do not mark C64 as not having ISettable..since it implements it. Group C64.ISettable.cs with C64.cs
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@ -207,7 +207,9 @@
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<Compile Include="Computers\Commodore64\C64.IMemoryDomains.cs">
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<DependentUpon>C64.cs</DependentUpon>
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</Compile>
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<Compile Include="Computers\Commodore64\C64.ISettable.cs" />
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<Compile Include="Computers\Commodore64\C64.ISettable.cs">
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<DependentUpon>C64.cs</DependentUpon>
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</Compile>
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<Compile Include="Computers\Commodore64\C64.IStatable.cs">
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<DependentUpon>C64.cs</DependentUpon>
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</Compile>
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@ -1,11 +1,5 @@
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using BizHawk.Emulation.Common;
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using Newtonsoft.Json;
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using System;
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using System.ComponentModel;
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using System.Drawing;
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using System.ComponentModel;
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using BizHawk.Emulation.Common;
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namespace BizHawk.Emulation.Cores.Computers.Commodore64
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{
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@ -13,7 +13,6 @@ namespace BizHawk.Emulation.Cores.Computers.Commodore64
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"SaxxonPike",
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isPorted: false,
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isReleased: false)]
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[ServiceNotApplicable(typeof(ISettable<,>))]
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public sealed partial class C64 : IEmulator, IRegionable
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{
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public C64(CoreComm comm, IEnumerable<byte[]> roms, object settings, object syncSettings)
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