C64 - progress on Motherboard savestate refactor

This commit is contained in:
adelikat 2017-05-13 11:23:14 -05:00
parent 2840b69e41
commit e626086b05
2 changed files with 14 additions and 3 deletions

View File

@ -327,9 +327,21 @@ namespace BizHawk.Emulation.Cores.Computers.Commodore64
Serial.SyncState(ser);
ser.EndSection();
ser.BeginSection("TapeDrive"); SaveState.SyncObject(ser, TapeDrive); ser.EndSection(); // TODO: only if tape
if (TapeDrive != null) // TODO: a tape object is already in a nested class, is it the same reference? do we need this?
{
ser.BeginSection("TapeDrive");
TapeDrive.SyncState(ser);
ser.EndSection();
}
ser.BeginSection("User"); SaveState.SyncObject(ser, User); ser.EndSection();
ser.BeginSection("DiskDrive"); SaveState.SyncObject(ser, DiskDrive); ser.EndSection(); // TODO: only if disk
if (DiskDrive != null) // TODO: a disk object is already in a nested class, is it the same reference? do we need this?
{
ser.BeginSection("DiskDrive");
DiskDrive.SyncState(ser);
ser.EndSection();
}
ser.Sync("Bus", ref Bus);
ser.Sync("InputRead", ref InputRead);

View File

@ -424,7 +424,6 @@ namespace BizHawk.Emulation.Cores.Computers.Commodore64.MOS
_port.SyncState(ser);
ser.EndSection();
ser.Sync("PortLatchA", ref _paLatch);
ser.Sync("PortLatchB", ref _pbLatch);
ser.Sync("CA1InterruptControl", ref _pcrCa1IntControl);