Mat M
2eb9140e07
Merge pull request #7850 from jordan-woyak/device-and-profile-dropdown-fix
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DolphinQt: Prevent contents of device and profile dropdowns from throwing off layout.
2019-03-03 18:33:16 -05:00
Jordan Woyak
031149cc1d
DolphinQt: Prevent contents of device and profile dropdowns from throwing off layout.
2019-03-03 16:09:24 -06:00
spycrab
2dcb703a1e
Merge pull request #7842 from spycrab/win_updater_hidpi
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Updater: Support HiDPI
2019-03-03 22:46:19 +01:00
Jordan Woyak
4db4840d7c
WiimoteEmu: Reimplement tilt/swing/camera/orientation data using matrix math.
2019-03-03 12:43:25 -06:00
spycrab
0d203cf0bb
Qt/GCMemcardManager: Make message boxes modal
2019-03-03 16:36:58 +01:00
spycrab
326e2fb300
Qt/FIFOPlayerWindow: Make message box modal
2019-03-03 16:26:23 +01:00
spycrab
1ba810901d
Qt/MappingWindow: Make message boxes modal
2019-03-03 16:19:50 +01:00
spycrab
103cb430f4
Qt/ControllerWindow: Make message boxes modal
2019-03-03 16:16:25 +01:00
spycrab
7f9084f87f
Qt/USBDeviceATWhitelistD: Make message boxes modal
2019-03-03 16:12:12 +01:00
spycrab
606c61e7c9
Settings/InterfacePane: Make message box modal
2019-03-03 16:05:07 +01:00
spycrab
0c886b5e3c
Settings/GeneralPane: Make message boxes modal
2019-03-03 15:56:23 +01:00
spycrab
386accd2c8
Qt/MappingButton: Don't show ticks
2019-03-03 15:49:24 +01:00
spycrab
19bf2c166d
UpdaterCommon: Move most of the programs here
2019-03-03 15:02:44 +01:00
spycrab
2a3c075330
Merge pull request #7843 from spycrab/mac_update_label
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MacUpdater: Properly display and truncate update messages
2019-03-03 13:30:43 +01:00
spycrab
833cb88c38
MacUpdater: Properly display and truncate update messages
2019-03-03 13:27:18 +01:00
spycrab
1e13ebd091
Updater: Support HiDPI
2019-03-03 12:56:26 +01:00
Mat M
8156df2758
Merge pull request #7837 from jordan-woyak/deadzone-math-fix
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ControllerEmu: Deadzone math fix.
2019-03-03 02:32:04 -05:00
Mat M
7a8ddbaccb
Merge pull request #7840 from jordan-woyak/game-config-save-fix
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DolphinQt: Fix invalid error message when trying to save a zero-sized game config.
2019-03-03 02:27:12 -05:00
Jordan Woyak
2cec5d0a08
DolphinQt: Fix invalid error message when trying to save a zero-sized game config.
2019-03-02 21:23:39 -06:00
Jordan Woyak
ecb67cf815
ControllerEmu: Deadzone math fix.
2019-03-01 17:40:10 -06:00
Tillmann Karras
24ba3bf2f2
TextureConversionShader: fix XFB decoding shader
2019-03-01 21:54:33 +00:00
spycrab
3c2ebec84e
Merge pull request #7828 from spycrab/updatecommon2
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UpdaterCommon: Prevent duplicate downloads and respect symlinks
2019-02-28 13:04:15 +01:00
spycrab
7b66b3de8d
UpdaterCommon: Prevent duplicate downloads and respect symlinks
2019-02-28 12:59:38 +01:00
Tilka
6be35422e9
Merge pull request #7832 from stenzek/xfb-decoding-regression
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TextureCache: Fix GPU decoding of XFB copies
2019-02-28 11:03:25 +00:00
Stenzek
8192c0dd48
TextureConversionShader: Fix XFB decoding shader for D3D
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D3D has no mix() equivalent with a bool parameter. Compilers should be
able to optimize the ternary into a select anyway.
2019-02-28 20:43:50 +10:00
Stenzek
21d81f99ff
VideoBackends: Fix GPU decoding of XFB buffers
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Was using UNORM instead of UINT, resulting in invalid values.
2019-02-28 20:35:22 +10:00
Stenzek
db6763019d
TextureCache: Fix GPU decoding of XFB copies not falling back to CPU
2019-02-28 20:19:37 +10:00
Stenzek
7f0111b022
TextureCache: Fix EFB2RAM copies at >1xIR sampling out-of-range
2019-02-28 20:11:46 +10:00
chargeflux
77777cd1d7
Fix QComboBox background and transparency workaround on macOS
2019-02-26 17:03:38 -05:00
spycrab
902e407ae5
Merge pull request #7823 from spycrab/updatercommon
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Move shared Updater logic into UpdaterCommon
2019-02-26 22:15:42 +01:00
spycrab
f10fdce158
Merge pull request #7825 from spycrab/fileutil_osx_path
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Common/FileUtil: Fix GetExePath() cutting off the bundle name
2019-02-26 21:56:27 +01:00
spycrab
873d22b8b2
Merge pull request #7826 from spycrab/issue_11586
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MacUpdater: Set LSUIElement to true
2019-02-26 21:52:45 +01:00
spycrab
f0b749d8e2
MenuBar: Implement proper update-capabilities check
2019-02-26 20:42:55 +01:00
spycrab
d0d85c15b4
MacUpdater: Set LSUIElement to true
2019-02-26 20:26:52 +01:00
spycrab
3e3f6922c0
Common/FileUtil: Fix GetExePath() cutting off the bundle name
2019-02-26 20:00:23 +01:00
spycrab
9c84524684
Move shared Updater logic into UpdaterCommon
2019-02-26 19:27:36 +01:00
spycrab
0ebf3b90e3
MacUpdater: Fix permissions some more
2019-02-26 17:16:04 +01:00
Tilka
19f4772e47
Merge pull request #7816 from JosJuice/titledatabase-edge-cases
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Fix edge cases in TitleDatabase, cover downloading, Gecko code downloading
2019-02-26 04:25:45 +00:00
Tilka
02f5a7505f
Merge pull request #7821 from jordan-woyak/emu-turntable-effect-dial-fix
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WiimoteEmu: Fix turntable effect dial mapping.
2019-02-26 04:22:45 +00:00
Tilka
6ce7f44b8a
Merge pull request #7753 from stenzek/videocommon-all-the-things
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Move a significant amount of video backend logic to VideoCommon
2019-02-26 04:21:05 +00:00
Jordan Woyak
4b830ddc26
WiimoteEmu: Fix turntable effect dial mapping.
2019-02-25 15:54:36 -06:00
Tillmann Karras
8396ad541b
DolphinQt: clean up includes
2019-02-25 20:15:12 +00:00
Tillmann Karras
8b330e1ca3
Discord: fix typo
2019-02-25 19:31:49 +00:00
JosJuice
71e6243c54
TitleDatabase: Don't hardcode HBC IDs that actually are in GameTDB
2019-02-25 19:55:49 +01:00
JosJuice
9df763b4ac
TitleDatabase: Don't merge multiple languages into same map
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Instead of selecting languages based on the user config at the time
of TitleDatabase creation and merging the different languages into one
map for GC and one map for Wii, have one map for each language, and
have the caller supply the language they want. This makes us not need
the IsGCTitle function, which is inaccurate for IDs that start with D.
2019-02-25 19:55:46 +01:00
JosJuice
8842a0f402
Keep track of GameTDB ID separately from game ID
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The difference between Dolphin's game IDs and GameTDB's game IDs
is that GameTDB uses four characters for non-disc titles, whereas
Dolphin uses six characters for all titles.
This fixes:
- TitleDatabase considering Datel discs to be NHL Hitz 2002
- Gecko code downloading not working for discs with IDs starting with P
- Cover downloading mixing up discs with channels (e.g. Mario Kart Wii
and Mario Kart Channel) and making extra HTTP requests. (Android was
actually doing a better job at this than DolphinQt!)
2019-02-25 19:54:25 +01:00
Mat M
d27036eb77
Merge pull request #7814 from JosJuice/overwrite-aspect-mode
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VideoConfig: Don't overwrite aspect_mode with suggested_aspect_mode
2019-02-25 13:29:03 -05:00
Mat M
fad9c0cc93
Merge pull request #7813 from jordan-woyak/wiimote-emu-ir-enable-fix
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WiimoteEmu: Minor IR Camera behavior fix.
2019-02-25 13:28:14 -05:00
spycrab
96786d0501
MacUpdater: Retain file permissions
2019-02-25 10:14:26 +01:00
Jordan Woyak
d64f29d234
WiimoteEmu: Minor IR Camera behavior accuracy fix.
2019-02-23 16:40:47 -06:00
Tilka
83ff3aa691
Merge pull request #7815 from JosJuice/elf-dol-size
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Don't show asterisk next to DOL/ELF size in game list
2019-02-23 15:46:03 +00:00
JosJuice
5ace78bf20
Don't show asterisk next to DOL/ELF size in game list
2019-02-23 16:17:39 +01:00
JosJuice
ea7b96342b
VideoConfig: Don't overwrite aspect_mode with suggested_aspect_mode
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Unnecessary since b93b7ec
. It was needed before that commit becase
RenderBase.cpp only was checking the value of aspect_mode, not
suggested_aspect_mode.
2019-02-23 16:00:18 +01:00
Jordan Woyak
58f1ff3773
WiimoteEmu: Minor accuracy fixes.
2019-02-20 17:44:55 -06:00
Stenzek
f039149198
Move most backend functionality to VideoCommon
2019-02-19 16:57:54 +10:00
Stenzek
933f3ba008
TextureCache: Don't copy out-of-range rectangles when stitching textures
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This can cause driver crashes or GPU hangs if we do.
2019-02-17 16:35:43 +10:00
Stenzek
2165523fdc
TextureConverterShader: Write EFB2Tex XFB copies with alpha value of 1
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This way we don't end up with artifacts of the EFB's alpha values in
frame dumps. XFB copies loaded from RAM also set the alpha to 1, so this
will match.
2019-02-17 16:35:43 +10:00
Stenzek
50bdcb8d9c
TextureCache: Bind textures/samplers after loading all textures
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Since loading textures can result in rendering, e.g. partial copies, we
don't want to disturb partially-bound GX state.
2019-02-17 16:35:43 +10:00
Stenzek
eabde77892
CMake: Add an ENABLE_NOGUI option
2019-02-15 18:40:46 +10:00
Stenzek
836f76da89
DolphinNoGUI: Runtime selection of platform
2019-02-15 18:40:46 +10:00
Stenzek
f9869cb216
Vulkan: Support runtime selection of WSI
2019-02-15 18:40:46 +10:00
LAGonauta
c209d07c96
Removed FFDShow DPL2 decoder
2019-02-13 22:52:41 -02:00
LAGonauta
f4cf1e4f49
Removed zeroing-out the LFE as it is not needed anymore.
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Also removed minimum number of frames needed when decoding DPL2, and use
std::numeric_limits to clamp the samples when needed.
Clamping is still needed, but those samples are much rarer now and depend
on the game.
2019-02-13 22:52:40 -02:00
LAGonauta
fdfd9d6953
Cleaned up PulseAudio as we now use FreeSurround
2019-02-13 22:52:40 -02:00
LAGonauta
df631f0d75
Swapped FFDShow's DPL2 decoder by FreeSurround
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Added class in AudioCommon for the surround decoder
2019-02-13 22:52:40 -02:00
JosJuice
5067e96f37
Minor fixes to translatable strings
2019-02-13 18:54:45 +01:00
Tilka
131f4931fb
Merge pull request #7792 from jordan-woyak/auto-calibration
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DolphinQt/ControllerEmu: Add stick calibration "wizard".
2019-02-13 02:13:27 +00:00
Tilka
8d59d1bb11
Merge pull request #7798 from ShFil119/impr/empty
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Use empty instead of size
2019-02-13 01:59:43 +00:00
Filip Gawin
49fe9f5db1
Use empty instead of size
2019-02-13 00:03:49 +01:00
Mat M
6b22693e6e
Merge pull request #7796 from stenzek/glx-context
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GLContext: Fix shared context creation error on Mesa
2019-02-11 09:23:52 -05:00
spycrab
eb11d045d7
Merge pull request #7790 from spycrab/rp_fixes
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ResourcePacks: Fix various bugs
2019-02-11 11:09:43 +01:00
spycrab
f86b34ceb9
ResourcePacks: Fix various bugs
2019-02-11 11:05:35 +01:00
Tilka
4d85bb2d18
Merge pull request #7782 from jordan-woyak/wiimote-emu-speaker-pan
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WiimoteEmu: Change speaker pan to use "constant power pan law".
2019-02-11 00:20:07 +00:00
Jordan Woyak
3c77b4aa4b
WiimoteEmu: Change speaker pan to use "constant power pan law" and change UI setting max value from 127 to 100.
2019-02-10 17:55:11 -06:00
Tilka
226affe00b
Merge pull request #7788 from jordan-woyak/mapping-ui-clear-button
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DolphinQt: Make the mapping window clear button use ControllerEmu's clear functionality.
2019-02-10 23:29:33 +00:00
Tilka
33e51da3b8
Merge pull request #7785 from Tilka/patch_editor
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DolphinQt: limit patch padding to 8
2019-02-10 23:22:20 +00:00
Jordan Woyak
0064f70c8a
DolphinQt/ControllerEmu: Replace Input Radius/Shape settings with an input calibration "wizard".
2019-02-10 07:55:47 -06:00
Stenzek
cecefa2d97
ChunkFile: Don't access element zero of empty container
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This was causing assertion failures in debug MSVC builds.
2019-02-10 13:28:50 +10:00
Stenzek
ef3306e954
GLContext: Fix shared context creation error on Mesa
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This was failing if the first version tried (4.6) didn't succeed.
2019-02-09 21:51:23 +10:00
spycrab
0abb1c6ea6
Qt/LogWidget: Make logging asynchronous
2019-02-08 13:21:21 +01:00
Anthony
2987e8313a
Merge pull request #7752 from 8times9/text-tweaks
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Qt: Minor text tweaks
2019-02-07 10:21:00 -08:00
8times9
d45dad7bf7
Qt: Minor text tweaks
2019-02-07 11:53:07 -06:00
Jordan Woyak
64c3c52ef3
DolphinQt: Make the mapping window clear button use ControllerEmu's clear functionality.
2019-02-06 17:40:58 -06:00
spycrab
63cdebba88
UICommon/AutoUpdate: Add macOS support
2019-02-06 20:50:09 +01:00
spycrab
80f4181f60
MacUpdater: Initial implementation
2019-02-06 20:50:09 +01:00
spycrab
fa01db4904
Qt/GameConfigEdit: Fix some settings being in the wrong section
2019-02-06 09:42:33 +01:00
Tillmann Karras
03a7071c57
DolphinQt: limit patch padding to 8
2019-02-05 04:59:52 +00:00
Tillmann Karras
74c5e60327
DolphinQt: show game descriptions in one line
2019-02-03 22:32:36 +00:00
Anthony
f65b3a998c
Merge pull request #7739 from zackhow/multib
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Android: Disable backend multithreading and add option to gfx menu
2019-02-03 12:44:00 -08:00
Anthony
e05cc3f61d
Merge pull request #7718 from cristian64/display_listcolumns_via_rightclick_on_header
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Qt/MainWindow: Also display "List Columns" menu via right-click on table's header.
2019-02-03 12:41:39 -08:00
Anthony
227a26490d
Merge pull request #7773 from spycrab/rp_compression
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ResourcePacks: Support compression
2019-02-03 12:34:11 -08:00
Anthony
eee24cd1ce
Merge pull request #7746 from Techjar/fix-hotkey-conflicts
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[RFC] Core/HotkeyManager: Fix default hotkey conflicts
2019-02-03 12:26:14 -08:00
Tilka
8aaebfa2b3
Merge pull request #7716 from stenzek/stereo
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Stereoscopy regression fixes
2019-02-03 19:57:01 +00:00
Anthony
4e825beddf
Merge pull request #7757 from jordan-woyak/wiimote-connection-status-checkmarks
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WiimoteDevice: Update UI when wiimote connection status changes.
2019-02-03 10:28:08 -08:00
Anthony
e9130734af
Merge pull request #7688 from jordan-woyak/evdev-improve
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ControllerInterface: evdev: Cleanups and effect processing fixes.
2019-02-03 10:25:23 -08:00
Jordan Woyak
69b617ce76
WiimoteEmu: Remove redundant Matrix library and use the one in Common.
2019-02-03 12:02:02 -06:00
Jordan Woyak
b9a00a40a9
Common: Move Matrix classes out of MathUtil into their own files and make their interface more friendly.
2019-02-03 11:35:31 -06:00
Jordan Woyak
9c1a8891e5
WiimoteEmu: Code cleanups.
2019-02-02 19:40:31 -06:00
Jordan Woyak
3945aa6242
WiimoteEmu: Fix battery level handling and remove old comments.
2019-02-02 19:40:31 -06:00
Jordan Woyak
6c0902ab0a
WiimoteEmu: Add logic for enabling/disabling M+ and force it disabled for now.
2019-02-02 19:40:31 -06:00
Jordan Woyak
0d1fbe7bbc
WiimoteEmu: Major renaming and cleanup.
2019-02-02 19:40:31 -06:00
Jordan Woyak
b1f350ab1c
WiimoteEmu: Cleanups, Kill some now-redundant constants.
2019-02-02 19:40:30 -06:00
Jordan Woyak
6e5847a790
WiimoteEmu: Fix wiimote pan setting from keeping center at half volume.
2019-02-02 19:40:30 -06:00
Jordan Woyak
d3906e548d
WiimoteEmu: Cleanup ack handling. Improve accuracy of report handling with unusual values. Eliminated outdated comments.
2019-02-02 19:40:30 -06:00
Jordan Woyak
3a889c35ad
WiimoteEmu: Cleanups, Kill more magic numbers and use some enum classes.
2019-02-02 19:40:30 -06:00
Jordan Woyak
86c94b8b22
WiimoteEmu: Motion plus now works half of the time in Wii Sports Resort.
2019-02-02 19:40:30 -06:00
Jordan Woyak
0b4329e077
Implement the rest of the wiimote input reports.
2019-02-02 19:40:30 -06:00
Jordan Woyak
10c2101e72
WiimoteReal: Unbreak.
2019-02-02 19:40:30 -06:00
Jordan Woyak
42b9392784
WiimoteEmu: Cleanups and work towards making motion plus functional.
2019-02-02 19:40:30 -06:00
Jordan Woyak
a25e8cb516
Advance save state version.
2019-02-02 19:40:30 -06:00
Jordan Woyak
a0721b256f
WiimoteEmu: Cleanup, kill some magic numbers, and unbreak wiimote speaker pan setting.
2019-02-02 19:39:29 -06:00
Jordan Woyak
372b12c67f
WiimoteEmu: Emulated motion plus is detected by game now.
2019-02-02 19:39:29 -06:00
Jordan Woyak
ba936923bd
WiimoteEmu: Tweak the i2c bus code to better support motion plus and its passthrough port.
2019-02-02 19:39:29 -06:00
Jordan Woyak
84d32f6645
WiimoteEmu: Fix usage of ReportFeatures in TAS related code.
2019-02-02 19:39:29 -06:00
Jordan Woyak
4dc0aa6f8e
WiimoteEmu: Process wiimote read data requests like they are on a real wiimote. It's not a queue. New requests are ignored and input is suppressed while processing a request. This simplifies the save state code greatly.
2019-02-02 19:39:29 -06:00
Jordan Woyak
ec460da36d
WiimoteEmu: Add wiimote speaker logic to i2c bus. Temporarily break the "pan" setting.
2019-02-02 19:39:29 -06:00
Jordan Woyak
62b66580c3
WiimoteEmu: Unbreak wiimote extensions.
2019-02-02 19:39:29 -06:00
Jordan Woyak
ebc2e58fa4
WiimoteEmu: Partially emulate i2c bus to more closely simulate the real thing. Transfer most of IR camera logic to the i2c bus. Temporarily break everything else.
2019-02-02 19:39:29 -06:00
Jordan Woyak
6c40c47472
WiimoteEmu: Remove some remnants of hybrid wiimote.
2019-02-02 19:39:28 -06:00
Tilka
a95b6e1b9b
Merge pull request #7735 from spycrab/qt_modal
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Qt: Make more messages modal
2019-02-03 01:30:03 +00:00
Tilka
cfbc852fb0
Merge pull request #7777 from jordan-woyak/input-rounding
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ControllerEmu: Round input floats instead of casting.
2019-02-03 00:56:05 +00:00
Tilka
6ec11c6801
Merge pull request #7742 from jordan-woyak/si-device-change-fix
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SI: Device change logic fix.
2019-02-03 00:52:23 +00:00
Jordan Woyak
3bc4968c11
ControllerEmu: Round input floats instead of casting to prevent almost-neutral values from being rounded down.
2019-02-02 15:12:07 -06:00
spycrab
b6863ff0a2
ResourcePacks: Support compression
2019-02-02 15:54:06 +01:00
Tilka
28c0b5338e
Merge pull request #7738 from spycrab/core_warnings
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Core: Fix some warnings
2019-02-02 14:13:21 +00:00
Tilka
d55e276d0b
Merge pull request #7763 from jordan-woyak/steering-wheel-ff-fix
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HW: SI_Device_GCSteeringWheel: Fix handling of force commands.
2019-02-02 13:12:51 +00:00
Tilka
2d75797c63
Merge pull request #7747 from stenzek/vulkan-shutdown
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Vulkan: Shutdown fixes and cleanup/refactoring
2019-02-02 12:45:20 +00:00
Tilka
6dc16dda26
Merge pull request #7750 from jordan-woyak/gamelist-less-padding
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DolphinQt: Reduce the padding between gamelist items.
2019-02-02 12:41:06 +00:00
Tilka
eb7135ac9b
Merge pull request #7771 from stenzek/qt-non-looping-fifoplayer
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DolphinQt: Connect Host::RequestStop() to MainWindow::RequestStop()
2019-02-02 12:28:55 +00:00
Tilka
0115906e41
Merge pull request #7767 from Tilka/chunkfile
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ChunkFile: treat vectors/strings as sized arrays
2019-02-02 12:25:42 +00:00
Stenzek
31a5dd15a9
DolphinQt: Connect Host::RequestStop() to MainWindow::RequestStop()
...
The fact that this wasn't connected was causing fifoplayer to hang if
looping was disabled.
2019-02-02 13:36:46 +10:00
Admiral H. Curtiss
fdd19c1b54
GCMemcard: Fix out of bounds access in F-Zero GX checksum calculation.
2019-02-01 17:50:19 +01:00
Tillmann Karras
4090c19e00
GeckoCodeConfig: fix Gecko Code downloading
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For some reason the server always redirects once to the same location.
2019-02-01 13:44:58 +00:00
Tillmann Karras
3ff0e7dbd4
Common/HttpRequest: optionally follow redirects
2019-02-01 13:44:58 +00:00
Jordan Woyak
552392e4f6
HW: SI_Device_GCSteeringWheel: Fix handling of force commands.
2019-02-01 06:47:17 -06:00
Jordan Woyak
b0cb100958
SI: Device change logic fix.
2019-02-01 06:43:24 -06:00
Tillmann Karras
04a92482bf
ChunkFile: treat vectors/strings as sized arrays
2019-02-01 05:13:16 +00:00
JMC47
a129d60a57
Merge pull request #7762 from jordan-woyak/gcadapter-calibration
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HW: SI_Device_GCAdapter: Restore calibration behavior for real gamecube controllers.
2019-01-31 23:47:09 -05:00
Tillmann Karras
45aeb86766
Fix -Wmissing-declarations warning
2019-02-01 03:06:01 +00:00
Mat M
e5ca338958
Merge pull request #7761 from jordan-woyak/gccontroller-minor-cleanup
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HW: SI_Device_GCController: Minor cleanup.
2019-01-31 21:29:55 -05:00
Tillmann Karras
5b4a5ca059
DolphinQt: cache filesystem icons for speed
2019-02-01 00:15:52 +00:00
JosJuice
c1492aeb45
Merge pull request #7744 from stenzek/vsync
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Renderer: Fix throttle-disable (TAB) hotkey when vsync is enabled
2019-01-31 22:44:10 +01:00
Jordan Woyak
cb9896618f
HW: SI_Device_GCAdapter: Restore calibration behavior for real gamecube controllers.
2019-01-31 08:38:25 -06:00
Jordan Woyak
c54cc3fa38
HW: SI_Device_GCController: Minor cleanup. Remove a member/state variable that should just be a local variable.
2019-01-31 06:30:06 -06:00
JosJuice
419ba925b7
Merge pull request #7748 from jordan-woyak/compressed-game-indicator
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DolphinQt: Display game list compressed file sizes with an asterisk.
2019-01-30 19:47:47 +01:00
JosJuice
9340ddc7c9
Merge pull request #7726 from zackhow/rumfast
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Android: Optimize rumble call
2019-01-30 19:37:24 +01:00
Jordan Woyak
159d2b1cc3
HW/Wiimote: Don't reconnect wiimotes on ChangeWiimoteSource when the source hasn't actually changed.
2019-01-29 10:01:35 -06:00
Jordan Woyak
4bc576472c
WiimoteDevice: Update UI when wiimote connection status changes to keep check marks in the menu bar accurate.
2019-01-29 07:57:51 -06:00
JMC47
0e1669e1c7
Merge pull request #7728 from jordan-woyak/pad-perfect-calib
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SI_DeviceGCController: Calibrate to perfect neutral instead of initial input state.
2019-01-28 21:11:46 -05:00
JMC47
cf8da56297
Merge pull request #7751 from zackhow/motefix
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Android: Don't grab wiimote report if size is < 1
2019-01-28 19:53:04 -05:00
Jordan Woyak
efd5c36773
DolphinQt: Display game list file sizes with an asterisk when file-size differs from volume-size (e.g. when they are compressed).
2019-01-28 14:44:25 -06:00
JMC47
7907633126
Merge pull request #7715 from Techjar/qt-delete-unparented
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Qt/MainWindow: Directly delete unparented dialogs
2019-01-28 06:42:07 -05:00
zackhow
831ab64e1c
Android: Don't grab wiimote report if size is < 1
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Fixes crash when using official wiimotes with the dolphin bar.
2019-01-27 16:43:19 -05:00
Jordan Woyak
3db904baba
DolphinQt: Reduce the padding between gamelist items.
2019-01-27 14:00:22 -06:00
Jordan Woyak
c386a6a875
DolphinQt: Fix selection of PP shader when using anaglyph 3D.
2019-01-27 13:23:42 -06:00
Techjar
d70ea9e4ec
Core/HotkeyManager: Fix default hotkey conflicts
2019-01-27 06:20:01 -05:00
Stenzek
3b033bf3f0
Vulkan: Move clear shader from Renderer to ShaderCache
2019-01-27 13:07:35 +10:00
Stenzek
e2cf238ec4
Vulkan: Move swapchain related members from Renderer to SwapChain
2019-01-27 12:59:57 +10:00
Stenzek
bd66db049a
Vulkan: Use device-local functions where possible
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Avoids a call into the loader library, which may improve performance
ever-so-slightly.
2019-01-27 12:51:04 +10:00
Stenzek
ce1cc2d9fa
Vulkan: Don't execute command buffer before shutting down
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We don't need to, and this was causing occasional crashes on Adreno.
2019-01-27 12:41:10 +10:00
Stenzek
b01df8670f
Renderer: Fix throttle-disable (TAB) hotkey when vsync is enabled
2019-01-27 12:31:12 +10:00
zackhow
4979220cf0
Android: Optimize rumble call
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Moved rumble call to IDCache since GetMethodID is expensive
2019-01-26 09:38:35 -05:00
Techjar
408029e8a3
Qt/MainWindow: Don't unpause after confirming shutdown
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There's no good reason to do this, as it just causes running signals to
be sent as the core is shutting down.
2019-01-26 07:27:37 -05:00
zackhow
8a1eb34c38
Android: Default backendMultithreading to false on android
2019-01-25 19:22:07 -05:00
spycrab
51a219c54d
Merge pull request #7263 from spycrab/qt_ini_edit
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Qt/GameConfigWidget: Complete overhaul
2019-01-26 00:45:46 +01:00
spycrab
ff5556ce2f
Qt/GameConfigWidget: Complete overhaul
2019-01-26 00:41:22 +01:00
JosJuice
b14e540671
Merge pull request #7736 from stenzek/imgui-hidpi
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RenderWidget: Fix mouse position for imgui on hidpi screens
2019-01-25 22:45:31 +01:00
spycrab
0691971d82
Core: Fix some warnings
2019-01-25 21:21:22 +01:00
spycrab
f908612452
DolphinQt: Fix some warnings
2019-01-25 17:21:38 +01:00
Stenzek
3d8145af65
RenderWidget: Fix mouse position for imgui on hidpi screens
2019-01-26 01:31:58 +10:00
spycrab
787f2c6bd7
Qt: Make more messages modal
2019-01-25 16:16:27 +01:00
spycrab
6962d5bc52
Merge pull request #7478 from stenzek/imgui
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Replace raster font with dear imgui
2019-01-25 15:08:40 +01:00
Stenzek
774480ba23
Vulkan: Set contents scale of Metal layer to screen factor
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This gives us a native resolution framebuffer.
2019-01-26 00:02:04 +10:00
JMC47
e060b133e3
Merge pull request #7722 from 0xFEEDC0DE64/gamecube-settings-improvements
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General GameCubePane improvements
2019-01-25 05:40:07 -05:00
Stenzek
ee0fa548bc
Vulkan: Don't bind last descriptor set if bounding box is unsupported
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Fixes crash on a4xx/Vulkan.
2019-01-25 11:15:57 +10:00
Stenzek
e9b02e7dd0
Vulkan: Remove unused UpdateUtilityUniformBuffer function
2019-01-25 11:15:57 +10:00
Stenzek
78588ce79d
ShaderCache: Use imgui for shader compilation dialog
2019-01-25 11:15:57 +10:00
Stenzek
e4b205c769
Decouple XFB scanout from presentation
2019-01-25 11:15:57 +10:00
Stenzek
f1e7fb505b
Renderer: Scale all imgui fonts by the backbuffer scale
2019-01-25 11:15:57 +10:00
Stenzek
c9c0b85056
VideoBackends: Store a backbuffer 'scale'
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This is a scaling factor, used for hi-dpi configurations.
2019-01-25 11:15:57 +10:00
Stenzek
e03b8e899e
Vulkan: Move texture upload buffer to ObjectCache
2019-01-25 11:15:57 +10:00
Stenzek
36ce47635b
RenderWidget: Hook up to ImGui
2019-01-25 11:15:57 +10:00
Stenzek
63dd91628d
Remove old RasterFont classes
2019-01-25 11:15:57 +10:00
Stenzek
600d1fc0bc
Renderer: Use imgui for drawing debug text and OSD
2019-01-25 11:15:57 +10:00
Stenzek
d1868d9475
RenderBase: Implement imgui rendering
2019-01-25 11:10:49 +10:00
Stenzek
396b7c2978
OGL: Invalidate tracked state when calling ResetAPIState()
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Due to the current design, any of the GL state can be mutated after
calling this function, so we can't assume that the tracked state will
match if we call SetPipeline() after ResetAPIState().
2019-01-25 11:10:49 +10:00
Connor McLaughlin
224b23b979
Merge pull request #7729 from stenzek/adreno-sillyness
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ShaderGen: Fix broken rendering on Adreno Vulkan drivers
2019-01-25 11:07:12 +10:00
JMC47
ddb1fbf701
Merge pull request #7500 from zackhow/pointer
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Android: Add IR pointer control to touch overlay
2019-01-24 20:02:23 -05:00
0xFEEDC0DE64
e1fdf4ae9a
General GameCubePane improvements (squashed commit)
2019-01-24 21:08:21 +01:00
Stenzek
1d61041985
ShaderGen: Don't use interface blocks on Vulkan without GS
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Doing so causes the Adreno driver to choke and spew errors about
too many output locations/components, when clearly we're under
the limit.
2019-01-24 17:02:17 +10:00
zackhow
d0b42286cf
Load custom game IR values if they are not set
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This is mostly for android so that a user can use the touchscreen to
accurately emulate pointer movements
2019-01-23 17:16:32 -05:00
Stenzek
68cb24172b
ShaderGen: Omit some unused varyings when possible
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Removes the clipPos varying unless slow-depth is used, and the
clipDistance varyings if geometry shaders are not used.
2019-01-23 18:34:22 +10:00
Jordan Woyak
3cd3e84486
SI_DeviceGCController: Calibrate pad origin on boot to perfect neutral values instead of initial input state.
2019-01-22 15:33:04 -06:00
Christian Aguilera
9a1a98a9f6
Qt/MainWindow: Also display "List Columns" menu via right-click on table's header.
2019-01-21 21:06:04 +00:00
Cody Wilson
00f786384d
Update GeckoCodes code download to use https
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The WiiRD codes respository at https://geckocodes.org has started using HTTPS, and 301 Redirecting traffic from HTTP to HTTPS. The HTTP client does not appear to be able to handle a 301 Redirect and instead fails when attempting to download codes. This pull request is purely a string replacement to set the URL as HTTPS.
2019-01-20 11:26:29 -05:00
zackhow
47d6406fd4
Android: Add touch to move pointer in overlay
2019-01-19 23:21:33 -05:00
Stenzek
1070192165
TextureCache: Fix a possible crash when partial updating palette textures
2019-01-19 23:38:02 +10:00
Stenzek
84bcbef944
TextureCache: Don't partial copy to non-existant texture layers
2019-01-19 23:38:00 +10:00
Stenzek
ade255a5ff
TextureCache: Fix broken XFB stitching with stereoscopy is enabled
2019-01-19 23:23:21 +10:00
Stenzek
6bfe4c83a5
OGL: Fix broken stereoscopy geometry shader for EFB copies
2019-01-19 23:22:57 +10:00