tastudio: finish moving column click edits to taseditor logic
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@ -369,34 +369,30 @@ namespace BizHawk.Client.EmuHawk
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CurrentTasMovie.Markers.Add(TasView.LastSelectedIndex.Value, "");
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RefreshDialog();
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}
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else if (columnName != CursorColumnName) // TODO: what about float?
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else if (columnName != CursorColumnName)
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{
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int frame = TasView.SelectedRows.FirstOrDefault();
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string buttonName = TasView.CurrentCell.Column.Name;
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if (Global.MovieSession.MovieControllerAdapter.Definition.BoolButtons.Contains(buttonName))
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{
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bool state = !CurrentTasMovie.BoolIsPressed(frame, buttonName);
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// nifty taseditor logic
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bool allPressed = true;
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foreach (var index in TasView.SelectedRows)
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{
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CurrentTasMovie.SetBoolState(index, buttonName, state);
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if ((index == CurrentTasMovie.FrameCount) // last movie frame can't have input, but can be selected
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|| (!CurrentTasMovie.BoolIsPressed(index, buttonName)))
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{
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allPressed = false;
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break;
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}
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}
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CurrentTasMovie.SetBoolStates(frame, TasView.SelectedRows.Count(), buttonName, !allPressed);
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}
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else
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{
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float state = CurrentTasMovie.GetFloatState(frame, buttonName);
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ControllerDefinition.FloatRange range = Global.MovieSession.MovieControllerAdapter.Definition.FloatRanges
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[Global.MovieSession.MovieControllerAdapter.Definition.FloatControls.IndexOf(columnName)];
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if (state != range.Mid)
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{
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state = range.Mid;
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}
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foreach (var index in TasView.SelectedRows)
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{
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CurrentTasMovie.SetFloatState(index, buttonName, state);
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}
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// feos: there's no default value other than mid, and we can't go arbitrary here, so do nothing for now
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// autohold is ignored for float input too for the same reasons: lack of demand + ambiguity
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}
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_triggerAutoRestore = true;
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