Commit Graph

2501 Commits

Author SHA1 Message Date
feos cea1a04425 tastudio: select newly created branch
makes button action experience smoother
2018-06-23 00:31:16 +03:00
Scepheo 37ace00fea Extract Lua file enable logic for toggling and reuse when loading for the first time. Fixes #1138. 2018-05-06 23:05:50 +02:00
Callie LeFave be2085ecfb
._. 2018-04-16 16:56:56 -04:00
Callie LeFave a10d0ec6cc
Fix CI build 2018-04-16 16:44:18 -04:00
Callie LeFave 0d9ced7d83
Lua: Add optional position parameters to `DrawPolygon` 2018-04-16 16:15:37 -04:00
feos ae6ce00d7c I've heard bad things about ElementAt() 2018-03-27 19:01:17 +03:00
alyosha-tas dcf3673f5c RAM Watch: Update values when clear changes is pressed
-fixes #1156
2018-03-26 14:56:10 -04:00
Asnivor e2eac983a1
Merge pull request #1149 from TASVideos/master
Bringing ZXSpectrum branch up to date with master
2018-03-19 15:52:55 +00:00
Isotarge b28d159023 Hex Editor: Speedup FindPrev/FindNext 2018-03-19 00:56:36 +10:30
alyosha-tas 519e14aa1a RamWatch: Fix column settings fixes #1137 2018-03-15 19:27:24 -04:00
zeromus 0a18040aff remove pointless redundant function name from LuaMethodExampleAttributes 2018-03-13 21:05:30 -04:00
zeromus 205714df95 cleanup #1122 -related lua examples documentation stuff 2018-03-13 21:04:34 -04:00
zeromus 65bc534395 Merge remote-tracking branch 'remotes/azreally/Xadrophonix' 2018-03-13 20:39:42 -04:00
zeromus 2203270868 Merge remote-tracking branch 'remotes/origin/pr/1131'' 2018-03-13 20:37:48 -04:00
zeromus b179a30d99 Merge remote-tracking branch 'remotes/origin/pr/1080'
# Conflicts:
#	BizHawk.Client.EmuHawk/BizHawk.Client.EmuHawk.csproj

merges PR #1080
closes PR #1080
(let's see if either of these can do it)
2018-03-13 16:33:53 -04:00
Asnivor 5a2b0ae6a6 Added joysticks 2 & 3 and removed TapeControls from VirtualPad schema (they are not needed there) 2018-03-13 19:16:12 +00:00
feos a751131787 tastudio: disable shift+up/down, it breaks float editing mode 2018-03-12 21:41:11 +03:00
feos 61bf9b67a8 tastudio: a whole bunch of actions shouldn't be possible with no selection 2018-03-12 21:41:11 +03:00
alyosha-tas c839bffc33 A2600: Add Driving controller and fix coleco Super Action Controller 2018-03-12 09:12:41 -04:00
feos 560092ffae tastudio: allow scrolling/jumping to marker 0 2018-03-11 20:05:33 +03:00
feos 661a15dc2c tsm decay: remove states within internal state gap
states settings: clamp things harder
2018-03-11 17:57:30 +03:00
feos 7162de1d3c tastudio: let's just report state count
will help to sort out possible decay bugs
2018-03-11 14:59:58 +03:00
Azreal 6032063518 Now looks good :) 2018-03-10 03:00:44 -08:00
Azreal 26c0b1fff2 Continuing... 2018-03-10 02:49:39 -08:00
Azreal 96a35fe71b My first commit - add file "EmuLuaLibrary.Tastudio.cs" to examples (not all have a examples yet)" 2018-03-10 02:33:41 -08:00
feos 7fedbac9c3 lua: fix #1119 2018-03-09 13:35:42 +03:00
feos e8103a1c53 tastudio macros: don't die from colons in paths when saving to file
disable macros menu items when there's no selection
2018-03-08 22:58:18 +03:00
TASeditor 6580c2abef Tastudio: drawing stuff, selection, patterns, add column lua function (#1125)
* alt+columnclick draws pattern
* selection: taseditor logic
* shift/ctrl keys restructure to taseditor
shift + up/down: move frame courser up/down by one
shift + pageup/pagedown: move frame courser to next/prev marker
ctrl + left/right: add/remove selection at last selected row
ctrl + shift + left/right: add/remove selection at first selected row
* Alt+drawing pattern
still not working with drawing upwards
* pattern drawing
upwards drawing working except it doesn't update last row.
TODO: Disallow Alt click to focus on menu.
* pattern: last input ignoring fixed
* Lua columnms
TODO: Don't save them into tasproj
* no need to update float edit stuff or cell changes when its not needed
* Shift+clicking draws input from first selected row to clicked cell
* fixed pattern drawing on empty cells
2018-03-08 22:15:47 +03:00
feos 40e28f2f98 tastudio: enable paste menu items when clipboard is available 2018-03-08 19:23:26 +03:00
feos b2642cd0d9 tastudio: let's try this super annoying method to introduce *intended* control scheme to users 2018-03-08 15:31:07 +03:00
feos f81f41f6f7 tastudio: fix #916 2018-03-08 14:44:09 +03:00
feos bf8c21663d
State manager decay (#1128)
* Finally use exponential decay algorithm for greenzone
  * Works in both directions (unlike fceux taseditor)
* Stop using last accesses states for anything
* When dropping states per project save, account for state gap better
* Use _states.Keys[i] instead of _states.ElementAt{i).Key in speedy parts, because it's apparently tons faster
* Use StateIsMarker() where it's supposed to be used
* Markers are still left untouched
* Branch states are still dead (probably forever)
2018-03-08 12:24:35 +03:00
Asnivor 90c1e293bf Implemented multi bundler functionlity and multiple tape controls 2018-03-05 11:17:22 +00:00
Xadrophonix d91bd35a95 Second pool of examples. 2018-03-04 14:07:06 -08:00
Xadrophonix 4bcd69924b All required contents for: https://github.com/TASVideos/BizHawk/issues/1122 2018-03-02 12:06:01 -08:00
Masterjun 605ca5816a Lua: fix client.openrom 2018-03-01 01:06:15 +01:00
feos 0fe703c9b7 tsm: redo the algo from scratch, probably not last time 2018-02-27 01:28:24 +03:00
frequem d0d73766bd Fixed some filenames causing problems on case-sensitive systems 2018-02-21 20:19:33 -05:00
feos 7ae374df01 tastudio: fuck this 2018-02-21 02:06:25 +03:00
TASeditor 36900b15d4 tastudio lua: setinput functions, onbranch callbacks (#1098) 2018-02-10 14:58:46 +03:00
Asnivor 7c82d6d526
Merge pull request #1106 from TASVideos/master
Bring ZXSpectrum branch up to date with master
2018-02-06 08:45:48 +00:00
vadosnaprimer fb692806c3 tastudio: supposedly fix #1090 question mark 2018-01-10 22:32:22 +03:00
vadosnaprimer d074880242 tastudio: MarkerView.ShrinkSelection() 2018-01-10 22:06:43 +03:00
vadosnaprimer 5bff769fe9 tastudio:
- scroll to new marker and new branch
- don't kill selection per marker removal
2018-01-10 22:06:41 +03:00
zeromus c17f793733 in 1809d19ecb @vadosnaprimer made the disk capacity for greenzone disabled, but for some reason old settings files may still be setting a value into it, or maybe old tasprojs or something, so I just put a big limit on it so things dont crash. /shrugs 2018-01-09 14:21:58 -06:00
vadosnaprimer eea6740722 lua: client.isturbo() and client.isseeking() 2018-01-06 13:30:47 +03:00
Ashafix 07da0170fa unified camelCase for Lua functions, changed Lua test script 2017-12-24 11:42:51 +01:00
Ashafix 4d063f6061 new library for communicating with other programs via Lua 2017-12-24 00:24:22 +01:00
Asnivor 6d22b06c21 Added virtual pad to UI 2017-12-04 14:05:04 +00:00
vadosnaprimer fcb7588724 use actual Clamp() 2017-12-01 18:19:29 +03:00
vadosnaprimer cea50c1ab1 fix #1072
thanks for helping, .net
2017-11-30 19:53:52 +03:00
alyosha-tas 0cfd2c59d0 Gameboy GPU Viewer: Always set upper byte of palette 2017-11-26 15:46:21 -05:00
alyosha-tas 13ec13a556 GBHawk : Initial support for GPU Viewer 2017-11-25 21:16:14 -05:00
alyosha-tas 76dca1147d
Merge pull request #1052 from YoshiRulz/ramwatch-displaycol
Add display type column (resolves #683)
2017-11-14 09:51:05 -05:00
YoshiRulz f983c91eb0 Add display type column (resolves #683) 2017-11-10 14:32:30 +11:00
alyosha-tas 40658e99cf Hex Editor: Update Big Endian Effect 2017-11-09 08:41:35 -05:00
vadosnaprimer 1809d19ecb smart state gap for greenzone. fix #915
disable disk capacity setting
2017-11-05 22:34:58 +03:00
vadosnaprimer fbbe42d7fa tastudio: drop logic that shrinks branch screenshot popup
the fact that it was screwing up osd text (that's not pixel based by design) causes more problems than smaller popup was ever intended to solve. and it's not branch or tasproject size, because screenshots are stored in the same resolution as your emulator screen. so I don't even know which problems it was solving. if it was made to shrink because originally it couldn't expand outside tastudio, this has been resolved a while ago, and we can afford covering as much user screen as they already cover with emuhawk. unless they complain, then it can return as an option.
2017-11-05 17:33:12 +03:00
adelikat ebcd237858 Merge branch 'master' into domainedmemoryhooks 2017-10-29 12:38:29 -05:00
alyosha-tas 0fd046de0d Update HexEditor.cs 2017-10-21 09:55:03 -04:00
alyosha-tas 745e42a753 Hex Editor: Fix Cheat display
Fixes #1026
2017-10-21 09:52:07 -04:00
feos 1bd535c31f tastudio: don't trigger right button up events if left button is still held down 2017-10-07 23:40:54 +03:00
feos 7529570ab8 tastudio: unbreak things if user cancels movie conversion on file open 2017-10-07 23:17:02 +03:00
feos 84412eafd9 tastudio: do normal seeking while recording too. needs testing
if you go to a frame while recording and unpaused, it will seek to that frame (not touching input since rec mode is suspended), and after it reaches it, it will unpause and restore rec mode
2017-10-07 15:20:30 +03:00
Tastyfish 200ab8f8d8 GB Printer support for Gambatte, output color improvements 2017-08-29 18:16:02 -04:00
Tastyfish e780e74f45 A frontend for the GB printer 2017-08-29 18:16:02 -04:00
alyosha-tas b5b2e442c8 Schema: Remove EMU7800 2017-08-25 09:39:40 -04:00
adelikat 3f8aa0e018 Lua - implement tastudio.getbranches() and tastudio.getbranchinput(), fixes #843 2017-08-05 11:04:00 -05:00
adelikat cd5f6e66e1 Atari 7800 - sort out system id stuff 2017-08-04 17:17:14 -05:00
adelikat 56859e9581 MemoryCallbacks - Change "domain" to "scope" 2017-08-03 20:03:40 -05:00
adelikat 04ce66c397 phase 1 of changing memory callback api to specify domain - require cores to specify which domains are available and have the domain passed in when creating callbacks. Still todo - cores need to pass in domain name on CallReads/Writes/Executes methods 2017-08-01 22:05:17 -05:00
adelikat 62c2e0fc6a TAStudio - remove ability to edit the platform id when editing the header 2017-07-30 14:21:40 -05:00
alyosha-tas 61b300b65a Update EMU7800 schema
Facilitate testing between cores
2017-07-29 20:22:44 -04:00
alyosha-tas d0c658b380 Update A7800Hawk schema with BW 2017-07-29 19:22:11 -04:00
adelikat 89b57288e7 Cheat Code Converter - when creating NES game genie codes with a compare value, set comparison type to Equals, instead of relying on "None" to default to Equals 2017-07-28 18:13:32 -05:00
adelikat 51eed83cce lua - tastudio.getselection() - make key of the lua table an index 2017-07-24 08:44:15 -05:00
nattthebear 4a2618470e saturnus: three dee virtual pad fix axis 2017-07-23 19:40:20 -04:00
zeromus d5770fb8a3 re-apply "keepalive" GC fixes to luainterface mode in emuhawk; maybe it will actually work now and not result in crashes. at least we should check it. 2017-07-22 23:41:30 -05:00
adelikat 8ea7993e04 Multidisk bundler - Remove GEN as an option for now 2017-07-22 16:39:21 -05:00
alyosha-tas 7a0295e48f Update A7800 Hawk Schema 2017-07-21 19:28:44 -04:00
adelikat db6858f2fe Merge branch 'pceperipherals' 2017-07-20 08:11:51 -05:00
nattthebear cf8013af4a sameboy: Add more features for the merciless slave driver 2017-07-19 18:48:11 -04:00
adelikat eaaf424a2c PCE - refactor virtual pad logic to use the controller deck 2017-07-18 11:16:42 -05:00
adelikat f60a4a07e7 UI for multi-disc Sega-CD support. Note that the ui will technically allow you to bundle a mix of dics and carts, but tom loading for now will only take multiple discs. 2017-07-17 20:36:04 -05:00
adelikat f424a22033 Tastudio - fix recent menu - fixes #920 2017-07-17 11:20:59 -05:00
zeromus afda5dbb62 set a value in the switchable lua library to indicate whether it's NLua or LuaInterface; effectively undo 8bc067cbbe for LuaInterface 2017-07-15 16:36:18 -05:00
adelikat af653725bb PCFX - multi-disc support 2017-07-14 19:46:05 -05:00
adelikat b67c104de7 Saturn - multi-disc support 2017-07-14 19:40:27 -05:00
adelikat 3f16f8bd79 pc-fx - virtualpads 2017-07-14 14:21:50 -05:00
zeromus d271fe6542 Merge pull request #885 from Trivial-Man/master
Create LuaPictureBox class and implement it
2017-07-14 12:21:54 -05:00
Trivial-Man 8e0926449f Fix LuaPictureBox
Got left out when fixing other files. Sorry.
2017-07-13 22:48:37 -06:00
Trivial-Man 7b8818c35b Resolve issues with Master
- Uses NLua instead of LuaInterface
- Uses LuaMethod instead of LuaMethodAttribute
- All LuaCanvas Lua calls now begin with lowercase

- Also allows LuaPictureBoxes added through forms to be compatible with addClick
2017-07-13 22:32:27 -06:00
adelikat b968dbf81b pizza boy sgb - virtualpad support for the other controllers 2017-07-13 20:45:54 -05:00
zeromus d54fee4d91 Merge branch 'master' into master 2017-07-13 19:17:09 -05:00
adelikat 367b243990 Pizza Boy - preliminary SGB virtualpad support 2017-07-13 12:22:58 -05:00
adelikat 6d77f5a3c0 virtual pads for picoDrive 2017-07-13 12:02:08 -05:00
adelikat 9cb44cad03 Fix some filenames from previous renames, and more attribute renames 2017-07-12 14:48:27 -05:00
adelikat 6e06947a33 rename ToolAttributes 2017-07-12 14:44:14 -05:00
adelikat 5d855ef60b more attribute renaming 2017-07-12 14:40:10 -05:00
adelikat 5978db7036 Lua - forms.setsize() - add a description instead of just TODO 2017-07-11 08:17:49 -05:00
adelikat 597708765a Lua canvas - use LuaMethodAttribute (if available) when registering canvas methods, also fix casing of a few methods for consistency, fixes #908 2017-07-10 14:59:05 -05:00
adelikat 9581ce6a93 rename LuaMethodAttributes to LuaMethodAttribute so as not to be a bad person 2017-07-10 14:02:08 -05:00
zeromus 0f686a0de1 * revert strict string checking behaviour from nlua Revision 10f4d0ce78a2a3cb9b727ac55c8705385f0ded7e (we dont want it, probably)
* do a better job porting old commits from bizhawk (should fix memory leaks, optional arguments)
2017-07-10 12:59:06 -05:00
adelikat 5781746251 Lua - use the proper Log method in some lua libraries 2017-07-10 11:24:32 -05:00
zeromus 3417453b43 use NLua+KopiLua instead of LuaInterface 2017-07-09 23:51:02 -05:00
adelikat af3ab7c208 TraceLogger - Turn off core tracing when closing, TooManager - check for disposed tools before running NewUpdate(), fixes #911 2017-07-09 13:19:09 -05:00
zeromus cc33617f74 fix crash in snes virtualpad when mouse is used 2017-07-09 11:40:55 -05:00
adelikat f53624f336 tastudio greenzone settings - don't check for if 64 bit process 2017-07-09 09:39:36 -05:00
adelikat 9a5ae16c7d remove the 32bit gpgx, and refactor things to only use the 64 bit version. keep 64bit stuff in a gpgx64 folder to avoid git auto-rename detection shenanigans 2017-07-09 09:21:03 -05:00
adelikat a2a27fb634 Merge branch 'a26peripherals' 2017-06-30 08:36:49 -05:00
Trivial-Man 8a2056193d LuaCanvas: Add SetLocation function
Allows the user to reset the location of the canvas window at will while a script is running
2017-06-29 20:16:02 -06:00
Trivial-Man 22200171e7 LuaCanvas: Include GetMouseX & Y functions
Gets the X and Y coordinates for the mouse cursor relative to the canvas
2017-06-29 20:07:21 -06:00
Trivial-Man 1a1ae98a2e EmuLuaLibrary.Gui: update createcanvas
createcanvas now takes additional parameters that specify where the canvas window should be created
2017-06-29 20:03:18 -06:00
Trivial-Man 5900f9b1ec LuaCanvas: add parameters for specifying location
Constructor now takes in arguments for setting the x and y coordinates of the canvas window
2017-06-29 20:01:31 -06:00
Trivial-Man eb6676e0ba EmuLuaLibrary.Forms: add more PictureBox functions
Adds the functions for getting the mouse x and y coordinates from PictureBox components.
2017-06-29 19:59:27 -06:00
Trivial-Man fdc30ccd12 LuaPictureBox: Add GetMouse
A simple function that gets the point the mouse cursor is at relative to the LuaPictureBox's upper left corner
2017-06-29 19:52:40 -06:00
adelikat aaaeb95a05 Atari 2600 - update paddle virtualpads with the new float ranges 2017-06-29 13:46:17 -05:00
adelikat f5cb35a862 Atari 2600 - vritual pad and mnemonics for paddles 2017-06-28 14:27:15 -05:00
adelikat d862ad8232 Atari 2600 - Virtual support for new controller configurations (Paddles just stubbed out), add Left and Rigth Difficulty toggle buttons to the console buttons section 2017-06-28 07:23:36 -05:00
adelikat 3d443b3e2f Cheats - change button name from Game Genie to Code Converter. Cheat Code Converter - show a not supported message if user tries to enter a Game Genie code for SNES since we do not currently support that scenario 2017-06-27 21:06:36 -05:00
Trivial-Man d3834fff49 Merge branch 'master' into master 2017-06-25 18:45:41 -06:00
Trivial-Man 2ddadeae24 Add PictureBox component and methods for drawing on it 2017-06-20 01:20:27 -06:00
Trivial-Man b0e39406a6 Use LuaPictureBox functions in LuaCanvas
Also add in the missing error logs and correct some typos in LuaMethodAttributes.
2017-06-20 01:18:35 -06:00
Trivial-Man 089c487f26 Use LuaPictureBox for the LuaCanvas 2017-06-20 01:16:57 -06:00
Trivial-Man 28acb602ae Create LuaPictureBox component 2017-06-20 01:12:13 -06:00
adelikat 4982af7521 Merge branch 'master' into waterbox2
# Conflicts:
#	BizHawk.Emulation.Cores/Consoles/Nintendo/SNES/LibsnesCore.ISaveRam.cs
2017-06-19 10:04:46 -05:00
adelikat 162e851468 Saturn - virtualpad support for Mission and Dual Mission 2017-06-18 16:05:46 -05:00
adelikat 5c71fc2e34 Saturn - Wheel - virtual pad support 2017-06-18 15:03:51 -05:00
adelikat 7e98cd6ec9 Saturn - mouse - make button names consistent with other cores, virtual pad support 2017-06-18 15:03:50 -05:00
adelikat b22787fc44 Saturn - 3d pad - set mids for analog ranges, finish virtualpad support 2017-06-18 15:03:49 -05:00
zeromus 4e1decfa21 add LuaCanvas DrawArc missing from last luacanvas PR merge 2017-06-15 15:01:50 -05:00
Trivial-Man eff9308bbf Add drawing features
Brings canvas up to feature parity with LuaLibraryBase
2017-06-15 11:41:27 -06:00
nattthebear 1314912cf8 libsnes: Hack about a bit to make the graphics debugger function again. It probably crashes somewhere... 2017-06-13 17:55:07 -04:00
adelikat 97d7dd7f42 merging master into waterbox2 this one was messy may be regressions 2017-06-13 08:16:25 -05:00
adelikat ac6b18c137 tastudio - change performance profile nag to a snes9x nag 2017-06-12 20:56:32 -05:00
alyosha-tas 3c46604f28 Add files via upload 2017-06-11 18:15:11 -04:00
adelikat d18a512db8 Saturn - virtualpad support for 3d controller, however, analog stick needs some fixes to support the large analog range of the stick 2017-06-11 14:45:18 -05:00
adelikat 5406da7406 Saturn - start virtualpad support - multitap logic in place, only standard controllers currently 2017-06-11 09:36:01 -05:00
nattthebear 36be9e9fc7 snes: waterboxification phase 2 2017-06-10 14:16:25 -04:00
adelikat e298863b3d VB - virtual pad support, slight fix to button order on controller config 2017-06-06 11:38:43 -05:00
adelikat b39c2dccf0 NGP - mnemonic for Option button, Virtualpad support 2017-06-06 11:07:16 -05:00
adelikat 87ce1086cb snes9x - virtualpads 2017-06-04 19:44:25 -05:00
adelikat 95353188c7 Merge branch 'master' into waterbox2 2017-05-31 13:38:01 -05:00
adelikat 1164868063 GB config dialogs cleanup 2017-05-31 08:52:55 -05:00
nattthebear f99a080e60 Merge remote-tracking branch 'origin/master' into waterbox2
# Conflicts:
#	BizHawk.Client.EmuHawk/MainForm.Designer.cs
#	BizHawk.Client.EmuHawk/MainForm.cs
2017-05-29 14:35:30 -04:00
feos 3ba4adb6bc tastudio: finish moving column click edits to taseditor logic 2017-05-29 20:20:44 +03:00
adelikat 3c7707a6a0 lua - add gui.clearImageCache, also add a param to drawImage that can force it to not be cached if desired 2017-05-29 11:09:19 -05:00
nattthebear 7f2e06b0b5 clean things up and make gpgx fully (?) multi-instance correct 2017-05-28 13:46:08 -04:00
adelikat 4db328f7ad Hex Editor - Find box - remember Hex vs Text radio selection 2017-05-28 10:13:34 -05:00
adelikat f81f745fcc Some luaconsole refactoring and moving more logic into LuaImp 2017-05-24 15:59:05 -05:00
adelikat 19dde8018a InputRoll cleanups 2017-05-24 11:45:57 -05:00
adelikat 74b2cca967 more tastudio cleanups 2017-05-24 10:50:25 -05:00
adelikat b03e224c5e TAStudio cleanup 2017-05-24 10:49:35 -05:00
adelikat 50b5f4a1a9 Virtualpad misc cleanups 2017-05-24 09:07:03 -05:00
adelikat 47f2371953 Misc cleanups 2017-05-24 09:06:31 -05:00
adelikat 4d1dd215e6 Lua Console - temp fix to fix recent regression of lua scripts disappearing on reboot core 2017-05-24 08:30:30 -05:00
adelikat 770f27dfd4 Console lua library functions - check if LuaConsole is loaded on these calls. Currently the console should always be open if a script is being called but this is a preparation commit to eventually support running lua scripts without the lua console loaded 2017-05-23 13:05:36 -05:00
adelikat 4919fc5182 don't reference GlobalWin.LuaConsole in LuaConsole! 2017-05-23 13:04:28 -05:00
adelikat facd845453 Lua Console - Move StartLuaDrawing() and EndLuaDrawing() to LuaImp since they exclusively LuaImp logic 2017-05-23 12:40:40 -05:00
adelikat 6196d81b5d Move _luaList from LuaConsole to LuaImp 2017-05-22 16:47:27 -05:00
adelikat 8d91557f4e cleanups in ToolManager 2017-05-22 14:23:14 -05:00
adelikat a6414ff05c Mainform cleanup round 2 2017-05-22 14:23:13 -05:00
adelikat f89bcf4bfa cleanup of Lua some related files 2017-05-19 11:05:21 -05:00
adelikat 31e68a38f9 Cleanup EmuHawk lua library code 2017-05-19 09:47:18 -05:00
adelikat 7f269d25df Make lua library dependent services private 2017-05-19 08:58:23 -05:00
adelikat 0d4313af91 general Cheat code cleanup 2017-05-18 15:16:02 -05:00
adelikat 75affd8940 Lua console code cleanup 2017-05-18 14:53:03 -05:00
adelikat 4c48542b98 fix null reference exception when LuaSandbox attempts to use the Logger 2017-05-18 14:27:22 -05:00
adelikat a9ba93fcf3 C64 virtual pad - fixing mapping of joypad B buttons 2017-05-13 16:45:18 -05:00
nattthebear ebe789eed2 heh 2017-05-10 07:45:23 -04:00
zeromus 8bc067cbbe lua: fix memory leak causing crash after a few dozen script loads/resets 2017-05-10 01:58:19 -05:00
adelikat e839a1c163 Add lua canvas methods to documentation 2017-05-07 16:33:48 -05:00
adelikat c33fbfddf4 Colecovision - virtualpad support for new controller options 2017-05-07 10:04:15 -05:00
zeromus ac767a2acc clarification to the saveram flushing system 2017-05-06 17:50:36 -05:00
J.D. Purcell 8b2b12585a Mostly whitespace cleanup to reduce difference with mono-portable branch. 2017-05-02 23:09:50 -04:00
adelikat 698c6741ae Refactor IEmulator and remove the IController property, instead pass it as a paramter to the FrameAdvance() method 2017-05-01 20:09:11 -05:00
adelikat ded1c2d7b7 Break off BoardName from IEmulator into a separate IBoardInfo service 2017-04-30 21:01:54 -05:00
adelikat 20d2a7d198 Lua - tastudio onquery callbacks - attempt to better clarify the expected lua function that is taken as a parameter 2017-04-30 12:05:27 -05:00
adelikat 436a853c96 Fix typo - Scema -> Schema 2017-04-29 15:41:27 -05:00
adelikat 19f45dcc85 VirtualPads - PSX Multitap support 2017-04-29 14:57:27 -05:00
adelikat ba4af238b7 VirtualPads - PSX NeGcon support, also slider controls now support vertical orientation 2017-04-29 14:47:51 -05:00
adelikat f6f967a723 VirtualPad - start PSX NeGcon support 2017-04-27 16:52:50 -05:00
adelikat a20e01ab69 Remove the obsolete MemoryDomain.FromByteArray() method 2017-04-24 13:55:20 -05:00
adelikat a86ad73ade Comment out some temporarily short-circuited code to remove some warnings 2017-04-24 12:59:24 -05:00
adelikat cc5ff74689 Fix debugger throwing exceptions on opened on a core that does not implement IDisassemblable 2017-04-23 11:42:26 -05:00
adelikat 30aa86cd7e Intellivision - more cleanup 2017-04-23 11:10:26 -05:00
feos 8dcf9fb61a tastudio: tweak editing selection by clicking column header
instead of reverting every button state, apply the reverted state of the first selected frame to all the selection
2017-04-23 14:47:10 +03:00
adelikat 1184e8ed05 lua - implement tastudio.getselection(), tastudio.insertframes(), tastudio.deleteframes() 2017-04-22 20:50:03 -05:00
adelikat 76f77390ca SNES - virtual pad support for all the controller types and combinations 2017-04-22 11:55:21 -05:00
adelikat e3ae4b1410 LibsnesCore reformating round 2 - sort out private fields vs pulbic properties 2017-04-19 12:19:16 -05:00
adelikat 8f3d1613a0 misc code cleanups in ram watch tool files 2017-04-19 07:50:25 -05:00
alyosha-tas 88348f03fa Genesis game genie code fix here as well
other half of fix to #777
2017-04-18 07:14:18 -04:00
adelikat 28da1e215f misc code formatting improvements in random files in EmuHawk 2017-04-17 15:23:31 -05:00
alyosha-tas 31ba7bc3dd Update GenGameGenie.cs
Fix #777
2017-04-15 19:49:15 -04:00
J.D. Purcell b53502eed8 Spaces -> tabs. 2017-04-15 16:37:30 -04:00
J.D. Purcell ed3bf0e62b Fix mixed line endings. 2017-04-15 15:53:02 -04:00
adelikat 1e05e8a29d Virtual Pad - add tilt controls to GBA when mGBA is the core. Fixes #830 2017-04-13 13:06:12 -05:00
adelikat e23dc983f0 Merge pull request #826 from lenalia/master
Added horizalign and vertalign to DrawText
2017-04-11 16:43:20 -05:00
adelikat fc59710dab some code cleanup, mostly introducing C#6isms, also add a customized resharper+stylecop settings file in case anyone is using resharper 2017-04-10 10:30:05 -05:00
J.D. Purcell a786f73154 Fix some places using 'int' instead of IntPtr. (#828) 2017-04-08 18:36:29 -04:00
lenalia 117ce07aaf Added horizalign and vertalign to DrawText 2017-04-04 21:20:33 -04:00
shanehoman 58e1b52369 expose MainForm.SaveRam() method to lua 2017-04-02 23:12:38 -07:00
feos 54320865c0 tastudio: don't update branches if no movie was loaded 2017-03-18 18:15:21 +03:00
feos 216c7ea487 tastudio screenshot popup: act more like taseditor in terms of time
only update opacity by 1/8th every 40ms. allows to skip fading in if mouse moves around at regular speed, and only pops up if deliberately hovering over the cell

also reduce magic numbers a bit
2017-03-18 18:14:23 +03:00
feos 1827f44fb8 tastudio: detach screenshot popup timer since it crashes 2017-03-18 17:18:36 +03:00
feos e99b52342c tastudio: bind autosave and screenshot popup timers to controls
also annihilate _saveBackgroundWorker
2017-03-17 21:55:43 +03:00
feos a9cda4a21f tastudio: dynamically resize usertext column 2017-03-15 21:46:46 +03:00
feos 2fa40bac04 tool positions: tolerate slight accidental offscreen by resetting to 0 instead of ignoring
todo: check bottomright offscreen too someday?
2017-03-15 19:49:32 +03:00
feos 4eaa04d412 tastudio: branch text edit popup follows mouse pointer 2017-03-15 19:24:27 +03:00
feos 6e99227c72 tastudio: Clone() for branches. fixes UserText cancellation
also cancel backup and osd message if text edit was canceled
2017-03-15 19:17:47 +03:00
feos d254ad01d8 tastudio: add branch undo feature
the fact that it's separated from changelog is because there's no way to extend the latter, but *also* it's intended, as we want branches to be independent from changelog manipulations

todo: figure out branch text edits
2017-03-14 22:49:55 +03:00
feos c6d1aad25f tastudio: actually change branch screenshot bitmap 2017-03-14 22:15:20 +03:00
feos 868c02175c some more topmosts and sound mutes 2017-03-14 22:13:51 +03:00
feos a30b89039f more topmost modal dialogs 2017-03-12 14:50:24 +03:00
feos fed9380e33 tastudio: rewinding was turning rec mode off 2017-03-08 20:42:24 +03:00
feos 853432da26 tastudio lua: add recording mode functions
finally fixes #793
2017-03-08 19:56:44 +03:00
feos a124fd72a1 tastudio: add jump to branch frame (aka read-only loading) 2017-03-08 19:32:09 +03:00
feos 31ccc9f413 tastudio: hide when going from branch 0 to header cell 2017-03-08 16:49:55 +03:00
feos 0ec0910207 tastudio: move screenshot popup to yet another control to allow fading
avoid false branch 0 hover when entering branch view from the top

todo: hide screenshot when moving upwards to header cell
2017-03-08 16:31:49 +03:00
zeromus 498b2b4dd9 hex editor: add import binary tool (quick and dirty way to effect .sav importing in many cases) 2017-03-01 15:06:58 -06:00
feos 5c91c2f98c tastudio: allow exporting a named state 2017-02-24 21:58:41 +03:00
adelikat 5d4c8020c2 Delete more stuff 2017-02-22 10:12:14 -06:00
adelikat f35717aae2 Remove yet more unused code 2017-02-22 10:11:08 -06:00
adelikat 7653b86f44 Remove some unused code 2017-02-22 10:09:44 -06:00
adelikat c61d432fd6 Don't position tools to last saved position if that position is not visible on screen 2017-02-21 16:57:47 -06:00
feos b5730bda3a clarify lua doc 2017-02-19 11:56:17 +03:00
feos 03ea4f9126 tastudio: fix #806 part 2 2017-02-19 11:43:35 +03:00
feos d19fcb62ab tastudio: fix the first half of #806 2017-02-19 10:31:30 +03:00
feos 60d69db588 tastudio: stop crashing upon movie platform mismatch
make the error window topmost
2017-02-19 00:26:42 +03:00
zeromus f458648fad improve rewind in tastudio by leaving editmode intact but taking care not to clobber frames. take special pains to ensure that (reverse) frame progress vs smooth rewind semantics stay as expected. 2017-02-16 00:29:28 -06:00
feos 5bc643f1fd tastudio: shrink the branch image like you should 2017-02-09 23:10:41 +03:00
feos 821baeb649 tastudio: captured state 0 was useless if movie conversion happened at frame>0
capture it after core reboot
2017-02-09 22:51:52 +03:00
adelikat 5277be6833 Ram Search - update the size and display type dropdowns on restart. Fixes #762 2017-02-07 18:54:58 -06:00
feos 230dcc2356 tastudio: make ToggleReadOnly() toggle read-only
this allows movie.getreadonly() return valid value
2017-02-07 19:03:46 +03:00
zeromus ea2188dc46 make tastudio.setplayback correctly restore the recording flag after it finishes seeking from the greenzone to the target frame 2017-02-07 00:01:14 -06:00
feos c739755e9b tastudio: hide whatever starts with "Key " by default
ideally, there should be separate Keys menu items in SetUpToolStripColumns() as well, moving them to a separate dropdown and hiding/showing all at once
2017-02-05 15:20:05 +03:00
zeromus d87a2b27a2 make lua's new tastudio.setplayback re-enable the record flag if it was set (the existing logic leaves it disabled I think as security against the GUI use case where users might stomp their video seeking while playing in record mode). future work: add lua control for the record mode flag 2017-02-05 04:20:07 -06:00
zeromus 539cdc29f3 add SetPlayback to tastudio lua library. Can't be 100% sure it works, but it seems to be working OK. it may hang everything up if you seek through a really long redzone..... 2017-02-04 21:40:29 -06:00
zeromus a70e6e2fc4 fix #790 (Scroll wheel missing from input.getMouse()) 2017-02-04 20:52:32 -06:00
adelikat 0480ea3f44 when toggling a script on, update on screen lua drawing stuff. On gui.clearGraphics() immediate update the screen 2017-02-04 15:54:04 -06:00
adelikat 3b197b8fdf lua console - roll back commit that disposes scripts when closing the window, apparnetly luainterface doesn't want you to dispose of disposable things 2017-02-04 15:30:13 -06:00
adelikat 0c7cedd2ac lua - tastudio.setmarker() - make marker message optional 2017-02-04 15:11:43 -06:00
feos 5d3435e6e6 tastudio: update caption as well 2017-02-04 23:36:17 +03:00
feos ae15073180 tastudio: fix regular movie opening from tastudio 2017-02-04 22:33:52 +03:00
adelikat 3d805a3541 null check for previous commit 2017-02-04 10:45:32 -06:00
adelikat 923565c350 Lua console - dispose of scripts when closing the console window 2017-02-04 10:32:36 -06:00
feos 51f21691fd tastudio: fix #788 2017-02-04 16:09:13 +03:00
adelikat c050eaa8c7 lua console - fix the edit button to account for relative vs absolute pathing 2017-02-02 17:48:32 -06:00
feos f860c5d8b1 tastudio: try to fix opening a bk2 directly 2017-02-01 20:41:15 +03:00
feos 7d469c08a8 tastudio: show bsnes performance mode warning
addresses #788
2017-01-31 00:00:09 +03:00
adelikat 4a7321b096 Ram watch - yet another tweak to restart logic, ugh 2017-01-29 20:21:47 -06:00
adelikat dca03607be Ram watch - another tweak to previous commit 2017-01-29 19:56:09 -06:00
adelikat c5ff514760 Ram watch - fix logic when deciding whether to keep the current watch list when rebooting the core, the check was always failing 2017-01-29 19:32:52 -06:00
feos 37a44c2b17 tastudio: fix and tweak clipboard and selection display 2017-01-26 20:21:48 +03:00
zeromus f7638e8352 "fix" client.bufferwidth and client.bufferheight .... I dont understand why they were doing what they were doing. It seems like such a simple thing, just return the dimensions of the core's videoprovider. Someone should rethink all these (and the surface names, and the padding names) and craft a complete, new design. 2017-01-26 00:54:44 -06:00
feos d8d0c62adf tastodio: completely redo branch screenshot popup just to avoid cropping
moved it to ToolTip, which feels like the proper way to do it
2017-01-22 17:46:54 +03:00
feos 74adace569 tastudio: file opener improvements
- fix opening and conversion of a regular movie
- fancy ofn filter, suggesting all available files first
2017-01-20 02:00:27 +03:00
feos ae16703ffc tastudio makers text popup:
- appears when double-clicking existing marker in tasview
- appears at cursor position when called from tasview (fancy)

this required adding optional position to ShowHawkDialog()
2017-01-19 23:24:41 +03:00
feos 17faf42b6e tastudio: try to be a bit smarter with SelectedIndexChanged
forces SetSplicer() calls, but only at InputRoll's OnMouseDown, the rest is handled by tastudio
2017-01-19 21:55:18 +03:00
adelikat 44a1e691f3 Ram Search - show restored/removed messages when undoing/redoing, fixes #749 2017-01-14 20:00:55 -06:00
adelikat 9408c3fc1a Hex Editor - Fix #761 2017-01-14 16:51:28 -06:00
feos 3548ec00dc tastudio: use Emulator the same way branch control uses it
this fixes a bug that generated a whole stack of temp fixes over temp fixes, as well as the crash those were trying to prevent
2017-01-13 18:26:52 +03:00
feos 8f8cf53052 tastudio columns: restore call missing since commit 3ea3012aa7
seems to only be needed for importing bk2s, other scenarios setup columns on their own, differently
2017-01-07 19:48:04 +03:00
hegyak 5ccde9cc71 GameGenie codes are Word Sized, not Byte Sized. 2017-01-05 05:09:56 -08:00
hegyak f80662ddb1 Change the name of the GameShark Converter to Cheat Code Converter 2017-01-04 18:05:14 -08:00
feos 8bae2a4648 tastudio: fix double-click on the empty area throwing an exception 2017-01-04 20:16:34 +03:00
alyosha-tas c496674301 TASStudio revert design commit 2017-01-02 12:27:40 -05:00
feos 480bc5540f tastudio: reload the tasmovie if it was loaded outside tastudio and then tastudio was opened
also go to current emulator frame in that case

todo: one isn't expected to change anything in the tasmovie while in regular mode, otherwise something might break. fceux opens taseditor if a read+write state is about to load in such conditions
2017-01-02 13:59:00 +03:00
Isotarge ab1b1877e8 Lua: Implement forms.setdropdownitems() 2016-12-26 12:13:19 +10:30
hegyak ebe011f43a Reverse Byte and Word in tools/GameShark.cs 2016-12-22 05:15:40 -08:00
J.D. Purcell b0141c516e Multi-disk Bundler: Fix DPI scaling issues and improve control positioning. 2016-12-15 15:06:35 -05:00
alyosha-tas 0c3da629c8 Fix for exception in marker window 2016-12-13 22:37:06 -05:00
adelikat 8c57dd98f3 NESHawk - add IsFDS flag and use it in NesSchema instead of a check for BoardName == "FDS" 2016-12-13 15:24:53 -06:00
adelikat 5ff33e7569 Rename IController.Type to IController.Definition to more clearly describe the property 2016-12-12 12:30:32 -06:00
adelikat b73a500d6b Major sound provider refactor. Create a unified interface ISoundProvider, that is an IEmulator service and break it off of IEmulator. IAsyncSoundProvider was kept as a shim for now, for legacy cores that were inherintly async. 2016-12-11 11:15:00 -06:00
nattthebear df4b38990f GBAGPUView: Don't draw a sprite if its size + tile index combined make it go past the end of vram 2016-12-09 22:09:58 -05:00
adelikat b7e616482d Intellivision - movie mnemonics and virtual pads 2016-12-06 20:16:22 -06:00
adelikat 6889a72ba2 a bit more cleanup of MovieZone.cs 2016-12-06 11:10:50 -06:00
adelikat d0e632ad9d code cleanup in MovieZone.cs 2016-12-06 11:09:17 -06:00
adelikat 5c4b11d29b MacroInput - use the Emulator RequiredService property instead of Global.Emulator 2016-12-06 11:03:15 -06:00
adelikat 9e2ec00160 MacroInput tool - some code cleanup 2016-12-06 11:01:47 -06:00
adelikat ad41019a29 ToolBox use an IEmulator RequiredService instead of Global.Emulator 2016-12-06 10:44:37 -06:00
adelikat b346f9e7c5 Some slight code cleanup in ToolBox.cs 2016-12-06 10:40:09 -06:00
adelikat 3bfce81eae LuaConsole - have a RequiredService of IEmulator and pass it into the lua implementation instead of using Global.Emulator 2016-12-06 10:35:11 -06:00
adelikat f1e528f68f Virtual pads - pass the current core into schema objects instead of using Global.Emulator 2016-12-05 19:33:21 -06:00
adelikat 9ae3916166 Debugger - remove a usage of Global.Emulator and a TODO 2016-12-04 12:40:26 -06:00
adelikat e99bc9ba41 use the Emulator property instead of Global.Emulator in some lua library files 2016-12-04 12:37:29 -06:00
adelikat b11a76f739 MultidiskBundler - add a RequiredService of IEmulator and use that property instead of Global.Emulator 2016-12-04 12:34:37 -06:00
adelikat 5258f9385c Tastudio - use the Emulator property not Global.Emulator, fix another CoreExension method 2016-12-04 12:30:51 -06:00
adelikat 546947041b BasicBot - Remove unnecessary usage of Global.Emulator 2016-12-04 12:23:44 -06:00
adelikat 4ab2fadc93 Remove an unnecessary usage of Global.Emulator in Tastudio 2016-12-04 10:50:58 -06:00
adelikat 604ed74ff9 remove some usages of VideoProviderGlue by checking for VideoProvider availability before doing some dependent processes 2016-12-04 10:30:51 -06:00
adelikat 2f375388b5 Tastudio - refactor screenshot code to use a required dependency on VideoProvider instead of using Global.Emulator, also put it on the load event instead of the constructor 2016-12-04 09:20:22 -06:00
alyosha-tas 3be6c8917c TAStudio fix default window size
Prevents marker and branch bozes from having zero size.
2016-12-03 09:36:35 -05:00
feos 3b117752cf tastudio: refine autorestore again 2016-11-27 00:28:52 +03:00
feos beb204bb4c tastudio: when new seeking starts, kill the old one 2016-11-26 20:02:54 +03:00
feos 593433106b tastudio: attempt to fix autorestore during analog editing 2016-11-26 19:49:26 +03:00
feos 2f0ccb99f1 tastudio: don't jump to greenzone end when entering analog edit mode 2016-11-26 16:35:14 +03:00
feos f59ebfe126 tastudio: refactor restore logic again, fixes some more bugs
(_autoRestoreFrame completely replaced by LastPositionFrame)
2016-11-21 23:59:12 +03:00
feos 0e9e4cc034 tastudio: fix < button when seeking is paused 2016-11-21 21:19:53 +03:00
feos ef8068daa4 Revert "tastudio: move LastPositionFrame to TasMovie, prepare for another revision"
This reverts commit eea49f1895.
2016-11-21 20:03:56 +03:00
feos eea49f1895 tastudio: move LastPositionFrame to TasMovie, prepare for another revision 2016-11-21 19:29:11 +03:00
feos 95dc2fd6b3 tastudio: move arrow keys logic to hotkeys
disallow sending Minus to MainForm
2016-11-20 23:26:13 +03:00
feos acbdfbcec9 tastudio: make analog editing mode expandable along with selection
- apply the changes made using keys to all the analog edited cells
- clamp displayed value if needed the same the resulting value is clamped
2016-11-20 17:16:29 +03:00
adelikat b7a6542fb6 Lua - gui.drawImage(), gui.drawImageRegion() - log an error if image can not be found, instead of throwing an exception 2016-11-19 14:10:17 -06:00
feos a8dde12c1f tastudio:
- set Float type to analog control columns
- set their size taking into account their MaxDigits
- stop displaying neutral analog values

input OSD:
- obtain real neutral analog value the given core uses and hide it, instead of hiding hardcoded zero
2016-11-19 19:31:04 +03:00
feos 3ea3012aa7 tastudio:
- properly setup autoloaded and normally loaded project columns
- actually call the callback that updates scrollbars and other stuff
2016-11-19 00:50:40 +03:00
feos 2a9bd175d8 tastudio: kill zombie denoteStatesWithBGColor and co. in InputRoll, having them in Settings is enough 2016-11-17 20:25:06 +03:00
feos edf21b8bfe fix tastudio crashes when:
- setting 0 space for disk states
- righclicking on selection if a bunch of selected frames contains the last frame
- cutting the last frame
2016-11-17 20:05:41 +03:00
adelikat 30f573729c Use Count not Count() 2016-11-14 15:21:26 -06:00
feos 0b1245d769 tastudio: when loading another project, update column menus
todo: fix autoload
2016-11-14 22:39:58 +03:00
feos 52506433a2 tastudio: don't try to apply ClientSettings (columns) before SyncSettings (amount of players) 2016-11-14 20:13:08 +03:00
adelikat 889feeeeba fix #414 by idiot-proofing the lua console command window, if emu.frameadvance() is called, log a warning instead of blowing up 2016-11-13 11:26:09 -06:00
adelikat ddf23e4c3a Lua console - use string.IsNullOrWhiteSpace when checking the command line box 2016-11-13 11:15:30 -06:00
feos 578b688d51 tastudio analog editing: Escape key cancels all changes
also prevent marker set from entering analog mode and releasing the LMB over the frame column (might happen after drag editing)
2016-11-13 16:42:24 +03:00
feos dbc35224e6 tastudio analog editing:
- autorestore after every drag edited change
- increase the mouse move step to 4 from 3
2016-11-13 16:19:46 +03:00
adelikat e73a66b07e When ram watch is open with a file open, and loading another rom, only keep the ram watch file open if all the domains are compatible, else close it, addresses #285. There is arguably not a black and white expectation in this scenario but I think this is marginally more expected than exceptions and erroneous watch values 2016-11-12 11:46:32 -06:00
adelikat 0213755d16 Cheats - when editing a cheat's domain, if the address is out of range, don't update, rather than create a separator, fixes #539 2016-11-12 09:00:36 -06:00
feos 175862a5f3 tastudio analog editing:
- mouse dragging during float edit mode updates the displayed value and fires restore on mouse up
- Enter key exits float edit mode after applying the dragged value, while Escape exits it after ignoring the dragged value (should Escape cancel all changes?)
- currently disabled switch to enter float edit mode by single click
2016-11-12 17:53:15 +03:00
feos e2d5a1d390 tastudio analog editing: typing past max digits overwrites existing value
this required a new method in FloatRange class
2016-11-12 15:30:44 +03:00
adelikat c27355169f lua forms - run a checkbox click callback after the event not before, fixes #545 2016-11-11 10:03:13 -06:00
feos 60950f1148 tastudio paste: clipboard input would give an extra empty line after splicing for whatever reason. Iterate thorough one less line. 2016-11-10 00:29:14 +03:00
adelikat 36dcf53cc0 on specialized number boxes, select all text when reseting an empty box to a default value. This fixes #685 2016-11-09 10:19:49 -06:00
adelikat ec502acd1d Lua - make a call to DrawFinish() when closing the lua console. Fixes endless locked emu surface errors when opening it back up and loading a script that draws 2016-11-08 10:37:59 -06:00
feos 00d07b8602 tastudio: attempt to fix crash caused by seek progressbar 2016-10-29 16:58:09 +03:00
hegyak f1ddafa6de Add a check for clearing the Gameshark Tool's text boxes. And actually clear both. 2016-10-10 11:13:01 -07:00
feos 9714aa5cc9 tastudio:
- preserve branch text per update (unless default text has changed)
- remove redundant code from paste functions, rely on global clipboard fully with cut/copy too
2016-10-10 19:00:59 +03:00
feos 0a554a984f tastudio: fix infinite pasting loop 2016-10-09 16:21:01 +03:00
feos f52d8a526b tastudio: global clipboard has preference over internal 2016-10-09 15:51:47 +03:00
adelikat e281950902 Close a lua instance before creating a new one, fixes #455 2016-10-06 15:17:05 -05:00
adelikat db194c8360 Basic Bot - Fix logic for determining the best attempt, no longer thinks every new attempt is better, I think this fixes #603 2016-10-06 12:03:32 -05:00
adelikat 4c140f676e Basic Bot - change dropdown style to DropdownList to avoid empty and invalid choices. Fixes #602 2016-10-06 11:34:34 -05:00
adelikat 2d9fde1bed Basic Bot - update Run button status when loading a bot file 2016-10-06 10:59:57 -05:00
adelikat 15c1fafa48 Hex Editor - when switching to a domain where highlighted addresses are out of range, clear the highlighted addresses, fixes #710 2016-10-06 09:35:50 -05:00
adelikat ab0b78f143 Hex Editor - fix exception when pasting beyond the range of the domain, fixes #708 2016-10-05 19:59:46 -05:00
adelikat 3daad8d916 Hex Editor - fix a minor bug with displaying the selected address, fixes #709 2016-10-05 19:31:30 -05:00
feos 5ed5613826 tastudio: paste from OS clipboard if _tasClipboard is empty 2016-10-01 20:12:50 +03:00
feos fc66ec1b02 Lua docs: fix #703 2016-09-29 18:09:58 +03:00
Kyle Howell 3d88f77ec6 Fixed TAStudio crash when deselecting "Show Player X". The horizontal scrollbar was not updated which caused an exception when scrolling to the right. 2016-09-25 16:55:34 -06:00
adelikat 3f191be372 Ram Search - Better event to tie toolbar enabling logic to for indices changing - fixes #629 2016-09-21 14:31:42 -04:00
adelikat 3bf11dbf68 Fix slow Ctrl+A on Ram Search and Ram Watch, fixes #630 2016-09-21 10:56:57 -04:00
adelikat d954512214 Virtual Pads - Analog Sticks - check min and max range before setting the value. Fixes #686 2016-09-21 10:13:30 -04:00
feos ef445c90c7 tastudio: fix a couple of crashes 2016-09-09 19:15:00 +03:00
feos e5f2f53bde tastudio: make sure we refresh when seeking is done 2016-09-09 18:48:23 +03:00
feos 634f11a202 tastudio: fix cursor dragging during seeking (by disabling it)
taseditor fashion
2016-09-09 18:46:05 +03:00
feos 7d1084bf98 tastudio: change internals of editing input during scrolling.
for now it only makes a single edit per click, since we only recalculate OnMouseDown if scrolling. this is required to get rid of scrolling recursion caused by various actions.

also ClearLeftMouseStates before saving dialog pops up
2016-09-08 22:22:33 +03:00
feos ba895e3bad tastudio:
- fix recursion in cell updates caused by clicking cursor column (fixes scrolling)
- display invalidated color consistently

n64: fix trace callback prototype
2016-09-04 12:03:12 +03:00
feos d1ac02ebb3 tracer: more fixes to bugs found by actual usage 2016-08-31 21:24:09 +03:00
feos 5761b6b7ce tastudio: GlobalWin.MainForm alias
almost 100 cases of usage is worth it

make "recent rom not found" window topmost
2016-08-29 14:33:12 -04:00
adelikat 11b4f5a5b1 Lua - fix #691 - When calling client.reboot_core we still want to re-inject dependencies to the lua libraries 2016-08-28 12:07:26 -04:00