JMC47
6f4f5b0b7b
Merge pull request #11067 from K0bin/cache-vertex-size
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OpcodeDecoding: Cache vertex sizes
2022-09-18 22:38:06 -04:00
Admiral H. Curtiss
bec4850fc3
Netplay: Rename variable names in NetSettings to match style guide.
2022-09-19 01:25:46 +02:00
Robin Kertels
2db74e7f21
OpcodeDecoding: Get vertex size from the loader
2022-09-19 01:14:53 +02:00
Robin Kertels
a6c6ec012c
VertexLoaderManager: Clean up and slightly speed up with templates
2022-09-19 01:14:49 +02:00
JosJuice
eec43ce3f3
Merge pull request #11068 from JosJuice/revert-vcredist
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Revert "windows: distribute vcredist loose files"
2022-09-18 23:40:33 +02:00
Admiral H. Curtiss
07f86446a6
Netplay: Remove unused m_HostInputAuthority in NetSettings.
2022-09-18 23:00:08 +02:00
Admiral H. Curtiss
69ad2cc4d0
Merge pull request #11059 from AdmiralCurtiss/netplay-graceful-shutdown
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NetPlayClient: Treat power button event as a netplay stop.
2022-09-18 00:00:44 +02:00
JosJuice
fec6f1bd5a
Revert "windows: distribute vcredist loose files"
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This reverts commit 0837af4344
.
2022-09-16 10:33:39 +02:00
Robin Kertels
a31e36aeb7
VertexLoaderManager: Fix backwards preprocess check
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Spotted by Pokechu22.
2022-09-15 23:56:04 +02:00
JMC47
32fba6dbd8
Merge pull request #11066 from K0bin/vertex-size-opt
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Optimize GetVertexSize
2022-09-15 14:25:32 -04:00
Robin Kertels
fdcd2b7d00
VertexLoader: Inline GetSize
2022-09-15 12:50:15 +02:00
Robin Kertels
8aa214453a
VertexLoader: Optimize GetVertexSize
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GetComponentSizes was unused, so we simplify this and get rid
of the branches.
2022-09-15 02:47:23 +02:00
Pierre Bourdon
1efb5b8800
Merge pull request #11063 from shuffle2/vcredist
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windows: distribute vcredist loose files
2022-09-14 23:01:00 +02:00
JosJuice
09c07d4ff2
Merge pull request #11060 from t895/dividers
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Android: Use material dividers
2022-09-14 22:43:18 +02:00
Shawn Hoffman
0837af4344
windows: distribute vcredist loose files
2022-09-14 13:15:45 -07:00
Charles Lombardo
33048d0d4c
Android: Use material dividers
2022-09-14 14:23:59 -04:00
Charles Lombardo
96d431b519
Android: Remove TabLayout workaround
2022-09-14 12:03:21 -04:00
Charles Lombardo
eb6a548735
Android: Change top app bar color on scroll
2022-09-13 21:31:30 -04:00
JosJuice
3420823002
Merge pull request #11043 from t895/nav-bar
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Android: Match navigation bar color to background
2022-09-13 22:34:52 +02:00
JosJuice
351ebe668f
Merge pull request #11056 from t895/new-bars
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Android: Add more top app bars
2022-09-13 21:14:30 +02:00
JosJuice
7f450f1d7e
Merge pull request #10626 from t895/glide
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Android: Replace Picasso with Glide
2022-09-13 08:24:18 +02:00
Admiral H. Curtiss
bf331ffa45
NetPlayClient: Treat power button event as a netplay stop.
2022-09-13 01:26:45 +02:00
Admiral H. Curtiss
35f6d12acc
NetPlayClient: Consolidate stopping code to function.
2022-09-13 01:26:45 +02:00
Admiral H. Curtiss
c4b3f2302a
NetPlayClient: Consolidate Wiimote buffer waiting code to function.
2022-09-13 01:26:45 +02:00
Shawn Hoffman
7432b6ce91
Updater: Move inflate intermediate buffer to heap and enlarge
2022-09-12 03:35:03 -07:00
JosJuice
14f427d4cd
Merge pull request #11054 from t895/swipe-refresh
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Android: Change swipe refresh colors to match other component colors
2022-09-12 09:05:14 +02:00
Charles Lombardo
8c477852f3
Android: Add more top app bars
2022-09-11 23:49:26 -04:00
Charles Lombardo
0e74acdd85
Android: Remove other color edge effect definitions
2022-09-11 15:10:27 -04:00
Charles Lombardo
63ff3c3830
Android: Change swipe refresh colors to match other component colors
2022-09-11 13:29:13 -04:00
Tillmann Karras
f5670f870e
Add emulated Shinkansen controller
2022-09-11 17:12:19 +01:00
JosJuice
702e7bad58
Merge pull request #11044 from t895/dialog-animations
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Android: Add custom window animation to alert dialogs
2022-09-11 17:54:02 +02:00
JosJuice
713b535eb9
Merge pull request #11045 from t895/color-edge-effect
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Android: Change color control highlight to system default
2022-09-11 13:15:13 +02:00
Mai
dbcf7fd2c9
Merge pull request #11049 from Tilka/tatacon
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TaTaCon: fix possible hotswap problem
2022-09-11 05:12:12 -04:00
Mai
427dd75dfd
Merge pull request #11048 from AdmiralCurtiss/netplay-settings-boot-data
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Netplay: Pass netplay settings via BootSessionData.
2022-09-11 05:11:39 -04:00
Admiral H. Curtiss
1732071a10
Netplay: Pass netplay settings via BootSessionData.
2022-09-11 04:18:26 +02:00
Charles Lombardo
e631dfc918
Android: Fix save state menu text color
2022-09-10 21:32:08 -04:00
Tillmann Karras
b418441f4a
TaTaCon: fix possible hotswap problem
2022-09-11 00:16:00 +01:00
Charles Lombardo
e77543abb2
Android: Change color control highlight to system default
2022-09-10 18:00:03 -04:00
Mai
4edb3a8074
Merge pull request #11041 from AdmiralCurtiss/global-state-audio
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HW: Move AudioInterface variables to Core::System.
2022-09-10 17:10:17 -04:00
Charles Lombardo
bb398c8648
Android: Match navigation bar color to background
2022-09-10 17:08:31 -04:00
Mai
804af55b3a
Merge pull request #11042 from AdmiralCurtiss/global-state-file-monitor
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HW: Convert FileMonitor::Log into a class.
2022-09-10 17:08:25 -04:00
Charles Lombardo
9fcc3e2e92
Android: Add custom window animation to alert dialogs
2022-09-10 17:01:24 -04:00
JosJuice
84507ec420
Merge pull request #10725 from t895/theme-merge
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Android: App redesign with multi-theme system
2022-09-10 20:08:37 +02:00
Admiral H. Curtiss
b51d37fe49
HW: Convert FileMonitor::Log into a class.
2022-09-09 22:35:51 +02:00
JosJuice
2bbae05849
Merge pull request #11006 from t895/target33
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Android: Update target SDK version
2022-09-09 21:07:17 +02:00
Admiral H. Curtiss
001fe8f94d
HW: Move AudioInterface variables to Core::System.
2022-09-09 04:13:43 +02:00
TryTwo
50db8f35b8
Debugger MemoryWidget: Create mini-menu at top of sidebar. Move dump buttons and "set value from file" to the menu.
2022-09-08 16:36:36 -07:00
Admiral H. Curtiss
426b5b1927
Merge pull request #10123 from sepalani/ai-cleanup
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AudioInterface: Cleanup
2022-09-09 00:37:58 +02:00
Admiral H. Curtiss
200c9dd0c5
Merge pull request #11011 from Pokechu22/audio-mixer-assertions
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Mixer: Add assertions regarding num_samples versus buffer length
2022-09-08 22:01:18 +02:00
Admiral H. Curtiss
d4fe54147e
Merge pull request #10757 from AdmiralCurtiss/show-memcard-path-in-gui
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Qt: Show currently configured Memory Card path in the config window.
2022-09-08 21:12:21 +02:00
Pokechu22
72de74d4fc
Mixer: Add assertions regarding num_samples versus buffer length
2022-09-08 12:10:10 -07:00
Pokechu22
abb59a781a
Mixer: Use smaller array for PushWiimoteSpeakerSamples
2022-09-08 12:10:02 -07:00
Admiral H. Curtiss
329d279c05
Merge pull request #10751 from Zopolis4/manifesto
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Update supportedOS values in .manifest files
2022-09-08 20:36:28 +02:00
Admiral H. Curtiss
85bd57df0e
Merge pull request #11007 from PEmu2/enj
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Edit error message
2022-09-08 20:00:18 +02:00
Admiral H. Curtiss
696614fd1b
Merge pull request #11014 from AdmiralCurtiss/nand-repair-scrollable-box
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Qt: Make custom dialog for NAND Repair.
2022-09-08 19:58:46 +02:00
Admiral H. Curtiss
45c4aa288a
Merge pull request #10881 from iwubcode/graphics-mod-draw-fb-texture-names
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VideoCommon: fix graphics target texture names for efb/xfb
2022-09-08 19:56:49 +02:00
Admiral H. Curtiss
710210365a
Merge pull request #11038 from AdmiralCurtiss/steam-overlay-crash-fix-wgi
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WGInput: Work around crash with Steam overlay.
2022-09-08 19:03:31 +02:00
Pokechu22
2dfe91336a
Merge pull request #10549 from Pokechu22/sw-tev-enum-map
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Refactor various bits of graphics code for readability
2022-09-08 09:42:12 -07:00
Mai
74851fe94a
Merge pull request #11029 from AdmiralCurtiss/global-state-dvd
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HW: Move DVD variables to Core::System.
2022-09-07 23:40:16 -04:00
Mai
348db11bdb
Merge pull request #11040 from AdmiralCurtiss/update-references-deadlock
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InputCommon: Fix deadlock in EmulatedController::UpdateReferences().
2022-09-07 23:39:10 -04:00
Admiral H. Curtiss
b8ca1b2907
InputCommon: Fix deadlock in EmulatedController::UpdateReferences().
2022-09-07 22:37:24 +02:00
Admiral H. Curtiss
67c97a0bf2
WGInput: Work around crash with Steam overlay.
2022-09-07 21:06:26 +02:00
Admiral H. Curtiss
dbb0cfbc09
DSPLLE: Remove dead DSPSymbolDB.
2022-09-03 22:20:24 +02:00
Admiral H. Curtiss
2d45ce5c4e
HW: Move DVDInterface variables to Core::System.
2022-09-03 21:54:25 +02:00
Admiral H. Curtiss
c4d5804f60
HW: Move DVDThread variables to Core::System.
2022-09-03 21:54:25 +02:00
Sepalani
9b9f701ac5
AudioInterface: Add setters for AIS/AID sample rate
2022-09-03 23:36:34 +04:00
Sepalani
59eb1253a3
AudioInterface: Use anonymous namespace for static functions
2022-09-03 23:02:28 +04:00
Sepalani
f7a2972899
AudioInterface: Use IsPlaying method
2022-09-03 22:40:38 +04:00
dreamsyntax
78c6819f5e
Core: pause on panic handler option
2022-09-02 13:22:32 -07:00
Mai
23902f99ae
Merge pull request #11026 from AdmiralCurtiss/sound-stream
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AudioCommon: Move sound stream variables to Core::System.
2022-09-01 23:41:42 -04:00
Charles Lombardo
c79b12a49b
Android: Replace Picasso with Glide
2022-09-01 19:11:02 -04:00
Mai
50550cf978
Merge pull request #11009 from shuffle2/device-notify
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ciface/win32 and WGInput bug fixes
2022-09-01 00:27:55 -04:00
Mai
11281b5cef
Merge pull request #11017 from JosJuice/saf-custom-cover
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Android: Fix reading custom covers with SAF
2022-09-01 00:27:28 -04:00
Charles Lombardo
940a38f172
Android: App redesign with multi-theme system
2022-08-31 18:01:15 -04:00
Admiral H. Curtiss
c310e504cb
AudioCommon: Move sound stream variables to Core::System.
2022-08-31 21:44:21 +02:00
Admiral H. Curtiss
9195e1a9b8
Merge pull request #11021 from merryhime/constructor-order
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Ensure constructor initializer order matches initialization order
2022-08-30 02:29:37 +02:00
Merry
362167fde5
MTLObjectCache: Correct signature of equality operator
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Not doing so produces a warning in clang:
ISO C++20 considers use of overloaded operator '!=' (with operand types
'Metal::DepthStencilSelector' and 'Metal::DepthStencilSelector') to be
ambiguous despite there being a unique best viable function with
non-reversed arguments
The underlying reason for this warning is an incorrect method signature.
2022-08-29 21:23:23 +01:00
Merry
b0717607b2
TextureInfo: Reorder members in constructor
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m_stage is initialized last
2022-08-29 21:16:21 +01:00
Merry
3323375efb
GraphicsModManager: Reorder DecoratedAction members to initialization order
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m_action_impl is initialized before m_mod in constructor
2022-08-29 21:15:49 +01:00
Pokechu22
698def66ff
Fifo analyzer: Fix various XF mistakes
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* 'hangle' was a typo
* Light colors include an alpha value, so they should be 8 characters, not 6
* The XF command format adds 1 to the count internally (so 0 is one word), but we need to subtract that back to produce a valid command
* XFMEM_POSTMATRICES was calculating the row by subtracting XFMEM_POSMATRICES (POS vs POST), resulting in incorrect row numbering
2022-08-29 11:10:05 -07:00
Pokechu22
3fb09e3297
Fifo analyzer: Improve some BP descriptions
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Mainly, the improvements are passing in the current command ID so that e.g. stage numbers can be directly included, instead of saying 0/1 or even/odd.
2022-08-29 11:10:05 -07:00
Pokechu22
546f9952a2
UberShaderPixel: Fix typo
2022-08-29 11:10:05 -07:00
Pokechu22
5ef8a7973e
BPMemory: Make TevKSel more clear
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It stores both the konst selection value for alpha and color channels (for two tev stages per ksel), and half of a swap table row (there are 4 total swap tables, which can be used for swizzling the rasterized color and the texture color, and indices selecting which tables to use are stored per tev stage in the alpha combiner). Since these are indexed very differently, the old code was hard to follow.
2022-08-29 11:10:05 -07:00
Pokechu22
f21798b9b6
BPMemory: Use even/odd in TwoTevStageOrders instead of 0/1
2022-08-29 11:10:05 -07:00
Pokechu22
e43f02c752
BPMemory: Improve consistency of hex offset comments
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I search for these somewhat often with control+f, but tend to default to adding a 0x prefix, which means I don't find them until I remove it.
2022-08-29 11:10:05 -07:00
Pokechu22
4206ac243b
SW/Rasterizer: Use RAS1_IREF::getTexCoord and getTexMap
2022-08-29 11:10:05 -07:00
Pokechu22
ae0fcd9a9f
SW/Tev: Replace Tev::SetRegColor with Tev::SetKonstColors
2022-08-29 11:10:05 -07:00
Pokechu22
3b9a048291
SW/Tev: Use std::clamp for Clamp255 and Clamp1024
2022-08-29 11:10:05 -07:00
Pokechu22
bae0f21f74
SW/Tev: Remove Tev::Init
2022-08-29 11:10:05 -07:00
Pokechu22
c9936f8c1c
SW/Tev: Use EnumMap for scale/bias tables
2022-08-29 11:10:05 -07:00
Pokechu22
b02992548e
SW/Tev: Use EnumMap for Reg
2022-08-29 11:10:03 -07:00
Pokechu22
2db7569463
SW/Tev: Use TevColorRef/TevAlphaRef instead of raw s16 pointers
2022-08-29 11:05:10 -07:00
JosJuice
40d6d615e2
Android: Fix reading custom covers with SAF
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If GameFile.getCustomCoverPath returns a mangled URI, we need to
unmangle it before passing it to Picasso, since Picasso has no
concept of Dolphin's mangled URIs.
2022-08-29 18:48:20 +02:00
Pokechu22
ec1ed64832
EnumMap: Fix typo
2022-08-28 22:38:35 -07:00
JMC47
6d61e6a601
Merge pull request #11016 from Pokechu22/software-indirect-texture-bug
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Software/Rasterizer: Fix indirect stage using texture coordinates/maps >= 4
2022-08-29 01:37:36 -04:00
Pokechu22
e04d23e086
SW/Rasterizer: Fix indirect stage using texture coordinates/maps >= 4
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The masking was incorrect. This affects the main menu of The Last Avatar, though that menu also relies on copy filter functionality that is not correctly handled in the software renderer so the difference is not obvious; that game shuffles textures across all indices for some reason, so this issue would presumably result in subtle flickering.
2022-08-28 12:19:36 -07:00
Sepalani
7dc647fd4c
BBA/BuiltIn: Add UPnP HTTP listener
2022-08-28 23:09:09 +04:00
Admiral H. Curtiss
59f3be8c54
Qt: Make custom dialog for NAND Repair.
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This is so that if you have a lot of titles that need repair the dialog can still fit on screen.
2022-08-28 03:11:17 +02:00
Shawn Hoffman
cd407abe34
WGInput: implement error handling
2022-08-27 02:11:27 -07:00
Shawn Hoffman
6bc8ab7001
WGInput: use c++/winrt
2022-08-26 23:20:34 -07:00
Shawn Hoffman
76d2e47444
ciface/win32: use CM_Register_Notification instead of wnd msgs
2022-08-26 21:59:56 -07:00
Sepalani
7202cf2650
BBA/BuiltIn: Add SSDP multicast support
2022-08-24 21:29:57 +04:00
Sepalani
f992f8f38c
BBA/BuiltIn: Make network interface consistent
2022-08-24 21:05:18 +04:00
Sepalani
e783a7f409
Common/Network: Add StrNetworkError helper function
2022-08-24 21:05:18 +04:00
JosJuice
b6ac63dc47
Merge pull request #11000 from t895/monochrome
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Android: Use vector icon and enable monochrome icon
2022-08-24 17:38:59 +02:00
Admiral H. Curtiss
9c9962083d
Merge pull request #10956 from Dentomologist/address_cpp20_todo_comments
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Address c++20 TODO comments
2022-08-24 17:18:56 +02:00
Admiral H. Curtiss
e5cfa286bd
Merge pull request #10960 from shuffle2/mz
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ResourcePack: dont scan for individual files
2022-08-24 17:11:21 +02:00
Admiral H. Curtiss
a7d358a97b
Merge pull request #11003 from sepalani/decode-error
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Move SocketManager's DecodeError to Common
2022-08-24 17:01:07 +02:00
OatmealDome
da0a89e6e6
msbuild: Add property for disabling auto updates
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This will be used for our Steam builds.
2022-08-23 15:29:42 -04:00
OatmealDome
f2fad4df47
msbuild: Add property for creating Steam builds on Windows
2022-08-23 15:29:27 -04:00
Pokechu22
0cced44142
Use `__VA_OPT__(, ) __VA_ARGS__` instead of `##__VA_ARGS__`
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Per https://en.cppreference.com/w/cpp/preprocessor/replace#.23_and_.23.23_operators the `##` behavior is a nonstandard extension; this extension seems to be supported by all compilers we care about, but IntelliSense in visual studio doesn't correctly handle it, resulting in false errors in the IDE (but not when compiling).
Per https://en.cppreference.com/w/cpp/preprocessor/replace#Function-like_macros C++20 introduced a workaround, where `__VA_OPT__(, )` generates a comma if and only if `__VA_ARGS__` is non-empty.
This PR replaces all occurrences, with the exception of Externals, DSPSpy (which is not likely to be edited in MSVC and does not target C++20 currently), and JitArm64_Integer.cpp (which uses `Function(__VA_ARGS__)`, and thus does not ever need a comma).
2022-08-23 12:09:57 -07:00
JosJuice
299aef945b
Merge pull request #11005 from t895/cover-only
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Android: Add option to disable game cover text
2022-08-23 18:24:51 +02:00
Admiral H. Curtiss
aa8364a327
Merge pull request #10996 from JosJuice/gpu-texture-uint
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VideoCommon: Fix OpenGL ES GPU texture decoding
2022-08-23 10:48:51 +02:00
PEmu2
b516ae12ca
Edit error message
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Edit error message to be less sarcastic. I doubt many users appreciate this when Dolphin has just crashed.
2022-08-22 19:52:13 -07:00
Charles Lombardo
7659753924
Android: Update target SDK version
2022-08-22 19:14:43 -04:00
JMC47
48fdbcde23
Merge pull request #10809 from TryTwo/PR_CodeWidget_Filters
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Debugger CodeWidget: Add filter boxes to callstack, function calls, a…
2022-08-22 15:47:20 -04:00
Charles Lombardo
2caa1f3b43
Android: Add option to disable game cover text
2022-08-22 13:50:39 -04:00
Admiral H. Curtiss
1845a13cbe
Merge pull request #10905 from shuffle2/netplay-hash
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netplay: use sha1 instead of md5
2022-08-22 15:57:49 +02:00
Admiral H. Curtiss
8b7e6f1863
Merge pull request #10933 from shuffle2/vs
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msbuild: fix overbuilding of externals and lessen rebuild likelyhood
2022-08-22 15:19:13 +02:00
Admiral H. Curtiss
aba87ba1e3
Merge pull request #10997 from JosJuice/nfs-check
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DiscIO: Fix an incorrect error check in NFSBlob
2022-08-22 15:14:15 +02:00
Charles Lombardo
3814fab9ec
Android: Use vector icon and enable monochrome icon
2022-08-22 07:54:57 -04:00
Sepalani
597fb9ff6d
Move SocketManager's DecodeError to Common
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Fix thread safety issue
2022-08-22 14:02:26 +04:00
Charles Lombardo
903c94f7be
Android: Update SDK and dependencies
2022-08-21 14:51:04 -04:00
JosJuice
052fdfa00d
DiscIO: Fix an incorrect error check in NFSBlob
2022-08-21 00:06:53 +02:00
Mai
fef8325ff7
Merge pull request #10995 from JosJuice/nfs-size-out
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DiscIO: Fix calculation of NFS raw size
2022-08-20 17:57:46 -04:00
JosJuice
724bd3e597
VideoCommon: Fix OpenGL ES GPU texture decoding
2022-08-20 23:21:23 +02:00
JosJuice
aca624ef9c
DiscIO: Fix calculation of NFS raw size
2022-08-20 21:18:36 +02:00
Shawn Hoffman
7c3cdeda2b
qt: defer writing gamelist cache until EndRefresh
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large speedup
2022-08-19 19:51:31 -07:00
JMC47
498c06b85a
Merge pull request #10989 from CasualPokePlayer/fifo_reset_dual_core
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Fix crashes in dual core mode on a PI_FIFO_RESET
2022-08-18 17:32:29 -04:00
CasualPokePlayer
ab8a8e6f84
Fix crashes in dual core mode on a PI_FIFO_RESET
2022-08-18 13:38:37 -07:00
Mai
fea552a4de
Merge pull request #10981 from JosJuice/android-string-single-choice-naming
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Android: Clean up StringSingleChoiceSetting naming
2022-08-18 10:37:56 -04:00
Mai
39aa5f29a6
Merge pull request #10991 from Pokechu22/dsp-hle-ax-ucode-switch-state
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DSPHLE/AX: Set state to WaitingForCmdListSize when switching uCodes
2022-08-18 10:34:57 -04:00
Mai
7a23b45aa1
Merge pull request #10992 from Pokechu22/swapchain-unused-functions
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VideoCommon: Remove unused swap chain functions
2022-08-18 10:32:51 -04:00
Pokechu22
3c38f5c1d2
D3DCommon: Remove unused swap chain functions
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These were added in ea15080d8f
(which added D3DCommon), but never were used.
2022-08-17 18:16:50 -07:00
Pokechu22
da7aded00d
Vulkan: Remove unused swap chain functions
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These were added in 5e29508b8f
and 1f2d43c870
, but were replaced with CONFIG_CHANGE_BIT_VSYNC and CONFIG_CHANGE_BIT_STEREO_MODE in e4b205c769
.
2022-08-17 18:16:17 -07:00
Pokechu22
f9e1933111
DSPHLE/AX: Set state to WaitingForCmdListSize when switching uCodes
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Fixes https://bugs.dolphin-emu.org/issues/13017 . With uCode switching, the existing instance of AXUCode is re-activated when GBAUCode is done, but if the state remains as WaitingForNextTask, it won't be able to do anything. Instead, it needs to be in WaitingForCmdListSize.
(When the AX uCode is resumed, startpc is set to 0x0030, at least for 0x07f88145; this is the same location as MAIL_RESUME jumps to, so DSP_RESUME should be sent when the resuming happens; that's already handled by AXUCode::Update.)
2022-08-17 12:05:53 -07:00
Shawn Hoffman
4ae475b6a1
fix verifying wii dev signatures
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allows verifying dev-signed discs and wads
2022-08-16 12:47:26 -07:00
Admiral H. Curtiss
650f172637
DolphinQt: Only show raw memory card path if it's not the default.
2022-08-16 00:23:36 +02:00
Admiral H. Curtiss
d11839fd64
DolphinQt: Show raw memory card path and AGP cartridge path in config window.
2022-08-16 00:20:58 +02:00
Admiral H. Curtiss
43d4923e78
Config: Allow passing std::nullopt for the region in GetMemcardPath() to use the region as configured in the path itself. Falls back to the fallback region if no region is in the path.
2022-08-16 00:20:58 +02:00
JosJuice
b6a18b0da5
Merge pull request #10980 from JosJuice/android-no-dir-init-fail
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Android: Force quit app if external storage isn't mounted
2022-08-14 15:47:50 +02:00
JosJuice
46cb106124
Android: Clean up StringSingleChoiceSetting naming
2022-08-14 15:42:06 +02:00
JosJuice
1646197902
Android: Force quit app if external storage isn't mounted
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In the past, directory initialization could fail for two reasons:
The user was rejecting the storage permission, or external storage
wasn't mounted. With the introduction of scoped storage, the first of
these two couldn't happen anymore; if the user rejects the storage
permission, we just use the app-specific directory instead of the
dolphin-emu directory.
By making it so Dolphin force quits if external storage isn't mounted,
we can get rid of our code for handling retrying directory initialization
after it fails. I think this slight hit to UX is worth it considering
that basically nobody has an Android device with detachable primary
external storage anymore. And the UX hit is very small; the user just has
to manually open the app again after remounting external storage. The
toast about external storage not being mounted will still be displayed.
The recent merge of the splash screen PR may have made it so that the
code for handling directory initialization failing doesn't work anymore.
To be completely honest, I'm not sure how to even test this in 2022.
2022-08-13 18:59:23 +02:00
Admiral H. Curtiss
92c6407c45
Merge pull request #10970 from AdmiralCurtiss/directoryblob-encrypted
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DirectoryBlob: Fix partition size mixup for encrypted Wii discs.
2022-08-12 22:35:40 +02:00
JosJuice
ce08de8cc6
Merge pull request #10948 from t895/splash
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Android: Add Androidx splash screen to wait for directory initialization
2022-08-11 20:05:46 +02:00
Léo Lam
be33e1079d
Merge pull request #10972 from AdmiralCurtiss/ios-fs-metadata-nop
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IOS/FS: Skip writing FST if SetMetadata() changes nothing.
2022-08-11 16:16:45 +01:00
Charles Lombardo
0c89e5ea8d
Add AndroidTV splash screen
2022-08-10 15:53:45 -04:00
Charles Lombardo
1dff1c3fe8
Android: Add Androidx splash screen to wait for directory initialization
2022-08-10 15:37:10 -04:00
Admiral H. Curtiss
7ac042d00b
DirectoryBlob: Fix partition size mixup for encrypted Wii discs.
2022-08-10 20:43:52 +02:00
JosJuice
3f794bf87e
Merge pull request #10974 from t895/permissions-fix
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Android: Prevent app lockup when revoking write access
2022-08-10 20:27:30 +02:00
Charles Lombardo
a91e47899d
Android: Prevent app lockup when revoking write access
2022-08-10 13:57:30 -04:00
Pokechu22
1004e34167
Android: Don't set the signingConfig if keystore property isn't set
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If the property isn't set, we don't initialize the release config, so we shouldn't use it. This fixes building issues for me.
2022-08-10 09:58:49 -07:00
Admiral H. Curtiss
0d39c4a78a
IOS/FS: Skip writing FST if SetMetadata() changes nothing.
2022-08-10 06:28:23 +02:00
Charles Lombardo
e926946f64
Consistent tv card colors
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Item selected color is now dolphin-blue for all cards in the TV activity.
2022-08-10 00:23:19 -04:00
Admiral H. Curtiss
dcdba11ded
Merge pull request #10962 from askew-etc/inc-dec-select-state-hotkeys
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Add hotkeys for incrementing/decrementing select state slot
2022-08-10 01:41:32 +02:00
Sage King
da803adf15
Work around for compiler bug on Debian and FreeBSD
2022-08-09 16:26:54 -06:00
Sage King
66276ac61b
Added type to SyncIndentifierComparison enum in SyncIdentifier.h in an
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attempt to fix a failed call to operator<< in SendResponse()
2022-08-09 16:26:53 -06:00
Sage King
978b6a8724
Added comment explaining obscure folding syntax in NetPlayServer.cpp
2022-08-09 16:26:53 -06:00
Sage King
a12099404e
Added SendResponseToAllPlayers() and SendResponseToPlayer() to NetPlayServer.cpp and refactored OnConnect to use them
2022-08-09 16:26:52 -06:00
Sage King
477c20e28d
Updated comment explaining enet_peer_timeout's use in NetPlayClient.cpp and NetPlayServer.cpp; Corrected syntax related to PEER_TIMEOUT in NetplayClient.cpp
2022-08-09 16:26:52 -06:00
Sage King
2f367d7a9b
Updated PEER_TIMOUT in NetPlayCommon.h to use chrono literals; Updated NetPlayServer.cpp OnConnect() by putting commonly used code into named functions
2022-08-09 16:26:52 -06:00
Sage King
d81756e9b9
Refactored parameter to OnConnect() in NetPlayServer.cpp from rpac to received_packet
2022-08-09 16:26:51 -06:00
Sage King
9d14d95737
Removed code duplicating comments in NetPlayServer.cpp OnConnect()
2022-08-09 16:26:51 -06:00
Sage King
5dea8aaed0
Added initializer braces to Client player; in NetPlayServer.cpp OnConnect()
2022-08-09 16:26:50 -06:00
Sage King
d11df2b700
Refactored variable declared in NetPlayServer.cpp OnConnect() from npver to netplay_version
2022-08-09 16:26:50 -06:00
Mai
c2dd58c361
Merge pull request #10959 from JosJuice/frsp-subnormal
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Interpreter: Fix rounding edge case in frsp
2022-08-09 18:17:21 -04:00
Mai
e9e2c741a2
Merge pull request #10953 from JosJuice/aarch64-add-encoding
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Arm64Emitter: Fix encoding of size for ADD (vector)
2022-08-09 18:13:50 -04:00
Zopolis4
e54818e60d
Resolve "implicit capture of ‘this’ via ‘[=]’ is deprecated in C++20" warning
2022-08-08 11:25:19 +10:00
Scott Mansell
4c2d707538
Merge pull request #10940 from InvoxiPlayGames/ipc-discord
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Add Discord presence ioctlv to /dev/dolphin
2022-08-08 08:11:42 +12:00
askew-etc
914f38753a
Add hotkeys for incrementing/decrementing selected state slot (like RetroArch)
2022-08-07 12:20:09 -05:00
Shawn Hoffman
6e94c20abd
add TODO for chrono in GetLocalTimeSinceJan1970
2022-08-06 22:25:30 -07:00
Shawn Hoffman
292724b228
Revert "msvc: use std::chrono for GetLocalTimeSinceJan1970"
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This reverts commit 86da6c98fb
.
2022-08-06 22:22:14 -07:00
Shawn Hoffman
9bb8315441
ResourcePack: dont scan for individual files
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walking the zip prevents minizip from re-reading the same
data repeatedly from the actual backing filesystem.
also improves most usages of minizip to allow for >4GB,
files altho we probably don't need it
2022-08-06 15:38:46 -07:00
Dentomologist
02cd4ecf7d
Core: Use std::chrono time_since_epoch
2022-08-06 13:28:28 -07:00
Dentomologist
ff26f6435e
Use structured binding for pair values
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dir_path is used by PanicAlertFormatT, which prior to PR 10209 used a
lambda. Before c++20, referring to structured bindings in lambda captures
was forbidden. The problem is now doubly fixed, so put the structured
binding back in.
2022-08-06 13:28:28 -07:00
iwubcode
0b5f7d2c5f
VideoCommon: fix graphics target not properly setting 'draw_started' texture names for efb/xfb
2022-08-06 12:01:33 -05:00
JosJuice
c5d9514cd9
Interpreter: Fix rounding edge case in frsp
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Fixes the Dolphin bug mentioned in
https://github.com/dolphin-emu/hwtests/issues/45 .
Because this doesn't fix any observed behavior in games (no, 1080°
Avalanche isn't affected), I haven't implemented this in the JITs,
so as to not cause unnecessary performance degradations.
2022-08-06 18:54:19 +02:00
InvoxiPlayGames
f9e39cf200
Add Discord presence ioctlv to /dev/dolphin
2022-08-06 07:32:29 +01:00
Shawn Hoffman
3ca673a675
WiiSave: protect against a stack buffer overflow
2022-08-05 17:24:03 -07:00
Tilka
3595c8b295
Merge pull request #10952 from JosJuice/bitutils-remove-unused
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Common: Remove unused stuff from BitUtils.h
2022-08-05 21:08:02 +01:00
JosJuice
52661dcc76
Arm64Emitter: Fix encoding of size for ADD (vector)
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This was causing a bug in the rounding of paired single multiplication
operands. If Force25BitPrecision was called for quad registers, the
element size of its ADD instruction would get treated as if it was 16
instead of the intended 64, which would cause the result of the
calculation to be incorrect if the carry had to pass a 16-bit boundary.
Fixes one of the two bugs reported in
https://bugs.dolphin-emu.org/issues/12998 .
2022-08-05 21:49:28 +02:00
JosJuice
c00008e3cd
Common: Remove unused stuff from BitUtils.h
2022-08-05 17:54:51 +02:00
Tillmann Karras
b8e64b1f43
AX: fix comments and variable names (NFC)
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This command does not upload the MAIN buffers to CPU memory. This was
functionally fixed in f11a40f858
without
updating the comments and variable names.
2022-08-05 15:00:17 +01:00
Scott Mansell
ebf95370ef
Merge pull request #10946 from Pokechu22/remove-iLog
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VideoCommon: Remove old iLog field
2022-08-05 22:42:09 +12:00
JosJuice
939fa1ed1c
Merge pull request #10941 from shuffle2/crypto-cleanup
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Crypto cleanup
2022-08-05 12:12:34 +02:00
Zopolis4
b9b7ff6e25
Update supportedOS values in .manifest files
2022-08-05 10:26:22 +10:00
Tilka
e638bb658f
Merge pull request #10945 from Pokechu22/vulkan-source-file-name
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Vulkan: Call setSourceFile in addition to addSourceText
2022-08-05 00:03:25 +01:00
Pokechu22
354530cf61
VideoCommon: Remove old iLog field
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Prior to 7854bd7109
, this was used by the debugger for the OpenGL and D3D9 plugins to control logging (via PRIM_LOG and INFO_LOG/DEBUG_LOG in VideoCommon code; PRIM_LOG was changed in 77215fd27c
), and also framedumping (removed in 64927a2f81
and 2d8515c0cf
), shader dumping (removed in 2d8515c0cf
and this commit), and texture dumping (removed in 54aeec7a8f
). Apart from shader dumping, all of these features have modern alternatives, and shader source code can be seen in RenderDoc if "Enable API Validation Layers" is checked (which also enables source attachment), so there's no point in keeping this around.
2022-08-04 15:49:39 -07:00
Pokechu22
20a2a2174d
Vulkan: Call setSourceFile in addition to addSourceText
2022-08-04 15:09:12 -07:00
Admiral H. Curtiss
5508c52a95
Merge pull request #10932 from JosJuice/nfs
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DiscIO: Add support for the NFS format
2022-08-04 22:20:08 +02:00
JosJuice
6fc3bbbdd9
DiscIO/VolumeVerifier: Add a note about NFS bad dumps
2022-08-04 22:01:00 +02:00
JosJuice
02e3125f23
DiscIO/VolumeVerifier: Small logic cleanup
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Just for ease of reading. No behavioral difference.
2022-08-04 22:00:59 +02:00
JosJuice
40a4eb3893
DiscIO: Adjust GetDataSizeType logic for NFS
2022-08-04 22:00:59 +02:00
JosJuice
a87dffe52d
DiscIO: Replace IsDataSizeAccurate with GetDataSizeType
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Previously, we had WBFS and CISO which both returned an upper bound
of the size, and other formats which returned an accurate size. But
now we also have NFS, which returns a lower bound of the size. To
allow VolumeVerifier to make better informed decisions for NFS, let's
use an enum instead of a bool for the type of data size a blob has.
2022-08-04 22:00:59 +02:00
JosJuice
3a6df63e9b
DiscIO: Add support for the NFS format
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For a few years now, I've been thinking it would be nice to make Dolphin
support reading Wii games in the format they come in when you download
them from the Wii U eShop. The Wii U eShop has some good deals on Wii
games (Metroid Prime Trilogy especially is rather expensive if you try
to buy it physically!), and it's the only place right now where you can
buy Wii games digitally.
Of course, Nintendo being Nintendo, next year they're going to shut down
this only place where you can buy Wii games digitally. I kind of wish I
had implemented this feature earlier so that people would've had ample
time to buy the games they want, but... better late than never, right?
I used MIT-licensed code from the NOD library as a reference when
implementing this. None of the code has been directly copied, but
you may notice that the names of the struct members are very similar.
c1635245b8/lib/DiscIONFS.cpp
2022-08-04 22:00:58 +02:00
JosJuice
bb27d4cc95
DiscIO/VolumeWii: Decouple "is encrypted" from "is hashed"
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Needed for the next commit. NFS disc images are hashed but not encrypted.
While we're at it, also get rid of SupportsIntegrityCheck.
It does the same thing as old IsEncryptedAndHashed and new HasWiiHashes.
2022-08-04 20:29:22 +02:00
Pokechu22
8129874d11
Sanitize and use increased precision when normalizing light directions
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This normalization was added in 02ac5e95c8
, and changed to use floats in 4bf031c064
. The conversion to floats means that sometimes there is insufficient precision for the normalization process, which results in values of NaN or infinity. Performing the whole process with doubles prevents that, but games also sometimes set the values to NaN or infinity directly (possibly accidentally due to the values not being initialized due to them not being used in the current configuration?).
The version of Mesa currently in use on FifoCI (20.3.5) has issues with NaN. Although this bug has been fixed (b3f3287eac
in 21.2.0), FifoCI is stuck with the older version.
This change may or may not be incorrect, but it should result in the same behavior as already present in Dolphin, while working around the Mesa bug.
2022-08-04 08:52:44 -07:00
Mai
f59f1a2a35
Merge pull request #10740 from Tilka/cxx20
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Move to C++20 for non-MSVC compilers
2022-08-04 09:31:31 -04:00
Tilka
3ad6e3abc2
Merge pull request #10768 from Pokechu22/dsp-hle-gba-class
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DSPHLE: Eliminate global state in GBA and AX uCode + accuracy improvements
2022-08-04 13:50:30 +01:00
Tilka
8105d0034d
Merge pull request #10821 from Pokechu22/dimar-masking
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DVDInterface: Mask upper bits of DIMAR in GC mode
2022-08-04 12:50:49 +01:00