ExpressionParser: Remove !while and add optional 2nd argument to !smooth.
This commit is contained in:
parent
ca7ce67450
commit
7912dc57dd
|
@ -224,7 +224,6 @@ void IOWindow::CreateMainLayout()
|
|||
m_functions_combo->addItem(QStringLiteral("!sin"));
|
||||
m_functions_combo->addItem(QStringLiteral("!timer"));
|
||||
m_functions_combo->addItem(QStringLiteral("!toggle"));
|
||||
m_functions_combo->addItem(QStringLiteral("!while"));
|
||||
m_functions_combo->addItem(QStringLiteral("!deadzone"));
|
||||
m_functions_combo->addItem(QStringLiteral("!smooth"));
|
||||
m_functions_combo->addItem(QStringLiteral("!hold"));
|
||||
|
|
|
@ -163,37 +163,6 @@ private:
|
|||
std::string GetFuncName() const override { return "minus"; }
|
||||
};
|
||||
|
||||
// usage: !while(condition, expression)
|
||||
class WhileExpression : public FunctionExpression
|
||||
{
|
||||
virtual bool ValidateArguments(const std::vector<std::unique_ptr<Expression>>& args) override
|
||||
{
|
||||
return 2 == args.size();
|
||||
}
|
||||
|
||||
ControlState GetValue() const override
|
||||
{
|
||||
// Returns 1.0 on successful loop, 0.0 on reps exceeded. Sensible?
|
||||
|
||||
for (int i = 0; i != LOOP_MAX_REPS; ++i)
|
||||
{
|
||||
// Check condition of 1st argument:
|
||||
const ControlState val = GetArg(0).GetValue();
|
||||
if (val < CONDITION_THRESHOLD)
|
||||
return 1.0;
|
||||
|
||||
// Evaluate 2nd argument:
|
||||
GetArg(1).GetValue();
|
||||
}
|
||||
|
||||
// Exceeded max reps:
|
||||
return 0.0;
|
||||
}
|
||||
|
||||
void SetValue(ControlState value) override {}
|
||||
std::string GetFuncName() const override { return "while"; }
|
||||
};
|
||||
|
||||
// usage: !deadzone(input, amount)
|
||||
class DeadzoneExpression : public FunctionExpression
|
||||
{
|
||||
|
@ -213,13 +182,13 @@ class DeadzoneExpression : public FunctionExpression
|
|||
std::string GetFuncName() const override { return "deadzone"; }
|
||||
};
|
||||
|
||||
// usage: !smooth(input, seconds)
|
||||
// usage: !smooth(input, seconds_up, seconds_down = seconds_up)
|
||||
// seconds is seconds to change from 0.0 to 1.0
|
||||
class SmoothExpression : public FunctionExpression
|
||||
{
|
||||
virtual bool ValidateArguments(const std::vector<std::unique_ptr<Expression>>& args) override
|
||||
{
|
||||
return 2 == args.size();
|
||||
return 2 == args.size() || 3 == args.size();
|
||||
}
|
||||
|
||||
ControlState GetValue() const override
|
||||
|
@ -229,8 +198,11 @@ class SmoothExpression : public FunctionExpression
|
|||
m_last_update = now;
|
||||
|
||||
const ControlState desired_value = GetArg(0).GetValue();
|
||||
const ControlState smooth = GetArg(1).GetValue();
|
||||
|
||||
const ControlState smooth_up = GetArg(1).GetValue();
|
||||
const ControlState smooth_down = (3 == GetArgCount() ? GetArg(2).GetValue() : smooth_up);
|
||||
|
||||
const ControlState smooth = (desired_value < m_value) ? smooth_down : smooth_up;
|
||||
const ControlState max_move = std::chrono::duration_cast<FSec>(elapsed).count() / smooth;
|
||||
|
||||
if (std::isinf(max_move))
|
||||
|
@ -473,8 +445,6 @@ std::unique_ptr<FunctionExpression> MakeFunctionExpression(std::string name)
|
|||
return std::make_unique<TimerExpression>();
|
||||
else if ("toggle" == name)
|
||||
return std::make_unique<ToggleExpression>();
|
||||
else if ("while" == name)
|
||||
return std::make_unique<WhileExpression>();
|
||||
else if ("minus" == name)
|
||||
return std::make_unique<UnaryMinusExpression>();
|
||||
else if ("deadzone" == name)
|
||||
|
|
Loading…
Reference in New Issue