nakeee
0a3c3f7a6b
moved the inputmanager to inputcommon
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to avoid sdl dep in core
git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@1988 8ced0084-cf51-0410-be5f-012b33b47a6e
2009-01-23 01:29:52 +00:00
nakeee
1b141c8775
copy common sdl code to the input manager,
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next removing it from njoy*
git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@1987 8ced0084-cf51-0410-be5f-012b33b47a6e
2009-01-23 01:12:32 +00:00
nakeee
8a87001778
forgot include
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git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@1986 8ced0084-cf51-0410-be5f-012b33b47a6e
2009-01-23 00:15:57 +00:00
nakeee
cb9baf6d07
compile fix
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git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@1985 8ced0084-cf51-0410-be5f-012b33b47a6e
2009-01-22 23:33:11 +00:00
nakeee
87bfe821eb
Added input manager handles the sdl init/quit for now
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git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@1984 8ced0084-cf51-0410-be5f-012b33b47a6e
2009-01-22 22:32:57 +00:00
John Peterson
d7fe42d069
Wii IOS FileIO: Fixed bug "NewSeekPosition = 0" to "NewSeekPosition = SeekPosition", now Zelda TP savegames should work as well as other games
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git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@1981 8ced0084-cf51-0410-be5f-012b33b47a6e
2009-01-22 12:35:12 +00:00
John Peterson
e332e18ce6
nJoy and SerialInterface: Fixed the crashes with MAXPADS more than 1, the downside is that it doesn't work well one the second boot
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git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@1980 8ced0084-cf51-0410-be5f-012b33b47a6e
2009-01-22 11:18:46 +00:00
hyperiris
189285f071
continue working on display gamecube game name and description.
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now we can select Config -> General -> Game List Language to choose the language of PAL games for displaying
git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@1979 8ced0084-cf51-0410-be5f-012b33b47a6e
2009-01-22 07:42:17 +00:00
John Peterson
bb06dfb823
nJoy and SerialInterface: Fixed the nJoy crashes
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git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@1978 8ced0084-cf51-0410-be5f-012b33b47a6e
2009-01-22 00:31:12 +00:00
hyperiris
1b12bc38ac
Use wx style ListBox fast fill: Freeze and Thaw
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git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@1976 8ced0084-cf51-0410-be5f-012b33b47a6e
2009-01-21 18:08:12 +00:00
John Peterson
cd76970d8f
SerialInterface: Fixed the Init for different MAXPADS values, I think
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git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@1975 8ced0084-cf51-0410-be5f-012b33b47a6e
2009-01-21 17:54:03 +00:00
hyperiris
cf8b3b2264
some small fix
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git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@1974 8ced0084-cf51-0410-be5f-012b33b47a6e
2009-01-21 17:10:08 +00:00
hyperiris
b71d92126d
Debugger: add a tiny function, dump main memory to a file, mainram.dump in .\User\Cache\,
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this is for ram data analysis, open the dump in hex/tile editor we can do something...
git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@1973 8ced0084-cf51-0410-be5f-012b33b47a6e
2009-01-21 17:02:01 +00:00
hyperiris
8f4d58e082
UI: makes dolphin displays japanese region games' names and their descriptions.
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only work on windows and asian language support installed.
(without fonts and codepages, we can not display text, I'm sure).
BTW, I only test on GC games, I've no Wii games now,
and .\User\Cache directory must be cleared to work (delete all cached files)
git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@1972 8ced0084-cf51-0410-be5f-012b33b47a6e
2009-01-21 16:31:44 +00:00
hrydgard
56ee6e5497
more f-zero work - no success :( Still fp errors.
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maybe we should pull in a full accuracy ppc fp emulator.
git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@1971 8ced0084-cf51-0410-be5f-012b33b47a6e
2009-01-21 12:41:01 +00:00
hrydgard
620bf888e7
misc debugger improvements - hle:d code can be read in disasm window, memview can show floating point values, a crash fix, the locked cache now shows up in memview, some disasm bugfixes (frsp)
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git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@1970 8ced0084-cf51-0410-be5f-012b33b47a6e
2009-01-21 11:44:36 +00:00
Shawn Hoffman
852c35f705
update to sfml 1.4. also testsuite doesn't need debug and release configs, that was an accident
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git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@1969 8ced0084-cf51-0410-be5f-012b33b47a6e
2009-01-21 05:46:07 +00:00
LPFaint99
0ccdb44016
Oops... that was not supposed to be checked revert
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git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@1968 8ced0084-cf51-0410-be5f-012b33b47a6e
2009-01-21 03:51:07 +00:00
LPFaint99
f703046e01
MemcardManager:
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Fix most banner issues that I have seen.
1. Banners from any imported sav file
2. Banners for Time Splitters 2
git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@1967 8ced0084-cf51-0410-be5f-012b33b47a6e
2009-01-21 03:49:38 +00:00
hrydgard
e6d78d3447
fix red coloring of fp regs in registerview
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git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@1964 8ced0084-cf51-0410-be5f-012b33b47a6e
2009-01-20 19:41:45 +00:00
hrydgard
8cdbaa2714
Improve register view window (now shows fp, various special regs). If the window is too small, delete the RegisterView section in your Debugger.ini.
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git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@1963 8ced0084-cf51-0410-be5f-012b33b47a6e
2009-01-20 19:15:33 +00:00
hrydgard
d3d4cc641c
Fix insanely annoyingly behaviour when setting breakpoints
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git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@1962 8ced0084-cf51-0410-be5f-012b33b47a6e
2009-01-20 19:00:51 +00:00
hrydgard
8f0ca9998b
Remove some unnecessary includes, clean some ////////
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git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@1961 8ced0084-cf51-0410-be5f-012b33b47a6e
2009-01-20 18:45:43 +00:00
hrydgard
1dcd036b9e
Stop the audio mixing when stepping in the debugger.
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git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@1960 8ced0084-cf51-0410-be5f-012b33b47a6e
2009-01-20 18:42:01 +00:00
John Peterson
e7e19bbfe8
Last commit: Missed a file
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git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@1959 8ced0084-cf51-0410-be5f-012b33b47a6e
2009-01-20 18:09:49 +00:00
John Peterson
d39819c4b5
DebuggerWX: Added jit block linking option to the code window
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git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@1958 8ced0084-cf51-0410-be5f-012b33b47a6e
2009-01-20 16:52:46 +00:00
hrydgard
d6443478b0
fix a minor "misfeature" in the symbol table code.
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git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@1952 8ced0084-cf51-0410-be5f-012b33b47a6e
2009-01-20 13:13:03 +00:00
Shawn Hoffman
05a5333c80
fix build and change /EHsc to /EHa. jakestine (pcsx2-playground) says it is the Right Thing To Do.
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git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@1942 8ced0084-cf51-0410-be5f-012b33b47a6e
2009-01-19 23:01:17 +00:00
hrydgard
c64bae837f
Initial work on F-Zero - map & gameconfig. Far from playable - wacky math errors. NOTE: The game only boots if you disable LoadStore in the debugger window menu.
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git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@1941 8ced0084-cf51-0410-be5f-012b33b47a6e
2009-01-19 21:42:24 +00:00
Shawn Hoffman
3d2570f53d
revert game-specific hack which broke mp3. see r1805 r1806. change dolphinwx so it's not sized retardedly anymore...
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git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@1938 8ced0084-cf51-0410-be5f-012b33b47a6e
2009-01-19 20:43:47 +00:00
nakeee
015fc11baf
Remember last iso (fix)
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git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@1937 8ced0084-cf51-0410-be5f-012b33b47a6e
2009-01-19 20:06:03 +00:00
hrydgard
80116f4966
Seems I screwed up the JIT cache clearing a while ago. This should fix it.
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git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@1936 8ced0084-cf51-0410-be5f-012b33b47a6e
2009-01-19 19:01:40 +00:00
John Peterson
8f40075f8f
nJoy: Fixed the analog trigger buttons
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git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@1934 8ced0084-cf51-0410-be5f-012b33b47a6e
2009-01-19 17:47:00 +00:00
John Peterson
179a134475
Memmap: Small comment
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git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@1931 8ced0084-cf51-0410-be5f-012b33b47a6e
2009-01-19 10:54:43 +00:00
John Peterson
4a88f31ddb
nJoy: Preparation for fixing the digital pad and the analog triggers
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git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@1928 8ced0084-cf51-0410-be5f-012b33b47a6e
2009-01-19 05:49:25 +00:00
John Peterson
14b7f6d0fd
Multiple pad plugins: Fixed configuration
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git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@1924 8ced0084-cf51-0410-be5f-012b33b47a6e
2009-01-19 05:16:05 +00:00
John Peterson
d60fea1d99
SerialInterface and pads: Allow MAXPADS lower than 4
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git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@1923 8ced0084-cf51-0410-be5f-012b33b47a6e
2009-01-19 03:45:28 +00:00
Shawn Hoffman
5708e14a0e
don't fool with sysconf if you're booting a gc game, and add back ability to double click on initial gamelistitem in order to add a GCMPath.
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git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@1922 8ced0084-cf51-0410-be5f-012b33b47a6e
2009-01-19 01:30:54 +00:00
donkopunchstania
4930a6d6cb
Destination alpha works in OGL. Fixed reading XFB address from VI regs and removed a check to fix games which keep the XFB some place other than mem 1.
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git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@1921 8ced0084-cf51-0410-be5f-012b33b47a6e
2009-01-18 19:03:14 +00:00
nakeee
1ef5eca30c
trying to support 2 pads plugins
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I don't have joystick so please check njoy
and if someone can check if njoy and pad simple can be used together:)
todo: add configuration now you can just do it from the ini by defining
pad?Plugin manually
git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@1920 8ced0084-cf51-0410-be5f-012b33b47a6e
2009-01-18 13:02:38 +00:00
John Peterson
8ca3b9a2ed
Frame: Turn on the resize gripper again
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git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@1919 8ced0084-cf51-0410-be5f-012b33b47a6e
2009-01-18 11:43:10 +00:00
John Peterson
7bd15a8560
MemMap: Divided into two files
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git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@1918 8ced0084-cf51-0410-be5f-012b33b47a6e
2009-01-18 09:51:09 +00:00
John Peterson
f9ffbd8c32
BootManager: Cosmetic changes
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git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@1917 8ced0084-cf51-0410-be5f-012b33b47a6e
2009-01-18 09:49:28 +00:00
John Peterson
113a6a9dee
Core Config: Load TLBHack from Dolphin.ini
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git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@1916 8ced0084-cf51-0410-be5f-012b33b47a6e
2009-01-18 08:49:37 +00:00
nakeee
38f8221bfc
reverted 1914, but updated the default handler instead
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windows now suppose to use it until we fix the debug window
git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@1915 8ced0084-cf51-0410-be5f-012b33b47a6e
2009-01-18 08:47:24 +00:00
John Peterson
53d85bce9e
Main: Readded windows MessageBox
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git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@1914 8ced0084-cf51-0410-be5f-012b33b47a6e
2009-01-18 08:37:44 +00:00
nakeee
97818d6fe4
path on windows seems relative
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git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@1913 8ced0084-cf51-0410-be5f-012b33b47a6e
2009-01-18 01:53:00 +00:00
nakeee
a6447d1758
some clean up but there are too many references to g_CoreStartupParameter directly:(
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git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@1912 8ced0084-cf51-0410-be5f-012b33b47a6e
2009-01-18 01:45:53 +00:00
nakeee
8fdf439c9a
Core now uses SConfig and not startup params
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Please check everything is working well
git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@1911 8ced0084-cf51-0410-be5f-012b33b47a6e
2009-01-18 00:45:48 +00:00
Shawn Hoffman
fefc325a55
windows build fix for r1905
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git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@1906 8ced0084-cf51-0410-be5f-012b33b47a6e
2009-01-17 23:50:22 +00:00
nakeee
4433e06447
Move Config.cpp to Core renamed it to ConfigManager
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Todo: Use it from core.cpp instead of the params
git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@1905 8ced0084-cf51-0410-be5f-012b33b47a6e
2009-01-17 23:41:21 +00:00
magumagu9
ee2bf31e56
Misc accumulated Jit64IL work; I don't recall whether any of these
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changes individually led to perf improvements, although overall it's
spending a lot less time in interpreter fallbacks.
git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@1904 8ced0084-cf51-0410-be5f-012b33b47a6e
2009-01-17 22:22:54 +00:00
magumagu9
7d3dbde234
Don't skip the bottom half of the texture; fixes the text in
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Gamecube Tales of Symphonia with safe textures on. I haven't looked too
carefully at exactly which textures are affected, though.
git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@1900 8ced0084-cf51-0410-be5f-012b33b47a6e
2009-01-17 20:46:18 +00:00
magumagu9
0099b5c957
Misc Linux build fixes in the wake of r1887; still doesn't work right
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because Source/Plugins/Plugin_DSP_HLE/Src/Debugger/Logging.cpp appears
to be missing, and I haven't looked at the fallout of r1884 yet.
git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@1897 8ced0084-cf51-0410-be5f-012b33b47a6e
2009-01-17 19:59:20 +00:00
John Peterson
86891bcf09
Recent commit: Missing file
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git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@1895 8ced0084-cf51-0410-be5f-012b33b47a6e
2009-01-17 18:15:00 +00:00
John Peterson
b3ac9710e1
Last commit: Restored build events to the DolphinWX project
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git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@1891 8ced0084-cf51-0410-be5f-012b33b47a6e
2009-01-17 14:43:18 +00:00
John Peterson
ae9cfbd8e3
Common: Moved Windows console functions to common
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git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@1887 8ced0084-cf51-0410-be5f-012b33b47a6e
2009-01-17 14:28:09 +00:00
John Peterson
2bc791a173
Common project: Added Plugin filter
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git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@1883 8ced0084-cf51-0410-be5f-012b33b47a6e
2009-01-17 08:05:11 +00:00
memberTwo.mb2
acc062a2c1
More work on texture cache. Texture address is most of the time the cacheEntry index (as it was before r1871) to help CopyRenderTargetToTexture (fix it still a TODO). But not when texture format is tlut dependent to fix MP1 perf issue.
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Fix tlut overrun.
Change TexDecoder_GetSafeTextureHash to fix Pokemon Colosseum and improve speed (we may need to tweak hardcoded value there -> TOTEST).
Few notes too and I let my debug stuff for a while.
git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@1880 8ced0084-cf51-0410-be5f-012b33b47a6e
2009-01-16 16:28:33 +00:00
LPFaint99
7afc53c3a1
Revert r1861
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git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@1879 8ced0084-cf51-0410-be5f-012b33b47a6e
2009-01-16 02:58:34 +00:00
nakeee
5d230ee9ab
compile fix
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(event handler works on linux with gltest and padsimpleenv)
git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@1877 8ced0084-cf51-0410-be5f-012b33b47a6e
2009-01-15 11:46:09 +00:00
Shawn Hoffman
9dcb4edc97
missed these with last commit
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git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@1876 8ced0084-cf51-0410-be5f-012b33b47a6e
2009-01-15 07:27:06 +00:00
Shawn Hoffman
ba8c2aa7e4
nakee's work on dolphin events. Also get wxw out of logmanager. This commit wants your comments
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git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@1875 8ced0084-cf51-0410-be5f-012b33b47a6e
2009-01-15 06:48:15 +00:00
LPFaint99
aced3c00fd
Some WIP work on MemcardManager, nothing for enduser.
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Mostly to avoid using a hexeditor to look at dir entries
git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@1874 8ced0084-cf51-0410-be5f-012b33b47a6e
2009-01-15 06:06:30 +00:00
memberTwo.mb2
e8edc685ba
1) fix texture caching issue (ie. MP1 "Main menu" fps drop).
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2) "fix" Pokemon Coloseum font issue in SafeTextureCache mode. We should kill the unsafe one. TODO: get why it works :p
3) readjust FAKE_GP_WATCHDOG_PERIOD for omega's ZTP to boot in DC.
Too late to split, sorry.
git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@1871 8ced0084-cf51-0410-be5f-012b33b47a6e
2009-01-14 23:55:55 +00:00
Shawn Hoffman
1ba2708bbd
put the handy items on the first page of ConfigMain. Fix for plugins not loading on first boot. We should figure out how to get a pointer to the main app (see OGL main.cpp line 118)
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git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@1870 8ced0084-cf51-0410-be5f-012b33b47a6e
2009-01-14 16:36:43 +00:00
nakeee
87e6f0b18c
ifdefed the sse3 code just to make sure
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git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@1869 8ced0084-cf51-0410-be5f-012b33b47a6e
2009-01-14 13:00:25 +00:00
XTra.KrazzY
b252be40cf
Added S-SSE3 implementation of one perf. critical texture decoder, please notify me if it breaks anything. Thanks.
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git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@1868 8ced0084-cf51-0410-be5f-012b33b47a6e
2009-01-14 11:28:48 +00:00
memberTwo.mb2
ed3281290d
More green. CPU sleeps when fifo HiWaterMark reached now. Showing more obviously when GPU become the bottleneck. Again, if it hurts perf -> GPU needs improvement where CPU load drop. I need to check some fifo stuff. TODO: test if HiWM are less reached with or without sending the whole fifoReadWriteDistance.
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git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@1867 8ced0084-cf51-0410-be5f-012b33b47a6e
2009-01-14 11:23:00 +00:00
memberTwo.mb2
32ef02c959
1)For the planet. It's not like I made peace with OS scheduler for speed critical code, but in that case this really helps showing the load balancing between CPU and GPU. When CPU core load drops, GPU devs knows what to do :p. Thanks tinctorius for indirectly pointing this.
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2) Tweak FAKE_GP_WATCHDOG_PERIOD for a bit more GPU asynchronicity. ZTP still ok here but tell me if it breaks games in DC.
git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@1866 8ced0084-cf51-0410-be5f-012b33b47a6e
2009-01-14 09:26:13 +00:00
magumagu9
b5367bea46
Unconditionally activate SSE code for texture conversion; this should
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only affect 32-bit non-Windows platforms, and I've tested 32-bit Linux,
so I think it's pretty safe. It's a slight performance improvement when
it kicks in.
git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@1865 8ced0084-cf51-0410-be5f-012b33b47a6e
2009-01-14 07:31:24 +00:00
LPFaint99
14984a916d
Remove dependency of ATLMFC from direct 3d9 plugin and main dolphin app, dependency still exists in DSP_HLE and DSP_LLE
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git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@1864 8ced0084-cf51-0410-be5f-012b33b47a6e
2009-01-14 05:07:53 +00:00
tmator
6da0386bd6
now we can play with keyboard on osx, enjoy
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git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@1862 8ced0084-cf51-0410-be5f-012b33b47a6e
2009-01-13 14:30:05 +00:00
LPFaint99
f1a3bc1397
Move #include <window.h> from all files that include it and common.h to common.h
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git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@1861 8ced0084-cf51-0410-be5f-012b33b47a6e
2009-01-13 04:23:26 +00:00
tmator
2d586139bc
cocoa event wip, i'm tired i'll continue tomorrow
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git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@1860 8ced0084-cf51-0410-be5f-012b33b47a6e
2009-01-13 00:34:36 +00:00
tmator
4fd0f3035a
cocoa event wip
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git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@1859 8ced0084-cf51-0410-be5f-012b33b47a6e
2009-01-12 23:59:27 +00:00
omegadox
c0d29add82
Revert 1843.
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git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@1858 8ced0084-cf51-0410-be5f-012b33b47a6e
2009-01-12 20:57:20 +00:00
tmator
a255ea66cf
first step to get cocoa events
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git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@1857 8ced0084-cf51-0410-be5f-012b33b47a6e
2009-01-12 20:52:45 +00:00
daco65
ffdfc86633
i euh...made another mistake :P
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git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@1854 8ced0084-cf51-0410-be5f-012b33b47a6e
2009-01-11 22:43:06 +00:00
donkopunchstania
d6e8c1f5d0
added an option to copy textures from the EFB to system memory. this is slower but shouldn't cause the compatibility issues the previous method of copying them directly to a GL texture has. the new method can be tested by disabling "copy EFB to texture" in the hacks section. the new method still needs some tweaks.
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fixed some off-by-one errors in the EFB to texture copy and the scissor box. also fixed a couple asserts I was getting in the volume directory stuff.
git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@1853 8ced0084-cf51-0410-be5f-012b33b47a6e
2009-01-11 22:25:57 +00:00
daco65
394b040f61
placed the issues column to the back. i still got huge plans for the notes column but for now this will do.
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git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@1852 8ced0084-cf51-0410-be5f-012b33b47a6e
2009-01-11 20:29:41 +00:00
XTra.KrazzY
3a64c36c66
fix
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git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@1850 8ced0084-cf51-0410-be5f-012b33b47a6e
2009-01-11 13:25:05 +00:00
XTra.KrazzY
9d9de41c0a
Printf compile warning fixes
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git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@1849 8ced0084-cf51-0410-be5f-012b33b47a6e
2009-01-11 13:05:43 +00:00
bushing
4d4ff5c8f5
properly identify Wii-mode DOL files
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git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@1848 8ced0084-cf51-0410-be5f-012b33b47a6e
2009-01-11 10:00:59 +00:00
magumagu9
018cb993e3
A tiny bit more JIT WIP work.
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git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@1847 8ced0084-cf51-0410-be5f-012b33b47a6e
2009-01-11 01:26:58 +00:00
magumagu9
4acda0096b
A bit more progress on JIT WIP.
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git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@1846 8ced0084-cf51-0410-be5f-012b33b47a6e
2009-01-11 00:26:41 +00:00
XTra.KrazzY
ee3646cfb4
Linux 64-bit fix by tinctorius, please verify!
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git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@1845 8ced0084-cf51-0410-be5f-012b33b47a6e
2009-01-10 23:10:33 +00:00
bushing
2e9837e564
move video plugin init from EmuThread to the GUI thread,
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since it does GUI stuff lol?
git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@1843 8ced0084-cf51-0410-be5f-012b33b47a6e
2009-01-10 10:17:02 +00:00
Shawn Hoffman
7ff3d76b0a
Update nsis installer and some cleanup. Note: I'm not sure if the installer yet allows for mutliple revisions installed side-by-side, but that is the intention. Also, I need to figure out how to do subsections and some trickies in nsis.
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git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@1842 8ced0084-cf51-0410-be5f-012b33b47a6e
2009-01-09 16:04:28 +00:00
daco65
726fd4baf0
fixed thread.h building and moved the pluginmanager from windows as well
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git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@1841 8ced0084-cf51-0410-be5f-012b33b47a6e
2009-01-09 13:24:55 +00:00
nakeee
9cae49bb52
moved plugin manager to core.
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Can someone fix it on windows?
git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@1840 8ced0084-cf51-0410-be5f-012b33b47a6e
2009-01-09 12:46:04 +00:00
bushing
969496d93b
properly support POSIX threads kthx
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git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@1838 8ced0084-cf51-0410-be5f-012b33b47a6e
2009-01-09 12:10:02 +00:00
bushing
96f9e7a82e
add a stub in for /dev/oh0 (the external USB bus). It would be nice
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to support this using libusb someday.
git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@1837 8ced0084-cf51-0410-be5f-012b33b47a6e
2009-01-09 12:09:03 +00:00
bushing
ecb18e8392
get rid of some debugging noise for the network code
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git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@1836 8ced0084-cf51-0410-be5f-012b33b47a6e
2009-01-09 12:07:53 +00:00
bushing
7aeca140f1
oops, cut and paste error
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git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@1835 8ced0084-cf51-0410-be5f-012b33b47a6e
2009-01-09 12:06:04 +00:00
omegadox
5eedc125fa
Added an Issues column for saving notes on what problems occur in the game and moved the Notes column to the end, since it doesn't seem to contain any important information.
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git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@1833 8ced0084-cf51-0410-be5f-012b33b47a6e
2009-01-09 09:36:50 +00:00
hrydgard
4916bf54b6
rollback 1829. Seriously, WTF?
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git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@1831 8ced0084-cf51-0410-be5f-012b33b47a6e
2009-01-09 00:09:07 +00:00
tinctorius
e94ba056b6
Removed unused code, removed inclusion of unused headers.
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git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@1829 8ced0084-cf51-0410-be5f-012b33b47a6e
2009-01-08 22:31:02 +00:00
nakeee
3a9eeeb144
addded the setdllglobals function to the specs
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(no failure maybe warning on symbols
git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@1825 8ced0084-cf51-0410-be5f-012b33b47a6e
2009-01-07 22:07:51 +00:00
omegadox
9a126190ec
Some code cleanup in DolphinWx.
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git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@1818 8ced0084-cf51-0410-be5f-012b33b47a6e
2009-01-07 09:06:42 +00:00
John Peterson
f50746cf0e
CodeWindow: Fixed the Unlimited JIT Cache option
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git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@1816 8ced0084-cf51-0410-be5f-012b33b47a6e
2009-01-07 07:35:12 +00:00
John Peterson
47f4e5005e
Last commit: Typo
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git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@1815 8ced0084-cf51-0410-be5f-012b33b47a6e
2009-01-07 03:02:02 +00:00
John Peterson
fa27a97fbb
Wiimote:
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1) I fixed the emulated Nunchuck in Zelda - TP, however I chose the minimum workable delay time that worked in my PC, in fact it's so short that the Nunchuck still fails sometimes. If you have a very fast PC or something like that so that the Nunchuck still don't work please let me know.
2) I also made the Wiimote work after Stop and Start
3) I changed /Dev/USB to initialize the emulated Wiimote directly after ScanEnable, not wait for any countdown
git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@1814 8ced0084-cf51-0410-be5f-012b33b47a6e
2009-01-07 02:59:19 +00:00
nakeee
6125efabb1
I don't know why someone decided that a function called wxMsgAlert note the wx in the begining
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should be opening win32 window on windows. But few points
- If something is blocked on some debug windows or so please either fix it or post an issue. Don't add ugly hacks.
- Read the function you are changing, there is a default handler, you could should have used it instead or create a new one.
- Please help dolphin look and feel as similar as possible to prevent later issues, so if you add a param please implement it on other
cases or at least add a TODO if you must
git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@1813 8ced0084-cf51-0410-be5f-012b33b47a6e
2009-01-06 21:35:39 +00:00
XTra.KrazzY
34d47aab78
Some more nowx compile fixes thanks to tinctorius
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git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@1810 8ced0084-cf51-0410-be5f-012b33b47a6e
2009-01-06 17:14:04 +00:00
magumagu9
e4f8419be4
A little bit more WIP JIT work.
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git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@1809 8ced0084-cf51-0410-be5f-012b33b47a6e
2009-01-06 08:39:32 +00:00
nakeee
f95937bc2e
is properties the right way?
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git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@1808 8ced0084-cf51-0410-be5f-012b33b47a6e
2009-01-06 08:30:31 +00:00
magumagu9
ce2b4bead9
And a bit more WIP JIT work, mostly floating-point improvements. It
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should be getting to the point where the performance is reasonably
comparable to the current JIT on most workloads. I'm not sure of the
exact comparisons because I haven't done much in terms of checking the
performance versus the current JIT on floating-point heavy stuff. The
floating point stuff is still relatively unoptimized, and there are still a
few relatively common functions that aren't being compiled yet, but the most
critical work is done.
git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@1807 8ced0084-cf51-0410-be5f-012b33b47a6e
2009-01-06 07:35:06 +00:00
John Peterson
acae6e6b69
Wii IOS: Forgot important condition "if (m_FileLength > 0)"
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git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@1806 8ced0084-cf51-0410-be5f-012b33b47a6e
2009-01-06 06:45:06 +00:00
John Peterson
f8fbb5e2c0
Wii IOS: Zelda - TP save file fix
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git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@1805 8ced0084-cf51-0410-be5f-012b33b47a6e
2009-01-06 05:35:02 +00:00
John Peterson
a146629b2b
Build Settings: Same thing for DebuggerWX
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git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@1804 8ced0084-cf51-0410-be5f-012b33b47a6e
2009-01-06 05:01:30 +00:00
John Peterson
0e9689a1a8
Build Settings: Added DEBUGFAST Preprocessor Definition for the DEBUGFAST Configuration
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git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@1803 8ced0084-cf51-0410-be5f-012b33b47a6e
2009-01-06 04:54:18 +00:00
John Peterson
ce5bbf077d
MusicMod: Attached it to Wii games
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git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@1802 8ced0084-cf51-0410-be5f-012b33b47a6e
2009-01-06 01:52:16 +00:00
John Peterson
cbdad3495d
OpenGL: Changed printf to DEBUG_LOG to avoid that it's always shown in the console window
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git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@1801 8ced0084-cf51-0410-be5f-012b33b47a6e
2009-01-06 01:50:57 +00:00
nakeee
aacfb94059
back to normal non working singleton
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git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@1800 8ced0084-cf51-0410-be5f-012b33b47a6e
2009-01-05 23:34:53 +00:00
nakeee
25842deac5
compile fix
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git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@1799 8ced0084-cf51-0410-be5f-012b33b47a6e
2009-01-05 23:30:44 +00:00
nakeee
790ee70b36
More code for event handling
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almost working, for some reason the event handler creates 2 instances instead of one
if anyone can see why from the code I'll be like SOOOO happy:P
git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@1798 8ced0084-cf51-0410-be5f-012b33b47a6e
2009-01-05 22:51:35 +00:00
nakeee
f156361104
some code fix
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git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@1796 8ced0084-cf51-0410-be5f-012b33b47a6e
2009-01-05 17:46:36 +00:00
nakeee
a533a9dc3d
almost made the event handler into singleton having access problems
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git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@1795 8ced0084-cf51-0410-be5f-012b33b47a6e
2009-01-05 13:39:54 +00:00
John Peterson
65590711e9
CodeWindow: Added skip event
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git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@1794 8ced0084-cf51-0410-be5f-012b33b47a6e
2009-01-05 08:19:44 +00:00
John Peterson
b6f4c4e958
MusicMod: Simplified the initial console log
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git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@1792 8ced0084-cf51-0410-be5f-012b33b47a6e
2009-01-05 07:02:24 +00:00
facugaich
d6ad009d7a
- Bugfix: Don't allow for repeated paths in ISOfolder
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git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@1790 8ced0084-cf51-0410-be5f-012b33b47a6e
2009-01-05 05:09:23 +00:00
magumagu9
fdd06da500
Small JIT WIP fix: I figured out how subfic and subfcx work. It was a
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bit surprising to me that the carry flag works differently between PPC
and x86...
git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@1789 8ced0084-cf51-0410-be5f-012b33b47a6e
2009-01-05 04:18:10 +00:00
John Peterson
b5ee01ea60
MusicMod: Stop function
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git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@1787 8ced0084-cf51-0410-be5f-012b33b47a6e
2009-01-05 04:08:18 +00:00
Shawn Hoffman
906c8a5a63
make debugger a bit more readable; TODO: merge code for codeview and memoryview, maybe use wxGrid?
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git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@1786 8ced0084-cf51-0410-be5f-012b33b47a6e
2009-01-05 03:09:13 +00:00
John Peterson
88291fe8be
CodeWindow: Missing file
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git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@1785 8ced0084-cf51-0410-be5f-012b33b47a6e
2009-01-05 03:01:22 +00:00
John Peterson
6c57f63280
CodeWindow: Made boot to pause optional, readded the tooltips in the Release build
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git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@1784 8ced0084-cf51-0410-be5f-012b33b47a6e
2009-01-05 02:52:55 +00:00
daco65
6359f53343
shuffle accidentally commited the vcproj :o bad bad shuffle :D
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git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@1783 8ced0084-cf51-0410-be5f-012b33b47a6e
2009-01-05 01:45:00 +00:00
magumagu9
96bab6bdd8
Small WIP JIT improvement: implement stfs.
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git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@1782 8ced0084-cf51-0410-be5f-012b33b47a6e
2009-01-05 00:32:51 +00:00
nakeee
7d08aed4c1
Some small fixes
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git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@1781 8ced0084-cf51-0410-be5f-012b33b47a6e
2009-01-05 00:10:19 +00:00
John Peterson
442f47df4c
DolphinWX: Non-Windows build fixes
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git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@1780 8ced0084-cf51-0410-be5f-012b33b47a6e
2009-01-04 23:24:13 +00:00
magumagu9
6ad44fd470
A bunch more WIP JIT work.
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git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@1779 8ced0084-cf51-0410-be5f-012b33b47a6e
2009-01-04 23:08:39 +00:00
nakeee
94fb0dc220
Somethin'
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git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@1777 8ced0084-cf51-0410-be5f-012b33b47a6e
2009-01-04 22:58:20 +00:00
Shawn Hoffman
b2e96e1ca5
separate SI to be more like EXI, this will be helpful to keep each device in it's own file(s), and fix some menu text. SI devices which are interesting (to me) are GC keyboard, GBA, and N64 devices. Possibly SI.cpp can have the channel part separated out like EXI? Just committing like this to see if this is ok.
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git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@1776 8ced0084-cf51-0410-be5f-012b33b47a6e
2009-01-04 22:55:55 +00:00
John Peterson
42bcdc4292
Build Settings: The intended commit
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git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@1775 8ced0084-cf51-0410-be5f-012b33b47a6e
2009-01-04 22:44:54 +00:00
John Peterson
fe4fc22127
Build Settings: Reenabled the build events
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git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@1773 8ced0084-cf51-0410-be5f-012b33b47a6e
2009-01-04 22:36:58 +00:00
John Peterson
ee82a3ec28
DolphinWX: Build fix
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git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@1772 8ced0084-cf51-0410-be5f-012b33b47a6e
2009-01-04 22:14:34 +00:00
John Peterson
eb2ce16a6c
Interface and general: Fixed the hangings and crashes that would occur from repeated Start and Stop, added optional toolbar themes, made the fullscreen mode in the OpenGL plugin more user friendly for Windows users
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git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@1770 8ced0084-cf51-0410-be5f-012b33b47a6e
2009-01-04 21:53:41 +00:00
Shawn Hoffman
1ed27a4fc1
merge the general and core configmain pages into "main" page, now it doesn't open onto a totally useless page ;)
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git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@1769 8ced0084-cf51-0410-be5f-012b33b47a6e
2009-01-04 21:29:23 +00:00
Shawn Hoffman
34cad180e8
add inputcommon and padsimpleEvnt to windows build. note: the plugin is disabled atm; it builds but isn't fit for general consumption. Also a bit of dolphin-style cleanup on inputcommon
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git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@1768 8ced0084-cf51-0410-be5f-012b33b47a6e
2009-01-04 21:07:22 +00:00
nakeee
96d6fc6e85
More files
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git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@1767 8ced0084-cf51-0410-be5f-012b33b47a6e
2009-01-04 20:05:34 +00:00
nakeee
90560511c9
moving around some event handler code
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creating inputcommon
git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@1766 8ced0084-cf51-0410-be5f-012b33b47a6e
2009-01-04 19:54:56 +00:00
John Peterson
b7f1e937bb
LogManager: Opt out of <wx/datetime.h> even if you have wx
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git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@1765 8ced0084-cf51-0410-be5f-012b33b47a6e
2009-01-04 16:52:28 +00:00
nakeee
952dfcd610
Some code cleanup + added scons flavor=prof
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git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@1763 8ced0084-cf51-0410-be5f-012b33b47a6e
2009-01-04 10:20:38 +00:00
nakeee
7c37718089
small compile fix
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git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@1762 8ced0084-cf51-0410-be5f-012b33b47a6e
2009-01-04 09:44:10 +00:00
magumagu9
4eed9912ad
Some minor tweaks for WIP JIT.
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git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@1761 8ced0084-cf51-0410-be5f-012b33b47a6e
2009-01-04 09:14:02 +00:00
magumagu9
94a51a7817
Allow testing WIP JIT by using "scons jittest=1". Done by the request
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of nakeee. Hopefully this works the way I think it does.
And of course, use at your own risk...
git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@1760 8ced0084-cf51-0410-be5f-012b33b47a6e
2009-01-04 09:12:12 +00:00
magumagu9
412626c327
Add CVTPS2DQ implementation.
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git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@1759 8ced0084-cf51-0410-be5f-012b33b47a6e
2009-01-04 08:29:47 +00:00
magumagu9
b4d78829c3
A bit more WIP JIT work; primary change is psq_st implementation.
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git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@1758 8ced0084-cf51-0410-be5f-012b33b47a6e
2009-01-04 08:28:45 +00:00
nakeee
a72da4e76a
Make event handler wx safe
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git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@1756 8ced0084-cf51-0410-be5f-012b33b47a6e
2009-01-03 23:33:45 +00:00
facugaich
09b3d2d227
Changed the way the iterator is used in PatchAddEdit, I thought I'd submit it since it makes for shorter code.
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Also a couple of bugfixes
git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@1755 8ced0084-cf51-0410-be5f-012b33b47a6e
2009-01-03 23:02:13 +00:00
nakeee
22753f9e3c
compile fix
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git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@1754 8ced0084-cf51-0410-be5f-012b33b47a6e
2009-01-03 22:21:34 +00:00
Shawn Hoffman
161d7f369a
complete patchaddedit. thanks facugaich
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git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@1753 8ced0084-cf51-0410-be5f-012b33b47a6e
2009-01-03 21:55:49 +00:00
John Peterson
677c94414b
MusicMod: Build fix
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git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@1752 8ced0084-cf51-0410-be5f-012b33b47a6e
2009-01-03 19:39:17 +00:00
Shawn Hoffman
cea5259d30
git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@1751 8ced0084-cf51-0410-be5f-012b33b47a6e
2009-01-03 19:31:27 +00:00
Shawn Hoffman
f0cffe4e98
debug build crash fix, re-enable copying of files on building in vs....why was this disabled?
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git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@1750 8ced0084-cf51-0410-be5f-012b33b47a6e
2009-01-03 19:30:59 +00:00
John Peterson
41e474d534
LogManager: Added milliseconds timestamp
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git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@1749 8ced0084-cf51-0410-be5f-012b33b47a6e
2009-01-03 19:16:26 +00:00
XTra.KrazzY
5f0939dfd9
MusicMod: A couple of fixes, more to come (when I find what is the I/O interrupt we have to trap to only get music, and in the correct time)
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git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@1748 8ced0084-cf51-0410-be5f-012b33b47a6e
2009-01-03 18:50:01 +00:00
XTra.KrazzY
1db46b6b33
Removed "Invalid ISO File" notification (we seem to get negative feedback about it :| )
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git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@1746 8ced0084-cf51-0410-be5f-012b33b47a6e
2009-01-03 15:10:03 +00:00
XTra.KrazzY
7fc4f19750
fix
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git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@1745 8ced0084-cf51-0410-be5f-012b33b47a6e
2009-01-03 14:39:57 +00:00
XTra.KrazzY
2d5f6f6b01
Groundwork for profiling the current JIT
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git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@1744 8ced0084-cf51-0410-be5f-012b33b47a6e
2009-01-03 14:29:02 +00:00
magumagu9
29a033e1dd
A bit more progress on my JIT WIP: biggest changes are some substantial
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work on floating-point.
git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@1743 8ced0084-cf51-0410-be5f-012b33b47a6e
2009-01-03 07:51:27 +00:00
John Peterson
2d25d7dfdc
MusicMod: Forgot a file
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git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@1737 8ced0084-cf51-0410-be5f-012b33b47a6e
2009-01-03 01:42:49 +00:00
John Peterson
264056972d
MusicMod: Added music modification, it currently only works in Windows
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git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@1736 8ced0084-cf51-0410-be5f-012b33b47a6e
2009-01-03 01:38:44 +00:00
XTra.KrazzY
2e0269ae39
GetStringVA fix for "%%"s
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git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@1734 8ced0084-cf51-0410-be5f-012b33b47a6e
2009-01-02 15:11:17 +00:00
nakeee
a2a5d0a066
some more work on pad/event handler
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git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@1733 8ced0084-cf51-0410-be5f-012b33b47a6e
2009-01-02 14:10:52 +00:00
magumagu9
dbd9d5fb2d
Fix assembly of 16-bit immediates.
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git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@1732 8ced0084-cf51-0410-be5f-012b33b47a6e
2009-01-02 04:34:23 +00:00
magumagu9
4286b210a5
A couple of fixes for the current JIT.
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One is generalizing the stwux implementation to all of stXx; not a
particularly significant improvement, but I had it in my tree, and it
makes my WIP JIT a drop-in replacement for the current JIT. (Not that
you'd really want to at the moment... The WIP JIT still has at
least one significant bug I haven't tracked down, and it's a lot slower
for anything using a significant amount of floating-point, which is
basically anything except FMVs. That said, it should basically work as
long as you're making a 32-bit build.)
The other fix is a minor (but probably visible) performance improvement
for 64-bit Linux: fixing the store JIT to work properly. I proposed
the patch a couple days ago, but apparently nobody tested it... this
way, I can force everyone on 64-bit Linux to test it :) Please add the
"NOTE: stb and stbu are broken under 64bit Linux" bit back in if this
breaks anything.
git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@1730 8ced0084-cf51-0410-be5f-012b33b47a6e
2009-01-01 13:23:08 +00:00
magumagu9
0367e7ee4d
And a bit more JIT WIP work: improved code generation for integer
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load/store, and outlining the start of FP support.
git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@1729 8ced0084-cf51-0410-be5f-012b33b47a6e
2009-01-01 12:50:23 +00:00
nakeee
bd3f468c37
more event handler/pad events work
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git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@1728 8ced0084-cf51-0410-be5f-012b33b47a6e
2009-01-01 10:52:20 +00:00
magumagu9
f419223908
More JIT WIP work.
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git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@1727 8ced0084-cf51-0410-be5f-012b33b47a6e
2008-12-31 21:06:00 +00:00
magumagu9
2e58a5bef0
Slightly shorter version of 16-bit BSWAP.
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git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@1726 8ced0084-cf51-0410-be5f-012b33b47a6e
2008-12-31 20:46:55 +00:00
magumagu9
05df5c8f3f
Minor fix to rotation helpers so they don't do undefined shifts.
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Probably not a big deal realistically, but better to be safe than sorry.
git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@1725 8ced0084-cf51-0410-be5f-012b33b47a6e
2008-12-31 20:42:23 +00:00
magumagu9
68c451f008
Some WIP work on the JIT... only marginally usable at the moment, but I
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wanted to back this up somewhere, and the people familiar with the JIT
might have comments. There's a big comment in Jit64IL/IR.cpp with a
high-level overview of what this is.
git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@1724 8ced0084-cf51-0410-be5f-012b33b47a6e
2008-12-31 01:39:35 +00:00
nakeee
b46d1d403a
unexplained warning fix
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git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@1722 8ced0084-cf51-0410-be5f-012b33b47a6e
2008-12-30 19:12:04 +00:00
nakeee
443e505154
more event handler stuff
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git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@1721 8ced0084-cf51-0410-be5f-012b33b47a6e
2008-12-30 10:35:52 +00:00
magumagu9
e8949267f0
I think I figured out why stb and stbu JIT is broken on Linux 64-bit. I
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don't want to actually attempt to fix it because I can't really test...
git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@1720 8ced0084-cf51-0410-be5f-012b33b47a6e
2008-12-30 03:45:16 +00:00
nakeee
d75bcf9e63
a bit more event work
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git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@1719 8ced0084-cf51-0410-be5f-012b33b47a6e
2008-12-29 21:47:45 +00:00
nakeee
a22d27bdc2
better print function for SF keys
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git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@1718 8ced0084-cf51-0410-be5f-012b33b47a6e
2008-12-29 20:36:17 +00:00
nakeee
c20a54d65d
more event plugin code
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git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@1717 8ced0084-cf51-0410-be5f-012b33b47a6e
2008-12-29 20:12:19 +00:00
nakeee
e2bd162d1d
A suggestion for event handler API
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event.hpp is taken from SMFL code.
This allows me to use their code to make X11/Win events into ones
we can handle
git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@1715 8ced0084-cf51-0410-be5f-012b33b47a6e
2008-12-29 14:30:38 +00:00
bushing
0c81a2c8c0
implement lots of wii HLE stuff. :)
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git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@1713 8ced0084-cf51-0410-be5f-012b33b47a6e
2008-12-29 02:17:22 +00:00
bushing
6a9f8e766c
add support for EXI_READWRITE (only used by USBGecko code)
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git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@1712 8ced0084-cf51-0410-be5f-012b33b47a6e
2008-12-29 02:15:38 +00:00
bushing
1d64f66241
Don't display errors for failures to load the fonts, because they are almost never used.
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(Instead, we could display an error if something actually tries to use it)
git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@1711 8ced0084-cf51-0410-be5f-012b33b47a6e
2008-12-29 02:14:29 +00:00
bushing
20e14bebc4
implement ScanDirectoryTree for POSIX
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git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@1710 8ced0084-cf51-0410-be5f-012b33b47a6e
2008-12-29 02:11:56 +00:00
magumagu9
5f1f968e21
This is an ugly hack, but increase the size of the buffer... I managed
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to overflow it while experimenting with the JIT.
git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@1709 8ced0084-cf51-0410-be5f-012b33b47a6e
2008-12-29 02:02:35 +00:00
John Peterson
5e5e507121
nJoy: Enabled keyboard input (only for buttons so far) through wxWidgets in the main application. It only works when you render to the main window.
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git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@1706 8ced0084-cf51-0410-be5f-012b33b47a6e
2008-12-28 18:50:24 +00:00
nakeee
f514f161b5
stop blamming SDL
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git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@1704 8ced0084-cf51-0410-be5f-012b33b47a6e
2008-12-28 16:05:07 +00:00
hrydgard
3db9fb4fc1
More renaming.
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git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@1696 8ced0084-cf51-0410-be5f-012b33b47a6e
2008-12-26 17:33:53 +00:00
hrydgard
8bf3d83107
rename some files
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git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@1695 8ced0084-cf51-0410-be5f-012b33b47a6e
2008-12-26 17:26:18 +00:00
hrydgard
2a552421a5
moar cleanup
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git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@1694 8ced0084-cf51-0410-be5f-012b33b47a6e
2008-12-26 17:02:46 +00:00
nakeee
acd0e0d8da
linux/debug builds fix
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git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@1693 8ced0084-cf51-0410-be5f-012b33b47a6e
2008-12-26 13:19:27 +00:00
hrydgard
95a341a4e9
GL Vertex loader moved to VideoCommon.
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git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@1692 8ced0084-cf51-0410-be5f-012b33b47a6e
2008-12-26 13:09:16 +00:00
hrydgard
ab01e9e853
Prepare vertexloaders for the move...
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git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@1691 8ced0084-cf51-0410-be5f-012b33b47a6e
2008-12-26 13:03:50 +00:00
hrydgard
fe3cd168f0
Move parts of VertexManager.h to VideoCommon. Opens for moving the VertexLoader to VideoCommon.
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git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@1689 8ced0084-cf51-0410-be5f-012b33b47a6e
2008-12-26 12:56:56 +00:00
hrydgard
2ec3cd6694
Move VertexShaderManager too.
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git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@1688 8ced0084-cf51-0410-be5f-012b33b47a6e
2008-12-26 12:47:32 +00:00
hrydgard
d585d26393
Move PixelShaderManager, ImageWrite to VideoCommon.
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git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@1686 8ced0084-cf51-0410-be5f-012b33b47a6e
2008-12-26 12:27:58 +00:00
hrydgard
afc87eb5ae
cut dependencies, clean code
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git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@1685 8ced0084-cf51-0410-be5f-012b33b47a6e
2008-12-26 12:24:15 +00:00
hrydgard
6c916151ab
Split out the shader caches into their own files. The goal is to eventually be able to move the "Managers" to VideoCommon.
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git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@1681 8ced0084-cf51-0410-be5f-012b33b47a6e
2008-12-26 11:23:59 +00:00
hrydgard
fa9f5c44fb
More code movin' .. split Vertex/Pixelshadermngr into xxCache and xxManager.
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git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@1677 8ced0084-cf51-0410-be5f-012b33b47a6e
2008-12-26 10:43:18 +00:00