Commit Graph

3074 Commits

Author SHA1 Message Date
thrust26 21b8fa133f dirty fix for #355 2018-08-22 11:10:45 +02:00
thrust26 858d6991ca fixes reversed dev.settings 2018-08-22 09:19:07 +02:00
Stephen Anthony 59fb2214ed Minor code cleanup and fix a warning. 2018-08-21 20:19:55 -02:30
thrust26 797ced56b0 fixes #359 2018-08-21 21:11:25 +02:00
thrust26 5f07ad3cdf more doc updates 2018-08-20 14:01:06 +02:00
thrust26 15e6e50293 fixed #356 2018-08-20 12:35:34 +02:00
thrust26 fb6c827470 added global stereo option to AudioDialog (TODO: use it)
removed '(*)' from AudioDialog (TODO: make everything immediate)
updated -help (this seems broken!)
2018-08-20 11:55:13 +02:00
Stephen Anthony 915e62f466 Fixed a few more warnings, and marked some code for later research. 2018-08-19 22:40:57 -02:30
Stephen Anthony c006b08a6d Disable suggestion to use 'constexpr' IF in VS.
It requires C++17, and we're only up to C++14 for now.
2018-08-19 21:53:57 -02:30
Stephen Anthony 6184d8e130 Improved Common::Base hexadecimal handling:
- Fixed warnings generated by clang about 'nonliteral' format specifiers
- Upper/lowercase hex output (uhex command) now works for BUS/CDF schemes
2018-08-19 21:32:47 -02:30
Stephen Anthony 9037af617d Fix warning in snprintf and g++7 and above. 2018-08-19 20:46:05 -02:30
Stephen Anthony f87e5d73f1 Remove debugging code; it seems like the testing is complete for redraws. 2018-08-19 20:39:55 -02:30
Stephen Anthony 6d5278fe0c Well, that solves the problem of 'constexpr' IF.
This is not supported in C++14, and this is the maximum we can use for now.
2018-08-19 20:23:43 -02:30
Stephen Anthony 24cd6cb219 Use proper C++ code for localtime and related functions. 2018-08-19 19:53:47 -02:30
thrust26 e425d8065f fixed warning in AtariNTSC.cxx 2018-08-19 22:22:05 +02:00
Stephen Anthony 6cd5c9d327 Fix API for TogglePixelWidget to properly use ColorId datatypes. 2018-08-19 17:03:54 -02:30
Stephen Anthony 4a2a07d5a7 Fix warning in VS; make comparison use constexpr. 2018-08-19 17:03:09 -02:30
Stephen Anthony 51b27340fd Fix warnings detected by clang. 2018-08-19 16:27:59 -02:30
Stephen Anthony e3bf1ffbd5 More updates to Visual Studio compiler settings:
- Increase warning level to 4, and fix a few new warnings
- Globally, all files are now explictly compiled in C++ mode
- For png and zlib code (that we didn't write), drop back to level 2
warnings and explicitly compile in C mode
2018-08-19 15:01:03 -02:30
Stephen Anthony 56437c38e6 Increased warning level in Visual Studio compiles.
Also fixed some new warnings that VS now finds.
2018-08-19 12:34:40 -02:30
thrust26 8b156dc43d minor GlobalPropsDialog polishing 2018-08-19 13:58:05 +02:00
thrust26 73733801e4 small design fixes for GlobalPropsDialog 2018-08-19 10:09:37 +02:00
thrust26 67785c34c5 made upper and lower case more consistent 2018-08-19 10:08:11 +02:00
thrust26 eefa196f0d updated doc for moved lauchner snapshot path widgets
renamed "image" into "snapshot" (this may have to be repeated when the lib gets updated)
2018-08-18 21:56:47 +02:00
thrust26 810b854428 Merge branch 'release/6.0' of https://github.com/stella-emu/stella into release/6.0 2018-08-17 21:02:42 +02:00
thrust26 f12c4bb485 adjusted SnapshotDialog size to removed widget 2018-08-17 21:02:31 +02:00
Stephen Anthony c05fa1989f Fix compile error in clang; something to do with unique_ptr can't have default d'tor. 2018-08-17 16:31:05 -02:30
thrust26 13c616c4c8 moved ROM viewer image path settings into UIDialog 2018-08-17 20:44:50 +02:00
Stephen Anthony 7ae6d84739 Completely remove ability to use a per-ROM properties file.
This 'feature' now seems unnecessary, and it complicates the code by having it.
2018-08-17 13:56:08 -02:30
thrust26 77c8da55f3 fixed UI dialog defaults
updated UI dialog docs
2018-08-16 19:20:14 +02:00
Stephen Anthony 31acc92bbe Fix crashes when changing toggling fullscreen/windowed mode.
- Only allow such changes when in emulation mode, or a few other common ones (launcher, debugger)
  The idea is here that some dialogs have to be resized/repositioned when such a mode change occurs, and the UI core doesn't currently support that.
- Only render surfaces when they are visible (sounds logical enough, but the code didn't check for it).
2018-08-15 13:33:08 -02:30
Stephen Anthony c2ce29ed78 Fix minor warning from clang. 2018-08-15 12:25:57 -02:30
thrust26 9ec6b0816d fixed #351 2018-08-15 15:28:09 +02:00
thrust26 f03af75c2c renamed 'Frame stats' into 'Console info overlay' 2018-08-15 14:46:37 +02:00
thrust26 9082eefd62 minor polishing to auto-detected value display 2018-08-13 15:45:28 +02:00
thrust26 c566256373 display auto-detected values in GameInfoDialog 2018-08-13 13:12:29 +02:00
thrust26 4bc3373b37 made UI theme change immediate 2018-08-12 23:01:43 +02:00
thrust26 1fe5cd2b3f removed non implemented method 2018-08-12 22:48:35 +02:00
thrust26 867674c8fb updated docs for #346 enhancement 2018-08-12 14:33:25 +02:00
thrust26 b94c042ed2 fixes #346 2018-08-12 14:18:31 +02:00
Stephen Anthony 1b14b82ab1 Bump version number to 6.0 in various files, for upcoming release.
The date is still a WIP.
2018-08-11 13:17:47 -02:30
Stephen Anthony 403f08e473 Clang strikes again :) Fix minor warning from clang compiler. 2018-08-10 08:51:03 -02:30
Christian Speckner f1a384fa83 Terminate audio after the SoundSDL2 has been destroyed. 2018-08-10 00:46:56 +02:00
Christian Speckner cac27b5260 Fix headroom / buffer size slider min values. 2018-08-10 00:46:46 +02:00
Christian Speckner 95867f91cd Switch to SDL_OpenAudioDevice & friends, fix silence with very tight buffer
settings.
2018-08-10 00:46:39 +02:00
thrust26 efb998129b fixes #342 2018-08-09 15:39:54 +02:00
Stephen Anthony ae96406fd4 Fix #345; color-loss not correctly initialized. 2018-08-09 10:54:26 -02:30
thrust26 1571860dc0 fix #341 2018-08-09 14:55:46 +02:00
Stephen Anthony c6086184de Convert C-style casts into C++ style (otherwise gcc and clang complain). 2018-08-09 08:55:41 -02:30
thrust26 e26602354b fixed warnings 2018-08-09 11:39:36 +02:00
thrust26 4e4b38d87a Merge branch 'release/6.0' of https://github.com/stella-emu/stella into release/6.0 2018-08-08 23:59:13 +02:00
thrust26 2e42f54273 updated VS project file 2018-08-08 23:59:01 +02:00
Christian Speckner b8591d6549 Update XCode project. 2018-08-08 23:29:53 +02:00
Christian Speckner a4d923cbe6 Remove high frequency artifacts from Lanczos resampling.
Run the TIA signal through a high pass with 10Hz cutoff.
2018-08-08 23:11:02 +02:00
Stephen Anthony 8298ad4d26 Fixed inconsistency in passing color data to parameters.
- Now uses 'ColorId' as the datatype; this is currently mapped to uInt32, but can change in the future if required
- Eliminates needless and annoying casts in various places; all colors are now 'ColorId' type
2018-08-08 13:09:10 -02:30
thrust26 f7d09c772d Fixes #339 2018-08-08 09:28:03 +02:00
thrust26 3869c8770c minor fix for darkened games list 2018-08-07 19:55:11 +02:00
thrust26 a1bc2460bb some small darkened color touches 2018-08-07 17:30:52 +02:00
thrust26 f3927b94c4 Merge branch 'release/6.0' of https://github.com/stella-emu/stella into release/6.0 2018-08-07 09:37:42 +02:00
thrust26 89b0759da5 fix #338 2018-08-07 09:37:25 +02:00
Stephen Anthony e2df53bd05 Final changes for 6.0 pre-release 1. 2018-08-06 23:39:41 -02:30
Christian Speckner 337c13882e Remove redundant code. 2018-08-06 23:45:28 +02:00
Christian Speckner 163b5ca999 Fix a regression in collision handling -> fixes Sky Skipper. 2018-08-06 23:25:33 +02:00
Stephen Anthony 78cb878c29 Fixed minor warning in Xcode.
Strange that VS only picked up the other instance of this issue, and neither gcc nor clang found either one.
2018-08-06 18:12:09 -02:30
Stephen Anthony b68f72dd50 Fix minor warning in Visual Studio. 2018-08-06 18:02:12 -02:30
Stephen Anthony ac4acdffec Bump state version # to indicate incompatible changes in state files. 2018-08-06 17:30:38 -02:30
Stephen Anthony a424b8b9a7 Fix minor warnings reported by gcc and clang. 2018-08-06 17:29:22 -02:30
Stephen Anthony 2406b8ad0f Use our own RNG instead of C-style rand() (fixes issue #336). 2018-08-06 14:28:48 -02:30
Stephen Anthony d71b33918a Slight rework of random number generator.
- break dependence on OSystem; source for seed could actually be anything (doesn't have to come from OSystem)
2018-08-06 14:18:58 -02:30
Christian Speckner 86a242a8cf Fix spurious failures of debugger breakpoints. 2018-08-06 17:53:44 +02:00
thrust26 573d9a1e25 even more background dialog widget color adjustments 2018-08-06 17:14:22 +02:00
Stephen Anthony 0b04b130f9 Minor optimization: use two-way IF instead of separate ones. 2018-08-06 12:30:00 -02:30
Stephen Anthony 64fd3f50f9 For FSNodeUNIX, use actual symlink name instead of underlying name (fixes #325), 2018-08-06 11:22:55 -02:30
Stephen Anthony 68eec27c5c Make FilesystemNode class non-virtual.
- this class is never inherited, so it's pointless for it to have virtual methods
2018-08-06 11:14:57 -02:30
Stephen Anthony 1bf33fc4d2 Remove superfluous declaration. 2018-08-06 11:13:13 -02:30
thrust26 5614fb0e76 fixed warning in EditTextWidget 2018-08-06 14:48:11 +02:00
thrust26 916cf17b80 more background dialog widget color adjustments 2018-08-06 10:51:45 +02:00
Christian Speckner af5eea286c Fix debugger start parameters:
* Pass parameters from DispatchResult to debugger
    * Fix default trap type (= read)
    * Remove fallout from branch merge
2018-08-06 09:31:13 +02:00
thrust26 7336e27111 improved dialog darkening when not on top 2018-08-06 08:10:01 +02:00
Stephen Anthony f2f952f09b Reworking of the FSNode classes, using smart pointers.
- For now, I simply use shared_ptr; long term, I will look into unique_ptr for more efficiency.
2018-08-05 22:32:11 -02:30
Stephen Anthony 5bc8d2d1b0 When starting Stella for the first time, the first ROM chosen determines 'romdir' (fixes #324)
Bumped version for upcoming release.
Updated changelog, various grammatical fixes.
2018-08-05 19:14:07 -02:30
thrust26 22dafd7508 Fixed LauncherDialog buttons (right) alignment 2018-08-05 23:12:52 +02:00
thrust26 4013eb0e0b fixed ComboDialog 2018-08-05 22:58:35 +02:00
Christian Speckner e07617b618 Merge branch 'release/5.1' into release/6.0 2018-08-05 17:54:22 +02:00
thrust26 9488c2b5fe Made 'Stereo sound' changes immediate 2018-08-05 08:56:10 +02:00
Christian Speckner 4dde01f2f1 Typo; fixes #331 . 2018-08-04 23:38:28 +02:00
thrust26 56979052f9 made GameInfoDialog.Console settings immediate 2018-08-04 12:39:55 +02:00
thrust26 d9a1d2b7e5 trying to fix #328 2018-08-02 22:44:27 +02:00
Christian Speckner cd06cc6d2c Show the current image data in zoom widget. 2018-08-01 23:12:45 +02:00
thrust26 766b6cd566 added units to AudioDialog params 2018-07-31 22:24:00 +02:00
thrust26 6cafbba3e4 Added tickmarks to sliders. 2018-07-31 17:51:53 +02:00
thrust26 a24e042d1e changed "FPS" back into "fps" 2018-07-31 17:07:51 +02:00
Stephen Anthony 78d7e9c29a Fix minor warnings in Xcode. 2018-07-30 22:07:30 -02:30
Christian Speckner 6da398deaa Display Hz in console time. 2018-07-31 00:07:07 +02:00
Christian Speckner 81f216872d Update XCode project, fps -> FPS 2018-07-30 23:50:52 +02:00
Christian Speckner 2f4e0f51fc Pacify MSVCC 2018-07-30 23:47:59 +02:00
thrust26 8c6bb5cd93 updated VS project files 2018-07-30 23:46:04 +02:00
Christian Speckner 9aeb40fc32 Display speed in OSD without decimals. 2018-07-30 23:40:48 +02:00
Christian Speckner b612d22364 Ups, add missing file. 2018-07-30 23:35:56 +02:00
Christian Speckner 3a5572d3b9 Add measured FPS to OSD, squash a bunch of minor bugs. 2018-07-30 23:19:47 +02:00
thrust26 8ad6ab9198 Merge branch 'master' of https://github.com/stella-emu/stella 2018-07-30 15:26:26 +02:00
thrust26 593b2369e1 disabled SSE2 for 32 bit versions 2018-07-30 15:26:14 +02:00
Stephen Anthony 8c01e8a0f1 Fix for minor warning (redundant code). 2018-07-28 20:19:45 -02:30
thrust26 5240aaf0db removed now superfluous info text in 'General' tab 2018-07-28 23:43:06 +02:00
thrust26 36b94dd001 upper case info 2018-07-28 23:36:36 +02:00
Stephen Anthony cf7605a5b0 Minor changes to dirty-update code. 2018-07-27 17:50:00 -02:30
Christian Speckner 89a6cb11d1 Remove busy waiting. 2018-07-26 20:55:47 +02:00
Stephen Anthony 50ee957a29 Updated PNG lib to latest version. 2018-07-25 09:54:43 -02:30
Stephen Anthony e691853f0e First pass at fixing superfluous re-draws in the UI.
- This addresses issue 158, and reduces CPU usage to near 0% when no changes are happening
- This returns the code to the same performance levels as version 3.x.
2018-07-25 08:48:21 -02:30
Stephen Anthony a20bb6e95d Fix compile error when sound support is disabled. 2018-07-20 09:04:21 -02:30
Stephen Anthony 949964bdf6 Oops, forgot something in the last commit; do not include header files twice. 2018-07-13 12:35:40 -02:30
Stephen Anthony c2bfeb5799 Fix compile failure when debugger support is disabled. 2018-07-13 12:31:37 -02:30
Christian Speckner f3f966d12c Ignore break conditions while stepping frames. 2018-07-13 00:16:53 +02:00
Christian Speckner c72febe188 Fix audio dialog, remove dead code.
* Propery apply presets
    * Fix weird states when enabling / disabling audio
2018-07-11 22:50:04 +02:00
thrust26 21092b61be removed non-linear volume calculation 2018-07-11 22:37:21 +02:00
thrust26 02085c1482 minor polishing of the Audio dialog 2018-07-11 21:22:52 +02:00
thrust26 22bd9ee262 minor refinements of speed slider 2018-07-11 21:03:57 +02:00
Christian Speckner 03e2c275b7 Change speed units to %. 2018-07-11 20:49:37 +02:00
thrust26 4f48efc350 commented duplicate TIA zoom slider 2018-07-11 19:00:39 +02:00
Stephen Anthony 1a97c5bc93 Minor updates to Xcode project.
Changed uInt32 to uInt64 in several places, standardizing on uInt64 for cycle-related variables.
2018-07-01 23:23:11 -02:30
Stephen Anthony 4329eb5c37 Add missing file in VS project, and fix minor compile warnings. 2018-07-01 21:43:22 -02:30
Stephen Anthony cb6c04815e Remove HAVE_GETTIMEOFDAY defines for all ports.
- gettimeofday() is no longer used, so we don't need the define anymore
2018-07-01 21:21:01 -02:30
Stephen Anthony d8b4228ead Fixes for minor compile warnings in clang 6 and gcc 8.
Sorry that this is all I've been able to contribute for the past few weeks :(
2018-07-01 21:15:15 -02:30
Christian Speckner 258fc9c106 Add missing files, fix XCode build. 2018-07-02 01:06:46 +02:00
Christian Speckner f728a32731 More timing improvements. 2018-07-02 00:58:32 +02:00
Christian Speckner 621e0d9d79 Compile fix, more accurate timing. 2018-07-02 00:23:07 +02:00
Christian Speckner c270a45409 Merge branch 'feature/precise-audio' 2018-07-01 23:48:26 +02:00
Christian Speckner 1c93fce6fc Speed UI. 2018-07-01 12:54:51 +02:00
Christian Speckner 2b23c81126 Support variable emulation speed. 2018-06-27 23:12:50 +02:00
Christian Speckner 674e5f01c0 Massage preset values. 2018-06-25 00:42:40 +02:00
Christian Speckner 5656051aae Tie in UI. 2018-06-25 00:30:52 +02:00
Christian Speckner 47bbdb679e Remove unnecessary code, don't spam if audio is disabled. 2018-06-24 22:48:28 +02:00
Christian Speckner 176507cb46 Fix memory corruption on console reset. 2018-06-23 01:18:35 +02:00
Christian Speckner ef5261689a Major audio settings overhaul. 2018-06-23 00:58:28 +02:00
thrust26 d387369e92 Revert "make editable text display from the beginning by default"
This reverts commit c2f9c070b7.

Causes corrupted frame counter in debugger (when counter > 256)
2018-06-21 22:55:01 +02:00
Christian Speckner d127865dee Remove a leftover from refactoring. 2018-06-19 21:37:18 +02:00
Stephen Anthony 963905759e Controller/Genesis/Booster cleanup.
- Made BoosterGrip set defaults for analog pins, just like Genesis
- Removed superfluous call to update an unchangeable pin in Genesis
- Renamed Controller resistance constants to indicate that they are actually constants
2018-06-12 19:07:31 -02:30
thrust26 60519dbc6a minor fix for Booster.cxx
code cleanup in Genesis.cxx
2018-06-12 20:38:48 +02:00
thrust26 a9cd833975 fixes #317 2018-06-12 20:11:29 +02:00
thrust26 337375a2b2 Merge branch 'master' of https://github.com/stella-emu/stella 2018-06-10 15:10:17 +02:00
thrust26 93e42bc15f redefined Stella's PAL color palette 2018-06-10 15:10:04 +02:00
Christian Speckner 0fbd875783 Documentation. 2018-06-09 23:16:59 +02:00
Christian Speckner 8781889a7f Documentation, cleaup, fix race in frame stats. 2018-06-09 00:31:20 +02:00
Stephen Anthony 6cb9efac28 Updated OSX project file for EmulationWorker class.
Fixed minor compile warning, and made a method const.
2018-06-07 19:56:36 -02:30
Stephen Anthony b955113f83 Updated VS project file for EmulationWorker class. 2018-06-07 19:44:13 -02:30
Christian Speckner 8edc597189 Hook and fix up EmulationWorker -> threading works, pick'n'pile is happy. 2018-06-07 23:38:14 +02:00
Christian Speckner ea94f5e795 Scheduling fixes. 2018-06-07 21:02:08 +02:00
Christian Speckner d8732c9378 Uups, fix evident error. 2018-06-07 20:59:15 +02:00
Christian Speckner 773a0cf906 Cleanup. 2018-06-07 20:55:33 +02:00
Christian Speckner afb1e1d1e1 Emulation worker. Currently untested and disconnected. 2018-06-07 20:54:30 +02:00
Stephen Anthony e0cf1d1dd5 Fix crash in OpenBSD framebuffer/texture cleanup.
- It seems that textures must be destroyed *before* the renderer is destroyed
- This isn't mentioned anywhere in the SDL docs, and it works everywhere else, but in any event it is now fixed
2018-06-07 12:46:26 -02:30
Stephen Anthony cf34707e27 Use smart pointer to store static scanline data in FBSurface.
- in working on the OpenBSD crashing issue, I noticed that we can use a unique_ptr here
2018-06-06 17:57:15 -02:30
thrust26 17c60192dd made Display property changes in GameInfoDialog immediate 2018-06-03 12:03:28 +02:00
thrust26 a3955553b8 added missing auto detection for manual selected display format "Auto-detect" (50Hz ROM after 60Hz formats) 2018-06-03 11:39:42 +02:00
thrust26 f37651a46d fixed missing ConsoleInfo.DisplayFormat update 2018-06-02 17:18:10 +02:00
thrust26 4562e44d59 fixed right border in GameInfoDialog/Cartridge tab 2018-06-02 13:07:49 +02:00
thrust26 c2f9c070b7 make editable text display from the beginning by default 2018-06-02 12:40:25 +02:00
thrust26 5f59d10c51 fixed some issues in GameInfoDialog (see #297) 2018-06-02 12:23:21 +02:00
Stephen Anthony 9e4dbd6a3a Fixed dirty buffer in TIA mode when switching screenmodes. 2018-05-27 18:53:57 -02:30
Stephen Anthony 1eee879e29 Make sure onscreen messages are shown, even when a console doesn't exist. 2018-05-27 16:41:42 -02:30
Stephen Anthony cc4bd29a03 Fix minor warning (nullptr is the proper C++ constant). 2018-05-27 16:17:12 -02:30
thrust26 f726ad0206 fix #314 2018-05-27 14:31:02 +02:00
Christian Speckner a5ce457b72 Implement triple buffering in TIA. 2018-05-27 00:26:36 +02:00
Stephen Anthony f7a9a12c23 Updated VS project for recent dispatch class changes.
Bumped version # for precise-sound branch, since I'm getting tired of
switching between branches and forgetting which binary I'm currently
running.
2018-05-24 21:32:32 -02:30
Stephen Anthony a9985cc6b8 Updated OSX project file for new dispatch code, and fixed a minor warning. 2018-05-24 21:01:38 -02:30
Christian Speckner 77f149eab9 Fix stepping after breakpoint. 2018-05-24 00:19:49 +02:00
Christian Speckner a14cf8d077 Refactoring: start debugger from dispatch loop. 2018-05-24 00:13:43 +02:00
thrust26 5da17e892a fixed "Path" spelling error (using German "Pfad" :) 2018-05-23 14:40:12 +02:00
thrust26 4c5493f120 Merge branch 'master' of https://github.com/stella-emu/stella 2018-05-23 14:36:13 +02:00
thrust26 bbfe2cb49b fixed crash when display directory dialogs on launcher mode 2018-05-23 14:35:49 +02:00
Christian Speckner ae0faaabfc Fix cycle counting in CPU. 2018-05-22 00:18:07 +02:00
Stephen Anthony ec1e65d683 Make Champ Games that use SaveKey use it by default. 2018-05-20 14:33:55 -02:30
Stephen Anthony 02dbbca861 Fixed bug with autodetecting SaveKey controller.
- The cycles were being reset to the current system cycles, when in the old
code they were not being updated at all (other than being normalized when the
old system cycles could be running backwards).
- This change restores behaviour to that in 5.0.2.
2018-05-20 14:33:44 -02:30
Stephen Anthony 2fd1cafc2d Fix [[nodiscard]] warning in VS (applies only to C++17 mode). 2018-05-18 22:56:16 -02:30
Stephen Anthony b8978aa76e Variables declared as uInt64 should be serialized as such. 2018-05-18 22:55:57 -02:30
Christian Speckner ed6eae6a67 Rerender only if there is actual change. 2018-05-17 22:56:07 +02:00
Christian Speckner 639b6af1e9 Fix missing audio reset. 2018-05-16 13:09:50 +02:00
thrust26 adbde4e4db preliminary audio dialog changes 2018-05-15 20:51:29 +02:00
Stephen Anthony cf8f76a0e1 Fix [[nodiscard]] warning in VS (applies only to C++17 mode). 2018-05-12 22:33:15 -02:30
Stephen Anthony dc77f5d5f1 Variables declared as uInt64 should be serialized as such. 2018-05-12 17:04:33 -02:30
Christian Speckner c3766021d8 Add a log message for audio buffer overflow messages. 2018-05-12 16:52:54 +02:00
Christian Speckner f01553bdc7 More audio queue tuning -> less lag. 2018-05-12 16:21:58 +02:00
Christian Speckner 7391c55f9e Documentation, minor optimization. 2018-05-12 13:32:31 +02:00
Stephen Anthony 4c7ad7a0b6 Replace 'new' calls with unique_ptr.
- @DirtHairy, you can revert this if you like, but unless there is some issue, I'd rather use smart pointers with auto-deallocation.
2018-05-11 21:26:22 -02:30
Stephen Anthony 741515a520 Fix minor compile warnings generated by clang:
- mostly change pointer -> 0 to use 'nullptr'
 - some commenting and formatting fixes
2018-05-11 21:01:40 -02:30
Stephen Anthony d624140829 Updated VS project for resampling work, and fixed minor compile error in
Windows.
2018-05-11 20:32:18 -02:30
Christian Speckner 33db8a8b03 Comments. 2018-05-12 00:44:31 +02:00
Christian Speckner ce2d650df4 Update XCode project. 2018-05-12 00:24:02 +02:00
Christian Speckner 0c67bff939 Tuning, TODO 2018-05-12 00:18:09 +02:00
Christian Speckner 2da0ffa2f5 Rework available sampling rates (44100, 44800, 96000), add resampling.quality parameter. 2018-05-12 00:15:29 +02:00
Christian Speckner 1b0fb381d0 Lanczos resampling. 2018-05-11 23:52:00 +02:00
Christian Speckner b329c7ff5f Switch to F32 samples, make volume scale more linear in sound.. 2018-05-10 23:54:52 +02:00
Stephen Anthony cea1c011be Updated Xcode project for resampler classes. 2018-05-08 20:34:46 -02:30
Stephen Anthony 2c38757faa Updated VS project file for resampler classes. 2018-05-08 20:17:48 -02:30
Christian Speckner 3bac41dd46 Factor out resampling. 2018-05-09 00:38:01 +02:00
Stephen Anthony c1679d6883 Fixed VS project file; recreated it from the one in master. 2018-05-08 20:00:10 -02:30
thrust26 1c10e590af fixed missing prefix for "thumb.trapfatal" 2018-05-08 21:29:29 +02:00
thrust26 efbc261128 fixed missed end tag 2018-05-08 16:05:01 +02:00
Christian Speckner ec83fdd158 Update XCode build 2018-05-07 00:06:53 +02:00
Christian Speckner 068dcad4a4 Remove hardcoded limit on sample rate. 2018-05-06 23:50:52 +02:00
Christian Speckner 6cc8a22978 More timing tuning, coding style. 2018-05-06 23:45:21 +02:00
Christian Speckner a58db7e62d Make sure that all audio samples are generated during each timeslice. 2018-05-05 01:08:09 +02:00
Christian Speckner d2c930886b Sanitize and match emulation timing
-> no more perceivable audio latency
-> fewer underruns
2018-05-05 00:47:48 +02:00
Christian Speckner 9079d77de0 Cosmetic changes, add audio todo. 2018-05-02 21:30:38 +02:00
Christian Speckner c905b01fca Merge branch 'master' into feature/precise-audio 2018-04-25 22:49:00 +02:00
Stephen Anthony ddf6ba1089 Add preliminary support for 2600-daptor D9 USB device. 2018-04-01 15:01:03 -02:30
Stephen Anthony a978bb527e Fix compile error when debugger support is disabled. 2018-03-31 20:33:25 -02:30
Christian Speckner b5afa69764 Make coverty happy. 2018-03-30 22:04:42 +02:00
Stephen Anthony 382a39a6c7 More fixes for issues reported by Coverity. 2018-03-30 10:51:56 -02:30
Stephen Anthony 698beaec8b Fixes for various issues reported by Coverity. 2018-03-24 16:58:08 -02:30
Stephen Anthony 524cec907a Updated Windows build to support SDL 2.0.8. 2018-03-24 14:47:18 -02:30
Stephen Anthony 2949821814 Updated OSX project file for EventHandler refactoring. 2018-03-24 14:02:14 -02:30
Stephen Anthony b59cf4f54b Updated VS project file for EventHandler refactoring. 2018-03-24 13:53:24 -02:30
Stephen Anthony 0908a92da1 Continuing with the large refactoring of EventHandler:
- all keyboard-related stuff moved into PhysicalKeyboardHandler class
- all snapshot-related stuff moved directly into PNGLibrary class
- EventHandler class is now ~1300 LOC, which while still large, is much better than 2500 LOC
2018-03-24 12:36:00 -02:30
Stephen Anthony 08ac6b0ff9 Fixed joystick hat not receiving 'CENTER' event (fixes #300). 2018-03-21 18:16:33 -02:30
Stephen Anthony 0cde1ec4b9 Minor refactoring with Controller::isAnalog() usage. 2018-03-18 16:13:28 -02:30
Stephen Anthony 3ce71302b7 Minor updates and commenting for PhysicalJoystickHandler. 2018-03-18 15:58:41 -02:30
Stephen Anthony 9a4b14392b Minor refactoring of Controller class:
- a controller can now answer whether it is intrinsically an analog controller
2018-03-17 20:03:05 -02:30
Stephen Anthony 7eab28b2ef Use smart pointer for joystick in PhysicalJoystickHandler. 2018-03-17 19:44:47 -02:30
Stephen Anthony be23ad7ca7 Updated OSX project file for EventHandler refactoring. 2018-03-17 18:28:40 -02:30
Stephen Anthony 77ba46ec3a Updated VS project file for EventHandler refactoring. 2018-03-17 18:12:31 -02:30
Stephen Anthony 76b6026d30 First pass at reworking EventHandler, splitting it up into more manageable pieces.
For now, joystick-related stuff is moved into its own classes.
No improvements are made yet; just refactoring and moving code around.
This reduces EventHandler from ~2500 lines to ~2000 lines.
2018-03-17 18:00:44 -02:30
Christian Speckner d8178f546b Make sure that the hardware state is up to date before entering the debugger. 2018-03-13 23:38:31 +01:00
Christian Speckner 593ec2fdc9 Make sure that the hardware state is up to date before entering the debugger. 2018-03-13 22:13:35 +01:00
Stephen Anthony 36997d4d7a Final updates for 5.1.1 release. 2018-02-21 15:38:29 -03:30
Stephen Anthony c79d86d6a6 Fixed minor compile warnings with gcc 7. 2018-02-15 19:57:17 -03:30
Stephen Anthony a38b168db8 Updated various files for 5.1.1 release (dates still TBD). 2018-02-15 19:51:57 -03:30
Stephen Anthony 1a4670ca0e Cherry-pick debugger saveOldState() fix from master, and bump to 5.1.1. 2018-02-15 19:40:57 -03:30
Stephen Anthony d07f7771a3 Add missing locks around Debugger::saveOldState() (fixes #298). 2018-02-15 19:39:17 -03:30
Stephen Anthony 162f7b7501 Add missing locks around Debugger::saveOldState() (fixes #298). 2018-02-15 19:25:54 -03:30
Christian Speckner fbbfa222a0 Fix a detail in audio block simulation -> doctor sounds correct 2018-02-13 23:08:20 +01:00
Christian Speckner c25e7a6b35 Compile fix. 2018-02-12 23:55:14 +01:00
Christian Speckner 5c1bd83904 Merge branch 'master' into feature/precise-audio 2018-02-12 23:32:03 +01:00
Christian Speckner 01c78842d6 Serialization fix. 2018-02-12 23:21:02 +01:00
thrust26 2a3bb4329e load and update existing game specific properties file 2018-02-12 16:47:03 +01:00
Christian Speckner d65ac4875f Minor missile starfield fix. 2018-02-09 00:59:17 +01:00
Christian Speckner b8af22cd67 Fix playfield signal during hblank. 2018-02-08 20:53:42 +01:00
Christian Speckner b30fa0df98 And another collision fix. 2018-02-07 23:13:16 +01:00
Christian Speckner 6b6fb9140f More HMOVE collision fixes. 2018-02-07 23:00:58 +01:00
thrust26 5764a73d89 finalized TimeLineWidget for new UI look 2018-02-07 14:55:43 +01:00
Stephen Anthony e01321fbea Refactor Dialog class containing fonts:
- the previous code has a _font pointer in derived classes, and a _font reference in the base class; this causes name collisions
- the Dialog class now takes a font reference, which is used throughout the hierarchy
- this simplifies certain code (setTitle vs. initTitle) and also eliminates clang warnings
2018-02-06 19:26:49 -03:30
Christian Speckner 07f1051be0 Tentative fixes for collisions during HBLANK. 2018-02-06 23:32:02 +01:00
Stephen Anthony 2874a7c504 Fixed some compiler warnings from clang.
Refactored Stack::replace() to use Stack::applyAll() lambda instead.
2018-02-06 15:11:16 -03:30
sa666666 b84d97cd9a And so it begins again ... 2018-02-06 08:54:35 -03:30
thrust26 d24934d010 spelling 2018-02-06 13:14:40 +01:00
thrust26 ad1d37304e aligned button heights and widths 2018-02-06 13:12:21 +01:00
thrust26 564e014620 removed FLAT_UI code from TimeLineWidget
added toggle mode button to TimeMachineDialog
2018-02-06 12:46:27 +01:00
thrust26 1fa00f2372 initial wind when entering TM dialog causes message now
(TODO: try to propagate key into dialog instead)
2018-02-05 19:57:41 +01:00
thrust26 1569ee1c6b minor code cleanup 2018-02-05 13:45:34 +01:00
thrust26 33756b2481 fixed a little merge error 2018-02-05 13:39:13 +01:00
Christian Speckner 7d7ebb8d03 Merge branch 'master' into feature/precise-audio 2018-02-04 23:50:16 +01:00
Christian Speckner f7c445fb7c Merge branch 'release/5.1' 2018-02-04 23:48:45 +01:00
Stephen Anthony db5eb89335 Updated changelog for one last fix for TIA PF collision handling. 2018-02-04 18:58:53 -03:30
Christian Speckner ba549e1d8a Improve PF collision handling during hblank. 2018-02-04 23:18:30 +01:00
Stephen Anthony 2bd0d05d44 Bumped version number for 5.1 release. 2018-02-04 18:37:35 -03:30
thrust26 3ab2ddb870 fixed EventHandler logic 2018-02-04 21:00:10 +01:00
Stephen Anthony 6d16790ce8 Fixed minor warning from Xcode. 2018-02-04 16:14:39 -03:30
Stephen Anthony 997751b64f When TimeLineWidget is empty, it now displays as such. 2018-02-04 12:14:23 -03:30
Stephen Anthony f29dcfece1 Refactored TimeLineWidget to use uInt32 throughout:
- this fixes issues with signed vs. unsigned in some areas
- it also self-documents, in that the slider should never use negative values
2018-02-04 11:15:42 -03:30
Stephen Anthony 9e53641add Time machine rewinds are now triggered at the same time as entering the dialog. 2018-02-04 11:14:59 -03:30
thrust26 99e31ac158 fixed time bar issue with no states 2018-02-04 10:14:58 +01:00
Stephen Anthony de56f9cff5 Merge branch 'release/5.1' of github.com:stella-emu/stella into release/5.1 2018-02-03 20:54:05 -03:30
Stephen Anthony 77f2c478a0 Fixed warnings from Xcode (some pretty big issues were caught here) 2018-02-03 20:44:46 -03:30
Stephen Anthony 974c686366 Fixed compiles warnings in VS 2017. 2018-02-03 19:52:14 -03:30
Stephen Anthony 1f1ced0f01 Bumped minimum state version. 2018-02-03 19:30:52 -03:30
Stephen Anthony 26096fcc47 Fixed some warnings, and updates for 5.1 release. 2018-02-03 19:29:27 -03:30
Stephen Anthony 6c5bddcdf8 Time Machine dialog now resizes correctly:
- in 2x mode, it takes up the maximum amount of space
- in larger modes, it takes up the same relative amount of space: ~80% width
2018-02-03 17:27:52 -03:30
Christian Speckner 803b85343a Tuning. 2018-02-03 01:23:19 +01:00
Christian Speckner cb89d09c7f Refactoring: remove framerate from OSystem and Console. 2018-02-03 01:01:02 +01:00
thrust26 f4db8e4816 fixed zoom settings via hotkey (made persistent again) 2018-02-02 22:51:22 +01:00
thrust26 9d72ae2c4e reordered OptionsDialog to match next release
updated docs accordingly
2018-02-02 15:55:27 +01:00
thrust26 cbeeda6f55 added tickmarks to TimeLineWidget (5 intervals)
replaced 3d box with rect for TimeLineWidget
2018-02-02 13:05:41 +01:00
Stephen Anthony 883a9249b1 Fixed inverted subtraction in the previous commit. 2018-02-01 19:52:32 -03:30
Stephen Anthony c18bcbc39b TimeLineWidget mouse handling is now complete. 2018-02-01 19:03:17 -03:30
thrust26 97a0638845 Added (fixed) tickmark intervals to SliderWidget 2018-02-01 18:21:57 +01:00
thrust26 6d1c5b1301 removed +/-10 buttons for TimeMachineDialog
updated documentation
2018-02-01 11:18:05 +01:00
Christian Speckner 396dd637af Rework dispatch loop. 2018-01-31 20:44:39 +01:00
Christian Speckner 7f83e776b2 Keep book of the number of cycles spent during emulation. 2018-01-31 19:29:37 +01:00
thrust26 1c4345eff3 made sure dialogs fit into 2x zoom and 0.8 aspect ration (=512 pixel) 2018-01-31 15:24:20 +01:00
thrust26 f56286fac9 reordered frame stats to make more sense 2018-01-31 08:52:52 +01:00
thrust26 7970955353 aligned transparency with TimeMachineDialog
move slightly away from corner
2018-01-31 08:37:31 +01:00
Stephen Anthony 86941ad6af Fixed time machine dialog glitches when the state list is empty. 2018-01-30 19:50:29 -03:30
sa666666 1ce528ff99 Fix crash in TimeLineWidget when setStepValues() is passed an empty list. 2018-01-30 08:18:20 -03:30
thrust26 eb96e1ca49 reduced TimeMachineDialog transparency
frame stats now always displays the real frameRate
2018-01-30 09:06:03 +01:00
Christian Speckner d70b0d8c40 Audio state serialization. 2018-01-29 22:44:06 +01:00
Christian Speckner 025adc59aa Merge fallout. 2018-01-29 22:25:23 +01:00
Christian Speckner 89f3f4c9b8 Merge branch 'master' into feature/precise-audio 2018-01-29 21:18:36 +01:00
Christian Speckner 87c59db4e0 Merge branch 'release/5.1' 2018-01-29 21:17:00 +01:00
thrust26 c9bc3601e3 replaced some PopUpWidgets with SliderWidgets 2018-01-29 19:59:46 +01:00
thrust26 9a3516b610 fixed compression factor calculation due to previous commit 2018-01-29 17:13:17 +01:00
thrust26 aa7dd33dc8 removed keeping very 1st state with compression enabled 2018-01-29 16:58:26 +01:00
thrust26 7f23ac00a2 small extra drag area for SliderWidget added 2018-01-29 09:15:54 +01:00
Stephen Anthony b11643881a Intervals on timeline are now graphically proportional to time:
- intervals are only valid when using key shortcuts
 - using the mouse to select/scroll does not show proper proportions yet
2018-01-28 20:11:21 -03:30
Christian Speckner 97a483b124 Update XCode project. 2018-01-29 00:22:43 +01:00
Christian Speckner f87316bfdb Dynamically adjust fragment buffer size based on fragmen size and period. 2018-01-29 00:09:21 +01:00
Christian Speckner 13eefbb542 Make compiler happy. 2018-01-29 00:09:21 +01:00
Christian Speckner c5aad2ae7a Volume adjustment. 2018-01-29 00:09:21 +01:00
Christian Speckner ae88a5b6b6 Fix crash on audio settings change. 2018-01-29 00:09:21 +01:00
thrust26 63acb76911 changed text color (else invisible in Classic mode) 2018-01-28 20:22:04 +01:00
Stephen Anthony db9cd28346 Added rewind/unwind shortcuts from TimeMachine to debugger.
- disabled the old Ctrl-r/y shortcuts, but the code is still there for experimentation
2018-01-28 13:28:17 -03:30
Stephen Anthony de7fd7401b Synchronized shortcuts in TimeMachine to match those from EventHandler. 2018-01-28 12:21:22 -03:30
thrust26 8c4faf122b Updated project files for VS 2018-01-28 16:34:52 +01:00
thrust26 966ba155ed more response to SliderWidget added
units to SliderWidget added
enhanced various dialogs with slider units
2018-01-28 14:37:31 +01:00
thrust26 05d17496ab minor wording fix 2018-01-28 11:35:14 +01:00
thrust26 d7cc2036df some refinements for additional save states creation 2018-01-28 11:21:52 +01:00
thrust26 d2177ea610 added extra save state when starting time machine navigation
(some TODOs left, see EventHandler and TimeMachineDialog)
2018-01-28 10:15:39 +01:00
Christian Speckner 6b984a8563 Avoid race condition in pause, switch to shared_ptr for simpler semantics. 2018-01-28 00:27:25 +01:00
thrust26 a0052e071f minor refactoring of AudioDialog 2018-01-28 00:16:31 +01:00
Stephen Anthony 2c90aaa7c7 Timeline and buttons in TimeMachineDialog are now syncronized. 2018-01-27 19:34:26 -03:30
thrust26 28b31bd3bf updated some dialogs, replaced binary option popups with check boxes and radio buttons
renamed "FAST SC/AR BIOS"
2018-01-27 20:31:03 +01:00
thrust26 8c346a469a reworked VideoDialog: check boxes for binary options, some widget reordering/renaming
TODO: SliderWidget for zoom
2018-01-27 13:00:55 +01:00
thrust26 79cce110f9 minimal refinements to JoystickDialog 2018-01-27 11:51:41 +01:00
thrust26 9c9abc125d refactored VideoDialog using enhanced SliderWidget 2018-01-27 11:47:56 +01:00
thrust26 868df2cb22 enhanced SliderWidget (optionally includes value label now too) 2018-01-27 11:06:34 +01:00
thrust26 2eaa62c87c minor changes to UIDialog and VideoDialog 2018-01-26 22:05:01 +01:00
thrust26 a7308b4c0d fixed toned down dialogs 2018-01-26 20:13:22 +01:00
thrust26 8c0b212207 Overlapped dialogs are (partially) toned down 2018-01-26 12:55:05 +01:00
thrust26 35275b0104 shortened/renamed and slightly reordered OptionsDialog entries 2018-01-26 12:29:25 +01:00
thrust26 67df7caa3b fine tuning for StringListWidget and RomListWidget 2018-01-26 12:01:24 +01:00
thrust26 f58e914729 focus highlighting added to more widgets
added some missing tab keys to debugger
fixed frame colors for CheckboxWidget and RadioButtonWidget
brightened inverted highlight color for "Light"
2018-01-26 11:33:46 +01:00
Christian Speckner 4528b9067a Assorted fixes -> works (module timing glitches). 2018-01-25 22:48:00 +01:00
Christian Speckner 8198f6ccaf Crackling and screeching.... but it is correlated with the TIA :) 2018-01-25 20:48:34 +01:00
thrust26 a20f21f741 fixed ContextMenu height 2018-01-25 17:07:04 +01:00
thrust26 4c39fa3c68 some more focus highlighting added
made most sliders wider by default
2018-01-25 17:00:41 +01:00
thrust26 920b051f02 redesigned SliderWidget
better visual reaction of EditTextWidget and PopUpWidget
improved BrowserDialog
small refinement for ButtonWidget
2018-01-25 15:10:37 +01:00
Christian Speckner 4ec553785f Implement and connect audio emulation. 2018-01-24 22:20:44 +01:00
thrust26 d179b8ebe8 Updated ScrollBarWidget
Refined LauncherDialog
Added missing Ellipsis to StellaFont.hxx
2018-01-24 20:53:00 +01:00
thrust26 97553b9d93 Help dialog closes with ESC again 2018-01-24 15:55:25 +01:00
thrust26 32e9c14b0d removed debug code 2018-01-24 15:20:54 +01:00
thrust26 5bd33885e3 title bar added to all dialogs 2018-01-24 14:37:07 +01:00
thrust26 41827e03de removed some superfluous includes 2018-01-23 19:53:36 +01:00
thrust26 74e5003c8f some small dialog refinements 2018-01-23 19:50:37 +01:00
thrust26 5757eccfcf enabled FLAT_UI code, removed old code 2018-01-23 18:03:00 +01:00
thrust26 5121a73210 some more minor dialog refinements 2018-01-23 17:51:38 +01:00
Christian Speckner f1b5421c17 Introduce and wire audio emulation core. 2018-01-23 13:41:14 +01:00
thrust26 795c84de9d refined some more dialogs 2018-01-23 11:52:53 +01:00
thrust26 d7dd6db9b8 fixed compile errors in VideoDialog 2018-01-23 11:17:59 +01:00
thrust26 d115e3238e enabled FLAT_UI (Windows only, TODO: enable for other OS or remove old code)
refactored Default/OK/Cancel buttons
refined AudioDialog
2018-01-23 11:08:17 +01:00
Stephen Anthony 307e496109 Updated Xcode project file for TimeLineWidget class. 2018-01-21 18:28:15 -03:30
Stephen Anthony 63de71d7f5 Updated VS project file for TimeLineWidget class. 2018-01-21 18:09:01 -03:30
Stephen Anthony 69e41a1434 Initial check-in of Time Machine timeline:
- currently, TimeLineWidget is just a copy of SliderWidget; still have to add a round 'button' to grab the line
 - at some point, we may merge SliderWidget and TimeLineWidget; for now they are separate
 - absolutely no functionality yet; just here for you guys to see how it will look
 - we still need to discuss gridmarks, and how the timeline will change (by state file, by time, etc)
2018-01-21 17:37:07 -03:30
thrust26 a8b3c0d74d reordered frame stats top line (makes more sense this way) 2018-01-21 11:05:00 +01:00
thrust26 a5e7911930 disabled test for "auto" frame rate 2018-01-21 10:19:28 +01:00
Christian Speckner 6fe5f3b197 Merge branch 'release/5.1' 2018-01-21 09:38:42 +01:00
Stephen Anthony 1055a4bd06 Minor cleanup of warnings in FrameBuffer class. 2018-01-20 20:51:46 -03:30
thrust26 2d03a2d059 aligned implementation parameter of handleEvent with definition parameter 2018-01-20 20:49:57 -03:30
thrust26 b67b795642 larger font for frame stats 2018-01-20 20:49:48 -03:30
thrust26 27291dd5d2 small fix for benchmark commit 2018-01-20 20:49:14 -03:30
thrust26 436c380a7e benchmark: frame stats now display real frame rate when 'Auto' is not selected 2018-01-20 20:49:05 -03:30
Stephen Anthony 9441cc43c4 Cherry-picked some commits from master. 2018-01-20 20:45:56 -03:30
thrust26 2e51511c80 message for SaveKey/AtariVox EEPROM access added 2018-01-20 20:41:29 -03:30
sa666666 dc9f92ecdb A fix for the previous fix. 2018-01-20 20:37:36 -03:30
Stephen Anthony 2cb2eed3e7 Add 'override' to method, to eliminate warning in clang. 2018-01-20 20:13:02 -03:30
thrust26 7b8dff8e46 when strings are shortened, ellipsis is added at the END now 2018-01-20 20:12:47 -03:30
thrust26 6f7ff023a6 generic shadowed char/string drawing added
TimeMachineDialog fully transparent now (experimental)
info stats indicates scanline/frame rate changes in red
2018-01-20 20:12:35 -03:30
thrust26 72ff2a40fa developer/player settings added to frame stats overlay 2018-01-20 20:11:54 -03:30
thrust26 a1b54680bd frame stats overlay made transparent 2018-01-20 20:10:39 -03:30
Stephen Anthony 9e403826d2 Fixed compilation when '--disable-debugger' is used. 2018-01-20 18:34:19 -03:30
thrust26 40615be9be Revert "fix repeated ESC from debugger", there is a more fundamental problem
This reverts commit 1b5ac9d3b5.
2018-01-20 21:48:24 +01:00
thrust26 b3e582209f fix the fix 2018-01-20 21:27:05 +01:00
thrust26 1b5ac9d3b5 fix repeated ESC from debugger 2018-01-20 21:22:01 +01:00
thrust26 7d9b7388c9 ESC key exits Debugger too
many keys are enabled now during PAUSE mode too
2018-01-20 18:40:25 +01:00
Stephen Anthony d7bcde29dc A different implementation of testing whether debugger can be exited.
- basically check whether the current dialog is the 'base' one (ie, the debugger window)
 - this solution is more robust, in that we don't have to modify every dialog that can appear in the debugger
2018-01-20 11:45:07 -03:30
thrust26 9263e7c62f refactored ESC key handling
prevent exiting debugger from within Options Dialog (hack)
2018-01-20 10:53:54 +01:00
Stephen Anthony df119ba505 Minor cleanup of warnings in FrameBuffer class. 2018-01-19 18:32:11 -03:30
thrust26 78b807efba ESC allows exiting Pause mode, TimeMachine mode and Command Menu. 2018-01-19 12:44:07 +01:00
thrust26 4c9cfad70b aligned implementation parameter of handleEvent with definition parameter 2018-01-19 10:45:29 +01:00
thrust26 af19f9f2b8 enter debugger from time machine mode option added 2018-01-19 10:35:52 +01:00
thrust26 98fcb51819 larger font for frame stats 2018-01-18 23:06:51 +01:00
thrust26 4e3b26cea9 display of current timer divider to debugger added 2018-01-18 13:03:59 +01:00
Christian Speckner be91e6ff21 Threadsafe fragment queue. 2018-01-17 23:21:25 +01:00
thrust26 a6bea6438f fix #279 2018-01-17 19:29:36 +01:00
thrust26 a6ea393905 small fix for benchmark commit 2018-01-17 19:12:39 +01:00
thrust26 85feed821c Merge branch 'master' of https://github.com/stella-emu/stella 2018-01-17 19:03:39 +01:00
thrust26 b111a8c127 benchmark: frame stats now display real frame rate when 'Auto' is not selected 2018-01-17 19:03:25 +01:00
sa666666 5ea9925c3f A fix for the previous fix. 2018-01-17 13:22:49 -03:30
thrust26 0906997d82 message for SaveKey/AtariVox EEPROM access added 2018-01-17 10:27:18 +01:00
Stephen Anthony f7656cdcd4 Add 'override' to method, to eliminate warning in clang. 2018-01-16 20:58:35 -03:30
thrust26 43be89f124 when strings are shortened, ellipsis is added at the END now 2018-01-16 18:16:56 +01:00
thrust26 802606ce29 Merge branch 'master' of https://github.com/stella-emu/stella 2018-01-16 11:14:47 +01:00
thrust26 a577b0f9c2 generic shadowed char/string drawing added
TimeMachineDialog fully transparent now (experimental)
info stats indicates scanline/frame rate changes in red
2018-01-16 11:14:26 +01:00
Christian Speckner 317f7391c2 Merge branch 'master' into feature/precise-audio 2018-01-15 23:53:35 +01:00
Christian Speckner 6cd7eb3821 Merge branch 'release/5.1' 2018-01-15 23:50:18 +01:00
thrust26 b22c292f3c developer/player settings added to frame stats overlay 2018-01-15 20:25:28 +01:00
thrust26 8583883795 Merge branch 'master' of https://github.com/stella-emu/stella 2018-01-15 14:44:56 +01:00
thrust26 cef50e4368 frame stats overlay made transparent 2018-01-15 14:44:09 +01:00
thrust26 f241dfd7b7 fixed compressStates(), now, with compression enabled, the first element is always kept and the horizon matches
missing "framerate" added, now changes are persisted.
2018-01-10 11:48:06 +01:00
Stephen Anthony 29499775dc Fixed compilation when '--disable-debugger' is used. 2018-01-09 23:16:50 -03:30
thrust26 ce195d71a1 fixed #276
made sure that the rewind buttons always have correct state when entering debugger
2018-01-07 10:56:30 +01:00
Christian Speckner 77158fd845 Always make sure that hardware state is consistent with a full step before dispatching the debugger.
* Allows to revert much of the complexity of my previous fix.
2018-01-07 00:31:24 +01:00
Christian Speckner c0edcaf0c9 Sanitize halt and hardware state handling after CPU dispatch. 2018-01-06 23:33:52 +01:00
Stephen Anthony f9d243e503 Fixed incorrect size in memset; this time I'll sizeof. 2018-01-05 22:03:42 -03:30
thrust26 d7ab2e6177 playing with transparency 2018-01-03 20:17:48 +01:00
thrust26 b553a5fa4d experiments with transparency 2018-01-03 20:16:50 +01:00
thrust26 cf926fdf07 UI partially working now (TODO: timebar) 2017-12-30 21:19:55 +01:00
thrust26 696fc2ab43 work on TimeMachine UI started 2017-12-30 16:43:27 +01:00
thrust26 1213c973dc fixed #275 2017-12-30 00:50:25 +01:00
Stephen Anthony 3d879d0080 Updated copyright date to 2018. A few days early, but nobody will mind ... 2017-12-29 17:10:37 -03:30
Stephen Anthony a15d5d8b06 Properly integrate MouseButton enum into the GUI core:
- The previous code used enumerations for DialogContainer, and constants for everything in src/gui
 - It took me over 3 hours to determine that a '1' in the first didn't mean the same as a '1' in the second
 - If ever there was a reason for strongly named constants (enum class), this was it.
2017-12-29 16:56:09 -03:30
Stephen Anthony 542fed69ed Collapsed MouseButton enum into just buttons, removing state (pressed or released).
- By itself, this first patch doesn't seem to accomplish much, but it leads into patch 2
 - Patch 2 will extend usage of MouseButton enum all throughout the GUI core
2017-12-29 16:05:07 -03:30
Stephen Anthony e6dcce60de Convert raw enum to 'enum class'. 2017-12-22 23:57:40 -03:30
Stephen Anthony 93dcc9807d Integrate 'TIATypes' into 'TIAConstants'; they serve the same purpose. 2017-12-22 23:47:07 -03:30
Stephen Anthony ad69e8900d Time Machine dialog can now be toggled by pressing 'T'.
- Note that the dialog is currently empty
 - See src/gui/CommandDialog for example of how to fill this dialog box
2017-12-22 12:28:06 -03:30
Stephen Anthony cbb494d7ad HiDPI fixes for framebuffer messages. 2017-12-21 23:04:17 -03:30
Stephen Anthony e572bea642 Activate code to dynamically select available renderers. 2017-12-21 20:03:53 -03:30
Stephen Anthony 44c5882920 Use 'enum class' instead of raw enum. 2017-12-21 19:53:54 -03:30
Stephen Anthony 4250f5d102 Refactor EventHandler kbdXXX functions into StellaKeys:
- These functions did not really have anything to do with EventHandler
 - StellaKeys is the proper place, since they're testing against a StellaMod
 - This removes the need to include 'EventHandler.hxx' in many header files, again reducing dependencies
2017-12-21 19:44:18 -03:30
thrust26 e37b5305cf code cleanup 2017-12-21 11:34:08 +01:00
thrust26 65ed71479a no background highlighting of disabled widgets 2017-12-21 08:48:07 +01:00
Stephen Anthony 24fccba025 Updated OSX project file for TimeMachine classes. 2017-12-20 22:39:58 -03:30
Stephen Anthony 6181c3fbe0 Updated VS project files for recent class renames.
- Also fixed several classes in the wrong place compared to their
on-disk location.
2017-12-20 22:27:13 -03:30
Stephen Anthony 7890a94144 Several large infrastructure changes for upcoming Time Machine stuff:
- renamed Rewinder and associated dialog to TimeMachine and friends
 - changed EventHandler state enum to stronger 'enum class' type (and associated changes to the codebase)
 - moved EventHandlerState into separate class, allowing a few files to not need to include EventHandler.hxx (reduce compile dependency)
 - plumbed EventHandlerState::TIMEMACHINE into the codebase; still TODO is activate it and add a usable dialog)
2017-12-20 21:56:22 -03:30
Stephen Anthony 6313c98fdc Almost all ROM properties are now updated to RomHunter v14.
- I will take a quick look over them again, to make sure I didn't miss any new ROMs.
2017-12-20 18:41:24 -03:30
thrust26 44bb4db73e improved saveOldState() usage, now changes after a break are displayed too 2017-12-20 23:09:41 +01:00
thrust26 f0d5ffbd0a bank change tracking for more CartDebugWidgets added 2017-12-20 21:54:40 +01:00
thrust26 ff1911a85d Merge branch 'master' of https://github.com/stella-emu/stella 2017-12-20 21:32:27 +01:00
thrust26 e3baeb209e added bank change tracking to most CartDebugWidgets 2017-12-20 21:32:07 +01:00
Stephen Anthony c6acb622cc Updated ROM properties up to 'T'. 2017-12-20 16:43:04 -03:30
Stephen Anthony 81179ab34f Revert handling of broken F8 ROMs; we can turn off randomization to make them work. 2017-12-20 14:47:17 -03:30
Stephen Anthony 63b3b2ab1e Updated ROM properties to 'R'.
Fixed F8 scheme to not randomize 'special' ROMs (those hardcoded with a certain startup bank).
Bumped state file version number.
2017-12-20 14:23:34 -03:30
thrust26 0826ce6bd6 Made collisions editable 2017-12-20 18:18:07 +01:00
thrust26 f61e45829c changed tracking for collisions and various TIA status registers added 2017-12-20 16:20:52 +01:00
Stephen Anthony 57036823ea ROM properties updated up to 'M'. 2017-12-20 11:05:20 -03:30
thrust26 0cfd471013 Merge branch 'master' of https://github.com/stella-emu/stella 2017-12-20 10:02:04 +01:00
thrust26 90733875b2 completed change tracking on RIOT tab (except for controllers). 2017-12-20 10:01:44 +01:00
Stephen Anthony ad78fbaa07 Updated ROM properties up to 'E'. 2017-12-19 22:22:11 -03:30
thrust26 d3575f3290 change tracking for TiaInfoWidget added 2017-12-19 19:22:29 +01:00
thrust26 e9ef45ab0a minor consistency fix and doc updates 2017-12-19 18:10:01 +01:00
thrust26 81cdbe832e refactoring the fix 2017-12-19 16:57:47 +01:00
thrust26 7259af1583 "Light" color fix 2017-12-19 16:56:01 +01:00
thrust26 0385dd4b01 added (disabled) SDL renderer information code 2017-12-19 14:46:40 +01:00
thrust26 b2d1c37f1e superfluous parameter removed in VideoDialog 2017-12-19 12:35:29 +01:00
thrust26 d7a34ec7dd 'tab' key skips disabled widgets
'ghost' read traps are displayed by 'RTrapG'
2017-12-19 09:01:26 +01:00
thrust26 b280a3ed27 Merge branch 'master' of https://github.com/stella-emu/stella 2017-12-18 21:56:26 +01:00
thrust26 fabf812543 developer dialog Horizon enable fix
FLAT_UI fixes for disabled elements
2017-12-18 21:56:07 +01:00
Stephen Anthony 042d4bc812 Updated ROM properties for ROMs starting with 'B' and 'C'. 2017-12-18 16:10:15 -03:30
Stephen Anthony 9d93472298 Oops, forgot this one in the last commit. 2017-12-18 15:19:19 -03:30
Stephen Anthony dd5a46880e Some updates to dialog positioning in preparation for HiDPI.
- note that these are fixes that are needed with or without HiDPI; testing HiDPI just exposed them as bugs
 - also fixed some minor warnings and formatting
2017-12-18 15:15:57 -03:30
thrust26 481c85c0c3 added option for 'ghost' read traps
update documentation accordingly
removed reload requirements for Time Machine
2017-12-18 19:16:41 +01:00
thrust26 01c859d2a0 removed superfluous '(*)' in UI dialog
updated doc and added examples for other palettes
2017-12-18 17:26:59 +01:00
thrust26 e5216d4f90 added index to conditional trapif/breakif/savestateif display 2017-12-18 13:28:23 +01:00
thrust26 50c8c5c266 fixed name resolution for trapread 2017-12-18 13:09:03 +01:00
thrust26 7819d07623 fixed deleting/toggling existing 'breakif' and 'savestateif' 2017-12-18 12:33:17 +01:00
thrust26 47ef41f09a Fine tuning of FLAT_UI tabs 2017-12-18 12:06:55 +01:00
thrust26 df71881392 FLAT_UI label default alignment fix 2017-12-18 09:42:36 +01:00
Stephen Anthony 200b5cfe87 Updates to ROM properties from RomHunter:
- for now, only newly added ROMs and those starting with 'A' are included
2017-12-18 00:36:25 -03:30
thrust26 c9eaf31181 Fixed several (invisible) widget transparency issues (WIDGET_CLEARBG) 2017-12-17 21:19:32 +01:00
thrust26 6629393e65 PopupWidget layout improved 2017-12-17 18:00:06 +01:00
thrust26 7fcbb8f401 updated doc for 'dump' command 2017-12-17 17:59:25 +01:00
thrust26 b76566e864 line drawing method added to FBSurface
inactive cells are displayed as crossed out in FLAT_UI
2017-12-17 16:43:05 +01:00
thrust26 0def7adb61 fixed bug when leaving 'Options' in debugger 2017-12-17 13:52:50 +01:00
thrust26 7f08d9b74c some more UI polishing 2017-12-17 13:28:23 +01:00
thrust26 dfca521bf9 two minor bug fixes 2017-12-17 12:24:16 +01:00
thrust26 eeb1491efd polishing FLAT_UI 2017-12-17 12:16:37 +01:00
thrust26 b05d686891 'Light' palette polishing 2017-12-17 10:09:59 +01:00
thrust26 1f2062feeb Merge branch 'master' of https://github.com/stella-emu/stella 2017-12-17 00:48:46 +01:00
thrust26 19730fa183 third 'uipalette' scheme 'Light' added
modernized UI via 'FLAT_UI' preprocessor define added
2017-12-17 00:48:30 +01:00
Christian Speckner e5d7c23412 Update TIA and RIOT state in lockstep with the CPU if any debugger expressions are registered. 2017-12-16 21:29:28 +01:00
thrust26 b6080e1701 fixed #270 2017-12-16 10:54:45 +01:00
thrust26 0e5a444699 Merge branch 'master' of https://github.com/stella-emu/stella 2017-12-16 09:46:50 +01:00
thrust26 31b459ac84 fixed #269 2017-12-16 09:46:25 +01:00
Christian Speckner 8e7d0aa7b3 Fix frame manager serialization. Closes #267. 2017-12-15 23:53:11 +01:00
thrust26 0d609f6845 renamed '_cycles' into '_icycles' (fits better) 2017-12-15 19:12:46 +01:00
thrust26 2f57ccb463 new rewind classes added to VS project 2017-12-15 18:21:27 +01:00
thrust26 9f7270a70d '_cycles' pseudo register added (returns cycles of last instruction) 2017-12-15 18:13:29 +01:00
thrust26 7d40d5b1f8 "Time Machine" name change 2017-12-15 18:10:40 +01:00
Stephen Anthony bf6d28e181 Added basic infrastructure for what will become the rewind dialog. 2017-12-15 13:19:29 -03:30
thrust26 d28fb580b8 bitmapped button added 2017-12-15 15:25:08 +01:00
thrust26 ba3cc0677d Frame count/cycle alignment fixed 2017-12-15 14:16:11 +01:00
Stephen Anthony 434d2dfc83 Converted some raw enum to 'enum class' in FrameBufferConstants. 2017-12-14 21:29:45 -03:30
Stephen Anthony 31da99f48b Convert some raw enum to C++11 'enum class' in EventHandlerConstants. 2017-12-14 21:04:19 -03:30
Stephen Anthony fd5c026034 Relaxed constexpr usage in RewindManager, so code compiles in Linux and OSX.
- the code was using C++17 features, and we only support C++14 for now
2017-12-14 19:46:37 -03:30
thrust26 418b0f07ae frame timed interval checks aligned to actual scanlines/frame
code cleanup
2017-12-14 21:18:31 +01:00
thrust26 ba9d809109 state compression improved
RewindManager class refactored for multiple rewinds/unwinds
additional keys for faster rewinding added
docs updated
2017-12-14 14:25:02 +01:00
thrust26 e2301dfd5e fine tuning on interval factor and state compression
rewind now displayed immediately (instead of "Paused")
two initial rewinds in continuous rewind mode fixed
Horizon widget disabled when Uncompressed size == Buffer size
fixed minimum Interval
2017-12-13 19:15:09 +01:00
thrust26 20eb97ce14 savestate position in list display in message added
compressStates loop fixed and slightly optimized
fixed minimal size value in Settings
2017-12-13 12:31:18 +01:00
Stephen Anthony 47b4007bcb Bumped version # for latest milestone (rewind outside debugger). 2017-12-12 17:53:34 -03:30
thrust26 5439d185a7 rewind buffer resize added 2017-12-12 21:43:57 +01:00
Stephen Anthony 8034bae9de Added destructive resize to LinkedObjectPool/RewindManager.
Fixed minor warnings in DebuggerDialog.
2017-12-12 16:44:30 -03:30
thrust26 6632b97307 double rewind in debugger fixed
rewind messages improved
2017-12-12 18:47:21 +01:00
thrust26 e465112c02 rewind/unwind basically working
changed values, UI and settings for rewind interval and horizon
2017-12-12 17:07:05 +01:00
Stephen Anthony 517cc82baa More work to RewindManager; all the 'ugly' code has been removed.
Thomas, it should be fine for you to proceed now.
2017-12-11 17:29:27 -03:30
thrust26 01fb970b60 Merge branch 'master' of https://github.com/stella-emu/stella 2017-12-10 15:48:16 +01:00
thrust26 cc1f641725 removed THUMB_SUPPORT option from VS project 2017-12-10 15:47:51 +01:00
Christian Speckner 772b122b15 Remove -DTHUMB_SUPPORT from xcode project. 2017-12-10 00:22:50 +01:00
Christian Speckner 6500ab0613 Compile thumbulator unconditionally. 2017-12-10 00:22:18 +01:00
Christian Speckner c6f13ed743 Trade potentially illegal use of size_t against container::size_type. 2017-12-09 20:44:27 +01:00
Christian Speckner bff2c7a5e7 Fix a bunch of warnings in XCode / clang. 2017-12-09 20:25:18 +01:00
thrust26 c57253c9e6 aligned team to Stella website 2017-12-09 12:08:31 +01:00
thrust26 9ae7ab0ed4 Merge branch 'master' of https://github.com/stella-emu/stella 2017-12-09 10:41:55 +01:00
thrust26 a43e7f9d58 improved states interval factor calculation
a little code cleanup
2017-12-09 10:41:38 +01:00
Stephen Anthony cc64ce59a1 Some more work on RewindManager:
- iterator now starts and last node and moves towards first (removes one 'ugly' bit of code)
 - temporarily decreased size of buffer to 10 states, to make testing easier
 - added debug output, so we can clearly see that the iterator is correctly walking the buffer
2017-12-08 14:46:06 -03:30
Stephen Anthony e9a5198863 Reverted part of previous commit; rewind states now use 64-bit where appropriate.
Fixed some more minor errors found by clang.
2017-12-08 07:53:09 -03:30
thrust26 a1d0319042 corrected defaults for aspect ratio to 0.91 (NTSC)/1.09 (PAL)
see https://en.wikipedia.org/wiki/Pixel_aspect_ratio
2017-12-08 11:33:55 +01:00
Stephen Anthony 76b3ff02b3 Fixed various warnings in code.
- removed unused variables
- in RewindManager, convert cycles to Int32 rather than Int64; although
they are defined as 64-bit from the TIA, we only care about differences
here, and the difference will never be larger than a 32-bit can hold.
2017-12-07 21:27:31 -03:30
Stephen Anthony 21bcf8211b Updated OSX project file for class additions. 2017-12-07 21:04:00 -03:30
thrust26 b35a9ef946 added that rewind toggle updates settings too 2017-12-06 19:49:03 +01:00
thrust26 ec4f56960b HelpDialog and AboutDialog updated 2017-12-06 16:52:37 +01:00
Stephen Anthony a79ccf400f Minor updates to rewind:
- comments are now more in line with what actually happens when adding a state
- changed Serializer::reset() to Serializer::rewind(), to more accurately indicate what it does
2017-12-06 11:44:40 -03:30
thrust26 90be9bb607 fixed DTHUMB_SUPPORT error 2017-12-06 13:03:27 +01:00
thrust26 ec5a3cdec5 thumb.trapfatal added to developer settings dialog
restructured developer settings dialog
duplicated debug colors are changed automatically
updated doc and screenshots accordingly
2017-12-06 12:15:16 +01:00
thrust26 87d5886067 fixed #264 2017-12-06 11:01:33 +01:00
thrust26 3a969bfeef DTHUMB_SUPPORT define added 2017-12-06 09:24:24 +01:00
Christian Speckner 833c4de688 Silence compiler warning. 2017-12-05 21:20:27 +01:00
Christian Speckner 2b5416eade Don't trap write accesses to datastream pointers & friends in CDF / BUS. 2017-12-05 20:29:22 +01:00
Stephen Anthony f18fa0fcb8 Updated libpng to latest release.
Fixed tabs vs. spaces in Changes.txt.
2017-12-05 11:07:55 -03:30
Stephen Anthony 1f43539f10 Changed Switches::update() to not evaluate settings on every call.
Basically, removed determination of whether we're in 2600 or 7800 mode
from the hot path, and moved it to a method that is called only when
it changes (currently that method doesn't seem to be called at all, since
it seems like 'console' setting cannot be changed dynamically).
2017-12-04 14:12:06 -03:30
thrust26 260a8b7bb0 minimal debugger sizes adjusted again 2017-12-04 15:59:51 +01:00
thrust26 aef15b44b4 minimal debugger and text dialog sizes increased
debugger doc updated and some links added
missing ellipsis added to RAM widget
2017-12-04 14:17:54 +01:00
Christian Speckner ed25664c46 Add two "grace lines" of black when autodetecting ystart. 2017-12-04 00:25:54 +01:00
Christian Speckner 5736f93fcd Add two "grace lines" of black when autodetecting ystart. 2017-12-04 00:25:03 +01:00
thrust26 78a3b197f4 loadconfig bug fixed
save commands explained in debugger doc
load/saveconfig allowed for multi-bank ROMs (with warning)
2017-12-03 17:07:47 +01:00
thrust26 039a054ad5 saverom command fixed (broke that myself) 2017-12-03 16:18:23 +01:00
thrust26 7c01418c29 fixed #239 2017-12-03 13:53:14 +01:00
thrust26 faf9294fd2 a very little fix here an there 2017-12-03 09:08:33 +01:00
thrust26 88500b46ff reflected last doc changes in debugger help 2017-12-02 11:51:06 +01:00
Christian Speckner e88751638b Gut current audio code. 2017-12-01 23:17:16 +01:00
thrust26 8abc49af1f fixed effective volume for C = 0 2017-12-01 21:15:11 +01:00
thrust26 d3f29a1432 Merge branch 'master' of https://github.com/stella-emu/stella 2017-12-01 20:57:31 +01:00
thrust26 b6fa51d97b effective volume to audio widget added
fixed parser return value for "$a"
2017-12-01 20:57:14 +01:00
Stephen Anthony a4f33127ba Added ROM properties for 'Super Cobra Arcade'. 2017-12-01 15:42:33 -03:30
thrust26 9f0c15bc32 audio widget made editable 2017-12-01 18:21:54 +01:00
thrust26 da473f4803 sorting improvement unreverted :) 2017-12-01 14:21:00 +01:00
thrust26 3a136b4284 Revert "removed leading space from directories, as this will make navigation slightly faster"
This reverts commit 823debcc04.
2017-12-01 13:59:38 +01:00
thrust26 823debcc04 removed leading space from directories, as this will make navigation slightly faster
see #160
2017-12-01 12:06:35 +01:00
thrust26 bd52880a46 minimal Cart class refactoring 2017-12-01 12:03:19 +01:00
thrust26 d333553ec2 startup bank for E0 bankswitch type randomized 2017-12-01 10:08:10 +01:00
thrust26 7fc1c54d4c more E7 refactoring/cleanup 2017-11-30 17:26:58 +01:00
thrust26 16bc644b00 minor doc fixes 2017-11-30 16:04:43 +01:00
Stephen Anthony 178c5b4eaf Changed 'const' to 'constexpr' in several places.
Note that constexpr should be preferred, since it _guarantees_ compile-time
usage, whereas 'const' alone doesn't necessarily do that.  So constexpr
is guaranteed to be more efficient.
2017-11-30 10:36:31 -03:30
thrust26 a636e6859d documentation and output of 'dump' command improved 2017-11-30 13:50:56 +01:00
thrust26 d639cdb4c9 multi bank ROM disassembly allowed (with a warning) 2017-11-30 11:46:20 +01:00
thrust26 1d5333969b startup bank for 3F getting randomized 2017-11-30 11:36:21 +01:00
thrust26 3fddc7fcc3 minor merge update 2017-11-30 09:12:35 +01:00
Stephen Anthony f7f9a8a3df Re-generate DefProps.hxx from stella.pro changes. 2017-11-29 21:07:39 -03:30
Christian Speckner 53a2d59e02 Add a bunch of missing overrides. 2017-11-30 01:22:41 +01:00
Christian Speckner 2b285060fe Remove dead code. 2017-11-30 01:14:22 +01:00
thrust26 51cdc21fa3 spelling fix 2017-11-29 21:00:30 +01:00
thrust26 2a4db8e11e startup bank randomization info added to widgets 2017-11-29 20:48:19 +01:00
thrust26 30cb1fe14d RewindManager fix for ROM startup rewind
-bankrandom support for E7(8K) added
2017-11-28 23:20:06 +01:00
thrust26 a239d94df9 E78K signature fix 2017-11-28 22:25:09 +01:00
thrust26 247cac9233 Minor spelling fixes 2017-11-28 22:08:16 +01:00
thrust26 b3e92842e5 some more refactoring 2017-11-28 22:00:42 +01:00
thrust26 8d42af251e some magic numbers replaced
(and fixed a bug regarding offset into myCodeAccessBase)
2017-11-28 16:38:01 +01:00
thrust26 b0a373285b fixed irritating variable name 2017-11-28 14:19:04 +01:00
thrust26 5760167f31 E78K added to doc
missing files added
2017-11-27 22:51:41 +01:00
thrust26 053b79fc3e E7 bankswitching classes refactored
E78K bankswitching added
2017-11-27 22:49:53 +01:00
thrust26 4085469dbc VERY minor copy&paste error fix 2017-11-27 11:51:25 +01:00
Christian Speckner 35ae38572c Clear FB before running autodetection. 2017-11-26 23:24:05 +01:00
Christian Speckner 1c10f55bb0 Mute audio while autodetection runs. 2017-11-26 23:10:43 +01:00