VideoCommon: Remove old iLog field

Prior to 7854bd7109, this was used by the debugger for the OpenGL and D3D9 plugins to control logging (via PRIM_LOG and INFO_LOG/DEBUG_LOG in VideoCommon code; PRIM_LOG was changed in 77215fd27c), and also framedumping (removed in 64927a2f81 and 2d8515c0cf), shader dumping (removed in 2d8515c0cf and this commit), and texture dumping (removed in 54aeec7a8f). Apart from shader dumping, all of these features have modern alternatives, and shader source code can be seen in RenderDoc if "Enable API Validation Layers" is checked (which also enables source attachment), so there's no point in keeping this around.
This commit is contained in:
Pokechu22 2022-08-04 15:38:22 -07:00
parent ceae42b754
commit 354530cf61
2 changed files with 0 additions and 32 deletions

View File

@ -155,31 +155,6 @@ CompileShaderToSPV(EShLanguage stage, APIType api_type,
if (!spv_messages.empty())
WARN_LOG_FMT(VIDEO, "SPIR-V conversion messages: {}", spv_messages);
// Dump source code of shaders out to file if enabled.
if (g_ActiveConfig.iLog & CONF_SAVESHADERS)
{
static int counter = 0;
std::string filename = StringFromFormat("%s%s_%04i.txt", File::GetUserPath(D_DUMP_IDX).c_str(),
stage_filename, counter++);
std::ofstream stream;
File::OpenFStream(stream, filename, std::ios_base::out);
if (stream.good())
{
stream << source << std::endl;
stream << "Shader Info Log:" << std::endl;
stream << shader->getInfoLog() << std::endl;
stream << shader->getInfoDebugLog() << std::endl;
stream << "Program Info Log:" << std::endl;
stream << program->getInfoLog() << std::endl;
stream << program->getInfoDebugLog() << std::endl;
stream << "SPIR-V conversion messages: " << std::endl;
stream << spv_messages;
stream << "SPIR-V:" << std::endl;
spv::Disassemble(stream, out_code);
}
}
return out_code;
}
} // namespace

View File

@ -17,12 +17,6 @@
#include "VideoCommon/GraphicsModSystem/Config/GraphicsModGroup.h"
#include "VideoCommon/VideoCommon.h"
// Log in two categories, and save three other options in the same byte
#define CONF_LOG 1
#define CONF_PRIMLOG 2
#define CONF_SAVETARGETS 8
#define CONF_SAVESHADERS 16
constexpr int EFB_SCALE_AUTO_INTEGRAL = 0;
enum class AspectMode : int
@ -138,7 +132,6 @@ struct VideoConfig final
bool bFastDepthCalc = false;
bool bVertexRounding = false;
int iEFBAccessTileSize = 0;
int iLog = 0; // CONF_ bits
int iSaveTargetId = 0; // TODO: Should be dropped
u32 iMissingColorValue = 0;
bool bFastTextureSampling = false;