Virtual pads - pass the current core into schema objects instead of using Global.Emulator
This commit is contained in:
parent
117e0b07e7
commit
f1e528f68f
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@ -92,7 +92,7 @@ namespace BizHawk.Client.EmuHawk
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if (schemaType != null)
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{
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var padschemas = (Activator.CreateInstance(schemaType) as IVirtualPadSchema).GetPadSchemas();
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var padschemas = (Activator.CreateInstance(schemaType) as IVirtualPadSchema).GetPadSchemas(Emulator);
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if (VersionInfo.DeveloperBuild)
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{
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CheckPads(padschemas, Emulator.ControllerDefinition);
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@ -1,12 +1,14 @@
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using System.Collections.Generic;
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using System.Drawing;
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using BizHawk.Emulation.Common;
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namespace BizHawk.Client.EmuHawk
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{
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[SchemaAttributes("A26")]
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public class A26Schema : IVirtualPadSchema
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{
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public IEnumerable<PadSchema> GetPadSchemas()
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public IEnumerable<PadSchema> GetPadSchemas(IEmulator core)
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{
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yield return StandardController(1);
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yield return StandardController(2);
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@ -1,7 +1,7 @@
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using System.Collections.Generic;
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using System.Drawing;
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using BizHawk.Client.Common;
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using BizHawk.Emulation.Common;
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using BizHawk.Emulation.Cores.Atari.Atari7800;
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namespace BizHawk.Client.EmuHawk
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@ -9,9 +9,9 @@ namespace BizHawk.Client.EmuHawk
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[SchemaAttributes("A78")]
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public class A78Schema : IVirtualPadSchema
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{
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public IEnumerable<PadSchema> GetPadSchemas()
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public IEnumerable<PadSchema> GetPadSchemas(IEmulator core)
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{
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switch ((Global.Emulator as Atari7800).ControlAdapter.ControlType.Name)
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switch ((core as Atari7800).ControlAdapter.ControlType.Name)
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{
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case "Atari 7800 Joystick Controller":
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yield return JoystickController(1);
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@ -1,12 +1,14 @@
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using System.Collections.Generic;
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using System.Drawing;
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using BizHawk.Emulation.Common;
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namespace BizHawk.Client.EmuHawk
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{
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[SchemaAttributes("AppleII")]
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public class AppleIISchema : IVirtualPadSchema
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{
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public IEnumerable<PadSchema> GetPadSchemas()
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public IEnumerable<PadSchema> GetPadSchemas(IEmulator core)
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{
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yield return Keyboard();
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yield return DiskSelection();
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@ -1,12 +1,14 @@
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using System.Collections.Generic;
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using System.Drawing;
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using BizHawk.Emulation.Common;
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namespace BizHawk.Client.EmuHawk
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{
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[SchemaAttributes("C64")]
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public class C64Schema : IVirtualPadSchema
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{
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public IEnumerable<PadSchema> GetPadSchemas()
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public IEnumerable<PadSchema> GetPadSchemas(IEmulator core)
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{
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yield return StandardController(1);
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yield return StandardController(2);
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@ -1,12 +1,14 @@
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using System.Collections.Generic;
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using System.Drawing;
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using BizHawk.Emulation.Common;
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namespace BizHawk.Client.EmuHawk
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{
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[SchemaAttributes("Coleco")]
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public class ColecoSchema : IVirtualPadSchema
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{
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public IEnumerable<PadSchema> GetPadSchemas()
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public IEnumerable<PadSchema> GetPadSchemas(IEmulator core)
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{
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yield return StandardController(1);
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yield return StandardController(2);
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@ -1,13 +1,14 @@
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using System.Collections.Generic;
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using System.ComponentModel;
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using System.Drawing;
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using BizHawk.Emulation.Common;
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namespace BizHawk.Client.EmuHawk.tools.VirtualPads.schema
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{
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[SchemaAttributes("DGB")]
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public class DualGBSchema : IVirtualPadSchema
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{
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public IEnumerable<PadSchema> GetPadSchemas()
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public IEnumerable<PadSchema> GetPadSchemas(IEmulator core)
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{
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yield return StandardController(1);
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yield return StandardController(2);
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@ -1,12 +1,14 @@
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using System.Collections.Generic;
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using System.Drawing;
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using BizHawk.Emulation.Common;
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namespace BizHawk.Client.EmuHawk
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{
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[SchemaAttributes("GBA")]
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public class GBASchema : IVirtualPadSchema
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{
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public IEnumerable<PadSchema> GetPadSchemas()
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public IEnumerable<PadSchema> GetPadSchemas(IEmulator core)
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{
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yield return StandardController();
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yield return ConsoleButtons();
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@ -1,14 +1,14 @@
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using System.Collections.Generic;
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using System.ComponentModel;
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using System.Drawing;
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using BizHawk.Emulation.Common;
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namespace BizHawk.Client.EmuHawk
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{
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[SchemaAttributes("GB")]
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public class GBSchema : IVirtualPadSchema
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{
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public IEnumerable<PadSchema> GetPadSchemas()
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public IEnumerable<PadSchema> GetPadSchemas(IEmulator core)
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{
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yield return StandardController();
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yield return ConsoleButtons();
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@ -1,7 +1,7 @@
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using System.Collections.Generic;
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using System.Drawing;
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using BizHawk.Client.Common;
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using BizHawk.Emulation.Common;
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using BizHawk.Emulation.Cores.Consoles.Sega.gpgx;
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namespace BizHawk.Client.EmuHawk
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@ -9,9 +9,9 @@ namespace BizHawk.Client.EmuHawk
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[SchemaAttributes("GEN")]
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public class GenSchema : IVirtualPadSchema
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{
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public IEnumerable<PadSchema> GetPadSchemas()
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public IEnumerable<PadSchema> GetPadSchemas(IEmulator core)
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{
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var devs = ((GPGX)Global.Emulator).GetDevices();
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var devs = ((GPGX)core).GetDevices();
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int player = 1;
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foreach (var dev in devs)
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{
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@ -1,9 +1,10 @@
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using System.Collections.Generic;
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using BizHawk.Emulation.Common;
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namespace BizHawk.Client.EmuHawk
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{
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public interface IVirtualPadSchema
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{
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IEnumerable<PadSchema> GetPadSchemas();
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IEnumerable<PadSchema> GetPadSchemas(IEmulator core);
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}
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}
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@ -1,12 +1,14 @@
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using System.Collections.Generic;
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using System.Drawing;
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using BizHawk.Emulation.Common;
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namespace BizHawk.Client.EmuHawk
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{
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[SchemaAttributes("Lynx")]
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public class LYNXSchema : IVirtualPadSchema
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{
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public IEnumerable<PadSchema> GetPadSchemas()
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public IEnumerable<PadSchema> GetPadSchemas(IEmulator core)
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{
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yield return StandardController();
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//yield return ConsoleButtons();
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@ -1,7 +1,7 @@
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using System.Collections.Generic;
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using System.Drawing;
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using BizHawk.Client.Common;
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using BizHawk.Emulation.Common;
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using BizHawk.Emulation.Cores.Nintendo.N64;
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namespace BizHawk.Client.EmuHawk
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@ -9,9 +9,9 @@ namespace BizHawk.Client.EmuHawk
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[SchemaAttributes("N64")]
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public class N64Schema : IVirtualPadSchema
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{
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public IEnumerable<PadSchema> GetPadSchemas()
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public IEnumerable<PadSchema> GetPadSchemas(IEmulator core)
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{
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var ss = ((N64)Global.Emulator).GetSyncSettings();
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var ss = ((N64)core).GetSyncSettings();
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for (var i = 0; i < 4; i++)
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{
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if (ss.Controllers[i].IsConnected)
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@ -1,22 +1,23 @@
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using System.Collections.Generic;
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using System;
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using System.Collections.Generic;
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using System.Drawing;
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using System.Linq;
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using BizHawk.Client.Common;
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using BizHawk.Emulation.Common;
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using BizHawk.Emulation.Cores.Nintendo.NES;
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using BizHawk.Emulation.Cores.Consoles.Nintendo.QuickNES;
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using System;
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namespace BizHawk.Client.EmuHawk
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{
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[SchemaAttributes("NES")]
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public class NesSchema : IVirtualPadSchema
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{
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public IEnumerable<PadSchema> GetPadSchemas()
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public IEnumerable<PadSchema> GetPadSchemas(IEmulator core)
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{
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if (Global.Emulator is NES)
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if (core is NES)
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{
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var ss = ((NES)Global.Emulator).GetSyncSettings();
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var core = (Global.Emulator as NES);
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var ss = (core as NES).GetSyncSettings();
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var isFds = core.BoardName == "FDS";
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if (ss.Controls.Famicom)
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{
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@ -124,7 +125,7 @@ namespace BizHawk.Client.EmuHawk
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else
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// Quicknes Can support none, one or two controllers.
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{
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var ss = ((QuickNES)Global.Emulator).GetSyncSettings();
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var ss = ((QuickNES)core).GetSyncSettings();
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if (ss.LeftPortConnected == true && ss.RightPortConnected == true)
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{
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//Set both controllers
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@ -1,7 +1,7 @@
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using System.Collections.Generic;
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using System.Drawing;
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using BizHawk.Client.Common;
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using BizHawk.Emulation.Common;
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using BizHawk.Emulation.Cores.Sony.PSX;
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namespace BizHawk.Client.EmuHawk
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@ -9,9 +9,9 @@ namespace BizHawk.Client.EmuHawk
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[SchemaAttributes("PSX")]
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public class PSXSchema : IVirtualPadSchema
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{
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public IEnumerable<PadSchema> GetPadSchemas()
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public IEnumerable<PadSchema> GetPadSchemas(IEmulator core)
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{
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var psx = ((Octoshock)Global.Emulator);
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var psx = ((Octoshock)core);
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var settings = (Octoshock.SyncSettings)psx.GetSyncSettings();
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var fioConfig = settings.FIOConfig.ToLogical();
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@ -1,7 +1,7 @@
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using System.Collections.Generic;
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using System.Drawing;
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using BizHawk.Client.Common;
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using BizHawk.Emulation.Common;
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namespace BizHawk.Client.EmuHawk
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{
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@ -11,9 +11,9 @@ namespace BizHawk.Client.EmuHawk
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[SchemaAttributes("PCE")]
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public class PceSchema : IVirtualPadSchema
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{
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public IEnumerable<PadSchema> GetPadSchemas()
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public IEnumerable<PadSchema> GetPadSchemas(IEmulator core)
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{
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for (var i = 0; i < Global.Emulator.ControllerDefinition.PlayerCount; i++)
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for (var i = 0; i < core.ControllerDefinition.PlayerCount; i++)
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{
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yield return StandardController(i + 1);
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}
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@ -1,12 +1,14 @@
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using System.Collections.Generic;
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using System.Drawing;
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using BizHawk.Emulation.Common;
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namespace BizHawk.Client.EmuHawk
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{
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[SchemaAttributes("SAT")]
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public class SaturnSchema : IVirtualPadSchema
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{
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public IEnumerable<PadSchema> GetPadSchemas()
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public IEnumerable<PadSchema> GetPadSchemas(IEmulator core)
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{
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yield return StandardController(1);
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yield return StandardController(2);
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@ -1,7 +1,7 @@
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using System.Collections.Generic;
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using System.Drawing;
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using BizHawk.Client.Common;
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using BizHawk.Emulation.Common;
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using BizHawk.Emulation.Cores.Sega.MasterSystem;
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namespace BizHawk.Client.EmuHawk
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@ -9,9 +9,9 @@ namespace BizHawk.Client.EmuHawk
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[SchemaAttributes("SMS")]
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public class SmsSchema : IVirtualPadSchema
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{
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public IEnumerable<PadSchema> GetPadSchemas()
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public IEnumerable<PadSchema> GetPadSchemas(IEmulator core)
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{
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if ((Global.Emulator as SMS).IsGameGear)
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if ((core as SMS).IsGameGear)
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{
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yield return GGController(1);
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yield return GGConsoleButtons();
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@ -1,16 +1,16 @@
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using System.Collections.Generic;
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using System.Drawing;
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using BizHawk.Client.Common;
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using BizHawk.Emulation.Common;
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namespace BizHawk.Client.EmuHawk
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{
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[SchemaAttributes("SNES")]
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public class SnesSchema : IVirtualPadSchema
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{
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public IEnumerable<PadSchema> GetPadSchemas()
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public IEnumerable<PadSchema> GetPadSchemas(IEmulator core)
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{
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for (var i = 0; i < Global.Emulator.ControllerDefinition.PlayerCount; i++)
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for (var i = 0; i < core.ControllerDefinition.PlayerCount; i++)
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{
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yield return StandardController(i + 1);
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}
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@ -1,12 +1,14 @@
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using System.Collections.Generic;
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using System.Drawing;
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using BizHawk.Emulation.Common;
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namespace BizHawk.Client.EmuHawk
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{
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[SchemaAttributes("WSWAN")]
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public class WonderSwanSchema : IVirtualPadSchema
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{
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public IEnumerable<PadSchema> GetPadSchemas()
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public IEnumerable<PadSchema> GetPadSchemas(IEmulator core)
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{
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yield return StandardController(1);
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yield return RotatedController(2);
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