Merge pull request #1106 from TASVideos/master

Bring ZXSpectrum branch up to date with master
This commit is contained in:
Asnivor 2018-02-06 08:45:48 +00:00 committed by GitHub
commit 7c82d6d526
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GPG Key ID: 4AEE18F83AFDEB23
111 changed files with 8536 additions and 7647 deletions

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@ -273,6 +273,9 @@ sha1:3C72706AF5998133EC6BE703994C10466A094EAB Xing Ji Zheng Ba (China) (Unl) NE
sha1:18DF013DB350787D0F3D83ADE33EA92B097BD54B Mahjan Samit Kabukicho Hen (Asia) (Unl) NES board=MAPPER146;PRG=64;CHR=64;WRAM=0;VRAM=0;PAD_V=1;PAD_H=0
sha1:6AAA5521F91F101448E77C996C9802015578400C Dooly_Bravo_Land NES board=MAPPER002;PRG=256;CHR=0;WRAM=0;VRAM=8;PAD_V=0;PAD_H=1
sha1:4EBC1ED9665C36913D0F05129E6A54787BAD3165 Dragon Ball 3 - Gokuu Den (Japan) (Rev 1) NES board=BANDAI-FCG-2;PRG=128;CHR=256;WRAM=0;VRAM=0;PAD_V=0;PAD_H=1
sha1:5A6DFDD8A2D62EBE313A6FDB986C3585077BB348 Final Combat (Asia) (NTSC) (Unl) NES board=MAPPER139
sha1:DFAF6D81280ADBEB2ADF3DAB38E536B0F2FDFC76 Final Combat (Asia) (PAL) (Unl) NES board=MAPPER139;system=NES-PAL
sha1:433CEC30E71DCA31E32B8A44A0D534DBFE7039CA BoogerMan II (RexSoft) [!] NES board=UNIF_UNL-KOF97
;;;;;;;;;;;;;;;;;;;-----------------------------------------------------------------------

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@ -336,6 +336,12 @@ namespace BizHawk.Client.Common
name += "." + Global.Emulator.Attributes().CoreName;
}
// Gambatte and GBHawk have incompatible savestates, store the name to keep them separate
if (Global.Emulator.SystemId == "GB")
{
name += "." + Global.Emulator.Attributes().CoreName;
}
if (Global.Emulator is Snes9x) // Keep snes9x savestate away from libsnes, we want to not be too tedious so bsnes names will just have the profile name not the core name
{
name += "." + Global.Emulator.Attributes().CoreName;

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@ -155,6 +155,8 @@ namespace BizHawk.Client.Common
public string MoviesPathFragment => Global.Config.PathEntries["Global", "Movies"].Path;
public string MoviesBackupsPathFragment => Global.Config.PathEntries["Global", "Movie backups"].Path;
public string LuaPathFragment => Global.Config.PathEntries["Global", "Lua"].Path;
public string FirmwaresPathFragment => Global.Config.PathEntries["Global", "Firmware"].Path;

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@ -177,7 +177,7 @@ namespace BizHawk.Client.Common
var d = string.IsNullOrEmpty(domain) ? Domain : DomainList[VerifyMemoryDomain(domain)];
var lastAddr = length + addr;
var table = Lua.NewTable();
if (lastAddr < d.Size)
if (lastAddr <= d.Size)
{
for (var i = 0; i < length; i++)
{

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@ -20,9 +20,10 @@ namespace BizHawk.Client.Common
return;
}
var backupDir = PathManager.MakeAbsolutePath(Global.Config.PathEntries.MoviesBackupsPathFragment, null);
var backupName = Filename;
backupName = backupName.Insert(Filename.LastIndexOf("."), $".{DateTime.Now:yyyy-MM-dd HH.mm.ss}");
backupName = Path.Combine(Global.Config.PathEntries["Global", "Movie backups"].Path, Path.GetFileName(backupName));
backupName = Path.Combine(backupDir, Path.GetFileName(backupName));
var directoryInfo = new FileInfo(backupName).Directory;
if (directoryInfo != null)

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@ -50,11 +50,11 @@ namespace BizHawk.Client.EmuHawk
if (arg.StartsWith("--load-state="))
{
cmdLoadState = arg.Substring(arg.IndexOf('=') + 1);
cmdLoadState = args[i].Substring(args[i].IndexOf('=') + 1);
}
else if (arg.StartsWith("--movie="))
{
cmdMovie = arg.Substring(arg.IndexOf('=') + 1);
cmdMovie = args[i].Substring(args[i].IndexOf('=') + 1);
}
else if (arg.StartsWith("--dump-type="))
{
@ -75,7 +75,7 @@ namespace BizHawk.Client.EmuHawk
}
else if (arg.StartsWith("--dump-name="))
{
cmdDumpName = arg.Substring(arg.IndexOf('=') + 1);
cmdDumpName = args[i].Substring(args[i].IndexOf('=') + 1);
}
else if (arg.StartsWith("--dump-length="))
{
@ -95,7 +95,7 @@ namespace BizHawk.Client.EmuHawk
}
else if (arg.StartsWith("--lua="))
{
luaScript = arg.Substring(arg.IndexOf('=') + 1);
luaScript = args[i].Substring(args[i].IndexOf('=') + 1);
luaConsole = true;
}
else if (arg.StartsWith("--luaconsole"))

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@ -609,7 +609,7 @@ namespace BizHawk.Client.EmuHawk
private bool IsTurboSeeking => PauseOnFrame.HasValue && Global.Config.TurboSeek;
private bool IsTurboing => Global.ClientControls["Turbo"] || IsTurboSeeking;
public bool IsTurboing => Global.ClientControls["Turbo"] || IsTurboSeeking;
#endregion
@ -2974,11 +2974,6 @@ namespace BizHawk.Client.EmuHawk
Global.CheatList.Pulse();
if (!PauseAvi)
{
AvFrameAdvance();
}
if (IsLagFrame && Global.Config.AutofireLagFrames)
{
Global.AutoFireController.IncrementStarts();
@ -3002,6 +2997,11 @@ namespace BizHawk.Client.EmuHawk
UpdateToolsAfter(SuppressLua);
}
if (!PauseAvi)
{
AvFrameAdvance();
}
if (GlobalWin.Tools.IsLoaded<TAStudio>() &&
GlobalWin.Tools.TAStudio.LastPositionFrame == Emulator.Frame)
{

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@ -150,6 +150,18 @@ namespace BizHawk.Client.EmuHawk
return GlobalWin.MainForm.EmulatorPaused;
}
[LuaMethod("isturbo", "Returns true if emulator is in turbo mode, otherwise, false")]
public static bool IsTurbo()
{
return GlobalWin.MainForm.IsTurboing;
}
[LuaMethod("isseeking", "Returns true if emulator is seeking, otherwise, false")]
public static bool IsSeeking()
{
return GlobalWin.MainForm.IsSeeking;
}
[LuaMethod("opencheats", "opens the Cheats dialog")]
public static void OpenCheats()
{

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@ -135,6 +135,7 @@ namespace BizHawk.Client.EmuHawk
Movie.AddBranch(branch);
BranchView.RowCount = Movie.BranchCount;
Movie.CurrentBranch = Movie.BranchCount - 1;
BranchView.ScrollToIndex(Movie.CurrentBranch);
BranchView.Refresh();
Tastudio.RefreshDialog();
}

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@ -180,7 +180,7 @@ namespace BizHawk.Client.EmuHawk
this.DiskCapacityNumeric.Enabled = false;
this.DiskCapacityNumeric.Location = new System.Drawing.Point(24, 241);
this.DiskCapacityNumeric.Maximum = new decimal(new int[] {
1,
16384,
0,
0,
0});

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@ -3,6 +3,7 @@ using System.Windows.Forms;
using BizHawk.Emulation.Common;
using BizHawk.Client.Common;
using BizHawk.Common.NumberExtensions;
namespace BizHawk.Client.EmuHawk
{
@ -34,8 +35,8 @@ namespace BizHawk.Client.EmuHawk
MemStateGapDividerNumeric.Maximum = Statable.SaveStateBinary().Length / 1024 / 2 + 1;
MemStateGapDividerNumeric.Minimum = Statable.SaveStateBinary().Length / 1024 / 16;
MemStateGapDividerNumeric.Value = _settings.MemStateGapDivider < MemStateGapDividerNumeric.Minimum ?
MemStateGapDividerNumeric.Minimum : _settings.MemStateGapDivider;
MemStateGapDividerNumeric.Value = NumberExtensions.Clamp(_settings.MemStateGapDivider,
MemStateGapDividerNumeric.Minimum, MemStateGapDividerNumeric.Maximum);
FileStateGapNumeric.Value = _settings.FileStateGap;
SavestateSizeLabel.Text = Math.Round(_stateSizeMb, 2).ToString() + " MB";

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@ -150,12 +150,28 @@ namespace BizHawk.Client.EmuHawk
if (MarkerView.AnyRowsSelected)
{
SelectedMarkers.ForEach(i => Markers.Remove(i));
MarkerInputRoll.DeselectAll();
ShrinkSelection();
Tastudio.RefreshDialog();
MarkerView_SelectedIndexChanged(null, null);
}
}
// feos: not the same as InputRoll.TruncateSelection(), since multiple selection of markers is forbidden
// moreover, when the last marker is removed, we need its selection to move to the previous marker
// still iterate, so things don't break if multiple selection is allowed someday
public void ShrinkSelection()
{
if (MarkerView.AnyRowsSelected)
{
while (MarkerView.SelectedRows.Last() > Markers.Count() - 1)
{
MarkerView.SelectRow(Markers.Count(), false);
MarkerView.SelectRow(Markers.Count() - 1, true);
}
}
}
public void AddMarker(bool editText = false, int? frame = null)
{
// feos: we specify the selected frame if we call this from TasView, otherwise marker should be added to the emulated frame
@ -190,6 +206,7 @@ namespace BizHawk.Client.EmuHawk
UpdateValues();
}
MarkerView.ScrollToIndex(Markers.Count() - 1);
Tastudio.RefreshDialog();
}
@ -252,7 +269,8 @@ namespace BizHawk.Client.EmuHawk
{
get
{
return MarkerView.SelectedRows
return MarkerView
.SelectedRows
.Select(index => Markers[index])
.ToList();
}

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@ -742,7 +742,7 @@ namespace BizHawk.Client.EmuHawk
{
CurrentTasMovie.Markers.Remove(m);
}
MarkerControl.ShrinkSelection();
RefreshDialog();
}

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@ -111,6 +111,9 @@ namespace BizHawk.Client.EmuHawk
/// </summary>
public void SetVisibleIndex(int? indexThatMustBeVisible = null)
{
if (TasView.AlwaysScroll && _leftButtonHeld)
return;
if (!indexThatMustBeVisible.HasValue)
{
indexThatMustBeVisible = Emulator.Frame;

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@ -132,13 +132,16 @@ namespace BizHawk.Emulation.Common
var sms_jp_21 = File("A8C1B39A2E41137835EDA6A5DE6D46DD9FADBAF2", 8192, "sms_jp_2.1.sms", "SMS BIOS 2.1 (Japan)");
var sms_us_1b = File("29091FF60EF4C22B1EE17AA21E0E75BAC6B36474", 8192, "sms_us_1.0b.sms", "SMS BIOS 1.0 (USA) (Proto)"); // ?? is this size correct?
var sms_m404 = File("4A06C8E66261611DCE0305217C42138B71331701", 8192, "sms_m404.sms", "SMS BIOS (USA) (M404) (Proto)"); // ?? is this size correct?
var sms_kr = File("2FEAFD8F1C40FDF1BD5668F8C5C02E5560945B17", 131072, "sms_kr.sms", "SMS BIOS (Kr)"); // ?? is this size correct?
Firmware("SMS", "Export", "SMS Bios (USA/Export)");
Firmware("SMS", "Japan", "SMS Bios (Japan)");
Firmware("SMS", "Korea", "SMS Bios (Korea)");
Option("SMS", "Export", sms_us_13);
Option("SMS", "Export", sms_us_1b);
Option("SMS", "Export", sms_m404);
Option("SMS", "Japan", sms_jp_21);
Option("SMS", "Korea", sms_kr);
// PSX
// http://forum.fobby.net/index.php?t=msg&goto=2763 [f]

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@ -722,6 +722,8 @@
<Compile Include="Consoles\Nintendo\NES\Boards\BxROM.cs" />
<Compile Include="Consoles\Nintendo\NES\Boards\Camerica.cs" />
<Compile Include="Consoles\Nintendo\NES\Boards\CamericaGoldenFive.cs" />
<Compile Include="Consoles\Nintendo\NES\Boards\Mapper063.cs" />
<Compile Include="Consoles\Nintendo\NES\Boards\Mapper043.cs" />
<Compile Include="Consoles\Nintendo\NES\Boards\Cony.cs" />
<Compile Include="Consoles\Nintendo\NES\Boards\CoolBoy.cs" />
<Compile Include="Consoles\Nintendo\NES\Boards\DatachBarcode.cs" />
@ -917,6 +919,7 @@
<Compile Include="Consoles\Nintendo\NES\Boards\Taito_X1_017.cs" />
<Compile Include="Consoles\Nintendo\NES\Boards\TENGEN-800032.cs" />
<Compile Include="Consoles\Nintendo\NES\Boards\TENGEN_800008.cs" />
<Compile Include="Consoles\Nintendo\NES\Boards\UNIF\UNIF_UNL_SMB2J.cs" />
<Compile Include="Consoles\Nintendo\NES\Boards\UNIF\UNIF-DREAMTECH01.cs" />
<Compile Include="Consoles\Nintendo\NES\Boards\UNIF\UNIF_BMC-12-IN-1.cs" />
<Compile Include="Consoles\Nintendo\NES\Boards\UNIF\UNIF_BMC-190in1.cs" />

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@ -137,17 +137,6 @@ namespace BizHawk.Emulation.Common.Components.LR35902
// call interrupt processor
// lowest bit set is highest priority
if (interrupt_src.Bit(0) && interrupt_enable.Bit(0)) { int_src = 0; }
else if (interrupt_src.Bit(1) && interrupt_enable.Bit(1)) { int_src = 1; }
else if (interrupt_src.Bit(2) && interrupt_enable.Bit(2)) { int_src = 2; }
else if (interrupt_src.Bit(3) && interrupt_enable.Bit(3)) { int_src = 3; }
else if (interrupt_src.Bit(4) && interrupt_enable.Bit(4)) { int_src = 4; }
else { /*Console.WriteLine("No source"); }*/ throw new Exception("Interrupt without Source"); }
if ((interrupt_src & interrupt_enable) == 0) { FlagI = false; }
INTERRUPT_();
}
else
@ -252,7 +241,7 @@ namespace BizHawk.Emulation.Common.Components.LR35902
SET_Func(cur_instr[instr_pntr++], cur_instr[instr_pntr++]);
break;
case EI:
EI_pending = 2;
if (EI_pending == 0) { EI_pending = 2; }
break;
case DI:
interrupts_enabled = false;
@ -286,18 +275,6 @@ namespace BizHawk.Emulation.Common.Components.LR35902
}
halted = false;
// call interrupt processor
instr_pntr = 0;
// lowest bit set is highest priority
if (interrupt_src.Bit(0) && interrupt_enable.Bit(0)) { int_src = 0; }
else if (interrupt_src.Bit(1) && interrupt_enable.Bit(1)) { int_src = 1; }
else if (interrupt_src.Bit(2) && interrupt_enable.Bit(2)) { int_src = 2; }
else if (interrupt_src.Bit(3) && interrupt_enable.Bit(3)) { int_src = 3; }
else if (interrupt_src.Bit(4) && interrupt_enable.Bit(4)) { int_src = 4; }
else { /*Console.WriteLine("No source"); } */throw new Exception("Interrupt without Source"); }
if ((interrupt_src & interrupt_enable) == 0) { FlagI = false; }
INTERRUPT_();
}
else if (FlagI)
@ -315,17 +292,16 @@ namespace BizHawk.Emulation.Common.Components.LR35902
if (OnExecFetch != null) OnExecFetch(RegPC);
if (TraceCallback != null && !CB_prefix) TraceCallback(State());
FetchInstruction(ReadMemory(RegPC++));
instr_pntr = 0;
}
else
{
instr_pntr = 0;
cur_instr = new ushort[]
{IDLE,
IDLE,
IDLE,
HALT };
}
instr_pntr = 0;
break;
case STOP:
stopped = true;
@ -387,43 +363,14 @@ namespace BizHawk.Emulation.Common.Components.LR35902
case INT_GET:
// check if any interrupts got cancelled along the way
// interrupt src = 5 sets the PC to zero as observed
if (int_src == 0)
{
if (interrupt_enable.Bit(0)) { interrupt_src -= 1; }
else { int_src = 5; }
}
if (int_src == 1)
{
if (interrupt_enable.Bit(1)) { interrupt_src -= 2; }
else { int_src = 5; }
}
if (int_src == 2)
{
if (interrupt_enable.Bit(2)) { interrupt_src -= 4; }
else { int_src = 5; }
}
if (int_src == 3)
{
if (interrupt_enable.Bit(3)) { interrupt_src -= 8; }
else { int_src = 5; }
}
if (int_src == 4)
{
if (interrupt_enable.Bit(4)) { interrupt_src -= 16; }
else { int_src = 5; }
}
// if we lost the interrupt, find the next highest interrupt, if any
if (int_src == 5)
{
if (interrupt_src.Bit(0) && interrupt_enable.Bit(0)) { int_src = 0; interrupt_src -= 1; }
else if (interrupt_src.Bit(1) && interrupt_enable.Bit(1)) { int_src = 1; interrupt_src -= 2; }
else if (interrupt_src.Bit(2) && interrupt_enable.Bit(2)) { int_src = 2; interrupt_src -= 4; }
else if (interrupt_src.Bit(3) && interrupt_enable.Bit(3)) { int_src = 3; interrupt_src -= 8; }
else if (interrupt_src.Bit(4) && interrupt_enable.Bit(4)) { int_src = 4; interrupt_src -= 16; }
else { int_src = 5; }
}
if (interrupt_src.Bit(0) && interrupt_enable.Bit(0)) { int_src = 0; interrupt_src -= 1; }
else if (interrupt_src.Bit(1) && interrupt_enable.Bit(1)) { int_src = 1; interrupt_src -= 2; }
else if (interrupt_src.Bit(2) && interrupt_enable.Bit(2)) { int_src = 2; interrupt_src -= 4; }
else if (interrupt_src.Bit(3) && interrupt_enable.Bit(3)) { int_src = 3; interrupt_src -= 8; }
else if (interrupt_src.Bit(4) && interrupt_enable.Bit(4)) { int_src = 4; interrupt_src -= 16; }
else { int_src = 5; }
if ((interrupt_src & interrupt_enable) == 0) { FlagI = false; }
Regs[cur_instr[instr_pntr++]] = INT_vectors[int_src];

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@ -34,7 +34,7 @@ namespace BizHawk.Emulation.Cores.Computers.Commodore64
});
}
if (tapeDriveEnabled)
if (tapeDriveEnabled && (_board.TapeDrive.TapeDataDomain != null))
{
domains.AddRange(new[]
{

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@ -32,7 +32,8 @@ namespace BizHawk.Emulation.Cores.Computers.Commodore64.Cassette
public override void SyncState(Serializer ser)
{
_tape.SyncState(ser);
if (_tape != null) { _tape.SyncState(ser); }
}
public void Insert(Tape tape)
@ -46,6 +47,19 @@ namespace BizHawk.Emulation.Cores.Computers.Commodore64.Cassette
}
// Exposed for memory domains, should not be used for actual emulation implementation
public override byte[] TapeDataDomain => _tape.TapeDataDomain;
public override byte[] TapeDataDomain
{
get
{
if (_tape != null)
{
return _tape.TapeDataDomain;
}
else
{
return null;
}
}
}
}
}

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@ -111,8 +111,15 @@
break;
case 0x19: result = _potX; break;
case 0x1A: result = _potY; break;
case 0x1B: result = _voiceOutput2 >> 4; break;
case 0x1C: result = _envelopeOutput2; break;
// these two registers are reading the sound output in real time, so we need to flush the output here
case 0x1B:
Flush(false);
result = _voiceOutput2 >> 4;
break;
case 0x1C:
Flush(false);
result = _envelopeOutput2;
break;
}
return result;
@ -138,12 +145,13 @@
// we want to only flush the filter when the filter is actually changed, that way
// the FFT will not be impacted by small sample sizes from other changes
if (addr == 15 || addr == 16 || addr==17)
if ((addr == 0x15) || (addr == 0x16) || (addr == 0x17))
{
Flush(true);
}
else if (addr==18)
else if (addr == 0x18)
{
// note: we only want to flush the filter here if the filter components are changing
bool temp1 = (val & 0x10) != 0;
bool temp2 = (val & 0x20) != 0;

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@ -49,8 +49,8 @@ namespace BizHawk.Emulation.Cores.Computers.Commodore64.MOS
{
_mixer = _outputBuffer_not_filtered[i] + _outputBuffer_filtered[i];
_mixer = _mixer >> 7;
_mixer = (_mixer * _volume) >> 4;
_mixer -= _volume << 8;
_mixer = (_mixer * _volume_at_sample_time[i]) >> 4;
_mixer -= _volume_at_sample_time[i] << 8;
if (_mixer > 0x7FFF)
{

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@ -41,6 +41,7 @@ namespace BizHawk.Emulation.Cores.Computers.Commodore64.MOS
private short[] _outputBuffer;
private int[] _outputBuffer_filtered;
private int[] _outputBuffer_not_filtered;
private int[] _volume_at_sample_time;
private int _outputBufferIndex;
private int filter_index;
private int last_filtered_value;
@ -93,6 +94,7 @@ namespace BizHawk.Emulation.Cores.Computers.Commodore64.MOS
_outputBuffer_filtered = new int[sampleRate];
_outputBuffer_not_filtered = new int[sampleRate];
_volume_at_sample_time = new int[sampleRate];
}
// ------------------------------------
@ -190,6 +192,7 @@ namespace BizHawk.Emulation.Cores.Computers.Commodore64.MOS
{
_outputBuffer_not_filtered[_outputBufferIndex] = temp_not_filtered;
_outputBuffer_filtered[_outputBufferIndex] = temp_filtered;
_volume_at_sample_time[_outputBufferIndex] = _volume;
_outputBufferIndex++;
}
}

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@ -99,7 +99,7 @@
return 0x01 | ((_pointerVm & 0x3C00) >> 6) |
((_pointerCb & 0x7) << 1);
case 0x19:
return 0x70 | (_intRaster ? 0x01 : 0x00) |
return 0x70 | (_rasterInterruptTriggered ? 0x01 : 0x00) |
(_intSpriteDataCollision ? 0x02 : 0x00) |
(_intSpriteCollision ? 0x04 : 0x00) |
(_intLightPen ? 0x08 : 0x00) |
@ -207,7 +207,11 @@
case 0x19:
// interrupts are cleared by writing a 1
if ((val & 0x01) != 0)
{
_intRaster = false;
_rasterInterruptTriggered = false;
}
if ((val & 0x02) != 0)
_intSpriteDataCollision = false;
if ((val & 0x04) != 0)

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@ -25,20 +25,20 @@ namespace BizHawk.Emulation.Cores.Computers.Commodore64.MOS
{
Colors.ARGB(0x00, 0x00, 0x00),
Colors.ARGB(0xFF, 0xFF, 0xFF),
Colors.ARGB(0x68, 0x37, 0x2B),
Colors.ARGB(0x70, 0xA4, 0xB2),
Colors.ARGB(0x6F, 0x3D, 0x86),
Colors.ARGB(0x58, 0x8D, 0x43),
Colors.ARGB(0x35, 0x28, 0x79),
Colors.ARGB(0xB8, 0xC7, 0x6F),
Colors.ARGB(0x6F, 0x4F, 0x25),
Colors.ARGB(0x43, 0x39, 0x00),
Colors.ARGB(0x9A, 0x67, 0x59),
Colors.ARGB(0x44, 0x44, 0x44),
Colors.ARGB(0x6C, 0x6C, 0x6C),
Colors.ARGB(0x9A, 0xD2, 0x84),
Colors.ARGB(0x6C, 0x5E, 0xB5),
Colors.ARGB(0x95, 0x95, 0x95)
Colors.ARGB(0x96, 0x28, 0x2E),
Colors.ARGB(0x5B, 0xD6, 0xCE),
Colors.ARGB(0x9F, 0x2D, 0xAD),
Colors.ARGB(0x41, 0xB9, 0x36),
Colors.ARGB(0x27, 0x24, 0xC4),
Colors.ARGB(0xEF, 0xF3, 0x47),
Colors.ARGB(0x9F, 0x48, 0x15),
Colors.ARGB(0x5E, 0x35, 0x00),
Colors.ARGB(0xDA, 0x5F, 0x66),
Colors.ARGB(0x47, 0x47, 0x47),
Colors.ARGB(0x78, 0x78, 0x78),
Colors.ARGB(0x91, 0xFF, 0x84),
Colors.ARGB(0x68, 0x64, 0xFF),
Colors.ARGB(0xAE, 0xAE, 0xAE)
};
public int BackgroundColor => BgColor;

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@ -242,23 +242,16 @@ namespace BizHawk.Emulation.Cores.Computers.Commodore64.MOS
// start of rasterline
if ((_cycle == RasterIrqLineXCycle && _rasterLine > 0) || (_cycle == RasterIrqLine0Cycle && _rasterLine == 0))
{
_rasterInterruptTriggered = false;
//_rasterInterruptTriggered = false;
if (_rasterLine == LastDmaLine)
_badlineEnable = false;
}
// rasterline IRQ compare
if (_rasterLine != _rasterInterruptLine)
{
_rasterInterruptTriggered = false;
}
else
{
if (!_rasterInterruptTriggered)
// IRQ compares are done here
if (_rasterLine == _rasterInterruptLine)
{
_rasterInterruptTriggered = true;
// interrupt needs to be enabled to be set to true
if (_enableIntRaster)
{

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@ -54,7 +54,7 @@ namespace BizHawk.Emulation.Cores.Computers.Commodore64.Serial
public override void SyncState(Serializer ser)
{
ser.BeginSection("Disk");
_disk.SyncState(ser);
if (_disk != null) { _disk.SyncState(ser); }
ser.EndSection();
ser.Sync("BitHistory", ref _bitHistory);

View File

@ -188,11 +188,20 @@ namespace BizHawk.Emulation.Cores.Nintendo.GBHawk
SQ1_len_cntr = SQ1_length;
break;
case 0xFF12: // NR12 (envelope)
Audio_Regs[NR12] = value;
SQ1_st_vol = (byte)((value & 0xF0) >> 4);
SQ1_env_add = (value & 8) > 0;
SQ1_per = (byte)(value & 7);
// several glitchy effects happen when writing to NRx2 during audio playing
if (((Audio_Regs[NR12] & 7) == 0) && !SQ1_vol_done) { SQ1_vol_state++; }
else if ((Audio_Regs[NR12] & 8) == 0) { SQ1_vol_state += 2; }
if (((Audio_Regs[NR12] ^ value) & 8) > 0) { SQ1_vol_state = (byte)(0x10 - SQ1_vol_state); }
SQ1_vol_state &= 0xF;
if ((value & 0xF8) == 0) { SQ1_enable = SQ1_swp_enable = false; SQ1_output = 0; }
Audio_Regs[NR12] = value;
break;
case 0xFF13: // NR13 (freq low)
Audio_Regs[NR13] = value;
@ -269,11 +278,19 @@ namespace BizHawk.Emulation.Cores.Nintendo.GBHawk
SQ2_len_cntr = SQ2_length;
break;
case 0xFF17: // NR22 (envelope)
Audio_Regs[NR22] = value;
SQ2_st_vol = (byte)((value & 0xF0) >> 4);
SQ2_env_add = (value & 8) > 0;
SQ2_per = (byte)(value & 7);
// several glitchy effects happen when writing to NRx2 during audio playing
if (((Audio_Regs[NR22] & 7) == 0) && !SQ2_vol_done) { SQ2_vol_state++; }
else if ((Audio_Regs[NR22] & 8) == 0) { SQ2_vol_state += 2; }
if (((Audio_Regs[NR22] ^ value) & 8) > 0) { SQ2_vol_state = (byte)(0x10 - SQ2_vol_state); }
SQ2_vol_state &= 0xF;
if ((value & 0xF8) == 0) { SQ2_enable = false; SQ2_output = 0; }
Audio_Regs[NR22] = value;
break;
case 0xFF18: // NR23 (freq low)
Audio_Regs[NR23] = value;
@ -388,11 +405,19 @@ namespace BizHawk.Emulation.Cores.Nintendo.GBHawk
NOISE_len_cntr = NOISE_length;
break;
case 0xFF21: // NR42 (envelope)
Audio_Regs[NR42] = value;
NOISE_st_vol = (byte)((value & 0xF0) >> 4);
NOISE_env_add = (value & 8) > 0;
NOISE_per = (byte)(value & 7);
// several glitchy effects happen when writing to NRx2 during audio playing
if (((Audio_Regs[NR42] & 7) == 0) && !NOISE_vol_done) { NOISE_vol_state++; }
else if ((Audio_Regs[NR42] & 8) == 0) { NOISE_vol_state += 2; }
if (((Audio_Regs[NR42] ^ value) & 8) > 0) { NOISE_vol_state = (byte)(0x10 - NOISE_vol_state); }
NOISE_vol_state &= 0xF;
if ((value & 0xF8) == 0) { NOISE_enable = false; NOISE_output = 0; }
Audio_Regs[NR42] = value;
break;
case 0xFF22: // NR43 (shift)
Audio_Regs[NR43] = value;
@ -961,7 +986,21 @@ namespace BizHawk.Emulation.Cores.Nintendo.GBHawk
ser.Sync("sequencer_tick", ref sequencer_tick);
ser.Sync("master_audio_clock", ref master_audio_clock);
}
ser.Sync("AUD_CTRL_vin_L_en", ref AUD_CTRL_vin_L_en);
ser.Sync("AUD_CTRL_vin_R_en", ref AUD_CTRL_vin_R_en);
ser.Sync("AUD_CTRL_sq1_L_en", ref AUD_CTRL_sq1_L_en);
ser.Sync("AUD_CTRL_sq2_L_en", ref AUD_CTRL_sq2_L_en);
ser.Sync("AUD_CTRL_wave_L_en", ref AUD_CTRL_wave_L_en);
ser.Sync("AUD_CTRL_noise_L_en", ref AUD_CTRL_noise_L_en);
ser.Sync("AUD_CTRL_sq1_R_en", ref AUD_CTRL_sq1_R_en);
ser.Sync("AUD_CTRL_sq2_R_en", ref AUD_CTRL_sq2_R_en);
ser.Sync("AUD_CTRL_wave_R_en", ref AUD_CTRL_wave_R_en);
ser.Sync("AUD_CTRL_noise_R_en", ref AUD_CTRL_noise_R_en);
ser.Sync("AUD_CTRL_power", ref AUD_CTRL_power);
ser.Sync("AUD_CTRL_vol_L", ref AUD_CTRL_vol_L);
ser.Sync("AUD_CTRL_vol_R", ref AUD_CTRL_vol_R);
}
public byte Read_NR52()
{

View File

@ -37,7 +37,6 @@ namespace BizHawk.Emulation.Cores.Nintendo.GBHawk
color_palette[3] = color_palette_Gr[3];
}
if (_tracer.Enabled)
{
cpu.TraceCallback = s => _tracer.Put(s);
@ -103,9 +102,7 @@ namespace BizHawk.Emulation.Cores.Nintendo.GBHawk
input_register |= 0xF;
}
// check for interrupts
// check for interrupts
if (((contr_prev & 8) > 0) && ((input_register & 8) == 0) ||
((contr_prev & 4) > 0) && ((input_register & 4) == 0) ||
((contr_prev & 2) > 0) && ((input_register & 2) == 0) ||
@ -115,8 +112,7 @@ namespace BizHawk.Emulation.Cores.Nintendo.GBHawk
REG_FF0F |= 0x10;
}
while (!vblank_rise && (ticker < 100000))
while (!vblank_rise)
{
audio.tick();
timer.tick_1();
@ -133,7 +129,10 @@ namespace BizHawk.Emulation.Cores.Nintendo.GBHawk
{
vblank_rise = true;
}
ticker++;
if (ticker > 10000000) { throw new Exception("ERROR: Unable to Resolve Frame"); }
in_vblank_old = in_vblank;
}
@ -174,7 +173,6 @@ namespace BizHawk.Emulation.Cores.Nintendo.GBHawk
Marshal.FreeHGlobal(iptr3);
}
#region Video provider
public int _frameHz = 60;
@ -183,7 +181,15 @@ namespace BizHawk.Emulation.Cores.Nintendo.GBHawk
public int[] GetVideoBuffer()
{
return _vidbuffer;
if (ppu.blank_frame)
{
for (int i = 0; i < _vidbuffer.Length; i++)
{
_vidbuffer[i] = (int)color_palette[0];
}
ppu.blank_frame = false;
}
return _vidbuffer;
}
public int VirtualWidth => 160;

View File

@ -44,8 +44,8 @@ namespace BizHawk.Emulation.Cores.Nintendo.GBHawk
Gr
}
[DisplayName("Console Mode")]
[Description("Pick which console to run, 'Auto' chooses from ROM header, 'GB' and 'GBC' chooses the respective system")]
[DisplayName("Color Mode")]
[Description("Pick Between Green scale and Grey scale colors")]
[DefaultValue(PaletteType.BW)]
public PaletteType Palette { get; set; }

View File

@ -88,7 +88,7 @@ namespace BizHawk.Emulation.Cores.Nintendo.GBHawk
_syncSettings = (GBSyncSettings)syncSettings ?? new GBSyncSettings();
_controllerDeck = new GBHawkControllerDeck(_syncSettings.Port1);
byte[] Bios = comm.CoreFileProvider.GetFirmware("GB", "World", false, "BIOS Not Found, Cannot Load");
byte[] Bios = comm.CoreFileProvider.GetFirmware("GB", "World", true, "BIOS Not Found, Cannot Load");
if (Bios == null)
{

View File

@ -44,12 +44,38 @@ namespace BizHawk.Emulation.Cores.Nintendo.GBHawk
public byte Read(IController c)
{
byte result = 0xFF;
for (int i = 0; i < 8; i++)
if (c.IsPressed(Definition.BoolButtons[0]))
{
if (c.IsPressed(Definition.BoolButtons[i]))
{
result -= (byte)(1 << i);
}
result -= 4;
}
if (c.IsPressed(Definition.BoolButtons[1]))
{
result -= 8;
}
if (c.IsPressed(Definition.BoolButtons[2]))
{
result -= 2;
}
if (c.IsPressed(Definition.BoolButtons[3]))
{
result -= 1;
}
if (c.IsPressed(Definition.BoolButtons[4]))
{
result -= 128;
}
if (c.IsPressed(Definition.BoolButtons[5]))
{
result -= 64;
}
if (c.IsPressed(Definition.BoolButtons[6]))
{
result -= 32;
}
if (c.IsPressed(Definition.BoolButtons[7]))
{
result -= 16;
}
return result;
@ -57,7 +83,7 @@ namespace BizHawk.Emulation.Cores.Nintendo.GBHawk
private static readonly string[] BaseDefinition =
{
"Right", "Left", "Up", "Down", "A", "B", "Select", "Start", "Power"
"Up", "Down", "Left", "Right", "Start", "Select", "B", "A", "Power"
};
public void SyncState(Serializer ser)

View File

@ -83,7 +83,7 @@ namespace BizHawk.Emulation.Cores.Nintendo.GBHawk
{
if (addr < 0x2000)
{
RAM_enable = (value & 0xA) == 0xA;
RAM_enable = (value & 0xF) == 0xA;
}
else if (addr < 0x4000)
{

View File

@ -59,6 +59,13 @@ namespace BizHawk.Emulation.Cores.Nintendo.GBHawk
public int tile_byte;
public int sprite_fetch_cycles;
public bool fetch_sprite;
public bool fetch_sprite_01;
public bool fetch_sprite_4;
public bool going_to_fetch;
public int sprite_fetch_counter;
public byte[] sprite_attr_list = new byte[160];
public byte[] sprite_pixel_list = new byte[160];
public byte[] sprite_present_list = new byte[160];
public int temp_fetch;
public int tile_inc;
public bool pre_render;
@ -74,11 +81,10 @@ namespace BizHawk.Emulation.Cores.Nintendo.GBHawk
public byte[] sprite_sel = new byte[2];
public int sl_use_index;
public bool no_sprites;
public int sprite_fetch_index;
public int[] SL_sprites_ordered = new int[40]; // (x_end, data_low, data_high, attr)
public int index_used;
public int evaled_sprites;
public int sprite_ordered_index;
public int bottom_index;
public bool blank_frame;
// windowing state
public int window_counter;
@ -88,6 +94,7 @@ namespace BizHawk.Emulation.Cores.Nintendo.GBHawk
public int window_y_tile;
public int window_x_tile;
public int window_y_tile_inc;
public int window_x_latch;
public byte ReadReg(int addr)
{
@ -125,6 +132,12 @@ namespace BizHawk.Emulation.Cores.Nintendo.GBHawk
OAM_access_write = true;
}
if (!LCDC.Bit(7) && value.Bit(7))
{
// don't draw for one frame after turning on
blank_frame = true;
}
LCDC = value;
break;
case 0xFF41: // STAT
@ -175,13 +188,13 @@ namespace BizHawk.Emulation.Cores.Nintendo.GBHawk
case 0xFF4B: // WX
window_x = value;
break;
}
}
}
public void tick()
{
// tick DMA
if (DMA_start)
// tick DMA, note that DMA is halted when the CPU is halted
if (DMA_start && !Core.cpu.halted)
{
if (DMA_clock >= 4)
{
@ -195,14 +208,7 @@ namespace BizHawk.Emulation.Cores.Nintendo.GBHawk
}
else if ((DMA_clock % 4) == 3)
{
if ((DMA_inc % 4) == 3)
{
Core.OAM[DMA_inc] = DMA_byte;
}
else
{
Core.OAM[DMA_inc] = DMA_byte;
}
Core.OAM[DMA_inc] = DMA_byte;
if (DMA_inc < (0xA0 - 1)) { DMA_inc++; }
}
@ -213,6 +219,7 @@ namespace BizHawk.Emulation.Cores.Nintendo.GBHawk
if (DMA_clock == 648)
{
DMA_start = false;
DMA_OAM_access = true;
}
}
@ -232,10 +239,8 @@ namespace BizHawk.Emulation.Cores.Nintendo.GBHawk
}
}
cycle = 0;
LY += LY_inc;
//Console.WriteLine(Core.cpu.TotalExecutedCycles);
no_scan = false;
// here is where LY = LYC gets cleared (but only if LY isnt 0 as that's a special case
@ -387,7 +392,7 @@ namespace BizHawk.Emulation.Cores.Nintendo.GBHawk
{
if (cycle == 4)
{
// apparently, writes can make it to OAm one cycle longer then reads
// apparently, writes can make it to OAM one cycle longer then reads
OAM_access_write = false;
// here mode 2 will be set to true and interrupts fired if enabled
@ -416,11 +421,9 @@ namespace BizHawk.Emulation.Cores.Nintendo.GBHawk
// render the screen and handle hblank
render(cycle - 80);
}
}
}
}
if ((LY_inc == 0))
{
if (cycle == 12)
@ -458,10 +461,6 @@ namespace BizHawk.Emulation.Cores.Nintendo.GBHawk
}
else
{
// screen disable sets STAT as though it were vblank, but there is no Stat IRQ asserted
//STAT &= 0xFC;
//STAT |= 0x01;
STAT &= 0xF8;
VBL_INT = LYC_INT = HBL_INT = OAM_INT = false;
@ -489,7 +488,6 @@ namespace BizHawk.Emulation.Cores.Nintendo.GBHawk
// process latch delays
//latch_delay();
}
// might be needed, not sure yet
@ -527,14 +525,15 @@ namespace BizHawk.Emulation.Cores.Nintendo.GBHawk
{
if (OAM_scan_index < 40)
{
ushort temp = DMA_OAM_access ? Core.OAM[OAM_scan_index * 4] : (ushort)0xFF;
// (sprite Y - 16) equals LY, we have a sprite
if ((Core.OAM[OAM_scan_index * 4] - 16) <= LY &&
((Core.OAM[OAM_scan_index * 4] - 16) + 8 + (LCDC.Bit(2) ? 8 : 0)) > LY)
if ((temp - 16) <= LY &&
((temp - 16) + 8 + (LCDC.Bit(2) ? 8 : 0)) > LY)
{
// always pick the first 10 in range sprites
if (SL_sprites_index < 10)
{
SL_sprites[SL_sprites_index * 4] = Core.OAM[OAM_scan_index * 4];
SL_sprites[SL_sprites_index * 4] = temp;
write_sprite = 1;
}
@ -552,7 +551,8 @@ namespace BizHawk.Emulation.Cores.Nintendo.GBHawk
}
else
{
SL_sprites[SL_sprites_index * 4 + write_sprite] = Core.OAM[OAM_scan_index * 4 + write_sprite];
ushort temp2 = DMA_OAM_access ? Core.OAM[OAM_scan_index * 4 + write_sprite] : (ushort)0xFF;
SL_sprites[SL_sprites_index * 4 + write_sprite] = temp2;
write_sprite++;
if (write_sprite == 4)
@ -576,18 +576,22 @@ namespace BizHawk.Emulation.Cores.Nintendo.GBHawk
OAM_access_write = true;
VRAM_access_read = false;
// window X is latched for the scanline, mid-line changes have no effect
window_x_latch = window_x;
OAM_scan_index = 0;
read_case = 0;
internal_cycle = 0;
pre_render = true;
tile_inc = 0;
pixel_counter = 0;
pixel_counter = -8;
sl_use_index = 0;
index_used = 0;
bottom_index = 0;
sprite_ordered_index = 0;
fetch_sprite = false;
fetch_sprite_01 = false;
fetch_sprite_4 = false;
going_to_fetch = false;
no_sprites = false;
evaled_sprites = 0;
window_pre_render = false;
if (window_started && LCDC.Bit(5))
@ -602,28 +606,27 @@ namespace BizHawk.Emulation.Cores.Nintendo.GBHawk
}
window_started = false;
// calculate the row number of the tiles to be fetched
y_tile = ((int)Math.Floor((float)(scroll_y + LY) / 8)) % 32;
if (SL_sprites_index == 0) { no_sprites = true; }
// it is much easier to process sprites if we order them according to the rules of sprite priority first
if (!no_sprites) { reorder_and_assemble_sprites(); }
if (SL_sprites_index == 0)
{
no_sprites = true;
}
}
// before anything else, we have to check if windowing is in effect
if (LCDC.Bit(5) && !window_started && (LY >= window_y) && (pixel_counter >= (window_x - 7)))
if (LCDC.Bit(5) && !window_started && (LY >= window_y) && (pixel_counter >= (window_x_latch - 7)) && (window_x_latch < 167))
{
/*
Console.Write(LY);
Console.Write(" ");
Console.Write(window_y);
Console.Write(cycle);
Console.Write(" ");
Console.Write(window_y_tile_inc);
Console.Write(" ");
Console.WriteLine(scroll_y);
Console.Write(window_x_latch);
Console.Write(" ");
Console.WriteLine(pixel_counter);
*/
if (pixel_counter == 0 && window_x <= 7)
if (pixel_counter == 0 && window_x_latch <= 7)
{
// if the window starts at zero, we still do the first access to the BG
// but then restart all over again at the window
@ -637,7 +640,7 @@ namespace BizHawk.Emulation.Cores.Nintendo.GBHawk
}
window_counter = 0;
window_x_tile = (int)Math.Floor((float)(pixel_counter - (window_x - 7)) / 8);
window_x_tile = (int)Math.Floor((float)(pixel_counter - (window_x_latch - 7)) / 8);
window_tile_inc = 0;
window_started = true;
@ -645,132 +648,117 @@ namespace BizHawk.Emulation.Cores.Nintendo.GBHawk
if (!pre_render && !fetch_sprite && !window_pre_render)
{
// start by fetching all the sprites that need to be fetched
if (!no_sprites)
// start shifting data into the LCD
if (render_counter >= (render_offset + 8))
{
for (int i = 0; i < SL_sprites_index; i++)
pixel = tile_data_latch[0].Bit(7 - (render_counter % 8)) ? 1 : 0;
pixel |= tile_data_latch[1].Bit(7 - (render_counter % 8)) ? 2 : 0;
int ref_pixel = pixel;
if (LCDC.Bit(0))
{
if ((pixel_counter >= (SL_sprites[i * 4 + 1] - 8)) &&
(pixel_counter < SL_sprites[i * 4 + 1]) &&
!index_used.Bit(i))
{
fetch_sprite = true;
sprite_fetch_index = 0;
}
pixel = (BGP >> (pixel * 2)) & 3;
}
}
if (!fetch_sprite)
{
// start shifting data into the LCD
if (render_counter >= (render_offset + 8))
else
{
pixel = tile_data_latch[0].Bit(7 - (render_counter % 8)) ? 1 : 0;
pixel |= tile_data_latch[1].Bit(7 - (render_counter % 8)) ? 2 : 0;
int ref_pixel = pixel;
if (LCDC.Bit(0))
{
pixel = (BGP >> (pixel * 2)) & 3;
}
else
{
pixel = 0;
}
pixel = 0;
}
// now we have the BG pixel, we next need the sprite pixel
if (!no_sprites)
{
bool have_sprite = false;
int s_pixel = 0;
int sprite_attr = 0;
// now we have the BG pixel, we next need the sprite pixel
if (!no_sprites)
if (sprite_present_list[pixel_counter] == 1)
{
bool have_sprite = false;
int i = bottom_index;
int s_pixel = 0;
int sprite_attr = 0;
while (i < sprite_ordered_index)
{
if (SL_sprites_ordered[i * 4] == pixel_counter)
{
bottom_index++;
if (bottom_index == SL_sprites_index) { no_sprites = true; }
}
else if (!have_sprite)
{
// we can use the current sprite, so pick out a pixel for it
int t_index = pixel_counter - (SL_sprites_ordered[i * 4] - 8);
t_index = 7 - t_index;
sprite_data[0] = (byte)((SL_sprites_ordered[i * 4 + 1] >> t_index) & 1);
sprite_data[1] = (byte)(((SL_sprites_ordered[i * 4 + 2] >> t_index) & 1) << 1);
s_pixel = sprite_data[0] + sprite_data[1];
sprite_attr = SL_sprites_ordered[i * 4 + 3];
// pixel color of 0 is transparent, so if this is the case we dont have a pixel
if (s_pixel != 0)
{
have_sprite = true;
}
}
i++;
}
if (have_sprite)
{
bool use_sprite = false;
if (LCDC.Bit(1))
{
if (!sprite_attr.Bit(7))
{
use_sprite = true;
}
else if (ref_pixel == 0)
{
use_sprite = true;
}
if (!LCDC.Bit(0))
{
use_sprite = true;
}
}
if (use_sprite)
{
if (sprite_attr.Bit(4))
{
pixel = (obj_pal_1 >> (s_pixel * 2)) & 3;
}
else
{
pixel = (obj_pal_0 >> (s_pixel * 2)) & 3;
}
}
}
have_sprite = true;
s_pixel = sprite_pixel_list[pixel_counter];
sprite_attr = sprite_attr_list[pixel_counter];
}
// based on sprite priority and pixel values, pick a final pixel color
Core._vidbuffer[LY * 160 + pixel_counter] = (int)Core.color_palette[pixel];
pixel_counter++;
if (pixel_counter == 160)
if (have_sprite)
{
read_case = 8;
hbl_countdown = 4;
bool use_sprite = false;
if (LCDC.Bit(1))
{
if (!sprite_attr.Bit(7))
{
use_sprite = true;
}
else if (ref_pixel == 0)
{
use_sprite = true;
}
if (!LCDC.Bit(0))
{
use_sprite = true;
}
}
if (use_sprite)
{
if (sprite_attr.Bit(4))
{
pixel = (obj_pal_1 >> (s_pixel * 2)) & 3;
}
else
{
pixel = (obj_pal_0 >> (s_pixel * 2)) & 3;
}
}
}
}
render_counter++;
// based on sprite priority and pixel values, pick a final pixel color
Core._vidbuffer[LY * 160 + pixel_counter] = (int)Core.color_palette[pixel];
pixel_counter++;
if (pixel_counter == 160)
{
read_case = 8;
hbl_countdown = 7;
}
}
else if ((render_counter >= render_offset) && (pixel_counter < 0))
{
pixel_counter++;
}
render_counter++;
}
if (!fetch_sprite)
{
if (latch_new_data)
if (!pre_render)
{
latch_new_data = false;
tile_data_latch[0] = tile_data[0];
tile_data_latch[1] = tile_data[1];
// before we go on to read case 3, we need to know if we stall there or not
// Gekkio's tests show that if sprites are at position 0 or 1 (mod 8)
// then it takes an extra cycle (1 or 2 more t-states) to process them
if (!no_sprites && (pixel_counter < 160))
{
for (int i = 0; i < SL_sprites_index; i++)
{
if ((pixel_counter >= (SL_sprites[i * 4 + 1] - 8)) &&
(pixel_counter < (SL_sprites[i * 4 + 1])) &&
!evaled_sprites.Bit(i))
{
going_to_fetch = true;
fetch_sprite = true;
if ((SL_sprites[i * 4 + 1] % 8) < 2)
{
fetch_sprite_01 = true;
}
if ((SL_sprites[i * 4 + 1] % 8) > 3)
{
fetch_sprite_4 = true;
}
}
}
}
}
switch (read_case)
@ -778,10 +766,11 @@ namespace BizHawk.Emulation.Cores.Nintendo.GBHawk
case 0: // read a background tile
if ((internal_cycle % 2) == 0)
{
// calculate the row number of the tiles to be fetched
y_tile = ((int)Math.Floor((float)(scroll_y + LY) / 8)) % 32;
temp_fetch = y_tile * 32 + (x_tile + tile_inc) % 32;
tile_byte = LCDC.Bit(3) ? Core.BG_map_2[temp_fetch] : Core.BG_map_1[temp_fetch];
}
else
{
@ -857,7 +846,7 @@ namespace BizHawk.Emulation.Cores.Nintendo.GBHawk
// here we set up rendering
pre_render = false;
render_offset = scroll_x % 8;
render_counter = -1;
render_counter = 0;
latch_counter = 0;
read_case = 0;
}
@ -865,7 +854,6 @@ namespace BizHawk.Emulation.Cores.Nintendo.GBHawk
{
read_case = 3;
}
}
break;
@ -960,13 +948,14 @@ namespace BizHawk.Emulation.Cores.Nintendo.GBHawk
// here we set up rendering
window_pre_render = false;
render_offset = 0;
render_counter = -1;
render_counter = 0;
latch_counter = 0;
read_case = 4;
}
else
{
read_case = 7;
}
}
window_counter++;
@ -1010,54 +999,71 @@ namespace BizHawk.Emulation.Cores.Nintendo.GBHawk
break;
}
internal_cycle++;
if (latch_new_data)
{
latch_new_data = false;
tile_data_latch[0] = tile_data[0];
tile_data_latch[1] = tile_data[1];
}
}
// every in range sprite takes 6 cycles to process
// sprites located at x=0 still take 6 cycles to process even though they don't appear on screen
// sprites above x=168 do not take any cycles to process however
if (fetch_sprite)
{
if (sprite_fetch_index < SL_sprites_index)
if (going_to_fetch)
{
if (pixel_counter != 0) {
if ((pixel_counter == (SL_sprites[sprite_fetch_index * 4 + 1] - 8)) &&
//(pixel_counter < SL_sprites[sprite_fetch_index * 4 + 1]) &&
!index_used.Bit(sprite_fetch_index))
{
sl_use_index = sprite_fetch_index;
process_sprite();
SL_sprites_ordered[sprite_ordered_index * 4] = SL_sprites[sprite_fetch_index * 4 + 1];
SL_sprites_ordered[sprite_ordered_index * 4 + 1] = sprite_sel[0];
SL_sprites_ordered[sprite_ordered_index * 4 + 2] = sprite_sel[1];
SL_sprites_ordered[sprite_ordered_index * 4 + 3] = SL_sprites[sprite_fetch_index * 4 + 3];
sprite_ordered_index++;
index_used |= (1 << sl_use_index);
}
sprite_fetch_index++;
if (sprite_fetch_index == SL_sprites_index) { fetch_sprite = false; }
}
else
going_to_fetch = false;
sprite_fetch_counter = 0;
if (fetch_sprite_01)
{
// whan pixel counter is 0, we want to scan all the points before 0 as well
// certainly non-physical but good enough for now
for (int j = -7; j < 1; j++)
sprite_fetch_counter += 2;
fetch_sprite_01 = false;
}
if (fetch_sprite_4)
{
sprite_fetch_counter -= 2;
fetch_sprite_4 = false;
}
int last_eval = 0;
// at this time it is unknown what each cycle does, but we only need to accurately keep track of cycles
for (int i = 0; i < SL_sprites_index; i++)
{
if ((pixel_counter >= (SL_sprites[i * 4 + 1] - 8)) &&
(pixel_counter < (SL_sprites[i * 4 + 1])) &&
!evaled_sprites.Bit(i))
{
for (int i = 0; i < SL_sprites_index; i++)
{
if ((j == (SL_sprites[i * 4 + 1] - 8)) &&
!index_used.Bit(i))
{
sl_use_index = i;
process_sprite();
SL_sprites_ordered[sprite_ordered_index * 4] = SL_sprites[i * 4 + 1];
SL_sprites_ordered[sprite_ordered_index * 4 + 1] = sprite_sel[0];
SL_sprites_ordered[sprite_ordered_index * 4 + 2] = sprite_sel[1];
SL_sprites_ordered[sprite_ordered_index * 4 + 3] = SL_sprites[i * 4 + 3];
sprite_ordered_index++;
index_used |= (1 << sl_use_index);
}
}
sprite_fetch_counter += 6;
evaled_sprites |= (1 << i);
last_eval = SL_sprites[i * 4 + 1];
}
fetch_sprite = false;
}
// if we didn't evaluate all the sprites immediately, 2 more cycles are added to restart it
if (evaled_sprites != (Math.Pow(2,SL_sprites_index) - 1))
{
if ((last_eval % 8) == 0) { sprite_fetch_counter += 3; }
else if ((last_eval % 8) == 1) { sprite_fetch_counter += 2; }
else if ((last_eval % 8) == 2) { sprite_fetch_counter += 3; }
else if ((last_eval % 8) == 3) { sprite_fetch_counter += 2; }
else if ((last_eval % 8) == 4) { sprite_fetch_counter += 3; }
else { sprite_fetch_counter += 2; }
}
}
else
{
sprite_fetch_counter--;
if (sprite_fetch_counter == 0)
{
fetch_sprite = false;
}
}
}
}
@ -1075,12 +1081,14 @@ namespace BizHawk.Emulation.Cores.Nintendo.GBHawk
obj_pal_1 = 0xFF;
window_y = 0x0;
window_x = 0x0;
window_x_latch = 0xFF;
LY_inc = 1;
no_scan = false;
OAM_access_read = true;
VRAM_access_read = true;
OAM_access_write = true;
VRAM_access_write = true;
DMA_OAM_access = true;
cycle = 0;
LYC_INT = false;
@ -1156,6 +1164,74 @@ namespace BizHawk.Emulation.Cores.Nintendo.GBHawk
}
}
// order sprites according to x coordinate
// note that for sprites of equal x coordinate, priority goes to first on the list
public void reorder_and_assemble_sprites()
{
sprite_ordered_index = 0;
for (int i = 0; i < 256; i++)
{
for (int j = 0; j < SL_sprites_index; j++)
{
if (SL_sprites[j * 4 + 1] == i)
{
sl_use_index = j;
process_sprite();
SL_sprites_ordered[sprite_ordered_index * 4] = SL_sprites[j * 4 + 1];
SL_sprites_ordered[sprite_ordered_index * 4 + 1] = sprite_sel[0];
SL_sprites_ordered[sprite_ordered_index * 4 + 2] = sprite_sel[1];
SL_sprites_ordered[sprite_ordered_index * 4 + 3] = SL_sprites[j * 4 + 3];
sprite_ordered_index++;
}
}
}
bool have_pixel = false;
byte s_pixel = 0;
byte sprite_attr = 0;
for (int i = 0; i < 160; i++)
{
have_pixel = false;
for (int j = 0; j < SL_sprites_index; j++)
{
if ((i >= (SL_sprites_ordered[j * 4] - 8)) &&
(i < SL_sprites_ordered[j * 4]) &&
!have_pixel)
{
// we can use the current sprite, so pick out a pixel for it
int t_index = i - (SL_sprites_ordered[j * 4] - 8);
t_index = 7 - t_index;
sprite_data[0] = (byte)((SL_sprites_ordered[j * 4 + 1] >> t_index) & 1);
sprite_data[1] = (byte)(((SL_sprites_ordered[j * 4 + 2] >> t_index) & 1) << 1);
s_pixel = (byte)(sprite_data[0] + sprite_data[1]);
sprite_attr = (byte)SL_sprites_ordered[j * 4 + 3];
// pixel color of 0 is transparent, so if this is the case we dont have a pixel
if (s_pixel != 0)
{
have_pixel = true;
}
}
}
if (have_pixel)
{
sprite_present_list[i] = 1;
sprite_pixel_list[i] = s_pixel;
sprite_attr_list[i] = sprite_attr;
}
else
{
sprite_present_list[i] = 0;
}
}
}
public void SyncState(Serializer ser)
{
ser.Sync("LCDC", ref LCDC);
@ -1206,6 +1282,13 @@ namespace BizHawk.Emulation.Cores.Nintendo.GBHawk
ser.Sync("tile_byte", ref tile_byte);
ser.Sync("sprite_fetch_cycles", ref sprite_fetch_cycles);
ser.Sync("fetch_sprite", ref fetch_sprite);
ser.Sync("fetch_sprite_01", ref fetch_sprite_01);
ser.Sync("fetch_sprite_4", ref fetch_sprite_4);
ser.Sync("going_to_fetch", ref going_to_fetch);
ser.Sync("sprite_fetch_counter", ref sprite_fetch_counter);
ser.Sync("sprite_attr_list", ref sprite_attr_list, false);
ser.Sync("sprite_pixel_list", ref sprite_pixel_list, false);
ser.Sync("sprite_present_list", ref sprite_present_list, false);
ser.Sync("temp_fetch", ref temp_fetch);
ser.Sync("tile_inc", ref tile_inc);
ser.Sync("pre_render", ref pre_render);
@ -1221,11 +1304,10 @@ namespace BizHawk.Emulation.Cores.Nintendo.GBHawk
ser.Sync("sl_use_index", ref sl_use_index);
ser.Sync("sprite_sel", ref sprite_sel, false);
ser.Sync("no_sprites", ref no_sprites);
ser.Sync("sprite_fetch_index", ref sprite_fetch_index);
ser.Sync("evaled_sprites", ref evaled_sprites);
ser.Sync("SL_sprites_ordered", ref SL_sprites_ordered, false);
ser.Sync("index_used", ref index_used);
ser.Sync("sprite_ordered_index", ref sprite_ordered_index);
ser.Sync("bottom_index", ref bottom_index);
ser.Sync("blank_frame", ref blank_frame);
ser.Sync("window_counter", ref window_counter);
ser.Sync("window_pre_render", ref window_pre_render);
@ -1234,6 +1316,7 @@ namespace BizHawk.Emulation.Cores.Nintendo.GBHawk
ser.Sync("window_y_tile", ref window_y_tile);
ser.Sync("window_x_tile", ref window_x_tile);
ser.Sync("window_y_tile_inc", ref window_y_tile_inc);
ser.Sync("window_x_latch", ref window_x_latch);
}
}
}

View File

@ -38,6 +38,7 @@ namespace BizHawk.Emulation.Cores.Nintendo.Gameboy
writer.Write(Frame);
writer.Write(frameOverflow);
writer.Write(_cycleCount);
writer.Write(IsCgb);
}
public void LoadStateBinary(BinaryReader reader)
@ -61,6 +62,7 @@ namespace BizHawk.Emulation.Cores.Nintendo.Gameboy
Frame = reader.ReadInt32();
frameOverflow = reader.ReadUInt32();
_cycleCount = reader.ReadUInt64();
IsCgb = reader.ReadBoolean();
}
public byte[] SaveStateBinary()
@ -84,7 +86,7 @@ namespace BizHawk.Emulation.Cores.Nintendo.Gameboy
private void NewSaveCoreSetBuff()
{
_savebuff = new byte[LibGambatte.gambatte_newstatelen(GambatteState)];
_savebuff2 = new byte[_savebuff.Length + 4 + 21];
_savebuff2 = new byte[_savebuff.Length + 4 + 21 + 1];
}
private readonly JsonSerializer ser = new JsonSerializer { Formatting = Formatting.Indented };
@ -97,6 +99,7 @@ namespace BizHawk.Emulation.Cores.Nintendo.Gameboy
public bool IsLagFrame;
public ulong _cycleCount;
public uint frameOverflow;
public bool IsCgb;
}
internal TextState<TextStateData> SaveState()
@ -110,6 +113,7 @@ namespace BizHawk.Emulation.Cores.Nintendo.Gameboy
s.ExtraData.Frame = Frame;
s.ExtraData.frameOverflow = frameOverflow;
s.ExtraData._cycleCount = _cycleCount;
s.ExtraData.IsCgb = IsCgb;
return s;
}
@ -123,6 +127,7 @@ namespace BizHawk.Emulation.Cores.Nintendo.Gameboy
Frame = s.ExtraData.Frame;
frameOverflow = s.ExtraData.frameOverflow;
_cycleCount = s.ExtraData._cycleCount;
IsCgb = s.ExtraData.IsCgb;
}
}
}

View File

@ -93,6 +93,29 @@ namespace BizHawk.Emulation.Cores.Nintendo.Gameboy
throw new InvalidOperationException("gambatte_load() returned non-zero (is this not a gb or gbc rom?)");
}
if ((flags & LibGambatte.LoadFlags.FORCE_DMG) == LibGambatte.LoadFlags.FORCE_DMG)
{
byte[] Bios = comm.CoreFileProvider.GetFirmware("GB", "World", true, "BIOS Not Found, Cannot Load");
IsCgb = false;
if (LibGambatte.gambatte_loaddmgbios(GambatteState, Bios) != 0)
{
throw new InvalidOperationException("gambatte_loaddmgbios() returned non-zero (bios error)");
}
}
else
{
byte[] Bios = comm.CoreFileProvider.GetFirmware("GBC", "World", true, "BIOS Not Found, Cannot Load");
IsCgb = true;
if (LibGambatte.gambatte_loadgbcbios(GambatteState, Bios) != 0)
{
throw new InvalidOperationException("gambatte_loadgbcbios() returned non-zero (bios error)");
}
}
// set real default colors (before anyone mucks with them at all)
PutSettings((GambatteSettings)settings ?? new GambatteSettings());
@ -209,6 +232,7 @@ namespace BizHawk.Emulation.Cores.Nintendo.Gameboy
public int LagCount { get; set; }
public bool IsLagFrame { get; set; }
public bool IsCgb { get; set; }
// all cycle counts are relative to a 2*1024*1024 mhz refclock
@ -251,7 +275,8 @@ namespace BizHawk.Emulation.Cores.Nintendo.Gameboy
/// </summary>
public bool IsCGBMode()
{
return LibGambatte.gambatte_iscgb(GambatteState);
//return LibGambatte.gambatte_iscgb(GambatteState);
return IsCgb;
}
private InputCallbackSystem _inputCallbacks = new InputCallbackSystem();

View File

@ -59,6 +59,24 @@ namespace BizHawk.Emulation.Cores.Nintendo.Gameboy
[DllImport("libgambatte.dll", CallingConvention = CallingConvention.Cdecl)]
public static extern int gambatte_load(IntPtr core, byte[] romdata, uint length, long now, LoadFlags flags);
/// <summary>
/// Load GB BIOS image.
/// </summary>
/// <param name="core">opaque state pointer</param>
/// <param name="biosdata">the bios data, can be disposed of once this function returns</param>
/// <returns>0 on success, negative value on failure.</returns>
[DllImport("libgambatte.dll", CallingConvention = CallingConvention.Cdecl)]
public static extern int gambatte_loaddmgbios(IntPtr core, byte[] biosdata);
/// <summary>
/// Load GBC BIOS image.
/// </summary>
/// <param name="core">opaque state pointer</param>
/// <param name="biosdata">the bios data, can be disposed of once this function returns</param>
/// <returns>0 on success, negative value on failure.</returns>
[DllImport("libgambatte.dll", CallingConvention = CallingConvention.Cdecl)]
public static extern int gambatte_loadgbcbios(IntPtr core, byte[] biosdata);
/// <summary>
/// Emulates until at least 'samples' stereo sound samples are produced in the supplied buffer,
/// or until a video frame has been drawn.

View File

@ -1328,6 +1328,7 @@ namespace BizHawk.Emulation.Cores.Nintendo.NES
}
SyncIRQ();
nes._irq_apu = irq_pending;
// since the units run concurrently, the APU frame sequencer is ran last because
// it can change the ouput values of the pulse/triangle channels

View File

@ -0,0 +1,138 @@
using System;
using BizHawk.Common;
namespace BizHawk.Emulation.Cores.Nintendo.NES
{
public sealed class Mapper043 : NES.NESBoardBase
{
int prg = 0;
int irqcnt = 0;
bool irqenable = false;
bool swap;
private static int[] lut = { 4, 3, 5, 3, 6, 3, 7, 3 };
public override bool Configure(NES.EDetectionOrigin origin)
{
switch (Cart.board_type)
{
case "MAPPER043":
break;
default:
return false;
}
Cart.wram_size = 0;
// not sure on initial mirroring
SetMirrorType(EMirrorType.Vertical);
return true;
}
public override void WriteEXP(int addr, byte value)
{
addr += 0x4000;
switch (addr & 0xF1FF)
{
case 0x4022:
prg = lut[value & 0x7];
break;
case 0x4120:
swap = (value & 1) == 1;
break;
case 0x4122:
irqenable = (value & 1) == 1;
IRQSignal = false;
irqcnt = 0;
break;
}
}
public override void WritePRG(int addr, byte value)
{
addr += 0x8000;
switch (addr & 0xF1FF)
{
case 0x8122:
irqenable = (value & 1) == 1;
IRQSignal = false;
irqcnt = 0;
break;
}
}
public override byte ReadEXP(int addr)
{
if (addr > 0x1000)
{
return ROM[(addr - 0x1000) + 8 * 0x2000];
}
else return base.ReadEXP(addr);
}
public override byte ReadWRAM(int addr)
{
if (swap)
{
return ROM[addr];
}
else
{
return ROM[addr + 0x4000];
}
}
public override byte ReadPRG(int addr)
{
if (addr < 0x2000)
{
return ROM[addr + 0x2000];
}
else if (addr < 0x4000)
{
return ROM[addr - 0x2000];
}
else if (addr < 0x6000)
{
return ROM[(addr - 0x4000) + prg * 0x2000];
}
else
{
if (swap)
{
return ROM[(addr - 0x6000) + 8 * 0x2000];
}
else
{
return ROM[(addr - 0x6000) + 9 * 0x2000];
}
}
}
public override void ClockCPU()
{
if (irqenable)
{
irqcnt++;
if (irqcnt >= 4096)
{
irqenable = false;
IRQSignal = true;
}
}
}
public override void SyncState(Serializer ser)
{
base.SyncState(ser);
ser.Sync("prg", ref prg);
ser.Sync("irqenable", ref irqenable);
ser.Sync("irqcnt", ref irqcnt);
ser.Sync("swap", ref swap);
}
}
}

View File

@ -0,0 +1,85 @@
using System;
using BizHawk.Common;
namespace BizHawk.Emulation.Cores.Nintendo.NES
{
public sealed class Mapper063 : NES.NESBoardBase
{
int prg0, prg1, prg2, prg3;
bool open_bus;
public override bool Configure(NES.EDetectionOrigin origin)
{
switch (Cart.board_type)
{
case "MAPPER063":
break;
default:
return false;
}
Cart.wram_size = 0;
// not sure on initial mirroring
SetMirrorType(EMirrorType.Vertical);
WritePRG(0, 0);
return true;
}
public override void WritePRG(int addr, byte value)
{
open_bus = ((addr & 0x0300) == 0x0300);
prg0 = (addr >> 1 & 0x1FC) | ((addr & 0x2) > 0 ? 0x0 : (addr >> 1 & 0x2) | 0x0);
prg1 = (addr >> 1 & 0x1FC) | ((addr & 0x2) > 0 ? 0x1 : (addr >> 1 & 0x2) | 0x1);
prg2 = (addr >> 1 & 0x1FC) | ((addr & 0x2) > 0 ? 0x2 : (addr >> 1 & 0x2) | 0x0);
prg3 = (addr & 0x800) > 0 ? ((addr & 0x07C) | ((addr & 0x06) > 0 ? 0x03 : 0x01)) : ((addr >> 1 & 0x01FC) | ((addr & 0x02) > 0 ? 0x03 : ((addr >> 1 & 0x02) | 0x01)));
SetMirrorType((addr & 0x01) > 0 ? EMirrorType.Horizontal : EMirrorType.Vertical);
}
public override byte ReadPRG(int addr)
{
if (addr < 0x2000)
{
if (open_bus)
{
return this.NES.DB;
}
else
{
return ROM[addr + prg0 * 0x2000];
}
}
else if (addr < 0x4000)
{
if (open_bus)
{
return this.NES.DB;
}
else
{
return ROM[(addr - 0x2000) + prg1 * 0x2000];
}
}
else if (addr < 0x6000)
{
return ROM[(addr - 0x4000) + prg2 * 0x2000];
}
else
{
return ROM[(addr - 0x6000) + prg3 * 0x2000];
}
}
public override void SyncState(Serializer ser)
{
base.SyncState(ser);
ser.Sync("prg0", ref prg0);
ser.Sync("prg1", ref prg1);
ser.Sync("prg2", ref prg2);
ser.Sync("prg3", ref prg3);
ser.Sync("open_bus", ref open_bus);
}
}
}

View File

@ -33,36 +33,20 @@ namespace BizHawk.Emulation.Cores.Nintendo.NES
public override void WritePRG(int addr, byte value)
{
if (addr < 0x1000) // 0x8000 - 0x8FFF
{
base.WritePRG(addr & 1, Unscramble(value));
}
value = Unscramble(value);
else if (addr == 0x1000) // 9000 = 8001
if (addr == 0x1000) // 9000 = 8001
{
base.WritePRG(1, Unscramble(value));
base.WritePRG(1, value);
}
else if (addr == 0x2000) // A000 = 8000)
{
base.WritePRG(0, Unscramble(value));
}
else if (addr == 0x5000) // D000 = C001
{
base.WritePRG(0x4001, Unscramble(value));
base.WritePRG(0x4001, value);
}
else if (addr >= 0x6000 && addr < 0x7000) // 0xE0000 - 0xEFFF
else if (addr == 0x7000) // F000 = E001
{
base.WritePRG(addr & 1, Unscramble(value));
base.WritePRG(0x6001, value);
}
else if (addr == 0x7000) // F000
{
base.WritePRG(0x6001, Unscramble(value));
}
else
{
base.WritePRG(addr, value);

View File

@ -0,0 +1,92 @@
using System;
using BizHawk.Common;
namespace BizHawk.Emulation.Cores.Nintendo.NES
{
public sealed class UNIF_UNL_SMB2J : NES.NESBoardBase
{
int prg = 0;
int prg_count;
int irqcnt = 0;
bool irqenable = false;
bool swap;
public override bool Configure(NES.EDetectionOrigin origin)
{
switch (Cart.board_type)
{
case "UNIF_UNL-SMB2J":
break;
default:
return false;
}
prg_count = Cart.prg_size/4;
Cart.wram_size = 0;
// not sure on initial mirroring
SetMirrorType(EMirrorType.Vertical);
return true;
}
public override void WriteEXP(int addr, byte value)
{
addr += 0x4000;
switch (addr)
{
case 0x4022:
if (ROM.Length > 0x10000) { prg = (value & 0x01) << 2; }
break;
case 0x4122:
irqenable = (value & 3) > 0;
IRQSignal = false;
irqcnt = 0;
break;
}
}
public override byte ReadEXP(int addr)
{
if (addr > 0x1000)
{
return ROM[(addr - 0x1000) + (prg_count - 3) * 0x1000];
}
else return base.ReadEXP(addr);
}
public override byte ReadWRAM(int addr)
{
return ROM[addr + (prg_count - 2) * 0x1000];
}
public override byte ReadPRG(int addr)
{
return ROM[(addr + prg * 01000)];
}
public override void ClockCPU()
{
if (irqenable)
{
irqcnt++;
if (irqcnt >= 4096)
{
irqenable = false;
IRQSignal = true;
}
}
}
public override void SyncState(Serializer ser)
{
base.SyncState(ser);
ser.Sync("prg", ref prg);
ser.Sync("irqenable", ref irqenable);
ser.Sync("irqcnt", ref irqcnt);
ser.Sync("swap", ref swap);
}
}
}

View File

@ -69,6 +69,8 @@ namespace BizHawk.Emulation.Cores.Nintendo.NES
for (int i = 0; i < NumSides; i++)
ser.Sync("diskdiffs" + i, ref diskdiffs[i], true);
ser.Sync("_timerirq", ref _timerirq);
ser.Sync("timer_irq_active", ref timer_irq_active);
ser.Sync("timerirq_cd", ref timerirq_cd);
ser.Sync("_diskirq", ref _diskirq);
ser.Sync("diskenable", ref diskenable);
ser.Sync("soundenable", ref soundenable);
@ -237,7 +239,8 @@ namespace BizHawk.Emulation.Cores.Nintendo.NES
}
bool diskirq { get { return _diskirq; } set { _diskirq = value; SetIRQ(); } }
bool timerirq { get { return _timerirq; } set { _timerirq = value; SetIRQ(); } }
int timerirq_cd;
bool timer_irq_active;
public override void WriteEXP(int addr, byte value)
{
@ -270,14 +273,19 @@ namespace BizHawk.Emulation.Cores.Nintendo.NES
}
else
{
_timerirq = false;
timerirq = false;
timer_irq_active = false;
}
}
break;
case 0x0023:
diskenable = (value & 1) != 0;
if (!diskenable) { _timerirq = false; }
if (!diskenable)
{
timerirq = false;
timer_irq_active = false;
}
soundenable = (value & 2) != 0;
break;
case 0x0024:
@ -315,6 +323,7 @@ namespace BizHawk.Emulation.Cores.Nintendo.NES
ret |= 1;
ret |= (byte)tmp;
timerirq = false;
timer_irq_active = false;
}
break;
case 0x0031:
@ -360,16 +369,34 @@ namespace BizHawk.Emulation.Cores.Nintendo.NES
{
timervalue--;
}
if (timervalue == 0)
else
{
timervalue = timerlatch;
timerirq = true;
//timerirq = true;
if ((timerreg & 1) == 0)
{
timerreg -= 2;
}
if (!timer_irq_active)
{
timer_irq_active = true;
timerirq_cd = 3;
}
}
}
if (timerirq_cd > 0)
{
timerirq_cd--;
}
if ((timerirq_cd == 0) && (timer_irq_active))
{
timerirq = true;
}
audio.Clock();
}

View File

@ -214,7 +214,7 @@ namespace BizHawk.Emulation.Cores.Nintendo.NES
disk = null;
state = RamAdapterState.IDLE;
SetCycles();
Console.WriteLine("FDS: Disk ejected");
//Console.WriteLine("FDS: Disk ejected");
DriveLightCallback?.Invoke(false);
}
@ -234,7 +234,7 @@ namespace BizHawk.Emulation.Cores.Nintendo.NES
this.writeprotect = writeprotect;
state = RamAdapterState.INSERTING;
SetCycles();
Console.WriteLine("FDS: Disk Inserted");
//Console.WriteLine("FDS: Disk Inserted");
originaldisk = (byte[])disk.Clone();
DriveLightCallback?.Invoke(false);
}
@ -388,7 +388,14 @@ namespace BizHawk.Emulation.Cores.Nintendo.NES
}
}
if ((value & 2) != 0)
{
transferreset = true;
}
else
{
transferreset = false;
}
if ((cached4025 & 0x40) == 0 && (value & 0x40) != 0)
{
lookingforendofgap = true;
@ -469,6 +476,8 @@ namespace BizHawk.Emulation.Cores.Nintendo.NES
if (disk != null && state != RamAdapterState.INSERTING && !writeprotect)
ret &= unchecked((byte)~0x04);
//Console.Write(state);
return ret;
}
@ -491,9 +500,9 @@ namespace BizHawk.Emulation.Cores.Nintendo.NES
Write();
if (diskpos >= disksize)
{
// Console.WriteLine("FDS: End of Disk");
//Console.WriteLine("FDS: End of Disk");
state = RamAdapterState.RESET;
transferreset = false;
//transferreset = false;
//numcrc = 0;
DriveLightCallback?.Invoke(false);
}
@ -505,9 +514,9 @@ namespace BizHawk.Emulation.Cores.Nintendo.NES
state = RamAdapterState.IDLE;
diskpos = 0;
SetCycles();
transferreset = false;
//transferreset = false;
//numcrc = 0;
// Console.WriteLine("FDS: Return or Insert Complete");
//Console.WriteLine("FDS: Return or Insert Complete");
DriveLightCallback?.Invoke(false);
break;
case RamAdapterState.SPINUP:

View File

@ -24,7 +24,7 @@ namespace BizHawk.Emulation.Cores.Nintendo.NES
EDetectionOrigin origin = EDetectionOrigin.None;
int sprdma_countdown;
bool _irq_apu; //various irq signals that get merged to the cpu irq pin
public bool _irq_apu; //various irq signals that get merged to the cpu irq pin
/// <summary>clock speed of the main cpu in hz</summary>
public int cpuclockrate { get; private set; }
@ -288,6 +288,17 @@ namespace BizHawk.Emulation.Cores.Nintendo.NES
ram[0xEC] = 0;
ram[0xED] = 0;
}
if (cart.DB_GameInfo.Hash == "00C50062A2DECE99580063777590F26A253AAB6B") // Silva Saga
{
for (int i = 0; i < Board.WRAM.Length; i++)
{
Board.WRAM[i] = 0xFF;
}
}
}
}

View File

@ -34,9 +34,10 @@ namespace BizHawk.Emulation.Cores.PCEngine
if (MultiResHack > 0 && render)
Array.Clear(FrameBuffer, 0, FrameBuffer.Length);
int ActiveDisplayStartLine = DisplayStartLine;
while (true)
{
int ActiveDisplayStartLine = DisplayStartLine;
int VBlankLine = ActiveDisplayStartLine + Registers[VDW] + 1;
if (VBlankLine > 261)
VBlankLine = 261;
@ -106,7 +107,7 @@ namespace BizHawk.Emulation.Cores.PCEngine
public void RenderScanLine()
{
if (ActiveLine >= FrameHeight)
if ((ActiveLine + ViewStartLine) >= 262)
return;
RenderBackgroundScanline(pce.Settings.ShowBG1);
@ -124,7 +125,7 @@ namespace BizHawk.Emulation.Cores.PCEngine
int p = vce.Palette[256];
fixed (int* FBptr = FrameBuffer)
{
int* dst = FBptr + ActiveLine * FramePitch;
int* dst = FBptr + (ActiveLine + ViewStartLine) * FramePitch;
for (int i = 0; i < FrameWidth; i++)
*dst++ = p;
}
@ -148,7 +149,7 @@ namespace BizHawk.Emulation.Cores.PCEngine
{
// pointer to the BAT and the framebuffer for this line
ushort* BatRow = VRAMptr + yTile * BatWidth;
int* dst = FBptr + ActiveLine * FramePitch;
int* dst = FBptr + (ActiveLine + ViewStartLine) * FramePitch;
// parameters that change per tile
ushort BatEnt;
@ -202,7 +203,7 @@ namespace BizHawk.Emulation.Cores.PCEngine
if (BackgroundEnabled == false)
{
for (int i = 0; i < FrameWidth; i++)
FrameBuffer[(ActiveLine * FramePitch) + i] = vce.Palette[256];
FrameBuffer[((ActiveLine + ViewStartLine) * FramePitch) + i] = vce.Palette[256];
return;
}
@ -226,10 +227,10 @@ namespace BizHawk.Emulation.Cores.PCEngine
byte c = PatternBuffer[(tileNo * 64) + (yOfs * 8) + xOfs];
if (c == 0)
FrameBuffer[(ActiveLine * FramePitch) + x] = vce.Palette[0];
FrameBuffer[((ActiveLine + ViewStartLine) * FramePitch) + x] = vce.Palette[0];
else
{
FrameBuffer[(ActiveLine * FramePitch) + x] = show ? vce.Palette[paletteBase + c] : vce.Palette[0];
FrameBuffer[((ActiveLine + ViewStartLine) * FramePitch) + x] = show ? vce.Palette[paletteBase + c] : vce.Palette[0];
PriorityBuffer[x] = 1;
}
}
@ -361,7 +362,7 @@ namespace BizHawk.Emulation.Cores.PCEngine
{
InterSpritePriorityBuffer[xs] = 1;
if ((priority || PriorityBuffer[xs] == 0) && show)
FrameBuffer[(ActiveLine * FramePitch) + xs] = vce.Palette[paletteBase + pixel];
FrameBuffer[((ActiveLine + ViewStartLine) * FramePitch) + xs] = vce.Palette[paletteBase + pixel];
}
}
}
@ -378,7 +379,7 @@ namespace BizHawk.Emulation.Cores.PCEngine
{
InterSpritePriorityBuffer[xs] = 1;
if ((priority || PriorityBuffer[xs] == 0) && show)
FrameBuffer[(ActiveLine * FramePitch) + xs] = vce.Palette[paletteBase + pixel];
FrameBuffer[((ActiveLine + ViewStartLine) * FramePitch) + xs] = vce.Palette[paletteBase + pixel];
}
}
@ -399,7 +400,7 @@ namespace BizHawk.Emulation.Cores.PCEngine
{
InterSpritePriorityBuffer[xs] = 1;
if ((priority || PriorityBuffer[xs] == 0) && show)
FrameBuffer[(ActiveLine * FramePitch) + xs] = vce.Palette[paletteBase + pixel];
FrameBuffer[((ActiveLine + ViewStartLine) * FramePitch) + xs] = vce.Palette[paletteBase + pixel];
}
}
if (width == 32)
@ -415,7 +416,7 @@ namespace BizHawk.Emulation.Cores.PCEngine
{
InterSpritePriorityBuffer[xs] = 1;
if ((priority || PriorityBuffer[xs] == 0) && show)
FrameBuffer[(ActiveLine * FramePitch) + xs] = vce.Palette[paletteBase + pixel];
FrameBuffer[((ActiveLine + ViewStartLine) * FramePitch) + xs] = vce.Palette[paletteBase + pixel];
}
}
}
@ -426,8 +427,8 @@ namespace BizHawk.Emulation.Cores.PCEngine
private int FramePitch = 256;
private int FrameWidth = 256;
private int FrameHeight = 240;
private int[] FrameBuffer = new int[256 * 240];
private int FrameHeight = 262;
private int[] FrameBuffer = new int[256 * 262];
// IVideoProvider implementation
public int[] GetVideoBuffer()

View File

@ -49,6 +49,7 @@ namespace BizHawk.Emulation.Cores.PCEngine
public int RequestedFrameWidth => ((Registers[HDR] & 0x3F) + 1) * 8;
public int RequestedFrameHeight => (Registers[VDW] & 0x1FF) + 1;
public int DisplayStartLine => (Registers[VPR] >> 8) + (Registers[VPR] & 0x1F);
public int ViewStartLine => (Registers[VPR] >> 8) + 2;
private const int MAWR = 0; // Memory Address Write Register
private const int MARR = 1; // Memory Address Read Register
@ -158,18 +159,20 @@ namespace BizHawk.Emulation.Cores.PCEngine
case HDR: // Horizontal Display Register - update framebuffer size
FrameWidth = RequestedFrameWidth;
FramePitch = MultiResHack == 0 ? FrameWidth : MultiResHack;
if (FrameBuffer.Length != FramePitch * FrameHeight)
FrameBuffer = new int[FramePitch * FrameHeight];
//if (FrameBuffer.Length != FramePitch * FrameHeight)
//FrameBuffer = new int[FramePitch * FrameHeight];
FrameBuffer = new int[256 * 262];
break;
case VDW: // Vertical Display Word? - update framebuffer size
FrameHeight = RequestedFrameHeight;
//FrameHeight = RequestedFrameHeight;
FrameWidth = RequestedFrameWidth;
if (FrameHeight > 242)
FrameHeight = 242;
//if (FrameHeight > 242)
//FrameHeight = 242;
if (MultiResHack != 0)
FramePitch = MultiResHack;
if (FrameBuffer.Length != FramePitch * FrameHeight)
FrameBuffer = new int[FramePitch * FrameHeight];
//if (FrameBuffer.Length != FramePitch * FrameHeight)
//FrameBuffer = new int[FramePitch * FrameHeight];
FrameBuffer = new int[256 * 262];
break;
case LENR: // Initiate DMA transfer
if (!msbComplete) break;

View File

@ -128,12 +128,13 @@ namespace BizHawk.Emulation.Cores.PCEngine
FrameBuffer = VDC1.GetVideoBuffer();
int ScanLine = 0;
int ActiveDisplayStartLine = VDC1.DisplayStartLine;
while (true)
{
VDC1.ScanLine = ScanLine;
VDC2.ScanLine = ScanLine;
int ActiveDisplayStartLine = VDC1.DisplayStartLine;
int VBlankLine = ActiveDisplayStartLine + VDC1.Registers[VDW] + 1;
if (VBlankLine > 261)
VBlankLine = 261;
@ -291,7 +292,7 @@ namespace BizHawk.Emulation.Cores.PCEngine
{
// pointer to the BAT and the framebuffer for this line
ushort* BatRow = VRAMptr + yTile * vdc.BatWidth;
int* dst = FBptr + vdc.ActiveLine * FrameWidth;
int* dst = FBptr + (vdc.ActiveLine + vdc.ViewStartLine) * FrameWidth;
// parameters that change per tile
ushort BatEnt;
@ -447,7 +448,7 @@ namespace BizHawk.Emulation.Cores.PCEngine
byte myPriority = priority ? highPriority : lowPriority;
if (PriorityBuffer[xs] < myPriority)
{
if (show) FrameBuffer[(vdc.ActiveLine * FrameWidth) + xs] = VCE.Palette[paletteBase + pixel];
if (show) FrameBuffer[((vdc.ActiveLine + vdc.ViewStartLine) * FrameWidth) + xs] = VCE.Palette[paletteBase + pixel];
PriorityBuffer[xs] = myPriority;
}
}
@ -466,7 +467,7 @@ namespace BizHawk.Emulation.Cores.PCEngine
byte myPriority = priority ? highPriority : lowPriority;
if (PriorityBuffer[xs] < myPriority)
{
if (show) FrameBuffer[(vdc.ActiveLine * FrameWidth) + xs] = VCE.Palette[paletteBase + pixel];
if (show) FrameBuffer[((vdc.ActiveLine + vdc.ViewStartLine) * FrameWidth) + xs] = VCE.Palette[paletteBase + pixel];
PriorityBuffer[xs] = myPriority;
}
}
@ -488,7 +489,7 @@ namespace BizHawk.Emulation.Cores.PCEngine
byte myPriority = priority ? highPriority : lowPriority;
if (PriorityBuffer[xs] < myPriority)
{
if (show) FrameBuffer[(vdc.ActiveLine * FrameWidth) + xs] = VCE.Palette[paletteBase + pixel];
if (show) FrameBuffer[((vdc.ActiveLine + vdc.ViewStartLine) * FrameWidth) + xs] = VCE.Palette[paletteBase + pixel];
PriorityBuffer[xs] = myPriority;
}
}
@ -506,7 +507,7 @@ namespace BizHawk.Emulation.Cores.PCEngine
byte myPriority = priority ? highPriority : lowPriority;
if (PriorityBuffer[xs] < myPriority)
{
if (show) FrameBuffer[(vdc.ActiveLine * FrameWidth) + xs] = VCE.Palette[paletteBase + pixel];
if (show) FrameBuffer[((vdc.ActiveLine + vdc.ViewStartLine) * FrameWidth) + xs] = VCE.Palette[paletteBase + pixel];
PriorityBuffer[xs] = myPriority;
}
}

View File

@ -1,4 +1,6 @@
namespace BizHawk.Emulation.Cores.Sega.MasterSystem
using System;
namespace BizHawk.Emulation.Cores.Sega.MasterSystem
{
public partial class SMS
{
@ -8,9 +10,32 @@
byte ReadMemoryKR(ushort address)
{
if (address < 0x8000) return RomData[address & 0x7FFF];
if (address < 0xC000) return RomData[(RomBank2 * BankSize) + (address & BankSizeMask)];
return SystemRam[address & RamSizeMask];
if (address < 0xC000)
{
if ((Port3E & 0x48) == 0x48) // cart and bios disabled, return empty bus
return 0xFF;
if (BiosMapped && BiosRom != null)
{
// korean BIOS (and a couple of rarer BIOses) use memory slot 2 mechanics as needed
if (address < 0x8000)
{
return BiosRom[address];
}
else
{
return BiosRom[(Bios_bank * BankSize) + (address & BankSizeMask)];
}
}
else
{
if (address < 0x8000) return RomData[address & 0x7FFF];
else return RomData[(RomBank2 * BankSize) + (address & BankSizeMask)];
}
}
else
{
return SystemRam[address & RamSizeMask];
}
}
CDLog_MapResults MapMemoryKR(ushort address, bool write)
@ -26,6 +51,11 @@
SystemRam[address & RamSizeMask] = value;
else if (address == 0xA000)
RomBank2 = (byte)(value % RomBanks);
if ((address == 0xFFFF) && BiosMapped)
{
Bios_bank = value;
}
}
void InitKoreaMapper()
@ -36,6 +66,7 @@
RomBank0 = 0;
RomBank1 = 1;
RomBank2 = 2;
Bios_bank = 2;
}
// ======================================================================

View File

@ -30,7 +30,32 @@ namespace BizHawk.Emulation.Cores.Sega.MasterSystem
if ((Port3E & 0x48) == 0x48) // cart and bios disabled, return empty bus
ret = 0xFF;
else if (BiosMapped && BiosRom != null)
ret = BiosRom[address & 0x1FFF];
{
if (BiosRom.Length == 0x2000)
{
ret = BiosRom[address & 0x1FFF];
}
else
{
// korean BIOS (and a couple of rarer BIOses) use memory slot 2 mechanics as needed
if (address < 0x8000)
{
return BiosRom[address];
}
else
{
switch (SaveRamBank)
{
case 0: ret = BiosRom[(Bios_bank * BankSize) + (address & BankSizeMask)]; break;
case 1: if (SaveRAM != null) ret = SaveRAM[(address & BankSizeMask) % SaveRAM.Length]; break;
case 2: if (SaveRAM != null) ret = SaveRAM[(BankSize + (address & BankSizeMask)) % SaveRAM.Length]; break;
default:
ret = SystemRam[address & RamSizeMask];
break;
}
}
}
}
else if (address < 1024)
ret = RomData[address];
else if (address < 0x4000)
@ -125,7 +150,17 @@ namespace BizHawk.Emulation.Cores.Sega.MasterSystem
}
else if (address == 0xFFFD) RomBank0 = (byte)(value % RomBanks);
else if (address == 0xFFFE) RomBank1 = (byte)(value % RomBanks);
else if (address == 0xFFFF) RomBank2 = (byte)(value % RomBanks);
else if (address == 0xFFFF)
{
if (BiosMapped)
{
Bios_bank = (byte)value;
}
else
{
RomBank2 = (byte)(value % RomBanks);
}
}
return;
}
}
@ -139,6 +174,7 @@ namespace BizHawk.Emulation.Cores.Sega.MasterSystem
WriteMemorySega(0xFFFD, 0);
WriteMemorySega(0xFFFE, 1);
WriteMemorySega(0xFFFF, 2);
Bios_bank = 2;
}
// Mapper when loading a BIOS as a ROM (simulating no cart loaded)

View File

@ -61,6 +61,7 @@ namespace BizHawk.Emulation.Cores.Sega.MasterSystem
ser.Sync("RomBank1", ref RomBank1);
ser.Sync("RomBank2", ref RomBank2);
ser.Sync("RomBank3", ref RomBank3);
ser.Sync("Bios_bank", ref Bios_bank);
ser.Sync("Port01", ref Port01);
ser.Sync("Port02", ref Port02);
ser.Sync("Port3E", ref Port3E);
@ -72,9 +73,10 @@ namespace BizHawk.Emulation.Cores.Sega.MasterSystem
if (SaveRAM != null)
{
ser.Sync("SaveRAM", ref SaveRAM, false);
ser.Sync("SaveRamBank", ref SaveRamBank);
}
ser.Sync("SaveRamBank", ref SaveRamBank);
if (ExtRam != null)
{
ser.Sync("ExtRAM", ref ExtRam, true);

View File

@ -195,6 +195,7 @@ namespace BizHawk.Emulation.Cores.Sega.MasterSystem
// ROM
private byte[] RomData;
private byte RomBank0, RomBank1, RomBank2, RomBank3;
private byte Bios_bank;
private byte RomBanks;
private byte[] BiosRom;
@ -241,6 +242,8 @@ namespace BizHawk.Emulation.Cores.Sega.MasterSystem
return "Export";
if (gameRegion.IndexOf("Australia") >= 0)
return "Export";
if (gameRegion.IndexOf("Korea") >= 0)
return "Korea";
return "Japan";
}
@ -382,6 +385,6 @@ namespace BizHawk.Emulation.Cores.Sega.MasterSystem
}
}
private readonly string[] validRegions = { "Export", "Japan", "Auto" };
private readonly string[] validRegions = { "Export", "Japan", "Auto" , "Korea" };
}
}

View File

@ -52,7 +52,7 @@ namespace BizHawk.Emulation.Cores.Consoles.Sega.gpgx
get { throw new NotImplementedException(); }
}
private readonly MemoryCallbackSystem _memoryCallbacks = new MemoryCallbackSystem(new[] { "M68K BUS" });
private readonly MemoryCallbackSystem _memoryCallbacks = new MemoryCallbackSystem(new[] { "M68K BUS", "" });
private LibGPGX.mem_cb ExecCallback;
private LibGPGX.mem_cb ReadCallback;

View File

@ -32,34 +32,66 @@ namespace BizHawk.Bizware.BizwareGL
public sd.SizeF Measure(string str)
{
float x = 0;
float y = FontInfo.LineHeight;
float ox = x;
int len = str.Length;
for (int i = 0; i < len; i++)
{
Cyotek.Drawing.BitmapFont.Character c;
if (!FontInfo.Characters.TryGetValue(str[i], out c))
c = FontInfo.Characters[unchecked((char)-1)];
int c = str[i];
x += c.XAdvance;
if (c == '\r')
{
if (i != len - 1 && str[i + 1] == '\n')
i++;
}
if (c == '\r')
{
c = '\n';
}
if (c == '\n')
{
if (x > ox)
ox = x;
x = 0;
y += FontInfo.LineHeight;
continue;
}
Cyotek.Drawing.BitmapFont.Character bfc;
if (!FontInfo.Characters.TryGetValue((char)c, out bfc))
bfc = FontInfo.Characters[unchecked((char)-1)];
x += bfc.XAdvance;
}
return new sd.SizeF(x, FontInfo.LineHeight);
return new sd.SizeF(Math.Max(x, ox), y);
}
public void RenderString(IGuiRenderer renderer, float x, float y, string str)
{
float ox = x;
int len = str.Length;
for (int i = 0; i < len; i++)
{
int c = str[i];
if (c == '\r')
{
if (i != len - 1 && str[i + 1] == '\n')
i++;
}
if (c == '\r') c = '\n';
if(c == '\n') {
if (c == '\r')
{
c = '\n';
}
if(c == '\n')
{
x = ox;
y += FontInfo.LineHeight;
continue;

View File

@ -18,6 +18,7 @@ namespace BizHawk.Build.Tool
case "GIT_REV": SVN_REV(false,cmdArgs); break;
case "NXCOMPAT": NXCOMPAT(cmdArgs); break;
case "LARGEADDRESS": LARGEADDRESS(cmdArgs); break;
case "TIMESTAMP": TIMESTAMP(cmdArgs); break;
}
}
@ -113,6 +114,15 @@ namespace BizHawk.Build.Tool
}
}
//clears the timestamp in PE header (for deterministic builds)
static void TIMESTAMP(string[] args)
{
using (var fs = new FileStream(args[0], FileMode.Open, FileAccess.ReadWrite, FileShare.Read))
{
fs.Position = 0x88;
fs.WriteByte(0); fs.WriteByte(0); fs.WriteByte(0); fs.WriteByte(0);
}
}
//sets NXCOMPAT bit in PE header
static void NXCOMPAT(string[] args)

Binary file not shown.

View File

@ -162,7 +162,7 @@
<CodeAnalysisFailOnMissingRules>false</CodeAnalysisFailOnMissingRules>
</PropertyGroup>
<PropertyGroup Condition="'$(Configuration)|$(Platform)' == 'Release-LUAPERKS|x64'">
<OutputPath>..\..\references\x64\</OutputPath>
<OutputPath>..\..\output\dll\</OutputPath>
<DefineConstants>TRACE</DefineConstants>
<Optimize>true</Optimize>
<DebugType>pdbonly</DebugType>

View File

@ -51,7 +51,7 @@ public:
enum LoadFlag {
FORCE_DMG = 1, /**< Treat the ROM as not having CGB support regardless of what its header advertises. */
GBA_CGB = 2, /**< Use GBA intial CPU register values when in CGB mode. */
MULTICART_COMPAT = 4 /**< Use heuristics to detect and support some multicart MBCs disguised as MBC1. */
MULTICART_COMPAT = 4, /**< Use heuristics to detect and support some multicart MBCs disguised as MBC1. */
};
/** Load ROM image.
@ -62,6 +62,9 @@ public:
*/
int load(const char *romfiledata, unsigned romfilelength, std::uint32_t now, unsigned flags = 0);
int loadGBCBios(const char* biosfiledata);
int loadDMGBios(const char* biosfiledata);
/** Emulates until at least 'samples' stereo sound samples are produced in the supplied buffer,
* or until a video frame has been drawn.
*
@ -109,7 +112,7 @@ public:
void setTraceCallback(void (*callback)(void *));
void setScanlineCallback(void (*callback)(), int sl);
void setRTCCallback(std::uint32_t (*callback)());
void setLinkCallback(void (*callback)());
void setLinkCallback(void(*callback)());
/** Returns true if the currently loaded ROM image is treated as having CGB support. */
bool isCgb() const;
@ -135,6 +138,9 @@ public:
void GetRegs(int *dest);
void SetInterruptAddresses(int *addrs, int numAddrs);
int GetHitInterruptAddress();
template<bool isReader>void SyncState(NewState *ns);
private:

View File

@ -1,231 +1,222 @@
<?xml version="1.0" encoding="utf-8"?>
<Project DefaultTargets="Build" ToolsVersion="14.0" xmlns="http://schemas.microsoft.com/developer/msbuild/2003">
<ItemGroup Label="ProjectConfigurations">
<ProjectConfiguration Include="Debug|Win32">
<Configuration>Debug</Configuration>
<Platform>Win32</Platform>
</ProjectConfiguration>
<ProjectConfiguration Include="Debug|x64">
<Configuration>Debug</Configuration>
<Platform>x64</Platform>
</ProjectConfiguration>
<ProjectConfiguration Include="Release|Win32">
<Configuration>Release</Configuration>
<Platform>Win32</Platform>
</ProjectConfiguration>
<ProjectConfiguration Include="Release|x64">
<Configuration>Release</Configuration>
<Platform>x64</Platform>
</ProjectConfiguration>
</ItemGroup>
<PropertyGroup Label="Globals">
<ProjectGuid>{5D630682-7BDA-474D-B387-0EB420DDC199}</ProjectGuid>
<Keyword>Win32Proj</Keyword>
<RootNamespace>libgambatte</RootNamespace>
</PropertyGroup>
<Import Project="$(VCTargetsPath)\Microsoft.Cpp.Default.props" />
<PropertyGroup Condition="'$(Configuration)|$(Platform)'=='Debug|Win32'" Label="Configuration">
<ConfigurationType>DynamicLibrary</ConfigurationType>
<UseDebugLibraries>true</UseDebugLibraries>
<CharacterSet>Unicode</CharacterSet>
<PlatformToolset>v140</PlatformToolset>
</PropertyGroup>
<PropertyGroup Condition="'$(Configuration)|$(Platform)'=='Debug|x64'" Label="Configuration">
<ConfigurationType>DynamicLibrary</ConfigurationType>
<UseDebugLibraries>true</UseDebugLibraries>
<CharacterSet>Unicode</CharacterSet>
<PlatformToolset>v140</PlatformToolset>
</PropertyGroup>
<PropertyGroup Condition="'$(Configuration)|$(Platform)'=='Release|Win32'" Label="Configuration">
<ConfigurationType>DynamicLibrary</ConfigurationType>
<UseDebugLibraries>false</UseDebugLibraries>
<WholeProgramOptimization>true</WholeProgramOptimization>
<CharacterSet>Unicode</CharacterSet>
<PlatformToolset>v140</PlatformToolset>
</PropertyGroup>
<PropertyGroup Condition="'$(Configuration)|$(Platform)'=='Release|x64'" Label="Configuration">
<ConfigurationType>DynamicLibrary</ConfigurationType>
<UseDebugLibraries>false</UseDebugLibraries>
<WholeProgramOptimization>true</WholeProgramOptimization>
<CharacterSet>Unicode</CharacterSet>
<PlatformToolset>v140</PlatformToolset>
</PropertyGroup>
<Import Project="$(VCTargetsPath)\Microsoft.Cpp.props" />
<ImportGroup Label="ExtensionSettings">
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<ImportGroup Label="PropertySheets" Condition="'$(Configuration)|$(Platform)'=='Debug|Win32'">
<Import Project="$(UserRootDir)\Microsoft.Cpp.$(Platform).user.props" Condition="exists('$(UserRootDir)\Microsoft.Cpp.$(Platform).user.props')" Label="LocalAppDataPlatform" />
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<ImportGroup Condition="'$(Configuration)|$(Platform)'=='Debug|x64'" Label="PropertySheets">
<Import Project="$(UserRootDir)\Microsoft.Cpp.$(Platform).user.props" Condition="exists('$(UserRootDir)\Microsoft.Cpp.$(Platform).user.props')" Label="LocalAppDataPlatform" />
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<Import Project="$(UserRootDir)\Microsoft.Cpp.$(Platform).user.props" Condition="exists('$(UserRootDir)\Microsoft.Cpp.$(Platform).user.props')" Label="LocalAppDataPlatform" />
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<ImportGroup Condition="'$(Configuration)|$(Platform)'=='Release|x64'" Label="PropertySheets">
<Import Project="$(UserRootDir)\Microsoft.Cpp.$(Platform).user.props" Condition="exists('$(UserRootDir)\Microsoft.Cpp.$(Platform).user.props')" Label="LocalAppDataPlatform" />
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<PropertyGroup Label="UserMacros" />
<PropertyGroup Condition="'$(Configuration)|$(Platform)'=='Debug|Win32'">
<LinkIncremental>true</LinkIncremental>
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<PropertyGroup Condition="'$(Configuration)|$(Platform)'=='Debug|x64'">
<LinkIncremental>true</LinkIncremental>
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<PropertyGroup Condition="'$(Configuration)|$(Platform)'=='Release|Win32'">
<LinkIncremental>false</LinkIncremental>
</PropertyGroup>
<PropertyGroup Condition="'$(Configuration)|$(Platform)'=='Release|x64'">
<LinkIncremental>false</LinkIncremental>
</PropertyGroup>
<ItemDefinitionGroup Condition="'$(Configuration)|$(Platform)'=='Debug|Win32'">
<ClCompile>
<PrecompiledHeader>
</PrecompiledHeader>
<WarningLevel>Level3</WarningLevel>
<Optimization>Disabled</Optimization>
<PreprocessorDefinitions>WIN32;_DEBUG;_WINDOWS;_USRDLL;LIBGAMBATTE_EXPORTS;%(PreprocessorDefinitions)</PreprocessorDefinitions>
<AdditionalIncludeDirectories>include;src;src\common</AdditionalIncludeDirectories>
<DisableSpecificWarnings>4244;4373;4800;4804</DisableSpecificWarnings>
</ClCompile>
<Link>
<SubSystem>Windows</SubSystem>
<GenerateDebugInformation>true</GenerateDebugInformation>
</Link>
<PostBuildEvent>
<Command>copy /y $(TargetDir)$(TargetFileName) $(ProjectDir)..\output\dll\$(TargetFileName)</Command>
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View File

@ -1,203 +1,225 @@
#include "cinterface.h"
#include "gambatte.h"
#include <cstdlib>
#include <cstring>
#include "newstate.h"
using namespace gambatte;
// new is actually called in a few different places, so replace all of them for determinism guarantees
void *operator new(std::size_t n)
{
void *p = std::malloc(n);
std::memset(p, 0, n);
return p;
}
void operator delete(void *p)
{
std::free(p);
}
GBEXPORT GB *gambatte_create()
{
return new GB();
}
GBEXPORT void gambatte_destroy(GB *g)
{
delete g;
}
GBEXPORT int gambatte_load(GB *g, const char *romfiledata, unsigned romfilelength, long long now, unsigned flags)
{
int ret = g->load(romfiledata, romfilelength, now, flags);
return ret;
}
GBEXPORT int gambatte_runfor(GB *g, short *soundbuf, unsigned *samples)
{
unsigned sampv = *samples;
int ret = g->runFor((unsigned int *) soundbuf, sampv);
*samples = sampv;
return ret;
}
GBEXPORT void gambatte_blitto(GB *g, unsigned int *videobuf, int pitch)
{
g->blitTo((unsigned int *)videobuf, pitch);
}
GBEXPORT void gambatte_setlayers(GB *g, unsigned mask)
{
g->setLayers(mask);
}
GBEXPORT void gambatte_reset(GB *g, long long now)
{
g->reset(now);
}
GBEXPORT void gambatte_setdmgpalettecolor(GB *g, unsigned palnum, unsigned colornum, unsigned rgb32)
{
g->setDmgPaletteColor(palnum, colornum, rgb32);
}
GBEXPORT void gambatte_setcgbpalette(GB *g, unsigned *lut)
{
g->setCgbPalette(lut);
}
GBEXPORT void gambatte_setinputgetter(GB *g, unsigned (*getinput)(void))
{
g->setInputGetter(getinput);
}
GBEXPORT void gambatte_setreadcallback(GB *g, void (*callback)(unsigned))
{
g->setReadCallback(callback);
}
GBEXPORT void gambatte_setwritecallback(GB *g, void (*callback)(unsigned))
{
g->setWriteCallback(callback);
}
GBEXPORT void gambatte_setexeccallback(GB *g, void (*callback)(unsigned))
{
g->setExecCallback(callback);
}
GBEXPORT void gambatte_setcdcallback(GB *g, CDCallback cdc)
{
g->setCDCallback(cdc);
}
GBEXPORT void gambatte_settracecallback(GB *g, void (*callback)(void *))
{
g->setTraceCallback(callback);
}
GBEXPORT void gambatte_setscanlinecallback(GB *g, void (*callback)(), int sl)
{
g->setScanlineCallback(callback, sl);
}
GBEXPORT void gambatte_setrtccallback(GB *g, unsigned int (*callback)())
{
g->setRTCCallback(callback);
}
GBEXPORT void gambatte_setlinkcallback(GB *g, void (*callback)())
{
g->setLinkCallback(callback);
}
GBEXPORT int gambatte_iscgb(GB *g)
{
return g->isCgb();
}
GBEXPORT int gambatte_isloaded(GB *g)
{
return g->isLoaded();
}
GBEXPORT void gambatte_savesavedata(GB *g, char *dest)
{
g->saveSavedata(dest);
}
GBEXPORT void gambatte_loadsavedata(GB *g, const char *data)
{
g->loadSavedata(data);
}
GBEXPORT int gambatte_savesavedatalength(GB *g)
{
return g->saveSavedataLength();
}
GBEXPORT int gambatte_newstatelen(GB *g)
{
NewStateDummy dummy;
g->SyncState<false>(&dummy);
return dummy.GetLength();
}
GBEXPORT int gambatte_newstatesave(GB *g, char *data, int len)
{
NewStateExternalBuffer saver(data, len);
g->SyncState<false>(&saver);
return !saver.Overflow() && saver.GetLength() == len;
}
GBEXPORT int gambatte_newstateload(GB *g, const char *data, int len)
{
NewStateExternalBuffer loader((char *)data, len);
g->SyncState<true>(&loader);
return !loader.Overflow() && loader.GetLength() == len;
}
GBEXPORT void gambatte_newstatesave_ex(GB *g, FPtrs *ff)
{
NewStateExternalFunctions saver(ff);
g->SyncState<false>(&saver);
}
GBEXPORT void gambatte_newstateload_ex(GB *g, FPtrs *ff)
{
NewStateExternalFunctions loader(ff);
g->SyncState<true>(&loader);
}
GBEXPORT void gambatte_romtitle(GB *g, char *dest)
{
std::strcpy(dest, g->romTitle().c_str());
}
GBEXPORT int gambatte_getmemoryarea(GB *g, int which, unsigned char **data, int *length)
{
return g->getMemoryArea(which, data, length);
}
GBEXPORT unsigned char gambatte_cpuread(GB *g, unsigned short addr)
{
return g->ExternalRead(addr);
}
GBEXPORT void gambatte_cpuwrite(GB *g, unsigned short addr, unsigned char val)
{
g->ExternalWrite(addr, val);
}
GBEXPORT int gambatte_linkstatus(GB *g, int which)
{
return g->LinkStatus(which);
}
GBEXPORT void gambatte_getregs(GB *g, int *dest)
{
g->GetRegs(dest);
}
#include "cinterface.h"
#include "gambatte.h"
#include <cstdlib>
#include <cstring>
#include "newstate.h"
using namespace gambatte;
// new is actually called in a few different places, so replace all of them for determinism guarantees
void *operator new(std::size_t n)
{
void *p = std::malloc(n);
std::memset(p, 0, n);
return p;
}
void operator delete(void *p)
{
std::free(p);
}
GBEXPORT GB *gambatte_create()
{
return new GB();
}
GBEXPORT void gambatte_destroy(GB *g)
{
delete g;
}
GBEXPORT int gambatte_load(GB *g, const char *romfiledata, unsigned romfilelength, long long now, unsigned flags)
{
int ret = g->load(romfiledata, romfilelength, now, flags);
return ret;
}
GBEXPORT int gambatte_loadgbcbios(GB* g, const char* biosfiledata)
{
int ret = g->loadGBCBios(biosfiledata);
return ret;
}
GBEXPORT int gambatte_loaddmgbios(GB* g, const char* biosfiledata)
{
int ret = g->loadDMGBios(biosfiledata);
return ret;
}
GBEXPORT int gambatte_runfor(GB *g, short *soundbuf, unsigned *samples)
{
unsigned sampv = *samples;
int ret = g->runFor((unsigned int *) soundbuf, sampv);
*samples = sampv;
return ret;
}
GBEXPORT void gambatte_blitto(GB *g, unsigned int *videobuf, int pitch)
{
g->blitTo((unsigned int *)videobuf, pitch);
}
GBEXPORT void gambatte_setlayers(GB *g, unsigned mask)
{
g->setLayers(mask);
}
GBEXPORT void gambatte_reset(GB *g, long long now)
{
g->reset(now);
}
GBEXPORT void gambatte_setdmgpalettecolor(GB *g, unsigned palnum, unsigned colornum, unsigned rgb32)
{
g->setDmgPaletteColor(palnum, colornum, rgb32);
}
GBEXPORT void gambatte_setcgbpalette(GB *g, unsigned *lut)
{
g->setCgbPalette(lut);
}
GBEXPORT void gambatte_setinputgetter(GB *g, unsigned (*getinput)(void))
{
g->setInputGetter(getinput);
}
GBEXPORT void gambatte_setreadcallback(GB *g, void (*callback)(unsigned))
{
g->setReadCallback(callback);
}
GBEXPORT void gambatte_setwritecallback(GB *g, void (*callback)(unsigned))
{
g->setWriteCallback(callback);
}
GBEXPORT void gambatte_setexeccallback(GB *g, void (*callback)(unsigned))
{
g->setExecCallback(callback);
}
GBEXPORT void gambatte_setcdcallback(GB *g, CDCallback cdc)
{
g->setCDCallback(cdc);
}
GBEXPORT void gambatte_settracecallback(GB *g, void (*callback)(void *))
{
g->setTraceCallback(callback);
}
GBEXPORT void gambatte_setscanlinecallback(GB *g, void (*callback)(), int sl)
{
g->setScanlineCallback(callback, sl);
}
GBEXPORT void gambatte_setrtccallback(GB *g, unsigned int (*callback)())
{
g->setRTCCallback(callback);
}
GBEXPORT void gambatte_setlinkcallback(GB *g, void(*callback)())
{
g->setLinkCallback(callback);
}
GBEXPORT int gambatte_iscgb(GB *g)
{
return g->isCgb();
}
GBEXPORT int gambatte_isloaded(GB *g)
{
return g->isLoaded();
}
GBEXPORT void gambatte_savesavedata(GB *g, char *dest)
{
g->saveSavedata(dest);
}
GBEXPORT void gambatte_loadsavedata(GB *g, const char *data)
{
g->loadSavedata(data);
}
GBEXPORT int gambatte_savesavedatalength(GB *g)
{
return g->saveSavedataLength();
}
GBEXPORT int gambatte_newstatelen(GB *g)
{
NewStateDummy dummy;
g->SyncState<false>(&dummy);
return dummy.GetLength();
}
GBEXPORT int gambatte_newstatesave(GB *g, char *data, int len)
{
NewStateExternalBuffer saver(data, len);
g->SyncState<false>(&saver);
return !saver.Overflow() && saver.GetLength() == len;
}
GBEXPORT int gambatte_newstateload(GB *g, const char *data, int len)
{
NewStateExternalBuffer loader((char *)data, len);
g->SyncState<true>(&loader);
return !loader.Overflow() && loader.GetLength() == len;
}
GBEXPORT void gambatte_newstatesave_ex(GB *g, FPtrs *ff)
{
NewStateExternalFunctions saver(ff);
g->SyncState<false>(&saver);
}
GBEXPORT void gambatte_newstateload_ex(GB *g, FPtrs *ff)
{
NewStateExternalFunctions loader(ff);
g->SyncState<true>(&loader);
}
GBEXPORT void gambatte_romtitle(GB *g, char *dest)
{
std::strcpy(dest, g->romTitle().c_str());
}
GBEXPORT int gambatte_getmemoryarea(GB *g, int which, unsigned char **data, int *length)
{
return g->getMemoryArea(which, data, length);
}
GBEXPORT unsigned char gambatte_cpuread(GB *g, unsigned short addr)
{
return g->ExternalRead(addr);
}
GBEXPORT void gambatte_cpuwrite(GB *g, unsigned short addr, unsigned char val)
{
g->ExternalWrite(addr, val);
}
GBEXPORT int gambatte_linkstatus(GB *g, int which)
{
return g->LinkStatus(which);
}
GBEXPORT void gambatte_getregs(GB *g, int *dest)
{
g->GetRegs(dest);
}
GBEXPORT void gambatte_setinterruptaddresses(GB *g, int *addrs, int numAddrs)
{
g->SetInterruptAddresses(addrs, numAddrs);
}
GBEXPORT int gambatte_gethitinterruptaddress(GB *g)
{
return g->GetHitInterruptAddress();
}

View File

@ -1,8 +1,8 @@
#ifndef CINTERFACE_H
#define CINTERFACE_H
// these are all documented on the C# side
#define GBEXPORT extern "C" __declspec(dllexport)
#endif
#ifndef CINTERFACE_H
#define CINTERFACE_H
// these are all documented on the C# side
#define GBEXPORT extern "C" __declspec(dllexport)
#endif

File diff suppressed because it is too large Load Diff

View File

@ -1,136 +1,147 @@
/***************************************************************************
* Copyright (C) 2007 by Sindre Aamås *
* aamas@stud.ntnu.no *
* *
* This program is free software; you can redistribute it and/or modify *
* it under the terms of the GNU General Public License version 2 as *
* published by the Free Software Foundation. *
* *
* This program is distributed in the hope that it will be useful, *
* but WITHOUT ANY WARRANTY; without even the implied warranty of *
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the *
* GNU General Public License version 2 for more details. *
* *
* You should have received a copy of the GNU General Public License *
* version 2 along with this program; if not, write to the *
* Free Software Foundation, Inc., *
* 59 Temple Place - Suite 330, Boston, MA 02111-1307, USA. *
***************************************************************************/
#ifndef CPU_H
#define CPU_H
#include "memory.h"
#include "newstate.h"
namespace gambatte {
class CPU {
Memory memory;
unsigned long cycleCounter_;
unsigned short PC;
unsigned short SP;
unsigned HF1, HF2, ZF, CF;
unsigned char A, B, C, D, E, /*F,*/ H, L;
bool skip;
void process(unsigned long cycles);
void (*tracecallback)(void *);
public:
CPU();
// void halt();
// unsigned interrupt(unsigned address, unsigned cycleCounter);
long runFor(unsigned long cycles);
void setStatePtrs(SaveState &state);
void loadState(const SaveState &state);
void setLayers(unsigned mask) { memory.setLayers(mask); }
void loadSavedata(const char *data) { memory.loadSavedata(data); }
int saveSavedataLength() {return memory.saveSavedataLength(); }
void saveSavedata(char *dest) { memory.saveSavedata(dest); }
bool getMemoryArea(int which, unsigned char **data, int *length) { return memory.getMemoryArea(which, data, length); }
void setVideoBuffer(uint_least32_t *const videoBuf, const int pitch) {
memory.setVideoBuffer(videoBuf, pitch);
}
void setInputGetter(unsigned (*getInput)()) {
memory.setInputGetter(getInput);
}
void setReadCallback(void (*callback)(unsigned)) {
memory.setReadCallback(callback);
}
void setWriteCallback(void (*callback)(unsigned)) {
memory.setWriteCallback(callback);
}
void setExecCallback(void (*callback)(unsigned)) {
memory.setExecCallback(callback);
}
void setCDCallback(CDCallback cdc) {
memory.setCDCallback(cdc);
}
void setTraceCallback(void (*callback)(void *)) {
tracecallback = callback;
}
void setScanlineCallback(void (*callback)(), int sl) {
memory.setScanlineCallback(callback, sl);
}
void setRTCCallback(std::uint32_t (*callback)()) {
memory.setRTCCallback(callback);
}
void setLinkCallback(void (*callback)()) {
memory.setLinkCallback(callback);
}
int load(const char *romfiledata, unsigned romfilelength, bool forceDmg, bool multicartCompat) {
return memory.loadROM(romfiledata, romfilelength, forceDmg, multicartCompat);
}
bool loaded() const { return memory.loaded(); }
const char * romTitle() const { return memory.romTitle(); }
void setSoundBuffer(uint_least32_t *const buf) { memory.setSoundBuffer(buf); }
unsigned fillSoundBuffer() { return memory.fillSoundBuffer(cycleCounter_); }
bool isCgb() const { return memory.isCgb(); }
void setDmgPaletteColor(unsigned palNum, unsigned colorNum, unsigned rgb32) {
memory.setDmgPaletteColor(palNum, colorNum, rgb32);
}
void setCgbPalette(unsigned *lut) {
memory.setCgbPalette(lut);
}
//unsigned char ExternalRead(unsigned short addr) { return memory.read(addr, cycleCounter_); }
unsigned char ExternalRead(unsigned short addr) { return memory.peek(addr); }
void ExternalWrite(unsigned short addr, unsigned char val) { memory.write_nocb(addr, val, cycleCounter_); }
int LinkStatus(int which) { return memory.LinkStatus(which); }
void GetRegs(int *dest);
template<bool isReader>void SyncState(NewState *ns);
};
}
#endif
/***************************************************************************
* Copyright (C) 2007 by Sindre Aamås *
* aamas@stud.ntnu.no *
* *
* This program is free software; you can redistribute it and/or modify *
* it under the terms of the GNU General Public License version 2 as *
* published by the Free Software Foundation. *
* *
* This program is distributed in the hope that it will be useful, *
* but WITHOUT ANY WARRANTY; without even the implied warranty of *
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the *
* GNU General Public License version 2 for more details. *
* *
* You should have received a copy of the GNU General Public License *
* version 2 along with this program; if not, write to the *
* Free Software Foundation, Inc., *
* 59 Temple Place - Suite 330, Boston, MA 02111-1307, USA. *
***************************************************************************/
#ifndef CPU_H
#define CPU_H
#include "memory.h"
#include "newstate.h"
namespace gambatte {
class CPU {
Memory memory;
unsigned long cycleCounter_;
unsigned short PC;
unsigned short SP;
unsigned HF1, HF2, ZF, CF;
unsigned char A, B, C, D, E, /*F,*/ H, L;
bool skip;
int *interruptAddresses;
int numInterruptAddresses;
int hitInterruptAddress;
void process(unsigned long cycles);
void (*tracecallback)(void *);
public:
CPU();
// void halt();
// unsigned interrupt(unsigned address, unsigned cycleCounter);
long runFor(unsigned long cycles);
void setStatePtrs(SaveState &state);
void loadState(const SaveState &state);
void setLayers(unsigned mask) { memory.setLayers(mask); }
void loadSavedata(const char *data) { memory.loadSavedata(data); }
int saveSavedataLength() {return memory.saveSavedataLength(); }
void saveSavedata(char *dest) { memory.saveSavedata(dest); }
bool getMemoryArea(int which, unsigned char **data, int *length) { return memory.getMemoryArea(which, data, length); }
void setVideoBuffer(uint_least32_t *const videoBuf, const int pitch) {
memory.setVideoBuffer(videoBuf, pitch);
}
void setInputGetter(unsigned (*getInput)()) {
memory.setInputGetter(getInput);
}
void setReadCallback(void (*callback)(unsigned)) {
memory.setReadCallback(callback);
}
void setWriteCallback(void (*callback)(unsigned)) {
memory.setWriteCallback(callback);
}
void setExecCallback(void (*callback)(unsigned)) {
memory.setExecCallback(callback);
}
void setCDCallback(CDCallback cdc) {
memory.setCDCallback(cdc);
}
void setTraceCallback(void (*callback)(void *)) {
tracecallback = callback;
}
void setScanlineCallback(void (*callback)(), int sl) {
memory.setScanlineCallback(callback, sl);
}
void setRTCCallback(std::uint32_t (*callback)()) {
memory.setRTCCallback(callback);
}
void setLinkCallback(void(*callback)()) {
memory.setLinkCallback(callback);
}
int load(const char *romfiledata, unsigned romfilelength, bool forceDmg, bool multicartCompat) {
return memory.loadROM(romfiledata, romfilelength, forceDmg, multicartCompat);
}
bool loaded() const { return memory.loaded(); }
const char * romTitle() const { return memory.romTitle(); }
void setSoundBuffer(uint_least32_t *const buf) { memory.setSoundBuffer(buf); }
unsigned fillSoundBuffer() { return memory.fillSoundBuffer(cycleCounter_); }
bool isCgb() const { return memory.isCgb(); }
void setDmgPaletteColor(unsigned palNum, unsigned colorNum, unsigned rgb32) {
memory.setDmgPaletteColor(palNum, colorNum, rgb32);
}
void setCgbPalette(unsigned *lut) {
memory.setCgbPalette(lut);
}
unsigned char* cgbBiosBuffer() { return memory.cgbBiosBuffer(); }
unsigned char* dmgBiosBuffer() { return memory.dmgBiosBuffer(); }
bool gbIsCgb() { return memory.gbIsCgb(); }
//unsigned char ExternalRead(unsigned short addr) { return memory.read(addr, cycleCounter_); }
unsigned char ExternalRead(unsigned short addr) { return memory.peek(addr); }
void ExternalWrite(unsigned short addr, unsigned char val) { memory.write_nocb(addr, val, cycleCounter_); }
int LinkStatus(int which) { return memory.LinkStatus(which); }
void GetRegs(int *dest);
void SetInterruptAddresses(int *addrs, int numAddrs);
int GetHitInterruptAddress();
template<bool isReader>void SyncState(NewState *ns);
};
}
#endif

View File

@ -26,12 +26,12 @@
namespace gambatte {
struct GB::Priv {
CPU cpu;
bool gbaCgbMode;
unsigned loadflags;
unsigned layersMask;
uint_least32_t vbuff[160*144];
Priv() : gbaCgbMode(false), layersMask(LAYER_MASK_BG | LAYER_MASK_OBJ)
Priv() : loadflags(0), layersMask(LAYER_MASK_BG | LAYER_MASK_OBJ)
{
}
@ -94,8 +94,7 @@ void GB::reset(const std::uint32_t now) {
SaveState state;
p_->cpu.setStatePtrs(state);
setInitState(state, p_->cpu.isCgb(), p_->gbaCgbMode, now);
setInitState(state, !(p_->loadflags & FORCE_DMG), p_->loadflags & GBA_CGB, now);
p_->cpu.loadState(state);
if (length > 0)
{
@ -146,11 +145,12 @@ int GB::load(const char *romfiledata, unsigned romfilelength, const std::uint32_
// p_->cpu.saveSavedata();
const int failed = p_->cpu.load(romfiledata, romfilelength, flags & FORCE_DMG, flags & MULTICART_COMPAT);
if (!failed) {
SaveState state;
p_->cpu.setStatePtrs(state);
setInitState(state, p_->cpu.isCgb(), p_->gbaCgbMode = flags & GBA_CGB, now);
p_->loadflags = flags;
setInitState(state, !(flags & FORCE_DMG), flags & GBA_CGB, now);
p_->cpu.loadState(state);
//p_->cpu.loadSavedata();
}
@ -158,6 +158,16 @@ int GB::load(const char *romfiledata, unsigned romfilelength, const std::uint32_
return failed;
}
int GB::loadGBCBios(const char* biosfiledata) {
memcpy(p_->cpu.cgbBiosBuffer(), biosfiledata, 0x900);
return 0;
}
int GB::loadDMGBios(const char* biosfiledata) {
memcpy(p_->cpu.dmgBiosBuffer(), biosfiledata, 0x100);
return 0;
}
bool GB::isCgb() const {
return p_->cpu.isCgb();
}
@ -228,10 +238,20 @@ void GB::GetRegs(int *dest) {
p_->cpu.GetRegs(dest);
}
void GB::SetInterruptAddresses(int *addrs, int numAddrs)
{
p_->cpu.SetInterruptAddresses(addrs, numAddrs);
}
int GB::GetHitInterruptAddress()
{
return p_->cpu.GetHitInterruptAddress();
}
SYNCFUNC(GB)
{
SSS(p_->cpu);
NSS(p_->gbaCgbMode);
NSS(p_->loadflags);
NSS(p_->vbuff);
}

View File

@ -1041,11 +1041,11 @@ static void setInitialCgbIoamhram(unsigned char *const ioamhram) {
};
static const unsigned char ffxxDump[0x100] = {
0xCF, 0x00, 0x7C, 0xFF, 0x44, 0x00, 0x00, 0xF8,
0xCF, 0x00, 0x7C, 0xFF, 0x00, 0x00, 0x00, 0xF8,
0xFF, 0xFF, 0xFF, 0xFF, 0xFF, 0xFF, 0xFF, 0xE1,
0x80, 0xBF, 0xF3, 0xFF, 0xBF, 0xFF, 0x3F, 0x00,
0x80, 0x3F, 0x00, 0xFF, 0xBF, 0xFF, 0x3F, 0x00,
0xFF, 0xBF, 0x7F, 0xFF, 0x9F, 0xFF, 0xBF, 0xFF,
0xFF, 0x00, 0x00, 0xBF, 0x77, 0xF3, 0xF1, 0xFF,
0xFF, 0x00, 0x00, 0xBF, 0x00, 0x00, 0x70, 0xFF,
0xFF, 0xFF, 0xFF, 0xFF, 0xFF, 0xFF, 0xFF, 0xFF,
0x00, 0xFF, 0x00, 0xFF, 0x00, 0xFF, 0x00, 0xFF,
0x00, 0xFF, 0x00, 0xFF, 0x00, 0xFF, 0x00, 0xFF,
@ -1148,59 +1148,56 @@ static void setInitialDmgIoamhram(unsigned char *const ioamhram) {
void gambatte::setInitState(SaveState &state, const bool cgb, const bool gbaCgbMode, const std::uint32_t now) {
static const unsigned char cgbObjpDump[0x40] = {
0x00, 0x00, 0xF2, 0xAB,
0x61, 0xC2, 0xD9, 0xBA,
0x88, 0x6E, 0xDD, 0x63,
0x28, 0x27, 0xFB, 0x9F,
0x35, 0x42, 0xD6, 0xD4,
0x50, 0x48, 0x57, 0x5E,
0x23, 0x3E, 0x3D, 0xCA,
0x71, 0x21, 0x37, 0xC0,
0xC6, 0xB3, 0xFB, 0xF9,
0x08, 0x00, 0x8D, 0x29,
0xA3, 0x20, 0xDB, 0x87,
0x62, 0x05, 0x5D, 0xD4,
0x0E, 0x08, 0xFE, 0xAF,
0x20, 0x02, 0xD7, 0xFF,
0x07, 0x6A, 0x55, 0xEC,
0x00, 0x00, 0xF2, 0xAB,
0x61, 0xC2, 0xD9, 0xBA,
0x88, 0x6E, 0xDD, 0x63,
0x28, 0x27, 0xFB, 0x9F,
0x35, 0x42, 0xD6, 0xD4,
0x50, 0x48, 0x57, 0x5E,
0x23, 0x3E, 0x3D, 0xCA,
0x71, 0x21, 0x37, 0xC0,
0xC6, 0xB3, 0xFB, 0xF9,
0x08, 0x00, 0x8D, 0x29,
0xA3, 0x20, 0xDB, 0x87,
0x62, 0x05, 0x5D, 0xD4,
0x0E, 0x08, 0xFE, 0xAF,
0x20, 0x02, 0xD7, 0xFF,
0x07, 0x6A, 0x55, 0xEC,
0x83, 0x40, 0x0B, 0x77
};
state.cpu.PC = 0x100;
state.cpu.SP = 0xFFFE;
state.cpu.A = cgb * 0x10 | 0x01;
state.cpu.B = cgb & gbaCgbMode;
state.cpu.C = 0x13;
state.cpu.D = 0x00;
state.cpu.E = 0xD8;
state.cpu.F = 0xB0;
state.cpu.H = 0x01;
state.cpu.L = 0x4D;
state.cpu.skip = false;
setInitialVram(state.mem.vram.ptr, cgb);
state.cpu.cycleCounter = cgb ? 0x102A0 : 0x102A0 + 0x8D2C;
state.cpu.cycleCounter = 8;
state.cpu.PC = 0;
state.cpu.SP = 0;
state.cpu.A = 0;
state.cpu.B = 0;
state.cpu.C = 0;
state.cpu.D = 0;
state.cpu.E = 0;
state.cpu.F = 0;
state.cpu.H = 0;
state.cpu.L = 0;
state.cpu.skip = false;
state.mem.biosMode = true;
state.mem.cgbSwitching = false;
state.mem.agbMode = gbaCgbMode;
std::memset(state.mem.sram.ptr, 0xFF, state.mem.sram.getSz());
setInitialVram(state.mem.vram.ptr, cgb);
if (cgb) {
setInitialCgbWram(state.mem.wram.ptr);
}
else {
setInitialDmgWram(state.mem.wram.ptr);
}
if (cgb) {
setInitialCgbIoamhram(state.mem.ioamhram.ptr);
}
else {
} else {
setInitialDmgWram(state.mem.wram.ptr);
setInitialDmgIoamhram(state.mem.ioamhram.ptr);
}
state.mem.ioamhram.ptr[0x140] = 0x91;
state.mem.ioamhram.ptr[0x104] = 0x1C;
state.mem.ioamhram.ptr[0x104] = 0;
state.mem.ioamhram.ptr[0x140] = 0;
state.mem.ioamhram.ptr[0x144] = 0x00;
state.mem.divLastUpdate = 0;
state.mem.timaLastUpdate = 0;
state.mem.tmatime = DISABLED_TIME;
@ -1218,29 +1215,30 @@ void gambatte::setInitState(SaveState &state, const bool cgb, const bool gbaCgbM
state.mem.enableRam = false;
state.mem.rambankMode = false;
state.mem.hdmaTransfer = false;
state.mem.gbIsCgb = cgb;
for (unsigned i = 0x00; i < 0x40; i += 0x02) {
state.ppu.bgpData.ptr[i] = 0xFF;
state.ppu.bgpData.ptr[i ] = 0xFF;
state.ppu.bgpData.ptr[i + 1] = 0x7F;
}
std::memcpy(state.ppu.objpData.ptr, cgbObjpDump, sizeof(cgbObjpDump));
if (!cgb) {
state.ppu.bgpData.ptr[0] = state.mem.ioamhram.get()[0x147];
state.ppu.objpData.ptr[0] = state.mem.ioamhram.get()[0x148];
state.ppu.objpData.ptr[1] = state.mem.ioamhram.get()[0x149];
}
for (unsigned pos = 0; pos < 80; ++pos)
state.ppu.oamReaderBuf.ptr[pos] = state.mem.ioamhram.ptr[(pos * 2 & ~3) | (pos & 1)];
std::fill_n(state.ppu.oamReaderSzbuf.ptr, 40, false);
std::memset(state.ppu.spAttribList, 0, sizeof(state.ppu.spAttribList));
std::memset(state.ppu.spByte0List, 0, sizeof(state.ppu.spByte0List));
std::memset(state.ppu.spByte1List, 0, sizeof(state.ppu.spByte1List));
state.ppu.videoCycles = cgb ? 144 * 456ul + 164 : 153 * 456ul + 396;
state.ppu.videoCycles = 0;
state.ppu.enableDisplayM0Time = state.cpu.cycleCounter;
state.ppu.winYPos = 0xFF;
state.ppu.xpos = 0;
@ -1254,7 +1252,7 @@ void gambatte::setInitState(SaveState &state, const bool cgb, const bool gbaCgbM
state.ppu.state = 0;
state.ppu.nextSprite = 0;
state.ppu.currentSprite = 0;
state.ppu.lyc = state.mem.ioamhram.get()[0x145];
state.ppu.lyc = state.mem.ioamhram.get()[0x145];
state.ppu.m0lyc = state.mem.ioamhram.get()[0x145];
state.ppu.weMaster = false;
state.ppu.winDrawState = 0;
@ -1263,36 +1261,38 @@ void gambatte::setInitState(SaveState &state, const bool cgb, const bool gbaCgbM
state.ppu.nextM0Irq = 0;
state.ppu.oldWy = state.mem.ioamhram.get()[0x14A];
state.ppu.pendingLcdstatIrq = false;
state.ppu.isCgb = cgb;
state.spu.cycleCounter = 0x1000 | (state.cpu.cycleCounter >> 1 & 0xFFF); // spu.cycleCounter >> 12 & 7 represents the frame sequencer position.
state.spu.cycleCounter = 0; // spu.cycleCounter >> 12 & 7 represents the frame sequencer position.
state.spu.ch1.sweep.counter = SoundUnit::COUNTER_DISABLED;
state.spu.ch1.sweep.shadow = 0;
state.spu.ch1.sweep.nr0 = 0;
state.spu.ch1.sweep.negging = false;
state.spu.ch1.duty.nextPosUpdate = (state.spu.cycleCounter & ~1) + 2048 * 2;
state.spu.ch1.duty.nextPosUpdate = (state.spu.cycleCounter & ~1ul) + 37 * 2;
state.spu.ch1.duty.nr3 = 0;
state.spu.ch1.duty.pos = 0;
state.spu.ch1.env.counter = SoundUnit::COUNTER_DISABLED;
state.spu.ch1.env.volume = 0;
state.spu.ch1.lcounter.counter = SoundUnit::COUNTER_DISABLED;
state.spu.ch1.lcounter.lengthCounter = 0x40;
state.spu.ch1.lcounter.lengthCounter = 0;
state.spu.ch1.nr4 = 0;
state.spu.ch1.master = true;
state.spu.ch2.duty.nextPosUpdate = (state.spu.cycleCounter & ~1) + 2048 * 2;
state.spu.ch2.duty.nextPosUpdate = SoundUnit::COUNTER_DISABLED;
state.spu.ch2.duty.nr3 = 0;
state.spu.ch2.duty.pos = 0;
state.spu.ch2.env.counter = state.spu.cycleCounter - ((state.spu.cycleCounter - 0x1000) & 0x7FFF) + 8ul * 0x8000;
state.spu.ch2.env.counter = SoundUnit::COUNTER_DISABLED;
state.spu.ch2.env.volume = 0;
state.spu.ch2.lcounter.counter = SoundUnit::COUNTER_DISABLED;
state.spu.ch2.lcounter.lengthCounter = 0x40;
state.spu.ch2.lcounter.lengthCounter = 0;
state.spu.ch2.nr4 = 0;
state.spu.ch2.master = false;
for (unsigned i = 0; i < 0x10; ++i)
state.spu.ch3.waveRam.ptr[i] = state.mem.ioamhram.get()[0x130 + i];
state.spu.ch3.lcounter.counter = SoundUnit::COUNTER_DISABLED;
state.spu.ch3.lcounter.lengthCounter = 0x100;
state.spu.ch3.waveCounter = SoundUnit::COUNTER_DISABLED;
@ -1302,16 +1302,16 @@ void gambatte::setInitState(SaveState &state, const bool cgb, const bool gbaCgbM
state.spu.ch3.wavePos = 0;
state.spu.ch3.sampleBuf = 0;
state.spu.ch3.master = false;
state.spu.ch4.lfsr.counter = state.spu.cycleCounter + 4;
state.spu.ch4.lfsr.reg = 0xFF;
state.spu.ch4.env.counter = state.spu.cycleCounter - ((state.spu.cycleCounter - 0x1000) & 0x7FFF) + 8ul * 0x8000;
state.spu.ch4.env.counter = SoundUnit::COUNTER_DISABLED;
state.spu.ch4.env.volume = 0;
state.spu.ch4.lcounter.counter = SoundUnit::COUNTER_DISABLED;
state.spu.ch4.lcounter.lengthCounter = 0x40;
state.spu.ch4.lcounter.lengthCounter = 0;
state.spu.ch4.nr4 = 0;
state.spu.ch4.master = false;
state.rtc.baseTime = now;
state.rtc.haltTime = state.rtc.baseTime;
state.rtc.dataDh = 0;

View File

@ -1,51 +1,51 @@
/***************************************************************************
* Copyright (C) 2007 by Sindre Aamås *
* aamas@stud.ntnu.no *
* *
* This program is free software; you can redistribute it and/or modify *
* it under the terms of the GNU General Public License version 2 as *
* published by the Free Software Foundation. *
* *
* This program is distributed in the hope that it will be useful, *
* but WITHOUT ANY WARRANTY; without even the implied warranty of *
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the *
* GNU General Public License version 2 for more details. *
* *
* You should have received a copy of the GNU General Public License *
* version 2 along with this program; if not, write to the *
* Free Software Foundation, Inc., *
* 59 Temple Place - Suite 330, Boston, MA 02111-1307, USA. *
***************************************************************************/
#ifndef INSERTION_SORT_H
#define INSERTION_SORT_H
#include <functional>
template<typename T, class Less>
void insertionSort(T *const start, T *const end, Less less) {
if (start >= end)
return;
T *a = start;
while (++a < end) {
const T e = *a;
T *b = a;
while (b != start && less(e, *(b - 1))) {
*b = *(b - 1);
b = b - 1;
}
*b = e;
}
}
template<typename T>
inline void insertionSort(T *const start, T *const end) {
insertionSort(start, end, std::less<T>());
}
#endif /*INSERTION_SORT_H*/
/***************************************************************************
* Copyright (C) 2007 by Sindre Aamås *
* aamas@stud.ntnu.no *
* *
* This program is free software; you can redistribute it and/or modify *
* it under the terms of the GNU General Public License version 2 as *
* published by the Free Software Foundation. *
* *
* This program is distributed in the hope that it will be useful, *
* but WITHOUT ANY WARRANTY; without even the implied warranty of *
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the *
* GNU General Public License version 2 for more details. *
* *
* You should have received a copy of the GNU General Public License *
* version 2 along with this program; if not, write to the *
* Free Software Foundation, Inc., *
* 59 Temple Place - Suite 330, Boston, MA 02111-1307, USA. *
***************************************************************************/
#ifndef INSERTION_SORT_H
#define INSERTION_SORT_H
#include <functional>
template<typename T, class Less>
void insertionSort(T *const start, T *const end, Less less) {
if (start >= end)
return;
T *a = start;
while (++a < end) {
const T e = *a;
T *b = a;
while (b != start && less(e, *(b - 1))) {
*b = *(b - 1);
b = b - 1;
}
*b = e;
}
}
template<typename T>
inline void insertionSort(T *const start, T *const end) {
insertionSort(start, end, std::less<T>());
}
#endif /*INSERTION_SORT_H*/

View File

@ -94,13 +94,13 @@ void InterruptRequester::setIfreg(const unsigned ifreg) {
eventTimes.setValue<INTERRUPTS>(pendingIrqs() ? minIntTime : static_cast<unsigned long>(DISABLED_TIME));
}
SYNCFUNC(InterruptRequester)
{
SSS(eventTimes);
NSS(minIntTime);
NSS(ifreg_);
NSS(iereg_);
NSS(intFlags.flags_);
}
SYNCFUNC(InterruptRequester)
{
SSS(eventTimes);
NSS(minIntTime);
NSS(ifreg_);
NSS(iereg_);
NSS(intFlags.flags_);
}
}

View File

@ -21,7 +21,7 @@
#include "counterdef.h"
#include "minkeeper.h"
#include "newstate.h"
#include "newstate.h"
namespace gambatte {
struct SaveState;
@ -62,6 +62,7 @@ public:
void resetCc(unsigned long oldCc, unsigned long newCc);
unsigned ifreg() const { return ifreg_; }
unsigned iereg() const { return iereg_; }
unsigned pendingIrqs() const { return ifreg_ & iereg_; }
bool ime() const { return intFlags.ime(); }
bool halted() const { return intFlags.halted(); }
@ -81,7 +82,7 @@ public:
void setEventTime(const MemEventId id, unsigned long value) { eventTimes.setValue(id, value); }
unsigned long eventTime(MemEventId id) const { return eventTimes.value(id); }
template<bool isReader>void SyncState(NewState *ns);
template<bool isReader>void SyncState(NewState *ns);
};
inline void flagHdmaReq(InterruptRequester *const intreq) { intreq->setEventTime<DMA>(0); }

File diff suppressed because it is too large Load Diff

View File

@ -1,112 +1,113 @@
/***************************************************************************
* Copyright (C) 2007-2010 by Sindre Aamås *
* aamas@stud.ntnu.no *
* *
* This program is free software; you can redistribute it and/or modify *
* it under the terms of the GNU General Public License version 2 as *
* published by the Free Software Foundation. *
* *
* This program is distributed in the hope that it will be useful, *
* but WITHOUT ANY WARRANTY; without even the implied warranty of *
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the *
* GNU General Public License version 2 for more details. *
* *
* You should have received a copy of the GNU General Public License *
* version 2 along with this program; if not, write to the *
* Free Software Foundation, Inc., *
* 59 Temple Place - Suite 330, Boston, MA 02111-1307, USA. *
***************************************************************************/
#ifndef CARTRIDGE_H
#define CARTRIDGE_H
#include "memptrs.h"
#include "rtc.h"
#include "savestate.h"
#include <memory>
#include <string>
#include <vector>
#include "newstate.h"
namespace gambatte {
//DOOM
//enum eAddressMappingType
//{
// eAddressMappingType_ROM,
// eAddressMappingType_RAM
//};
//
//struct AddressMapping
//{
// int32_t address;
// eAddressMappingType type;
//};
class Mbc {
public:
virtual ~Mbc() {}
virtual void romWrite(unsigned P, unsigned data) = 0;
virtual void loadState(const SaveState::Mem &ss) = 0;
virtual bool isAddressWithinAreaRombankCanBeMappedTo(unsigned address, unsigned rombank) const = 0;
//virtual void mapAddress(AddressMapping* mapping, unsigned address) const = 0; //DOOM
template<bool isReader>void SyncState(NewState *ns)
{
// can't have virtual templates, so..
SyncState(ns, isReader);
}
virtual void SyncState(NewState *ns, bool isReader) = 0;
};
class Cartridge {
MemPtrs memptrs;
Rtc rtc;
std::auto_ptr<Mbc> mbc;
public:
void setStatePtrs(SaveState &);
void loadState(const SaveState &);
bool loaded() const { return mbc.get(); }
const unsigned char * rmem(unsigned area) const { return memptrs.rmem(area); }
unsigned char * wmem(unsigned area) const { return memptrs.wmem(area); }
unsigned char * vramdata() const { return memptrs.vramdata(); }
unsigned char * romdata(unsigned area) const { return memptrs.romdata(area); }
unsigned char * wramdata(unsigned area) const { return memptrs.wramdata(area); }
const unsigned char * rdisabledRam() const { return memptrs.rdisabledRam(); }
const unsigned char * rsrambankptr() const { return memptrs.rsrambankptr(); }
unsigned char * wsrambankptr() const { return memptrs.wsrambankptr(); }
unsigned char * vrambankptr() const { return memptrs.vrambankptr(); }
OamDmaSrc oamDmaSrc() const { return memptrs.oamDmaSrc(); }
void setVrambank(unsigned bank) { memptrs.setVrambank(bank); }
void setWrambank(unsigned bank) { memptrs.setWrambank(bank); }
void setOamDmaSrc(OamDmaSrc oamDmaSrc) { memptrs.setOamDmaSrc(oamDmaSrc); }
void mbcWrite(unsigned addr, unsigned data) { mbc->romWrite(addr, data); }
bool isCgb() const { return gambatte::isCgb(memptrs); }
void rtcWrite(unsigned data) { rtc.write(data); }
unsigned char rtcRead() const { return *rtc.getActive(); }
void loadSavedata(const char *data);
int saveSavedataLength();
void saveSavedata(char *dest);
bool getMemoryArea(int which, unsigned char **data, int *length) const;
int loadROM(const char *romfiledata, unsigned romfilelength, bool forceDmg, bool multicartCompat);
const char * romTitle() const { return reinterpret_cast<const char *>(memptrs.romdata() + 0x134); }
void setRTCCallback(std::uint32_t (*callback)()) {
rtc.setRTCCallback(callback);
}
template<bool isReader>void SyncState(NewState *ns);
};
}
#endif
/***************************************************************************
* Copyright (C) 2007-2010 by Sindre Aamås *
* aamas@stud.ntnu.no *
* *
* This program is free software; you can redistribute it and/or modify *
* it under the terms of the GNU General Public License version 2 as *
* published by the Free Software Foundation. *
* *
* This program is distributed in the hope that it will be useful, *
* but WITHOUT ANY WARRANTY; without even the implied warranty of *
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the *
* GNU General Public License version 2 for more details. *
* *
* You should have received a copy of the GNU General Public License *
* version 2 along with this program; if not, write to the *
* Free Software Foundation, Inc., *
* 59 Temple Place - Suite 330, Boston, MA 02111-1307, USA. *
***************************************************************************/
#ifndef CARTRIDGE_H
#define CARTRIDGE_H
#include "memptrs.h"
#include "rtc.h"
#include "savestate.h"
#include <memory>
#include <string>
#include <vector>
#include "newstate.h"
namespace gambatte {
//DOOM
//enum eAddressMappingType
//{
// eAddressMappingType_ROM,
// eAddressMappingType_RAM
//};
//
//struct AddressMapping
//{
// int32_t address;
// eAddressMappingType type;
//};
class Mbc {
public:
virtual ~Mbc() {}
virtual void romWrite(unsigned P, unsigned data) = 0;
virtual void loadState(const SaveState::Mem &ss) = 0;
virtual bool isAddressWithinAreaRombankCanBeMappedTo(unsigned address, unsigned rombank) const = 0;
//virtual void mapAddress(AddressMapping* mapping, unsigned address) const = 0; //DOOM
template<bool isReader>void SyncState(NewState *ns)
{
// can't have virtual templates, so..
SyncState(ns, isReader);
}
virtual void SyncState(NewState *ns, bool isReader) = 0;
};
class Cartridge {
MemPtrs memptrs;
Rtc rtc;
std::auto_ptr<Mbc> mbc;
public:
void setStatePtrs(SaveState &);
void loadState(const SaveState &);
bool loaded() const { return mbc.get(); }
const unsigned char * rmem(unsigned area) const { return memptrs.rmem(area); }
unsigned char * wmem(unsigned area) const { return memptrs.wmem(area); }
unsigned char * vramdata() const { return memptrs.vramdata(); }
unsigned char * romdata(unsigned area) const { return memptrs.romdata(area); }
unsigned char * wramdata(unsigned area) const { return memptrs.wramdata(area); }
const unsigned char * rdisabledRam() const { return memptrs.rdisabledRam(); }
const unsigned char * rsrambankptr() const { return memptrs.rsrambankptr(); }
unsigned char * wsrambankptr() const { return memptrs.wsrambankptr(); }
unsigned char * vrambankptr() const { return memptrs.vrambankptr(); }
OamDmaSrc oamDmaSrc() const { return memptrs.oamDmaSrc(); }
unsigned curRomBank() const { return memptrs.curRomBank(); }
void setVrambank(unsigned bank) { memptrs.setVrambank(bank); }
void setWrambank(unsigned bank) { memptrs.setWrambank(bank); }
void setOamDmaSrc(OamDmaSrc oamDmaSrc) { memptrs.setOamDmaSrc(oamDmaSrc); }
void mbcWrite(unsigned addr, unsigned data) { mbc->romWrite(addr, data); }
bool isCgb() const { return gambatte::isCgb(memptrs); }
void rtcWrite(unsigned data) { rtc.write(data); }
unsigned char rtcRead() const { return *rtc.getActive(); }
void loadSavedata(const char *data);
int saveSavedataLength();
void saveSavedata(char *dest);
bool getMemoryArea(int which, unsigned char **data, int *length) const;
int loadROM(const char *romfiledata, unsigned romfilelength, bool forceDmg, bool multicartCompat);
const char * romTitle() const { return reinterpret_cast<const char *>(memptrs.romdata() + 0x134); }
void setRTCCallback(std::uint32_t (*callback)()) {
rtc.setRTCCallback(callback);
}
template<bool isReader>void SyncState(NewState *ns);
};
}
#endif

View File

@ -1,226 +1,223 @@
/***************************************************************************
* Copyright (C) 2007-2010 by Sindre Aamås *
* aamas@stud.ntnu.no *
* *
* This program is free software; you can redistribute it and/or modify *
* it under the terms of the GNU General Public License version 2 as *
* published by the Free Software Foundation. *
* *
* This program is distributed in the hope that it will be useful, *
* but WITHOUT ANY WARRANTY; without even the implied warranty of *
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the *
* GNU General Public License version 2 for more details. *
* *
* You should have received a copy of the GNU General Public License *
* version 2 along with this program; if not, write to the *
* Free Software Foundation, Inc., *
* 59 Temple Place - Suite 330, Boston, MA 02111-1307, USA. *
***************************************************************************/
#include "memptrs.h"
#include <algorithm>
#include <cstring>
namespace gambatte {
MemPtrs::MemPtrs()
: rmem_(), wmem_(), romdata_(), wramdata_(), vrambankptr_(0), rsrambankptr_(0),
wsrambankptr_(0), memchunk_(0), rambankdata_(0), wramdataend_(0), oamDmaSrc_(OAM_DMA_SRC_OFF),
memchunk_len(0)
{
}
MemPtrs::~MemPtrs() {
delete []memchunk_;
}
void MemPtrs::reset(const unsigned rombanks, const unsigned rambanks, const unsigned wrambanks) {
delete []memchunk_;
memchunk_len = 0x4000 + rombanks * 0x4000ul + 0x4000 + rambanks * 0x2000ul + wrambanks * 0x1000ul + 0x4000;
memchunk_ = new unsigned char[memchunk_len];
romdata_[0] = romdata();
rambankdata_ = romdata_[0] + rombanks * 0x4000ul + 0x4000;
wramdata_[0] = rambankdata_ + rambanks * 0x2000ul;
wramdataend_ = wramdata_[0] + wrambanks * 0x1000ul;
std::memset(rdisabledRamw(), 0xFF, 0x2000);
oamDmaSrc_ = OAM_DMA_SRC_OFF;
rmem_[0x3] = rmem_[0x2] = rmem_[0x1] = rmem_[0x0] = romdata_[0];
rmem_[0xC] = wmem_[0xC] = wramdata_[0] - 0xC000;
rmem_[0xE] = wmem_[0xE] = wramdata_[0] - 0xE000;
setRombank(1);
setRambank(0, 0);
setVrambank(0);
setWrambank(1);
// we save only the ram areas
memchunk_saveoffs = vramdata() - memchunk_;
memchunk_savelen = wramdataend() - memchunk_ - memchunk_saveoffs;
}
void MemPtrs::setRombank0(const unsigned bank) {
romdata_[0] = romdata() + bank * 0x4000ul;
rmem_[0x3] = rmem_[0x2] = rmem_[0x1] = rmem_[0x0] = romdata_[0];
disconnectOamDmaAreas();
}
void MemPtrs::setRombank(const unsigned bank) {
romdata_[1] = romdata() + bank * 0x4000ul - 0x4000;
rmem_[0x7] = rmem_[0x6] = rmem_[0x5] = rmem_[0x4] = romdata_[1];
disconnectOamDmaAreas();
}
void MemPtrs::setRambank(const unsigned flags, const unsigned rambank) {
unsigned char *const srambankptr = flags & RTC_EN
? 0
: (rambankdata() != rambankdataend()
? rambankdata_ + rambank * 0x2000ul - 0xA000 : wdisabledRam() - 0xA000);
rsrambankptr_ = (flags & READ_EN) && srambankptr != wdisabledRam() - 0xA000 ? srambankptr : rdisabledRamw() - 0xA000;
wsrambankptr_ = flags & WRITE_EN ? srambankptr : wdisabledRam() - 0xA000;
rmem_[0xB] = rmem_[0xA] = rsrambankptr_;
wmem_[0xB] = wmem_[0xA] = wsrambankptr_;
disconnectOamDmaAreas();
}
void MemPtrs::setWrambank(const unsigned bank) {
wramdata_[1] = wramdata_[0] + ((bank & 0x07) ? (bank & 0x07) : 1) * 0x1000;
rmem_[0xD] = wmem_[0xD] = wramdata_[1] - 0xD000;
disconnectOamDmaAreas();
}
void MemPtrs::setOamDmaSrc(const OamDmaSrc oamDmaSrc) {
rmem_[0x3] = rmem_[0x2] = rmem_[0x1] = rmem_[0x0] = romdata_[0];
rmem_[0x7] = rmem_[0x6] = rmem_[0x5] = rmem_[0x4] = romdata_[1];
rmem_[0xB] = rmem_[0xA] = rsrambankptr_;
wmem_[0xB] = wmem_[0xA] = wsrambankptr_;
rmem_[0xC] = wmem_[0xC] = wramdata_[0] - 0xC000;
rmem_[0xD] = wmem_[0xD] = wramdata_[1] - 0xD000;
rmem_[0xE] = wmem_[0xE] = wramdata_[0] - 0xE000;
oamDmaSrc_ = oamDmaSrc;
disconnectOamDmaAreas();
}
void MemPtrs::disconnectOamDmaAreas() {
if (isCgb(*this)) {
switch (oamDmaSrc_) {
case OAM_DMA_SRC_ROM: // fall through
case OAM_DMA_SRC_SRAM:
case OAM_DMA_SRC_INVALID:
std::fill(rmem_, rmem_ + 8, static_cast<unsigned char *>(0));
rmem_[0xB] = rmem_[0xA] = 0;
wmem_[0xB] = wmem_[0xA] = 0;
break;
case OAM_DMA_SRC_VRAM:
break;
case OAM_DMA_SRC_WRAM:
rmem_[0xE] = rmem_[0xD] = rmem_[0xC] = 0;
wmem_[0xE] = wmem_[0xD] = wmem_[0xC] = 0;
break;
case OAM_DMA_SRC_OFF:
break;
}
} else {
switch (oamDmaSrc_) {
case OAM_DMA_SRC_ROM: // fall through
case OAM_DMA_SRC_SRAM:
case OAM_DMA_SRC_WRAM:
case OAM_DMA_SRC_INVALID:
std::fill(rmem_, rmem_ + 8, static_cast<unsigned char *>(0));
rmem_[0xB] = rmem_[0xA] = 0;
wmem_[0xB] = wmem_[0xA] = 0;
rmem_[0xE] = rmem_[0xD] = rmem_[0xC] = 0;
wmem_[0xE] = wmem_[0xD] = wmem_[0xC] = 0;
break;
case OAM_DMA_SRC_VRAM:
break;
case OAM_DMA_SRC_OFF:
break;
}
}
}
// all pointers here are relative to memchunk_
#define MSS(a) RSS(a,memchunk_)
#define MSL(a) RSL(a,memchunk_)
SYNCFUNC(MemPtrs)
{
/*
int memchunk_len_old = memchunk_len;
int memchunk_saveoffs_old = memchunk_saveoffs;
int memchunk_savelen_old = memchunk_savelen;
*/
NSS(memchunk_len);
NSS(memchunk_saveoffs);
NSS(memchunk_savelen);
/*
if (isReader)
{
if (memchunk_len != memchunk_len_old || memchunk_saveoffs != memchunk_saveoffs_old || memchunk_savelen != memchunk_savelen_old)
__debugbreak();
}
*/
PSS(memchunk_ + memchunk_saveoffs, memchunk_savelen);
MSS(rmem_[0x0]);
MSS(wmem_[0x0]);
MSS(rmem_[0x1]);
MSS(wmem_[0x1]);
MSS(rmem_[0x2]);
MSS(wmem_[0x2]);
MSS(rmem_[0x3]);
MSS(wmem_[0x3]);
MSS(rmem_[0x4]);
MSS(wmem_[0x4]);
MSS(rmem_[0x5]);
MSS(wmem_[0x5]);
MSS(rmem_[0x6]);
MSS(wmem_[0x6]);
MSS(rmem_[0x7]);
MSS(wmem_[0x7]);
MSS(rmem_[0x8]);
MSS(wmem_[0x8]);
MSS(rmem_[0x9]);
MSS(wmem_[0x9]);
MSS(rmem_[0xa]);
MSS(wmem_[0xa]);
MSS(rmem_[0xb]);
MSS(wmem_[0xb]);
MSS(rmem_[0xc]);
MSS(wmem_[0xc]);
MSS(rmem_[0xd]);
MSS(wmem_[0xd]);
MSS(rmem_[0xe]);
MSS(wmem_[0xe]);
MSS(rmem_[0xf]);
MSS(wmem_[0xf]);
//for (int i = 0; i < 0x10; i++)
//{
// MSS(rmem_[i]);
// MSS(wmem_[i]);
//}
MSS(romdata_[0]);
MSS(romdata_[1]);
MSS(wramdata_[0]);
MSS(wramdata_[1]);
MSS(vrambankptr_);
MSS(rsrambankptr_);
MSS(wsrambankptr_);
MSS(rambankdata_);
MSS(wramdataend_);
NSS(oamDmaSrc_);
}
}
/***************************************************************************
* Copyright (C) 2007-2010 by Sindre Aamås *
* aamas@stud.ntnu.no *
* *
* This program is free software; you can redistribute it and/or modify *
* it under the terms of the GNU General Public License version 2 as *
* published by the Free Software Foundation. *
* *
* This program is distributed in the hope that it will be useful, *
* but WITHOUT ANY WARRANTY; without even the implied warranty of *
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the *
* GNU General Public License version 2 for more details. *
* *
* You should have received a copy of the GNU General Public License *
* version 2 along with this program; if not, write to the *
* Free Software Foundation, Inc., *
* 59 Temple Place - Suite 330, Boston, MA 02111-1307, USA. *
***************************************************************************/
#include "memptrs.h"
#include <algorithm>
#include <cstring>
namespace gambatte {
MemPtrs::MemPtrs()
: rmem_(), wmem_(), romdata_(), wramdata_(), vrambankptr_(0), rsrambankptr_(0),
wsrambankptr_(0), memchunk_(0), rambankdata_(0), wramdataend_(0), oamDmaSrc_(OAM_DMA_SRC_OFF),
curRomBank_(1),
memchunk_len(0)
{
}
MemPtrs::~MemPtrs() {
delete []memchunk_;
}
void MemPtrs::reset(const unsigned rombanks, const unsigned rambanks, const unsigned wrambanks) {
delete []memchunk_;
memchunk_len = 0x4000 + rombanks * 0x4000ul + 0x4000 + rambanks * 0x2000ul + wrambanks * 0x1000ul + 0x4000;
memchunk_ = new unsigned char[memchunk_len];
romdata_[0] = romdata();
rambankdata_ = romdata_[0] + rombanks * 0x4000ul + 0x4000;
wramdata_[0] = rambankdata_ + rambanks * 0x2000ul;
wramdataend_ = wramdata_[0] + wrambanks * 0x1000ul;
std::memset(rdisabledRamw(), 0xFF, 0x2000);
oamDmaSrc_ = OAM_DMA_SRC_OFF;
rmem_[0x3] = rmem_[0x2] = rmem_[0x1] = rmem_[0x0] = romdata_[0];
rmem_[0xC] = wmem_[0xC] = wramdata_[0] - 0xC000;
rmem_[0xE] = wmem_[0xE] = wramdata_[0] - 0xE000;
setRombank(1);
setRambank(0, 0);
setVrambank(0);
setWrambank(1);
// we save only the ram areas
memchunk_saveoffs = vramdata() - memchunk_;
memchunk_savelen = wramdataend() - memchunk_ - memchunk_saveoffs;
}
void MemPtrs::setRombank0(const unsigned bank) {
romdata_[0] = romdata() + bank * 0x4000ul;
rmem_[0x3] = rmem_[0x2] = rmem_[0x1] = rmem_[0x0] = romdata_[0];
disconnectOamDmaAreas();
}
void MemPtrs::setRombank(const unsigned bank) {
curRomBank_ = bank;
romdata_[1] = romdata() + bank * 0x4000ul - 0x4000;
rmem_[0x7] = rmem_[0x6] = rmem_[0x5] = rmem_[0x4] = romdata_[1];
disconnectOamDmaAreas();
}
void MemPtrs::setRambank(const unsigned flags, const unsigned rambank) {
unsigned char *const srambankptr = flags & RTC_EN
? 0
: (rambankdata() != rambankdataend()
? rambankdata_ + rambank * 0x2000ul - 0xA000 : wdisabledRam() - 0xA000);
rsrambankptr_ = (flags & READ_EN) && srambankptr != wdisabledRam() - 0xA000 ? srambankptr : rdisabledRamw() - 0xA000;
wsrambankptr_ = flags & WRITE_EN ? srambankptr : wdisabledRam() - 0xA000;
rmem_[0xB] = rmem_[0xA] = rsrambankptr_;
wmem_[0xB] = wmem_[0xA] = wsrambankptr_;
disconnectOamDmaAreas();
}
void MemPtrs::setWrambank(const unsigned bank) {
wramdata_[1] = wramdata_[0] + ((bank & 0x07) ? (bank & 0x07) : 1) * 0x1000;
rmem_[0xD] = wmem_[0xD] = wramdata_[1] - 0xD000;
disconnectOamDmaAreas();
}
void MemPtrs::setOamDmaSrc(const OamDmaSrc oamDmaSrc) {
rmem_[0x3] = rmem_[0x2] = rmem_[0x1] = rmem_[0x0] = romdata_[0];
rmem_[0x7] = rmem_[0x6] = rmem_[0x5] = rmem_[0x4] = romdata_[1];
rmem_[0xB] = rmem_[0xA] = rsrambankptr_;
wmem_[0xB] = wmem_[0xA] = wsrambankptr_;
rmem_[0xC] = wmem_[0xC] = wramdata_[0] - 0xC000;
rmem_[0xD] = wmem_[0xD] = wramdata_[1] - 0xD000;
rmem_[0xE] = wmem_[0xE] = wramdata_[0] - 0xE000;
oamDmaSrc_ = oamDmaSrc;
disconnectOamDmaAreas();
}
void MemPtrs::disconnectOamDmaAreas() {
if (isCgb(*this)) {
switch (oamDmaSrc_) {
case OAM_DMA_SRC_ROM: // fall through
case OAM_DMA_SRC_SRAM:
case OAM_DMA_SRC_INVALID:
std::fill(rmem_, rmem_ + 8, static_cast<unsigned char *>(0));
rmem_[0xB] = rmem_[0xA] = 0;
wmem_[0xB] = wmem_[0xA] = 0;
break;
case OAM_DMA_SRC_VRAM:
break;
case OAM_DMA_SRC_WRAM:
rmem_[0xE] = rmem_[0xD] = rmem_[0xC] = 0;
wmem_[0xE] = wmem_[0xD] = wmem_[0xC] = 0;
break;
case OAM_DMA_SRC_OFF:
break;
}
} else {
switch (oamDmaSrc_) {
case OAM_DMA_SRC_ROM: // fall through
case OAM_DMA_SRC_SRAM:
case OAM_DMA_SRC_WRAM:
case OAM_DMA_SRC_INVALID:
std::fill(rmem_, rmem_ + 8, static_cast<unsigned char *>(0));
rmem_[0xB] = rmem_[0xA] = 0;
wmem_[0xB] = wmem_[0xA] = 0;
rmem_[0xE] = rmem_[0xD] = rmem_[0xC] = 0;
wmem_[0xE] = wmem_[0xD] = wmem_[0xC] = 0;
break;
case OAM_DMA_SRC_VRAM:
break;
case OAM_DMA_SRC_OFF:
break;
}
}
}
// all pointers here are relative to memchunk_
#define MSS(a) RSS(a,memchunk_)
#define MSL(a) RSL(a,memchunk_)
SYNCFUNC(MemPtrs)
{
/*
int memchunk_len_old = memchunk_len;
int memchunk_saveoffs_old = memchunk_saveoffs;
int memchunk_savelen_old = memchunk_savelen;
*/
NSS(memchunk_len);
NSS(memchunk_saveoffs);
NSS(memchunk_savelen);
/*
if (isReader)
{
if (memchunk_len != memchunk_len_old || memchunk_saveoffs != memchunk_saveoffs_old || memchunk_savelen != memchunk_savelen_old)
__debugbreak();
}
*/
PSS(memchunk_ + memchunk_saveoffs, memchunk_savelen);
MSS(rmem_[0x0]);
MSS(wmem_[0x0]);
MSS(rmem_[0x1]);
MSS(wmem_[0x1]);
MSS(rmem_[0x2]);
MSS(wmem_[0x2]);
MSS(rmem_[0x3]);
MSS(wmem_[0x3]);
MSS(rmem_[0x4]);
MSS(wmem_[0x4]);
MSS(rmem_[0x5]);
MSS(wmem_[0x5]);
MSS(rmem_[0x6]);
MSS(wmem_[0x6]);
MSS(rmem_[0x7]);
MSS(wmem_[0x7]);
MSS(rmem_[0x8]);
MSS(wmem_[0x8]);
MSS(rmem_[0x9]);
MSS(wmem_[0x9]);
MSS(rmem_[0xa]);
MSS(wmem_[0xa]);
MSS(rmem_[0xb]);
MSS(wmem_[0xb]);
MSS(rmem_[0xc]);
MSS(wmem_[0xc]);
MSS(rmem_[0xd]);
MSS(wmem_[0xd]);
MSS(rmem_[0xe]);
MSS(wmem_[0xe]);
MSS(rmem_[0xf]);
MSS(wmem_[0xf]);
//for (int i = 0; i < 0x10; i++)
//{
// MSS(rmem_[i]);
// MSS(wmem_[i]);
//}
MSS(romdata_[0]);
MSS(romdata_[1]);
MSS(wramdata_[0]);
MSS(wramdata_[1]);
MSS(vrambankptr_);
MSS(rsrambankptr_);
MSS(wsrambankptr_);
MSS(rambankdata_);
MSS(wramdataend_);
NSS(oamDmaSrc_);
NSS(curRomBank_);
}
}

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@ -1,93 +1,96 @@
/***************************************************************************
* Copyright (C) 2007-2010 by Sindre Aamås *
* aamas@stud.ntnu.no *
* *
* This program is free software; you can redistribute it and/or modify *
* it under the terms of the GNU General Public License version 2 as *
* published by the Free Software Foundation. *
* *
* This program is distributed in the hope that it will be useful, *
* but WITHOUT ANY WARRANTY; without even the implied warranty of *
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the *
* GNU General Public License version 2 for more details. *
* *
* You should have received a copy of the GNU General Public License *
* version 2 along with this program; if not, write to the *
* Free Software Foundation, Inc., *
* 59 Temple Place - Suite 330, Boston, MA 02111-1307, USA. *
***************************************************************************/
#ifndef MEMPTRS_H
#define MEMPTRS_H
#include "newstate.h"
namespace gambatte {
enum OamDmaSrc { OAM_DMA_SRC_ROM, OAM_DMA_SRC_SRAM, OAM_DMA_SRC_VRAM,
OAM_DMA_SRC_WRAM, OAM_DMA_SRC_INVALID, OAM_DMA_SRC_OFF };
class MemPtrs {
const unsigned char *rmem_[0x10];
unsigned char *wmem_[0x10];
unsigned char *romdata_[2];
unsigned char *wramdata_[2];
unsigned char *vrambankptr_;
unsigned char *rsrambankptr_;
unsigned char *wsrambankptr_;
unsigned char *memchunk_;
unsigned char *rambankdata_;
unsigned char *wramdataend_;
OamDmaSrc oamDmaSrc_;
int memchunk_len;
int memchunk_saveoffs;
int memchunk_savelen;
MemPtrs(const MemPtrs &);
MemPtrs & operator=(const MemPtrs &);
void disconnectOamDmaAreas();
unsigned char * rdisabledRamw() const { return wramdataend_ ; }
unsigned char * wdisabledRam() const { return wramdataend_ + 0x2000; }
public:
enum RamFlag { READ_EN = 1, WRITE_EN = 2, RTC_EN = 4 };
MemPtrs();
~MemPtrs();
void reset(unsigned rombanks, unsigned rambanks, unsigned wrambanks);
const unsigned char * rmem(unsigned area) const { return rmem_[area]; }
unsigned char * wmem(unsigned area) const { return wmem_[area]; }
unsigned char * vramdata() const { return rambankdata_ - 0x4000; }
unsigned char * vramdataend() const { return rambankdata_; }
unsigned char * romdata() const { return memchunk_ + 0x4000;}
unsigned char * romdata(unsigned area) const { return romdata_[area]; }
unsigned char * romdataend() const { return rambankdata_ - 0x4000; }
unsigned char * wramdata(unsigned area) const { return wramdata_[area]; }
unsigned char * wramdataend() const { return wramdataend_; }
unsigned char * rambankdata() const { return rambankdata_; }
unsigned char * rambankdataend() const { return wramdata_[0]; }
const unsigned char * rdisabledRam() const { return rdisabledRamw(); }
const unsigned char * rsrambankptr() const { return rsrambankptr_; }
unsigned char * wsrambankptr() const { return wsrambankptr_; }
unsigned char * vrambankptr() const { return vrambankptr_; }
OamDmaSrc oamDmaSrc() const { return oamDmaSrc_; }
void setRombank0(unsigned bank);
void setRombank(unsigned bank);
void setRambank(unsigned ramFlags, unsigned rambank);
void setVrambank(unsigned bank) { vrambankptr_ = vramdata() + bank * 0x2000ul - 0x8000; }
void setWrambank(unsigned bank);
void setOamDmaSrc(OamDmaSrc oamDmaSrc);
template<bool isReader>void SyncState(NewState *ns);
};
inline bool isCgb(const MemPtrs &memptrs) {
return memptrs.wramdataend() - memptrs.wramdata(0) == 0x8000;
}
}
#endif
/***************************************************************************
* Copyright (C) 2007-2010 by Sindre Aamås *
* aamas@stud.ntnu.no *
* *
* This program is free software; you can redistribute it and/or modify *
* it under the terms of the GNU General Public License version 2 as *
* published by the Free Software Foundation. *
* *
* This program is distributed in the hope that it will be useful, *
* but WITHOUT ANY WARRANTY; without even the implied warranty of *
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the *
* GNU General Public License version 2 for more details. *
* *
* You should have received a copy of the GNU General Public License *
* version 2 along with this program; if not, write to the *
* Free Software Foundation, Inc., *
* 59 Temple Place - Suite 330, Boston, MA 02111-1307, USA. *
***************************************************************************/
#ifndef MEMPTRS_H
#define MEMPTRS_H
#include "newstate.h"
namespace gambatte {
enum OamDmaSrc { OAM_DMA_SRC_ROM, OAM_DMA_SRC_SRAM, OAM_DMA_SRC_VRAM,
OAM_DMA_SRC_WRAM, OAM_DMA_SRC_INVALID, OAM_DMA_SRC_OFF };
class MemPtrs {
const unsigned char *rmem_[0x10];
unsigned char *wmem_[0x10];
unsigned char *romdata_[2];
unsigned char *wramdata_[2];
unsigned char *vrambankptr_;
unsigned char *rsrambankptr_;
unsigned char *wsrambankptr_;
unsigned char *memchunk_;
unsigned char *rambankdata_;
unsigned char *wramdataend_;
OamDmaSrc oamDmaSrc_;
unsigned curRomBank_;
int memchunk_len;
int memchunk_saveoffs;
int memchunk_savelen;
MemPtrs(const MemPtrs &);
MemPtrs & operator=(const MemPtrs &);
void disconnectOamDmaAreas();
unsigned char * rdisabledRamw() const { return wramdataend_ ; }
unsigned char * wdisabledRam() const { return wramdataend_ + 0x2000; }
public:
enum RamFlag { READ_EN = 1, WRITE_EN = 2, RTC_EN = 4 };
MemPtrs();
~MemPtrs();
void reset(unsigned rombanks, unsigned rambanks, unsigned wrambanks);
const unsigned char * rmem(unsigned area) const { return rmem_[area]; }
unsigned char * wmem(unsigned area) const { return wmem_[area]; }
unsigned char * vramdata() const { return rambankdata_ - 0x4000; }
unsigned char * vramdataend() const { return rambankdata_; }
unsigned char * romdata() const { return memchunk_ + 0x4000; }
unsigned char * romdata(unsigned area) const { return romdata_[area]; }
unsigned char * romdataend() const { return rambankdata_ - 0x4000; }
unsigned char * wramdata(unsigned area) const { return wramdata_[area]; }
unsigned char * wramdataend() const { return wramdataend_; }
unsigned char * rambankdata() const { return rambankdata_; }
unsigned char * rambankdataend() const { return wramdata_[0]; }
const unsigned char * rdisabledRam() const { return rdisabledRamw(); }
const unsigned char * rsrambankptr() const { return rsrambankptr_; }
unsigned char * wsrambankptr() const { return wsrambankptr_; }
unsigned char * vrambankptr() const { return vrambankptr_; }
OamDmaSrc oamDmaSrc() const { return oamDmaSrc_; }
unsigned curRomBank() const { return curRomBank_; }
void setRombank0(unsigned bank);
void setRombank(unsigned bank);
void setRambank(unsigned ramFlags, unsigned rambank);
void setVrambank(unsigned bank) { vrambankptr_ = vramdata() + bank * 0x2000ul - 0x8000; }
void setWrambank(unsigned bank);
void setOamDmaSrc(OamDmaSrc oamDmaSrc);
template<bool isReader>void SyncState(NewState *ns);
};
inline bool isCgb(const MemPtrs &memptrs) {
return memptrs.wramdataend() - memptrs.wramdata(0) == 0x8000;
}
}
#endif

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@ -1,177 +1,177 @@
/***************************************************************************
* Copyright (C) 2007 by Sindre Aamås *
* aamas@stud.ntnu.no *
* *
* This program is free software; you can redistribute it and/or modify *
* it under the terms of the GNU General Public License version 2 as *
* published by the Free Software Foundation. *
* *
* This program is distributed in the hope that it will be useful, *
* but WITHOUT ANY WARRANTY; without even the implied warranty of *
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the *
* GNU General Public License version 2 for more details. *
* *
* You should have received a copy of the GNU General Public License *
* version 2 along with this program; if not, write to the *
* Free Software Foundation, Inc., *
* 59 Temple Place - Suite 330, Boston, MA 02111-1307, USA. *
***************************************************************************/
#include "rtc.h"
#include "../savestate.h"
#include <cstdlib>
namespace gambatte {
Rtc::Rtc()
: activeData(NULL),
activeSet(NULL),
baseTime(0),
haltTime(0),
index(5),
dataDh(0),
dataDl(0),
dataH(0),
dataM(0),
dataS(0),
enabled(false),
lastLatchData(false),
timeCB(0)
{
}
void Rtc::doLatch() {
std::uint32_t tmp = ((dataDh & 0x40) ? haltTime : timeCB()) - baseTime;
while (tmp > 0x1FF * 86400) {
baseTime += 0x1FF * 86400;
tmp -= 0x1FF * 86400;
dataDh |= 0x80;
}
dataDl = (tmp / 86400) & 0xFF;
dataDh &= 0xFE;
dataDh |= ((tmp / 86400) & 0x100) >> 8;
tmp %= 86400;
dataH = tmp / 3600;
tmp %= 3600;
dataM = tmp / 60;
tmp %= 60;
dataS = tmp;
}
void Rtc::doSwapActive() {
if (!enabled || index > 4) {
activeData = NULL;
activeSet = NULL;
} else switch (index) {
case 0x00:
activeData = &dataS;
activeSet = &Rtc::setS;
break;
case 0x01:
activeData = &dataM;
activeSet = &Rtc::setM;
break;
case 0x02:
activeData = &dataH;
activeSet = &Rtc::setH;
break;
case 0x03:
activeData = &dataDl;
activeSet = &Rtc::setDl;
break;
case 0x04:
activeData = &dataDh;
activeSet = &Rtc::setDh;
break;
}
}
void Rtc::loadState(const SaveState &state) {
baseTime = state.rtc.baseTime;
haltTime = state.rtc.haltTime;
dataDh = state.rtc.dataDh;
dataDl = state.rtc.dataDl;
dataH = state.rtc.dataH;
dataM = state.rtc.dataM;
dataS = state.rtc.dataS;
lastLatchData = state.rtc.lastLatchData;
doSwapActive();
}
void Rtc::setDh(const unsigned new_dh) {
const std::uint32_t unixtime = (dataDh & 0x40) ? haltTime : timeCB();
const std::uint32_t old_highdays = ((unixtime - baseTime) / 86400) & 0x100;
baseTime += old_highdays * 86400;
baseTime -= ((new_dh & 0x1) << 8) * 86400;
if ((dataDh ^ new_dh) & 0x40) {
if (new_dh & 0x40)
haltTime = timeCB();
else
baseTime += timeCB() - haltTime;
}
}
void Rtc::setDl(const unsigned new_lowdays) {
const std::uint32_t unixtime = (dataDh & 0x40) ? haltTime : timeCB();
const std::uint32_t old_lowdays = ((unixtime - baseTime) / 86400) & 0xFF;
baseTime += old_lowdays * 86400;
baseTime -= new_lowdays * 86400;
}
void Rtc::setH(const unsigned new_hours) {
const std::uint32_t unixtime = (dataDh & 0x40) ? haltTime : timeCB();
const std::uint32_t old_hours = ((unixtime - baseTime) / 3600) % 24;
baseTime += old_hours * 3600;
baseTime -= new_hours * 3600;
}
void Rtc::setM(const unsigned new_minutes) {
const std::uint32_t unixtime = (dataDh & 0x40) ? haltTime : timeCB();
const std::uint32_t old_minutes = ((unixtime - baseTime) / 60) % 60;
baseTime += old_minutes * 60;
baseTime -= new_minutes * 60;
}
void Rtc::setS(const unsigned new_seconds) {
const std::uint32_t unixtime = (dataDh & 0x40) ? haltTime : timeCB();
baseTime += (unixtime - baseTime) % 60;
baseTime -= new_seconds;
}
SYNCFUNC(Rtc)
{
EBS(activeData, 0);
EVS(activeData, &dataS, 1);
EVS(activeData, &dataM, 2);
EVS(activeData, &dataH, 3);
EVS(activeData, &dataDl, 4);
EVS(activeData, &dataDh, 5);
EES(activeData, NULL);
EBS(activeSet, 0);
EVS(activeSet, &Rtc::setS, 1);
EVS(activeSet, &Rtc::setM, 2);
EVS(activeSet, &Rtc::setH, 3);
EVS(activeSet, &Rtc::setDl, 4);
EVS(activeSet, &Rtc::setDh, 5);
EES(activeSet, NULL);
NSS(baseTime);
NSS(haltTime);
NSS(index);
NSS(dataDh);
NSS(dataDl);
NSS(dataH);
NSS(dataM);
NSS(dataS);
NSS(enabled);
NSS(lastLatchData);
}
}
/***************************************************************************
* Copyright (C) 2007 by Sindre Aamås *
* aamas@stud.ntnu.no *
* *
* This program is free software; you can redistribute it and/or modify *
* it under the terms of the GNU General Public License version 2 as *
* published by the Free Software Foundation. *
* *
* This program is distributed in the hope that it will be useful, *
* but WITHOUT ANY WARRANTY; without even the implied warranty of *
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the *
* GNU General Public License version 2 for more details. *
* *
* You should have received a copy of the GNU General Public License *
* version 2 along with this program; if not, write to the *
* Free Software Foundation, Inc., *
* 59 Temple Place - Suite 330, Boston, MA 02111-1307, USA. *
***************************************************************************/
#include "rtc.h"
#include "../savestate.h"
#include <cstdlib>
namespace gambatte {
Rtc::Rtc()
: activeData(NULL),
activeSet(NULL),
baseTime(0),
haltTime(0),
index(5),
dataDh(0),
dataDl(0),
dataH(0),
dataM(0),
dataS(0),
enabled(false),
lastLatchData(false),
timeCB(0)
{
}
void Rtc::doLatch() {
std::uint32_t tmp = ((dataDh & 0x40) ? haltTime : timeCB()) - baseTime;
while (tmp > 0x1FF * 86400) {
baseTime += 0x1FF * 86400;
tmp -= 0x1FF * 86400;
dataDh |= 0x80;
}
dataDl = (tmp / 86400) & 0xFF;
dataDh &= 0xFE;
dataDh |= ((tmp / 86400) & 0x100) >> 8;
tmp %= 86400;
dataH = tmp / 3600;
tmp %= 3600;
dataM = tmp / 60;
tmp %= 60;
dataS = tmp;
}
void Rtc::doSwapActive() {
if (!enabled || index > 4) {
activeData = NULL;
activeSet = NULL;
} else switch (index) {
case 0x00:
activeData = &dataS;
activeSet = &Rtc::setS;
break;
case 0x01:
activeData = &dataM;
activeSet = &Rtc::setM;
break;
case 0x02:
activeData = &dataH;
activeSet = &Rtc::setH;
break;
case 0x03:
activeData = &dataDl;
activeSet = &Rtc::setDl;
break;
case 0x04:
activeData = &dataDh;
activeSet = &Rtc::setDh;
break;
}
}
void Rtc::loadState(const SaveState &state) {
baseTime = state.rtc.baseTime;
haltTime = state.rtc.haltTime;
dataDh = state.rtc.dataDh;
dataDl = state.rtc.dataDl;
dataH = state.rtc.dataH;
dataM = state.rtc.dataM;
dataS = state.rtc.dataS;
lastLatchData = state.rtc.lastLatchData;
doSwapActive();
}
void Rtc::setDh(const unsigned new_dh) {
const std::uint32_t unixtime = (dataDh & 0x40) ? haltTime : timeCB();
const std::uint32_t old_highdays = ((unixtime - baseTime) / 86400) & 0x100;
baseTime += old_highdays * 86400;
baseTime -= ((new_dh & 0x1) << 8) * 86400;
if ((dataDh ^ new_dh) & 0x40) {
if (new_dh & 0x40)
haltTime = timeCB();
else
baseTime += timeCB() - haltTime;
}
}
void Rtc::setDl(const unsigned new_lowdays) {
const std::uint32_t unixtime = (dataDh & 0x40) ? haltTime : timeCB();
const std::uint32_t old_lowdays = ((unixtime - baseTime) / 86400) & 0xFF;
baseTime += old_lowdays * 86400;
baseTime -= new_lowdays * 86400;
}
void Rtc::setH(const unsigned new_hours) {
const std::uint32_t unixtime = (dataDh & 0x40) ? haltTime : timeCB();
const std::uint32_t old_hours = ((unixtime - baseTime) / 3600) % 24;
baseTime += old_hours * 3600;
baseTime -= new_hours * 3600;
}
void Rtc::setM(const unsigned new_minutes) {
const std::uint32_t unixtime = (dataDh & 0x40) ? haltTime : timeCB();
const std::uint32_t old_minutes = ((unixtime - baseTime) / 60) % 60;
baseTime += old_minutes * 60;
baseTime -= new_minutes * 60;
}
void Rtc::setS(const unsigned new_seconds) {
const std::uint32_t unixtime = (dataDh & 0x40) ? haltTime : timeCB();
baseTime += (unixtime - baseTime) % 60;
baseTime -= new_seconds;
}
SYNCFUNC(Rtc)
{
EBS(activeData, 0);
EVS(activeData, &dataS, 1);
EVS(activeData, &dataM, 2);
EVS(activeData, &dataH, 3);
EVS(activeData, &dataDl, 4);
EVS(activeData, &dataDh, 5);
EES(activeData, NULL);
EBS(activeSet, 0);
EVS(activeSet, &Rtc::setS, 1);
EVS(activeSet, &Rtc::setM, 2);
EVS(activeSet, &Rtc::setH, 3);
EVS(activeSet, &Rtc::setDl, 4);
EVS(activeSet, &Rtc::setDh, 5);
EES(activeSet, NULL);
NSS(baseTime);
NSS(haltTime);
NSS(index);
NSS(dataDh);
NSS(dataDl);
NSS(dataH);
NSS(dataM);
NSS(dataS);
NSS(enabled);
NSS(lastLatchData);
}
}

View File

@ -1,98 +1,98 @@
/***************************************************************************
* Copyright (C) 2007 by Sindre Aamås *
* aamas@stud.ntnu.no *
* *
* This program is free software; you can redistribute it and/or modify *
* it under the terms of the GNU General Public License version 2 as *
* published by the Free Software Foundation. *
* *
* This program is distributed in the hope that it will be useful, *
* but WITHOUT ANY WARRANTY; without even the implied warranty of *
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the *
* GNU General Public License version 2 for more details. *
* *
* You should have received a copy of the GNU General Public License *
* version 2 along with this program; if not, write to the *
* Free Software Foundation, Inc., *
* 59 Temple Place - Suite 330, Boston, MA 02111-1307, USA. *
***************************************************************************/
#ifndef RTC_H
#define RTC_H
#include <cstdint>
#include "newstate.h"
namespace gambatte {
struct SaveState;
class Rtc {
private:
unsigned char *activeData;
void (Rtc::*activeSet)(unsigned);
std::uint32_t baseTime;
std::uint32_t haltTime;
unsigned char index;
unsigned char dataDh;
unsigned char dataDl;
unsigned char dataH;
unsigned char dataM;
unsigned char dataS;
bool enabled;
bool lastLatchData;
std::uint32_t (*timeCB)();
void doLatch();
void doSwapActive();
void setDh(unsigned new_dh);
void setDl(unsigned new_lowdays);
void setH(unsigned new_hours);
void setM(unsigned new_minutes);
void setS(unsigned new_seconds);
public:
Rtc();
const unsigned char* getActive() const { return activeData; }
std::uint32_t getBaseTime() const { return baseTime; }
void setBaseTime(const std::uint32_t baseTime) {
this->baseTime = baseTime;
// doLatch();
}
void latch(const unsigned data) {
if (!lastLatchData && data == 1)
doLatch();
lastLatchData = data;
}
void loadState(const SaveState &state);
void set(const bool enabled, unsigned bank) {
bank &= 0xF;
bank -= 8;
this->enabled = enabled;
this->index = bank;
doSwapActive();
}
void write(const unsigned data) {
// if (activeSet)
(this->*activeSet)(data);
*activeData = data;
}
void setRTCCallback(std::uint32_t (*callback)()) {
timeCB = callback;
}
template<bool isReader>void SyncState(NewState *ns);
};
}
#endif
/***************************************************************************
* Copyright (C) 2007 by Sindre Aamås *
* aamas@stud.ntnu.no *
* *
* This program is free software; you can redistribute it and/or modify *
* it under the terms of the GNU General Public License version 2 as *
* published by the Free Software Foundation. *
* *
* This program is distributed in the hope that it will be useful, *
* but WITHOUT ANY WARRANTY; without even the implied warranty of *
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the *
* GNU General Public License version 2 for more details. *
* *
* You should have received a copy of the GNU General Public License *
* version 2 along with this program; if not, write to the *
* Free Software Foundation, Inc., *
* 59 Temple Place - Suite 330, Boston, MA 02111-1307, USA. *
***************************************************************************/
#ifndef RTC_H
#define RTC_H
#include <cstdint>
#include "newstate.h"
namespace gambatte {
struct SaveState;
class Rtc {
private:
unsigned char *activeData;
void (Rtc::*activeSet)(unsigned);
std::uint32_t baseTime;
std::uint32_t haltTime;
unsigned char index;
unsigned char dataDh;
unsigned char dataDl;
unsigned char dataH;
unsigned char dataM;
unsigned char dataS;
bool enabled;
bool lastLatchData;
std::uint32_t (*timeCB)();
void doLatch();
void doSwapActive();
void setDh(unsigned new_dh);
void setDl(unsigned new_lowdays);
void setH(unsigned new_hours);
void setM(unsigned new_minutes);
void setS(unsigned new_seconds);
public:
Rtc();
const unsigned char* getActive() const { return activeData; }
std::uint32_t getBaseTime() const { return baseTime; }
void setBaseTime(const std::uint32_t baseTime) {
this->baseTime = baseTime;
// doLatch();
}
void latch(const unsigned data) {
if (!lastLatchData && data == 1)
doLatch();
lastLatchData = data;
}
void loadState(const SaveState &state);
void set(const bool enabled, unsigned bank) {
bank &= 0xF;
bank -= 8;
this->enabled = enabled;
this->index = bank;
doSwapActive();
}
void write(const unsigned data) {
// if (activeSet)
(this->*activeSet)(data);
*activeData = data;
}
void setRTCCallback(std::uint32_t (*callback)()) {
timeCB = callback;
}
template<bool isReader>void SyncState(NewState *ns);
};
}
#endif

File diff suppressed because it is too large Load Diff

View File

@ -1,298 +1,336 @@
/***************************************************************************
* Copyright (C) 2007 by Sindre Aamås *
* aamas@stud.ntnu.no *
* *
* This program is free software; you can redistribute it and/or modify *
* it under the terms of the GNU General Public License version 2 as *
* published by the Free Software Foundation. *
* *
* This program is distributed in the hope that it will be useful, *
* but WITHOUT ANY WARRANTY; without even the implied warranty of *
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the *
* GNU General Public License version 2 for more details. *
* *
* You should have received a copy of the GNU General Public License *
* version 2 along with this program; if not, write to the *
* Free Software Foundation, Inc., *
* 59 Temple Place - Suite 330, Boston, MA 02111-1307, USA. *
***************************************************************************/
#ifndef MEMORY_H
#define MEMORY_H
#include "mem/cartridge.h"
#include "video.h"
#include "sound.h"
#include "interrupter.h"
#include "tima.h"
#include "newstate.h"
#include "gambatte.h"
namespace gambatte {
class InputGetter;
class FilterInfo;
class Memory {
Cartridge cart;
unsigned char ioamhram[0x200];
void (*readCallback)(unsigned);
void (*writeCallback)(unsigned);
void (*execCallback)(unsigned);
CDCallback cdCallback;
void (*linkCallback)();
unsigned (*getInput)();
unsigned long divLastUpdate;
unsigned long lastOamDmaUpdate;
InterruptRequester intreq;
Tima tima;
LCD display;
PSG sound;
Interrupter interrupter;
unsigned short dmaSource;
unsigned short dmaDestination;
unsigned char oamDmaPos;
unsigned char serialCnt;
bool blanklcd;
bool LINKCABLE;
bool linkClockTrigger;
void decEventCycles(MemEventId eventId, unsigned long dec);
void oamDmaInitSetup();
void updateOamDma(unsigned long cycleCounter);
void startOamDma(unsigned long cycleCounter);
void endOamDma(unsigned long cycleCounter);
const unsigned char * oamDmaSrcPtr() const;
unsigned nontrivial_ff_read(unsigned P, unsigned long cycleCounter);
unsigned nontrivial_read(unsigned P, unsigned long cycleCounter);
void nontrivial_ff_write(unsigned P, unsigned data, unsigned long cycleCounter);
void nontrivial_write(unsigned P, unsigned data, unsigned long cycleCounter);
unsigned nontrivial_peek(unsigned P);
unsigned nontrivial_ff_peek(unsigned P);
void updateSerial(unsigned long cc);
void updateTimaIrq(unsigned long cc);
void updateIrqs(unsigned long cc);
bool isDoubleSpeed() const { return display.isDoubleSpeed(); }
public:
explicit Memory(const Interrupter &interrupter);
bool loaded() const { return cart.loaded(); }
const char * romTitle() const { return cart.romTitle(); }
int debugGetLY() const { return display.debugGetLY(); }
void setStatePtrs(SaveState &state);
void loadState(const SaveState &state/*, unsigned long oldCc*/);
void loadSavedata(const char *data) { cart.loadSavedata(data); }
int saveSavedataLength() {return cart.saveSavedataLength(); }
void saveSavedata(char *dest) { cart.saveSavedata(dest); }
void updateInput();
bool getMemoryArea(int which, unsigned char **data, int *length); // { return cart.getMemoryArea(which, data, length); }
unsigned long stop(unsigned long cycleCounter);
bool isCgb() const { return display.isCgb(); }
bool ime() const { return intreq.ime(); }
bool halted() const { return intreq.halted(); }
unsigned long nextEventTime() const { return intreq.minEventTime(); }
void setLayers(unsigned mask) { display.setLayers(mask); }
bool isActive() const { return intreq.eventTime(END) != DISABLED_TIME; }
long cyclesSinceBlit(const unsigned long cc) const {
return cc < intreq.eventTime(BLIT) ? -1 : static_cast<long>((cc - intreq.eventTime(BLIT)) >> isDoubleSpeed());
}
void halt() { intreq.halt(); }
void ei(unsigned long cycleCounter) { if (!ime()) { intreq.ei(cycleCounter); } }
void di() { intreq.di(); }
unsigned ff_read(const unsigned P, const unsigned long cycleCounter) {
return P < 0xFF80 ? nontrivial_ff_read(P, cycleCounter) : ioamhram[P - 0xFE00];
}
struct CDMapResult
{
eCDLog_AddrType type;
unsigned addr;
};
CDMapResult CDMap(const unsigned P) const
{
if(P<0x4000)
{
CDMapResult ret = { eCDLog_AddrType_ROM, P };
return ret;
}
else if(P<0x8000)
{
unsigned bank = cart.rmem(P>>12) - cart.rmem(0);
unsigned addr = P+bank;
CDMapResult ret = { eCDLog_AddrType_ROM, addr };
return ret;
}
else if(P<0xA000) {}
else if(P<0xC000)
{
if(cart.wsrambankptr())
{
//not bankable. but. we're not sure how much might be here
unsigned char *data;
int length;
bool has = cart.getMemoryArea(3,&data,&length);
unsigned addr = P&(length-1);
if(has && length!=0)
{
CDMapResult ret = { eCDLog_AddrType_CartRAM, addr };
return ret;
}
}
}
else if(P<0xE000)
{
unsigned bank = cart.wramdata(P >> 12 & 1) - cart.wramdata(0);
unsigned addr = (P&0xFFF)+bank;
CDMapResult ret = { eCDLog_AddrType_WRAM, addr };
return ret;
}
else if(P<0xFF80) {}
else
{
////this is just for debugging, really, it's pretty useless
//CDMapResult ret = { eCDLog_AddrType_HRAM, (P-0xFF80) };
//return ret;
}
CDMapResult ret = { eCDLog_AddrType_None };
return ret;
}
unsigned read(const unsigned P, const unsigned long cycleCounter) {
if (readCallback)
readCallback(P);
if(cdCallback)
{
CDMapResult map = CDMap(P);
if(map.type != eCDLog_AddrType_None)
cdCallback(map.addr,map.type,eCDLog_Flags_Data);
}
return cart.rmem(P >> 12) ? cart.rmem(P >> 12)[P] : nontrivial_read(P, cycleCounter);
}
unsigned read_excb(const unsigned P, const unsigned long cycleCounter, bool first) {
if (execCallback)
execCallback(P);
if(cdCallback)
{
CDMapResult map = CDMap(P);
if(map.type != eCDLog_AddrType_None)
cdCallback(map.addr,map.type,first?eCDLog_Flags_ExecFirst : eCDLog_Flags_ExecOperand);
}
return cart.rmem(P >> 12) ? cart.rmem(P >> 12)[P] : nontrivial_read(P, cycleCounter);
}
unsigned peek(const unsigned P) {
return cart.rmem(P >> 12) ? cart.rmem(P >> 12)[P] : nontrivial_peek(P);
}
void write_nocb(const unsigned P, const unsigned data, const unsigned long cycleCounter) {
if (cart.wmem(P >> 12)) {
cart.wmem(P >> 12)[P] = data;
} else
nontrivial_write(P, data, cycleCounter);
}
void write(const unsigned P, const unsigned data, const unsigned long cycleCounter) {
if (cart.wmem(P >> 12)) {
cart.wmem(P >> 12)[P] = data;
} else
nontrivial_write(P, data, cycleCounter);
if (writeCallback)
writeCallback(P);
if(cdCallback)
{
CDMapResult map = CDMap(P);
if(map.type != eCDLog_AddrType_None)
cdCallback(map.addr,map.type,eCDLog_Flags_Data);
}
}
void ff_write(const unsigned P, const unsigned data, const unsigned long cycleCounter) {
if (P - 0xFF80u < 0x7Fu) {
ioamhram[P - 0xFE00] = data;
} else
nontrivial_ff_write(P, data, cycleCounter);
if(cdCallback)
{
CDMapResult map = CDMap(P);
if(map.type != eCDLog_AddrType_None)
cdCallback(map.addr,map.type,eCDLog_Flags_Data);
}
}
unsigned long event(unsigned long cycleCounter);
unsigned long resetCounters(unsigned long cycleCounter);
int loadROM(const char *romfiledata, unsigned romfilelength, bool forceDmg, bool multicartCompat);
void setInputGetter(unsigned (*getInput)()) {
this->getInput = getInput;
}
void setReadCallback(void (*callback)(unsigned)) {
this->readCallback = callback;
}
void setWriteCallback(void (*callback)(unsigned)) {
this->writeCallback = callback;
}
void setExecCallback(void (*callback)(unsigned)) {
this->execCallback = callback;
}
void setCDCallback(CDCallback cdc) {
this->cdCallback = cdc;
}
void setScanlineCallback(void (*callback)(), int sl) {
display.setScanlineCallback(callback, sl);
}
void setRTCCallback(std::uint32_t (*callback)()) {
cart.setRTCCallback(callback);
}
void setLinkCallback(void (*callback)()) {
this->linkCallback = callback;
}
void setEndtime(unsigned long cc, unsigned long inc);
void setSoundBuffer(uint_least32_t *const buf) { sound.setBuffer(buf); }
unsigned fillSoundBuffer(unsigned long cc);
void setVideoBuffer(uint_least32_t *const videoBuf, const int pitch) {
display.setVideoBuffer(videoBuf, pitch);
}
void setDmgPaletteColor(unsigned palNum, unsigned colorNum, unsigned long rgb32);
void setCgbPalette(unsigned *lut);
int LinkStatus(int which);
template<bool isReader>void SyncState(NewState *ns);
};
}
#endif
/***************************************************************************
* Copyright (C) 2007 by Sindre Aamås *
* aamas@stud.ntnu.no *
* *
* This program is free software; you can redistribute it and/or modify *
* it under the terms of the GNU General Public License version 2 as *
* published by the Free Software Foundation. *
* *
* This program is distributed in the hope that it will be useful, *
* but WITHOUT ANY WARRANTY; without even the implied warranty of *
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the *
* GNU General Public License version 2 for more details. *
* *
* You should have received a copy of the GNU General Public License *
* version 2 along with this program; if not, write to the *
* Free Software Foundation, Inc., *
* 59 Temple Place - Suite 330, Boston, MA 02111-1307, USA. *
***************************************************************************/
#ifndef MEMORY_H
#define MEMORY_H
static unsigned char const agbOverride[0xD] = { 0xFF, 0x00, 0xCD, 0x03, 0x35, 0xAA, 0x31, 0x90, 0x94, 0x00, 0x00, 0x00, 0x00 };
#include "mem/cartridge.h"
#include "video.h"
#include "sound.h"
#include "interrupter.h"
#include "tima.h"
#include "newstate.h"
#include "gambatte.h"
namespace gambatte {
class InputGetter;
class FilterInfo;
class Memory {
Cartridge cart;
unsigned char ioamhram[0x200];
unsigned char cgbBios[0x900];
unsigned char dmgBios[0x100];
bool biosMode;
bool cgbSwitching;
bool agbMode;
bool gbIsCgb_;
unsigned short &SP;
unsigned short &PC;
void (*readCallback)(unsigned);
void (*writeCallback)(unsigned);
void (*execCallback)(unsigned);
CDCallback cdCallback;
void(*linkCallback)();
unsigned (*getInput)();
unsigned long divLastUpdate;
unsigned long lastOamDmaUpdate;
InterruptRequester intreq;
Tima tima;
LCD display;
PSG sound;
Interrupter interrupter;
unsigned short dmaSource;
unsigned short dmaDestination;
unsigned char oamDmaPos;
unsigned char serialCnt;
bool blanklcd;
bool LINKCABLE;
bool linkClockTrigger;
void decEventCycles(MemEventId eventId, unsigned long dec);
void oamDmaInitSetup();
void updateOamDma(unsigned long cycleCounter);
void startOamDma(unsigned long cycleCounter);
void endOamDma(unsigned long cycleCounter);
const unsigned char * oamDmaSrcPtr() const;
unsigned nontrivial_ff_read(unsigned P, unsigned long cycleCounter);
unsigned nontrivial_read(unsigned P, unsigned long cycleCounter);
void nontrivial_ff_write(unsigned P, unsigned data, unsigned long cycleCounter);
void nontrivial_write(unsigned P, unsigned data, unsigned long cycleCounter);
unsigned nontrivial_peek(unsigned P);
unsigned nontrivial_ff_peek(unsigned P);
void updateSerial(unsigned long cc);
void updateTimaIrq(unsigned long cc);
void updateIrqs(unsigned long cc);
bool isDoubleSpeed() const { return display.isDoubleSpeed(); }
public:
explicit Memory(const Interrupter &interrupter, unsigned short &sp, unsigned short &pc);
bool loaded() const { return cart.loaded(); }
unsigned curRomBank() const { return cart.curRomBank(); }
const char * romTitle() const { return cart.romTitle(); }
int debugGetLY() const { return display.debugGetLY(); }
void setStatePtrs(SaveState &state);
void loadState(const SaveState &state/*, unsigned long oldCc*/);
void loadSavedata(const char *data) { cart.loadSavedata(data); }
int saveSavedataLength() {return cart.saveSavedataLength(); }
void saveSavedata(char *dest) { cart.saveSavedata(dest); }
void updateInput();
unsigned char* cgbBiosBuffer() { return (unsigned char*)cgbBios; }
unsigned char* dmgBiosBuffer() { return (unsigned char*)dmgBios; }
bool gbIsCgb() { return gbIsCgb_; }
bool getMemoryArea(int which, unsigned char **data, int *length); // { return cart.getMemoryArea(which, data, length); }
unsigned long stop(unsigned long cycleCounter);
bool isCgb() const { return display.isCgb(); }
bool ime() const { return intreq.ime(); }
bool halted() const { return intreq.halted(); }
unsigned long nextEventTime() const { return intreq.minEventTime(); }
void setLayers(unsigned mask) { display.setLayers(mask); }
bool isActive() const { return intreq.eventTime(END) != DISABLED_TIME; }
long cyclesSinceBlit(const unsigned long cc) const {
return cc < intreq.eventTime(BLIT) ? -1 : static_cast<long>((cc - intreq.eventTime(BLIT)) >> isDoubleSpeed());
}
void halt() { intreq.halt(); }
void ei(unsigned long cycleCounter) { if (!ime()) { intreq.ei(cycleCounter); } }
void di() { intreq.di(); }
unsigned ff_read(const unsigned P, const unsigned long cycleCounter) {
return P < 0xFF80 ? nontrivial_ff_read(P, cycleCounter) : ioamhram[P - 0xFE00];
}
struct CDMapResult
{
eCDLog_AddrType type;
unsigned addr;
};
CDMapResult CDMap(const unsigned P) const
{
if(P<0x4000)
{
CDMapResult ret = { eCDLog_AddrType_ROM, P };
return ret;
}
else if(P<0x8000)
{
unsigned bank = cart.rmem(P>>12) - cart.rmem(0);
unsigned addr = P+bank;
CDMapResult ret = { eCDLog_AddrType_ROM, addr };
return ret;
}
else if(P<0xA000) {}
else if(P<0xC000)
{
if(cart.wsrambankptr())
{
//not bankable. but. we're not sure how much might be here
unsigned char *data;
int length;
bool has = cart.getMemoryArea(3,&data,&length);
unsigned addr = P&(length-1);
if(has && length!=0)
{
CDMapResult ret = { eCDLog_AddrType_CartRAM, addr };
return ret;
}
}
}
else if(P<0xE000)
{
unsigned bank = cart.wramdata(P >> 12 & 1) - cart.wramdata(0);
unsigned addr = (P&0xFFF)+bank;
CDMapResult ret = { eCDLog_AddrType_WRAM, addr };
return ret;
}
else if(P<0xFF80) {}
else
{
////this is just for debugging, really, it's pretty useless
//CDMapResult ret = { eCDLog_AddrType_HRAM, (P-0xFF80) };
//return ret;
}
CDMapResult ret = { eCDLog_AddrType_None };
return ret;
}
unsigned readBios(const unsigned P) {
if (gbIsCgb_) {
if (agbMode && P >= 0xF3 && P < 0x100) {
return (agbOverride[P - 0xF3] + cgbBios[P]) & 0xFF;
}
return cgbBios[P];
}
return dmgBios[P];
}
unsigned read(const unsigned P, const unsigned long cycleCounter) {
if (readCallback)
readCallback(P);
if(cdCallback)
{
CDMapResult map = CDMap(P);
if(map.type != eCDLog_AddrType_None)
cdCallback(map.addr,map.type,eCDLog_Flags_Data);
}
if (biosMode && ((!gbIsCgb_ && P < 0x100) || (gbIsCgb_ && P < 0x900 && (P < 0x100 || P >= 0x200)))) {
return readBios(P);
}
return cart.rmem(P >> 12) ? cart.rmem(P >> 12)[P] : nontrivial_read(P, cycleCounter);
}
unsigned read_excb(const unsigned P, const unsigned long cycleCounter, bool first) {
if (execCallback)
execCallback(P);
if(cdCallback)
{
CDMapResult map = CDMap(P);
if(map.type != eCDLog_AddrType_None)
cdCallback(map.addr,map.type,first?eCDLog_Flags_ExecFirst : eCDLog_Flags_ExecOperand);
}
if (biosMode && ((!gbIsCgb_ && P < 0x100) || (gbIsCgb_ && P < 0x900 && (P < 0x100 || P >= 0x200)))) {
return readBios(P);
}
return cart.rmem(P >> 12) ? cart.rmem(P >> 12)[P] : nontrivial_read(P, cycleCounter);
}
unsigned peek(const unsigned P) {
if (biosMode && ((!gbIsCgb_ && P < 0x100) || (gbIsCgb_ && P < 0x900 && (P < 0x100 || P >= 0x200)))) {
return readBios(P);
}
return cart.rmem(P >> 12) ? cart.rmem(P >> 12)[P] : nontrivial_peek(P);
}
void write_nocb(const unsigned P, const unsigned data, const unsigned long cycleCounter) {
if (cart.wmem(P >> 12)) {
cart.wmem(P >> 12)[P] = data;
} else
nontrivial_write(P, data, cycleCounter);
}
void write(const unsigned P, const unsigned data, const unsigned long cycleCounter) {
if (cart.wmem(P >> 12)) {
cart.wmem(P >> 12)[P] = data;
} else
nontrivial_write(P, data, cycleCounter);
if (writeCallback)
writeCallback(P);
if(cdCallback)
{
CDMapResult map = CDMap(P);
if(map.type != eCDLog_AddrType_None)
cdCallback(map.addr,map.type,eCDLog_Flags_Data);
}
}
void ff_write(const unsigned P, const unsigned data, const unsigned long cycleCounter) {
if (P - 0xFF80u < 0x7Fu) {
ioamhram[P - 0xFE00] = data;
} else
nontrivial_ff_write(P, data, cycleCounter);
if(cdCallback)
{
CDMapResult map = CDMap(P);
if(map.type != eCDLog_AddrType_None)
cdCallback(map.addr,map.type,eCDLog_Flags_Data);
}
}
unsigned long event(unsigned long cycleCounter);
unsigned long resetCounters(unsigned long cycleCounter);
int loadROM(const char *romfiledata, unsigned romfilelength, bool forceDmg, bool multicartCompat);
void setInputGetter(unsigned (*getInput)()) {
this->getInput = getInput;
}
void setReadCallback(void (*callback)(unsigned)) {
this->readCallback = callback;
}
void setWriteCallback(void (*callback)(unsigned)) {
this->writeCallback = callback;
}
void setExecCallback(void (*callback)(unsigned)) {
this->execCallback = callback;
}
void setCDCallback(CDCallback cdc) {
this->cdCallback = cdc;
}
void setScanlineCallback(void (*callback)(), int sl) {
display.setScanlineCallback(callback, sl);
}
void setRTCCallback(std::uint32_t (*callback)()) {
cart.setRTCCallback(callback);
}
void setLinkCallback(void(*callback)()) {
this->linkCallback = callback;
}
void setEndtime(unsigned long cc, unsigned long inc);
void setSoundBuffer(uint_least32_t *const buf) { sound.setBuffer(buf); }
unsigned fillSoundBuffer(unsigned long cc);
void setVideoBuffer(uint_least32_t *const videoBuf, const int pitch) {
display.setVideoBuffer(videoBuf, pitch);
}
void setDmgPaletteColor(unsigned palNum, unsigned colorNum, unsigned long rgb32);
void setCgbPalette(unsigned *lut);
void blackScreen() {
display.blackScreen();
}
int LinkStatus(int which);
template<bool isReader>void SyncState(NewState *ns);
};
}
#endif

View File

@ -20,7 +20,7 @@
#define MINKEEPER_H
#include <algorithm>
#include "newstate.h"
#include "newstate.h"
namespace MinKeeperUtil {
template<int n> struct CeiledLog2 { enum { R = 1 + CeiledLog2<(n + 1) / 2>::R }; };
@ -108,12 +108,12 @@ public:
unsigned long value(const int id) const { return values[id]; }
// not sure if i understood everything in minkeeper correctly, so something might be missing here?
template<bool isReader>
void SyncState(gambatte::NewState *ns)
{
NSS(values);
NSS(minValue_);
NSS(a);
template<bool isReader>
void SyncState(gambatte::NewState *ns)
{
NSS(values);
NSS(minValue_);
NSS(a);
}
};

View File

@ -1,69 +1,69 @@
#include "newstate.h"
#include <cstring>
#include <algorithm>
namespace gambatte {
NewStateDummy::NewStateDummy()
:length(0)
{
}
void NewStateDummy::Save(const void *ptr, size_t size, const char *name)
{
length += size;
}
void NewStateDummy::Load(void *ptr, size_t size, const char *name)
{
}
NewStateExternalBuffer::NewStateExternalBuffer(char *buffer, long maxlength)
:buffer(buffer), length(0), maxlength(maxlength)
{
}
void NewStateExternalBuffer::Save(const void *ptr, size_t size, const char *name)
{
if (maxlength - length >= (long)size)
{
std::memcpy(buffer + length, ptr, size);
}
length += size;
}
void NewStateExternalBuffer::Load(void *ptr, size_t size, const char *name)
{
char *dst = static_cast<char *>(ptr);
if (maxlength - length >= (long)size)
{
std::memcpy(dst, buffer + length, size);
}
length += size;
}
NewStateExternalFunctions::NewStateExternalFunctions(const FPtrs *ff)
:Save_(ff->Save_),
Load_(ff->Load_),
EnterSection_(ff->EnterSection_),
ExitSection_(ff->ExitSection_)
{
}
void NewStateExternalFunctions::Save(const void *ptr, size_t size, const char *name)
{
Save_(ptr, size, name);
}
void NewStateExternalFunctions::Load(void *ptr, size_t size, const char *name)
{
Load_(ptr, size, name);
}
void NewStateExternalFunctions::EnterSection(const char *name)
{
EnterSection_(name);
}
void NewStateExternalFunctions::ExitSection(const char *name)
{
ExitSection_(name);
}
}
#include "newstate.h"
#include <cstring>
#include <algorithm>
namespace gambatte {
NewStateDummy::NewStateDummy()
:length(0)
{
}
void NewStateDummy::Save(const void *ptr, size_t size, const char *name)
{
length += size;
}
void NewStateDummy::Load(void *ptr, size_t size, const char *name)
{
}
NewStateExternalBuffer::NewStateExternalBuffer(char *buffer, long maxlength)
:buffer(buffer), length(0), maxlength(maxlength)
{
}
void NewStateExternalBuffer::Save(const void *ptr, size_t size, const char *name)
{
if (maxlength - length >= (long)size)
{
std::memcpy(buffer + length, ptr, size);
}
length += size;
}
void NewStateExternalBuffer::Load(void *ptr, size_t size, const char *name)
{
char *dst = static_cast<char *>(ptr);
if (maxlength - length >= (long)size)
{
std::memcpy(dst, buffer + length, size);
}
length += size;
}
NewStateExternalFunctions::NewStateExternalFunctions(const FPtrs *ff)
:Save_(ff->Save_),
Load_(ff->Load_),
EnterSection_(ff->EnterSection_),
ExitSection_(ff->ExitSection_)
{
}
void NewStateExternalFunctions::Save(const void *ptr, size_t size, const char *name)
{
Save_(ptr, size, name);
}
void NewStateExternalFunctions::Load(void *ptr, size_t size, const char *name)
{
Load_(ptr, size, name);
}
void NewStateExternalFunctions::EnterSection(const char *name)
{
EnterSection_(name);
}
void NewStateExternalFunctions::ExitSection(const char *name)
{
ExitSection_(name);
}
}

View File

@ -1,102 +1,102 @@
#ifndef NEWSTATE_H
#define NEWSTATE_H
#include <cstring>
#include <cstddef>
namespace gambatte {
class NewState
{
public:
virtual void Save(const void *ptr, size_t size, const char *name) = 0;
virtual void Load(void *ptr, size_t size, const char *name) = 0;
virtual void EnterSection(const char *name) { }
virtual void ExitSection(const char *name) { }
};
class NewStateDummy : public NewState
{
private:
long length;
public:
NewStateDummy();
long GetLength() { return length; }
void Rewind() { length = 0; }
virtual void Save(const void *ptr, size_t size, const char *name);
virtual void Load(void *ptr, size_t size, const char *name);
};
class NewStateExternalBuffer : public NewState
{
private:
char *const buffer;
long length;
const long maxlength;
public:
NewStateExternalBuffer(char *buffer, long maxlength);
long GetLength() { return length; }
void Rewind() { length = 0; }
bool Overflow() { return length > maxlength; }
virtual void Save(const void *ptr, size_t size, const char *name);
virtual void Load(void *ptr, size_t size, const char *name);
};
struct FPtrs
{
void (*Save_)(const void *ptr, size_t size, const char *name);
void (*Load_)(void *ptr, size_t size, const char *name);
void (*EnterSection_)(const char *name);
void (*ExitSection_)(const char *name);
};
class NewStateExternalFunctions : public NewState
{
private:
void (*Save_)(const void *ptr, size_t size, const char *name);
void (*Load_)(void *ptr, size_t size, const char *name);
void (*EnterSection_)(const char *name);
void (*ExitSection_)(const char *name);
public:
NewStateExternalFunctions(const FPtrs *ff);
virtual void Save(const void *ptr, size_t size, const char *name);
virtual void Load(void *ptr, size_t size, const char *name);
virtual void EnterSection(const char *name);
virtual void ExitSection(const char *name);
};
// defines and explicitly instantiates
#define SYNCFUNC(x)\
template void x::SyncState<false>(NewState *ns);\
template void x::SyncState<true>(NewState *ns);\
template<bool isReader>void x::SyncState(NewState *ns)
// N = normal variable
// P = pointer to fixed size data
// S = "sub object"
// T = "ptr to sub object"
// R = pointer, store its offset from some other pointer
// E = general purpose cased value "enum"
// first line is default value in converted enum; last line is default value in argument x
#define EBS(x,d) do { int _ttmp = (d); if (isReader) ns->Load(&_ttmp, sizeof(_ttmp), #x); if (0)
#define EVS(x,v,n) else if (!isReader && (x) == (v)) _ttmp = (n); else if (isReader && _ttmp == (n)) (x) = (v)
#define EES(x,d) else if (isReader) (x) = (d); if (!isReader) ns->Save(&_ttmp, sizeof(_ttmp), #x); } while (0)
#define RSS(x,b) do { if (isReader)\
{ ptrdiff_t _ttmp; ns->Load(&_ttmp, sizeof(_ttmp), #x); (x) = (_ttmp == (ptrdiff_t)0xdeadbeef ? 0 : (b) + _ttmp); }\
else\
{ ptrdiff_t _ttmp = (x) == 0 ? 0xdeadbeef : (x) - (b); ns->Save(&_ttmp, sizeof(_ttmp), #x); } } while (0)
#define PSS(x,s) do { if (isReader) ns->Load((x), (s), #x); else ns->Save((x), (s), #x); } while (0)
#define NSS(x) do { if (isReader) ns->Load(&(x), sizeof(x), #x); else ns->Save(&(x), sizeof(x), #x); } while (0)
#define SSS(x) do { ns->EnterSection(#x); (x).SyncState<isReader>(ns); ns->ExitSection(#x); } while (0)
#define TSS(x) do { ns->EnterSection(#x); (x)->SyncState<isReader>(ns); ns->ExitSection(#x); } while (0)
}
#endif
#ifndef NEWSTATE_H
#define NEWSTATE_H
#include <cstring>
#include <cstddef>
namespace gambatte {
class NewState
{
public:
virtual void Save(const void *ptr, size_t size, const char *name) = 0;
virtual void Load(void *ptr, size_t size, const char *name) = 0;
virtual void EnterSection(const char *name) { }
virtual void ExitSection(const char *name) { }
};
class NewStateDummy : public NewState
{
private:
long length;
public:
NewStateDummy();
long GetLength() { return length; }
void Rewind() { length = 0; }
virtual void Save(const void *ptr, size_t size, const char *name);
virtual void Load(void *ptr, size_t size, const char *name);
};
class NewStateExternalBuffer : public NewState
{
private:
char *const buffer;
long length;
const long maxlength;
public:
NewStateExternalBuffer(char *buffer, long maxlength);
long GetLength() { return length; }
void Rewind() { length = 0; }
bool Overflow() { return length > maxlength; }
virtual void Save(const void *ptr, size_t size, const char *name);
virtual void Load(void *ptr, size_t size, const char *name);
};
struct FPtrs
{
void (*Save_)(const void *ptr, size_t size, const char *name);
void (*Load_)(void *ptr, size_t size, const char *name);
void (*EnterSection_)(const char *name);
void (*ExitSection_)(const char *name);
};
class NewStateExternalFunctions : public NewState
{
private:
void (*Save_)(const void *ptr, size_t size, const char *name);
void (*Load_)(void *ptr, size_t size, const char *name);
void (*EnterSection_)(const char *name);
void (*ExitSection_)(const char *name);
public:
NewStateExternalFunctions(const FPtrs *ff);
virtual void Save(const void *ptr, size_t size, const char *name);
virtual void Load(void *ptr, size_t size, const char *name);
virtual void EnterSection(const char *name);
virtual void ExitSection(const char *name);
};
// defines and explicitly instantiates
#define SYNCFUNC(x)\
template void x::SyncState<false>(NewState *ns);\
template void x::SyncState<true>(NewState *ns);\
template<bool isReader>void x::SyncState(NewState *ns)
// N = normal variable
// P = pointer to fixed size data
// S = "sub object"
// T = "ptr to sub object"
// R = pointer, store its offset from some other pointer
// E = general purpose cased value "enum"
// first line is default value in converted enum; last line is default value in argument x
#define EBS(x,d) do { int _ttmp = (d); if (isReader) ns->Load(&_ttmp, sizeof(_ttmp), #x); if (0)
#define EVS(x,v,n) else if (!isReader && (x) == (v)) _ttmp = (n); else if (isReader && _ttmp == (n)) (x) = (v)
#define EES(x,d) else if (isReader) (x) = (d); if (!isReader) ns->Save(&_ttmp, sizeof(_ttmp), #x); } while (0)
#define RSS(x,b) do { if (isReader)\
{ ptrdiff_t _ttmp; ns->Load(&_ttmp, sizeof(_ttmp), #x); (x) = (_ttmp == (ptrdiff_t)0xdeadbeef ? 0 : (b) + _ttmp); }\
else\
{ ptrdiff_t _ttmp = (x) == 0 ? 0xdeadbeef : (x) - (b); ns->Save(&_ttmp, sizeof(_ttmp), #x); } } while (0)
#define PSS(x,s) do { if (isReader) ns->Load((x), (s), #x); else ns->Save((x), (s), #x); } while (0)
#define NSS(x) do { if (isReader) ns->Load(&(x), sizeof(x), #x); else ns->Save(&(x), sizeof(x), #x); } while (0)
#define SSS(x) do { ns->EnterSection(#x); (x).SyncState<isReader>(ns); ns->ExitSection(#x); } while (0)
#define TSS(x) do { ns->EnterSection(#x); (x)->SyncState<isReader>(ns); ns->ExitSection(#x); } while (0)
}
#endif

View File

@ -78,6 +78,10 @@ struct SaveState {
bool enableRam;
bool rambankMode;
bool hdmaTransfer;
bool biosMode;
bool cgbSwitching;
bool agbMode;
bool gbIsCgb;
} mem;
struct PPU {
@ -113,6 +117,7 @@ struct SaveState {
unsigned char wscx;
bool weMaster;
bool pendingLcdstatIrq;
bool isCgb;
} ppu;
struct SPU {

View File

@ -173,16 +173,16 @@ unsigned PSG::getStatus() const {
}
// the buffer and position are not saved, as they're set and flushed on each runfor() call
SYNCFUNC(PSG)
{
SSS(ch1);
SSS(ch2);
SSS(ch3);
SSS(ch4);
NSS(lastUpdate);
NSS(soVol);
NSS(rsum);
NSS(enabled);
}
SYNCFUNC(PSG)
{
SSS(ch1);
SSS(ch2);
SSS(ch3);
SSS(ch4);
NSS(lastUpdate);
NSS(soVol);
NSS(rsum);
NSS(enabled);
}
}

View File

@ -23,7 +23,7 @@
#include "sound/channel2.h"
#include "sound/channel3.h"
#include "sound/channel4.h"
#include "newstate.h"
#include "newstate.h"
namespace gambatte {
@ -89,7 +89,7 @@ public:
void map_so(unsigned nr51);
unsigned getStatus() const;
template<bool isReader>void SyncState(NewState *ns);
template<bool isReader>void SyncState(NewState *ns);
};
}

View File

@ -97,14 +97,14 @@ void Channel1::SweepUnit::loadState(const SaveState &state) {
negging = state.spu.ch1.sweep.negging;
}
template<bool isReader>
void Channel1::SweepUnit::SyncState(NewState *ns)
{
NSS(counter);
NSS(shadow);
NSS(nr0);
NSS(negging);
}
template<bool isReader>
void Channel1::SweepUnit::SyncState(NewState *ns)
{
NSS(counter);
NSS(shadow);
NSS(nr0);
NSS(negging);
}
Channel1::Channel1() :
staticOutputTest(*this, dutyUnit),
@ -250,26 +250,26 @@ void Channel1::update(uint_least32_t *buf, const unsigned long soBaseVol, unsign
}
}
SYNCFUNC(Channel1)
{
SSS(lengthCounter);
SSS(dutyUnit);
SSS(envelopeUnit);
SSS(sweepUnit);
EBS(nextEventUnit, 0);
EVS(nextEventUnit, &dutyUnit, 1);
EVS(nextEventUnit, &sweepUnit, 2);
EVS(nextEventUnit, &envelopeUnit, 3);
EVS(nextEventUnit, &lengthCounter, 4);
EES(nextEventUnit, NULL);
NSS(cycleCounter);
NSS(soMask);
NSS(prevOut);
NSS(nr4);
NSS(master);
}
SYNCFUNC(Channel1)
{
SSS(lengthCounter);
SSS(dutyUnit);
SSS(envelopeUnit);
SSS(sweepUnit);
EBS(nextEventUnit, 0);
EVS(nextEventUnit, &dutyUnit, 1);
EVS(nextEventUnit, &sweepUnit, 2);
EVS(nextEventUnit, &envelopeUnit, 3);
EVS(nextEventUnit, &lengthCounter, 4);
EES(nextEventUnit, NULL);
NSS(cycleCounter);
NSS(soMask);
NSS(prevOut);
NSS(nr4);
NSS(master);
}
}

View File

@ -1,97 +1,97 @@
/***************************************************************************
* Copyright (C) 2007 by Sindre Aamås *
* aamas@stud.ntnu.no *
* *
* This program is free software; you can redistribute it and/or modify *
* it under the terms of the GNU General Public License version 2 as *
* published by the Free Software Foundation. *
* *
* This program is distributed in the hope that it will be useful, *
* but WITHOUT ANY WARRANTY; without even the implied warranty of *
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the *
* GNU General Public License version 2 for more details. *
* *
* You should have received a copy of the GNU General Public License *
* version 2 along with this program; if not, write to the *
* Free Software Foundation, Inc., *
* 59 Temple Place - Suite 330, Boston, MA 02111-1307, USA. *
***************************************************************************/
#ifndef SOUND_CHANNEL1_H
#define SOUND_CHANNEL1_H
#include "gbint.h"
#include "master_disabler.h"
#include "length_counter.h"
#include "duty_unit.h"
#include "envelope_unit.h"
#include "static_output_tester.h"
#include "newstate.h"
namespace gambatte {
struct SaveState;
class Channel1 {
class SweepUnit : public SoundUnit {
MasterDisabler &disableMaster;
DutyUnit &dutyUnit;
unsigned short shadow;
unsigned char nr0;
bool negging;
unsigned calcFreq();
public:
SweepUnit(MasterDisabler &disabler, DutyUnit &dutyUnit);
void event();
void nr0Change(unsigned newNr0);
void nr4Init(unsigned long cycleCounter);
void reset();
void loadState(const SaveState &state);
template<bool isReader>void SyncState(NewState *ns);
};
friend class StaticOutputTester<Channel1,DutyUnit>;
StaticOutputTester<Channel1,DutyUnit> staticOutputTest;
DutyMasterDisabler disableMaster;
LengthCounter lengthCounter;
DutyUnit dutyUnit;
EnvelopeUnit envelopeUnit;
SweepUnit sweepUnit;
SoundUnit *nextEventUnit;
unsigned long cycleCounter;
unsigned long soMask;
unsigned long prevOut;
unsigned char nr4;
bool master;
void setEvent();
public:
Channel1();
void setNr0(unsigned data);
void setNr1(unsigned data);
void setNr2(unsigned data);
void setNr3(unsigned data);
void setNr4(unsigned data);
void setSo(unsigned long soMask);
bool isActive() const { return master; }
void update(uint_least32_t *buf, unsigned long soBaseVol, unsigned long cycles);
void reset();
void init(bool cgb);
void loadState(const SaveState &state);
template<bool isReader>void SyncState(NewState *ns);
};
}
#endif
/***************************************************************************
* Copyright (C) 2007 by Sindre Aamås *
* aamas@stud.ntnu.no *
* *
* This program is free software; you can redistribute it and/or modify *
* it under the terms of the GNU General Public License version 2 as *
* published by the Free Software Foundation. *
* *
* This program is distributed in the hope that it will be useful, *
* but WITHOUT ANY WARRANTY; without even the implied warranty of *
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the *
* GNU General Public License version 2 for more details. *
* *
* You should have received a copy of the GNU General Public License *
* version 2 along with this program; if not, write to the *
* Free Software Foundation, Inc., *
* 59 Temple Place - Suite 330, Boston, MA 02111-1307, USA. *
***************************************************************************/
#ifndef SOUND_CHANNEL1_H
#define SOUND_CHANNEL1_H
#include "gbint.h"
#include "master_disabler.h"
#include "length_counter.h"
#include "duty_unit.h"
#include "envelope_unit.h"
#include "static_output_tester.h"
#include "newstate.h"
namespace gambatte {
struct SaveState;
class Channel1 {
class SweepUnit : public SoundUnit {
MasterDisabler &disableMaster;
DutyUnit &dutyUnit;
unsigned short shadow;
unsigned char nr0;
bool negging;
unsigned calcFreq();
public:
SweepUnit(MasterDisabler &disabler, DutyUnit &dutyUnit);
void event();
void nr0Change(unsigned newNr0);
void nr4Init(unsigned long cycleCounter);
void reset();
void loadState(const SaveState &state);
template<bool isReader>void SyncState(NewState *ns);
};
friend class StaticOutputTester<Channel1,DutyUnit>;
StaticOutputTester<Channel1,DutyUnit> staticOutputTest;
DutyMasterDisabler disableMaster;
LengthCounter lengthCounter;
DutyUnit dutyUnit;
EnvelopeUnit envelopeUnit;
SweepUnit sweepUnit;
SoundUnit *nextEventUnit;
unsigned long cycleCounter;
unsigned long soMask;
unsigned long prevOut;
unsigned char nr4;
bool master;
void setEvent();
public:
Channel1();
void setNr0(unsigned data);
void setNr1(unsigned data);
void setNr2(unsigned data);
void setNr3(unsigned data);
void setNr4(unsigned data);
void setSo(unsigned long soMask);
bool isActive() const { return master; }
void update(uint_least32_t *buf, unsigned long soBaseVol, unsigned long cycles);
void reset();
void init(bool cgb);
void loadState(const SaveState &state);
template<bool isReader>void SyncState(NewState *ns);
};
}
#endif

View File

@ -153,24 +153,24 @@ void Channel2::update(uint_least32_t *buf, const unsigned long soBaseVol, unsign
}
}
SYNCFUNC(Channel2)
{
SSS(lengthCounter);
SSS(dutyUnit);
SSS(envelopeUnit);
EBS(nextEventUnit, 0);
EVS(nextEventUnit, &dutyUnit, 1);
EVS(nextEventUnit, &envelopeUnit, 2);
EVS(nextEventUnit, &lengthCounter, 3);
EES(nextEventUnit, NULL);
NSS(cycleCounter);
NSS(soMask);
NSS(prevOut);
NSS(nr4);
NSS(master);
}
SYNCFUNC(Channel2)
{
SSS(lengthCounter);
SSS(dutyUnit);
SSS(envelopeUnit);
EBS(nextEventUnit, 0);
EVS(nextEventUnit, &dutyUnit, 1);
EVS(nextEventUnit, &envelopeUnit, 2);
EVS(nextEventUnit, &lengthCounter, 3);
EES(nextEventUnit, NULL);
NSS(cycleCounter);
NSS(soMask);
NSS(prevOut);
NSS(nr4);
NSS(master);
}
}

View File

@ -1,75 +1,75 @@
/***************************************************************************
* Copyright (C) 2007 by Sindre Aamås *
* aamas@stud.ntnu.no *
* *
* This program is free software; you can redistribute it and/or modify *
* it under the terms of the GNU General Public License version 2 as *
* published by the Free Software Foundation. *
* *
* This program is distributed in the hope that it will be useful, *
* but WITHOUT ANY WARRANTY; without even the implied warranty of *
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the *
* GNU General Public License version 2 for more details. *
* *
* You should have received a copy of the GNU General Public License *
* version 2 along with this program; if not, write to the *
* Free Software Foundation, Inc., *
* 59 Temple Place - Suite 330, Boston, MA 02111-1307, USA. *
***************************************************************************/
#ifndef SOUND_CHANNEL2_H
#define SOUND_CHANNEL2_H
#include "gbint.h"
#include "length_counter.h"
#include "duty_unit.h"
#include "envelope_unit.h"
#include "static_output_tester.h"
#include "newstate.h"
namespace gambatte {
struct SaveState;
class Channel2 {
friend class StaticOutputTester<Channel2,DutyUnit>;
StaticOutputTester<Channel2,DutyUnit> staticOutputTest;
DutyMasterDisabler disableMaster;
LengthCounter lengthCounter;
DutyUnit dutyUnit;
EnvelopeUnit envelopeUnit;
SoundUnit *nextEventUnit;
unsigned long cycleCounter;
unsigned long soMask;
unsigned long prevOut;
unsigned char nr4;
bool master;
void setEvent();
public:
Channel2();
void setNr1(unsigned data);
void setNr2(unsigned data);
void setNr3(unsigned data);
void setNr4(unsigned data);
void setSo(unsigned long soMask);
// void deactivate() { disableMaster(); setEvent(); }
bool isActive() const { return master; }
void update(uint_least32_t *buf, unsigned long soBaseVol, unsigned long cycles);
void reset();
void init(bool cgb);
void loadState(const SaveState &state);
template<bool isReader>void SyncState(NewState *ns);
};
}
#endif
/***************************************************************************
* Copyright (C) 2007 by Sindre Aamås *
* aamas@stud.ntnu.no *
* *
* This program is free software; you can redistribute it and/or modify *
* it under the terms of the GNU General Public License version 2 as *
* published by the Free Software Foundation. *
* *
* This program is distributed in the hope that it will be useful, *
* but WITHOUT ANY WARRANTY; without even the implied warranty of *
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the *
* GNU General Public License version 2 for more details. *
* *
* You should have received a copy of the GNU General Public License *
* version 2 along with this program; if not, write to the *
* Free Software Foundation, Inc., *
* 59 Temple Place - Suite 330, Boston, MA 02111-1307, USA. *
***************************************************************************/
#ifndef SOUND_CHANNEL2_H
#define SOUND_CHANNEL2_H
#include "gbint.h"
#include "length_counter.h"
#include "duty_unit.h"
#include "envelope_unit.h"
#include "static_output_tester.h"
#include "newstate.h"
namespace gambatte {
struct SaveState;
class Channel2 {
friend class StaticOutputTester<Channel2,DutyUnit>;
StaticOutputTester<Channel2,DutyUnit> staticOutputTest;
DutyMasterDisabler disableMaster;
LengthCounter lengthCounter;
DutyUnit dutyUnit;
EnvelopeUnit envelopeUnit;
SoundUnit *nextEventUnit;
unsigned long cycleCounter;
unsigned long soMask;
unsigned long prevOut;
unsigned char nr4;
bool master;
void setEvent();
public:
Channel2();
void setNr1(unsigned data);
void setNr2(unsigned data);
void setNr3(unsigned data);
void setNr4(unsigned data);
void setSo(unsigned long soMask);
// void deactivate() { disableMaster(); setEvent(); }
bool isActive() const { return master; }
void update(uint_least32_t *buf, unsigned long soBaseVol, unsigned long cycles);
void reset();
void init(bool cgb);
void loadState(const SaveState &state);
template<bool isReader>void SyncState(NewState *ns);
};
}
#endif

View File

@ -196,27 +196,27 @@ void Channel3::update(uint_least32_t *buf, const unsigned long soBaseVol, unsign
}
}
SYNCFUNC(Channel3)
{
NSS(waveRam);
SSS(lengthCounter);
NSS(cycleCounter);
NSS(soMask);
NSS(prevOut);
NSS(waveCounter);
NSS(lastReadTime);
NSS(nr0);
NSS(nr3);
NSS(nr4);
NSS(wavePos);
NSS(rShift);
NSS(sampleBuf);
NSS(master);
NSS(cgb);
}
SYNCFUNC(Channel3)
{
NSS(waveRam);
SSS(lengthCounter);
NSS(cycleCounter);
NSS(soMask);
NSS(prevOut);
NSS(waveCounter);
NSS(lastReadTime);
NSS(nr0);
NSS(nr3);
NSS(nr4);
NSS(wavePos);
NSS(rShift);
NSS(sampleBuf);
NSS(master);
NSS(cgb);
}
}

View File

@ -1,105 +1,105 @@
/***************************************************************************
* Copyright (C) 2007 by Sindre Aamås *
* aamas@stud.ntnu.no *
* *
* This program is free software; you can redistribute it and/or modify *
* it under the terms of the GNU General Public License version 2 as *
* published by the Free Software Foundation. *
* *
* This program is distributed in the hope that it will be useful, *
* but WITHOUT ANY WARRANTY; without even the implied warranty of *
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the *
* GNU General Public License version 2 for more details. *
* *
* You should have received a copy of the GNU General Public License *
* version 2 along with this program; if not, write to the *
* Free Software Foundation, Inc., *
* 59 Temple Place - Suite 330, Boston, MA 02111-1307, USA. *
***************************************************************************/
#ifndef SOUND_CHANNEL3_H
#define SOUND_CHANNEL3_H
#include "gbint.h"
#include "master_disabler.h"
#include "length_counter.h"
#include "newstate.h"
namespace gambatte {
struct SaveState;
class Channel3 {
class Ch3MasterDisabler : public MasterDisabler {
unsigned long &waveCounter;
public:
Ch3MasterDisabler(bool &m, unsigned long &wC) : MasterDisabler(m), waveCounter(wC) {}
void operator()() { MasterDisabler::operator()(); waveCounter = SoundUnit::COUNTER_DISABLED; }
};
unsigned char waveRam[0x10];
Ch3MasterDisabler disableMaster;
LengthCounter lengthCounter;
unsigned long cycleCounter;
unsigned long soMask;
unsigned long prevOut;
unsigned long waveCounter;
unsigned long lastReadTime;
unsigned char nr0;
unsigned char nr3;
unsigned char nr4;
unsigned char wavePos;
unsigned char rShift;
unsigned char sampleBuf;
bool master;
bool cgb;
void updateWaveCounter(unsigned long cc);
public:
Channel3();
bool isActive() const { return master; }
void reset();
void init(bool cgb);
void setStatePtrs(SaveState &state);
void loadState(const SaveState &state);
void setNr0(unsigned data);
void setNr1(unsigned data) { lengthCounter.nr1Change(data, nr4, cycleCounter); }
void setNr2(unsigned data);
void setNr3(unsigned data) { nr3 = data; }
void setNr4(unsigned data);
void setSo(unsigned long soMask);
void update(uint_least32_t *buf, unsigned long soBaseVol, unsigned long cycles);
unsigned waveRamRead(unsigned index) const {
if (master) {
if (!cgb && cycleCounter != lastReadTime)
return 0xFF;
index = wavePos >> 1;
}
return waveRam[index];
}
void waveRamWrite(unsigned index, unsigned data) {
if (master) {
if (!cgb && cycleCounter != lastReadTime)
return;
index = wavePos >> 1;
}
waveRam[index] = data;
}
template<bool isReader>void SyncState(NewState *ns);
};
}
#endif
/***************************************************************************
* Copyright (C) 2007 by Sindre Aamås *
* aamas@stud.ntnu.no *
* *
* This program is free software; you can redistribute it and/or modify *
* it under the terms of the GNU General Public License version 2 as *
* published by the Free Software Foundation. *
* *
* This program is distributed in the hope that it will be useful, *
* but WITHOUT ANY WARRANTY; without even the implied warranty of *
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the *
* GNU General Public License version 2 for more details. *
* *
* You should have received a copy of the GNU General Public License *
* version 2 along with this program; if not, write to the *
* Free Software Foundation, Inc., *
* 59 Temple Place - Suite 330, Boston, MA 02111-1307, USA. *
***************************************************************************/
#ifndef SOUND_CHANNEL3_H
#define SOUND_CHANNEL3_H
#include "gbint.h"
#include "master_disabler.h"
#include "length_counter.h"
#include "newstate.h"
namespace gambatte {
struct SaveState;
class Channel3 {
class Ch3MasterDisabler : public MasterDisabler {
unsigned long &waveCounter;
public:
Ch3MasterDisabler(bool &m, unsigned long &wC) : MasterDisabler(m), waveCounter(wC) {}
void operator()() { MasterDisabler::operator()(); waveCounter = SoundUnit::COUNTER_DISABLED; }
};
unsigned char waveRam[0x10];
Ch3MasterDisabler disableMaster;
LengthCounter lengthCounter;
unsigned long cycleCounter;
unsigned long soMask;
unsigned long prevOut;
unsigned long waveCounter;
unsigned long lastReadTime;
unsigned char nr0;
unsigned char nr3;
unsigned char nr4;
unsigned char wavePos;
unsigned char rShift;
unsigned char sampleBuf;
bool master;
bool cgb;
void updateWaveCounter(unsigned long cc);
public:
Channel3();
bool isActive() const { return master; }
void reset();
void init(bool cgb);
void setStatePtrs(SaveState &state);
void loadState(const SaveState &state);
void setNr0(unsigned data);
void setNr1(unsigned data) { lengthCounter.nr1Change(data, nr4, cycleCounter); }
void setNr2(unsigned data);
void setNr3(unsigned data) { nr3 = data; }
void setNr4(unsigned data);
void setSo(unsigned long soMask);
void update(uint_least32_t *buf, unsigned long soBaseVol, unsigned long cycles);
unsigned waveRamRead(unsigned index) const {
if (master) {
if (!cgb && cycleCounter != lastReadTime)
return 0xFF;
index = wavePos >> 1;
}
return waveRam[index];
}
void waveRamWrite(unsigned index, unsigned data) {
if (master) {
if (!cgb && cycleCounter != lastReadTime)
return;
index = wavePos >> 1;
}
waveRam[index] = data;
}
template<bool isReader>void SyncState(NewState *ns);
};
}
#endif

View File

@ -157,15 +157,15 @@ void Channel4::Lfsr::loadState(const SaveState &state) {
nr3 = state.mem.ioamhram.get()[0x122];
}
template<bool isReader>
void Channel4::Lfsr::SyncState(NewState *ns)
{
NSS(counter);
NSS(backupCounter);
NSS(reg);
NSS(nr3);
NSS(master);
}
template<bool isReader>
void Channel4::Lfsr::SyncState(NewState *ns)
{
NSS(counter);
NSS(backupCounter);
NSS(reg);
NSS(nr3);
NSS(master);
}
Channel4::Channel4() :
staticOutputTest(*this, lfsr),
@ -295,25 +295,25 @@ void Channel4::update(uint_least32_t *buf, const unsigned long soBaseVol, unsign
cycleCounter -= SoundUnit::COUNTER_MAX;
}
}
SYNCFUNC(Channel4)
{
SSS(lengthCounter);
SSS(envelopeUnit);
SSS(lfsr);
EBS(nextEventUnit, 0);
EVS(nextEventUnit, &lfsr, 1);
EVS(nextEventUnit, &envelopeUnit, 2);
EVS(nextEventUnit, &lengthCounter, 3);
EES(nextEventUnit, NULL);
NSS(cycleCounter);
NSS(soMask);
NSS(prevOut);
NSS(nr4);
NSS(master);
}
SYNCFUNC(Channel4)
{
SSS(lengthCounter);
SSS(envelopeUnit);
SSS(lfsr);
EBS(nextEventUnit, 0);
EVS(nextEventUnit, &lfsr, 1);
EVS(nextEventUnit, &envelopeUnit, 2);
EVS(nextEventUnit, &lengthCounter, 3);
EES(nextEventUnit, NULL);
NSS(cycleCounter);
NSS(soMask);
NSS(prevOut);
NSS(nr4);
NSS(master);
}
}

View File

@ -24,7 +24,7 @@
#include "length_counter.h"
#include "envelope_unit.h"
#include "static_output_tester.h"
#include "newstate.h"
#include "newstate.h"
namespace gambatte {
@ -52,7 +52,7 @@ class Channel4 {
void killCounter() { counter = COUNTER_DISABLED; }
void reviveCounter(unsigned long cc);
template<bool isReader>void SyncState(NewState *ns);
template<bool isReader>void SyncState(NewState *ns);
};
class Ch4MasterDisabler : public MasterDisabler {
@ -97,7 +97,7 @@ public:
void init(bool cgb);
void loadState(const SaveState &state);
template<bool isReader>void SyncState(NewState *ns);
template<bool isReader>void SyncState(NewState *ns);
};
}

View File

@ -142,15 +142,15 @@ void DutyUnit::reviveCounter(const unsigned long cc) {
setCounter();
}
SYNCFUNC(DutyUnit)
{
NSS(counter);
NSS(nextPosUpdate);
NSS(period);
NSS(pos);
NSS(duty);
NSS(high);
NSS(enableEvents);
}
SYNCFUNC(DutyUnit)
{
NSS(counter);
NSS(nextPosUpdate);
NSS(period);
NSS(pos);
NSS(duty);
NSS(high);
NSS(enableEvents);
}
}

View File

@ -22,7 +22,7 @@
#include "sound_unit.h"
#include "master_disabler.h"
#include "../savestate.h"
#include "newstate.h"
#include "newstate.h"
namespace gambatte {
@ -55,7 +55,7 @@ public:
unsigned getFreq() const { return 2048 - (period >> 1); }
void setFreq(unsigned newFreq, unsigned long cc);
template<bool isReader>void SyncState(NewState *ns);
template<bool isReader>void SyncState(NewState *ns);
};
class DutyMasterDisabler : public MasterDisabler {

View File

@ -98,11 +98,11 @@ void EnvelopeUnit::loadState(const SaveState::SPU::Env &estate, const unsigned n
this->nr2 = nr2;
}
SYNCFUNC(EnvelopeUnit)
{
NSS(counter);
NSS(nr2);
NSS(volume);
}
SYNCFUNC(EnvelopeUnit)
{
NSS(counter);
NSS(nr2);
NSS(volume);
}
}

View File

@ -21,7 +21,7 @@
#include "sound_unit.h"
#include "../savestate.h"
#include "newstate.h"
#include "newstate.h"
namespace gambatte {
@ -48,7 +48,7 @@ public:
void reset();
void loadState(const SaveState::SPU::Env &estate, unsigned nr2, unsigned long cc);
template<bool isReader>void SyncState(NewState *ns);
template<bool isReader>void SyncState(NewState *ns);
};
}

View File

@ -83,11 +83,11 @@ void LengthCounter::loadState(const SaveState::SPU::LCounter &lstate, const unsi
lengthCounter = lstate.lengthCounter;
}
SYNCFUNC(LengthCounter)
{
NSS(counter);
NSS(lengthCounter);
NSS(cgb);
}
SYNCFUNC(LengthCounter)
{
NSS(counter);
NSS(lengthCounter);
NSS(cgb);
}
}

View File

@ -21,7 +21,7 @@
#include "sound_unit.h"
#include "../savestate.h"
#include "newstate.h"
#include "newstate.h"
namespace gambatte {
@ -42,7 +42,7 @@ public:
void init(bool cgb);
void loadState(const SaveState::SPU::LCounter &lstate, unsigned long cc);
template<bool isReader>void SyncState(NewState *ns);
template<bool isReader>void SyncState(NewState *ns);
};
}

View File

@ -163,13 +163,13 @@ void Tima::doIrqEvent(const TimaInterruptRequester timaIrq) {
timaIrq.setNextIrqEventTime(timaIrq.nextIrqEventTime() + ((256u - tma_) << timaClock[tac_ & 3]));
}
SYNCFUNC(Tima)
{
NSS(lastUpdate_);
NSS(tmatime_);
NSS(tima_);
NSS(tma_);
NSS(tac_);
}
SYNCFUNC(Tima)
{
NSS(lastUpdate_);
NSS(tmatime_);
NSS(tima_);
NSS(tma_);
NSS(tac_);
}
}

View File

@ -60,7 +60,7 @@ public:
void doIrqEvent(TimaInterruptRequester timaIrq);
template<bool isReader>void SyncState(NewState *ns);
template<bool isReader>void SyncState(NewState *ns);
};
}

View File

@ -37,6 +37,10 @@ void LCD::setCgbPalette(unsigned *lut) {
}
unsigned long LCD::gbcToRgb32(const unsigned bgr15) {
unsigned long const r = bgr15 & 0x1F;
unsigned long const g = bgr15 >> 5 & 0x1F;
unsigned long const b = bgr15 >> 10 & 0x1F;
return cgbColorsRgb32[bgr15 & 0x7FFF];
}
@ -66,6 +70,10 @@ void LCD::reset(const unsigned char *const oamram, const unsigned char *vram, co
refreshPalettes();
}
void LCD::setCgb(bool cgb) {
ppu.setCgb(cgb);
}
static unsigned long mode2IrqSchedule(const unsigned statReg, const LyCounter &lyCounter, const unsigned long cycleCounter) {
if (!(statReg & 0x20))
return DISABLED_TIME;
@ -150,6 +158,32 @@ void LCD::refreshPalettes() {
}
}
void LCD::copyCgbPalettesToDmg() {
for (unsigned i = 0; i < 4; i++) {
dmgColorsRgb32[i] = gbcToRgb32(bgpData[i * 2] | bgpData[i * 2 + 1] << 8);
}
for (unsigned i = 0; i < 8; i++) {
dmgColorsRgb32[i + 4] = gbcToRgb32(objpData[i * 2] | objpData[i * 2 + 1] << 8);
}
}
void LCD::blackScreen() {
if (ppu.cgb()) {
for (unsigned i = 0; i < 8 * 8; i += 2) {
ppu.bgPalette()[i >> 1] = 0;
ppu.spPalette()[i >> 1] = 0;
}
}
else {
for (unsigned i = 0; i < 4; i++) {
dmgColorsRgb32[i] = 0;
}
for (unsigned i = 0; i < 8; i++) {
dmgColorsRgb32[i + 4] = 0;
}
}
}
namespace {
template<typename T>
@ -734,19 +768,19 @@ void LCD::setDmgPaletteColor(const unsigned palNum, const unsigned colorNum, con
// don't need to save or load rgb32 color data
SYNCFUNC(LCD)
{
SSS(ppu);
NSS(bgpData);
NSS(objpData);
SSS(eventTimes_);
SSS(m0Irq_);
SSS(lycIrq);
SSS(nextM0Time_);
NSS(statReg);
NSS(m2IrqStatReg_);
NSS(m1IrqStatReg_);
}
SYNCFUNC(LCD)
{
SSS(ppu);
NSS(bgpData);
NSS(objpData);
SSS(eventTimes_);
SSS(m0Irq_);
SSS(lycIrq);
SSS(nextM0Time_);
NSS(statReg);
NSS(m2IrqStatReg_);
NSS(m1IrqStatReg_);
}
}

View File

@ -25,7 +25,7 @@
#include "interruptrequester.h"
#include "minkeeper.h"
#include <memory>
#include "newstate.h"
#include "newstate.h"
namespace gambatte {
@ -79,10 +79,10 @@ public:
unsigned statReg() const { return statReg_; }
template<bool isReader>
void SyncState(NewState *ns)
{
NSS(statReg_);
NSS(lycReg_);
void SyncState(NewState *ns)
{
NSS(statReg_);
NSS(lycReg_);
}
};
@ -120,12 +120,12 @@ class LCD {
void flagIrq(const unsigned bit) { memEventRequester_.flagIrq(bit); }
void flagHdmaReq() { memEventRequester_.flagHdmaReq(); }
template<bool isReader>
void SyncState(NewState *ns)
{
SSS(eventMin_);
SSS(memEventMin_);
//SSS(memEventRequester_); // not needed
template<bool isReader>
void SyncState(NewState *ns)
{
SSS(eventMin_);
SSS(memEventMin_);
//SSS(memEventRequester_); // not needed
}
};
@ -175,6 +175,9 @@ public:
void setCgbPalette(unsigned *lut);
void setVideoBuffer(uint_least32_t *videoBuf, int pitch);
void setLayers(unsigned mask) { ppu.setLayers(mask); }
void setCgb(bool cgb);
void copyCgbPalettesToDmg();
void blackScreen();
int debugGetLY() const { return ppu.lyCounter().ly(); }
@ -273,7 +276,7 @@ public:
void setScanlineCallback(void (*callback)(), int sl) { scanlinecallback = callback; scanlinecallbacksl = sl; }
template<bool isReader>void SyncState(NewState *ns);
template<bool isReader>void SyncState(NewState *ns);
};
}

View File

@ -64,13 +64,13 @@ void LyCounter::setDoubleSpeed(const bool ds_in) {
ds = ds_in;
lineTime_ = 456U << ds_in;
}
SYNCFUNC(LyCounter)
{
NSS(time_);
NSS(lineTime_);
NSS(ly_);
NSS(ds);
}
SYNCFUNC(LyCounter)
{
NSS(time_);
NSS(lineTime_);
NSS(ly_);
NSS(ds);
}
}

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