iwubcode
77c68a3142
DolphinQt: Fix regression that caused the regex expression to be evaluated incorrectly. If an input expression has a non-alpha character in it, we want to quote it with backticks
2021-02-02 20:36:54 -06:00
Shawn Hoffman
7e1df34735
rename InputCommon/ControllerInterface/Device to CoreDevice
2021-01-27 14:29:48 -08:00
Léo Lam
28cd6f6520
Merge pull request #9440 from lioncash/qt6
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DolphinQt: Qt 6.0 forward-compatibility changes
2021-01-27 19:28:43 +01:00
Léo Lam
6086111566
Merge pull request #9467 from iwubcode/gamecube_controllers_widget
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DolphinQt: Move gamecube controller ui logic to its own widget
2021-01-27 19:24:06 +01:00
Léo Lam
84ad550c19
Merge pull request #9449 from Filoppi/patch-11
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Qt: Fix Shake Mapping Indicator not showing deadzone
2021-01-27 19:19:58 +01:00
Léo Lam
42b55e8fa3
Merge pull request #9450 from Filoppi/patch-12
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Qt: Fix stock input profiles being deletable
2021-01-27 19:18:51 +01:00
iwubcode
780360b921
DolphinQt: Move gamecube controller ui logic to its own widget
2021-01-27 12:02:39 -06:00
iwubcode
f3b6c9723c
DolphinQt: Move wiimote controller ui logic to its own widget
2021-01-27 11:27:05 -06:00
iwubcode
67b9e94e4d
DolphinQt: Move common controller interface logic to its own widget
2021-01-23 15:17:38 -06:00
Filippo Tarpini
c1ab89cf2c
Qt: Fix stock input profiles being deletable
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Also avoid files without a name before the extension (name: ".ini")
from being added to the list because then they wouldn't be saveable
and it would appear with an empty name anyway.
2021-01-17 20:51:01 +02:00
Filippo Tarpini
43223aadc8
Qt: Fix Shake Mapping Indicator not showing deadzone
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QRectF was missing from drawRect which meant the deazone was casted to an int, flooring its value (it goes from 0 to 1).
2021-01-16 23:10:35 +02:00
Lioncash
46ca371ef3
DolphinQt: Migrate QRegExp over to QRegularExpression
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Qt 5.0 introduced QRegularExpression to replace QRegExp. In Qt 6.0,
QRegExp is removed entirely in favor of it.
2021-01-13 05:07:29 -05:00
Léo Lam
4cdcbb6ab2
Merge pull request #9308 from smurf3tte/re23_patch
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Patches for Resident Evil 2/3 audio issues
2021-01-06 01:52:15 +01:00
Léo Lam
0b1db65aa1
Merge pull request #9405 from Filoppi/patch-7
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Rename "Use Fullscreen" setting to "Start in Fullscreen"
2021-01-06 01:44:46 +01:00
Filippo Tarpini
0805b58302
DolphinQt: Remove some useless includes
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[committer note: fixed commit message style]
2021-01-05 15:24:13 +01:00
Filippo Tarpini
57c59c18d4
Rename "Use Fullscreen" setting to "Start in Fullscreen"
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The name was confusing as changing it at runtime would not change the window to fullscreen, as it effectively only affects the start of the emulation.
Also blocked the ability to change it when the emulation is running, to be more inline with other similar settings, like "Render to main Window".
2020-12-31 13:39:45 +02:00
smurf3tte
f4c579e720
Fix bad memory references in NewPatchDialog
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This code was storing references to patch entries which could move around in memory if a patch was erased from the middle of a vector or if the vector itself was reallocated. Instead, NewPatchDialog maintains a separate copy of the patch entries which are committed back to the patch if the user accepts the changes.
2020-12-29 14:31:05 -08:00
smurf3tte
f3b8a985e7
Patches for Resident Evil 2/3 audio issues
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These games are erroneously zeroing buffers before they can be fully copied to ARAM by DMA. The responsible memset() calls are followed by a call to DVDRead() which issues dcbi instructions that effectively cancel the memset() on real hardware. Because Dolphin lacks dcache emulation, the effects of the memset() calls are observed, which causes missing audio.
In a comment on the original bug, phire noted that the issue can be corrected by simply nop'ing out the offending memset() calls. Because the games dynamically load different .rel executables based on the character and/or language, the addresses of these calls can vary.
To deal generally with the problem of code being dynamically loaded to fixed, known addresses, the patch engine is extended to support conditional patches which require a match against a known value. This sort of thing is already achievable with Action Replay/Gecko codes, but their use depends on enabling cheats globally in Dolphin, which is not a prerequisite shared by patches.
Patches are included for every region, character, and language combination. They are enabled by default.
The end result is an approximation of the games' behavior on real hardware without the associated complexity of proper dcache emulation.
https://bugs.dolphin-emu.org/issues/9840
2020-12-29 14:24:46 -08:00
iwubcode
9bd4e0939e
DolphinQt: Update mapping window device to use expanding size policy
2020-12-24 13:49:25 -06:00
iwubcode
9a744ab25b
DolphinQt: Move Free Look out of Graphics/Hotkey and into its own configuration window. Launched from a new menu option - "Free Look Settings". The HotKeyScheduler still calls the Free Look functionality to reduce the total number of threads
2020-12-24 13:49:25 -06:00
iwubcode
e55342ae88
DolphinQt: Fix all instances of <gameid> in AdvancedWidget to use the appropriate html code instead
2020-12-18 22:50:06 -06:00
Léo Lam
6018525992
Qt: Fix deprecated use of MidButton
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MidButton has been deprecated since Qt 4.7. The replacement is
MiddleButton.
2020-12-16 14:45:11 +01:00
Léo Lam
efdb620783
Qt/Config: Remove unused includes
2020-12-16 14:43:26 +01:00
Jordan Woyak
4bb0a885d0
WiimoteEmu/DolphinQt: Fix tilt indicator for wrapped around angles.
2020-12-14 20:02:49 -06:00
Léo Lam
2c2ec16b53
Merge pull request #9320 from JosJuice/remove-patch-crash
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DolphinQt: Fix crash after removing extra patch line
2020-12-15 00:01:07 +01:00
JosJuice
3c6ad495b4
DolphinQt: Fix crash after removing extra patch line
2020-12-11 22:13:10 +01:00
JosJuice
b285991b88
Turn Config::Info into a class with getters
2020-12-11 19:54:16 +01:00
JosJuice
11e8783893
Core: Don't copy default _Enabled sections to user INIs
2020-12-11 15:38:11 +01:00
JosJuice
d77a9ad1b6
Core: Save the disabling of default enabled codes
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The previous commit adjusted the code for loading
and this commit adjusts the code for saving.
2020-12-11 10:08:20 +01:00
JosJuice
366cfd0f8c
Core: Allow overriding the enabling of a code
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If we want to enable codes in the default game INIs,
we should have some way for users to disable them.
This commit accomplishes that by adding a *_Disabled
section corresponding to each *_Enabled section.
2020-12-11 10:02:14 +01:00
Léo Lam
a5880fa402
Qt: Add missing tr calls for tooltip descriptions
2020-11-30 14:04:08 +01:00
iwubcode
cc837a59d6
Core / DolphinQt: Add ini only option to force low-contrast tooltips
2020-11-28 11:49:14 -06:00
iwubcode
9c204428fe
DolphinQt: Add tooltip support to Software Renderer Graphics tab
2020-11-28 11:49:14 -06:00
iwubcode
2bfb8ebf96
DolphinQt: Add tooltip support to Hacks Graphics tab
2020-11-28 11:49:14 -06:00
iwubcode
1673442794
DolphinQt: Add tooltip support to Advanced Graphics tab
2020-11-28 11:49:14 -06:00
iwubcode
d083dae7fd
DolphinQt: Add tooltip support to Enhancements Graphics tab
2020-11-28 11:49:14 -06:00
iwubcode
b9eae86704
DolphinQt: Add tooltip support to General Graphics tab
2020-11-28 11:49:14 -06:00
iwubcode
a9271aa167
DolphinQt: Add the ability to show a tooltip for custom graphics controls
2020-11-28 11:49:14 -06:00
iwubcode
af0161cafd
DolphinQt: Add generic tooltip controls
2020-11-28 11:49:14 -06:00
iwubcode
613d8b1cba
DolphinQt: Remove description box handling from graphics widget and window
2020-11-28 11:49:14 -06:00
iwubcode
c754b02aae
DolphinQt: Add BalloonTip which is built off of an internal Qt class. It gives the ability to show a tooltip with an arrow!
2020-11-28 11:49:14 -06:00
Admiral H. Curtiss
11e226a91a
Qt/IOWindow: Remove Apply button.
2020-11-26 00:47:37 +01:00
Admiral H. Curtiss
334100509b
Qt/IOWindow: Show the current value of the expression.
2020-11-26 00:46:51 +01:00
Admiral H. Curtiss
ddfb8fa404
Qt/IOWindow: Apply expressions immediately so we can query the current value of the expression.
2020-11-26 00:45:31 +01:00
Nick Michael
55dd3d7337
Virtual Notch settings and UI for octagonal stick
2020-11-03 22:06:27 +00:00
JosJuice
908d6f8fa0
Merge pull request #9179 from leoetlino/available-video-backends
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VideoCommon: Get rid of the global g_available_video_backends
2020-10-23 20:02:21 +02:00
LC
de96fe0860
Merge pull request #9162 from jordan-woyak/quaternion
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Replace stateful rotational matrices with quaternions.
2020-10-21 17:34:11 -04:00
Léo Lam
aaaa3896c0
VideoCommon: Get rid of the global g_available_video_backends
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Replace it with a function-local static that is initialized on first
use. This gets rid of a global variable and removes the need for
manual initialization in UICommon.
This commit also replaces the weird find_if that looks for a non-null
unique_ptr with a simple "is vector empty" check considering that
none of the pointers can be null by construction.
2020-10-21 22:00:10 +02:00
Léo Lam
fc3b474cce
Merge pull request #8318 from iwubcode/dynamic_input_textures
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InputCommon: Dynamic Input Textures
2020-10-20 02:10:29 +02:00
Léo Lam
911704611e
Merge pull request #9096 from jordan-woyak/calibration-cleanup
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ControllerEmu: Improve and simplify UpdateCalibrationData.
2020-10-20 02:01:16 +02:00
Jordan Woyak
09431635f3
InputCommon/WiimoteEmu: Replace stateful rotational matrices with quaternions.
2020-10-19 16:33:55 -05:00
JosJuice
d64fc67b04
Show NKitness in file format string
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To make people more aware that they're not using a normal disc image.
2020-10-06 19:35:00 +02:00
iwubcode
fd3af4c5d3
InputCommon: Introducing the "Dynamic Input Texture". Configuration links an emulated input action to an image based on what host key is defined for that emulated input. Specific regions are called out in configuration that mark where to replace an input button with a host key image.
2020-10-03 17:10:35 -05:00
Jordan Woyak
48b76ff90f
InputCommon: Improve input detection to produce buton combinations.
2020-09-25 22:51:32 -05:00
Jordan Woyak
d8ad8c3861
InputCommon: Make hotkeys and input detection aware of Ctrl -> L_Ctrl / R_Ctrl hierarchy.
2020-09-25 20:29:18 -05:00
Jordan Woyak
b3acc7403f
InputCommon: Support detecting combinations of inputs. (Hotkeys)
2020-09-25 20:29:18 -05:00
JosJuice
0ddd296cd9
DolphinQt: Use 1-based disc numbering in InfoWidget
2020-09-23 11:42:22 +02:00
Jordan Woyak
0ca73355a8
ControllerEmu: Improve and simplify UpdateCalibrationData.
2020-09-19 08:40:55 -05:00
Techjar
29460b946e
Qt/MappingWindow: Add support for built-in profiles
2020-09-18 06:32:42 -04:00
Techjar
0759ead9b6
Qt: Use better method of getting default monospace font
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This should give us a nicer font on Windows, while also not severely
impacting the existing behavior on Linux.
2020-09-15 04:48:44 -04:00
iwubcode
a83bf8bc59
DolphinQt: properly remove slot connection for ConfigChange when object is destructed
2020-09-12 17:35:58 -05:00
Shawn Hoffman
89b6a4cbee
DolphinQt: resolve Qt5.15 deprecations
2020-08-23 13:57:05 -07:00
Tilka
f17b5dd41b
Merge pull request #8804 from iwubcode/dsu-improvements
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DolphinQt / InputCommon - Support multiple DSU servers
2020-08-08 20:45:57 +01:00
Admiral H. Curtiss
cdf2a29b5e
Qt/IOWindow: Add a handful of math functions to the function dropdown.
2020-08-02 22:09:09 +02:00
iwubcode
9c8338ec4c
DolphinQt / VideoCommon: Add additional texture dumping options. Specifically, this enables users to choose whether to dump mip maps, base level textures, or both.
2020-07-22 19:30:27 -05:00
iwubcode
97c9cf3e21
DolphinQt / InputCommon - add DSU string validator to avoid crashes, limited backwards compatibility support
2020-07-17 14:53:39 -05:00
iwubcode
58aa0150e1
DolphinQt / InputCommon: Support multiple DSU servers
2020-07-17 14:53:39 -05:00
JosJuice
c9edfa0eaa
Replace Windows CMake lambda constexpr capture workaround
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While manually capturing constexpr variables used in lambda
expressions does work, it's really easy to forget doing so since
we don't have a Windows CMake builder and the workaround isn't
necessary anywhere else. Fortunately, MSVC has a flag that fixes
the constexpr capture behavior, so let's use that instead.
2020-06-25 13:11:29 +02:00
JosJuice
d494e0230c
Show file format details in game properties
2020-06-21 20:47:23 +02:00
Léo Lam
8df56cb319
Migrate video backend setting to the new config system
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Fixes https://bugs.dolphin-emu.org/issues/12087
2020-05-22 16:54:53 +02:00
JosJuice
6d3b0db041
DolphinQt: Fix freelook description typos
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cControls -> controls, axis -> axes, removed leading spaces.
2020-05-20 21:56:04 +02:00
Pierre Bourdon
cea779cc84
Merge pull request #8767 from iwubcode/freelook-camera-type
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Expand freelook camera with control options
2020-05-17 17:33:04 +02:00
iwubcode
aed7319ef8
DolphinQt: Expose freelook camera control to UI
2020-05-03 13:34:13 -05:00
Léo Lam
297bbceadf
Remove redundant "Emulation" from "DSP HLE Emulation"
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HLE stands for "high-level emulation", so "DSP HLE Emulation" would
mean "DSP High-Level Emulation Emulation"
2020-05-03 17:54:05 +02:00
Léo Lam
1b26929119
Merge pull request #8789 from JosJuice/windows-cmake-errors
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Fix Windows CMake build errors
2020-05-03 15:33:58 +02:00
JosJuice
bf57abc0d5
Fix Windows CMake build errors
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Lambda expressions with uncaptured constants were leading to errors,
and there were also some warnings about deprecated functions
(QFontMetrics::width and inet_ntoa).
2020-05-03 14:10:24 +02:00
Léo Lam
19da101164
Remove redundant Config prefix from ConfigInfo/ConfigLocation
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Both structs are already in the Config namespace.
2020-05-02 14:40:14 +02:00
Lioncash
19115c84dd
DolphinQt: Use qOverload where applicable
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Provides the same behvaior, but in a much more concise manner.
2020-04-28 16:54:19 +02:00
3t13nn3
8288bdce03
Fix Hotkey Controller Profile display with boxes for each Wiimote
2020-04-28 15:55:53 +02:00
Léo Lam
88ae4c7914
Merge pull request #8729 from JosJuice/android-touch-ir-default
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Android: Use touch emulation of IR by default
2020-04-27 17:56:01 +02:00
JosJuice
18a4afb053
Android: Use touch emulation of IR by default
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While having motion control emulation of IR enabled by default
makes sense in situations like using a DualShock 4 on a PC,
Android has the additional option of touch emulation of IR
which seems to be better liked, and the default value which
was chosen with PC in mind was carried over to Android
without any particular consideration. This change disables
motion control emulation of IR by default on Android only.
2020-04-27 17:02:53 +02:00
JMC47
a5bd263dfb
Merge pull request #8714 from JosJuice/progress-dialog-thread
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DolphinQt: Run tasks that use progress dialogs on separate threads
2020-04-21 23:59:37 -04:00
JMC47
9de3717c50
Merge pull request #8340 from stenzek/max-res
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DolphinQt: Don't overwrite >8x IR scale in ini, add maximum internal res option
2020-04-16 21:01:14 -04:00
JosJuice
c6ee767851
DolphinQt: Run tasks that use progress dialogs on separate threads
2020-04-03 12:53:38 +02:00
JosJuice
aee9c7390d
Merge pull request #8699 from howard0su/cleanup_move
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Cleanup warnings of -Wpessimizing-move
2020-03-23 19:58:13 +01:00
sL1pKn07
4f7ea79ae4
Fix build with Qt 5.15+
2020-03-23 17:58:39 +01:00
Jun Su
964a2e1e70
Cleanup warnings of -Wpessimizing-move
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moving a temporary object prevents copy elision. Remove std::move.
2020-03-23 16:31:15 +08:00
Jordan Woyak
099e6bfab9
DolphinQt: Fix gyro mapping indicator's "jitter" drawing.
2020-03-17 19:19:58 -05:00
Léo Lam
57274cbf91
Merge pull request #8565 from Pokechu22/log-scroll-bar
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Always display the horizontal scroll bar when log word wrap is off
2020-03-15 23:14:23 +01:00
Jordan Woyak
2451a41a48
DolphinQt: Fix calibration cancel behavior.
2020-02-25 18:36:56 -06:00
Jordan Woyak
2c843ae06b
DolphinQt: Clean up calibration drawing a bit.
2020-02-25 17:58:32 -06:00
Jordan Woyak
6b109bd2a6
DolphinQt: Tweak indicator raw-input/input-shape color for better contrast in some dark themes.
2020-02-24 16:26:28 -06:00
Jordan Woyak
122984b46e
DolphinQt: Eliminiate redundant swing indicator logic.
2020-02-24 16:26:28 -06:00
Jordan Woyak
d80fd13b17
DolphinQt: Clean up mapping indicator code and draw lines on "pixel centers".
2020-02-24 16:26:26 -06:00
Jordan Woyak
f79ca680cb
DolphinQt: Eliminate redundant cursor indicator logic.
2020-02-24 16:25:06 -06:00
Jordan Woyak
38f36be9ae
DolphinQt: Break mapping indicators into separate classes. Ensure "state lock" is held on redraw.
2020-02-24 16:25:06 -06:00
Jordan Woyak
1a3b4d91bf
InputCommon: Mark GetStateLock with [[nodiscard]] and fix discarding calls.
2020-02-24 16:25:06 -06:00
Jordan Woyak
58448d74c5
InputCommon: Add real Wii Remote support to ControllerInterface. Add option to connect additional Wii Remotes.
2020-02-17 16:14:01 -06:00
Jordan Woyak
1e652d7d34
InputCommon: Add calibration functionality to IMUGyroscope.
2020-02-17 15:57:43 -06:00
Jordan Woyak
82a3aa5ff6
InputCommon: Add "Dead Zone" setting to raw gyro inputs.
2020-02-17 15:57:43 -06:00
Tilka
a9dc4ac3f0
Merge pull request #8603 from jordan-woyak/deadzone-too-dark
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DolphinQt/Mapping: Tweak "Dead Zone" and "Gate" colors.
2020-02-10 23:28:56 +00:00
Jordan Woyak
0a1634bedf
InputCommon: Allow Wii remote extension to be set with an input expression.
2020-02-08 16:03:13 -06:00
Jordan Woyak
e8152b700f
InputCommon: Allow controller settings specified with input expresions.
2020-02-08 14:01:55 -06:00
JMC47
6a857df219
Merge pull request #8606 from jordan-woyak/tab-key-navigation
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DolphinQt: setTabKeyNavigation(false) on QTableWidget and QTableView.
2020-02-08 14:18:09 -05:00
JMC47
3b0b264c84
Merge pull request #8608 from jordan-woyak/stereoscopy-hotkeys
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DolphinQt: Fix stereoscopy hotkeys.
2020-02-08 14:17:42 -05:00
Jordan Woyak
f94726068d
DolphinQt: Kill some unused member variables.
2020-02-08 10:52:06 -06:00
Jordan Woyak
9a34091b8b
DolphinQt: Fix stereoscopy hotkeys.
2020-02-07 15:47:40 -06:00
Jordan Woyak
b9f34bc822
DolphinQt: setTabKeyNavigation(false) on QTableWidget and QTableView.
2020-02-06 20:48:45 -06:00
Jordan Woyak
b1a71b959b
DolphinQt/Mapping: Change "Dead Zone" color from shadow color of palette to a transparent black or white depending on theme. Tweak order of "shake" indicator axis colors so red is more often shown.
2020-02-04 16:08:51 -06:00
Lioncash
dca201d5f3
DolphinQt/GameConfigWidget: Remove unimplemented EditUserConfig() member function
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This isn't implemented anywhere, so we can remove the member function
prototype.
2020-01-27 15:46:52 -05:00
Lioncash
2fd628d017
DolphinQt/GameConfigEdit: Remove unimplemented SetReadOnly() member function
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This isn't implemented anywhere, so we can remove this prototype.
2020-01-27 15:44:52 -05:00
Tilka
5dfc9196ab
Merge pull request #8548 from jordan-woyak/wiimote-source-cleanup
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Core/WiimoteReal: Wii remote connection pool and source change cleanup.
2020-01-25 23:04:50 +00:00
Connor McLaughlin
a63510a55a
Merge pull request #8554 from stenzek/present-duplicate-frames
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Add an option to present duplicate frames
2020-01-20 12:04:26 +10:00
Pokechu22
0a6a53e301
Always display the horizontal scroll bar when log word wrap is off
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Otherwise, a line that's too wide for the log widget will cause the horizontal scroll bar to appear, which reduces the vertical height, and causes the most recent line to be off screen. Since that line is off screen, the log widget no longer scrolls as new lines appear, unless it's manually scrolled to the very bottom again.
2020-01-15 13:59:09 -08:00
Pierre Bourdon
1ac3264d5d
Merge pull request #8545 from jordan-woyak/imu-cursor-centering
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WiimoteEmu: IMU pointing behavior improvements and code cleanup.
2020-01-15 12:10:57 +01:00
Stenzek
11ba623f26
Add an option to present/skip presenting duplicate frames
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Currently, we do not display every second frame in 25fps/30fps games
which run to vsync. This improves performance as there's less rendering
for the GPU to perform, but when combined with vsync, could cause frame
pacing issues.
This commit adds an option to force every frame generated by the console
to be displayed to the host, which may improve pacing for these games.
2020-01-14 10:57:35 +10:00
Jordan Woyak
f5d9b78a3c
DolphinQt: Properly hide Wii remote extension motion tabs when no extension is selected.
2020-01-13 18:34:04 -06:00
Jordan Woyak
956339df4e
Core/WiimoteReal: Make wiimote source type an enum class and add Get/SetWiimoteSource functions. Add connected real Wii Remotes to a pool when a slot is not available.
2020-01-05 10:15:22 -06:00
Jordan Woyak
72c2be52ed
WiimoteEmu: Clean up ComplementaryFilter math.
2020-01-03 16:16:26 -06:00
Jordan Woyak
120c6dc850
DolphinQt: Fix accelerometer indicator math.
2020-01-03 12:34:11 -06:00
Jordan Woyak
540a3ce665
DolphinQt: Use FromQuaternion for a more accurate gyro indicator.
2020-01-02 15:46:18 -06:00
rlnilsen
965781ea9d
Motion Input: Add nunchuk support.
2019-12-04 23:21:26 +01:00
Lioncash
c792961000
Common: Unify logging namespace with Common
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Previously the logging was a in a little bit of a disarray. Some things
were in namespaces, and other things were not.
Given this code will feature a bit of restructuring during the
transition over to fmt, this is a good time to unify it under a single
namespace and also remove functions and types from the global namespace.
Now, all functions and types are under the Common::Log namespace. The
only outliers being, of course, the preprocessor macros.
2019-11-28 05:13:21 -05:00
Jordan Woyak
282470e312
DolphinQt: Fix accelerometer mapping indicator flipped X axis.
2019-11-17 16:41:06 -06:00
JosJuice
fe39e1e6d8
Merge pull request #8440 from rlnilsen/motion-input-tweaks
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Motion Input enhancements
2019-11-15 14:08:45 +01:00
Connor McLaughlin
913cb08066
Merge pull request #8456 from jordan-woyak/input-gate-race-fix
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InputCommon: Make the "input gate" not racy.
2019-11-11 10:59:49 +10:00
Pierre Bourdon
066012b80d
Merge pull request #8454 from jordan-woyak/motion-input-indicators
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DolphinQt: Add accelerometer/gyroscope mapping indicators.
2019-11-10 18:57:31 +01:00
Léo Lam
08b191ee8e
Merge pull request #8313 from JosJuice/gamelist-xml
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GameFile: Support HBC-style XML metadata
2019-11-09 22:59:26 +01:00
Jordan Woyak
8ef25ddd84
DolphinQt: Add accelerometer/gyroscope mapping indicators.
2019-11-09 09:59:45 -06:00
Jordan Woyak
a6b3a2cd4f
DolphinQt: Hide unused buttons in the advanced mapping dialog.
2019-11-08 17:47:19 -06:00
Léo Lam
d8c62b5965
Merge pull request #8396 from jordan-woyak/mapping-input-list-states
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Qt/Mapping: Show current input states in advanced dialog.
2019-11-08 22:15:45 +01:00
Connor McLaughlin
422c3f79da
Merge pull request #8382 from tkln/verify-widget-switch-none-warn
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VerifyWidget: Handle Severity::None case in Verify()
2019-11-08 11:23:32 +10:00
Connor McLaughlin
2ebea1bfa7
Merge pull request #8433 from JosJuice/settings-onemulationstatechanged
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DolphinQt: Call OnEmulationStateChanged when creating config window panes
2019-11-08 11:01:14 +10:00
Connor McLaughlin
7c8a255ce1
Merge pull request #8450 from jordan-woyak/mapping-button-fix
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DolphinQt: Fix output mapping button spacebar activation and tooltip.
2019-11-08 10:30:33 +10:00
Jordan Woyak
85ceb37ccd
InputCommon: Make the "input gate" not racey.
2019-11-06 16:31:02 -06:00
Jordan Woyak
32cf4b76be
DolphinQt: Fix tooltip of output mapping buttons.
2019-11-03 18:20:08 -06:00
Jordan Woyak
1bdf43dd78
DolphinQt: Fix spacebar not activating output mapping buttons.
2019-11-03 18:17:51 -06:00
JosJuice
ef1bae5320
DolphinQt: Fix the enabling/disabling of ControllersWindow buttons
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Without this change, calling OnEmulationStateChanged undoes part
of the enabling/disabling that OnWiimoteModeChanged has done.
2019-11-03 15:03:58 +01:00
rlnilsen
d67a2304b0
Input: Add optional "enable" setting to the ControlGroup class.
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The setting is exposed as a check box in the QGroupBox instance that visualises the ControlGroup instance.
The setting is saved under "[control group name]/Enabled", but only when it is "false". The default value is "true".
2019-11-03 11:55:52 +01:00
rlnilsen
49d9c63908
Motion Input: DSU Client config UI: Enable server IP address and port fields only when "server enable" is checked.
2019-11-01 03:35:07 +01:00
JosJuice
10d972789a
DolphinQt: Make WiiPane connect itself to EmulationStateChanged
2019-10-27 21:26:35 +01:00
rlnilsen
da1f153b47
Rename all instances of "CemuhookUDPServer"/"UDPServer" to "DualShockUDPClient"/"DSUClient".
2019-10-27 16:05:22 +01:00
rlnilsen
332cad21a4
Wiimote Mapping UI: Motion Input tab: Rework mapping warning, add explanation of and button to open Alternate Input Sources window.
2019-10-27 15:59:36 +01:00
rlnilsen
5ff79499a5
UDPServer: Add configuration UI.
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Accessed through button "Alternate Input Sources" in the "Controller Settings" dialog.
2019-10-26 02:20:18 +02:00
rlnilsen
8aec424191
Controller Settings Dialog: Rename "Advanced" group box to "Common".
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The only setting inside, "Background Input", doesn't seem advanced to me, but it is used for both GC an Wii input.
2019-10-26 02:20:17 +02:00
rlnilsen
4cb3baba5c
Add support for motion controllers via the CemuHook controller input protocol.
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This is done by:
1) Implementing said protocol in a new controller input class CemuHookUDPServer.
2) Adding functionality in the WiimoteEmu class for pushing that motion input to the emulated Wiimote and MotionPlus.
3) Suitably modifying the UI for configuring an Emulated Wii Remote.
2019-10-26 02:19:53 +02:00
Mat M
6991b39289
Merge pull request #8419 from jordan-woyak/xor-op
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ExpressionParser: Add XOR operator.
2019-10-23 20:18:39 -04:00
JosJuice
2c79c63608
Merge pull request #8330 from JosJuice/redump-integration
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VolumeVerifier: Add Redump.org integration
2019-10-23 16:43:52 +02:00
Jordan Woyak
1fe44238b1
ExpressionParser: Add XOR operator.
2019-10-20 09:51:52 -05:00
JosJuice
bb8d0261be
DolphinQt: Mark ubershader setting names as translatable
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These were marked as translatable in DolphinWX but not DolphinQt,
yet both DolphinWX and DolphinQt tried to fetch translations for them.
This meant that translations worked in both DolphinWX and DolphinQt
back when DolphinWX existed, but that translations stopped working
in DolphinQt once DolphinWX was removed (because the removal of
DolphinWX triggered the removal of the strings from the .po files).
2019-10-18 23:35:34 +02:00
Jordan Woyak
40d15980c5
DolphinQt/Mapping: Explicitly specify parents of conditionally added widgets to prevent memory leaks.
2019-10-18 12:26:03 -05:00
Jordan Woyak
fa8cbd83e2
Qt/Mapping: Show current input states in advanced dialog.
2019-10-18 12:19:16 -05:00
JMC47
8bc0a92f2c
Merge pull request #7663 from jordan-woyak/expression-parser-improve
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Expression parser improvements
2019-10-17 17:35:30 -04:00
Ethan Roseman
2647e412ae
Change from radio buttons to combobox, sizing fix and slight reorganization
2019-10-16 21:01:01 -04:00
Jordan Woyak
72302d9c42
ExpressionParser: Add support for /* */ style comments.
2019-10-12 11:41:02 -05:00
Jordan Woyak
b57178d246
ExpressionParser: Remove ! character from function syntax. Remove unused serialization functions.
2019-10-11 18:12:18 -05:00
Jordan Woyak
7912dc57dd
ExpressionParser: Remove !while and add optional 2nd argument to !smooth.
2019-10-11 18:12:18 -05:00
Jordan Woyak
ca7ce67450
ExpressionParser/DolphinQt: Added parse results to UI.
2019-10-11 18:12:18 -05:00
Jordan Woyak
c8b2188e19
DolphinQT: Add syntax highlighting from tokenizer data.
2019-10-11 18:12:18 -05:00
Jordan Woyak
e3cf2ae0d4
DolphinQT/IOWindow: Add combo boxes to insert the new operators and functions so people are semi-aware of them. Fixed the "Apply" button. Display an error message on expression parse error.
2019-10-11 18:12:18 -05:00
Jordan Woyak
e896835f86
ExpressionParser: Renamed ControlFinder to ControlEnvironment. Added support for variables and assignment operator. ControlExpression objects now reference a matching input and output so the two can me mixed in any expression. (you can set rumble directly from inputs)
2019-10-11 17:14:32 -05:00
Aapo Vienamo
0dda920c1d
VerifyWidget: Handle Severity::None case in Verify()
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The case body is empty because VolumeVerifier doesn't actually report
problems with severity of None.
Fixes "warning: enumeration value ‘None’ not handled in switch [-Wswitch]"
warning reported by gcc.
2019-10-05 13:20:29 +03:00
Stenzek
ae83d02e54
Drop 3D Vision Support
2019-10-04 13:40:21 +10:00
Connor McLaughlin
e6ae204600
Merge pull request #8373 from jordan-woyak/stereo-mode-fix
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DolphinQt/Graphics: Fix NVIDIA 3D Vision support handling.
2019-10-02 10:56:21 +10:00
Connor McLaughlin
b319f823bf
Merge pull request #8337 from CookiePLMonster/log-widget-improvements
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Log widget improvements
2019-10-01 23:42:16 +10:00
Jordan Woyak
d15f08c84a
DolphinQt/Graphics: Fix NVIDIA 3D Vision support handling.
2019-09-30 15:43:55 -05:00
Stenzek
abc97bb0fa
DolphinQt: Don't overwrite >8x IR scale in ini, add maximum internal res option
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This adds an ini-only setting under GFX.ini -> [Settings] ->
MaxInternalResolution. Setting this will allow the user to select
resolutions beyond the default 8x max scale in graphics options.
2019-10-01 01:17:08 +10:00
JosJuice
06ab51bceb
Merge pull request #8324 from CookiePLMonster/adapter-combo-fix
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Enable adapter combo only if adapters are supported by current backend
2019-09-29 00:13:55 +02:00
JosJuice
d8958fbdf7
GameFile: Use enums for custom/length parameters
2019-09-25 12:25:59 +02:00
JosJuice
59f27ae4e1
GameFile: Support HBC-style XML metadata
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This feature was originally exclusive to the previous iteration of
DolphinQt (the one that was the reason for the current iteration
being named DolphinQt2 initially).
https://bugs.dolphin-emu.org/issues/8949
2019-09-25 12:25:33 +02:00
dreamsyntax
a4f13ca57d
Remove double space in GeckoCodeWidget code view
2019-09-01 11:22:42 -07:00
Silent
6bfa4fa643
LogWidget: Use FixedSizeQueue for a log messages buffer
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Messages buffer is intended to be of a fixed capacity (MAX_LOG_LINES),
which cannot be achieved by std::queue unless we manually pop() extra elements.
std::queue uses std::deque internally which most likely results in allocations performed continuously.
FixedSizeQueue keeps a single buffer during its entire lifetime, avoiding any allocations except the ones
performed by stored objects.
2019-08-31 21:18:07 +02:00
Silent
b088fc37d5
LogWidget: Do not use QueueOnObject to construct log queue,
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instead store a std::string constructed from string_view and convert to QString just before appending
2019-08-31 11:59:09 +02:00
Silent
e746d95d01
LogWidget: Stop update timer when log window is invisible so it doesn't continuously update in the background
2019-08-31 11:57:27 +02:00
Silent
7cec8601f1
LogWidget: Remove scrollbar tampering code (doesn't seem to do anything), clear text queue on clearing log
2019-08-31 11:57:07 +02:00
Silent
eb7d42dfe8
LogWidget: Replace QTextEdit with QPlainTextEdit for better performance
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QTextEdit is heavy, similar in functionality to WordPad,
while QPlainTextEdit is lightweight like Notepad.
Qt documentation recommends using QPlainTextEdit for log viewers,
and it also allows to set automatic cutoff of oldest messages beyond a fixed point,
which we now set to MAX_LOG_LINES (5000)
2019-08-31 10:46:04 +02:00
JosJuice
22933d8502
VolumeVerifier: Add datfile parsing
2019-08-24 16:37:19 +02:00
Silent
df0ff7f3bb
Enable adapter combo on emulation state change only if adapters are supported by current backend
2019-08-20 20:08:14 +02:00
Connor McLaughlin
8be5ee9fe2
Merge pull request #8277 from lioncash/code
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DolphinQt/Config/ARCodeWidget: Avoid unnecessary disk operations
2019-08-09 23:42:55 +10:00
JosJuice
cd02ca17ce
VolumeVerifier: Allocate QProgressDialog on stack
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No reason to have it on the heap.
This also lets us skip calling reset, since the dialog closes
when the QProgressDialog object goes out of scope.
2019-08-09 14:47:15 +02:00
Connor McLaughlin
e87a3f91a9
Merge pull request #8303 from JosJuice/volumeverifier-very-small
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Fix problems with running VolumeVerifier on very small disc images
2019-08-09 22:16:33 +10:00
Connor McLaughlin
1bd8f03362
Merge pull request #8271 from lioncash/qstring
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DolphinQt: Replace unnecessary QStringLiterals with alternatives where applicable
2019-08-08 12:25:30 +10:00
JosJuice
107291dc5a
Fix problems with running VolumeVerifier on very small disc images
2019-08-07 19:48:10 +02:00
Miksel12
9395d7ea08
DolphinQt: Reorder nunchuk mapping
2019-08-04 14:02:43 +02:00
Mike Kuijl
cbfc442e90
DolphinQt: Limit numeric widget width
2019-08-02 18:20:37 +02:00
Lioncash
ff8f627499
DolphinQt/Config/GeckoCodeWidget: Use forward declarations where applicable
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Avoids propagating headers into scopes where they're not needed.
2019-07-31 09:54:54 -04:00
Lioncash
14263ec6dd
DolphinQt/Config/GeckoCodeWidget: Call LoadDefaultGameIni() directly
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This is a static class function, so we don't need to go through the
SConfig instance in order to call it.
2019-07-31 09:54:54 -04:00
Lioncash
6002529ece
DolphinQt/Config/GeckoCodeWidget: Make exec() outcomes explicit
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Makes it a little more explicit which dialog outcomes we're expecting.
While we're at it, we can invert them into guard clauses to unindent
code a little bit.
2019-07-31 09:54:54 -04:00
Lioncash
255d2ff2d2
DolphinQt/Config/GeckoCodeWidget: Deduplicate ini path
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We can store this to a local variable to avoid duplicating the same
string creation twice.
2019-07-31 09:54:53 -04:00
Lioncash
a07d19a2fd
DolphinQt/Config/ARCodeWidget: Use forward declarations where applicable
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Avoids propagating headers into scopes where they're not necessary.
Also uncovered reliance on an indirect inclusion within
CheatsManager.cpp, which is now fixed.
2019-07-31 09:48:45 -04:00
Lioncash
e08a76f9e2
DolphinQt/Config/ARCodeWidget: Call LoadDefaultGameIni() directly
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This is a static function, so we don't need to go through the instance
of SConfig in order to call it.
2019-07-31 09:08:31 -04:00
Lioncash
4d8d2acae7
DolphinQt/Config/ARCodeWidget: Avoid unnecessary disk operations
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If a user indicates that they want to clone and edit an AR code, then
click cancel on the following dialog, we shouldn't actually clone the
code.
We also shouldn't resave the codes if the edit dialog is opened and then
closed again via cancel, as there's nothing that actually changed. This
way we don't perform disk accesses unless they're actually necessary.
2019-07-31 09:01:38 -04:00
Lioncash
0d406f2bdc
DolphinQt/Config/ARCodeWidget: Deduplicate ini path
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We can just store this to a const local and use it to avoid doing the
same work twice.
2019-07-31 08:36:00 -04:00
Lioncash
6e14dcf70a
DolphinQt/Config/GameConfigEdit: Pass parent pointer to base class
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Previously, the constructor of GameConfigEdit wasn't doing anything with
the passed in parent pointer. This is dangerous because it can result in
memory being leaked in certain scenarios. It can also affect layout
decisions made by the parent. Instead, pass it through to the base class.
Current usages of the class pass in nullptr as the parent, so this is a
safe change to make with regards to the class hierarchy.
While we're at it, we can std::move the passed in QString into the class
member, allowing calling code to move strings into the constructor,
avoiding copies.
2019-07-30 19:17:25 -04:00
Lioncash
fef1b84f0a
DolphinQt: Replace QStringLiteral with alternatives where applicable
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QStringLiterals generate a buffer so that during runtime there's very
little cost to constructing a QString. However, this also means that
duplicated strings cannot be optimized out into a single entry that gets
referenced everywhere, taking up space in the binary.
Rather than use QStringLiteral(""), we can just use QString{} (the
default constructor) to signify the empty string. This gets rid of an
unnecessary string buffer from being created, saving a tiny bit of
space.
While we're at it, we can just use the character overloads of particular
functions when they're available instead of using a QString overload.
The characters in this case are Latin-1 to begin with, so we can just
specify the characters as QLatin1Char instances to use those overloads.
These will automatically convert to QChar if needed, so this is safe.
2019-07-30 09:06:03 -04:00
Silent
890f781cd0
Factorize software renderer backend switching warning to be fetched from a new GetWarningMessage in video backend - will be needed for DX11.1 feature set warnings
2019-07-26 19:39:07 +02:00
Connor McLaughlin
ac9912bad3
Merge pull request #6321 from stenzek/efb-savestates
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Support saving EFB and texture cache in save states
2019-07-25 13:50:57 +10:00
Silent
3529dfd691
Connect numerous QPushButtons to use clicked signal instead of pressed. This unifies UI behaviour more.
2019-07-24 00:18:58 +02:00
Stenzek
53e30c06e8
Config: Add an option to skip saving texture cache to save state
2019-07-24 05:19:22 +10:00
JosJuice
0f5a4b37ee
DiscIO: Add functions CreateDisc and CreateWAD
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...in addition to the existing function CreateVolume
(renamed from CreateVolumeFromFilename).
Lets code easily add constraints such as not letting the user
select a WAD file when using the disc changing functionality.
2019-07-18 22:29:04 +02:00