C64 - progress on Motherboard savestate refactor
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@ -327,9 +327,21 @@ namespace BizHawk.Emulation.Cores.Computers.Commodore64
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Serial.SyncState(ser);
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ser.EndSection();
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ser.BeginSection("TapeDrive"); SaveState.SyncObject(ser, TapeDrive); ser.EndSection(); // TODO: only if tape
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if (TapeDrive != null) // TODO: a tape object is already in a nested class, is it the same reference? do we need this?
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{
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ser.BeginSection("TapeDrive");
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TapeDrive.SyncState(ser);
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ser.EndSection();
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}
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ser.BeginSection("User"); SaveState.SyncObject(ser, User); ser.EndSection();
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ser.BeginSection("DiskDrive"); SaveState.SyncObject(ser, DiskDrive); ser.EndSection(); // TODO: only if disk
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if (DiskDrive != null) // TODO: a disk object is already in a nested class, is it the same reference? do we need this?
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{
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ser.BeginSection("DiskDrive");
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DiskDrive.SyncState(ser);
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ser.EndSection();
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}
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ser.Sync("Bus", ref Bus);
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ser.Sync("InputRead", ref InputRead);
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@ -424,7 +424,6 @@ namespace BizHawk.Emulation.Cores.Computers.Commodore64.MOS
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_port.SyncState(ser);
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ser.EndSection();
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ser.Sync("PortLatchA", ref _paLatch);
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ser.Sync("PortLatchB", ref _pbLatch);
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ser.Sync("CA1InterruptControl", ref _pcrCa1IntControl);
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