nes-fix a potentially desyncable bug in mmc3 savestate
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@ -164,7 +164,7 @@ namespace BizHawk.Emulation.Consoles.Nintendo
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{
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base.SyncState(ser);
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ser.Sync("mirror", ref mirror);
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ser.Sync("mirror", ref a12_old);
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ser.Sync("a12_old", ref a12_old);
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ser.Sync("irq_reload", ref irq_reload);
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ser.Sync("irq_counter", ref irq_counter);
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ser.Sync("irq_pending", ref irq_pending);
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