Remove some warnings, and add some ignores
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5aeaff8c15
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8b59ad0352
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@ -286,45 +286,45 @@ namespace Jellyfish.Virtu.Services
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private static readonly long RepeatDelay = TimeSpan.FromMilliseconds(500).Ticks;
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private static readonly long RepeatSpeed = TimeSpan.FromMilliseconds(32).Ticks;
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private bool _isJoystick0UpLeftKeyDown;
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private bool _isJoystick0UpKeyDown;
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private bool _isJoystick0UpRightKeyDown;
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private bool _isJoystick0LeftKeyDown;
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private bool _isJoystick0RightKeyDown;
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private bool _isJoystick0DownLeftKeyDown;
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private bool _isJoystick0DownKeyDown;
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private bool _isJoystick0DownRightKeyDown;
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private bool _isJoystick1UpLeftKeyDown;
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private bool _isJoystick1UpKeyDown;
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private bool _isJoystick1UpRightKeyDown;
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private bool _isJoystick1LeftKeyDown;
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private bool _isJoystick1RightKeyDown;
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private bool _isJoystick1DownLeftKeyDown;
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private bool _isJoystick1DownKeyDown;
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private bool _isJoystick1DownRightKeyDown;
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//private bool _isJoystick0UpLeftKeyDown;
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//private bool _isJoystick0UpKeyDown;
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//private bool _isJoystick0UpRightKeyDown;
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//private bool _isJoystick0LeftKeyDown;
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//private bool _isJoystick0RightKeyDown;
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//private bool _isJoystick0DownLeftKeyDown;
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//private bool _isJoystick0DownKeyDown;
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//private bool _isJoystick0DownRightKeyDown;
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//private bool _isJoystick1UpLeftKeyDown;
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//private bool _isJoystick1UpKeyDown;
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//private bool _isJoystick1UpRightKeyDown;
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//private bool _isJoystick1LeftKeyDown;
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//private bool _isJoystick1RightKeyDown;
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//private bool _isJoystick1DownLeftKeyDown;
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//private bool _isJoystick1DownKeyDown;
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//private bool _isJoystick1DownRightKeyDown;
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private bool _isButton0KeyDown;
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private bool _isButton1KeyDown;
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private bool _isButton2KeyDown;
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//private bool _isButton1KeyDown;
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//private bool _isButton2KeyDown;
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private bool _wasJoystick0UpLeftKeyDown;
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private bool _wasJoystick0UpKeyDown;
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private bool _wasJoystick0UpRightKeyDown;
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private bool _wasJoystick0LeftKeyDown;
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private bool _wasJoystick0RightKeyDown;
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private bool _wasJoystick0DownLeftKeyDown;
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private bool _wasJoystick0DownKeyDown;
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private bool _wasJoystick0DownRightKeyDown;
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private bool _wasJoystick1UpLeftKeyDown;
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private bool _wasJoystick1UpKeyDown;
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private bool _wasJoystick1UpRightKeyDown;
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private bool _wasJoystick1LeftKeyDown;
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private bool _wasJoystick1RightKeyDown;
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private bool _wasJoystick1DownLeftKeyDown;
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private bool _wasJoystick1DownKeyDown;
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private bool _wasJoystick1DownRightKeyDown;
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//private bool _wasJoystick0UpLeftKeyDown;
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//private bool _wasJoystick0UpKeyDown;
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//private bool _wasJoystick0UpRightKeyDown;
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//private bool _wasJoystick0LeftKeyDown;
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//private bool _wasJoystick0RightKeyDown;
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//private bool _wasJoystick0DownLeftKeyDown;
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//private bool _wasJoystick0DownKeyDown;
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//private bool _wasJoystick0DownRightKeyDown;
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//private bool _wasJoystick1UpLeftKeyDown;
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//private bool _wasJoystick1UpKeyDown;
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//private bool _wasJoystick1UpRightKeyDown;
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//private bool _wasJoystick1LeftKeyDown;
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//private bool _wasJoystick1RightKeyDown;
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//private bool _wasJoystick1DownLeftKeyDown;
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//private bool _wasJoystick1DownKeyDown;
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//private bool _wasJoystick1DownRightKeyDown;
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private bool _wasButton0KeyDown;
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private bool _wasButton1KeyDown;
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private bool _wasButton2KeyDown;
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//private bool _wasButton1KeyDown;
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//private bool _wasButton2KeyDown;
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private ulong _lastKey;
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private long _lastTime;
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