 +00:00
msgid "Increase Convergence"
msgstr "Zvýšit sblížení"
2015-06-04 09:48:38 +00:00
#: Source/Core/Core/HotkeyManager.cpp:75
2015-06-04 09:48:38 +00:00
msgid "Increase Depth"
msgstr "Zvýšit hloubku"
2015-06-04 09:48:38 +00:00
#: Source/Core/Core/HotkeyManager.cpp:56
2016-01-12 19:56:43 +00:00
msgid "Increase Emulation Speed"
msgstr "Zvýšit rychlost emulace"
2013-08-17 14:31:38 +00:00
#: Source/Core/Core/HotkeyManager.cpp:46
2015-06-04 09:48:38 +00:00
msgid "Increase IR"
msgstr "Zvýšit vnitřní rozlišení"
2015-06-04 09:48:38 +00:00
#: Source/Core/DolphinWX/ISOProperties.cpp:447
#: Source/Core/DolphinWX/LogConfigWindow.cpp:45
2009-08-09 21:01:41 +00:00
msgid "Info"
msgstr "Info"
2015-12-15 19:36:44 +00:00
#: Source/Core/Common/MsgHandler.cpp:61
2009-08-09 21:01:41 +00:00
msgid "Information"
msgstr "Informace"
#: Source/Core/DolphinWX/InputConfigDiag.cpp:693
2009-08-09 21:01:41 +00:00
msgid "Input"
msgstr "Vstup"
#: Source/Core/DolphinWX/WXInputBase.cpp:86
2009-08-09 21:01:41 +00:00
msgid "Insert"
msgstr "Vložit"
#: Source/Core/DolphinWX/Config/WiiConfigPane.cpp:51
2009-08-09 21:01:41 +00:00
msgid "Insert SD Card"
msgstr "Vložit SD Kartu"
#: Source/Core/DolphinWX/FrameTools.cpp:280
msgid "Install WAD..."
msgstr ""
2009-08-09 21:01:41 +00:00
#: Source/Core/DolphinWX/GameListCtrl.cpp:1008
2009-08-09 21:01:41 +00:00
msgid "Install to Wii Menu"
msgstr "Instalovat do Wii Menu"
#: Source/Core/DolphinWX/FrameTools.cpp:1679
2009-08-09 21:01:41 +00:00
msgid "Installing WAD..."
msgstr "Instaluji WAD..."
#: Source/Core/DolphinWX/ISOProperties.cpp:1178
msgid "Integrity Check Error"
msgstr "Chyba v kontrole celistvosti"
#: Source/Core/DolphinWX/ISOProperties.cpp:1183
msgid "Integrity check completed"
msgstr "Kontrola celistvosti dokončena"
#: Source/Core/DolphinWX/ISOProperties.cpp:1182
msgid "Integrity check completed. No errors have been found."
msgstr "Kontrola celistvosti dokončena. Nebyly nalezeny žádné chyby."
#: Source/Core/DolphinWX/ISOProperties.cpp:1175
#, c-format
msgid ""
2015-06-04 09:48:38 +00:00
"Integrity check for %s failed. The disc image is most likely corrupted or "
"has been patched incorrectly."
2014-02-01 11:29:37 +00:00
msgstr ""
"Kontrola celistvosti %s selhala. Obraz disku je pravděpodobně poškozen nebo "
"byl nesprávně opraven."
#: Source/Core/DolphinWX/Config/ConfigMain.cpp:72
2009-08-09 21:01:41 +00:00
msgid "Interface"
msgstr "Rozhraní"
#: Source/Core/DolphinWX/Config/InterfaceConfigPane.cpp:133
2009-08-09 21:01:41 +00:00
msgid "Interface Settings"
msgstr "Nastavení Rozhraní"
#: Source/Core/Core/State.cpp:365
2009-08-09 21:01:41 +00:00
msgid "Internal LZO Error - compression failed"
msgstr "Vnitřní chyba LZO - komprimace selhala"
#: Source/Core/Core/State.cpp:501
2009-08-09 21:01:41 +00:00
#, c-format
msgid ""
"Internal LZO Error - decompression failed (%d) (%li, %li) \n"
"Try loading the state again"
2014-02-01 11:29:37 +00:00
msgstr ""
"Vnitřní chyba LZO - dekomprimace selhala (%d) (%ld, %ld) \n"
"Zkuste znovu nahrát stav"
2009-08-09 21:01:41 +00:00
#: Source/Core/Core/State.cpp:636
2009-08-09 21:01:41 +00:00
msgid "Internal LZO Error - lzo_init() failed"
msgstr "Vnitřní chyba LZO - lzo_init() selhalo"
#: Source/Core/DolphinWX/ISOProperties.cpp:632
2015-06-04 09:48:38 +00:00
msgid "Internal Name:"
msgstr "Vnitřní název:"
2015-06-04 09:48:38 +00:00
#: Source/Core/DolphinWX/VideoConfigDiag.cpp:554
2009-08-09 21:01:41 +00:00
msgid "Internal Resolution:"
msgstr "Vnitřní Rozlišení:"
#: Source/Core/DolphinWX/Config/GeneralConfigPane.cpp:27
2015-11-04 19:49:31 +00:00
msgid "Interpreter (slowest)"
msgstr "Převaděč (nejpomalejší)"
#: Source/Core/DolphinWX/ISOProperties.cpp:528
2009-08-09 21:01:41 +00:00
msgid "Intro"
msgstr "Intro"
#: Source/Core/DolphinWX/Cheats/ARCodeAddEdit.cpp:157
msgid "Invalid Mixed Code"
msgstr ""
#: Source/Core/DolphinWX/MemcardManager.cpp:466
2014-11-10 00:23:25 +00:00
msgid "Invalid bat.map or dir entry."
msgstr "Neplatné zadání složky nebo bat.map"
2009-08-09 21:01:41 +00:00
#: Source/Core/Core/NetPlayClient.cpp:934
2015-06-04 09:48:38 +00:00
msgid "Invalid host"
msgstr "Neplatný hostitel"
2015-06-04 09:48:38 +00:00
#: Source/Core/DolphinWX/MemcardManager.cpp:566
2014-06-06 23:14:56 +00:00
msgid "Invalid index"
msgstr "Neplatný index"
2014-06-06 23:14:56 +00:00
#: Source/Core/Core/Movie.cpp:954
2009-08-09 21:01:41 +00:00
msgid "Invalid recording file"
msgstr "Neplatný soubor s nahrávkou"
#: Source/Core/DolphinWX/FifoPlayerDlg.cpp:465
msgid "Invalid search parameters (no object selected)"
msgstr "Neplatné parametry hledání (není vybrán žádný objekt)"
#: Source/Core/DolphinWX/FifoPlayerDlg.cpp:448
msgid "Invalid search string (couldn't convert to number)"
msgstr "Neplatný řetězec hledání (nelze převést na číslo)"
#: Source/Core/DolphinWX/FifoPlayerDlg.cpp:436
msgid "Invalid search string (only even string lengths supported)"
msgstr "Neplatný řetězec hledání (jsou podporovány pouze sudé délky řetězce)"
#: Source/Core/DolphinWX/Cheats/CreateCodeDialog.cpp:79
2014-11-10 00:23:25 +00:00
msgid "Invalid value."
msgstr "Neplatná hodnota."
2014-11-10 00:23:25 +00:00
#: Source/Core/DolphinWX/Config/GameCubeConfigPane.cpp:51
#: Source/Core/DolphinWX/Config/WiiConfigPane.cpp:36
#: Source/Core/DolphinWX/ISOProperties.cpp:688
2009-08-09 21:01:41 +00:00
msgid "Italian"
msgstr "Italština"
#: Source/Core/DolphinWX/ISOProperties.cpp:248
2015-06-04 09:48:38 +00:00
msgid "Italy"
msgstr "Itálie"
2015-06-04 09:48:38 +00:00
#: Source/Core/Core/HotkeyManager.cpp:228
#: Source/Core/Core/HW/GCKeyboardEmu.cpp:79 Source/Core/Core/HW/GCPadEmu.cpp:74
#: Source/Core/Core/HW/WiimoteEmu/WiimoteEmu.cpp:290
2014-11-10 00:23:25 +00:00
msgid "Iterative Input"
msgstr "iterativní vstup"
2014-11-10 00:23:25 +00:00
#: Source/Core/DolphinWX/Config/GeneralConfigPane.cpp:33
2015-11-04 19:49:31 +00:00
msgid "JIT Arm64 (experimental)"
msgstr "JIT Arm64 (experimentální)"
2015-11-04 19:49:31 +00:00
#: Source/Core/DolphinWX/Config/GeneralConfigPane.cpp:30
msgid "JIT Recompiler (recommended)"
msgstr "JIT Rekompilátor (doporučeno)"
#: Source/Core/DolphinWX/Config/GeneralConfigPane.cpp:31
2015-11-04 19:49:31 +00:00
msgid "JITIL Recompiler (slow, experimental)"
msgstr "Rekompilátor JITIL (pomalý, experimentální)"
#: Source/Core/DolphinWX/ISOProperties.cpp:266
2015-06-04 09:48:38 +00:00
msgid "Japan"
msgstr "Japonsko"
2009-08-09 21:01:41 +00:00
#: Source/Core/DolphinWX/Config/WiiConfigPane.cpp:31
#: Source/Core/DolphinWX/ISOProperties.cpp:673
2015-06-04 09:48:38 +00:00
msgid "Japanese"
msgstr "Japonština"
#: Source/Core/DolphinWX/VideoConfigDiag.cpp:471
2014-11-10 00:23:25 +00:00
msgid "Keep Window on Top"
msgstr "Okno vždy navrchu"
2014-11-10 00:23:25 +00:00
#: Source/Core/DolphinWX/VideoConfigDiag.cpp:114
msgid ""
"Keep the game window on top of all other windows.\n"
"\n"
"If unsure, leave this unchecked."
2014-02-01 11:29:37 +00:00
msgstr ""
"Okno hry bude vždy navrchu ostatních oken.\n"
"\n"
"Pokud si nejste jisti, nechejte toto odškrtnuté."
#: Source/Core/Core/HW/GCKeyboard.cpp:17
#: Source/Core/DolphinWX/ControllerConfigDiag.cpp:49
2015-06-04 09:48:38 +00:00
msgid "Keyboard"
msgstr "Klávesnice"
2015-06-04 09:48:38 +00:00
#: Source/Core/Core/HotkeyManager.cpp:219
#: Source/Core/Core/HW/GCKeyboardEmu.cpp:50
#: Source/Core/Core/HW/GCKeyboardEmu.cpp:54
#: Source/Core/Core/HW/GCKeyboardEmu.cpp:58
#: Source/Core/Core/HW/GCKeyboardEmu.cpp:62
#: Source/Core/Core/HW/GCKeyboardEmu.cpp:66
#: Source/Core/Core/HW/GCKeyboardEmu.cpp:70
2015-06-04 09:48:38 +00:00
msgid "Keys"
msgstr "Klávesy"
2015-06-04 09:48:38 +00:00
#: Source/Core/DolphinWX/NetPlay/NetWindow.cpp:229
2014-11-10 00:23:25 +00:00
msgid "Kick Player"
msgstr "Vykopnout hráče"
2014-11-10 00:23:25 +00:00
#: Source/Core/DolphinWX/ISOProperties.cpp:269
2015-06-04 09:48:38 +00:00
msgid "Korea"
msgstr "Korea"
2015-06-04 09:48:38 +00:00
#: Source/Core/DolphinWX/Config/WiiConfigPane.cpp:40
#: Source/Core/DolphinWX/ISOProperties.cpp:700
2009-08-09 21:01:41 +00:00
msgid "Korean"
msgstr "Korejština"
#. i18n: Left
#: Source/Core/Core/HW/GCPadEmu.cpp:32
#: Source/Core/DolphinWX/TASInputDlg.cpp:252
#: Source/Core/DolphinWX/TASInputDlg.cpp:397
2009-08-09 21:01:41 +00:00
msgid "L"
msgstr "L"
#: Source/Core/DolphinWX/WXInputBase.cpp:40
2009-08-09 21:01:41 +00:00
msgid "L Button"
msgstr "Tlačítko L"
#. i18n: Left-Analog
#: Source/Core/Core/HW/GCPadEmu.cpp:36
2009-08-09 21:01:41 +00:00
msgid "L-Analog"
msgstr "Levý Analog"
#: Source/Core/DolphinWX/Config/InterfaceConfigPane.cpp:123
2009-08-09 21:01:41 +00:00
msgid "Language:"
msgstr "Jazyk:"
#: Source/Core/DolphinWX/FrameTools.cpp:662
2013-08-17 14:31:38 +00:00
#, c-format
msgid "Last %i"
2013-09-21 16:24:33 +00:00
msgstr "Poslední %i"
2009-08-09 21:01:41 +00:00
#: Source/Core/DolphinWX/Config/AudioConfigPane.cpp:47
msgid "Latency:"
msgstr "Zpoždění:"
#: Source/Core/DolphinWX/FrameTools.cpp:451
#: Source/Core/DolphinWX/TASInputDlg.cpp:80
#: Source/Core/DolphinWX/TASInputDlg.cpp:251
#: Source/Core/DolphinWX/WXInputBase.cpp:70
#: Source/Core/InputCommon/ControllerEmu.cpp:266
2009-08-09 21:01:41 +00:00
msgid "Left"
msgstr "Vlevo"
#: Source/Core/Core/HW/WiimoteEmu/Attachment/Classic.cpp:51
2009-08-09 21:01:41 +00:00
msgid "Left Stick"
2013-09-21 16:24:33 +00:00
msgstr "Levá páčka"
2009-08-09 21:01:41 +00:00
#: Source/Core/DolphinWX/TASInputDlg.cpp:272
2015-06-04 09:48:38 +00:00
msgid "Left stick"
msgstr "Levá páčka"
2015-06-04 09:48:38 +00:00
#: Source/Core/DolphinWX/InputConfigDiag.cpp:931
2009-08-09 21:01:41 +00:00
msgid ""
"Left-click to detect input.\n"
"Middle-click to clear.\n"
"Right-click for more options."
2014-02-01 11:29:37 +00:00
msgstr ""
"Levé kliknutí pro detekci vstupu.\n"
"Prostřední kliknutí pro vyčištění.\n"
"Pravé kliknutí pro více možností."
2009-08-09 21:01:41 +00:00
#: Source/Core/DolphinWX/InputConfigDiag.cpp:936
2009-08-09 21:01:41 +00:00
msgid ""
"Left/Right-click for more options.\n"
"Middle-click to clear."
2014-02-01 11:29:37 +00:00
msgstr ""
"Levé/Pravé kliknutí pro více možností.\n"
"Prostřední pro vymazání."
2009-08-09 21:01:41 +00:00
#: Source/Core/DolphinWX/Cheats/CheatSearchTab.cpp:107
2009-08-09 21:01:41 +00:00
msgid "Less Than"
msgstr "Menší než"
2015-11-04 19:49:31 +00:00
#: Source/Core/DolphinWX/Config/GameCubeConfigPane.cpp:61
msgid ""
"Lets the system language be set to values that games were not designed for. "
"This can allow the use of extra translations for a few games, but can also "
"lead to text display issues."
msgstr ""
"Umožní nastavit jazyk systému na hodnoty, pro které hry nebyly navrženy. "
"Toto umožní u některých her používat dodatečné překlady, ale také může vést "
"k problémům při zobrazování textu."
2015-11-04 19:49:31 +00:00
#: Source/Core/DolphinWX/AboutDolphin.cpp:39
2015-06-04 09:48:38 +00:00
msgid "License"
msgstr "Licence"
2015-06-04 09:48:38 +00:00
#: Source/Core/DolphinWX/Config/GeneralConfigPane.cpp:87
2015-06-04 09:48:38 +00:00
msgid ""
2016-01-12 19:56:43 +00:00
"Limits the emulation speed to the specified percentage.\n"
"Note that raising or lowering the emulation speed will also raise or lower "
"the audio pitch to prevent audio from stuttering."
2015-06-04 09:48:38 +00:00
msgstr ""
"Omezí rychlost emulace na zadané procento.\n"
"Nezapomeňte, že zvýšení, čí snížení rychlosti emulace také zvýší, nebo "
"naopak sníží výšku zvuku, aby se zabránilo jeho zasekávání."
2015-06-04 09:48:38 +00:00
#: Source/Core/DolphinWX/InputConfigDiag.cpp:1221
2009-08-09 21:01:41 +00:00
msgid "Load"
msgstr "Nahrát"
#: Source/Core/DolphinWX/FrameTools.cpp:500
msgid "Load &Bad Map File..."
msgstr ""
#: Source/Core/DolphinWX/FrameTools.cpp:497
msgid "Load &Other Map File..."
msgstr ""
#: Source/Core/DolphinWX/VideoConfigDiag.cpp:848
2009-08-09 21:01:41 +00:00
msgid "Load Custom Textures"
msgstr "Nahrát Vlastní Textury"
#: Source/Core/Core/HotkeyManager.cpp:130
2013-08-17 14:31:38 +00:00
msgid "Load State"
2013-09-21 16:24:33 +00:00
msgstr "Načíst stav"
2013-08-17 14:31:38 +00:00
#: Source/Core/Core/HotkeyManager.cpp:115
2013-08-17 14:31:38 +00:00
msgid "Load State Last 1"
2013-09-21 16:24:33 +00:00
msgstr "Načíst 1. uložený stav"
2013-08-17 14:31:38 +00:00
#: Source/Core/Core/HotkeyManager.cpp:124
2015-11-04 19:49:31 +00:00
msgid "Load State Last 10"
msgstr "Načíst 10. uložený stav"
2015-11-04 19:49:31 +00:00
#: Source/Core/Core/HotkeyManager.cpp:116
2013-08-17 14:31:38 +00:00
msgid "Load State Last 2"
2013-09-21 16:24:33 +00:00
msgstr "Načíst 2. uložený stav"
2013-08-17 14:31:38 +00:00
#: Source/Core/Core/HotkeyManager.cpp:117
2013-08-17 14:31:38 +00:00
msgid "Load State Last 3"
2013-09-21 16:24:33 +00:00
msgstr "Načíst 3. uložený stav"
2013-08-17 14:31:38 +00:00
#: Source/Core/Core/HotkeyManager.cpp:118
2013-08-17 14:31:38 +00:00
msgid "Load State Last 4"
2013-09-21 16:24:33 +00:00
msgstr "Načíst 4. uložený stav"
2013-08-17 14:31:38 +00:00
#: Source/Core/Core/HotkeyManager.cpp:119
2013-08-17 14:31:38 +00:00
msgid "Load State Last 5"
2013-09-21 16:24:33 +00:00
msgstr "Načíst 5. uložený stav"
2013-08-17 14:31:38 +00:00
#: Source/Core/Core/HotkeyManager.cpp:120
2013-08-17 14:31:38 +00:00
msgid "Load State Last 6"
2013-09-21 16:24:33 +00:00
msgstr "Načíst 6. uložený stav"
2013-08-17 14:31:38 +00:00
#: Source/Core/Core/HotkeyManager.cpp:121
2013-08-17 14:31:38 +00:00
msgid "Load State Last 7"
2013-09-21 16:24:33 +00:00
msgstr "Načíst 7. uložený stav"
2013-08-17 14:31:38 +00:00
#: Source/Core/Core/HotkeyManager.cpp:122
2013-08-17 14:31:38 +00:00
msgid "Load State Last 8"
2013-09-21 16:24:33 +00:00
msgstr "Načíst 8. uložený stav"
2013-08-17 14:31:38 +00:00
#: Source/Core/Core/HotkeyManager.cpp:123
2015-11-04 19:49:31 +00:00
msgid "Load State Last 9"
msgstr "Načíst 9. uložený stav"
2015-11-04 19:49:31 +00:00
#: Source/Core/Core/HotkeyManager.cpp:79
2009-08-09 21:01:41 +00:00
msgid "Load State Slot 1"
msgstr "Nahrát stav v pozici 1"
2009-08-09 21:01:41 +00:00
#: Source/Core/Core/HotkeyManager.cpp:88
2013-08-17 14:31:38 +00:00
msgid "Load State Slot 10"
2013-09-21 16:24:33 +00:00
msgstr "Načíst stav v pozici 10"
2013-08-17 14:31:38 +00:00
#: Source/Core/Core/HotkeyManager.cpp:80
2009-08-09 21:01:41 +00:00
msgid "Load State Slot 2"
msgstr "Nahrát stav v pozici 2"
2009-08-09 21:01:41 +00:00
#: Source/Core/Core/HotkeyManager.cpp:81
2009-08-09 21:01:41 +00:00
msgid "Load State Slot 3"
msgstr "Nahrát stav v pozici 3"
2009-08-09 21:01:41 +00:00
#: Source/Core/Core/HotkeyManager.cpp:82
2009-08-09 21:01:41 +00:00
msgid "Load State Slot 4"
msgstr "Nahrát stav v pozici 4"
2009-08-09 21:01:41 +00:00
#: Source/Core/Core/HotkeyManager.cpp:83
2009-08-09 21:01:41 +00:00
msgid "Load State Slot 5"
msgstr "Nahrát stav v pozici 5"
2009-08-09 21:01:41 +00:00
#: Source/Core/Core/HotkeyManager.cpp:84
2009-08-09 21:01:41 +00:00
msgid "Load State Slot 6"
msgstr "Nahrát stav v pozici 6"
2009-08-09 21:01:41 +00:00
#: Source/Core/Core/HotkeyManager.cpp:85
2009-08-09 21:01:41 +00:00
msgid "Load State Slot 7"
msgstr "Nahrát stav v pozici 7"
2009-08-09 21:01:41 +00:00
#: Source/Core/Core/HotkeyManager.cpp:86
2009-08-09 21:01:41 +00:00
msgid "Load State Slot 8"
msgstr "Nahrát stav v pozici 8"
2009-08-09 21:01:41 +00:00
#: Source/Core/Core/HotkeyManager.cpp:87
2013-08-17 14:31:38 +00:00
msgid "Load State Slot 9"
2013-09-21 16:24:33 +00:00
msgstr "Načíst stav v pozici 9"
2013-08-17 14:31:38 +00:00
#: Source/Core/DolphinWX/FrameTools.cpp:683
msgid "Load State from Selected Slot"
msgstr ""
#: Source/Core/DolphinWX/FrameTools.cpp:665
2009-08-09 21:01:41 +00:00
msgid "Load State..."
msgstr "Nahrát Stav..."
#: Source/Core/DolphinWX/FrameTools.cpp:1711
msgid "Load Wii System Menu"
msgstr "Nahrát Systémové Menu Wii"
#: Source/Core/DolphinWX/FrameTools.cpp:1706
2009-08-09 21:01:41 +00:00
#, c-format
msgid "Load Wii System Menu %d%c"
msgstr "Nahrát Systémové Menu Wii %d%c"
#: Source/Core/DolphinWX/FrameTools.cpp:498
msgid ""
"Load any .map file containing the function names and addresses for this game."
msgstr ""
#: Source/Core/DolphinWX/VideoConfigDiag.cpp:233
2009-08-09 21:01:41 +00:00
msgid ""
2015-06-04 09:48:38 +00:00
"Load custom textures from User/Load/Textures/<game_id>/.\n"
2009-08-09 21:01:41 +00:00
"\n"
"If unsure, leave this unchecked."
2014-02-01 11:29:37 +00:00
msgstr ""
"Načte vlastní textury z User/Load/Textures/<id hry>/.\n"
"\n"
"Pokud si nejste jisti, nechejte toto odškrtnuté."
2009-08-09 21:01:41 +00:00
#: Source/Core/Core/HotkeyManager.cpp:113
2014-11-10 00:23:25 +00:00
msgid "Load from selected slot"
msgstr "Načíst ze zvolené pozice"
2014-11-10 00:23:25 +00:00
#: Source/Core/Core/PowerPC/PPCSymbolDB.cpp:392
2015-06-04 09:48:38 +00:00
#, c-format
msgid "Loaded %d good functions, ignored %d bad functions."
msgstr "Načteno %d dobrých funkcí, ignorováno %d špatných funkcí."
2015-06-04 09:48:38 +00:00
#: Source/Core/DolphinWX/NetPlay/NetWindow.cpp:761
#: Source/Core/DolphinWX/NetPlay/NetWindow.cpp:767
2015-06-04 09:48:38 +00:00
msgid "Localhost"
msgstr "Místní hostitel"
2015-06-04 09:48:38 +00:00
#: Source/Core/DolphinWX/LogWindow.h:30
2009-08-09 21:01:41 +00:00
msgid "Log"
msgstr "Záznam"
#: Source/Core/DolphinWX/LogConfigWindow.cpp:25
2009-08-09 21:01:41 +00:00
msgid "Log Configuration"
msgstr "Nastavení Záznamu"
#: Source/Core/DolphinWX/VideoConfigDiag.cpp:462
2014-11-10 00:23:25 +00:00
msgid "Log Render Time to File"
msgstr "Zaznamenat dobu vykreslování do souboru"
#: Source/Core/DolphinWX/LogConfigWindow.cpp:78
2009-08-09 21:01:41 +00:00
msgid "Log Types"
msgstr "Typy Záznamu"
#: Source/Core/DolphinWX/VideoConfigDiag.cpp:207
msgid ""
2014-11-10 00:23:25 +00:00
"Log the render time of every frame to User/Logs/render_time.txt. Use this "
2014-02-01 11:29:37 +00:00
"feature when you want to measure the performance of Dolphin.\n"
"\n"
"If unsure, leave this unchecked."
2014-02-01 11:29:37 +00:00
msgstr ""
"Zaznamenat dobu vykreslení každého snímku do User/Logs/render_time.txt. Tuto "
"funkci využijte pro měření výkonu Dolphin\n"
"\n"
".Pokud si nejste jisti, nechejte toto odškrtnuté."
#: Source/Core/DolphinWX/LogConfigWindow.cpp:73
2009-08-09 21:01:41 +00:00
msgid "Logger Outputs"
msgstr "Výstup Zapisovače"
#: Source/Core/DolphinWX/Cheats/CheatsWindow.cpp:139
#: Source/Core/DolphinWX/Frame.cpp:434
2009-08-09 21:01:41 +00:00
msgid "Logging"
msgstr "Protokolování"
#: Source/Core/DolphinWX/WXInputBase.cpp:46
2009-08-09 21:01:41 +00:00
msgid "M Button"
msgstr "Tlačítko M"
#: Source/Core/DolphinWX/NetPlay/MD5Dialog.cpp:19
msgid "MD5 Checksum"
msgstr ""
#: Source/Core/DolphinWX/ISOProperties.cpp:653
2014-06-06 23:14:56 +00:00
msgid "MD5 Checksum:"
msgstr "Kontrolní součet MD5:"
2014-06-06 23:14:56 +00:00
#: Source/Core/DolphinWX/NetPlay/NetWindow.cpp:133
msgid "MD5 check..."
msgstr ""
#: Source/Core/DolphinWX/MemcardManager.cpp:536
#: Source/Core/DolphinWX/MemcardManager.cpp:571
2009-08-09 21:01:41 +00:00
msgid "MadCatz Gameshark files(*.gcs)"
msgstr "Soubory MadCatz Gameshark (*.gcs)"
#: Source/Core/DolphinWX/TASInputDlg.cpp:373
2009-08-09 21:01:41 +00:00
msgid "Main Stick"
2013-09-21 16:24:33 +00:00
msgstr "Hlavní páčka"
2009-08-09 21:01:41 +00:00
#: Source/Core/DolphinWX/FrameTools.cpp:522
msgid ""
"Make a new .dsy file which can recognise more functions, by combining two "
"existing files. The first input file has priority."
msgstr ""
#: Source/Core/DolphinWX/FrameTools.cpp:341
#: Source/Core/DolphinWX/GameListCtrl.cpp:309
2015-06-04 09:48:38 +00:00
msgid "Maker"
msgstr "Tvůrce"
2015-06-04 09:48:38 +00:00
#: Source/Core/DolphinWX/ISOProperties.cpp:641
2009-08-09 21:01:41 +00:00
msgid "Maker ID:"
msgstr "ID Výrobce:"
#: Source/Core/DolphinWX/ISOProperties.cpp:717
2009-08-09 21:01:41 +00:00
msgid "Maker:"
msgstr "Výrobce:"
#: Source/Core/DolphinWX/VideoConfigDiag.cpp:197
msgid ""
2014-02-01 11:29:37 +00:00
"Makes distant objects more visible by removing fog, thus increasing the "
"overall detail.\n"
"Disabling fog will break some games which rely on proper fog emulation.\n"
"\n"
"If unsure, leave this unchecked."
2014-02-01 11:29:37 +00:00
msgstr ""
"Odstraněním mlhy budou vzdálenější objekty budou viditelnější.\n"
"Zakázání může způsobit chyby v některých hrách, které závisejí na správné "
"emulaci mlhy.\n"
"\n"
"Pokud si nejste jisti, nechejte toto odškrtnuté."
#: Source/Core/DolphinWX/Config/WiiConfigPane.cpp:96
#: Source/Core/DolphinWX/Config/WiiConfigPane.cpp:103
2009-08-09 21:01:41 +00:00
msgid "Max"
msgstr "Max"
#: Source/Core/DolphinWX/Config/WiiConfigPane.cpp:76
2015-06-04 09:48:38 +00:00
msgid "May cause slow down in Wii Menu and some games."
msgstr "Může způsobit zpomalování v nabídce Wii a u některých her."
2015-06-04 09:48:38 +00:00
#: Source/Core/DolphinWX/MemcardManager.cpp:450
2014-11-10 00:23:25 +00:00
msgid "Memcard already has a save for this title."
msgstr "Paměťová karta již má uloženou pozici pro tuto hru."
2009-08-09 21:01:41 +00:00
#: Source/Core/DolphinWX/MemcardManager.cpp:289
2009-08-09 21:01:41 +00:00
msgid "Memcard already opened"
msgstr "Pam. karta již otevřena"
2015-11-04 19:49:31 +00:00
#: Source/Core/DolphinWX/Config/GameCubeConfigPane.cpp:31
#: Source/Core/DolphinWX/MemcardManager.cpp:215
2009-08-09 21:01:41 +00:00
msgid "Memory Card"
msgstr "Paměťová karta"
#: Source/Core/DolphinWX/MemcardManager.cpp:81
2015-11-04 19:49:31 +00:00
msgid "Memory Card Manager"
msgstr "Správce Paměťových karet"
2009-08-09 21:01:41 +00:00
#: Source/Core/Core/ConfigManager.cpp:1048
2009-08-09 21:01:41 +00:00
#, c-format
msgid ""
"Memory Card filename in Slot %c is incorrect\n"
"Region not specified\n"
"\n"
"Slot %c path was changed to\n"
"%s\n"
"Would you like to copy the old file to this new location?\n"
2014-02-01 11:29:37 +00:00
msgstr ""
"Jméno souboru Paměťové karty v pozici %c je nesprávné\n"
2014-02-01 11:29:37 +00:00
"Nebyl zadán region\n"
"\n"
"Cesta pozice %c byla změněna na\n"
2014-02-01 11:29:37 +00:00
"%s\n"
"Chtěli byste starý soubor zkopírovat do nového umístění?\n"
2009-08-09 21:01:41 +00:00
#: Source/Core/Core/HW/GCMemcard.cpp:93
2015-11-04 19:49:31 +00:00
msgid "Memory card file size does not match the header size"
msgstr "Velikost souboru paměťové karty se neshoduje s velikosti hlavičky"
2015-11-04 19:49:31 +00:00
#: Source/Core/Core/HW/GCMemcardRaw.cpp:180
2014-11-10 00:23:25 +00:00
#, c-format
2015-11-04 19:49:31 +00:00
msgid "MemoryCard: ClearBlock called on invalid address (0x%x)"
msgstr "Paměťová karta: Voláno čištění bloku s neplatnou adresou (0x%x)"
2014-11-10 00:23:25 +00:00
#: Source/Core/Core/HW/GCMemcardRaw.cpp:152
2014-11-10 00:23:25 +00:00
#, c-format
2015-11-04 19:49:31 +00:00
msgid "MemoryCard: Read called with invalid source address (0x%x)"
msgstr "Paměťová karta: Voláno čtení pomocí neplatné zdrojové adresy (0x%x)"
2014-11-10 00:23:25 +00:00
#: Source/Core/Core/HW/GCMemcardRaw.cpp:164
2014-11-10 00:23:25 +00:00
#, c-format
2015-11-04 19:49:31 +00:00
msgid "MemoryCard: Write called with invalid destination address (0x%x)"
msgstr "Paměťová karta: Volán zápis pomocí neplatné cílové adresy (0x%x)"
2014-11-10 00:23:25 +00:00
#: Source/Core/DolphinWX/WXInputBase.cpp:60
2009-08-09 21:01:41 +00:00
msgid "Menu"
msgstr "Menu"
#: Source/Core/Core/HW/GCPadEmu.cpp:28
2009-08-09 21:01:41 +00:00
msgid "Mic"
msgstr "Mikrofon"
2015-12-15 19:36:44 +00:00
#: Source/Core/DolphinWX/Config/GameCubeConfigPane.cpp:33
msgid "Microphone"
msgstr "Mikrofon"
2015-12-15 19:36:44 +00:00
#: Source/Core/DolphinWX/Config/WiiConfigPane.cpp:93
#: Source/Core/DolphinWX/Config/WiiConfigPane.cpp:100
2009-08-09 21:01:41 +00:00
msgid "Min"
msgstr "Min"
#: Source/Core/DolphinWX/VideoConfigDiag.cpp:901
2009-08-09 21:01:41 +00:00
msgid "Misc"
msgstr "Ostatní"
#: Source/Core/DolphinWX/Config/WiiConfigPane.cpp:123
2009-08-09 21:01:41 +00:00
msgid "Misc Settings"
msgstr "Ostatní Nastavení"
#: Source/Core/InputCommon/ControllerEmu.cpp:184
#: Source/Core/InputCommon/ControllerEmu.cpp:283
2009-08-09 21:01:41 +00:00
msgid "Modifier"
msgstr "Modifikátor"
#: Source/Core/DolphinWX/VideoConfigDiag.cpp:216
2009-08-09 21:01:41 +00:00
msgid ""
2014-02-01 11:29:37 +00:00
"Modify textures to show the format they're encoded in. Needs an emulation "
"reset in most cases.\n"
2009-08-09 21:01:41 +00:00
"\n"
"If unsure, leave this unchecked."
2014-02-01 11:29:37 +00:00
msgstr ""
"Změnit textury, aby zobrazovali formát, v kterém jsou zakódovány. Ve většině "
"případů vyžaduje resetovaní emulace.\n"
"\n"
"Pokud si nejste jisti, nechejte toto odškrtnuté."
2009-08-09 21:01:41 +00:00
#: Source/Core/DolphinWX/ISOProperties.cpp:519
2015-06-04 09:48:38 +00:00
msgid "Monoscopic Shadows"
msgstr "Monoskopické stíny"
2015-06-04 09:48:38 +00:00
#: Source/Core/DolphinWX/LogWindow.cpp:102
2009-08-09 21:01:41 +00:00
msgid "Monospaced font"
msgstr "Písmo se stejnou roztečí"
#: Source/Core/Core/HW/WiimoteEmu/WiimoteEmu.cpp:270
2009-08-09 21:01:41 +00:00
msgid "Motion Plus"
msgstr "Motion Plus"
#: Source/Core/Core/HW/GCPadEmu.cpp:62
#: Source/Core/Core/HW/WiimoteEmu/WiimoteEmu.cpp:274
2009-08-09 21:01:41 +00:00
msgid "Motor"
msgstr "Motor"
#: Source/Core/DolphinWX/VideoConfigDiag.cpp:87
2009-08-09 21:01:41 +00:00
msgid ""
"Move the mouse pointer over an option to display a detailed description."
2014-02-01 11:29:37 +00:00
msgstr ""
2009-08-09 21:01:41 +00:00
#: Source/Core/DolphinWX/WXInputBase.cpp:110
2009-08-09 21:01:41 +00:00
msgid "Multiply"
msgstr "Násobit"
#: Source/Core/DolphinWX/FrameTools.cpp:526
msgid ""
"Must use Generate symbol map first! Recognise names of any standard library "
"functions used in multiple games, by loading them from a .dsy file."
msgstr ""
#: Source/Core/DolphinWX/FifoPlayerDlg.cpp:633
msgid "NOTE: Stream size doesn't match actual data length\n"
2014-02-01 11:29:37 +00:00
msgstr ""
"POZNÁMKA: Velikost proudu se neshoduje se\n"
"skutečnou délkou dat\n"
#: Source/Core/DolphinWX/WXInputBase.cpp:218
2009-08-09 21:01:41 +00:00
msgid "NP Add"
msgstr "NK Přidat"
#: Source/Core/DolphinWX/WXInputBase.cpp:208
2009-08-09 21:01:41 +00:00
msgid "NP Begin"
msgstr "NK Začít"
#: Source/Core/DolphinWX/WXInputBase.cpp:224
2009-08-09 21:01:41 +00:00
msgid "NP Decimal"
msgstr "NK Des. čárka"
#: Source/Core/DolphinWX/WXInputBase.cpp:212
2009-08-09 21:01:41 +00:00
msgid "NP Delete"
msgstr "NK Delete"
#: Source/Core/DolphinWX/WXInputBase.cpp:226
2009-08-09 21:01:41 +00:00
msgid "NP Divide"
msgstr "NK Dělení"
#: Source/Core/DolphinWX/WXInputBase.cpp:200
2009-08-09 21:01:41 +00:00
msgid "NP Down"
msgstr "NK Dolů"
#: Source/Core/DolphinWX/WXInputBase.cpp:206
2009-08-09 21:01:41 +00:00
msgid "NP End"
msgstr "NK End"
#: Source/Core/DolphinWX/WXInputBase.cpp:182
2009-08-09 21:01:41 +00:00
msgid "NP Enter"
msgstr "NK Enter"
#: Source/Core/DolphinWX/WXInputBase.cpp:214
2009-08-09 21:01:41 +00:00
msgid "NP Equal"
msgstr "NK Rovná se"
#: Source/Core/DolphinWX/WXInputBase.cpp:192
2009-08-09 21:01:41 +00:00
msgid "NP Home"
msgstr "NK Home"
#: Source/Core/DolphinWX/WXInputBase.cpp:210
2009-08-09 21:01:41 +00:00
msgid "NP Insert"
msgstr "NK Insert"
#: Source/Core/DolphinWX/WXInputBase.cpp:194
2009-08-09 21:01:41 +00:00
msgid "NP Left"
msgstr "NK Vlevo"
#: Source/Core/DolphinWX/WXInputBase.cpp:216
2009-08-09 21:01:41 +00:00
msgid "NP Multiply"
msgstr "NK Násobení"
#: Source/Core/DolphinWX/WXInputBase.cpp:204
2009-08-09 21:01:41 +00:00
msgid "NP Page Down"
msgstr "NK Page Down"
#: Source/Core/DolphinWX/WXInputBase.cpp:202
2009-08-09 21:01:41 +00:00
msgid "NP Page Up"
msgstr "Nk Page Up"
#: Source/Core/DolphinWX/WXInputBase.cpp:198
2009-08-09 21:01:41 +00:00
msgid "NP Right"
msgstr "NK Vpravo"
#: Source/Core/DolphinWX/WXInputBase.cpp:220
2009-08-09 21:01:41 +00:00
msgid "NP Separator"
msgstr "NP Oddělovač"
#: Source/Core/DolphinWX/WXInputBase.cpp:178
2009-08-09 21:01:41 +00:00
msgid "NP Space"
msgstr "NK Mezerník"
#: Source/Core/DolphinWX/WXInputBase.cpp:222
2009-08-09 21:01:41 +00:00
msgid "NP Subtract"
msgstr "NK Mínus"
#: Source/Core/DolphinWX/WXInputBase.cpp:180
2009-08-09 21:01:41 +00:00
msgid "NP Tab"
msgstr "NK Tab"
#: Source/Core/DolphinWX/WXInputBase.cpp:196
2009-08-09 21:01:41 +00:00
msgid "NP Up"
msgstr "NK Nahoru"
#: Source/Core/DolphinWX/Cheats/ARCodeAddEdit.cpp:42
#: Source/Core/DolphinWX/ISOProperties.cpp:714
#: Source/Core/DolphinWX/PatchAddEdit.cpp:58
2009-08-09 21:01:41 +00:00
msgid "Name:"
msgstr "Jméno:"
#: Source/Core/DolphinWX/Cheats/ActionReplayCodesPanel.cpp:78
#: Source/Core/DolphinWX/Cheats/ActionReplayCodesPanel.cpp:186
#: Source/Core/DolphinWX/Cheats/CreateCodeDialog.cpp:21
#: Source/Core/DolphinWX/Cheats/GeckoCodeDiag.cpp:30
2009-08-09 21:01:41 +00:00
msgid "Name: "
msgstr "Jméno: "
#: Source/Core/DolphinWX/VideoConfigDiag.cpp:534
2015-11-04 19:49:31 +00:00
msgid "Native (640x528)"
msgstr "Původní (640x528)"
2015-11-04 19:49:31 +00:00
#: Source/Core/DolphinWX/MemcardManager.cpp:535
#: Source/Core/DolphinWX/MemcardManager.cpp:571
2009-08-09 21:01:41 +00:00
msgid "Native GCI files(*.gci)"
msgstr "Původní soubory CGI(*.gci)"
#: Source/Core/DolphinWX/ISOProperties.cpp:254
2015-06-04 09:48:38 +00:00
msgid "Netherlands"
msgstr "Nizozemí"
2015-06-04 09:48:38 +00:00
#: Source/Core/Core/NetPlayClient.cpp:1089
2015-06-04 21:33:13 +00:00
msgid "Netplay has desynced. There is no way to recover from this."
msgstr ""
"V Netplay došlo ke ztrátě synchronizace. Není znám žádný způsob, jak toto "
"napravit."
2015-06-04 21:33:13 +00:00
#: Source/Core/DolphinWX/Cheats/CheatSearchTab.cpp:38
2009-08-09 21:01:41 +00:00
msgid "New Scan"
msgstr "Nové Skenování"
#: Source/Core/DolphinWX/Config/GeneralConfigPane.cpp:223
2016-06-19 02:25:32 +00:00
msgid "New identity generated."
msgstr "Nová identita vytvořena."
2016-06-19 02:25:32 +00:00
#: Source/Core/DolphinWX/MemcardManager.cpp:189
#: Source/Core/DolphinWX/MemcardManager.cpp:832
2009-08-09 21:01:41 +00:00
msgid "Next Page"
msgstr "Další Stránka"
#: Source/Core/DolphinWX/Cheats/CheatSearchTab.cpp:45
2009-08-09 21:01:41 +00:00
msgid "Next Scan"
msgstr "Další Skenování"
#: Source/Core/DolphinWX/NetPlay/NetPlaySetupFrame.cpp:127
msgid "Nickname:"
msgstr "Přezdívka:"
2009-08-09 21:01:41 +00:00
#: Source/Core/Core/ConfigManager.h:22
msgid "No audio output"
msgstr "Žádný zvukový výstup"
#: Source/Core/DolphinWX/FifoPlayerDlg.cpp:774
#: Source/Core/DolphinWX/FifoPlayerDlg.cpp:788
msgid "No description available"
msgstr "Žádný popis není dostupný"
#: Source/Core/DolphinWX/FifoPlayerDlg.cpp:877
2009-08-09 21:01:41 +00:00
msgid "No file loaded"
msgstr "Není načten žádný soubor"
#: Source/Core/DolphinWX/MemcardManager.cpp:441
2014-11-10 00:23:25 +00:00
msgid "No free directory index entries."
msgstr "Žádné volné záznamy indexu adresáře"
2009-08-09 21:01:41 +00:00
#: Source/Core/DolphinWX/Cheats/CheatSearchTab.cpp:51
msgid "No game is running."
msgstr ""
#: Source/Core/DolphinWX/FifoPlayerDlg.cpp:913
2009-08-09 21:01:41 +00:00
msgid "No recorded file"
msgstr "Žádný soubor s nahrávkou"
#: Source/Core/Core/State.cpp:730
2015-06-04 21:33:13 +00:00
msgid "No undo.dtm found, aborting undo load state to prevent movie desyncs"
msgstr ""
"Žádné undo.dtm nenalezeno, aby se zabránilo desynchronizaci videa, bude "
2015-06-04 21:33:13 +00:00
#: Source/Core/DolphinWX/ControllerConfigDiag.cpp:47
#: Source/Core/DolphinWX/ControllerConfigDiag.cpp:287
#: Source/Core/DolphinWX/NetPlay/PadMapDialog.cpp:26
#: Source/Core/DolphinWX/VideoConfigDiag.cpp:1102
2009-08-09 21:01:41 +00:00
msgid "None"
msgstr "Žádné"
2009-08-09 21:01:41 +00:00
#: Source/Core/DolphinWX/Cheats/CheatSearchTab.cpp:104
2009-08-09 21:01:41 +00:00
msgid "Not Equal"
msgstr "Nerovná se"
#: Source/Core/DolphinWX/GameListCtrl.cpp:907
#: Source/Core/DolphinWX/ISOProperties.cpp:484
#: Source/Core/DolphinWX/ISOProperties.cpp:526
2009-08-09 21:01:41 +00:00
msgid "Not Set"
msgstr "Nenastaven"
#: Source/Core/DolphinWX/NetPlay/NetWindow.cpp:357
msgid "Not all players have the game. Do you really want to start?"
msgstr ""
#: Source/Core/DolphinWX/Main.cpp:484
2009-08-09 21:01:41 +00:00
msgid "Not connected"
msgstr "Nepřipojen"
#: Source/Core/DolphinWX/Cheats/GeckoCodeDiag.cpp:31
2009-08-09 21:01:41 +00:00
msgid "Notes: "
msgstr "Poznámky:"
#: Source/Core/DolphinWX/FrameAui.cpp:80 Source/Core/DolphinWX/FrameAui.cpp:84
#: Source/Core/DolphinWX/FrameAui.cpp:524
#: Source/Core/DolphinWX/FrameAui.cpp:569
#: Source/Core/DolphinWX/FrameAui.cpp:576
#: Source/Core/DolphinWX/LogConfigWindow.cpp:42
2009-08-09 21:01:41 +00:00
msgid "Notice"
msgstr "Upozornění"
#: Source/Core/DolphinWX/WXInputBase.cpp:170
2009-08-09 21:01:41 +00:00
msgid "Num Lock"
msgstr "Num Lock"
#: Source/Core/DolphinWX/Cheats/ActionReplayCodesPanel.cpp:81
#: Source/Core/DolphinWX/Cheats/ActionReplayCodesPanel.cpp:189
msgid "Number of Codes: "
msgstr ""
2009-08-09 21:01:41 +00:00
#: Source/Core/Core/HW/WiimoteEmu/Attachment/Nunchuk.cpp:21
2009-08-09 21:01:41 +00:00
msgid "Nunchuk"
msgstr "Nunčak"
#: Source/Core/DolphinWX/TASInputDlg.cpp:194
2014-11-10 00:23:25 +00:00
msgid "Nunchuk orientation"
msgstr "Orientace nunčaku"
2009-08-09 21:01:41 +00:00
#: Source/Core/DolphinWX/TASInputDlg.cpp:188
2014-11-10 00:23:25 +00:00
msgid "Nunchuk stick"
msgstr "Páčka nunčaku"
2014-11-10 00:23:25 +00:00
#: Source/Core/DolphinWX/VideoConfigDiag.cpp:643
2015-06-07 09:17:57 +00:00
msgid "Nvidia 3D Vision"
msgstr "Nvidia 3D Vision"
2015-06-07 09:17:57 +00:00
#: Source/Core/DolphinWX/FifoPlayerDlg.cpp:599
#, c-format
2015-12-15 19:36:44 +00:00
msgid "Object %zu"
msgstr "Objekt %zu"
2009-08-09 21:01:41 +00:00
#: Source/Core/DolphinWX/FifoPlayerDlg.cpp:123
2009-08-09 21:01:41 +00:00
msgid "Object Range"
msgstr "Rozsah Objektu"
#: Source/Core/DolphinWX/VideoConfigDiag.cpp:642
2009-08-09 21:01:41 +00:00
msgid "Off"
msgstr "Vypnuto"
#: Source/Core/DolphinWX/PatchAddEdit.cpp:62
2009-08-09 21:01:41 +00:00
msgid "Offset:"
msgstr "Logická Adresa:"
#: Source/Core/DolphinWX/Config/InterfaceConfigPane.cpp:89
msgid "On-Screen Display Messages"
msgstr "Zobrazovat zprávy na obrazovce"
#: Source/Core/DolphinWX/FrameTools.cpp:549
msgid "Online &Documentation"
2013-09-21 16:24:33 +00:00
msgstr "Online &dokumentace"
#: Source/Core/DolphinWX/MemcardManager.cpp:438
2009-08-09 21:01:41 +00:00
#, c-format
msgid "Only %d blocks available"
msgstr "Pouze bloky %d jsou dostupné"
#: Source/Core/Core/HotkeyManager.cpp:14
#: Source/Core/DolphinWX/FrameTools.cpp:712
2009-08-09 21:01:41 +00:00
msgid "Open"
msgstr "Otevřít"
#: Source/Core/DolphinWX/GameListCtrl.cpp:984
2009-08-09 21:01:41 +00:00
msgid "Open &containing folder"
msgstr "Otevřít &adresář umístění"
#: Source/Core/DolphinWX/GameListCtrl.cpp:981
2009-08-09 21:01:41 +00:00
msgid "Open Wii &save folder"
msgstr "Otevřít Wii adre&sář uložení"
#: Source/Core/DolphinWX/FrameTools.cpp:713
2009-08-09 21:01:41 +00:00
msgid "Open file..."
msgstr "Otevřít soubor..."
#: Source/Core/AudioCommon/OpenALStream.cpp:57
2009-08-09 21:01:41 +00:00
#, c-format
msgid "OpenAL: can't create context for device %s"
msgstr "OpenAL: nelze vytvořit kontext pro zařízení %s"
#: Source/Core/AudioCommon/OpenALStream.cpp:67
2009-08-09 21:01:41 +00:00
msgid "OpenAL: can't find sound devices"
msgstr "OpenAL: nelze nalézt zvuková zařízení"
#: Source/Core/AudioCommon/OpenALStream.cpp:62
2009-08-09 21:01:41 +00:00
#, c-format
msgid "OpenAL: can't open device %s"
msgstr "OpenAL: nelze otevřít zařízení %s"
#: Source/Core/DolphinWX/ISOProperties.cpp:434
msgid ""
"Opens the default (read-only) configuration for this game in an external "
"text editor."
2014-02-01 11:29:37 +00:00
msgstr ""
"Otevře výchozí nastavení (pouze pro čtení) této hry v externím textovém "
"editoru."
#: Source/Core/Core/HotkeyManager.cpp:224
#: Source/Core/Core/HW/GCKeyboardEmu.cpp:75 Source/Core/Core/HW/GCPadEmu.cpp:70
#: Source/Core/Core/HW/WiimoteEmu/WiimoteEmu.cpp:282
2009-08-09 21:01:41 +00:00
msgid "Options"
msgstr "Volby"
#: Source/Core/Core/HW/WiimoteEmu/Attachment/Drums.cpp:22
2009-08-09 21:01:41 +00:00
msgid "Orange"
msgstr "Oranžová"
#: Source/Core/DolphinWX/MemcardManager.cpp:473
2009-08-09 21:01:41 +00:00
msgid ""
"Order of files in the File Directory do not match the block order\n"
"Right click and export all of the saves,\n"
"and import the saves to a new memcard\n"
2014-02-01 11:29:37 +00:00
msgstr ""
"Pořadí souborů v Adresáři Souborů se neshoduje s pořadím bloku\n"
"Klikněte pravým tlačítkem a exportujte všechna uložení\n"
"a importujte je do nové paměťové karty\n"
2009-08-09 21:01:41 +00:00
#: Source/Core/DolphinWX/TASInputDlg.cpp:146
2014-11-10 00:23:25 +00:00
msgid "Orientation"
msgstr "Orientace"
2014-11-10 00:23:25 +00:00
#: Source/Core/DolphinWX/VideoConfigDiag.cpp:501
#: Source/Core/DolphinWX/VideoConfigDiag.cpp:799
2009-08-09 21:01:41 +00:00
msgid "Other"
msgstr "Jiné"
#: Source/Core/DolphinWX/NetPlay/NetWindow.cpp:135
msgid "Other game"
2014-02-01 11:29:37 +00:00
msgstr ""
2009-08-09 21:01:41 +00:00
#: Source/Core/DolphinWX/InputConfigDiag.cpp:693
2009-08-09 21:01:41 +00:00
msgid "Output"
msgstr "Výstup"
#: Source/Core/DolphinWX/SoftwareVideoConfigDialog.cpp:91
2014-11-10 00:23:25 +00:00
msgid "Overlay Information"
msgstr "Překryvné informace"
2014-11-10 00:23:25 +00:00
#: Source/Core/DolphinWX/Config/GameCubeConfigPane.cpp:59
2015-11-04 19:49:31 +00:00
msgid "Override Language on NTSC Games"
msgstr "Potlačit jazyk her NTSC"
2015-11-04 19:49:31 +00:00
#: Source/Core/DolphinWX/FrameTools.cpp:593
2014-11-10 00:23:25 +00:00
msgid "P&lay Input Recording..."
msgstr "&Spustit vstupní nahrávku..."
2009-08-09 21:01:41 +00:00
#: Source/Core/Core/HW/GCPad.cpp:16
2009-08-09 21:01:41 +00:00
msgid "Pad"
msgstr "Pad"
#: Source/Core/Core/HW/WiimoteEmu/Attachment/Drums.cpp:31
2009-08-09 21:01:41 +00:00
msgid "Pads"
msgstr "Pady"
#: Source/Core/DolphinWX/WXInputBase.cpp:176
2009-08-09 21:01:41 +00:00
msgid "Page Down"
msgstr "Page Down"
#: Source/Core/DolphinWX/WXInputBase.cpp:174
2009-08-09 21:01:41 +00:00
msgid "Page Up"
msgstr "Page Up"
#: Source/Core/DolphinWX/WXInputBase.cpp:33
2009-08-09 21:01:41 +00:00
msgid "Paragraph"
msgstr "Odstavec"
#: Source/Core/DolphinWX/Cheats/ARCodeAddEdit.cpp:140
msgid "Parsing Error"
msgstr ""
#: Source/Core/DolphinWX/ISOProperties.cpp:329
2009-08-09 21:01:41 +00:00
#, c-format
msgid "Partition %i"
msgstr "Oddíl %i"
#: Source/Core/DolphinWX/ControllerConfigDiag.cpp:227
msgid "Passthrough a Bluetooth adapter"
msgstr ""
#: Source/Core/DolphinWX/ISOProperties.cpp:441
2009-08-09 21:01:41 +00:00
msgid "Patches"
msgstr "Záplaty"
#: Source/Core/DolphinWX/Config/ConfigMain.cpp:76
2009-08-09 21:01:41 +00:00
msgid "Paths"
msgstr "Cesty"
#: Source/Core/DolphinWX/FrameTools.cpp:1964
#: Source/Core/DolphinWX/FrameTools.cpp:1966
#: Source/Core/DolphinWX/WXInputBase.cpp:62
2009-08-09 21:01:41 +00:00
msgid "Pause"
msgstr "Pozastavit"
#: Source/Core/DolphinWX/FrameTools.cpp:208
2014-11-10 00:23:25 +00:00
msgid "Pause at End of Movie"
msgstr "Pozastavit na konci videa"
#: Source/Core/DolphinWX/Config/InterfaceConfigPane.cpp:90
2015-06-04 09:48:38 +00:00
msgid "Pause on Focus Lost"
msgstr "Pozastavit při ztrátě zaměření okna"
2015-06-04 09:48:38 +00:00
#: Source/Core/DolphinWX/Config/InterfaceConfigPane.cpp:116
2015-06-04 09:48:38 +00:00
msgid "Pauses the emulator when focus is taken away from the emulation window."
msgstr "Pozastaví emulátor, pokud jeho okno není aktivní."
2015-06-04 09:48:38 +00:00
#: Source/Core/DolphinWX/VideoConfigDiag.cpp:612
2009-08-09 21:01:41 +00:00
msgid "Per-Pixel Lighting"
msgstr "Osvětlení Podle Pixelu"
#: Source/Core/DolphinWX/ISOProperties.cpp:531
2009-08-09 21:01:41 +00:00
msgid "Perfect"
msgstr "Dokonalá"
#: Source/Core/DolphinWX/Cheats/CheatSearchTab.cpp:39
msgid ""
"Perform a full index of the game's RAM at the current Data Size. Required "
"before any Searching can be performed."
msgstr ""
#: Source/Core/DolphinWX/FrameAui.cpp:554
2009-08-09 21:01:41 +00:00
#, c-format
msgid "Perspective %d"
msgstr "Perspektiva %d"
#: Source/Core/DolphinWX/FrameTools.cpp:475
msgid "Perspectives"
msgstr ""
#: Source/Core/DolphinWX/FrameTools.cpp:337
2014-06-06 23:14:56 +00:00
msgid "Platform"
msgstr "Platforma"
2014-06-06 23:14:56 +00:00
#: Source/Core/DolphinWX/FifoPlayerDlg.cpp:148
#: Source/Core/DolphinWX/FrameTools.cpp:717
#: Source/Core/DolphinWX/FrameTools.cpp:1971
#: Source/Core/DolphinWX/FrameTools.cpp:1973
2009-08-09 21:01:41 +00:00
msgid "Play"
msgstr "Spustit"
#: Source/Core/Core/HotkeyManager.cpp:27
2009-08-09 21:01:41 +00:00
msgid "Play Recording"
msgstr "Přehrát nahrávku"
#: Source/Core/DolphinWX/ISOProperties.cpp:530
2009-08-09 21:01:41 +00:00
msgid "Playable"
msgstr "Hratelné"
#: Source/Core/DolphinWX/FifoPlayerDlg.cpp:135
2009-08-09 21:01:41 +00:00
msgid "Playback Options"
msgstr "Možnosti Přehrávání"
#: Source/Core/DolphinWX/NetPlay/NetWindow.cpp:191
2009-08-09 21:01:41 +00:00
msgid "Players"
msgstr "Hráči"
#: Source/Core/DolphinWX/FrameTools.cpp:1331
2009-08-09 21:01:41 +00:00
msgid "Please confirm..."
msgstr "Prosím potvrďte..."
#: Source/Core/DolphinWX/FrameAui.cpp:524
2009-08-09 21:01:41 +00:00
msgid "Please create a perspective before saving"
msgstr "Před uložením si prosím vytvořte perspektivu"
#: Source/Core/DolphinWX/WXInputBase.cpp:35
2009-08-09 21:01:41 +00:00
msgid "Plus-Minus"
msgstr "Plus-Mínus"
#: Source/Core/DolphinWX/ControllerConfigDiag.cpp:155
#, c-format
2015-06-04 09:48:38 +00:00
msgid "Port %i"
msgstr "Port %i"
2009-08-09 21:01:41 +00:00
#: Source/Core/DolphinWX/NetPlay/NetPlaySetupFrame.cpp:184
#: Source/Core/DolphinWX/NetPlay/NetPlaySetupFrame.cpp:224
2009-08-09 21:01:41 +00:00
msgid "Port :"
msgstr "Port :"
#: Source/Core/DolphinWX/PostProcessingConfigDiag.cpp:22
2014-11-10 00:23:25 +00:00
msgid "Post Processing Shader Configuration"
msgstr "Nastavení shaderu po zpracování"
2014-11-10 00:23:25 +00:00
#: Source/Core/DolphinWX/VideoConfigDiag.cpp:596
2009-08-09 21:01:41 +00:00
msgid "Post-Processing Effect:"
msgstr "Efekt Následného Zpracování:"
#: Source/Core/DolphinWX/VideoConfigDiag.cpp:852
2015-06-04 09:48:38 +00:00
msgid "Prefetch Custom Textures"
msgstr "Předzískat vlastní textury"
2015-06-04 09:48:38 +00:00
#: Source/Core/Core/Movie.cpp:1190
2011-12-18 19:40:09 +00:00
#, c-format
msgid "Premature movie end in PlayController. %u + 8 > %u"
2011-12-19 15:10:17 +00:00
msgstr "Předčasný konec filmu v PlayController. %u + 8 > %u"
2011-12-18 19:40:09 +00:00
#: Source/Core/Core/Movie.cpp:1316
2011-12-18 19:40:09 +00:00
#, c-format
msgid "Premature movie end in PlayWiimote. %u + %d > %u"
2011-12-19 15:10:17 +00:00
msgstr "Předčasný konec filmu v PlayWiimote. %u + %d > %u"
2011-12-18 19:40:09 +00:00
#: Source/Core/Core/Movie.cpp:1291
2011-12-18 19:40:09 +00:00
#, c-format
msgid "Premature movie end in PlayWiimote. %u > %u"
2011-12-19 15:10:17 +00:00
msgstr "Předčasný konec filmu v PlayWiimote. %u > %u"
2011-12-18 19:40:09 +00:00
#: Source/Core/Core/HotkeyManager.cpp:35
msgid "Press Sync Button"
msgstr ""
#: Source/Core/DolphinWX/MemcardManager.cpp:188
2009-08-09 21:01:41 +00:00
msgid "Prev Page"
msgstr "Před. stránka"
#: Source/Core/DolphinWX/MemcardManager.cpp:831
2009-08-09 21:01:41 +00:00
msgid "Previous Page"
msgstr "Předchozí Stránka"
#: Source/Core/DolphinWX/WXInputBase.cpp:80
2009-08-09 21:01:41 +00:00
msgid "Print"
msgstr "Vytisknout"
#: Source/Core/DolphinWX/InputConfigDiag.cpp:1218
2009-08-09 21:01:41 +00:00
msgid "Profile"
msgstr "Profil"
#: Source/Core/DolphinWX/ISOProperties.h:69
2009-08-09 21:01:41 +00:00
msgid "Properties"
msgstr "Vlastnosti"
#: Source/Core/DolphinWX/FrameTools.cpp:412
msgid "Provide safer execution by not linking the JIT blocks."
msgstr ""
#: Source/Core/DolphinWX/FrameTools.cpp:392
2015-12-15 19:36:44 +00:00
msgid "Purge Game List Cache"
msgstr "Vyčistit mezipaměť seznamu her"
2009-08-09 21:01:41 +00:00
#: Source/Core/DolphinWX/Config/GameCubeConfigPane.cpp:77
2014-11-10 00:23:25 +00:00
msgid "Put BIOS roms in User/GC/{region}."
msgstr "Umístěte romy BIOS do User/GC/{oblast}."
2014-11-10 00:23:25 +00:00
2015-12-15 19:36:44 +00:00
#: Source/Core/Common/MsgHandler.cpp:62
2009-08-09 21:01:41 +00:00
msgid "Question"
msgstr "Otázka"
#: Source/Core/DolphinWX/NetPlay/NetPlaySetupFrame.cpp:133
2009-08-09 21:01:41 +00:00
msgid "Quit"
msgstr "Ukončit"
#: Source/Core/DolphinWX/NetPlay/NetWindow.cpp:270
msgid "Quit Netplay"
msgstr "Ukončit Netplay"
2009-08-09 21:01:41 +00:00
#. i18n: Right
#: Source/Core/Core/HW/GCPadEmu.cpp:34
#: Source/Core/DolphinWX/TASInputDlg.cpp:253
#: Source/Core/DolphinWX/TASInputDlg.cpp:399
2009-08-09 21:01:41 +00:00
msgid "R"
msgstr "R"
#: Source/Core/DolphinWX/WXInputBase.cpp:42
2009-08-09 21:01:41 +00:00
msgid "R Button"
msgstr "Tlačítko R"
#. i18n: Right-Analog
#: Source/Core/Core/HW/GCPadEmu.cpp:38
2009-08-09 21:01:41 +00:00
msgid "R-Analog"
msgstr "Pravý Analog"
#: Source/Core/InputCommon/ControllerEmu.cpp:186
2013-08-17 14:31:38 +00:00
msgid "Radius"
2013-09-21 16:24:33 +00:00
msgstr "Rádius"
2013-08-17 14:31:38 +00:00
#: Source/Core/DolphinWX/InputConfigDiag.cpp:755
2009-08-09 21:01:41 +00:00
msgid "Range"
msgstr "Rozsah"
#: Source/Core/Core/HotkeyManager.cpp:29
2009-08-09 21:01:41 +00:00
msgid "Read-only mode"
msgstr "Režim pouze pro čtení"
#: Source/Core/DolphinWX/VideoConfigDiag.cpp:772
2009-08-09 21:01:41 +00:00
msgid "Real"
msgstr "Opravdová"
#: Source/Core/DolphinWX/ControllerConfigDiag.cpp:337
2013-08-17 14:31:38 +00:00
msgid "Real Balance Board"
2013-09-21 16:24:33 +00:00
msgstr "Opravdové Rola-Bola"
2013-08-17 14:31:38 +00:00
#: Source/Core/DolphinWX/ControllerConfigDiag.cpp:287
2009-08-09 21:01:41 +00:00
msgid "Real Wiimote"
msgstr "Opravdový Wiimote"
#: Source/Core/DolphinWX/FrameTools.cpp:486
msgid ""
"Recognise standard functions from sys\\totaldb.dsy, and use generic zz_ "
"names for other functions."
msgstr ""
#: Source/Core/DolphinWX/FifoPlayerDlg.cpp:161
#: Source/Core/DolphinWX/FifoPlayerDlg.cpp:202
#: Source/Core/DolphinWX/FifoPlayerDlg.cpp:404
#: Source/Core/DolphinWX/FifoPlayerDlg.cpp:807
2009-08-09 21:01:41 +00:00
msgid "Record"
msgstr "Nahrávat"
#: Source/Core/DolphinWX/NetPlay/NetWindow.cpp:268
msgid "Record inputs"
msgstr "Zaznamenat vstupy"
#: Source/Core/DolphinWX/FifoPlayerDlg.cpp:171
2009-08-09 21:01:41 +00:00
msgid "Recording Info"
msgstr "Informace o Nahrávání"
#: Source/Core/DolphinWX/FifoPlayerDlg.cpp:185
2009-08-09 21:01:41 +00:00
msgid "Recording Options"
msgstr "Možnosti Nahrávání"
#: Source/Core/Core/HW/WiimoteEmu/Attachment/Drums.cpp:21
2009-08-09 21:01:41 +00:00
msgid "Red"
msgstr "Červená"
#: Source/Core/Core/HW/WiimoteEmu/Attachment/Turntable.cpp:24
2009-08-09 21:01:41 +00:00
msgid "Red Left"
msgstr "Červená vlevo"
#: Source/Core/Core/HW/WiimoteEmu/Attachment/Turntable.cpp:27
2009-08-09 21:01:41 +00:00
msgid "Red Right"
msgstr "Červená vpravo"
#: Source/Core/DolphinWX/VideoConfigDiag.cpp:141
2009-08-09 21:01:41 +00:00
msgid ""
2015-12-15 19:36:44 +00:00
"Reduces the amount of aliasing caused by rasterizing 3D graphics. This "
"smooths out jagged edges on objects.\n"
"Increases GPU load and sometimes causes graphical issues. SSAA is "
"significantly more demanding than MSAA, but provides top quality geometry "
"anti-aliasing and also applies anti-aliasing to lighting, shader effects, "
"and textures.\n"
2009-08-09 21:01:41 +00:00
"\n"
"If unsure, select None."
2014-02-01 11:29:37 +00:00
msgstr ""
"Snižuje množství vyhlazování způsobené rastrováním 3D grafiky.\n"
"Vyhlazuje zubaté hrany na objektech.\n"
"Zvyšuje zátěž na grafický procesor a někdy způsobuje grafické problémy. SSAA "
"je mnohem více vytěžující než MSAA, ale umožňuje vyhlazování hran geometrie "
"v nejvyšší kvalitě, vyhlazení je také použito na osvětlení, efekty shaderů a "
"textury.\n"
"\n"
"Pokud si nejste jisti, zvolte Žádné."
2009-08-09 21:01:41 +00:00
#: Source/Core/DolphinWX/ControllerConfigDiag.cpp:327
#: Source/Core/DolphinWX/FrameTools.cpp:714
#: Source/Core/DolphinWX/InputConfigDiag.cpp:1186
2009-08-09 21:01:41 +00:00
msgid "Refresh"
msgstr "Obnovit"
#: Source/Core/Core/HotkeyManager.cpp:16
2009-08-09 21:01:41 +00:00
msgid "Refresh List"
msgstr "Obnovit Seznam"
#: Source/Core/DolphinWX/FrameTools.cpp:715
2009-08-09 21:01:41 +00:00
msgid "Refresh game list"
msgstr "Obnovit seznam her"
#: Source/Core/DolphinWX/FrameTools.cpp:347
2014-06-06 23:14:56 +00:00
msgid "Region"
msgstr "Oblast"
2014-06-06 23:14:56 +00:00
#: Source/Core/InputCommon/ControllerEmu.cpp:304
msgid "Relative Input"
msgstr ""
#: Source/Core/DolphinWX/Config/PathConfigPane.cpp:38
#: Source/Core/DolphinWX/ISOProperties.cpp:591
#: Source/Core/DolphinWX/PatchAddEdit.cpp:87
2009-08-09 21:01:41 +00:00
msgid "Remove"
msgstr "Odstranit"
#: Source/Core/DolphinWX/FrameTools.cpp:484
msgid "Remove names from all functions and variables."
msgstr ""
#: Source/Core/DolphinWX/VideoConfigDiag.cpp:195
2009-08-09 21:01:41 +00:00
msgid ""
"Render the scene as a wireframe.\n"
"\n"
"If unsure, leave this unchecked."
2014-02-01 11:29:37 +00:00
msgstr ""
"Vykreslí obraz jako drátěný model.\n"
"\n"
"Pokud si nejste jisti, nechejte toto odškrtnuté."
2009-08-09 21:01:41 +00:00
#: Source/Core/DolphinWX/VideoConfigDiag.cpp:478
2009-08-09 21:01:41 +00:00
msgid "Render to Main Window"
msgstr "Vykreslit do Hlavního okna"
#: Source/Core/DolphinWX/SoftwareVideoConfigDialog.cpp:54
2014-11-10 00:23:25 +00:00
msgid "Rendering"
msgstr "Vykreslování"
2014-11-10 00:23:25 +00:00
#: Source/Core/Core/HW/GCMemcardDirectory.cpp:339
2014-11-10 00:23:25 +00:00
#, c-format
2015-11-04 19:49:31 +00:00
msgid "Report: GCIFolder Writing to unallocated block 0x%x"
msgstr "Hlášení: GCIFolder zapisuje do nepřiděleného bloku 0x%x"
2014-11-10 00:23:25 +00:00
#: Source/Core/Core/HotkeyManager.cpp:20
#: Source/Core/DolphinWX/ControllerConfigDiag.cpp:264
#: Source/Core/DolphinWX/InputConfigDiag.cpp:1201
2009-08-09 21:01:41 +00:00
msgid "Reset"
msgstr "Resetovat"
#: Source/Core/DolphinWX/NetPlay/NetPlaySetupFrame.cpp:123
2015-06-04 09:48:38 +00:00
msgid "Reset Traversal Settings"
msgstr "Resetovat nastavení průchod"
2015-06-04 09:48:38 +00:00
#: Source/Core/DolphinWX/ControllerConfigDiag.cpp:530
msgid "Reset Wiimote pairings"
msgstr ""
#: Source/Core/DolphinWX/ControllerConfigDiag.cpp:262
msgid "Reset all saved Wiimote pairings"
msgstr ""
#: Source/Core/DolphinWX/Config/InterfaceConfigPane.cpp:228
msgid "Restart Required"
msgstr ""
#: Source/Core/DolphinWX/Cheats/CheatSearchTab.cpp:84
2009-08-09 21:01:41 +00:00
msgid "Results"
msgstr "Výsledky"
#: Source/Core/DolphinWX/NetPlay/NetWindow.cpp:793
2015-06-04 09:48:38 +00:00
msgid "Retry"
msgstr "Zkusit znovu"
2015-06-04 09:48:38 +00:00
#: Source/Core/DolphinWX/WXInputBase.cpp:23
2009-08-09 21:01:41 +00:00
msgid "Return"
msgstr "Enter"
#: Source/Core/DolphinWX/ISOProperties.cpp:644
msgid "Revision:"
2013-09-21 16:24:33 +00:00
msgstr "Revize:"
#: Source/Core/DolphinWX/AboutDolphin.cpp:32
#, c-format
2015-06-04 09:48:38 +00:00
msgid "Revision: %s"
msgstr "Revize: %s"
2015-06-04 09:48:38 +00:00
#: Source/Core/DolphinWX/FrameTools.cpp:452
#: Source/Core/DolphinWX/TASInputDlg.cpp:76
#: Source/Core/DolphinWX/TASInputDlg.cpp:251
#: Source/Core/DolphinWX/WXInputBase.cpp:74
#: Source/Core/InputCommon/ControllerEmu.cpp:267
2009-08-09 21:01:41 +00:00
msgid "Right"
msgstr "Vpravo"
#: Source/Core/Core/HW/WiimoteEmu/Attachment/Classic.cpp:53
2009-08-09 21:01:41 +00:00
msgid "Right Stick"
2013-09-21 16:24:33 +00:00
msgstr "Pravá páčka"
2009-08-09 21:01:41 +00:00
#: Source/Core/DolphinWX/TASInputDlg.cpp:273
2015-06-04 09:48:38 +00:00
msgid "Right stick"
msgstr "Pravá páčka"
2015-06-04 09:48:38 +00:00
#: Source/Core/DolphinWX/NetPlay/NetWindow.cpp:203
msgid "Room ID:"
msgstr "ID místnosti:"
#: Source/Core/Core/HW/GCPadEmu.cpp:61
#: Source/Core/Core/HW/WiimoteEmu/WiimoteEmu.cpp:273
#: Source/Core/DolphinWX/Config/GCAdapterConfigDiag.cpp:20
2009-08-09 21:01:41 +00:00
msgid "Rumble"
msgstr "Vibrace"
#: Source/Core/DolphinWX/ISOProperties.cpp:257
2015-06-04 09:48:38 +00:00
msgid "Russia"
msgstr "Rusko"
2009-08-09 21:01:41 +00:00
#: Source/Core/DolphinWX/Config/PathConfigPane.cpp:111
msgid "SD Card Path:"
msgstr ""
#: Source/Core/DolphinWX/NetPlay/NetWindow.cpp:136
msgid "SD card"
msgstr ""
#: Source/Core/DolphinWX/FrameTools.cpp:191
2009-08-09 21:01:41 +00:00
msgid "Sa&ve State"
msgstr "Uložit Sta&v"
#: Source/Core/DolphinWX/VideoConfigDiag.cpp:741
msgid "Safe"
msgstr "Bezpečná"
#: Source/Core/DolphinWX/FifoPlayerDlg.cpp:162
#: Source/Core/DolphinWX/InputConfigDiag.cpp:1223
2009-08-09 21:01:41 +00:00
msgid "Save"
msgstr "Uložit"
#: Source/Core/DolphinWX/FrameTools.cpp:507
msgid "Save Code"
msgstr ""
#: Source/Core/DolphinWX/MemcardManager.cpp:541
2009-08-09 21:01:41 +00:00
msgid "Save GCI as..."
msgstr "Uložit GCI jako..."
#: Source/Core/Core/HotkeyManager.cpp:126
#: Source/Core/DolphinWX/FrameTools.cpp:669
2013-08-17 14:31:38 +00:00
msgid "Save Oldest State"
2013-09-21 16:24:33 +00:00
msgstr "Načíst nejstarší stav"
2013-08-17 14:31:38 +00:00
#: Source/Core/DolphinWX/FrameTools.cpp:456
msgid "Save Perspectives"
msgstr ""
#: Source/Core/Core/HotkeyManager.cpp:129
2013-08-17 14:31:38 +00:00
msgid "Save State"
2013-09-21 16:24:33 +00:00
msgstr "Uložit stav"
2013-08-17 14:31:38 +00:00
#: Source/Core/Core/HotkeyManager.cpp:90
2009-08-09 21:01:41 +00:00
msgid "Save State Slot 1"
msgstr "Uložit stav do pozice 1"
2009-08-09 21:01:41 +00:00
#: Source/Core/Core/HotkeyManager.cpp:99
2013-08-17 14:31:38 +00:00
msgid "Save State Slot 10"
2013-09-21 16:24:33 +00:00
msgstr "Uložit stav do pozice 10"
2013-08-17 14:31:38 +00:00
#: Source/Core/Core/HotkeyManager.cpp:91
2009-08-09 21:01:41 +00:00
msgid "Save State Slot 2"
msgstr "Uložit stav do pozice 2"
2009-08-09 21:01:41 +00:00
#: Source/Core/Core/HotkeyManager.cpp:92
2009-08-09 21:01:41 +00:00
msgid "Save State Slot 3"
msgstr "Uložit stav do pozice 3"
2009-08-09 21:01:41 +00:00
#: Source/Core/Core/HotkeyManager.cpp:93
2009-08-09 21:01:41 +00:00
msgid "Save State Slot 4"
msgstr "Uložit stav do pozice 4"
2009-08-09 21:01:41 +00:00
#: Source/Core/Core/HotkeyManager.cpp:94
2009-08-09 21:01:41 +00:00
msgid "Save State Slot 5"
msgstr "Uložit stav do pozice 5"
2009-08-09 21:01:41 +00:00
#: Source/Core/Core/HotkeyManager.cpp:95
2009-08-09 21:01:41 +00:00
msgid "Save State Slot 6"
msgstr "Uložit stav do pozice 6"
2009-08-09 21:01:41 +00:00
#: Source/Core/Core/HotkeyManager.cpp:96
2009-08-09 21:01:41 +00:00
msgid "Save State Slot 7"
msgstr "Uložit stav do pozice 7"
2009-08-09 21:01:41 +00:00
#: Source/Core/Core/HotkeyManager.cpp:97
2009-08-09 21:01:41 +00:00
msgid "Save State Slot 8"
msgstr "Uložit stav do pozice 8"
2009-08-09 21:01:41 +00:00
#: Source/Core/Core/HotkeyManager.cpp:98
2013-08-17 14:31:38 +00:00
msgid "Save State Slot 9"
2013-09-21 16:24:33 +00:00
msgstr "Uložit stav do pozice 9"
2013-08-17 14:31:38 +00:00
#: Source/Core/DolphinWX/FrameTools.cpp:679
msgid "Save State to Selected Slot"
msgstr ""
#: Source/Core/DolphinWX/FrameTools.cpp:649
2009-08-09 21:01:41 +00:00
msgid "Save State..."
msgstr "Uložit Stav..."
#: Source/Core/DolphinWX/FrameTools.cpp:502
msgid "Save Symbol Map &As..."
msgstr ""
#: Source/Core/DolphinWX/ISOProperties.cpp:860
#: Source/Core/DolphinWX/ISOProperties.cpp:870
2009-08-09 21:01:41 +00:00
msgid "Save as..."
msgstr "Uložit jako"
#: Source/Core/DolphinWX/GameListCtrl.cpp:1344
2009-08-09 21:01:41 +00:00
msgid "Save compressed GCM/ISO"
msgstr "Uložit komprimované GCM/ISO"
#: Source/Core/DolphinWX/FrameTools.cpp:457
msgid "Save currently-toggled perspectives"
msgstr ""
#: Source/Core/DolphinWX/GameListCtrl.cpp:1335
2009-08-09 21:01:41 +00:00
msgid "Save decompressed GCM/ISO"
msgstr "Uložit dekomprimované GCM/ISO"
#: Source/Core/DolphinWX/FrameTools.cpp:508
msgid ""
"Save the entire disassembled code. This may take a several seconds and may "
"require between 50 and 100 MB of hard drive space. It will only save code "
"that are in the first 4 MB of memory, if you are debugging a game that load ."
"rel files with code to memory you may want to increase that to perhaps 8 MB, "
"you can do that from SymbolDB::SaveMap()."
msgstr ""
#: Source/Core/DolphinWX/FrameTools.cpp:503
msgid ""
"Save the function names and addresses for this game as a .map file. If you "
"want to open it in IDA pro, use the .idc script."
msgstr ""
#: Source/Core/DolphinWX/FrameTools.cpp:493
msgid ""
"Save the function names for each address to a .map file in your user "
"settings map folder, named after the title id."
msgstr ""
#: Source/Core/Core/HotkeyManager.cpp:112
2014-11-10 00:23:25 +00:00
msgid "Save to selected slot"
msgstr "Uložit do zvolené pozice"
2014-11-10 00:23:25 +00:00
#: Source/Core/DolphinWX/FrameTools.cpp:462
msgid "Saved Perspectives"
msgstr ""
#: Source/Core/DolphinWX/ControllerConfigDiag.cpp:529
msgid "Saved Wiimote pairings can only be reset when a Wii game is running."
msgstr ""
#: Source/Core/DolphinWX/Config/WiiConfigPane.cpp:75
2015-06-04 09:48:38 +00:00
msgid "Saved to /Wii/sd.raw (default size is 128mb)"
msgstr "Uloženo do /Wii/sd.raw (výchozí velikost je 128mb)"
2015-06-04 09:48:38 +00:00
#: Source/Core/Core/Movie.cpp:1022
2009-08-09 21:01:41 +00:00
#, c-format
msgid "Savestate movie %s is corrupted, movie recording stopping..."
msgstr "Uložený stav filmu %s je poškozen, nahrávání filmu je zastaveno..."
#: Source/Core/DolphinWX/VideoConfigDiag.cpp:610
msgid "Scaled EFB Copy"
msgstr "EFB Kopie Změněné Velikosti"
#: Source/Core/DolphinWX/GameListCtrl.cpp:598
2009-08-09 21:01:41 +00:00
#, c-format
msgid "Scanning %s"
msgstr "Skenuji %s"
#: Source/Core/DolphinWX/GameListCtrl.cpp:587
2009-08-09 21:01:41 +00:00
msgid "Scanning for ISOs"
msgstr "Skenuji pro ISO"
#: Source/Core/DolphinWX/GameListCtrl.cpp:587
2009-08-09 21:01:41 +00:00
msgid "Scanning..."
msgstr "Skenuji..."
#: Source/Core/DolphinWX/FrameTools.cpp:721
2009-08-09 21:01:41 +00:00
msgid "ScrShot"
msgstr "SnímkObrz"
#: Source/Core/VideoCommon/ImageWrite.cpp:52
2015-06-04 21:33:13 +00:00
#, c-format
msgid "Screenshot failed: Could not open file \"%s\" (error %d)"
msgstr ""
"Vytvoření snímku obrazovky selhalo: Nelze otevřít soubor \"%s\" (chyba %d)"
2015-06-04 21:33:13 +00:00
#: Source/Core/DolphinWX/WXInputBase.cpp:172
2009-08-09 21:01:41 +00:00
msgid "Scroll Lock"
msgstr "Scroll Lock"
#: Source/Core/DolphinWX/FifoPlayerDlg.cpp:231
msgid "Search"
msgstr "Hledat"
#: Source/Core/DolphinWX/Cheats/CheatSearchTab.cpp:113
2016-01-12 19:56:43 +00:00
msgid "Search (clear to use previous value)"
msgstr "Hledat (Vyčistěte pro použití předchozí hodnoty)"
2016-01-12 19:56:43 +00:00
#: Source/Core/DolphinWX/Config/PathConfigPane.cpp:36
2009-08-09 21:01:41 +00:00
msgid "Search Subfolders"
msgstr "Hledat Podadresáře"
#: Source/Core/DolphinWX/FifoPlayerDlg.cpp:261
msgid "Search current Object"
msgstr "Hledat v současném objektu"
#: Source/Core/DolphinWX/FifoPlayerDlg.cpp:224
msgid "Search for hex Value:"
msgstr "Hledat hexadecimální hodnotu:"
#: Source/Core/Common/SysConf.h:98 Source/Core/Common/SysConf.h:121
#: Source/Core/Common/SysConf.h:141 Source/Core/Common/SysConf.h:162
2009-08-09 21:01:41 +00:00
#, c-format
msgid "Section %s not found in SYSCONF"
msgstr "Sekce %s nebyla v SYSCONF nalezena"
#: Source/Core/DolphinWX/InputConfigDiag.cpp:707
#: Source/Core/DolphinWX/NetPlay/ChangeGameDialog.cpp:23
#: Source/Core/DolphinWX/WXInputBase.cpp:78
2009-08-09 21:01:41 +00:00
msgid "Select"
msgstr "Vybrat"
#: Source/Core/DolphinWX/FrameTools.cpp:393
2014-06-06 23:14:56 +00:00
msgid "Select Columns"
msgstr "Vyberte sloupce"
2014-06-06 23:14:56 +00:00
#: Source/Core/DolphinWX/NetPlay/ChangeGameDialog.cpp:13
msgid "Select Game"
msgstr ""
#: Source/Core/DolphinWX/FrameTools.cpp:697
#, c-format
2015-12-15 19:36:44 +00:00
msgid "Select Slot %i - %s"
msgstr "Vybrat pozici %i - %s"
#: Source/Core/DolphinWX/FrameTools.cpp:192
2015-12-15 19:36:44 +00:00
msgid "Select State Slot"
msgstr "Vybrat pozici stavu"
2015-12-15 19:36:44 +00:00
#: Source/Core/Core/HotkeyManager.cpp:101
2014-11-10 00:23:25 +00:00
msgid "Select State Slot 1"
msgstr "Vybrat stav na pozici 1"
2009-08-09 21:01:41 +00:00
#: Source/Core/Core/HotkeyManager.cpp:110
2014-11-10 00:23:25 +00:00
msgid "Select State Slot 10"
msgstr "Vybrat stav na pozici 10"
2014-11-10 00:23:25 +00:00
#: Source/Core/Core/HotkeyManager.cpp:102
2014-11-10 00:23:25 +00:00
msgid "Select State Slot 2"
msgstr "Vybrat stav na pozici 2"
2014-11-10 00:23:25 +00:00
#: Source/Core/Core/HotkeyManager.cpp:103
2014-11-10 00:23:25 +00:00
msgid "Select State Slot 3"
msgstr "Vybrat stav na pozici 3"
2014-11-10 00:23:25 +00:00
#: Source/Core/Core/HotkeyManager.cpp:104
2014-11-10 00:23:25 +00:00
msgid "Select State Slot 4"
msgstr "Vybrat stav na pozici 4"
2014-11-10 00:23:25 +00:00
#: Source/Core/Core/HotkeyManager.cpp:105
2014-11-10 00:23:25 +00:00
msgid "Select State Slot 5"
msgstr "Vybrat stav na pozici 5"
2014-11-10 00:23:25 +00:00
#: Source/Core/Core/HotkeyManager.cpp:106
2014-11-10 00:23:25 +00:00
msgid "Select State Slot 6"
msgstr "Vybrat stav na pozici 6"
2014-11-10 00:23:25 +00:00
#: Source/Core/Core/HotkeyManager.cpp:107
2014-11-10 00:23:25 +00:00
msgid "Select State Slot 7"
msgstr "Vybrat stav na pozici 7"
2014-11-10 00:23:25 +00:00
#: Source/Core/Core/HotkeyManager.cpp:108
2014-11-10 00:23:25 +00:00
msgid "Select State Slot 8"
msgstr "Vybrat stav na pozici 8"
2014-11-10 00:23:25 +00:00
#: Source/Core/Core/HotkeyManager.cpp:109
2014-11-10 00:23:25 +00:00
msgid "Select State Slot 9"
msgstr "Vybrat stav na pozici 9"
2014-11-10 00:23:25 +00:00
#: Source/Core/DolphinWX/FrameTools.cpp:1000
#: Source/Core/DolphinWX/FrameTools.cpp:1463
2014-11-10 00:23:25 +00:00
msgid "Select The Recording File"
msgstr "Vyberte Soubor s Nahrávkou"
#: Source/Core/DolphinWX/FrameTools.cpp:1669
2014-11-10 00:23:25 +00:00
msgid "Select a Wii WAD file to install"
msgstr "Vyberte soubor Wii WAD k instalování"
#: Source/Core/DolphinWX/MemcardManager.cpp:530
2009-08-09 21:01:41 +00:00
msgid "Select a save file to import"
msgstr "Vyberte soubor s uloženou pozicí pro import"
#: Source/Core/DolphinWX/FrameAui.cpp:326
2009-08-09 21:01:41 +00:00
msgid "Select floating windows"
msgstr "Vybrat plovoucí okna"
#: Source/Core/DolphinWX/FrameTools.cpp:855
2009-08-09 21:01:41 +00:00
msgid "Select the file to load"
msgstr "Vyberte soubor k nahrání"
#: Source/Core/DolphinWX/FrameTools.cpp:1631
msgid "Select the save file"
msgstr "Vyberte soubor s uloženou hrou"
#: Source/Core/DolphinWX/FrameTools.cpp:1771
msgid "Select the state to load"
msgstr "Vyberte stav k nahrání"
#: Source/Core/DolphinWX/FrameTools.cpp:1783
2009-08-09 21:01:41 +00:00
msgid "Select the state to save"
msgstr "Vyberte stav k uložení"
#: Source/Core/DolphinWX/VideoConfigDiag.cpp:125
2009-08-09 21:01:41 +00:00
msgid ""
"Select what aspect ratio to use when rendering:\n"
"Auto: Use the native aspect ratio\n"
2015-11-04 19:49:31 +00:00
"Force 16:9: Mimic an analog TV with a widescreen aspect ratio.\n"
"Force 4:3: Mimic a standard 4:3 analog TV.\n"
2009-08-09 21:01:41 +00:00
"Stretch to Window: Stretch the picture to the window size.\n"
"\n"
"If unsure, select Auto."
2014-02-01 11:29:37 +00:00
msgstr ""
"Vyberte, jaký poměr stran se má použít při vykreslování:\n"
"Auto: Použít přirozený poměr\n"
"Vynutit 16:9: Napodobit analogovou TV s širokoúhlým poměrem stran.\n"
"Vynutit 4:3: Napodobit standardní analogovou TV se standardním poměrem 4:3.\n"
"Roztáhnout do okna: Roztáhne obraz do velikosti okna.\n"
"\n"
"Pokud si nejste jisti, zvolte Auto."
2009-08-09 21:01:41 +00:00
#: Source/Core/InputCommon/InputConfig.cpp:54
msgid "Selected controller profile does not exist"
msgstr "Vybraný profil ovladače neexistuje"
#: Source/Core/DolphinWX/LogWindow.cpp:103
2009-08-09 21:01:41 +00:00
msgid "Selected font"
msgstr "Vybraný typ písma"
#: Source/Core/DolphinWX/VideoConfigDiag.cpp:102
2015-06-04 09:48:38 +00:00
msgid ""
"Selects a hardware adapter to use.\n"
"\n"
"If unsure, use the first one."
msgstr ""
"Vybere použitý hardwarový adaptér.\n"
"\n"
"Pokud si nejste jisti, použijte ten první."
2015-06-04 09:48:38 +00:00
#: Source/Core/DolphinWX/VideoConfigDiag.cpp:104
2009-08-09 21:01:41 +00:00
msgid ""
"Selects the display resolution used in fullscreen mode.\n"
2014-02-01 11:29:37 +00:00
"This should always be bigger than or equal to the internal resolution. "
"Performance impact is negligible.\n"
2009-08-09 21:01:41 +00:00
"\n"
2014-11-10 00:23:25 +00:00
"If unsure, select auto."
2014-02-01 11:29:37 +00:00
msgstr ""
"Vybere rozlišení obrazovky použité v režimu celé obrazovky.\n"
"To by mělo být vždycky větší nebo rovno vnitřnímu rozlišení. Dopad na výkon "
"je zanedbatelný.\n"
"\n"
"Pokud si nejste jisti, použijte automatické."
2009-08-09 21:01:41 +00:00
#: Source/Core/DolphinWX/VideoConfigDiag.cpp:258
2015-06-04 09:48:38 +00:00
msgid ""
"Selects the stereoscopic 3D mode. Stereoscopy allows you to get a better "
"feeling of depth if you have the necessary hardware.\n"
"Side-by-Side and Top-and-Bottom are used by most 3D TVs.\n"
"Anaglyph is used for Red-Cyan colored glasses.\n"
"Heavily decreases emulation speed and sometimes causes issues.\n"
"\n"
"If unsure, select Off."
msgstr ""
"Vybere 3D režim stereoskopie. Stereoskopie Vám umožňuje zlepšit dojem "
"hloubky, pokud máte potřebný hardware.\n"
"Vedle sebe a nad sebou používá většina 3D televizorů.\n"
"Anaglyf je použit pro brýle s červenými a modrozelenými skly.\n"
"Velmi snižuje rychlost emulace a někdy způsobuje problémy.\n"
"\n"
"Pokud si nejste jisti, mějte nastaveno na Vypnuto."
2015-06-04 09:48:38 +00:00
#: Source/Core/DolphinWX/VideoConfigDiag.cpp:97
2009-08-09 21:01:41 +00:00
msgid ""
"Selects what graphics API to use internally.\n"
2015-06-04 09:48:38 +00:00
"The software renderer is extremely slow and only useful for debugging, so "
"unless you have a reason to use it you'll want to select OpenGL here.\n"
2009-08-09 21:01:41 +00:00
"\n"
2015-06-04 09:48:38 +00:00
"If unsure, select OpenGL."
2014-02-01 11:29:37 +00:00
msgstr ""
"Vybere grafické API pro vnitřní použití.\n"
"Softwarový vykreslovač je velmi pomalý a užitečný pouze pro ladění, takže "
"pokud nemáte důvod proč ho používat, zvolte zde OpenGL.\n"
"\n"
"Pokud si nejste jisti, zvolte OpenGL."
#: Source/Core/DolphinWX/VideoConfigDiag.cpp:90
msgid ""
"Selects what graphics API to use internally.\n"
2015-06-04 09:48:38 +00:00
"The software renderer is extremely slow and only useful for debugging, so "
"you'll want to use either Direct3D or OpenGL. Different games and different "
"GPUs will behave differently on each backend, so for the best emulation "
"experience it's recommended to try both and choose the one that's less "
"problematic.\n"
"\n"
2015-06-04 09:48:38 +00:00
"If unsure, select OpenGL."
2014-02-01 11:29:37 +00:00
msgstr ""
"Vybere grafické API pro vnitřní použití.\n"
"Softwarový vykreslovač je velmi pomalý a užitečný pouze pro ladění, takže "
"zvolte buď Direct3D nebo OpenGL. Různé hry a různé grafické procesory se v "
"obou podpůrných vrstvách chovají jinak. Proto je nejlepší si vyzkoušet obě a "
"zvolit si tu, která způsobuje méně problémů.\n"
"\n"
"Pokud si nejste jisti, zvolte OpenGL."
2009-08-09 21:01:41 +00:00
#: Source/Core/DolphinWX/NetPlay/NetWindow.cpp:171
2009-08-09 21:01:41 +00:00
msgid "Send"
msgstr "Poslat"
#: Source/Core/DolphinWX/Config/WiiConfigPane.cpp:107
2009-08-09 21:01:41 +00:00
msgid "Sensor Bar Position:"
msgstr "Umístění Senzorové Tyče:"
#: Source/Core/DolphinWX/WXInputBase.cpp:114
2009-08-09 21:01:41 +00:00
msgid "Separator"
msgstr "Oddělovač"
#: Source/Core/DolphinWX/Config/GameCubeConfigPane.cpp:94
msgid ""
2015-06-04 09:48:38 +00:00
"Serial Port 1 - This is the port which devices such as the net adapter use."
2014-02-01 11:29:37 +00:00
msgstr ""
"Sériový port 1 - Toto je port, který zařízení, jako např. internetový "
"adaptér, používají."
2009-08-09 21:01:41 +00:00
#: Source/Core/Core/NetPlayClient.cpp:931
2015-06-04 09:48:38 +00:00
msgid "Server rejected traversal attempt"
msgstr "Server zamítl pokus o průchod"
2015-06-04 09:48:38 +00:00
#: Source/Core/DolphinWX/GameListCtrl.cpp:987
2009-08-09 21:01:41 +00:00
msgid "Set as &default ISO"
msgstr "Nastavit jako &výchozí ISO"
#: Source/Core/DolphinWX/MemcardManager.cpp:834
2009-08-09 21:01:41 +00:00
#, c-format
msgid "Set as default Memcard %c"
msgstr "Nastavit jako výchozí paměťovou kartu %c"
#: Source/Core/DolphinWX/Config/GameCubeConfigPane.cpp:56
2015-06-04 09:48:38 +00:00
msgid "Sets the GameCube system language."
msgstr "Nastaví systémový jazyk GameCube"
2015-06-04 09:48:38 +00:00
#: Source/Core/DolphinWX/Config/WiiConfigPane.cpp:72
2015-06-04 09:48:38 +00:00
msgid ""
"Sets the Wii display mode to 60Hz (480i) instead of 50Hz (576i) for PAL "
"games.\n"
"May not work for all games."
msgstr ""
"Nastaví režim zobrazení Wii na 60Hz (480i) místo 50Hz (576i) pro hry PAL.\n"
"Nemusí fungovat ve všech hrách."
2015-06-04 09:48:38 +00:00
#: Source/Core/DolphinWX/Config/WiiConfigPane.cpp:74
2015-06-04 09:48:38 +00:00
msgid "Sets the Wii system language."
msgstr "Nastaví jazyk systému Wii"
2015-06-04 09:48:38 +00:00
#: Source/Core/DolphinWX/Config/AudioConfigPane.cpp:58
msgid ""
"Sets the latency (in ms). Higher values may reduce audio crackling. Certain "
"backends only."
2014-02-01 11:29:37 +00:00
msgstr ""
#: Source/Core/Core/Boot/Boot_BS2Emu.cpp:252
2015-11-04 19:49:31 +00:00
msgid "SetupWiiMemory: Can't create setting.txt file"
msgstr "Nastavení paměti Wii: Nelze vytvořit soubor settings.txt"
2009-08-09 21:01:41 +00:00
#: Source/Core/Core/HW/WiimoteEmu/WiimoteEmu.cpp:255
2009-08-09 21:01:41 +00:00
msgid "Shake"
msgstr "Třes"
#: Source/Core/DolphinWX/TASInputDlg.cpp:282
#: Source/Core/DolphinWX/TASInputDlg.cpp:379
2009-08-09 21:01:41 +00:00
msgid "Shoulder Buttons"
msgstr "Zadní Tlačítka"
#: Source/Core/DolphinWX/FrameTools.cpp:360
2009-08-09 21:01:41 +00:00
msgid "Show &Log"
msgstr "Zobrazit Záznam"
#: Source/Core/DolphinWX/FrameTools.cpp:357
2015-12-15 19:36:44 +00:00
msgid "Show &Status Bar"
msgstr "&Zobrazit stavovou lištu"
2009-08-09 21:01:41 +00:00
#: Source/Core/DolphinWX/FrameTools.cpp:355
2009-08-09 21:01:41 +00:00
msgid "Show &Toolbar"
msgstr "Zobrazit Panel Nás&trojů"
#: Source/Core/DolphinWX/FrameTools.cpp:313
2015-06-04 09:48:38 +00:00
msgid "Show Australia"
msgstr "Zobrazit Autrálii"
2015-06-04 09:48:38 +00:00
#: Source/Core/DolphinWX/ISOProperties.cpp:432
msgid "Show Defaults"
2013-09-21 16:24:33 +00:00
msgstr "Zobrazit výchozí"
#: Source/Core/DolphinWX/FrameTools.cpp:389
2009-08-09 21:01:41 +00:00
msgid "Show Drives"
msgstr "Zobrazit Disky"
#: Source/Core/DolphinWX/FrameTools.cpp:302
2015-12-15 19:36:44 +00:00
msgid "Show ELF/DOL"
msgstr "Zobrazit ELF/DOL"
2015-11-04 19:49:31 +00:00
#: Source/Core/DolphinWX/VideoConfigDiag.cpp:457
2009-08-09 21:01:41 +00:00
msgid "Show FPS"
msgstr "Zobrazit Snímky za Sekundu"
#: Source/Core/DolphinWX/FrameTools.cpp:212
2014-11-10 00:23:25 +00:00
msgid "Show Frame Counter"
msgstr "Zobrazit počítadlo snímků"
2014-11-10 00:23:25 +00:00
#: Source/Core/DolphinWX/FrameTools.cpp:315
2009-08-09 21:01:41 +00:00
msgid "Show France"
msgstr "Zobrazit Francii"
#: Source/Core/DolphinWX/FrameTools.cpp:298
2009-08-09 21:01:41 +00:00
msgid "Show GameCube"
msgstr "Zobrazit GameCube"
#: Source/Core/DolphinWX/FrameTools.cpp:317
2015-06-04 09:48:38 +00:00
msgid "Show Germany"
msgstr "Zobrazit Německo"
2015-06-04 09:48:38 +00:00
#: Source/Core/DolphinWX/FrameTools.cpp:215
2009-08-09 21:01:41 +00:00
msgid "Show Input Display"
msgstr "Zobrazit Obrazovku Vstupu"
#: Source/Core/DolphinWX/FrameTools.cpp:319
2009-08-09 21:01:41 +00:00
msgid "Show Italy"
msgstr "Zobrazit Itálii"
#: Source/Core/DolphinWX/FrameTools.cpp:306
2009-08-09 21:01:41 +00:00
msgid "Show JAP"
msgstr "Zobrazit JAP"
#: Source/Core/DolphinWX/FrameTools.cpp:321
2009-08-09 21:01:41 +00:00
msgid "Show Korea"
msgstr "Zobrazit Koreu"
#: Source/Core/DolphinWX/FrameTools.cpp:210
2014-11-10 00:23:25 +00:00
msgid "Show Lag Counter"
msgstr "Zobrazit počítadlo zpoždění"
2014-11-10 00:23:25 +00:00
#: Source/Core/DolphinWX/ISOProperties.cpp:658
2009-08-09 21:01:41 +00:00
msgid "Show Language:"
msgstr "Jazyk Zobrazení:"
#: Source/Core/DolphinWX/FrameTools.cpp:361
2009-08-09 21:01:41 +00:00
msgid "Show Log &Configuration"
msgstr "Zobrazit Nastavení &Záznamu"
#: Source/Core/DolphinWX/VideoConfigDiag.cpp:468
msgid "Show NetPlay Messages"
msgstr ""
#: Source/Core/DolphinWX/VideoConfigDiag.cpp:459
msgid "Show NetPlay Ping"
msgstr ""
#: Source/Core/DolphinWX/FrameTools.cpp:323
2015-06-04 09:48:38 +00:00
msgid "Show Netherlands"
msgstr "Zobrazit Nizozemí"
2015-06-04 09:48:38 +00:00
#: Source/Core/DolphinWX/FrameTools.cpp:308
2009-08-09 21:01:41 +00:00
msgid "Show PAL"
msgstr "Zobrazit PAL"
#: Source/Core/DolphinWX/FrameTools.cpp:386
2009-08-09 21:01:41 +00:00
msgid "Show Platforms"
msgstr "Zobrazit Platformy"
#: Source/Core/DolphinWX/FrameTools.cpp:387
2009-08-09 21:01:41 +00:00
msgid "Show Regions"
msgstr "Zobrazit Regiony"
#: Source/Core/DolphinWX/FrameTools.cpp:325
2015-06-04 09:48:38 +00:00
msgid "Show Russia"
msgstr "Zobrazit Rusko"
2015-06-04 09:48:38 +00:00
#: Source/Core/DolphinWX/FrameTools.cpp:327
2015-06-04 09:48:38 +00:00
msgid "Show Spain"
msgstr "Zobrazit Španělsko"
2015-06-04 09:48:38 +00:00
#: Source/Core/DolphinWX/VideoConfigDiag.cpp:825
2009-08-09 21:01:41 +00:00
msgid "Show Statistics"
msgstr "Zobrazit Statistiky"
#: Source/Core/DolphinWX/FrameTools.cpp:217
msgid "Show System Clock"
msgstr ""
#: Source/Core/DolphinWX/FrameTools.cpp:329
2009-08-09 21:01:41 +00:00
msgid "Show Taiwan"
msgstr "Zobrazit Tchaj-wan"
#: Source/Core/DolphinWX/FrameTools.cpp:310
2009-08-09 21:01:41 +00:00
msgid "Show USA"
msgstr "Zobrazit USA"
#: Source/Core/DolphinWX/FrameTools.cpp:333
2015-06-04 09:48:38 +00:00
msgid "Show Unknown"
msgstr "Zobrazit neznámé"
2015-06-04 09:48:38 +00:00
#: Source/Core/DolphinWX/FrameTools.cpp:300
2015-12-15 19:36:44 +00:00
msgid "Show WAD"
msgstr "Zobrazit WAD"
2009-08-09 21:01:41 +00:00
#: Source/Core/DolphinWX/FrameTools.cpp:296
2009-08-09 21:01:41 +00:00
msgid "Show Wii"
msgstr "Zobrazit Wii"
#: Source/Core/DolphinWX/FrameTools.cpp:331
2015-06-04 09:48:38 +00:00
msgid "Show World"
msgstr "Zobrazit svět"
2015-06-04 09:48:38 +00:00
#: Source/Core/DolphinWX/Config/InterfaceConfigPane.cpp:107
2009-08-09 21:01:41 +00:00
msgid "Show a confirmation box before stopping a game."
msgstr "Zobrazí rámeček s potvrzením před zastavením hry."
#: Source/Core/DolphinWX/Config/InterfaceConfigPane.cpp:109
2009-08-09 21:01:41 +00:00
msgid ""
"Show a message box when a potentially serious error has occurred.\n"
2015-06-04 09:48:38 +00:00
"Disabling this may avoid annoying and non-fatal messages, but it may result "
"in major crashes having no explanation at all."
2014-02-01 11:29:37 +00:00
msgstr ""
"Zobrazit rámeček se zprávou, při zjištění potenciálně závažné chyby.\n"
"Vypnutím tohoto se můžete vyhnout otravným a nezávažným zprávám, ale to může "
"mít za následek náhlé pády bez žádného důvodu."
2009-08-09 21:01:41 +00:00
#: Source/Core/DolphinWX/MemcardManager.cpp:848
2009-08-09 21:01:41 +00:00
msgid "Show first block"
msgstr "Zobrazit první blok"
#: Source/Core/DolphinWX/MemcardManager.cpp:847
2009-08-09 21:01:41 +00:00
msgid "Show save blocks"
msgstr "Zobrazit uložené bloky"
#: Source/Core/DolphinWX/MemcardManager.cpp:845
2009-08-09 21:01:41 +00:00
msgid "Show save comment"
msgstr "Zobrazit komentář uložení"
#: Source/Core/DolphinWX/MemcardManager.cpp:846
2009-08-09 21:01:41 +00:00
msgid "Show save icon"
msgstr "Zobrazit ikonu uložení"
#: Source/Core/DolphinWX/MemcardManager.cpp:844
2009-08-09 21:01:41 +00:00
msgid "Show save title"
msgstr "Zobrazit název uložení"
#: Source/Core/DolphinWX/VideoConfigDiag.cpp:201
2009-08-09 21:01:41 +00:00
msgid ""
2014-02-01 11:29:37 +00:00
"Show the number of frames rendered per second as a measure of emulation "
"speed.\n"
2009-08-09 21:01:41 +00:00
"\n"
"If unsure, leave this unchecked."
2014-02-01 11:29:37 +00:00
msgstr ""
"Zobrazí počet snímků vykreslených za sekundu jako měřítko rychlosti "
"emulace.\n"
"\n"
"Pokud si nejste jisti, nechejte toto odškrtnuté."
2009-08-09 21:01:41 +00:00
#: Source/Core/DolphinWX/VideoConfigDiag.cpp:204
msgid ""
"Show the players' maximum Ping while playing on NetPlay.\n"
"\n"
"If unsure, leave this unchecked."
msgstr ""
#: Source/Core/DolphinWX/VideoConfigDiag.cpp:211
2009-08-09 21:01:41 +00:00
msgid ""
2015-06-04 09:48:38 +00:00
"Show various rendering statistics.\n"
2009-08-09 21:01:41 +00:00
"\n"
"If unsure, leave this unchecked."
2014-02-01 11:29:37 +00:00
msgstr ""
"Zobrazí různé statistiky vykreslování.\n"
"\n"
"Pokud si nejste jisti, nechejte toto odškrtnuté."
2009-08-09 21:01:41 +00:00
#: Source/Core/DolphinWX/VideoConfigDiag.cpp:642
2015-06-07 09:17:57 +00:00
msgid "Side-by-Side"
msgstr "Vedle sebe"
2015-06-07 09:17:57 +00:00
#: Source/Core/Core/HW/WiimoteEmu/WiimoteEmu.cpp:303
msgid "Sideways Hold"
msgstr ""
#: Source/Core/Core/HW/WiimoteEmu/WiimoteEmu.cpp:300
msgid "Sideways Toggle"
msgstr ""
#: Source/Core/Core/HW/WiimoteEmu/WiimoteEmu.cpp:286
2009-08-09 21:01:41 +00:00
msgid "Sideways Wiimote"
msgstr "Šikmý Wiimote"
#: Source/Core/DolphinWX/Config/WiiConfigPane.cpp:38
#: Source/Core/DolphinWX/ISOProperties.cpp:694
2009-08-09 21:01:41 +00:00
msgid "Simplified Chinese"
msgstr "Zjednodušená čínština"
#: Source/Core/DolphinWX/Config/GCAdapterConfigDiag.cpp:24
2016-01-12 19:56:43 +00:00
msgid "Simulate DK Bongos"
msgstr "Simulovat Bongos DK"
2016-01-12 19:56:43 +00:00
#: Source/Core/DolphinWX/GameListCtrl.cpp:313
2009-08-09 21:01:41 +00:00
msgid "Size"
msgstr "Velikost"
#: Source/Core/DolphinWX/Config/GameCubeConfigPane.cpp:66
2009-08-09 21:01:41 +00:00
msgid "Skip BIOS"
msgstr "Přeskočit BIOS"
#: Source/Core/DolphinWX/ISOProperties.cpp:461
msgid "Skip DCBZ clearing"
msgstr "Přeskočit čištění DCBZ"
#: Source/Core/DolphinWX/VideoConfigDiag.cpp:700
2009-08-09 21:01:41 +00:00
msgid "Skip EFB Access from CPU"
msgstr "Přeskočit EFB Přístup z Procesoru"
#: Source/Core/DolphinWX/VideoConfigDiag.cpp:254
msgid ""
"Slightly speeds up EFB to RAM copies by sacrificing emulation accuracy.\n"
2014-02-01 11:29:37 +00:00
"If you're experiencing any issues, try raising texture cache accuracy or "
"disable this option.\n"
"\n"
"If unsure, leave this unchecked."
2014-02-01 11:29:37 +00:00
msgstr ""
"Lehce zrychlí kopie EFB do RAM obětováním přesnosti emulace.\n"
"Pokud se setkáváte s jakýmikoliv problémy, zkuste zvýšit přesnost textury, "
"nebo tuto možnost vypnout.\n"
"\n"
"Pokud si nejste jisti, nechejte toto odškrtnuté."
#: Source/Core/DolphinWX/FrameTools.cpp:631
#: Source/Core/DolphinWX/FrameTools.cpp:645
#, c-format
2015-12-15 19:36:44 +00:00
msgid "Slot %i - %s"
msgstr "Pozice %i - %s"
2009-08-09 21:01:41 +00:00
#: Source/Core/DolphinWX/Config/GameCubeConfigPane.cpp:83
2009-08-09 21:01:41 +00:00
msgid "Slot A"
msgstr "Pozice A"
2009-08-09 21:01:41 +00:00
#: Source/Core/DolphinWX/Config/GameCubeConfigPane.cpp:83
2009-08-09 21:01:41 +00:00
msgid "Slot B"
msgstr "Pozice B"
2009-08-09 21:01:41 +00:00
#: Source/Core/DolphinWX/WXInputBase.cpp:84
2009-08-09 21:01:41 +00:00
msgid "Snapshot"
msgstr "Snímek"
#: Source/Core/DolphinWX/VideoConfigDiag.h:101
2009-08-09 21:01:41 +00:00
msgid ""
2014-02-01 11:29:37 +00:00
"Software rendering is an order of magnitude slower than using the other "
"backends.\n"
2009-08-09 21:01:41 +00:00
"It's only useful for debugging purposes.\n"
"Do you really want to enable software rendering? If unsure, select 'No'."
2014-02-01 11:29:37 +00:00
msgstr ""
"Softwarové vykreslování je řádově pomalejší, než při použití ostatních "
"podpůrných vrstev.\n"
"Je užitečné pouze pro účely ladění.\n"
"Opravdu chcete zapnout softwarové vykreslování? Pokud si nejste jisti, "
"zvolte 'Ne'."
2009-08-09 21:01:41 +00:00
#: Source/Core/DolphinWX/Config/AudioConfigPane.cpp:66
2009-08-09 21:01:41 +00:00
msgid "Sound Settings"
msgstr "Nastavení Zvuku"
#: Source/Core/DolphinWX/WXInputBase.cpp:27
2009-08-09 21:01:41 +00:00
msgid "Space"
msgstr "Mezerník"
#: Source/Core/DolphinWX/ISOProperties.cpp:260
2015-06-04 09:48:38 +00:00
msgid "Spain"
msgstr "Španělsko"
2015-06-04 09:48:38 +00:00
#: Source/Core/DolphinWX/Config/GameCubeConfigPane.cpp:50
#: Source/Core/DolphinWX/Config/WiiConfigPane.cpp:35
#: Source/Core/DolphinWX/ISOProperties.cpp:685
2009-08-09 21:01:41 +00:00
msgid "Spanish"
msgstr "Španělština"
#: Source/Core/Core/HW/WiimoteEmu/WiimoteEmu.cpp:292
2014-11-10 00:23:25 +00:00
msgid "Speaker Pan"
msgstr "Posun reproduktoru"
2014-11-10 00:23:25 +00:00
#: Source/Core/DolphinWX/Config/WiiConfigPane.cpp:115
2009-08-09 21:01:41 +00:00
msgid "Speaker Volume:"
msgstr "Hlasitost Reproduktoru:"
#: Source/Core/DolphinWX/VideoConfigDiag.cpp:172
2009-08-09 21:01:41 +00:00
msgid ""
2015-06-04 09:48:38 +00:00
"Specifies the resolution used to render at. A high resolution greatly "
"improves visual quality, but also greatly increases GPU load and can cause "
"issues in certain games.\n"
"\"Multiple of 640x528\" will result in a size slightly larger than \"Window "
"Size\" but yield fewer issues. Generally speaking, the lower the internal "
2015-11-04 19:49:31 +00:00
"resolution is, the better your performance will be. Auto (Window Size), "
"1.5x, and 2.5x may cause issues in some games.\n"
2009-08-09 21:01:41 +00:00
"\n"
2015-11-04 19:49:31 +00:00
"If unsure, select Native."
2014-02-01 11:29:37 +00:00
msgstr ""
"Určuje rozlišení, v kterém bude vykresleno. Vysoké rozlišení velmi zvýší "
"kvalitu obrazu, ale také o dost zvýší zátěž GPU a může způsobovat v "
"některých hrách chyby.\n"
"\"Násobek 640x528\" bude o trochu větší než \"Velikost Okna\", ale také "
"nezpůsobuje tolik problémů. Obecně řečeno, čím nižší je vnitřní rozlišení, "
"tím lepší výkon bude. Auto (Velikost okna), 1.5x a 2.5x můžou v některých "
"hrách způsobovat problémy.\n"
"\n"
"Pokud si nejste jisti, zvolte Původní."
2009-08-09 21:01:41 +00:00
#: Source/Core/DolphinWX/Config/GeneralConfigPane.cpp:104
2016-01-12 19:56:43 +00:00
msgid "Speed Limit:"
msgstr "Omezení rychlosti:"
2016-01-12 19:56:43 +00:00
#: Source/Core/DolphinWX/ISOProperties.cpp:474
2009-08-09 21:01:41 +00:00
msgid "Speed up Disc Transfer Rate"
msgstr "Zvýšit rychlost přenosu Disku"
#: Source/Core/DolphinWX/Config/GeneralConfigPane.cpp:73
2015-06-04 09:48:38 +00:00
msgid ""
"Splits the CPU and GPU threads so they can be run on separate cores.\n"
"Provides major speed improvements on most modern PCs, but can cause "
"occasional crashes/glitches."
msgstr ""
"Toto rozdělí vlákna Obrazu a Procesoru, takže běží na oddělených jádrech.\n"
"Způsobí výrazné zvýšení rychlosti na většině moderních PC, ale také může "
"způsobovat občasné chyby/pády."
2015-06-04 09:48:38 +00:00
#: Source/Core/DolphinWX/ControllerConfigDiag.cpp:47
2009-08-09 21:01:41 +00:00
msgid "Standard Controller"
msgstr "Standardní Ovladač"
#: Source/Core/Core/HW/GCPadEmu.cpp:27
#: Source/Core/DolphinWX/NetPlay/NetWindow.cpp:249
#: Source/Core/DolphinWX/SoftwareVideoConfigDialog.cpp:144
#: Source/Core/DolphinWX/TASInputDlg.cpp:403
#: Source/Core/DolphinWX/WXInputBase.cpp:38
2009-08-09 21:01:41 +00:00
msgid "Start"
msgstr "Start"
#: Source/Core/DolphinWX/FrameTools.cpp:279
msgid "Start &NetPlay..."
msgstr ""
2009-08-09 21:01:41 +00:00
#: Source/Core/DolphinWX/FrameTools.cpp:590
2014-11-10 00:23:25 +00:00
msgid "Start Re&cording Input"
msgstr "&Začít nahrávat vstup"
2009-08-09 21:01:41 +00:00
#: Source/Core/Core/HotkeyManager.cpp:26
2009-08-09 21:01:41 +00:00
msgid "Start Recording"
msgstr "Začít Nahrávat"
#: Source/Core/DolphinWX/FrameTools.cpp:246
msgid "Start the game directly instead of booting to pause"
msgstr ""
#: Source/Core/DolphinWX/FrameTools.cpp:351
#: Source/Core/DolphinWX/GameListCtrl.cpp:314
2009-08-09 21:01:41 +00:00
msgid "State"
msgstr "Stav"
#: Source/Core/DolphinWX/ControllerConfigDiag.cpp:48
msgid "Steering Wheel"
msgstr "Volant"
#: Source/Core/DolphinWX/FrameTools.cpp:470
msgid "Step &Into\tF11"
msgstr ""
#: Source/Core/DolphinWX/FrameTools.cpp:471
msgid "Step &Over\tF10"
msgstr ""
#: Source/Core/DolphinWX/FrameTools.cpp:472
msgid "Step O&ut\tSHIFT+F11"
msgstr ""
#: Source/Core/DolphinWX/VideoConfigDiag.cpp:639
2015-06-04 09:48:38 +00:00
msgid "Stereoscopic 3D Mode:"
msgstr "Režim 3D stereoskopie:"
2015-06-04 09:48:38 +00:00
#: Source/Core/DolphinWX/ISOProperties.cpp:562
#: Source/Core/DolphinWX/VideoConfigDiag.cpp:676
2015-06-04 09:48:38 +00:00
msgid "Stereoscopy"
msgstr "Stereoskopie"
2015-06-04 09:48:38 +00:00
#: Source/Core/Core/HW/WiimoteEmu/Attachment/Guitar.cpp:51
2009-08-09 21:01:41 +00:00
msgid "Stick"
2013-09-21 16:24:33 +00:00
msgstr "Páčka"
2009-08-09 21:01:41 +00:00
#: Source/Core/Core/HotkeyManager.cpp:19
#: Source/Core/DolphinWX/FifoPlayerDlg.cpp:412
#: Source/Core/DolphinWX/FrameTools.cpp:718
2009-08-09 21:01:41 +00:00
msgid "Stop"
msgstr "Zastavit"
#: Source/Core/DolphinWX/VideoConfigDiag.cpp:709
2015-06-04 09:48:38 +00:00
msgid "Store EFB Copies to Texture Only"
msgstr "Ukládat kopie EFB pouze do textury"
#: Source/Core/DolphinWX/VideoConfigDiag.cpp:187
2015-11-04 19:49:31 +00:00
msgid ""
"Stores EFB Copies exclusively on the GPU, bypassing system memory. Causes "
"graphical defects in a small number of games.\n"
"\n"
"Enabled = EFB Copies to Texture\n"
"Disabled = EFB Copies to RAM (and Texture)\n"
"\n"
"If unsure, leave this checked."
msgstr ""
"Ukládá EFB kopie výhradně do grafického procesoru, čímž vynechává paměť "
"systému. V malém počtu her způsobuje grafické chyby.\n"
"\n"
"Povoleno = EFB kopie do textury\n"
"Zakázáno = EFB kopie do RAM (a textury)\n"
"\n"
"Pokud si nejste jísti, nechejte toto zaškrtnuté."
2015-11-04 19:49:31 +00:00
#: Source/Core/DolphinWX/VideoConfigDiag.cpp:433
2009-08-09 21:01:41 +00:00
msgid "Stretch to Window"
msgstr "Roztáhnout do Okna"
#: Source/Core/Core/HW/WiimoteEmu/Attachment/Guitar.cpp:41
2009-08-09 21:01:41 +00:00
msgid "Strum"
msgstr "Brnkat"
#: Source/Core/DolphinWX/WXInputBase.cpp:116
2009-08-09 21:01:41 +00:00
msgid "Subtract"
msgstr "Odečíst"
#: Source/Core/Core/HW/WiiSaveCrypted.cpp:98
#, c-format
2015-11-04 19:49:31 +00:00
msgid "Successfully exported %u saves to %s"
msgstr "Úspěšně exportováno %u uložených her do %s"
2015-11-04 19:49:31 +00:00
#: Source/Core/Core/HW/WiiSaveCrypted.cpp:52
2009-08-09 21:01:41 +00:00
#, c-format
msgid "Successfully exported file to %s"
msgstr "Soubor úspěšně exportován do %s"
#: Source/Core/Core/HW/WiiSaveCrypted.cpp:118
2009-08-09 21:01:41 +00:00
msgid "Successfully imported save files"
msgstr "Uložení byly úspěšně importovány"
#: Source/Core/DolphinWX/AboutDolphin.cpp:41
2015-06-04 09:48:38 +00:00
msgid "Support"
msgstr "Podpora"
2015-06-04 09:48:38 +00:00
#: Source/Core/DolphinWX/VideoConfigDiag.cpp:672
2015-06-04 09:48:38 +00:00
msgid "Swap Eyes"
msgstr "Prohodit oči"
2015-06-04 09:48:38 +00:00
#: Source/Core/DolphinWX/VideoConfigDiag.cpp:270
2015-06-04 09:48:38 +00:00
msgid ""
"Swaps the left and right eye. Mostly useful if you want to view side-by-side "
"cross-eyed.\n"
"\n"
"If unsure, leave this unchecked."
msgstr ""
"Vymění levé a pravé oko. Užitečné hlavně když chcete vidět vedle sebe "
"šilhavě.\n"
"\n"
"Pokud si nejste jisti, nechejte odškrtnuté"
2013-08-17 14:31:38 +00:00
#: Source/Core/Core/HW/WiimoteEmu/WiimoteEmu.cpp:249
2009-08-09 21:01:41 +00:00
msgid "Swing"
msgstr "Švihnutí"
#: Source/Core/DolphinWX/ControllerConfigDiag.cpp:258
msgid "Sync"
msgstr ""
#: Source/Core/DolphinWX/ControllerConfigDiag.cpp:515
msgid "Sync Wiimotes"
msgstr ""
#: Source/Core/DolphinWX/ControllerConfigDiag.cpp:256
msgid "Sync real Wiimotes and pair them"
msgstr ""
#: Source/Core/DolphinWX/ISOProperties.cpp:469
msgid "Synchronize GPU thread"
msgstr "Synchronizovat vlákno GPU"
#: Source/Core/DolphinWX/ISOProperties.cpp:471
msgid ""
"Synchronizes the GPU and CPU threads to help prevent random freezes in Dual "
"Core mode. (ON = Compatible, OFF = Fast)"
2014-02-01 11:29:37 +00:00
msgstr ""
"Synchronizuje vlákna GPU a CPU, aby se zabránilo náhodným zasekáváním v "
"režimu dvojitého jádra. (ZAPNUTO = Kompatibilní, VYPNUTO = Rychlé)"
#: Source/Core/DolphinWX/InputConfigDiag.cpp:308
2014-06-06 23:14:56 +00:00
msgid "Syntax error"
msgstr "Syntaktická chyba"
2014-06-06 23:14:56 +00:00
#: Source/Core/DolphinWX/Config/GameCubeConfigPane.cpp:109
#: Source/Core/DolphinWX/Config/WiiConfigPane.cpp:87
2009-08-09 21:01:41 +00:00
msgid "System Language:"
msgstr "Jazyk Systému:"
#: Source/Core/DolphinWX/FrameTools.cpp:206
#: Source/Core/DolphinWX/TASInputDlg.h:24
2009-08-09 21:01:41 +00:00
msgid "TAS Input"
msgstr "TAS Vstup"
#: Source/Core/DolphinWX/FrameTools.cpp:898
2014-11-10 00:23:25 +00:00
#, c-format
msgid "TAS Input - Controller %d"
msgstr "Vstup TAS - Ovladač %d"
2014-11-10 00:23:25 +00:00
#: Source/Core/DolphinWX/FrameTools.cpp:906
#, c-format
2014-11-10 00:23:25 +00:00
msgid "TAS Input - Wiimote %d"
msgstr "Vstup TAS - Wiimote %d"
2014-11-10 00:23:25 +00:00
#: Source/Core/DolphinWX/WXInputBase.cpp:21
2009-08-09 21:01:41 +00:00
msgid "Tab"
msgstr "Tab"
#: Source/Core/DolphinWX/FrameTools.cpp:465
msgid "Tab Split"
msgstr ""
#: Source/Core/Core/HW/WiimoteEmu/Attachment/Turntable.cpp:42
2009-08-09 21:01:41 +00:00
msgid "Table Left"
msgstr "Deska vlevo"
#: Source/Core/Core/HW/WiimoteEmu/Attachment/Turntable.cpp:43
2009-08-09 21:01:41 +00:00
msgid "Table Right"
msgstr "Deska vpravo"
#: Source/Core/DolphinWX/ISOProperties.cpp:272
2015-06-04 09:48:38 +00:00
msgid "Taiwan"
msgstr "Tchaj-wan"
2015-06-04 09:48:38 +00:00
#: Source/Core/Core/HotkeyManager.cpp:32
#: Source/Core/DolphinWX/FrameTools.cpp:606
2009-08-09 21:01:41 +00:00
msgid "Take Screenshot"
msgstr "Vytvořit Snímek Obrazovky"
#: Source/Core/DolphinWX/FrameTools.cpp:722
2015-12-15 19:36:44 +00:00
msgid "Take screenshot"
msgstr "Vytvořit snímek obrazovky"
2015-12-15 19:36:44 +00:00
#: Source/Core/DolphinWX/InputConfigDiag.cpp:703
2009-08-09 21:01:41 +00:00
msgid "Test"
msgstr "Test"
#: Source/Core/DolphinWX/VideoConfigDiag.cpp:721
msgid "Texture Cache"
msgstr "Vyrovnávací Paměť Textur"
#: Source/Core/DolphinWX/VideoConfigDiag.cpp:827
2009-08-09 21:01:41 +00:00
msgid "Texture Format Overlay"
msgstr "Překryv Formátu Textury"
#: Source/Core/DolphinWX/VideoConfigDiag.cpp:191
2015-06-04 09:48:38 +00:00
msgid ""
"The \"Safe\" setting eliminates the likelihood of the GPU missing texture "
"updates from RAM.\n"
"Lower accuracies cause in-game text to appear garbled in certain games.\n"
"\n"
"If unsure, use the rightmost value."
msgstr ""
"\"Bezpečné\" nastavení vylučuje pravděpodobnost, že grafická karta nezachytí "
"aktualizace textur z RAM.\n"
"Nižší přesnosti způsobují, že text v některých hrách vypadá nečitelně.\n"
"\n"
"Pokud si nejste jisti, použijte hodnotu zcela vpravo."
2015-06-04 09:48:38 +00:00
#: Source/Core/Core/ConfigManager.cpp:928
2009-08-09 21:01:41 +00:00
msgid "The WAD has been installed successfully"
msgstr "WAD byl úspěšně nainstalován"
#: Source/Core/Core/ActionReplay.cpp:218
2009-08-09 21:01:41 +00:00
msgid "The address is invalid"
msgstr "Adresa je neplatná"
#: Source/Core/DolphinWX/MemcardManager.cpp:516
2014-11-10 00:23:25 +00:00
msgid "The checksum was successfully fixed."
msgstr "Kontrolní součet byl úspěšně opraven."
2009-08-09 21:01:41 +00:00
#: Source/Core/DolphinWX/Config/PathConfigPane.cpp:171
2014-11-10 00:23:25 +00:00
msgid "The chosen directory is already in the list."
msgstr "Zvolený adresář již je v seznamu."
2009-08-09 21:01:41 +00:00
#: Source/Core/Core/Movie.cpp:389
2015-06-07 09:17:57 +00:00
#, c-format
2015-06-04 21:33:13 +00:00
msgid ""
2015-06-07 09:17:57 +00:00
"The disc change to \"%s\" could not be saved in the .dtm file.\n"
2015-06-04 21:33:13 +00:00
"The filename of the disc image must not be longer than 40 characters."
msgstr ""
"Změna disku na \"%s\" nemohla být uložena do souboru .dtm.\n"
"Název souboru obrazu disku nesmí být delší než 40 znaků."
2015-06-04 21:33:13 +00:00
#: Source/Core/Core/HW/DVDThread.cpp:252
2015-12-15 19:36:44 +00:00
#, c-format
msgid "The disc could not be read (at 0x%<PRIx64> - 0x%<PRIx64>)."
msgstr "Disk nelze přečíst (na pozici 0x%<PRIx64> - 0x%<PRIx64>)."
2015-12-15 19:36:44 +00:00
#: Source/Core/DiscIO/CompressedBlob.cpp:110
2015-06-04 21:33:13 +00:00
#, c-format
msgid ""
"The disc image \"%s\" is corrupt.\n"
"Hash of block %<PRIu64> is %08x instead of %08x."
msgstr ""
"Obraz disku \"%s\" je poškozen.\n"
"Haš bloku %<PRIu64> je %08x místo %08x."
2015-06-04 21:33:13 +00:00
#: Source/Core/DiscIO/CompressedBlob.cpp:101
#, c-format
msgid "The disc image \"%s\" is truncated, some of the data is missing."
msgstr "Obraz disku \"%s\" je zkrácen, některá data chybí."
#: Source/Core/Core/HW/DVDInterface.cpp:517
msgid "The disc that was about to be inserted couldn't be found."
msgstr ""
#: Source/Core/DolphinWX/GameListCtrl.cpp:1264
#: Source/Core/DolphinWX/GameListCtrl.cpp:1289
#: Source/Core/DolphinWX/GameListCtrl.cpp:1354
2009-08-09 21:01:41 +00:00
#, c-format
msgid ""
"The file %s already exists.\n"
"Do you wish to replace it?"
2014-02-01 11:29:37 +00:00
msgstr ""
"Soubor %s už existuje.\n"
"Chcete ho nahradit?"
2009-08-09 21:01:41 +00:00
#: Source/Core/AudioCommon/WaveFile.cpp:37
2009-08-09 21:01:41 +00:00
#, c-format
msgid ""
"The file %s could not be opened for writing. Please check if it's already "
"opened by another program."
2014-02-01 11:29:37 +00:00
msgstr ""
"Soubor %s nemohl být otevřen pro zápis. Zkontrolujte, prosím, je-li už "
"otevřen jiným programem."
2009-08-09 21:01:41 +00:00
#: Source/Core/AudioCommon/WaveFile.cpp:29
2009-08-09 21:01:41 +00:00
#, c-format
msgid "The file %s was already open, the file header will not be written."
msgstr "Soubor %s je už otevřen, hlavička souboru nebude zapsána."
#: Source/Core/DolphinWX/FrameAui.cpp:576
2014-11-10 00:23:25 +00:00
msgid "The name cannot be empty"
msgstr "Název nemůže být prázdný"
2009-08-09 21:01:41 +00:00
#: Source/Core/DolphinWX/FrameAui.cpp:569
2014-11-10 00:23:25 +00:00
msgid "The name cannot contain the character ','"
msgstr "Název nemůže obsahovat znak ','"
2009-08-09 21:01:41 +00:00
#: Source/Core/Core/Movie.cpp:229
2014-11-10 00:23:25 +00:00
#, c-format
msgid "The recorded game (%s) is not the same as the selected game (%s)"
msgstr "Nahraná hra (%s) není stejná jako zvolená hra (%s)"
2014-11-10 00:23:25 +00:00
#: Source/Core/DolphinWX/Cheats/ARCodeAddEdit.cpp:174
2009-08-09 21:01:41 +00:00
msgid "The resulting decrypted AR code doesn't contain any lines."
msgstr "Výsledný rozšifrovaný kód AR neobsahuje žádné řádky."
#: Source/Core/DolphinWX/MemcardManager.cpp:447
2014-11-10 00:23:25 +00:00
msgid "The save you are trying to copy has an invalid file size."
msgstr "Uložená hra, kterou se snažíte zkopírovat, má neplatnou délku souboru."
2009-08-09 21:01:41 +00:00
#: Source/Core/DolphinWX/Main.cpp:306
msgid ""
"The selected language is not supported by your system. Falling back to "
"system default."
2014-02-01 11:29:37 +00:00
msgstr ""
"Zvolený jazyk není Vašim systémem podporován. Vracím se na výchozí jazyk "
"systému."
2009-08-09 21:01:41 +00:00
#: Source/Core/Core/NetPlayClient.cpp:203
2009-08-09 21:01:41 +00:00
msgid "The server and client's NetPlay versions are incompatible!"
msgstr "Verze serveru a Netplay klienta jsou nekompatibilní!"
#: Source/Core/Core/NetPlayClient.cpp:200
2009-08-09 21:01:41 +00:00
msgid "The server is full!"
msgstr "Server je plný!"
#: Source/Core/Core/NetPlayClient.cpp:206
2009-08-09 21:01:41 +00:00
msgid "The server responded: the game is currently running!"
msgstr "Server odpověděl: hra v současnosti běží!"
#: Source/Core/Core/NetPlayClient.cpp:209
2009-08-09 21:01:41 +00:00
msgid "The server sent an unknown error message!"
msgstr "Server zaslal neznámou chybovou zprávu!"
#: Source/Core/Core/ConfigManager.cpp:838
2009-08-09 21:01:41 +00:00
#, c-format
msgid "The specified file \"%s\" does not exist"
msgstr "Zadaný soubor \"%s\" neexistuje"
#: Source/Core/Core/ActionReplay.cpp:221
2009-08-09 21:01:41 +00:00
msgid "The value is invalid"
msgstr "Hodnota je neplatná"
#: Source/Core/DolphinWX/Config/InterfaceConfigPane.cpp:127
msgid "Theme:"
msgstr "Vzhled:"
2009-08-09 21:01:41 +00:00
2016-02-24 19:49:19 +00:00
#: Source/Core/Core/HW/GCMemcardDirectory.cpp:175
2014-11-10 00:23:25 +00:00
#, c-format
msgid ""
2015-11-04 19:49:31 +00:00
"There are too many GCI files in the folder\n"
"%s.\n"
2014-11-10 00:23:25 +00:00
"Only the first 127 will be available"
msgstr ""
"Ve složce je příliš mnoho souborů GCI\n"
"%s.\n"
"Pouze prvních 127 bude k dispozici"
2014-11-10 00:23:25 +00:00
#: Source/Core/Core/State.cpp:735
2015-06-04 21:33:13 +00:00
msgid "There is nothing to undo!"
msgstr "Není co vrátit zpět!"
2015-06-04 21:33:13 +00:00
#: Source/Core/Core/IPC_HLE/WII_IPC_HLE_Device_es.cpp:610
msgid ""
"There must be a ticket for 00000001/00000002. Your NAND dump is probably "
"incomplete."
2014-02-01 11:29:37 +00:00
msgstr ""
"Musí existovat lístek pro 00000001/00000002. Vaše NAND vypsání je "
"pravděpodobně neúplné"
2009-08-09 21:01:41 +00:00
#: Source/Core/DolphinWX/ISOProperties.cpp:451
2009-08-09 21:01:41 +00:00
msgid ""
"These settings override core Dolphin settings.\n"
"Undetermined means the game uses Dolphin's setting."
2014-02-01 11:29:37 +00:00
msgstr ""
"Tato nastavení potlačí hlavní nastavení Dolphinu.\n"
"Neurčený znamená, že hra použije nastavení Dolphin."
2009-08-09 21:01:41 +00:00
#: Source/Core/DolphinWX/Cheats/ARCodeAddEdit.cpp:154
msgid ""
"This Action Replay code contains both encrypted and unencrypted lines; you "
"should check that you have entered it correctly.\n"
"\n"
"Do you want to discard all unencrypted lines?"
msgstr ""
#: Source/Core/Core/ActionReplay.cpp:851
msgid ""
"This action replay simulator does not support codes that modify Action "
"Replay itself."
2014-02-01 11:29:37 +00:00
msgstr ""
"Tento simulátor action replay nepodporuje kód, který mění samotný Action "
"Replay."
2009-08-09 21:01:41 +00:00
#: Source/Core/DolphinWX/VideoConfigDiag.cpp:244
2009-08-09 21:01:41 +00:00
msgid ""
"This feature allows you to change the game's camera.\n"
2014-02-01 11:29:37 +00:00
"Move the mouse while holding the right mouse button to pan and while holding "
"the middle button to move.\n"
"Hold SHIFT and press one of the WASD keys to move the camera by a certain "
2015-06-04 09:48:38 +00:00
"step distance (SHIFT+2 to move faster and SHIFT+1 to move slower). Press "
"SHIFT+R to reset the camera and SHIFT+F to reset the speed.\n"
2009-08-09 21:01:41 +00:00
"\n"
"If unsure, leave this unchecked."
2014-02-01 11:29:37 +00:00
msgstr ""
"Tato funkce Vám umožňuje si pohrát s herní kamerou.\n"
"Podržte pravé tlačítko myši a pohybujte s ní pro změnu pohledu kamery, "
"podržením prostředního tlačítka myši dojde k jejímu přesunu.\n"
"Podržte SHIFT a zmáčkněte jednu z kláves WASD, abyste kamerou pohnuli v "
"určité vzdálenosti kroku (SHIFT+2 pro rychlejší pohyb a SHIFT+1 pro "
"pomalejší). Stiskněte SHIFT+R pro resetování kamery a SHIFT+F pro resetování "
"rychlosti..\n"
"\n"
"Pokud si nejste jisti, nechejte toto odškrtnuté."
2009-08-09 21:01:41 +00:00
#: Source/Core/DolphinWX/FrameTools.cpp:405
msgid ""
"This is necessary to get break points and stepping to work as explained in "
"the Developer Documentation. But it can be very slow, perhaps slower than 1 "
"fps."
msgstr ""
#: Source/Core/DolphinWX/Config/AdvancedConfigPane.cpp:62
msgid ""
"This setting allows you to set a custom real time clock (RTC) separate from "
"your current system time.\n"
"\n"
"If you're unsure, leave this disabled."
msgstr ""
#: Source/Core/Core/HW/DSPHLE/UCodes/UCodes.cpp:98
2015-06-04 21:33:13 +00:00
#, c-format
msgid ""
"This title might be incompatible with DSP HLE emulation. Try using LLE if "
"this is homebrew.\n"
"\n"
"DSPHLE: Unknown ucode (CRC = %08x) - forcing AX."
msgstr ""
"Tato hra nemusí být kompatibilní s emulací DSP HLE. Pokud je toto po domácku "
"vyrobená aplikace, zkuste LLE.\n"
"\n"
"DSPHLE: Neznámý ukód (CRC = %08x) - vynucuje AX."
2015-06-04 21:33:13 +00:00
#: Source/Core/Core/HW/DSPHLE/UCodes/UCodes.cpp:90
2015-06-04 21:33:13 +00:00
#, c-format
msgid ""
"This title might be incompatible with DSP HLE emulation. Try using LLE if "
"this is homebrew.\n"
"\n"
"Unknown ucode (CRC = %08x) - forcing AXWii."
msgstr ""
"Tato hra nemusí být kompatibilní s emulací DSP HLE. Pokud je toto po domácku "
"vyrobená aplikace, zkuste LLE.\n"
"\n"
"Neznámý ukód (CRC = %08x) - vynucuje AXWii."
2015-06-04 21:33:13 +00:00
#: Source/Core/DolphinWX/ISOProperties.cpp:514
msgid ""
2015-06-04 09:48:38 +00:00
"This value is added to the convergence value set in the graphics "
"configuration."
2014-02-01 11:29:37 +00:00
msgstr ""
"Tato hodnota je přidána do hodnoty sblížení zadané v grafickém nastavení"
#: Source/Core/DolphinWX/ISOProperties.cpp:504
2009-08-09 21:01:41 +00:00
msgid ""
2015-06-04 09:48:38 +00:00
"This value is multiplied with the depth set in the graphics configuration."
msgstr "Tato hodnota je vynásobena hloubkou zadanou v grafickém nastavení."
2009-08-09 21:01:41 +00:00
#: Source/Core/DolphinWX/ISOProperties.cpp:430
2014-11-10 00:23:25 +00:00
msgid "This will let you manually edit the INI config file."
msgstr "Toto umožní ruční úpravu souborů INI s nastavením."
2009-08-09 21:01:41 +00:00
#: Source/Core/InputCommon/ControllerEmu.cpp:192
#: Source/Core/InputCommon/ControllerEmu.cpp:198
#: Source/Core/InputCommon/ControllerEmu.cpp:243
2009-08-09 21:01:41 +00:00
msgid "Threshold"
msgstr "Práh"
#: Source/Core/Core/HW/WiimoteEmu/WiimoteEmu.cpp:252
2009-08-09 21:01:41 +00:00
msgid "Tilt"
msgstr "Naklánění"
#: Source/Core/DolphinWX/GameListCtrl.cpp:307
#: Source/Core/DolphinWX/MemcardManager.cpp:642
2009-08-09 21:01:41 +00:00
msgid "Title"
msgstr "Název"
#: Source/Core/DolphinWX/FifoPlayerDlg.cpp:86
#: Source/Core/DolphinWX/FifoPlayerDlg.cpp:94
2009-08-09 21:01:41 +00:00
msgid "To"
msgstr "Do"
#: Source/Core/DolphinWX/FrameTools.cpp:473
msgid "Toggle &Breakpoint\tF9"
msgstr ""
#: Source/Core/Core/HotkeyManager.cpp:71
2015-12-15 19:36:44 +00:00
msgid "Toggle 3D Anaglyph"
msgstr "Přepnout 3D anaglyf"
2015-12-15 19:36:44 +00:00
#: Source/Core/Core/HotkeyManager.cpp:69
2015-12-15 19:36:44 +00:00
msgid "Toggle 3D Side-by-side"
msgstr "Přepnout 3D v režimu Vedle sebe"
2015-12-15 19:36:44 +00:00
#: Source/Core/Core/HotkeyManager.cpp:70
2015-12-15 19:36:44 +00:00
msgid "Toggle 3D Top-bottom"
msgstr "Přepnout 3D v režimu Nad sebou"
2015-12-15 19:36:44 +00:00
#: Source/Core/Core/HotkeyManager.cpp:72
2015-12-15 19:36:44 +00:00
msgid "Toggle 3D Vision"
msgstr "Přepnout 3D Vision"
2015-12-15 19:36:44 +00:00
#: Source/Core/DolphinWX/LogConfigWindow.cpp:61
2009-08-09 21:01:41 +00:00
msgid "Toggle All Log Types"
msgstr "Zapnout Všechny Typy Záznamů"
#: Source/Core/Core/HotkeyManager.cpp:50
2013-08-17 14:31:38 +00:00
msgid "Toggle Aspect Ratio"
2013-09-21 16:24:33 +00:00
msgstr "Přepínat poměr stran"
2013-08-17 14:31:38 +00:00
#: Source/Core/Core/HotkeyManager.cpp:49
2016-01-12 19:56:43 +00:00
msgid "Toggle Crop"
msgstr "Přepnout oříznutí"
2016-01-12 19:56:43 +00:00
#: Source/Core/Core/HotkeyManager.cpp:54
msgid "Toggle Custom Textures"
msgstr ""
#: Source/Core/Core/HotkeyManager.cpp:51
2013-08-17 14:31:38 +00:00
msgid "Toggle EFB Copies"
2013-09-21 16:24:33 +00:00
msgstr "Přepínat kopie EFB"
2013-08-17 14:31:38 +00:00
#: Source/Core/Core/HotkeyManager.cpp:52
2013-08-17 14:31:38 +00:00
msgid "Toggle Fog"
2013-09-21 16:24:33 +00:00
msgstr "Přepínat mlhu"
2013-08-17 14:31:38 +00:00
#: Source/Core/Core/HotkeyManager.cpp:31
2011-10-15 14:08:15 +00:00
msgid "Toggle Fullscreen"
msgstr "Přepnout na Celou Obrazovku"
#: Source/Core/Core/HotkeyManager.cpp:18
2015-06-04 09:48:38 +00:00
msgid "Toggle Pause"
msgstr "Pozastavit"
2015-06-04 09:48:38 +00:00
#: Source/Core/DolphinWX/FrameTools.cpp:459
msgid "Toggle editing of perspectives"
msgstr ""
#: Source/Core/DolphinWX/FrameTools.cpp:720
2015-12-15 19:36:44 +00:00
msgid "Toggle fullscreen"
msgstr "Přepnout na celou obrazovku"
2015-12-15 19:36:44 +00:00
#: Source/Core/DolphinWX/Config/WiiConfigPane.cpp:43
#: Source/Core/DolphinWX/FrameTools.cpp:449
2009-08-09 21:01:41 +00:00
msgid "Top"
msgstr "Nahoře"
#: Source/Core/DolphinWX/VideoConfigDiag.cpp:642
2015-06-07 09:17:57 +00:00
msgid "Top-and-Bottom"
msgstr "Nad sebou"
2015-06-07 09:17:57 +00:00
#: Source/Core/DolphinWX/Config/WiiConfigPane.cpp:39
#: Source/Core/DolphinWX/ISOProperties.cpp:697
2009-08-09 21:01:41 +00:00
msgid "Traditional Chinese"
msgstr "Tradiční Čínština"
#: Source/Core/DolphinWX/NetPlay/NetPlaySetupFrame.cpp:121
msgid "Traversal Server"
msgstr "Server pro průchod"
2015-06-04 09:48:38 +00:00
#: Source/Core/DolphinWX/NetPlay/NetPlaySetupFrame.cpp:34
#, c-format
msgid "Traversal Server: %s"
msgstr ""
#: Source/Core/Core/NetPlayClient.cpp:928
2015-06-04 09:48:38 +00:00
msgid "Traversal server timed out connecting to the host"
msgstr "Při připojování průchozího serveru k hostiteli vršek časový limit."
2015-06-04 09:48:38 +00:00
#: Source/Core/DiscIO/VolumeDirectory.cpp:75 Source/Core/DiscIO/VolumeGC.cpp:37
#: Source/Core/DiscIO/VolumeWad.cpp:50
2015-06-04 09:48:38 +00:00
msgid "Tried to decrypt data from a non-Wii volume"
msgstr "Pokus o rozšifrování dat pocházející ze svazku nepatřící Wii"
2015-06-04 09:48:38 +00:00
#: Source/Core/Core/Boot/Boot.cpp:471
2009-08-09 21:01:41 +00:00
msgid "Tried to load an unknown file type."
msgstr "Pokus o načtení souboru neznámého typu."
#: Source/Core/Core/HW/GCPadEmu.cpp:56
2009-08-09 21:01:41 +00:00
msgid "Triggers"
msgstr "Spínače"
#: Source/Core/DolphinWX/FrameTools.cpp:501
msgid ""
"Try to load a .map file that might be from a slightly different version."
msgstr ""
#: Source/Core/DolphinWX/FrameTools.cpp:490
msgid ""
"Try to load this game's function names automatically - but doesn't check ."
"map files stored on the disc image yet."
msgstr ""
#: Source/Core/Common/SysConf.h:86 Source/Core/Common/SysConf.h:109
2009-08-09 21:01:41 +00:00
msgid "Trying to read from invalid SYSCONF"
msgstr "Pokus o čtení z neplatného SYSCONF"
#: Source/Core/Core/IPC_HLE/WII_IPC_HLE_Device_usb_bt_emu.cpp:55
2009-08-09 21:01:41 +00:00
msgid ""
"Trying to read from invalid SYSCONF\n"
"Wiimote bt ids are not available"
2014-02-01 11:29:37 +00:00
msgstr ""
"Pokus o čtení z neplatného SYSCONF\n"
"ID bt wiimote nejsou dostupné"
2009-08-09 21:01:41 +00:00
#: Source/Core/DolphinWX/FrameTools.cpp:427
msgid "Turn off all JIT functions, but still use the JIT core from Jit.cpp"
msgstr ""
#: Source/Core/Core/HW/WiimoteEmu/Attachment/Turntable.cpp:34
2009-08-09 21:01:41 +00:00
msgid "Turntable"
msgstr "Točna"
#: Source/Core/DolphinWX/PatchAddEdit.cpp:74
2009-08-09 21:01:41 +00:00
msgid "Type"
msgstr "Typ"
#: Source/Core/DolphinWX/FifoPlayerDlg.cpp:770
#, c-format
msgid "UNKNOWN_%02X"
msgstr "NEZNÁMÉ_%02X"
#: Source/Core/DolphinWX/ISOProperties.cpp:263
2009-08-09 21:01:41 +00:00
msgid "USA"
msgstr "USA"
#: Source/Core/DolphinWX/Config/GameCubeConfigPane.cpp:36
2015-12-15 19:36:44 +00:00
msgid "USB Gecko"
msgstr "USB Gecko"
2015-12-15 19:36:44 +00:00
#: Source/Core/DolphinWX/PatchAddEdit.cpp:242
2009-08-09 21:01:41 +00:00
msgid ""
"Unable to create patch from given values.\n"
"Entry not modified."
2014-02-01 11:29:37 +00:00
msgstr ""
"Ze zadaných hodnot nelze vytvořit záplatu.\n"
"Záznam není změněn."
2009-08-09 21:01:41 +00:00
#: Source/Core/DolphinWX/Cheats/ARCodeAddEdit.cpp:136
#, c-format
2009-08-09 21:01:41 +00:00
msgid ""
2014-02-01 11:29:37 +00:00
"Unable to parse line %u of the entered AR code as a valid encrypted or "
"decrypted code. Make sure you typed it correctly.\n"
"\n"
2009-08-09 21:01:41 +00:00
"Would you like to ignore this line and continue parsing?"
2014-02-01 11:29:37 +00:00
msgstr ""
2009-08-09 21:01:41 +00:00
#: Source/Core/DolphinWX/FrameTools.cpp:702
2009-08-09 21:01:41 +00:00
#, c-format
msgid "Undefined %i"
msgstr "Nedefinován %i"
#: Source/Core/Core/HotkeyManager.cpp:127
#: Source/Core/DolphinWX/FrameTools.cpp:672
2009-08-09 21:01:41 +00:00
msgid "Undo Load State"
msgstr "Vrátit zpět Nahrání Stavu"
#: Source/Core/Core/HotkeyManager.cpp:128
#: Source/Core/DolphinWX/FrameTools.cpp:675
2013-08-17 14:31:38 +00:00
msgid "Undo Save State"
2013-09-21 16:24:33 +00:00
msgstr "Vrátit zpět Uložení Stavu"
2013-08-17 14:31:38 +00:00
#: Source/Core/DolphinWX/FifoPlayerDlg.cpp:726
msgid "Unexpected 0x80 call? Aborting..."
msgstr "Neočekávané volání 0x80? Ukončování..."
#: Source/Core/Core/State.cpp:454
#: Source/Core/DolphinWX/Cheats/CheatSearchTab.cpp:103
#: Source/Core/DolphinWX/ISOProperties.cpp:279
#: Source/Core/DolphinWX/ISOProperties.cpp:704
2009-08-09 21:01:41 +00:00
msgid "Unknown"
msgstr "Neznámé"
#: Source/Core/Core/HW/DVDInterface.cpp:1106
2009-08-09 21:01:41 +00:00
#, c-format
msgid "Unknown DVD command %08x - fatal error"
msgstr "Neznámý příkaz DVD %08x - závažná chyba"
#: Source/Core/Common/SysConf.cpp:161
2009-08-09 21:01:41 +00:00
#, c-format
msgid "Unknown entry type %i in SYSCONF (%s@%x)!"
msgstr "Neznámý záznam typu %i v SYSCONF (%s@%x)!"
#: Source/Core/Core/NetPlayClient.cpp:937
#, c-format
2015-06-04 09:48:38 +00:00
msgid "Unknown error %x"
msgstr "Neznámá chyba %x"
2015-06-04 09:48:38 +00:00
#: Source/Core/DolphinWX/MemcardManager.cpp:434
#: Source/Core/DolphinWX/MemcardManager.cpp:477
2015-06-04 21:33:13 +00:00
msgid "Unknown memory card error"
msgstr "Neznámá chyba paměťové karty"
2015-06-04 21:33:13 +00:00
#: Source/Core/Core/NetPlayClient.cpp:554
2009-08-09 21:01:41 +00:00
#, c-format
msgid "Unknown message received with id : %d"
msgstr "Přijata neznámá zpráva s id : %d"
#: Source/Core/Core/NetPlayServer.cpp:707
2009-08-09 21:01:41 +00:00
#, c-format
msgid "Unknown message with id:%d received from player:%d Kicking player!"
msgstr "Neznámá zpráva s id:%d přijata od hráče:%d Vyhazuji hráče!"
#: Source/Core/DolphinWX/Config/GeneralConfigPane.cpp:44
2016-01-12 19:56:43 +00:00
msgid "Unlimited"
msgstr "Neomezeno"
2016-01-12 19:56:43 +00:00
#: Source/Core/DiscIO/CompressedBlob.cpp:369
2015-12-15 19:36:44 +00:00
msgid "Unpacking"
msgstr "Rozbalování"
2015-12-15 19:36:44 +00:00
#: Source/Core/DolphinWX/TASInputDlg.cpp:74
#: Source/Core/DolphinWX/TASInputDlg.cpp:251
#: Source/Core/DolphinWX/WXInputBase.cpp:72
#: Source/Core/InputCommon/ControllerEmu.cpp:264
2009-08-09 21:01:41 +00:00
msgid "Up"
msgstr "Nahoru"
#: Source/Core/DolphinWX/Cheats/CheatsWindow.cpp:105
2009-08-09 21:01:41 +00:00
msgid "Update"
msgstr "Aktualizovat"
#: Source/Core/Core/HW/WiimoteEmu/WiimoteEmu.cpp:304
msgid "Upright Hold"
msgstr ""
#: Source/Core/Core/HW/WiimoteEmu/WiimoteEmu.cpp:301
msgid "Upright Toggle"
msgstr ""
#: Source/Core/Core/HW/WiimoteEmu/WiimoteEmu.cpp:288
2009-08-09 21:01:41 +00:00
msgid "Upright Wiimote"
msgstr "Svislý Wiimote"
#: Source/Core/DolphinWX/Config/GeneralConfigPane.cpp:120
2016-06-19 02:25:32 +00:00
msgid "Usage Statistics Reporting Settings"
msgstr "Nastavení hlášení statistik o užívání"
2016-06-19 02:25:32 +00:00
#: Source/Core/DolphinWX/Main.cpp:212
2016-06-19 02:25:32 +00:00
msgid "Usage statistics reporting"
msgstr "Hlášení statistik o užívání"
2016-06-19 02:25:32 +00:00
#: Source/Core/DolphinWX/Config/GeneralConfigPane.cpp:84
2016-06-19 02:25:32 +00:00
msgid ""
"Usage statistics reporting uses a unique random per-machine identifier to "
"distinguish users from one another. This button generates a new random "
"identifier for this machine which is dissociated from the previous one."
msgstr ""
#: Source/Core/DolphinWX/VideoConfigDiag.cpp:447
2009-08-09 21:01:41 +00:00
msgid "Use Fullscreen"
msgstr "Použít Celou Obrazovku"
2016-06-19 02:25:32 +00:00
#: Source/Core/DolphinWX/Cheats/CreateCodeDialog.cpp:32
2009-08-09 21:01:41 +00:00
msgid "Use Hex"
msgstr "Použít Šestnáctkovou soustavu"
#: Source/Core/DolphinWX/Config/WiiConfigPane.cpp:46
2015-06-04 09:48:38 +00:00
msgid "Use PAL60 Mode (EuRGB60)"
msgstr "Použít režim PAL60 (EuRGB60)"
2015-06-04 09:48:38 +00:00
#: Source/Core/DolphinWX/Config/InterfaceConfigPane.cpp:88
2009-08-09 21:01:41 +00:00
msgid "Use Panic Handlers"
msgstr "Použít Obslužné Rutiny Paniky"
#: Source/Core/DolphinWX/VideoConfigDiag.cpp:155
msgid ""
"Use a less accurate algorithm to calculate depth values.\n"
"Causes issues in a few games, but can give a decent speedup depending on the "
"game and/or your GPU.\n"
"\n"
"If unsure, leave this checked."
msgstr ""
"Použít méně přesný algoritmus k výpočtu hodnot hloubky.\n"
"V některých hrách způsobuje problémy, ale může také přinést dobré zrychlení "
"v závislosti na hrách a/nebo vaší grafické kartě.\n"
"\n"
"Pokud si nejste jisti, nechejte toto zaškrtnuté."
#: Source/Core/DolphinWX/ISOProperties.cpp:521
2015-06-04 09:48:38 +00:00
msgid "Use a single depth buffer for both eyes. Needed for a few games."
msgstr "Použít jednu mezipaměť hloubky pro obě oči. Potřebné pro pár her."
2009-08-09 21:01:41 +00:00
#: Source/Core/DolphinWX/SoftwareVideoConfigDialog.cpp:105
#: Source/Core/DolphinWX/VideoConfigDiag.cpp:865
2009-08-09 21:01:41 +00:00
msgid "Utility"
msgstr "Pomůcky"
#: Source/Core/DolphinWX/VideoConfigDiag.cpp:445
2009-08-09 21:01:41 +00:00
msgid "V-Sync"
msgstr "V-Synch"
#: Source/Core/DolphinWX/Cheats/CheatSearchTab.cpp:67
2009-08-09 21:01:41 +00:00
msgid "Value"
msgstr "Hodnota"
#: Source/Core/DolphinWX/Cheats/CheatSearchTab.cpp:69
2015-11-04 19:49:31 +00:00
msgid "Value (double)"
msgstr "Hodnota (double)"
2015-11-04 19:49:31 +00:00
#: Source/Core/DolphinWX/Cheats/CheatSearchTab.cpp:68
2015-11-04 19:49:31 +00:00
msgid "Value (float)"
msgstr "Hodnota (float)"
2015-11-04 19:49:31 +00:00
#: Source/Core/DolphinWX/Cheats/CheatSearchTab.cpp:97
msgid ""
"Value to match against. Can be Hex (\"0x\"), Octal (\"0\") or Decimal. Leave "
"blank to filter each result against its own previous value."
msgstr ""
#: Source/Core/DolphinWX/PatchAddEdit.cpp:78
2009-08-09 21:01:41 +00:00
msgid "Value:"
msgstr "Hodnota:"
2016-06-19 02:25:32 +00:00
#: Source/Core/DolphinWX/Cheats/CreateCodeDialog.cpp:29
2009-08-09 21:01:41 +00:00
msgid "Value: "
msgstr "Hodnota:"
#: Source/Core/DolphinWX/SoftwareVideoConfigDialog.cpp:99
2014-11-10 00:23:25 +00:00
msgid "Various Statistics"
msgstr "Různé statistiky"
2014-11-10 00:23:25 +00:00
#: Source/Core/DolphinWX/LogConfigWindow.cpp:49
2009-08-09 21:01:41 +00:00
msgid "Verbosity"
msgstr "Úroveň"
#: Source/Core/DolphinWX/VideoConfigDiag.cpp:770
2009-08-09 21:01:41 +00:00
msgid "Virtual"
msgstr "Virtuální"
#: Source/Core/DolphinWX/Config/AudioConfigPane.cpp:71
2009-08-09 21:01:41 +00:00
msgid "Volume"
msgstr "Hlasitost"
#: Source/Core/Core/HotkeyManager.cpp:42
2015-06-04 09:48:38 +00:00
msgid "Volume Down"
msgstr "Snížit hlasitost"
2015-06-04 09:48:38 +00:00
#: Source/Core/Core/HotkeyManager.cpp:44
2015-06-04 09:48:38 +00:00
msgid "Volume Toggle Mute"
msgstr "Zapnout ztlumení zvuku"
2015-06-04 09:48:38 +00:00
#: Source/Core/Core/HotkeyManager.cpp:43
2015-06-04 09:48:38 +00:00
msgid "Volume Up"
msgstr "Zvýšit hlasitost"
2015-06-04 09:48:38 +00:00
#: Source/Core/DiscIO/NANDContentLoader.cpp:478
#: Source/Core/DiscIO/NANDContentLoader.cpp:502
2009-08-09 21:01:41 +00:00
#, c-format
msgid "WAD installation failed: error creating %s"
msgstr "Instalace WAD selhala: chyba při vytváření %s"
#: Source/Core/DiscIO/NANDContentLoader.cpp:517
msgid "WAD installation failed: error creating ticket"
msgstr "Instalace WAD selhala: chyba při vytváření lístku"
#: Source/Core/DolphinWX/VideoConfigDiag.cpp:135
2009-08-09 21:01:41 +00:00
msgid ""
"Wait for vertical blanks in order to reduce tearing.\n"
"Decreases performance if emulation speed is below 100%.\n"
"\n"
"If unsure, leave this unchecked."
2014-02-01 11:29:37 +00:00
msgstr ""
"Čekat na vertikální mezery, aby bylo sníženo trhání.\n"
"Snižuje výkon, pokud je rychlost emulace pod 100%.\n"
"\n"
"Pokud si nejste jisti, nechejte toto odškrtnuté."
2009-08-09 21:01:41 +00:00
2016-06-19 02:25:32 +00:00
#: Source/Core/Common/MsgHandler.cpp:63
#: Source/Core/DolphinWX/GameListCtrl.cpp:1130
#: Source/Core/DolphinWX/GameListCtrl.cpp:1450
#: Source/Core/DolphinWX/LogConfigWindow.cpp:44
#: Source/Core/DolphinWX/MemcardManager.cpp:599
#: Source/Core/DolphinWX/NetPlay/NetWindow.cpp:358
#: Source/Core/DolphinWX/VideoConfigDiag.h:104
2009-08-09 21:01:41 +00:00
msgid "Warning"
msgstr "Varování"
#: Source/Core/Core/Boot/Boot.cpp:337
2009-08-09 21:01:41 +00:00
msgid "Warning - starting DOL in wrong console mode!"
msgstr "Varování - DOL se spouští ve špatném režimu konzole!"
#: Source/Core/Core/Boot/Boot.cpp:274
2009-08-09 21:01:41 +00:00
msgid "Warning - starting ISO in wrong console mode!"
msgstr "Varování - ISO se spouští ve špatném režimu konzole!"
#: Source/Core/Core/HW/WiiSaveCrypted.cpp:601
2009-08-09 21:01:41 +00:00
#, c-format
msgid ""
"Warning! it is advised to backup all files in the folder:\n"
"%s\n"
"Do you wish to continue?"
2014-02-01 11:29:37 +00:00
msgstr ""
"Varování! Je doporučeno zálohovat všechny soubory v adresáři:\n"
"%s\n"
"Přejete si pokračovat?"
2009-08-09 21:01:41 +00:00
#: Source/Core/Core/HW/GCMemcardDirectory.cpp:537
2015-11-04 19:49:31 +00:00
#, c-format
msgid ""
"Warning: Number of blocks indicated by the BAT (%u) does not match that of "
"the loaded file header (%u)"
msgstr ""
"Varování: Počet bloků určených BAT (%u) neodpovídá načtené hlavičce souboru "
"(%u)"
2015-11-04 19:49:31 +00:00
#: Source/Core/DolphinWX/MemcardManager.cpp:596
2009-08-09 21:01:41 +00:00
#, c-format
msgid ""
"Warning: This will overwrite any existing saves that are in the folder:\n"
"%s\n"
"and have the same name as a file on your memcard\n"
"Continue?"
2014-02-01 11:29:37 +00:00
msgstr ""
"Varování: Toto přepíše všechny existující uložení, které jsou v adresáři:\n"
"%s\n"
"a mají stejný název jako soubor na Vaši paměťové kartě\n"
"Pokračovat?"
2009-08-09 21:01:41 +00:00
#: Source/Core/Core/Movie.cpp:1071
2011-12-18 19:40:09 +00:00
#, c-format
msgid ""
"Warning: You loaded a save that's after the end of the current movie. (byte "
"%u > %u) (input %u > %u). You should load another save before continuing, or "
2014-02-01 11:29:37 +00:00
"load this state with read-only mode off."
msgstr ""
2011-12-18 19:40:09 +00:00
#: Source/Core/Core/Movie.cpp:1045
#, c-format
2014-11-10 00:23:25 +00:00
msgid ""
"Warning: You loaded a save whose movie ends before the current frame in the "
"save (byte %u < %u) (frame %u < %u). You should load another save before "
"continuing."
msgstr ""
"Varování: Načetli jste uloženou pozici, jejíž film končí před jejím "
"současným snímkem (bajt %u < %u) (snímek %u < %u). Před pokračováním byste "
"měli načíst jinou pozici."
2014-11-10 00:23:25 +00:00
#: Source/Core/Core/Movie.cpp:1097
2011-12-18 19:40:09 +00:00
#, c-format
msgid ""
"Warning: You loaded a save whose movie mismatches on byte %zu (0x%zX). You "
"should load another save before continuing, or load this state with read-"
"only mode off. Otherwise you'll probably get a desync."
2014-02-01 11:29:37 +00:00
msgstr ""
2011-12-18 19:40:09 +00:00
#: Source/Core/Core/Movie.cpp:1112
2011-12-18 19:40:09 +00:00
#, c-format
msgid ""
"Warning: You loaded a save whose movie mismatches on frame %td. You should "
2014-02-01 11:29:37 +00:00
"load another save before continuing, or load this state with read-only mode "
"off. Otherwise you'll probably get a desync.\n"
2011-12-18 19:40:09 +00:00
"\n"
2014-02-01 11:29:37 +00:00
"More information: The current movie is %d frames long and the savestate's "
"movie is %d frames long.\n"
2011-12-18 19:40:09 +00:00
"\n"
"On frame %td, the current movie presses:\n"
2014-02-01 11:29:37 +00:00
"Start=%d, A=%d, B=%d, X=%d, Y=%d, Z=%d, DUp=%d, DDown=%d, DLeft=%d, DRight="
"%d, L=%d, R=%d, LT=%d, RT=%d, AnalogX=%d, AnalogY=%d, CX=%d, CY=%d\n"
2011-12-18 19:40:09 +00:00
"\n"
"On frame %td, the savestate's movie presses:\n"
2014-02-01 11:29:37 +00:00
"Start=%d, A=%d, B=%d, X=%d, Y=%d, Z=%d, DUp=%d, DDown=%d, DLeft=%d, DRight="
"%d, L=%d, R=%d, LT=%d, RT=%d, AnalogX=%d, AnalogY=%d, CX=%d, CY=%d"
msgstr ""
2011-12-18 19:40:09 +00:00
#: Source/Core/AudioCommon/WaveFile.cpp:101
2009-08-09 21:01:41 +00:00
msgid "WaveFileWriter - file not open."
msgstr "WaveFileWriter - soubor není otevřen."
#: Source/Core/Core/HW/WiimoteEmu/Attachment/Guitar.cpp:54
2009-08-09 21:01:41 +00:00
msgid "Whammy"
msgstr "Whammy"
#: Source/Core/DolphinWX/VideoConfigDiag.cpp:213
msgid ""
"When playing on NetPlay, show chat messages, buffer changes and desync "
"alerts.\n"
"\n"
"If unsure, leave this unchecked."
msgstr ""
#: Source/Core/DolphinWX/VideoConfigDiag.cpp:617
2009-08-09 21:01:41 +00:00
msgid "Widescreen Hack"
msgstr "Hack Širokoúhlého obrazu"
#: Source/Core/InputCommon/ControllerEmu.cpp:301
2009-08-09 21:01:41 +00:00
msgid "Width"
msgstr "Šířka"
#: Source/Core/DolphinWX/Config/ConfigMain.cpp:75
2009-08-09 21:01:41 +00:00
msgid "Wii"
msgstr "Wii"
#: Source/Core/DolphinWX/ISOProperties.cpp:553
2009-08-09 21:01:41 +00:00
msgid "Wii Console"
msgstr "Konzole Wii"
#: Source/Core/DolphinWX/Config/PathConfigPane.cpp:105
2009-08-09 21:01:41 +00:00
msgid "Wii NAND Root:"
msgstr "Wii Kořen NAND:"
#: Source/Core/DolphinWX/Config/WiiConfigPane.cpp:137
msgid "Wii Remote Settings"
msgstr ""
#: Source/Core/DolphinWX/ControllerConfigDiag.cpp:455
2016-01-12 19:56:43 +00:00
msgid "Wii U Gamecube Controller Adapter Configuration"
msgstr "Nastavení adaptéru ovladače Wii U GameCube "
2016-01-12 19:56:43 +00:00
#: Source/Core/DolphinWX/FrameTools.cpp:1670
2015-12-15 19:36:44 +00:00
msgid "Wii WAD files (*.wad)"
msgstr "Soubory Wii WAD (*.wad)"
2009-08-09 21:01:41 +00:00
#: Source/Core/DolphinWX/FrameTools.cpp:1632
2015-12-15 19:36:44 +00:00
msgid "Wii save files (*.bin)"
msgstr "Wii soubory s uložením (*.bin)"
2015-12-15 19:36:44 +00:00
#: Source/Core/DiscIO/WiiWad.cpp:31
2009-08-09 21:01:41 +00:00
msgid "WiiWAD: Could not read from file"
msgstr "WiiWAD Nelze číst ze souboru"
#: Source/Core/Core/HW/Wiimote.cpp:15
#: Source/Core/DolphinWX/NetPlay/PadMapDialog.cpp:62
2009-08-09 21:01:41 +00:00
msgid "Wiimote"
msgstr "Wiimote"
#: Source/Core/DolphinWX/ControllerConfigDiag.cpp:307
#, c-format
2009-08-09 21:01:41 +00:00
msgid "Wiimote %i"
msgstr "Wiimote %i"
2009-08-09 21:01:41 +00:00
#: Source/Core/DolphinWX/Main.cpp:490
2009-08-09 21:01:41 +00:00
msgid "Wiimote Connected"
msgstr "Wiimote Připojen"
#: Source/Core/DolphinWX/Config/WiiConfigPane.cpp:57
2009-08-09 21:01:41 +00:00
msgid "Wiimote Motor"
msgstr "Wiimote Motor"
#: Source/Core/DolphinWX/ControllerConfigDiag.cpp:225
2009-08-09 21:01:41 +00:00
msgid "Wiimotes"
msgstr "Wiimoty"
2009-08-09 21:01:41 +00:00
#: Source/Core/DolphinWX/WXInputBase.cpp:228
2009-08-09 21:01:41 +00:00
msgid "Windows Left"
msgstr "Klávesa Windows Vlevo"
#: Source/Core/DolphinWX/WXInputBase.cpp:232
2009-08-09 21:01:41 +00:00
msgid "Windows Menu"
msgstr "Klávesa Windows Menu"
#: Source/Core/DolphinWX/WXInputBase.cpp:230
2009-08-09 21:01:41 +00:00
msgid "Windows Right"
msgstr "Klávesa Windows Vpravo"
#: Source/Core/DolphinWX/LogWindow.cpp:118
2009-08-09 21:01:41 +00:00
msgid "Word Wrap"
msgstr "Zalamování textu"
#: Source/Core/DolphinWX/FrameTools.cpp:1679
#: Source/Core/DolphinWX/GameListCtrl.cpp:1243
#: Source/Core/DolphinWX/GameListCtrl.cpp:1362
#: Source/Core/DolphinWX/ISOProperties.cpp:1157
#: Source/Core/DolphinWX/ISOProperties.cpp:1451
2009-08-09 21:01:41 +00:00
msgid "Working..."
msgstr "Pracuji..."
#: Source/Core/DolphinWX/ISOProperties.cpp:275
2015-06-04 09:48:38 +00:00
msgid "World"
msgstr "Světové"
2015-06-04 09:48:38 +00:00
#: Source/Core/DolphinWX/LogConfigWindow.cpp:56
2009-08-09 21:01:41 +00:00
msgid "Write to Console"
msgstr "Zapsat do Konzole"
#: Source/Core/DolphinWX/LogConfigWindow.cpp:54
2009-08-09 21:01:41 +00:00
msgid "Write to File"
msgstr "Zapsat do Souboru"
#: Source/Core/DolphinWX/LogConfigWindow.cpp:58
2009-08-09 21:01:41 +00:00
msgid "Write to Window"
msgstr "Zapsat do Okna"
#: Source/Core/DolphinWX/NetPlay/NetWindow.cpp:259
msgid "Write to memcards/SD"
msgstr "Zapsat do paměťové karty/SD"
#: Source/Core/DolphinWX/TASInputDlg.cpp:252
#: Source/Core/DolphinWX/TASInputDlg.cpp:393
#: Source/Core/DolphinWX/TASInputDlg.cpp:496
2014-11-10 00:23:25 +00:00
msgid "X"
msgstr "X"
2014-11-10 00:23:25 +00:00
#: Source/Core/DolphinWX/FifoPlayerDlg.cpp:784
2014-06-06 23:14:56 +00:00
msgid "XF register "
msgstr "Registr XF"
#: Source/Core/DolphinWX/TASInputDlg.cpp:252
#: Source/Core/DolphinWX/TASInputDlg.cpp:395
#: Source/Core/DolphinWX/TASInputDlg.cpp:497
2014-11-10 00:23:25 +00:00
msgid "Y"
msgstr "Y"
2014-11-10 00:23:25 +00:00
#: Source/Core/Core/HW/WiimoteEmu/Attachment/Drums.cpp:21
2009-08-09 21:01:41 +00:00
msgid "Yellow"
msgstr "Žlutá"
#: Source/Core/DolphinWX/FrameAui.cpp:84
2009-08-09 21:01:41 +00:00
msgid "You can't close panes that have pages in them."
msgstr "Nemůžete zavřít panely, které mají uvnitř stránky."
#: Source/Core/DolphinWX/NetPlay/NetPlaySetupFrame.cpp:325
2014-11-10 00:23:25 +00:00
msgid "You must choose a game!"
msgstr "Musíte si zvolit hru!"
2009-08-09 21:01:41 +00:00
#: Source/Core/DolphinWX/Cheats/CreateCodeDialog.cpp:71
2014-11-10 00:23:25 +00:00
msgid "You must enter a name."
msgstr "Musíte zadat jméno."
2009-08-09 21:01:41 +00:00
#: Source/Core/DolphinWX/Cheats/CheatSearchTab.cpp:369
2009-08-09 21:01:41 +00:00
msgid "You must enter a valid decimal, hexadecimal or octal value."
2014-02-01 11:29:37 +00:00
msgstr ""
"Musíte zadat platnou hodnotu v desítkové, šestnáctkové nebo osmičkové "
"soustavě."
2009-08-09 21:01:41 +00:00
#: Source/Core/DolphinWX/InputConfigDiag.cpp:837
2009-08-09 21:01:41 +00:00
msgid "You must enter a valid profile name."
msgstr "Musíte zadat platné jméno profilu."
#: Source/Core/DolphinWX/Config/InterfaceConfigPane.cpp:227
2009-08-09 21:01:41 +00:00
msgid "You must restart Dolphin in order for the change to take effect."
msgstr "Pro uplatnění změn musíte Dolphin restartovat."
#: Source/Core/Core/DSP/DSPCore.cpp:70
msgid ""
"Your DSP ROMs have incorrect hashes.\n"
"Would you like to stop now to fix the problem?\n"
"If you select \"No\", audio might be garbled."
2014-02-01 11:29:37 +00:00
msgstr ""
"Váš ROM DSP má nesprávné haše.\n"
"Chtěli byste nyní přestat a problém opravit?\n"
"Pokud zvolíte \"Ne\", mlže být zvuk poškozený."
#: Source/Core/Core/ConfigManager.cpp:873
2009-08-09 21:01:41 +00:00
msgid ""
"Your GCM/ISO file seems to be invalid (invalid country).\n"
"Continue with PAL region?"
2014-02-01 11:29:37 +00:00
msgstr ""
"Váš GCM/ISO soubor se zdá být neplatný (neplatná země).\n"
"Pokračovat s regionem PAL?"
2009-08-09 21:01:41 +00:00
#: Source/Core/Common/SysConf.cpp:59
2009-08-09 21:01:41 +00:00
#, c-format
msgid ""
"Your SYSCONF file is the wrong size.\n"
"It should be 0x%04x (but is 0x%04<PRIx64>)\n"
2009-08-09 21:01:41 +00:00
"Do you want to generate a new one?"
2014-02-01 11:29:37 +00:00
msgstr ""
"Váš soubor SYSCONF má špatnou velikost.\n"
"Měl by být 0x%04x (ale je 0x%04<PRIx64>)\n"
"Chcete vytvořit nový?"
2009-08-09 21:01:41 +00:00
#: Source/Core/DolphinWX/TASInputDlg.cpp:198
#: Source/Core/DolphinWX/TASInputDlg.cpp:401
#: Source/Core/DolphinWX/TASInputDlg.cpp:498
2014-11-10 00:23:25 +00:00
msgid "Z"
msgstr "Z"
2014-11-10 00:23:25 +00:00
#: Source/Core/DolphinWX/TASInputDlg.cpp:253
msgid "ZL"
msgstr ""
#: Source/Core/DolphinWX/TASInputDlg.cpp:253
msgid "ZR"
msgstr ""
#: Source/Core/Core/ActionReplay.cpp:884
2009-08-09 21:01:41 +00:00
msgid "Zero 3 code not supported"
msgstr "Kód Zero 3 není podporován"
#: Source/Core/Core/ActionReplay.cpp:904
#, c-format
2015-06-04 09:48:38 +00:00
msgid "Zero code unknown to Dolphin: %08x"
msgstr "Nulový kód, který Dolphin nezná: %08x"
2009-08-09 21:01:41 +00:00
#: Source/Core/DolphinWX/InputConfigDiag.cpp:613
#: Source/Core/DolphinWX/InputConfigDiag.cpp:660
2009-08-09 21:01:41 +00:00
msgid "[ waiting ]"
msgstr "[ čekám ]"
#: Source/Core/DolphinWX/Config/PathConfigPane.cpp:53
2009-08-09 21:01:41 +00:00
msgid "apploader (.img)"
msgstr "zavaděč aplikace (.img)"
#: Source/Core/DolphinWX/ISOProperties.cpp:485
2015-06-04 09:48:38 +00:00
msgid "auto"
msgstr "automaticky"
2015-06-04 09:48:38 +00:00
#: Source/Core/DolphinWX/ISOProperties.cpp:487
2015-06-04 09:48:38 +00:00
msgid "fake-completion"
msgstr "předstírat dokončení"
2015-06-04 09:48:38 +00:00
#: Source/Core/DolphinWX/ISOProperties.cpp:486
2015-06-04 09:48:38 +00:00
msgid "none"
msgstr "žádné"
2015-06-04 09:48:38 +00:00
#: Source/Core/InputCommon/ControllerEmu.cpp:231
msgid "off"
msgstr ""
#: Source/Core/InputCommon/ControllerEmu.cpp:229
msgid "on"
msgstr ""
#: Source/Core/DolphinWX/ISOProperties.cpp:1407
2009-08-09 21:01:41 +00:00
msgid "wxExecute returned -1 on application run!"
msgstr "wxExecute při běhu aplikace vrátil -1!"
#: Source/Core/DolphinWX/InputConfigDiag.cpp:710
2009-08-09 21:01:41 +00:00
msgid "| OR"
msgstr "| NEBO"