Tuning, TODO

This commit is contained in:
Christian Speckner 2018-05-12 00:18:09 +02:00
parent 2da0ffa2f5
commit 0c67bff939
2 changed files with 2 additions and 1 deletions

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@ -2,6 +2,7 @@
* Reimplement target FPS mode
* Fixup OpenGL sync, ensure that FB only rerenders after a frame has been generated
* Add GUI for new audio parameters (prebuffer fragment count, resampling quality)
# Cleanup

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@ -20,7 +20,7 @@
namespace {
constexpr uInt32 AUDIO_HALF_FRAMES_PER_FRAGMENT = 1;
constexpr uInt32 QUEUE_CAPACITY_SAFETY_FACTOR = 2;
constexpr uInt32 PREBUFFER_FRAGMENT_COUNT = 4;
constexpr uInt32 PREBUFFER_FRAGMENT_COUNT = 2;
}
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