alyosha-tas
|
11176e29de
|
Update Sid.cs
Fix a typo that was causing some scratching noise
|
2017-05-24 22:00:09 -04:00 |
alyosha-tas
|
2d5c4ce893
|
C64: Filtering
First Draft, sounds better but needs peeking effect
|
2017-05-24 14:45:07 -04:00 |
alyosha-tas
|
86629319c4
|
C64: Start SID Filtering
Set up infrastructure
Still a lot to do.
|
2017-05-22 16:44:27 -04:00 |
alyosha-tas
|
782ca64f73
|
Add FFT source to C64
Thanks to jdpurcell for the code
|
2017-05-22 16:40:13 -04:00 |
alyosha-tas
|
86cfa69b98
|
C64: Add Mapper 0008
|
2017-05-18 16:18:49 -04:00 |
alyosha-tas
|
1821f631fe
|
Update Sid.Registers.cs
|
2017-05-16 19:59:07 -04:00 |
alyosha-tas
|
c1c80687c6
|
Update Sid.cs
|
2017-05-16 19:58:06 -04:00 |
adelikat
|
001091f9a1
|
C64 - wire up the trace logger, to the 6502 parts of the 6510 at least. THere might be more things to wire up
|
2017-05-16 18:40:17 -05:00 |
adelikat
|
f093ad8606
|
C64 - multi-disk support
|
2017-05-15 19:52:05 -05:00 |
adelikat
|
eb3c6a640e
|
C64 - make binary states preferred, disks - dont' save _tracks to savestates since it currently isn't being written to, add a note for what to do if/when writing to disk is built
|
2017-05-13 16:18:55 -05:00 |
adelikat
|
47f5a8237e
|
oops
|
2017-05-13 13:18:52 -05:00 |
adelikat
|
caf9802412
|
C64 - remove the SaveState.DoNotSave attribute
|
2017-05-13 13:04:02 -05:00 |
adelikat
|
8ae05f2d01
|
C64 - remove the SaveState.SaveWithName attribute
|
2017-05-13 12:46:19 -05:00 |
adelikat
|
c6c0f0e19a
|
SaveState.SyncObject begone
|
2017-05-13 12:35:44 -05:00 |
adelikat
|
ec07983f92
|
Refactor Disk.cs to not use SyncObject, still uses SyncDelta however
|
2017-05-13 11:42:39 -05:00 |
adelikat
|
99d2db0cdc
|
C64 - refactor UserPort and nested class to not use SyncObject
|
2017-05-13 11:31:52 -05:00 |
adelikat
|
e626086b05
|
C64 - progress on Motherboard savestate refactor
|
2017-05-13 11:23:14 -05:00 |
adelikat
|
2840b69e41
|
refactor Via.Port from an abstract class to interface, require inheriting classes to implement SyncState, and of course, don't use SyncObject
|
2017-05-13 11:10:37 -05:00 |
adelikat
|
4d7afaa70a
|
C64 - refactor Via and Drive 1541 to not use SyncObject (but not subclasses)
|
2017-05-13 11:02:48 -05:00 |
adelikat
|
4d99f9fd95
|
C64 - refactor CassettePort and subclasses to not use SyncObject
|
2017-05-13 10:20:44 -05:00 |
adelikat
|
4ffcc9654a
|
C64 - refactor cartridge classes to not use SyncObject
|
2017-05-13 10:11:13 -05:00 |
adelikat
|
762a35773c
|
C64 - convert VIC and sublasses to not use SyncObject
|
2017-05-13 09:37:11 -05:00 |
adelikat
|
6640b4050a
|
C64 - convert Sid object arrays to not use SyncObject
|
2017-05-13 09:00:28 -05:00 |
adelikat
|
0fc9ea7e14
|
C64 - refactor Sid (but not subclasses) to not use SyncObject
|
2017-05-13 08:51:03 -05:00 |
adelikat
|
0eeee952c5
|
Convert Chip4864 to not use SyncObject
|
2017-05-13 08:42:07 -05:00 |
adelikat
|
1fab08f91c
|
C64 - Convert Chip90611401 to not use SyncObject
|
2017-05-13 08:36:52 -05:00 |
adelikat
|
9effe326ad
|
C64 - Chip23128 has nothing to save so don't try to save things
|
2017-05-13 08:27:13 -05:00 |
adelikat
|
4d37e8b4e4
|
C64 - refactor 6510 and subclassess to not use SyncObject
|
2017-05-13 08:25:50 -05:00 |
adelikat
|
ee183d3505
|
oops, remove some debugging code that shouoldnt' be checked in
|
2017-05-13 08:01:04 -05:00 |
adelikat
|
5897721637
|
C64 - refactor Chip2114 to not use SyncObject
|
2017-05-13 07:56:32 -05:00 |
adelikat
|
1c8cc06a02
|
C64 - Refactor Cia.Port to be a base interface instead of abstract class, and remove SyncState since none of the current implementations have any state to sync.
|
2017-05-13 07:55:46 -05:00 |
adelikat
|
1443e39ed0
|
convert Motherboard, Cia SyncStates to explicit stating
|
2017-05-12 19:44:20 -05:00 |
adelikat
|
383baa6d1e
|
c64 - savestate refactor round 1 - do explicit savestating for the root C64 object
|
2017-05-12 16:26:04 -05:00 |
adelikat
|
1222b4d5b5
|
C64 - implement IBoardInfo
|
2017-05-12 15:36:15 -05:00 |
adelikat
|
ed27e9d361
|
c64 - make mapper classes standalone instead of nested in the abstract class they derive. Just a stylistic preference I guess
|
2017-05-12 15:13:05 -05:00 |
adelikat
|
2c2b58d98b
|
c64 nitpicks
|
2017-05-12 14:57:22 -05:00 |
adelikat
|
48080c838f
|
do not mark C64 as not having ISettable..since it implements it. Group C64.ISettable.cs with C64.cs
|
2017-05-12 14:32:56 -05:00 |
adelikat
|
ff7db156f6
|
C64 - renamed C64.Input to C64.MotherboardInput since it is a partial class of Motherboard not C64
|
2017-05-12 14:29:26 -05:00 |
adelikat
|
9cbe1e3112
|
C64 - some cleanups - remove unused stuff, make unnecessarily public things private
|
2017-05-12 14:22:37 -05:00 |
adelikat
|
59ac3897da
|
C64 - break up services more
|
2017-05-12 14:06:34 -05:00 |
adelikat
|
6cfd112791
|
remove C64Util since the methods weren't being used, at least one was highly dubious, and they would be better served being in a common library if deemed needed
|
2017-05-12 13:28:49 -05:00 |
adelikat
|
7b2b1c325b
|
C64 - fix framecount getting reset to 0 on savestate, not sure why it was broken teh way it was and why this is necessary but meh, it is fixed and more like how other cores handle Frame anyways
|
2017-05-10 16:28:27 -05:00 |
nattthebear
|
ebe789eed2
|
heh
|
2017-05-10 07:45:23 -04:00 |
adelikat
|
a996453fc0
|
Oops, fix type in IVideoProvider refactor that broke the C64 core
|
2017-05-09 09:58:23 -05:00 |
adelikat
|
1dae91e6a8
|
clean up core constructors - consistent parameter casing, and put them at the top of the class
|
2017-05-05 19:05:36 -05:00 |
adelikat
|
daf3b2539b
|
Atari 2600 - add alyosha as an author, break up IEmulator code to its own file, some misc cleanup
|
2017-05-05 11:56:28 -05:00 |
adelikat
|
59139ab266
|
Spell out Numerator and Denominator
|
2017-05-05 11:25:38 -05:00 |
adelikat
|
62a13d961d
|
Move VsyncNum and VsyncDen out of CoreComm and into IVideoProvider
|
2017-05-05 11:21:37 -05:00 |
adelikat
|
698c6741ae
|
Refactor IEmulator and remove the IController property, instead pass it as a paramter to the FrameAdvance() method
|
2017-05-01 20:09:11 -05:00 |
adelikat
|
ded1c2d7b7
|
Break off BoardName from IEmulator into a separate IBoardInfo service
|
2017-04-30 21:01:54 -05:00 |
adelikat
|
3192cc70ae
|
slight refactor to IEmulator - make the IController property set only to more clearly express the client -> core relationship
|
2017-04-26 19:09:00 -05:00 |
adelikat
|
3dd5478efd
|
spaces to tabs in C64 files
|
2017-04-24 10:09:31 -05:00 |
adelikat
|
5247e1d357
|
Cleanup and simplify AppleII core code
|
2017-04-24 10:09:31 -05:00 |
adelikat
|
94f152d1d1
|
misc cleanups in Emulation.Cores
|
2017-04-17 15:23:31 -05:00 |
J.D. Purcell
|
ed3bf0e62b
|
Fix mixed line endings.
|
2017-04-15 15:53:02 -04:00 |
adelikat
|
ab1a22bf31
|
add TotalExecutedCycles as an IDebuggable property, and implement it in cores with the information readily available (and throw NotImplementedExecptions in the remaining). wire the property up to lua with emu.totalexecutedcycles(). Stil todo - wire it up to the Debugger gui
|
2017-01-09 19:23:05 -06:00 |
adelikat
|
72a59087b5
|
Use the IController indexing property less in preparation for removing it from the interface. Replaced with its more explicity counter-part .IsPressed()
|
2016-12-14 12:42:15 -06:00 |
adelikat
|
b73a500d6b
|
Major sound provider refactor. Create a unified interface ISoundProvider, that is an IEmulator service and break it off of IEmulator. IAsyncSoundProvider was kept as a shim for now, for legacy cores that were inherintly async.
|
2016-12-11 11:15:00 -06:00 |
adelikat
|
b697110098
|
Rename ISoundProvider to IAsyncSoundProvider to more accurately describe what the service does
|
2016-12-09 10:24:43 -06:00 |
feos
|
76eaea3619
|
tracer unification for cores: spacing, headers, etc
|
2016-08-16 01:39:26 +03:00 |
nattthebear
|
111648cf98
|
Break a bunch of memory domain stuff with pointless refactoring
|
2016-04-13 19:50:06 -04:00 |
Tony Konzel
|
93fcb293d8
|
C64: Fix the build post-merge (derp.)
|
2016-03-15 11:38:55 -05:00 |
Tony Konzel
|
3ce0264fd3
|
C64: Actually use the correct data and length when building PRGs onto disk images.
|
2016-03-09 20:35:56 -06:00 |
Anthony Konzel
|
9557a25301
|
C64: Improved disk support.
|
2016-03-09 19:53:02 -06:00 |
Anthony Konzel
|
aaa0da85fd
|
C64: Prophet64 and Action Replay mapper (incomplete) added.
|
2016-03-06 16:31:29 -06:00 |
Anthony Konzel
|
178457309a
|
C64: Drive light reflects both cartridge LED and disk drive now.
|
2016-03-05 16:00:19 -06:00 |
Anthony Konzel
|
8fd552274e
|
C64: Discover file formats heuristically instead of by filename.
|
2016-03-05 15:23:22 -06:00 |
Anthony Konzel
|
57676608d0
|
C64: Fix ROM load order.
|
2016-03-04 17:29:47 -06:00 |
Anthony Konzel
|
b0e4e18ebc
|
C64: Manage memory for Cartridge, Write protect on media.
|
2016-03-04 16:15:01 -06:00 |
Anthony Konzel
|
f4f45f73a8
|
C64: Better lifecycle management and 1541-II support.
|
2016-03-04 16:06:25 -06:00 |
Anthony Konzel
|
87200593b6
|
C64: Internal support for multiple files and Epyx Fastload support.
|
2016-03-03 21:14:19 -06:00 |
Anthony Konzel
|
a435cc912c
|
C64: Use Chip6522 factory.
|
2016-03-03 18:03:48 -06:00 |
Anthony Konzel
|
28ced70f28
|
C64: Populate half-tracks when loading images.
|
2016-03-03 15:43:43 -06:00 |
Anthony Konzel
|
cff1708be6
|
C64: Perform sync check before shifting.
|
2016-03-03 00:13:55 -06:00 |
Anthony Konzel
|
64ded912df
|
C64: Implement more of the VIA timers.
|
2016-03-02 23:45:13 -06:00 |
Anthony Konzel
|
fd62145df5
|
C64: Don't compress savestate data (let the UI do that)
|
2016-03-01 20:34:08 -06:00 |
Anthony Konzel
|
a06dd5f768
|
C64: Faster loading savestates. Also fix input not working after loading state.
|
2016-03-01 16:03:20 -06:00 |
Anthony Konzel
|
43ac625a95
|
Apply savestate changes to disk subsystem.
|
2016-03-01 14:01:56 -06:00 |
Anthony Konzel
|
70e1a2ca29
|
C64: Apply savestate changes to tape subsystem.
|
2016-03-01 13:52:47 -06:00 |
Anthony Konzel
|
1e2c9e45f0
|
C64: Apply savestate info to cartridge subsystem.
|
2016-03-01 13:50:07 -06:00 |
Anthony Konzel
|
472616c4f7
|
C64: Add bare delta media savestate support.
|
2016-03-01 13:15:27 -06:00 |
Anthony Konzel
|
67edd5df1e
|
C64: Simplify input handling.
|
2016-03-01 13:14:59 -06:00 |
adelikat
|
f2001bd567
|
Apple II tracer header
|
2016-02-28 09:15:52 -05:00 |
zeromus
|
1e26688c19
|
fix build error in c64
|
2016-02-22 23:44:18 -06:00 |
Anthony Konzel
|
ac9a4ef777
|
Apply C64 core update patch.
|
2016-02-22 17:50:11 -06:00 |
adelikat
|
f5e679fa0d
|
Refactor ITraceable to work on TraceInfo objects that separate Disassembly and Register information. Make Tracelogger two columns.
|
2016-02-21 17:34:42 -05:00 |
scrimpeh
|
e4a1a517cd
|
IInputPollable - Now with tabs instead of spaces.
|
2016-01-26 11:46:52 +01:00 |
scrimpeh
|
ef1bc65ce6
|
IInputPollable - Make IsLagFrame settable
|
2016-01-26 11:34:42 +01:00 |
adelikat
|
c57519c54f
|
C64 - add a c64 menu with a settings menu and dialog
|
2015-10-10 12:20:59 -04:00 |
Kabuto
|
f09634c43e
|
Tape didn't sync properly -> fixed
|
2015-09-29 21:36:15 +02:00 |
Kabuto
|
004c8294fb
|
c64 core uses ISettable now and supports 2 more video standards
|
2015-09-28 23:52:23 +02:00 |
Kabuto
|
f7c15bfd0f
|
Fixed indentation and TODOs
|
2015-09-28 20:53:19 +02:00 |
Kabuto
|
1e9564a337
|
C64 core: tape loading added, lots of bugfixes and improvements
|
2015-09-28 01:30:58 +02:00 |
adelikat
|
ba21484ddd
|
add IRegionable as an emulator service to indicate NTSC vs PAL, etc. Refactor cores that conveyed this information to use this service, fixed cheaty reflection to grab this info to use the service instead, marked some cores as region not applicable where it made sense to me (I'm sure I'm wrong in some cases)
|
2015-08-05 20:12:09 -04:00 |
adelikat
|
3541c9e975
|
Make the lag counter settable, and expose this functionality in lua
|
2015-07-09 13:05:30 -04:00 |
scrimpeh
|
bcbc588e05
|
Apple II - Fix Memory and Input Callbacks interacting with savestates
|
2015-07-06 22:09:18 +02:00 |
scrimpeh
|
23d93cc1fe
|
Apple II - Add Input Callbacks, Change definition of a lag frame
|
2015-07-06 21:15:48 +02:00 |
scrimpeh
|
43dd015b51
|
AppleII - Add MemoryCallbacks, Breakpoint Support, Set Registers in Debugger to proper bit size.
|
2015-07-05 17:09:07 +02:00 |
goyuken
|
ae4881356e
|
appletwo: fix mono setting being borked on loadstate
|
2015-06-21 14:40:58 +00:00 |
scrimpey
|
5a686f195d
|
Apple II - remove vestigial method
|
2015-06-21 14:34:33 +00:00 |
scrimpey
|
02b71ab377
|
Apple II - Add Trace Logging functionality
|
2015-06-21 14:31:18 +00:00 |
scrimpey
|
2da9650be5
|
Apple II Debugger - Add Stepping ability
|
2015-06-19 18:34:52 +00:00 |
goyuken
|
81d8018d4c
|
apple2: support MONCHRONOME
|
2015-06-16 23:24:52 +00:00 |
scrimpey
|
154d4a1983
|
Fix Whitespace for AppleII.IDebuggable
|
2015-06-15 21:48:36 +00:00 |
scrimpey
|
4b1547384b
|
Implemented AppleII.SetCpuRegister
|
2015-06-15 21:29:28 +00:00 |
adelikat
|
a99c0787a8
|
Apple II - implement IDisassembler, and IDebuggable.GetCpuFlagsAndRegisters()
|
2015-06-12 23:51:03 +00:00 |
adelikat
|
5bcdfb5991
|
IInputPollable - remove the set on LagCount as it is not needed
|
2015-06-11 01:23:14 +00:00 |
adelikat
|
80957a1071
|
Apple II - set status of core as released, add file extensions to the released version of the open rom filter, and add author info
|
2015-06-10 22:32:47 +00:00 |
adelikat
|
4f4b26d10e
|
Apple II - put prev/next pressed states into savestates
|
2015-06-08 22:03:48 +00:00 |
adelikat
|
fe776eab2b
|
Apple II - hackery to make prev/next disk buttons stay held, as opposed to swaping rapidly ever frame
|
2015-06-08 20:56:29 +00:00 |
goyuken
|
66f0bf15c0
|
Fix up some junkus in appleii core init, and add stub for mGBA
|
2015-06-04 02:04:42 +00:00 |
adelikat
|
55200588e8
|
Remove an unused variable
|
2015-05-31 17:02:24 +00:00 |
adelikat
|
0159fb57c5
|
Apple II - lame way to remove some lame warnings
|
2015-05-31 15:03:55 +00:00 |
adelikat
|
8412c91739
|
Apple II - fix controller config, remove Black Apple, White Apple and Reset keys since they are not currently hooked up
|
2015-05-31 15:02:42 +00:00 |
goyuken
|
46c374f8a3
|
ye olde drive lighte
|
2015-05-19 23:33:50 +00:00 |
goyuken
|
15b29de1c2
|
AppleII: Savestate MegaFun. All existing savestates are obsoleted.
|
2015-05-19 01:20:35 +00:00 |
goyuken
|
0ca6faea01
|
AppleII: squeeze a bit of speed out of binary states, still way too slow
|
2015-05-18 22:18:09 +00:00 |
goyuken
|
6710b60788
|
Add stuff that didn't work (commented out) to speed up Apple II savestates
|
2015-05-18 02:33:18 +00:00 |
goyuken
|
d91e6f184a
|
Add support for binary savestate as BSON, but turn it off and make binary savestates a stupid text clone because BSON sucks
|
2015-05-18 01:52:14 +00:00 |
goyuken
|
fcb5af62d6
|
speed up apple2 savestates, round 1
|
2015-05-18 01:30:30 +00:00 |
adelikat
|
59090e5751
|
Apple II - make binary state preferred = false for now
|
2015-05-18 00:54:59 +00:00 |
goyuken
|
a4469120a5
|
Forgot this
|
2015-05-18 00:43:23 +00:00 |
goyuken
|
6ab8be0a1d
|
Screwball mode Apple II savestates
|
2015-05-18 00:14:00 +00:00 |
adelikat
|
3e47055ca2
|
Apple II - fix crash on loadstate when not using an xml
|
2015-05-10 20:20:24 +00:00 |
adelikat
|
f6e9f79e71
|
Apple II - remove a bogus hack in LoadState that I did awhile back
|
2015-05-09 15:32:18 +00:00 |
adelikat
|
69146e5c1b
|
I like to forget to add files
|
2015-04-29 20:57:20 +00:00 |
adelikat
|
dbc3a5cb2c
|
Apple II - wire up the lag counter, may or may not be correct logic, don't know too much about Apple II internals, but eyeballing the code, it looks like a reasonable place to decide if input was polled.
|
2015-04-26 12:40:21 +00:00 |
adelikat
|
bd07bfa310
|
Apple II - fix some input issues
|
2015-04-26 11:55:17 +00:00 |
adelikat
|
04b490aca4
|
Apple II - add frame count to savestates
|
2015-04-25 13:14:12 +00:00 |
adelikat
|
01ed8f2064
|
Apple II - path config stuff
|
2015-04-15 22:27:25 +00:00 |
adelikat
|
b9d2331798
|
Break off Virtu into its own dll
|
2015-04-15 22:13:54 +00:00 |
adelikat
|
3549bf3dc5
|
Apple II - block off the first 48k of ram as a Main Ram domain
|
2015-04-13 22:05:39 +00:00 |
adelikat
|
8ace0d5f2e
|
oops, forgot to add this file
|
2015-04-13 21:58:53 +00:00 |
adelikat
|
4bf37df018
|
Apple II - wire up memory domains, just System Bus currently
|
2015-04-13 18:53:36 +00:00 |
adelikat
|
e6e94b8d54
|
Apple II - ui for disk changing
|
2015-04-13 00:46:11 +00:00 |
adelikat
|
1bcf2ae684
|
Apple II - multi-disc support using XmlGame (the same file format as dual GB), currently no ui to make an xml. Added Previous and Next Disk controller buttons
|
2015-04-12 23:38:19 +00:00 |
adelikat
|
0d9055b121
|
Apple II - remove another hard coded path
|
2015-04-10 00:30:59 +00:00 |
adelikat
|
c72fb5e0a5
|
Appple II - pass DiskII data to the DiskIIController instead of a hard coded path to read from
|
2015-04-10 00:13:26 +00:00 |
hegyak
|
c4834a48b2
|
correct r9288 to actually remove the hard paths
|
2015-04-09 12:44:53 +00:00 |
adelikat
|
f4140de3f7
|
Apple II - get necessary firmware files from the firmwares system instead of a hardcoded path, added entries to the firmware database for the files I have, no idea what other files are compatible
|
2015-04-09 00:18:01 +00:00 |
adelikat
|
da7e887fc2
|
Apple II - hard code the sound to be much quieter
|
2015-04-04 01:10:34 +00:00 |
goyuken
|
d4bf5c40a2
|
apple make noises
|
2015-04-04 00:43:35 +00:00 |
adelikat
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d30d5ba06d
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Apple II - a bad attempt at wiring up sound, not hooked up since it crashes, also checking in some code that visual studio wants to be in the .sln because I am tired of reverting it
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2015-03-27 23:24:58 +00:00 |
adelikat
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9f02fd75af
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Apple II - some reorg
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2015-03-21 21:45:12 +00:00 |
adelikat
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748e770ba7
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Apple II - fix color palette
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2015-03-21 15:19:54 +00:00 |
adelikat
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d76d40125a
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Apple II - fix graphics
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2015-03-11 01:28:24 +00:00 |
scepheo
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3b078522a6
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Apple II: Disabled core throttling, both BizHawk and the core were doing it.
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2015-03-09 23:30:48 +00:00 |
scepheo
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1f42bdd651
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Apple II: Fixed at least 1 issue with savestates.
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2015-03-09 22:44:45 +00:00 |
adelikat
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81bacfd56f
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oops
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2015-03-08 03:12:54 +00:00 |
adelikat
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fccf9f06a9
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Apple II - wire up savestates (binary only, for now)
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2015-03-08 03:10:20 +00:00 |
adelikat
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2d2a770a7c
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don't need these files
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2015-03-08 02:31:58 +00:00 |
adelikat
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8b59ad0352
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Remove some warnings, and add some ignores
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2015-03-08 02:09:05 +00:00 |
woutvanpoppel
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820c693eb9
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apple II, start on keyboard input
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2015-03-08 01:34:18 +00:00 |
zeromus
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5cbc68a0b2
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move along
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2015-02-18 00:06:49 +00:00 |
adelikat
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5183a8e20d
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Nothing to see here
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2015-02-17 22:58:25 +00:00 |
adelikat
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91ffc17aae
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Refacotor MemoryDomain.Size to be long instead of int, still some small todos, but it compiles and seems to work
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2015-01-18 15:25:47 +00:00 |
goyuken
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82fcd0bc5e
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refactor IVideoProvider into a service. uses in mainform and friends are still hacky
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2015-01-14 22:37:37 +00:00 |
adelikat
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fbdb29b64c
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refactor IMemorydomains to be a domain list instead of having a domain property, refactor cores to register an IMemoryDomains instead of being one
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2015-01-14 21:55:48 +00:00 |
adelikat
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d62ba4e2b4
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Change IMemoryDomains to have an IMemoryDomainList instead of a MemoryDomainList, this is an incremental step into eventually having IMemoryDomains take over the properties of IMemoryDomainList, still todo: reduce the amount of needed functionality in IMemoryDomainList from old and not good code
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2015-01-13 22:18:07 +00:00 |
adelikat
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e3483758c4
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C64 - add frame and lag information to savestates
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2014-12-25 13:32:19 +00:00 |
adelikat
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0f2197cec1
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Break off ITracer from IDebuggable, rename to ITraceable and make it an IEmulatorService, refactor things accordingly
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2014-12-23 01:58:12 +00:00 |
adelikat
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ffdeb618f7
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IDebugable - add a CanStep() method, and implement it in all IDebuggable implementations
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2014-12-20 13:29:57 +00:00 |
adelikat
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a8116297a0
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Rename Register to RegisterValue
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2014-12-20 13:16:15 +00:00 |
adelikat
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7bebb66589
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IDebuggable - refactor GetCpuFlagsAndRegisters to be IDictionary<string, Register> where Register is a value and a bitsize
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2014-12-20 03:19:33 +00:00 |
adelikat
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b416645768
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C64 - reorg some core code
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2014-12-18 18:39:55 +00:00 |
adelikat
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d08fb39cb8
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Refactor IDebuggable StepInto/Over/Out methods into void Step(StepType type);
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2014-12-15 22:19:10 +00:00 |
adelikat
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725a8fb092
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Add StepInto(), StepOver(), StepOut() to IDebuggable, have all cores implement it with unimplemented dummy functions
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2014-12-14 18:58:16 +00:00 |
adelikat
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08fb509a1a
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Add an IDriveLight Emulator service, and remove the CoreComm properties, and refactor accordingly
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2014-12-12 01:49:54 +00:00 |
adelikat
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0b84beec88
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Move MemoryCallbackSystem from CoreComm to IDebuggable and refactor accordingly, Lua - tell the user when memory callbacks are not available for a given core
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2014-12-05 01:56:45 +00:00 |
adelikat
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309088211c
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Move TraceBuffer from CoreComm to IDebugable and refactor accordingly
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2014-12-05 00:05:40 +00:00 |
adelikat
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d8a204572d
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Add an IServiceProvider interface and make it a property of IEmulator, the purpose of this provider is to provide IEmulatorServices upon request. Make BasicServiceProvider and have all cores use it for now. BasicServiceProvider will return the core itself if the core itself is the requested type. He will also be able to return nested types (code not finished). Wired this up to the HasSavestates extension method (a method that has minimal value now) as a proof of concept.
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2014-12-04 03:38:30 +00:00 |
adelikat
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a07263c04e
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Move InputCallbackSystem from CoreComm to IInputPollable, and refactor all cores accordingly. Lua - OnInputPoll() - log to the user when attemping to add a callback of this type to a core that has not implemented input callbacks. Mark all unmanaged cores' implementations of the InputCallbackSystem as FeatureNotImpleented, won't have any effect on functionality, but will help us keep track of the fact that they still have a bit of work to do. Still todo: ActiveChanged event handler on the base implementation of IInputCallbackSystem
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2014-12-04 00:43:12 +00:00 |
adelikat
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9adc45f4d1
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Add a ServiceNotApplicable attribute for cores to mark things like SaveRam and ISettable as not applicable for the given core, update the CoreFeatureAnalysis dialog to not show these interfaces for the given core (and not mark them as incomplete). Set various cores accordingly
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2014-11-30 23:41:54 +00:00 |
adelikat
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a83d714c42
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Break off IsLagFrame and LagCount from IEmulator and put into its own interface IInputPollable, and refactor cores as necessary. EmuHawk - account for the possibility that a core is not an IInputPollable, and do things like disable the lag counter menu item. Still some front end todos. Also still todo, move the InputCallbackSystem from CoreComm to IInputPollable
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2014-11-30 20:29:30 +00:00 |
adelikat
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84bae6bf03
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Make C64 follow the naming convention of other cores
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2014-11-30 16:56:45 +00:00 |
adelikat
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76148ae111
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Break off savestate functionality from IEmulator into IStatable and refactor things accordingly. Still todo (a big todo): EmuHawk should gracefully handle a core that is not an IStatable by disabling functionality dependent upon it (Savestates, Rewind, Tastudio, etc)
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2014-11-30 16:42:58 +00:00 |
adelikat
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865795049b
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Break off saveram methods from IEmulator into a separate ISaveRam interface. Remove the setter for SaveRamModified (every single core was throwing an error on this, and no client code was using it). Remove these methods from cores that don't actually implement this interface
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2014-11-30 15:22:08 +00:00 |
adelikat
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0e82fff3ff
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Clean out ClearSaveRam() calls since they are no longer used
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2014-11-24 15:00:54 +00:00 |
adelikat
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1832894405
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IDebuggable - GetCpuFlagsAndRegisters() - refactor to make it an IDictionary instead of Dictionary
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2014-11-23 16:22:02 +00:00 |
saxxonpike
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a7491f4e8f
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Commodore64: Disable some warnings in CIA-2 about unused variables (for now)
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2014-10-21 18:30:01 +00:00 |
jlennox
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a64017366c
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Create ISettable<T,T2>/ISettable interfaces. This checkin has not been extensively tested.
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2014-10-19 01:22:47 +00:00 |
jlennox
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10b6bed056
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Add IDebuggable to relevant cores and remove non-implementations of GetCpuFlagsAndRegisters/SetCpuRegister
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2014-10-18 22:30:06 +00:00 |
saxxonpike
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1b367c1873
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Commodore 64: Add new CIA emulation (disconnected for this commit but it is a drop-in replacement). Fixed RAM writes underneath CPU IO port space ($00/$01)
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2014-10-09 02:14:15 +00:00 |
goyuken
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b0b5245d45
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C64: add bool[] overload to the serializer. sloppy, but neater.
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2014-10-06 16:00:24 +00:00 |
saxxonpike
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01034eb628
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Commodore 64: Rudimentary savestates.
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2014-10-03 23:22:17 +00:00 |
saxxonpike
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2fb95adb1a
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Commodore 64: Remove useless 'experimental' folder, make namespaces match folders
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2014-10-03 21:04:37 +00:00 |
saxxonpike
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2e45c73c2f
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Commodore 64: Expanded sprites now show full 21 rows, sprite priority fixed (shadows in Uridium, various demos)
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2014-10-03 00:53:02 +00:00 |
saxxonpike
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6e563a455c
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Commodore 64: Writes to RAM above 1k in Ultimax mode are now invalid, should fix memory corruption issues when a cart writes data to itself.
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2014-10-02 19:58:39 +00:00 |
adelikat
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5ba74c631c
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Remove MemoryDomains from IEmulator into a new Interface, IMemoryDomains, Add this interface to existing cores, except null emulator (and removed memory domain related code from it). Refactored EmuHawk for ram tools to use an instance of IMemoryDomains rather than IEmulator, don't expose ram tools unless the core implements IMemoryDomains. Still a few misc todos, and probably some cleanup
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2014-09-01 18:43:41 +00:00 |
goyuken
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ab50181b31
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C64: standardize missing firmware errors
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2014-08-24 17:28:17 +00:00 |
goyuken
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f0c8bd3842
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IEmulator: clarify naming and implementations so it's clear that CloneSaveRam() always returns a clone that you can do whatever you want with (but won't modify the underlying)
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2014-08-13 17:52:13 +00:00 |
adelikat
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4ff34a081b
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Fix c64 button order
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2014-06-29 16:53:33 +00:00 |
adelikat
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01ba63dd09
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Coleco/Intellivision - Replace patterns like "Key0" with "Key 0" in button names for consistency and remove a hack in bk2 code that accounts for it
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2014-06-29 12:32:36 +00:00 |
adelikat
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1c0f8674c3
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SetCpuRegister() - don't cast PC reg to byte! Implement on SMS, Coleco, and TI-83
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2014-05-31 18:25:36 +00:00 |
adelikat
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51660dd023
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Add SetCpuRegister() to IEmulator. Implemented it in Atari 2600, 7800, C64, Neshawk, and technically dual gameboy (passes it to L and R where it will fail). The rest throw NotImplementedExceptions. Lua - add emu.setregister(), catches NotImplementedExceptions and informs the user.
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2014-05-31 17:03:21 +00:00 |
adelikat
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d5f91cc94e
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Fix C64
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2014-05-18 01:53:50 +00:00 |
goyuken
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b0970451aa
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internal infrastructure for video presentation changes (aspect ratio, apparent size, etc)
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2014-04-30 23:48:37 +00:00 |
adelikat
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de1cb218a6
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Add more info to IEmulator CoreAttributes, add status bar icon that gives the name of the current core with a tooltip with additional info, put bizhawk icon on "in house" cores, and the icon of the ported emulator on ported cores. Still todo: icons for ported cores other than quicknes
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2014-04-25 01:19:57 +00:00 |
adelikat
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c74019a54d
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Add a CoreAttributes class with a CoreName field, and apply it to all cores, when recording a new movie, add a core header line that captures this name
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2014-04-22 00:38:59 +00:00 |
adelikat
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a61ff53d9c
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Change IEmulator.GetCpuFlagsAndRegisters() to a Dictionary, fix a warning, throw NotImplemented exceptions in cores that don't implement this method rather than returning an empty list. Start Debugger UI User Controls
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2014-04-19 22:23:13 +00:00 |