Resolve "implicit capture of ‘this’ via ‘[=]’ is deprecated in C++20" warning
This commit is contained in:
parent
e638bb658f
commit
e54818e60d
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@ -33,8 +33,9 @@ AdvancedWidget::AdvancedWidget(GraphicsWindow* parent)
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AddDescriptions();
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connect(parent, &GraphicsWindow::BackendChanged, this, &AdvancedWidget::OnBackendChanged);
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connect(&Settings::Instance(), &Settings::EmulationStateChanged, this,
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[=](Core::State state) { OnEmulationStateChanged(state != Core::State::Uninitialized); });
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connect(&Settings::Instance(), &Settings::EmulationStateChanged, this, [this](Core::State state) {
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OnEmulationStateChanged(state != Core::State::Uninitialized);
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});
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OnBackendChanged();
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OnEmulationStateChanged(Core::GetState() != Core::State::Uninitialized);
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@ -41,8 +41,9 @@ GeneralWidget::GeneralWidget(X11Utils::XRRConfiguration* xrr_config, GraphicsWin
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emit BackendChanged(QString::fromStdString(Config::Get(Config::MAIN_GFX_BACKEND)));
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connect(parent, &GraphicsWindow::BackendChanged, this, &GeneralWidget::OnBackendChanged);
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connect(&Settings::Instance(), &Settings::EmulationStateChanged, this,
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[=](Core::State state) { OnEmulationStateChanged(state != Core::State::Uninitialized); });
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connect(&Settings::Instance(), &Settings::EmulationStateChanged, this, [this](Core::State state) {
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OnEmulationStateChanged(state != Core::State::Uninitialized);
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});
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OnEmulationStateChanged(Core::GetState() != Core::State::Uninitialized);
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}
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@ -34,8 +34,9 @@ SoftwareRendererWidget::SoftwareRendererWidget(GraphicsWindow* parent)
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emit BackendChanged(QString::fromStdString(Config::Get(Config::MAIN_GFX_BACKEND)));
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connect(parent, &GraphicsWindow::BackendChanged, [this] { LoadSettings(); });
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connect(&Settings::Instance(), &Settings::EmulationStateChanged, this,
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[=](Core::State state) { OnEmulationStateChanged(state != Core::State::Uninitialized); });
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connect(&Settings::Instance(), &Settings::EmulationStateChanged, this, [this](Core::State state) {
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OnEmulationStateChanged(state != Core::State::Uninitialized);
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});
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OnEmulationStateChanged(Core::GetState() != Core::State::Uninitialized);
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}
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@ -357,7 +357,7 @@ void MainWindow::ShutdownControllers()
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void MainWindow::InitCoreCallbacks()
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{
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connect(&Settings::Instance(), &Settings::EmulationStateChanged, this, [=](Core::State state) {
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connect(&Settings::Instance(), &Settings::EmulationStateChanged, this, [this](Core::State state) {
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if (state == Core::State::Uninitialized)
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OnStopComplete();
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if (state != Core::State::Uninitialized && NetPlay::IsNetPlayRunning() && m_controllers_window)
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@ -374,7 +374,7 @@ void MainWindow::InitCoreCallbacks()
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// Handle file open events
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auto* filter = new FileOpenEventFilter(QGuiApplication::instance());
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connect(filter, &FileOpenEventFilter::fileOpened, this, [=](const QString& file_name) {
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connect(filter, &FileOpenEventFilter::fileOpened, this, [this](const QString& file_name) {
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StartGame(BootParameters::GenerateFromFile(file_name.toStdString()));
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});
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}
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@ -85,7 +85,7 @@ MenuBar::MenuBar(QWidget* parent) : QMenuBar(parent)
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AddHelpMenu();
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connect(&Settings::Instance(), &Settings::EmulationStateChanged, this,
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[=](Core::State state) { OnEmulationStateChanged(state); });
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[=, this](Core::State state) { OnEmulationStateChanged(state); });
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connect(Host::GetInstance(), &Host::UpdateDisasmDialog, this,
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[this] { OnEmulationStateChanged(Core::GetState()); });
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@ -338,7 +338,7 @@ void MenuBar::AddStateLoadMenu(QMenu* emu_menu)
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{
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QAction* action = m_state_load_slots_menu->addAction(QString{});
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connect(action, &QAction::triggered, this, [=]() { emit StateLoadSlotAt(i); });
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connect(action, &QAction::triggered, this, [=, this]() { emit StateLoadSlotAt(i); });
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}
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}
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@ -355,7 +355,7 @@ void MenuBar::AddStateSaveMenu(QMenu* emu_menu)
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{
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QAction* action = m_state_save_slots_menu->addAction(QString{});
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connect(action, &QAction::triggered, this, [=]() { emit StateSaveSlotAt(i); });
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connect(action, &QAction::triggered, this, [=, this]() { emit StateSaveSlotAt(i); });
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}
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}
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@ -372,7 +372,7 @@ void MenuBar::AddStateSlotMenu(QMenu* emu_menu)
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if (Settings::Instance().GetStateSlot() == i)
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action->setChecked(true);
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connect(action, &QAction::triggered, this, [=]() { emit SetStateSlot(i); });
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connect(action, &QAction::triggered, this, [=, this]() { emit SetStateSlot(i); });
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}
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}
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@ -368,7 +368,7 @@ void NetPlayDialog::ConnectWidgets()
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}
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});
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connect(&Settings::Instance(), &Settings::EmulationStateChanged, this, [=](Core::State state) {
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connect(&Settings::Instance(), &Settings::EmulationStateChanged, this, [this](Core::State state) {
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if (isVisible())
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{
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GameStatusChanged(state != Core::State::Uninitialized);
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@ -35,8 +35,9 @@ AudioPane::AudioPane()
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ConnectWidgets();
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connect(&Settings::Instance(), &Settings::VolumeChanged, this, &AudioPane::OnVolumeChanged);
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connect(&Settings::Instance(), &Settings::EmulationStateChanged, this,
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[=](Core::State state) { OnEmulationStateChanged(state != Core::State::Uninitialized); });
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connect(&Settings::Instance(), &Settings::EmulationStateChanged, this, [this](Core::State state) {
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OnEmulationStateChanged(state != Core::State::Uninitialized);
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});
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OnEmulationStateChanged(Core::GetState() != Core::State::Uninitialized);
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}
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@ -213,8 +213,9 @@ void InterfacePane::ConnectLayout()
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connect(m_checkbox_disable_screensaver, &QCheckBox::toggled, this, &InterfacePane::OnSaveConfig);
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connect(m_checkbox_show_debugging_ui, &QCheckBox::toggled, this, &InterfacePane::OnSaveConfig);
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connect(m_checkbox_focused_hotkeys, &QCheckBox::toggled, this, &InterfacePane::OnSaveConfig);
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connect(m_combobox_theme, qOverload<int>(&QComboBox::currentIndexChanged), this,
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[=](int index) { Settings::Instance().SetThemeName(m_combobox_theme->itemText(index)); });
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connect(
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m_combobox_theme, qOverload<int>(&QComboBox::currentIndexChanged), this,
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[this](int index) { Settings::Instance().SetThemeName(m_combobox_theme->itemText(index)); });
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connect(m_combobox_userstyle, qOverload<int>(&QComboBox::currentIndexChanged), this,
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&InterfacePane::OnSaveConfig);
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connect(m_combobox_language, qOverload<int>(&QComboBox::currentIndexChanged), this,
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@ -196,7 +196,7 @@ QGridLayout* PathPane::MakePathsLayout()
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m_dump_edit = new QLineEdit(QString::fromStdString(File::GetUserPath(D_DUMP_IDX)));
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connect(m_dump_edit, &QLineEdit::editingFinished,
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[=] { Config::SetBase(Config::MAIN_DUMP_PATH, m_dump_edit->text().toStdString()); });
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[this] { Config::SetBase(Config::MAIN_DUMP_PATH, m_dump_edit->text().toStdString()); });
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QPushButton* dump_open = new NonDefaultQPushButton(QStringLiteral("..."));
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connect(dump_open, &QPushButton::clicked, this, &PathPane::BrowseDump);
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layout->addWidget(new QLabel(tr("Dump Path:")), 2, 0);
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@ -205,7 +205,7 @@ QGridLayout* PathPane::MakePathsLayout()
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m_load_edit = new QLineEdit(QString::fromStdString(File::GetUserPath(D_LOAD_IDX)));
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connect(m_load_edit, &QLineEdit::editingFinished,
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[=] { Config::SetBase(Config::MAIN_LOAD_PATH, m_load_edit->text().toStdString()); });
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[this] { Config::SetBase(Config::MAIN_LOAD_PATH, m_load_edit->text().toStdString()); });
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QPushButton* load_open = new NonDefaultQPushButton(QStringLiteral("..."));
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connect(load_open, &QPushButton::clicked, this, &PathPane::BrowseLoad);
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layout->addWidget(new QLabel(tr("Load Path:")), 3, 0);
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@ -214,7 +214,7 @@ QGridLayout* PathPane::MakePathsLayout()
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m_resource_pack_edit =
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new QLineEdit(QString::fromStdString(File::GetUserPath(D_RESOURCEPACK_IDX)));
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connect(m_resource_pack_edit, &QLineEdit::editingFinished, [=] {
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connect(m_resource_pack_edit, &QLineEdit::editingFinished, [this] {
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Config::SetBase(Config::MAIN_RESOURCEPACK_PATH, m_resource_pack_edit->text().toStdString());
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});
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QPushButton* resource_pack_open = new NonDefaultQPushButton(QStringLiteral("..."));
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@ -225,7 +225,7 @@ QGridLayout* PathPane::MakePathsLayout()
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m_wfs_edit = new QLineEdit(QString::fromStdString(File::GetUserPath(D_WFSROOT_IDX)));
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connect(m_load_edit, &QLineEdit::editingFinished,
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[=] { Config::SetBase(Config::MAIN_WFS_PATH, m_wfs_edit->text().toStdString()); });
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[this] { Config::SetBase(Config::MAIN_WFS_PATH, m_wfs_edit->text().toStdString()); });
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QPushButton* wfs_open = new NonDefaultQPushButton(QStringLiteral("..."));
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connect(wfs_open, &QPushButton::clicked, this, &PathPane::BrowseWFS);
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layout->addWidget(new QLabel(tr("WFS Path:")), 5, 0);
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@ -107,8 +107,9 @@ void WiiPane::ConnectLayout()
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connect(m_wiimote_motor, &QCheckBox::toggled, this, &WiiPane::OnSaveConfig);
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// Emulation State
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connect(&Settings::Instance(), &Settings::EmulationStateChanged, this,
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[=](Core::State state) { OnEmulationStateChanged(state != Core::State::Uninitialized); });
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connect(&Settings::Instance(), &Settings::EmulationStateChanged, this, [this](Core::State state) {
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OnEmulationStateChanged(state != Core::State::Uninitialized);
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});
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}
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void WiiPane::CreateMisc()
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