dolphin/Languages/po/pt_BR.po

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# Translation of dolphin-emu.pot to LANGUAGE
# Copyright (C) 2003-2013
# This file is distributed under the same license as the Dolphin Emulator package.
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#
# Translators:
# Altieres Lima da Silva <altieres.lima@gmail.com>, 2017
# Charles Fernando da Silva <eu.charles@hotmail.com>, 2013-2016
# Dante Jr. <danteprojetos@gmail.com>, 2011
# David Rodrigues <david.proweb@gmail.com>, 2014-2015
# Felipefpl, 2015
# Felipefpl, 2015
# Felipefpl, 2015-2016
# Gonçalo Matos , 2015
# Runo <i.am.runo@gmail.com>, 2013
# igorruckert <igorruckert@yahoo.com.br>, 2015-2017
# Laete Meireles <laetemn@hotmail.com>, 2016-2017
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# Charles Fernando da Silva <eu.charles@hotmail.com>, 2013
# Mateus B. Cassiano <jhonn.copperfield@gmail.com>, 2013-2016
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# Mateus B. Cassiano <jhonn.copperfield@gmail.com>, 2013
2013-09-21 16:24:33 +00:00
# Runo <i.am.runo@gmail.com>, 2013
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msgid ""
msgstr ""
"Project-Id-Version: Dolphin Emulator\n"
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"Report-Msgid-Bugs-To: \n"
"POT-Creation-Date: 2017-07-17 14:17+0200\n"
"PO-Revision-Date: 2017-07-17 12:18+0000\n"
"Last-Translator: JosJuice\n"
"Language-Team: Portuguese (Brazil) (http://www.transifex.com/delroth/dolphin-"
"emu/language/pt_BR/)\n"
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"Language: pt_BR\n"
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"MIME-Version: 1.0\n"
"Content-Type: text/plain; charset=UTF-8\n"
"Content-Transfer-Encoding: 8bit\n"
"Plural-Forms: nplurals=2; plural=(n > 1);\n"
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#: Source/Core/DolphinWX/AboutDolphin.cpp:35
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msgid ""
"\n"
"Dolphin is a free and open-source GameCube and Wii emulator.\n"
"\n"
"This software should not be used to play games you do not legally own.\n"
msgstr ""
"\n"
"Dolphin é um emulador de GameCube e Wii gratuito e de código aberto.\n"
"\n"
"Este software não deve ser utilizado para jogar jogos que você não possui "
"legalmente.\n"
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#: Source/Core/DolphinWX/NetPlay/NetWindow.cpp:773
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msgid " (internal IP)"
msgstr "(IP interno)"
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#: Source/Core/DolphinWX/Cheats/CheatSearchTab.cpp:267
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msgid " (too many to display)"
msgstr "(muitos para mostrar)"
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#: Source/Core/DolphinWX/NetPlay/NetWindow.cpp:119
#: Source/Core/DolphinWX/NetPlay/NetWindow.cpp:548
#: Source/Core/DolphinWX/NetPlay/NetWindow.cpp:654
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msgid " Game : "
msgstr " Jogo: "
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#: Source/Core/DolphinWX/Input/InputConfigDiag.cpp:770
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msgid "! NOT"
msgstr "! NOT"
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#: Source/Core/Core/HW/GCMemcard/GCMemcard.cpp:38
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#, c-format
msgid ""
"\"%s\" does not exist.\n"
" Create a new 16MB Memory Card?"
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msgstr ""
"\"%s\" não existe.\n"
"Criar um novo Cartão de Memória de 16MB?"
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#: Source/Core/DiscIO/CompressedBlob.cpp:188
#, c-format
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msgid "\"%s\" failed to be scrubbed. Probably the image is corrupt."
msgstr "Falha ao reduzir \"%s\". A imagem provavelmente está corrompida."
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#: Source/Core/DiscIO/CompressedBlob.cpp:163
#, c-format
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msgid "\"%s\" is already compressed! Cannot compress it further."
msgstr "\"%s\" já está comprimido! Não é possível comprimir novamente."
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#: Source/Core/Core/Boot/Boot.cpp:82
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#, c-format
msgid "\"%s\" is an invalid GCM/ISO file, or is not a GC/Wii ISO."
msgstr "\"%s\" é um arquivo GCM/ISO inválido, ou não é uma ISO de GC/Wii."
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#: Source/Core/DolphinWX/MemcardManager.cpp:172
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#, c-format
msgid "%1$sCopy%1$s"
msgstr "%1$sCopiar%1$s"
#: Source/Core/DiscIO/CompressedBlob.cpp:240
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#, c-format
msgid "%i of %i blocks. Compression ratio %i%%"
msgstr "%i de %i blocos. Taxa de compressão %i%%"
#: Source/Core/DolphinWX/Config/GeneralConfigPane.cpp:50
#, c-format
msgid "%i%%"
msgstr "%i%%"
#: Source/Core/DolphinWX/Config/GeneralConfigPane.cpp:48
#, c-format
msgid "%i%% (Normal Speed)"
msgstr "%i%% (Velocidade Normal)"
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#: Source/Core/Core/HW/GCMemcard/GCMemcardDirectory.cpp:65
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#, c-format
msgid ""
"%s\n"
"was not loaded because it has the same internal filename as previously "
"loaded save\n"
"%s"
msgstr ""
"%s\n"
"não foi carregado porque possuí o mesmo nome interno do jogo salvo carregado "
"anteriormente\n"
"%s"
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#: Source/Core/Core/HW/GCMemcard/GCMemcardDirectory.cpp:87
#, c-format
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msgid ""
"%s\n"
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"was not loaded because it is an invalid GCI.\n"
" File size (0x%<PRIx64>) does not match the size recorded in the header (0x"
"%x)"
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msgstr ""
"%s\n"
"não foi carregado porque é um arquivo GCI inválido.\n"
"O tamanho do arquivo (0x%<PRIx64>) não corresponde ao tamanho salvo no "
"cabeçalho (0x%x)"
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#: Source/Core/Core/HW/GCMemcard/GCMemcardDirectory.cpp:78
#, c-format
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msgid ""
"%s\n"
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"was not loaded because it is an invalid GCI.\n"
" Number of blocks claimed to be %u"
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msgstr ""
"%s\n"
"não foi carregado porque é um arquivo GCI inválido.\n"
"O número de blocos deveria ser %u"
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#: Source/Core/Core/HW/GCMemcard/GCMemcardDirectory.cpp:118
#, c-format
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msgid ""
"%s\n"
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"was not loaded because there are not enough free blocks on the virtual "
"memory card"
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msgstr ""
"%s\n"
"não foi carregado porque não há blocos livres suficientes no Memory Card "
"virtual"
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#: Source/Core/Core/HW/GCMemcard/GCMemcardDirectory.cpp:107
#, c-format
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msgid ""
"%s\n"
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"was not loaded because there is less than 10%% free blocks available on the "
"memory card\n"
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"Total Blocks: %d; Free Blocks: %d"
msgstr ""
"%s\n"
"não foi carregado porque há menos de 10%% de blocos livres no Memory Card "
"virtual\n"
"Total de Blocos: %d; Blocos Livres: %d"
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#: Source/Core/DolphinWX/GameListCtrl.cpp:582
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#, c-format
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msgid "%s (Disc %i)"
msgstr "%s (Disco %i)"
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#: Source/Core/Core/Boot/Boot.cpp:278
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#, c-format
msgid "%s IPL found in %s directory. The disc might not be recognized"
msgstr "IPL %s encontrado na pasta %s. O disco pode não ser reconhecido"
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#: Source/Core/Core/HW/WiiSaveCrypted.cpp:186
#: Source/Core/Core/HW/WiiSaveCrypted.cpp:366
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#, c-format
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msgid "%s already exists, overwrite?"
msgstr "%s já existe, deseja substituir?"
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#: Source/Core/Core/HW/GCMemcard/GCMemcard.cpp:67
#, c-format
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msgid ""
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"%s failed to load as a memory card.\n"
"Card file size is invalid (0x%x bytes)"
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msgstr ""
"Falha ao carregar %s como um Memory Card\n"
"O tamanho do arquivo é inválido (0x%x bytes)"
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#: Source/Core/Core/HW/GCMemcard/GCMemcard.cpp:83
#, c-format
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msgid ""
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"%s failed to load as a memory card.\n"
"Card size is invalid (0x%x bytes)"
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msgstr ""
"Falha ao carregar %s como um Memory Card\n"
"O tamanho do arquivo é inválido (0x%x bytes)"
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#: Source/Core/Core/HW/GCMemcard/GCMemcard.cpp:60
#, c-format
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msgid ""
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"%s failed to load as a memory card.\n"
"File is not large enough to be a valid memory card file (0x%x bytes)"
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msgstr ""
"Falha ao carregar %s como um Memory Card\n"
"O arquivo não é grande o suficiente para ser um arquivo de Memory Card "
"válido (0x%x bytes)"
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#: Source/Core/Core/HW/EXI/EXI_DeviceMemoryCard.cpp:194
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#, c-format
msgid ""
"%s is not a directory, failed to move to *.original.\n"
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" Verify your write permissions or move the file outside of Dolphin"
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msgstr ""
"%s não é uma pasta, falha ao mover para *.original.\n"
"Verifique se você tem permissões de escrita ou mova o arquivo para fora do "
"Dolphin"
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#: Source/Core/Core/HW/EXI/EXI_DeviceMemoryCard.cpp:188
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#, c-format
msgid "%s was not a directory, moved to *.original"
msgstr "%s não era uma pasta, movido para *.original"
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#: Source/Core/DolphinWX/MemcardManager.cpp:178
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#, c-format
msgid "%sDelete%s"
msgstr "%sExcluir%s"
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#: Source/Core/DolphinWX/MemcardManager.cpp:176
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#, c-format
msgid "%sExport GCI%s"
msgstr "%sExportar GCI%s"
#: Source/Core/DolphinWX/MemcardManager.cpp:174
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#, c-format
msgid "%sImport GCI%s"
msgstr "%sImportar GCI%s"
#: Source/Core/DolphinWX/MemcardManager.cpp:780
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#, c-format
msgid "%u Free Blocks; %u Free Dir Entries"
msgstr "%u Blocos Livres; %u Arquivos Livres"
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#: Source/Core/DolphinWX/FifoPlayerDlg.cpp:880
#: Source/Core/DolphinWX/FifoPlayerDlg.cpp:946
#, c-format
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msgid "%u frames"
msgstr "%u quadros"
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#: Source/Core/DolphinWX/FifoPlayerDlg.cpp:900
#, c-format
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msgid "%u objects"
msgstr "%u objetos"
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#: Source/Core/DolphinWX/FifoPlayerDlg.cpp:915
#, c-format
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msgid "%zu FIFO bytes"
msgstr "%zu bytes FIFO"
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#: Source/Core/DolphinWX/FifoPlayerDlg.cpp:935
#, c-format
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msgid "%zu memory bytes"
msgstr "%zu bytes de memória"
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#: Source/Core/DolphinWX/Input/InputConfigDiag.cpp:769
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msgid "&& AND"
msgstr "&& AND"
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#: Source/Core/DolphinWX/MainMenuBar.cpp:521
msgid "&About"
msgstr "&Sobre"
#: Source/Core/DolphinWX/Cheats/ActionReplayCodesPanel.cpp:106
msgid "&Add New Code..."
msgstr "&Adicionar Novo Código..."
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#: Source/Core/DolphinWX/Debugger/CodeView.cpp:449
msgid "&Add function"
msgstr "&Adicionar função"
#: Source/Core/DolphinWX/MainMenuBar.cpp:447
msgid "&Address"
msgstr "&Endereço"
#: Source/Core/DolphinWX/MainMenuBar.cpp:174
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msgid "&Audio Settings"
msgstr "Configurações de &Som"
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#: Source/Core/DolphinWX/MainMenuBar.cpp:190
msgid "&Automatic Start"
msgstr "Início &Automático"
#: Source/Core/DolphinWX/MainMenuBar.cpp:82
msgid "&Boot from DVD Backup"
msgstr "Iniciar de um &Disco de Backup"
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#: Source/Core/DolphinWX/MainMenuBar.cpp:335
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msgid "&Breakpoints"
msgstr "&Pontos de Interrupção"
#: Source/Core/DolphinWX/MainMenuBar.cpp:230
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msgid "&Cheat Manager"
msgstr "Gerenciador de &Cheats"
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#: Source/Core/DolphinWX/MainMenuBar.cpp:381
msgid "&Clear JIT Cache"
msgstr "Limpar &Cache JIT"
#: Source/Core/DolphinWX/MainMenuBar.cpp:444
msgid "&Clear Symbols"
msgstr "&Limpar Símbolos"
#: Source/Core/DolphinWX/MainMenuBar.cpp:175
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msgid "&Controller Settings"
msgstr "Configurações de &Controles"
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#: Source/Core/DolphinWX/Debugger/CodeView.cpp:438
msgid "&Copy address"
msgstr "&Copiar endereço"
#: Source/Core/DolphinWX/MainMenuBar.cpp:484
msgid "&Create Signature File..."
msgstr "&Criar Arquivo de Assinatura"
#: Source/Core/DolphinWX/MainMenuBar.cpp:54
msgid "&Debug"
msgstr "&Depurar"
#: Source/Core/DolphinWX/GameListCtrl.cpp:1141
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msgid "&Delete File..."
msgstr "&Excluir arquivo"
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#: Source/Core/DolphinWX/GameListCtrl.cpp:1176
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msgid "&Delete selected ISOs..."
msgstr "&Excluir as ISOs selecionadas"
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#. i18n: This kind of "watch" is used for watching emulated memory.
#. It's not related to timekeeping devices.
#: Source/Core/DolphinWX/Debugger/WatchView.cpp:265
msgid "&Delete watch"
msgstr "&Excluir relógio"
#: Source/Core/DolphinWX/MainMenuBar.cpp:377
msgid "&Disable JIT Cache"
msgstr "&Desativar Cache JIT"
#: Source/Core/DolphinWX/Cheats/ActionReplayCodesPanel.cpp:107
#: Source/Core/DolphinWX/Cheats/ActionReplayCodesPanel.cpp:206
msgid "&Edit Code..."
msgstr "&Editar Código..."
#: Source/Core/DolphinWX/MainMenuBar.cpp:45
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msgid "&Emulation"
msgstr "&Emulação"
#: Source/Core/DolphinWX/MainMenuBar.cpp:44
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msgid "&File"
msgstr "&Arquivo"
#: Source/Core/DolphinWX/MainMenuBar.cpp:198
msgid "&Font..."
msgstr "&Fonte..."
#: Source/Core/DolphinWX/MainMenuBar.cpp:125
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msgid "&Frame Advance"
msgstr "A&vançar Quadro"
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#: Source/Core/DolphinWX/MainMenuBar.cpp:455
msgid "&Generate Symbols From"
msgstr "&Gerar Símbolos de"
#: Source/Core/DolphinWX/MainMenuBar.cpp:519
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msgid "&GitHub Repository"
msgstr "Repositório no &GitHub"
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#: Source/Core/DolphinWX/MainMenuBar.cpp:173
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msgid "&Graphics Settings"
msgstr "Configurações de &Gráficos"
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#: Source/Core/DolphinWX/MainMenuBar.cpp:59
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msgid "&Help"
msgstr "Aj&uda"
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#: Source/Core/DolphinWX/MainMenuBar.cpp:176
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msgid "&Hotkey Settings"
msgstr "Configurações das &Teclas de Atalho"
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#: Source/Core/DolphinWX/Debugger/CodeView.cpp:451
msgid "&Insert blr"
msgstr "&Inserir blr"
#: Source/Core/DolphinWX/MainMenuBar.cpp:366
msgid "&Interpreter Core"
msgstr "Núcleo do &Interpretador"
#: Source/Core/DolphinWX/MainMenuBar.cpp:53
#: Source/Core/DolphinWX/MainMenuBar.cpp:337
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msgid "&JIT"
msgstr "&JIT"
#: Source/Core/DolphinWX/MainMenuBar.cpp:373
msgid "&JIT Block Linking Off"
msgstr "&JIT Block Linking Desligado"
#: Source/Core/DolphinWX/MainMenuBar.cpp:397
msgid "&JIT FloatingPoint Off"
msgstr "&JIT FloatingPoint Desligado"
#: Source/Core/DolphinWX/MainMenuBar.cpp:398
msgid "&JIT Integer Off"
msgstr "&JIT Integer Desligado"
#: Source/Core/DolphinWX/MainMenuBar.cpp:395
msgid "&JIT LoadStore Floating Off"
msgstr "&JIT LoadStore Floating Desligado"
#: Source/Core/DolphinWX/MainMenuBar.cpp:391
msgid "&JIT LoadStore Off"
msgstr "&JIT LoadStore Desligado"
#: Source/Core/DolphinWX/MainMenuBar.cpp:396
msgid "&JIT LoadStore Paired Off"
msgstr "&JIT LoadStore Paired Desligado"
#: Source/Core/DolphinWX/MainMenuBar.cpp:393
msgid "&JIT LoadStore lXz Off"
msgstr "&JIT LoadStore lXz Desligado"
#: Source/Core/DolphinWX/MainMenuBar.cpp:392
msgid "&JIT LoadStore lbzx Off"
msgstr "&JIT LoadStore lbzx Desligado"
#: Source/Core/DolphinWX/MainMenuBar.cpp:394
msgid "&JIT LoadStore lwz Off"
msgstr "&JIT LoadStore lwz Desligado"
#: Source/Core/DolphinWX/MainMenuBar.cpp:388
msgid "&JIT Off (JIT Core)"
msgstr "&JIT Desligado (JIT Core)"
#: Source/Core/DolphinWX/MainMenuBar.cpp:399
msgid "&JIT Paired Off"
msgstr "&JIT Paired Desligado"
#: Source/Core/DolphinWX/MainMenuBar.cpp:400
msgid "&JIT SystemRegisters Off"
msgstr "&JIT SystemRegisters Desligado"
#: Source/Core/DolphinWX/MainMenuBar.cpp:129
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msgid "&Load State"
msgstr "Carre&gar Estado"
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#: Source/Core/DolphinWX/MainMenuBar.cpp:457
msgid "&Load Symbol Map"
msgstr "&Carregar Mapa de Símbolos"
#: Source/Core/DolphinWX/MainMenuBar.cpp:383
msgid "&Log JIT Instruction Coverage"
msgstr "&Registrar Cobertura das Instruções JIT"
#: Source/Core/DolphinWX/MainMenuBar.cpp:336
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msgid "&Memory"
msgstr "&Memória"
#: Source/Core/DolphinWX/MainMenuBar.cpp:216
msgid "&Memory Card Manager (GC)"
msgstr "Gerenciador de &Memory Cards (GC)"
#: Source/Core/DolphinWX/MainMenuBar.cpp:46
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msgid "&Movie"
msgstr "&Gravação"
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#: Source/Core/DolphinWX/MainMenuBar.cpp:80
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msgid "&Open..."
msgstr "A&brir..."
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#: Source/Core/DolphinWX/MainMenuBar.cpp:47
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msgid "&Options"
msgstr "&Opções"
#: Source/Core/DolphinWX/MainMenuBar.cpp:497
msgid "&Patch HLE Functions"
msgstr "&Corrigir Funções HLE"
#: Source/Core/DolphinWX/MainMenuBar.cpp:550
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msgid "&Pause"
msgstr "P&ausar"
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#: Source/Core/DolphinWX/MainMenuBar.cpp:552
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msgid "&Play"
msgstr "Inici&ar"
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#. i18n: "Profile" is used as a verb, not a noun.
#: Source/Core/DolphinWX/MainMenuBar.cpp:507
msgid "&Profile Blocks"
msgstr "A&valiar Blocos"
#: Source/Core/DolphinWX/MainMenuBar.cpp:56
msgid "&Profiler"
msgstr "Gerador de &Perfis"
#: Source/Core/DolphinWX/GameListCtrl.cpp:1110
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msgid "&Properties"
msgstr "&Propriedades"
#: Source/Core/DolphinWX/MainMenuBar.cpp:453
msgid "&RSO Modules"
msgstr "Módulos &RSO"
#: Source/Core/DolphinWX/MainMenuBar.cpp:145
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msgid "&Read-Only Mode"
msgstr "Modo &Somente Leitura"
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#: Source/Core/DolphinWX/Debugger/JitWindow.cpp:44
msgid "&Refresh"
msgstr "&Atualizar"
#: Source/Core/DolphinWX/MainMenuBar.cpp:84
msgid "&Refresh Game List"
msgstr "&Recarregar Lista de Jogos"
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#: Source/Core/DolphinWX/MainMenuBar.cpp:331
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msgid "&Registers"
msgstr "&Registradores"
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#: Source/Core/DolphinWX/Cheats/ActionReplayCodesPanel.cpp:108
msgid "&Remove Code"
msgstr "&Remover Código"
#: Source/Core/DolphinWX/MainMenuBar.cpp:498
msgid "&Rename Symbols from File..."
msgstr "&Renomear Símbolos do Arquivo..."
#: Source/Core/DolphinWX/Debugger/CodeView.cpp:444
msgid "&Rename symbol"
msgstr "&Renomear símbolo"
#: Source/Core/DolphinWX/MainMenuBar.cpp:122
2009-08-09 21:01:41 +00:00
msgid "&Reset"
msgstr "&Reiniciar"
2009-08-09 21:01:41 +00:00
#: Source/Core/DolphinWX/MainMenuBar.cpp:460
msgid "&Save Symbol Map"
msgstr "&Salvar Mapa de Símbolos"
#: Source/Core/DolphinWX/MainMenuBar.cpp:384
msgid "&Search for an Instruction"
msgstr "&Pesquisar por uma Instrução"
#: Source/Core/DolphinWX/MainMenuBar.cpp:450
msgid "&Signature Database"
msgstr "Banco de Dados de A&ssinaturas"
#: Source/Core/DolphinWX/MainMenuBar.cpp:338
2009-08-09 21:01:41 +00:00
msgid "&Sound"
msgstr "&Som"
#: Source/Core/DolphinWX/MainMenuBar.cpp:121
2009-08-09 21:01:41 +00:00
msgid "&Stop"
msgstr "&Parar"
#: Source/Core/DolphinWX/MainMenuBar.cpp:55
msgid "&Symbols"
msgstr "&Símbolos"
#: Source/Core/DolphinWX/MainMenuBar.cpp:48
2009-08-09 21:01:41 +00:00
msgid "&Tools"
msgstr "&Ferramentas"
2009-08-09 21:01:41 +00:00
#: Source/Core/DolphinWX/MainMenuBar.cpp:339
2009-08-09 21:01:41 +00:00
msgid "&Video"
msgstr "&Vídeo"
2009-08-09 21:01:41 +00:00
#: Source/Core/DolphinWX/MainMenuBar.cpp:49
2009-08-09 21:01:41 +00:00
msgid "&View"
msgstr "&Visualizar"
2009-08-09 21:01:41 +00:00
#. i18n: This kind of "watch" is used for watching emulated memory.
#. It's not related to timekeeping devices.
#: Source/Core/DolphinWX/MainMenuBar.cpp:334
2014-11-10 00:23:25 +00:00
msgid "&Watch"
msgstr "A&ssistir"
2014-11-10 00:23:25 +00:00
#: Source/Core/DolphinWX/MainMenuBar.cpp:517
2015-06-04 09:48:38 +00:00
msgid "&Website"
msgstr "&Website"
2009-08-09 21:01:41 +00:00
#: Source/Core/DolphinWX/GameListCtrl.cpp:1111
2009-08-09 21:01:41 +00:00
msgid "&Wiki"
msgstr "&Wiki"
#: Source/Core/DolphinWX/MainMenuBar.cpp:509
msgid "&Write to profile.txt, Show"
msgstr "&Salvar para profile.txt, Exibir"
#: Source/Core/DolphinWX/AboutDolphin.cpp:29
2015-06-04 09:48:38 +00:00
msgid ""
"(c) 2003-2015+ Dolphin Team. \"GameCube\" and \"Wii\" are trademarks of "
"Nintendo. Dolphin is not affiliated with Nintendo in any way."
msgstr ""
"(C) 2003-2015+ Equipe Dolphin. \"GameCube\" e \"Wii\" são marcas registradas "
"da Nintendo. Dolphin não é afiliado à Nintendo de nenhuma maneira."
2015-06-04 09:48:38 +00:00
#: Source/Core/DolphinWX/VideoConfigDiag.cpp:1247
2009-08-09 21:01:41 +00:00
msgid "(off)"
msgstr "(desligado)"
#: Source/Core/DolphinWX/Input/InputConfigDiag.cpp:771
2013-08-17 14:31:38 +00:00
msgid "+ ADD"
2013-09-21 16:24:33 +00:00
msgstr "+ ADD"
2013-08-17 14:31:38 +00:00
#: Source/Core/DolphinWX/VideoConfigDiag.cpp:515
msgid "1.5x Native (960x792)"
2013-09-21 16:24:33 +00:00
msgstr "1.5x Nativo (960x792)"
#: Source/Core/DolphinWX/Cheats/CheatSearchTab.cpp:61
2014-11-10 00:23:25 +00:00
msgid "16-bit"
msgstr "16-bit"
2009-08-09 21:01:41 +00:00
#: Source/Core/DolphinWX/VideoConfigDiag.cpp:517
msgid "2.5x Native (1600x1320)"
2013-09-21 16:24:33 +00:00
msgstr "2.5x Nativo (1600x1320)"
#: Source/Core/DolphinWX/VideoConfigDiag.cpp:516
2015-11-04 19:49:31 +00:00
msgid "2x Native (1280x1056) for 720p"
msgstr "2x Nativo (1280x1056) para 720p"
#: Source/Core/DolphinWX/Cheats/CheatSearchTab.cpp:61
2014-11-10 00:23:25 +00:00
msgid "32-bit"
msgstr "32-bit"
2009-08-09 21:01:41 +00:00
#. i18n: Stereoscopic 3D
#: Source/Core/Core/HotkeyManager.cpp:255
#: Source/Core/DolphinWX/Input/HotkeyInputConfigDiag.cpp:123
msgid "3D"
msgstr "3D"
#: Source/Core/Core/HotkeyManager.cpp:256
msgid "3D depth"
msgstr "Profundidade do 3D"
#: Source/Core/DolphinWX/VideoConfigDiag.cpp:518
2015-11-04 19:49:31 +00:00
msgid "3x Native (1920x1584) for 1080p"
msgstr "3x Nativo (1920x1584) para 1080p"
#: Source/Core/DolphinWX/VideoConfigDiag.cpp:519
2015-11-04 19:49:31 +00:00
msgid "4x Native (2560x2112) for 1440p"
msgstr "4x Nativo (2560x2112) para 1440p"
#: Source/Core/DolphinWX/VideoConfigDiag.cpp:520
2015-11-04 19:49:31 +00:00
msgid "5x Native (3200x2640)"
msgstr "5x Nativo (3200x2640)"
2015-11-04 19:49:31 +00:00
#: Source/Core/DolphinWX/VideoConfigDiag.cpp:521
2015-11-04 19:49:31 +00:00
msgid "6x Native (3840x3168) for 4K"
msgstr "6x Nativo (3840x3168) para 4K"
2015-11-04 19:49:31 +00:00
#: Source/Core/DolphinWX/VideoConfigDiag.cpp:522
2015-11-04 19:49:31 +00:00
msgid "7x Native (4480x3696)"
msgstr "7x Nativo (4480x3696)"
2015-11-04 19:49:31 +00:00
#: Source/Core/DolphinWX/Cheats/CheatSearchTab.cpp:61
2014-11-10 00:23:25 +00:00
msgid "8-bit"
msgstr "8-bit"
2009-08-09 21:01:41 +00:00
#: Source/Core/DolphinWX/VideoConfigDiag.cpp:523
2015-11-04 19:49:31 +00:00
msgid "8x Native (5120x4224) for 5K"
msgstr "8x Nativo (5120x4224) para 5K"
2015-11-04 19:49:31 +00:00
2015-06-04 09:48:38 +00:00
#: Source/Core/DolphinWX/PatchAddEdit.cpp:40
2009-08-09 21:01:41 +00:00
msgid "<Insert name here>"
2012-06-27 01:05:11 +00:00
msgstr "<Insira o nome aqui>"
2009-08-09 21:01:41 +00:00
#: Source/Core/DolphinWX/VideoConfigDiag.cpp:390
2009-08-09 21:01:41 +00:00
msgid "<No resolutions found>"
msgstr "<Nenhuma resolução encontrada>"
2009-08-09 21:01:41 +00:00
#: Source/Core/DolphinWX/Config/GameCubeConfigPane.cpp:34
2009-08-09 21:01:41 +00:00
msgid "<Nothing>"
msgstr "<Nada>"
#: Source/Core/DolphinWX/Config/InterfaceConfigPane.cpp:56
2015-06-04 09:48:38 +00:00
msgid "<System Language>"
msgstr "<Idioma do Sistema>"
2009-08-09 21:01:41 +00:00
#: Source/Core/DolphinWX/NetPlay/NetPlayLauncher.cpp:21
2014-11-10 00:23:25 +00:00
msgid "A NetPlay window is already open!"
msgstr "Uma janela do NetPlay já está aberta!"
2009-08-09 21:01:41 +00:00
#: Source/Core/Core/HW/DVD/DVDInterface.cpp:492
msgid "A disc is already about to be inserted."
msgstr "Um disco já está prestes a ser inserido."
#: Source/Core/DolphinWX/Cheats/CheatSearchTab.cpp:162
#: Source/Core/DolphinWX/Cheats/CheatSearchTab.cpp:193
2009-08-09 21:01:41 +00:00
msgid "A game is not currently running."
msgstr "Não há nenhum jogo em execução no momento."
2009-08-09 21:01:41 +00:00
#: Source/Core/DolphinWX/FrameTools.cpp:853
2009-08-09 21:01:41 +00:00
msgid ""
"A shutdown is already in progress. Unsaved data may be lost if you stop the "
"current emulation before it completes. Force stop?"
2014-02-01 11:29:37 +00:00
msgstr ""
"Um desligamento está em andamento. Dados não salvos poderão ser perdidos se "
"você parar a emulação atual antes dela ser concluída. Forçar encerramento?"
2009-08-09 21:01:41 +00:00
#: Source/Core/DolphinWX/ControllerConfigDiag.cpp:358
msgid ""
"A supported Bluetooth device could not be found,\n"
"so you must connect Wii Remotes manually."
msgstr ""
"Um dispositivo Bluetooth suportado não foi encontrado,\n"
"sendo assim, você precisa conectar Wii Remotes manualmente."
#: Source/Core/DolphinWX/ControllerConfigDiag.cpp:550
msgid "A sync can only be triggered when a Wii game is running."
msgstr ""
"Uma sincronização só pode ser acionada quando um jogo de Wii está em "
"execução."
#: Source/Core/DolphinWX/NetPlay/NetPlaySetupFrame.cpp:195
2009-08-09 21:01:41 +00:00
msgid ""
"ALERT:\n"
"\n"
"All players must use the same Dolphin version.\n"
"All memory cards, SD cards and cheats must be identical between players or "
"disabled.\n"
"If DSP LLE is used, DSP ROMs must be identical between players.\n"
2015-06-10 07:28:33 +00:00
"If connecting directly, the host must have the chosen UDP port open/"
"forwarded!\n"
"\n"
"Wii Remote support in netplay is experimental and should not be expected to "
"work.\n"
msgstr ""
" \n"
"ALERTA:\n"
"\n"
"Todos os jogadores devem usar a mesma versão do Dolphin.\n"
"Todos os Memory Cards, cartões SD e cheats devem ser idênticos entre os "
"jogadores ou desativados.\n"
"Se o DSP LLE for usado as ROMs do DSP devem ser idênticas entre os "
"jogadores.\n"
"Ao conectar diretamente, o host deve ter a porta UDP escolhida aberta/"
"redirecionada!\n"
"\n"
"O suporte ao Wii Remote é experimental e pode não funcionar.\n"
2015-12-15 19:36:44 +00:00
#: Source/Core/DolphinWX/Cheats/CheatsWindow.cpp:128
#: Source/Core/DolphinWX/ISOProperties/ISOProperties.cpp:248
2009-08-09 21:01:41 +00:00
msgid "AR Codes"
msgstr "Códigos AR"
#: Source/Core/DolphinWX/AboutDolphin.h:13
2009-08-09 21:01:41 +00:00
msgid "About Dolphin"
msgstr "Sobre o Dolphin"
#: Source/Core/DolphinWX/VideoConfigDiag.cpp:723
msgid "Accuracy:"
msgstr "Precisão:"
#: Source/Core/DolphinWX/Debugger/MemoryCheckDlg.cpp:78
msgid "Action"
msgstr "Ação"
#: Source/Core/Core/ARDecrypt.cpp:478
2009-08-09 21:01:41 +00:00
#, c-format
msgid ""
"Action Replay Code Decryption Error:\n"
"Parity Check Failed\n"
"\n"
"Culprit Code:\n"
"%s"
2014-02-01 11:29:37 +00:00
msgstr ""
"Erro na decodificação de código do Action Replay:\n"
"Falha na verificação de paridade\n"
2014-02-01 11:29:37 +00:00
"\n"
"Código responsável:\n"
2014-02-01 11:29:37 +00:00
"%s"
2009-08-09 21:01:41 +00:00
#: Source/Core/Core/ActionReplay.cpp:492
2009-08-09 21:01:41 +00:00
#, c-format
msgid ""
"Action Replay Error: Invalid size (%08x : address = %08x) in Add Code (%s)"
2014-02-01 11:29:37 +00:00
msgstr ""
"Erro do Action Replay: Tamanho inválido (%08x : endereço = %08x) em Add Code "
"(%s)"
2009-08-09 21:01:41 +00:00
#: Source/Core/Core/ActionReplay.cpp:582
2009-08-09 21:01:41 +00:00
#, c-format
msgid ""
"Action Replay Error: Invalid size (%08x : address = %08x) in Fill and Slide "
"(%s)"
2014-02-01 11:29:37 +00:00
msgstr ""
"Erro do Action Replay: Tamanho inválido (%08x : endereço = %08x) em Fill and "
"Slide (%s)"
2009-08-09 21:01:41 +00:00
#: Source/Core/Core/ActionReplay.cpp:369
2009-08-09 21:01:41 +00:00
#, c-format
msgid ""
"Action Replay Error: Invalid size (%08x : address = %08x) in Ram Write And "
"Fill (%s)"
2014-02-01 11:29:37 +00:00
msgstr ""
"Erro do Action Replay: Tamanho inválido (%08x : endereço = %08x) em RAM "
"Write and Fill (%s)"
2009-08-09 21:01:41 +00:00
#: Source/Core/Core/ActionReplay.cpp:429
2009-08-09 21:01:41 +00:00
#, c-format
msgid ""
"Action Replay Error: Invalid size (%08x : address = %08x) in Write To "
"Pointer (%s)"
2014-02-01 11:29:37 +00:00
msgstr ""
"Erro do Action Replay: Tamanho inválido (%08x : endereço = %08x) em Write to "
"Pointer (%s)"
2009-08-09 21:01:41 +00:00
#: Source/Core/Core/ActionReplay.cpp:630
2009-08-09 21:01:41 +00:00
#, c-format
msgid "Action Replay Error: Invalid value (%08x) in Memory Copy (%s)"
msgstr "Erro do Action Replay: Valor inválido (%08x) em Memory Copy (%s)"
2009-08-09 21:01:41 +00:00
#: Source/Core/Core/ActionReplay.cpp:507
#, c-format
msgid ""
"Action Replay Error: Master Code and Write To CCXXXXXX not implemented (%s)\n"
"Master codes are not needed. Do not use master codes."
2014-02-01 11:29:37 +00:00
msgstr ""
"Erro do Action Replay: Master Code e Write to CCXXXXXX não estão "
"implementados (%s)\n"
"Master Codes não são necessários. Não utilize Master Codes."
2009-08-09 21:01:41 +00:00
#: Source/Core/Core/ActionReplay.cpp:215
2009-08-09 21:01:41 +00:00
#, c-format
msgid "Action Replay Error: invalid AR code line: %s"
msgstr "Erro do Action Replay: Linha de código AR inválida: %s"
2009-08-09 21:01:41 +00:00
#: Source/Core/Core/ActionReplay.cpp:741
2009-08-09 21:01:41 +00:00
#, c-format
msgid "Action Replay: Conditional Code: Invalid Size %08x (%s)"
msgstr "Action Replay: Conditional Code: Tamanho Inválido %08x (%s)"
2009-08-09 21:01:41 +00:00
#: Source/Core/Core/ActionReplay.cpp:709
2009-08-09 21:01:41 +00:00
#, c-format
msgid "Action Replay: Invalid Normal Code Type %08x (%s)"
msgstr "Action Replay: Tipo de Normal Code Inválido %08x (%s)"
2009-08-09 21:01:41 +00:00
#: Source/Core/Core/ActionReplay.cpp:765
2009-08-09 21:01:41 +00:00
#, c-format
msgid "Action Replay: Normal Code %i: Invalid subtype %08x (%s)"
msgstr "Action Replay: Normal Code %i: Subtipo inválido %08x (%s)"
2009-08-09 21:01:41 +00:00
#: Source/Core/Core/ActionReplay.cpp:667
2009-08-09 21:01:41 +00:00
#, c-format
msgid "Action Replay: Normal Code 0: Invalid Subtype %08x (%s)"
msgstr "Action Replay: Normal Code 0: Subtipo inválido %08x (%s)"
2009-08-09 21:01:41 +00:00
#: Source/Core/DolphinWX/Debugger/BreakpointView.cpp:33
msgid "Active"
msgstr "Ativo"
#: Source/Core/DolphinWX/Config/GCAdapterConfigDiag.cpp:42
#: Source/Core/DolphinWX/Config/GCAdapterConfigDiag.cpp:76
2015-06-04 09:48:38 +00:00
msgid "Adapter Detected"
msgstr "Adaptador Detectado"
2015-06-04 09:48:38 +00:00
#: Source/Core/DolphinWX/Config/GCAdapterConfigDiag.cpp:30
#: Source/Core/DolphinWX/Config/GCAdapterConfigDiag.cpp:78
2015-06-04 09:48:38 +00:00
msgid "Adapter Not Detected"
msgstr "Adaptador Não Detectado"
2015-06-04 09:48:38 +00:00
#: Source/Core/DolphinWX/VideoConfigDiag.cpp:366
2009-08-09 21:01:41 +00:00
msgid "Adapter:"
msgstr "Adaptador:"
#: Source/Core/DolphinWX/Config/AddUSBDeviceDiag.cpp:33
#: Source/Core/DolphinWX/PatchAddEdit.cpp:84
2009-08-09 21:01:41 +00:00
msgid "Add"
msgstr "Adicionar"
#: Source/Core/DolphinWX/Cheats/ActionReplayCodesPanel.cpp:247
2009-08-09 21:01:41 +00:00
msgid "Add ActionReplay Code"
msgstr "Adicionar Código do Action Replay"
2009-08-09 21:01:41 +00:00
#: Source/Core/DolphinWX/Debugger/BreakpointDlg.cpp:20
msgid "Add Breakpoint"
msgstr "Adicionar Ponto de Interrupção"
#: Source/Core/DolphinWX/MainMenuBar.cpp:425
msgid "Add New Pane To"
msgstr "Adicionar Novo Painel Para"
#: Source/Core/DolphinWX/Config/AddUSBDeviceDiag.cpp:23
msgid "Add New USB Device"
msgstr "Adicionar Novo Dispositivo USB"
#: Source/Core/DolphinWX/ISOProperties/ISOProperties.cpp:840
2009-08-09 21:01:41 +00:00
msgid "Add Patch"
msgstr "Adicionar Patch"
#: Source/Core/Core/HotkeyManager.cpp:61
msgid "Add a Breakpoint"
msgstr "Adicionar Ponto de Interrupção"
#: Source/Core/Core/HotkeyManager.cpp:62
#: Source/Core/DolphinWX/Debugger/MemoryCheckDlg.cpp:21
msgid "Add a Memory Breakpoint"
msgstr "Adiciona um Ponto de Interrupção de Memória"
#: Source/Core/DolphinWX/MainMenuBar.cpp:487
msgid ""
"Add any named functions missing from a .dsy file, so that these additional "
"functions can also be recognized in other games."
msgstr ""
"Adicione quaisquer funções nomeadas faltando de um arquivo .dsy, para que "
"essas funções adicionais também podem ser reconhecidas em outros jogos."
#: Source/Core/DolphinWX/Debugger/WatchView.cpp:270
msgid "Add memory &breakpoint"
msgstr "Adicionar &ponto interrupção de memória"
#. i18n: This kind of "watch" is used for watching emulated memory.
#. It's not related to timekeeping devices.
#: Source/Core/DolphinWX/Debugger/MemoryView.cpp:317
#: Source/Core/DolphinWX/Debugger/RegisterView.cpp:488
msgid "Add to &watch"
msgstr "Adicionar para &assistir"
#: Source/Core/DolphinWX/Config/PathConfigPane.cpp:38
#: Source/Core/DolphinWX/Config/WiiConfigPane.cpp:74
#: Source/Core/DolphinWX/ISOProperties/ISOProperties.cpp:395
2009-08-09 21:01:41 +00:00
msgid "Add..."
msgstr "Adicionar"
2009-08-09 21:01:41 +00:00
#: Source/Core/DolphinWX/Cheats/CheatSearchTab.cpp:68
#: Source/Core/DolphinWX/Debugger/BreakpointView.cpp:36
#: Source/Core/DolphinWX/Debugger/JitWindow.cpp:173
#: Source/Core/DolphinWX/Debugger/MemoryCheckDlg.cpp:28
#: Source/Core/DolphinWX/Debugger/WatchView.cpp:84
2015-11-04 19:49:31 +00:00
msgid "Address"
msgstr "Endereço"
2015-11-04 19:49:31 +00:00
#: Source/Core/DolphinWX/Debugger/MemoryWindow.cpp:445
msgid "Address Out of Range"
msgstr "Endereço Fora da Faixa"
#: Source/Core/DolphinWX/Input/InputConfigDiag.cpp:1072
2009-08-09 21:01:41 +00:00
msgid "Adjust the analog control pressure required to activate buttons."
msgstr ""
"Ajusta a pressão do controle análogico requerida para ativar os botões."
2009-08-09 21:01:41 +00:00
#: Source/Core/DolphinWX/Config/GameCubeConfigPane.cpp:41
2015-12-15 19:36:44 +00:00
msgid "Advance Game Port"
msgstr "Advance Game Port"
2015-12-15 19:36:44 +00:00
#: Source/Core/DolphinWX/Config/ConfigMain.cpp:90
#: Source/Core/DolphinWX/VideoConfigDiag.cpp:814
2009-08-09 21:01:41 +00:00
msgid "Advanced"
msgstr "Avançado"
#: Source/Core/DolphinWX/Config/GeneralConfigPane.cpp:126
#: Source/Core/DolphinWX/ControllerConfigDiag.cpp:240
2009-08-09 21:01:41 +00:00
msgid "Advanced Settings"
msgstr "Configurações Avançadas"
#: Source/Core/DolphinWX/Config/PathConfigPane.cpp:44
msgid "All GC/Wii files (elf, dol, gcm, iso, tgc, wbfs, ciso, gcz, wad)"
msgstr ""
"Todos os arquivos GC/Wii (elf, dol, gcm, iso, tgc, wbfs, ciso, gcz, wad)"
2009-08-09 21:01:41 +00:00
#: Source/Core/DolphinWX/FrameTools.cpp:347
msgid "All GC/Wii files (elf, dol, gcm, iso, tgc, wbfs, ciso, gcz, wad, dff)"
msgstr ""
"Todos os arquivos GC/Wii (elf, dol, gcm, iso, tgc, wbfs, ciso, gcz, wad, dff)"
#: Source/Core/DolphinWX/GameListCtrl.cpp:1485
msgid "All GameCube GCM files (gcm)"
msgstr "Imagem de Disco do GameCube (*.gcm)"
2009-08-09 21:01:41 +00:00
#: Source/Core/DolphinWX/FrameTools.cpp:1455
#: Source/Core/DolphinWX/FrameTools.cpp:1467
2009-08-09 21:01:41 +00:00
msgid "All Save States (sav, s##)"
msgstr "Estados Salvos (*.sav;*.s##)"
2009-08-09 21:01:41 +00:00
#: Source/Core/DolphinWX/GameListCtrl.cpp:1483
2009-08-09 21:01:41 +00:00
msgid "All Wii ISO files (iso)"
msgstr "Todos os arquivos ISO de Wii (*.iso)"
2009-08-09 21:01:41 +00:00
#: Source/Core/DolphinWX/GameListCtrl.cpp:1498
2009-08-09 21:01:41 +00:00
msgid "All compressed GC/Wii ISO files (gcz)"
msgstr "Todos os arquivos ISO comprimidos de GC/Wii (*.gcz)"
2009-08-09 21:01:41 +00:00
#: Source/Core/Common/Assert.h:46
2015-12-15 19:36:44 +00:00
#, c-format
msgid ""
"An error occurred.\n"
"\n"
" Line: %d\n"
" File: %s\n"
"\n"
"Ignore and continue?"
msgstr ""
"Ocorreu um erro.\n"
"\n"
"Linha: %d\n"
"Arquivo: %s\n"
"\n"
"Ignorar e continuar?"
2015-12-15 19:36:44 +00:00
#: Source/Core/Core/HW/DVD/DVDThread.cpp:164
msgid "An inserted disc was expected but not found."
msgstr "Um disco inserido era esperado, mas não foi encontrado."
#: Source/Core/DolphinWX/VideoConfigDiag.cpp:627
2015-06-07 09:17:57 +00:00
msgid "Anaglyph"
msgstr "Anáglifo"
2015-06-07 09:17:57 +00:00
#: Source/Core/DolphinWX/FifoPlayerDlg.cpp:274
msgid "Analyze"
msgstr "Analisar"
#: Source/Core/InputCommon/ControllerEmu/ControlGroup/Tilt.cpp:31
msgid "Angle"
msgstr "Ângulo"
#: Source/Core/DolphinWX/VideoConfigDiag.cpp:556
2009-08-09 21:01:41 +00:00
msgid "Anisotropic Filtering:"
msgstr "Filtragem Anisotrópica:"
2009-08-09 21:01:41 +00:00
#: Source/Core/DolphinWX/VideoConfigDiag.cpp:542
2009-08-09 21:01:41 +00:00
msgid "Anti-Aliasing:"
msgstr "Anti-Aliasing:"
#: Source/Core/DolphinWX/Debugger/CodeWindowFunctions.cpp:383
msgid "Append signature to"
msgstr "Anexar assinatura para"
#: Source/Core/DolphinWX/MainMenuBar.cpp:486
msgid "Append to &Existing Signature File..."
msgstr "An&exar ao Arquivo de Assinatura Existente..."
#: Source/Core/DolphinWX/ISOProperties/InfoPanel.cpp:229
2015-06-04 09:48:38 +00:00
msgid "Apploader Date:"
msgstr "Data do Apploader:"
2015-06-04 09:48:38 +00:00
#: Source/Core/DiscIO/VolumeDirectory.cpp:323
2009-08-09 21:01:41 +00:00
msgid "Apploader is the wrong size...is it really an apploader?"
msgstr "O Apploader é do tamanho errado... Isso é mesmo um Apploader?"
2009-08-09 21:01:41 +00:00
#: Source/Core/DiscIO/VolumeDirectory.cpp:316
2009-08-09 21:01:41 +00:00
msgid "Apploader unable to load from file"
msgstr "O Apploader não pôde carregar do arquivo"
2009-08-09 21:01:41 +00:00
#: Source/Core/DolphinWX/Config/PathConfigPane.cpp:88
2009-08-09 21:01:41 +00:00
msgid "Apploader:"
msgstr "Apploader:"
#: Source/Core/DolphinWX/MainMenuBar.cpp:493
msgid "Apply Signat&ure File..."
msgstr "Aplicar Arq&uivo de Assinatura..."
#: Source/Core/DolphinWX/VideoConfigDiag.cpp:272
2009-08-09 21:01:41 +00:00
msgid ""
"Apply a post-processing effect after finishing a frame.\n"
"\n"
"If unsure, select (off)."
2014-02-01 11:29:37 +00:00
msgstr ""
"Aplica um efeito de pós-processamento após renderizar cada quadro.\n"
2014-02-01 11:29:37 +00:00
"\n"
"Na dúvida, selecione \"(desligado)\"."
2009-08-09 21:01:41 +00:00
#: Source/Core/DolphinWX/Debugger/CodeWindowFunctions.cpp:317
#: Source/Core/DolphinWX/Debugger/CodeWindowFunctions.cpp:401
msgid "Apply signature file"
msgstr "Aplicar arquivo de assinatura"
#: Source/Core/DolphinWX/Input/InputConfigDiag.cpp:897
2009-08-09 21:01:41 +00:00
#, c-format
msgid "Are you sure you want to delete \"%s\"?"
msgstr "Tem certeza de que deseja excluir \"%s\"?"
2009-08-09 21:01:41 +00:00
#: Source/Core/DolphinWX/GameListCtrl.cpp:1279
2016-02-24 19:49:19 +00:00
msgid "Are you sure you want to delete these files? They will be gone forever!"
2014-02-01 11:29:37 +00:00
msgstr ""
"Tem certeza de que deseja excluir estes arquivos? Eles serão apagados "
"permanentemente!"
2009-08-09 21:01:41 +00:00
#: Source/Core/DolphinWX/GameListCtrl.cpp:1278
2016-02-24 19:49:19 +00:00
msgid "Are you sure you want to delete this file? It will be gone forever!"
2014-02-01 11:29:37 +00:00
msgstr ""
"Tem certeza de que deseja excluir este arquivo? Ele será apagado "
"permanentemente!"
2009-08-09 21:01:41 +00:00
#: Source/Core/DolphinWX/Config/GameCubeConfigPane.cpp:420
2015-06-04 09:48:38 +00:00
msgid "Are you trying to use the same file in both slots?"
msgstr "Está tentando usar o mesmo arquivo nos dois slots?"
2015-06-04 09:48:38 +00:00
#: Source/Core/DolphinWX/Config/WiiConfigPane.cpp:96
#: Source/Core/DolphinWX/VideoConfigDiag.cpp:415
2009-08-09 21:01:41 +00:00
msgid "Aspect Ratio:"
msgstr "Proporção de Tela:"
2009-08-09 21:01:41 +00:00
#: Source/Core/DolphinWX/NetPlay/NetWindow.cpp:234
2015-11-04 19:49:31 +00:00
msgid "Assign Controller Ports"
msgstr "Definir Porta dos Controles"
2015-11-04 19:49:31 +00:00
#: Source/Core/DolphinWX/FrameAui.cpp:82
2009-08-09 21:01:41 +00:00
msgid "At least one pane must remain open."
msgstr "Pelo menos um painel deve permanecer aberto."
2009-08-09 21:01:41 +00:00
#: Source/Core/DolphinWX/Config/ConfigMain.cpp:86
2009-08-09 21:01:41 +00:00
msgid "Audio"
msgstr "Áudio"
#: Source/Core/DolphinWX/Config/AudioConfigPane.cpp:73
2009-08-09 21:01:41 +00:00
msgid "Audio Backend:"
msgstr "Backend:"
2009-08-09 21:01:41 +00:00
#: Source/Core/DolphinWX/Config/AudioConfigPane.cpp:110
msgid "Audio Stretching Settings"
msgstr "Definições de Alongamento de Áudio"
#: Source/Core/DolphinWX/ISOProperties/InfoPanel.cpp:99
2015-06-04 09:48:38 +00:00
msgid "Australia"
msgstr "Austrália"
2015-06-04 09:48:38 +00:00
#: Source/Core/DolphinWX/AboutDolphin.cpp:40
2015-06-04 09:48:38 +00:00
msgid "Authors"
msgstr "Autores"
2015-06-04 09:48:38 +00:00
#: Source/Core/DolphinWX/VideoConfigDiag.cpp:379
#: Source/Core/DolphinWX/VideoConfigDiag.cpp:412
2009-08-09 21:01:41 +00:00
msgid "Auto"
msgstr "Automático"
2009-08-09 21:01:41 +00:00
#: Source/Core/DolphinWX/VideoConfigDiag.cpp:513
2009-08-09 21:01:41 +00:00
msgid "Auto (Multiple of 640x528)"
msgstr "Automático (Múltiplo de 640x528)"
2009-08-09 21:01:41 +00:00
#: Source/Core/DolphinWX/VideoConfigDiag.cpp:512
2009-08-09 21:01:41 +00:00
msgid "Auto (Window Size)"
msgstr "Automático (Tamanho da Janela)"
2009-08-09 21:01:41 +00:00
#: Source/Core/DolphinWX/VideoConfigDiag.cpp:445
msgid "Auto Adjust Window Size"
msgstr "Ajustar Automaticamente o Tamanho da Janela"
2009-08-09 21:01:41 +00:00
#: Source/Core/DolphinWX/VideoConfigDiag.cpp:126
2009-08-09 21:01:41 +00:00
msgid ""
"Automatically adjusts the window size to your internal resolution.\n"
"\n"
"If unsure, leave this unchecked."
2014-02-01 11:29:37 +00:00
msgstr ""
"Ajusta automaticamente o tamanho da janela para a sua resolução interna.\n"
2014-02-01 11:29:37 +00:00
"\n"
"Na dúvida, mantenha essa opção desativada."
2009-08-09 21:01:41 +00:00
#: Source/Core/DolphinWX/MainMenuBar.cpp:191
msgid ""
"Automatically load the Default ISO when Dolphin starts, or the last game you "
"loaded, if you have not given it an elf file with the --elf command line. "
"[This can be convenient if you are bug-testing with a certain game and want "
"to rebuild and retry it several times, either with changes to Dolphin or if "
"you are developing a homebrew game.]"
msgstr ""
"Automaticamente carrega o ISO Padrão ao iniciar o Dolphin, ou o último jogo "
"que você carregou, se você não atribuiu a ele um arquivo elf através da "
"linha de comando --elf. [Isto pode ser conveniente se você está testando "
"bugs em um certo jogo e deseja recriar e repeti-lo várias vezes, tanto com "
"alterações no Dolphin ou se está desenvolvendo um jogo por conta própria.]"
#: Source/Core/DolphinWX/MainMenuBar.cpp:378
msgid ""
"Avoid any involuntary JIT cache clearing, this may prevent Zelda TP from "
"crashing.\n"
"[This option must be selected before a game is started.]"
msgstr ""
"Evite qualquer limpeza involuntária do cache JIT, isto pode prevenir que o "
"Zelda TP de travar.\n"
"[Esta opção deve ser selecionada antes de iniciar o jogo.]"
#: Source/Core/Core/HW/GCMemcard/GCMemcardDirectory.cpp:519
2015-11-04 19:49:31 +00:00
msgid "BAT incorrect. Dolphin will now exit"
msgstr "BAT Incorreto, Dolphin vai fechar agora"
2014-11-10 00:23:25 +00:00
#: Source/Core/DolphinWX/FifoPlayerDlg.cpp:773
msgid "BP register "
msgstr "Registrador BP"
#: Source/Core/DolphinWX/Config/AudioConfigPane.cpp:85
2009-08-09 21:01:41 +00:00
msgid "Backend Settings"
msgstr "Configurações do Backend"
#: Source/Core/DolphinWX/SoftwareVideoConfigDialog.cpp:60
#: Source/Core/DolphinWX/VideoConfigDiag.cpp:336
2009-08-09 21:01:41 +00:00
msgid "Backend:"
msgstr "Backend:"
#: Source/Core/DolphinWX/ControllerConfigDiag.cpp:235
#: Source/Core/DolphinWX/Input/HotkeyInputConfigDiag.cpp:60
2009-08-09 21:01:41 +00:00
msgid "Background Input"
msgstr "Entrada de Dados em Segundo Plano"
2009-08-09 21:01:41 +00:00
#: Source/Core/InputCommon/ControllerEmu/ControlGroup/Cursor.cpp:30
#: Source/Core/InputCommon/ControllerEmu/ControlGroup/Force.cpp:27
#: Source/Core/InputCommon/ControllerEmu/ControlGroup/Tilt.cpp:23
2009-08-09 21:01:41 +00:00
msgid "Backward"
msgstr "Para trás"
2009-08-09 21:01:41 +00:00
#: Source/Core/DolphinWX/GameListCtrl.cpp:449
#: Source/Core/DolphinWX/MainMenuBar.cpp:302
#: Source/Core/DolphinWX/MemcardManager.cpp:626
2009-08-09 21:01:41 +00:00
msgid "Banner"
msgstr "Banner"
#: Source/Core/DolphinWX/ISOProperties/InfoPanel.cpp:303
2009-08-09 21:01:41 +00:00
msgid "Banner Details"
msgstr "Detalhes do Banner"
2009-08-09 21:01:41 +00:00
#: Source/Core/DolphinWX/ISOProperties/InfoPanel.cpp:279
2009-08-09 21:01:41 +00:00
msgid "Banner:"
msgstr "Banner:"
#: Source/Core/Core/HW/WiimoteEmu/Attachment/Guitar.cpp:78
2009-08-09 21:01:41 +00:00
msgid "Bar"
msgstr "Barra"
2009-08-09 21:01:41 +00:00
#: Source/Core/DolphinWX/VideoConfigDiag.cpp:471
2009-08-09 21:01:41 +00:00
msgid "Basic"
msgstr "Básico"
#: Source/Core/DolphinWX/Config/GeneralConfigPane.cpp:107
2009-08-09 21:01:41 +00:00
msgid "Basic Settings"
msgstr "Configurações Básicas"
#: Source/Core/Core/HW/WiimoteEmu/Attachment/Drums.cpp:29
2009-08-09 21:01:41 +00:00
msgid "Bass"
msgstr "Baixo"
#: Source/Core/Core/HW/WiimoteEmu/WiimoteEmu.cpp:320
2015-06-04 09:48:38 +00:00
msgid "Battery"
msgstr "Bateria"
2015-06-04 09:48:38 +00:00
#: Source/Core/Core/HW/GCMemcard/GCMemcard.cpp:159
2009-08-09 21:01:41 +00:00
msgid "Block Allocation Table checksum failed"
msgstr "Falha no checksum da Tabela de Alocação de Blocos"
2009-08-09 21:01:41 +00:00
#: Source/Core/DolphinWX/MemcardManager.cpp:630
2009-08-09 21:01:41 +00:00
msgid "Blocks"
msgstr "Blocos"
#: Source/Core/Core/HW/WiimoteEmu/Attachment/Drums.cpp:28
#: Source/Core/Core/HW/WiimoteEmu/Attachment/Guitar.cpp:44
2009-08-09 21:01:41 +00:00
msgid "Blue"
msgstr "Azul"
#: Source/Core/Core/HW/WiimoteEmu/Attachment/Turntable.cpp:32
2009-08-09 21:01:41 +00:00
msgid "Blue Left"
msgstr "Azul Esquerdo"
#: Source/Core/Core/HW/WiimoteEmu/Attachment/Turntable.cpp:33
2009-08-09 21:01:41 +00:00
msgid "Blue Right"
msgstr "Azul Direito"
#: Source/Core/Core/IOS/USB/Bluetooth/BTStub.cpp:19
msgid ""
"Bluetooth passthrough mode is enabled, but Dolphin was built without libusb. "
"Passthrough mode cannot be used."
msgstr ""
"O modo passthrough do Bluetooth está habilitado, mas o Dolphin foi "
"desenvolvido sem o libusb. O modo passthrough não pode ser usado."
#: Source/Core/Core/IOS/USB/Bluetooth/BTReal.cpp:143
msgid ""
"Bluetooth passthrough mode is enabled, but no usable Bluetooth USB device "
"was found. Aborting."
msgstr ""
"O modo passthough do Bluetooth está habilitado, mas nenhum dispositivo USB "
"Bluetooth usável foi encontrado. Abortando."
#: Source/Core/DolphinWX/MainMenuBar.cpp:185
msgid "Boot to Pause"
msgstr "Inicializar para Pausar"
#: Source/Core/DolphinWX/FrameTools.cpp:1287
msgid "BootMii NAND backup file (*.bin)"
msgstr "Arquivo de backup BootMII NAND (*.bin)"
#: Source/Core/DolphinWX/VideoConfigDiag.cpp:904
2014-11-10 00:23:25 +00:00
msgid "Borderless Fullscreen"
msgstr "Tela Cheia Sem Bordas"
2014-11-10 00:23:25 +00:00
#: Source/Core/DolphinWX/Config/WiiConfigPane.cpp:62
#: Source/Core/DolphinWX/MainMenuBar.cpp:411
2009-08-09 21:01:41 +00:00
msgid "Bottom"
msgstr "Embaixo"
2009-08-09 21:01:41 +00:00
#: Source/Core/DolphinWX/Input/InputConfigDiag.cpp:343
2009-08-09 21:01:41 +00:00
#, c-format
msgid "Bound Controls: %lu"
msgstr "Controles Associados: %lu"
2009-08-09 21:01:41 +00:00
#: Source/Core/DolphinWX/AboutDolphin.cpp:31
2015-06-04 09:48:38 +00:00
#, c-format
msgid "Branch: %s"
msgstr "Branch: %s"
2015-06-04 09:48:38 +00:00
#: Source/Core/DolphinWX/Debugger/MemoryCheckDlg.cpp:56
msgid "Break"
msgstr "Pausa"
#: Source/Core/DolphinWX/Debugger/MemoryCheckDlg.cpp:57
msgid "Break and log"
msgstr "Pausar e registrar"
#: Source/Core/Core/HotkeyManager.cpp:250
msgid "Breakpoint"
msgstr "Ponto de Interrupção"
#: Source/Core/DolphinWX/Debugger/CodeWindow.cpp:402
msgid "Breakpoint encountered! Step out aborted."
msgstr "Ponto de interrupção encontrado! Saída abortada."
#: Source/Core/DolphinWX/Debugger/BreakpointWindow.h:18
msgid "Breakpoints"
msgstr "Pontos de Interrupção"
#: Source/Core/DolphinWX/Config/GameCubeConfigPane.cpp:40
2015-12-15 19:36:44 +00:00
msgid "Broadband Adapter"
msgstr "Adaptador de Banda Larga"
2015-12-15 19:36:44 +00:00
#: Source/Core/DolphinWX/ISOProperties/ISOProperties.cpp:332
2009-08-09 21:01:41 +00:00
msgid "Broken"
msgstr "Incompatível"
2009-08-09 21:01:41 +00:00
#: Source/Core/DolphinWX/GameListCtrl.cpp:383
2009-08-09 21:01:41 +00:00
msgid "Browse for a directory to add"
msgstr "Adicionar pasta"
2009-08-09 21:01:41 +00:00
#: Source/Core/DolphinWX/GameListCtrl.cpp:1386
2009-08-09 21:01:41 +00:00
msgid "Browse for output directory"
msgstr "Selecionar pasta"
2009-08-09 21:01:41 +00:00
#: Source/Core/DolphinWX/Config/AudioConfigPane.cpp:52
msgid "Buffer Size:"
msgstr "Tamanho do Buffer:"
#: Source/Core/DolphinWX/NetPlay/NetWindow.cpp:253
2009-08-09 21:01:41 +00:00
msgid "Buffer:"
msgstr "Buffer:"
#: Source/Core/Core/HW/GCPadEmu.cpp:77
msgid "Button"
msgstr "Botão"
#: Source/Core/Core/HW/GCPadEmu.cpp:51
#: Source/Core/Core/HW/WiimoteEmu/Attachment/Classic.cpp:65
#: Source/Core/Core/HW/WiimoteEmu/Attachment/Drums.cpp:48
#: Source/Core/Core/HW/WiimoteEmu/Attachment/Guitar.cpp:68
#: Source/Core/Core/HW/WiimoteEmu/Attachment/Nunchuk.cpp:33
#: Source/Core/Core/HW/WiimoteEmu/Attachment/Turntable.cpp:41
#: Source/Core/Core/HW/WiimoteEmu/WiimoteEmu.cpp:260
#: Source/Core/DolphinWX/TASInputDlg.cpp:216
#: Source/Core/DolphinWX/TASInputDlg.cpp:301
#: Source/Core/DolphinWX/TASInputDlg.cpp:413
2009-08-09 21:01:41 +00:00
msgid "Buttons"
msgstr "Botões"
#: Source/Core/DolphinWX/SoftwareVideoConfigDialog.cpp:83
2014-11-10 00:23:25 +00:00
msgid "Bypass XFB"
msgstr "Ignorar XFB"
2014-11-10 00:23:25 +00:00
#: Source/Core/DolphinWX/ISOProperties/ISOProperties.cpp:268
msgid ""
2014-02-01 11:29:37 +00:00
"Bypass the clearing of the data cache by the DCBZ instruction. Usually leave "
"this option disabled."
msgstr ""
"Pula a limpeza do cache de dados da instrução DCBZ. Geralmente mantenha essa "
2014-02-01 11:29:37 +00:00
"opção desativada."
#: Source/Core/Core/HW/GCPadEmu.cpp:63
#: Source/Core/DolphinWX/TASInputDlg.cpp:372
2009-08-09 21:01:41 +00:00
msgid "C Stick"
msgstr "Eixo C"
2009-08-09 21:01:41 +00:00
#: Source/Core/DolphinWX/FifoPlayerDlg.cpp:785
2014-06-06 23:14:56 +00:00
msgid "CP register "
msgstr "Registrador CP"
#: Source/Core/DolphinWX/Config/GeneralConfigPane.cpp:71
2009-08-09 21:01:41 +00:00
msgid "CPU Emulator Engine"
msgstr "Engine de Emulação da CPU"
2009-08-09 21:01:41 +00:00
#: Source/Core/DolphinWX/Config/AdvancedConfigPane.cpp:77
2015-06-04 09:48:38 +00:00
msgid "CPU Options"
msgstr "Opções da CPU"
2015-06-04 09:48:38 +00:00
#: Source/Core/DolphinWX/VideoConfigDiag.cpp:250
2015-06-04 09:48:38 +00:00
msgid ""
"Cache custom textures to system RAM on startup.\n"
"This can require exponentially more RAM but fixes possible stuttering.\n"
"\n"
"If unsure, leave this unchecked."
msgstr ""
"Cria um cache com as texturas personalizadas ao iniciar a emulação.\n"
"Utiliza grandes quantidades de memória RAM mas evita possíveis engasgos "
"durante a execução dos jogos.\n"
"\n"
"Na dúvida, mantenha essa opção desativada."
2015-06-04 09:48:38 +00:00
#: Source/Core/DolphinWX/Config/GeneralConfigPane.cpp:30
2015-11-04 19:49:31 +00:00
msgid "Cached Interpreter (slower)"
msgstr "Interpretador com Cache (muito lento)"
2015-11-04 19:49:31 +00:00
#: Source/Core/DolphinWX/VideoConfigDiag.cpp:166
2009-08-09 21:01:41 +00:00
msgid ""
2015-06-04 09:48:38 +00:00
"Calculates lighting of 3D objects per-pixel rather than per-vertex, "
"smoothing out the appearance of lit polygons and making individual triangles "
"less noticeable.\n"
"Rarely causes slowdowns or graphical issues.\n"
2009-08-09 21:01:41 +00:00
"\n"
"If unsure, leave this unchecked."
2014-02-01 11:29:37 +00:00
msgstr ""
"Calcula a iluminação dos objetos 3D pixel a pixel ao invés de vértice a "
"vértice, suavizando a aparência de polígonos iluminados e tornando "
"triângulos individuais menos perceptíveis.\n"
"Em casos raros pode causar quedas de performance ou problemas gráficos.\n"
"\n"
"Na dúvida, mantenha essa opção desativada."
2009-08-09 21:01:41 +00:00
#: Source/Core/DolphinWX/Debugger/CodeWindow.cpp:98
msgid "Callstack"
msgstr "Pilha de Chamadas"
#: Source/Core/Core/IOS/USB/Bluetooth/BTEmu.cpp:1781
#, c-format
msgid "Can't find Wii Remote by connection handle %02x"
msgstr ""
"Não foi possível encontrar o Wii Remote pelo identificador de conexão %02x"
#: Source/Core/Core/FifoPlayer/FifoPlayer.cpp:96
msgid "Cannot SingleStep the FIFO. Use Frame Advance instead."
msgstr ""
"Não foi possível executar SingleStep no FIFO. Use Avançar Quadro no lugar."
#: Source/Core/Core/Boot/Boot.cpp:430
msgid "Cannot find the GC IPL."
msgstr "Não foi possível encontrar o IPL do GC."
#: Source/Core/DolphinWX/Debugger/MemoryWindow.cpp:231
msgid "Cannot set uninitialized memory."
msgstr "Não foi possível definir a memória não inicializada."
#: Source/Core/Core/Boot/Boot.cpp:428
msgid "Cannot start the game, because the GC IPL could not be found."
msgstr "Não foi possível iniciar o jogo, pois do IPL do GC não foi encontrado."
#: Source/Core/DolphinWX/Config/GameCubeConfigPane.cpp:367
#, c-format
2009-08-09 21:01:41 +00:00
msgid ""
"Cannot use that file as a memory card.\n"
"%s\n"
2015-06-04 09:48:38 +00:00
"is not a valid GameCube memory card file"
2014-02-01 11:29:37 +00:00
msgstr ""
"Não é possível usar este arquivo como Memory Card.\n"
"%s não é um arquivo de Memory Card de GameCube válido"
2009-08-09 21:01:41 +00:00
#: Source/Core/DolphinWX/MainMenuBar.cpp:414
#: Source/Core/InputCommon/ControllerEmu/ControlGroup/Cursor.cpp:34
2009-08-09 21:01:41 +00:00
msgid "Center"
msgstr "Centro"
2009-08-09 21:01:41 +00:00
#: Source/Core/DolphinWX/GameListCtrl.cpp:1150
2014-11-10 00:23:25 +00:00
msgid "Change &Disc"
msgstr "Trocar &Disco"
2014-11-10 00:23:25 +00:00
#: Source/Core/DolphinWX/MainMenuBar.cpp:81
2009-08-09 21:01:41 +00:00
msgid "Change &Disc..."
msgstr "&Trocar Disco..."
2009-08-09 21:01:41 +00:00
#: Source/Core/Core/HotkeyManager.cpp:25
2009-08-09 21:01:41 +00:00
msgid "Change Disc"
msgstr "Trocar Disco"
2009-08-09 21:01:41 +00:00
#: Source/Core/Core/Movie.cpp:1262
#, c-format
2014-11-10 00:23:25 +00:00
msgid "Change the disc to %s"
msgstr "Trocar o disco para %s"
2014-11-10 00:23:25 +00:00
#: Source/Core/DolphinWX/Config/InterfaceConfigPane.cpp:133
2009-08-09 21:01:41 +00:00
msgid ""
"Change the language of the user interface.\n"
"Requires restart."
2014-02-01 11:29:37 +00:00
msgstr ""
"Altera o idioma da interface de usuário.\n"
"Requer reinício."
2009-08-09 21:01:41 +00:00
#: Source/Core/DolphinWX/ISOProperties/ISOProperties.cpp:159
msgid "Changing cheats will only take effect when the game is restarted."
msgstr ""
"Alterar trapaças (cheats) somente surtirá efeito após o jogo ser reiniciado."
#: Source/Core/DolphinWX/NetPlay/NetWindow.cpp:160
2009-08-09 21:01:41 +00:00
msgid "Chat"
msgstr "Chat"
#: Source/Core/DolphinWX/Cheats/ARCodeAddEdit.cpp:39
2009-08-09 21:01:41 +00:00
msgid "Cheat Code"
msgstr "Código de Cheat"
2009-08-09 21:01:41 +00:00
#: Source/Core/DolphinWX/Cheats/CheatsWindow.cpp:174
2015-06-04 09:48:38 +00:00
msgid "Cheat Manager"
msgstr "Gerenciador de Cheats"
2015-06-04 09:48:38 +00:00
#: Source/Core/DolphinWX/Cheats/CheatsWindow.cpp:130
2009-08-09 21:01:41 +00:00
msgid "Cheat Search"
msgstr "Pesquisa de Cheats"
2009-08-09 21:01:41 +00:00
#: Source/Core/DolphinWX/ISOProperties/FilesystemPanel.cpp:215
msgid "Check Partition Integrity"
msgstr "Verificar a Integridade da Partição"
#: Source/Core/DolphinWX/AboutDolphin.cpp:33
2015-06-04 09:48:38 +00:00
msgid "Check for updates: "
msgstr "Verificar atualizações:"
2015-06-04 09:48:38 +00:00
#: Source/Core/DolphinWX/ISOProperties/FilesystemPanel.cpp:323
msgid "Checking integrity..."
msgstr "Verificando a integridade..."
#: Source/Core/DolphinWX/Config/PathConfigPane.cpp:49
2009-08-09 21:01:41 +00:00
msgid "Choose a DVD root directory:"
msgstr "Selecionar pasta"
2009-08-09 21:01:41 +00:00
#: Source/Core/DolphinWX/Config/PathConfigPane.cpp:57
2009-08-09 21:01:41 +00:00
msgid "Choose a NAND root directory:"
msgstr "Selecionar pasta"
2009-08-09 21:01:41 +00:00
#: Source/Core/DolphinWX/Config/PathConfigPane.cpp:43
2009-08-09 21:01:41 +00:00
msgid "Choose a default ISO:"
msgstr "Abrir"
2009-08-09 21:01:41 +00:00
#: Source/Core/DolphinWX/Config/PathConfigPane.cpp:171
2009-08-09 21:01:41 +00:00
msgid "Choose a directory to add"
msgstr "Adicionar pasta"
2009-08-09 21:01:41 +00:00
#: Source/Core/DolphinWX/Config/PathConfigPane.cpp:60
msgid "Choose a dump directory:"
msgstr "Selecionar pasta"
#: Source/Core/DolphinWX/Config/GameCubeConfigPane.cpp:356
2009-08-09 21:01:41 +00:00
msgid "Choose a file to open"
msgstr "Abrir"
2009-08-09 21:01:41 +00:00
#: Source/Core/DolphinWX/MemcardManager.cpp:194
2009-08-09 21:01:41 +00:00
msgid "Choose a memory card:"
msgstr "Abrir"
2009-08-09 21:01:41 +00:00
#: Source/Core/DolphinWX/Config/PathConfigPane.cpp:63
msgid "Choose an SD Card file:"
msgstr "Abrir"
#: Source/Core/DolphinWX/Config/PathConfigPane.cpp:53
msgid ""
"Choose file to use as apploader: (applies to discs constructed from "
"directories only)"
msgstr "Abrir"
2009-08-09 21:01:41 +00:00
#: Source/Core/DolphinWX/Debugger/CodeWindowFunctions.cpp:417
msgid "Choose priority input file"
msgstr "Escolha o arquivo de entrada prioritário"
#: Source/Core/DolphinWX/Debugger/CodeWindowFunctions.cpp:424
msgid "Choose secondary input file"
msgstr "Escolha o arquivo de entrada secundário"
#: Source/Core/DolphinWX/ISOProperties/FilesystemPanel.cpp:240
#: Source/Core/DolphinWX/ISOProperties/FilesystemPanel.cpp:248
#: Source/Core/DolphinWX/ISOProperties/FilesystemPanel.cpp:275
2009-08-09 21:01:41 +00:00
msgid "Choose the folder to extract to"
msgstr "Selecionar pasta"
2009-08-09 21:01:41 +00:00
#: Source/Core/InputCommon/ControllerEmu/ControlGroup/Tilt.cpp:30
2009-08-09 21:01:41 +00:00
msgid "Circle Stick"
msgstr "Eixo Circular"
2009-08-09 21:01:41 +00:00
#: Source/Core/Core/HW/WiimoteEmu/Attachment/Classic.cpp:62
2009-08-09 21:01:41 +00:00
msgid "Classic"
msgstr "Classic Controller"
2009-08-09 21:01:41 +00:00
#: Source/Core/DolphinWX/Input/InputConfigDiag.cpp:93
msgid "Classic Controller Configuration"
msgstr "Configuração de Controle Clássico"
#: Source/Core/DolphinWX/Cheats/CheatsWindow.cpp:99
#: Source/Core/DolphinWX/Debugger/BreakpointWindow.cpp:51
#: Source/Core/DolphinWX/Input/InputConfigDiag.cpp:751
#: Source/Core/DolphinWX/Input/InputConfigDiag.cpp:1214
#: Source/Core/DolphinWX/LogWindow.cpp:103
2009-08-09 21:01:41 +00:00
msgid "Clear"
msgstr "Limpar"
#: Source/Core/DolphinWX/Debugger/DebuggerPanel.cpp:116
msgid "Clear Pixel Shaders"
msgstr "Limpar Pixel Shaders"
#: Source/Core/DolphinWX/Debugger/DebuggerPanel.cpp:102
msgid "Clear Screen"
msgstr "Limpar Tela"
#: Source/Core/DolphinWX/Debugger/DebuggerPanel.cpp:105
msgid "Clear Textures"
msgstr "Limpar Texturas"
#: Source/Core/DolphinWX/Debugger/DebuggerPanel.cpp:109
msgid "Clear Vertex Shaders"
msgstr "Limpar Vertex Shaders"
#: Source/Core/DolphinWX/Cheats/ActionReplayCodesPanel.cpp:206
msgid "Clone and &Edit Code..."
msgstr "Duplicar e &Editar Código..."
#: Source/Core/DolphinWX/FifoPlayerDlg.cpp:278
#: Source/Core/DolphinWX/ISOProperties/ISOProperties.cpp:444
#: Source/Core/DolphinWX/MemcardManager.cpp:233
#: Source/Core/DolphinWX/PostProcessingConfigDiag.cpp:135
#: Source/Core/DolphinWX/SoftwareVideoConfigDialog.cpp:151
#: Source/Core/DolphinWX/VideoConfigDiag.cpp:926
2009-08-09 21:01:41 +00:00
msgid "Close"
msgstr "Fechar"
#: Source/Core/DolphinWX/MainMenuBar.cpp:171
msgid "Co&nfiguration"
msgstr "Co&nfiguração"
2009-08-09 21:01:41 +00:00
#: Source/Core/DolphinWX/Debugger/CodeWindow.h:82
msgid "Code"
msgstr "Código"
#: Source/Core/DolphinWX/Cheats/ActionReplayCodesPanel.cpp:77
2009-08-09 21:01:41 +00:00
msgid "Code Info"
msgstr "Informações do Código"
2009-08-09 21:01:41 +00:00
#: Source/Core/DolphinWX/Cheats/ARCodeAddEdit.cpp:43
2015-11-04 19:49:31 +00:00
msgid "Code:"
msgstr "Código:"
#: Source/Core/DolphinWX/Cheats/CreateCodeDialog.cpp:23
2009-08-09 21:01:41 +00:00
msgid "Code: "
msgstr "Código:"
#: Source/Core/DolphinWX/MainMenuBar.cpp:489
msgid "Combine Two Signature Files..."
msgstr "Combinar Dois Arquivos de Assinatura..."
#: Source/Core/DolphinWX/MemcardManager.cpp:628
2009-08-09 21:01:41 +00:00
msgid "Comment"
2012-06-27 01:05:11 +00:00
msgstr "Comentário"
2009-08-09 21:01:41 +00:00
#: Source/Core/DolphinWX/GameListCtrl.cpp:1148
2009-08-09 21:01:41 +00:00
msgid "Compress ISO..."
msgstr "Comprimir ISO..."
#: Source/Core/DolphinWX/GameListCtrl.cpp:1178
2009-08-09 21:01:41 +00:00
msgid "Compress selected ISOs..."
msgstr "Comprimir as ISOs selecionadas..."
2009-08-09 21:01:41 +00:00
#: Source/Core/DolphinWX/GameListCtrl.cpp:1395
#: Source/Core/DolphinWX/GameListCtrl.cpp:1513
2009-08-09 21:01:41 +00:00
msgid "Compressing ISO"
msgstr "Comprimindo ISO"
#: Source/Core/DolphinWX/GameListCtrl.cpp:1594
2015-11-04 19:49:31 +00:00
msgid ""
"Compressing a Wii disc image will irreversibly change the compressed copy by "
"removing padding data. Your disc image will still work. Continue?"
msgstr ""
"Comprimir uma imagem de disco do Wii irá alterar permanentemente a cópia "
"comprimida pois os dados de preenchimento serão removidos. Sua imagem "
"comprimida ainda funcionará. Continuar?"
2015-11-04 19:49:31 +00:00
#: Source/Core/DolphinWX/ISOProperties/InfoPanel.cpp:250
2014-06-06 23:14:56 +00:00
msgid "Compute"
msgstr "Calcular"
2014-06-06 23:14:56 +00:00
#: Source/Core/DolphinWX/NetPlay/MD5Dialog.cpp:27
#, c-format
msgid ""
"Computing MD5 Checksum for:\n"
"%s"
msgstr ""
"Calculando Checksum MD5 de:\n"
"%s"
#: Source/Core/DolphinWX/ISOProperties/InfoPanel.cpp:330
2014-06-06 23:14:56 +00:00
msgid "Computing MD5 checksum"
msgstr "Calculando checksum MD5"
2014-06-06 23:14:56 +00:00
#: Source/Core/DolphinWX/NetPlay/MD5Dialog.cpp:41
msgid "Computing..."
msgstr "Calculando..."
#: Source/Core/DolphinWX/NetPlay/MD5Dialog.cpp:79
msgid "Computing: "
msgstr "Calculando:"
#: Source/Core/DolphinWX/MainToolBar.cpp:185
#: Source/Core/DolphinWX/VideoConfigDiag.cpp:569
2009-08-09 21:01:41 +00:00
msgid "Config"
msgstr "Configurar"
#: Source/Core/DolphinWX/ControllerConfigDiag.cpp:167
#: Source/Core/DolphinWX/ControllerConfigDiag.cpp:339
#: Source/Core/DolphinWX/Input/InputConfigDiag.cpp:235
2009-08-09 21:01:41 +00:00
msgid "Configure"
msgstr "Configurar"
#: Source/Core/DolphinWX/Input/InputConfigDiag.cpp:197
2009-08-09 21:01:41 +00:00
msgid "Configure Control"
msgstr "Configurar Controle"
#: Source/Core/DolphinWX/ISOProperties/ISOProperties.cpp:110
msgid "Configure Dolphin"
msgstr "Configurar o Dolphin"
#: Source/Core/DolphinWX/MainToolBar.cpp:185
2009-08-09 21:01:41 +00:00
msgid "Configure..."
msgstr "C&onfigurar..."
2009-08-09 21:01:41 +00:00
#: Source/Core/DolphinWX/GameListCtrl.cpp:1418
#: Source/Core/DolphinWX/GameListCtrl.cpp:1443
#: Source/Core/DolphinWX/GameListCtrl.cpp:1508
2009-08-09 21:01:41 +00:00
msgid "Confirm File Overwrite"
msgstr "Pergunta"
2009-08-09 21:01:41 +00:00
#: Source/Core/DolphinWX/Config/InterfaceConfigPane.cpp:88
2009-08-09 21:01:41 +00:00
msgid "Confirm on Stop"
msgstr "Confirmar ao Parar"
#: Source/Core/DolphinWX/NetPlay/NetPlaySetupFrame.cpp:171
#: Source/Core/DolphinWX/NetPlay/NetPlaySetupFrame.cpp:190
2009-08-09 21:01:41 +00:00
msgid "Connect"
msgstr "Conectar"
#: Source/Core/Core/HotkeyManager.cpp:69
#: Source/Core/DolphinWX/MainMenuBar.cpp:213
2013-08-17 14:31:38 +00:00
msgid "Connect Balance Board"
msgstr "Conectar Balance Board"
2013-08-17 14:31:38 +00:00
#: Source/Core/DolphinWX/Config/WiiConfigPane.cpp:71
2009-08-09 21:01:41 +00:00
msgid "Connect USB Keyboard"
msgstr "Conectar Teclado USB"
#: Source/Core/DolphinWX/MainMenuBar.cpp:210
2009-08-09 21:01:41 +00:00
#, c-format
msgid "Connect Wii Remote %i"
msgstr "Conectar Wii Remote %i"
2009-08-09 21:01:41 +00:00
#: Source/Core/Core/HotkeyManager.cpp:65
msgid "Connect Wii Remote 1"
msgstr "Conectar Wii Remote 1"
2009-08-09 21:01:41 +00:00
#: Source/Core/Core/HotkeyManager.cpp:66
msgid "Connect Wii Remote 2"
msgstr "Conectar Wii Remote 2"
2009-08-09 21:01:41 +00:00
#: Source/Core/Core/HotkeyManager.cpp:67
msgid "Connect Wii Remote 3"
msgstr "Conectar Wii Remote 3"
2009-08-09 21:01:41 +00:00
#: Source/Core/Core/HotkeyManager.cpp:68
msgid "Connect Wii Remote 4"
msgstr "Conectar Wii Remote 4"
2009-08-09 21:01:41 +00:00
#: Source/Core/DolphinWX/MainMenuBar.cpp:249
msgid "Connect Wii Remotes"
msgstr "Conectar Wii Remotes"
2014-11-10 00:23:25 +00:00
#: Source/Core/DolphinWX/FrameTools.cpp:1324
msgid "Connect to the Internet and perform an online system update?"
msgstr "Conectar na Internet e executar uma atualização online do sistema?"
#: Source/Core/DolphinWX/Main.cpp:476
2009-08-09 21:01:41 +00:00
msgid "Connecting..."
msgstr "Conectando..."
#: Source/Core/DolphinWX/NetPlay/NetPlaySetupFrame.cpp:117
msgid "Connection Type:"
msgstr "Tipo de Conexão:"
#: Source/Core/DolphinWX/Debugger/DebuggerPanel.cpp:82
msgid "Continue"
msgstr "Continuar"
#: Source/Core/DolphinWX/ControllerConfigDiag.cpp:349
msgid "Continuous Scanning"
msgstr "Escaneamento Contínuo"
#: Source/Core/Core/HW/GCPadEmu.cpp:62
2015-11-04 19:49:31 +00:00
msgid "Control Stick"
msgstr "Eixo de Controle"
2015-11-04 19:49:31 +00:00
#: Source/Core/DolphinWX/NetPlay/PadMapDialog.cpp:18
2015-11-04 19:49:31 +00:00
msgid "Controller Ports"
msgstr "Portas dos Controles - Dolphin"
2015-11-04 19:49:31 +00:00
#: Source/Core/DolphinWX/MainToolBar.cpp:189
2015-06-04 09:48:38 +00:00
msgid "Controller settings"
msgstr "Configurações de controles"
2015-06-04 09:48:38 +00:00
#: Source/Core/DolphinWX/MainToolBar.cpp:188
2015-06-04 09:48:38 +00:00
msgid "Controllers"
msgstr "Controles"
2015-06-04 09:48:38 +00:00
#: Source/Core/DolphinWX/VideoConfigDiag.cpp:287
2015-06-04 09:48:38 +00:00
msgid ""
"Controls the distance of the convergence plane. This is the distance at "
"which virtual objects will appear to be in front of the screen.\n"
"A higher value creates stronger out-of-screen effects while a lower value is "
"more comfortable."
msgstr ""
"Controla a distância do plano de convergência. É a distância em que os "
"objetos virtuais vão parecer estar na frente da tela.\n"
"Um valor mais alto cria um efeito fora da tela mais forte enquanto um valor "
"mais baixo é mais confortável."
2015-06-04 09:48:38 +00:00
#: Source/Core/DolphinWX/VideoConfigDiag.cpp:284
2015-06-04 09:48:38 +00:00
msgid ""
"Controls the separation distance between the virtual cameras.\n"
"A higher value creates a stronger feeling of depth while a lower value is "
"more comfortable."
msgstr ""
"Controla a distância de separação entre as câmeras virtuais.\n"
"Um valor mais alto cria uma sensação de profundidade mais forte enquanto um "
"valor mais baixo é mais confortável."
2015-06-04 09:48:38 +00:00
#: Source/Core/DolphinWX/VideoConfigDiag.cpp:653
2015-06-04 09:48:38 +00:00
msgid "Convergence:"
msgstr "Convergência:"
2015-06-04 09:48:38 +00:00
#: Source/Core/DolphinWX/ISOProperties/ISOProperties.cpp:315
2016-01-12 19:56:43 +00:00
msgid "Convergence: "
msgstr "Convergência:"
#: Source/Core/DolphinWX/MemcardManager.cpp:165
2009-08-09 21:01:41 +00:00
msgid "Convert to GCI"
msgstr "Converter para GCI"
2009-08-09 21:01:41 +00:00
#: Source/Core/DolphinWX/NetPlay/NetWindow.cpp:212
#: Source/Core/DolphinWX/NetPlay/NetWindow.cpp:793
#: Source/Core/DolphinWX/NetPlay/NetWindow.cpp:800
#: Source/Core/DolphinWX/NetPlay/NetWindow.cpp:818
2015-06-04 09:48:38 +00:00
msgid "Copy"
msgstr "Copiar"
2015-06-04 09:48:38 +00:00
#: Source/Core/DolphinWX/Debugger/MemoryView.cpp:312
msgid "Copy &address"
msgstr "Copi&ar endereço"
#: Source/Core/DolphinWX/Debugger/CodeView.cpp:439
msgid "Copy &function"
msgstr "Copiar &função"
#: Source/Core/DolphinWX/Debugger/CodeView.cpp:441
#: Source/Core/DolphinWX/Debugger/MemoryView.cpp:313
msgid "Copy &hex"
msgstr "Copiar &hex"
#: Source/Core/DolphinWX/Debugger/CodeView.cpp:440
msgid "Copy code &line"
msgstr "Copiar &linha de código"
#: Source/Core/Core/ConfigManager.cpp:1038
2009-08-09 21:01:41 +00:00
msgid "Copy failed"
msgstr "Falha ao copiar"
2009-08-09 21:01:41 +00:00
#: Source/Core/DolphinWX/MemcardManager.cpp:806
2009-08-09 21:01:41 +00:00
#, c-format
msgid "Copy to Memory Card %c"
msgstr "Copiar para o Memory Card %c"
2009-08-09 21:01:41 +00:00
#: Source/Core/DolphinWX/ISOProperties/ISOProperties.cpp:345
2009-08-09 21:01:41 +00:00
msgid "Core"
msgstr "Core"
2009-08-09 21:01:41 +00:00
#. i18n: Performance cost, not monetary cost
#: Source/Core/DolphinWX/Debugger/JitWindow.cpp:184
msgid "Cost"
msgstr "Custo"
#: Source/Core/DolphinWX/FrameTools.cpp:1372
msgid ""
"Could not download update files from Nintendo. Please check your Internet "
"connection and try again."
msgstr ""
"Não foi possível atualizar os arquivos da Nintendo. Por favor, verifique sua "
"conexão com a Internet e tente novamente."
#: Source/Core/DolphinWX/FrameTools.cpp:1367
msgid ""
"Could not download update information from Nintendo. Please check your "
"Internet connection and try again."
msgstr ""
"Não foi possível atualizar as informações da Nintendo. Por favor, verifique "
"sua conexão com a Internet e tente novamente."
#: Source/Core/DolphinWX/FrameTools.cpp:1377
msgid ""
"Could not install an update to the Wii system memory. Please refer to logs "
"for more information."
msgstr ""
"Não foi possível instalar uma atualização para a memória do sistema do Wii. "
"Por favor, consulte os logs para mais informações."
#: Source/Core/Core/IOS/ES/ES.cpp:279
msgid ""
"Could not launch the Wii Menu because it is missing from the NAND.\n"
"The emulated software will likely hang now."
msgstr ""
"Não foi possível executar o Menu do Wii pois ele está faltando na NAND.\n"
"O software emulado provavelmente irá travar agora."
#: Source/Core/Core/IOS/ES/ES.cpp:284
#, c-format
msgid ""
"Could not launch title %016<PRIx64> because it is missing from the NAND.\n"
"The emulated software will likely hang now."
msgstr ""
"Não foi possível executar o título %016<PRIx64> pois ele está faltando na "
"NAND.\n"
"O software emulado provavelmente irá travar agora."
#: Source/Core/Core/Boot/Boot.cpp:74
2009-08-09 21:01:41 +00:00
#, c-format
msgid ""
"Could not read \"%s\". There is no disc in the drive or it is not a GameCube/"
"Wii backup. Please note that Dolphin cannot play games directly from the "
"original GameCube and Wii discs."
2014-02-01 11:29:37 +00:00
msgstr ""
"Não foi possível ler \"%s\". Não há nenhum disco no leitor, ou não é um "
"disco de backup do GC/Wii. Note que os discos originais de GameCube e Wii "
"não podem ser lidos diretamente pelo Dolphin."
2009-08-09 21:01:41 +00:00
#: Source/Core/Core/Boot/Boot.cpp:101
2009-08-09 21:01:41 +00:00
#, c-format
msgid "Could not recognize file %s"
msgstr "Não foi possível reconhecer o arquivo %s"
2009-08-09 21:01:41 +00:00
#: Source/Core/DolphinWX/ISOProperties/ISOProperties.cpp:475
#, c-format
2014-11-10 00:23:25 +00:00
msgid "Could not save %s."
msgstr "Não foi possível salvar %s."
2009-08-09 21:01:41 +00:00
#: Source/Core/Core/HW/GCMemcard/GCMemcardRaw.cpp:119
#, c-format
2009-08-09 21:01:41 +00:00
msgid ""
"Could not write memory card file %s.\n"
"\n"
2014-02-01 11:29:37 +00:00
"Are you running Dolphin from a CD/DVD, or is the save file maybe write "
"protected?\n"
"\n"
"Are you receiving this after moving the emulator directory?\n"
2014-02-01 11:29:37 +00:00
"If so, then you may need to re-specify your memory card location in the "
"options."
msgstr ""
"Não foi possível gravar no arquivo de Memory Card %s.\n"
2014-02-01 11:29:37 +00:00
"\n"
"Você está executando o Dolphin em um CD/DVD ou talvez o arquivo do jogo "
"salvo está protegido contra gravação?\n"
2014-02-01 11:29:37 +00:00
"\n"
"Você está recebendo essa mensagem após mover a pasta do emulador?\n"
"Se sim, então você pode precisar reespecificar o local do seu arquivo de "
"Memory Card nas configurações."
2009-08-09 21:01:41 +00:00
#: Source/Core/Core/NetPlayClient.cpp:90
2015-06-04 09:48:38 +00:00
msgid "Couldn't Create Client"
msgstr "Não foi possível criar o cliente"
2015-06-04 09:48:38 +00:00
#: Source/Core/Core/NetPlayClient.cpp:101
2015-06-04 09:48:38 +00:00
msgid "Couldn't create peer."
msgstr "Não foi possível criar o peer."
2015-06-04 09:48:38 +00:00
#: Source/Core/DolphinWX/ISOProperties/ISOProperties.cpp:690
2009-08-09 21:01:41 +00:00
msgid "Couldn't find open command for extension 'ini'!"
msgstr "Não foi possível encontrar comando de abertura para a extensão 'ini'!"
2009-08-09 21:01:41 +00:00
#: Source/Core/Core/IOS/USB/Bluetooth/BTReal.cpp:68
#, c-format
msgid "Couldn't initialise libusb for Bluetooth passthrough: %s"
msgstr "Não foi possível inicializar libusb para passthrogh Bluetooth: %s"
#: Source/Core/DolphinWX/NetPlay/NetWindow.cpp:476
msgid "Couldn't look up central server"
msgstr "Não foi possível encontrar o servidor central"
2015-06-04 09:48:38 +00:00
#: Source/Core/DolphinWX/Debugger/DebuggerPanel.cpp:86
msgid "Count"
msgstr "Contagem"
#: Source/Core/DolphinWX/Cheats/CheatSearchTab.cpp:82
2009-08-09 21:01:41 +00:00
msgid "Count:"
msgstr "Contagem:"
#: Source/Core/DolphinWX/Cheats/CheatSearchTab.cpp:264
#, c-format
2014-11-10 00:23:25 +00:00
msgid "Count: %lu"
msgstr "Contagem: %lu"
2014-11-10 00:23:25 +00:00
#: Source/Core/DolphinWX/ISOProperties/InfoPanel.cpp:226
2009-08-09 21:01:41 +00:00
msgid "Country:"
msgstr "País:"
#: Source/Core/DolphinWX/Cheats/CheatSearchTab.cpp:56
#: Source/Core/DolphinWX/Cheats/CreateCodeDialog.cpp:17
2009-08-09 21:01:41 +00:00
msgid "Create AR Code"
msgstr "Criar Código AR"
#: Source/Core/DolphinWX/MainMenuBar.cpp:422
msgid "Create New Perspective"
msgstr "Criar Nova Perspectiva"
#: Source/Core/DolphinWX/MainMenuBar.cpp:485
msgid ""
"Create a .dsy file that can be used to recognise these same functions in "
"other games."
msgstr ""
"Crie um arquivo .dst que pode ser usado para reconhecer essas mesmas funções "
"em outros jogos."
#: Source/Core/DolphinWX/VideoConfigDiag.cpp:255
msgid ""
"Create frame dumps and screenshots at the internal resolution of the "
"renderer, rather than the size of the window it is displayed within. If the "
"aspect ratio is widescreen, the output image will be scaled horizontally to "
"preserve the vertical resolution.\n"
"\n"
"If unsure, leave this unchecked."
msgstr ""
"Criar dumps de quadros e screenshots na resolução interna do renderizador, "
"em vez do tamanho da janela. Se a relação de aspecto for widescreen, a "
"imagem de saída será dimensionada horizontalmente para preservar a resolução "
"vertical.\n"
"\n"
"Se não tiver certeza, deixe isso desmarcado."
#: Source/Core/DolphinWX/FrameAui.cpp:538
2009-08-09 21:01:41 +00:00
msgid "Create new perspective"
msgstr "Criar nova perspectiva"
#: Source/Core/DolphinWX/Cheats/GeckoCodeDiag.cpp:31
2009-08-09 21:01:41 +00:00
msgid "Creator: "
msgstr "Autor:"
2009-08-09 21:01:41 +00:00
#: Source/Core/Common/MsgHandler.cpp:68
2009-08-09 21:01:41 +00:00
msgid "Critical"
msgstr "Crítico"
2009-08-09 21:01:41 +00:00
#: Source/Core/DolphinWX/VideoConfigDiag.cpp:888
2009-08-09 21:01:41 +00:00
msgid "Crop"
msgstr "Cortar"
#: Source/Core/DolphinWX/VideoConfigDiag.cpp:269
2009-08-09 21:01:41 +00:00
msgid ""
2015-11-04 19:49:31 +00:00
"Crop the picture from its native aspect ratio to 4:3 or 16:9.\n"
2009-08-09 21:01:41 +00:00
"\n"
"If unsure, leave this unchecked."
2014-02-01 11:29:37 +00:00
msgstr ""
"Corta a imagem da sua taxa de aspecto nativa para 4:3 ou 16:9.\n"
2014-02-01 11:29:37 +00:00
"\n"
"Na dúvida, mantenha essa opção desativada."
2009-08-09 21:01:41 +00:00
#: Source/Core/Core/HW/WiimoteEmu/Attachment/Turntable.cpp:58
2009-08-09 21:01:41 +00:00
msgid "Crossfade"
msgstr "Crossfade"
#: Source/Core/DolphinWX/MainMenuBar.cpp:239
msgid "Current Region"
msgstr "Região Atual"
#: Source/Core/DolphinWX/FrameTools.cpp:359
#, c-format
msgid "Current directory changed from %s to %s after wxFileSelector!"
msgstr "Diretório atual foi alterado de %s para %s após wxFileSelector!"
2009-08-09 21:01:41 +00:00
#: Source/Core/DolphinWX/NetPlay/NetWindow.cpp:135
msgid "Current game"
msgstr "Jogo atual"
#: Source/Core/DolphinWX/VideoConfigDiag.cpp:524
2014-11-10 00:23:25 +00:00
msgid "Custom"
msgstr "Personalizado"
2009-08-09 21:01:41 +00:00
#: Source/Core/DolphinWX/Config/AdvancedConfigPane.cpp:92
msgid "Custom RTC Options"
msgstr "Opções do RTC Personalizado"
#: Source/Core/Core/HW/GCPadEmu.cpp:80
#: Source/Core/Core/HW/WiimoteEmu/Attachment/Classic.cpp:84
#: Source/Core/Core/HW/WiimoteEmu/WiimoteEmu.cpp:303
2009-08-09 21:01:41 +00:00
msgid "D-Pad"
msgstr "D-Pad"
2009-08-09 21:01:41 +00:00
#: Source/Core/DolphinWX/ControllerConfigDiag.cpp:52
2016-01-12 19:56:43 +00:00
msgid "DK Bongos"
msgstr "DK Bongos"
2016-01-12 19:56:43 +00:00
#: Source/Core/DolphinWX/Config/AudioConfigPane.cpp:39
2009-08-09 21:01:41 +00:00
msgid "DSP Emulator Engine"
msgstr "Engine de Emulação do DSP"
2009-08-09 21:01:41 +00:00
#: Source/Core/DolphinWX/Config/AudioConfigPane.cpp:34
#: Source/Core/DolphinWX/ISOProperties/ISOProperties.cpp:283
2009-08-09 21:01:41 +00:00
msgid "DSP HLE emulation (fast)"
msgstr "Emulação HLE do DSP (rápido)"
2009-08-09 21:01:41 +00:00
#: Source/Core/DolphinWX/Debugger/DSPDebugWindow.cpp:34
msgid "DSP LLE Debugger"
msgstr "Depurador LLE do DSP"
#: Source/Core/DolphinWX/Config/AudioConfigPane.cpp:36
2009-08-09 21:01:41 +00:00
msgid "DSP LLE interpreter (slow)"
msgstr "Interpretador LLE do DSP (lento)"
#: Source/Core/DolphinWX/Config/AudioConfigPane.cpp:35
2009-08-09 21:01:41 +00:00
msgid "DSP LLE recompiler"
msgstr "Recompilador LLE do DSP"
#: Source/Core/DolphinWX/Config/PathConfigPane.cpp:85
2009-08-09 21:01:41 +00:00
msgid "DVD Root:"
msgstr "Raiz do DVD:"
#: Source/Core/DolphinWX/ControllerConfigDiag.cpp:52
2013-08-17 14:31:38 +00:00
msgid "Dance Mat"
2013-09-21 16:24:33 +00:00
msgstr "Tapete de Dança"
2013-08-17 14:31:38 +00:00
#: Source/Core/DolphinWX/Cheats/CheatSearchTab.cpp:62
2009-08-09 21:01:41 +00:00
msgid "Data Size"
msgstr "Tamanho dos Dados"
2009-08-09 21:01:41 +00:00
#: Source/Core/DolphinWX/Debugger/MemoryWindow.cpp:91
msgid "Data Type"
msgstr "Tipo de Dados"
#: Source/Core/DolphinWX/MemcardManager.cpp:525
#: Source/Core/DolphinWX/MemcardManager.cpp:560
2009-08-09 21:01:41 +00:00
msgid "Datel MaxDrive/Pro files(*.sav)"
msgstr "Arquivos Datel MaxDrive/Pro (*.sav)"
2009-08-09 21:01:41 +00:00
#: Source/Core/InputCommon/ControllerEmu/ControlGroup/AnalogStick.cpp:36
#: Source/Core/InputCommon/ControllerEmu/ControlGroup/Cursor.cpp:37
#: Source/Core/InputCommon/ControllerEmu/ControlGroup/Force.cpp:29
#: Source/Core/InputCommon/ControllerEmu/ControlGroup/Slider.cpp:25
#: Source/Core/InputCommon/ControllerEmu/ControlGroup/Tilt.cpp:29
#: Source/Core/InputCommon/ControllerEmu/ControlGroup/Triggers.cpp:21
2009-08-09 21:01:41 +00:00
msgid "Dead Zone"
msgstr "Zona Morta"
#: Source/Core/DolphinWX/LogConfigWindow.cpp:45
2009-08-09 21:01:41 +00:00
msgid "Debug"
msgstr "Debug"
#: Source/Core/DolphinWX/SoftwareVideoConfigDialog.cpp:117
2014-11-10 00:23:25 +00:00
msgid "Debug Only"
msgstr "Apenas Depuração"
2014-11-10 00:23:25 +00:00
#: Source/Core/DolphinWX/Debugger/DebuggerPanel.cpp:166
#: Source/Core/DolphinWX/Input/HotkeyInputConfigDiag.cpp:116
#: Source/Core/DolphinWX/VideoConfigDiag.cpp:834
2009-08-09 21:01:41 +00:00
msgid "Debugging"
msgstr "Depuração"
2009-08-09 21:01:41 +00:00
#: Source/Core/DolphinWX/Debugger/WatchView.cpp:88
2009-08-09 21:01:41 +00:00
msgid "Decimal"
msgstr "Decimal"
#: Source/Core/DolphinWX/GameListCtrl.cpp:1146
2009-08-09 21:01:41 +00:00
msgid "Decompress ISO..."
msgstr "Descomprimir ISO..."
#: Source/Core/DolphinWX/GameListCtrl.cpp:1179
2009-08-09 21:01:41 +00:00
msgid "Decompress selected ISOs..."
msgstr "Descomprimir as ISOs selecionadas..."
2009-08-09 21:01:41 +00:00
#: Source/Core/DolphinWX/GameListCtrl.cpp:1395
#: Source/Core/DolphinWX/GameListCtrl.cpp:1513
2009-08-09 21:01:41 +00:00
msgid "Decompressing ISO"
msgstr "Descomprimindo ISO"
#: Source/Core/Core/HotkeyManager.cpp:100
2015-06-04 09:48:38 +00:00
msgid "Decrease Convergence"
msgstr "Diminuir Convergência"
2015-06-04 09:48:38 +00:00
#: Source/Core/Core/HotkeyManager.cpp:98
2015-06-04 09:48:38 +00:00
msgid "Decrease Depth"
msgstr "Diminuir Profundidade"
2015-06-04 09:48:38 +00:00
#: Source/Core/Core/HotkeyManager.cpp:38
2016-01-12 19:56:43 +00:00
msgid "Decrease Emulation Speed"
msgstr "Diminuir Velocidade (Emulação)"
2013-08-17 14:31:38 +00:00
#. i18n: IR stands for internal resolution
#: Source/Core/Core/HotkeyManager.cpp:81
2015-06-04 09:48:38 +00:00
msgid "Decrease IR"
msgstr "Diminuir RI"
2015-06-04 09:48:38 +00:00
#: Source/Core/DolphinWX/Input/InputConfigDiag.cpp:1212
2009-08-09 21:01:41 +00:00
msgid "Default"
msgstr "Padrão"
#: Source/Core/DolphinWX/Config/PathConfigPane.cpp:82
2009-08-09 21:01:41 +00:00
msgid "Default ISO:"
msgstr "ISO padrão:"
2009-08-09 21:01:41 +00:00
#: Source/Core/DolphinWX/LogWindow.cpp:67
2009-08-09 21:01:41 +00:00
msgid "Default font"
msgstr "Fonte padrão"
2009-08-09 21:01:41 +00:00
#: Source/Core/DolphinWX/Debugger/BreakpointWindow.cpp:48
#: Source/Core/DolphinWX/Input/InputConfigDiag.cpp:1237
2009-08-09 21:01:41 +00:00
msgid "Delete"
msgstr "Excluir"
2009-08-09 21:01:41 +00:00
#: Source/Core/DolphinWX/MemcardManager.cpp:807
2009-08-09 21:01:41 +00:00
msgid "Delete Save"
msgstr "Excluir jogo salvo"
2009-08-09 21:01:41 +00:00
#: Source/Core/AudioCommon/WaveFile.cpp:34
#: Source/Core/VideoCommon/AVIDump.cpp:110
2009-08-09 21:01:41 +00:00
#, c-format
msgid "Delete the existing file '%s'?"
msgstr "Excluir o arquivo existente '%s'?"
2009-08-09 21:01:41 +00:00
#: Source/Core/DolphinWX/ISOProperties/ISOProperties.cpp:306
2015-06-04 09:48:38 +00:00
msgid "Depth Percentage: "
msgstr "Porcentagem de Profundidade:"
2015-06-04 09:48:38 +00:00
#: Source/Core/DolphinWX/VideoConfigDiag.cpp:642
2015-06-04 09:48:38 +00:00
msgid "Depth:"
msgstr "Profundidade:"
2015-06-04 09:48:38 +00:00
#: Source/Core/DolphinWX/VideoConfigDiag.cpp:1221
2009-08-09 21:01:41 +00:00
msgid "Description"
msgstr "Descrição"
#: Source/Core/DolphinWX/ISOProperties/InfoPanel.cpp:276
2015-06-04 09:48:38 +00:00
msgid "Description:"
msgstr "Descrição:"
2015-06-04 09:48:38 +00:00
#: Source/Core/DolphinWX/Input/InputConfigDiag.cpp:749
2009-08-09 21:01:41 +00:00
msgid "Detect"
msgstr "Detectar"
#: Source/Core/DolphinWX/ISOProperties/ISOProperties.cpp:288
2015-06-04 09:48:38 +00:00
msgid "Deterministic dual core: "
msgstr "Dual core determinístico:"
2009-08-09 21:01:41 +00:00
#: Source/Core/DolphinWX/Input/InputConfigDiag.cpp:214
#: Source/Core/DolphinWX/Input/InputConfigDiag.cpp:1186
2009-08-09 21:01:41 +00:00
msgid "Device"
msgstr "Dispositivo"
#. i18n: PID means Product ID (in the context of a USB device), not Process ID
#: Source/Core/DolphinWX/Config/AddUSBDeviceDiag.cpp:63
msgid "Device PID (e.g., 0305)"
msgstr "PID do Dispositivo (ex.: 0305)"
#: Source/Core/DolphinWX/Config/GameCubeConfigPane.cpp:119
2009-08-09 21:01:41 +00:00
msgid "Device Settings"
msgstr "Configurações do Dispositivo"
2009-08-09 21:01:41 +00:00
#. i18n: VID means Vendor ID (in the context of a USB device)
#: Source/Core/DolphinWX/Config/AddUSBDeviceDiag.cpp:61
msgid "Device VID (e.g., 057e)"
msgstr "VID do Dispositivo (ex.: 057e)"
#: Source/Core/DolphinWX/Input/InputConfigDiag.cpp:351
2014-06-06 23:14:56 +00:00
msgid "Device not found"
msgstr "Dispositivo não encontrado"
2014-06-06 23:14:56 +00:00
#: Source/Core/Core/HW/WiimoteEmu/Attachment/Turntable.cpp:55
2009-08-09 21:01:41 +00:00
msgid "Dial"
msgstr "Dial"
2009-08-09 21:01:41 +00:00
#: Source/Core/DolphinWX/Config/WiiConfigPane.cpp:84
2015-06-04 09:48:38 +00:00
msgid "Dims the screen after five minutes of inactivity."
msgstr ""
"Escurece a tela após 5 minutos de inatividade durante a emulação de "
"softwares do Wii."
2009-08-09 21:01:41 +00:00
#: Source/Core/DolphinWX/NetPlay/NetPlaySetupFrame.cpp:121
msgid "Direct Connection"
msgstr "Conexão Direta"
2015-06-04 09:48:38 +00:00
#: Source/Core/Core/HW/GCMemcard/GCMemcard.cpp:140
2015-11-04 19:49:31 +00:00
msgid "Directory checksum and directory backup checksum failed"
msgstr "Falha no checksum do diretório e no checksum do diretório de backup"
2015-06-04 09:48:38 +00:00
#: Source/Core/DolphinWX/VideoConfigDiag.cpp:763
2009-08-09 21:01:41 +00:00
msgid "Disable"
msgstr "Desativar"
#: Source/Core/DolphinWX/VideoConfigDiag.cpp:788
2015-06-04 09:48:38 +00:00
msgid "Disable Bounding Box"
msgstr "Desativar Bounding Box"
2015-06-04 09:48:38 +00:00
#: Source/Core/DolphinWX/MainMenuBar.cpp:427
msgid "Disable Docking"
msgstr "Desativar Acoplamento"
#: Source/Core/Core/HotkeyManager.cpp:40
2016-02-24 19:49:19 +00:00
msgid "Disable Emulation Speed Limit"
msgstr "Desativar Limite de Velocidade (Emulação)"
2016-02-24 19:49:19 +00:00
#: Source/Core/DolphinWX/VideoConfigDiag.cpp:601
2009-08-09 21:01:41 +00:00
msgid "Disable Fog"
msgstr "Desativar Névoa"
2009-08-09 21:01:41 +00:00
#: Source/Core/DolphinWX/VideoConfigDiag.cpp:234
2009-08-09 21:01:41 +00:00
msgid ""
"Disable any XFB emulation.\n"
2014-02-01 11:29:37 +00:00
"Speeds up emulation a lot but causes heavy glitches in many games which rely "
"on them (especially homebrew applications).\n"
2009-08-09 21:01:41 +00:00
"\n"
"If unsure, leave this checked."
2014-02-01 11:29:37 +00:00
msgstr ""
"Desativa qualquer emulação do XFB.\n"
"Acelera muito a emulação mas causa sérios problemas em vários jogos que "
"dependem dele (especialmente aplicativos homebrew).\n"
2014-02-01 11:29:37 +00:00
"\n"
"Na dúvida, mantenha essa opção ativada."
2009-08-09 21:01:41 +00:00
#: Source/Core/DolphinWX/MainMenuBar.cpp:428
msgid "Disable docking of perspective panes to main window"
msgstr "Desativar acoplamento dos painéis de perspectiva na janela principal"
#: Source/Core/DolphinWX/VideoConfigDiag.cpp:174
2009-08-09 21:01:41 +00:00
msgid ""
2015-06-04 09:48:38 +00:00
"Disable the bounding box emulation.\n"
"This may improve the GPU performance a lot, but some games will break.\n"
2009-08-09 21:01:41 +00:00
"\n"
2015-06-04 09:48:38 +00:00
"If unsure, leave this checked."
2014-02-01 11:29:37 +00:00
msgstr ""
"Desativa a emulação de bounding boxes.\n"
"Pode melhorar bastante a performance da GPU, mas causa problemas em alguns "
"jogos.\n"
"\n"
"Na dúvida, mantenha essa opção ativada."
2009-08-09 21:01:41 +00:00
#: Source/Core/DolphinWX/Debugger/DSPDebugWindow.cpp:79
msgid "Disassembly"
msgstr "Desmontagem"
#: Source/Core/DolphinWX/ISOProperties/FilesystemPanel.cpp:137
2009-08-09 21:01:41 +00:00
msgid "Disc"
msgstr "Disco"
#: Source/Core/DiscIO/DriveBlob.cpp:146
2009-08-09 21:01:41 +00:00
msgid "Disc Read Error"
msgstr "Erro de Leitura do Disco"
2009-08-09 21:01:41 +00:00
#: Source/Core/DolphinWX/VideoConfigDiag.cpp:476
2009-08-09 21:01:41 +00:00
msgid "Display"
msgstr "Monitor"
2009-08-09 21:01:41 +00:00
#: Source/Core/DolphinWX/Config/InterfaceConfigPane.cpp:122
2015-06-04 09:48:38 +00:00
msgid ""
"Display messages over the emulation screen area.\n"
"These messages include memory card writes, video backend and CPU "
"information, and JIT cache clearing."
msgstr ""
"Mostra notificações na janela de emulação.\n"
"Essas mensagens incluem escritas no Memory Card, informações do backend de "
"vídeo e da CPU e limpeza do cache JIT, entre outras."
2015-06-04 09:48:38 +00:00
#: Source/Core/DolphinWX/Debugger/CodeWindowFunctions.cpp:183
msgid "Do you want to clear the list of symbol names?"
msgstr "Deseja limpar a lista dos nomes de símbolos?"
#: Source/Core/DolphinWX/FrameTools.cpp:852
2009-08-09 21:01:41 +00:00
msgid "Do you want to stop the current emulation?"
msgstr "Deseja parar a emulação atual?"
2009-08-09 21:01:41 +00:00
#: Source/Core/DolphinWX/Config/AudioConfigPane.cpp:41
msgid "Dolby Pro Logic II decoder"
2013-09-21 16:24:33 +00:00
msgstr "Decodificador Dolby Pro Logic II"
#: Source/Core/DolphinWX/AboutDolphin.cpp:26
#: Source/Core/DolphinWX/FrameTools.cpp:679
2009-08-09 21:01:41 +00:00
msgid "Dolphin"
msgstr "Dolphin"
#: Source/Core/DolphinWX/SoftwareVideoConfigDialog.cpp:37
#: Source/Core/DolphinWX/VideoConfigDiag.cpp:313
2009-08-09 21:01:41 +00:00
#, c-format
msgid "Dolphin %s Graphics Configuration"
msgstr "Configurações Gráficas do %s - Dolphin"
2009-08-09 21:01:41 +00:00
#: Source/Core/DolphinWX/Config/ConfigMain.h:22
2009-08-09 21:01:41 +00:00
msgid "Dolphin Configuration"
msgstr "Configurações - Dolphin"
2009-08-09 21:01:41 +00:00
#: Source/Core/DolphinWX/ControllerConfigDiag.cpp:49
2015-06-04 09:48:38 +00:00
msgid "Dolphin Controller Configuration"
msgstr "Configuração dos Controles - Dolphin"
2015-06-04 09:48:38 +00:00
#: Source/Core/DolphinWX/ControllerConfigDiag.cpp:531
#, c-format
msgid "Dolphin Emulated Wii Remote Configuration Port %i"
msgstr "Configurações da Porta %i do Wii Remote Emulado do Dolphin"
#: Source/Core/DolphinWX/FifoPlayerDlg.cpp:378
2009-08-09 21:01:41 +00:00
msgid "Dolphin FIFO"
msgstr "Dolphin FIFO"
#: Source/Core/DolphinWX/FrameTools.cpp:1047
2015-06-04 09:48:38 +00:00
msgid "Dolphin Hotkeys"
msgstr "Teclas de Atalho - Dolphin"
2009-08-09 21:01:41 +00:00
#: Source/Core/DolphinWX/Debugger/CodeWindowFunctions.cpp:263
#: Source/Core/DolphinWX/Debugger/CodeWindowFunctions.cpp:279
#: Source/Core/DolphinWX/Debugger/CodeWindowFunctions.cpp:298
msgid "Dolphin Map File (*.map)"
msgstr "Arquivo de Mapa do Dolphin (*.map)"
#: Source/Core/DolphinWX/NetPlay/NetWindow.cpp:69
2015-06-04 09:48:38 +00:00
msgid "Dolphin NetPlay"
msgstr "NetPlay - Dolphin"
2009-08-09 21:01:41 +00:00
#: Source/Core/DolphinWX/NetPlay/NetPlaySetupFrame.cpp:40
2015-06-04 09:48:38 +00:00
msgid "Dolphin NetPlay Setup"
msgstr "Configurações do NetPlay - Dolphin"
2015-06-04 09:48:38 +00:00
#: Source/Core/DolphinWX/Debugger/CodeWindowFunctions.cpp:169
msgid "Dolphin Signature CSV File (*.csv)"
msgstr "Arquivo CSV de Assinatura do Dolphin (*.csv)"
#: Source/Core/DolphinWX/Debugger/CodeWindowFunctions.cpp:168
msgid "Dolphin Signature File (*.dsy)"
msgstr "Arquivo de Assinatura do Dolphin (*.dsy)"
#: Source/Core/DolphinWX/Debugger/CodeWindowFunctions.cpp:318
msgid "Dolphin Symbol Rename File (*.sym)"
msgstr "Arquivo de Renomeação de Símbolos do Dolphin (*.sym)"
#: Source/Core/DolphinWX/FrameTools.cpp:493
#: Source/Core/DolphinWX/FrameTools.cpp:982
2015-06-04 09:48:38 +00:00
msgid "Dolphin TAS Movies (*.dtm)"
msgstr "Gravações TAS do Dolphin (*.dtm)"
2009-08-09 21:01:41 +00:00
#: Source/Core/DolphinWX/GameListCtrl.cpp:509
msgid ""
2014-11-10 00:23:25 +00:00
"Dolphin could not find any GameCube/Wii ISOs or WADs. Double-click here to "
"set a games directory..."
2014-02-01 11:29:37 +00:00
msgstr ""
"Dolphin não encontrou nenhuma ISO ou WAD de GameCube/Wii. Clique duas vezes "
"aqui para definir uma pasta de jogos..."
2009-08-09 21:01:41 +00:00
#: Source/Core/DolphinWX/GameListCtrl.cpp:505
msgid ""
2014-11-10 00:23:25 +00:00
"Dolphin is currently set to hide all games. Double-click here to show all "
"games..."
2014-02-01 11:29:37 +00:00
msgstr ""
"Dolphin está configurado atualmente para ocultar todos os jogos. Clique duas "
"vezes aqui para mostrar todos os jogos..."
2009-08-09 21:01:41 +00:00
#: Source/Core/DolphinWX/NetPlay/NetWindow.cpp:479
msgid "Dolphin is too old for traversal server"
msgstr "Versão do Dolphin é muito antiga para o servidor traversal"
2015-06-04 09:48:38 +00:00
#: Source/Core/DolphinWX/GameListCtrl.cpp:1455
#: Source/Core/DolphinWX/GameListCtrl.cpp:1528
msgid "Dolphin was unable to complete the requested action."
msgstr "O Dolphin não conseguiu completar a ação requisitada."
#: Source/Core/DolphinWX/ISOProperties/ISOProperties.cpp:153
msgid "Dolphin's cheat system is currently disabled."
msgstr "O sistema de cheats do Dolphin está desativado no momento."
#: Source/Core/DiscIO/CompressedBlob.cpp:332
2015-12-15 19:36:44 +00:00
msgid "Done compressing disc image."
msgstr "Compressão de imagem do disco concluída."
2015-12-15 19:36:44 +00:00
#: Source/Core/Core/HW/WiimoteEmu/Attachment/Guitar.cpp:65
#: Source/Core/DolphinWX/TASInputDlg.cpp:97
#: Source/Core/DolphinWX/TASInputDlg.cpp:249
#: Source/Core/InputCommon/ControllerEmu/ControlGroup/Force.cpp:23
2009-08-09 21:01:41 +00:00
msgid "Down"
msgstr "Para Baixo"
2009-08-09 21:01:41 +00:00
#: Source/Core/DolphinWX/Cheats/GeckoCodeDiag.cpp:60
2009-08-09 21:01:41 +00:00
msgid "Download Codes (WiiRD Database)"
msgstr "Baixar Códigos (WiiRD)"
2009-08-09 21:01:41 +00:00
#: Source/Core/DolphinWX/Cheats/GeckoCodeDiag.cpp:199
2009-08-09 21:01:41 +00:00
#, c-format
msgid "Downloaded %lu codes. (added %lu)"
msgstr "%lu códigos baixados. (%lu adicionados)"
2009-08-09 21:01:41 +00:00
#: Source/Core/DolphinWX/SoftwareVideoConfigDialog.cpp:134
2014-11-10 00:23:25 +00:00
msgid "Drawn Object Range"
msgstr "Extensão dos Objetos Desenhados"
2014-11-10 00:23:25 +00:00
#: Source/Core/DolphinWX/Config/GCAdapterConfigDiag.cpp:36
2015-06-04 09:48:38 +00:00
msgid "Driver Not Detected"
msgstr "Driver Não Detectado"
2015-06-04 09:48:38 +00:00
#: Source/Core/Core/HW/WiimoteEmu/Attachment/Drums.cpp:36
2009-08-09 21:01:41 +00:00
msgid "Drums"
msgstr "Bateria"
#: Source/Core/DolphinWX/Input/InputConfigDiag.cpp:106
msgid "Drums Configuration"
msgstr "Configuração de Bateria"
#: Source/Core/DolphinWX/Config/GameCubeConfigPane.cpp:35
2009-08-09 21:01:41 +00:00
msgid "Dummy"
msgstr "Dummy"
2009-08-09 21:01:41 +00:00
#: Source/Core/DolphinWX/Debugger/DebuggerPanel.cpp:96
msgid "Dump"
msgstr "Despejo"
#: Source/Core/DolphinWX/MainMenuBar.cpp:162
2009-08-09 21:01:41 +00:00
msgid "Dump Audio"
msgstr "Extr&air Áudio"
2009-08-09 21:01:41 +00:00
#: Source/Core/DolphinWX/VideoConfigDiag.cpp:864
2009-08-09 21:01:41 +00:00
msgid "Dump EFB Target"
msgstr "Extrair Alvo EFB"
2009-08-09 21:01:41 +00:00
#: Source/Core/DolphinWX/Debugger/MemoryWindow.cpp:136
msgid "Dump EXRAM"
msgstr "Despejar EXRAM"
#: Source/Core/DolphinWX/Debugger/MemoryWindow.cpp:145
msgid "Dump FakeVMEM"
msgstr "Despejar FakeVMEM"
#: Source/Core/DolphinWX/MainMenuBar.cpp:160
2009-08-09 21:01:41 +00:00
msgid "Dump Frames"
msgstr "Extrair &Quadros"
2009-08-09 21:01:41 +00:00
#: Source/Core/DolphinWX/Debugger/MemoryWindow.cpp:133
msgid "Dump MRAM"
msgstr "Despejar MRAM"
#: Source/Core/DolphinWX/SoftwareVideoConfigDialog.cpp:113
2014-11-10 00:23:25 +00:00
msgid "Dump Objects"
msgstr "Extrair Objetos"
2009-08-09 21:01:41 +00:00
#: Source/Core/DolphinWX/Config/PathConfigPane.cpp:94
msgid "Dump Path:"
msgstr "Extração:"
#: Source/Core/DolphinWX/SoftwareVideoConfigDialog.cpp:125
2014-11-10 00:23:25 +00:00
msgid "Dump TEV Stages"
msgstr "Extrair Estágios TEV"
2009-08-09 21:01:41 +00:00
#: Source/Core/DolphinWX/SoftwareVideoConfigDialog.cpp:127
2014-11-10 00:23:25 +00:00
msgid "Dump Texture Fetches"
msgstr "Extrair Fetches de Textura"
2014-11-10 00:23:25 +00:00
#: Source/Core/DolphinWX/SoftwareVideoConfigDialog.cpp:111
#: Source/Core/DolphinWX/VideoConfigDiag.cpp:846
2014-11-10 00:23:25 +00:00
msgid "Dump Textures"
msgstr "Extrair Texturas"
2014-11-10 00:23:25 +00:00
#: Source/Core/DolphinWX/VideoConfigDiag.cpp:245
2009-08-09 21:01:41 +00:00
msgid ""
2015-06-04 09:48:38 +00:00
"Dump decoded game textures to User/Dump/Textures/<game_id>/.\n"
2009-08-09 21:01:41 +00:00
"\n"
"If unsure, leave this unchecked."
2014-02-01 11:29:37 +00:00
msgstr ""
"Extrai as texturas decodificadas do jogo na pasta User/Dump/Textures/"
"<game_id>/.\n"
"\n"
"Na dúvida, mantenha essa opção desativada."
2009-08-09 21:01:41 +00:00
#: Source/Core/DolphinWX/VideoConfigDiag.cpp:253
2009-08-09 21:01:41 +00:00
msgid ""
2015-06-04 09:48:38 +00:00
"Dump the contents of EFB copies to User/Dump/Textures/.\n"
2009-08-09 21:01:41 +00:00
"\n"
"If unsure, leave this unchecked."
2014-02-01 11:29:37 +00:00
msgstr ""
"Extrai o conteúdo das cópias EFB na pasta User/Dump/Textures/.\n"
"\n"
"Na dúvida, mantenha essa opção desativada."
2009-08-09 21:01:41 +00:00
#: Source/Core/DolphinWX/Cheats/ActionReplayCodesPanel.cpp:262
msgid "Duplicate Bundled ActionReplay Code"
msgstr "Duplicar Código do ActionReplay Agrupado"
#: Source/Core/DolphinWX/Config/GameCubeConfigPane.cpp:58
#: Source/Core/DolphinWX/Config/WiiConfigPane.cpp:56
#: Source/Core/DolphinWX/ISOProperties/InfoPanel.cpp:73
2009-08-09 21:01:41 +00:00
msgid "Dutch"
msgstr "Holandês"
#: Source/Core/DolphinWX/MainMenuBar.cpp:86
2009-08-09 21:01:41 +00:00
msgid "E&xit"
msgstr "S&air"
2009-08-09 21:01:41 +00:00
#: Source/Core/DolphinWX/Debugger/DebuggerPanel.cpp:57
msgid "EFB Cmd"
msgstr "Cmd EFB"
#: Source/Core/Core/HW/EXI/BBA-TAP/TAP_Win32.cpp:208
#, c-format
msgid ""
"ERROR: This version of Dolphin requires a TAP-Win32 driver that is at least "
"version %d.%d -- If you recently upgraded your Dolphin distribution, a "
"reboot is probably required at this point to get Windows to see the new "
"driver."
2014-02-01 11:29:37 +00:00
msgstr ""
"ERRO: Essa versão do Dolphin precisa de um driver TAP-Win32 no mínimo com a "
"versão %d.%d -- Se você atualizou o Dolphin recentemente, reiniciar o PC é "
"provavelmente necessário para que o Windows reconheça o novo driver."
2009-08-09 21:01:41 +00:00
#: Source/Core/DolphinWX/FifoPlayerDlg.cpp:101
2009-08-09 21:01:41 +00:00
msgid "Early Memory Updates"
msgstr "Atualizações Prévias de Memória"
2009-08-09 21:01:41 +00:00
#: Source/Core/DolphinWX/Cheats/ARCodeAddEdit.h:17
2009-08-09 21:01:41 +00:00
msgid "Edit ActionReplay Code"
msgstr "Editar Código do Action Replay"
2009-08-09 21:01:41 +00:00
#: Source/Core/DolphinWX/ISOProperties/ISOProperties.cpp:234
2009-08-09 21:01:41 +00:00
msgid "Edit Config"
msgstr "Editar Configuração"
#: Source/Core/DolphinWX/PatchAddEdit.h:23
2009-08-09 21:01:41 +00:00
msgid "Edit Patch"
msgstr "Editar Patch"
#: Source/Core/DolphinWX/MainMenuBar.cpp:419
#: Source/Core/DolphinWX/MainMenuBar.cpp:436
msgid "Edit Perspectives"
msgstr "Editar Perspectivas"
#: Source/Core/DolphinWX/ISOProperties/ISOProperties.cpp:394
2009-08-09 21:01:41 +00:00
msgid "Edit..."
msgstr "Editar"
2009-08-09 21:01:41 +00:00
#: Source/Core/Core/HW/WiimoteEmu/Attachment/Turntable.cpp:54
2009-08-09 21:01:41 +00:00
msgid "Effect"
msgstr "Efeito"
#: Source/Core/DolphinWX/Cheats/CheatSearchTab.cpp:48
msgid ""
"Eliminate items from the current scan results that do not match the current "
"Search settings."
msgstr ""
"Elimina itens dos resultados da verificação atual que não correspondem às "
"configurações da Pesquisa."
#: Source/Core/DolphinWX/VideoConfigDiag.cpp:682
2015-06-04 09:48:38 +00:00
msgid "Embedded Frame Buffer (EFB)"
msgstr "Frame Buffer Embutido (EFB)"
2009-08-09 21:01:41 +00:00
#: Source/Core/Core/State.cpp:464
2015-12-15 19:36:44 +00:00
msgid "Empty"
msgstr "Vazio"
2015-12-15 19:36:44 +00:00
#: Source/Core/Core/Core.cpp:232
2009-08-09 21:01:41 +00:00
msgid "Emu Thread already running"
msgstr "Thread de Emulação já está em execução"
2009-08-09 21:01:41 +00:00
#: Source/Core/DolphinWX/VideoConfigDiag.cpp:241
2009-08-09 21:01:41 +00:00
msgid ""
"Emulate XFBs accurately.\n"
2014-02-01 11:29:37 +00:00
"Slows down emulation a lot and prohibits high-resolution rendering but is "
"necessary to emulate a number of games properly.\n"
2009-08-09 21:01:41 +00:00
"\n"
"If unsure, check virtual XFB emulation instead."
2014-02-01 11:29:37 +00:00
msgstr ""
"Emula os XFBs com precisão. Diminui muito a performance e impossibilita a "
"renderização em resoluções altas mas é necessário para emular corretamente "
"um certo número de jogos.\n"
2014-02-01 11:29:37 +00:00
"\n"
"Na dúvida, selecione \"Virtual\"."
2009-08-09 21:01:41 +00:00
#: Source/Core/DolphinWX/VideoConfigDiag.cpp:237
2009-08-09 21:01:41 +00:00
msgid ""
"Emulate XFBs using GPU texture objects.\n"
2014-02-01 11:29:37 +00:00
"Fixes many games which don't work without XFB emulation while not being as "
"slow as real XFB emulation. However, it may still fail for a lot of other "
"games (especially homebrew applications).\n"
2009-08-09 21:01:41 +00:00
"\n"
"If unsure, leave this checked."
2014-02-01 11:29:37 +00:00
msgstr ""
"Emula os XFBs usando objetos de textura da GPU. Corrige vários jogos que "
"dependem da emulação do XFB e é bem mais rápido que o XFB real. No entanto, "
"ele ainda pode falhar em muitos jogos (especialmente aplicativos homebrew).\n"
2014-02-01 11:29:37 +00:00
"\n"
"Na dúvida, mantenha essa opção selecionada."
2009-08-09 21:01:41 +00:00
#: Source/Core/DolphinWX/ControllerConfigDiag.cpp:263
msgid "Emulate the Wii's Bluetooth adapter"
msgstr "Emular adaptador Bluetooth do Wii"
#: Source/Core/DolphinWX/ControllerConfigDiag.cpp:313
msgid "Emulated Wii Remote"
msgstr "Wii Remote Emulado"
2009-08-09 21:01:41 +00:00
#: Source/Core/DolphinWX/ISOProperties/ISOProperties.cpp:330
2009-08-09 21:01:41 +00:00
msgid "Emulation State: "
msgstr "Estado da Emulação:"
2009-08-09 21:01:41 +00:00
#: Source/Core/Core/HotkeyManager.cpp:245
msgid "Emulation speed"
msgstr "Velocidade de emulação"
#: Source/Core/DolphinWX/VideoConfigDiag.cpp:829
msgid "Enable API Validation Layers"
msgstr "Habilitar Camadas de Validação API"
#: Source/Core/DolphinWX/Cheats/CheatsWindow.cpp:102
2009-08-09 21:01:41 +00:00
msgid "Enable AR Logging"
msgstr "Ativar Log do AR"
2009-08-09 21:01:41 +00:00
#: Source/Core/DolphinWX/Config/AudioConfigPane.cpp:51
msgid "Enable Audio Stretching"
msgstr "Habilitar Alongamento de Áudio"
#: Source/Core/DolphinWX/Config/AdvancedConfigPane.cpp:32
2015-06-04 09:48:38 +00:00
msgid "Enable CPU Clock Override"
msgstr "Ativar Sobreposição do Clock da CPU"
2009-08-09 21:01:41 +00:00
#: Source/Core/DolphinWX/Config/GeneralConfigPane.cpp:57
2009-08-09 21:01:41 +00:00
msgid "Enable Cheats"
msgstr "Ativar Cheats"
2009-08-09 21:01:41 +00:00
#: Source/Core/DolphinWX/Config/AdvancedConfigPane.cpp:37
msgid "Enable Custom RTC"
msgstr "Ativar RTC Personalizado"
#: Source/Core/DolphinWX/ISOProperties/ISOProperties.cpp:260
2009-08-09 21:01:41 +00:00
msgid "Enable Dual Core"
msgstr "Ativar Dual Core"
2009-08-09 21:01:41 +00:00
#: Source/Core/DolphinWX/Config/GeneralConfigPane.cpp:56
2009-08-09 21:01:41 +00:00
msgid "Enable Dual Core (speedup)"
msgstr "Ativar Dual Core (aumento na velocidade)"
2009-08-09 21:01:41 +00:00
#: Source/Core/DolphinWX/ISOProperties/ISOProperties.cpp:270
2014-11-10 00:23:25 +00:00
msgid "Enable FPRF"
msgstr "Ativar FPRF"
2014-11-10 00:23:25 +00:00
#: Source/Core/DolphinWX/ISOProperties/ISOProperties.cpp:262
2009-08-09 21:01:41 +00:00
msgid "Enable MMU"
msgstr "Ativar MMU"
#: Source/Core/DolphinWX/VideoConfigDiag.cpp:464
msgid "Enable Multi-threading"
msgstr "Habilitar Multithreading"
#: Source/Core/DolphinWX/VideoConfigDiag.cpp:893
2009-08-09 21:01:41 +00:00
msgid "Enable Progressive Scan"
msgstr "Ativar Varredura Progressiva"
2009-08-09 21:01:41 +00:00
#: Source/Core/DolphinWX/Config/WiiConfigPane.cpp:65
2009-08-09 21:01:41 +00:00
msgid "Enable Screen Saver"
msgstr "Ativar Proteção de Tela"
2009-08-09 21:01:41 +00:00
#: Source/Core/DolphinWX/ControllerConfigDiag.cpp:369
msgid "Enable Speaker Data"
msgstr "Ativar Dados do Auto-Falante"
#: Source/Core/DolphinWX/Config/GeneralConfigPane.cpp:60
2016-06-19 02:25:32 +00:00
msgid "Enable Usage Statistics Reporting"
msgstr "Ativar Envio de Estatísticas de Uso"
2016-06-19 02:25:32 +00:00
#: Source/Core/DolphinWX/ISOProperties/ISOProperties.cpp:300
2009-08-09 21:01:41 +00:00
msgid "Enable WideScreen"
msgstr "Ativar WideScreen"
#: Source/Core/DolphinWX/VideoConfigDiag.cpp:821
2009-08-09 21:01:41 +00:00
msgid "Enable Wireframe"
msgstr "Ativar Wireframe"
#: Source/Core/DolphinWX/VideoConfigDiag.cpp:153
2009-08-09 21:01:41 +00:00
msgid ""
"Enable anisotropic filtering.\n"
"Enhances visual quality of textures that are at oblique viewing angles.\n"
"Might cause issues in a small number of games.\n"
"\n"
"If unsure, select 1x."
2014-02-01 11:29:37 +00:00
msgstr ""
"Ativa a filtragem anisotrópica.\n"
"Melhora a qualidade visual das texturas que estão em ângulos de visualização "
"oblíquos.\n"
"Pode causar problemas em um pequeno número de jogos. \n"
"\n"
"Na dúvida, selecione \"1x\"."
2009-08-09 21:01:41 +00:00
#: Source/Core/DolphinWX/ISOProperties/ISOProperties.cpp:281
msgid ""
2015-06-04 09:48:38 +00:00
"Enable fast disc access. This can cause crashes and other problems in some "
"games. (ON = Fast, OFF = Compatible)"
2014-02-01 11:29:37 +00:00
msgstr ""
"Ativa acesso rápido ao disco. Pode causar travamentos e outros problemas em "
"alguns jogos (ON = Rápido, OFF = Compatível)"
2009-08-09 21:01:41 +00:00
#: Source/Core/DolphinWX/MemcardManager.cpp:821
2009-08-09 21:01:41 +00:00
msgid "Enable pages"
msgstr "Ativar páginas"
2009-08-09 21:01:41 +00:00
#: Source/Core/DolphinWX/VideoConfigDiag.cpp:123
2009-08-09 21:01:41 +00:00
msgid ""
"Enable this if you want the whole screen to be used for rendering.\n"
"If this is disabled, a render window will be created instead.\n"
"\n"
"If unsure, leave this unchecked."
2014-02-01 11:29:37 +00:00
msgstr ""
"Ative essa opção se você quiser usar toda a tela para a renderização.\n"
" Se isto estiver desativado, uma janela separada será criada para a "
"renderização.\n"
2014-02-01 11:29:37 +00:00
"\n"
"Na dúvida, mantenha essa opção desativada."
2009-08-09 21:01:41 +00:00
#: Source/Core/DolphinWX/VideoConfigDiag.cpp:134
2009-08-09 21:01:41 +00:00
msgid ""
2014-02-01 11:29:37 +00:00
"Enable this if you want to use the main Dolphin window for rendering rather "
"than a separate render window.\n"
2009-08-09 21:01:41 +00:00
"\n"
"If unsure, leave this unchecked."
2014-02-01 11:29:37 +00:00
msgstr ""
"Ative essa opção se você quiser usar a janela principal do Dolphin para a "
"renderização ao invés de criar uma janela de renderização separada.\n"
2014-02-01 11:29:37 +00:00
"\n"
"Na dúvida, mantenha essa opção desativada."
2009-08-09 21:01:41 +00:00
#: Source/Core/DolphinWX/Config/AudioConfigPane.cpp:60
2014-11-10 00:23:25 +00:00
msgid ""
"Enables Dolby Pro Logic II emulation using 5.1 surround. Certain backends "
"only."
2014-02-01 11:29:37 +00:00
msgstr ""
"Habilita a emulação Dolby Pro Logic II usando 5.1 surround. Somente em "
"certos backends."
#: Source/Core/DolphinWX/ISOProperties/ISOProperties.cpp:272
2014-11-10 00:23:25 +00:00
msgid ""
"Enables Floating Point Result Flag calculation, needed for a few games. (ON "
"= Compatible, OFF = Fast)"
msgstr ""
"Ativa o cálculo da Flag de Resultado com Ponto Flutuante, necessária em "
"alguns jogos. (ON = Compatível, OFF = Rápido)"
2014-11-10 00:23:25 +00:00
#: Source/Core/DolphinWX/VideoConfigDiag.cpp:297
msgid ""
"Enables multi-threading in the video backend, which may result in "
"performance gains in some scenarios.\n"
"\n"
"If unsure, leave this unchecked."
msgstr ""
"Ativa o multithreading no backend de vídeo, que pode resultar em ganhos de "
"desempenho em alguns cenários.\n"
"\n"
"Se não tiver certeza, deixe esta opção desmarcada."
#: Source/Core/DolphinWX/VideoConfigDiag.cpp:137
2009-08-09 21:01:41 +00:00
msgid ""
"Enables progressive scan if supported by the emulated software.\n"
"Most games don't care about this.\n"
"\n"
"If unsure, leave this unchecked."
2014-02-01 11:29:37 +00:00
msgstr ""
"Ativa a varredura progressiva se suportado pelo software emulado.\n"
"A maioria dos jogos não se importa com isto.\n"
2014-02-01 11:29:37 +00:00
"\n"
"Na dúvida, mantenha essa opção desativada."
2009-08-09 21:01:41 +00:00
#: Source/Core/DolphinWX/Config/AudioConfigPane.cpp:61
msgid "Enables stretching of the audio to match emulation speed."
msgstr ""
"Habilita o alongamento do áudio para corresponder com a velocidade de "
"emulação."
#: Source/Core/DolphinWX/VideoConfigDiag.cpp:308
msgid ""
"Enables texture decoding using the GPU instead of the CPU. This may result "
"in performance gains in some scenarios, or on systems where the CPU is the "
"bottleneck.\n"
"\n"
"If unsure, leave this unchecked."
msgstr ""
"Habilita a decodificação de texturas usando a GPU em vez da CPU. Isto pode "
"resultar em ganho de desempenho em alguns cenários, ou em sistemas onde a "
"CPU está no gargalo.\n"
"\n"
"Se não tiver certeza, deixe isto desmarcado."
#: Source/Core/DolphinWX/ISOProperties/ISOProperties.cpp:265
msgid ""
2014-02-01 11:29:37 +00:00
"Enables the Memory Management Unit, needed for some games. (ON = Compatible, "
"OFF = Fast)"
msgstr ""
"Ativa a Unidade de Gerenciamento de Memória, necessária para alguns jogos. "
"(ON = Compatível, OFF = Rápido)"
2009-08-09 21:01:41 +00:00
#: Source/Core/DolphinWX/Config/GeneralConfigPane.cpp:83
2016-06-19 02:25:32 +00:00
msgid ""
"Enables the collection and sharing of usage statistics data with the Dolphin "
"development team. This data is used to improve the emulator and help us "
"understand how our users interact with the system. No private data is ever "
"collected."
msgstr ""
"Ativa a coleta e compartilhamento de estatíscas de uso com a equipe de "
"desenvolvimento do Dolphin. Esses dados são utilizados para melhorar o "
"emulador e para ajudar a compreender como nossos usuários interagem com o "
"sistema. Dados pessoais nunca serão coletados."
2016-06-19 02:25:32 +00:00
#: Source/Core/DolphinWX/Config/GeneralConfigPane.cpp:77
2015-06-04 09:48:38 +00:00
msgid "Enables the use of Action Replay and Gecko cheats."
msgstr "Ativa o uso de códigos Action Replay e Gecko."
2015-06-04 09:48:38 +00:00
#: Source/Core/DolphinWX/VideoConfigDiag.cpp:294
msgid ""
"Enables validation of API calls made by the video backend, which may assist "
"in debugging graphical issues.\n"
"\n"
"If unsure, leave this unchecked."
msgstr ""
"Permite a validação de chamadas de API feitas pelo backend de vídeo, o que "
"pode ajudar na depuração de problemas gráficos.\n"
"\n"
"Se não tiver certeza, deixe esta opção desmarcada."
#: Source/Core/DolphinWX/VideoConfigDiag.cpp:261
2009-08-09 21:01:41 +00:00
msgid ""
"Encode frame dumps using the FFV1 codec.\n"
"\n"
"If unsure, leave this unchecked."
2014-02-01 11:29:37 +00:00
msgstr ""
"Codifica quadros extraídos usando o codec FFV1 (sem perdas). \n"
2014-02-01 11:29:37 +00:00
"\n"
"Na dúvida, mantenha essa opção desativada."
2009-08-09 21:01:41 +00:00
#: Source/Core/DolphinWX/Debugger/MemoryCheckDlg.cpp:31
#: Source/Core/DolphinWX/SoftwareVideoConfigDialog.cpp:143
2009-08-09 21:01:41 +00:00
msgid "End"
msgstr "Fim"
#: Source/Core/Core/NetPlayServer.cpp:74
2015-06-04 09:48:38 +00:00
msgid "Enet Didn't Initialize"
msgstr "Enet Não Inicializou"
2015-06-04 09:48:38 +00:00
#: Source/Core/DolphinWX/Config/GameCubeConfigPane.cpp:53
#: Source/Core/DolphinWX/Config/WiiConfigPane.cpp:51
#: Source/Core/DolphinWX/ISOProperties/InfoPanel.cpp:58
2009-08-09 21:01:41 +00:00
msgid "English"
msgstr "Inglês"
#: Source/Core/DolphinWX/VideoConfigDiag.cpp:502
#: Source/Core/DolphinWX/VideoConfigDiag.cpp:609
2009-08-09 21:01:41 +00:00
msgid "Enhancements"
msgstr "Melhorias"
2009-08-09 21:01:41 +00:00
#: Source/Core/DolphinWX/Config/AddUSBDeviceDiag.cpp:39
msgid "Enter USB device ID"
msgstr "Entre o ID do dispositivo USB"
#: Source/Core/DolphinWX/FrameAui.cpp:537
2009-08-09 21:01:41 +00:00
msgid "Enter a name for the new perspective:"
msgstr "Insira um nome para a nova perspectiva:"
#: Source/Core/DolphinWX/Debugger/CodeView.cpp:315
msgid "Enter instruction code:"
msgstr "Entrar código de instrução:"
#: Source/Core/DolphinWX/Debugger/CodeView.cpp:402
#, c-format
msgid "Enter symbol (%s) end address:"
msgstr "Entre o final do endereço do símbolo %s:"
#: Source/Core/DolphinWX/Debugger/CodeView.cpp:379
#, c-format
msgid "Enter symbol (%s) size:"
msgstr "Entre o tamanho do símbolo %s:"
#: Source/Core/DolphinWX/Debugger/CodeWindowFunctions.cpp:213
msgid "Enter the RSO module address:"
msgstr "Entre o endereço do módulo RSO:"
#: Source/Core/DolphinWX/PatchAddEdit.cpp:207
2009-08-09 21:01:41 +00:00
#, c-format
msgid "Entry %d/%d"
msgstr "Entrada %d/%d"
2009-08-09 21:01:41 +00:00
#: Source/Core/DolphinWX/PatchAddEdit.cpp:96
2009-08-09 21:01:41 +00:00
#, c-format
msgid "Entry 1/%d"
msgstr "Entrada 1/%d"
2009-08-09 21:01:41 +00:00
#: Source/Core/DolphinWX/Cheats/CheatSearchTab.cpp:109
2009-08-09 21:01:41 +00:00
msgid "Equal"
msgstr "Igual"
#: Source/Core/DolphinWX/Debugger/DebuggerPanel.cpp:67
#: Source/Core/DolphinWX/LogConfigWindow.cpp:42
#: Source/Core/DolphinWX/Main.cpp:315 Source/Core/DolphinWX/Main.cpp:323
#: Source/Core/DolphinWX/MemcardManager.cpp:554
#: Source/Core/DolphinWX/PatchAddEdit.cpp:242
#: Source/Core/DolphinWX/WxUtils.cpp:70
msgid "Error"
msgstr "Erro"
#: Source/Core/DolphinWX/Main.cpp:314
2009-08-09 21:01:41 +00:00
msgid "Error loading selected language. Falling back to system default."
msgstr "Erro ao carregar o idioma selecionado. Voltando ao padrão do sistema."
#: Source/Core/DolphinWX/FifoPlayerDlg.cpp:390
2014-11-10 00:23:25 +00:00
msgid "Error saving file."
msgstr "Erro ao salvar o arquivo."
2014-06-06 23:14:56 +00:00
#: Source/Core/Common/ChunkFile.h:249
#, c-format
msgid ""
"Error: After \"%s\", found %d (0x%X) instead of save marker %d (0x%X). "
"Aborting savestate load..."
2014-02-01 11:29:37 +00:00
msgstr ""
"ERRO: Depois de \"%s\", foi encontrado %d (0x%X) ao invés do marcador de "
"estado salvo %d (0x%X). Abortando o carregamento do estado salvo..."
#: Source/Core/Core/HW/EXI/EXI_DeviceIPL.cpp:393
msgid ""
"Error: Trying to access Shift JIS fonts but they are not loaded. Games may "
"not show fonts correctly, or crash."
msgstr ""
"ERRO: Tentando acessar as fontes Shift JIS, mas elas não foram carregadas. "
"Os jogos podem não mostrar as fontes corretamente, ou travarem."
#: Source/Core/Core/HW/EXI/EXI_DeviceIPL.cpp:388
2011-12-18 19:40:09 +00:00
msgid ""
"Error: Trying to access Windows-1252 fonts but they are not loaded. Games "
"may not show fonts correctly, or crash."
2014-02-01 11:29:37 +00:00
msgstr ""
"ERRO: Tentando acessar as fontes Windows-1252, mas elas não foram "
"carregadas. Os jogos podem não mostrar as fontes corretamente, ou travarem."
2009-08-09 21:01:41 +00:00
#. i18n: This button name refers to a gameplay element in DJ Hero
#: Source/Core/Core/HW/WiimoteEmu/Attachment/Turntable.cpp:35
2009-08-09 21:01:41 +00:00
msgid "Euphoria"
msgstr "Euforia"
2009-08-09 21:01:41 +00:00
#: Source/Core/DolphinWX/ISOProperties/InfoPanel.cpp:101
#: Source/Core/DolphinWX/MainMenuBar.cpp:241
2015-06-04 09:48:38 +00:00
msgid "Europe"
msgstr "Europa"
2015-06-04 09:48:38 +00:00
#: Source/Core/Core/HotkeyManager.cpp:32
2013-08-17 14:31:38 +00:00
msgid "Exit"
msgstr "&Sair"
2013-08-17 14:31:38 +00:00
#: Source/Core/DolphinWX/MainMenuBar.cpp:218
msgid "Export All Wii Saves"
msgstr "&Exportar Todos os Jogos Salvos do Wii"
#: Source/Core/Core/HotkeyManager.cpp:49
2009-08-09 21:01:41 +00:00
msgid "Export Recording"
msgstr "&Exportar Gravação"
2009-08-09 21:01:41 +00:00
#: Source/Core/DolphinWX/MainMenuBar.cpp:144
2009-08-09 21:01:41 +00:00
msgid "Export Recording..."
msgstr "Exportar Gravação..."
#: Source/Core/DolphinWX/MemcardManager.cpp:809
2009-08-09 21:01:41 +00:00
msgid "Export Save"
msgstr "Exportar jogo salvo"
2009-08-09 21:01:41 +00:00
#: Source/Core/DolphinWX/GameListCtrl.cpp:1119
2009-08-09 21:01:41 +00:00
msgid "Export Wii save (Experimental)"
msgstr "Exportar jogo salvo do Wii (experimental)"
2009-08-09 21:01:41 +00:00
#: Source/Core/DolphinWX/MemcardManager.cpp:810
2009-08-09 21:01:41 +00:00
msgid "Export all saves"
msgstr "Exportar todos os jogos salvos"
2009-08-09 21:01:41 +00:00
#: Source/Core/Core/HW/WiiSaveCrypted.cpp:55
#: Source/Core/DolphinWX/MemcardManager.cpp:451
msgid "Export failed"
msgstr "Falha na exportação"
2009-08-09 21:01:41 +00:00
#: Source/Core/DolphinWX/MemcardManager.cpp:558
2009-08-09 21:01:41 +00:00
msgid "Export save as..."
msgstr "Exportar"
2009-08-09 21:01:41 +00:00
#: Source/Core/Core/HW/WiimoteEmu/WiimoteEmu.cpp:287
2009-08-09 21:01:41 +00:00
msgid "Extension"
msgstr "Acessório"
2009-08-09 21:01:41 +00:00
#: Source/Core/DolphinWX/VideoConfigDiag.cpp:760
2015-06-04 09:48:38 +00:00
msgid "External Frame Buffer (XFB)"
msgstr "Frame Buffer Externo (XFB)"
2009-08-09 21:01:41 +00:00
#: Source/Core/DolphinWX/MainMenuBar.cpp:237
msgid "Extract Certificates from NAND"
msgstr "Extrair Certificados do NAND"
#: Source/Core/DolphinWX/ISOProperties/FilesystemPanel.cpp:208
msgid "Extract Entire Disc..."
msgstr ""
2009-08-09 21:01:41 +00:00
#: Source/Core/DolphinWX/ISOProperties/FilesystemPanel.cpp:210
msgid "Extract Entire Partition..."
msgstr ""
2009-08-09 21:01:41 +00:00
#: Source/Core/DolphinWX/ISOProperties/FilesystemPanel.cpp:228
msgid "Extract File"
msgstr "Extrair Arquivo"
#: Source/Core/DolphinWX/ISOProperties/FilesystemPanel.cpp:198
2009-08-09 21:01:41 +00:00
msgid "Extract File..."
msgstr "Extrair Arquivo..."
#: Source/Core/DolphinWX/ISOProperties/FilesystemPanel.cpp:200
msgid "Extract Files..."
msgstr ""
#: Source/Core/DolphinWX/ISOProperties/FilesystemPanel.cpp:205
msgid "Extract System Data..."
msgstr ""
2009-08-09 21:01:41 +00:00
#: Source/Core/DolphinWX/ISOProperties/FilesystemPanel.cpp:384
2009-08-09 21:01:41 +00:00
#, c-format
msgid "Extracting %s"
msgstr "Extraindo %s"
#: Source/Core/DolphinWX/ISOProperties/FilesystemPanel.cpp:373
2009-08-09 21:01:41 +00:00
msgid "Extracting All Files"
msgstr "Extraindo Todos os Arquivos"
2009-08-09 21:01:41 +00:00
#: Source/Core/DolphinWX/ISOProperties/FilesystemPanel.cpp:373
2009-08-09 21:01:41 +00:00
msgid "Extracting Directory"
msgstr "Extraindo Pasta"
2009-08-09 21:01:41 +00:00
#: Source/Core/DolphinWX/ISOProperties/FilesystemPanel.cpp:374
2009-08-09 21:01:41 +00:00
msgid "Extracting..."
msgstr "Extraindo..."
#: Source/Core/DolphinWX/FifoPlayerDlg.cpp:48
#: Source/Core/DolphinWX/MainMenuBar.cpp:232
2009-08-09 21:01:41 +00:00
msgid "FIFO Player"
msgstr "FIFO Player"
#: Source/Core/DolphinWX/Debugger/MemoryView.cpp:321
msgid "FP value"
msgstr "Valor FP"
#: Source/Core/Core/NetPlayClient.cpp:171
2015-06-04 09:48:38 +00:00
msgid "Failed To Connect!"
msgstr "Falha ao se conectar!"
2015-06-04 09:48:38 +00:00
#: Source/Core/Core/NetPlayClient.cpp:116
2009-08-09 21:01:41 +00:00
msgid "Failed to Connect!"
msgstr "Falha ao se conectar!"
2009-08-09 21:01:41 +00:00
#: Source/Core/Core/IOS/USB/Bluetooth/BTReal.cpp:586
msgid "Failed to claim interface for BT passthrough"
msgstr "Falha ao requerer interface para passthrough do Bluetooth"
#: Source/Core/Core/IOS/USB/Bluetooth/BTReal.cpp:581
#, c-format
msgid "Failed to detach kernel driver for BT passthrough: %s"
msgstr "Falha ao destacar driver do kernel para passthrough do Bluetooth: %s"
#: Source/Core/DolphinWX/Cheats/GeckoCodeDiag.cpp:166
2009-08-09 21:01:41 +00:00
msgid "Failed to download codes."
msgstr "Falha ao baixar os códigos."
2009-08-09 21:01:41 +00:00
#: Source/Core/DolphinWX/ISOProperties/FilesystemPanel.cpp:269
2009-08-09 21:01:41 +00:00
#, c-format
msgid "Failed to extract to %s!"
msgstr "Falha ao extrair para %s!"
2009-08-09 21:01:41 +00:00
#: Source/Core/Core/HW/GCMemcard/GCMemcardDirectory.cpp:570
#, c-format
2009-08-09 21:01:41 +00:00
msgid ""
2015-11-04 19:49:31 +00:00
"Failed to find new filename.\n"
"%s\n"
2014-11-10 00:23:25 +00:00
" will be overwritten"
2014-02-01 11:29:37 +00:00
msgstr ""
"Falha ao procurar novo nome de arquivo.\n"
"%s\n"
"será substituído"
2009-08-09 21:01:41 +00:00
#: Source/Core/DolphinWX/NetPlay/NetPlayLauncher.cpp:31
2014-11-10 00:23:25 +00:00
msgid "Failed to listen. Is another instance of the NetPlay server running?"
msgstr "Falha no listen. Há outra instância do servidor NetPlay em execução?"
2009-08-09 21:01:41 +00:00
#: Source/Core/Core/IOS/MIOS.cpp:139
msgid "Failed to load MIOS ELF into memory."
msgstr "Falha ao carregar MIOS ELF na memória."
#: Source/Core/Core/IOS/MIOS.cpp:131
msgid ""
"Failed to load MIOS. It is required for launching GameCube titles from Wii "
"mode."
msgstr ""
"Falha ao carregar MIOS. Ele é necessário para executar títulos do GameCube "
"no modo Wii."
#: Source/Core/Core/Boot/Boot.cpp:385
msgid "Failed to load the executable to memory."
msgstr "Falha ao carregar executável para a memória."
#: Source/Core/Core/IOS/USB/Bluetooth/BTReal.cpp:574
#, c-format
msgid "Failed to open Bluetooth device: %s"
msgstr "Falha ao abrir dispositivo Bluetooth: %s"
2015-12-15 19:36:44 +00:00
#: Source/Core/DiscIO/CompressedBlob.cpp:169
#: Source/Core/DiscIO/CompressedBlob.cpp:354
#, c-format
2015-06-04 09:48:38 +00:00
msgid "Failed to open the input file \"%s\"."
msgstr "Falha ao abrir o arquivo de entrada \"%s\"."
2015-06-04 09:48:38 +00:00
#: Source/Core/DiscIO/CompressedBlob.cpp:176
#: Source/Core/DiscIO/CompressedBlob.cpp:361
2015-06-04 09:48:38 +00:00
#, c-format
msgid ""
"Failed to open the output file \"%s\".\n"
"Check that you have permissions to write the target folder and that the "
"media can be written."
msgstr ""
"Falha ao abrir o arquivo de saída \"%s\".\n"
"Certifique-se de que você tem permissões para escrever na pasta de destino e "
"de que a mídia não é somente leitura. "
2015-06-04 09:48:38 +00:00
#: Source/Core/Core/Movie.cpp:1001
#, c-format
msgid "Failed to read %s"
msgstr "Falha ao ler %s"
#: Source/Core/Core/HW/GCMemcard/GCMemcard.cpp:196
#, c-format
msgid ""
2015-11-04 19:49:31 +00:00
"Failed to read block %u of the save data\n"
"Memory card may be truncated\n"
2015-11-04 19:49:31 +00:00
"File position: 0x%<PRIx64>"
2014-02-01 11:29:37 +00:00
msgstr ""
"Falha ao ler o bloco %u do jogo salvo\n"
"O Memory Card pode estar truncado\n"
"Posição no Arquivo: 0x%<PRIx64>"
#: Source/Core/Core/HW/GCMemcard/GCMemcard.cpp:121
2009-08-09 21:01:41 +00:00
msgid ""
"Failed to read block allocation table backup correctly\n"
"(0x8000-0x9FFF)"
2014-02-01 11:29:37 +00:00
msgstr ""
"Não foi possível ler o backup da tabela de alocação de blocos corretamente\n"
2014-02-01 11:29:37 +00:00
"(0x8000-0x9FFF)"
2009-08-09 21:01:41 +00:00
#: Source/Core/Core/HW/GCMemcard/GCMemcard.cpp:115
2009-08-09 21:01:41 +00:00
msgid ""
"Failed to read block allocation table correctly\n"
"(0x6000-0x7FFF)"
2014-02-01 11:29:37 +00:00
msgstr ""
"Não foi possível ler a tabela de alocação de blocos corretamente\n"
2014-02-01 11:29:37 +00:00
"(0x6000-0x7FFF)"
2009-08-09 21:01:41 +00:00
#: Source/Core/Core/HW/GCMemcard/GCMemcardDirectory.cpp:668
#, c-format
2015-11-04 19:49:31 +00:00
msgid "Failed to read data from GCI file %s"
msgstr "Falha ao ler dados do arquivo GCI %s"
#: Source/Core/Core/HW/GCMemcard/GCMemcard.cpp:109
2009-08-09 21:01:41 +00:00
msgid ""
"Failed to read directory backup correctly\n"
"(0x4000-0x5FFF)"
2014-02-01 11:29:37 +00:00
msgstr ""
"Não foi possível ler o backup do diretório corretamente\n"
2014-02-01 11:29:37 +00:00
"(0x4000-0x5FFF)"
2009-08-09 21:01:41 +00:00
#: Source/Core/Core/HW/GCMemcard/GCMemcard.cpp:103
2009-08-09 21:01:41 +00:00
msgid ""
"Failed to read directory correctly\n"
"(0x2000-0x3FFF)"
2014-02-01 11:29:37 +00:00
msgstr ""
"Não foi possível ler o diretório corretamente\n"
2014-02-01 11:29:37 +00:00
"(0x2000-0x3FFF)"
2009-08-09 21:01:41 +00:00
#: Source/Core/Core/HW/GCMemcard/GCMemcard.cpp:92
2009-08-09 21:01:41 +00:00
msgid ""
"Failed to read header correctly\n"
"(0x0000-0x1FFF)"
2014-02-01 11:29:37 +00:00
msgstr ""
"Não foi possível ler o cabeçalho corretamente\n"
2014-02-01 11:29:37 +00:00
"(0x0000-0x1FFF)"
2009-08-09 21:01:41 +00:00
#: Source/Core/DiscIO/VolumeGC.cpp:54
2009-08-09 21:01:41 +00:00
msgid "Failed to read unique ID from disc image"
msgstr "Não foi possível ler a ID exclusiva da imagem do disco"
2009-08-09 21:01:41 +00:00
#: Source/Core/DolphinWX/FrameTools.cpp:1269
msgid "Failed to remove this title from the NAND."
msgstr "Falha ao remover este título da NAND."
#: Source/Core/Core/IOS/USB/Bluetooth/BTEmu.cpp:85
2009-08-09 21:01:41 +00:00
msgid "Failed to write BT.DINF to SYSCONF"
msgstr "Falha ao gravar o BT.DINF no SYSCONF"
2009-08-09 21:01:41 +00:00
#: Source/Core/DiscIO/CompressedBlob.cpp:298
#: Source/Core/DiscIO/CompressedBlob.cpp:392
2015-06-04 09:48:38 +00:00
#, c-format
msgid ""
"Failed to write the output file \"%s\".\n"
"Check that you have enough space available on the target drive."
msgstr ""
"Falha ao escrever no arquivo de saída \"%s\".\n"
"Certifique-se de que há espaço livre suficiente na mídia de destino."
#: Source/Core/DolphinWX/VideoConfigDiag.cpp:729
msgid "Fast"
msgstr "Rápido"
#: Source/Core/DolphinWX/VideoConfigDiag.cpp:785
msgid "Fast Depth Calculation"
msgstr "Cálculo Rápido de Profundidade"
#: Source/Core/Core/Movie.cpp:1294
#, c-format
msgid ""
2014-02-01 11:29:37 +00:00
"Fatal desync. Aborting playback. (Error in PlayWiimote: %u != %u, byte %u.)%s"
msgstr ""
"Desincronização fatal. Abortando reprodução. (Erro em PlayWiimote: %u != %u, "
"byte %u.) %s"
#: Source/Core/DolphinWX/GameListCtrl.cpp:453
2015-12-15 19:36:44 +00:00
msgid "File"
msgstr "Arquivo"
2009-08-09 21:01:41 +00:00
#: Source/Core/DolphinWX/FifoPlayerDlg.cpp:103
2009-08-09 21:01:41 +00:00
msgid "File Info"
msgstr "Informações do Arquivo"
#: Source/Core/DolphinWX/MainMenuBar.cpp:308
2015-12-15 19:36:44 +00:00
msgid "File Name"
msgstr "Nome do Arquivo"
2015-12-15 19:36:44 +00:00
#: Source/Core/DolphinWX/MainMenuBar.cpp:314
2014-11-10 00:23:25 +00:00
msgid "File Size"
msgstr "Tamanho"
2014-11-10 00:23:25 +00:00
#: Source/Core/DolphinWX/Cheats/GeckoCodeDiag.cpp:172
2009-08-09 21:01:41 +00:00
msgid "File contained no codes."
msgstr "O arquivo não continha códigos."
2009-08-09 21:01:41 +00:00
#: Source/Core/DolphinWX/MemcardManager.cpp:401
2009-08-09 21:01:41 +00:00
msgid "File converted to .gci"
msgstr "Arquivo convertido para .gci"
2009-08-09 21:01:41 +00:00
#: Source/Core/DolphinWX/MemcardManager.cpp:417
2009-08-09 21:01:41 +00:00
msgid ""
"File could not be opened\n"
"or does not have a valid extension"
2014-02-01 11:29:37 +00:00
msgstr ""
"O arquivo não pôde ser aberto\n"
2014-02-01 11:29:37 +00:00
"ou não tem uma extensão válida"
2009-08-09 21:01:41 +00:00
#: Source/Core/Core/HW/GCMemcard/GCMemcard.cpp:53
#, c-format
2009-08-09 21:01:41 +00:00
msgid ""
2015-11-04 19:49:31 +00:00
"File has the extension \"%s\".\n"
"Valid extensions are (.raw/.gcp)"
2014-02-01 11:29:37 +00:00
msgstr ""
"O arquivo tem a extensão \"%s\".\n"
"As extensões válidas são (.raw/.gcp)"
2009-08-09 21:01:41 +00:00
#: Source/Core/DolphinWX/MemcardManager.cpp:414
msgid "File is not recognized as a memory card"
msgstr "Arquivo não reconhecido como Memory Card"
2009-08-09 21:01:41 +00:00
#: Source/Core/DiscIO/CompressedBlob.cpp:345
2009-08-09 21:01:41 +00:00
msgid "File not compressed"
msgstr "Arquivo não comprimido"
#: Source/Core/DolphinWX/MemcardManager.cpp:408
#: Source/Core/DolphinWX/MemcardManager.cpp:457
#: Source/Core/DolphinWX/MemcardManager.cpp:508
2015-06-04 21:33:13 +00:00
msgid "File write failed"
msgstr "Falha ao gravar no arquivo"
2009-08-09 21:01:41 +00:00
#: Source/Core/DiscIO/CompressedBlob.cpp:200
2015-12-15 19:36:44 +00:00
msgid "Files opened, ready to compress."
msgstr "Arquivos abertos, pronto para comprimir."
2015-12-15 19:36:44 +00:00
#: Source/Core/DolphinWX/ISOProperties/ISOProperties.cpp:438
2009-08-09 21:01:41 +00:00
msgid "Filesystem"
msgstr "Sistema de Arquivos"
2009-08-09 21:01:41 +00:00
#: Source/Core/DolphinWX/ISOProperties/ISOProperties.cpp:682
2009-08-09 21:01:41 +00:00
msgid "Filetype 'ini' is unknown! Will not open!"
msgstr "O tipo de arquivo 'ini' é desconhecido! Ele não abrirá!"
2009-08-09 21:01:41 +00:00
#: Source/Core/DolphinWX/Debugger/CodeWindow.cpp:83
msgid "Filter Symbols"
msgstr "Filtro de Símbolos"
#: Source/Core/DolphinWX/VideoConfigDiag.cpp:177
2015-06-04 09:48:38 +00:00
msgid ""
"Filter all textures, including any that the game explicitly set as "
"unfiltered.\n"
"May improve quality of certain textures in some games, but will cause issues "
"in others.\n"
"\n"
"If unsure, leave this unchecked."
msgstr ""
"Filtra todas as texturas, incluindo qualquer textura que o jogo definiu "
"explicitamente como não filtrada.\n"
"Pode melhorar a qualidade de certas texturas em alguns jogos mas causará "
"problemas em outros.\n"
"\n"
"Na dúvida, mantenha essa opção desativada."
2015-06-04 09:48:38 +00:00
#: Source/Core/DolphinWX/Debugger/CodeWindow.cpp:84
msgid "Filter the symbol list by name. This is case-sensitive."
msgstr ""
"Filtra a lista de símbolos por nome. Isso diferencia maiúsculas de "
"minúsculas."
#: Source/Core/DolphinWX/Debugger/MemoryWindow.cpp:156
#: Source/Core/DolphinWX/FifoPlayerDlg.cpp:234
msgid "Find Next"
msgstr "Localizar Próximo"
#: Source/Core/DolphinWX/Debugger/MemoryWindow.cpp:159
#: Source/Core/DolphinWX/FifoPlayerDlg.cpp:235
msgid "Find Previous"
msgstr "Localizar Anterior"
#: Source/Core/DolphinWX/MainMenuBar.cpp:454
msgid "Find functions based on RSO modules (experimental)..."
msgstr "Localizar funções baseadas em módulos RSO (experimental)..."
#: Source/Core/DolphinWX/MemcardManager.cpp:631
2009-08-09 21:01:41 +00:00
msgid "First Block"
msgstr "Primeiro Bloco"
#: Source/Core/DolphinWX/MemcardManager.cpp:816
2009-08-09 21:01:41 +00:00
msgid "Fix Checksums"
msgstr "Corrigir checksums"
2009-08-09 21:01:41 +00:00
#. i18n: These are the kinds of flags that a CPU uses (e.g. carry),
#. not the kinds of flags that represent e.g. countries
#: Source/Core/DolphinWX/Debugger/BreakpointView.cpp:37
#: Source/Core/DolphinWX/Debugger/JitWindow.cpp:180
#: Source/Core/DolphinWX/Debugger/MemoryCheckDlg.cpp:84
msgid "Flags"
msgstr "Sinalizadores"
#: Source/Core/DolphinWX/Debugger/DebuggerPanel.cpp:152
msgid "Flow Control"
msgstr "Controle de Fluxo"
#: Source/Core/DolphinWX/Debugger/DebuggerPanel.cpp:49
msgid "Flush"
msgstr "Descarregar"
#: Source/Core/DolphinWX/Debugger/DebuggerPanel.cpp:63
msgid "Fog Cmd"
msgstr "Cmd Fog"
#: Source/Core/DolphinWX/Debugger/CodeView.cpp:434
msgid "Follow &branch"
msgstr "Seguir &ramo"
#: Source/Core/DolphinWX/VideoConfigDiag.cpp:412
2009-08-09 21:01:41 +00:00
msgid "Force 16:9"
msgstr "Forçar 16:9"
#: Source/Core/DolphinWX/VideoConfigDiag.cpp:603
msgid "Force 24-bit Color"
msgstr "Forçar Cor de 24 bits"
#: Source/Core/DolphinWX/VideoConfigDiag.cpp:412
2009-08-09 21:01:41 +00:00
msgid "Force 4:3"
msgstr "Forçar 4:3"
#: Source/Core/DolphinWX/Config/GeneralConfigPane.cpp:58
2009-08-09 21:01:41 +00:00
msgid "Force Console as NTSC-J"
msgstr "Forçar o Console como NTSC-J"
2009-08-09 21:01:41 +00:00
#: Source/Core/DolphinWX/NetPlay/NetPlaySetupFrame.cpp:230
msgid "Force Listen Port:"
msgstr "Forçar a Porta de Escuta:"
2015-12-15 19:36:44 +00:00
#: Source/Core/DolphinWX/VideoConfigDiag.cpp:596
2009-08-09 21:01:41 +00:00
msgid "Force Texture Filtering"
msgstr "Forçar a Filtragem de Textura"
2009-08-09 21:01:41 +00:00
#: Source/Core/DolphinWX/Config/GeneralConfigPane.cpp:79
2009-08-09 21:01:41 +00:00
msgid ""
"Forces NTSC-J mode for using the Japanese ROM font.\n"
2015-06-04 09:48:38 +00:00
"If left unchecked, Dolphin defaults to NTSC-U and automatically enables this "
2014-02-01 11:29:37 +00:00
"setting when playing Japanese games."
msgstr ""
"Força o modo NTSC-J para usar a ROM de fonte Japonesa.\n"
"Quando essa opção está desligada o Dolphin usa o modo NTSC-U por padrão e "
"ativa o modo NTSC-J automaticamente ao iniciar jogos Japoneses."
2009-08-09 21:01:41 +00:00
#: Source/Core/DolphinWX/VideoConfigDiag.cpp:145
2015-06-04 09:48:38 +00:00
msgid ""
"Forces the game to output graphics for any aspect ratio.\n"
"Use with \"Aspect Ratio\" set to \"Force 16:9\" to force 4:3-only games to "
"run at 16:9.\n"
"Rarely produces good results and often partially breaks graphics and game "
"UIs.\n"
"Unnecessary (and detrimental) if using any AR/Gecko-code widescreen "
"patches.\n"
"\n"
"If unsure, leave this unchecked."
msgstr ""
"Força o jogo a exibir gráficos em qualquer proporção de tela.\n"
"Use essa opção com a \"Proporção de Tela\" definida em \"Forçar 16:9\" para "
"rodar jogos que suportam apenas a proporção 4:3 em 16:9.\n"
"Não costuma produzir bons resultados pois causa problemas com a UI e outros "
"pequenos defeitos gráficos em alguns jogos.\n"
"Desnecessário (e prejudicial) se estiver utilizando qualquer patch "
"widescreen baseado em códigos AR/Gecko.\n"
"\n"
"Na dúvida, mantenha essa opção desativada."
2015-06-04 09:48:38 +00:00
#: Source/Core/DolphinWX/VideoConfigDiag.cpp:300
msgid ""
"Forces the game to render the RGB color channels in 24-bit, thereby "
"increasing quality by reducing color banding.\n"
"It has no impact on performance and causes few graphical issues.\n"
"\n"
"\n"
"If unsure, leave this checked."
msgstr ""
"Força o jogo a renderizar os canais de cores RGB em 24-bit, melhorando a "
"qualidade ao reduzir faixas de cores não uniformes.\n"
"\n"
"Essa opção não tem nenhum impacto na performance mas pode causar pequenos "
"problemas gráficos.\n"
"\n"
"\n"
"Na dúvida, mantenha essa opção ativada."
#: Source/Core/Core/HW/GCMemcard/GCMemcard.cpp:41
2009-08-09 21:01:41 +00:00
msgid ""
"Format as Shift JIS (Japanese)?\n"
"Choose no for Windows-1252 (Western)"
2014-02-01 11:29:37 +00:00
msgstr ""
"Formatar como Shift JIS (Japonês)?\n"
"Escolha Não para Windows-1252 (Western)"
2009-08-09 21:01:41 +00:00
#: Source/Core/InputCommon/ControllerEmu/ControlGroup/Cursor.cpp:29
#: Source/Core/InputCommon/ControllerEmu/ControlGroup/Force.cpp:26
#: Source/Core/InputCommon/ControllerEmu/ControlGroup/Tilt.cpp:22
2009-08-09 21:01:41 +00:00
msgid "Forward"
msgstr "Para frente"
2009-08-09 21:01:41 +00:00
#: Source/Core/DolphinWX/NetPlay/NetPlaySetupFrame.cpp:253
2013-08-17 14:31:38 +00:00
msgid "Forward port (UPnP)"
msgstr "Abrir porta (UPnP)"
2013-08-17 14:31:38 +00:00
#: Source/Core/DolphinWX/FifoPlayerDlg.cpp:498
#, c-format
2014-06-06 23:14:56 +00:00
msgid "Found %u results for '"
msgstr "%u resultados encontrados para '"
#: Source/Core/Core/HW/WiiSaveCrypted.cpp:88
#, c-format
2015-11-04 19:49:31 +00:00
msgid "Found %zu save files"
msgstr "%zu arquivos de jogos salvos encontrados"
#: Source/Core/DolphinWX/Debugger/DebuggerPanel.cpp:48
msgid "Frame"
msgstr "Frame"
#: Source/Core/DolphinWX/FifoPlayerDlg.cpp:890
#, c-format
2015-12-15 19:36:44 +00:00
msgid "Frame %u"
msgstr "Quadro %u"
2009-08-09 21:01:41 +00:00
#: Source/Core/DolphinWX/FifoPlayerDlg.cpp:866
#, c-format
2015-12-15 19:36:44 +00:00
msgid "Frame %zu"
msgstr "Quadro %zu"
2015-12-15 19:36:44 +00:00
#: Source/Core/Core/HotkeyManager.cpp:42
2009-08-09 21:01:41 +00:00
msgid "Frame Advance"
msgstr "Avançar Quadro"
2009-08-09 21:01:41 +00:00
#: Source/Core/Core/HotkeyManager.cpp:43
2015-11-04 19:49:31 +00:00
msgid "Frame Advance Decrease Speed"
msgstr "Diminuir Velocidade (Avanço de Quadros)"
2015-11-04 19:49:31 +00:00
#: Source/Core/Core/HotkeyManager.cpp:44
2015-11-04 19:49:31 +00:00
msgid "Frame Advance Increase Speed"
msgstr "Aumentar Velocidade (Avanço de Quadros)"
2015-11-04 19:49:31 +00:00
#: Source/Core/Core/HotkeyManager.cpp:45
2015-11-04 19:49:31 +00:00
msgid "Frame Advance Reset Speed"
msgstr "Resetar Velocidade (Avanço de Quadros)"
2015-11-04 19:49:31 +00:00
#: Source/Core/DolphinWX/Debugger/DebuggerPanel.cpp:129
msgid "Frame Buffer"
msgstr "Buffer de Frame"
#: Source/Core/DolphinWX/VideoConfigDiag.cpp:870
msgid "Frame Dumps Use FFV1"
msgstr "Extrair Quadros em FFV1"
2009-08-09 21:01:41 +00:00
#: Source/Core/DolphinWX/FifoPlayerDlg.cpp:245
msgid "Frame Info"
msgstr "Informação do Quadro"
#: Source/Core/DolphinWX/FifoPlayerDlg.cpp:113
2009-08-09 21:01:41 +00:00
msgid "Frame Range"
msgstr "Intervalo de Quadros"
2009-08-09 21:01:41 +00:00
#: Source/Core/Core/HotkeyManager.cpp:246
msgid "Frame advance"
msgstr "Avançar quadro"
#: Source/Core/VideoCommon/RenderBase.cpp:932
#, c-format
msgid "Frame dump image(s) '%s' already exists. Overwrite?"
msgstr "Imagem(s) de despejo de quadro '%s' já existe. Substituir?"
#: Source/Core/DolphinWX/FifoPlayerDlg.cpp:167
msgid "Frames to Record"
msgstr "Quadros para Gravar"
2009-08-09 21:01:41 +00:00
#: Source/Core/DolphinWX/ISOProperties/InfoPanel.cpp:103
2015-06-04 09:48:38 +00:00
msgid "France"
msgstr "França"
2015-06-04 09:48:38 +00:00
#: Source/Core/DolphinWX/VideoConfigDiag.cpp:867
2009-08-09 21:01:41 +00:00
msgid "Free Look"
msgstr "Olhar Livre"
#: Source/Core/Core/HotkeyManager.cpp:254
msgid "Freelook"
msgstr "Olhar Livre"
#: Source/Core/Core/HotkeyManager.cpp:83
2015-06-04 09:48:38 +00:00
msgid "Freelook Decrease Speed"
msgstr "Diminuir Velocidade (Olhar Livre)"
2015-06-04 09:48:38 +00:00
#: Source/Core/Core/HotkeyManager.cpp:84
2015-06-04 09:48:38 +00:00
msgid "Freelook Increase Speed"
msgstr "Aumentar Velocidade (Olhar Livre)"
2015-06-04 09:48:38 +00:00
#: Source/Core/Core/HotkeyManager.cpp:87
2015-06-04 09:48:38 +00:00
msgid "Freelook Move Down"
msgstr "Mover para Baixo (Olhar Livre)"
2015-06-04 09:48:38 +00:00
#: Source/Core/Core/HotkeyManager.cpp:88
2015-06-04 09:48:38 +00:00
msgid "Freelook Move Left"
msgstr "Mover para Esquerda (Olhar Livre)"
2015-06-04 09:48:38 +00:00
#: Source/Core/Core/HotkeyManager.cpp:89
2015-06-04 09:48:38 +00:00
msgid "Freelook Move Right"
msgstr "Mover para Direita (Olhar Livre)"
2015-06-04 09:48:38 +00:00
#: Source/Core/Core/HotkeyManager.cpp:86
2015-06-04 09:48:38 +00:00
msgid "Freelook Move Up"
msgstr "Mover para Cima (Olhar Livre)"
2015-06-04 09:48:38 +00:00
#: Source/Core/Core/HotkeyManager.cpp:92
2015-06-04 09:48:38 +00:00
msgid "Freelook Reset"
msgstr "Resetar Câmera (Olhar Livre)"
2015-06-04 09:48:38 +00:00
#: Source/Core/Core/HotkeyManager.cpp:85
2015-06-04 09:48:38 +00:00
msgid "Freelook Reset Speed"
msgstr "Resetar Velocidade (Olhar Livre)"
2015-06-04 09:48:38 +00:00
#: Source/Core/Core/HotkeyManager.cpp:90
2015-06-04 09:48:38 +00:00
msgid "Freelook Zoom In"
msgstr "Zoom In (Olhar Livre)"
2015-06-04 09:48:38 +00:00
#: Source/Core/Core/HotkeyManager.cpp:91
2015-06-04 09:48:38 +00:00
msgid "Freelook Zoom Out"
msgstr "Zoom Out (Olhar Livre)"
2015-06-04 09:48:38 +00:00
#: Source/Core/DolphinWX/Config/GameCubeConfigPane.cpp:55
#: Source/Core/DolphinWX/Config/WiiConfigPane.cpp:53
#: Source/Core/DolphinWX/ISOProperties/InfoPanel.cpp:64
2009-08-09 21:01:41 +00:00
msgid "French"
msgstr "Francês"
#: Source/Core/Core/HW/WiimoteEmu/Attachment/Guitar.cpp:58
2009-08-09 21:01:41 +00:00
msgid "Frets"
msgstr "Frets"
2009-08-09 21:01:41 +00:00
#: Source/Core/DolphinWX/FifoPlayerDlg.cpp:85
#: Source/Core/DolphinWX/FifoPlayerDlg.cpp:93
2009-08-09 21:01:41 +00:00
msgid "From"
msgstr "De"
#: Source/Core/DolphinWX/VideoConfigDiag.cpp:859
msgid "Full Resolution Frame Dumps"
msgstr "Despejo de Quadro de Resolução Completa"
#: Source/Core/DolphinWX/MainToolBar.cpp:182
2009-08-09 21:01:41 +00:00
msgid "FullScr"
msgstr "Tela Cheia"
#: Source/Core/DolphinWX/VideoConfigDiag.cpp:392
2014-11-10 00:23:25 +00:00
msgid "Fullscreen Resolution:"
msgstr "Resolução de Tela Cheia:"
2009-08-09 21:01:41 +00:00
#: Source/Core/DolphinWX/Debugger/BreakpointView.cpp:35
msgid "Function"
msgstr "Função"
#: Source/Core/DolphinWX/Debugger/CodeWindow.cpp:116
msgid "Function callers"
msgstr "Chamadores de função"
#: Source/Core/DolphinWX/Debugger/CodeWindow.cpp:110
msgid "Function calls"
msgstr "Chamadores de função"
#: Source/Core/DolphinWX/ControllerConfigDiag.cpp:52
2015-06-04 09:48:38 +00:00
msgid "GBA"
msgstr "GBA"
2015-06-04 09:48:38 +00:00
#: Source/Core/DolphinWX/NetPlay/PadMapDialog.cpp:62
msgid "GC Port"
msgstr "Porta GC"
2015-11-04 19:49:31 +00:00
#: Source/Core/DolphinWX/MemcardManager.cpp:530
2009-08-09 21:01:41 +00:00
msgid "GCI File(*.gci)"
msgstr "Arquivo GCI (*.gci)"
2009-08-09 21:01:41 +00:00
#: Source/Core/DolphinWX/Config/GameCubeConfigPane.cpp:38
2014-11-10 00:23:25 +00:00
msgid "GCI Folder"
msgstr "Pasta GCI"
2014-11-10 00:23:25 +00:00
#: Source/Core/Core/HW/GCMemcard/GCMemcardDirectory.cpp:55
2014-11-10 00:23:25 +00:00
#, c-format
msgid ""
"GCI save file was not loaded because it is the wrong region for this memory "
"card:\n"
"%s"
msgstr ""
"Arquivo GCI não foi carregado porque é de uma região diferente do Memory "
"Card atual:\n"
"%s"
2014-11-10 00:23:25 +00:00
#: Source/Core/Core/HW/GCMemcard/GCMemcardDirectory.cpp:350
2014-11-10 00:23:25 +00:00
msgid "GCMemcardDirectory: ClearBlock called with invalid block address"
msgstr ""
"GCMemcardDirectory: ClearBlock foi chamado com um endereço de bloco inválido"
2014-11-10 00:23:25 +00:00
#: Source/Core/DolphinWX/Debugger/DebuggerPanel.h:19
msgid "GFX Debugger"
msgstr "Depurador GFX"
#: Source/Core/VideoCommon/CommandProcessor.cpp:492
2015-12-15 19:36:44 +00:00
#, c-format
msgid ""
"GFX FIFO: Unknown Opcode (0x%02x @ %p, %s).\n"
"This means one of the following:\n"
"* The emulated GPU got desynced, disabling dual core can help\n"
"* Command stream corrupted by some spurious memory bug\n"
"* This really is an unknown opcode (unlikely)\n"
"* Some other sort of bug\n"
"\n"
"Further errors will be sent to the Video Backend log and\n"
"Dolphin will now likely crash or hang. Enjoy."
msgstr ""
"GFX FIFO: Opcode Desconhecido (0x%02x @ %p, %s).\n"
"Isto significa que um dos seguintes:\n"
"* A GPU emulada ficou desincronizada, desativar o dual core pode ajudar\n"
"* Fluxo de comando corrompido por algum bug espúrio da memória\n"
"* Este realmente é um opcode desconhecido (improvável)\n"
"* Algum outro tipo de bug\n"
"\n"
"Erros posteriores serão enviados para o log do backend de vídeo e o Dolphin "
"provavelmente vai travar ou congelar agora. Aproveite."
2015-12-15 19:36:44 +00:00
#: Source/Core/DolphinWX/VideoConfigDiag.cpp:735
msgid "GPU Texture Decoding"
msgstr "Decodificação de Texturas da GPU"
#: Source/Core/DolphinWX/Config/GameCubeConfigPane.cpp:358
2015-06-04 09:48:38 +00:00
msgid "Game Boy Advance Carts (*.gba)"
msgstr "Cartuchos de Game Boy Advance (*.gba)"
2009-08-09 21:01:41 +00:00
#: Source/Core/DolphinWX/MainMenuBar.cpp:310
2014-06-06 23:14:56 +00:00
msgid "Game ID"
msgstr "ID do Jogo"
#: Source/Core/DolphinWX/ISOProperties/InfoPanel.cpp:225
2009-08-09 21:01:41 +00:00
msgid "Game ID:"
msgstr "ID do Jogo:"
2009-08-09 21:01:41 +00:00
#: Source/Core/Core/NetPlayClient.cpp:802
2009-08-09 21:01:41 +00:00
msgid "Game is already running!"
msgstr "O jogo já está rodando!"
#: Source/Core/Core/HW/GCMemcard/GCMemcardDirectory.cpp:418
#, c-format
2015-11-04 19:49:31 +00:00
msgid ""
"Game overwrote with another games save. Data corruption ahead 0x%x, 0x%x"
2014-11-10 00:23:25 +00:00
msgstr ""
"Jogo sobrescrito com um arquivo de jogo salvo de outro jogo. Corrupção de "
"dados a frente 0x%x, 0x%x"
2014-11-10 00:23:25 +00:00
#: Source/Core/DolphinWX/ISOProperties/ISOProperties.cpp:373
2009-08-09 21:01:41 +00:00
msgid "Game-Specific Settings"
msgstr "Configurações Específicas do Jogo"
2009-08-09 21:01:41 +00:00
#: Source/Core/DolphinWX/ISOProperties/ISOProperties.cpp:244
2009-08-09 21:01:41 +00:00
msgid "GameConfig"
msgstr "Configurações do Jogo"
2009-08-09 21:01:41 +00:00
#: Source/Core/DolphinWX/Config/ConfigMain.cpp:87
msgid "GameCube"
msgstr "GameCube"
2009-08-09 21:01:41 +00:00
#: Source/Core/DolphinWX/ControllerConfigDiag.cpp:51
2016-01-12 19:56:43 +00:00
msgid "GameCube Adapter for Wii U"
msgstr "Adaptador do GameCube para Wii U"
2015-06-04 09:48:38 +00:00
#: Source/Core/DolphinWX/ControllerConfigDiag.cpp:493
#, c-format
msgid "GameCube Controller Configuration Port %i"
msgstr "Configurações da Porta %i do Controle de GameCube"
#: Source/Core/DolphinWX/ControllerConfigDiag.cpp:148
2015-06-04 09:48:38 +00:00
msgid "GameCube Controllers"
msgstr "Controles do GameCube"
2009-08-09 21:01:41 +00:00
#: Source/Core/DolphinWX/ControllerConfigDiag.cpp:478
#, c-format
msgid "GameCube Keyboard Configuration Port %i"
msgstr "Configurações da Porta %i do Teclado de GameCube"
#: Source/Core/DolphinWX/Config/GameCubeConfigPane.cpp:357
#: Source/Core/DolphinWX/MemcardManager.cpp:195
msgid "GameCube Memory Cards (*.raw,*.gcp)"
msgstr "Memory Cards do GameCube (*.raw;*.gcp)"
2009-08-09 21:01:41 +00:00
#: Source/Core/DolphinWX/Config/GameCubeConfigPane.cpp:288
msgid "GameCube Microphone Slot A"
msgstr "Slot A de Microfone - GameCube"
#: Source/Core/DolphinWX/Config/GameCubeConfigPane.cpp:293
msgid "GameCube Microphone Slot B"
msgstr "Slot B de Microfone - GameCube"
#: Source/Core/DolphinWX/MemcardManager.cpp:522
msgid "GameCube Savegame files(*.gci;*.gcs;*.sav)"
msgstr "Jogos salvos do GameCube (*.gci;*.gcs;*.sav)"
2009-08-09 21:01:41 +00:00
#: Source/Core/DolphinWX/Cheats/CheatsWindow.cpp:129
#: Source/Core/DolphinWX/ISOProperties/ISOProperties.cpp:250
2009-08-09 21:01:41 +00:00
msgid "Gecko Codes"
msgstr "Códigos Gecko"
2009-08-09 21:01:41 +00:00
#: Source/Core/Core/HotkeyManager.cpp:243
#: Source/Core/DolphinWX/Config/ConfigMain.cpp:84
#: Source/Core/DolphinWX/Input/HotkeyInputConfigDiag.cpp:108
#: Source/Core/DolphinWX/PostProcessingConfigDiag.cpp:130
#: Source/Core/DolphinWX/SoftwareVideoConfigDialog.cpp:46
#: Source/Core/DolphinWX/VideoConfigDiag.cpp:327
2009-08-09 21:01:41 +00:00
msgid "General"
msgstr "Geral"
#: Source/Core/DolphinWX/Input/WiimoteInputConfigDiag.cpp:67
msgid "General and Options"
msgstr "Geral e Opções"
#: Source/Core/DolphinWX/Config/GeneralConfigPane.cpp:62
#: Source/Core/DolphinWX/Config/GeneralConfigPane.cpp:65
2016-06-19 02:25:32 +00:00
msgid "Generate a New Statistics Identity"
msgstr "Gerar uma Nova ID de Estatísticas "
2016-06-19 02:25:32 +00:00
#: Source/Core/DolphinWX/Debugger/DebuggerPanel.cpp:130
msgid "Geometry data"
msgstr "Dados de geometria"
#: Source/Core/DolphinWX/Config/GameCubeConfigPane.cpp:54
#: Source/Core/DolphinWX/Config/WiiConfigPane.cpp:52
#: Source/Core/DolphinWX/ISOProperties/InfoPanel.cpp:61
2009-08-09 21:01:41 +00:00
msgid "German"
msgstr "Alemão"
#: Source/Core/DolphinWX/ISOProperties/InfoPanel.cpp:107
2015-06-04 09:48:38 +00:00
msgid "Germany"
msgstr "Alemanha"
2015-06-04 09:48:38 +00:00
#: Source/Core/DolphinWX/Debugger/DebuggerPanel.cpp:79
msgid "Go to Next Frame"
msgstr "Ir para Próximo Frame"
#: Source/Core/DolphinWX/MainToolBar.cpp:210
msgid "Go to the current instruction"
msgstr "Ir para instrução atual"
#: Source/Core/DolphinWX/Input/HotkeyInputConfigDiag.cpp:120
#: Source/Core/DolphinWX/MainToolBar.cpp:186
2009-08-09 21:01:41 +00:00
msgid "Graphics"
msgstr "Gráficos"
#: Source/Core/DolphinWX/MainToolBar.cpp:187
2009-08-09 21:01:41 +00:00
msgid "Graphics settings"
msgstr "Configurações gráficas"
2009-08-09 21:01:41 +00:00
#: Source/Core/Core/HotkeyManager.cpp:252
msgid "Graphics toggles"
msgstr "Alternar gráficos"
#: Source/Core/DolphinWX/Cheats/CheatSearchTab.cpp:110
2009-08-09 21:01:41 +00:00
msgid "Greater Than"
msgstr "Maior que"
2009-08-09 21:01:41 +00:00
#: Source/Core/DolphinWX/VideoConfigDiag.cpp:162
2009-08-09 21:01:41 +00:00
msgid ""
2015-06-04 09:48:38 +00:00
"Greatly increases quality of textures generated using render-to-texture "
2014-02-01 11:29:37 +00:00
"effects.\n"
2009-08-09 21:01:41 +00:00
"Raising the internal resolution will improve the effect of this setting.\n"
2015-06-04 09:48:38 +00:00
"Slightly increases GPU load and causes relatively few graphical issues.\n"
2009-08-09 21:01:41 +00:00
"\n"
"If unsure, leave this checked."
2014-02-01 11:29:37 +00:00
msgstr ""
"Aumenta drasticamente a qualidade das texturas geradas através de efeitos "
"render-to-texture.\n"
"Aumentar a resolução interna vai melhorar o efeito dessa opção.\n"
"Aumenta levemente o trabalho da GPU e causa um número muito pequeno de "
"defeitos gráficos.\n"
"\n"
"Na dúvida, mantenha essa opção ativada."
2009-08-09 21:01:41 +00:00
#: Source/Core/Core/HW/WiimoteEmu/Attachment/Drums.cpp:28
#: Source/Core/Core/HW/WiimoteEmu/Attachment/Guitar.cpp:44
2009-08-09 21:01:41 +00:00
msgid "Green"
msgstr "Verde"
#: Source/Core/Core/HW/WiimoteEmu/Attachment/Turntable.cpp:32
2009-08-09 21:01:41 +00:00
msgid "Green Left"
msgstr "Verde Esquerdo"
#: Source/Core/Core/HW/WiimoteEmu/Attachment/Turntable.cpp:32
2009-08-09 21:01:41 +00:00
msgid "Green Right"
msgstr "Verde Direito"
#: Source/Core/Core/HW/WiimoteEmu/Attachment/Guitar.cpp:55
2009-08-09 21:01:41 +00:00
msgid "Guitar"
msgstr "Guitarra"
#: Source/Core/DolphinWX/Input/InputConfigDiag.cpp:100
msgid "Guitar Configuration"
msgstr "Configuração de Guitarra"
#: Source/Core/DolphinWX/VideoConfigDiag.cpp:627
msgid "HDMI 3D"
msgstr ""
#: Source/Core/DolphinWX/VideoConfigDiag.cpp:677
2009-08-09 21:01:41 +00:00
msgid "Hacks"
msgstr "Hacks"
#: Source/Core/DolphinWX/VideoConfigDiag.cpp:744
#, c-format
msgid ""
"Hash tap count is set to %d which is non-standard.\n"
"You will need to edit the INI manually."
msgstr ""
"A contagem do 'hash tap' está definida em¨%d, que está fora do padrão.\n"
"Você precisará editar o arquivo INI manualmente."
#: Source/Core/DolphinWX/NetPlay/MD5Dialog.cpp:94
msgid "Hashes do not match."
msgstr "Hashes diferentes."
#: Source/Core/DolphinWX/NetPlay/MD5Dialog.cpp:94
msgid "Hashes match!"
msgstr "Hashes correspondem!"
#: Source/Core/Core/HW/GCMemcard/GCMemcard.cpp:131
2009-08-09 21:01:41 +00:00
msgid "Header checksum failed"
msgstr "O checksum do cabeçalho falhou"
2009-08-09 21:01:41 +00:00
#: Source/Core/InputCommon/ControllerEmu/ControlGroup/Cursor.cpp:36
2009-08-09 21:01:41 +00:00
msgid "Height"
msgstr "Altura"
#: Source/Core/DolphinWX/Debugger/MemoryView.cpp:325
#: Source/Core/DolphinWX/Debugger/MemoryWindow.cpp:164
msgid "Hex"
msgstr "Hex"
#: Source/Core/DolphinWX/Debugger/WatchView.cpp:86
msgid "Hexadecimal"
msgstr "Hexadecimal"
#: Source/Core/InputCommon/ControllerEmu/ControlGroup/Cursor.cpp:31
2009-08-09 21:01:41 +00:00
msgid "Hide"
msgstr "Ocultar"
#: Source/Core/DolphinWX/VideoConfigDiag.cpp:454
2009-08-09 21:01:41 +00:00
msgid "Hide Mouse Cursor"
msgstr "Ocultar o Cursor do Mouse"
2009-08-09 21:01:41 +00:00
#: Source/Core/DolphinWX/VideoConfigDiag.cpp:131
2009-08-09 21:01:41 +00:00
msgid ""
"Hides the mouse cursor if it's on top of the emulation window.\n"
"\n"
2014-11-10 00:23:25 +00:00
"If unsure, leave this unchecked."
2014-02-01 11:29:37 +00:00
msgstr ""
"Oculta o cursor do mouse quando ele está em cima da janela de emulação.\n"
"\n"
"Na dúvida, mantenha essa opção desativada."
2009-08-09 21:01:41 +00:00
#: Source/Core/DolphinWX/Config/AdvancedConfigPane.cpp:48
2015-06-04 09:48:38 +00:00
msgid ""
"Higher values can make variable-framerate games run at a higher framerate, "
"at the expense of CPU. Lower values can make variable-framerate games run at "
"a lower framerate, saving CPU.\n"
"\n"
"WARNING: Changing this from the default (100%) can and will break games and "
"cause glitches. Do so at your own risk. Please do not report bugs that occur "
"with a non-default clock. "
msgstr ""
"Valores altos permitem que jogos com taxas de FPS variáveis rodem a uma taxa "
"de quadros maior, exigindo mais poder de processamento da CPU. Valores "
"baixos permitem que jogos com taxas de FPS variáveis rodem a uma taxa de "
"quadros menor, exigindo menos poder de processamento da CPU.\n"
"\n"
"ATENÇÃO: Mudar essa opção para valores diferentes do padrão (100%) pode e "
"provavelmente irá causar problemas e falhas na maior parte dos jogos. Use "
"por sua conta e risco. Por favor, não reporte bugs que ocorrem ao utilizar "
"clocks diferentes do valor padrão."
2015-06-04 09:48:38 +00:00
#: Source/Core/DolphinWX/NetPlay/NetPlaySetupFrame.cpp:173
#: Source/Core/DolphinWX/NetPlay/NetPlaySetupFrame.cpp:240
2009-08-09 21:01:41 +00:00
msgid "Host"
msgstr "Hospedar"
2009-08-09 21:01:41 +00:00
#: Source/Core/DolphinWX/NetPlay/NetPlaySetupFrame.cpp:440
msgid "Host Code:"
msgstr "Código do Host:"
2015-06-04 09:48:38 +00:00
#: Source/Core/Core/NetPlayClient.cpp:123
2015-06-04 09:48:38 +00:00
msgid ""
"Host code size is to large.\n"
"Please recheck that you have the correct code"
msgstr ""
"O código do host é muito grande.\n"
"Por favor verifique novamente se o seu código está correto"
2009-08-09 21:01:41 +00:00
#: Source/Core/DolphinWX/GameListCtrl.cpp:1168
msgid "Host with Netplay"
msgstr "Host com Netplay"
#: Source/Core/Core/HotkeyManager.cpp:165
#: Source/Core/Core/HW/WiimoteEmu/WiimoteEmu.cpp:323
2009-08-09 21:01:41 +00:00
msgid "Hotkeys"
msgstr "Teclas de Atalho"
2009-08-09 21:01:41 +00:00
#: Source/Core/DolphinWX/ControllerConfigDiag.cpp:313
msgid "Hybrid Wii Remote"
msgstr "Wii Remote Híbrido"
2009-08-09 21:01:41 +00:00
#: Source/Core/DolphinWX/GameListCtrl.cpp:454
2014-06-06 23:14:56 +00:00
msgid "ID"
msgstr "ID"
2014-06-06 23:14:56 +00:00
#: Source/Core/DolphinWX/ISOProperties/InfoPanel.cpp:232
msgid "IOS Version:"
msgstr "Versão do IOS:"
#: Source/Core/Core/IOS/Network/SSL.cpp:125
#, c-format
msgid ""
"IOS: A file required for SSL services (%s) is invalid. Please refer to "
"https://dolphin-emu.org/docs/guides/wii-network-guide/ for instructions on "
"setting up Wii networking."
msgstr ""
"IOS: Um arquivo requerido para serviços SSL (%s) é inválido. Por favor, "
"consulte https://dolphin-emu.org/docs/guides/wii-network-guide/ para "
"instruções de como configurar a rede do Wii."
#: Source/Core/Core/IOS/Network/SSL.cpp:113
#, c-format
msgid ""
"IOS: Could not read a file required for SSL services (%s). Please refer to "
"https://dolphin-emu.org/docs/guides/wii-network-guide/ for instructions on "
"setting up Wii networking."
msgstr ""
"IOS: Não foi possível ler um arquivo requerido para serviços SSL (%s). Por "
"favor, consulte https://dolphin-emu.org/docs/guides/wii-network-guide/ para "
"instruções de como configurar a rede do Wii."
#: Source/Core/DolphinWX/NetPlay/NetPlaySetupFrame.cpp:465
msgid "IP Address:"
msgstr "Endereço IP:"
#: Source/Core/DolphinWX/Config/GameCubeConfigPane.cpp:113
2009-08-09 21:01:41 +00:00
msgid "IPL Settings"
msgstr "Configurações do IPL"
2009-08-09 21:01:41 +00:00
#: Source/Core/Core/Boot/Boot.cpp:271
2015-06-04 21:33:13 +00:00
#, c-format
msgid "IPL with unknown hash %x"
msgstr "IPL com hash desconhecida %x"
2015-06-04 21:33:13 +00:00
#. i18n: IR stands for infrared and refers to the pointer functionality of Wii Remotes
#: Source/Core/Core/HW/WiimoteEmu/WiimoteEmu.cpp:269
#: Source/Core/DolphinWX/TASInputDlg.cpp:135
2009-08-09 21:01:41 +00:00
msgid "IR"
msgstr "IR"
#. i18n: IR stands for infrared and refers to the pointer functionality of Wii Remotes
#: Source/Core/DolphinWX/Config/WiiConfigPane.cpp:131
2009-08-09 21:01:41 +00:00
msgid "IR Sensitivity:"
msgstr "Sensibilidade do IR:"
2009-08-09 21:01:41 +00:00
#: Source/Core/DolphinWX/ISOProperties/InfoPanel.cpp:260
2009-08-09 21:01:41 +00:00
msgid "ISO Details"
msgstr "Detalhes da ISO"
#: Source/Core/DolphinWX/Config/PathConfigPane.cpp:75
2009-08-09 21:01:41 +00:00
msgid "ISO Directories"
msgstr "Diretórios de ISOs"
2009-08-09 21:01:41 +00:00
#: Source/Core/DolphinWX/MemcardManager.cpp:629
2009-08-09 21:01:41 +00:00
msgid "Icon"
msgstr "Ícone"
2009-08-09 21:01:41 +00:00
#: Source/Core/DolphinWX/Config/GeneralConfigPane.cpp:233
2016-06-19 02:25:32 +00:00
msgid "Identity generation"
msgstr "ID de estatísticas"
2016-06-19 02:25:32 +00:00
#: Source/Core/DolphinWX/Main.cpp:216
2016-06-19 02:25:32 +00:00
msgid ""
"If authorized, Dolphin can collect data on its performance, feature usage, "
"and configuration, as well as data on your system's hardware and operating "
"system.\n"
"\n"
"No private data is ever collected. This data helps us understand how people "
"and emulated games use Dolphin and prioritize our efforts. It also helps us "
"identify rare configurations that are causing bugs, performance and "
"stability issues.\n"
"This authorization can be revoked at any time through Dolphin's settings.\n"
"\n"
"Do you authorize Dolphin to report this information to Dolphin's developers?"
msgstr ""
"Se autorizado, o Dolphin pode coletar dados relacionados à performance, uso "
"de recursos e configurações do emulador, assim como informações sobre o seu "
"hardware e sistema operacional.\n"
"\n"
"Dados pessoais nunca serão coletados. Essas informações nos ajudam a "
"compreender como os usuários e os jogos emulados utilizam o Dolphin e a "
"priorizar nossos esforços. Elas também nos ajudam a identificar "
"configurações raras que estejam causando bugs ou problemas de performance e "
"estabilidade.\n"
"Essa permissão pode ser revogada a qualquer momento através das "
"configurações do Dolphin.\n"
"\n"
"Permitir que o Dolphin compartilhe essas informações com a equipe de "
"desenvolvimento?"
2016-06-19 02:25:32 +00:00
#: Source/Core/DolphinWX/VideoConfigDiag.cpp:689
2009-08-09 21:01:41 +00:00
msgid "Ignore Format Changes"
msgstr "Ignorar Mudanças de Formato"
#: Source/Core/DolphinWX/VideoConfigDiag.cpp:198
2009-08-09 21:01:41 +00:00
msgid ""
"Ignore any changes to the EFB format.\n"
2014-02-01 11:29:37 +00:00
"Improves performance in many games without any negative effect. Causes "
2015-06-04 09:48:38 +00:00
"graphical defects in a small number of other games.\n"
2009-08-09 21:01:41 +00:00
"\n"
"If unsure, leave this checked."
2014-02-01 11:29:37 +00:00
msgstr ""
"Ignora quaisquer mudanças no formato do EFB.\n"
"Melhora a performance em muitos jogos sem qualquer efeito negativo. No "
"entanto pode causar defeitos gráficos em um pequeno número de jogos.\n"
"\n"
"Na dúvida, mantenha essa opção ativada."
2009-08-09 21:01:41 +00:00
#: Source/Core/DolphinWX/VideoConfigDiag.cpp:194
2009-08-09 21:01:41 +00:00
msgid ""
2015-06-04 09:48:38 +00:00
"Ignore any requests from the CPU to read from or write to the EFB.\n"
2014-02-01 11:29:37 +00:00
"Improves performance in some games, but might disable some gameplay-related "
"features or graphical effects.\n"
2009-08-09 21:01:41 +00:00
"\n"
"If unsure, leave this unchecked."
2014-02-01 11:29:37 +00:00
msgstr ""
"Ignora quaisquer pedidos da CPU para ler ou escrever no EFB.\n"
"Melhora a performance em alguns jogos, mas pode desabilitar alguns efeitos "
"gráficos ou algumas funções relacionadas à jogabilidade.\n"
"\n"
"Na dúvida, mantenha essa opção desativada."
2009-08-09 21:01:41 +00:00
#: Source/Core/DolphinWX/VideoConfigDiag.cpp:181
2014-11-10 00:23:25 +00:00
msgid ""
"Implement fullscreen mode with a borderless window spanning the whole screen "
"instead of using exclusive mode.\n"
"Allows for faster transitions between fullscreen and windowed mode, but "
2015-06-04 09:48:38 +00:00
"slightly increases input latency, makes movement less smooth and slightly "
"decreases performance.\n"
"Exclusive mode is required for Nvidia 3D Vision to work in the Direct3D "
2014-11-10 00:23:25 +00:00
"backend.\n"
"\n"
"If unsure, leave this unchecked."
msgstr ""
"Implementa o modo tela cheia através de uma janela sem bordas que se estende "
"por toda a tela ao invés de utilizar o modo exclusivo.\n"
"Permite transições rápidas entre o modo tela cheia e janela mas aumenta "
"levemente a latência, torna o movimento menos suave e diminuí levemente a "
"performance.\n"
"O modo exclusivo é necessário para que o NVIDIA 3D Vision funcione no "
"backend Direct3D.\n"
"\n"
"Na dúvida, mantenha essa opção desativada."
2014-11-10 00:23:25 +00:00
#: Source/Core/DolphinWX/MainMenuBar.cpp:236
msgid "Import BootMii NAND Backup..."
msgstr "Importar Backup BootMII NAND..."
#: Source/Core/DolphinWX/MemcardManager.cpp:808
2009-08-09 21:01:41 +00:00
msgid "Import Save"
msgstr "Importar jogo salvo"
2009-08-09 21:01:41 +00:00
#: Source/Core/DolphinWX/MainMenuBar.cpp:217
msgid "Import Wii Save..."
msgstr "Importar Jogo Salvo do Wii..."
#: Source/Core/Core/HW/WiiSaveCrypted.cpp:119
msgid "Import failed"
msgstr "Falha na importação"
2009-08-09 21:01:41 +00:00
#: Source/Core/DolphinWX/MemcardManager.cpp:446
2009-08-09 21:01:41 +00:00
msgid ""
"Imported file has gsc extension\n"
2014-11-10 00:23:25 +00:00
"but does not have a correct header."
2014-02-01 11:29:37 +00:00
msgstr ""
"O arquivo importado tem a extensão GSC\n"
"mas não tem um cabeçalho correto."
2009-08-09 21:01:41 +00:00
#: Source/Core/DolphinWX/MemcardManager.cpp:432
2014-11-10 00:23:25 +00:00
msgid "Imported file has invalid length."
msgstr "O arquivo importado tem comprimento inválido."
2009-08-09 21:01:41 +00:00
#: Source/Core/DolphinWX/MemcardManager.cpp:442
2009-08-09 21:01:41 +00:00
msgid ""
"Imported file has sav extension\n"
2014-11-10 00:23:25 +00:00
"but does not have a correct header."
2014-02-01 11:29:37 +00:00
msgstr ""
"O arquivo importado tem a extensão SAV\n"
"mas não tem um cabeçalho correto."
2009-08-09 21:01:41 +00:00
#: Source/Core/DolphinWX/FrameTools.cpp:1293
msgid "Importing NAND backup"
msgstr "Importando backup NAND"
#: Source/Core/DolphinWX/ISOProperties/ISOProperties.cpp:334
2009-08-09 21:01:41 +00:00
msgid "In Game"
msgstr "Funciona"
2009-08-09 21:01:41 +00:00
#: Source/Core/Core/HotkeyManager.cpp:101
2015-06-04 09:48:38 +00:00
msgid "Increase Convergence"
msgstr "Aumentar Convergência"
2015-06-04 09:48:38 +00:00
#: Source/Core/Core/HotkeyManager.cpp:99
2015-06-04 09:48:38 +00:00
msgid "Increase Depth"
msgstr "Aumentar Profundidade"
2015-06-04 09:48:38 +00:00
#: Source/Core/Core/HotkeyManager.cpp:39
2016-01-12 19:56:43 +00:00
msgid "Increase Emulation Speed"
msgstr "Aumentar Velocidade (Emulação)"
2013-08-17 14:31:38 +00:00
#. i18n: IR stands for internal resolution
#: Source/Core/Core/HotkeyManager.cpp:79
2015-06-04 09:48:38 +00:00
msgid "Increase IR"
msgstr "Aumentar RI"
2015-06-04 09:48:38 +00:00
#: Source/Core/DolphinWX/ISOProperties/ISOProperties.cpp:252
#: Source/Core/DolphinWX/LogConfigWindow.cpp:44
2009-08-09 21:01:41 +00:00
msgid "Info"
msgstr "Informações"
2009-08-09 21:01:41 +00:00
#: Source/Core/Common/MsgHandler.cpp:65
2009-08-09 21:01:41 +00:00
msgid "Information"
msgstr "Informação"
#: Source/Core/DolphinWX/Input/InputConfigDiag.cpp:739
2009-08-09 21:01:41 +00:00
msgid "Input"
msgstr "Entrada de Dados"
2009-08-09 21:01:41 +00:00
#: Source/Core/DolphinWX/Debugger/CodeView.cpp:452
msgid "Insert &nop"
msgstr "Inserir &nop"
#: Source/Core/DolphinWX/Config/WiiConfigPane.cpp:70
2009-08-09 21:01:41 +00:00
msgid "Insert SD Card"
msgstr "Inserir Cartão SD"
2009-08-09 21:01:41 +00:00
#: Source/Core/DolphinWX/MainMenuBar.cpp:234
msgid "Install WAD..."
msgstr "Instalar WAD..."
2009-08-09 21:01:41 +00:00
#: Source/Core/DolphinWX/GameListCtrl.cpp:1157
msgid "Install to the NAND"
msgstr "Instalar na NAND"
2009-08-09 21:01:41 +00:00
#: Source/Core/DolphinWX/FrameTools.cpp:1245
2009-08-09 21:01:41 +00:00
msgid "Installing WAD..."
msgstr "Instalando WAD..."
#: Source/Core/DolphinWX/ISOProperties/FilesystemPanel.cpp:347
msgid "Integrity Check Error"
msgstr "Erro na Verificação de Integridade"
#: Source/Core/DolphinWX/ISOProperties/FilesystemPanel.cpp:340
msgid "Integrity check completed"
msgstr "Verificação de integridade completada"
#: Source/Core/DolphinWX/ISOProperties/FilesystemPanel.cpp:339
msgid "Integrity check completed. No errors have been found."
msgstr "Verificação de integridade completada. Nenhum erro foi encontrado."
#: Source/Core/DolphinWX/ISOProperties/FilesystemPanel.cpp:344
#, c-format
msgid ""
2015-06-04 09:48:38 +00:00
"Integrity check for %s failed. The disc image is most likely corrupted or "
"has been patched incorrectly."
2014-02-01 11:29:37 +00:00
msgstr ""
"A verificação de integridade para %s falhou. A imagem do disco provavelmente "
"está corrompida ou um patch foi aplicado de maneira incorreta."
#: Source/Core/DolphinWX/Config/ConfigMain.cpp:85
2009-08-09 21:01:41 +00:00
msgid "Interface"
msgstr "Interface"
#: Source/Core/DolphinWX/Config/InterfaceConfigPane.cpp:148
2009-08-09 21:01:41 +00:00
msgid "Interface Settings"
msgstr "Configurações da Interface"
2009-08-09 21:01:41 +00:00
#: Source/Core/Core/State.cpp:379
2009-08-09 21:01:41 +00:00
msgid "Internal LZO Error - compression failed"
msgstr "Erro Interno do LZO - a compressão falhou"
2009-08-09 21:01:41 +00:00
#: Source/Core/Core/State.cpp:515
2009-08-09 21:01:41 +00:00
#, c-format
msgid ""
"Internal LZO Error - decompression failed (%d) (%li, %li) \n"
"Try loading the state again"
2014-02-01 11:29:37 +00:00
msgstr ""
"Erro Interno do LZO - a descompressão falhou (%d) (%li, %li) \n"
"Tente carregar o estado salvo novamente"
2009-08-09 21:01:41 +00:00
#: Source/Core/Core/State.cpp:650
2009-08-09 21:01:41 +00:00
msgid "Internal LZO Error - lzo_init() failed"
msgstr "Erro Interno do LZO - lzo_init() falhou"
#: Source/Core/DolphinWX/ISOProperties/InfoPanel.cpp:224
2015-06-04 09:48:38 +00:00
msgid "Internal Name:"
msgstr "Nome Interno:"
2015-06-04 09:48:38 +00:00
#: Source/Core/Core/HotkeyManager.cpp:253
msgid "Internal Resolution"
msgstr "Resolução Interna"
#: Source/Core/DolphinWX/VideoConfigDiag.cpp:534
2009-08-09 21:01:41 +00:00
msgid "Internal Resolution:"
msgstr "Resolução Interna:"
#: Source/Core/DolphinWX/Config/GeneralConfigPane.cpp:29
2015-11-04 19:49:31 +00:00
msgid "Interpreter (slowest)"
msgstr "Interpretador (mais lento)"
#: Source/Core/DolphinWX/ISOProperties/ISOProperties.cpp:333
2009-08-09 21:01:41 +00:00
msgid "Intro"
msgstr "Introdução"
2009-08-09 21:01:41 +00:00
#: Source/Core/DolphinWX/Cheats/ARCodeAddEdit.cpp:156
msgid "Invalid Mixed Code"
msgstr "Código Misto Inválido"
#: Source/Core/DolphinWX/Debugger/MemoryWindow.cpp:239
#, c-format
msgid "Invalid address: %s"
msgstr "Endereço inválido: %s"
#: Source/Core/DolphinWX/MemcardManager.cpp:454
2014-11-10 00:23:25 +00:00
msgid "Invalid bat.map or dir entry."
msgstr "Entrada de diretório ou bat.map inválido."
2009-08-09 21:01:41 +00:00
#: Source/Core/Core/NetPlayClient.cpp:936
2015-06-04 09:48:38 +00:00
msgid "Invalid host"
msgstr "Host inválido"
2015-06-04 09:48:38 +00:00
#: Source/Core/DolphinWX/MemcardManager.cpp:554
2014-06-06 23:14:56 +00:00
msgid "Invalid index"
msgstr "Índice inválido"
2014-06-06 23:14:56 +00:00
#: Source/Core/Core/Movie.cpp:944
2009-08-09 21:01:41 +00:00
msgid "Invalid recording file"
msgstr "Arquivo de gravação inválido"
#: Source/Core/DolphinWX/FifoPlayerDlg.cpp:467
msgid "Invalid search parameters (no object selected)"
msgstr "Parâmetros de pesquisa inválidos (nenhum objeto selecionado)"
#: Source/Core/DolphinWX/FifoPlayerDlg.cpp:450
msgid "Invalid search string (couldn't convert to number)"
msgstr "String de pesquisa inválida (não foi possível converter para número)"
#: Source/Core/DolphinWX/FifoPlayerDlg.cpp:438
msgid "Invalid search string (only even string lengths supported)"
2014-02-01 11:29:37 +00:00
msgstr ""
"String de pesquisa inválida (apenas comprimentos correspondentes de string "
"são suportados)"
#: Source/Core/DolphinWX/Cheats/CreateCodeDialog.cpp:77
2014-11-10 00:23:25 +00:00
msgid "Invalid value."
msgstr "Valor inválido."
2014-11-10 00:23:25 +00:00
#: Source/Core/DolphinWX/Debugger/MemoryWindow.cpp:247
#, c-format
msgid "Invalid value: %s"
msgstr "Valor inválido: %s"
#: Source/Core/DolphinWX/Config/GameCubeConfigPane.cpp:57
#: Source/Core/DolphinWX/Config/WiiConfigPane.cpp:55
#: Source/Core/DolphinWX/ISOProperties/InfoPanel.cpp:70
2009-08-09 21:01:41 +00:00
msgid "Italian"
msgstr "Italiano"
#: Source/Core/DolphinWX/ISOProperties/InfoPanel.cpp:105
2015-06-04 09:48:38 +00:00
msgid "Italy"
msgstr "Itália"
2015-06-04 09:48:38 +00:00
#: Source/Core/Core/HW/GCKeyboardEmu.cpp:84 Source/Core/Core/HW/GCPadEmu.cpp:87
#: Source/Core/Core/HW/WiimoteEmu/WiimoteEmu.cpp:316
#: Source/Core/DolphinWX/Input/HotkeyInputConfigDiag.cpp:65
2014-11-10 00:23:25 +00:00
msgid "Iterative Input"
msgstr "Entrada de Dados Interativa"
2014-11-10 00:23:25 +00:00
#: Source/Core/DolphinWX/Config/GeneralConfigPane.cpp:32
2015-11-04 19:49:31 +00:00
msgid "JIT Arm64 (experimental)"
msgstr "JIT ARM64 (experimental)"
2015-11-04 19:49:31 +00:00
#: Source/Core/DolphinWX/Debugger/JitWindow.h:33
msgid "JIT Block Viewer"
msgstr "Visualizador de Bloco JIT"
#: Source/Core/DolphinWX/Config/GeneralConfigPane.cpp:31
msgid "JIT Recompiler (recommended)"
msgstr "Recompilador JIT (recomendado)"
#: Source/Core/DolphinWX/ISOProperties/InfoPanel.cpp:117
#: Source/Core/DolphinWX/MainMenuBar.cpp:242
2015-06-04 09:48:38 +00:00
msgid "Japan"
msgstr "Japão"
2009-08-09 21:01:41 +00:00
#: Source/Core/DolphinWX/Config/WiiConfigPane.cpp:50
#: Source/Core/DolphinWX/ISOProperties/InfoPanel.cpp:55
2015-06-04 09:48:38 +00:00
msgid "Japanese"
msgstr "Japonês"
#: Source/Core/DolphinWX/VideoConfigDiag.cpp:451
2014-11-10 00:23:25 +00:00
msgid "Keep Window on Top"
msgstr "Manter Janela no Topo"
2014-11-10 00:23:25 +00:00
#: Source/Core/DolphinWX/VideoConfigDiag.cpp:129
msgid ""
"Keep the game window on top of all other windows.\n"
"\n"
"If unsure, leave this unchecked."
2014-02-01 11:29:37 +00:00
msgstr ""
"Mantém a janela do jogo na frente de todas as outras janelas.\n"
"\n"
"Na dúvida, mantenha essa opção desativada."
#: Source/Core/Core/HW/GCKeyboard.cpp:21
#: Source/Core/DolphinWX/ControllerConfigDiag.cpp:53
2015-06-04 09:48:38 +00:00
msgid "Keyboard"
msgstr "Teclado"
2015-06-04 09:48:38 +00:00
#: Source/Core/Core/HW/GCKeyboardEmu.cpp:57
#: Source/Core/Core/HW/GCKeyboardEmu.cpp:61
#: Source/Core/Core/HW/GCKeyboardEmu.cpp:65
#: Source/Core/Core/HW/GCKeyboardEmu.cpp:69
#: Source/Core/Core/HW/GCKeyboardEmu.cpp:73
#: Source/Core/Core/HW/GCKeyboardEmu.cpp:77
2015-06-04 09:48:38 +00:00
msgid "Keys"
msgstr "Teclas"
2015-06-04 09:48:38 +00:00
#: Source/Core/DolphinWX/NetPlay/NetWindow.cpp:230
2014-11-10 00:23:25 +00:00
msgid "Kick Player"
msgstr "Remover Jogador"
2014-11-10 00:23:25 +00:00
#: Source/Core/DolphinWX/ISOProperties/InfoPanel.cpp:119
#: Source/Core/DolphinWX/MainMenuBar.cpp:243
2015-06-04 09:48:38 +00:00
msgid "Korea"
msgstr "Coréia"
2015-06-04 09:48:38 +00:00
#: Source/Core/DolphinWX/Config/WiiConfigPane.cpp:59
#: Source/Core/DolphinWX/ISOProperties/InfoPanel.cpp:82
2009-08-09 21:01:41 +00:00
msgid "Korean"
msgstr "Coreano"
#. i18n: The left trigger button (labeled L on real controllers)
#: Source/Core/Core/HW/GCPadEmu.cpp:40
#: Source/Core/Core/HW/WiimoteEmu/Attachment/Classic.cpp:49
2009-08-09 21:01:41 +00:00
msgid "L"
msgstr "L"
#. i18n: The left trigger button (labeled L on real controllers) used as an analog input
#: Source/Core/Core/HW/GCPadEmu.cpp:44
#: Source/Core/Core/HW/WiimoteEmu/Attachment/Classic.cpp:53
2009-08-09 21:01:41 +00:00
msgid "L-Analog"
msgstr "L (analógico)"
2009-08-09 21:01:41 +00:00
#: Source/Core/DolphinWX/Debugger/WatchView.cpp:82
msgid "Label"
msgstr "Rótulo"
#: Source/Core/DolphinWX/Config/InterfaceConfigPane.cpp:138
2009-08-09 21:01:41 +00:00
msgid "Language:"
msgstr "Idioma:"
2009-08-09 21:01:41 +00:00
#: Source/Core/DolphinWX/MainMenuBar.cpp:117
2013-08-17 14:31:38 +00:00
#, c-format
msgid "Last %i"
2013-09-21 16:24:33 +00:00
msgstr "Último %i"
2009-08-09 21:01:41 +00:00
#: Source/Core/DolphinWX/Config/AudioConfigPane.cpp:49
msgid "Latency (ms):"
msgstr "Latência (ms):"
#: Source/Core/DolphinWX/MainMenuBar.cpp:412
#: Source/Core/DolphinWX/TASInputDlg.cpp:99
#: Source/Core/DolphinWX/TASInputDlg.cpp:249
#: Source/Core/InputCommon/ControllerEmu/ControlGroup/Force.cpp:24
#: Source/Core/InputCommon/ControllerEmu/ControlGroup/Tilt.cpp:24
2009-08-09 21:01:41 +00:00
msgid "Left"
msgstr "Esquerda"
#: Source/Core/Core/HW/WiimoteEmu/Attachment/Classic.cpp:74
2009-08-09 21:01:41 +00:00
msgid "Left Stick"
msgstr "Eixo Esquerdo"
2009-08-09 21:01:41 +00:00
#: Source/Core/DolphinWX/TASInputDlg.cpp:269
2015-06-04 09:48:38 +00:00
msgid "Left stick"
msgstr "Eixo esquerdo"
2015-06-04 09:48:38 +00:00
#: Source/Core/DolphinWX/Input/InputConfigDiag.cpp:986
2009-08-09 21:01:41 +00:00
msgid ""
"Left-click to detect input.\n"
"Middle-click to clear.\n"
"Right-click for more options."
2014-02-01 11:29:37 +00:00
msgstr ""
"Clique com o botão esquerdo para detectar.\n"
"Clique com o botão do meio para limpar.\n"
"Clique com o botão direito para mais opções."
2009-08-09 21:01:41 +00:00
#: Source/Core/DolphinWX/Input/InputConfigDiag.cpp:991
2009-08-09 21:01:41 +00:00
msgid ""
"Left/Right-click for more options.\n"
"Middle-click to clear."
2014-02-01 11:29:37 +00:00
msgstr ""
"Clique com os botões esquerdo/direito do mouse para mais opções.\n"
"Clique com o botão do meio para limpar."
2009-08-09 21:01:41 +00:00
#: Source/Core/DolphinWX/Cheats/CheatSearchTab.cpp:111
2009-08-09 21:01:41 +00:00
msgid "Less Than"
msgstr "Menor que"
2009-08-09 21:01:41 +00:00
#: Source/Core/DolphinWX/Config/GameCubeConfigPane.cpp:66
2015-11-04 19:49:31 +00:00
msgid ""
"Lets the system language be set to values that games were not designed for. "
"This can allow the use of extra translations for a few games, but can also "
"lead to text display issues."
msgstr ""
"Permite que o sistema de linguagem defina valores para quais os jogos não "
"foram feitos. Assim é possível usar traduções extras para alguns poucos "
"jogos, mas pode causar problemas com texto."
2015-11-04 19:49:31 +00:00
#: Source/Core/DolphinWX/AboutDolphin.cpp:39
2015-06-04 09:48:38 +00:00
msgid "License"
msgstr "Licença"
2015-06-04 09:48:38 +00:00
#: Source/Core/DolphinWX/Debugger/DebuggerPanel.cpp:62
msgid "Light Cmd"
msgstr "Cmd Light"
#: Source/Core/DolphinWX/Config/GeneralConfigPane.cpp:92
2015-06-04 09:48:38 +00:00
msgid ""
2016-01-12 19:56:43 +00:00
"Limits the emulation speed to the specified percentage.\n"
"Note that raising or lowering the emulation speed will also raise or lower "
"the audio pitch unless audio stretching is enabled."
2015-06-04 09:48:38 +00:00
msgstr ""
"Limita a velocidade da emulação para a porcentagem especificada.\n"
"Note que aumentar ou diminuir a velocidade da emulação também aumentará ou "
"diminuirá a velocidade de reprodução do áudio, a menos que o alongamento de "
"áudio esteja habilitado."
2015-06-04 09:48:38 +00:00
#: Source/Core/DolphinWX/Debugger/BreakpointWindow.cpp:60
#: Source/Core/DolphinWX/Debugger/WatchWindow.cpp:35
#: Source/Core/DolphinWX/Input/InputConfigDiag.cpp:1233
2009-08-09 21:01:41 +00:00
msgid "Load"
msgstr "Carregar"
#: Source/Core/DolphinWX/MainMenuBar.cpp:468
msgid "Load &Bad Map File..."
msgstr "Carregar Arquivo de Mapa Incorreto..."
#: Source/Core/DolphinWX/MainMenuBar.cpp:465
msgid "Load &Other Map File..."
msgstr "Carregar &Outro Arquivo de Mapa..."
#: Source/Core/DolphinWX/VideoConfigDiag.cpp:849
2009-08-09 21:01:41 +00:00
msgid "Load Custom Textures"
msgstr "Carregar Texturas Personalizadas"
#: Source/Core/DolphinWX/MainMenuBar.cpp:227
msgid "Load GameCube Main Menu"
msgstr "Carregar Menu Principal do GameCube"
#: Source/Core/DolphinWX/MainMenuBar.cpp:222
msgid "Load NTSC-J GameCube Main Menu from the JAP folder."
msgstr "Carrega o Menu Principal NTSC-J do GameCube a partir da pasta JAP."
#: Source/Core/DolphinWX/MainMenuBar.cpp:224
msgid "Load NTSC-U GameCube Main Menu from the USA folder."
msgstr "Carrega o Menu Principal NTSC-U do GameCube a partir da pasta USA."
#: Source/Core/DolphinWX/MainMenuBar.cpp:226
msgid "Load PAL GameCube Main Menu from the EUR folder."
msgstr "Carrega o Menu Principal PAL do GameCube a partir da pasta EUR."
#: Source/Core/Core/HotkeyManager.cpp:153
2013-08-17 14:31:38 +00:00
msgid "Load State"
msgstr "Carregar Estado"
2013-08-17 14:31:38 +00:00
#: Source/Core/Core/HotkeyManager.cpp:138
2013-08-17 14:31:38 +00:00
msgid "Load State Last 1"
msgstr "Carregar Estado (Último 1)"
2013-08-17 14:31:38 +00:00
#: Source/Core/Core/HotkeyManager.cpp:147
2015-11-04 19:49:31 +00:00
msgid "Load State Last 10"
msgstr "Carregar Estado (Último 10)"
2015-11-04 19:49:31 +00:00
#: Source/Core/Core/HotkeyManager.cpp:139
2013-08-17 14:31:38 +00:00
msgid "Load State Last 2"
msgstr "Carregar Estado (Último 2)"
2013-08-17 14:31:38 +00:00
#: Source/Core/Core/HotkeyManager.cpp:140
2013-08-17 14:31:38 +00:00
msgid "Load State Last 3"
msgstr "Carregar Estado (Último 3)"
2013-08-17 14:31:38 +00:00
#: Source/Core/Core/HotkeyManager.cpp:141
2013-08-17 14:31:38 +00:00
msgid "Load State Last 4"
msgstr "Carregar Estado (Último 4)"
2013-08-17 14:31:38 +00:00
#: Source/Core/Core/HotkeyManager.cpp:142
2013-08-17 14:31:38 +00:00
msgid "Load State Last 5"
msgstr "Carregar Estado (Último 5)"
2013-08-17 14:31:38 +00:00
#: Source/Core/Core/HotkeyManager.cpp:143
2013-08-17 14:31:38 +00:00
msgid "Load State Last 6"
msgstr "Carregar Estado (Último 6)"
2013-08-17 14:31:38 +00:00
#: Source/Core/Core/HotkeyManager.cpp:144
2013-08-17 14:31:38 +00:00
msgid "Load State Last 7"
msgstr "Carregar Estado (Último 7)"
2013-08-17 14:31:38 +00:00
#: Source/Core/Core/HotkeyManager.cpp:145
2013-08-17 14:31:38 +00:00
msgid "Load State Last 8"
msgstr "Carregar Estado (Último 8)"
2013-08-17 14:31:38 +00:00
#: Source/Core/Core/HotkeyManager.cpp:146
2015-11-04 19:49:31 +00:00
msgid "Load State Last 9"
msgstr "Carregar Estado (Último 9)"
2015-11-04 19:49:31 +00:00
#: Source/Core/Core/HotkeyManager.cpp:103
2009-08-09 21:01:41 +00:00
msgid "Load State Slot 1"
msgstr "Carregar Estado (Slot 1)"
2009-08-09 21:01:41 +00:00
#: Source/Core/Core/HotkeyManager.cpp:112
2013-08-17 14:31:38 +00:00
msgid "Load State Slot 10"
msgstr "Carregar Estado (Slot 10)"
2013-08-17 14:31:38 +00:00
#: Source/Core/Core/HotkeyManager.cpp:104
2009-08-09 21:01:41 +00:00
msgid "Load State Slot 2"
msgstr "Carregar Estado (Slot 2)"
2009-08-09 21:01:41 +00:00
#: Source/Core/Core/HotkeyManager.cpp:105
2009-08-09 21:01:41 +00:00
msgid "Load State Slot 3"
msgstr "Carregar Estado (Slot 3)"
2009-08-09 21:01:41 +00:00
#: Source/Core/Core/HotkeyManager.cpp:106
2009-08-09 21:01:41 +00:00
msgid "Load State Slot 4"
msgstr "Carregar Estado (Slot 4)"
2009-08-09 21:01:41 +00:00
#: Source/Core/Core/HotkeyManager.cpp:107
2009-08-09 21:01:41 +00:00
msgid "Load State Slot 5"
msgstr "Carregar Estado (Slot 5)"
2009-08-09 21:01:41 +00:00
#: Source/Core/Core/HotkeyManager.cpp:108
2009-08-09 21:01:41 +00:00
msgid "Load State Slot 6"
msgstr "Carregar Estado (Slot 6)"
2009-08-09 21:01:41 +00:00
#: Source/Core/Core/HotkeyManager.cpp:109
2009-08-09 21:01:41 +00:00
msgid "Load State Slot 7"
msgstr "Carregar Estado (Slot 7)"
2009-08-09 21:01:41 +00:00
#: Source/Core/Core/HotkeyManager.cpp:110
2009-08-09 21:01:41 +00:00
msgid "Load State Slot 8"
msgstr "Carregar Estado (Slot 8)"
2009-08-09 21:01:41 +00:00
#: Source/Core/Core/HotkeyManager.cpp:111
2013-08-17 14:31:38 +00:00
msgid "Load State Slot 9"
msgstr "Carregar Estado (Slot 9)"
2013-08-17 14:31:38 +00:00
#: Source/Core/DolphinWX/MainMenuBar.cpp:95
msgid "Load State from Selected Slot"
msgstr "&Carregar Estado do Slot Selecionado"
#: Source/Core/DolphinWX/MainMenuBar.cpp:94
2009-08-09 21:01:41 +00:00
msgid "Load State..."
msgstr "&Abrir..."
2009-08-09 21:01:41 +00:00
#: Source/Core/DolphinWX/NetPlay/NetWindow.cpp:262
msgid "Load Wii Save"
msgstr "Carregar Save do Wii"
#: Source/Core/DolphinWX/MainMenuBar.cpp:623
msgid "Load Wii System Menu"
msgstr "Carregar Wii &System Menu"
#: Source/Core/DolphinWX/MainMenuBar.cpp:617
#, c-format
msgid "Load Wii System Menu %s"
msgstr "Carregar Wii System Menu %s"
#: Source/Core/DolphinWX/MainMenuBar.cpp:228
msgid "Load a GameCube Main Menu located under Dolphin's GC folder."
msgstr ""
"Carrega o Menu Principal do GameCube localizado na pasta GC do Dolphin."
#: Source/Core/DolphinWX/MainMenuBar.cpp:466
msgid ""
"Load any .map file containing the function names and addresses for this game."
msgstr ""
"Carrega qualquer arquivo .map contendo os nomes das funções e endereços para "
"este jogo."
#: Source/Core/DolphinWX/Debugger/CodeWindowFunctions.cpp:278
msgid "Load bad map file"
msgstr "Carregar arquivo de mapa incorreto..."
#: Source/Core/DolphinWX/VideoConfigDiag.cpp:248
2009-08-09 21:01:41 +00:00
msgid ""
2015-06-04 09:48:38 +00:00
"Load custom textures from User/Load/Textures/<game_id>/.\n"
2009-08-09 21:01:41 +00:00
"\n"
"If unsure, leave this unchecked."
2014-02-01 11:29:37 +00:00
msgstr ""
"Carrega texturas personalizadas da pasta User/Load/Textures/<game_id>/.\n"
"\n"
"Na dúvida, mantenha essa opção desativada."
2009-08-09 21:01:41 +00:00
#: Source/Core/Core/HotkeyManager.cpp:113
2014-11-10 00:23:25 +00:00
msgid "Load from selected slot"
msgstr "Carregar do slot selecionado"
2014-11-10 00:23:25 +00:00
#: Source/Core/Core/HotkeyManager.cpp:260
msgid "Load last state"
msgstr "Carregar último estado"
#: Source/Core/DolphinWX/Debugger/CodeWindowFunctions.cpp:262
msgid "Load map file"
msgstr "Carregar arquivo de mapa"
#: Source/Core/Core/HotkeyManager.cpp:257
msgid "Load state"
msgstr "Carregar estado"
#: Source/Core/Core/PowerPC/PPCSymbolDB.cpp:387
2015-06-04 09:48:38 +00:00
#, c-format
msgid "Loaded %d good functions, ignored %d bad functions."
msgstr "%d funções boas carregadas, %d funções ruins ignoradas."
2015-06-04 09:48:38 +00:00
#: Source/Core/DolphinWX/NetPlay/NetWindow.cpp:775
#: Source/Core/DolphinWX/NetPlay/NetWindow.cpp:781
2015-06-04 09:48:38 +00:00
msgid "Localhost"
msgstr "Localhost"
2015-06-04 09:48:38 +00:00
#: Source/Core/DolphinWX/Debugger/MemoryCheckDlg.cpp:55
#: Source/Core/DolphinWX/Debugger/MemoryWindow.cpp:202
#: Source/Core/DolphinWX/LogWindow.h:30
2009-08-09 21:01:41 +00:00
msgid "Log"
msgstr "Log"
#: Source/Core/DolphinWX/LogConfigWindow.cpp:24
2009-08-09 21:01:41 +00:00
msgid "Log Configuration"
msgstr "Configurações"
2009-08-09 21:01:41 +00:00
#: Source/Core/DolphinWX/VideoConfigDiag.cpp:442
2014-11-10 00:23:25 +00:00
msgid "Log Render Time to File"
msgstr "Registrar Tempo de Renderização"
#: Source/Core/DolphinWX/LogConfigWindow.cpp:77
2009-08-09 21:01:41 +00:00
msgid "Log Types"
msgstr "Tipos de Log"
2009-08-09 21:01:41 +00:00
#: Source/Core/DolphinWX/VideoConfigDiag.cpp:222
msgid ""
2014-11-10 00:23:25 +00:00
"Log the render time of every frame to User/Logs/render_time.txt. Use this "
2014-02-01 11:29:37 +00:00
"feature when you want to measure the performance of Dolphin.\n"
"\n"
"If unsure, leave this unchecked."
2014-02-01 11:29:37 +00:00
msgstr ""
"Registra o tempo de renderização de cada quadro no arquivo User/Logs/"
"render_time.txt. Use essa função quando quiser medir a performance do "
"Dolphin.\n"
"\n"
"Na dúvida, mantenha essa opção desativada."
#: Source/Core/DolphinWX/LogConfigWindow.cpp:72
2009-08-09 21:01:41 +00:00
msgid "Logger Outputs"
msgstr "Saída de Dados"
2009-08-09 21:01:41 +00:00
#: Source/Core/DolphinWX/Cheats/CheatsWindow.cpp:131
#: Source/Core/DolphinWX/Frame.cpp:379
2009-08-09 21:01:41 +00:00
msgid "Logging"
msgstr "Logging"
2009-08-09 21:01:41 +00:00
#: Source/Core/DolphinWX/NetPlay/MD5Dialog.cpp:19
msgid "MD5 Checksum"
msgstr "Checksum MD5"
#: Source/Core/DolphinWX/ISOProperties/InfoPanel.cpp:247
2014-06-06 23:14:56 +00:00
msgid "MD5 Checksum:"
msgstr "Checksum MD5:"
2014-06-06 23:14:56 +00:00
#: Source/Core/DolphinWX/NetPlay/NetWindow.cpp:134
msgid "MD5 check..."
msgstr "Verificar MD5..."
#: Source/Core/DolphinWX/MemcardManager.cpp:524
#: Source/Core/DolphinWX/MemcardManager.cpp:559
2009-08-09 21:01:41 +00:00
msgid "MadCatz Gameshark files(*.gcs)"
msgstr "Arquivos de GameShark da MadCatz (*.gcs)"
2009-08-09 21:01:41 +00:00
#: Source/Core/DolphinWX/TASInputDlg.cpp:369
2009-08-09 21:01:41 +00:00
msgid "Main Stick"
msgstr "Eixo de Controle"
2009-08-09 21:01:41 +00:00
#: Source/Core/DolphinWX/MainMenuBar.cpp:490
msgid ""
"Make a new .dsy file which can recognise more functions, by combining two "
"existing files. The first input file has priority."
msgstr ""
"Cria um novo arquivo .dsy que pode reconhecer mais funções, combinando dois "
"arquivos existentes. O primeiro arquivo de entrada possui prioridade."
#: Source/Core/DolphinWX/GameListCtrl.cpp:452
#: Source/Core/DolphinWX/MainMenuBar.cpp:306
2015-06-04 09:48:38 +00:00
msgid "Maker"
msgstr "Fabricante"
2015-06-04 09:48:38 +00:00
#: Source/Core/DolphinWX/ISOProperties/InfoPanel.cpp:227
2009-08-09 21:01:41 +00:00
msgid "Maker ID:"
msgstr "ID do Fabricante:"
2009-08-09 21:01:41 +00:00
#: Source/Core/DolphinWX/ISOProperties/InfoPanel.cpp:273
2009-08-09 21:01:41 +00:00
msgid "Maker:"
msgstr "Fabricante:"
#: Source/Core/DolphinWX/VideoConfigDiag.cpp:212
msgid ""
2014-02-01 11:29:37 +00:00
"Makes distant objects more visible by removing fog, thus increasing the "
"overall detail.\n"
"Disabling fog will break some games which rely on proper fog emulation.\n"
"\n"
"If unsure, leave this unchecked."
2014-02-01 11:29:37 +00:00
msgstr ""
"Torna objetos distantes mais visíveis removendo a névoa, aumentando assim os "
"detalhes gerais.\n"
"Desativar a névoa causará problemas em alguns jogos que dependem da emulação "
"de névoa apropriada.\n"
2014-02-01 11:29:37 +00:00
"\n"
"Na dúvida, mantenha essa opção desativada."
#: Source/Core/DolphinWX/Debugger/MemoryWindow.cpp:466
msgid "Match Found"
msgstr "Correspondência Encontrada"
#: Source/Core/DolphinWX/Debugger/DebuggerPanel.cpp:59
msgid "Matrix Cmd"
msgstr "Cmd Matrix"
#: Source/Core/DolphinWX/Config/WiiConfigPane.cpp:115
#: Source/Core/DolphinWX/Config/WiiConfigPane.cpp:122
2009-08-09 21:01:41 +00:00
msgid "Max"
msgstr "Máx"
2009-08-09 21:01:41 +00:00
#: Source/Core/DolphinWX/Config/WiiConfigPane.cpp:87
2015-06-04 09:48:38 +00:00
msgid "May cause slow down in Wii Menu and some games."
msgstr "Pode causar lentidão no Wii Menu e em alguns jogos."
2015-06-04 09:48:38 +00:00
#: Source/Core/DolphinWX/Debugger/DSPDebugWindow.cpp:86
#: Source/Core/DolphinWX/Debugger/MemoryWindow.h:28
msgid "Memory"
msgstr "Memória"
#: Source/Core/DolphinWX/Config/GameCubeConfigPane.cpp:37
#: Source/Core/DolphinWX/MemcardManager.cpp:207
2009-08-09 21:01:41 +00:00
msgid "Memory Card"
msgstr "Memory Card"
2009-08-09 21:01:41 +00:00
#: Source/Core/DolphinWX/MemcardManager.cpp:83
2015-11-04 19:49:31 +00:00
msgid "Memory Card Manager"
msgstr "Gerenciador de Memory Cards - Dolphin"
2009-08-09 21:01:41 +00:00
#: Source/Core/Core/ConfigManager.cpp:1030
2009-08-09 21:01:41 +00:00
#, c-format
msgid ""
"Memory Card filename in Slot %c is incorrect\n"
"Region not specified\n"
"\n"
"Slot %c path was changed to\n"
"%s\n"
"Would you like to copy the old file to this new location?\n"
2014-02-01 11:29:37 +00:00
msgstr ""
"O nome do arquivo de Memory Card no Slot %c está incorreto\n"
2014-02-01 11:29:37 +00:00
"Região não especificada\n"
"\n"
"O diretório do Slot %c foi mudado para\n"
2014-02-01 11:29:37 +00:00
"%s\n"
"Você gostaria de copiar o arquivo antigo para o novo local?\n"
2009-08-09 21:01:41 +00:00
#: Source/Core/DolphinWX/Debugger/MemoryWindow.cpp:372
msgid "Memory Not Ready"
msgstr "A Memória Não Está Pronta"
#: Source/Core/DolphinWX/Debugger/MemoryWindow.cpp:207
msgid "Memory breakpoint options"
msgstr "Opções do &ponto interrupção de memória"
#: Source/Core/DolphinWX/MemcardManager.cpp:438
msgid "Memory card already has a save for this title."
msgstr "O Memory Card já possui um jogo salvo para esse título."
#: Source/Core/DolphinWX/MemcardManager.cpp:281
msgid "Memory card already opened"
msgstr "O Memory Card já está aberto"
#: Source/Core/Core/HW/GCMemcard/GCMemcard.cpp:97
2015-11-04 19:49:31 +00:00
msgid "Memory card file size does not match the header size"
msgstr ""
"O tamanho do arquivo de Memory Card não corresponde com o tamanho do "
"cabeçalho"
2015-11-04 19:49:31 +00:00
#: Source/Core/Core/HW/GCMemcard/GCMemcardRaw.cpp:187
#, c-format
2015-11-04 19:49:31 +00:00
msgid "MemoryCard: ClearBlock called on invalid address (0x%x)"
msgstr "MemoryCard: ClearBlock chamado em endereço inválido (0x%x)"
2014-11-10 00:23:25 +00:00
#: Source/Core/Core/HW/GCMemcard/GCMemcardRaw.cpp:159
#, c-format
2015-11-04 19:49:31 +00:00
msgid "MemoryCard: Read called with invalid source address (0x%x)"
msgstr "MemoryCard: Read chamado com endereço de origem inválido (0x%x)"
2014-11-10 00:23:25 +00:00
#: Source/Core/Core/HW/GCMemcard/GCMemcardRaw.cpp:171
#, c-format
2015-11-04 19:49:31 +00:00
msgid "MemoryCard: Write called with invalid destination address (0x%x)"
msgstr "MemoryCard: Write chamado com endereço de destino inválido (0x%x)"
2014-11-10 00:23:25 +00:00
#: Source/Core/DolphinWX/FrameTools.cpp:1279
msgid ""
"Merging a new NAND over your currently selected NAND will overwrite any "
"channels and savegames that already exist. This process is not reversible, "
"so it is recommended that you keep backups of both NANDs. Are you sure you "
"want to continue?"
msgstr ""
"Mesclar um novo NAND sobre o NAND selecionado atualmente irá substituir "
"todos os canais e jogos salvos que já existem. Este processo não é "
"reversível, então é recomendado mantenha backups de ambos os NANDs. Tem "
"certeza de que deseja continuar?"
#: Source/Core/Core/HW/GCPadEmu.cpp:76
#: Source/Core/DolphinWX/Config/GameCubeConfigPane.cpp:39
2015-12-15 19:36:44 +00:00
msgid "Microphone"
msgstr "Microfone"
2015-12-15 19:36:44 +00:00
#: Source/Core/DolphinWX/Config/WiiConfigPane.cpp:112
#: Source/Core/DolphinWX/Config/WiiConfigPane.cpp:119
2009-08-09 21:01:41 +00:00
msgid "Min"
msgstr "Mín"
2009-08-09 21:01:41 +00:00
#: Source/Core/DolphinWX/VideoConfigDiag.cpp:911
2009-08-09 21:01:41 +00:00
msgid "Misc"
msgstr "Diversas"
2009-08-09 21:01:41 +00:00
#: Source/Core/DolphinWX/Config/WiiConfigPane.cpp:143
2009-08-09 21:01:41 +00:00
msgid "Misc Settings"
msgstr "Configurações Diversas"
2009-08-09 21:01:41 +00:00
#: Source/Core/InputCommon/ControllerEmu/ControlGroup/AnalogStick.cpp:33
#: Source/Core/InputCommon/ControllerEmu/ControlGroup/Tilt.cpp:27
2009-08-09 21:01:41 +00:00
msgid "Modifier"
msgstr "Modificador"
#: Source/Core/DolphinWX/VideoConfigDiag.cpp:231
2009-08-09 21:01:41 +00:00
msgid ""
2014-02-01 11:29:37 +00:00
"Modify textures to show the format they're encoded in. Needs an emulation "
"reset in most cases.\n"
2009-08-09 21:01:41 +00:00
"\n"
"If unsure, leave this unchecked."
2014-02-01 11:29:37 +00:00
msgstr ""
"Modifica as texturas para mostrar o formato no qual elas estão codificadas. "
"É necessário reiniciar a emulação na maioria dos casos para que essa opção "
"tenha efeito.\n"
2014-02-01 11:29:37 +00:00
"\n"
"Na dúvida, mantenha essa opção desativada."
2009-08-09 21:01:41 +00:00
#: Source/Core/DolphinWX/ISOProperties/ISOProperties.cpp:324
2015-06-04 09:48:38 +00:00
msgid "Monoscopic Shadows"
msgstr "Sombras Monoscópicas"
2015-06-04 09:48:38 +00:00
#: Source/Core/DolphinWX/LogWindow.cpp:68
2009-08-09 21:01:41 +00:00
msgid "Monospaced font"
msgstr "Fonte de largura fixa"
2009-08-09 21:01:41 +00:00
#. i18n: IR stands for infrared and refers to the pointer functionality of Wii Remotes
#: Source/Core/DolphinWX/Input/WiimoteInputConfigDiag.cpp:102
msgid "Motion Controls and IR"
msgstr "Controles de Movimento e IR"
#: Source/Core/Core/HW/WiimoteEmu/WiimoteEmu.cpp:296
2009-08-09 21:01:41 +00:00
msgid "Motion Plus"
msgstr "Motion Plus"
#: Source/Core/Core/HW/GCPadEmu.cpp:73
#: Source/Core/Core/HW/WiimoteEmu/WiimoteEmu.cpp:300
2009-08-09 21:01:41 +00:00
msgid "Motor"
msgstr "Motor"
#: Source/Core/DolphinWX/VideoConfigDiag.cpp:102
2009-08-09 21:01:41 +00:00
msgid ""
"Move the mouse pointer over an option to display a detailed description."
2014-02-01 11:29:37 +00:00
msgstr ""
"Mova o cursor do mouse sobre uma opção para exibir uma descrição detalhada."
2009-08-09 21:01:41 +00:00
#: Source/Core/Core/HotkeyManager.cpp:247
msgid "Movie"
msgstr "Filme"
#: Source/Core/DolphinWX/MainMenuBar.cpp:494
msgid ""
"Must use Generate Symbols first! Recognise names of any standard library "
"functions used in multiple games, by loading them from a .dsy, .csv, or ."
"mega file."
msgstr ""
"Use Gerar Mapa de Símbolos primeiro! Isso permitirá reconhecer nomes de "
"quaisquer funções da biblioteca padrão usadas em vários jogos, carregando-os "
"de um arquivo .dsy, .csv ou .mega."
#: Source/Core/DolphinWX/FifoPlayerDlg.cpp:635
msgid "NOTE: Stream size doesn't match actual data length\n"
msgstr "NOTA: O tamanho do stream não corresponde ao comprimento dos dados\n"
#: Source/Core/DolphinWX/MainMenuBar.cpp:221
msgid "NTSC-J"
msgstr "NTSC-J"
#: Source/Core/DolphinWX/MainMenuBar.cpp:223
msgid "NTSC-U"
msgstr "NTSC-U"
#: Source/Core/DolphinWX/Cheats/ARCodeAddEdit.cpp:42
#: Source/Core/DolphinWX/ISOProperties/InfoPanel.cpp:270
#: Source/Core/DolphinWX/PatchAddEdit.cpp:58
2009-08-09 21:01:41 +00:00
msgid "Name:"
msgstr "Nome:"
#: Source/Core/DolphinWX/Cheats/ActionReplayCodesPanel.cpp:78
#: Source/Core/DolphinWX/Cheats/ActionReplayCodesPanel.cpp:186
#: Source/Core/DolphinWX/Cheats/CreateCodeDialog.cpp:19
#: Source/Core/DolphinWX/Cheats/GeckoCodeDiag.cpp:29
2009-08-09 21:01:41 +00:00
msgid "Name: "
msgstr "Nome: "
2009-08-09 21:01:41 +00:00
#: Source/Core/DolphinWX/VideoConfigDiag.cpp:514
2015-11-04 19:49:31 +00:00
msgid "Native (640x528)"
msgstr "Nativo (640x528)"
2015-11-04 19:49:31 +00:00
#: Source/Core/DolphinWX/MemcardManager.cpp:523
#: Source/Core/DolphinWX/MemcardManager.cpp:559
2009-08-09 21:01:41 +00:00
msgid "Native GCI files(*.gci)"
msgstr "Arquivos GCI nativos (*.gci)"
2009-08-09 21:01:41 +00:00
#: Source/Core/DolphinWX/ISOProperties/InfoPanel.cpp:109
2015-06-04 09:48:38 +00:00
msgid "Netherlands"
msgstr "Holanda"
2015-06-04 09:48:38 +00:00
#: Source/Core/Core/NetPlayClient.cpp:1091
2015-06-04 21:33:13 +00:00
msgid "Netplay has desynced. There is no way to recover from this."
msgstr "O Netplay perdeu a sincronia. Não é possível se recuperar desse erro."
2015-06-04 21:33:13 +00:00
#: Source/Core/DolphinWX/Cheats/CheatSearchTab.cpp:40
2009-08-09 21:01:41 +00:00
msgid "New Scan"
msgstr "Nova Pesquisa"
2009-08-09 21:01:41 +00:00
#: Source/Core/DolphinWX/Debugger/DebuggerPanel.cpp:54
msgid "New Texture"
msgstr "Nova Textura"
#: Source/Core/DolphinWX/Config/GeneralConfigPane.cpp:233
2016-06-19 02:25:32 +00:00
msgid "New identity generated."
msgstr "Uma nova ID foi gerada."
2016-06-19 02:25:32 +00:00
#: Source/Core/DolphinWX/MemcardManager.cpp:181
#: Source/Core/DolphinWX/MemcardManager.cpp:818
2009-08-09 21:01:41 +00:00
msgid "Next Page"
msgstr "Página seguinte"
2009-08-09 21:01:41 +00:00
#: Source/Core/DolphinWX/Cheats/CheatSearchTab.cpp:47
2009-08-09 21:01:41 +00:00
msgid "Next Scan"
msgstr "Próxima Pesquisa"
2009-08-09 21:01:41 +00:00
#: Source/Core/DolphinWX/NetPlay/NetPlaySetupFrame.cpp:128
msgid "Nickname:"
msgstr "Apelido:"
2009-08-09 21:01:41 +00:00
#: Source/Core/DolphinWX/Debugger/MemoryWindow.cpp:475
msgid "No Match"
msgstr "Nenhuma Correspondência"
#: Source/Core/DolphinWX/Debugger/MemoryWindow.cpp:417
msgid "No Value Given"
msgstr "Nenhum Valor Fornecido"
#: Source/Core/Core/ConfigManager.h:36
msgid "No audio output"
msgstr "Nenhuma saída de áudio"
#: Source/Core/DolphinWX/FifoPlayerDlg.cpp:779
#: Source/Core/DolphinWX/FifoPlayerDlg.cpp:793
msgid "No description available"
msgstr "Nenhuma descrição disponível"
#: Source/Core/DolphinWX/FifoPlayerDlg.cpp:882
2009-08-09 21:01:41 +00:00
msgid "No file loaded"
msgstr "Nenhum arquivo carregado"
#: Source/Core/DolphinWX/MemcardManager.cpp:429
2014-11-10 00:23:25 +00:00
msgid "No free directory index entries."
msgstr "Não há entradas livres no índice de diretórios."
2009-08-09 21:01:41 +00:00
#: Source/Core/DolphinWX/Cheats/CheatSearchTab.cpp:53
msgid "No game is running."
msgstr "Nenhum jogo não rodando."
#: Source/Core/DolphinWX/FifoPlayerDlg.cpp:918
2009-08-09 21:01:41 +00:00
msgid "No recorded file"
msgstr "Nenhum arquivo gravado"
#: Source/Core/Core/State.cpp:744
2015-06-04 21:33:13 +00:00
msgid "No undo.dtm found, aborting undo load state to prevent movie desyncs"
msgstr ""
"Arquivo undo.dtm não encontrado, cancelando reversão do carregamento de "
"estado para evitar perda de sincronia com a gravação"
2015-06-04 21:33:13 +00:00
#: Source/Core/DolphinWX/ControllerConfigDiag.cpp:51
#: Source/Core/DolphinWX/ControllerConfigDiag.cpp:313
#: Source/Core/DolphinWX/NetPlay/PadMapDialog.cpp:27
#: Source/Core/DolphinWX/VideoConfigDiag.cpp:1284
2009-08-09 21:01:41 +00:00
msgid "None"
msgstr "Nenhum"
#: Source/Core/DolphinWX/Cheats/CheatSearchTab.cpp:108
2009-08-09 21:01:41 +00:00
msgid "Not Equal"
msgstr "Diferente"
2009-08-09 21:01:41 +00:00
#: Source/Core/DolphinWX/GameListCtrl.cpp:1026
#: Source/Core/DolphinWX/ISOProperties/ISOProperties.cpp:289
#: Source/Core/DolphinWX/ISOProperties/ISOProperties.cpp:331
2009-08-09 21:01:41 +00:00
msgid "Not Set"
msgstr "Desconhecido"
2009-08-09 21:01:41 +00:00
#: Source/Core/DolphinWX/Debugger/MemoryWindow.cpp:395
msgid "Not Valid Hex"
msgstr "Hex Não Válido"
#: Source/Core/DolphinWX/NetPlay/NetWindow.cpp:362
msgid "Not all players have the game. Do you really want to start?"
msgstr "Nem todos os jogadores possuem o jogo. Iniciar assim mesmo?"
#: Source/Core/DolphinWX/Main.cpp:473
2009-08-09 21:01:41 +00:00
msgid "Not connected"
msgstr "Não conectado"
#: Source/Core/DolphinWX/Debugger/DebuggerPanel.cpp:242
#: Source/Core/DolphinWX/Debugger/DebuggerPanel.cpp:247
#: Source/Core/DolphinWX/Debugger/DebuggerPanel.cpp:252
#: Source/Core/DolphinWX/Debugger/DebuggerPanel.cpp:257
#: Source/Core/DolphinWX/Debugger/DebuggerPanel.cpp:262
#: Source/Core/DolphinWX/Debugger/DebuggerPanel.cpp:267
#: Source/Core/DolphinWX/Debugger/DebuggerPanel.cpp:272
#: Source/Core/DolphinWX/Debugger/DebuggerPanel.cpp:277
#: Source/Core/DolphinWX/Debugger/DebuggerPanel.cpp:291
#: Source/Core/DolphinWX/Debugger/DebuggerPanel.cpp:302
#: Source/Core/DolphinWX/Debugger/DebuggerPanel.cpp:308
#: Source/Core/DolphinWX/Debugger/DebuggerPanel.cpp:313
msgid "Not implemented"
msgstr "Não implementado"
#: Source/Core/DolphinWX/Cheats/GeckoCodeDiag.cpp:30
2009-08-09 21:01:41 +00:00
msgid "Notes: "
msgstr "Notas:"
#: Source/Core/DolphinWX/FrameAui.cpp:82 Source/Core/DolphinWX/FrameAui.cpp:86
#: Source/Core/DolphinWX/FrameAui.cpp:510
#: Source/Core/DolphinWX/FrameAui.cpp:554
#: Source/Core/DolphinWX/FrameAui.cpp:561
#: Source/Core/DolphinWX/LogConfigWindow.cpp:41
2009-08-09 21:01:41 +00:00
msgid "Notice"
msgstr "Informação"
2009-08-09 21:01:41 +00:00
#. i18n: The number of times a code block has been executed
#: Source/Core/DolphinWX/Debugger/JitWindow.cpp:182
msgid "NumExec"
msgstr "NumExec"
#: Source/Core/DolphinWX/Cheats/ActionReplayCodesPanel.cpp:81
#: Source/Core/DolphinWX/Cheats/ActionReplayCodesPanel.cpp:189
msgid "Number of Codes: "
msgstr "Número de Códigos:"
2009-08-09 21:01:41 +00:00
#: Source/Core/Core/HW/WiimoteEmu/Attachment/Nunchuk.cpp:30
2009-08-09 21:01:41 +00:00
msgid "Nunchuk"
msgstr "Nunchuk"
#: Source/Core/DolphinWX/Input/InputConfigDiag.cpp:86
msgid "Nunchuk Configuration"
msgstr "Configuração do Nunchuk"
#: Source/Core/DolphinWX/TASInputDlg.cpp:189
2014-11-10 00:23:25 +00:00
msgid "Nunchuk orientation"
msgstr "Orientação do Nunchuk"
2009-08-09 21:01:41 +00:00
#: Source/Core/DolphinWX/TASInputDlg.cpp:183
2014-11-10 00:23:25 +00:00
msgid "Nunchuk stick"
msgstr "Eixo do nunchuk"
2014-11-10 00:23:25 +00:00
#: Source/Core/DolphinWX/VideoConfigDiag.cpp:627
2015-06-07 09:17:57 +00:00
msgid "Nvidia 3D Vision"
msgstr "NVIDIA 3D Vision"
2015-06-07 09:17:57 +00:00
#: Source/Core/DolphinWX/FifoPlayerDlg.cpp:601
#, c-format
2015-12-15 19:36:44 +00:00
msgid "Object %zu"
msgstr "Objeto %zu"
2009-08-09 21:01:41 +00:00
#: Source/Core/DolphinWX/FifoPlayerDlg.cpp:125
2009-08-09 21:01:41 +00:00
msgid "Object Range"
msgstr "Intervalo de Objetos"
2009-08-09 21:01:41 +00:00
#: Source/Core/DolphinWX/VideoConfigDiag.cpp:626
2009-08-09 21:01:41 +00:00
msgid "Off"
msgstr "Desligado"
#: Source/Core/DolphinWX/PatchAddEdit.cpp:62
2009-08-09 21:01:41 +00:00
msgid "Offset:"
msgstr "Offset:"
#: Source/Core/DolphinWX/Config/InterfaceConfigPane.cpp:90
msgid "On-Screen Display Messages"
msgstr "Mensagens de Exibição Na Tela"
#: Source/Core/DolphinWX/MainMenuBar.cpp:518
msgid "Online &Documentation"
msgstr "&Documentação Online"
#: Source/Core/DolphinWX/MemcardManager.cpp:426
2009-08-09 21:01:41 +00:00
#, c-format
msgid "Only %d blocks available"
msgstr "Apenas %d blocos disponíveis"
2009-08-09 21:01:41 +00:00
#: Source/Core/DolphinWX/Debugger/CodeWindowFunctions.cpp:351
#: Source/Core/DolphinWX/Debugger/CodeWindowFunctions.cpp:375
msgid ""
"Only export symbols with prefix:\n"
"(Blank for all symbols)"
msgstr ""
"Somente exportar símbolos com o prefixo:\n"
"(Em branco para todos os símbolos)"
#: Source/Core/DolphinWX/Debugger/CodeWindow.cpp:545
msgid "Op?"
msgstr "Op?"
#: Source/Core/Core/HotkeyManager.cpp:24
#: Source/Core/DolphinWX/MainToolBar.cpp:177
2009-08-09 21:01:41 +00:00
msgid "Open"
msgstr "Abrir"
#: Source/Core/DolphinWX/GameListCtrl.cpp:1131
2009-08-09 21:01:41 +00:00
msgid "Open &containing folder"
msgstr "Abrir &local do arquivo"
2009-08-09 21:01:41 +00:00
#: Source/Core/DolphinWX/GameListCtrl.cpp:1117
2009-08-09 21:01:41 +00:00
msgid "Open Wii &save folder"
msgstr "Abrir a pasta &dos jogos salvos do Wii"
2009-08-09 21:01:41 +00:00
#: Source/Core/DolphinWX/MainToolBar.cpp:177
2009-08-09 21:01:41 +00:00
msgid "Open file..."
msgstr "Abrir arquivo..."
2009-08-09 21:01:41 +00:00
#: Source/Core/AudioCommon/OpenALStream.cpp:117
2009-08-09 21:01:41 +00:00
#, c-format
msgid "OpenAL: can't create context for device %s"
msgstr "OpenAL: não foi possível criar contexto para o dispositivo %s"
2009-08-09 21:01:41 +00:00
#: Source/Core/AudioCommon/OpenALStream.cpp:99
2009-08-09 21:01:41 +00:00
msgid "OpenAL: can't find sound devices"
msgstr "OpenAL: não foi possível encontrar dispositivos de som"
2009-08-09 21:01:41 +00:00
#: Source/Core/AudioCommon/OpenALStream.cpp:109
2009-08-09 21:01:41 +00:00
#, c-format
msgid "OpenAL: can't open device %s"
msgstr "OpenAL: não foi possível abrir o dispositivo %s"
2009-08-09 21:01:41 +00:00
#: Source/Core/DolphinWX/ISOProperties/ISOProperties.cpp:239
msgid ""
"Opens the default (read-only) configuration for this game in an external "
"text editor."
2014-02-01 11:29:37 +00:00
msgstr ""
"Abre a configuração padrão (somente leitura) para este jogo em um editor de "
2014-02-01 11:29:37 +00:00
"texto externo."
#: Source/Core/Core/HW/GCKeyboardEmu.cpp:82 Source/Core/Core/HW/GCPadEmu.cpp:85
#: Source/Core/Core/HW/WiimoteEmu/WiimoteEmu.cpp:308
#: Source/Core/DolphinWX/Input/HotkeyInputConfigDiag.cpp:70
2009-08-09 21:01:41 +00:00
msgid "Options"
msgstr "Opções"
#: Source/Core/Core/HW/WiimoteEmu/Attachment/Drums.cpp:28
#: Source/Core/Core/HW/WiimoteEmu/Attachment/Guitar.cpp:44
2009-08-09 21:01:41 +00:00
msgid "Orange"
msgstr "Laranja"
#: Source/Core/DolphinWX/MemcardManager.cpp:461
2009-08-09 21:01:41 +00:00
msgid ""
"Order of files in the File Directory do not match the block order\n"
"Right click and export all of the saves,\n"
"and import the saves to a new memory card\n"
2014-02-01 11:29:37 +00:00
msgstr ""
"A ordem dos arquivos no Diretório de Arquivos não corresponde com a ordem "
"dos blocos\n"
"Clique com o botão direito e exporte todos os jogos salvos,\n"
"e importe os jogos salvos em um novo memory card\n"
2009-08-09 21:01:41 +00:00
#: Source/Core/DolphinWX/TASInputDlg.cpp:141
2014-11-10 00:23:25 +00:00
msgid "Orientation"
msgstr "Orientação"
2014-11-10 00:23:25 +00:00
#: Source/Core/DolphinWX/VideoConfigDiag.cpp:481
#: Source/Core/DolphinWX/VideoConfigDiag.cpp:797
2009-08-09 21:01:41 +00:00
msgid "Other"
msgstr "Outros"
#: Source/Core/DolphinWX/Input/HotkeyInputConfigDiag.cpp:125
msgid "Other State Management"
msgstr "Gerenciamento de Outro Estado"
#: Source/Core/DolphinWX/NetPlay/NetWindow.cpp:136
msgid "Other game"
msgstr "Outro jogo"
2009-08-09 21:01:41 +00:00
#: Source/Core/Core/HotkeyManager.cpp:261
msgid "Other state hotkeys"
msgstr "Teclas de atalho de outro estado"
#: Source/Core/DolphinWX/Input/InputConfigDiag.cpp:739
2009-08-09 21:01:41 +00:00
msgid "Output"
msgstr "Saída de Dados"
2009-08-09 21:01:41 +00:00
#: Source/Core/DolphinWX/SoftwareVideoConfigDialog.cpp:89
2014-11-10 00:23:25 +00:00
msgid "Overlay Information"
msgstr "Sobrepor Informações"
2014-11-10 00:23:25 +00:00
#: Source/Core/DolphinWX/Config/GameCubeConfigPane.cpp:64
2015-11-04 19:49:31 +00:00
msgid "Override Language on NTSC Games"
msgstr "Substituir Idioma nos jogos NTSC"
2015-11-04 19:49:31 +00:00
#: Source/Core/DolphinWX/MainMenuBar.cpp:142
2014-11-10 00:23:25 +00:00
msgid "P&lay Input Recording..."
msgstr "&Reproduzir Gravação de Replay..."
2009-08-09 21:01:41 +00:00
#: Source/Core/DolphinWX/MainMenuBar.cpp:225
msgid "PAL"
msgstr "PAL"
#: Source/Core/DolphinWX/Debugger/JitWindow.cpp:174
msgid "PPC Size"
msgstr "Tamanho do PPC"
#: Source/Core/DolphinWX/Debugger/CodeView.cpp:450
msgid "PPC vs x86"
msgstr "PPC vs x86"
#: Source/Core/Core/HW/GCPad.cpp:18
2009-08-09 21:01:41 +00:00
msgid "Pad"
msgstr "Controle"
2009-08-09 21:01:41 +00:00
#: Source/Core/Core/HW/WiimoteEmu/Attachment/Drums.cpp:39
2009-08-09 21:01:41 +00:00
msgid "Pads"
msgstr "Pads"
2009-08-09 21:01:41 +00:00
#: Source/Core/DolphinWX/Cheats/ARCodeAddEdit.cpp:139
msgid "Parsing Error"
msgstr "Erro de Análise"
#: Source/Core/DolphinWX/ISOProperties/FilesystemPanel.cpp:162
2009-08-09 21:01:41 +00:00
#, c-format
msgid "Partition %zu"
msgstr "Partição %zu"
2009-08-09 21:01:41 +00:00
#: Source/Core/DolphinWX/ControllerConfigDiag.cpp:252
msgid "Passthrough a Bluetooth adapter"
msgstr "Passar por um adaptador Bluetooth"
#: Source/Core/DolphinWX/ISOProperties/ISOProperties.cpp:246
2009-08-09 21:01:41 +00:00
msgid "Patches"
msgstr "Patches"
#: Source/Core/DolphinWX/Config/ConfigMain.cpp:89
2009-08-09 21:01:41 +00:00
msgid "Paths"
msgstr "Locais"
2009-08-09 21:01:41 +00:00
#: Source/Core/DolphinWX/Debugger/DebuggerPanel.cpp:73
#: Source/Core/DolphinWX/Debugger/DSPDebugWindow.cpp:47
#: Source/Core/DolphinWX/Debugger/DSPDebugWindow.cpp:180
#: Source/Core/DolphinWX/MainToolBar.cpp:229
2009-08-09 21:01:41 +00:00
msgid "Pause"
msgstr "Pausar"
#: Source/Core/DolphinWX/Debugger/DebuggerPanel.cpp:76
msgid "Pause After"
msgstr "Pausar Após"
#: Source/Core/DolphinWX/MainMenuBar.cpp:148
2014-11-10 00:23:25 +00:00
msgid "Pause at End of Movie"
msgstr "&Pausar no Fim do Replay"
#: Source/Core/DolphinWX/Config/InterfaceConfigPane.cpp:95
2015-06-04 09:48:38 +00:00
msgid "Pause on Focus Lost"
msgstr "Pausar ao Perder Foco"
2015-06-04 09:48:38 +00:00
#: Source/Core/DolphinWX/Config/InterfaceConfigPane.cpp:131
2015-06-04 09:48:38 +00:00
msgid "Pauses the emulator when focus is taken away from the emulation window."
msgstr "Pausa o emulador quando o foco é retirado da janela de emulação."
2015-06-04 09:48:38 +00:00
#: Source/Core/DolphinWX/VideoConfigDiag.cpp:593
2009-08-09 21:01:41 +00:00
msgid "Per-Pixel Lighting"
msgstr "Iluminação Por Pixel"
2009-08-09 21:01:41 +00:00
#: Source/Core/DolphinWX/ISOProperties/ISOProperties.cpp:336
2009-08-09 21:01:41 +00:00
msgid "Perfect"
msgstr "Perfeito"
#: Source/Core/DolphinWX/MainMenuBar.cpp:246
msgid "Perform Online System Update"
msgstr "Executar Atualização Online do Sistema"
#: Source/Core/DolphinWX/Cheats/CheatSearchTab.cpp:41
msgid ""
"Perform a full index of the game's RAM at the current Data Size. Required "
"before any Searching can be performed."
msgstr ""
"Execute um índice total da memória RAM do jogo no Tamanho dos Dados atual. "
"Necessário antes que qualquer pesquisa possa ser feita."
#: Source/Core/DolphinWX/FrameAui.cpp:539
2009-08-09 21:01:41 +00:00
#, c-format
msgid "Perspective %d"
msgstr "Perspectiva %d"
#: Source/Core/DolphinWX/MainMenuBar.cpp:436
msgid "Perspectives"
msgstr "Perspectivas"
#: Source/Core/DolphinWX/Debugger/DebuggerPanel.cpp:51
#: Source/Core/DolphinWX/Debugger/DebuggerPanel.cpp:124
msgid "Pixel Shader"
msgstr "Pixel Shader"
#: Source/Core/DolphinWX/Debugger/DebuggerPanel.cpp:126
msgid "Pixel Shader Constants"
msgstr "Contantes do Pixel Shader"
#: Source/Core/DolphinWX/MainMenuBar.cpp:300
2014-06-06 23:14:56 +00:00
msgid "Platform"
msgstr "Plataforma"
2014-06-06 23:14:56 +00:00
#: Source/Core/DolphinWX/FifoPlayerDlg.cpp:150
#: Source/Core/DolphinWX/MainToolBar.cpp:180
#: Source/Core/DolphinWX/MainToolBar.cpp:234
2009-08-09 21:01:41 +00:00
msgid "Play"
msgstr "Reproduzir"
2009-08-09 21:01:41 +00:00
#: Source/Core/Core/HotkeyManager.cpp:48
2009-08-09 21:01:41 +00:00
msgid "Play Recording"
msgstr "Reproduzir Gravação"
#: Source/Core/DolphinWX/ISOProperties/ISOProperties.cpp:335
2009-08-09 21:01:41 +00:00
msgid "Playable"
msgstr "Jogável"
#: Source/Core/DolphinWX/FifoPlayerDlg.cpp:137
2009-08-09 21:01:41 +00:00
msgid "Playback Options"
msgstr "Opções de Reprodução"
2009-08-09 21:01:41 +00:00
#: Source/Core/DolphinWX/NetPlay/NetWindow.cpp:192
2009-08-09 21:01:41 +00:00
msgid "Players"
msgstr "Jogadores"
#: Source/Core/DolphinWX/FrameTools.cpp:856
2009-08-09 21:01:41 +00:00
msgid "Please confirm..."
msgstr "Pergunta"
2009-08-09 21:01:41 +00:00
#: Source/Core/DolphinWX/FrameAui.cpp:510
2009-08-09 21:01:41 +00:00
msgid "Please create a perspective before saving"
msgstr "Favor criar uma perspectiva antes de salvar"
2009-08-09 21:01:41 +00:00
#: Source/Core/DolphinWX/ControllerConfigDiag.cpp:161
#, c-format
2015-06-04 09:48:38 +00:00
msgid "Port %i"
msgstr "Porta %i"
2009-08-09 21:01:41 +00:00
#: Source/Core/DolphinWX/NetPlay/NetPlaySetupFrame.cpp:186
#: Source/Core/DolphinWX/NetPlay/NetPlaySetupFrame.cpp:226
msgid "Port:"
msgstr "Porta:"
#: Source/Core/DolphinWX/PostProcessingConfigDiag.cpp:22
2014-11-10 00:23:25 +00:00
msgid "Post Processing Shader Configuration"
msgstr "Configurações do Shader de Pós-Processamento - Dolphin"
2014-11-10 00:23:25 +00:00
#: Source/Core/DolphinWX/VideoConfigDiag.cpp:576
2009-08-09 21:01:41 +00:00
msgid "Post-Processing Effect:"
msgstr "Efeito de Pós-Processamento:"
2009-08-09 21:01:41 +00:00
#: Source/Core/DolphinWX/VideoConfigDiag.cpp:852
2015-06-04 09:48:38 +00:00
msgid "Prefetch Custom Textures"
msgstr "Pré-carregar Texturas Personalizadas"
2015-06-04 09:48:38 +00:00
#: Source/Core/Core/Movie.cpp:1181
2011-12-18 19:40:09 +00:00
#, c-format
msgid "Premature movie end in PlayController. %u + %zu > %zu"
msgstr ""
2011-12-18 19:40:09 +00:00
#: Source/Core/Core/Movie.cpp:1308
2011-12-18 19:40:09 +00:00
#, c-format
msgid "Premature movie end in PlayWiimote. %u + %d > %zu"
msgstr ""
2011-12-18 19:40:09 +00:00
#: Source/Core/Core/Movie.cpp:1282
2011-12-18 19:40:09 +00:00
#, c-format
msgid "Premature movie end in PlayWiimote. %u > %zu"
msgstr ""
2011-12-18 19:40:09 +00:00
#: Source/Core/DolphinWX/FrameTools.cpp:1329
msgid ""
"Preparing to update...\n"
"This can take a while."
msgstr ""
"Preparando para atualizar...\n"
"Isto pode demorar um pouco."
#: Source/Core/Core/HotkeyManager.cpp:64
msgid "Press Sync Button"
msgstr "Pressione o Botão Sincronizar"
#: Source/Core/DolphinWX/MemcardManager.cpp:180
2009-08-09 21:01:41 +00:00
msgid "Prev Page"
msgstr "Página anterior"
2009-08-09 21:01:41 +00:00
#: Source/Core/DolphinWX/Debugger/AssemblerEntryDialog.cpp:89
#, c-format
msgid "Preview: %s"
msgstr "Prévia: %s"
#: Source/Core/DolphinWX/MemcardManager.cpp:817
2009-08-09 21:01:41 +00:00
msgid "Previous Page"
msgstr "Página anterior"
2009-08-09 21:01:41 +00:00
#: Source/Core/DolphinWX/Input/InputConfigDiag.cpp:1230
2009-08-09 21:01:41 +00:00
msgid "Profile"
msgstr "Perfil"
#: Source/Core/Core/HotkeyManager.cpp:249
msgid "Program Counter"
msgstr "Contador do Programa"
#: Source/Core/DolphinWX/ISOProperties/ISOProperties.h:56
2009-08-09 21:01:41 +00:00
msgid "Properties"
msgstr "Propriedades"
#: Source/Core/DolphinWX/MainMenuBar.cpp:374
msgid "Provide safer execution by not linking the JIT blocks."
msgstr "Fornece uma execução mais segura por não vincular blocos JIT."
#: Source/Core/DolphinWX/MainMenuBar.cpp:354
2015-12-15 19:36:44 +00:00
msgid "Purge Game List Cache"
msgstr "Limpar Cache da Lista de &Jogos"
2009-08-09 21:01:41 +00:00
#: Source/Core/DolphinWX/Config/GameCubeConfigPane.cpp:79
msgid "Put Main Menu roms in User/GC/{region}."
msgstr "Coloque as roms do Menu Principal em User/GC/{região}."
2014-11-10 00:23:25 +00:00
#: Source/Core/Common/MsgHandler.cpp:66
2009-08-09 21:01:41 +00:00
msgid "Question"
msgstr "Pergunta"
2009-08-09 21:01:41 +00:00
#: Source/Core/DolphinWX/NetPlay/NetPlaySetupFrame.cpp:134
2009-08-09 21:01:41 +00:00
msgid "Quit"
msgstr "Sair"
#: Source/Core/DolphinWX/NetPlay/NetWindow.cpp:274
msgid "Quit Netplay"
msgstr "Sair do Netplay"
#. i18n: The right trigger button (labeled R on real controllers)
#: Source/Core/Core/HW/GCPadEmu.cpp:42
#: Source/Core/Core/HW/WiimoteEmu/Attachment/Classic.cpp:51
2009-08-09 21:01:41 +00:00
msgid "R"
msgstr "R"
#. i18n: The right trigger button (labeled R on real controllers) used as an analog input
#: Source/Core/Core/HW/GCPadEmu.cpp:46
#: Source/Core/Core/HW/WiimoteEmu/Attachment/Classic.cpp:55
2009-08-09 21:01:41 +00:00
msgid "R-Analog"
msgstr "R (analógico)"
2009-08-09 21:01:41 +00:00
#: Source/Core/InputCommon/ControllerEmu/ControlGroup/AnalogStick.cpp:35
2013-08-17 14:31:38 +00:00
msgid "Radius"
msgstr "Área"
2013-08-17 14:31:38 +00:00
#: Source/Core/DolphinWX/Input/InputConfigDiag.cpp:801
2009-08-09 21:01:41 +00:00
msgid "Range"
msgstr "Sensibilidade"
2009-08-09 21:01:41 +00:00
#: Source/Core/DolphinWX/Debugger/CodeView.cpp:453
msgid "Re&place Instruction"
msgstr "Su&bstituir Instrução"
#. i18n: This string is used for a radio button that represents the type of
#. memory breakpoint that gets triggered when a read operation or write operation occurs.
#. The string is not a command to read and write something or to allow reading and writing.
#: Source/Core/DolphinWX/Debugger/MemoryCheckDlg.cpp:53
#: Source/Core/DolphinWX/Debugger/MemoryWindow.cpp:186
msgid "Read and write"
msgstr "Leitura e escrita"
#: Source/Core/DolphinWX/Config/InterfaceConfigPane.cpp:127
msgid ""
"Read game names from an internal database instead of reading names from the "
"games themselves, except for games that aren't in the database. The names in "
"the database are often more consistently formatted, especially for Wii games."
msgstr ""
#. i18n: This string is used for a radio button that represents the type of
#. memory breakpoint that gets triggered when a read operation occurs.
#. The string does not mean "read-only" in the sense that something cannot be written to.
#: Source/Core/DolphinWX/Debugger/MemoryCheckDlg.cpp:44
#: Source/Core/DolphinWX/Debugger/MemoryWindow.cpp:193
msgid "Read only"
msgstr "Somente leitura"
#: Source/Core/Core/HotkeyManager.cpp:50
2009-08-09 21:01:41 +00:00
msgid "Read-only mode"
msgstr "Alternar modo somente-leitura"
2009-08-09 21:01:41 +00:00
#: Source/Core/DolphinWX/VideoConfigDiag.cpp:766
2009-08-09 21:01:41 +00:00
msgid "Real"
msgstr "Real"
2009-08-09 21:01:41 +00:00
#: Source/Core/DolphinWX/ControllerConfigDiag.cpp:363
2013-08-17 14:31:38 +00:00
msgid "Real Balance Board"
msgstr "Balance Board Real"
2013-08-17 14:31:38 +00:00
#: Source/Core/DolphinWX/ControllerConfigDiag.cpp:313
msgid "Real Wii Remote"
msgstr "Wii Remote Real"
2009-08-09 21:01:41 +00:00
#: Source/Core/InputCommon/ControllerEmu/ControlGroup/Cursor.cpp:32
msgid "Recenter"
msgstr "Mais recente"
#: Source/Core/DolphinWX/MainMenuBar.cpp:451
msgid ""
"Recognise standard functions from Sys/totaldb.dsy, and use generic zz_ names "
"for other functions."
msgstr ""
"Reconhece funções padrão a partir de Sys/totaldb.dsy, e usa nomes genéricos "
"zz_ para outras funções."
#: Source/Core/DolphinWX/FifoPlayerDlg.cpp:163
#: Source/Core/DolphinWX/FifoPlayerDlg.cpp:204
#: Source/Core/DolphinWX/FifoPlayerDlg.cpp:406
#: Source/Core/DolphinWX/FifoPlayerDlg.cpp:812
2009-08-09 21:01:41 +00:00
msgid "Record"
msgstr "Gravar"
#: Source/Core/DolphinWX/NetPlay/NetWindow.cpp:272
msgid "Record inputs"
msgstr "Gravar entrada de dados"
#: Source/Core/DolphinWX/FifoPlayerDlg.cpp:173
2009-08-09 21:01:41 +00:00
msgid "Recording Info"
msgstr "Informações da Gravação"
2009-08-09 21:01:41 +00:00
#: Source/Core/DolphinWX/FifoPlayerDlg.cpp:187
2009-08-09 21:01:41 +00:00
msgid "Recording Options"
msgstr "Opções da Gravação"
2009-08-09 21:01:41 +00:00
#: Source/Core/Core/HW/WiimoteEmu/Attachment/Drums.cpp:28
#: Source/Core/Core/HW/WiimoteEmu/Attachment/Guitar.cpp:44
2009-08-09 21:01:41 +00:00
msgid "Red"
msgstr "Vermelho"
#: Source/Core/Core/HW/WiimoteEmu/Attachment/Turntable.cpp:32
2009-08-09 21:01:41 +00:00
msgid "Red Left"
msgstr "Vermelho Esquerdo"
#: Source/Core/Core/HW/WiimoteEmu/Attachment/Turntable.cpp:33
2009-08-09 21:01:41 +00:00
msgid "Red Right"
msgstr "Vermelho Direito"
#: Source/Core/DolphinWX/VideoConfigDiag.cpp:156
2009-08-09 21:01:41 +00:00
msgid ""
2015-12-15 19:36:44 +00:00
"Reduces the amount of aliasing caused by rasterizing 3D graphics. This "
"smooths out jagged edges on objects.\n"
"Increases GPU load and sometimes causes graphical issues. SSAA is "
"significantly more demanding than MSAA, but provides top quality geometry "
"anti-aliasing and also applies anti-aliasing to lighting, shader effects, "
"and textures.\n"
2009-08-09 21:01:41 +00:00
"\n"
"If unsure, select None."
2014-02-01 11:29:37 +00:00
msgstr ""
"Reduz a quantidade de aliasing causada pela rasterização dos gráficos 3D. "
"Isso suaviza bordas serrilhadas nos objetos.\n"
"Aumenta a carga da GPU e as vezes causa problemas gráficos. SSAA é "
"consideravelmente mais exigente do que o MSAA, mas fornece a melhor "
"qualidade de imagem e também aplica anti-aliasing na iluminação, efeitos de "
"shader e texturas.\n"
"\n"
"Na dúvida, selecione \"Nenhum\"."
2009-08-09 21:01:41 +00:00
#: Source/Core/DolphinWX/ControllerConfigDiag.cpp:353
#: Source/Core/DolphinWX/Input/InputConfigDiag.cpp:1191
#: Source/Core/DolphinWX/MainToolBar.cpp:178
2009-08-09 21:01:41 +00:00
msgid "Refresh"
msgstr "Atualizar"
#: Source/Core/Core/HotkeyManager.cpp:26
2009-08-09 21:01:41 +00:00
msgid "Refresh List"
msgstr "Recarregar Lista"
2009-08-09 21:01:41 +00:00
#: Source/Core/DolphinWX/MainToolBar.cpp:178
2009-08-09 21:01:41 +00:00
msgid "Refresh game list"
msgstr "Recarregar lista de jogos"
2009-08-09 21:01:41 +00:00
#: Source/Core/DolphinWX/MainMenuBar.cpp:312
2014-06-06 23:14:56 +00:00
msgid "Region"
msgstr "Região"
2014-06-06 23:14:56 +00:00
#: Source/Core/DolphinWX/Debugger/DSPDebugWindow.cpp:102
#: Source/Core/DolphinWX/Debugger/RegisterWindow.h:17
msgid "Registers"
msgstr "Registradores"
#: Source/Core/InputCommon/ControllerEmu/ControlGroup/Cursor.cpp:38
msgid "Relative Input"
msgstr "Input Relativo"
#: Source/Core/DolphinWX/Config/PathConfigPane.cpp:39
#: Source/Core/DolphinWX/Config/WiiConfigPane.cpp:75
#: Source/Core/DolphinWX/ISOProperties/ISOProperties.cpp:396
#: Source/Core/DolphinWX/PatchAddEdit.cpp:87
2009-08-09 21:01:41 +00:00
msgid "Remove"
msgstr "Remover"
#: Source/Core/DolphinWX/MainMenuBar.cpp:445
msgid "Remove names from all functions and variables."
msgstr "Remove nomes de todas as funções e variáveis."
#: Source/Core/DolphinWX/Debugger/CodeView.cpp:360
msgid "Rename symbol:"
msgstr "Renomear símbolo:"
#: Source/Core/DolphinWX/VideoConfigDiag.cpp:210
2009-08-09 21:01:41 +00:00
msgid ""
"Render the scene as a wireframe.\n"
"\n"
"If unsure, leave this unchecked."
2014-02-01 11:29:37 +00:00
msgstr ""
"Renderiza a cena como um wireframe.\n"
2014-02-01 11:29:37 +00:00
"\n"
"Na dúvida, mantenha essa opção desativada."
2009-08-09 21:01:41 +00:00
#: Source/Core/DolphinWX/VideoConfigDiag.cpp:458
2009-08-09 21:01:41 +00:00
msgid "Render to Main Window"
msgstr "Renderizar na Janela Principal"
#: Source/Core/DolphinWX/SoftwareVideoConfigDialog.cpp:52
2014-11-10 00:23:25 +00:00
msgid "Rendering"
msgstr "Renderização"
2014-11-10 00:23:25 +00:00
#: Source/Core/Core/HW/GCMemcard/GCMemcardDirectory.cpp:330
#, c-format
2015-11-04 19:49:31 +00:00
msgid "Report: GCIFolder Writing to unallocated block 0x%x"
msgstr "Aviso: GCIFolder gravando em bloco não alocado 0x%x"
2014-11-10 00:23:25 +00:00
#: Source/Core/Core/HotkeyManager.cpp:29
#: Source/Core/DolphinWX/ControllerConfigDiag.cpp:290
#: Source/Core/DolphinWX/Input/InputConfigDiag.cpp:1210
2009-08-09 21:01:41 +00:00
msgid "Reset"
msgstr "Resetar"
2009-08-09 21:01:41 +00:00
#: Source/Core/DolphinWX/NetPlay/NetPlaySetupFrame.cpp:124
2015-06-04 09:48:38 +00:00
msgid "Reset Traversal Settings"
msgstr "Redefinir Configurações Traversal"
2015-06-04 09:48:38 +00:00
#: Source/Core/DolphinWX/ControllerConfigDiag.cpp:566
msgid "Reset Wii Remote pairings"
msgstr "Redefinir pareamentos do Wii Remote"
#: Source/Core/DolphinWX/ControllerConfigDiag.cpp:288
msgid "Reset all saved Wii Remote pairings"
msgstr "Redefinir todos os pareamentos salvos do Wii Remote"
#: Source/Core/DolphinWX/Config/InterfaceConfigPane.cpp:259
msgid "Restart Required"
msgstr "Necessário Reiniciar"
#: Source/Core/DolphinWX/Cheats/CheatSearchTab.cpp:88
2009-08-09 21:01:41 +00:00
msgid "Results"
msgstr "Resultados"
#: Source/Core/DolphinWX/NetPlay/NetWindow.cpp:807
2015-06-04 09:48:38 +00:00
msgid "Retry"
msgstr "Repetir"
2015-06-04 09:48:38 +00:00
#: Source/Core/DolphinWX/ISOProperties/InfoPanel.cpp:228
msgid "Revision:"
2013-09-21 16:24:33 +00:00
msgstr "Revisão:"
#: Source/Core/DolphinWX/AboutDolphin.cpp:32
#, c-format
2015-06-04 09:48:38 +00:00
msgid "Revision: %s"
msgstr "Revisão: %s"
2015-06-04 09:48:38 +00:00
#: Source/Core/DolphinWX/MainMenuBar.cpp:413
#: Source/Core/DolphinWX/TASInputDlg.cpp:95
#: Source/Core/DolphinWX/TASInputDlg.cpp:249
#: Source/Core/InputCommon/ControllerEmu/ControlGroup/Force.cpp:25
#: Source/Core/InputCommon/ControllerEmu/ControlGroup/Tilt.cpp:25
2009-08-09 21:01:41 +00:00
msgid "Right"
msgstr "Direita"
#: Source/Core/Core/HW/WiimoteEmu/Attachment/Classic.cpp:76
2009-08-09 21:01:41 +00:00
msgid "Right Stick"
msgstr "Eixo Direito"
2009-08-09 21:01:41 +00:00
#: Source/Core/DolphinWX/TASInputDlg.cpp:270
2015-06-04 09:48:38 +00:00
msgid "Right stick"
msgstr "Eixo direito"
2015-06-04 09:48:38 +00:00
#: Source/Core/DolphinWX/NetPlay/NetWindow.cpp:204
msgid "Room ID:"
msgstr "ID da Sala:"
#: Source/Core/DolphinWX/VideoConfigDiag.cpp:304
msgid ""
"Rounds 2D vertices to whole pixels. Fixes graphical problems in some games "
"at higher internal resolutions. This setting has no effect when native "
"internal resolution is used.\n"
"\n"
"If unsure, leave this unchecked."
msgstr ""
"Arredonda vértices 2D para pixels inteiros. Corrige problemas gráficos em "
"alguns jogos em resoluções internas mais altas. Esta definição não tem "
"efeito quando a resolução interna nativa é utilizada.\n"
"\n"
"Se não tiver certeza, deixe isto desmarcado."
#: Source/Core/Core/HW/GCPadEmu.cpp:72
#: Source/Core/Core/HW/WiimoteEmu/WiimoteEmu.cpp:299
#: Source/Core/DolphinWX/Config/GCAdapterConfigDiag.cpp:22
2009-08-09 21:01:41 +00:00
msgid "Rumble"
msgstr "Vibração"
#: Source/Core/DolphinWX/Debugger/DSPDebugWindow.cpp:187
msgid "Run"
msgstr "Executar"
#: Source/Core/DolphinWX/Debugger/CodeView.cpp:448
msgid "Run &To Here"
msgstr "Execu&tar Até Aqui"
#: Source/Core/DolphinWX/ISOProperties/InfoPanel.cpp:111
2015-06-04 09:48:38 +00:00
msgid "Russia"
msgstr "Rússia"
2009-08-09 21:01:41 +00:00
#: Source/Core/DolphinWX/Config/PathConfigPane.cpp:97
msgid "SD Card Path:"
msgstr "Cartão de Memória:"
#: Source/Core/DolphinWX/NetPlay/NetWindow.cpp:137
msgid "SD card"
msgstr "Cartão de memória"
#. i18n: The START/PAUSE button on GameCube controllers
#: Source/Core/Core/HW/GCPadEmu.cpp:56
#: Source/Core/DolphinWX/TASInputDlg.cpp:399
msgid "START"
msgstr "INICIAR"
#: Source/Core/DolphinWX/MainMenuBar.cpp:130
2009-08-09 21:01:41 +00:00
msgid "Sa&ve State"
msgstr "&Salvar Estado"
2009-08-09 21:01:41 +00:00
#: Source/Core/DolphinWX/VideoConfigDiag.cpp:726
msgid "Safe"
msgstr "Seguro"
#: Source/Core/DolphinWX/Debugger/BreakpointWindow.cpp:63
#: Source/Core/DolphinWX/Debugger/WatchWindow.cpp:38
#: Source/Core/DolphinWX/FifoPlayerDlg.cpp:164
#: Source/Core/DolphinWX/Input/InputConfigDiag.cpp:1235
2009-08-09 21:01:41 +00:00
msgid "Save"
msgstr "Salvar"
#: Source/Core/DolphinWX/MainMenuBar.cpp:475
msgid "Save Code"
msgstr "Salvar Código"
#: Source/Core/DolphinWX/MemcardManager.cpp:529
2009-08-09 21:01:41 +00:00
msgid "Save GCI as..."
msgstr "Salvar GCI como..."
2009-08-09 21:01:41 +00:00
#: Source/Core/Core/HotkeyManager.cpp:149
#: Source/Core/DolphinWX/MainMenuBar.cpp:102
2013-08-17 14:31:38 +00:00
msgid "Save Oldest State"
msgstr "S&alvar o estado mais antigo"
2013-08-17 14:31:38 +00:00
#: Source/Core/DolphinWX/MainMenuBar.cpp:417
msgid "Save Perspectives"
msgstr "Salvar Perspectivas"
#: Source/Core/Core/HotkeyManager.cpp:152
2013-08-17 14:31:38 +00:00
msgid "Save State"
msgstr "Salvar Estado"
2013-08-17 14:31:38 +00:00
#: Source/Core/Core/HotkeyManager.cpp:115
2009-08-09 21:01:41 +00:00
msgid "Save State Slot 1"
msgstr "Salvar Estado (Slot 1)"
2009-08-09 21:01:41 +00:00
#: Source/Core/Core/HotkeyManager.cpp:124
2013-08-17 14:31:38 +00:00
msgid "Save State Slot 10"
msgstr "Salvar Estado (Slot 10)"
2013-08-17 14:31:38 +00:00
#: Source/Core/Core/HotkeyManager.cpp:116
2009-08-09 21:01:41 +00:00
msgid "Save State Slot 2"
msgstr "Salvar Estado (Slot 2)"
2009-08-09 21:01:41 +00:00
#: Source/Core/Core/HotkeyManager.cpp:117
2009-08-09 21:01:41 +00:00
msgid "Save State Slot 3"
msgstr "Salvar Estado (Slot 3)"
2009-08-09 21:01:41 +00:00
#: Source/Core/Core/HotkeyManager.cpp:118
2009-08-09 21:01:41 +00:00
msgid "Save State Slot 4"
msgstr "Salvar Estado (Slot 4)"
2009-08-09 21:01:41 +00:00
#: Source/Core/Core/HotkeyManager.cpp:119
2009-08-09 21:01:41 +00:00
msgid "Save State Slot 5"
msgstr "Salvar Estado (Slot 5)"
2009-08-09 21:01:41 +00:00
#: Source/Core/Core/HotkeyManager.cpp:120
2009-08-09 21:01:41 +00:00
msgid "Save State Slot 6"
msgstr "Salvar Estado (Slot 6)"
2009-08-09 21:01:41 +00:00
#: Source/Core/Core/HotkeyManager.cpp:121
2009-08-09 21:01:41 +00:00
msgid "Save State Slot 7"
msgstr "Salvar Estado (Slot 7)"
2009-08-09 21:01:41 +00:00
#: Source/Core/Core/HotkeyManager.cpp:122
2009-08-09 21:01:41 +00:00
msgid "Save State Slot 8"
msgstr "Salvar Estado (Slot 8)"
2009-08-09 21:01:41 +00:00
#: Source/Core/Core/HotkeyManager.cpp:123
2013-08-17 14:31:38 +00:00
msgid "Save State Slot 9"
msgstr "Salvar Estado (Slot 9)"
2013-08-17 14:31:38 +00:00
#: Source/Core/DolphinWX/MainMenuBar.cpp:101
msgid "Save State to Selected Slot"
msgstr "Salvar &Estado no Slot Selecionado"
#: Source/Core/DolphinWX/MainMenuBar.cpp:100
2009-08-09 21:01:41 +00:00
msgid "Save State..."
msgstr "Salvar &como..."
2009-08-09 21:01:41 +00:00
#: Source/Core/DolphinWX/MainMenuBar.cpp:470
msgid "Save Symbol Map &As..."
msgstr "Salvar Mapa de Símbolos &Como..."
#: Source/Core/DolphinWX/Input/HotkeyInputConfigDiag.cpp:124
msgid "Save and Load State"
msgstr "Salvar e Carregar Estado"
#: Source/Core/DolphinWX/ISOProperties/InfoPanel.cpp:353
#: Source/Core/DolphinWX/ISOProperties/InfoPanel.cpp:359
2009-08-09 21:01:41 +00:00
msgid "Save as..."
msgstr "Salvar como..."
#: Source/Core/DolphinWX/Debugger/CodeWindowFunctions.cpp:431
msgid "Save combined output file as"
msgstr "Salvar arquivo de saída combinado como"
#: Source/Core/DolphinWX/GameListCtrl.cpp:1496
2009-08-09 21:01:41 +00:00
msgid "Save compressed GCM/ISO"
msgstr "Salvar como"
2009-08-09 21:01:41 +00:00
#: Source/Core/DolphinWX/MainMenuBar.cpp:418
msgid "Save currently-toggled perspectives"
msgstr "Salvar perspectivas atualmente alternadas"
#: Source/Core/DolphinWX/GameListCtrl.cpp:1487
2009-08-09 21:01:41 +00:00
msgid "Save decompressed GCM/ISO"
msgstr "Salvar como"
2009-08-09 21:01:41 +00:00
#: Source/Core/DolphinWX/Debugger/CodeWindowFunctions.cpp:297
msgid "Save map file as"
msgstr "Salvar arquivo de mapa como"
#: Source/Core/DolphinWX/Debugger/CodeWindowFunctions.cpp:358
msgid "Save signature as"
msgstr "Salvar assinatura como"
#: Source/Core/Core/HotkeyManager.cpp:258
msgid "Save state"
msgstr "Salvar estado"
#: Source/Core/DolphinWX/MainMenuBar.cpp:476
msgid ""
"Save the entire disassembled code. This may take a several seconds and may "
"require between 50 and 100 MB of hard drive space. It will only save code "
"that is in the first 4 MB of memory. If you are debugging a game that loads ."
"rel files with code to memory, you may want to increase the limit to perhaps "
"8 MB. That can be done in SymbolDB::SaveMap()."
msgstr ""
"Salva todo o código desmontado. Isso pode levar alguns segundos e pode "
"exigir entre 50 e 100 MB de espaço no disco rígido. Será salvo somente o "
"código que está nos primeiros 4 MB de memória. Se você estiver depurando um "
"jogo que carrega arquivos .rel com código para memória, você pode querer "
"aumentar o limite para talvez 8 MB. Isso pode ser feito em SymbolDB::"
"SaveMap()."
#: Source/Core/DolphinWX/MainMenuBar.cpp:471
msgid ""
"Save the function names and addresses for this game as a .map file. If you "
"want to open the .map file in IDA Pro, use the .idc script."
msgstr ""
"Salva os nomes e endereços das funções para este jogo como um arquivo .map. "
"Se você deseja abrir o arquivo .map no IDA Pro, use o script .idc."
#: Source/Core/DolphinWX/MainMenuBar.cpp:461
msgid ""
"Save the function names for each address to a .map file in your user "
"settings map folder, named after the title ID."
msgstr ""
"Salve os nomes das funções para cada endereço em um arquivo .map na sua "
"pasta de configurações de usuário, com o nome da ID do título."
#: Source/Core/Core/HotkeyManager.cpp:125
2014-11-10 00:23:25 +00:00
msgid "Save to selected slot"
msgstr "Salvar no slot selecionado"
2014-11-10 00:23:25 +00:00
#: Source/Core/DolphinWX/MainMenuBar.cpp:423
msgid "Saved Perspectives"
msgstr "Perspectivas Salvas"
#: Source/Core/DolphinWX/ControllerConfigDiag.cpp:565
msgid "Saved Wii Remote pairings can only be reset when a Wii game is running."
msgstr ""
"Informações de pareamento dos Wii Remotes salvos só pode ser resetada "
"enquanto um jogo de Wii estiver em execução"
#: Source/Core/DolphinWX/Config/WiiConfigPane.cpp:86
2015-06-04 09:48:38 +00:00
msgid "Saved to /Wii/sd.raw (default size is 128mb)"
msgstr "Salvo em User/Wii/sd.raw (o tamanho padrão é 128MB)"
2015-06-04 09:48:38 +00:00
#: Source/Core/Core/Movie.cpp:1010
2009-08-09 21:01:41 +00:00
#, c-format
msgid "Savestate movie %s is corrupted, movie recording stopping..."
msgstr "O estado salvo da gravação %s está corrompido, parando a gravação..."
2009-08-09 21:01:41 +00:00
#: Source/Core/DolphinWX/VideoConfigDiag.cpp:590
msgid "Scaled EFB Copy"
msgstr "Cópia em Escala do EFB"
#: Source/Core/DolphinWX/GameListCtrl.cpp:745
2009-08-09 21:01:41 +00:00
msgid "Scanning..."
msgstr "Escaneando..."
#: Source/Core/DolphinWX/MainToolBar.cpp:183
2009-08-09 21:01:41 +00:00
msgid "ScrShot"
msgstr "Screenshot"
2009-08-09 21:01:41 +00:00
#: Source/Core/VideoCommon/ImageWrite.cpp:54
2015-06-04 21:33:13 +00:00
#, c-format
msgid "Screenshot failed: Could not open file \"%s\" (error %d)"
msgstr ""
"Falha ao capturar screenshot: Não foi possível abrir o arquivo \"%s\" (erro "
"%d)"
2015-06-04 21:33:13 +00:00
#: Source/Core/DolphinWX/Debugger/MemoryWindow.cpp:171
#: Source/Core/DolphinWX/FifoPlayerDlg.cpp:233
msgid "Search"
msgstr "Pesquisar"
#: Source/Core/DolphinWX/Cheats/CheatSearchTab.cpp:117
2016-01-12 19:56:43 +00:00
msgid "Search (clear to use previous value)"
msgstr "Pesquisar (limpe para usar o valor anterior)"
2016-01-12 19:56:43 +00:00
#: Source/Core/DolphinWX/Debugger/CodeWindow.cpp:80
#: Source/Core/DolphinWX/Debugger/MemoryWindow.cpp:113
msgid "Search Address"
msgstr "Pesquisar Endereço"
#: Source/Core/DolphinWX/FifoPlayerDlg.cpp:263
msgid "Search Current Object"
msgstr "Procurar Objeto Atual"
#: Source/Core/DolphinWX/Config/PathConfigPane.cpp:37
2009-08-09 21:01:41 +00:00
msgid "Search Subfolders"
msgstr "Procurar nas Subpastas"
2009-08-09 21:01:41 +00:00
#: Source/Core/DolphinWX/FifoPlayerDlg.cpp:226
msgid "Search for Hex Value:"
msgstr "Procurar por Valor Hex:"
#: Source/Core/DolphinWX/Input/InputConfigDiag.cpp:753
#: Source/Core/DolphinWX/NetPlay/ChangeGameDialog.cpp:23
2009-08-09 21:01:41 +00:00
msgid "Select"
msgstr "Selecionar"
#: Source/Core/DolphinWX/MainMenuBar.cpp:355
2014-06-06 23:14:56 +00:00
msgid "Select Columns"
msgstr "Selecionar &Colunas"
2014-06-06 23:14:56 +00:00
#: Source/Core/DolphinWX/NetPlay/ChangeGameDialog.cpp:13
msgid "Select Game"
msgstr "Selecionar Jogo"
#: Source/Core/DolphinWX/MainMenuBar.cpp:569
#, c-format
msgid "Select Slot %u - %s"
msgstr "Selecionar Slot %u - %s"
#: Source/Core/DolphinWX/MainMenuBar.cpp:131
2015-12-15 19:36:44 +00:00
msgid "Select State Slot"
msgstr "S&elecionar Slot de Estado"
2015-12-15 19:36:44 +00:00
#: Source/Core/Core/HotkeyManager.cpp:127
2014-11-10 00:23:25 +00:00
msgid "Select State Slot 1"
msgstr "Selecionar Estado (Slot 1)"
2009-08-09 21:01:41 +00:00
#: Source/Core/Core/HotkeyManager.cpp:136
2014-11-10 00:23:25 +00:00
msgid "Select State Slot 10"
msgstr "Selecionar Estado (Slot 10)"
2014-11-10 00:23:25 +00:00
#: Source/Core/Core/HotkeyManager.cpp:128
2014-11-10 00:23:25 +00:00
msgid "Select State Slot 2"
msgstr "Selecionar Estado (Slot 2)"
2014-11-10 00:23:25 +00:00
#: Source/Core/Core/HotkeyManager.cpp:129
2014-11-10 00:23:25 +00:00
msgid "Select State Slot 3"
msgstr "Selecionar Estado (Slot 3)"
2014-11-10 00:23:25 +00:00
#: Source/Core/Core/HotkeyManager.cpp:130
2014-11-10 00:23:25 +00:00
msgid "Select State Slot 4"
msgstr "Selecionar Estado (Slot 4)"
2014-11-10 00:23:25 +00:00
#: Source/Core/Core/HotkeyManager.cpp:131
2014-11-10 00:23:25 +00:00
msgid "Select State Slot 5"
msgstr "Selecionar Estado (Slot 5)"
2014-11-10 00:23:25 +00:00
#: Source/Core/Core/HotkeyManager.cpp:132
2014-11-10 00:23:25 +00:00
msgid "Select State Slot 6"
msgstr "Selecionar Estado (Slot 6)"
2014-11-10 00:23:25 +00:00
#: Source/Core/Core/HotkeyManager.cpp:133
2014-11-10 00:23:25 +00:00
msgid "Select State Slot 7"
msgstr "Selecionar Estado (Slot 7)"
2014-11-10 00:23:25 +00:00
#: Source/Core/Core/HotkeyManager.cpp:134
2014-11-10 00:23:25 +00:00
msgid "Select State Slot 8"
msgstr "Selecionar Estado (Slot 8)"
2014-11-10 00:23:25 +00:00
#: Source/Core/Core/HotkeyManager.cpp:135
2014-11-10 00:23:25 +00:00
msgid "Select State Slot 9"
msgstr "Selecionar Estado (Slot 9)"
2014-11-10 00:23:25 +00:00
#: Source/Core/DolphinWX/FrameTools.cpp:492
#: Source/Core/DolphinWX/FrameTools.cpp:981
2014-11-10 00:23:25 +00:00
msgid "Select The Recording File"
msgstr "Gravação"
2014-11-10 00:23:25 +00:00
#: Source/Core/DolphinWX/FrameTools.cpp:1286
msgid "Select a BootMii NAND backup to import"
msgstr "Selecione um backup BootMII NAND para importar"
#: Source/Core/DolphinWX/FrameTools.cpp:1235
2014-11-10 00:23:25 +00:00
msgid "Select a Wii WAD file to install"
msgstr "Abrir"
2014-11-10 00:23:25 +00:00
#: Source/Core/DolphinWX/MemcardManager.cpp:518
2009-08-09 21:01:41 +00:00
msgid "Select a save file to import"
msgstr "Importar"
2009-08-09 21:01:41 +00:00
#: Source/Core/DolphinWX/FrameAui.cpp:328
2009-08-09 21:01:41 +00:00
msgid "Select floating windows"
msgstr "Selecionar janelas flutuantes"
2009-08-09 21:01:41 +00:00
#: Source/Core/Core/HotkeyManager.cpp:259
msgid "Select state"
msgstr "Selecionar estado"
#: Source/Core/DolphinWX/FrameTools.cpp:346
2009-08-09 21:01:41 +00:00
msgid "Select the file to load"
msgstr "Abrir"
2009-08-09 21:01:41 +00:00
#: Source/Core/DolphinWX/FrameTools.cpp:1196
msgid "Select the save file"
msgstr "Importar"
#: Source/Core/DolphinWX/FrameTools.cpp:1454
msgid "Select the state to load"
msgstr "Abrir"
#: Source/Core/DolphinWX/FrameTools.cpp:1466
2009-08-09 21:01:41 +00:00
msgid "Select the state to save"
msgstr "Salvar como"
2009-08-09 21:01:41 +00:00
#: Source/Core/DolphinWX/VideoConfigDiag.cpp:140
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msgid ""
"Select what aspect ratio to use when rendering:\n"
"Auto: Use the native aspect ratio\n"
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"Force 16:9: Mimic an analog TV with a widescreen aspect ratio.\n"
"Force 4:3: Mimic a standard 4:3 analog TV.\n"
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"Stretch to Window: Stretch the picture to the window size.\n"
"\n"
"If unsure, select Auto."
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msgstr ""
"Seleciona qual proporção de tela usar ao renderizar:\n"
"• Auto: Usa a proporção de tela nativa\n"
"• Forçar 16:9: Estica a imagem para uma proporção de tela de 16:9\n"
"• Forçar 4:3: Estica a imagem para uma proporção de tela de 4:3\n"
"• Esticar para a Janela: Estica a imagem para o tamanho da janela de "
"renderização.\n"
2014-02-01 11:29:37 +00:00
"\n"
"Na dúvida, selecione \"Automático\"."
2009-08-09 21:01:41 +00:00
#: Source/Core/Core/ConfigLoaders/GameConfigLoader.cpp:254
#: Source/Core/InputCommon/InputConfig.cpp:63
msgid "Selected controller profile does not exist"
msgstr "O perfil de controle selecionado não existe"
#: Source/Core/DolphinWX/LogWindow.cpp:69
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msgid "Selected font"
msgstr "Fonte do sistema"
2009-08-09 21:01:41 +00:00
#: Source/Core/DolphinWX/VideoConfigDiag.cpp:117
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msgid ""
"Selects a hardware adapter to use.\n"
"\n"
"If unsure, use the first one."
msgstr ""
"Seleciona o adaptador de vídeo a ser utilizado.\n"
"\n"
"Na dúvida, selecione o primeiro da lista."
2015-06-04 09:48:38 +00:00
#: Source/Core/DolphinWX/VideoConfigDiag.cpp:119
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msgid ""
"Selects the display resolution used in fullscreen mode.\n"
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"This should always be bigger than or equal to the internal resolution. "
"Performance impact is negligible.\n"
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"\n"
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"If unsure, select auto."
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msgstr ""
"Seleciona a resolução de tela a ser usada no modo tela cheia.\n"
"A resolução deve ser sempre maior ou igual à resolução interna. O impacto na "
"performance é desprezível.\n"
"\n"
"Na dúvida, selecione \"Automático\"."
2009-08-09 21:01:41 +00:00
#: Source/Core/DolphinWX/VideoConfigDiag.cpp:278
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msgid ""
"Selects the stereoscopic 3D mode. Stereoscopy allows you to get a better "
"feeling of depth if you have the necessary hardware.\n"
"Side-by-Side and Top-and-Bottom are used by most 3D TVs.\n"
"Anaglyph is used for Red-Cyan colored glasses.\n"
"HDMI 3D is used when your monitor supports 3D display resolutions.\n"
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"Heavily decreases emulation speed and sometimes causes issues.\n"
"\n"
"If unsure, select Off."
msgstr ""
#: Source/Core/DolphinWX/VideoConfigDiag.cpp:112
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msgid ""
"Selects what graphics API to use internally.\n"
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"The software renderer is extremely slow and only useful for debugging, so "
"unless you have a reason to use it you'll want to select OpenGL here.\n"
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"\n"
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"If unsure, select OpenGL."
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msgstr ""
"Seleciona qual API gráfica deve ser utilizada internamente. O renderizador "
"por software é extremamente lento, útil apenas para depuração, então a menos "
"que você tenha motivos específicos para usá-lo, você deverá selecionar o "
"OpenGL.\n"
"\n"
"Na dúvida, selecione \"OpenGL\"."
#: Source/Core/DolphinWX/VideoConfigDiag.cpp:105
msgid ""
"Selects what graphics API to use internally.\n"
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"The software renderer is extremely slow and only useful for debugging, so "
"you'll want to use either Direct3D or OpenGL. Different games and different "
"GPUs will behave differently on each backend, so for the best emulation "
"experience it's recommended to try both and choose the one that's less "
"problematic.\n"
"\n"
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"If unsure, select OpenGL."
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msgstr ""
"Seleciona qual API gráfica deve ser utilizada internamente. O renderizador "
"por software é extremamente lento, útil apenas para depuração, então você "
"deverá escolher entre o Direct3D ou o OpenGL. Jogos e GPUs diferentes "
"funcionarão melhor ou pior em cada API, então para a melhor experiência "
"recomendamos testar ambas e escolher aquela que for menos problemática.\n"
"\n"
"Na dúvida, selecione \"OpenGL\"."
2009-08-09 21:01:41 +00:00
#: Source/Core/DolphinWX/NetPlay/NetWindow.cpp:172
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msgid "Send"
msgstr "Enviar"
#: Source/Core/DolphinWX/Config/WiiConfigPane.cpp:126
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msgid "Sensor Bar Position:"
msgstr "Posição da Sensor Bar:"
2009-08-09 21:01:41 +00:00
#: Source/Core/DolphinWX/Config/GameCubeConfigPane.cpp:93
msgid ""
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"Serial Port 1 - This is the port which devices such as the net adapter use."
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msgstr ""
"Porta Serial 1 - Esta é a porta que dispositivos como o adaptador de rede "
"usam."
2009-08-09 21:01:41 +00:00
#: Source/Core/Core/NetPlayClient.cpp:933
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msgid "Server rejected traversal attempt"
msgstr "O servidor rejeitou a tentativa traversal"
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#. i18n: Here, PC is an acronym for program counter, not personal computer.
#: Source/Core/Core/HotkeyManager.cpp:58
#: Source/Core/DolphinWX/MainToolBar.cpp:212
msgid "Set PC"
msgstr "Definir PC"
#: Source/Core/DolphinWX/Debugger/MemoryWindow.cpp:120
msgid "Set Value"
msgstr "Definir Valor"
#: Source/Core/DolphinWX/GameListCtrl.cpp:1134
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msgid "Set as &default ISO"
msgstr "Definir como &ISO padrão"
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#: Source/Core/DolphinWX/MemcardManager.cpp:820
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#, c-format
msgid "Set as default Memory Card %c"
msgstr "Definir como Memory Card padrão %c"
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#: Source/Core/DolphinWX/Debugger/CodeView.cpp:446
msgid "Set symbol &end address"
msgstr "Definir final do &endereço do símbolo"
#: Source/Core/DolphinWX/Debugger/CodeView.cpp:445
msgid "Set symbol &size"
msgstr "Definir tamanho do &símbolo"
#: Source/Core/DolphinWX/MainToolBar.cpp:212
msgid "Set the current instruction"
msgstr "Definir a instrução atual"
#: Source/Core/DolphinWX/Config/GameCubeConfigPane.cpp:62
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msgid "Sets the GameCube system language."
msgstr "Define o idioma do sistema do GameCube."
2015-06-04 09:48:38 +00:00
#: Source/Core/DolphinWX/Config/WiiConfigPane.cpp:82
msgid ""
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"Sets the Wii display mode to 60Hz (480i) instead of 50Hz (576i) for PAL "
"games.\n"
"May not work for all games."
msgstr ""
"Define a saída de vídeo do Wii para 60Hz (480i) ao invés de 50Hz (576i) nos "
"jogos PAL.\n"
"Pode não funcionar com todos os jogos."
2015-06-04 09:48:38 +00:00
#: Source/Core/DolphinWX/Config/WiiConfigPane.cpp:85
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msgid "Sets the Wii system language."
msgstr "Define o idioma do sistema do Wii."
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#: Source/Core/DolphinWX/Config/AudioConfigPane.cpp:57
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msgid ""
"Sets the latency (in ms). Higher values may reduce audio crackling. Certain "
"backends only."
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msgstr ""
"Define a latência (em ms). Valores altos podem reduzir picotamentos no "
"áudio. Apenas em certos backends."
#: Source/Core/Core/Boot/Boot_BS2Emu.cpp:268
2015-11-04 19:49:31 +00:00
msgid "SetupWiiMemory: Can't create setting.txt file"
msgstr "SetupWiiMemory: Não foi possível criar o arquivo setting.txt"
2009-08-09 21:01:41 +00:00
#: Source/Core/Core/HW/WiimoteEmu/Attachment/Nunchuk.cpp:48
#: Source/Core/Core/HW/WiimoteEmu/WiimoteEmu.cpp:278
2009-08-09 21:01:41 +00:00
msgid "Shake"
msgstr "Sacudir"
2009-08-09 21:01:41 +00:00
#: Source/Core/DolphinWX/TASInputDlg.cpp:278
#: Source/Core/DolphinWX/TASInputDlg.cpp:374
2009-08-09 21:01:41 +00:00
msgid "Shoulder Buttons"
msgstr "Gatilhos"
2009-08-09 21:01:41 +00:00
#: Source/Core/DolphinWX/MainMenuBar.cpp:325
2009-08-09 21:01:41 +00:00
msgid "Show &Log"
msgstr "Mostrar &Log"
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#: Source/Core/DolphinWX/MainMenuBar.cpp:322
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msgid "Show &Status Bar"
msgstr "Mostrar Barra de &Status"
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#: Source/Core/DolphinWX/MainMenuBar.cpp:320
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msgid "Show &Toolbar"
msgstr "Mostrar Barra de &Ferramentas"
2009-08-09 21:01:41 +00:00
#: Source/Core/DolphinWX/Config/InterfaceConfigPane.cpp:92
msgid "Show Active Title in Window Title"
msgstr "Exibir Título Ativo no Título da Janela"
#: Source/Core/DolphinWX/MainMenuBar.cpp:276
2015-06-04 09:48:38 +00:00
msgid "Show Australia"
msgstr "&Austrália"
2015-06-04 09:48:38 +00:00
#: Source/Core/DolphinWX/ISOProperties/ISOProperties.cpp:237
msgid "Show Defaults"
2013-09-21 16:24:33 +00:00
msgstr "Mostrar Padrões"
#: Source/Core/DolphinWX/MainMenuBar.cpp:351
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msgid "Show Drives"
msgstr "Mostrar &Unidades Ópticas"
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#: Source/Core/DolphinWX/MainMenuBar.cpp:265
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msgid "Show ELF/DOL"
msgstr "&ELF/DOL"
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#: Source/Core/DolphinWX/VideoConfigDiag.cpp:437
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msgid "Show FPS"
msgstr "Mostrar FPS"
#: Source/Core/DolphinWX/MainMenuBar.cpp:152
2014-11-10 00:23:25 +00:00
msgid "Show Frame Counter"
msgstr "Mostrar Contador de Q&uadros"
2014-11-10 00:23:25 +00:00
#: Source/Core/DolphinWX/MainMenuBar.cpp:278
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msgid "Show France"
msgstr "&França"
2009-08-09 21:01:41 +00:00
#: Source/Core/DolphinWX/MainMenuBar.cpp:261
2009-08-09 21:01:41 +00:00
msgid "Show GameCube"
msgstr "&GameCube"
2009-08-09 21:01:41 +00:00
#: Source/Core/DolphinWX/MainMenuBar.cpp:280
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msgid "Show Germany"
msgstr "A&lemanha"
2015-06-04 09:48:38 +00:00
#: Source/Core/DolphinWX/MainMenuBar.cpp:155
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msgid "Show Input Display"
msgstr "Mostrar Entrada de &Dados"
2009-08-09 21:01:41 +00:00
#: Source/Core/DolphinWX/MainMenuBar.cpp:282
2009-08-09 21:01:41 +00:00
msgid "Show Italy"
msgstr "&Itália"
2009-08-09 21:01:41 +00:00
#: Source/Core/DolphinWX/MainMenuBar.cpp:269
2009-08-09 21:01:41 +00:00
msgid "Show JAP"
msgstr "&JAP"
2009-08-09 21:01:41 +00:00
#: Source/Core/DolphinWX/MainMenuBar.cpp:284
2009-08-09 21:01:41 +00:00
msgid "Show Korea"
msgstr "&Coréia"
2009-08-09 21:01:41 +00:00
#: Source/Core/DolphinWX/MainMenuBar.cpp:150
2014-11-10 00:23:25 +00:00
msgid "Show Lag Counter"
msgstr "Mostrar Contador de &Lag"
2014-11-10 00:23:25 +00:00
#: Source/Core/DolphinWX/ISOProperties/InfoPanel.cpp:283
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msgid "Show Language:"
msgstr "Idioma:"
2009-08-09 21:01:41 +00:00
#: Source/Core/DolphinWX/MainMenuBar.cpp:326
2009-08-09 21:01:41 +00:00
msgid "Show Log &Configuration"
msgstr "Mostrar C&onfigurações do Log"
2009-08-09 21:01:41 +00:00
#: Source/Core/DolphinWX/VideoConfigDiag.cpp:448
msgid "Show NetPlay Messages"
msgstr "Mostrar Mensagens do NetPlay"
#: Source/Core/DolphinWX/VideoConfigDiag.cpp:439
msgid "Show NetPlay Ping"
msgstr "Mostrar Ping do NetPlay"
#: Source/Core/DolphinWX/MainMenuBar.cpp:286
2015-06-04 09:48:38 +00:00
msgid "Show Netherlands"
msgstr "&Holanda"
2015-06-04 09:48:38 +00:00
#: Source/Core/DolphinWX/MainMenuBar.cpp:271
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msgid "Show PAL"
msgstr "&PAL"
2009-08-09 21:01:41 +00:00
#. i18n: Here, PC is an acronym for program counter, not personal computer.
#: Source/Core/Core/HotkeyManager.cpp:57
#: Source/Core/DolphinWX/Debugger/DSPDebugWindow.cpp:55
#: Source/Core/DolphinWX/MainToolBar.cpp:209
msgid "Show PC"
msgstr "Mostrar PC"
#: Source/Core/DolphinWX/MainMenuBar.cpp:348
2009-08-09 21:01:41 +00:00
msgid "Show Platforms"
msgstr "Mostrar &Plataformas"
2009-08-09 21:01:41 +00:00
#: Source/Core/DolphinWX/MainMenuBar.cpp:349
2009-08-09 21:01:41 +00:00
msgid "Show Regions"
msgstr "Mostrar &Regiões"
2009-08-09 21:01:41 +00:00
#: Source/Core/DolphinWX/MainMenuBar.cpp:288
2015-06-04 09:48:38 +00:00
msgid "Show Russia"
msgstr "&Rússia"
2015-06-04 09:48:38 +00:00
#: Source/Core/DolphinWX/MainMenuBar.cpp:290
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msgid "Show Spain"
msgstr "&Espanha"
2015-06-04 09:48:38 +00:00
#: Source/Core/DolphinWX/VideoConfigDiag.cpp:824
2009-08-09 21:01:41 +00:00
msgid "Show Statistics"
msgstr "Exibir Estatísticas"
2009-08-09 21:01:41 +00:00
#: Source/Core/DolphinWX/MainMenuBar.cpp:157
msgid "Show System Clock"
msgstr "Mostrar Relógio do Sistema"
#: Source/Core/DolphinWX/MainMenuBar.cpp:292
2009-08-09 21:01:41 +00:00
msgid "Show Taiwan"
msgstr "&Taiwan"
2009-08-09 21:01:41 +00:00
#: Source/Core/DolphinWX/MainMenuBar.cpp:273
2009-08-09 21:01:41 +00:00
msgid "Show USA"
msgstr "&USA"
2009-08-09 21:01:41 +00:00
#: Source/Core/DolphinWX/MainMenuBar.cpp:296
2015-06-04 09:48:38 +00:00
msgid "Show Unknown"
msgstr "&Desconhecido"
2015-06-04 09:48:38 +00:00
#: Source/Core/DolphinWX/MainMenuBar.cpp:263
2015-12-15 19:36:44 +00:00
msgid "Show WAD"
msgstr "WA&D"
2009-08-09 21:01:41 +00:00
#: Source/Core/DolphinWX/MainMenuBar.cpp:259
2009-08-09 21:01:41 +00:00
msgid "Show Wii"
msgstr "&Wii"
2009-08-09 21:01:41 +00:00
#: Source/Core/DolphinWX/MainMenuBar.cpp:294
2015-06-04 09:48:38 +00:00
msgid "Show World"
msgstr "&Global"
2015-06-04 09:48:38 +00:00
#: Source/Core/DolphinWX/Config/InterfaceConfigPane.cpp:116
2009-08-09 21:01:41 +00:00
msgid "Show a confirmation box before stopping a game."
msgstr "Mostra uma janela de confirmação antes de parar um jogo."
2009-08-09 21:01:41 +00:00
#: Source/Core/DolphinWX/Config/InterfaceConfigPane.cpp:118
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msgid ""
"Show a message box when a potentially serious error has occurred.\n"
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"Disabling this may avoid annoying and non-fatal messages, but it may result "
"in major crashes having no explanation at all."
2014-02-01 11:29:37 +00:00
msgstr ""
"Mostra popups quando erros sérios acontecem.\n"
"Desativar essa opção evita mensagens de problemas recorrentes e erros não-"
"fatais mas pode resultar em travamentos sem explicação quando um erro severo "
"acontecer."
2009-08-09 21:01:41 +00:00
#: Source/Core/DolphinWX/MemcardManager.cpp:834
2009-08-09 21:01:41 +00:00
msgid "Show first block"
msgstr "Mostrar o primeiro bloco"
#: Source/Core/DolphinWX/MemcardManager.cpp:833
2009-08-09 21:01:41 +00:00
msgid "Show save blocks"
msgstr "Mostrar blocos do jogo salvo"
2009-08-09 21:01:41 +00:00
#: Source/Core/DolphinWX/MemcardManager.cpp:831
2009-08-09 21:01:41 +00:00
msgid "Show save comment"
msgstr "Mostrar comentário do jogo salvo"
2009-08-09 21:01:41 +00:00
#: Source/Core/DolphinWX/MemcardManager.cpp:832
2009-08-09 21:01:41 +00:00
msgid "Show save icon"
msgstr "Mostrar ícone do jogo salvo"
2009-08-09 21:01:41 +00:00
#: Source/Core/DolphinWX/MemcardManager.cpp:830
2009-08-09 21:01:41 +00:00
msgid "Show save title"
msgstr "Mostrar nome do jogo salvo"
2009-08-09 21:01:41 +00:00
#: Source/Core/DolphinWX/Config/InterfaceConfigPane.cpp:125
msgid "Show the active title name in the emulation window title."
msgstr "Mostra o nome do título ativo no título da janela de emulação."
#: Source/Core/DolphinWX/VideoConfigDiag.cpp:216
2009-08-09 21:01:41 +00:00
msgid ""
2014-02-01 11:29:37 +00:00
"Show the number of frames rendered per second as a measure of emulation "
"speed.\n"
2009-08-09 21:01:41 +00:00
"\n"
"If unsure, leave this unchecked."
2014-02-01 11:29:37 +00:00
msgstr ""
"Mostra o número de quadros renderizados por segundo como uma medida da "
"velocidade da emulação.\n"
2014-02-01 11:29:37 +00:00
"\n"
"Na dúvida, mantenha essa opção desativada."
2009-08-09 21:01:41 +00:00
#: Source/Core/DolphinWX/VideoConfigDiag.cpp:219
msgid ""
"Show the players' maximum Ping while playing on NetPlay.\n"
"\n"
"If unsure, leave this unchecked."
msgstr ""
"Mostra o ping máximo do jogador enquanto estiver jogando no NetPlay.\n"
"\n"
"Na dúvida, mantenha essa opção desativada."
#: Source/Core/DolphinWX/VideoConfigDiag.cpp:226
2009-08-09 21:01:41 +00:00
msgid ""
2015-06-04 09:48:38 +00:00
"Show various rendering statistics.\n"
2009-08-09 21:01:41 +00:00
"\n"
"If unsure, leave this unchecked."
2014-02-01 11:29:37 +00:00
msgstr ""
"Mostra várias estatísticas de renderização.\n"
"\n"
"Na dúvida, mantenha essa opção desativada."
2009-08-09 21:01:41 +00:00
#: Source/Core/DolphinWX/VideoConfigDiag.cpp:626
2015-06-07 09:17:57 +00:00
msgid "Side-by-Side"
msgstr "Lado a Lado"
2015-06-07 09:17:57 +00:00
#: Source/Core/Core/HW/WiimoteEmu/WiimoteEmu.cpp:329
msgid "Sideways Hold"
msgstr "Segurar na Horizontal"
#: Source/Core/Core/HW/WiimoteEmu/WiimoteEmu.cpp:326
msgid "Sideways Toggle"
msgstr "Alternar Horizontal"
#: Source/Core/Core/HW/WiimoteEmu/WiimoteEmu.cpp:311
msgid "Sideways Wii Remote"
msgstr "Wii Remote Sideways"
2009-08-09 21:01:41 +00:00
#: Source/Core/DolphinWX/Config/WiiConfigPane.cpp:57
#: Source/Core/DolphinWX/ISOProperties/InfoPanel.cpp:76
2009-08-09 21:01:41 +00:00
msgid "Simplified Chinese"
msgstr "Chinês Simplificado"
#: Source/Core/DolphinWX/Config/GCAdapterConfigDiag.cpp:26
2016-01-12 19:56:43 +00:00
msgid "Simulate DK Bongos"
msgstr "Simular DK Bongos"
2016-01-12 19:56:43 +00:00
#: Source/Core/DolphinWX/GameListCtrl.cpp:456
2009-08-09 21:01:41 +00:00
msgid "Size"
msgstr "Tamanho"
#: Source/Core/DolphinWX/Config/AudioConfigPane.cpp:62
msgid ""
"Size of stretch buffer in milliseconds. Values too low may cause audio "
"crackling."
msgstr ""
"Tamanho do buffer de alongamento em milissegundos. Valores muito baixos "
"podem causar estalido do áudio."
#: Source/Core/Core/HotkeyManager.cpp:55
#: Source/Core/DolphinWX/MainToolBar.cpp:205
msgid "Skip"
msgstr "Pular"
#: Source/Core/DolphinWX/ISOProperties/ISOProperties.cpp:266
msgid "Skip DCBZ clearing"
msgstr "Pular limpeza do DCBZ"
#: Source/Core/DolphinWX/VideoConfigDiag.cpp:684
2009-08-09 21:01:41 +00:00
msgid "Skip EFB Access from CPU"
msgstr "Pular Acesso EFB da CPU"
2009-08-09 21:01:41 +00:00
#: Source/Core/DolphinWX/Config/GameCubeConfigPane.cpp:69
msgid "Skip Main Menu"
msgstr "Pular Menu Principal"
#: Source/Core/DolphinWX/MainToolBar.cpp:206
msgid "Skips the next instruction completely"
msgstr "Ignora completamente a próxima instrução"
#: Source/Core/Core/HW/WiimoteEmu/Attachment/Guitar.cpp:81
msgid "Slider Bar"
msgstr "Barra Deslizante"
#: Source/Core/DolphinWX/VideoConfigDiag.cpp:274
msgid ""
"Slightly speeds up EFB to RAM copies by sacrificing emulation accuracy.\n"
2014-02-01 11:29:37 +00:00
"If you're experiencing any issues, try raising texture cache accuracy or "
"disable this option.\n"
"\n"
"If unsure, leave this unchecked."
2014-02-01 11:29:37 +00:00
msgstr ""
"Aumenta levemente a velocidade das cópias EFB para a RAM sacrificando a "
"precisão da emulação.\n"
"Se estiver tendo problemas, tente aumentar a precisão do cache de texturas "
"ou desative essa opção.\n"
"\n"
"Na dúvida, mantenha essa opção desativada."
#: Source/Core/DolphinWX/MainMenuBar.cpp:563
#: Source/Core/DolphinWX/MainMenuBar.cpp:566
#, c-format
msgid "Slot %u - %s"
msgstr "Slot %u - %s"
2009-08-09 21:01:41 +00:00
#: Source/Core/DolphinWX/Config/GameCubeConfigPane.cpp:85
2009-08-09 21:01:41 +00:00
msgid "Slot A"
msgstr "Slot A"
#: Source/Core/DolphinWX/Config/GameCubeConfigPane.cpp:85
2009-08-09 21:01:41 +00:00
msgid "Slot B"
msgstr "Slot B"
#: Source/Core/DolphinWX/VideoConfigDiag.cpp:958
2009-08-09 21:01:41 +00:00
msgid ""
2014-02-01 11:29:37 +00:00
"Software rendering is an order of magnitude slower than using the other "
"backends.\n"
2009-08-09 21:01:41 +00:00
"It's only useful for debugging purposes.\n"
"Do you really want to enable software rendering? If unsure, select 'No'."
2014-02-01 11:29:37 +00:00
msgstr ""
"A renderização por software é uma ordem de magnitude mais lenta do que usar "
"os outros backends.\n"
"É útil apenas para a depuração de problemas.\n"
"Você realmente quer ativar a renderização por software? Na dúvida, selecione "
"'Não'."
2009-08-09 21:01:41 +00:00
#: Source/Core/DolphinWX/ISOProperties/InfoPanel.cpp:113
2015-06-04 09:48:38 +00:00
msgid "Spain"
msgstr "E&spanha"
2015-06-04 09:48:38 +00:00
#: Source/Core/DolphinWX/Config/GameCubeConfigPane.cpp:56
#: Source/Core/DolphinWX/Config/WiiConfigPane.cpp:54
#: Source/Core/DolphinWX/ISOProperties/InfoPanel.cpp:67
2009-08-09 21:01:41 +00:00
msgid "Spanish"
msgstr "Espanhol"
#: Source/Core/Core/HW/WiimoteEmu/WiimoteEmu.cpp:318
2014-11-10 00:23:25 +00:00
msgid "Speaker Pan"
msgstr "Balanço do Speaker"
2014-11-10 00:23:25 +00:00
#: Source/Core/DolphinWX/Config/WiiConfigPane.cpp:135
2009-08-09 21:01:41 +00:00
msgid "Speaker Volume:"
msgstr "Volume do Auto-Falante:"
#: Source/Core/DolphinWX/VideoConfigDiag.cpp:187
2009-08-09 21:01:41 +00:00
msgid ""
2015-06-04 09:48:38 +00:00
"Specifies the resolution used to render at. A high resolution greatly "
"improves visual quality, but also greatly increases GPU load and can cause "
"issues in certain games.\n"
"\"Multiple of 640x528\" will result in a size slightly larger than \"Window "
"Size\" but yield fewer issues. Generally speaking, the lower the internal "
2015-11-04 19:49:31 +00:00
"resolution is, the better your performance will be. Auto (Window Size), "
"1.5x, and 2.5x may cause issues in some games.\n"
2009-08-09 21:01:41 +00:00
"\n"
2015-11-04 19:49:31 +00:00
"If unsure, select Native."
2014-02-01 11:29:37 +00:00
msgstr ""
"Especifica a resolução utilizada na renderização. Uma resolução alta melhora "
"muito a qualidade visual mas também aumenta bastante a carga da GPU e pode "
"causar problemas em alguns jogos. \"Automático (Múltiplo de 640x528)\" "
"resultará em um tamanho levemente maior do que o \"Automático (Tamanho da "
"Janela)\" mas causa menos problemas. Geralmente, quanto menor for a "
"resolução interna, melhor o desempenho. \"Automático (Tamanho da Janela)\", "
"\"1.5x Nativo\" e \"2.5x Nativo\" podem causar problemas em alguns jogos.\n"
"\n"
"Na dúvida, selecione \"Nativo (640x528)\"."
2009-08-09 21:01:41 +00:00
#: Source/Core/DolphinWX/Config/GeneralConfigPane.cpp:100
2016-01-12 19:56:43 +00:00
msgid "Speed Limit:"
msgstr "Limite de Velocidade:"
2016-01-12 19:56:43 +00:00
#: Source/Core/DolphinWX/ISOProperties/ISOProperties.cpp:279
2009-08-09 21:01:41 +00:00
msgid "Speed up Disc Transfer Rate"
msgstr "Acelerar Taxa de Transferência do Disco"
2009-08-09 21:01:41 +00:00
#: Source/Core/DolphinWX/Config/GeneralConfigPane.cpp:75
2015-06-04 09:48:38 +00:00
msgid ""
"Splits the CPU and GPU threads so they can be run on separate cores.\n"
"Provides major speed improvements on most modern PCs, but can cause "
"occasional crashes/glitches."
msgstr ""
"Divide as threads da CPU e GPU para que possam rodar em núcleos separados.\n"
"Resulta em aumentos significativos de performance na maioria dos "
"computadores modernos, mas podem causar travamentos e problemas em alguns "
"casos."
2015-06-04 09:48:38 +00:00
#: Source/Core/DolphinWX/ControllerConfigDiag.cpp:51
2009-08-09 21:01:41 +00:00
msgid "Standard Controller"
msgstr "Controle Padrão"
#: Source/Core/DolphinWX/Debugger/MemoryCheckDlg.cpp:29
#: Source/Core/DolphinWX/NetPlay/NetWindow.cpp:250
#: Source/Core/DolphinWX/SoftwareVideoConfigDialog.cpp:142
2009-08-09 21:01:41 +00:00
msgid "Start"
msgstr "Start"
2009-08-09 21:01:41 +00:00
#: Source/Core/DolphinWX/MainMenuBar.cpp:231
msgid "Start &NetPlay..."
msgstr "Iniciar &NetPlay..."
2009-08-09 21:01:41 +00:00
#: Source/Core/DolphinWX/MainMenuBar.cpp:141
2014-11-10 00:23:25 +00:00
msgid "Start Re&cording Input"
msgstr "&Iniciar Gravação de Replay"
2009-08-09 21:01:41 +00:00
#: Source/Core/Core/HotkeyManager.cpp:47
2009-08-09 21:01:41 +00:00
msgid "Start Recording"
msgstr "Iniciar Gravação"
2009-08-09 21:01:41 +00:00
#: Source/Core/DolphinWX/MainMenuBar.cpp:186
msgid "Start the game directly instead of booting to pause"
msgstr "Inicia o game diretamente em vez de dar o boot para pausar"
#: Source/Core/DolphinWX/GameListCtrl.cpp:457
#: Source/Core/DolphinWX/MainMenuBar.cpp:316
2009-08-09 21:01:41 +00:00
msgid "State"
msgstr "Estado"
2009-08-09 21:01:41 +00:00
#: Source/Core/DolphinWX/Debugger/DebuggerPanel.cpp:133
msgid "Statistics"
msgstr "Estatísticas"
#: Source/Core/DolphinWX/ControllerConfigDiag.cpp:52
msgid "Steering Wheel"
msgstr "Volante"
#. i18n: Here, "Step" is a verb. This function is used for
#. going through code step by step.
#: Source/Core/DolphinWX/Debugger/DSPDebugWindow.cpp:51
#: Source/Core/DolphinWX/MainToolBar.cpp:196
msgid "Step"
msgstr "Passo"
#: Source/Core/DolphinWX/MainMenuBar.cpp:431
msgid "Step &Into"
msgstr "Passar por &Dentro"
#: Source/Core/DolphinWX/MainMenuBar.cpp:432
msgid "Step &Over"
msgstr "Passar por &Fora"
#: Source/Core/Core/HotkeyManager.cpp:52
msgid "Step Into"
msgstr "Passar por Dentro"
#: Source/Core/DolphinWX/MainMenuBar.cpp:433
msgid "Step O&ut"
msgstr "Passar por &Fora"
#. i18n: Here, "Step" is a verb. This function is used for
#. going through code step by step.
#: Source/Core/Core/HotkeyManager.cpp:54
#: Source/Core/DolphinWX/MainToolBar.cpp:203
msgid "Step Out"
msgstr "Sair"
#. i18n: Here, "Step" is a verb. This function is used for
#. going through code step by step.
#: Source/Core/Core/HotkeyManager.cpp:53
#: Source/Core/DolphinWX/MainToolBar.cpp:199
msgid "Step Over"
msgstr "Passo Acima"
#: Source/Core/DolphinWX/MainToolBar.cpp:196
msgid "Step into the next instruction"
msgstr "Entrar na próxima instrução"
#: Source/Core/DolphinWX/MainToolBar.cpp:204
msgid "Step out of the current function"
msgstr "Saída da função atual"
#: Source/Core/DolphinWX/Debugger/CodeWindow.cpp:406
msgid "Step out successful!"
msgstr "Saída com sucesso!"
#: Source/Core/DolphinWX/Debugger/CodeWindow.cpp:404
msgid "Step out timed out!"
msgstr "Saída no tempo limite!"
#: Source/Core/DolphinWX/Debugger/CodeWindow.cpp:331
msgid "Step over in progress..."
msgstr "Passo em curso..."
#: Source/Core/DolphinWX/MainToolBar.cpp:200
msgid "Step over the next instruction"
msgstr "Passe a próxima instrução"
#: Source/Core/DolphinWX/Debugger/CodeWindow.cpp:316
msgid "Step successful!"
msgstr "Passo bem sucedido!"
#: Source/Core/Core/HotkeyManager.cpp:248
msgid "Stepping"
msgstr "Passagem"
#: Source/Core/DolphinWX/VideoConfigDiag.cpp:623
2015-06-04 09:48:38 +00:00
msgid "Stereoscopic 3D Mode:"
msgstr "Modo de Estereoscopia 3D:"
2015-06-04 09:48:38 +00:00
#: Source/Core/DolphinWX/ISOProperties/ISOProperties.cpp:367
#: Source/Core/DolphinWX/VideoConfigDiag.cpp:660
2015-06-04 09:48:38 +00:00
msgid "Stereoscopy"
msgstr "Estereoscopia"
2015-06-04 09:48:38 +00:00
#: Source/Core/Core/HW/WiimoteEmu/Attachment/Drums.cpp:45
#: Source/Core/Core/HW/WiimoteEmu/Attachment/Guitar.cpp:74
#: Source/Core/Core/HW/WiimoteEmu/Attachment/Nunchuk.cpp:39
#: Source/Core/Core/HW/WiimoteEmu/Attachment/Turntable.cpp:51
2009-08-09 21:01:41 +00:00
msgid "Stick"
msgstr "Eixo"
2009-08-09 21:01:41 +00:00
#: Source/Core/Core/HotkeyManager.cpp:28
#: Source/Core/DolphinWX/FifoPlayerDlg.cpp:414
#: Source/Core/DolphinWX/MainToolBar.cpp:181
2009-08-09 21:01:41 +00:00
msgid "Stop"
msgstr "Parar"
#: Source/Core/DolphinWX/FrameTools.cpp:1672
msgid "Stop Playing Input"
msgstr "Parar de Reproduzir Entrada"
#: Source/Core/DolphinWX/FrameTools.cpp:1657
#: Source/Core/DolphinWX/FrameTools.cpp:1674
#: Source/Core/DolphinWX/MainMenuBar.cpp:143
msgid "Stop Playing/Recording Input"
msgstr "Parar de Reproduzir/Gravar Entrada"
#: Source/Core/DolphinWX/FrameTools.cpp:1670
msgid "Stop Recording Input"
msgstr "Parar de Gravar Entrada"
#: Source/Core/DolphinWX/VideoConfigDiag.cpp:694
2015-06-04 09:48:38 +00:00
msgid "Store EFB Copies to Texture Only"
msgstr "Armazenar Cópias EFB Somente na Textura"
#: Source/Core/DolphinWX/VideoConfigDiag.cpp:202
2015-11-04 19:49:31 +00:00
msgid ""
"Stores EFB Copies exclusively on the GPU, bypassing system memory. Causes "
"graphical defects in a small number of games.\n"
"\n"
"Enabled = EFB Copies to Texture\n"
"Disabled = EFB Copies to RAM (and Texture)\n"
"\n"
"If unsure, leave this checked."
msgstr ""
"Armazena Cópias EFB exclusivamente na GPU, ignorando a memória do sistema. "
"Causa defeitos gráficos em um pequeno número de jogos.\n"
"\n"
"Ativado = Cópias EFB na Textura\n"
"Desativado = Cópias EFB na RAM (e na Textura)\n"
"\n"
"Na dúvida, mantenha essa opção ativada."
2015-11-04 19:49:31 +00:00
#: Source/Core/DolphinWX/VideoConfigDiag.cpp:413
2009-08-09 21:01:41 +00:00
msgid "Stretch to Window"
msgstr "Esticar para a Janela"
2009-08-09 21:01:41 +00:00
#. i18n: Data type used in computing
#: Source/Core/DolphinWX/Debugger/WatchView.cpp:91
msgid "String"
msgstr "String"
#: Source/Core/Core/HW/WiimoteEmu/Attachment/Guitar.cpp:63
2009-08-09 21:01:41 +00:00
msgid "Strum"
msgstr "Palheta"
#: Source/Core/Core/HW/WiiSaveCrypted.cpp:96
#, c-format
2015-11-04 19:49:31 +00:00
msgid "Successfully exported %u saves to %s"
msgstr "%u jogos salvos exportados com sucesso para %s"
2015-11-04 19:49:31 +00:00
#: Source/Core/Core/HW/WiiSaveCrypted.cpp:51
2009-08-09 21:01:41 +00:00
#, c-format
msgid "Successfully exported file to %s"
msgstr "Arquivo exportado com sucesso para %s"
#: Source/Core/Core/HW/WiiSaveCrypted.cpp:115
2009-08-09 21:01:41 +00:00
msgid "Successfully imported save files"
msgstr "Arquivos de jogos salvos importados com sucesso"
2009-08-09 21:01:41 +00:00
#: Source/Core/DolphinWX/AboutDolphin.cpp:41
2015-06-04 09:48:38 +00:00
msgid "Support"
msgstr "Suporte"
2015-06-04 09:48:38 +00:00
#: Source/Core/DolphinWX/VideoConfigDiag.cpp:656
2015-06-04 09:48:38 +00:00
msgid "Swap Eyes"
msgstr "Inverter Olhos"
2015-06-04 09:48:38 +00:00
#: Source/Core/DolphinWX/VideoConfigDiag.cpp:291
2015-06-04 09:48:38 +00:00
msgid ""
"Swaps the left and right eye. Mostly useful if you want to view side-by-side "
"cross-eyed.\n"
"\n"
"If unsure, leave this unchecked."
msgstr ""
"Inverte o olho esquerdo e direito. Útil se quiser ver estereoscopia lado a "
"lado com a técnica de olhos cruzados."
2013-08-17 14:31:38 +00:00
#: Source/Core/Core/HW/WiimoteEmu/Attachment/Nunchuk.cpp:42
#: Source/Core/Core/HW/WiimoteEmu/WiimoteEmu.cpp:272
2009-08-09 21:01:41 +00:00
msgid "Swing"
msgstr "Balançar"
#. i18n: The symbolic name of a code block
#: Source/Core/DolphinWX/Debugger/JitWindow.cpp:177
msgid "Symbol"
msgstr "Símbolo"
#: Source/Core/DolphinWX/Debugger/CodeWindow.cpp:104
#: Source/Core/DolphinWX/Debugger/DSPDebugWindow.cpp:95
msgid "Symbols"
msgstr "Símbolos"
#: Source/Core/DolphinWX/ControllerConfigDiag.cpp:284
msgid "Sync"
msgstr "Sincroizar"
#: Source/Core/DolphinWX/ControllerConfigDiag.cpp:551
msgid "Sync Wii Remotes"
msgstr "Sincronizar Wii Remotes"
#: Source/Core/DolphinWX/ControllerConfigDiag.cpp:282
msgid "Sync real Wii Remotes and pair them"
msgstr "Sincronizar Wii Remotes reais e pareá-los"
#: Source/Core/DolphinWX/ISOProperties/ISOProperties.cpp:274
msgid "Synchronize GPU thread"
msgstr "Sincronizar thread da GPU"
#: Source/Core/DolphinWX/ISOProperties/ISOProperties.cpp:276
msgid ""
"Synchronizes the GPU and CPU threads to help prevent random freezes in Dual "
"Core mode. (ON = Compatible, OFF = Fast)"
2014-02-01 11:29:37 +00:00
msgstr ""
"Sincroniza os threads da GPU e da CPU para ajudar a impedir congelamentos "
"aleatórios no modo Dual Core. (ON = Compatível, OFF = Rápido)"
#: Source/Core/DolphinWX/Input/InputConfigDiag.cpp:348
2014-06-06 23:14:56 +00:00
msgid "Syntax error"
msgstr "Erro de sintaxe"
2014-06-06 23:14:56 +00:00
#: Source/Core/DolphinWX/Config/GameCubeConfigPane.cpp:106
#: Source/Core/DolphinWX/Config/WiiConfigPane.cpp:100
2009-08-09 21:01:41 +00:00
msgid "System Language:"
2013-09-21 16:24:33 +00:00
msgstr "Idioma do Sistema:"
2009-08-09 21:01:41 +00:00
#: Source/Core/DolphinWX/FrameTools.cpp:1325
msgid "System Update"
msgstr "Atualização do Sistema"
#: Source/Core/DolphinWX/MainMenuBar.cpp:146
#: Source/Core/DolphinWX/TASInputDlg.h:30
2009-08-09 21:01:41 +00:00
msgid "TAS Input"
msgstr "Entrada de Dados &TAS"
2009-08-09 21:01:41 +00:00
#: Source/Core/DolphinWX/FrameTools.cpp:390
2014-11-10 00:23:25 +00:00
#, c-format
msgid "TAS Input - GameCube Controller %d"
msgstr "Entrada de Dados TAS - Controle do GameCube %d"
2014-11-10 00:23:25 +00:00
#: Source/Core/DolphinWX/FrameTools.cpp:398
#, c-format
msgid "TAS Input - Wii Remote %d"
msgstr "Entrada TAS - Wii Remote %d"
#. i18n: TAS is short for tool-assisted speedrun. Read http://tasvideos.org/ for details.
#. Frame advance is an example of a typical TAS tool.
#: Source/Core/DolphinWX/Input/HotkeyInputConfigDiag.cpp:112
msgid "TAS Tools"
msgstr "Ferramentas TAS"
#: Source/Core/DolphinWX/Debugger/DebuggerPanel.cpp:65
msgid "TLUT Cmd"
msgstr "Cmd TLUT"
2014-11-10 00:23:25 +00:00
#: Source/Core/DolphinWX/MainMenuBar.cpp:426
msgid "Tab Split"
msgstr "Dividir Aba"
#: Source/Core/Core/HW/WiimoteEmu/Attachment/Turntable.cpp:46
2009-08-09 21:01:41 +00:00
msgid "Table Left"
msgstr "Mesa Esquerda"
2009-08-09 21:01:41 +00:00
#: Source/Core/Core/HW/WiimoteEmu/Attachment/Turntable.cpp:47
2009-08-09 21:01:41 +00:00
msgid "Table Right"
msgstr "Mesa Direita"
2009-08-09 21:01:41 +00:00
#: Source/Core/DolphinWX/ISOProperties/InfoPanel.cpp:121
2015-06-04 09:48:38 +00:00
msgid "Taiwan"
msgstr "Taiwan"
2015-06-04 09:48:38 +00:00
#: Source/Core/Core/HotkeyManager.cpp:31
#: Source/Core/DolphinWX/MainMenuBar.cpp:127
2009-08-09 21:01:41 +00:00
msgid "Take Screenshot"
msgstr "&Capturar Tela"
2009-08-09 21:01:41 +00:00
#: Source/Core/DolphinWX/MainToolBar.cpp:183
2015-12-15 19:36:44 +00:00
msgid "Take screenshot"
msgstr "&Capturar Tela"
2015-12-15 19:36:44 +00:00
#: Source/Core/DolphinWX/Input/InputConfigDiag.cpp:749
2009-08-09 21:01:41 +00:00
msgid "Test"
msgstr "Testar"
#: Source/Core/DolphinWX/Debugger/DebuggerPanel.cpp:53
msgid "Texture"
msgstr "Textura"
#: Source/Core/DolphinWX/VideoConfigDiag.cpp:706
msgid "Texture Cache"
msgstr "Cache de Texturas"
#: Source/Core/DolphinWX/Debugger/DebuggerPanel.cpp:61
msgid "Texture Cmd"
msgstr "Cmd Texture"
#: Source/Core/DolphinWX/VideoConfigDiag.cpp:826
2009-08-09 21:01:41 +00:00
msgid "Texture Format Overlay"
msgstr "Sobreposição do Formato das Texturas"
2009-08-09 21:01:41 +00:00
#: Source/Core/DolphinWX/Debugger/DebuggerPanel.cpp:128
msgid "Textures"
msgstr "Texturas"
#: Source/Core/DolphinWX/VideoConfigDiag.cpp:206
2015-06-04 09:48:38 +00:00
msgid ""
"The \"Safe\" setting eliminates the likelihood of the GPU missing texture "
"updates from RAM.\n"
"Lower accuracies cause in-game text to appear garbled in certain games.\n"
"\n"
"If unsure, use the rightmost value."
msgstr ""
"A opção \"Seguro\" elimina as chances da GPU perder uma atualização das "
"texturas da RAM.\n"
"Uma precisão menor pode deixar o texto em alguns jogos ilegível.\n"
"\n"
"Na dúvida, selecione o valor mais próximo da direita."
2015-06-04 09:48:38 +00:00
#: Source/Core/DolphinWX/Debugger/BreakpointDlg.cpp:50
#, c-format
msgid "The address %s is invalid."
msgstr "O endereço %s é inválido."
#: Source/Core/Core/ActionReplay.cpp:218
2009-08-09 21:01:41 +00:00
msgid "The address is invalid"
msgstr "O endereço é inválido"
#: Source/Core/DolphinWX/MemcardManager.cpp:504
2014-11-10 00:23:25 +00:00
msgid "The checksum was successfully fixed."
msgstr "O checksum foi corrigido com sucesso."
2009-08-09 21:01:41 +00:00
#: Source/Core/DolphinWX/Config/PathConfigPane.cpp:178
2014-11-10 00:23:25 +00:00
msgid "The chosen directory is already in the list."
msgstr "A pasta escolhida já está na lista."
2009-08-09 21:01:41 +00:00
#: Source/Core/Core/Movie.cpp:388
2015-06-07 09:17:57 +00:00
#, c-format
2015-06-04 21:33:13 +00:00
msgid ""
2015-06-07 09:17:57 +00:00
"The disc change to \"%s\" could not be saved in the .dtm file.\n"
2015-06-04 21:33:13 +00:00
"The filename of the disc image must not be longer than 40 characters."
msgstr ""
"A mudança do disco para \"%s\" não pôde ser salva no arquivo .dtm.\n"
"O nome do arquivo da imagem de disco não pode conter mais do que 40 "
"caracteres."
2015-06-04 21:33:13 +00:00
#: Source/Core/Core/HW/DVD/DVDThread.cpp:331
2015-12-15 19:36:44 +00:00
#, c-format
msgid "The disc could not be read (at 0x%<PRIx64> - 0x%<PRIx64>)."
msgstr "Não foi possível ler o disco (em 0x%<PRIx64> - 0x%<PRIx64>)."
2015-12-15 19:36:44 +00:00
#: Source/Core/DiscIO/CompressedBlob.cpp:117
2015-06-04 21:33:13 +00:00
#, c-format
msgid ""
"The disc image \"%s\" is corrupt.\n"
"Hash of block %<PRIu64> is %08x instead of %08x."
msgstr ""
"A imagem do disco \"%s\" está corrompida.\n"
"O hash do bloco %<PRIu64> é %08x ao invés de %08x."
2015-06-04 21:33:13 +00:00
#: Source/Core/DiscIO/CompressedBlob.cpp:108
#, c-format
msgid "The disc image \"%s\" is truncated, some of the data is missing."
msgstr ""
"A imagem de disco \"%s\" está truncada, parte dos dados estão ausentes."
#: Source/Core/Core/HW/DVD/DVDInterface.cpp:471
msgid "The disc that was about to be inserted couldn't be found."
msgstr "O disco que estava prestes a ser inserido não foi encontrado."
#: Source/Core/DolphinWX/FrameTools.cpp:1357
msgid "The emulated Wii console has been updated."
msgstr "O console Wii emulado foi atualizado."
#: Source/Core/DolphinWX/FrameTools.cpp:1362
msgid "The emulated Wii console is already up-to-date."
msgstr "O console Wii emulado está atualizado."
#. i18n: Here, PID means Product ID (for a USB device).
#: Source/Core/DolphinWX/Config/AddUSBDeviceDiag.cpp:150
msgid "The entered PID is invalid."
msgstr "O PID fornecido é inválido."
#. i18n: Here, VID means Vendor ID (for a USB device).
#: Source/Core/DolphinWX/Config/AddUSBDeviceDiag.cpp:144
msgid "The entered VID is invalid."
msgstr "O VID fornecido é inválido."
#: Source/Core/DolphinWX/GameListCtrl.cpp:1416
#: Source/Core/DolphinWX/GameListCtrl.cpp:1441
#: Source/Core/DolphinWX/GameListCtrl.cpp:1506
2009-08-09 21:01:41 +00:00
#, c-format
msgid ""
"The file %s already exists.\n"
"Do you wish to replace it?"
2014-02-01 11:29:37 +00:00
msgstr ""
"O arquivo %s já existe.\n"
"Deseja substituí-lo?"
2009-08-09 21:01:41 +00:00
#: Source/Core/AudioCommon/WaveFile.cpp:56
2009-08-09 21:01:41 +00:00
#, c-format
msgid ""
"The file %s could not be opened for writing. Please check if it's already "
"opened by another program."
2014-02-01 11:29:37 +00:00
msgstr ""
"O arquivo %s não pôde ser aberto para gravação. Por favor verifique se ele "
"não está aberto em outro programa."
2009-08-09 21:01:41 +00:00
#: Source/Core/AudioCommon/WaveFile.cpp:48
2009-08-09 21:01:41 +00:00
#, c-format
msgid "The file %s was already open, the file header will not be written."
msgstr "O arquivo %s já foi aberto, o cabeçalho do arquivo não será gravado."
2009-08-09 21:01:41 +00:00
#: Source/Core/DolphinWX/FrameAui.cpp:561
2014-11-10 00:23:25 +00:00
msgid "The name cannot be empty"
msgstr "O nome não pode ficar vazio"
2009-08-09 21:01:41 +00:00
#: Source/Core/DolphinWX/FrameAui.cpp:554
2014-11-10 00:23:25 +00:00
msgid "The name cannot contain the character ','"
msgstr "O nome não pode conter o caractere ','"
2009-08-09 21:01:41 +00:00
#: Source/Core/Core/Movie.cpp:228
2014-11-10 00:23:25 +00:00
#, c-format
msgid "The recorded game (%s) is not the same as the selected game (%s)"
msgstr "O jogo gravado (%s) é diferente do jogo selecionado (%s)"
2014-11-10 00:23:25 +00:00
#: Source/Core/DolphinWX/Cheats/ARCodeAddEdit.cpp:173
2009-08-09 21:01:41 +00:00
msgid "The resulting decrypted AR code doesn't contain any lines."
msgstr "O código AR descriptografado não contém nenhuma linha."
2009-08-09 21:01:41 +00:00
#: Source/Core/DolphinWX/MemcardManager.cpp:435
2014-11-10 00:23:25 +00:00
msgid "The save you are trying to copy has an invalid file size."
2014-02-01 11:29:37 +00:00
msgstr ""
"O jogo salvo que você está tentando copiar tem um tamanho de arquivo "
"inválido."
2009-08-09 21:01:41 +00:00
#: Source/Core/DolphinWX/Main.cpp:322
msgid ""
"The selected language is not supported by your system. Falling back to "
"system default."
2014-02-01 11:29:37 +00:00
msgstr ""
"O idioma selecionado não é suportado pelo seu sistema. Voltando ao padrão do "
"sistema."
2009-08-09 21:01:41 +00:00
#: Source/Core/Core/NetPlayClient.cpp:209
2009-08-09 21:01:41 +00:00
msgid "The server and client's NetPlay versions are incompatible!"
msgstr "As versões do NetPlay do cliente e do servidor são incompatíveis!"
2009-08-09 21:01:41 +00:00
#: Source/Core/Core/NetPlayClient.cpp:206
2009-08-09 21:01:41 +00:00
msgid "The server is full!"
msgstr "O servidor está cheio!"
#: Source/Core/Core/NetPlayClient.cpp:212
2009-08-09 21:01:41 +00:00
msgid "The server responded: the game is currently running!"
msgstr "O servidor respondeu: o jogo está rodando no momento!"
2009-08-09 21:01:41 +00:00
#: Source/Core/Core/NetPlayClient.cpp:215
2009-08-09 21:01:41 +00:00
msgid "The server sent an unknown error message!"
msgstr "O servidor enviou uma mensagem de erro desconhecida!"
#: Source/Core/Core/Boot/Boot.cpp:57
2009-08-09 21:01:41 +00:00
#, c-format
msgid "The specified file \"%s\" does not exist"
msgstr "O arquivo especificado \"%s\" não existe"
#: Source/Core/DolphinWX/FrameTools.cpp:1382
msgid ""
"The update has been cancelled. It is strongly recommended to finish it in "
"order to avoid inconsistent system software versions."
msgstr ""
"A atualização foi cancelada. É altamente recomendado concluí-la para evitar "
"versões para evitar versões inconsistentes do software do sistema."
#: Source/Core/Core/ActionReplay.cpp:221
2009-08-09 21:01:41 +00:00
msgid "The value is invalid"
msgstr "O valor é inválido"
#: Source/Core/DolphinWX/Config/InterfaceConfigPane.cpp:142
msgid "Theme:"
msgstr "Tema:"
2009-08-09 21:01:41 +00:00
#: Source/Core/Core/HW/GCMemcard/GCMemcardDirectory.cpp:164
#, c-format
2014-11-10 00:23:25 +00:00
msgid ""
2015-11-04 19:49:31 +00:00
"There are too many GCI files in the folder\n"
"%s.\n"
2014-11-10 00:23:25 +00:00
"Only the first 127 will be available"
msgstr ""
"Há muitos arquivos GCI na pasta\n"
"%s\n"
"Apenas os primeiros 127 arquivos estarão disponíveis"
2014-11-10 00:23:25 +00:00
#: Source/Core/Core/State.cpp:749
2015-06-04 21:33:13 +00:00
msgid "There is nothing to undo!"
msgstr "Nào há nada para desfazer!"
2015-06-04 21:33:13 +00:00
#: Source/Core/DolphinWX/ISOProperties/ISOProperties.cpp:256
2009-08-09 21:01:41 +00:00
msgid ""
"These settings override core Dolphin settings.\n"
"Undetermined means the game uses Dolphin's setting."
2014-02-01 11:29:37 +00:00
msgstr ""
"Essas configurações substituem os ajustes gerais do Dolphin.\n"
2014-02-01 11:29:37 +00:00
"Indeterminado significa que o jogo usa as configurações do Dolphin."
2009-08-09 21:01:41 +00:00
#: Source/Core/DolphinWX/Cheats/ARCodeAddEdit.cpp:153
msgid ""
"This Action Replay code contains both encrypted and unencrypted lines; you "
"should check that you have entered it correctly.\n"
"\n"
"Do you want to discard all unencrypted lines?"
msgstr ""
"Este código Action Replay contém linhas criptografadas e descriptografadas; "
"você deve verificar se as inseriu corretamente.\n"
"\n"
"Deseja descartar todas as linhas descriptografadas?"
#: Source/Core/DolphinWX/Config/AddUSBDeviceDiag.cpp:159
msgid "This USB device is already whitelisted."
msgstr "O dispositivo USB já está na lista branca."
#: Source/Core/Core/WiiUtils.cpp:61
msgid "This WAD has not been signed by Nintendo. Continue to import?"
msgstr "Este WAD não foi assinado pela Nintendo. Continuar a importar?"
#: Source/Core/Core/Boot/Boot_WiiWAD.cpp:86
msgid "This WAD is not bootable."
msgstr "Este WAD não é inicializável."
#: Source/Core/Core/ActionReplay.cpp:851
msgid ""
"This action replay simulator does not support codes that modify Action "
"Replay itself."
2014-02-01 11:29:37 +00:00
msgstr ""
"Este simulador de Action Replay não suporta códigos que modifiquem o próprio "
"Action Replay."
2009-08-09 21:01:41 +00:00
#: Source/Core/DolphinWX/VideoConfigDiag.cpp:264
2009-08-09 21:01:41 +00:00
msgid ""
"This feature allows you to change the game's camera.\n"
2014-02-01 11:29:37 +00:00
"Move the mouse while holding the right mouse button to pan and while holding "
"the middle button to move.\n"
"Hold SHIFT and press one of the WASD keys to move the camera by a certain "
2015-06-04 09:48:38 +00:00
"step distance (SHIFT+2 to move faster and SHIFT+1 to move slower). Press "
"SHIFT+R to reset the camera and SHIFT+F to reset the speed.\n"
2009-08-09 21:01:41 +00:00
"\n"
"If unsure, leave this unchecked."
2014-02-01 11:29:37 +00:00
msgstr ""
"Essa função permite movimentar a câmera do jogo.\n"
"Mova o mouse enquanto segura o botão direito para ajustar o ângulo ou "
"enquanto segura o botão do meio para mover a câmera. Segure SHIFT e "
"pressione uma das teclas WASD para mover a câmera em uma certa distância "
"(SHIFT+2 para mover mais rápido e SHIFT+1 para mover mais devagar). "
"Pressione SHIFT+R para resetar a câmera e SHIFT+F para resetar a velocidade "
"de movimento.\n"
"\n"
"Na dúvida, mantenha essa opção desativada."
2009-08-09 21:01:41 +00:00
#: Source/Core/DiscIO/NANDImporter.cpp:63
#, c-format
msgid ""
"This file does not look like a BootMii NAND backup. (0x%<PRIx64> does not "
"equal 0x%zx)"
msgstr ""
"Este arquivo não parece um backup BootMII NAND. (0x%<PRIx64> não é igual a 0x"
"%zx)"
#: Source/Core/VideoCommon/MainBase.cpp:137
msgid ""
"This game requires bounding box emulation to run properly but your graphics "
"card or its drivers do not support it. As a result you will experience bugs "
"or freezes while running this game."
msgstr ""
"Este jogo requer saltando emulação de caixa delimitadora para executar "
"corretamente, mas sua placa de vídeo ou seus drivers não suportam esse "
"recurso. Como resultado você irá sofrer bugs ou travamentos enquanto estiver "
"sendo executado o jogo."
#: Source/Core/DolphinWX/MainMenuBar.cpp:367
msgid ""
"This is necessary to get break points and stepping to work as explained in "
"the Developer Documentation. But it can be very slow, perhaps slower than 1 "
"fps."
msgstr ""
"Isso é necessário para obter pontos de interrupção e controle para trabalhar "
"como explicado na documentação do desenvolvedor. Mas pode ser muito lento, "
"talvez mais lento do que 1 fps."
#: Source/Core/DolphinWX/Config/AdvancedConfigPane.cpp:59
msgid ""
"This setting allows you to set a custom real time clock (RTC) separate from "
"your current system time.\n"
"\n"
"If you're unsure, leave this disabled."
msgstr ""
"Essa opção permite definir um horário personalizado para o relógio de tempo "
"real (RTC) diferente do horário atual do sistema.\n"
"\n"
"Na dúvida, mantenha essa opção desativada."
#: Source/Core/Core/HW/DSPHLE/UCodes/UCodes.cpp:295
2015-06-04 21:33:13 +00:00
#, c-format
msgid ""
"This title might be incompatible with DSP HLE emulation. Try using LLE if "
"this is homebrew.\n"
"\n"
"DSPHLE: Unknown ucode (CRC = %08x) - forcing AX."
msgstr ""
"Esse software pode ser incompatível com a emulação DSP HLE. Tente usar LLE "
"se esse software é um homebrew.\n"
"\n"
"DSPHLE: ucode desconhecido (CRC = %08x) - forçando AX."
2015-06-04 21:33:13 +00:00
#: Source/Core/Core/HW/DSPHLE/UCodes/UCodes.cpp:287
2015-06-04 21:33:13 +00:00
#, c-format
msgid ""
"This title might be incompatible with DSP HLE emulation. Try using LLE if "
"this is homebrew.\n"
"\n"
"Unknown ucode (CRC = %08x) - forcing AXWii."
msgstr ""
"Esse software pode ser incompatível com a emulação DSP HLE. Tente usar LLE "
"se esse software é um homebrew.\n"
"\n"
"DSPHLE: ucode desconhecido (CRC = %08x) - forçando AXWii."
2015-06-04 21:33:13 +00:00
#: Source/Core/DolphinWX/ISOProperties/ISOProperties.cpp:319
msgid ""
2015-06-04 09:48:38 +00:00
"This value is added to the convergence value set in the graphics "
"configuration."
2014-02-01 11:29:37 +00:00
msgstr ""
"Esse valor é somado com o valor de convergência definido nas configurações "
"gráficas."
#: Source/Core/DolphinWX/ISOProperties/ISOProperties.cpp:309
2009-08-09 21:01:41 +00:00
msgid ""
2015-06-04 09:48:38 +00:00
"This value is multiplied with the depth set in the graphics configuration."
2014-02-01 11:29:37 +00:00
msgstr ""
"Esse valor é multiplicado com a profundidade definida nas configurações "
"gráficas."
2009-08-09 21:01:41 +00:00
#: Source/Core/DolphinWX/ISOProperties/ISOProperties.cpp:235
2014-11-10 00:23:25 +00:00
msgid "This will let you manually edit the INI config file."
msgstr ""
"Isso permite que você edite o arquivo INI de configurações manualmente."
2009-08-09 21:01:41 +00:00
#: Source/Core/InputCommon/ControllerEmu/ControlGroup/Buttons.cpp:22
#: Source/Core/InputCommon/ControllerEmu/ControlGroup/MixedTriggers.cpp:23
#: Source/Core/InputCommon/ControllerEmu/ControlGroup/ModifySettingsButton.cpp:25
2009-08-09 21:01:41 +00:00
msgid "Threshold"
msgstr "Limite"
2009-08-09 21:01:41 +00:00
#: Source/Core/Core/HW/WiimoteEmu/Attachment/Nunchuk.cpp:45
#: Source/Core/Core/HW/WiimoteEmu/WiimoteEmu.cpp:275
2009-08-09 21:01:41 +00:00
msgid "Tilt"
msgstr "Inclinar"
#: Source/Core/DolphinWX/GameListCtrl.cpp:450
#: Source/Core/DolphinWX/MainMenuBar.cpp:304
#: Source/Core/DolphinWX/MemcardManager.cpp:627
2009-08-09 21:01:41 +00:00
msgid "Title"
msgstr "Título"
#: Source/Core/DolphinWX/FifoPlayerDlg.cpp:88
#: Source/Core/DolphinWX/FifoPlayerDlg.cpp:96
2009-08-09 21:01:41 +00:00
msgid "To"
msgstr "Até"
2009-08-09 21:01:41 +00:00
#: Source/Core/DolphinWX/MainMenuBar.cpp:434
msgid "Toggle &Breakpoint"
msgstr "Alternar &Ponto de Interrupção"
#: Source/Core/DolphinWX/MainMenuBar.cpp:124
msgid "Toggle &Fullscreen"
msgstr "Alternar &Tela Cheia"
#: Source/Core/DolphinWX/Debugger/MemoryView.cpp:318
msgid "Toggle &memory"
msgstr "Alternar &memória"
#: Source/Core/Core/HotkeyManager.cpp:96
2015-12-15 19:36:44 +00:00
msgid "Toggle 3D Anaglyph"
msgstr "Ativar/Desativar 3D Anáglifo"
2015-12-15 19:36:44 +00:00
#: Source/Core/Core/HotkeyManager.cpp:94
2015-12-15 19:36:44 +00:00
msgid "Toggle 3D Side-by-side"
msgstr "Ativar/Desativar 3D Lado a Lado"
2015-12-15 19:36:44 +00:00
#: Source/Core/Core/HotkeyManager.cpp:95
2015-12-15 19:36:44 +00:00
msgid "Toggle 3D Top-bottom"
msgstr "Ativar/Desativar 3D Sobreposto"
2015-12-15 19:36:44 +00:00
#: Source/Core/Core/HotkeyManager.cpp:97
2015-12-15 19:36:44 +00:00
msgid "Toggle 3D Vision"
msgstr "Ativar/Desativar 3D Vision"
2015-12-15 19:36:44 +00:00
#: Source/Core/DolphinWX/LogConfigWindow.cpp:60
2009-08-09 21:01:41 +00:00
msgid "Toggle All Log Types"
msgstr "Ativar/Desativar Todos os Tipos de Logs"
2009-08-09 21:01:41 +00:00
#: Source/Core/Core/HotkeyManager.cpp:72
2013-08-17 14:31:38 +00:00
msgid "Toggle Aspect Ratio"
msgstr "Alternar Proporção de Tela"
2013-08-17 14:31:38 +00:00
#: Source/Core/Core/HotkeyManager.cpp:60
msgid "Toggle Breakpoint"
msgstr "Alternar Ponto de Interrupção"
#: Source/Core/Core/HotkeyManager.cpp:71
2016-01-12 19:56:43 +00:00
msgid "Toggle Crop"
msgstr "Ativar/Desativar Cortar"
2016-01-12 19:56:43 +00:00
#: Source/Core/Core/HotkeyManager.cpp:76
msgid "Toggle Custom Textures"
msgstr "Alternar Texturas Personalizadas"
#: Source/Core/Core/HotkeyManager.cpp:73
2013-08-17 14:31:38 +00:00
msgid "Toggle EFB Copies"
msgstr "Alternar Cópias EFB"
2013-08-17 14:31:38 +00:00
#: Source/Core/Core/HotkeyManager.cpp:74
2013-08-17 14:31:38 +00:00
msgid "Toggle Fog"
msgstr "Ativar/Desativar Névoa"
2013-08-17 14:31:38 +00:00
#: Source/Core/Core/HotkeyManager.cpp:30
2009-08-09 21:01:41 +00:00
msgid "Toggle Fullscreen"
msgstr "Alternar Tela Cheia"
2009-08-09 21:01:41 +00:00
#: Source/Core/Core/HotkeyManager.cpp:27
2015-06-04 09:48:38 +00:00
msgid "Toggle Pause"
msgstr "Reproduzir/Pausar"
2015-06-04 09:48:38 +00:00
#: Source/Core/Core/HotkeyManager.cpp:75
msgid "Toggle Texture Dumping"
msgstr "Alternar Despejo da Textura"
#: Source/Core/DolphinWX/MainMenuBar.cpp:420
msgid "Toggle editing of perspectives"
msgstr "Alternar edição de perspectivas"
#: Source/Core/DolphinWX/MainToolBar.cpp:182
2015-12-15 19:36:44 +00:00
msgid "Toggle fullscreen"
msgstr "Ligar/Desligar tela cheia"
2015-12-15 19:36:44 +00:00
#: Source/Core/DolphinWX/Config/WiiConfigPane.cpp:61
#: Source/Core/DolphinWX/MainMenuBar.cpp:410
2009-08-09 21:01:41 +00:00
msgid "Top"
msgstr "Em cima"
2009-08-09 21:01:41 +00:00
#: Source/Core/DolphinWX/VideoConfigDiag.cpp:626
2015-06-07 09:17:57 +00:00
msgid "Top-and-Bottom"
msgstr "Sobreposto"
2015-06-07 09:17:57 +00:00
#: Source/Core/DolphinWX/Config/WiiConfigPane.cpp:58
#: Source/Core/DolphinWX/ISOProperties/InfoPanel.cpp:79
2009-08-09 21:01:41 +00:00
msgid "Traditional Chinese"
msgstr "Chinês Tradicional"
#: Source/Core/DolphinWX/NetPlay/NetPlaySetupFrame.cpp:122
msgid "Traversal Server"
msgstr "Servidor Traversal"
2015-06-04 09:48:38 +00:00
#: Source/Core/DolphinWX/NetPlay/NetPlaySetupFrame.cpp:35
#, c-format
msgid "Traversal Server: %s"
msgstr "Servidor Traversal: %s"
#: Source/Core/Core/NetPlayClient.cpp:930
2015-06-04 09:48:38 +00:00
msgid "Traversal server timed out connecting to the host"
msgstr "Servidor traversal não respondeu enquanto conectava-se ao host."
2015-06-04 09:48:38 +00:00
#: Source/Core/Core/HW/GCPadEmu.cpp:67
#: Source/Core/Core/HW/WiimoteEmu/Attachment/Classic.cpp:79
2009-08-09 21:01:41 +00:00
msgid "Triggers"
msgstr "Gatilhos"
#: Source/Core/DolphinWX/MainMenuBar.cpp:469
msgid ""
"Try to load a .map file that might be from a slightly different version."
msgstr ""
"Tenta carregar um arquivo .map que possa ser de uma versão ligeiramente "
"diferente."
#: Source/Core/DolphinWX/MainMenuBar.cpp:458
msgid ""
"Try to load this game's function names automatically - but doesn't check ."
"map files stored on the disc image yet."
msgstr ""
"Tenta carregar os nomes das funções deste jogo automaticamente - mas não "
"verifica os arquivos .map armazenados na imagem do disco."
#: Source/Core/DolphinWX/MainMenuBar.cpp:389
msgid "Turn off all JIT functions, but still use the JIT core from Jit.cpp"
msgstr "Desativar todas as funções JIT, mas ainda usar o JIT core do Jit.cpp"
#: Source/Core/Core/HW/WiimoteEmu/Attachment/Turntable.cpp:38
2009-08-09 21:01:41 +00:00
msgid "Turntable"
msgstr "Mesa de DJ"
2009-08-09 21:01:41 +00:00
#: Source/Core/DolphinWX/Input/InputConfigDiag.cpp:112
msgid "Turntable Configuration"
msgstr "Configuração da Mesa Giratória"
#: Source/Core/DolphinWX/Debugger/BreakpointView.cpp:34
#: Source/Core/DolphinWX/PatchAddEdit.cpp:74
2009-08-09 21:01:41 +00:00
msgid "Type"
msgstr "Tipo"
#: Source/Core/DolphinWX/FifoPlayerDlg.cpp:775
2012-06-27 01:05:11 +00:00
#, c-format
msgid "UNKNOWN_%02X"
msgstr "UNKNOWN_%02X"
#: Source/Core/DolphinWX/ISOProperties/InfoPanel.cpp:115
2009-08-09 21:01:41 +00:00
msgid "USA"
msgstr "USA"
2009-08-09 21:01:41 +00:00
#: Source/Core/DolphinWX/Config/GameCubeConfigPane.cpp:42
2015-12-15 19:36:44 +00:00
msgid "USB Gecko"
msgstr "USB Gecko"
2015-12-15 19:36:44 +00:00
#: Source/Core/DolphinWX/PatchAddEdit.cpp:242
2009-08-09 21:01:41 +00:00
msgid ""
"Unable to create patch from given values.\n"
"Entry not modified."
2014-02-01 11:29:37 +00:00
msgstr ""
"Não foi possível criar patch com os valores informados.\n"
"Nada modificado."
2009-08-09 21:01:41 +00:00
#: Source/Core/DolphinWX/Cheats/ARCodeAddEdit.cpp:135
#, c-format
2009-08-09 21:01:41 +00:00
msgid ""
2014-02-01 11:29:37 +00:00
"Unable to parse line %u of the entered AR code as a valid encrypted or "
"decrypted code. Make sure you typed it correctly.\n"
"\n"
2009-08-09 21:01:41 +00:00
"Would you like to ignore this line and continue parsing?"
2014-02-01 11:29:37 +00:00
msgstr ""
"Não foi possível analisar a linha %u do código AR inserido como um código "
"criptografado ou descriptografado válido. Certifique-se de que o código foi "
"digitado corretamente.\n"
"\n"
"Deseja ignorar essa linha e continuar a análise?"
2009-08-09 21:01:41 +00:00
#: Source/Core/DiscIO/NANDImporter.cpp:267
#, c-format
msgid "Unable to write to file %s"
msgstr "Não é possível salvar para o arquivo %s"
#: Source/Core/Core/HotkeyManager.cpp:150
#: Source/Core/DolphinWX/MainMenuBar.cpp:96
2009-08-09 21:01:41 +00:00
msgid "Undo Load State"
msgstr "&Desfazer carregamento de estado"
2009-08-09 21:01:41 +00:00
#: Source/Core/Core/HotkeyManager.cpp:151
#: Source/Core/DolphinWX/MainMenuBar.cpp:103
2013-08-17 14:31:38 +00:00
msgid "Undo Save State"
msgstr "&Desfazer estado salvo"
2013-08-17 14:31:38 +00:00
#: Source/Core/DolphinWX/FifoPlayerDlg.cpp:731
msgid "Unexpected 0x80 call? Aborting..."
2012-06-27 01:05:11 +00:00
msgstr "Chamada 0x80 inesperada? Abortando..."
#: Source/Core/DolphinWX/GameListCtrl.cpp:1159
msgid "Uninstall from the NAND"
msgstr "Desinstalar da NAND"
#: Source/Core/DolphinWX/FrameTools.cpp:1259
msgid ""
"Uninstalling the WAD will remove the currently installed version of this "
"title from the NAND without deleting its save data. Continue?"
msgstr ""
"Desinstalar o WAD irá remover a versão atualmente instalada deste título da "
"NAND sem excluir seus dados salvos. Continuar?"
#: Source/Core/DolphinWX/MainMenuBar.cpp:244
msgid "United States"
msgstr "Estados Unidos"
#: Source/Core/Core/State.cpp:468
#: Source/Core/DolphinWX/Cheats/CheatSearchTab.cpp:107
#: Source/Core/DolphinWX/ISOProperties/InfoPanel.cpp:86
#: Source/Core/DolphinWX/ISOProperties/InfoPanel.cpp:126
2009-08-09 21:01:41 +00:00
msgid "Unknown"
msgstr "Desconhecido"
#: Source/Core/Core/HW/DVD/DVDInterface.cpp:1060
2009-08-09 21:01:41 +00:00
#, c-format
msgid "Unknown DVD command %08x - fatal error"
msgstr "Comando de DVD desconhecido %08x - erro fatal"
2009-08-09 21:01:41 +00:00
#: Source/Core/Core/NetPlayClient.cpp:939
#, c-format
2015-06-04 09:48:38 +00:00
msgid "Unknown error %x"
msgstr "Erro desconhecido %x"
2015-06-04 09:48:38 +00:00
#: Source/Core/DolphinWX/MemcardManager.cpp:422
#: Source/Core/DolphinWX/MemcardManager.cpp:465
2015-06-04 21:33:13 +00:00
msgid "Unknown memory card error"
msgstr "Erro de Memory Card desconhecido"
2015-06-04 21:33:13 +00:00
#: Source/Core/Core/NetPlayClient.cpp:561
2009-08-09 21:01:41 +00:00
#, c-format
msgid "Unknown message received with id : %d"
msgstr "Mensagem desconhecida recebida com ID:%d"
2009-08-09 21:01:41 +00:00
#: Source/Core/Core/NetPlayServer.cpp:714
2009-08-09 21:01:41 +00:00
#, c-format
msgid "Unknown message with id:%d received from player:%d Kicking player!"
2014-02-01 11:29:37 +00:00
msgstr ""
"Mensagem desconhecida com ID:%d recebida do Jogador:%d Expulsando jogador!"
#: Source/Core/DolphinWX/Config/GeneralConfigPane.cpp:44
2016-01-12 19:56:43 +00:00
msgid "Unlimited"
msgstr "Ilimitado"
2016-01-12 19:56:43 +00:00
#: Source/Core/DiscIO/CompressedBlob.cpp:381
2015-12-15 19:36:44 +00:00
msgid "Unpacking"
msgstr "Descomprimindo"
2015-12-15 19:36:44 +00:00
#: Source/Core/Core/HW/WiimoteEmu/Attachment/Guitar.cpp:64
#: Source/Core/DolphinWX/TASInputDlg.cpp:93
#: Source/Core/DolphinWX/TASInputDlg.cpp:249
#: Source/Core/InputCommon/ControllerEmu/ControlGroup/Force.cpp:22
2009-08-09 21:01:41 +00:00
msgid "Up"
msgstr "Para cima"
2009-08-09 21:01:41 +00:00
#: Source/Core/DolphinWX/Cheats/CheatsWindow.cpp:97
2009-08-09 21:01:41 +00:00
msgid "Update"
msgstr "Atualizar"
#: Source/Core/DolphinWX/Debugger/DebuggerPanel.cpp:99
msgid "Update Screen"
msgstr "Atualizar Tela"
#: Source/Core/DolphinWX/FrameTools.cpp:1384
msgid "Update cancelled"
msgstr "Atualização cancelada"
#: Source/Core/DolphinWX/FrameTools.cpp:1357
#: Source/Core/DolphinWX/FrameTools.cpp:1362
msgid "Update completed"
msgstr "Atualização concluída"
#: Source/Core/DolphinWX/FrameTools.cpp:1369
#: Source/Core/DolphinWX/FrameTools.cpp:1374
#: Source/Core/DolphinWX/FrameTools.cpp:1379
msgid "Update failed"
msgstr "Falha na atualização"
#: Source/Core/DolphinWX/MainMenuBar.cpp:247
msgid "Update the Wii system software to the latest version from Nintendo."
msgstr ""
"Atualiza o software do sistema Wii para a versão mais recente da Nintendo."
#: Source/Core/DolphinWX/FrameTools.cpp:1329
msgid "Updating"
msgstr "Atualizando"
#: Source/Core/DolphinWX/FrameTools.cpp:1339
#, c-format
msgid ""
"Updating title %016<PRIx64>...\n"
"This can take a while."
msgstr ""
"Atualizando título %016<PRIx64>...\n"
"Isto pode demorar um pouco."
#: Source/Core/Core/HW/WiimoteEmu/WiimoteEmu.cpp:330
msgid "Upright Hold"
msgstr "Segurar na Vertical"
#: Source/Core/Core/HW/WiimoteEmu/WiimoteEmu.cpp:327
msgid "Upright Toggle"
msgstr "Alternar Vertical"
#: Source/Core/Core/HW/WiimoteEmu/WiimoteEmu.cpp:314
msgid "Upright Wii Remote"
msgstr "Wii Remote na Vertical"
2009-08-09 21:01:41 +00:00
#: Source/Core/DolphinWX/Config/GeneralConfigPane.cpp:117
2016-06-19 02:25:32 +00:00
msgid "Usage Statistics Reporting Settings"
msgstr "Configurações do Envio de Estatísticas de Uso"
2016-06-19 02:25:32 +00:00
#: Source/Core/DolphinWX/Main.cpp:227
2016-06-19 02:25:32 +00:00
msgid "Usage statistics reporting"
msgstr "Envio de estatísticas de uso"
2016-06-19 02:25:32 +00:00
#: Source/Core/DolphinWX/Config/GeneralConfigPane.cpp:87
2016-06-19 02:25:32 +00:00
msgid ""
"Usage statistics reporting uses a unique random per-machine identifier to "
"distinguish users from one another. This button generates a new random "
"identifier for this machine which is dissociated from the previous one."
msgstr ""
"O envio de estatísticas de uso utiliza um identificador aleatório único para "
"distinguir usuários diferentes. Esse botão gera um novo identificador único "
"para essa máquina que seja distinto do identificador anterior."
2016-06-19 02:25:32 +00:00
#: Source/Core/DolphinWX/Config/InterfaceConfigPane.cpp:94
msgid "Use Built-In Database of Game Names"
msgstr ""
#: Source/Core/DolphinWX/VideoConfigDiag.cpp:427
2009-08-09 21:01:41 +00:00
msgid "Use Fullscreen"
msgstr "Usar Tela Cheia"
#: Source/Core/DolphinWX/Cheats/CreateCodeDialog.cpp:30
2009-08-09 21:01:41 +00:00
msgid "Use Hex"
msgstr "Usar Hex"
2009-08-09 21:01:41 +00:00
#: Source/Core/DolphinWX/Config/WiiConfigPane.cpp:64
2015-06-04 09:48:38 +00:00
msgid "Use PAL60 Mode (EuRGB60)"
msgstr "Usar Modo PAL60 (EuRGB60)"
2015-06-04 09:48:38 +00:00
#: Source/Core/DolphinWX/Config/InterfaceConfigPane.cpp:89
2009-08-09 21:01:41 +00:00
msgid "Use Panic Handlers"
msgstr "Usar Gerenciadores de Pânico"
2009-08-09 21:01:41 +00:00
#: Source/Core/DolphinWX/VideoConfigDiag.cpp:170
msgid ""
"Use a less accurate algorithm to calculate depth values.\n"
"Causes issues in a few games, but can give a decent speedup depending on the "
"game and/or your GPU.\n"
"\n"
"If unsure, leave this checked."
msgstr ""
"Usa um algorítmo menos preciso para calcular valores de profundidade.\n"
"Causa problemas em alguns jogos, mas pode dar uma melhora decente na "
"performance dependendo do jogo e/ou da sua GPU.\n"
"\n"
"Na dúvida, mantenha essa opção ativada."
#: Source/Core/DolphinWX/ISOProperties/ISOProperties.cpp:326
2015-06-04 09:48:38 +00:00
msgid "Use a single depth buffer for both eyes. Needed for a few games."
2014-02-01 11:29:37 +00:00
msgstr ""
"Usar um único buffer de profundidade para os dois olhos. Necessário em "
"alguns jogos."
2009-08-09 21:01:41 +00:00
#: Source/Core/DolphinWX/MainMenuBar.cpp:448
msgid "Use generic zz_ names for functions."
msgstr "Usa nomes zz_ genéricos para funções."
#: Source/Core/DolphinWX/SoftwareVideoConfigDialog.cpp:103
#: Source/Core/DolphinWX/VideoConfigDiag.cpp:875
2009-08-09 21:01:41 +00:00
msgid "Utility"
msgstr "Utilitário"
#: Source/Core/DolphinWX/VideoConfigDiag.cpp:425
2009-08-09 21:01:41 +00:00
msgid "V-Sync"
msgstr "V-Sync"
#: Source/Core/DolphinWX/Cheats/CheatSearchTab.cpp:69
2009-08-09 21:01:41 +00:00
msgid "Value"
msgstr "Valor"
#. i18n: Double means double-precision floating point number
#: Source/Core/DolphinWX/Cheats/CheatSearchTab.cpp:73
2015-11-04 19:49:31 +00:00
msgid "Value (double)"
msgstr "Valor (double)"
2015-11-04 19:49:31 +00:00
#. i18n: Float means floating point number
#: Source/Core/DolphinWX/Cheats/CheatSearchTab.cpp:71
2015-11-04 19:49:31 +00:00
msgid "Value (float)"
msgstr "Valor (float)"
2015-11-04 19:49:31 +00:00
#: Source/Core/DolphinWX/Debugger/MemoryWindow.cpp:411
msgid "Value Too Large"
msgstr "Valor Muito Extenso"
#: Source/Core/DolphinWX/Cheats/CheatSearchTab.cpp:101
msgid ""
"Value to match against. Can be Hex (\"0x\"), Octal (\"0\") or Decimal. Leave "
"blank to filter each result against its own previous value."
msgstr ""
"Valor para comparar contra. Pode ser Hex (\"0x\"), Octal (\"0\") ou Decimal. "
"Deixe em branco para filtrar cada resultado contra seu próprio valor "
"anterior."
#: Source/Core/DolphinWX/PatchAddEdit.cpp:78
2009-08-09 21:01:41 +00:00
msgid "Value:"
msgstr "Valor:"
#: Source/Core/DolphinWX/Cheats/CreateCodeDialog.cpp:27
2009-08-09 21:01:41 +00:00
msgid "Value: "
msgstr "Valor:"
#: Source/Core/DolphinWX/SoftwareVideoConfigDialog.cpp:96
2014-11-10 00:23:25 +00:00
msgid "Various Statistics"
msgstr "Várias Estatísticas"
2014-11-10 00:23:25 +00:00
#: Source/Core/DolphinWX/LogConfigWindow.cpp:48
2009-08-09 21:01:41 +00:00
msgid "Verbosity"
msgstr "Verbosidade"
#: Source/Core/DolphinWX/Debugger/DebuggerPanel.cpp:60
msgid "Vertex Cmd"
msgstr "Cmd Vertex"
#: Source/Core/DolphinWX/Debugger/DebuggerPanel.cpp:131
msgid "Vertex Description"
msgstr "Descrição do Vertex"
#: Source/Core/DolphinWX/Debugger/DebuggerPanel.cpp:132
msgid "Vertex Matrices"
msgstr "Matrizes de Vértice"
#: Source/Core/DolphinWX/VideoConfigDiag.cpp:792
msgid "Vertex Rounding"
msgstr "Arredondamento de Vértice"
#: Source/Core/DolphinWX/Debugger/DebuggerPanel.cpp:52
#: Source/Core/DolphinWX/Debugger/DebuggerPanel.cpp:125
msgid "Vertex Shader"
msgstr "Vertex Shader"
#: Source/Core/DolphinWX/Debugger/DebuggerPanel.cpp:127
msgid "Vertex Shader Constants"
msgstr "Constantes do Vertex Shader"
#: Source/Core/DolphinWX/Debugger/RegisterView.cpp:490
msgid "View &code"
msgstr "Ver &código"
#: Source/Core/DolphinWX/Debugger/RegisterView.cpp:489
#: Source/Core/DolphinWX/Debugger/WatchView.cpp:271
msgid "View &memory"
msgstr "Ver &memória"
#: Source/Core/DolphinWX/Debugger/MemoryView.cpp:326
msgid "View As:"
msgstr "Ver Como:"
#. i18n: Double means double-precision floating point number
#: Source/Core/DolphinWX/Debugger/RegisterView.cpp:507
msgid "View as double"
msgstr "Ver como double"
#. i18n: Float means floating point number
#: Source/Core/DolphinWX/Debugger/RegisterView.cpp:501
msgid "View as float"
msgstr "Ver como float"
#: Source/Core/DolphinWX/Debugger/RegisterView.cpp:497
#: Source/Core/DolphinWX/Debugger/RegisterView.cpp:505
msgid "View as hexadecimal"
msgstr "Ver como hexadecimal"
#: Source/Core/DolphinWX/Debugger/RegisterView.cpp:498
msgid "View as signed integer"
msgstr "Exibir como um inteiro assinado"
#: Source/Core/DolphinWX/Debugger/RegisterView.cpp:499
msgid "View as unsigned integer"
msgstr "Exibir como um inteiro não assinado"
#: Source/Core/DolphinWX/VideoConfigDiag.cpp:764
2009-08-09 21:01:41 +00:00
msgid "Virtual"
msgstr "Virtual"
#: Source/Core/Core/HotkeyManager.cpp:244
#: Source/Core/DolphinWX/Config/AudioConfigPane.cpp:67
2009-08-09 21:01:41 +00:00
msgid "Volume"
msgstr "Volume"
#: Source/Core/Core/HotkeyManager.cpp:34
2015-06-04 09:48:38 +00:00
msgid "Volume Down"
msgstr "Aumentar Volume"
2015-06-04 09:48:38 +00:00
#: Source/Core/Core/HotkeyManager.cpp:36
2015-06-04 09:48:38 +00:00
msgid "Volume Toggle Mute"
msgstr "Alternar Mudo"
2015-06-04 09:48:38 +00:00
#: Source/Core/Core/HotkeyManager.cpp:35
2015-06-04 09:48:38 +00:00
msgid "Volume Up"
msgstr "Diminuir Volume"
2015-06-04 09:48:38 +00:00
#: Source/Core/Core/WiiUtils.cpp:93
msgid "WAD installation failed: Could not finalise title import."
msgstr ""
"Falha na instalação do WAD: Não foi possível finalizar a importação do "
"título."
#: Source/Core/Core/WiiUtils.cpp:83
2009-08-09 21:01:41 +00:00
#, c-format
msgid "WAD installation failed: Could not import content %08x."
msgstr "Falha na instalação do WAD: Não foi possível importar o conteúdo %08x."
2009-08-09 21:01:41 +00:00
#: Source/Core/Core/WiiUtils.cpp:68
msgid "WAD installation failed: Could not initialise title import."
msgstr ""
"Falha na instalação do WAD: Não foi possível inicializar a importação do "
"título."
#: Source/Core/Core/WiiUtils.cpp:46
msgid "WAD installation failed: The selected file is not a valid WAD."
msgstr "Falha na instalação do WAD: O título selecionado não é um WAD válido."
#: Source/Core/DolphinWX/VideoConfigDiag.cpp:150
2009-08-09 21:01:41 +00:00
msgid ""
"Wait for vertical blanks in order to reduce tearing.\n"
"Decreases performance if emulation speed is below 100%.\n"
"\n"
"If unsure, leave this unchecked."
2014-02-01 11:29:37 +00:00
msgstr ""
"Espera por alinhamentos verticais de modo a reduzir quebras na imagem.\n"
"Diminui a performance se a velocidade da emulação estiver abaixo de 100%.\n"
2014-02-01 11:29:37 +00:00
"\n"
"Na dúvida, mantenha essa opção desativada."
2009-08-09 21:01:41 +00:00
#: Source/Core/Common/MsgHandler.cpp:67
#: Source/Core/DolphinWX/GameListCtrl.cpp:1281
#: Source/Core/DolphinWX/GameListCtrl.cpp:1596
#: Source/Core/DolphinWX/LogConfigWindow.cpp:43
#: Source/Core/DolphinWX/MemcardManager.cpp:587
#: Source/Core/DolphinWX/NetPlay/NetWindow.cpp:363
#: Source/Core/DolphinWX/VideoConfigDiag.cpp:961
2009-08-09 21:01:41 +00:00
msgid "Warning"
msgstr "Aviso"
#: Source/Core/Core/HW/WiiSaveCrypted.cpp:603
2009-08-09 21:01:41 +00:00
#, c-format
msgid ""
"Warning! it is advised to backup all files in the folder:\n"
"%s\n"
"Do you wish to continue?"
2014-02-01 11:29:37 +00:00
msgstr ""
"Aviso! É recomendado que você tenha um backup de todos os arquivos na "
"pasta:\n"
2014-02-01 11:29:37 +00:00
"%s\n"
"Deseja continuar?"
2009-08-09 21:01:41 +00:00
#: Source/Core/Core/HW/GCMemcard/GCMemcardDirectory.cpp:528
#, c-format
2015-11-04 19:49:31 +00:00
msgid ""
"Warning: Number of blocks indicated by the BAT (%u) does not match that of "
"the loaded file header (%u)"
msgstr ""
"AVISO: O número de blocos indicados pelo BAT (%u) não corresponde com o "
"cabeçalho do arquivo carregado (%u)"
2015-11-04 19:49:31 +00:00
#: Source/Core/DolphinWX/MemcardManager.cpp:584
2009-08-09 21:01:41 +00:00
#, c-format
msgid ""
"Warning: This will overwrite any existing saves that are in the folder:\n"
"%s\n"
"and have the same name as a file on your memory card\n"
2009-08-09 21:01:41 +00:00
"Continue?"
2014-02-01 11:29:37 +00:00
msgstr ""
"AVISO: Isso substituirá quaisquer arquivos de jogo salvo existentes na "
"pasta: \n"
"%s \n"
"que tenham o mesmo nome de um arquivo no seu cartão de memória \n"
"Continuar?"
2009-08-09 21:01:41 +00:00
#: Source/Core/Core/Movie.cpp:1058
2011-12-18 19:40:09 +00:00
#, c-format
msgid ""
"Warning: You loaded a save that's after the end of the current movie. (byte "
"%u > %zu) (input %u > %u). You should load another save before continuing, "
"or load this state with read-only mode off."
2014-02-01 11:29:37 +00:00
msgstr ""
2011-12-18 19:40:09 +00:00
#: Source/Core/Core/Movie.cpp:1033
#, c-format
2014-11-10 00:23:25 +00:00
msgid ""
"Warning: You loaded a save whose movie ends before the current frame in the "
"save (byte %u < %u) (frame %u < %u). You should load another save before "
"continuing."
msgstr ""
"AVISO: Você carregou um estado salvo onde a gravação termina antes do quadro "
"atual no estado (byte %u < %u) (quadro %u < %u). Você deve carregar outro "
"estado salvo antes de continuar."
2014-11-10 00:23:25 +00:00
#: Source/Core/Core/Movie.cpp:1084
2011-12-18 19:40:09 +00:00
#, c-format
msgid ""
"Warning: You loaded a save whose movie mismatches on byte %zu (0x%zX). You "
2011-12-18 19:40:09 +00:00
"should load another save before continuing, or load this state with read-"
"only mode off. Otherwise you'll probably get a desync."
2014-02-01 11:29:37 +00:00
msgstr ""
"AVISO: Você carregou um estado salvo em que a gravação não corresponde com o "
"byte %zu (0x%zX). Você deveria carregar outro estado salvo antes de "
"continuar, ou carregar este estado com o modo somente-leitura desativado. "
"Caso contrário você provavelmente terá uma dessincronização."
2011-12-18 19:40:09 +00:00
#: Source/Core/Core/Movie.cpp:1101
2011-12-18 19:40:09 +00:00
#, c-format
msgid ""
"Warning: You loaded a save whose movie mismatches on frame %td. You should "
2014-02-01 11:29:37 +00:00
"load another save before continuing, or load this state with read-only mode "
"off. Otherwise you'll probably get a desync.\n"
2011-12-18 19:40:09 +00:00
"\n"
2014-02-01 11:29:37 +00:00
"More information: The current movie is %d frames long and the savestate's "
"movie is %d frames long.\n"
2011-12-18 19:40:09 +00:00
"\n"
"On frame %td, the current movie presses:\n"
2014-02-01 11:29:37 +00:00
"Start=%d, A=%d, B=%d, X=%d, Y=%d, Z=%d, DUp=%d, DDown=%d, DLeft=%d, DRight="
"%d, L=%d, R=%d, LT=%d, RT=%d, AnalogX=%d, AnalogY=%d, CX=%d, CY=%d\n"
2011-12-18 19:40:09 +00:00
"\n"
"On frame %td, the savestate's movie presses:\n"
2014-02-01 11:29:37 +00:00
"Start=%d, A=%d, B=%d, X=%d, Y=%d, Z=%d, DUp=%d, DDown=%d, DLeft=%d, DRight="
"%d, L=%d, R=%d, LT=%d, RT=%d, AnalogX=%d, AnalogY=%d, CX=%d, CY=%d"
msgstr ""
"AVISO: Você carregou um estado salvo na qual a gravação não corresponde com "
"o quadro %td. Você deveria carregar outro estado salvo antes de continuar, "
"ou carregar este estado com o modo somente-leitura desligado. Caso contrário "
"você provavelmente terá uma dessincronização.\n"
"\n"
"MAIS INFORMAÇÕES: A gravação atual tem %d quadros de comprimento e a "
"gravação do estado salvo tem %d quadros de comprimento.\n"
"\n"
"No quadro %td, a gravação atual pressiona:\n"
"Start=%d, A=%d, B=%d, X=%d, Y=%d, Z=%d, DUp=%d, DDown=%d, DLeft=%d, DRight="
"%d, L=%d, R=%d, LT=%d, RT=%d, AnalogX=%d, AnalogY=%d, CX=%d, CY=%d\n"
"\n"
"No quadro %td, a gravação do estado salvo pressiona:\n"
"Start=%d, A=%d, B=%d, X=%d, Y=%d, Z=%d, DUp=%d, DDown=%d, DLeft=%d, DRight="
"%d, L=%d, R=%d, LT=%d, RT=%d, AnalogX=%d, AnalogY=%d, CX=%d, CY=%d"
2011-12-18 19:40:09 +00:00
#. i18n: This kind of "watch" is used for watching emulated memory.
#. It's not related to timekeeping devices.
#: Source/Core/DolphinWX/Debugger/WatchWindow.h:19
msgid "Watch"
msgstr "Assistir"
#: Source/Core/AudioCommon/WaveFile.cpp:120
2009-08-09 21:01:41 +00:00
msgid "WaveFileWriter - file not open."
msgstr "WaveFileWriter - arquivo não aberto."
2009-08-09 21:01:41 +00:00
#: Source/Core/Core/HW/WiimoteEmu/Attachment/Guitar.cpp:77
2009-08-09 21:01:41 +00:00
msgid "Whammy"
msgstr "Distorção"
#: Source/Core/DolphinWX/VideoConfigDiag.cpp:228
msgid ""
"When playing on NetPlay, show chat messages, buffer changes and desync "
"alerts.\n"
"\n"
"If unsure, leave this unchecked."
msgstr ""
"Enquanto estiver jogando no NetPlay, mostra mensagens do chat, alterações no "
"buffer e alertas de dessincronização.\n"
" \n"
"Na dúvida, mantenha essa opção desativada."
#: Source/Core/DolphinWX/Config/WiiConfigPane.cpp:149
msgid "Whitelisted USB Passthrough Devices"
msgstr "Dispositivos Passthrough USB Permitidos"
#: Source/Core/DolphinWX/VideoConfigDiag.cpp:599
2009-08-09 21:01:41 +00:00
msgid "Widescreen Hack"
msgstr "Hack de Widescreen"
2009-08-09 21:01:41 +00:00
#: Source/Core/InputCommon/ControllerEmu/ControlGroup/Cursor.cpp:35
2009-08-09 21:01:41 +00:00
msgid "Width"
msgstr "Largura"
#: Source/Core/Core/HotkeyManager.cpp:251
#: Source/Core/DolphinWX/Config/ConfigMain.cpp:88
2009-08-09 21:01:41 +00:00
msgid "Wii"
msgstr "Wii"
#: Source/Core/DolphinWX/ISOProperties/ISOProperties.cpp:358
2009-08-09 21:01:41 +00:00
msgid "Wii Console"
msgstr "Console do Wii"
#. i18n: "Wii Menu" (or System Menu) refers to the Wii's main menu,
#. which is (usually) the first thing users see when a Wii console starts.
#: Source/Core/Core/TitleDatabase.cpp:152
msgid "Wii Menu"
msgstr "Menu do Wii"
#: Source/Core/DolphinWX/Config/PathConfigPane.cpp:91
2009-08-09 21:01:41 +00:00
msgid "Wii NAND Root:"
msgstr "NAND do Wii:"
2009-08-09 21:01:41 +00:00
#: Source/Core/Core/HW/Wiimote.cpp:20
#: Source/Core/DolphinWX/NetPlay/PadMapDialog.cpp:63
msgid "Wii Remote"
msgstr "Wii Remote"
#: Source/Core/DolphinWX/ControllerConfigDiag.cpp:333
#, c-format
msgid "Wii Remote %i"
msgstr "Wii Remote %i"
#: Source/Core/DolphinWX/Main.cpp:479
msgid "Wii Remote Connected"
msgstr "Wii Remote Conectad"
#: Source/Core/DolphinWX/Config/WiiConfigPane.cpp:80
msgid "Wii Remote Rumble"
msgstr "Rumble do Wii Remote"
#: Source/Core/DolphinWX/Config/WiiConfigPane.cpp:158
msgid "Wii Remote Settings"
msgstr "Configurações do Wii Remote"
#: Source/Core/DolphinWX/ControllerConfigDiag.cpp:250
msgid "Wii Remotes"
msgstr "Wii Remotes"
#: Source/Core/DolphinWX/ControllerConfigDiag.cpp:484
#, c-format
msgid "Wii U GameCube Controller Adapter Configuration Port %i"
msgstr ""
"Configurações da Porta %i do Adaptador de Controle do GameCube para Wii U"
#: Source/Core/DolphinWX/FrameTools.cpp:1236
2015-12-15 19:36:44 +00:00
msgid "Wii WAD files (*.wad)"
msgstr "Arquivos WAD do Wii (*.wad)"
2009-08-09 21:01:41 +00:00
#: Source/Core/DolphinWX/Input/HotkeyInputConfigDiag.cpp:119
msgid "Wii and Wii Remote"
msgstr "Wii e Wii Remote"
#: Source/Core/DolphinWX/FrameTools.cpp:1197
2015-12-15 19:36:44 +00:00
msgid "Wii save files (*.bin)"
msgstr "Jogos salvos do Wii (*.bin)"
2015-12-15 19:36:44 +00:00
#: Source/Core/DolphinWX/Debugger/CodeWindowFunctions.cpp:170
msgid "WiiTools Signature MEGA File (*.mega)"
msgstr "Arquivo MEGA de Assinatura do WiiTools (*.mega)"
#: Source/Core/DiscIO/WiiWad.cpp:32
2009-08-09 21:01:41 +00:00
msgid "WiiWAD: Could not read from file"
msgstr "WiiWAD: Não foi possível ler o arquivo"
2009-08-09 21:01:41 +00:00
#: Source/Core/DolphinWX/Debugger/MemoryCheckDlg.cpp:38
msgid "With an address"
msgstr "Com um endereço"
#: Source/Core/DolphinWX/Debugger/MemoryCheckDlg.cpp:40
msgid "Within a range"
msgstr "Dentro de um intervalo"
#: Source/Core/DolphinWX/LogWindow.cpp:89
2009-08-09 21:01:41 +00:00
msgid "Word Wrap"
msgstr "Quebra automática de linha"
2009-08-09 21:01:41 +00:00
#: Source/Core/DolphinWX/FrameTools.cpp:1245
#: Source/Core/DolphinWX/FrameTools.cpp:1293
#: Source/Core/DolphinWX/GameListCtrl.cpp:1395
#: Source/Core/DolphinWX/GameListCtrl.cpp:1514
#: Source/Core/DolphinWX/ISOProperties/FilesystemPanel.cpp:323
#: Source/Core/DolphinWX/ISOProperties/InfoPanel.cpp:330
2009-08-09 21:01:41 +00:00
msgid "Working..."
msgstr "Processando..."
2009-08-09 21:01:41 +00:00
#: Source/Core/DolphinWX/ISOProperties/InfoPanel.cpp:123
2015-06-04 09:48:38 +00:00
msgid "World"
msgstr "Global"
2015-06-04 09:48:38 +00:00
#. i18n: This string is used for a radio button that represents the type of
#. memory breakpoint that gets triggered when a write operation occurs.
#. The string does not mean "write-only" in the sense that something cannot be read from.
#: Source/Core/DolphinWX/Debugger/MemoryCheckDlg.cpp:49
#: Source/Core/DolphinWX/Debugger/MemoryWindow.cpp:199
msgid "Write only"
msgstr "Somente escrita"
#: Source/Core/DolphinWX/NetPlay/NetWindow.cpp:260
msgid "Write save/SD data"
msgstr "Salvar save/dados SD"
#: Source/Core/DolphinWX/LogConfigWindow.cpp:55
2009-08-09 21:01:41 +00:00
msgid "Write to Console"
msgstr "Gravar no Console"
2009-08-09 21:01:41 +00:00
#: Source/Core/DolphinWX/LogConfigWindow.cpp:53
2009-08-09 21:01:41 +00:00
msgid "Write to File"
msgstr "Gravar no Arquivo"
2009-08-09 21:01:41 +00:00
#: Source/Core/DolphinWX/LogConfigWindow.cpp:57
2009-08-09 21:01:41 +00:00
msgid "Write to Window"
msgstr "Gravar na Janela"
2009-08-09 21:01:41 +00:00
#. i18n: Refers to a 3D axis (used when mapping motion controls)
#: Source/Core/Core/HW/WiimoteEmu/Attachment/Nunchuk.cpp:50
#: Source/Core/Core/HW/WiimoteEmu/WiimoteEmu.cpp:280
#: Source/Core/DolphinWX/TASInputDlg.cpp:496
2014-11-10 00:23:25 +00:00
msgid "X"
msgstr "X"
2014-11-10 00:23:25 +00:00
#: Source/Core/DolphinWX/FifoPlayerDlg.cpp:789
2014-06-06 23:14:56 +00:00
msgid "XF register "
msgstr "Registrador XF"
#: Source/Core/DolphinWX/Debugger/DebuggerPanel.cpp:56
msgid "XFB Cmd"
msgstr "Cmd XFB"
#. i18n: Refers to a 3D axis (used when mapping motion controls)
#: Source/Core/Core/HW/WiimoteEmu/Attachment/Nunchuk.cpp:52
#: Source/Core/Core/HW/WiimoteEmu/WiimoteEmu.cpp:282
#: Source/Core/DolphinWX/TASInputDlg.cpp:498
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msgid "Y"
msgstr "Y"
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#: Source/Core/Core/HW/WiimoteEmu/Attachment/Drums.cpp:28
#: Source/Core/Core/HW/WiimoteEmu/Attachment/Guitar.cpp:44
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msgid "Yellow"
msgstr "Amarelo"
#: Source/Core/DolphinWX/FrameAui.cpp:86
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msgid "You can't close panes that have pages in them."
msgstr "Você não pode fechar painéis que têm páginas neles"
2009-08-09 21:01:41 +00:00
#: Source/Core/Core/IOS/ES/ES.cpp:251
msgid ""
"You cannot use the Wii Shop Channel without using your own device "
"credentials.\n"
"Please refer to the NAND usage guide for setup instructions: https://dolphin-"
"emu.org/docs/guides/nand-usage-guide/"
msgstr ""
"Você não pode usar o Canal de Compras do Wii sem suas próprias credenciais "
"do dispositivo.\n"
"Por favor, consulte o guia de uso do NAND para instruções d e configuração: "
"https://dolphin-emu.org/docs/guides/nand-usage-guide/"
#: Source/Core/DolphinWX/NetPlay/NetPlaySetupFrame.cpp:327
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msgid "You must choose a game!"
msgstr "Você precisa escolher um jogo!"
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#: Source/Core/DolphinWX/Cheats/CreateCodeDialog.cpp:69
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msgid "You must enter a name."
msgstr "Você precisa digitar um nome."
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#: Source/Core/DolphinWX/Cheats/CheatSearchTab.cpp:373
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msgid "You must enter a valid decimal, hexadecimal or octal value."
msgstr "Você deve inserir um valor decimal, hexadecimal ou octal válido"
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#: Source/Core/DolphinWX/Input/InputConfigDiag.cpp:886
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msgid "You must enter a valid profile name."
msgstr "Você deve inserir um nome de perfil válido."
2009-08-09 21:01:41 +00:00
#: Source/Core/DolphinWX/Config/InterfaceConfigPane.cpp:258
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msgid "You must restart Dolphin in order for the change to take effect."
msgstr "Você deve reiniciar o Dolphin para que as modificações tenham efeito."
2009-08-09 21:01:41 +00:00
#: Source/Core/Core/DSP/DSPCore.cpp:74
msgid ""
"Your DSP ROMs have incorrect hashes.\n"
"Would you like to stop now to fix the problem?\n"
"If you select \"No\", audio might be garbled."
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msgstr ""
"Suas ROMs do DSP possuem hashes incorretos.\n"
"Gostaria de parar agora para resolver o problema?\n"
"Se você escolher \"Não\", o áudio pode falhar."
#: Source/Core/Core/ConfigManager.cpp:989
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msgid ""
"Your GCM/ISO file seems to be invalid (invalid country).\n"
"Continue with PAL region?"
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msgstr ""
"Seu arquivo GCM/ISO parece ser inválido (país inválido).\n"
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"Continuar com a região PAL?"
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#. i18n: Refers to a 3D axis (used when mapping motion controls)
#: Source/Core/Core/HW/WiimoteEmu/Attachment/Nunchuk.cpp:54
#: Source/Core/Core/HW/WiimoteEmu/WiimoteEmu.cpp:284
#: Source/Core/DolphinWX/TASInputDlg.cpp:500
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msgid "Z"
msgstr "Z"
2014-11-10 00:23:25 +00:00
#: Source/Core/Core/ActionReplay.cpp:884
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msgid "Zero 3 code not supported"
msgstr "Código Zero 3 não é suportado"
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#: Source/Core/Core/ActionReplay.cpp:904
#, c-format
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msgid "Zero code unknown to Dolphin: %08x"
msgstr "Código zero desconhecido pelo Dolphin: %08x"
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#: Source/Core/DolphinWX/Input/InputConfigDiag.cpp:658
#: Source/Core/DolphinWX/Input/InputConfigDiag.cpp:705
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msgid "[ waiting ]"
msgstr "[ aguardando ]"
2009-08-09 21:01:41 +00:00
#: Source/Core/DolphinWX/Config/PathConfigPane.cpp:54
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msgid "apploader (.img)"
msgstr "Apploader (*.img)"
2009-08-09 21:01:41 +00:00
#: Source/Core/DolphinWX/ISOProperties/ISOProperties.cpp:290
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msgid "auto"
msgstr "Automático"
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#: Source/Core/DolphinWX/ISOProperties/ISOProperties.cpp:292
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msgid "fake-completion"
msgstr "Falsa conclusão"
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#: Source/Core/DolphinWX/ISOProperties/ISOProperties.cpp:291
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msgid "none"
msgstr "Nenhum"
2015-06-04 09:48:38 +00:00
#: Source/Core/DolphinWX/Config/AddUSBDeviceDiag.cpp:43
msgid "or select a device"
msgstr "ou selecione um dispositivo"
#: Source/Core/DolphinWX/ISOProperties/ISOProperties.cpp:704
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msgid "wxExecute returned -1 on application run!"
msgstr "wxExecute retornou -1 ao executar o aplicativo!"
2009-08-09 21:01:41 +00:00
#: Source/Core/DolphinWX/Debugger/JitWindow.cpp:175
msgid "x86 Size"
msgstr "Tamanho x86"
#: Source/Core/DolphinWX/Input/InputConfigDiag.cpp:756
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msgid "| OR"
msgstr "| OR"