goyuken
|
4510712ada
|
AGCI-50282 \ MAPPER144: Death Race (Unl) (U). this game is a piece of shit
|
2012-10-13 01:29:59 +00:00 |
goyuken
|
c1b9293c09
|
TQROM: writes to chrrom are ignored, instead of attempting to write to incorrect chrram addresses
|
2012-10-12 01:58:36 +00:00 |
zeromus
|
54810ee6c6
|
nes-support mapper 101
|
2012-10-10 18:13:09 +00:00 |
goyuken
|
bb995c1472
|
SxROM: fix "Bill & Ted's Excellent Video Game Adventure.nes"
breaks all MMC1 savestates
|
2012-09-30 01:32:10 +00:00 |
zeromus
|
0b03e6edc8
|
nes-big improvements to sound, hopefully. fix regressions from last night which killed a lot of music.
|
2012-09-29 22:19:49 +00:00 |
goyuken
|
b6fd5c6b5f
|
china pokemon ahoy
|
2012-09-26 20:15:33 +00:00 |
goyuken
|
36df8e4aab
|
fix default patch set for VRC7
|
2012-09-24 17:34:17 +00:00 |
goyuken
|
247402dbb3
|
for fun, find a copy of "vs castlevania" with ines header and load it. watch the pretty colors
TODO: Everything
|
2012-09-24 01:08:36 +00:00 |
beirich
|
90d1d12086
|
gen: fix some vram corruption issues
general: fix some build warnings
|
2012-09-09 21:15:20 +00:00 |
adelikat
|
f84a3709c9
|
Misc code cleanup
|
2012-08-12 01:09:30 +00:00 |
adelikat
|
1bce6a724d
|
oops, add Mapper197.cs
|
2012-08-05 22:28:03 +00:00 |
adelikat
|
975d449722
|
AxROM (Mapper 7) - make all AOROM games not emulate bus conflicts, fixes various Wheel of Fortune games, Double Dare, and Jeopardy
|
2012-08-05 22:02:58 +00:00 |
adelikat
|
ea8d47bcc0
|
Start Mapper 197 (based on MMC3) and sort out the use of this vs Mapper 91.
|
2012-08-05 21:34:00 +00:00 |
zeromus
|
6a63f2f197
|
nes-work on mapper091 a bit, but its still not right
|
2012-08-05 20:19:07 +00:00 |
adelikat
|
77da639dc6
|
NES - Fix Mapper 50
|
2012-08-05 19:20:54 +00:00 |
adelikat
|
33954ddef7
|
NES - map MAPPER219 to NROM (fixes a version of 3D Block)
|
2012-08-04 19:22:49 +00:00 |
adelikat
|
c0706ed0ac
|
NES - add Mapper 120 (not documented by Disch docs), used by Tobidase Daisakusen (FDS Conversion). Mapper implementation based on FCEUX but game freezes before gameplay starts (plays fine in FCEUX)
|
2012-08-04 19:02:51 +00:00 |
andres.delikat
|
31db5f9d05
|
NES - better handling of bus conflicts for AOROM board, fixes Wheel of Fortune
|
2012-08-03 14:12:04 +00:00 |
adelikat
|
70f07346b1
|
NES - start VRC6 sound, currently sounds terrible
|
2012-08-03 02:08:42 +00:00 |
andres.delikat
|
4754889131
|
NES - mapper 231 - optimize the ReadPRG() method
|
2012-08-02 21:05:15 +00:00 |
adelikat
|
accd643fde
|
NES - progress on mappers 90 & 209
|
2012-08-01 02:55:01 +00:00 |
andres.delikat
|
eeb0171eda
|
Start mapper 90/209
|
2012-07-31 22:04:45 +00:00 |
adelikat
|
a5262488c7
|
NES - fix mapper 96 prg mapping. These games are working as well as can be tested without better peripheral support, so I'm considering this mapper complete.
|
2012-07-31 03:07:38 +00:00 |
adelikat
|
4930979940
|
NES - progress on mapper 96, Oeka Kids - Anpanman no Hiragana Daisuki seems to play (but I can't get passed the title screen without Oeka Kids tablet emulation). Oeka Kids - Anpanman to Oekaki Shiyou!! fails to load (suggesting a PRG mapping problem?)
|
2012-07-31 02:58:59 +00:00 |
adelikat
|
c04b750d6a
|
Finish mapper 245
|
2012-07-31 01:01:15 +00:00 |
adelikat
|
59ba7efdaf
|
NES - start mapper 18
|
2012-07-29 22:40:57 +00:00 |
adelikat
|
31843f3e3a
|
NES - mappers 74, 192, 194 - set VRAM sizes when mapper object is created, this removes the need to set vram in the gamedb.
|
2012-07-29 18:43:21 +00:00 |
adelikat
|
d4ac95bd30
|
NES - implement mappers 74 and 194. Added gamedb entries for the games I could find that correspond to these mappers
|
2012-07-29 18:35:24 +00:00 |
adelikat
|
71865576a7
|
NES - finish mapper 192
|
2012-07-29 18:12:37 +00:00 |
adelikat
|
7cbee7bde4
|
NES - mapper 74 - implemented chr-ram behavior, however, it does not work (chinese characters still missing in dialogs, but this checkin causes no regressions)
|
2012-07-29 17:55:45 +00:00 |
adelikat
|
047ed975d1
|
NES - implement mapper 234
|
2012-07-29 03:42:05 +00:00 |
adelikat
|
c555e1df40
|
NES - mapper 52 complete
|
2012-07-28 18:53:26 +00:00 |
adelikat
|
9e96eb9ddc
|
NES - start mapper 52
|
2012-07-28 18:14:04 +00:00 |
adelikat
|
1fb7d9a8a6
|
NES - Mapper 45 - oops, add lock_regs flag to savestates
|
2012-07-28 15:42:57 +00:00 |
adelikat
|
678e60815e
|
NES - Mapper 50 - hook up IRQ logic?
|
2012-07-28 13:19:12 +00:00 |
adelikat
|
8d45516811
|
NES - mapper 50 - fix mirroring
|
2012-07-28 12:35:51 +00:00 |
adelikat
|
5d521a5132
|
NES - mapper 50 - some fixes, almost complete
|
2012-07-28 03:37:06 +00:00 |
adelikat
|
7805c460d0
|
NES - start mapper 50, but it doesn't work
|
2012-07-28 03:11:39 +00:00 |
adelikat
|
10c71da526
|
NES - implement mapper 45
|
2012-07-28 01:29:06 +00:00 |
adelikat
|
524bc29b43
|
NES - remove some console logging spam on mapper 49
|
2012-07-28 01:02:16 +00:00 |
adelikat
|
9ee133866d
|
NES - complete mapper 205, slight fix to mapper 91 (still not working)
|
2012-07-27 02:14:18 +00:00 |
andres.delikat
|
f72905f602
|
NES - start mapper 96 (prg mapping working)
|
2012-07-24 14:32:09 +00:00 |
adelikat
|
d774e49cd8
|
NES - Mapper 245 - do chr-ram logic. The 3 games I found correctly labeled as 245 (Yin He Shi Dai, DQ7, Hyrule Fantasy) all fail to run properly in this implementation, and FCEUX.
|
2012-07-24 00:12:40 +00:00 |
andres.delikat
|
b08c2861a4
|
NES - start mapper 245 prg mapping working (possibly)
|
2012-07-23 22:15:22 +00:00 |
adelikat
|
ed16f40529
|
oops, forgot to add Mapper205.cs
|
2012-07-22 20:11:55 +00:00 |
adelikat
|
b089f2996c
|
NES - decently support mappers 74 and 192 (games play fine other than missing characters in text boxes))
|
2012-07-22 16:57:44 +00:00 |
adelikat
|
91be138920
|
NES - fixes to mapper 91, still fails
|
2012-07-22 15:35:19 +00:00 |
adelikat
|
f85b6a017b
|
NES - checkin start of mapper 91
|
2012-07-22 01:02:18 +00:00 |
adelikat
|
225079a843
|
NES - implement board MLT-ACTION52 (Mapper 228) for both Action-52 and Cheetahmen II
|
2012-07-21 20:40:10 +00:00 |
zeromus
|
e66e936567
|
nes-fix mapper 061
|
2012-07-21 19:45:16 +00:00 |
adelikat
|
b8a16f93fa
|
Implement mapper 243
|
2012-07-21 19:23:05 +00:00 |
adelikat
|
f16a44d4e6
|
Start Mapper 243
|
2012-07-21 18:54:12 +00:00 |
adelikat
|
8aeb313381
|
Fixes to mapper 164, Final Fantasy V has a broken title screen but otherwise playable. Implemented based on Disch's original notes and so not quite complete.
|
2012-07-21 18:31:41 +00:00 |
adelikat
|
544410b4d8
|
Fix mapper 154 (Devil Man)
|
2012-07-21 17:51:52 +00:00 |
adelikat
|
86e14410b7
|
NES - mapper 225 finished
|
2012-07-21 17:19:59 +00:00 |
andres.delikat
|
5f4ad218a2
|
NES - start mapper 225
|
2012-07-20 21:48:16 +00:00 |
adelikat
|
96e7d85122
|
NES - add mapper 61, chr mapping is off somehow
|
2012-07-20 03:52:14 +00:00 |
zeromus
|
dd504a4960
|
nes-fix mapper057
|
2012-07-20 03:19:19 +00:00 |
adelikat
|
afbde96fe5
|
NES - fix some chr mapping logic in Mapper 57
|
2012-07-20 02:57:46 +00:00 |
andres.delikat
|
2e71b04de4
|
Start mapper 57
|
2012-07-19 18:30:39 +00:00 |
zeromus
|
3321c3e2c4
|
nes-fix mapper226
|
2012-07-19 18:20:32 +00:00 |
andres.delikat
|
77f4eeeac1
|
NES - implement mapper 58
|
2012-07-19 16:01:40 +00:00 |
andres.delikat
|
a9323e0386
|
NES - Implement mapper 62
|
2012-07-19 15:51:41 +00:00 |
andres.delikat
|
8f95b611a5
|
BizHawk - implement mapper 201
|
2012-07-19 15:01:32 +00:00 |
andres.delikat
|
c256e90a9d
|
NES - add mapper 203, doesn't play the 35-1 properly, but it doesn't run in fceux as well, documentation may be off, or the ROM i used is bad (not a lot of info on good dumps for these types!)
|
2012-07-19 14:13:45 +00:00 |
adelikat
|
876007c502
|
NES - fixes to mapper 226
|
2012-07-19 02:56:43 +00:00 |
adelikat
|
188716ab7b
|
Start mapper 226
|
2012-07-18 04:22:41 +00:00 |
adelikat
|
ecd3a2dd84
|
NES - add mapper 233
|
2012-07-18 04:08:37 +00:00 |
adelikat
|
803833d04a
|
Fix Mapper 230
|
2012-07-18 03:00:52 +00:00 |
adelikat
|
ea60a2c9f8
|
Mapper 60 - a more respectable bit logic implementation in ReadPRG
|
2012-07-17 23:58:53 +00:00 |
adelikat
|
2174e9938f
|
Implement mapper 60
|
2012-07-17 23:52:55 +00:00 |
andres.delikat
|
8aea375f9f
|
Mapper 230 - fix mirroring and some prg mapping
|
2012-07-17 23:05:58 +00:00 |
andres.delikat
|
d939e66867
|
NES - Implement a SoftReset function into the board base, Mapper 230 - implement mode switching via soft reset, implement prg mode 0, game select screen now playable, games are not
|
2012-07-17 15:24:36 +00:00 |
andres.delikat
|
fa449a5116
|
NES - add mapper 230, contra mode is working, still todo: implement mode toggling on soft reset
|
2012-07-17 14:02:56 +00:00 |
zeromus
|
5eaf27e510
|
nes-fix mapper 231
|
2012-07-17 06:24:36 +00:00 |
zeromus
|
309d6b4e64
|
nes-fix mapper 200
|
2012-07-17 06:19:03 +00:00 |
adelikat
|
bbf5be7d74
|
NES - add mappers 200 & 231, PRG mapping isn't quite right on either but some games work
|
2012-07-17 04:06:48 +00:00 |
adelikat
|
ee5db4cc06
|
Mapper 112 - Finish implementation of CHR mapping, and misc small cleanups
|
2012-07-17 02:01:53 +00:00 |
zeromus
|
ecd58fc96e
|
nes-protect from syncstates which dont call base.SyncState
|
2012-07-16 22:06:55 +00:00 |
zeromus
|
9c2a521c19
|
nes-fix m112 and some other unnecessary things
|
2012-07-16 22:01:10 +00:00 |
andres.delikat
|
ad2e9267e3
|
NES - Mapper 112 - fix prg bank selection, however, game still fails to run
|
2012-07-16 21:12:01 +00:00 |
zeromus
|
cf5c972990
|
nes-try fixing m207
|
2012-07-16 03:04:44 +00:00 |
zeromus
|
06c44cf040
|
nes-add NES-JLROM for mr gimmick! (e) - but it doesnt work cos its pal
|
2012-07-16 02:59:54 +00:00 |
adelikat
|
2d89f5485f
|
Implement Mapper 207, Fudou Myouou Den now playable but graphical issues.
|
2012-07-16 01:51:16 +00:00 |
adelikat
|
c9128cc78e
|
Start Mappers 154, 112
|
2012-07-15 23:12:52 +00:00 |
zeromus
|
3ae3a52f7a
|
nes-do mapper088 differently
|
2012-07-15 22:30:25 +00:00 |
zeromus
|
a33859fc1e
|
nes-fix mapper 088
|
2012-07-15 22:22:57 +00:00 |
adelikat
|
f62607dea9
|
Start mapper 88
|
2012-07-15 21:45:28 +00:00 |
zeromus
|
1f588c451f
|
nes-add broken bisq apu. it probably wont be fixed. but its a lot of work, so there it is. also remove spam in SXROM
|
2012-07-14 18:43:37 +00:00 |
adelikat
|
60640acece
|
NES - Implement Mapper 246
|
2012-07-06 03:44:34 +00:00 |
zeromus
|
1eda5f6d63
|
nes-express m193 differently, maybe more clearly
|
2012-07-06 03:12:20 +00:00 |
zeromus
|
157c145a46
|
nes-fix m193
|
2012-07-06 02:29:42 +00:00 |
adelikat
|
7a9d037fed
|
NES - Progress on Mapper 193
|
2012-07-06 01:36:19 +00:00 |
zeromus
|
1d254c3705
|
nes-fiddle around with board irq signal tracking system. break every NES savestate. fix a desync bug in a bunch of mappers
|
2012-06-25 06:32:54 +00:00 |
zeromus
|
7e8752a5b9
|
nes-sort out some bus conflict flags for CNROM games to fix colorful dragon (unl) (sachen)
|
2012-06-24 17:39:12 +00:00 |
zeromus
|
5b356c5157
|
nes-support mapper 178 and fix a regression from yesterday that made most roms not loadable
|
2012-06-23 18:30:27 +00:00 |
adelikat
|
dcdd98fc03
|
Fix mapper 116 code so that project compiles
|
2012-06-23 15:45:58 +00:00 |
zeromus
|
50d4564e0e
|
nes-support mapper 116
|
2012-06-23 08:52:12 +00:00 |
zeromus
|
8bf9b92949
|
nes-support mapper 241
|
2012-06-20 22:24:56 +00:00 |
zeromus
|
6156188676
|
nes-support m015
|
2012-06-19 21:23:24 +00:00 |
adelikat
|
a2a9bfde3c
|
NES - implement mapper 92
|
2012-06-16 23:34:42 +00:00 |
zeromus
|
ace86fa321
|
nes-clarificatoin to mapper 19 and 210 (theyre actually identical)
|
2012-06-16 16:59:02 +00:00 |
zeromus
|
540be07cf2
|
nes-support mapper 076
|
2012-06-15 19:55:29 +00:00 |
zeromus
|
e1152799b4
|
nes-last commit was broken, fix tlsrom compile issue
|
2012-06-15 19:28:40 +00:00 |
zeromus
|
916066c3f0
|
nes-mmc3/namcot108 differences have become more clear in the past few months. refactor those mappers (split them apart, theyre not as similar as once thought) to reflect new understandings. no functional improvement from this other than maybe some new bugs, but it will help on some other mappers later
|
2012-06-15 19:24:06 +00:00 |
zeromus
|
b240c675ce
|
nes-mapper 72 fixed and misc bookkeeping
|
2012-06-11 07:59:30 +00:00 |
zeromus
|
6462d84ac9
|
nes-add some docs and clarification and cleanups of the sunsoft mappers
|
2012-06-11 06:55:34 +00:00 |
zeromus
|
3a336b9ef4
|
nes-mapper 67
|
2012-06-11 06:32:44 +00:00 |
zeromus
|
cff7ba6d24
|
nes-fix lagrange point, including sound
|
2012-06-07 20:52:49 +00:00 |
zeromus
|
45cfc7b036
|
nes-add mapper 176 and fix savestate of mapper 164
|
2012-05-27 20:20:27 +00:00 |
zeromus
|
82e57988c6
|
nes-remove newly redundant wram masking from derived board classes (mmc3 and mmc1 affected); separate checkin done for this in case i goofed up
|
2012-05-27 07:44:29 +00:00 |
zeromus
|
97933f2560
|
nes-support TENGEN-80004 (just bookkeeping; uses already existing mapper 068)
|
2012-05-20 21:10:22 +00:00 |
zeromus
|
638a99a1f7
|
nes-fix a potentially desyncable bug in mmc3 savestate
|
2012-05-20 21:04:06 +00:00 |
zeromus
|
06239e1aa3
|
nes-fix mapper 64 and some minor details of ppu data bus management; fixes klax and chu chu rocket
|
2012-04-17 06:50:23 +00:00 |
zeromus
|
7b86f66353
|
nes-oops. now, actually pass all mmc3 tests
|
2012-04-14 09:40:41 +00:00 |
zeromus
|
73fba31c34
|
nes-add mapper012 (mmc3 variant, for dragon ball z 5). add concept of mmc3 chip revision variants to mmc3 code and game database, and add proper emulation thereof. pass a bunch of mmc3 tests. simplify (to almost nothing) iNES board detection to correspond to new paradigms of virtual board types. your savestates for mmc3 games are invalidated.
|
2012-04-14 08:28:42 +00:00 |
zeromus
|
eb1a6eb387
|
nes-clarify relationship between mapper 115 and mapper 248 (and support 248)
|
2012-04-09 20:09:58 +00:00 |
zeromus
|
a561f8b7e7
|
nes-add mapper 227
|
2012-04-09 18:13:58 +00:00 |
zeromus
|
a78a0fc5db
|
nes-meant to check this in with last gamedb updates
|
2012-04-09 06:38:28 +00:00 |
zeromus
|
a1cdd5dbfd
|
nes-fix mapper 242
|
2012-04-05 18:55:34 +00:00 |
zeromus
|
eb13c505d6
|
nes-fix mapper 2 which broke a few revisions ago
|
2012-04-01 15:41:51 +00:00 |
zeromus
|
79782defbe
|
nes-dont crash when vrc mapper asks for unusual irq mode
|
2012-03-31 15:37:53 +00:00 |
zeromus
|
dc2107bd3b
|
nes-make fake boards for almost every mapper, unless i missed one.
|
2012-03-22 06:20:10 +00:00 |
zeromus
|
a4cf363904
|
nes-fix bug in mmc5 (fixes mmc5exram test) and add support for ex1 mode (fixes gemfire)
|
2012-03-18 09:05:40 +00:00 |
zeromus
|
5883401ab1
|
nes-load formerly unloadable tests
|
2012-03-18 03:18:04 +00:00 |
zeromus
|
516735d3b6
|
nes-add some catch-all mappers
|
2012-03-15 19:17:54 +00:00 |
adelikat
|
863f3fc4e5
|
fix an error in chr rom size for a CNROM game
|
2012-03-13 02:10:18 +00:00 |
adelikat
|
67c98f7d37
|
Implement board AVE-74*161
|
2012-03-10 13:40:36 +00:00 |
adelikat
|
efd4c5cbab
|
Make...a certain game...work
|
2012-03-10 13:30:39 +00:00 |
zeromus
|
c3ba1905ca
|
straighten out mappers 232 and 71
|
2012-03-10 05:02:17 +00:00 |
zeromus
|
edebf0da14
|
nes-"support" mapper 191 (no known test cases)
|
2012-03-09 04:57:46 +00:00 |
zeromus
|
b65438d819
|
nes-support mapper 189
|
2012-03-09 04:44:30 +00:00 |
zeromus
|
cf5dcb1cd5
|
nes-support mapper 182
|
2012-03-09 04:30:46 +00:00 |
zeromus
|
f592fc3748
|
nes-support mapper 115
|
2012-03-09 04:15:56 +00:00 |
adelikat
|
7d308da245
|
Mapper 46 complete.
|
2012-03-09 03:38:11 +00:00 |
adelikat
|
f9e43cf3d7
|
Mapper 46 - fix gamedb entry, put in high bits
|
2012-03-09 03:24:05 +00:00 |
adelikat
|
5655262df6
|
Start Mapper 46, could not get the gamedb.txt entry to work properly
|
2012-03-09 02:57:04 +00:00 |
zeromus
|
c0ace9ce83
|
add a2600 core stub
|
2012-03-07 00:40:20 +00:00 |
adelikat
|
9d39b88783
|
Some testing results of Mapper 16
|
2012-03-06 13:33:50 +00:00 |
zeromus
|
9d6001691f
|
nes-fix gauntlet
|
2012-03-06 09:55:57 +00:00 |
zeromus
|
ed9de010c0
|
nes-add some crappy mmc3 multicart mappers
|
2012-03-06 09:42:11 +00:00 |
zeromus
|
7d263c9a10
|
nes-support 8KB PRG roms
|
2012-03-06 07:51:41 +00:00 |
adelikat
|
ff86bc5101
|
Mapper 82 complete
|
2012-03-05 20:16:25 +00:00 |
zeromus
|
1ac5ce1bfb
|
nes-fix taito_x1_005
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2012-03-05 18:21:17 +00:00 |
adelikat
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5a76c282ac
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Start mapper 82 - PRG mapping working, needs chr mapping
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2012-03-05 18:06:30 +00:00 |
adelikat
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204c025af2
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Add "escape clears mapping" message on controller config dialog
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2012-03-05 14:22:49 +00:00 |
adelikat
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f450246098
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NESHawk - mapper 80 prg mapping done, still need some chr work
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2012-03-04 22:18:24 +00:00 |
adelikat
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a25699fb89
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NESHawk - progress on mapper 80
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2012-03-04 21:20:30 +00:00 |
zeromus
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1a66be9a06
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nes-fix chu chu related things
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2012-03-04 03:50:45 +00:00 |
adelikat
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ee9f493976
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NES - start mapper 80
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2012-02-25 03:39:31 +00:00 |