zilmar
f683d080ed
[Core] CX86RecompilerOps::SW always update counters on unknown addresses
2022-04-11 09:07:47 +09:30
zilmar
fbf65bce12
Core: Add a look up table for Memory Reads or Writes
2022-04-04 10:30:27 +09:30
zilmar
a249705bce
Core: Add CartridgeDomain2Address1Handler
2022-03-21 20:57:57 +10:30
zilmar
2b646677ac
Core: remove Write32SerialInterface
2022-03-21 15:22:42 +10:30
zilmar
e1d3222a8a
Core: Move Serial interface into handler
2022-03-21 15:04:59 +10:30
zilmar
c28bc27c27
Core: Move audio code into AudioInterfaceHandler
2022-03-21 13:14:56 +10:30
zilmar
fcdda04da5
Core: Move Audio Interface code in to handler
2022-03-21 10:59:02 +10:30
zilmar
d7e732a7eb
Core: Add callback when game resets/loads state
2022-03-14 21:07:06 +10:30
zilmar
df422238c9
Core: Fix up handling VideoInterfaceHandler in recompiler
2022-03-14 15:29:10 +10:30
zilmar
80d8e6edaa
Core: Move Video Interface code in to handler
2022-03-08 10:18:56 +10:30
zilmar
928dfe3a16
Core: Add MIPSInterfaceHandler
2022-03-04 22:53:30 +10:30
zilmar
db50dac063
Core: Add DisplayControlRegHandler
2022-02-21 21:56:25 +10:30
zilmar
390fe897a2
Core: Add RDRAMRegistersHandler
2022-02-21 19:47:14 +10:30
zilmar
f7618f29c0
Core: Move SP_DMA_READ into SPRegistersHandler
2022-02-01 13:24:25 +10:30
zilmar
2b008cc278
Core: Create Memory handler for SP Registers
2022-01-24 23:13:10 +10:30
LuigiBlood
e60f7ec648
Change CRC for 64DD Disks + better ROM Browser support for 64DD ( #2164 )
...
* Change CRC for 64DD Disks + Properly provide Disk Info for ROM Browser/Info
* Change CRCs for 64DD Titles + Rename RDB as needed
(And add English Mario no Photopi to RDB and english cheats for english Polygon Studio)
* [RDB] Add Extra Dezaemon 3D Expansion
2022-01-21 09:54:39 +10:30
zilmar
7fd239cf82
Core: Change NextInstruction to PipelineStage
2022-01-18 18:17:21 +10:30
LuigiBlood
16667ec4f9
[Core] Proper Dezaemon 3D SRAM 96KB save support ( #2165 )
2022-01-12 07:33:56 +10:30
zilmar
7452dd44db
Core: Removed CRecompiler::RecompilerMain_Lookup_validate when I should not have, putting it back in
2022-01-10 19:28:38 +10:30
zilmar
30a40ea0a8
Core: Remove the option to turn off tlb
2022-01-10 17:46:01 +10:30
LuigiBlood
5d82837984
[Project64-input] N64 Mouse Support ( #2160 )
...
* [Project64-input] Unpolished Mouse Support
(Use Present value as Device Type)
* [Project64-input] Use Forced N64 Mouse config (using System Mouse)
* [Project64-input] Disable Mouse Scanning
* [Project64-input] Polish UI by adding Mouse image + Prevent Controller setup when using N64 Mouse
* [Project64-input] Revert Controller Save/Load changes
* [Project64-input] Seperate N64 Mouse into its own configuration
* [Project64-input] Add Mouse Locking + Shortcut System
* [Project64-input] Make Cursor invisible when locked
* [Project64-input] Make sure to unlock mouse when opening config
* [Project64-input] Working Lock/Unlock Shortcut + Only emulate mouse when locked
* [Project64-input] Use ClipCursor instead of DirectInput Exclusive Level
* [Project64-input] Add Mouse Sensitivity option + Change to SetCursorPos
* [Project64-input] Add WM_KillFocus and EmulationPaused functions
* [Project64-core] Move EmulationPaused call to really make sure it is called in all cases
2022-01-09 21:43:12 +10:30
zilmar
40683ecf79
Core: Remove legacy code
2022-01-05 08:59:12 +10:30
zilmar
226ebe68d9
Core: Remove ROM_IN_MAPSPACE
2022-01-05 08:31:27 +10:30
zilmar
beb4c4378f
Core: Remove Old CFB_READ code
2022-01-05 08:24:58 +10:30
zilmar
79b03c9ee0
Core: Move Peripheral Interface handling in to handler file
2022-01-05 08:14:03 +10:30
zilmar
eafcb96c01
Project64-core: Move handling of RDRam Interface Register handling to its own file
2022-01-04 16:11:52 +10:30
zilmar
7e80d952cb
Project64-core: General Code clean up
2022-01-04 10:26:14 +10:30
zilmar
09f90d9b53
Project64-core: Make Setting_EnableDisk be a setting in GameSettings
2022-01-04 10:07:52 +10:30
LuigiBlood
8b90894d0f
Add Aleck64 CIC, rename 64DD IPL Dev CIC ( #2120 )
...
* Add CIC-NUS-5101 support (Aleck64)
* Rename CIC_NUS_DDTL (64DD IPL Dev) to CIC_NUS_8401 (actual chip ID)
And properly support it in the Rom Browser
* Forgot to check nullptr before putting Aleck64 CRC info
2021-10-05 09:54:36 +10:30
shyguyhex
ac94f2505e
[Debugger] Rewrite script API ( #2110 )
...
* [Debugger] Rewrite script API
* Update js api paths in installer script
2021-09-03 14:41:04 +09:30
shyguyhex
29a40ba57b
[Core] Set GameRunning_InReset=false after reset ( #2098 )
2021-08-13 06:55:24 +09:30
zilmar
fc996df8ec
Add Author to enhancement file
2021-07-13 08:17:16 +09:30
Kimberly J Ortega
416205ed5f
Enhancements: Add spaces to tags ( #2079 )
...
- Matching RDB format.
- Keep checks for old version to avoid breaking user enhancements, due to lack of a fixed control mechanism for upgrading
2021-07-12 13:30:28 +09:30
zilmar
9ad8d49d0e
Some code clean up to help build android
2021-06-28 11:27:35 +09:30
zilmar
bfd206e0a7
Get Controller plugin to update at request
2021-06-15 14:30:38 +09:30
zilmar
ee864797ab
vgturtle127's Beautification 14 - Source\Project64-video directory and final cleanup
2021-05-18 21:21:36 +09:30
zilmar
c512a592a7
Move class out of file names
2021-04-14 15:04:15 +09:30
zilmar
662637460e
Remove Disable copy constructor comments
2021-04-13 09:37:11 +09:30
zilmar
cf58754414
Change NULL to nullptr
2021-04-12 21:05:39 +09:30
zilmar
a48f8d1a62
Remove PreCompiled header from Common
2021-04-12 19:11:28 +09:30
zilmar
62d2755300
Remove Common/stdtypes.h
2021-04-12 16:04:26 +09:30
zilmar
63a5b5c431
Remove SmartPointer.h
2021-04-12 15:34:59 +09:30
zilmar
2ed2205db2
Reload Enhancements on edit dialog
2021-03-23 12:41:18 +10:30
zilmar
33011f3a57
Merge pull request #2005 from vgturtle127/master
...
General project improvements and updates
2021-03-12 07:18:29 +10:30
Vincent Cunningham
a54e1dfbdb
Add another possible format to Gameshark codes
...
`XXXXXXXX ??XX` seems to be used for some game cheats, such as one in Conker's Bad Fur Day. This should fix #2009 .
2021-03-11 15:32:44 -05:00
Derek "Turtle" Roe
0783748884
Switch to markdown for changelog and update readme a bit
2021-03-10 02:59:39 -06:00
zilmar
93b35cdf28
Add Overclock to enhancment
2021-03-10 18:09:01 +10:30
zilmar
e2f648be46
Merge pull request #2002 from flagrama/fix-7z
...
Fix Opening 7zip files
2021-03-06 10:57:41 +10:30
zilmar
b35d59408a
Add diable gameshark code
2021-03-06 10:56:24 +10:30
Vincent Cunningham
bc130baa3a
N64Rom: Add trace logs to LoadIN64mageIPL
2021-03-04 17:27:48 -05:00
Vincent Cunningham
008567781b
N64Rom: Load first found ROM in 7z file
...
Should now search the entire 7zip file looking for a valid N64 ROM file
and load the first one it finds. Left comments referring to a future
dialog for selecting which file you want to open as it seems like a
good idea, but I don't have the familiarity with WTL yet to try to add
it.
May be necessary to skip files of a certain size while opening this way
as Project64 will try to allocate memory for the "ROM" file before it
is able to check if it really is a ROM file.
2021-03-04 17:22:26 -05:00
zilmar
bc81e041f8
Have Cheat UI validate via CEnhancement
2021-03-04 14:29:31 +10:30
zilmar
5c60ea213f
Update copyright date
2021-03-02 12:43:17 +10:30
Vincent Cunningham
38ca1407c9
Fix platform difference errors
2021-02-28 18:02:40 -05:00
Vincent Cunningham
dcb360cf41
Replace \ with / in include directives
2021-02-28 17:38:56 -05:00
zilmar
9262e37c47
Make sure file is reloaded on opening cheat config
2021-02-24 21:25:35 +10:30
zilmar
155d331d45
Do not necessary reload enhancement file
2021-02-23 21:39:48 +10:30
zilmar
beb5c3e77d
Enhancement: allow enhancment with no GS entries
2021-02-23 20:15:21 +10:30
zilmar
c1ed471fc1
Merge pull request #1910 from flagrama/fix-manual-start-emulation
...
Fix Start Emulation by only skipping StartEmulation when AutoStart is disabled
2021-02-20 15:15:51 +10:30
zilmar
6127878f8f
Add plugin limiting to enhancements
2021-02-17 10:24:17 +10:30
zilmar
3e02ff31d7
Add Plugin list to enhancment
2021-02-11 21:56:09 +10:30
Vincent Cunningham
678c5819e8
Only skip StartEmulation in RunLoadedImage when AutoStart disabled
2021-02-02 10:27:23 -05:00
zilmar
a4f904e4d7
Merge branch 'master' of https://github.com/project64/project64
...
# Conflicts:
# Source/Project64/UserInterface/UIResources.rc
2021-02-02 13:40:12 +10:30
zilmar
782e781bab
Be able to edit/enable/disable enhancements while running
2021-02-02 13:22:47 +10:30
LuigiBlood
90d68dae52
Cache Disk Seek Timing Type into a global variable for optimization
2021-01-30 00:29:09 +01:00
LuigiBlood
6f05e7a2f2
[Settings] Add Disk Seek Timing choice
2021-01-29 23:37:27 +01:00
zilmar
cd16a8cc48
Clean up some warnings
2021-01-19 16:28:59 +10:30
zilmar
eb986259f2
Enhancements: Load Active
2021-01-18 17:07:06 +10:30
zilmar
fd1a6112c0
Clean up enhancements code
2021-01-17 13:47:58 +10:30
zilmar
cb0f746099
Try to fix some bugs in the new cheat changes
2020-12-31 08:03:27 +10:30
zilmar
070e2ad5e5
Merge branch 'master' of https://github.com/project64/project64
2020-12-30 09:14:25 +10:30
zilmar
7de3fc3348
Change the handling of the cheat format
2020-12-30 09:14:04 +10:30
shygoo
5b44212c2d
[Core] Fix TLB bounds check
2020-11-22 13:06:50 -06:00
zilmar
373df2a912
Project64: Provide ability for alternate identifier game settings
2020-10-22 12:37:09 +10:30
zilmar
f5c2c33149
Project64: Add CN64Rom::IsPal
2020-10-12 15:01:28 +10:30
zilmar
0bff53e11c
Project64: Update language enum
2020-10-12 14:11:19 +10:30
zilmar
6caa9ea47a
Project64: Some code clean up of N64RomClass.h
2020-10-12 12:10:21 +10:30
zilmar
931289a662
Merge pull request #1789 from LuigiBlood/ddstate
...
[Save State] Add Disk Interface to Save State file
2020-07-08 15:24:19 +09:30
LuigiBlood
4205f989a4
[Save State] Compare 64DD save state header more proper
2020-06-19 21:37:08 +02:00
LuigiBlood
efe848f9a5
[Disk] Error when reading invalid blocks + fix LBAToByte
2020-06-17 23:11:08 +02:00
LuigiBlood
9f3bab30b9
[Save State] Include both g_Rom and g_Disk Header/ID information in the save state to differenciate different combos
2020-06-12 16:31:11 +02:00
LuigiBlood
8bb117e4de
[Save State] Recover Disk Seek Address when loading from Zip
2020-06-10 15:30:06 +02:00
LuigiBlood
c5c6167f05
[Save State] Recover Disk Seek Address for more stability
2020-06-10 13:58:03 +02:00
LuigiBlood
e805c709b3
[Save State] Put Disk Interface info in Extra Info + cleanups
...
It should also be backward compatible.
2020-06-10 13:34:55 +02:00
LuigiBlood
b2ed47c44f
[Save State] Make sure g_Disk exists
2020-06-09 22:52:42 +02:00
LuigiBlood
34ec690acc
[Save State] Use Disk ID to recognize the currently loaded Disk game
2020-06-09 22:45:34 +02:00
LuigiBlood
9dc121ffbb
[Save State] Add Disk Registers to Save State file
2020-06-09 22:22:25 +02:00
zilmar
1b00f9a8f6
Add ability to translate cheats to new format
2020-06-09 19:27:52 +09:30
LuigiBlood
737383b695
[Disk] Simplify Seek Timing calculation at expense of accuracy
2020-06-06 00:28:02 +02:00
LuigiBlood
cc2c4e8786
[Disk] Timing changes for Motor
2020-06-05 17:25:01 +02:00
LuigiBlood
2ad2b969f0
[Disk] Emulate Motor Status & 3779 mSEC disk seek speeds
2020-06-05 16:48:19 +02:00
LuigiBlood
b428c14a27
[Disk] Put Mecha Interrupt management in DiskCommand(), delay seek times
2020-06-05 14:36:49 +02:00
bryc
94cdc8dc0f
More accurate MPK initialization
2020-05-09 03:00:06 -04:00
zilmar
37358298e3
Project64: move Debugger_ShowUnhandledMemory into DebugSettings
2020-04-01 10:24:10 +10:30
zilmar
fdc1a51f28
Project64: Some clean up of the N64RomClass
2020-03-18 13:41:40 +10:30
zilmar
185c6586b4
Project64: Add TLB_WRITE_EXCEPTION
2020-03-04 10:33:18 +10:30
PartyPlanner64
49d9abad4f
Add more details when alerting on AddressError
2019-12-29 16:16:17 -06:00
KrimtonZ
33d4fed24c
fix physical address offset calculations
2019-12-27 09:41:21 -06:00
KrimtonZ
9642bebd2f
Merge branch 'master' into cartdom2addr2
2019-12-18 19:52:18 -06:00
KrimtonZ
dd076add39
fix miscalculated offset, implement shygoo's recommendation for open bus read
2019-12-18 19:51:47 -06:00
KrimtonZ
58d66635df
emulate n64 behavior when cartridge domain 2 address 2 addresses are accessed
2019-12-17 09:32:09 -06:00
KrimtonZ
0baf3ef263
Fix Trap Interpreter Functions, add recompiler trap functions
2019-12-17 09:08:15 -06:00
KrimtonZ
4f23b39bb3
remove incorrect assumption that all of Cartridge Domain 2 Address 2 is for save data
2019-12-16 15:19:01 -06:00
KrimtonZ
0e5c771408
remove HaveDebugger requirement, remove redundant code
2019-12-16 14:59:40 -06:00
KrimtonZ
b9be612ac5
add remaining trap instructions, properly implement traps for the interpreter core
2019-12-16 14:15:26 -06:00
Duncan Ogilvie
18686e710c
Implement Randomize SI/PI interrupts setting
...
closes #1656
2019-10-03 11:39:46 +02:00
zilmar
c78260ce54
Fix some warnings/errors in android build
2019-08-21 18:57:50 +09:30
LuigiBlood
ddaff077b2
[Disk] Add more failsafe in case of invalid offsets
2019-08-14 16:32:13 +02:00
LuigiBlood
3951fbe828
[Disk] Perform Filesize check for D64 files, remove useless check
2019-08-14 16:18:31 +02:00
LuigiBlood
0587f06317
[Disk] Handle D64 RAM Save (expand RAM Area internally)
2019-08-14 00:04:20 +02:00
LuigiBlood
239c8f1128
[Rom] Use Base Game Save File if loaded both a disk and cart
2019-08-13 21:34:55 +02:00
LuigiBlood
c7bbd12b41
[Rom] Do not load ROM settings if a disk is loaded
...
It will prioritize the settings from disk if one is loaded.
2019-08-13 20:26:23 +02:00
LuigiBlood
63d0410d79
[Disk] Make sure to avoid Saving RAM file if there's no RAM Area available + fix D64 Save Area
2019-08-12 23:50:02 +02:00
LuigiBlood
affc694149
[Core & UI] Add RAM Area Only (*.ram) Disk Save Type
...
- It's a bit hacky but it works for *.ndd files.
- For *.d64 files, it might be more problematic for now
2019-08-12 23:07:33 +02:00
LuigiBlood
0c6936d67e
[Core] Perform more thorough disk validity checks & change DiskIdent for Config/RDB
...
- It didn't detect NUD-4567-JPN dump.
2019-08-12 17:50:04 +02:00
LuigiBlood
0cee922767
[Disk & N64Class] Handle Combo Loading with development disks without TOOL IPL
...
- You don't actually need the Development IPL for that purpose as games will never actually check.
2019-08-12 14:16:16 +02:00
LuigiBlood
cf576246e1
[Core & UI] Handle and Select IPLs depending on Disk Country Code
...
- Removes 64DD IPL loading when not found, so the user has to either load the IPL ROMs once or set them in the settings
2019-08-12 13:39:56 +02:00
LuigiBlood
53da2eca49
[Disk] Fix Loading Disks without Disk ID
2019-08-12 13:35:30 +02:00
LuigiBlood
c8947e93ea
[Disk] Perform heuristics to find System Data and Disk ID for *.ndd
2019-08-12 11:40:44 +02:00
LuigiBlood
075c82a3e3
[Disk] Support D64 Master Disk Format
2019-08-11 18:13:52 +02:00
LuigiBlood
ce868c57f8
[Rom] Enable 64DD hardware when using 64DD IPL standalone
2019-08-11 18:12:41 +02:00
LuigiBlood
b2f0623746
[Rom] Use IsLoadedRomDDIPL
2019-08-11 13:35:49 +02:00
LuigiBlood
3bd5595e77
[Rom] Support CRC calculation for 64DD IPLs
2019-08-11 13:30:51 +02:00
LuigiBlood
053ef11c5a
[Disk] Treat 64DD TOOL IPL as seperate
2019-08-11 11:45:52 +02:00
LuigiBlood
db35bd6518
[Disk] Handle Sector & Sector Size in AddressBlock function (for future D64 support)
2019-08-11 11:45:05 +02:00
LuigiBlood
444a8a6d1a
[Disk] Fix Disk Header Allocation
2019-08-11 11:31:39 +02:00
LuigiBlood
90d4bf0df8
[Disk] Remove MAME Format Conversion Code, support SDK format on its own
...
Use LBAToByte & LBAToPhys for SDK addressing
2019-08-10 21:18:17 +02:00
zilmar
cabef36f91
[Project64] Do not load cheat enhancements if not enabled.
2019-06-26 21:46:12 +09:30
zilmar
7a964b058e
Check for recompiler in SysEvent_ResetRecompilerCode
2019-04-29 06:26:07 +09:30
oddMLan
cfbc2ee75e
[Status Bar] Tweak duration of some messages
...
Makes debugging with CPU profiling much more pleasant
2019-04-20 13:35:05 -07:00
oddMLan
01d4ed0bc3
Change some error message boxes to warnings
2019-04-15 08:58:22 -07:00
Francois Berder
da37c46cbc
Project64-core: Fix undefined behavior in CPifRam::LogControllerPakData
...
Signed-off-by: Francois Berder <fberder@outlook.fr>
2019-03-27 09:40:37 +00:00
zilmar
03700db740
[Project64] Add checks around g_Debugger->FrameDrawn
2019-02-10 09:14:51 +10:30
zilmar
eaab627f64
[Project64] change memcpy_s to memcpy
2019-01-31 18:41:24 +10:30
LuigiBlood
29a97e6c8b
Handle m_RomName for disks that don't have any disk ID (use CRC instead) and also forge disk header differently for plugins.
2019-01-27 22:03:52 +01:00
LuigiBlood
b8c47d0087
Alternate calculation of "CRC" for disks that don't have IDs
2019-01-27 21:21:25 +01:00
LuigiBlood
0a347f59f1
DD IPL ROM check in CN64Rom instead
2019-01-27 13:06:36 +01:00
LuigiBlood
3e52ff7b48
Manage 64DD IPL loading errors
2019-01-27 12:52:22 +01:00
LuigiBlood
0233d848c2
Forge 64DD Disk Header for plugins
...
(For some reason, no idea how common that gets, but CMainGui::ProcessAllMessages can crash the entire emulator with some kind of access violation error...)
2019-01-26 16:58:41 +01:00
LuigiBlood
f312476b8b
Handle Disk "Header" for Plugins (not forged, may be unreliable)
2019-01-26 14:31:24 +01:00
LuigiBlood
48ce8fbee7
Enable Disk based on what is loaded instead (fix Combo loading)
2019-01-26 09:40:58 +01:00
LuigiBlood
b1a2fcfddd
Fix Memory leak when switching back and forth from 64DD to N64
2019-01-25 23:12:01 +01:00
LuigiBlood
c0b3246a2e
Set up EnableDisk when anything 64DD is being loaded
2019-01-25 23:11:33 +01:00
LuigiBlood
f300fd9cb5
Uninitialize g_Disk and g_DDRom to prevent exception when ending emulation of a regular ROM after playing 64DD content previously.
2019-01-25 22:53:50 +01:00
LuigiBlood
40841f0d71
Handle Loading in Progress properly (fix Main Menu refresh)
2019-01-25 22:39:05 +01:00
LuigiBlood
047f611c81
Replace tabs with spaces
2019-01-25 21:32:26 +01:00
LuigiBlood
95e31542cf
Refactor 64DD game loading (supports custom settings and RDB)
...
(Nothing done for plugins yet)
2019-01-25 20:20:59 +01:00
LuigiBlood
cd80e4f0a4
Handle 64DD loading from ROM Browser, Recent Games, RomInfo
...
Partially handles settings (loads from RDB and CFG, but unused as emulation starts)
2019-01-25 08:11:40 +01:00
zilmar
e974576c00
Merge branch 'master' of https://github.com/project64/project64
...
# Conflicts:
# Source/Project64/UserInterface/UIResources.rc
# Source/Project64/UserInterface/resource.h
2019-01-20 09:02:18 +10:30
zilmar
ce03386007
[Project64] Add gamesharks to enhancements
2019-01-20 08:51:38 +10:30