for fun, find a copy of "vs castlevania" with ines header and load it. watch the pretty colors

TODO: Everything
This commit is contained in:
goyuken 2012-09-24 01:08:36 +00:00
parent a792aba6cb
commit 247402dbb3
2 changed files with 74 additions and 0 deletions

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@ -248,6 +248,7 @@
<Compile Include="Consoles\Nintendo\NES\Boards\VRC6.cs" />
<Compile Include="Consoles\Nintendo\NES\Boards\VRC7.cs" />
<Compile Include="Consoles\Nintendo\NES\BisqAPU.cs" />
<Compile Include="Consoles\Nintendo\NES\Boards\VsUnisys.cs" />
<Compile Include="Consoles\Nintendo\NES\Core.cs" />
<Compile Include="Consoles\Nintendo\NES\iNES.cs" />
<Compile Include="Consoles\Nintendo\NES\NES.cs" />

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@ -0,0 +1,73 @@
using System;
using System.Collections.Generic;
using System.Linq;
using System.Text;
namespace BizHawk.Emulation.Consoles.Nintendo
{
public class VsUnisys : NES.NESBoardBase
{
// this is a copy of UNROM until i figure out what the hell is going on
int prg_mask;
int vram_byte_mask;
int prg;
public override bool Configure(NES.EDetectionOrigin origin)
{
switch (Cart.board_type)
{
case "MAPPER099":
break;
default:
return false;
}
vram_byte_mask = (Cart.vram_size * 1024) - 1;
prg_mask = (Cart.prg_size / 16) - 1;
SetMirrorType(Cart.pad_h, Cart.pad_v);
return true;
}
public override byte ReadPRG(int addr)
{
int block = addr >> 14;
int page = block == 1 ? prg_mask : prg;
int ofs = addr & 0x3FFF;
return ROM[(page << 14) | ofs];
}
public override void WritePRG(int addr, byte value)
{
prg = value & prg_mask;
}
public override byte ReadPPU(int addr)
{
if (addr < 0x2000)
{
return VRAM[addr & vram_byte_mask];
}
else return base.ReadPPU(addr);
}
public override void WritePPU(int addr, byte value)
{
if (addr < 0x2000)
{
VRAM[addr & vram_byte_mask] = value;
}
else base.WritePPU(addr, value);
}
public override void SyncState(Serializer ser)
{
base.SyncState(ser);
ser.Sync("prg", ref prg);
}
}
}