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Qt: Add per-page scrolling to memory view (fixes #1795)
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@ -34,6 +34,7 @@ Misc:
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- Qt: Renderer can be changed while a game is running
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- Qt: Add hex index to palette view
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- Qt: Add transformation matrix info to sprite view
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- Qt: Add per-page scrolling to memory view (fixes mgba.io/i/1795)
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0.8.2: (2020-06-14)
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Emulation fixes:
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@ -93,6 +93,10 @@ MemoryModel::MemoryModel(QWidget* parent)
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++m_top;
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} else if (action == QSlider::SliderSingleStepSub) {
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--m_top;
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} else if (action == QSlider::SliderPageStepAdd) {
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m_top += (viewport()->size().height() - m_cellHeight) / m_cellHeight;
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} else if (action == QSlider::SliderPageStepSub) {
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m_top -= (viewport()->size().height() - m_cellHeight) / m_cellHeight;
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} else {
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return;
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}
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@ -590,6 +594,12 @@ void MemoryModel::keyPressEvent(QKeyEvent* event) {
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case Qt::Key_Down:
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adjustCursor(16, event->modifiers() & Qt::ShiftModifier);
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return;
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case Qt::Key_PageUp:
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adjustCursor(-16 * ((viewport()->size().height() - m_cellHeight) / m_cellHeight), event->modifiers() & Qt::ShiftModifier);
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return;
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case Qt::Key_PageDown:
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adjustCursor(16 * ((viewport()->size().height() - m_cellHeight) / m_cellHeight), event->modifiers() & Qt::ShiftModifier);
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return;
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default:
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return;
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}
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