DolphinQt/Config/GeckoCodeWidget: Make exec() outcomes explicit
Makes it a little more explicit which dialog outcomes we're expecting. While we're at it, we can invert them into guard clauses to unindent code a little bit.
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@ -185,33 +185,29 @@ void GeckoCodeWidget::AddCode()
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CheatCodeEditor ed(this);
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ed.SetGeckoCode(&code);
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if (ed.exec() == QDialog::Rejected)
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return;
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if (ed.exec())
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{
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m_gecko_codes.push_back(std::move(code));
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SaveCodes();
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UpdateList();
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}
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m_gecko_codes.push_back(std::move(code));
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SaveCodes();
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UpdateList();
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}
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void GeckoCodeWidget::EditCode()
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{
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const auto* item = m_code_list->currentItem();
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if (item == nullptr)
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return;
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const int index = item->data(Qt::UserRole).toInt();
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CheatCodeEditor ed(this);
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ed.SetGeckoCode(&m_gecko_codes[index]);
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if (ed.exec() == QDialog::Rejected)
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return;
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if (ed.exec())
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{
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SaveCodes();
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UpdateList();
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}
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SaveCodes();
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UpdateList();
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}
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void GeckoCodeWidget::RemoveCode()
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