mirror of https://github.com/mgba-emu/mgba.git
Wii: Fix pixelated filtering on interframe blending (fixes #1830)
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@ -52,6 +52,7 @@ Other fixes:
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- Qt: Add missing option for Wisdom Tree in overrides list
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- Util: Fix crash if PNG header fails to write
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- SM83: Simplify register pair access on big endian
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- Wii: Fix pixelated filtering on interframe blending (fixes mgba.io/i/1830)
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Misc:
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- Debugger: Keep track of global cycle count
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- FFmpeg: Add looping option for GIF/APNG
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@ -877,9 +877,11 @@ void _unpaused(struct mGUIRunner* runner) {
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case FM_LINEAR_2x:
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default:
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GX_InitTexObjFilterMode(&tex, GX_NEAR, GX_NEAR);
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GX_InitTexObjFilterMode(&interframeTex, GX_NEAR, GX_NEAR);
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break;
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case FM_LINEAR_1x:
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GX_InitTexObjFilterMode(&tex, GX_LINEAR, GX_LINEAR);
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GX_InitTexObjFilterMode(&interframeTex, GX_LINEAR, GX_LINEAR);
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break;
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}
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}
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@ -1071,9 +1073,11 @@ void _incrementScreenMode(struct mGUIRunner* runner) {
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case FM_LINEAR_2x:
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default:
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GX_InitTexObjFilterMode(&tex, GX_NEAR, GX_NEAR);
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GX_InitTexObjFilterMode(&interframeTex, GX_NEAR, GX_NEAR);
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break;
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case FM_LINEAR_1x:
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GX_InitTexObjFilterMode(&tex, GX_LINEAR, GX_LINEAR);
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GX_InitTexObjFilterMode(&interframeTex, GX_LINEAR, GX_LINEAR);
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break;
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}
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}
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