nes-support mapper 189
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@ -126,6 +126,7 @@
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<Compile Include="Consoles\Nintendo\NES\Boards\MMC3_family\Mapper095.cs" />
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<Compile Include="Consoles\Nintendo\NES\Boards\MMC3_family\Mapper115.cs" />
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<Compile Include="Consoles\Nintendo\NES\Boards\MMC3_family\Mapper182.cs" />
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<Compile Include="Consoles\Nintendo\NES\Boards\MMC3_family\Mapper189.cs" />
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<Compile Include="Consoles\Nintendo\NES\Boards\MMC3_family\Mapper206.cs" />
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<Compile Include="Consoles\Nintendo\NES\Boards\MMC3_family\MMC3_family.cs" />
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<Compile Include="Consoles\Nintendo\NES\Boards\MMC3_family\NES-QJ.cs" />
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@ -98,7 +98,7 @@ Open bus and bus conflict emulation is not considered complete or thorough in an
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182 MMC3Variant Decent
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184 Sunsoft-1 Complete
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185 Misc (J) Complete
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189 MMC3Variant Nothing
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189 MMC3Variant Decent
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191 Pirate Junk (mmc3 variant)
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192 Pirate Junk (mmc3 variant)
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193 Unlicensed Junk - Started
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@ -173,7 +173,7 @@ namespace BizHawk.Emulation.Consoles.Nintendo
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//wram enable/protect
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wram_write_protect = value.Bit(6);
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wram_enable = value.Bit(7);
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Console.WriteLine("wram_write_protect={0},wram_enable={1}", wram_write_protect, wram_enable);
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//Console.WriteLine("wram_write_protect={0},wram_enable={1}", wram_write_protect, wram_enable);
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break;
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case 0x4000: //$C000 - IRQ Reload value
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irq_reload = value;
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@ -51,15 +51,5 @@ namespace BizHawk.Emulation.Consoles.Nintendo
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return (val & ~0x7) | scramble_table[val & 0x7];
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}
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public override void SyncState(Serializer ser)
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{
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base.SyncState(ser);
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}
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public override void WriteWRAM(int addr, byte value)
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{
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base.WriteWRAM(addr, value);
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}
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}
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}
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@ -107,6 +107,7 @@ static string ClassifyTable = @"
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113 -1 -1 -1 -1 AVE-NINA-06; ???
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115 -1 -1 -1 -1 MAPPER115
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182 -1 -1 -1 -1 MAPPER182
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189 -1 -1 -1 -1 MAPPER189
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232 -1 -1 -1 -1 CAMERICA-ALGQ; Quattro Adventure
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240 -1 -1 -1 -1 MAPPER240
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";
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