nes-add mapper 227
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@ -140,6 +140,7 @@
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<Compile Include="Consoles\Nintendo\NES\Boards\Mapper164.cs" />
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<Compile Include="Consoles\Nintendo\NES\Boards\Mapper180.cs" />
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<Compile Include="Consoles\Nintendo\NES\Boards\Mapper193.cs" />
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<Compile Include="Consoles\Nintendo\NES\Boards\Mapper227.cs" />
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<Compile Include="Consoles\Nintendo\NES\Boards\Mapper240.cs" />
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<Compile Include="Consoles\Nintendo\NES\Boards\Mapper242.cs" />
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<Compile Include="Consoles\Nintendo\NES\Boards\Mapper078.cs" />
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@ -113,7 +113,7 @@ Open bus and bus conflict emulation is not considered complete or thorough in an
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210 Namcot Decent {{See 019}}
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225 Multicart Junk
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226 Multicart Junk
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227 Multicart Junk
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227 Multicart Decebt
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228 Unlicensed Nothing
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230 Multicart Junk
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231 Multicart Junk
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@ -0,0 +1,121 @@
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using System;
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using System.IO;
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using System.Diagnostics;
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namespace BizHawk.Emulation.Consoles.Nintendo
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{
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class Mapper227 : NES.NESBoardBase
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{
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//configuration
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int prg_bank_mask_16k;
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//state
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int prg;
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bool vram_protected;
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ByteBuffer prg_banks_16k = new ByteBuffer(2);
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//1200-in-1
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//[NJXXX] Xiang Shuai Chuan Qi
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public override bool Configure(NES.EDetectionOrigin origin)
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{
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//configure
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switch (Cart.board_type)
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{
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case "MAPPER227":
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//AssertVram(16);
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Cart.vram_size = 16;
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break;
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default:
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return false;
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}
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prg_bank_mask_16k = (Cart.prg_size / 16) - 1;
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SetMirrorType(EMirrorType.Vertical);
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vram_protected = false;
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prg_banks_16k[0] = prg_banks_16k[1] = 0;
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return true;
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}
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public override byte ReadPRG(int addr)
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{
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int bank_16k = addr >> 14;
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int ofs = addr & ((1 << 14) - 1);
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bank_16k = prg_banks_16k[bank_16k];
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bank_16k &= prg_bank_mask_16k;
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addr = (bank_16k << 14) | ofs;
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return ROM[addr];
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}
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public override void WritePRG(int addr, byte value)
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{
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bool S = addr.Bit(0);
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bool M_horz = addr.Bit(1);
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int p = (addr >> 2) & 0x1F;
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p += addr.Bit(8) ? 0x20 : 0;
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bool o = addr.Bit(7);
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bool L = addr.Bit(9);
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//virtuaNES doesnt do this.
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//fceux does it...
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//if we do it, [NJXXX] Xiang Shuai Chuan Qi will not be able to set any patterns
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//maybe only the multicarts do it, to keep the game from clobbering vram on accident
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//vram_protected = o;
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if (o == true && S == false)
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{
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prg_banks_16k[0] = (byte)(p);
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prg_banks_16k[1] = (byte)(p);
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}
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if (o == true && S == true)
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{
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prg_banks_16k[0] = (byte)((p & ~1));
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prg_banks_16k[1] = (byte)((p & ~1) + 1);
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}
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if (o == false && S == false && L == false)
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{
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prg_banks_16k[0] = (byte)p;
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prg_banks_16k[1] = (byte)(p & 0x38);
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}
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if (o == false && S == true && L == false)
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{
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prg_banks_16k[0] = (byte)(p & 0x3E);
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prg_banks_16k[1] = (byte)(p & 0x38);
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}
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if (o == false && S == false && L == true)
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{
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prg_banks_16k[0] = (byte)p;
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prg_banks_16k[1] = (byte)(p | 0x07);
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}
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if (o == false && S == true && L == true)
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{
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prg_banks_16k[0] = (byte)(p & 0x3E);
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prg_banks_16k[1] = (byte)(p | 0x07);
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}
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prg_banks_16k[0] = (byte)(prg_banks_16k[0]&prg_bank_mask_16k);
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prg_banks_16k[1] = (byte)(prg_banks_16k[1]&prg_bank_mask_16k);
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if (M_horz) SetMirrorType(EMirrorType.Horizontal);
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else SetMirrorType(EMirrorType.Vertical);
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}
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public override void WritePPU(int addr, byte value)
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{
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if (addr < 0x2000)
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{
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if (vram_protected)
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return;
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else base.WritePPU(addr, value);
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}
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else base.WritePPU(addr, value);
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}
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public override void SyncState(Serializer ser)
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{
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base.SyncState(ser);
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ser.Sync("prg", ref prg);
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}
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}
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}
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@ -114,6 +114,7 @@ static string ClassifyTable = @"
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191 -1 -1 -1 -1 MAPPER191
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193 -1 -1 -1 -1 MAPPER193
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210 -1 -1 -1 -1 MAPPER210
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227 -1 -1 -1 -1 MAPPER227
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232 -1 -1 -1 -1 MAPPER232
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240 -1 -1 -1 -1 MAPPER240
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242 -1 -1 -1 -1 MAPPER242
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@ -82,6 +82,7 @@ namespace BizHawk
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case "I": Game.Status = RomStatus.BIOS; break;
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case "D": Game.Status = RomStatus.Homebrew; break;
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case "H": Game.Status = RomStatus.Hack; break;
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case "U": Game.Status = RomStatus.Unknown; break;
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default: Game.Status = RomStatus.GoodDump; break;
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}
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Game.Name = items[2];
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@ -10,6 +10,7 @@ namespace BizHawk
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Homebrew,
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TranslatedRom,
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Hack,
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Unknown,
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BIOS,
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Overdump,
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NotInDatabase
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@ -17,6 +18,11 @@ namespace BizHawk
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public class GameInfo
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{
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public bool IsRomStatusBad()
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{
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return Status == RomStatus.BadDump || Status == RomStatus.Overdump;
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}
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public string Name;
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public string System;
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public string Hash;
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