Rename IController.Type to IController.Definition to more clearly describe the property
This commit is contained in:
parent
bd7bd831c7
commit
5ff33e7569
BizHawk.Client.ApiHawk/Classes
BizHawk.Client.Common
BizHawk.Client.EmuHawk/tools
BasicBot
Macros
TAStudio
BizHawk.Client.MultiHawk
BizHawk.Emulation.Common
BizHawk.Emulation.Cores/Consoles/Nintendo
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@ -340,7 +340,7 @@ namespace BizHawk.Client.ApiHawk
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{
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AutoFireStickyXorAdapter joypadAdaptor = Global.AutofireStickyXORAdapter;
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IEnumerable<string> pressedButtons = from button in joypadAdaptor.Type.BoolButtons
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IEnumerable<string> pressedButtons = from button in joypadAdaptor.Definition.BoolButtons
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where joypadAdaptor[button]
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select button;
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@ -27,7 +27,7 @@ namespace BizHawk.Client.Common
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}
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}
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public ControllerDefinition Type { get { return _type; } }
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public ControllerDefinition Definition { get { return _type; } }
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/// <summary>don't do this</summary>
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public void ForceType(ControllerDefinition newtype) { _type = newtype; }
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@ -165,9 +165,9 @@ namespace BizHawk.Client.Common
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{
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// change: or from each button that the other input controller has
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// foreach (string button in type.BoolButtons)
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if (controller.Type != null)
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if (controller.Definition != null)
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{
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foreach (var button in controller.Type.BoolButtons)
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foreach (var button in controller.Definition.BoolButtons)
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{
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if (controller.IsPressed(button))
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{
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@ -259,7 +259,7 @@ namespace BizHawk.Client.Common
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public int On { get; set; }
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public int Off { get; set; }
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public ControllerDefinition Type { get { return _type; } }
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public ControllerDefinition Definition { get { return _type; } }
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public bool this[string button] { get { return IsPressed(button); } }
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public bool IsPressed(string button)
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{
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@ -17,7 +17,7 @@ namespace BizHawk.Client.Common
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public IController Source { get; set; }
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public IController SourceAnd { get; set; }
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public ControllerDefinition Type { get { return Source.Type; } set { throw new InvalidOperationException(); } }
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public ControllerDefinition Definition { get { return Source.Definition; } set { throw new InvalidOperationException(); } }
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public bool this[string button]
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{
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@ -52,9 +52,9 @@ namespace BizHawk.Client.Common
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public IController Source { get; set; }
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public IController SourceOr { get; set; }
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public ControllerDefinition Type
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public ControllerDefinition Definition
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{
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get { return Source.Type; }
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get { return Source.Definition; }
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set { throw new InvalidOperationException(); }
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}
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@ -14,7 +14,7 @@ namespace BizHawk.Client.Common
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/// </summary>
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public class ClickyVirtualPadController : IController
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{
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public ControllerDefinition Type { get; set; }
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public ControllerDefinition Definition { get; set; }
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public bool this[string button]
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{
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@ -86,9 +86,9 @@ namespace BizHawk.Client.Common
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/// </summary>
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public class UD_LR_ControllerAdapter : IController
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{
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public ControllerDefinition Type
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public ControllerDefinition Definition
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{
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get { return Source.Type; }
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get { return Source.Definition; }
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}
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public bool this[string button]
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@ -185,7 +185,7 @@ namespace BizHawk.Client.Common
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public class SimpleController : IController
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{
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public ControllerDefinition Type { get; set; }
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public ControllerDefinition Definition { get; set; }
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protected WorkingDictionary<string, bool> Buttons = new WorkingDictionary<string, bool>();
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protected WorkingDictionary<string, float> Floats = new WorkingDictionary<string, float>();
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@ -219,7 +219,7 @@ namespace BizHawk.Client.Common
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public virtual void LatchFrom(IController source)
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{
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foreach (var button in source.Type.BoolButtons)
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foreach (var button in source.Definition.BoolButtons)
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{
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Buttons[button] = source[button];
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}
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@ -246,13 +246,13 @@ namespace BizHawk.Client.Common
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// this works in the code because SourceOr is the autofire controller
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public float GetFloat(string name)
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{
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int i = Source.Type.FloatControls.IndexOf(name);
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return Source.Type.FloatRanges[i].Mid; // Floats don't make sense in sticky land
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int i = Source.Definition.FloatControls.IndexOf(name);
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return Source.Definition.FloatRanges[i].Mid; // Floats don't make sense in sticky land
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}
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public ISticky Source { get; set; }
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public ISticky SourceStickyOr { get; set; }
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public ControllerDefinition Type { get { return Source.Type; } set { throw new InvalidOperationException(); } }
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public ControllerDefinition Definition { get { return Source.Definition; } set { throw new InvalidOperationException(); } }
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public bool this[string button]
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{
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@ -280,9 +280,9 @@ namespace BizHawk.Client.Common
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public IController Source { get; set; }
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public ControllerDefinition Type
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public ControllerDefinition Definition
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{
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get { return Source.Type; }
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get { return Source.Definition; }
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set { throw new InvalidOperationException(); }
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}
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@ -440,9 +440,9 @@ namespace BizHawk.Client.Common
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public IController Source { get; set; }
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public ControllerDefinition Type
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public ControllerDefinition Definition
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{
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get { return Source.Type; }
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get { return Source.Definition; }
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}
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public bool Locked { get; set; } // Pretty much a hack,
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@ -598,9 +598,9 @@ namespace BizHawk.Client.Common
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}
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}
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public ControllerDefinition Type
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public ControllerDefinition Definition
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{
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get { return Curr.Type; }
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get { return Curr.Definition; }
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}
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public bool this[string button]
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@ -654,7 +654,7 @@ namespace BizHawk.Client.Common
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}
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}
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public ControllerDefinition Type { get; set; }
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public ControllerDefinition Definition { get; set; }
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public IEnumerable<string> Overrides
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{
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@ -9,7 +9,7 @@ namespace BizHawk.Client.Common
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public static void RewireInputChain()
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{
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Global.ControllerInputCoalescer.Clear();
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Global.ControllerInputCoalescer.Type = Global.ActiveController.Type;
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Global.ControllerInputCoalescer.Definition = Global.ActiveController.Definition;
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Global.UD_LR_ControllerAdapter.Source = Global.ActiveController.Or(Global.AutoFireController);
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@ -21,7 +21,7 @@ namespace BizHawk.Client.Common
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Global.ControllerOutput.Source = Global.MovieOutputHardpoint;
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Global.Emulator.Controller = Global.ControllerOutput;
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Global.MovieSession.MovieControllerAdapter.Type = Global.MovieInputSourceAdapter.Type;
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Global.MovieSession.MovieControllerAdapter.Definition = Global.MovieInputSourceAdapter.Definition;
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// connect the movie session before MovieOutputHardpoint if it is doing anything
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// otherwise connect the MovieInputSourceAdapter to it, effectively bypassing the movie session
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@ -45,7 +45,7 @@ namespace BizHawk.Client.Common
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// allow propogating controls that are in the current controller definition but not in the prebaked one
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// these two lines shouldn't be required anymore under the new system?
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Global.ActiveController.ForceType(new ControllerDefinition(def));
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Global.ClickyVirtualPadController.Type = new ControllerDefinition(def);
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Global.ClickyVirtualPadController.Definition = new ControllerDefinition(def);
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RewireInputChain();
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}
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@ -21,7 +21,7 @@ namespace BizHawk.Client.Common
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{
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var buttons = Lua.NewTable();
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var adaptor = Global.AutofireStickyXORAdapter;
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foreach (var button in adaptor.Source.Type.BoolButtons)
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foreach (var button in adaptor.Source.Definition.BoolButtons)
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{
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if (!controller.HasValue)
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{
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@ -33,7 +33,7 @@ namespace BizHawk.Client.Common
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}
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}
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foreach (var button in adaptor.Source.Type.FloatControls)
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foreach (var button in adaptor.Source.Definition.FloatControls)
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{
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if (controller == null)
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{
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@ -59,7 +59,7 @@ namespace BizHawk.Client.Common
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public LuaTable GetImmediate()
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{
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var buttons = Lua.NewTable();
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foreach (var button in Global.ActiveController.Type.BoolButtons)
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foreach (var button in Global.ActiveController.Definition.BoolButtons)
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{
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buttons[button] = Global.ActiveController[button];
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}
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@ -78,12 +78,12 @@ namespace BizHawk.Client.Common
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var lg = Global.MovieSession.MovieControllerInstance();
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lg.SetControllersAsMnemonic(inputLogEntry);
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foreach (var button in lg.Type.BoolButtons)
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foreach (var button in lg.Definition.BoolButtons)
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{
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Global.LuaAndAdaptor.SetButton(button, lg.IsPressed(button));
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}
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foreach (var floatButton in lg.Type.FloatControls)
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foreach (var floatButton in lg.Definition.FloatControls)
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{
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Global.LuaAndAdaptor.SetFloat(floatButton, lg.GetFloat(floatButton));
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}
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@ -63,12 +63,12 @@ namespace BizHawk.Client.Common
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return null;
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}
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foreach (var button in adapter.Type.BoolButtons)
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foreach (var button in adapter.Definition.BoolButtons)
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{
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input[button] = adapter[button];
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}
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foreach (var button in adapter.Type.FloatControls)
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foreach (var button in adapter.Definition.FloatControls)
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{
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input[button] = adapter[button];
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}
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@ -65,7 +65,7 @@ namespace BizHawk.Client.Common
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public IMovieController MovieControllerInstance()
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{
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var adapter = Movie.LogGeneratorInstance().MovieControllerAdapter;
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adapter.Type = MovieControllerAdapter.Type;
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adapter.Definition = MovieControllerAdapter.Definition;
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return adapter;
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}
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@ -94,7 +94,7 @@ namespace BizHawk.Client.Common
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public int PlayerSource { get; set; }
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public int PlayerTargetMask { get; set; }
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public ControllerDefinition Type { get { return Source.Type; } }
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public ControllerDefinition Definition { get { return Source.Definition; } }
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public bool this[string button]
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{
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@ -71,7 +71,7 @@ namespace BizHawk.Client.Common
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private Bk2ControllerDefinition _type = new Bk2ControllerDefinition();
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public ControllerDefinition Type
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public ControllerDefinition Definition
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{
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get
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{
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@ -90,7 +90,7 @@ namespace BizHawk.Client.Common
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/// </summary>
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public void LatchPlayerFromSource(IController playerSource, int playerNum)
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{
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foreach (var button in playerSource.Type.BoolButtons)
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foreach (var button in playerSource.Definition.BoolButtons)
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{
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var bnp = ButtonNameParser.Parse(button);
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if (bnp == null)
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@ -107,7 +107,7 @@ namespace BizHawk.Client.Common
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MyBoolButtons[button] = val;
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}
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foreach (var button in Type.FloatControls)
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foreach (var button in Definition.FloatControls)
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{
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var bnp = ButtonNameParser.Parse(button);
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if (bnp == null)
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@ -131,12 +131,12 @@ namespace BizHawk.Client.Common
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/// </summary>
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public void LatchFromSource(IController source)
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{
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foreach (var button in Type.BoolButtons)
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foreach (var button in Definition.BoolButtons)
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{
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MyBoolButtons[button] = source.IsPressed(button);
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}
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foreach (var name in Type.FloatControls)
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foreach (var name in Definition.FloatControls)
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{
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MyFloatControls[name] = source.GetFloat(name);
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}
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@ -151,7 +151,7 @@ namespace BizHawk.Client.Common
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{
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var def = Global.Emulator.ControllerDefinition;
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var trimmed = mnemonic.Replace("|", "");
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var buttons = Type.ControlsOrdered.SelectMany(x => x).ToList();
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var buttons = Definition.ControlsOrdered.SelectMany(x => x).ToList();
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var iterator = 0;
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foreach (var key in buttons)
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@ -67,7 +67,7 @@ namespace BizHawk.Client.Common
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var sb = new StringBuilder();
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sb.Append("LogKey:");
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foreach (var group in _source.Type.ControlsOrdered.Where(c => c.Any()))
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foreach (var group in _source.Definition.ControlsOrdered.Where(c => c.Any()))
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{
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sb.Append("#");
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foreach (var button in group)
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@ -84,15 +84,15 @@ namespace BizHawk.Client.Common
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public Dictionary<string, string> Map()
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{
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var dict = new Dictionary<string, string>();
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foreach (var group in _source.Type.ControlsOrdered.Where(c => c.Any()))
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foreach (var group in _source.Definition.ControlsOrdered.Where(c => c.Any()))
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{
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foreach (var button in group)
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{
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if (_source.Type.BoolButtons.Contains(button))
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if (_source.Definition.BoolButtons.Contains(button))
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{
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dict.Add(button, Mnemonics[button].ToString());
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}
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else if (_source.Type.FloatControls.Contains(button))
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else if (_source.Definition.FloatControls.Contains(button))
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{
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dict.Add(button, FloatLookup[button]);
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}
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@ -109,17 +109,17 @@ namespace BizHawk.Client.Common
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if (!forInputDisplay)
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sb.Append('|');
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foreach (var group in _source.Type.ControlsOrdered)
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foreach (var group in _source.Definition.ControlsOrdered)
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{
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if (group.Any())
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{
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foreach (var button in group)
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{
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if (_source.Type.FloatControls.Contains(button))
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if (_source.Definition.FloatControls.Contains(button))
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{
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int val;
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int i = _source.Type.FloatControls.IndexOf(button);
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int mid = (int)_source.Type.FloatRanges[i].Mid;
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int i = _source.Definition.FloatControls.IndexOf(button);
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int mid = (int)_source.Definition.FloatRanges[i].Mid;
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if (createEmpty)
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{
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@ -135,7 +135,7 @@ namespace BizHawk.Client.Common
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else
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sb.Append(val.ToString().PadLeft(5, ' ')).Append(',');
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}
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else if (_source.Type.BoolButtons.Contains(button))
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else if (_source.Definition.BoolButtons.Contains(button))
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{
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if (createEmpty)
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{
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@ -321,7 +321,7 @@ namespace BizHawk.Client.Common
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private string ConvertLogEntryFromFile(string line, string logKey)
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{
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var adapter = new Bk2LogEntryGenerator(logKey).MovieControllerAdapter;
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adapter.Type = Global.MovieSession.MovieControllerAdapter.Type;
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adapter.Definition = Global.MovieSession.MovieControllerAdapter.Definition;
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adapter.SetControllersAsMnemonic(line);
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var lg = LogGeneratorInstance();
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@ -143,7 +143,7 @@ namespace BizHawk.Client.Common
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var adapter = new Bk2ControllerAdapter
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{
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Type = Global.MovieSession.MovieControllerAdapter.Type
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Definition = Global.MovieSession.MovieControllerAdapter.Definition
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};
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adapter.SetControllersAsMnemonic(_log[getframe]);
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@ -28,14 +28,14 @@ namespace BizHawk.Client.Common
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#region IMovieController Implementation
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public ControllerDefinition Type { get; set; }
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public ControllerDefinition Definition { get; set; }
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/// <summary>
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/// latches one player from the source
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/// </summary>
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public void LatchPlayerFromSource(IController playerSource, int playerNum)
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{
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foreach (var button in playerSource.Type.BoolButtons)
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foreach (var button in playerSource.Definition.BoolButtons)
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{
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var bnp = ButtonNameParser.Parse(button);
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if (bnp == null)
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@ -58,12 +58,12 @@ namespace BizHawk.Client.Common
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/// </summary>
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public void LatchFromSource(IController source)
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{
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foreach (var button in Type.BoolButtons)
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foreach (var button in Definition.BoolButtons)
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{
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MyBoolButtons[button] = source[button];
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}
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foreach (var name in Type.FloatControls)
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foreach (var name in Definition.FloatControls)
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{
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MyFloatControls[name] = source.GetFloat(name);
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}
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@ -258,7 +258,7 @@ namespace BizHawk.Client.Common
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private bool IsGenesis6Button()
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{
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return this.Type.BoolButtons.Contains("P1 X");
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return this.Definition.BoolButtons.Contains("P1 X");
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}
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private void Force(string button, bool state)
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@ -271,7 +271,7 @@ namespace BizHawk.Client.Common
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MyFloatControls[name] = state;
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}
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private string ControlType { get { return Type.Name; } }
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private string ControlType { get { return Definition.Name; } }
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private void SetGBAControllersAsMnemonic(string mnemonic)
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{
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@ -12,7 +12,7 @@ namespace BizHawk.Client.Common
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public void SetSource(IController source)
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{
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_source = source;
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_controlType = source.Type.Name;
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_controlType = source.Definition.Name;
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}
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public string GenerateLogEntry()
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@ -100,7 +100,7 @@ namespace BizHawk.Client.Common
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var adapter = new BkmControllerAdapter
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{
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Type = Global.MovieSession.MovieControllerAdapter.Type
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Definition = Global.MovieSession.MovieControllerAdapter.Definition
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};
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adapter.SetControllersAsMnemonic(_log[getframe]);
|
||||
return adapter;
|
||||
|
|
|
@ -241,7 +241,7 @@ namespace BizHawk.Client.Common
|
|||
|
||||
private static IController EmptyLmsvFrame(string line)
|
||||
{
|
||||
var emptyController = new SimpleController { Type = new ControllerDefinition { Name = "SNES Controller" } };
|
||||
var emptyController = new SimpleController { Definition = new ControllerDefinition { Name = "SNES Controller" } };
|
||||
emptyController["Reset"] = false;
|
||||
emptyController["Power"] = false;
|
||||
|
||||
|
@ -294,7 +294,7 @@ namespace BizHawk.Client.Common
|
|||
controller = "Saturn Controller";
|
||||
break;
|
||||
}
|
||||
var controllers = new SimpleController { Type = new ControllerDefinition { Name = controller } };
|
||||
var controllers = new SimpleController { Definition = new ControllerDefinition { Name = controller } };
|
||||
// Split up the sections of the frame.
|
||||
string[] sections = line.Split('|');
|
||||
if (ext == ".FM2" && sections.Length >= 2 && sections[1].Length != 0)
|
||||
|
@ -373,14 +373,14 @@ namespace BizHawk.Client.Common
|
|||
int player = section + player_offset;
|
||||
string prefix = "P" + (player) + " ";
|
||||
// Gameboy doesn't currently have a prefix saying which player the input is for.
|
||||
if (controllers.Type.Name == "Gameboy Controller")
|
||||
if (controllers.Definition.Name == "Gameboy Controller")
|
||||
{
|
||||
prefix = "";
|
||||
}
|
||||
// Only count lines with that have the right number of buttons and are for valid players.
|
||||
if (
|
||||
sections[section].Length == buttons.Length &&
|
||||
player <= BkmMnemonicConstants.PLAYERS[controllers.Type.Name]
|
||||
player <= BkmMnemonicConstants.PLAYERS[controllers.Definition.Name]
|
||||
)
|
||||
{
|
||||
for (int button = 0; button < buttons.Length; button++)
|
||||
|
@ -724,7 +724,7 @@ namespace BizHawk.Client.Common
|
|||
m.Header[HeaderKeys.AUTHOR] = author;
|
||||
// Advance to first byte of input data.
|
||||
r.BaseStream.Position = firstFrameOffset;
|
||||
SimpleController controllers = new SimpleController { Type = new ControllerDefinition { Name = "NES Controller" } };
|
||||
SimpleController controllers = new SimpleController { Definition = new ControllerDefinition { Name = "NES Controller" } };
|
||||
string[] buttons = { "A", "B", "Select", "Start", "Up", "Down", "Left", "Right" };
|
||||
bool fds = false;
|
||||
bool fourscore = false;
|
||||
|
@ -955,7 +955,7 @@ namespace BizHawk.Client.Common
|
|||
*/
|
||||
m.Header[HeaderKeys.PAL] = "False";
|
||||
// 090 frame data begins here
|
||||
SimpleController controllers = new SimpleController { Type = new ControllerDefinition { Name = "NES Controller" } };
|
||||
SimpleController controllers = new SimpleController { Definition = new ControllerDefinition { Name = "NES Controller" } };
|
||||
/*
|
||||
* 01 Right
|
||||
* 02 Left
|
||||
|
@ -1042,14 +1042,14 @@ namespace BizHawk.Client.Common
|
|||
string player1Config = r.ReadStringFixedAscii(1);
|
||||
// 015 ASCII-encoded controller config for player 2. '3' or '6'.
|
||||
string player2Config = r.ReadStringFixedAscii(1);
|
||||
SimpleController controllers = new SimpleController { Type = new ControllerDefinition() };
|
||||
SimpleController controllers = new SimpleController { Definition = new ControllerDefinition() };
|
||||
if (player1Config == "6" || player2Config == "6")
|
||||
{
|
||||
controllers.Type.Name = "GPGX Genesis Controller";
|
||||
controllers.Definition.Name = "GPGX Genesis Controller";
|
||||
}
|
||||
else
|
||||
{
|
||||
controllers.Type.Name = "GPGX 3-Button Controller";
|
||||
controllers.Definition.Name = "GPGX 3-Button Controller";
|
||||
}
|
||||
// 016 special flags (Version A and up only)
|
||||
byte flags = r.ReadByte();
|
||||
|
@ -1474,7 +1474,7 @@ namespace BizHawk.Client.Common
|
|||
r.ReadBytes(103);
|
||||
// TODO: Verify if NTSC/"PAL" mode used for the movie can be detected or not.
|
||||
// 100 variable Input data
|
||||
SimpleController controllers = new SimpleController { Type = new ControllerDefinition { Name = name + " Controller" } };
|
||||
SimpleController controllers = new SimpleController { Definition = new ControllerDefinition { Name = name + " Controller" } };
|
||||
int bytes = 256;
|
||||
// The input stream consists of 1 byte for power-on and reset, and then X bytes per each input port per frame.
|
||||
if (platform == "nes")
|
||||
|
@ -1595,7 +1595,7 @@ namespace BizHawk.Client.Common
|
|||
// 00e4-00f3: binary: rom MD5 digest
|
||||
byte[] md5 = r.ReadBytes(16);
|
||||
m.Header[MD5] = string.Format("{0:x8}", md5.BytesToHexString().ToLower());
|
||||
var controllers = new SimpleController { Type = new ControllerDefinition { Name = "SMS Controller" } };
|
||||
var controllers = new SimpleController { Definition = new ControllerDefinition { Name = "SMS Controller" } };
|
||||
/*
|
||||
76543210
|
||||
* bit 0 (0x01): up
|
||||
|
@ -1820,7 +1820,7 @@ namespace BizHawk.Client.Common
|
|||
// ... 4-byte little-endian unsigned int: length of controller data in bytes
|
||||
uint length = r.ReadUInt32();
|
||||
// ... (variable) controller data
|
||||
SimpleController controllers = new SimpleController { Type = new ControllerDefinition { Name = "NES Controller" } };
|
||||
SimpleController controllers = new SimpleController { Definition = new ControllerDefinition { Name = "NES Controller" } };
|
||||
/*
|
||||
Standard controllers store data in the following format:
|
||||
* 01: A
|
||||
|
@ -1923,7 +1923,7 @@ namespace BizHawk.Client.Common
|
|||
* bit 4: controller 5 in use
|
||||
* other: reserved, set to 0
|
||||
*/
|
||||
SimpleController controllers = new SimpleController { Type = new ControllerDefinition { Name = "SNES Controller" } };
|
||||
SimpleController controllers = new SimpleController { Definition = new ControllerDefinition { Name = "SNES Controller" } };
|
||||
bool[] controllersUsed = new bool[5];
|
||||
for (int controller = 1; controller <= controllersUsed.Length; controller++)
|
||||
{
|
||||
|
@ -2109,7 +2109,7 @@ namespace BizHawk.Client.Common
|
|||
}
|
||||
}
|
||||
ushort controllerState = (ushort)(((controllerState1 << 4) & 0x0F00) | controllerState2);
|
||||
if (player <= BkmMnemonicConstants.PLAYERS[controllers.Type.Name])
|
||||
if (player <= BkmMnemonicConstants.PLAYERS[controllers.Definition.Name])
|
||||
{
|
||||
for (int button = 0; button < buttons.Length; button++)
|
||||
{
|
||||
|
@ -2334,14 +2334,14 @@ namespace BizHawk.Client.Common
|
|||
string movieDescription = NullTerminated(r.ReadStringFixedAscii(128));
|
||||
m.Comments.Add(COMMENT + " " + movieDescription);
|
||||
r.BaseStream.Position = firstFrameOffset;
|
||||
SimpleController controllers = new SimpleController { Type = new ControllerDefinition() };
|
||||
SimpleController controllers = new SimpleController { Definition = new ControllerDefinition() };
|
||||
if (platform != "GBA")
|
||||
{
|
||||
controllers.Type.Name = "Gameboy Controller";
|
||||
controllers.Definition.Name = "Gameboy Controller";
|
||||
}
|
||||
else
|
||||
{
|
||||
controllers.Type.Name = "GBA Controller";
|
||||
controllers.Definition.Name = "GBA Controller";
|
||||
}
|
||||
/*
|
||||
* 01 00 A
|
||||
|
@ -2512,7 +2512,7 @@ namespace BizHawk.Client.Common
|
|||
return m;
|
||||
}
|
||||
r.BaseStream.Position = firstFrameOffset;
|
||||
SimpleController controllers = new SimpleController { Type = new ControllerDefinition { Name = "NES Controller" } };
|
||||
SimpleController controllers = new SimpleController { Definition = new ControllerDefinition { Name = "NES Controller" } };
|
||||
/*
|
||||
* 01 A
|
||||
* 02 B
|
||||
|
@ -2749,7 +2749,7 @@ namespace BizHawk.Client.Common
|
|||
uint savestateSize = (uint)((r.ReadByte() | (r.ReadByte() << 8) | (r.ReadByte() << 16)) & 0x7FFFFF);
|
||||
// Next follows a ZST format savestate.
|
||||
r.ReadBytes((int)savestateSize);
|
||||
SimpleController controllers = new SimpleController { Type = new ControllerDefinition { Name = "SNES Controller" } };
|
||||
SimpleController controllers = new SimpleController { Definition = new ControllerDefinition { Name = "SNES Controller" } };
|
||||
/*
|
||||
* bit 11: A
|
||||
* bit 10: X
|
||||
|
@ -2903,7 +2903,7 @@ namespace BizHawk.Client.Common
|
|||
}
|
||||
}
|
||||
leftOver = !leftOver;
|
||||
if (player <= BkmMnemonicConstants.PLAYERS[controllers.Type.Name])
|
||||
if (player <= BkmMnemonicConstants.PLAYERS[controllers.Definition.Name])
|
||||
{
|
||||
if (player != 2 || !superScope)
|
||||
{
|
||||
|
|
|
@ -183,7 +183,7 @@ namespace BizHawk.Client.Common
|
|||
info.player2Type,
|
||||
OctoshockDll.ePeripheralType.None,OctoshockDll.ePeripheralType.None,OctoshockDll.ePeripheralType.None
|
||||
};
|
||||
controllers.Type = Octoshock.CreateControllerDefinition(settings);
|
||||
controllers.Definition = Octoshock.CreateControllerDefinition(settings);
|
||||
|
||||
string[] buttons = { "Select", "L3", "R3", "Start", "Up", "Right", "Down", "Left",
|
||||
"L2", "R2", "L1", "R1", "Triangle", "Circle", "Cross", "Square"};
|
||||
|
@ -290,7 +290,7 @@ namespace BizHawk.Client.Common
|
|||
info.player2Type,
|
||||
OctoshockDll.ePeripheralType.None,OctoshockDll.ePeripheralType.None,OctoshockDll.ePeripheralType.None
|
||||
};
|
||||
controllers.Type = Octoshock.CreateControllerDefinition(settings);
|
||||
controllers.Definition = Octoshock.CreateControllerDefinition(settings);
|
||||
|
||||
string[] buttons = { "Select", "L3", "R3", "Start", "Up", "Right", "Down", "Left",
|
||||
"L2", "R2", "L1", "R1", "Triangle", "Circle", "Cross", "Square"};
|
||||
|
|
|
@ -4,7 +4,7 @@ namespace BizHawk.Client.Common
|
|||
{
|
||||
public interface IMovieController: IController
|
||||
{
|
||||
new ControllerDefinition Type { get; set; }
|
||||
new ControllerDefinition Definition { get; set; }
|
||||
|
||||
void LatchPlayerFromSource(IController playerSource, int playerNum);
|
||||
|
||||
|
|
|
@ -268,14 +268,14 @@ namespace BizHawk.Client.Common
|
|||
|
||||
public string CreateDisplayValueForButton(IController adapter, string buttonName)
|
||||
{
|
||||
if (adapter.Type.BoolButtons.Contains(buttonName))
|
||||
if (adapter.Definition.BoolButtons.Contains(buttonName))
|
||||
{
|
||||
return adapter.IsPressed(buttonName) ?
|
||||
Mnemonics[buttonName].ToString() :
|
||||
string.Empty;
|
||||
}
|
||||
|
||||
if (adapter.Type.FloatControls.Contains(buttonName))
|
||||
if (adapter.Definition.FloatControls.Contains(buttonName))
|
||||
{
|
||||
return adapter.GetFloat(buttonName).ToString();
|
||||
}
|
||||
|
|
|
@ -903,7 +903,7 @@ namespace BizHawk.Client.EmuHawk
|
|||
var lg = Global.MovieSession.MovieControllerInstance();
|
||||
lg.SetControllersAsMnemonic(logEntry);
|
||||
|
||||
foreach (var button in lg.Type.BoolButtons)
|
||||
foreach (var button in lg.Definition.BoolButtons)
|
||||
{
|
||||
// TODO: make an input adapter specifically for the bot?
|
||||
Global.LuaAndAdaptor.SetButton(button, lg.IsPressed(button));
|
||||
|
|
|
@ -33,7 +33,7 @@ namespace BizHawk.Client.EmuHawk
|
|||
var lg = Global.MovieSession.LogGeneratorInstance() as Bk2LogEntryGenerator;
|
||||
lg.SetSource(Global.MovieSession.MovieControllerAdapter);
|
||||
targetController = new Bk2ControllerAdapter();
|
||||
targetController.Type = Global.Emulator.ControllerDefinition;
|
||||
targetController.Definition = Global.Emulator.ControllerDefinition;
|
||||
targetController.LatchFromSource(targetController); // Reference and create all buttons
|
||||
|
||||
if (key == "")
|
||||
|
@ -63,7 +63,7 @@ namespace BizHawk.Client.EmuHawk
|
|||
}
|
||||
}
|
||||
|
||||
controller = new Bk2ControllerAdapter { Type = d };
|
||||
controller = new Bk2ControllerAdapter { Definition = d };
|
||||
var logGenerator = new Bk2LogEntryGenerator("");
|
||||
logGenerator.SetSource(controller);
|
||||
logGenerator.GenerateLogEntry(); // Reference and create all buttons.
|
||||
|
@ -104,7 +104,7 @@ namespace BizHawk.Client.EmuHawk
|
|||
}
|
||||
}
|
||||
|
||||
var newController = new Bk2ControllerAdapter { Type = d };
|
||||
var newController = new Bk2ControllerAdapter { Definition = d };
|
||||
var logGenerator = new Bk2LogEntryGenerator("");
|
||||
|
||||
logGenerator.SetSource(newController);
|
||||
|
@ -252,7 +252,7 @@ namespace BizHawk.Client.EmuHawk
|
|||
|
||||
// Adapters
|
||||
targetController = new Bk2ControllerAdapter();
|
||||
targetController.Type = Global.Emulator.ControllerDefinition;
|
||||
targetController.Definition = Global.Emulator.ControllerDefinition;
|
||||
targetController.LatchFromSource(targetController); // Reference and create all buttons
|
||||
string[] keys = _inputKey.Split('|');
|
||||
ControllerDefinition d = new ControllerDefinition();
|
||||
|
@ -268,19 +268,19 @@ namespace BizHawk.Client.EmuHawk
|
|||
}
|
||||
}
|
||||
|
||||
controller = new Bk2ControllerAdapter { Type = d };
|
||||
controller = new Bk2ControllerAdapter { Definition = d };
|
||||
}
|
||||
|
||||
#region Custom Latch
|
||||
|
||||
private void LatchFromSourceButtons(Bk2ControllerAdapter latching, IController source)
|
||||
{
|
||||
foreach (string button in source.Type.BoolButtons)
|
||||
foreach (string button in source.Definition.BoolButtons)
|
||||
{
|
||||
latching[button] = source.IsPressed(button);
|
||||
}
|
||||
|
||||
foreach (string name in source.Type.FloatControls)
|
||||
foreach (string name in source.Definition.FloatControls)
|
||||
{
|
||||
latching.SetFloat(name, source.GetFloat(name));
|
||||
}
|
||||
|
@ -288,16 +288,16 @@ namespace BizHawk.Client.EmuHawk
|
|||
|
||||
private void ORLatchFromSource(Bk2ControllerAdapter latching, IController source)
|
||||
{
|
||||
foreach (string button in latching.Type.BoolButtons)
|
||||
foreach (string button in latching.Definition.BoolButtons)
|
||||
{
|
||||
latching[button] |= source.IsPressed(button);
|
||||
}
|
||||
|
||||
foreach (string name in latching.Type.FloatControls)
|
||||
foreach (string name in latching.Definition.FloatControls)
|
||||
{
|
||||
float sFloat = source.GetFloat(name);
|
||||
int indexRange = source.Type.FloatControls.IndexOf(name);
|
||||
if (sFloat == source.Type.FloatRanges[indexRange].Mid)
|
||||
int indexRange = source.Definition.FloatControls.IndexOf(name);
|
||||
if (sFloat == source.Definition.FloatRanges[indexRange].Mid)
|
||||
{
|
||||
latching.SetFloat(name, sFloat);
|
||||
}
|
||||
|
|
|
@ -20,9 +20,9 @@ namespace BizHawk.Client.EmuHawk
|
|||
InitializeComponent();
|
||||
tastudio = owner;
|
||||
|
||||
foreach (var button in Global.MovieSession.MovieControllerAdapter.Type.BoolButtons)
|
||||
foreach (var button in Global.MovieSession.MovieControllerAdapter.Definition.BoolButtons)
|
||||
ButtonBox.Items.Add(button);
|
||||
foreach (var button in Global.MovieSession.MovieControllerAdapter.Type.FloatControls)
|
||||
foreach (var button in Global.MovieSession.MovieControllerAdapter.Definition.FloatControls)
|
||||
ButtonBox.Items.Add(button);
|
||||
ButtonBox.Items.Add("Default bool Auto-Fire");
|
||||
ButtonBox.Items.Add("Default float Auto-Fire");
|
||||
|
@ -37,7 +37,7 @@ namespace BizHawk.Client.EmuHawk
|
|||
List<string> values = new List<string>();
|
||||
int loopAt;
|
||||
string selectedButton { get { return ButtonBox.Text; } }
|
||||
bool isBool { get { return selectedButton == "Default bool Auto-Fire" || Global.MovieSession.MovieControllerAdapter.Type.BoolButtons.Contains(selectedButton); } }
|
||||
bool isBool { get { return selectedButton == "Default bool Auto-Fire" || Global.MovieSession.MovieControllerAdapter.Definition.BoolButtons.Contains(selectedButton); } }
|
||||
|
||||
private void ButtonBox_SelectedIndexChanged(object sender, EventArgs e)
|
||||
{
|
||||
|
@ -150,7 +150,7 @@ namespace BizHawk.Client.EmuHawk
|
|||
|
||||
if (PatternList.SelectedIndex != -1 && PatternList.SelectedIndex < values.Count)
|
||||
{
|
||||
index = Global.MovieSession.MovieControllerAdapter.Type.BoolButtons.IndexOf(selectedButton);
|
||||
index = Global.MovieSession.MovieControllerAdapter.Definition.BoolButtons.IndexOf(selectedButton);
|
||||
if (selectedButton == "Default bool Auto-Fire")
|
||||
index = tastudio.BoolPatterns.Length + 1;
|
||||
if (index != -1)
|
||||
|
@ -164,7 +164,7 @@ namespace BizHawk.Client.EmuHawk
|
|||
if (selectedButton == "Default float Auto-Fire")
|
||||
index = tastudio.FloatPatterns.Length + 1;
|
||||
else
|
||||
index = Global.MovieSession.MovieControllerAdapter.Type.FloatControls.IndexOf(selectedButton);
|
||||
index = Global.MovieSession.MovieControllerAdapter.Definition.FloatControls.IndexOf(selectedButton);
|
||||
|
||||
LagBox.Checked = tastudio.FloatPatterns[index].SkipsLag;
|
||||
ValueNum.Value = Convert.ToDecimal(values[PatternList.SelectedIndex]);
|
||||
|
@ -180,7 +180,7 @@ namespace BizHawk.Client.EmuHawk
|
|||
|
||||
private void UpdatePattern()
|
||||
{
|
||||
int index = Global.MovieSession.MovieControllerAdapter.Type.BoolButtons.IndexOf(selectedButton);
|
||||
int index = Global.MovieSession.MovieControllerAdapter.Definition.BoolButtons.IndexOf(selectedButton);
|
||||
if (selectedButton == "Default bool Auto-Fire")
|
||||
index = tastudio.BoolPatterns.Length + 1;
|
||||
if (index != -1)
|
||||
|
@ -198,7 +198,7 @@ namespace BizHawk.Client.EmuHawk
|
|||
if (selectedButton == "Default float Auto-Fire")
|
||||
index = tastudio.FloatPatterns.Length + 1;
|
||||
else
|
||||
index = Global.MovieSession.MovieControllerAdapter.Type.FloatControls.IndexOf(selectedButton);
|
||||
index = Global.MovieSession.MovieControllerAdapter.Definition.FloatControls.IndexOf(selectedButton);
|
||||
List<float> p = new List<float>();
|
||||
for (int i = 0; i < counts.Count; i++)
|
||||
{
|
||||
|
@ -213,7 +213,7 @@ namespace BizHawk.Client.EmuHawk
|
|||
|
||||
private void GetPattern()
|
||||
{
|
||||
int index = Global.MovieSession.MovieControllerAdapter.Type.BoolButtons.IndexOf(selectedButton);
|
||||
int index = Global.MovieSession.MovieControllerAdapter.Definition.BoolButtons.IndexOf(selectedButton);
|
||||
if (selectedButton == "Default bool Auto-Fire")
|
||||
index = tastudio.BoolPatterns.Length + 1;
|
||||
if (index != -1)
|
||||
|
@ -242,7 +242,7 @@ namespace BizHawk.Client.EmuHawk
|
|||
if (selectedButton == "Default float Auto-Fire")
|
||||
index = tastudio.FloatPatterns.Length + 1;
|
||||
else
|
||||
index = Global.MovieSession.MovieControllerAdapter.Type.FloatControls.IndexOf(selectedButton);
|
||||
index = Global.MovieSession.MovieControllerAdapter.Definition.FloatControls.IndexOf(selectedButton);
|
||||
float[] p = tastudio.FloatPatterns[index].Pattern;
|
||||
float lastValue = p[0];
|
||||
counts.Clear();
|
||||
|
|
|
@ -61,7 +61,7 @@ namespace BizHawk.Client.EmuHawk
|
|||
private bool _wasRecording = false;
|
||||
|
||||
private Emulation.Common.ControllerDefinition controllerType
|
||||
{ get { return Global.MovieSession.MovieControllerAdapter.Type; } }
|
||||
{ get { return Global.MovieSession.MovieControllerAdapter.Definition; } }
|
||||
|
||||
public AutoPatternBool[] BoolPatterns;
|
||||
public AutoPatternFloat[] FloatPatterns;
|
||||
|
@ -297,8 +297,8 @@ namespace BizHawk.Client.EmuHawk
|
|||
if (column.Type == InputRoll.RollColumn.InputType.Float)
|
||||
{
|
||||
// feos: this could be cashed, but I don't notice any slowdown this way either
|
||||
Emulation.Common.ControllerDefinition.FloatRange range = Global.MovieSession.MovieControllerAdapter.Type.FloatRanges
|
||||
[Global.MovieSession.MovieControllerAdapter.Type.FloatControls.IndexOf(columnName)];
|
||||
Emulation.Common.ControllerDefinition.FloatRange range = Global.MovieSession.MovieControllerAdapter.Definition.FloatRanges
|
||||
[Global.MovieSession.MovieControllerAdapter.Definition.FloatControls.IndexOf(columnName)];
|
||||
if (text == range.Mid.ToString())
|
||||
text = "";
|
||||
}
|
||||
|
@ -493,7 +493,7 @@ namespace BizHawk.Client.EmuHawk
|
|||
{
|
||||
bool wasPaused = Mainform.EmulatorPaused;
|
||||
|
||||
if (Global.MovieSession.MovieControllerAdapter.Type.BoolButtons.Contains(buttonName))
|
||||
if (Global.MovieSession.MovieControllerAdapter.Definition.BoolButtons.Contains(buttonName))
|
||||
{
|
||||
CurrentTasMovie.ChangeLog.BeginNewBatch("Paint Bool " + buttonName + " from frame " + frame);
|
||||
|
||||
|
@ -952,8 +952,8 @@ namespace BizHawk.Client.EmuHawk
|
|||
return;
|
||||
|
||||
float value = _floatPaintState + increment;
|
||||
Emulation.Common.ControllerDefinition.FloatRange range = Global.MovieSession.MovieControllerAdapter.Type.FloatRanges
|
||||
[Global.MovieSession.MovieControllerAdapter.Type.FloatControls.IndexOf(_floatEditColumn)];
|
||||
Emulation.Common.ControllerDefinition.FloatRange range = Global.MovieSession.MovieControllerAdapter.Definition.FloatRanges
|
||||
[Global.MovieSession.MovieControllerAdapter.Definition.FloatControls.IndexOf(_floatEditColumn)];
|
||||
// Range for N64 Y axis has max -128 and min 127. That should probably be fixed in ControllerDefinition.cs.
|
||||
// SuuperW: I really don't think changing it would break anything, but adelikat isn't so sure.
|
||||
float rMax = range.Max;
|
||||
|
@ -1027,8 +1027,8 @@ namespace BizHawk.Client.EmuHawk
|
|||
float prev = value;
|
||||
string prevTyped = _floatTypedValue;
|
||||
|
||||
Emulation.Common.ControllerDefinition.FloatRange range = Global.MovieSession.MovieControllerAdapter.Type.FloatRanges
|
||||
[Global.MovieSession.MovieControllerAdapter.Type.FloatControls.IndexOf(_floatEditColumn)];
|
||||
Emulation.Common.ControllerDefinition.FloatRange range = Global.MovieSession.MovieControllerAdapter.Definition.FloatRanges
|
||||
[Global.MovieSession.MovieControllerAdapter.Definition.FloatControls.IndexOf(_floatEditColumn)];
|
||||
|
||||
float rMax = range.Max;
|
||||
float rMin = range.Min;
|
||||
|
|
|
@ -424,10 +424,10 @@ namespace BizHawk.Client.EmuHawk
|
|||
int digits = 1;
|
||||
foreach (var kvp in columnNames)
|
||||
{
|
||||
if (Global.MovieSession.MovieControllerAdapter.Type.FloatControls.Contains(kvp.Key))
|
||||
if (Global.MovieSession.MovieControllerAdapter.Definition.FloatControls.Contains(kvp.Key))
|
||||
{
|
||||
Emulation.Common.ControllerDefinition.FloatRange range = Global.MovieSession.MovieControllerAdapter.Type.FloatRanges
|
||||
[Global.MovieSession.MovieControllerAdapter.Type.FloatControls.IndexOf(kvp.Key)];
|
||||
Emulation.Common.ControllerDefinition.FloatRange range = Global.MovieSession.MovieControllerAdapter.Definition.FloatRanges
|
||||
[Global.MovieSession.MovieControllerAdapter.Definition.FloatControls.IndexOf(kvp.Key)];
|
||||
type = InputRoll.RollColumn.InputType.Float;
|
||||
digits = Math.Max(kvp.Value.Length, range.MaxDigits());
|
||||
}
|
||||
|
|
|
@ -27,12 +27,12 @@ namespace BizHawk.Client.EmuHawk
|
|||
var lg = Global.MovieSession.MovieControllerInstance();
|
||||
lg.SetControllersAsMnemonic(inputLogEntry);
|
||||
|
||||
foreach (var button in lg.Type.BoolButtons)
|
||||
foreach (var button in lg.Definition.BoolButtons)
|
||||
{
|
||||
Global.LuaAndAdaptor.SetButton(button, lg.IsPressed(button));
|
||||
}
|
||||
|
||||
foreach (var floatButton in lg.Type.FloatControls)
|
||||
foreach (var floatButton in lg.Definition.FloatControls)
|
||||
{
|
||||
Global.LuaAndAdaptor.SetFloat(floatButton, lg.GetFloat(floatButton));
|
||||
}
|
||||
|
|
|
@ -20,7 +20,7 @@ namespace BizHawk.Client.MultiHawk
|
|||
public void RewireInputChain()
|
||||
{
|
||||
Global.ControllerInputCoalescer.Clear();
|
||||
Global.ControllerInputCoalescer.Type = Global.ActiveController.Type;
|
||||
Global.ControllerInputCoalescer.Definition = Global.ActiveController.Definition;
|
||||
|
||||
// TODO?
|
||||
//Global.UD_LR_ControllerAdapter.Source = Global.ActiveController.Or(Global.AutoFireController);
|
||||
|
@ -42,7 +42,7 @@ namespace BizHawk.Client.MultiHawk
|
|||
window.Emulator.Controller = Global.ControllerOutput;
|
||||
}
|
||||
|
||||
Global.MovieSession.MovieControllerAdapter.Type = Global.MovieInputSourceAdapter.Type;
|
||||
Global.MovieSession.MovieControllerAdapter.Definition = Global.MovieInputSourceAdapter.Definition;
|
||||
|
||||
// connect the movie session before MovieOutputHardpoint if it is doing anything
|
||||
// otherwise connect the MovieInputSourceAdapter to it, effectively bypassing the movie session
|
||||
|
@ -67,7 +67,7 @@ namespace BizHawk.Client.MultiHawk
|
|||
// allow propogating controls that are in the current controller definition but not in the prebaked one
|
||||
// these two lines shouldn't be required anymore under the new system?
|
||||
Global.ActiveController.ForceType(new ControllerDefinition(def));
|
||||
Global.ClickyVirtualPadController.Type = new ControllerDefinition(def);
|
||||
Global.ClickyVirtualPadController.Definition = new ControllerDefinition(def);
|
||||
RewireInputChain();
|
||||
}
|
||||
|
||||
|
|
|
@ -2,7 +2,7 @@
|
|||
{
|
||||
public class NullController : IController
|
||||
{
|
||||
public ControllerDefinition Type { get { return null; } }
|
||||
public ControllerDefinition Definition { get { return null; } }
|
||||
public bool this[string button] { get { return false; } }
|
||||
public bool IsPressed(string button) { return false; }
|
||||
public float GetFloat(string name) { return 0f; }
|
||||
|
|
|
@ -2,7 +2,10 @@
|
|||
{
|
||||
public interface IController
|
||||
{
|
||||
ControllerDefinition Type { get; }
|
||||
/// <summary>
|
||||
/// Defines the controller schema, including all currently available buttons and their types
|
||||
/// </summary>
|
||||
ControllerDefinition Definition { get; }
|
||||
|
||||
// TODO - it is obnoxious for this to be here. must be removed.
|
||||
bool this[string button] { get; }
|
||||
|
|
|
@ -1156,7 +1156,7 @@ namespace BizHawk.Emulation.Cores.Nintendo.NES
|
|||
this.remaps = remaps;
|
||||
}
|
||||
|
||||
public ControllerDefinition Type { get { throw new NotImplementedException(); } }
|
||||
public ControllerDefinition Definition { get { throw new NotImplementedException(); } }
|
||||
|
||||
public bool this[string button] { get { return IsPressed(button); } }
|
||||
|
||||
|
|
|
@ -862,7 +862,7 @@ namespace BizHawk.Emulation.Cores.Nintendo.SNES
|
|||
/// <summary>
|
||||
/// invalid until CopyFrom has been called
|
||||
/// </summary>
|
||||
public ControllerDefinition Type
|
||||
public ControllerDefinition Definition
|
||||
{
|
||||
get { return def; }
|
||||
}
|
||||
|
@ -899,7 +899,7 @@ namespace BizHawk.Emulation.Cores.Nintendo.SNES
|
|||
/// <param name="source"></param>
|
||||
public void CopyFrom(IController source)
|
||||
{
|
||||
this.def = source.Type;
|
||||
this.def = source.Definition;
|
||||
buttons.Clear();
|
||||
foreach (var k in def.BoolButtons)
|
||||
buttons.Add(k, source.IsPressed(k) ? 1.0f : 0);
|
||||
|
|
Loading…
Reference in New Issue