AxROM (Mapper 7) - make all AOROM games not emulate bus conflicts, fixes various Wheel of Fortune games, Double Dare, and Jeopardy

This commit is contained in:
adelikat 2012-08-05 22:02:58 +00:00
parent ea8d47bcc0
commit 975d449722
1 changed files with 1 additions and 4 deletions

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@ -43,10 +43,7 @@ namespace BizHawk.Emulation.Consoles.Nintendo
case "NES-AOROM": //battletoads
case "HVC-AOROM":
AssertPrg(128,256); AssertChr(0); AssertVram(8); AssertWram(0);
if (Cart.pcb == "NES-AOROM-03") //Battle toads = 03, and needs bus_conflict. Wheel of Fortune is 01 and does not. Thus assuming 03 always needs it and 01 and 02 do not. Until there are test cases that suggest otherwise
{
bus_conflict = true; //MAYBE. apparently it varies
}
bus_conflict = false; //adelikat: I could not find an example of a game that needs bus conflicts, please enlightening me of a case where a game fails because of the lack of conflicts!
break;
default: