Vicki Pfau
41a40acefc
GBA Video: Avoid integer division using reciprocal tricks
2020-11-30 23:19:57 -08:00
Vicki Pfau
fc3a6153e2
GBA Video: New GL palette approach, no more batch splitting on palette edits
2020-11-30 23:19:57 -08:00
Vicki Pfau
2d6087aa98
mGUI: Improve loading speed ( fixes #1957 )
2020-11-29 15:56:15 -08:00
Vicki Pfau
20f8baa82c
GBA: Regrettably add VBA bug compat mode
2020-11-29 13:41:53 -08:00
Vicki Pfau
fbba3efb34
ARM: Fix long multiply-and-accumulate register write order ( fixes #1956 )
2020-11-28 21:29:00 -08:00
Vicki Pfau
8e096916b1
Qt: Discard additional frame draws if waiting fails
2020-11-27 18:31:13 -08:00
Vicki Pfau
39324749f2
3DS: Batch directory reads
2020-11-27 15:18:23 -08:00
Vicki Pfau
99e622eb43
GBA Video: Skip attempting to render offscreen sprites in OpenGL
2020-11-27 13:53:33 -08:00
Vicki Pfau
7640c38684
mGUI: Skip second scan loop when possible
2020-11-26 22:33:05 -08:00
Vicki Pfau
0d96ba4f8f
Wii: Add libwiidrc support
2020-11-26 22:09:01 -08:00
Vicki Pfau
b50d8e35e9
GB I/O: Implement preliminary support for PCM12/PCM34 ( #1468 )
2020-11-25 20:10:32 -08:00
Vicki Pfau
42879afb9c
Qt: Pre-attach GDB stub when launching with -g ( fixes #1950 )
2020-11-24 18:58:22 -08:00
Vicki Pfau
b8e5b47c80
GBA: Fix loading multiboot ELF files ( fixes #1949 )
2020-11-24 01:41:41 -08:00
Vicki Pfau
f7749b31de
Core: Fix loading ELF files that have unexpected empty program headers
2020-11-24 01:41:41 -08:00
Vicki Pfau
6ca62fae83
CMake: Link with correct OpenGL library ( fixes #1872 )
2020-11-24 01:41:41 -08:00
Vicki Pfau
1a694b0b56
Debugger: Fix change watchpoints ( fixes #1947 )
2020-11-24 01:41:41 -08:00
Vicki Pfau
e9ed09e9be
Qt: Allow frame viewer on Game Boy
2020-11-22 16:08:33 -08:00
Vicki Pfau
7918b5af45
GB Video: Fix SGB video logs
2020-11-22 15:08:45 -08:00
Vicki Pfau
1093849ad5
Qt: Add option to toggle forceGbp mode
2020-11-22 01:11:24 -08:00
Vicki Pfau
9902e2eeee
GBA Video: Fix OBJWIN erratic rendering in OpenGL renderer
2020-11-22 00:46:55 -08:00
Vicki Pfau
1e76ae31d6
CHANGES: Update
2020-11-21 23:42:06 -08:00
Vicki Pfau
54fba4c461
GBA I/O: Ignore high bits on IME
2020-11-20 01:15:46 -08:00
Vicki Pfau
c640819179
GB: Downgrade DMG-only ROMs from CGB mode even without boot ROM
2020-11-20 00:35:52 -08:00
Vicki Pfau
d20b2e1e23
Qt: Fix gamepad event dispatching ( fixes #1922 )
2020-11-19 23:22:52 -08:00
Vicki Pfau
9ae85bdccc
mGUI: Don't attempt to preload files larger than can fit in RAM
2020-11-19 20:12:19 -08:00
Vicki Pfau
2def7289f3
Wii: Fix crash on unloading irregularly sized GBA ROMs
2020-11-18 18:36:19 -08:00
Vicki Pfau
67dae057ed
Qt: Fix cancelling pausing before the frame ends
2020-11-18 01:33:56 -08:00
Vicki Pfau
61f8f14694
Core: Rework thread state synchronization
2020-11-18 01:33:56 -08:00
Vicki Pfau
a37060d053
Qt: Fix game display sometimes disappearing after closing load/save state screen
2020-11-17 22:57:03 -08:00
Vicki Pfau
1c2ec714e1
Core: Fix thread unsafety issue when dispatching code to a thread
2020-11-14 16:42:51 -08:00
Vicki Pfau
9a0561e9c2
Core: Fix threading improperly setting paused state while interrupted
2020-11-14 02:29:39 -08:00
Vicki Pfau
01ed3f2990
GBA Memory: Mark Famicom Mini games 22 through 28 as non-mirroring
2020-11-13 01:54:29 -08:00
Vicki Pfau
cef3d15326
CHANGES: Add reference to Qt OpenGL fix for #1724
2020-11-12 00:14:45 -08:00
Vicki Pfau
4b4d5b59e5
Debugger: Close trace log when done tracing
2020-11-09 00:08:36 -08:00
Vicki Pfau
e7028e4b29
Qt: Fix running proxied video if it gets pushed to the main thread
2020-11-08 23:14:29 -08:00
Vicki Pfau
d2af8b83e0
CMake: Fix build with downstream minizip that exports incompatible symbols
2020-11-04 18:27:53 -08:00
Vicki Pfau
a53b01be00
ARM: Fix Addressing mode 1 shifter on rs == pc ( fixes #1926 )
2020-11-01 02:29:58 -08:00
Vicki Pfau
7c3b3a5012
CHANGES: Update for 0.8.4
2020-10-29 18:29:16 -07:00
Vicki Pfau
e5ab0ae277
Vita: Clear both buffers when loading a game
2020-10-26 23:55:33 -07:00
Vicki Pfau
bedbaf3978
GBA Serialize: Ensure program counter is aligned when loading
2020-10-26 22:14:55 -07:00
Vicki Pfau
a2cd8f6cce
ARM Decoder: Fix decoding pre-indexed writeback instructions ( fixes #1915 )
2020-10-24 15:46:11 -07:00
Vicki Pfau
c8e1e14d3f
GBA Video: Add window toggling
2020-10-22 19:49:26 -07:00
Vicki Pfau
9dfa8f753f
GB, GBA Video: Copy disable flags when drawing scanlines in proxy when not blocking
2020-10-21 22:00:27 -07:00
Vicki Pfau
1629eede4e
GB Video: Fix drawing background when window is force-disabled by frontend
2020-10-21 21:54:10 -07:00
Vicki Pfau
659b929f3e
Qt: Window title updates can be disabled ( closes #1912 )
2020-10-21 19:34:55 -07:00
Vicki Pfau
2702dcfb6f
mGUI: Fix cycling through config setting states with accept button
2020-10-14 23:41:05 -07:00
Vicki Pfau
2aa39cacbb
mGUI: Game Boy Player feature support
2020-10-14 23:41:05 -07:00
Vicki Pfau
6a2f1279fd
GBA: Clear GBP connection on reset
2020-10-14 23:41:05 -07:00
Vicki Pfau
6ffa43d453
Qt: Fix aliasing on background logo ( closes #1886 )
2020-10-14 20:39:47 -07:00
Vicki Pfau
7a9e1e4600
Qt: Fix stride changing when toggling SGB borders ( fixes #1898 )
2020-10-11 22:44:26 -07:00
Vicki Pfau
8b8ff65821
GBA Video: Fix mode 4 transparency in OpenGL ( fixes #1907 )
2020-10-11 16:37:49 -07:00
Vicki Pfau
3f10823ef5
GBA Video: Fix deferred blending when OBJWIN matches window ( fixes #1905 )
2020-10-05 00:25:00 -07:00
Vicki Pfau
830aea2f57
Qt: Load/save bytes from memory viewer in the order visible ( fixes #1900 )
2020-10-04 22:06:14 -07:00
Vicki Pfau
9bbdd2ba35
Qt: Fix drawing on macOS break when using OpenGL ( fixes #1899 )
2020-10-04 18:10:47 -07:00
Vicki Pfau
b3d97a4389
GBA Video: Do not affect OBJ pixel priority when writing OBJWIN ( fixes #1890 )
2020-10-04 01:02:28 -07:00
Vicki Pfau
a3d5e3481f
GBA Video: Improve speed of window texture generation on AMD
2020-09-26 21:34:18 -07:00
Vicki Pfau
b5ca2b89e2
GBA Video: Convert OpenGL VRAM texture to integer
2020-09-26 16:29:47 -07:00
Vicki Pfau
e11dc3fad0
GBA Video: Emulate sprite cycle limits in OpenGL renderer ( fixes #1635 )
2020-09-26 02:32:26 -07:00
Vicki Pfau
e232e5ce41
GB MBC: Fix some MBC3 bit masking
2020-09-12 22:50:04 -07:00
Vicki Pfau
06a3770daa
GBA BIOS: Division by zero should emit a FATAL error
2020-09-10 23:43:07 -07:00
Vicki Pfau
e1b57de035
Qt: Add copy button to GB printer dialog
2020-09-10 23:40:37 -07:00
Vicki Pfau
5a50f47bf7
Qt: Fix camera image being upside-down sometimes ( fixes #829 again)
2020-09-10 23:17:47 -07:00
Vicki Pfau
ee698cc311
SM83: Disassemble STOP as one byte
2020-09-09 23:05:11 -07:00
Vicki Pfau
30e0be098f
GB: Add support for sleep and shutdown callbacks
2020-09-09 23:05:11 -07:00
Vicki Pfau
a8999958da
Core: Add shutdown callback
2020-09-09 23:05:11 -07:00
Vicki Pfau
87ec3f3d4a
ARM Debugger: Disassembler now resolves addresses to symbol names
2020-09-07 15:55:51 -07:00
Vicki Pfau
17ca8f524a
GBA Video: Fix rare regression blending semitransparent sprites ( fixes #1876 )
2020-09-07 01:27:46 -07:00
Vicki Pfau
c2ee50288b
GBA I/O: Green swap register should be readable
2020-09-05 15:53:31 -07:00
Vicki Pfau
347c5f2de5
GB MBC: Add MBC6 flash support (read-only currently)
2020-09-03 23:43:47 -07:00
Vicki Pfau
c825c57281
GBA Video: Implement green swap ( fixes #1609 )
2020-08-31 22:28:19 -07:00
Vicki Pfau
9dc6dc7e65
GB: Add separate overrides for GBC games that can also run on SGB or regular GB
2020-08-28 18:19:13 -07:00
Vicki Pfau
65fb61d7e2
GBA Memory: Improve robustness of Matrix memory support
2020-08-27 04:27:13 -07:00
Vicki Pfau
07c2c87d00
3DS: Fix thread cleanup
2020-08-24 18:24:22 -07:00
Vicki Pfau
27b31024ce
GB Audio: Fix deserializing while audio was disabled ( fixes #1305 )
2020-08-24 01:19:45 -07:00
Vicki Pfau
9841db0d94
GBA Video: Don't draw sprites using unmapped VRAM in GL renderer ( fixes #1865 )
2020-08-22 21:56:57 -07:00
Vicki Pfau
597628736f
Qt: Fix Battle Chip view not displaying chips on some DPI settings
2020-08-21 22:17:16 -07:00
Vicki Pfau
66842997dc
GBA DMA: Fix ordering and timing of overlapping DMAs
2020-08-21 04:45:15 -07:00
Vicki Pfau
5c58186f03
GBA Audio: Revamp FIFO emulation ( fixes #356 , fixes #875 , fixes #1847 )
2020-08-21 04:45:15 -07:00
Vicki Pfau
8a3a2bf058
VFS: Change semantics of VFile.sync on mapped files ( fixes #1730 )
2020-08-19 18:34:02 -07:00
Vicki Pfau
2a2f208419
GBA Audio: Fix volume/mute in XQ audio ( fixes #1864 )
2020-08-19 15:50:32 -07:00
Vicki Pfau
106685c1cd
GBA Audio: Fix stereo in XQ audio
2020-08-19 15:43:43 -07:00
Vicki Pfau
209eed35ed
mGUI: Add status indicators for fast-forward and mute
2020-08-17 20:17:59 -07:00
Vicki Pfau
5a1ec94b02
mGUI: Add mute ( closes #1494 )
2020-08-17 20:17:59 -07:00
Vicki Pfau
343812e9e6
Core: Fix memory leak loading ELF files
2020-08-17 01:00:36 -07:00
Vicki Pfau
f4522c3942
GBA Core: Fix memory leak when loading symbols
2020-08-17 00:57:47 -07:00
Vicki Pfau
ff1e5f2de8
Qt: Memory viewer now supports editing decimal values directly ( closes #1705 )
2020-08-16 21:06:48 -07:00
Vicki Pfau
bf16c7b6bf
GB MBC: Add Hitek and BBD mappers
2020-08-16 16:27:11 -07:00
Vicki Pfau
3b363bb2c1
GBA Hardware: Fix GB Player detection on big endian platforms
2020-08-15 21:19:05 -07:00
Vicki Pfau
f00afe0758
GBA: Fix endianness issues in renderer proxy
2020-08-14 21:31:32 -07:00
Vicki Pfau
5c1249f350
GBA: Disable more checks when loading GS save with checks disabled ( fixes #1851 )
2020-08-12 00:34:55 -07:00
Vicki Pfau
0c51bdf618
CHANGES: Update
2020-08-10 22:16:04 -07:00
Vicki Pfau
66cc5b1451
GBA SIO: Fix deseralizing SIO registers
2020-08-10 19:22:16 -07:00
Vicki Pfau
7652fe9f7a
GB Audio: Fix serializing sweep time
2020-08-10 18:11:54 -07:00
Vicki Pfau
717ede4b94
GBA Audio: Fix deserializing SOUNDCNT_L
2020-08-10 18:09:08 -07:00
Vicki Pfau
3bedc8ec91
GB Audio: Fix initial sweep state
2020-08-10 18:07:39 -07:00
Vicki Pfau
6ab8193279
Core: Fix reported ROM size when a fixed buffer size is used
2020-08-10 00:09:51 -07:00
Vicki Pfau
3b784485f8
mGUI: Show battery percentage
2020-08-09 17:56:26 -07:00
Vicki Pfau
c2893d641e
GBA Video: Invalidate map cache when modifying BGCNT ( fixes #1846 )
2020-08-08 18:22:09 -07:00
Vicki Pfau
defaeb0d80
mVL: Fix injecting accidentally draining non-injection buffer
2020-08-08 18:18:25 -07:00
Vicki Pfau
e902a25394
3DS: Fix crash with libctru 2.0 when exiting
2020-08-08 04:33:57 -07:00
Vicki Pfau
214febf727
mGUI: Fix closing down a game if an exit is signalled
2020-08-08 04:06:14 -07:00
Vicki Pfau
a87fe56ec6
3DS: Redo video sync to be more precise
2020-08-07 18:27:24 -07:00
Vicki Pfau
38613b5770
GBA BIOS: Make HLE BIOS calls interruptable ( fixes #1711 , fixes #1823 )
2020-08-07 02:06:11 -07:00
Vicki Pfau
c34e324674
Qt: Add dummy English translation file ( fixes #1469 )
2020-08-06 17:21:16 -07:00
Vicki Pfau
641154b810
VFS: Fix directory node listing on some filesystems
2020-08-05 21:56:38 -07:00
Vicki Pfau
fbe143fbd0
CHANGES: Update for 0.8.3
2020-08-03 21:51:10 -07:00
Vicki Pfau
c6ca0d25c0
GBA SIO: Fix Normal mode being totally broken ( fixes #1800 )
2020-08-03 17:55:44 -07:00
Vicki Pfau
b02fba9d28
GBA Memory: Fix instability on Wii when using AGBPrint
2020-08-03 15:58:50 -07:00
Vicki Pfau
7caac4ae44
Vita: Clean up merged commit
2020-08-02 15:41:03 -07:00
Vicki Pfau
580aec949c
3DS: Fix garbage on borders of scaled screens
2020-07-31 22:21:33 -07:00
Vicki Pfau
21a23b3a7a
3DS: Use "wide mode" where applicable for slightly better filtering
2020-07-31 22:01:11 -07:00
Adam Higerd
a98c01bafc
Debugger: add support for simple command scripts
2020-07-31 18:50:04 -07:00
Vicki Pfau
287fd86e6a
GBA: Allow pausing event loop while CPU is blocked
2020-07-30 18:51:05 -07:00
Vicki Pfau
ba2175f5c5
GB: Allow pausing event loop while CPU is blocked
2020-07-30 18:51:05 -07:00
Vicki Pfau
d02e8a2a87
Util: Reset vector size on deinit
2020-07-29 21:36:57 -07:00
Vicki Pfau
c3259da78d
ARM: Fix decoder detection of branches with ALU and LDR instrctions
2020-07-29 17:28:57 -07:00
Vicki Pfau
b38cac3be3
Wii: Fix pixelated filtering on interframe blending ( fixes #1830 )
2020-07-28 01:00:28 -07:00
Adam Higerd
cc93f10df7
CHANGES: update
2020-07-27 22:44:55 -05:00
Vicki Pfau
a637616ac2
GBA Savedata: Fix potential corruption when loading a 1Mbit flash save
2020-07-27 00:34:00 -07:00
Vicki Pfau
89f9a0b8b1
SM83: Simplify register pair access on big endian
2020-07-26 18:12:20 -07:00
Vicki Pfau
a786be5bdf
SM83: Fix flags on little endian PowerPC
2020-07-26 17:54:40 -07:00
Vicki Pfau
d585370116
FFmpeg: Add WebP recording
2020-07-23 22:34:37 -07:00
Vicki Pfau
39203a0daf
GBA: Fix leak if attempting to load BIOS multiple times
2020-07-20 09:19:46 -07:00
Vicki Pfau
746ee657d7
FFmpeg: Fix encoding of time base
2020-07-15 01:36:25 -07:00
Vicki Pfau
7328e96ced
GBA Video: Fix color of disabled screen
2020-07-14 01:08:25 -07:00
Vicki Pfau
c28c290295
GB Video: Always initialize palette
2020-07-14 01:08:25 -07:00
Vicki Pfau
007baef3b0
ARM: Fix edge case with Thumb SBC flags ( fixes #1818 )
2020-07-12 14:26:13 -07:00
Vicki Pfau
9295c3c893
CMake: Fix build with libzip 1.7
2020-07-12 14:16:41 -07:00
Vicki Pfau
73c38b95b6
All: Correct more format strings on Windows ( fixes #1817 )
2020-07-11 15:35:29 -07:00
Vicki Pfau
145a31868a
FFmpeg: Fix some small memory leaks
2020-07-10 01:49:25 -07:00
Vicki Pfau
cdf9105f56
GB MBC: Support for unlicensed Pokemon Jade/Diamond Game Boy mapper
2020-07-07 18:14:33 -07:00
Vicki Pfau
3062a6a2d7
Qt: Add missing option for Wisdom Tree in overrides list
2020-07-07 18:05:03 -07:00
Vicki Pfau
a42c6aa1f6
FFmpeg: Use range coder for FFV1 to reduce output size
2020-07-03 03:50:12 -07:00
Vicki Pfau
d9cc9b20ff
GBA Memory: Stall on VRAM access in mode 2 ( fixes #190 )
2020-06-30 03:15:17 -07:00
Vicki Pfau
8a7f8c67fc
GBA Video: Fix invalid read in mode 4 mosaic
2020-06-28 15:51:26 -07:00
Vicki Pfau
b68c393223
Util: Fix crash if PNG header fails to write
2020-06-28 01:17:03 -07:00
Vicki Pfau
f6522ea084
CHANGES: Update
2020-06-26 01:27:42 -07:00
Vicki Pfau
5e003d1e7a
ARM: Fix LDM^ {pc} differences ( fixes #1698 )
2020-06-26 01:22:39 -07:00
Vicki Pfau
8ef0427885
ARM: Fix LDM^ writeback to user-mode register
2020-06-26 01:22:39 -07:00
Vicki Pfau
769678f18a
Qt: Fix a race condition in the frame inspector
2020-06-25 01:41:38 -07:00
Vicki Pfau
4544177f8b
Qt: Fix file handle leak on opening an invalid ROM
2020-06-25 01:41:33 -07:00
Vicki Pfau
bbf5a61933
GBA BIOS: Fix reloading video registers after reset ( fixes #1808 )
2020-06-24 18:09:07 -07:00
Mathew Horner
0230e654a3
Qt: Setting to show filename in title bar instead of ROM name. ( #1807 )
...
* All: Setting to display the file name of the currently loaded ROM instead of the game name in the title bar (closes mgba.io/i/1784)
* Utilize ConfigController getOption method and restructured to not use dynamically allocated memory for the temporary title
* Grab actual path name, use getOption to avoid having to modify the core, update CHANGES file, and moved core declaration to condense code.
* Change CHANGES text
* Qt: Simplify settings UI for PR
Co-authored-by: Vicki Pfau <vi@endrift.com>
2020-06-23 23:20:42 -07:00
Vicki Pfau
5ef12b5979
All: Correct format strings for some numbers on Windows ( fixes #1794 )
2020-06-20 03:02:27 -07:00
Vicki Pfau
aed783e1f7
Qt: Add per-page scrolling to memory view ( fixes #1795 )
2020-06-20 03:00:44 -07:00
Vicki Pfau
2f29082401
GBA Savedata: Fix extracting save when not yet configured in-game
2020-06-18 01:26:54 -07:00
Vicki Pfau
8f1148498e
GB Core: Fix extracting SRAM when none is present
2020-06-18 01:25:48 -07:00
Vicki Pfau
91dd493f95
GB Memory: Fix OAM DMA from top 8 kB
2020-06-16 23:06:32 -07:00
Vicki Pfau
673f4aa149
GB: Partially fix timing for skipped BIOS
2020-06-16 22:25:43 -07:00
Vicki Pfau
1402593855
GB MBC: Fix MBC2 bit selection
2020-06-16 20:49:07 -07:00