nes-meant to check this in with last gamedb updates
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@ -35,8 +35,6 @@ namespace BizHawk.Emulation.Consoles.Nintendo
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case "NES-MHROM": //Super Mario Bros. / Duck Hunt
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AssertPrg(Cart.board_type == "NES-MHROM" ? 64 : 128); AssertChr(8, 16, 32); AssertVram(0); AssertWram(0);
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break;
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case "GXROM_HACKY":
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break;
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default:
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return false;
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@ -282,7 +282,7 @@ namespace BizHawk.Emulation.Consoles.Nintendo
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break;
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case "NES-SEROM": //lolo
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case "HVC-SEROM": //dr. mario
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AssertPrg(32); AssertChr(32); AssertVram(0); AssertWram(0);
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AssertPrg(32); AssertChr(16,32); AssertVram(0); AssertWram(0);
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break;
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case "NES-SFROM": //bubble bobble
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AssertPrg(128, 256); AssertChr(16, 32, 64); AssertVram(0); AssertWram(0);
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@ -505,8 +505,7 @@ namespace BizHawk.Emulation.Consoles.Nintendo
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throw new Exception("No class implements the necessary board type: " + choice.board_type);
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if (choice.DB_GameInfo != null)
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if (choice.DB_GameInfo.Status == RomStatus.BadDump)
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choice.bad = true;
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choice.bad = choice.DB_GameInfo.IsRomStatusBad();
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LoadWriteLine("Final game detection results:");
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LoadWriteLine(choice);
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