Apple II - add frame count to savestates

This commit is contained in:
adelikat 2015-04-25 13:14:12 +00:00
parent d604c89de5
commit 04b490aca4
1 changed files with 2 additions and 0 deletions

View File

@ -21,12 +21,14 @@ namespace BizHawk.Emulation.Cores.Computers.AppleII
public void SaveStateBinary(BinaryWriter writer)
{
writer.Write(Frame);
writer.Write(CurrentDisk);
_machine.SaveState(writer);
}
public void LoadStateBinary(BinaryReader reader)
{
Frame = reader.ReadInt32();
CurrentDisk = reader.ReadInt32();
InitDisk();
_machine.LoadState(reader);