dolphin/Languages/po/pt_BR.po

6603 lines
192 KiB
Plaintext
Raw Normal View History

2009-08-09 21:01:41 +00:00
# Translation of dolphin-emu.pot to Brazilian Portuguese
# Copyright (C) 2003-2011
# This file is distributed under the same license as the dolphin-emu package.
# Dante Jr. <danteprojetos@gmail.com>, 2011.
#
msgid ""
msgstr ""
"Project-Id-Version: Dolphin Emu\n"
"Report-Msgid-Bugs-To: \n"
<<<<<<< HEAD
2011-12-18 19:40:09 +00:00
"POT-Creation-Date: 2011-12-18 13:39-0600\n"
"PO-Revision-Date: 2011-12-18 13:38-0600\n"
=======
"POT-Creation-Date: 2011-10-11 23:25-0500\n"
"PO-Revision-Date: 2011-09-11 23:35-0300\n"
>>>>>>> Update translation files for recent changes in the code.
2009-08-09 21:01:41 +00:00
"Last-Translator: Runo <i.am.runo@hotmail.com>\n"
"Language-Team: Portuguese (BR) <dolphinbrtrans@gmail.com>\n"
"Language: \n"
2009-08-09 21:01:41 +00:00
"MIME-Version: 1.0\n"
"Content-Type: text/plain; charset=UTF-8\n"
"Content-Transfer-Encoding: 8bit\n"
#: Source/Core/DolphinWX/Src/CheatsWindow.cpp:510
msgid " (too many to display)"
msgstr " (muitos para mostrar)"
#: Source/Core/DolphinWX/Src/NetWindow.cpp:257
#: Source/Core/DolphinWX/Src/NetWindow.cpp:485
#: Source/Core/DolphinWX/Src/NetWindow.cpp:524
msgid " Game : "
msgstr " Jogo : "
#: Source/Core/DolphinWX/Src/InputConfigDiag.cpp:511
msgid "! NOT"
msgstr "! NÃO"
#: Source/Core/Core/Src/HW/GCMemcard.cpp:72
2009-08-09 21:01:41 +00:00
#, c-format
msgid ""
"\"%s\" does not exist.\n"
" Create a new 16MB Memcard?"
msgstr ""
"\"%s\" não existe.\n"
"Criar um novo Memory Card de 16MB?"
#: Source/Core/Core/Src/CoreParameter.cpp:144
#, c-format
msgid "\"%s\" is an invalid GCM/ISO file, or is not a GC/Wii ISO."
msgstr ""
"\"%s\" é um arquivo GCM/ISO inválido, ou não é um arquivo ISO de GC/Wii."
2009-08-09 21:01:41 +00:00
#: Source/Core/DolphinWX/Src/MemcardManager.cpp:193
#, c-format
msgid "%1$sCopy%1$s"
msgstr "%1$sCopiar%1$s"
2011-12-18 19:40:09 +00:00
#: Source/Core/DolphinWX/Src/ConfigMain.cpp:364
#: Source/Core/DolphinWX/Src/ConfigMain.cpp:618
#: Source/Core/DolphinWX/Src/ConfigMain.cpp:619
2009-08-09 21:01:41 +00:00
#, c-format
msgid "%d Hz"
msgstr "%d Hz"
#: Source/Core/DolphinWX/Src/WiimoteConfigDiag.cpp:12
#, c-format
2009-08-09 21:01:41 +00:00
msgid "%i connected"
msgstr "%i conectado"
2009-08-09 21:01:41 +00:00
#: Source/Core/DolphinWX/Src/MemoryCards/WiiSaveCrypted.cpp:128
#: Source/Core/DolphinWX/Src/MemoryCards/WiiSaveCrypted.cpp:296
#, c-format
msgid "%s already exists, overwrite?"
msgstr "%s já existe, deseja substituir?"
#: Source/Core/DiscIO/Src/CompressedBlob.cpp:167
#, c-format
msgid "%s failed to be scrubbed. Probably the image is corrupt."
msgstr "%s não pôde ser \"limpo\". A imagem provavelmente está corrompida."
#: Source/Core/Core/Src/HW/GCMemcard.cpp:97
#, c-format
2009-08-09 21:01:41 +00:00
msgid ""
"%s failed to load as a memorycard \n"
" Card file size is invalid (0x%x bytes)"
msgstr ""
"%s falhou ao ser carregado como Memory Card\n"
" O tamanho é inválido (0x%x bytes)"
2009-08-09 21:01:41 +00:00
#: Source/Core/Core/Src/HW/GCMemcard.cpp:112
#, c-format
2009-08-09 21:01:41 +00:00
msgid ""
"%s failed to load as a memorycard \n"
" Card size is invalid (0x%x bytes)"
msgstr ""
"%s falhou ao ser carregado como Memory Card\n"
" O tamanho é inválido (0x%x bytes)"
2009-08-09 21:01:41 +00:00
#: Source/Core/Core/Src/HW/GCMemcard.cpp:92
2009-08-09 21:01:41 +00:00
#, c-format
msgid ""
"%s failed to load as a memorycard \n"
"file is not large enough to be a valid memory card file (0x%x bytes)"
msgstr ""
"%s não pôde ser carregado como um MemoryCard \n"
"o arquivo não é grande o bastante para ser um arquivo de Memory Card (0x%x "
"bytes)"
2009-08-09 21:01:41 +00:00
#: Source/Core/DolphinWX/Src/MemoryCards/WiiSaveCrypted.cpp:367
#, c-format
msgid "%s failed to open"
msgstr "%s Falha na abertura"
#: Source/Core/Core/Src/DSP/DSPCore.cpp:97
#, c-format
msgid ""
"%s has an incorrect hash.\n"
"Would you like to stop now to fix the problem?\n"
"If you select \"No\", audio will be garbled."
msgstr ""
"%s tem um hash incorreto.\n"
"Você gostaria de parar agora para resolver o problema?\n"
"Se você selecionar \"Não\", o som ficará falhado."
#: Source/Core/DolphinWX/Src/MemoryCards/WiiSaveCrypted.cpp:360
#, c-format
msgid "%s is a 0 byte file"
msgstr "%s é um arquivo de 0 bytes"
#: Source/Core/DiscIO/Src/CompressedBlob.cpp:159
#, c-format
msgid "%s is already compressed! Cannot compress it further."
msgstr "%s Já está comprimido! Não é possível comprimir mais."
#: Source/Core/DolphinWX/Src/MemoryCards/WiiSaveCrypted.cpp:345
#, c-format
msgid "%s is too long for the filename, max chars is 45"
msgstr "%s é muito longo para o nome do arquivo, o máximo de caractéres é 45"
#: Source/Core/DolphinWX/Src/MemcardManager.cpp:199
#, c-format
msgid "%sDelete%s"
msgstr "%sDeletar%s"
#: Source/Core/DolphinWX/Src/MemcardManager.cpp:197
#, c-format
msgid "%sExport GCI%s"
msgstr "%sExportar GCI%s"
#: Source/Core/DolphinWX/Src/MemcardManager.cpp:195
#, c-format
msgid "%sImport GCI%s"
msgstr "%sImportar GCI%s"
#: Source/Core/DolphinWX/Src/MemcardManager.cpp:762
#, c-format
msgid "%u Free Blocks; %u Free Dir Entries"
msgstr "%u Blocos Livres; %u Entradas de Diretórios Livres"
#: Source/Core/DolphinWX/Src/InputConfigDiag.cpp:510
msgid "&& AND"
msgstr "&& E"
#: Source/Core/DolphinWX/Src/FrameTools.cpp:308
msgid "&About..."
msgstr "&Sobre..."
#: Source/Core/DolphinWX/Src/FrameTools.cpp:116
msgid "&Boot from DVD Drive..."
msgstr "&Carregar a Partir do Drive de DVD..."
#: Source/Core/DolphinWX/Src/FrameTools.cpp:244
msgid "&Breakpoints"
msgstr "&Pontos de Interrupção"
#: Source/Core/DolphinWX/Src/FrameTools.cpp:127
msgid "&Browse for ISOs..."
msgstr "&Procurar por ISOs..."
#: Source/Core/DolphinWX/Src/FrameTools.cpp:205
msgid "&Cheats Manager"
msgstr "Gerenciador de &Cheats"
#: Source/Core/DolphinWX/Src/FrameTools.cpp:190
msgid "&DSP Settings"
msgstr "Configurações do &DSP"
2011-12-18 19:40:09 +00:00
#: Source/Core/DolphinWX/Src/GameListCtrl.cpp:950
2009-08-09 21:01:41 +00:00
msgid "&Delete ISO..."
msgstr "&Deletar ISO..."
2011-12-18 19:40:09 +00:00
#: Source/Core/DolphinWX/Src/GameListCtrl.cpp:967
2009-08-09 21:01:41 +00:00
msgid "&Delete selected ISOs..."
msgstr "&Deletar ISOs selecionadas..."
#: Source/Core/DolphinWX/Src/FrameTools.cpp:183
msgid "&Emulation"
msgstr "&Emulação"
#: Source/Core/DolphinWX/Src/FrameTools.cpp:130
msgid "&File"
msgstr "&Arquivo"
#: Source/Core/DolphinWX/Src/FrameTools.cpp:348
msgid "&Frame Advance"
msgstr "Avançar Quadro"
#: Source/Core/DolphinWX/Src/FrameTools.cpp:365
msgid "&Fullscreen"
msgstr "&Tela Cheia"
#: Source/Core/DolphinWX/Src/FrameTools.cpp:189
msgid "&Graphics Settings"
msgstr "Configurações de &Gráficos"
#: Source/Core/DolphinWX/Src/FrameTools.cpp:309
msgid "&Help"
msgstr "&Ajuda"
#: Source/Core/DolphinWX/Src/FrameTools.cpp:193
msgid "&Hotkey Settings"
msgstr "Configurações de &Atalho"
#: Source/Core/DolphinWX/Src/FrameTools.cpp:246
msgid "&JIT"
msgstr "&JIT"
#: Source/Core/DolphinWX/Src/FrameTools.cpp:161
msgid "&Load State"
msgstr "&Carregar Estado"
#: Source/Core/DolphinWX/Src/FrameTools.cpp:203
msgid "&Memcard Manager (GC)"
msgstr "Gerenciador de Cartão de &Memória (GC)"
#: Source/Core/DolphinWX/Src/FrameTools.cpp:245
msgid "&Memory"
msgstr "&Memória"
#: Source/Core/DolphinWX/Src/FrameTools.cpp:326
msgid "&Open..."
msgstr "&Abrir..."
#: Source/Core/DolphinWX/Src/FrameTools.cpp:199
msgid "&Options"
msgstr "&Opções"
#: Source/Core/DolphinWX/Src/FrameTools.cpp:337
msgid "&Pause"
msgstr "&Pausar"
#: Source/Core/DolphinWX/Src/FrameTools.cpp:339
msgid "&Play"
msgstr "&Jogar"
2011-12-18 19:40:09 +00:00
#: Source/Core/DolphinWX/Src/GameListCtrl.cpp:932
2009-08-09 21:01:41 +00:00
msgid "&Properties"
msgstr "&Propriedades"
#: Source/Core/DolphinWX/Src/FrameTools.cpp:361
msgid "&Read-only mode"
msgstr "&Modo Somente Leitura"
#: Source/Core/DolphinWX/Src/FrameTools.cpp:332
msgid "&Refresh List"
msgstr "&Recarregar Lista"
#: Source/Core/DolphinWX/Src/FrameTools.cpp:243
msgid "&Registers"
msgstr "&Registradores"
#: Source/Core/DolphinWX/Src/FrameTools.cpp:345
msgid "&Reset"
msgstr "&Resetar"
#: Source/Core/DolphinWX/Src/FrameTools.cpp:247
msgid "&Sound"
msgstr "&Som"
#: Source/Core/DolphinWX/Src/FrameTools.cpp:342
msgid "&Stop"
msgstr "&Parar"
#: Source/Core/DolphinWX/Src/FrameTools.cpp:220
msgid "&Tools"
msgstr "Ferramen&tas"
#: Source/Core/DolphinWX/Src/FrameTools.cpp:248
msgid "&Video"
msgstr "&Video"
#: Source/Core/DolphinWX/Src/FrameTools.cpp:297
msgid "&View"
msgstr "&Ver"
#: Source/Core/DolphinWX/Src/FrameTools.cpp:192
msgid "&Wiimote Settings"
msgstr "Configurações de &Wiimote"
2011-12-18 19:40:09 +00:00
#: Source/Core/DolphinWX/Src/GameListCtrl.cpp:933
2009-08-09 21:01:41 +00:00
msgid "&Wiki"
msgstr "&Wiki"
#: Source/Core/DolphinWX/Src/PHackSettings.cpp:58
msgid "(-)+zFar"
msgstr "(-)+zFar"
#: Source/Core/DolphinWX/Src/PHackSettings.cpp:53
msgid "(-)+zNear"
msgstr "(-)+zNear"
#: Source/Core/DolphinWX/Src/PHackSettings.cpp:98
msgid "(UNKNOWN)"
msgstr "(DESCONHECIDO)"
#: Source/Core/DolphinWX/Src/VideoConfigDiag.cpp:381
2009-08-09 21:01:41 +00:00
msgid "(off)"
msgstr "(desligado)"
#: Source/Core/DolphinWX/Src/CheatsWindow.cpp:171
msgid "16 bit"
msgstr "16 bit"
#: Source/Core/DolphinWX/Src/CheatsWindow.cpp:172
msgid "32 bit"
msgstr "32 bit"
#: Source/Core/DolphinWX/Src/VideoConfigDiag.cpp:406
2009-08-09 21:01:41 +00:00
msgid "3D Vision"
msgstr "3D Vision"
#: Source/Core/DolphinWX/Src/CheatsWindow.cpp:170
msgid "8 bit"
msgstr "8 bit"
#: Source/Core/DolphinWX/Src/PatchAddEdit.cpp:42
msgid "<Insert name here>"
msgstr "<Insira nome aqui>"
#: Source/Core/DolphinWX/Src/VideoConfigDiag.cpp:262
2009-08-09 21:01:41 +00:00
msgid "<No resolutions found>"
msgstr "<Nennhuma resolução encontrada>"
#: Source/Core/DolphinWX/Src/ConfigMain.cpp:77
msgid "<Nothing>"
msgstr "<Nada>"
#: Source/Core/DolphinWX/Src/HotkeyDlg.cpp:166
2011-12-18 19:40:09 +00:00
#: Source/Core/DolphinWX/Src/GCMicDlg.cpp:166
2009-08-09 21:01:41 +00:00
msgid "<Press Key>"
msgstr "<Pressione Tecla>"
2011-12-18 19:40:09 +00:00
#: Source/Core/DolphinWX/Src/ConfigMain.cpp:289
2009-08-09 21:01:41 +00:00
msgid "<System>"
msgstr "<Sistema>"
#: Source/Core/DolphinWX/Src/NetWindow.cpp:188
#: Source/Core/DolphinWX/Src/NetWindow.cpp:222
msgid "A NetPlay window is already open!!"
msgstr "Uma janela de Netplay já está aberta!!"
#: Source/Core/DolphinWX/Src/CheatsWindow.cpp:365
#: Source/Core/DolphinWX/Src/CheatsWindow.cpp:399
msgid "A game is not currently running."
msgstr "Não tem nenhum jogo rodando no momento."
#: Source/Core/DolphinWX/Src/WiimoteConfigDiag.cpp:210
msgid ""
"A supported bluetooth device was not found!\n"
"(Only the Microsoft bluetooth stack is supported.)"
msgstr ""
"Nenhum dispositivo Bluetooth suportado foi encontrado!\n"
"(Apenas o Bluetooth Microsoft é suportado.)"
#: Source/Core/DolphinWX/Src/NetWindow.cpp:93
msgid ""
"ALERT:\n"
"\n"
"NetPlay will currently only work properly when using the following "
"settings:\n"
2009-08-09 21:01:41 +00:00
" - Dual Core [OFF]\n"
" - Audio Throttle [OFF]\n"
" - DSP-HLE with \"Null Audio\" or DSP-LLE\n"
" - Manually set the exact number of controllers that will be used to "
"[Standard Controller]\n"
2009-08-09 21:01:41 +00:00
"\n"
"All players should try to use the same Dolphin version and settings.\n"
"Disable all memory cards or send them to all players before starting.\n"
"Wiimote support has not been implemented.\n"
"\n"
"You must forward TCP port to host!!"
msgstr ""
"ALERTA:\n"
"\n"
"O NetPlay atualmente irá funcionar corretamente apenas usando as "
"configurações a seguir:\n"
2009-08-09 21:01:41 +00:00
" - Dual Core [DESLIGADO]\n"
" - Aceleração de Audio [Desligado]\n"
" - DSP-HLE com \"Audio Nulo\" ou DSP-LLE\n"
" - Manualmente configurar o número exato de controles a serem usados para "
"[Controle Padrão]\n"
2009-08-09 21:01:41 +00:00
"\n"
"Todos os jogadores devem tentar usar a mesma versão e configuração do "
"Dolphin.\n"
"Desative todos os cartões de memórias ou mande eles para todos os jogadores "
"antes de começar .\n"
2009-08-09 21:01:41 +00:00
"Suport ao wiimote não foi implementado.\n"
"\n"
"Você deve redirecionar as portas TCP para ser o Host!!"
2011-12-18 19:40:09 +00:00
#: Source/Core/DolphinWX/Src/ConfigMain.cpp:83
#: Source/Core/DolphinWX/Src/ConfigMain.cpp:88
2009-08-09 21:01:41 +00:00
msgid "AM-Baseboard"
msgstr "AM-Baseboard"
#: Source/Core/DolphinWX/Src/CheatsWindow.cpp:128
#: Source/Core/DolphinWX/Src/ISOProperties.cpp:296
msgid "AR Codes"
msgstr "Códigos AR"
#: Source/Core/DolphinWX/Src/AboutDolphin.h:33
msgid "About Dolphin"
msgstr "Sobre o Dolphin"
#: Source/Core/DolphinWX/Src/UDPConfigDiag.cpp:24
msgid "Acceleration"
msgstr "Aceleração"
#: Source/Core/DolphinWX/Src/VideoConfigDiag.cpp:471
msgid "Accuracy:"
msgstr "Precisão:"
2009-08-09 21:01:41 +00:00
#: Source/Core/DolphinWX/Src/ISOProperties.cpp:314
msgid "Accurate VBeam emulation"
msgstr "Emulção precisa de VBeam"
#: Source/Core/DolphinWX/Src/VideoConfigDiag.cpp:97
#, fuzzy
2009-08-09 21:01:41 +00:00
msgid ""
"Accurately emulate EFB copies.\n"
"Some games depend on this for certain graphical effects or gameplay "
"functionality.\n"
2009-08-09 21:01:41 +00:00
"\n"
"If unsure, check EFB to Texture instead."
2009-08-09 21:01:41 +00:00
msgstr ""
"Emula as Cópias do EFB com precisão.\n"
"Alguns jogos dependem disso para certos efeitos visuais ou funções de "
"jogabilidade.\n"
2009-08-09 21:01:41 +00:00
"\n"
"Se estiver em dúvida, deixe isto ativado."
#: Source/Core/DolphinWX/Src/HotkeyDlg.cpp:243
2011-12-18 19:40:09 +00:00
#: Source/Core/DolphinWX/Src/GCMicDlg.cpp:243
2009-08-09 21:01:41 +00:00
msgid "Action"
msgstr "Ação"
#: Source/Core/Core/Src/ARDecrypt.cpp:481
#, c-format
msgid ""
"Action Replay Code Decryption Error:\n"
"Parity Check Failed\n"
"\n"
"Culprit Code:\n"
"%s"
msgstr ""
"Erro de decodificação de código no Action Replay:\n"
"Falha no Teste de Paridade\n"
"\n"
"Código Culpado:\n"
"%s"
#: Source/Core/Core/Src/ActionReplay.cpp:669
#, c-format
msgid ""
"Action Replay Error: Invalid size (%08x : address = %08x) in Add Code (%s)"
msgstr ""
"Erro no Action Replay: Tamanho inválido (%08x : address = %08x) em Add Code "
"(%s)"
2009-08-09 21:01:41 +00:00
#: Source/Core/Core/Src/ActionReplay.cpp:756
#, c-format
msgid ""
"Action Replay Error: Invalid size (%08x : address = %08x) in Fill and Slide "
"(%s)"
msgstr ""
"Erro no Action Replay: Tamanho inválido (%08x : address = %08x) em Fill e "
"Slide (%s)"
2009-08-09 21:01:41 +00:00
#: Source/Core/Core/Src/ActionReplay.cpp:549
#, c-format
msgid ""
"Action Replay Error: Invalid size (%08x : address = %08x) in Ram Write And "
"Fill (%s)"
msgstr ""
"Erro no Action Replay: Tamanho inválido (%08x : address = %08x) em RAM Write "
"e Fill (%s)"
2009-08-09 21:01:41 +00:00
#: Source/Core/Core/Src/ActionReplay.cpp:609
#, c-format
msgid ""
"Action Replay Error: Invalid size (%08x : address = %08x) in Write To "
"Pointer (%s)"
msgstr ""
"Erro no Action Replay: Tamanho inválido (%08x : address = %08x) em Write to "
"Pointer (%s)"
2009-08-09 21:01:41 +00:00
#: Source/Core/Core/Src/ActionReplay.cpp:803
#, c-format
msgid "Action Replay Error: Invalid value (%08x) in Memory Copy (%s)"
msgstr "Erro no Action Replay: Valor inválido (%08x) na Cópia de Memória (%s)"
#: Source/Core/Core/Src/ActionReplay.cpp:684
#, c-format
msgid ""
"Action Replay Error: Master Code and Write To CCXXXXXX not implemented (%s)"
msgstr ""
"Erro no Action Replay: Master Code e Write To CCXXXXXX não está implementado "
"(%s)"
2009-08-09 21:01:41 +00:00
#: Source/Core/Core/Src/ActionReplay.cpp:196
#, c-format
msgid "Action Replay Error: invalid AR code line: %s"
msgstr "Erro no Action Replay: Linha de código AR inválida: %s"
#: Source/Core/Core/Src/ActionReplay.cpp:873
#, c-format
msgid "Action Replay: Conditional Code: Invalid Size %08x (%s)"
msgstr "Action Replay: Código Condicional: Tamanho Inválido %08x (%s)"
#: Source/Core/Core/Src/ActionReplay.cpp:946
#, c-format
msgid "Action Replay: Invalid Normal Code Type %08x (%s)"
msgstr "Action Replay: Tipo de Normal Code Inválido %08x (%s)"
#: Source/Core/Core/Src/ActionReplay.cpp:897
#, c-format
msgid "Action Replay: Normal Code %i: Invalid subtype %08x (%s)"
msgstr "Action Replay: Normal Code %i: Subtipo inválido %08x (%s)"
#: Source/Core/Core/Src/ActionReplay.cpp:839
#, c-format
msgid "Action Replay: Normal Code 0: Invalid Subtype %08x (%s)"
msgstr "Action Replay: Normal Code 0: Subtipo inválido %08x (%s)"
#: Source/Core/DolphinWX/Src/VideoConfigDiag.cpp:249
2009-08-09 21:01:41 +00:00
msgid "Adapter:"
msgstr "Adaptador:"
#: Source/Core/DolphinWX/Src/WXInputBase.cpp:73
#: Source/Core/DolphinWX/Src/PatchAddEdit.cpp:75
2009-08-09 21:01:41 +00:00
msgid "Add"
msgstr "Adicionar"
2011-12-18 19:40:09 +00:00
#: Source/Core/DolphinWX/Src/ISOProperties.cpp:1227
2009-08-09 21:01:41 +00:00
msgid "Add ActionReplay Code"
msgstr "Adicionar Código ActionReplay"
2011-12-18 19:40:09 +00:00
#: Source/Core/DolphinWX/Src/ISOProperties.cpp:1156
2009-08-09 21:01:41 +00:00
msgid "Add Patch"
msgstr "Adicionar Patch"
#: Source/Core/DolphinWX/Src/FrameAui.cpp:506
msgid "Add new pane"
msgstr "Adicionar novo painél"
<<<<<<< HEAD
2011-12-18 19:40:09 +00:00
#: Source/Core/DolphinWX/Src/ISOProperties.cpp:415
#: Source/Core/DolphinWX/Src/ISOProperties.cpp:437
#: Source/Core/DolphinWX/Src/ConfigMain.cpp:751
=======
#: Source/Core/DolphinWX/Src/ISOProperties.cpp:411
#: Source/Core/DolphinWX/Src/ISOProperties.cpp:433
#: Source/Core/DolphinWX/Src/ConfigMain.cpp:747
>>>>>>> Update translation files for recent changes in the code.
2009-08-09 21:01:41 +00:00
msgid "Add..."
msgstr "Adicionar..."
#: Source/Core/DolphinWX/Src/NetWindow.cpp:74
msgid "Address :"
msgstr "Endereço:"
#: Source/Core/DolphinWX/Src/PHackSettings.cpp:57
msgid ""
"Adds the specified value to zFar Parameter.\n"
"Two ways to express the floating point values.\n"
"Example: entering ''200'' or ''0.0002'' directly, it produces equal effects, "
"the acquired value will be ''0.0002''.\n"
2009-08-09 21:01:41 +00:00
"Values: (0->+/-Integer) or (0->+/-FP[6 digits of precision])\n"
"\n"
"NOTE: Check LogWindow/Console for the acquired values."
msgstr ""
"Adiciona o valor especificado ao Parâmetro do zFar.\n"
"Duas formas de expressar os valores flutuantes do ponteiro.\n"
"Exemplo: Digitar ''200'' ou ''0.0002'' diretamente, isso vai produzir "
"efeitos iguais, o valor adquirido será ''0.0002''.\n"
2009-08-09 21:01:41 +00:00
"Valores: (0->+/-Inteiro) ou (0->+/-FP[6 dígitos precisos])\n"
"\n"
"NOTA: Confira a Janela de Log/Console para ver os valores adquiridos."
#: Source/Core/DolphinWX/Src/PHackSettings.cpp:52
msgid ""
"Adds the specified value to zNear Parameter.\n"
"Two ways to express the floating point values.\n"
"Example: entering ''200'' or ''0.0002'' directly, it produces equal effects, "
"the acquired value will be ''0.0002''.\n"
2009-08-09 21:01:41 +00:00
"Values: (0->+/-Integer) or (0->+/-FP[6 digits of precision])\n"
"\n"
"NOTE: Check LogWindow/Console for the acquired values."
msgstr ""
"Adiciona o valor especificado ao Parâmetro do zNear.\n"
"Duas formas de expressar os valores flutuantes do ponteiro.\n"
"Exemplo: Digitar ''200'' ou ''0.0002'' diretamente, isso vai produzir "
"efeitos iguais, o valor adquirido será ''0.0002''.\n"
2009-08-09 21:01:41 +00:00
"Valores: (0->+/-Inteiro) ou (0->+/-FP[6 dígitos precisos])\n"
"\n"
"NOTA: Confira a Janela de Log/Console para ver os valores adquiridos."
#: Source/Core/DolphinWX/Src/InputConfigDiag.cpp:759
msgid "Adjust the analog control pressure required to activate buttons."
msgstr "Ajustar o controle de pressão análogo requerido para ativar os botões"
#: Source/Core/DolphinWX/Src/VideoConfigDiag.cpp:520
2009-08-09 21:01:41 +00:00
msgid "Advanced"
msgstr "Avançado"
2011-12-18 19:40:09 +00:00
#: Source/Core/DolphinWX/Src/ConfigMain.cpp:560
2009-08-09 21:01:41 +00:00
msgid "Advanced Settings"
msgstr "Configurações Avançadas"
#: Source/Core/DolphinWX/Src/FrameTools.cpp:666
msgid "All GC/Wii files (elf, dol, gcm, iso, ciso, gcz, wad)"
msgstr "Todos os arquivos de GC/WII (elf, dol, gcm, iso, ciso, gcz, wad)"
2011-12-18 19:40:09 +00:00
#: Source/Core/DolphinWX/Src/ConfigMain.cpp:756
2009-08-09 21:01:41 +00:00
msgid "All GC/Wii images (gcm, iso, ciso, gcz)"
msgstr "Todas as imagens CG/Wii (gcm, iso, ciso, gcz)"
2011-12-18 19:40:09 +00:00
#: Source/Core/DolphinWX/Src/GameListCtrl.cpp:1249
2009-08-09 21:01:41 +00:00
msgid "All Gamecube GCM files (gcm)"
msgstr "Todos os arquivos Gamecube CGM (gcm)"
<<<<<<< HEAD
2011-12-18 19:40:09 +00:00
#: Source/Core/DolphinWX/Src/FrameTools.cpp:1475
#: Source/Core/DolphinWX/Src/FrameTools.cpp:1489
=======
#: Source/Core/DolphinWX/Src/FrameTools.cpp:1459
#: Source/Core/DolphinWX/Src/FrameTools.cpp:1473
>>>>>>> Update translation files for recent changes in the code.
2009-08-09 21:01:41 +00:00
msgid "All Save States (sav, s##)"
msgstr "Todos os Pontos de Jogo Salvos (sav, s##)"
2011-12-18 19:40:09 +00:00
#: Source/Core/DolphinWX/Src/GameListCtrl.cpp:1247
2009-08-09 21:01:41 +00:00
msgid "All Wii ISO files (iso)"
msgstr "Todos os Arquivos ISO Wii"
2011-12-18 19:40:09 +00:00
#: Source/Core/DolphinWX/Src/GameListCtrl.cpp:1267
2009-08-09 21:01:41 +00:00
msgid "All compressed GC/Wii ISO files (gcz)"
msgstr "Todos os arquivos ISO GC/Wii comprimidos"
2011-12-18 19:40:09 +00:00
#: Source/Core/DolphinWX/Src/ConfigMain.cpp:97
2009-08-09 21:01:41 +00:00
msgid "All files (*.*)|*.*"
msgstr "Todos os arquivos (*.*)|*.*"
#: Source/Core/DolphinWX/Src/VideoConfigDiag.cpp:124
2009-08-09 21:01:41 +00:00
msgid ""
"Allows toggling certain options via the hotkeys 3, 4, 5, 6 and 7 within the "
"emulation window.\n"
2009-08-09 21:01:41 +00:00
"\n"
"If unsure, leave this unchecked."
msgstr ""
"Permite Ligar/Desligar algumas opções através das teclas 3, 4, 5, 6 e 7 "
"enquanto o emulador está funcionando.\n"
2009-08-09 21:01:41 +00:00
"\n"
"Se estiver em dúvida, deixe isto desativado."
#: Source/Core/DolphinWX/Src/ISOProperties.cpp:324
#, fuzzy
msgid "Alternate Wiimote Timing"
msgstr "Emular Wiimote"
#: Source/Core/DolphinWX/Src/VideoConfigDiag.cpp:372
2009-08-09 21:01:41 +00:00
msgid "Anisotropic Filtering:"
msgstr "Filtragem Anisotrópica"
#: Source/Core/DolphinWX/Src/VideoConfigDiag.cpp:355
2009-08-09 21:01:41 +00:00
msgid "Anti-Aliasing:"
msgstr "Anti-Aliasing:"
#: Source/Core/DiscIO/Src/VolumeDirectory.cpp:317
msgid "Apploader is the wrong size...is it really an apploader?"
msgstr "O Apploader é do tamanho errado... Isso é mesmo um Apploader?"
#: Source/Core/DiscIO/Src/VolumeDirectory.cpp:311
msgid "Apploader unable to load from file"
msgstr "O Apploader não pôde carregar do arquivo"
2011-12-18 19:40:09 +00:00
#: Source/Core/DolphinWX/Src/ConfigMain.cpp:781
2009-08-09 21:01:41 +00:00
msgid "Apploader:"
msgstr "Apploader:"
#: Source/Core/DolphinWX/Src/CheatsWindow.cpp:135
msgid "Apply"
msgstr "Aplicar"
#: Source/Core/DolphinWX/Src/VideoConfigDiag.cpp:125
2009-08-09 21:01:41 +00:00
msgid ""
"Apply a post-processing effect after finishing a frame.\n"
"\n"
"If unsure, select (off)."
msgstr ""
"Aplica um efeito pós-processamento depois de gerar um quadro.\n"
"\n"
"Se estiver em dúvida, selecione (desligado)."
2011-12-18 19:40:09 +00:00
#: Source/Core/DolphinWX/Src/ConfigMain.cpp:290
2009-08-09 21:01:41 +00:00
msgid "Arabic"
msgstr "Árabe"
#: Source/Core/DolphinWX/Src/InputConfigDiag.cpp:618
#, c-format
msgid "Are you sure you want to delete \"%s\"?"
msgstr "Você tem certeza de que quer apagar \"%s\"?"
2011-12-18 19:40:09 +00:00
#: Source/Core/DolphinWX/Src/GameListCtrl.cpp:1076
2009-08-09 21:01:41 +00:00
msgid ""
"Are you sure you want to delete these files?\n"
"They will be gone forever!"
msgstr ""
"Você tem certeza que deseja apagar estes arquivos?\n"
"Eles estarão perdidos para sempre!"
2011-12-18 19:40:09 +00:00
#: Source/Core/DolphinWX/Src/GameListCtrl.cpp:1067
2009-08-09 21:01:41 +00:00
msgid "Are you sure you want to delete this file? It will be gone forever!"
msgstr ""
"Você tem certeza que quer deletar este arquivo? Ele ficará perdido para "
"sempre!"
2009-08-09 21:01:41 +00:00
<<<<<<< HEAD
2011-12-18 19:40:09 +00:00
#: Source/Core/DolphinWX/Src/ConfigMain.cpp:729
=======
#: Source/Core/DolphinWX/Src/ConfigMain.cpp:725
>>>>>>> Update translation files for recent changes in the code.
#: Source/Core/DolphinWX/Src/VideoConfigDiag.cpp:284
2009-08-09 21:01:41 +00:00
msgid "Aspect Ratio:"
msgstr "Proporção:"
#: Source/Core/DolphinWX/Src/FrameAui.cpp:69
msgid "At least one pane must remain open."
msgstr "Pelo menos um painél deve permanecer aberto."
2011-12-18 19:40:09 +00:00
#: Source/Core/DolphinWX/Src/ConfigMain.cpp:531
2009-08-09 21:01:41 +00:00
msgid "Audio"
msgstr "Áudio"
2011-12-18 19:40:09 +00:00
#: Source/Core/DolphinWX/Src/ConfigMain.cpp:634
2009-08-09 21:01:41 +00:00
msgid "Audio Backend:"
msgstr "Backend de Audio"
#: Source/Core/AudioCommon/Src/AOSoundStream.cpp:39
msgid "AudioCommon: Error opening AO device.\n"
msgstr "AudioCommon: Erro ao abrir o dispositivo AO.\n"
<<<<<<< HEAD
2011-12-18 19:40:09 +00:00
#: Source/Core/DolphinWX/Src/ConfigMain.cpp:239
=======
#: Source/Core/DolphinWX/Src/ConfigMain.cpp:238
>>>>>>> Update translation files for recent changes in the code.
#: Source/Core/DolphinWX/Src/VideoConfigDiag.cpp:282
2009-08-09 21:01:41 +00:00
msgid "Auto"
msgstr "Automático"
#: Source/Core/DolphinWX/Src/VideoConfigDiag.cpp:342
2009-08-09 21:01:41 +00:00
msgid "Auto (Multiple of 640x528)"
msgstr "Auto (Múltiplo de 640x528)"
#: Source/Core/DolphinWX/Src/VideoConfigDiag.cpp:342
2009-08-09 21:01:41 +00:00
msgid "Auto (Window Size)"
msgstr "Auto (Tamanho da Janela)"
#: Source/Core/DolphinWX/Src/VideoConfigDiag.cpp:303
2009-08-09 21:01:41 +00:00
msgid "Auto adjust Window Size"
msgstr "Ajustar Automaticamente o Tamanho da Janela"
#: Source/Core/DolphinWX/Src/VideoConfigDiag.cpp:77
msgid ""
"Automatically adjusts the window size to your internal resolution.\n"
"\n"
"If unsure, leave this unchecked."
msgstr ""
"Ajusta automaticamente o tamanho da janela para a sua resolução interna.\n"
"\n"
"Se estiver em dúvida, deixe isto desativado."
#: Source/Core/DolphinWX/Src/VideoConfigDiag.cpp:86
msgid ""
"Automatically generate mipmaps rather than decoding them from memory.\n"
"Increases performance a bit but might cause minor texture defects.\n"
"\n"
"If unsure, leave this checked."
msgstr ""
"Gera os mipmaps automaticamente ao invés de decodificá-los da memória.\n"
"Aumenta um pouco a velocidade de emulação mas pode causar pequenos defeitos "
"nas texturas.\n"
"\n"
"Se estiver em dúvida, deixe isto desativado."
2009-08-09 21:01:41 +00:00
#: Source/Core/DolphinWX/Src/WXInputBase.cpp:27
msgid "Back"
msgstr "Voltar"
2011-12-18 19:40:09 +00:00
#: Source/Core/DolphinWX/Src/ConfigMain.cpp:638
2009-08-09 21:01:41 +00:00
msgid "Backend Settings"
msgstr "Configurações do Backend"
#: Source/Plugins/Plugin_VideoSoftware/Src/VideoConfigDialog.cpp:62
#: Source/Core/DolphinWX/Src/VideoConfigDiag.cpp:213
2009-08-09 21:01:41 +00:00
msgid "Backend:"
msgstr "Backend:"
#: Source/Core/Core/Src/HW/WiimoteEmu/WiimoteEmu.cpp:299
2011-12-18 19:40:09 +00:00
#: Source/Core/Core/Src/HW/GCPadEmu.cpp:95
2009-08-09 21:01:41 +00:00
msgid "Background Input"
msgstr "Input em Background"
#: Source/Core/InputCommon/Src/ControllerEmu.cpp:279
msgid "Backward"
2011-09-13 02:16:26 +00:00
msgstr "Para trás"
2009-08-09 21:01:41 +00:00
#: Source/Core/DolphinWX/Src/MemoryCards/WiiSaveCrypted.cpp:264
msgid "Bad File Header"
msgstr "Header de Arquivo Ruim"
#: Source/Core/DolphinWX/Src/MemcardManager.cpp:624
2011-12-18 19:40:09 +00:00
#: Source/Core/DolphinWX/Src/GameListCtrl.cpp:291
2009-08-09 21:01:41 +00:00
msgid "Banner"
msgstr "Banner"
2011-12-18 19:40:09 +00:00
#: Source/Core/DolphinWX/Src/ISOProperties.cpp:530
2009-08-09 21:01:41 +00:00
msgid "Banner Details"
msgstr "Detalhes de Banner"
2011-12-18 19:40:09 +00:00
#: Source/Core/DolphinWX/Src/ISOProperties.cpp:494
2009-08-09 21:01:41 +00:00
msgid "Banner:"
msgstr "Banner:"
#: Source/Core/Core/Src/HW/WiimoteEmu/Attachment/Guitar.cpp:57
msgid "Bar"
msgstr "Alavanca"
#: Source/Core/DolphinWX/Src/VideoConfigDiag.cpp:313
2009-08-09 21:01:41 +00:00
msgid "Basic"
msgstr "Básico"
2011-12-18 19:40:09 +00:00
#: Source/Core/DolphinWX/Src/ConfigMain.cpp:554
2009-08-09 21:01:41 +00:00
msgid "Basic Settings"
msgstr "Configurações Básicas"
#: Source/Core/Core/Src/HW/WiimoteEmu/Attachment/Drums.cpp:22
msgid "Bass"
msgstr "Baixo"
#: Source/Core/Core/Src/HW/GCMemcard.cpp:188
2009-08-09 21:01:41 +00:00
msgid "Block Allocation Table checksum failed"
msgstr "Falha no teste de Mesa de Alocação de Blocos"
#: Source/Core/DolphinWX/Src/MemcardManager.cpp:628
msgid "Blocks"
msgstr "Blocos"
#: Source/Core/Core/Src/HW/WiimoteEmu/Attachment/Drums.cpp:21
msgid "Blue"
msgstr "Azul"
#: Source/Core/Core/Src/HW/WiimoteEmu/Attachment/Turntable.cpp:24
msgid "Blue Left"
msgstr "Azul Esquerdo"
#: Source/Core/Core/Src/HW/WiimoteEmu/Attachment/Turntable.cpp:25
msgid "Blue Right"
msgstr "Azul Direito"
#: Source/Core/DolphinWX/Src/WiimoteConfigDiag.cpp:92
<<<<<<< HEAD
2011-12-18 19:40:09 +00:00
#: Source/Core/DolphinWX/Src/ConfigMain.cpp:273
=======
#: Source/Core/DolphinWX/Src/ConfigMain.cpp:272
>>>>>>> Update translation files for recent changes in the code.
2009-08-09 21:01:41 +00:00
msgid "Bottom"
msgstr "Embaixo"
#: Source/Core/DolphinWX/Src/InputConfigDiag.cpp:242
#, c-format
msgid "Bound Controls: %lu"
msgstr "Controles Acoplados: %lu"
2011-12-18 19:40:09 +00:00
#: Source/Core/DolphinWX/Src/ISOProperties.cpp:345
2009-08-09 21:01:41 +00:00
msgid "Broken"
msgstr "Quebrado"
#: Source/Core/DolphinWX/Src/FrameTools.cpp:435
msgid "Browse"
msgstr "Procurar"
2011-12-18 19:40:09 +00:00
#: Source/Core/DolphinWX/Src/GameListCtrl.cpp:242
2009-08-09 21:01:41 +00:00
msgid "Browse for a directory to add"
msgstr "Procurar por um diretório para adicionar"
#: Source/Core/DolphinWX/Src/FrameTools.cpp:435
msgid "Browse for an ISO directory..."
msgstr "Procurar por um diretório ISO..."
2011-12-18 19:40:09 +00:00
#: Source/Core/DolphinWX/Src/GameListCtrl.cpp:1142
2009-08-09 21:01:41 +00:00
msgid "Browse for output directory"
msgstr "Procurar por um diretório de saída"
#: Source/Core/DolphinWX/Src/NetWindow.cpp:315
msgid "Buffer:"
msgstr "Buffer:"
<<<<<<< HEAD
2011-12-18 19:40:09 +00:00
#: Source/Core/Core/Src/HW/GCPadEmu.cpp:71
=======
#: Source/Core/Core/Src/HW/GCPadEmu.cpp:68
>>>>>>> Update translation files for recent changes in the code.
#: Source/Core/DolphinWX/Src/UDPConfigDiag.cpp:23
#: Source/Core/DolphinWX/Src/TASInputDlg.cpp:89
2009-08-09 21:01:41 +00:00
msgid "Buttons"
msgstr "Botões"
#: Source/Core/DolphinWX/Src/TASInputDlg.cpp:61
msgid "C Stick"
msgstr "C Stick"
2011-12-18 19:40:09 +00:00
#: Source/Core/Core/Src/HW/GCPadEmu.cpp:77
2009-08-09 21:01:41 +00:00
msgid "C-Stick"
msgstr "C-Stick"
2011-12-18 19:40:09 +00:00
#: Source/Core/DolphinWX/Src/ConfigMain.cpp:545
2009-08-09 21:01:41 +00:00
msgid "CPU Emulator Engine"
msgstr "Engine de Emulação do CPU"
#: Source/Core/DolphinWX/Src/VideoConfigDiag.cpp:499
2009-08-09 21:01:41 +00:00
msgid "Cache Display Lists"
msgstr "Cache das Listas de Display"
#: Source/Core/DolphinWX/Src/VideoConfigDiag.cpp:89
2009-08-09 21:01:41 +00:00
msgid ""
"Calculate depth values of 3D graphics per-pixel rather than per vertex.\n"
"In contrast to pixel lighting (which is merely an enhancement), per-pixel "
"depth calculations are necessary to properly emulate a small number of "
"games.\n"
2009-08-09 21:01:41 +00:00
"\n"
"If unsure, leave this checked."
msgstr ""
"Calcula os valores de profundidade dos gráficos 3D por Pixel ao invés de por "
"vetor.\n"
"Ao contrário da Iluminação por Pixels (que é meramente uma melhoria), o "
"cálculo da Profundidade por Pixel é necessário para emular própriamente um "
"pequeno número de jogos.\n"
2009-08-09 21:01:41 +00:00
"\n"
"Se estiver em dúvida, deixe isto desativado."
#: Source/Core/DolphinWX/Src/VideoConfigDiag.cpp:88
2009-08-09 21:01:41 +00:00
msgid ""
"Calculate lighting of 3D graphics per-pixel rather than per vertex.\n"
"Decreases emulation speed by some percent (depending on your GPU).\n"
"This usually is a safe enhancement, but might cause issues sometimes.\n"
"\n"
"If unsure, leave this unchecked."
msgstr ""
"Calcula a iluminação dos gráficos 3D por-pixel ao invés de por vetor.\n"
"Diminui um pouco a velocidade de emulação (dependendo da sua GPU).\n"
"Isso é geralmente uma melhoria segura, mas pode causar problemas às vezes.\n"
"\n"
"Se estiver em dúvida, deixe isto desativado."
#: Source/Core/DolphinWX/Src/CheatsWindow.cpp:137
#: Source/Core/DolphinWX/Src/WXInputBase.cpp:41
2009-08-09 21:01:41 +00:00
msgid "Cancel"
msgstr "Cancelar"
#: Source/Core/DolphinWX/Src/MemoryCards/WiiSaveCrypted.cpp:91
#: Source/Core/DolphinWX/Src/MemoryCards/WiiSaveCrypted.cpp:178
#: Source/Core/DolphinWX/Src/MemoryCards/WiiSaveCrypted.cpp:240
#, c-format
msgid "Cannot open %s"
msgstr "Não é possível abrir %s"
#: Source/Core/Core/Src/CoreTiming.cpp:122
msgid "Cannot unregister events with events pending"
msgstr "Não é possível cancelar o registro de evnetos com eventos pendentes"
2011-12-18 19:40:09 +00:00
#: Source/Core/DolphinWX/Src/ConfigMain.cpp:1020
#, c-format
2009-08-09 21:01:41 +00:00
msgid ""
"Cannot use that file as a memory card.\n"
"%s\n"
"is not a valid gamecube memory card file"
msgstr ""
"Não é possível usar aquele arquivo como um Memory Card.\n"
"%s\n"
"não é um arquivo de Memory Card válido"
2009-08-09 21:01:41 +00:00
2011-12-18 19:40:09 +00:00
#: Source/Core/DolphinWX/Src/ConfigMain.cpp:1043
2009-08-09 21:01:41 +00:00
msgid ""
"Cannot use that file as a memory card.\n"
"Are you trying to use the same file in both slots?"
msgstr ""
"Não é possível usar aquele arquivo como um Memory Card.\n"
"Você está tentando usar o mesmo arquivo nos dois slots?"
#: Source/Core/Core/Src/IPC_HLE/WII_IPC_HLE_Device_usb.cpp:1858
#, c-format
msgid "Cant find WiiMote by bd: %02x:%02x:%02x:%02x:%02x:%02x"
msgstr ""
"Não foi possível encontrar o Wiimote pelo bd: %02x:%02x:%02x:%02x:%02x:%02x"
2009-08-09 21:01:41 +00:00
#: Source/Core/Core/Src/IPC_HLE/WII_IPC_HLE_Device_usb.cpp:1872
#, c-format
msgid "Cant find WiiMote by connection handle %02x"
msgstr ""
"Não foi possível encontrar o Wiimote pelo identificador de conexão %02x"
2009-08-09 21:01:41 +00:00
#: Source/Core/Core/Src/IPC_HLE/WII_IPC_HLE_Device_DI.cpp:236
#: Source/Core/Core/Src/IPC_HLE/WII_IPC_HLE_Device_DI.cpp:331
#: Source/Core/Core/Src/HW/DVDInterface.cpp:643
#: Source/Core/Core/Src/HW/DVDInterface.cpp:653
2009-08-09 21:01:41 +00:00
msgid "Cant read from DVD_Plugin - DVD-Interface: Fatal Error"
msgstr "Não é possível ler de DVD_Plugin - DVD-Interface: Erro Fatal"
#: Source/Core/DolphinWX/Src/WXInputBase.cpp:49
msgid "Caps Lock"
msgstr "Caps Lock"
2011-12-18 19:40:09 +00:00
#: Source/Core/DolphinWX/Src/ConfigMain.cpp:291
2009-08-09 21:01:41 +00:00
msgid "Catalan"
msgstr "Catalão"
#: Source/Core/InputCommon/Src/ControllerEmu.cpp:310
msgid "Center"
msgstr "Centralizar"
#: Source/Core/DolphinWX/Src/NetWindow.cpp:562
msgid "Change"
msgstr "Mudar"
#: Source/Core/DolphinWX/Src/FrameTools.cpp:329
msgid "Change &Disc..."
msgstr "Mudar &Disco..."
#: Source/Core/DolphinWX/Src/HotkeyDlg.cpp:183
2011-12-18 19:40:09 +00:00
#: Source/Core/DolphinWX/Src/GCMicDlg.cpp:183
2009-08-09 21:01:41 +00:00
msgid "Change Disc"
msgstr "Mudar o Disco"
#: Source/Core/DolphinWX/Src/NetWindow.cpp:550
msgid "Change Game"
msgstr "Mudar Jogo"
2011-12-18 19:40:09 +00:00
#: Source/Core/DolphinWX/Src/ConfigMain.cpp:500
2009-08-09 21:01:41 +00:00
msgid ""
"Change the language of the user interface.\n"
"Requires restart."
msgstr ""
"Mudar a linguagem da interface de usuário.\n"
"Requer reinício."
#: Source/Core/DolphinWX/Src/PHackSettings.cpp:59
msgid "Changes sign to zFar Parameter (after correction)"
msgstr "Muda o sinal para o parâmetro do zFar (após a correção)"
#: Source/Core/DolphinWX/Src/PHackSettings.cpp:54
msgid "Changes sign to zNear Parameter (after correction)"
msgstr "Muda o sinal para o parâmetro do zNear (após a correção)"
2011-12-18 19:40:09 +00:00
#: Source/Core/DolphinWX/Src/ConfigMain.cpp:506
#: Source/Core/DolphinWX/Src/ConfigMain.cpp:507
2009-08-09 21:01:41 +00:00
msgid "Changing this will have no effect while the emulator is running!"
msgstr "Mudar isso não vai ter efeito enquanto o emulador estiver rodando!"
#: Source/Core/DolphinWX/Src/NetWindow.cpp:282
msgid "Chat"
msgstr "Chat"
#: Source/Core/DolphinWX/Src/ARCodeAddEdit.cpp:46
msgid "Cheat Code"
msgstr "Códigos de Cheat"
#: Source/Core/DolphinWX/Src/CheatsWindow.cpp:131
msgid "Cheat Search"
msgstr "Procura de Cheat"
#: Source/Core/DolphinWX/Src/CheatsWindow.cpp:39
msgid "Cheats Manager"
msgstr "Gerenciador de Cheat"
2011-12-18 19:40:09 +00:00
#: Source/Core/DolphinWX/Src/ConfigMain.cpp:292
2009-08-09 21:01:41 +00:00
msgid "Chinese (Simplified)"
msgstr "Chinês (Simplificado)"
2011-12-18 19:40:09 +00:00
#: Source/Core/DolphinWX/Src/ConfigMain.cpp:293
2009-08-09 21:01:41 +00:00
msgid "Chinese (Traditional)"
msgstr "Chinês (Tradicional)"
2011-12-18 19:40:09 +00:00
#: Source/Core/DolphinWX/Src/ConfigMain.cpp:758
2009-08-09 21:01:41 +00:00
msgid "Choose a DVD root directory:"
msgstr "Escolher um diretório raiz de DVD:"
2011-12-18 19:40:09 +00:00
#: Source/Core/DolphinWX/Src/ConfigMain.cpp:762
2009-08-09 21:01:41 +00:00
msgid "Choose a NAND root directory:"
msgstr "Escolha um diretório raíz para o NAND:"
2011-12-18 19:40:09 +00:00
#: Source/Core/DolphinWX/Src/ConfigMain.cpp:755
2009-08-09 21:01:41 +00:00
msgid "Choose a default ISO:"
msgstr "Escolher uma ISO padrão:"
2011-12-18 19:40:09 +00:00
#: Source/Core/DolphinWX/Src/ConfigMain.cpp:1169
2009-08-09 21:01:41 +00:00
msgid "Choose a directory to add"
msgstr "Escolher um diretório para adicionar"
2011-12-18 19:40:09 +00:00
#: Source/Core/DolphinWX/Src/ConfigMain.cpp:1007
2009-08-09 21:01:41 +00:00
msgid "Choose a file to open"
msgstr "Escolher um arquivo para abrir"
#: Source/Core/DolphinWX/Src/MemcardManager.cpp:214
msgid "Choose a memory card:"
msgstr "Escolher um cartão de memória:"
<<<<<<< HEAD
2011-12-18 19:40:09 +00:00
#: Source/Core/DolphinWX/Src/ConfigMain.cpp:759
=======
#: Source/Core/DolphinWX/Src/ConfigMain.cpp:755
>>>>>>> Update translation files for recent changes in the code.
msgid ""
"Choose file to use as apploader: (applies to discs constructed from "
"directories only)"
msgstr ""
"Escolher um arquivo para ser usado como apploader: (aplicável somente para "
"discos construídos de diretórios)"
2009-08-09 21:01:41 +00:00
2011-12-18 19:40:09 +00:00
#: Source/Core/DolphinWX/Src/ISOProperties.cpp:768
#: Source/Core/DolphinWX/Src/ISOProperties.cpp:807
2009-08-09 21:01:41 +00:00
msgid "Choose the folder to extract to"
msgstr "Escolha a pasta para extrair"
#: Source/Core/InputCommon/Src/ControllerEmu.cpp:297
msgid "Circle Stick"
msgstr "Analógico Circular"
#: Source/Core/Core/Src/HW/WiimoteEmu/Attachment/Classic.cpp:52
msgid "Classic"
msgstr "Clássico"
#: Source/Core/DolphinWX/Src/LogWindow.cpp:142
#: Source/Core/DolphinWX/Src/WXInputBase.cpp:43
2009-08-09 21:01:41 +00:00
#: Source/Core/DolphinWX/Src/InputConfigDiag.cpp:491
#: Source/Core/DolphinWX/Src/InputConfigDiag.cpp:917
msgid "Clear"
msgstr "Limpar"
2011-12-18 19:40:09 +00:00
#: Source/Core/Core/Src/CoreTiming.cpp:174
2009-08-09 21:01:41 +00:00
msgid "Clear failed."
msgstr "Falha na liberação."
#: Source/Core/Core/Src/NetPlayServer.cpp:259
msgid ""
"Client disconnect while game is running!! NetPlay is disabled. You must "
"manually stop the game."
msgstr ""
"O Client desconectou-se enquanto o jogo rodava!! O NetPlay foi desativado. "
"Você deve parar o jogo manualmente."
2009-08-09 21:01:41 +00:00
#: Source/Core/DolphinWX/Src/FifoPlayerDlg.cpp:213
2009-08-09 21:01:41 +00:00
#: Source/Core/DolphinWX/Src/MemcardManager.cpp:244
<<<<<<< HEAD
2011-12-18 19:40:09 +00:00
#: Source/Core/DolphinWX/Src/ISOProperties.cpp:563
=======
#: Source/Core/DolphinWX/Src/ISOProperties.cpp:559
>>>>>>> Update translation files for recent changes in the code.
#: Source/Core/DolphinWX/Src/VideoConfigDiag.cpp:592
2009-08-09 21:01:41 +00:00
msgid "Close"
msgstr "Fechar"
#: Source/Core/DolphinWX/Src/FrameTools.cpp:187
msgid "Co&nfigure..."
msgstr "Co&nfigurar..."
#: Source/Core/DolphinWX/Src/CheatsWindow.cpp:86
msgid "Code Info"
msgstr "Informação de Código"
#: Source/Core/DolphinWX/Src/CheatsWindow.cpp:567
msgid "Code: "
msgstr "Código:"
#: Source/Core/DolphinWX/Src/WXInputBase.cpp:134
msgid "Command"
msgstr "Comandos"
#: Source/Core/DolphinWX/Src/MemcardManager.cpp:626
msgid "Comment"
msgstr "Comentar"
2011-12-18 19:40:09 +00:00
#: Source/Core/DolphinWX/Src/ISOProperties.cpp:492
2009-08-09 21:01:41 +00:00
msgid "Comment:"
msgstr "Comentar:"
2011-12-18 19:40:09 +00:00
#: Source/Core/DolphinWX/Src/GameListCtrl.cpp:957
2009-08-09 21:01:41 +00:00
msgid "Compress ISO..."
msgstr "Comprimir ISO..."
2011-12-18 19:40:09 +00:00
#: Source/Core/DolphinWX/Src/GameListCtrl.cpp:969
2009-08-09 21:01:41 +00:00
msgid "Compress selected ISOs..."
msgstr "Comprimir ISOs selecionadas..."
2011-12-18 19:40:09 +00:00
#: Source/Core/DolphinWX/Src/GameListCtrl.cpp:1148
#: Source/Core/DolphinWX/Src/GameListCtrl.cpp:1281
2009-08-09 21:01:41 +00:00
msgid "Compressing ISO"
msgstr "Comprimindo ISO"
#: Source/Core/DolphinWX/Src/FrameTools.cpp:442
msgid "Config"
msgstr "Configurar"
#: Source/Core/DolphinWX/Src/WiimoteConfigDiag.cpp:46
#: Source/Core/DolphinWX/Src/InputConfigDiag.h:135
#: Source/Core/DolphinWX/Src/InputConfigDiag.h:154
msgid "Configure"
msgstr "Configurar"
#: Source/Core/DolphinWX/Src/InputConfigDiag.cpp:115
msgid "Configure Control"
msgstr "Configurar Controle"
#: Source/Core/DolphinWX/Src/NetWindow.cpp:293
#: Source/Core/DolphinWX/Src/NetWindow.cpp:581
msgid "Configure Pads"
msgstr "Configurar Controles"
#: Source/Core/DolphinWX/Src/FrameTools.cpp:442
msgid "Configure..."
msgstr "Configurar..."
2011-12-18 19:40:09 +00:00
#: Source/Core/DolphinWX/Src/GameListCtrl.cpp:1184
#: Source/Core/DolphinWX/Src/GameListCtrl.cpp:1212
#: Source/Core/DolphinWX/Src/GameListCtrl.cpp:1277
2009-08-09 21:01:41 +00:00
msgid "Confirm File Overwrite"
msgstr "Confirmar sobrescrição de arquivo"
2011-12-18 19:40:09 +00:00
#: Source/Core/DolphinWX/Src/ConfigMain.cpp:580
2009-08-09 21:01:41 +00:00
msgid "Confirm on Stop"
msgstr "Confirmar ao Parar"
#: Source/Core/DolphinWX/Src/NetWindow.cpp:67
#: Source/Core/DolphinWX/Src/NetWindow.cpp:89
msgid "Connect"
msgstr "Conectar"
2011-12-18 19:40:09 +00:00
#: Source/Core/DolphinWX/Src/ConfigMain.cpp:723
2009-08-09 21:01:41 +00:00
msgid "Connect USB Keyboard"
msgstr "Conectar Teclado USB"
#: Source/Core/DolphinWX/Src/FrameTools.cpp:375
#, c-format
msgid "Connect Wiimote %i"
msgstr "Conectar Wiimote %i"
#: Source/Core/DolphinWX/Src/HotkeyDlg.cpp:199
2011-12-18 19:40:09 +00:00
#: Source/Core/DolphinWX/Src/GCMicDlg.cpp:199
2009-08-09 21:01:41 +00:00
msgid "Connect Wiimote 1"
msgstr "Conectar Wiimote 1"
#: Source/Core/DolphinWX/Src/HotkeyDlg.cpp:200
2011-12-18 19:40:09 +00:00
#: Source/Core/DolphinWX/Src/GCMicDlg.cpp:200
2009-08-09 21:01:41 +00:00
msgid "Connect Wiimote 2"
msgstr "Conectar Wiimote 2"
#: Source/Core/DolphinWX/Src/HotkeyDlg.cpp:201
2011-12-18 19:40:09 +00:00
#: Source/Core/DolphinWX/Src/GCMicDlg.cpp:201
2009-08-09 21:01:41 +00:00
msgid "Connect Wiimote 3"
msgstr "Conectar Wiimote 3"
#: Source/Core/DolphinWX/Src/HotkeyDlg.cpp:202
2011-12-18 19:40:09 +00:00
#: Source/Core/DolphinWX/Src/GCMicDlg.cpp:202
2009-08-09 21:01:41 +00:00
msgid "Connect Wiimote 4"
msgstr "Conectar Wiimote 4"
<<<<<<< HEAD
2011-12-18 19:40:09 +00:00
#: Source/Core/DolphinWX/Src/Main.cpp:597
=======
#: Source/Core/DolphinWX/Src/Main.cpp:598
>>>>>>> Update translation files for recent changes in the code.
2009-08-09 21:01:41 +00:00
msgid "Connecting..."
msgstr "Conectando..."
#: Source/Core/DolphinWX/Src/FrameAui.cpp:154
msgid "Console"
msgstr "Console"
#: Source/Core/DolphinWX/Src/WXInputBase.cpp:46
msgid "Control"
msgstr "Controle"
#: Source/Core/DolphinWX/Src/MemcardManager.cpp:186
msgid "Convert to GCI"
msgstr "Converter para GCI"
#: Source/Core/Core/Src/CoreParameter.cpp:377
msgid "Copy failed"
msgstr "Falha na Cópia"
#: Source/Core/DolphinWX/Src/MemcardManager.cpp:785
#, c-format
msgid "Copy to Memcard %c"
msgstr "Copiar para Cartão de Memória %c"
2011-12-18 19:40:09 +00:00
#: Source/Core/DolphinWX/Src/ISOProperties.cpp:356
2009-08-09 21:01:41 +00:00
msgid "Core"
msgstr "Núcleo"
#: Source/Core/DolphinWX/Src/ISOProperties.cpp:151
#, c-format
msgid "Could not create %s"
msgstr "Não pôde criar %s"
#: Source/Core/AudioCommon/Src/AudioCommon.cpp:68
#, c-format
msgid "Could not initialize backend %s."
msgstr "Não foi possível inicializar o Backend 5s. %s"
#: Source/Core/Core/Src/CoreParameter.cpp:139
#, c-format
msgid ""
"Could not read \"%s\". There is no disc in the drive, or it is not a GC/Wii "
"backup. Please note that original Gamecube and Wii discs cannot be read by "
"most PC DVD drives."
msgstr ""
"Não foi possível ler \"%s\". Não há nenhum disco no leitor, ou não é uma "
"cópia de GC/Wii. Note que os discos originais de Gamecube e Wii não podem "
"ser lidos pela maioria dos leitores de DVD dos PCs."
2009-08-09 21:01:41 +00:00
#: Source/Core/Core/Src/CoreParameter.cpp:294
#, c-format
msgid "Could not recognize ISO file %s"
msgstr "Não foi possível reconhecer o arquivo ISO %s"
2011-12-18 19:40:09 +00:00
#: Source/Core/DolphinWX/Src/ISOProperties.cpp:580
2009-08-09 21:01:41 +00:00
#, c-format
msgid "Could not save %s"
msgstr "Não foi possível salvar %s"
#: Source/Core/DolphinWX/Src/NetWindow.cpp:545
msgid ""
"Could not set pads. The player left or the game is currently running!\n"
"(setting pads while the game is running is not yet supported)"
msgstr ""
"Não foi possível definir os controles. O jogador saiu ou o jogo está rodando "
"no momento!\n"
2009-08-09 21:01:41 +00:00
"(Definir os controles durante o jogo ainda não é suportado)"
#: Source/Core/Core/Src/HW/EXI_DeviceMemoryCard.cpp:119
2009-08-09 21:01:41 +00:00
#, c-format
msgid ""
"Could not write memory card file %s.\n"
"\n"
"Are you running Dolphin from a CD/DVD, or is the save file maybe write "
"protected?"
2009-08-09 21:01:41 +00:00
msgstr ""
"Não foi possível escrever no arquivo de Memory Card %s.\n"
"\n"
"Você está executando o Dolphin de um CD/DVD, ou talvez o arquivo de salva "
"seja somente-leitura?"
2009-08-09 21:01:41 +00:00
2011-12-18 19:40:09 +00:00
#: Source/Core/DolphinWX/Src/ISOProperties.cpp:1059
2009-08-09 21:01:41 +00:00
msgid "Couldn't find open command for extension 'ini'!"
msgstr "Não foi possível encontrar comando de abertura para a extensão 'ini'!"
#: Source/Core/Core/Src/BootManager.cpp:128
msgid ""
"Couldn't init the core.\n"
"Check your configuration."
msgstr ""
"Não foi possível iniciar o Núcleo (core). \n"
"Cheque suas configurações"
#: Source/Core/DolphinWX/Src/CheatsWindow.cpp:183
#: Source/Core/DolphinWX/Src/CheatsWindow.cpp:506
msgid "Count:"
msgstr "Contagem:"
2011-12-18 19:40:09 +00:00
#: Source/Core/DolphinWX/Src/ISOProperties.cpp:463
2009-08-09 21:01:41 +00:00
msgid "Country:"
msgstr "País:"
#: Source/Core/DolphinWX/Src/CheatsWindow.cpp:186
#: Source/Core/DolphinWX/Src/CheatsWindow.cpp:561
msgid "Create AR Code"
msgstr "Criar Código AR"
#: Source/Core/DolphinWX/Src/FrameAui.cpp:542
#: Source/Core/DolphinWX/Src/FrameAui.cpp:607
msgid "Create new perspective"
msgstr "Criar nova perspectiva"
2011-12-18 19:40:09 +00:00
#: Source/Core/DolphinWX/Src/ConfigMain.cpp:498
2009-08-09 21:01:41 +00:00
msgid "Created by KDE-Look.org"
msgstr "Criado por KDE-Look.org"
<<<<<<< HEAD
2011-12-18 19:40:09 +00:00
#: Source/Core/DolphinWX/Src/ConfigMain.cpp:495
=======
#: Source/Core/DolphinWX/Src/ConfigMain.cpp:491
>>>>>>> Update translation files for recent changes in the code.
msgid ""
"Created by Milosz Wlazlo [miloszwl@miloszwl.com, miloszwl.deviantart.com]"
msgstr ""
"Criado por Milosz Wlazlo [miloszwl@miloszwl.com, miloszwl.deviantart.com]"
2009-08-09 21:01:41 +00:00
2011-12-18 19:40:09 +00:00
#: Source/Core/DolphinWX/Src/ConfigMain.cpp:496
2009-08-09 21:01:41 +00:00
msgid "Created by VistaIcons.com"
msgstr "Criado por VistaIcons.com"
2011-12-18 19:40:09 +00:00
#: Source/Core/DolphinWX/Src/ConfigMain.cpp:497
2009-08-09 21:01:41 +00:00
msgid "Created by black_rider and published on ForumW.org > Web Developments"
msgstr "Criado por black_rider e publicado no ForumW.org > Web Developments"
#: Source/Core/DolphinWX/Src/GeckoCodeDiag.cpp:15
msgid "Creator: "
msgstr "Criador:"
#: Source/Core/Common/Src/MsgHandler.cpp:68
msgid "Critical"
msgstr "Crítico"
2009-08-09 21:01:41 +00:00
#: Source/Core/DolphinWX/Src/VideoConfigDiag.cpp:561
2009-08-09 21:01:41 +00:00
msgid "Crop"
msgstr "Cortar"
#: Source/Core/DolphinWX/Src/VideoConfigDiag.cpp:120
2009-08-09 21:01:41 +00:00
msgid ""
"Crop the picture from 4:3 to 5:4 or from 16:9 to 16:10.\n"
"\n"
"If unsure, leave this unchecked."
msgstr ""
"Corta a imagem de 4:3 para 5:4 ou de 16:9 para 16:10.\n"
"\n"
"Se estiver em dúvida, deixe isto desativado."
#: Source/Core/Core/Src/HW/WiimoteEmu/Attachment/Turntable.cpp:48
msgid "Crossfade"
msgstr "Crossfade"
#: Source/Core/DolphinWX/Src/FrameTools.cpp:676
#, c-format
msgid "Current dir changed from %s to %s after wxFileSelector!"
msgstr "O diretório atual mudou de %s para %s depois do wxFileSelector!"
2011-12-18 19:40:09 +00:00
#: Source/Core/DolphinWX/Src/ISOProperties.cpp:336
2009-08-09 21:01:41 +00:00
msgid "Custom Projection Hack"
msgstr "Hack de Projeção Customizado"
#: Source/Core/DolphinWX/Src/PHackSettings.h:30
msgid "Custom Projection Hack Settings"
msgstr "Configurações de Hack de Projeção Customizado"
2011-12-18 19:40:09 +00:00
#: Source/Core/DolphinWX/Src/ISOProperties.cpp:339
2009-08-09 21:01:41 +00:00
msgid "Customize some Orthographic Projection parameters."
msgstr "Cuztomize alguns parâmetros de Projeção Ortográfica."
2011-12-18 19:40:09 +00:00
#: Source/Core/DolphinWX/Src/ConfigMain.cpp:294
2009-08-09 21:01:41 +00:00
msgid "Czech"
msgstr "Tcheco"
2011-12-18 19:40:09 +00:00
#: Source/Core/Core/Src/HW/GCPadEmu.cpp:89
2009-08-09 21:01:41 +00:00
msgid "D-Pad"
msgstr "Direcional Digital"
#: Source/Core/DolphinWX/Src/FrameTools.cpp:444
msgid "DSP"
msgstr "DSP"
2011-12-18 19:40:09 +00:00
#: Source/Core/DolphinWX/Src/ConfigMain.cpp:602
2009-08-09 21:01:41 +00:00
msgid "DSP Emulator Engine"
msgstr "Engine de Emulação do DSP"
#: Source/Core/DolphinWX/Src/ISOProperties.cpp:319
<<<<<<< HEAD
2011-12-18 19:40:09 +00:00
#: Source/Core/DolphinWX/Src/ConfigMain.cpp:249
=======
#: Source/Core/DolphinWX/Src/ConfigMain.cpp:248
>>>>>>> Update translation files for recent changes in the code.
2009-08-09 21:01:41 +00:00
msgid "DSP HLE emulation (fast)"
msgstr "Emulação HLE do DSP (rápido)"
2011-12-18 19:40:09 +00:00
#: Source/Core/DolphinWX/Src/ConfigMain.cpp:251
2009-08-09 21:01:41 +00:00
msgid "DSP LLE interpreter (slow)"
msgstr "Interpretador LLE do DSP (lento)"
2011-12-18 19:40:09 +00:00
#: Source/Core/DolphinWX/Src/ConfigMain.cpp:606
2009-08-09 21:01:41 +00:00
msgid "DSP LLE on Thread"
msgstr "DSP LLE em Segmento"
2011-12-18 19:40:09 +00:00
#: Source/Core/DolphinWX/Src/ConfigMain.cpp:250
2009-08-09 21:01:41 +00:00
msgid "DSP LLE recompiler"
msgstr "Recompilador LLE do DSP"
#: Source/Core/DolphinWX/Src/FrameTools.cpp:444
msgid "DSP settings"
msgstr "Configurações de Áudio"
2011-12-18 19:40:09 +00:00
#: Source/Core/DolphinWX/Src/ConfigMain.cpp:778
2009-08-09 21:01:41 +00:00
msgid "DVD Root:"
msgstr "Raiz do DVD:"
#: Source/Core/DolphinWX/Src/CheatsWindow.cpp:176
msgid "Data Size"
msgstr "Tamanho de Arquivo"
2011-12-18 19:40:09 +00:00
#: Source/Core/DolphinWX/Src/ISOProperties.cpp:471
2009-08-09 21:01:41 +00:00
msgid "Date:"
msgstr "Data:"
#: Source/Core/DolphinWX/Src/MemcardManager.cpp:527
#: Source/Core/DolphinWX/Src/MemcardManager.cpp:561
msgid "Datel MaxDrive/Pro files(*.sav)"
msgstr "Arquivos Datel Maxdrive/Pro (*.sav)"
#: Source/Core/InputCommon/Src/ControllerEmu.cpp:242
#: Source/Core/InputCommon/Src/ControllerEmu.cpp:259
#: Source/Core/InputCommon/Src/ControllerEmu.cpp:267
#: Source/Core/InputCommon/Src/ControllerEmu.cpp:281
#: Source/Core/InputCommon/Src/ControllerEmu.cpp:296
msgid "Dead Zone"
msgstr "Zona Morta"
#: Source/Core/DolphinWX/Src/LogConfigWindow.cpp:50
msgid "Debug"
msgstr "Debug"
#: Source/Core/DolphinWX/Src/VideoConfigDiag.cpp:533
2009-08-09 21:01:41 +00:00
msgid "Debugging"
msgstr "Debugging"
#: Source/Core/DolphinWX/Src/WXInputBase.cpp:76
msgid "Decimal"
msgstr "Decimal"
2011-12-18 19:40:09 +00:00
#: Source/Core/DolphinWX/Src/GameListCtrl.cpp:955
2009-08-09 21:01:41 +00:00
msgid "Decompress ISO..."
msgstr "Descomprimir ISO..."
2011-12-18 19:40:09 +00:00
#: Source/Core/DolphinWX/Src/GameListCtrl.cpp:970
2009-08-09 21:01:41 +00:00
msgid "Decompress selected ISOs..."
msgstr "Descomprimir ISOs selecionados..."
2011-12-18 19:40:09 +00:00
#: Source/Core/DolphinWX/Src/GameListCtrl.cpp:1148
#: Source/Core/DolphinWX/Src/GameListCtrl.cpp:1281
2009-08-09 21:01:41 +00:00
msgid "Decompressing ISO"
msgstr "Descomprimindo ISO"
#: Source/Core/DolphinWX/Src/InputConfigDiag.cpp:916
msgid "Default"
msgstr "Padrão"
2011-12-18 19:40:09 +00:00
#: Source/Core/DolphinWX/Src/ConfigMain.cpp:775
2009-08-09 21:01:41 +00:00
msgid "Default ISO:"
msgstr "ISO Padrão:"
#: Source/Core/DolphinWX/Src/LogWindow.cpp:112
msgid "Default font"
msgstr "Fonte Padrão"
#: Source/Core/DolphinWX/Src/WXInputBase.cpp:32
#: Source/Core/DolphinWX/Src/InputConfigDiag.cpp:930
2009-08-09 21:01:41 +00:00
msgid "Delete"
msgstr "Excluir"
#: Source/Core/DolphinWX/Src/MemcardManager.cpp:786
msgid "Delete Save"
msgstr "Deletar Save"
#: Source/Core/VideoCommon/Src/AVIDump.cpp:77
2009-08-09 21:01:41 +00:00
#, c-format
msgid "Delete the existing file '%s'?"
msgstr "Apagar o arquivo existente '%s'?"
#: Source/Core/DolphinWX/Src/VideoConfigDiag.cpp:685
2009-08-09 21:01:41 +00:00
msgid "Description"
msgstr "Descrição"
#: Source/Core/DolphinWX/Src/InputConfigDiag.cpp:489
msgid "Detect"
msgstr "Detectar"
#: Source/Core/Core/Src/IPC_HLE/WII_IPC_HLE_Device_DI.cpp:230
#: Source/Core/Core/Src/IPC_HLE/WII_IPC_HLE_Device_DI.cpp:325
msgid ""
"Detected attempt to read more data from the DVD than fit inside the out "
"buffer. Clamp."
msgstr ""
"Foi detectada a tentativa de ler mais dados do DVD do que cabem no buffer de "
"saída. Segurando."
2009-08-09 21:01:41 +00:00
#: Source/Core/DolphinWX/Src/InputConfigDiag.cpp:131
#: Source/Core/DolphinWX/Src/InputConfigDiag.cpp:902
msgid "Device"
msgstr "Dispositivo"
2011-12-18 19:40:09 +00:00
#: Source/Core/DolphinWX/Src/ConfigMain.cpp:690
#: Source/Core/DolphinWX/Src/ConfigMain.cpp:738
2009-08-09 21:01:41 +00:00
msgid "Device Settings"
msgstr "Configurações de Dispositivo"
#: Source/Core/Core/Src/HW/WiimoteEmu/Attachment/Turntable.cpp:45
msgid "Dial"
msgstr "Discar"
#: Source/Plugins/Plugin_VideoDX11/Src/main.cpp:146
2009-08-09 21:01:41 +00:00
msgid "Direct3D11"
msgstr "Direct3D11"
#: Source/Plugins/Plugin_VideoDX9/Src/main.cpp:128
2009-08-09 21:01:41 +00:00
msgid "Direct3D9"
msgstr "Direct3D9"
#: Source/Core/Core/Src/HW/GCMemcard.cpp:169
2009-08-09 21:01:41 +00:00
msgid ""
"Directory checksum failed\n"
" and Directory backup checksum failed"
msgstr ""
"A checagem de diretório falhou\n"
" e a checagem de Backup de Diretório falhou"
#: Source/Core/DolphinWX/Src/VideoConfigDiag.cpp:437
#: Source/Core/DolphinWX/Src/VideoConfigDiag.cpp:483
2009-08-09 21:01:41 +00:00
msgid "Disable"
msgstr "Desativar"
#: Source/Core/DolphinWX/Src/VideoConfigDiag.cpp:501
2009-08-09 21:01:41 +00:00
msgid "Disable Fog"
msgstr "Desativar Neblina"
#: Source/Core/DolphinWX/Src/VideoConfigDiag.cpp:500
2009-08-09 21:01:41 +00:00
msgid "Disable Lighting"
msgstr "Desativar Iluminação"
#: Source/Core/DolphinWX/Src/VideoConfigDiag.cpp:502
2009-08-09 21:01:41 +00:00
msgid "Disable Per-Pixel Depth"
msgstr "Desativar Profundidade por Pixel"
#: Source/Core/DolphinWX/Src/VideoConfigDiag.cpp:531
2009-08-09 21:01:41 +00:00
msgid "Disable Textures"
msgstr "Desativar Texturas"
#: Source/Core/DolphinWX/Src/VideoConfigDiag.cpp:109
2009-08-09 21:01:41 +00:00
msgid ""
"Disable any XFB emulation.\n"
"Speeds up emulation a lot but causes heavy glitches in many games which rely "
"on them (especially homebrew applications).\n"
2009-08-09 21:01:41 +00:00
"\n"
"If unsure, leave this checked."
msgstr ""
"Desativa a emulação do XFB.\n"
"Aumenta bastante a performance mas pode causar problemas em vários jogos que "
"precisam dela (especialmente aplicativos amadores/homebrew).\n"
2009-08-09 21:01:41 +00:00
"\n"
"Se estiver em dúvida, deixe isto ativado."
#: Source/Core/DolphinWX/Src/VideoConfigDiag.cpp:95
2009-08-09 21:01:41 +00:00
msgid ""
"Disable emulation of EFB copies.\n"
"These are often used for post-processing or render-to-texture effects, so "
"while checking this setting gives a great speedup it almost always also "
"causes issues.\n"
2009-08-09 21:01:41 +00:00
"\n"
"If unsure, leave this unchecked."
msgstr ""
"Desativa a emulação de cópias do EFB.\n"
"Elas são usadas com frequência para efeitos pós-processamento ou efeitos de "
"textura, portanto apesar de esta opção aumentar bastante a velocidade, ela "
"quase sempre causa problemas.\n"
2009-08-09 21:01:41 +00:00
"\n"
"Se estiver em dúvida, deixe isto desativado."
#: Source/Core/DolphinWX/Src/VideoConfigDiag.cpp:101
2009-08-09 21:01:41 +00:00
msgid ""
"Disable texturing.\n"
"\n"
"If unsure, leave this unchecked."
msgstr ""
"Desabilitar Texturas.\n"
"\n"
"Se estiver em dúvida, deixe isto desativado."
2011-12-18 19:40:09 +00:00
#: Source/Core/DolphinWX/Src/ISOProperties.cpp:554
2009-08-09 21:01:41 +00:00
msgid "Disc"
msgstr "Disco"
#: Source/Core/DiscIO/Src/DriveBlob.cpp:109
#: Source/Core/DiscIO/Src/DriveBlob.cpp:128
msgid "Disc Read Error"
msgstr "Erro na leitura do Disco"
#: Source/Core/DolphinWX/Src/VideoConfigDiag.cpp:317
2009-08-09 21:01:41 +00:00
msgid "Display"
msgstr "Display"
#: Source/Core/DolphinWX/Src/VideoConfigDiag.cpp:105
2009-08-09 21:01:41 +00:00
msgid ""
"Display the inputs read by the emulator.\n"
"\n"
"If unsure, leave this unchecked."
msgstr ""
"Mostra os Inputs lidos pelo Emulador.\n"
"\n"
"Se estiver em dúvida, deixe isto desativado."
#: Source/Core/DolphinWX/Src/WXInputBase.cpp:77
msgid "Divide"
msgstr "Dividir"
<<<<<<< HEAD
2011-12-18 19:40:09 +00:00
#: Source/Core/DolphinWX/Src/FrameTools.cpp:1068
=======
#: Source/Core/DolphinWX/Src/FrameTools.cpp:1052
>>>>>>> Update translation files for recent changes in the code.
2009-08-09 21:01:41 +00:00
msgid "Do you want to stop the current emulation?"
msgstr "Você quer parar a emulação atual?"
2011-12-18 19:40:09 +00:00
#: Source/Core/DolphinWX/Src/FrameTools.cpp:935
2009-08-09 21:01:41 +00:00
msgid "Dolphin"
msgstr "Dolphin"
#: Source/Core/DolphinWX/Src/VideoConfigDiag.cpp:189
2009-08-09 21:01:41 +00:00
#, c-format
msgid "Dolphin %s Graphics Configuration"
msgstr "Configurações %s Gráficas do Dolphin"
#: Source/Core/DolphinWX/Src/FrameTools.cpp:305
msgid "Dolphin &Web Site"
msgstr "&Web Site do Dolphin"
#: Source/Core/DolphinWX/Src/ConfigMain.h:37
msgid "Dolphin Configuration"
msgstr "Configuração do Dolphin"
#: Source/Core/DolphinWX/Src/WiimoteConfigDiag.cpp:188
msgid "Dolphin Emulated Wiimote Configuration"
msgstr "Configuração de Wiimote Emulado do Dolphin"
#: Source/Core/DolphinWX/Src/FifoPlayerDlg.cpp:289
msgid "Dolphin FIFO"
msgstr "Dolphin FIFO"
<<<<<<< HEAD
2011-12-18 19:40:09 +00:00
#: Source/Core/DolphinWX/Src/FrameTools.cpp:1220
2009-08-09 21:01:41 +00:00
msgid "Dolphin GCPad Configuration"
msgstr "Configuração do GCPad do Dolphin"
2011-12-18 19:40:09 +00:00
#: Source/Core/DolphinWX/Src/FrameTools.cpp:751
#: Source/Core/DolphinWX/Src/FrameTools.cpp:1160
=======
#: Source/Core/DolphinWX/Src/FrameTools.cpp:1204
msgid "Dolphin GCPad Configuration"
msgstr "Configuração do GCPad do Dolphin"
#: Source/Core/DolphinWX/Src/FrameTools.cpp:742
#: Source/Core/DolphinWX/Src/FrameTools.cpp:1144
>>>>>>> Update translation files for recent changes in the code.
2009-08-09 21:01:41 +00:00
msgid "Dolphin TAS Movies (*.dtm)"
msgstr "Filmes TAS Dolphin (*.dtm)"
#: Source/Core/DolphinWX/Src/WiimoteConfigDiag.cpp:17
msgid "Dolphin Wiimote Configuration"
msgstr "Configuração de Wiimote Dolphin"
#: Source/Core/DolphinWX/Src/FrameTools.cpp:306
msgid "Dolphin at &Google Code"
msgstr "Dolphin no &Google Code"
<<<<<<< HEAD
2011-12-18 19:40:09 +00:00
#: Source/Core/DolphinWX/Src/GameListCtrl.cpp:339
=======
#: Source/Core/DolphinWX/Src/GameListCtrl.cpp:303
>>>>>>> Update translation files for recent changes in the code.
msgid ""
"Dolphin could not find any GC/Wii ISOs. Doubleclick here to browse for "
"files..."
msgstr ""
"Dolphin não pôde encontrar ISOs GC/Wii. Duplo-clique aqui para procurar por "
"arquivos..."
2009-08-09 21:01:41 +00:00
<<<<<<< HEAD
2011-12-18 19:40:09 +00:00
#: Source/Core/DolphinWX/Src/GameListCtrl.cpp:343
=======
#: Source/Core/DolphinWX/Src/GameListCtrl.cpp:307
>>>>>>> Update translation files for recent changes in the code.
msgid ""
"Dolphin is currently set to hide all games. Doubleclick here to show all "
"games..."
msgstr ""
"Dolphin atualmente está configurado para esconder todos os jogos. Duplo-"
"clique aqui para mostrar todos os jogos..."
2009-08-09 21:01:41 +00:00
#: Source/Core/InputCommon/Src/ControllerEmu.cpp:275
#: Source/Core/DolphinWX/Src/WXInputBase.cpp:55
2009-08-09 21:01:41 +00:00
msgid "Down"
msgstr "Para Baixo"
#: Source/Core/DolphinWX/Src/GeckoCodeDiag.cpp:42
msgid "Download Codes (WiiRD Database)"
msgstr "Download de Códigos (Banco de Dados WiiRD)"
#: Source/Core/DolphinWX/Src/GeckoCodeDiag.cpp:276
#, c-format
msgid "Downloaded %lu codes. (added %lu)"
msgstr "Códigos %lu baixados. (Adicionados %lu)"
#: Source/Core/Core/Src/HW/WiimoteEmu/Attachment/Drums.cpp:31
msgid "Drums"
msgstr "Bateria"
#: Source/Core/DolphinWX/Src/ConfigMain.cpp:78
msgid "Dummy"
msgstr "Dummy"
2011-12-18 19:40:09 +00:00
#: Source/Core/DolphinWX/Src/ConfigMain.cpp:609
2009-08-09 21:01:41 +00:00
msgid "Dump Audio"
msgstr "Extrair Áudio"
#: Source/Core/DolphinWX/Src/VideoConfigDiag.cpp:544
2009-08-09 21:01:41 +00:00
msgid "Dump EFB Target"
msgstr "Extrair Código EFB"
#: Source/Core/DolphinWX/Src/VideoConfigDiag.cpp:545
2009-08-09 21:01:41 +00:00
msgid "Dump Frames"
msgstr "Extrair Quadros"
#: Source/Core/DolphinWX/Src/VideoConfigDiag.cpp:542
2009-08-09 21:01:41 +00:00
msgid "Dump Textures"
msgstr "Extrair Texturas"
#: Source/Core/DolphinWX/Src/VideoConfigDiag.cpp:115
2009-08-09 21:01:41 +00:00
msgid ""
"Dump all rendered frames to an AVI file in User/Dump/Frames/\n"
"\n"
"If unsure, leave this unchecked."
msgstr ""
"Transfere todos os quadros renderizados para um arquivo AVI em User/Dump/"
"Frames/\n"
2009-08-09 21:01:41 +00:00
"\n"
"Se estiver em dúvida, deixe isto desativado."
#: Source/Core/DolphinWX/Src/VideoConfigDiag.cpp:112
2009-08-09 21:01:41 +00:00
msgid ""
"Dump decoded game textures to User/Dump/Textures/<game_id>/\n"
"\n"
"If unsure, leave this unchecked."
msgstr ""
"Extrair texturas do jogo para Usuário/Despejo/Texturas/<id do jogo>/\n"
"Se estiver em dúvida, deixe isto desativado."
#: Source/Core/DolphinWX/Src/VideoConfigDiag.cpp:114
2009-08-09 21:01:41 +00:00
msgid ""
"Dump the contents of EFB copies to User/Dump/Textures/\n"
"\n"
"If unsure, leave this unchecked."
msgstr ""
"Transfere o conteúdo das cópias do EFB para User/Dump/Textures/\n"
"\n"
"Se estiver em dúvida, deixe isto desativado."
<<<<<<< HEAD
2011-12-18 19:40:09 +00:00
#: Source/Core/DolphinWX/Src/ISOProperties.cpp:485
#: Source/Core/DolphinWX/Src/ConfigMain.cpp:268
#: Source/Core/DolphinWX/Src/ConfigMain.cpp:295
=======
#: Source/Core/DolphinWX/Src/ISOProperties.cpp:481
#: Source/Core/DolphinWX/Src/ConfigMain.cpp:267
#: Source/Core/DolphinWX/Src/ConfigMain.cpp:294
>>>>>>> Update translation files for recent changes in the code.
2009-08-09 21:01:41 +00:00
msgid "Dutch"
msgstr "Holandês"
#: Source/Core/DolphinWX/Src/FrameTools.cpp:129
msgid "E&xit"
msgstr "&Sair"
#: Source/Core/DolphinWX/Src/VideoConfigDiag.cpp:435
2009-08-09 21:01:41 +00:00
msgid "EFB Copies"
msgstr "Cópias de EFB"
#: Source/Core/Core/Src/HW/BBA-TAP/TAP_Win32.cpp:249
#, c-format
msgid ""
"ERROR: This version of Dolphin requires a TAP-Win32 driver that is at least "
"version %d.%d -- If you recently upgraded your Dolphin distribution, a "
"reboot is probably required at this point to get Windows to see the new "
"driver."
msgstr ""
"ERRO: Esta versão do Dolphin precisa de um driver TAP-Win32 no mínimo com a "
"versão %d.%d -- Se você mudou a versão do Dolphin recentemente, reiniciar o "
"PC é provavelmente necessário no momento para que o Windows veja o novo "
"driver."
2009-08-09 21:01:41 +00:00
#: Source/Core/DolphinWX/Src/ISOProperties.cpp:162
msgid "EUROPE"
msgstr "EUROPA"
#: Source/Core/DolphinWX/Src/FifoPlayerDlg.cpp:145
msgid "Early Memory Updates"
msgstr "Atualizações prévias de Memória"
#: Source/Core/DolphinWX/Src/FrameTools.cpp:460
msgid "Edit"
msgstr "Editar"
#: Source/Core/DolphinWX/Src/ARCodeAddEdit.h:30
msgid "Edit ActionReplay Code"
msgstr "Editar Código ActionReplay"
#: Source/Core/DolphinWX/Src/ISOProperties.cpp:282
msgid "Edit Config"
msgstr "Editar Configuração"
#: Source/Core/DolphinWX/Src/PatchAddEdit.h:30
msgid "Edit Patch"
msgstr "Editar Patch"
#: Source/Core/DolphinWX/Src/FrameTools.cpp:460
msgid "Edit current perspective"
msgstr "Editar perspectiva atual"
2011-12-18 19:40:09 +00:00
#: Source/Core/DolphinWX/Src/ISOProperties.cpp:414
#: Source/Core/DolphinWX/Src/ISOProperties.cpp:436
2009-08-09 21:01:41 +00:00
msgid "Edit..."
msgstr "Editar..."
#: Source/Core/Core/Src/HW/WiimoteEmu/Attachment/Turntable.cpp:44
msgid "Effect"
msgstr "Efeito"
#: Source/Core/DolphinWX/Src/VideoConfigDiag.cpp:429
2009-08-09 21:01:41 +00:00
msgid "Embedded Frame Buffer"
msgstr "Frame Buffer Embutido"
2011-12-18 19:40:09 +00:00
#: Source/Core/Core/Src/Core.cpp:174
2009-08-09 21:01:41 +00:00
msgid "Emu Thread already running"
msgstr "Este Segmento de Emulação já está rodando"
#: Source/Core/DolphinWX/Src/VideoConfigDiag.cpp:111
2009-08-09 21:01:41 +00:00
msgid ""
"Emulate XFBs accurately.\n"
"Slows down emulation a lot and prohibits high-resolution rendering but is "
"necessary to emulate a number of games properly.\n"
2009-08-09 21:01:41 +00:00
"\n"
"If unsure, check virtual XFB emulation instead."
msgstr ""
"Emula os XFBs com precisão.\n"
"Diminui muito a performance e impossibilita a renderização em resoluções "
"altas mas é necessário para emular corretamente um certo número de jogos.\n"
2009-08-09 21:01:41 +00:00
"\n"
"Se estiver em dúvida, selecione Virtual."
#: Source/Core/DolphinWX/Src/VideoConfigDiag.cpp:110
2009-08-09 21:01:41 +00:00
msgid ""
"Emulate XFBs using GPU texture objects.\n"
"Fixes many games which don't work without XFB emulation while not being as "
"slow as real XFB emulation. However, it may still fail for a lot of other "
"games (especially homebrew applications).\n"
2009-08-09 21:01:41 +00:00
"\n"
"If unsure, leave this checked."
msgstr ""
"Emula os XFBs usando objetos de textura da GPU.\n"
"Corrige vários jogos que dependem da emulação do XFB e é bem mais rápido que "
"o XFB real. No entanto, ele ainda não funciona para muitos outros jogos (em "
"especial aplicativos homebrew/amadores).\n"
2009-08-09 21:01:41 +00:00
"\n"
"Se estiver em dúvida, deixe isto ativado."
#: Source/Core/DolphinWX/Src/WiimoteConfigDiag.cpp:33
msgid "Emulated Wiimote"
msgstr "Emular Wiimote"
2011-12-18 19:40:09 +00:00
#: Source/Core/DolphinWX/Src/ISOProperties.cpp:343
2009-08-09 21:01:41 +00:00
msgid "Emulation State: "
msgstr "Estado de Emulação"
#: Source/Core/DolphinWX/Src/UDPConfigDiag.cpp:22
msgid "Enable"
msgstr "Ativar"
#: Source/Core/DolphinWX/Src/VideoConfigDiag.cpp:91
2009-08-09 21:01:41 +00:00
msgid ""
"Enable 3D effects via stereoscopy using Nvidia 3D Vision technology if it's "
"supported by your GPU.\n"
2009-08-09 21:01:41 +00:00
"Possibly causes issues.\n"
"Requires fullscreen to work.\n"
"\n"
"If unsure, leave this unchecked."
msgstr ""
"Ativa efeitos 3D através de estereoscopia usando a tecnologia Nvidia 3D "
"Vision se isto for suportado pela sua GPU.\n"
2009-08-09 21:01:41 +00:00
"Pode causar problemas.\n"
"Pecisa estar em Tela Cheia para funcionar.\n"
"\n"
"Se estiver em dúvida, deixe isto desativado."
#: Source/Core/DolphinWX/Src/CheatsWindow.cpp:111
msgid "Enable AR Logging"
msgstr "Ativar Registro AR"
2011-12-18 19:40:09 +00:00
#: Source/Core/DolphinWX/Src/ConfigMain.cpp:607
2009-08-09 21:01:41 +00:00
msgid "Enable Audio Throttle"
msgstr "Ativar Throttle de Áudio"
#: Source/Core/DolphinWX/Src/ISOProperties.cpp:310
msgid "Enable BAT"
msgstr "Ativar BAT"
#: Source/Core/DolphinWX/Src/ISOProperties.cpp:318
msgid "Enable Block Merging"
msgstr "Ativar Block Merging"
<<<<<<< HEAD
2011-12-18 19:40:09 +00:00
#: Source/Core/DolphinWX/Src/ISOProperties.cpp:328
msgid "Enable Bounding Box Calculation"
msgstr ""
=======
>>>>>>> Update translation files for recent changes in the code.
#: Source/Core/DolphinWX/Src/VideoConfigDiag.cpp:440
msgid "Enable Cache"
msgstr "Ativar Cache"
<<<<<<< HEAD
2011-12-18 19:40:09 +00:00
#: Source/Core/DolphinWX/Src/ConfigMain.cpp:540
=======
#: Source/Core/DolphinWX/Src/ConfigMain.cpp:536
>>>>>>> Update translation files for recent changes in the code.
2009-08-09 21:01:41 +00:00
msgid "Enable Cheats"
msgstr "Ativar Cheats"
2011-12-18 19:40:09 +00:00
#: Source/Core/DolphinWX/Src/ConfigMain.cpp:604
2009-08-09 21:01:41 +00:00
msgid "Enable DTK Music"
msgstr "Ativar Música DTK"
#: Source/Core/DolphinWX/Src/ISOProperties.cpp:306
msgid "Enable Dual Core"
msgstr "Ativar Núcleo Duplo"
2011-12-18 19:40:09 +00:00
#: Source/Core/DolphinWX/Src/ConfigMain.cpp:538
2009-08-09 21:01:41 +00:00
msgid "Enable Dual Core (speedup)"
msgstr "Ativar Núcleo Duplo (Aumento na velocidade)"
#: Source/Core/DolphinWX/Src/VideoConfigDiag.cpp:562
2009-08-09 21:01:41 +00:00
msgid "Enable Hotkeys"
msgstr "Ativar Hotkeys"
#: Source/Core/DolphinWX/Src/ISOProperties.cpp:307
msgid "Enable Idle Skipping"
msgstr "Ativar Idle Skipping"
2011-12-18 19:40:09 +00:00
#: Source/Core/DolphinWX/Src/ConfigMain.cpp:539
2009-08-09 21:01:41 +00:00
msgid "Enable Idle Skipping (speedup)"
msgstr "Ativar Idle Skipping (Aumento na velocidade)"
#: Source/Core/DolphinWX/Src/ISOProperties.cpp:308
msgid "Enable MMU"
msgstr "Ativar MMU"
#: Source/Core/DolphinWX/Src/ISOProperties.cpp:322
#: Source/Core/DolphinWX/Src/VideoConfigDiag.cpp:568
2009-08-09 21:01:41 +00:00
msgid "Enable Progressive Scan"
msgstr "Ativar Varredura Progressiva"
2011-12-18 19:40:09 +00:00
#: Source/Core/DolphinWX/Src/ConfigMain.cpp:716
2009-08-09 21:01:41 +00:00
msgid "Enable Screen Saver"
msgstr "Ativar Salva-Tela"
#: Source/Core/DolphinWX/Src/ISOProperties.cpp:323
msgid "Enable WideScreen"
msgstr "Ativar WideScreen"
#: Source/Core/DolphinWX/Src/VideoConfigDiag.cpp:527
2009-08-09 21:01:41 +00:00
msgid "Enable Wireframe"
msgstr "Ativar Wireframe"
#: Source/Core/DolphinWX/Src/VideoConfigDiag.cpp:84
msgid ""
"Enable anisotropic filtering.\n"
"Enhances visual quality of textures that are at oblique viewing angles.\n"
"Might cause issues in a small number of games.\n"
"\n"
"If unsure, select 1x."
msgstr ""
"Ativar Filtro Anisotrópico.\n"
"Melhora a qualidade visual das texturas quando são vistas de ângulos "
"oblíquos.\n"
2009-08-09 21:01:41 +00:00
"Pode causar problemas em um número pequeno de jogos. \n"
"\n"
"Se estiver em dúvida, selecione 1x."
#: Source/Core/DolphinWX/Src/ISOProperties.cpp:317
msgid ""
"Enable fast disc access. Needed for a few games. (ON = Fast, OFF = "
"Compatible)"
msgstr ""
"Ativar acesso rápido de disco. Necessário para alguns jogos.(ON = Rapido, "
"OFF = Compativel)"
2009-08-09 21:01:41 +00:00
#: Source/Core/DolphinWX/Src/MemcardManager.cpp:799
msgid "Enable pages"
msgstr "Ativar Paginas"
#: Source/Core/DolphinWX/Src/VideoConfigDiag.cpp:76
msgid ""
"Enable this if you want the whole screen to be used for rendering.\n"
"If this is disabled, a render window will be created instead.\n"
"\n"
"If unsure, leave this unchecked."
msgstr ""
"Ative isto se você quiser usar toda a tela para a renderização.\n"
"Se isto estiver desativado, uma janela será criada para a renderização.\n"
"\n"
"Se estiver em dúvida, deixe isto desativado."
#: Source/Core/DolphinWX/Src/VideoConfigDiag.cpp:79
msgid ""
"Enable this if you want to use the main Dolphin window for rendering rather "
"than a separate render window.\n"
2009-08-09 21:01:41 +00:00
"\n"
"If unsure, leave this unchecked."
msgstr ""
"Tive esta opção se você quiser usar a janela principal do Dolphin para "
"mostrar o jogo em vez de uma janela separada para a renderização.\n"
2009-08-09 21:01:41 +00:00
"\n"
"Se estiver em dúvida, deixe isto desativado."
<<<<<<< HEAD
2011-12-18 19:40:09 +00:00
#: Source/Core/DolphinWX/Src/ISOProperties.cpp:332
=======
#: Source/Core/DolphinWX/Src/ISOProperties.cpp:329
>>>>>>> Update translation files for recent changes in the code.
msgid ""
"Enable this to speed up The Legend of Zelda: Twilight Princess. Disable for "
"ANY other game."
msgstr ""
"Ative isso para ter ganho de velocidade em The legend of Zelda: Twilight "
"Princess. Disative para QUALQUER UM outro jogo."
2009-08-09 21:01:41 +00:00
#: Source/Core/DolphinWX/Src/ISOProperties.cpp:311
msgid ""
"Enables Block Address Translation (BAT); a function of the Memory Management "
"Unit. Accurate to the hardware, but slow to emulate. (ON = Compatible, OFF = "
"Fast)"
msgstr ""
"Ativar Block Address Translation (BAT); uma função da unidade de "
"gerenciamento de memoria. Precisão para o hardware, mas devagar para ser "
"emulado (ON = Compativel, OFF = Rapido)"
2009-08-09 21:01:41 +00:00
2011-12-18 19:40:09 +00:00
#: Source/Core/DolphinWX/Src/ISOProperties.cpp:337
2009-08-09 21:01:41 +00:00
msgid "Enables Custom Projection Hack"
msgstr "Ativa Hack de Projeção Personalizado"
#: Source/Core/DolphinWX/Src/VideoConfigDiag.cpp:80
msgid ""
"Enables progressive scan if supported by the emulated software.\n"
"Most games don't care about this.\n"
"\n"
"If unsure, leave this unchecked."
msgstr ""
"Enables progressive scan if supported by the emulated software.\n"
"Most games don't care about this.\n"
"\n"
"Se estiver em dúvida, deixe isto desativado"
#: Source/Core/DolphinWX/Src/ISOProperties.cpp:309
msgid ""
"Enables the Memory Management Unit, needed for some games. (ON = Compatible, "
"OFF = Fast)"
msgstr ""
"Ativar unidade de gerenciamento de memoria, necessário para alguns jogos. "
"(ON = Compativel, OFF = Rapido)"
2009-08-09 21:01:41 +00:00
#: Source/Core/DolphinWX/Src/VideoConfigDiag.cpp:117
2009-08-09 21:01:41 +00:00
msgid ""
"Encode frame dumps using the FFV1 codec.\n"
"\n"
"If unsure, leave this unchecked."
msgstr ""
"Codifica as gravações de quadros usando o codec FFV1. \n"
"\n"
"Se estiver em dúvida, deixe isto desativado."
#: Source/Core/DolphinWX/Src/WXInputBase.cpp:50
msgid "End"
msgstr "Fim"
<<<<<<< HEAD
2011-12-18 19:40:09 +00:00
#: Source/Core/DolphinWX/Src/ISOProperties.cpp:480
#: Source/Core/DolphinWX/Src/ConfigMain.cpp:263
#: Source/Core/DolphinWX/Src/ConfigMain.cpp:296
=======
#: Source/Core/DolphinWX/Src/ISOProperties.cpp:476
#: Source/Core/DolphinWX/Src/ConfigMain.cpp:262
#: Source/Core/DolphinWX/Src/ConfigMain.cpp:295
>>>>>>> Update translation files for recent changes in the code.
2009-08-09 21:01:41 +00:00
msgid "English"
msgstr "Inglês"
#: Source/Core/DolphinWX/Src/VideoConfigDiag.cpp:334
#: Source/Core/DolphinWX/Src/VideoConfigDiag.cpp:411
2009-08-09 21:01:41 +00:00
msgid "Enhancements"
msgstr "Improvisos"
#: Source/Core/DolphinWX/Src/FrameAui.cpp:606
msgid "Enter a name for the new perspective:"
msgstr "Insira um nome para a nova perspectiva:"
#: Source/Core/DolphinWX/Src/PatchAddEdit.cpp:190
#, c-format
msgid "Entry %d/%d"
msgstr "Entry %d/%d"
#: Source/Core/DolphinWX/Src/PatchAddEdit.cpp:84
#, c-format
msgid "Entry 1/%d"
msgstr "Entry 1/%d"
#: Source/Core/DolphinWX/Src/CheatsWindow.cpp:217
msgid "Equal"
msgstr "Igual"
#: Source/Core/DolphinWX/Src/LogConfigWindow.cpp:47
#: Source/Core/DolphinWX/Src/ISOProperties.cpp:153
<<<<<<< HEAD
2011-12-18 19:40:09 +00:00
#: Source/Core/DolphinWX/Src/ConfigMain.cpp:1175
2009-08-09 21:01:41 +00:00
msgid "Error"
msgstr "Erro"
2011-12-18 19:40:09 +00:00
#: Source/Core/Core/Src/Movie.cpp:820
#, c-format
msgid ""
"Error in PlayWiimote. %u != %u, byte %d.\n"
"Sorry, Wii recording is temporarily broken."
msgstr ""
=======
#: Source/Core/DolphinWX/Src/ConfigMain.cpp:1169
msgid "Error"
msgstr "Erro"
>>>>>>> Update translation files for recent changes in the code.
#: Source/Core/DolphinWX/Src/Main.cpp:346
2009-08-09 21:01:41 +00:00
msgid "Error loading selected language. Falling back to system default."
msgstr "Erro ao carregar o idioma selecionado. Voltando ao padrão do sistema."
2011-12-18 19:40:09 +00:00
#: Source/Core/Common/Src/ChunkFile.h:180
#, c-format
msgid ""
<<<<<<< HEAD
2011-12-18 19:40:09 +00:00
"Error: After \"%s\", found %d (0x%X) instead of save marker %d (0x%X). "
"Aborting savestate load..."
msgstr ""
#: Source/Core/Core/Src/HW/EXI_DeviceIPL.cpp:279
2009-08-09 21:01:41 +00:00
#, c-format
msgid ""
=======
>>>>>>> Update translation files for recent changes in the code.
"Error: Trying to access %s fonts but they are not loaded. Games may not show "
"fonts correctly, or crash."
msgstr ""
"Erro: Tentando acessar as fontes %s mas elas não estão carregadas. Os jogos "
"podem não mostrar as fontes corretamente, ou travar."
2009-08-09 21:01:41 +00:00
#: Source/Core/DolphinWX/Src/WXInputBase.cpp:30
msgid "Escape"
msgstr "Sair"
#: Source/Core/Core/Src/HW/WiimoteEmu/Attachment/Turntable.cpp:26
msgid "Euphoria"
msgstr "Euphoria"
#: Source/Core/Core/Src/MemTools.cpp:214
#, c-format
msgid "Exception handler - access below memory space. %08llx%08llx"
msgstr ""
"Manipulador de Exceções - Acesso abaixo do espaço da memória. %08llx%08llx"
2009-08-09 21:01:41 +00:00
#: Source/Core/DolphinWX/Src/WXInputBase.cpp:58
msgid "Execute"
msgstr "Executar"
#: Source/Core/DolphinWX/Src/Main.cpp:139
msgid "Exit Dolphin with emulator"
msgstr "Sair do Dolphin com o emulador"
#: Source/Core/DolphinWX/Src/MemcardManager.cpp:461
msgid "Export Failed"
msgstr "Falha na Exportação"
2011-12-18 19:40:09 +00:00
#: Source/Core/DolphinWX/Src/ISOProperties.cpp:643
2009-08-09 21:01:41 +00:00
msgid "Export File"
msgstr "Exportar Arquivo"
#: Source/Core/DolphinWX/Src/HotkeyDlg.cpp:193
2011-12-18 19:40:09 +00:00
#: Source/Core/DolphinWX/Src/GCMicDlg.cpp:193
2009-08-09 21:01:41 +00:00
msgid "Export Recording"
msgstr "Exportar Gravação"
#: Source/Core/DolphinWX/Src/FrameTools.cpp:358
msgid "Export Recording..."
msgstr "Exportar Gravação..."
#: Source/Core/DolphinWX/Src/MemcardManager.cpp:788
msgid "Export Save"
msgstr "Exportar Save"
2011-12-18 19:40:09 +00:00
#: Source/Core/DolphinWX/Src/GameListCtrl.cpp:939
2009-08-09 21:01:41 +00:00
msgid "Export Wii save (Experimental)"
msgstr "Exportar save do Wii (Experimental)"
#: Source/Core/DolphinWX/Src/MemcardManager.cpp:789
msgid "Export all saves"
msgstr "Exportar todos os saves"
#: Source/Core/DolphinWX/Src/MemoryCards/WiiSaveCrypted.cpp:80
msgid "Export failed, try again?"
msgstr "Falha na exportação, tentar novamente?"
#: Source/Core/DolphinWX/Src/MemcardManager.cpp:556
msgid "Export save as..."
msgstr "Exportar Salvar como..."
#: Source/Core/Core/Src/HW/WiimoteEmu/WiimoteEmu.cpp:278
msgid "Extension"
msgstr "Extensão"
#: Source/Core/DolphinWX/Src/VideoConfigDiag.cpp:481
2009-08-09 21:01:41 +00:00
msgid "External Frame Buffer"
msgstr "Frame Buffer Externo"
#: Source/Core/DolphinWX/Src/PHackSettings.cpp:60
msgid "Extra Parameter"
msgstr "Parâmetro Extra"
#: Source/Core/DolphinWX/Src/PHackSettings.cpp:61
msgid "Extra Parameter useful in ''Metroid: Other M'' only."
msgstr "Parâmetro Extra útil apenas em \"Metroid Other M\""
2011-12-18 19:40:09 +00:00
#: Source/Core/DolphinWX/Src/ISOProperties.cpp:625
2009-08-09 21:01:41 +00:00
msgid "Extract All Files..."
msgstr "Extrair Todos os arquivos..."
2011-12-18 19:40:09 +00:00
#: Source/Core/DolphinWX/Src/ISOProperties.cpp:627
2009-08-09 21:01:41 +00:00
msgid "Extract Apploader..."
msgstr "Extrair Apploader..."
2011-12-18 19:40:09 +00:00
#: Source/Core/DolphinWX/Src/ISOProperties.cpp:628
2009-08-09 21:01:41 +00:00
msgid "Extract DOL..."
msgstr "Extrair DOL..."
2011-12-18 19:40:09 +00:00
#: Source/Core/DolphinWX/Src/ISOProperties.cpp:621
2009-08-09 21:01:41 +00:00
msgid "Extract Directory..."
msgstr "Extrair diretorio..."
2011-12-18 19:40:09 +00:00
#: Source/Core/DolphinWX/Src/ISOProperties.cpp:623
2009-08-09 21:01:41 +00:00
msgid "Extract File..."
msgstr "Extrair Arquivo..."
2011-12-18 19:40:09 +00:00
#: Source/Core/DolphinWX/Src/ISOProperties.cpp:619
2009-08-09 21:01:41 +00:00
msgid "Extract Partition..."
msgstr "Extrair Partição..."
2011-12-18 19:40:09 +00:00
#: Source/Core/DolphinWX/Src/ISOProperties.cpp:728
2009-08-09 21:01:41 +00:00
#, c-format
msgid "Extracting %s"
msgstr "Extraindo %s"
2011-12-18 19:40:09 +00:00
#: Source/Core/DolphinWX/Src/ISOProperties.cpp:712
2009-08-09 21:01:41 +00:00
msgid "Extracting All Files"
msgstr "Extraindo todos os arquivos"
2011-12-18 19:40:09 +00:00
#: Source/Core/DolphinWX/Src/ISOProperties.cpp:712
2009-08-09 21:01:41 +00:00
msgid "Extracting Directory"
msgstr "Extraindo diretorio"
2011-12-18 19:40:09 +00:00
#: Source/Core/DolphinWX/Src/ISOProperties.cpp:714
2009-08-09 21:01:41 +00:00
msgid "Extracting..."
msgstr "Extraindo..."
#: Source/Core/DolphinWX/Src/FifoPlayerDlg.cpp:418
msgid "FIFO Byte"
msgstr "Byte do FIFO"
#: Source/Core/DolphinWX/Src/FifoPlayerDlg.cpp:38
msgid "FIFO Player"
msgstr "FIFO Player"
#: Source/Core/DolphinWX/Src/ISOProperties.cpp:165
msgid "FRANCE"
msgstr "FRANÇA"
2011-12-18 19:40:09 +00:00
#: Source/Core/DolphinWX/Src/ISOProperties.cpp:475
2009-08-09 21:01:41 +00:00
msgid "FST Size:"
msgstr "Tamanho FST:"
#: Source/Core/Core/Src/NetPlayClient.cpp:77
msgid "Failed to Connect!"
msgstr "Falha ao Conectar\""
#: Source/Core/DolphinWX/Src/NetWindow.cpp:212
msgid "Failed to Listen!!"
msgstr "Não foi possível Ouvir!!"
#: Source/Core/DolphinWX/Src/GeckoCodeDiag.cpp:286
msgid "Failed to download codes."
msgstr "Falha ao dazer o download de códigos."
2009-08-09 21:01:41 +00:00
2011-12-18 19:40:09 +00:00
#: Source/Core/DolphinWX/Src/ISOProperties.cpp:828
2009-08-09 21:01:41 +00:00
#, c-format
msgid "Failed to extract to %s!"
msgstr "Falha ao extrair %s!"
#: Source/Core/Core/Src/DSP/DSPCore.cpp:66
#, c-format
msgid ""
"Failed to load DSP ROM:\t%s\n"
"\n"
"This file is required to use DSP LLE.\n"
"It is not included with Dolphin as it contains copyrighted data.\n"
"Use DSPSpy to dump the file from your physical console.\n"
"\n"
"You may use the DSP HLE engine which does not require ROM dumps.\n"
"(Choose it from the \"Audio\" tab of the configuration dialog.)"
msgstr ""
"Falha ao carregar a ROM do DSP:\t%s\n"
"\n"
"Este arquivo é necessário para usar o modo LLE do DSP.\n"
"Ele não stá incluso no Dolphin por conter dados com direitos autorais.\n"
"Use o DSPSpy para fazer o dump do arquivo do seu console.\n"
"\n"
"Você pode usar a engine HLE do DSP que não precisa do dump da ROM.\n"
"(Escolha-o na aba \"Áudio\" da Janela de Configuração.)"
#: Source/Core/Core/Src/HW/WiimoteReal/IOWin.cpp:99
#: Source/Core/Core/Src/HW/WiimoteReal/IOWin.cpp:119
msgid "Failed to load bthprops.cpl"
msgstr "Falha ao carregar bthprops.cpl"
#: Source/Core/Core/Src/HW/WiimoteReal/IOWin.cpp:83
#: Source/Core/Core/Src/HW/WiimoteReal/IOWin.cpp:92
msgid "Failed to load hid.dll"
msgstr "Falha ao carregar hid.dll"
#: Source/Core/DolphinWX/Src/MemoryCards/WiiSaveCrypted.cpp:151
msgid "Failed to read banner.bin"
msgstr "Falha ao ler banner.bin"
#: Source/Core/Core/Src/HW/GCMemcard.cpp:150
2009-08-09 21:01:41 +00:00
msgid ""
"Failed to read block allocation table backup correctly\n"
"(0x8000-0x9FFF)"
msgstr ""
"Falha ao ler mesa de alocação de blocos corretamente\n"
"(0x8000-0x9FFF)"
#: Source/Core/Core/Src/HW/GCMemcard.cpp:144
2009-08-09 21:01:41 +00:00
msgid ""
"Failed to read block allocation table correctly\n"
"(0x6000-0x7FFF)"
msgstr ""
"Falha ao ler mesa de alocação de blocos corretamente\n"
"(0x6000-0x7FFF)"
#: Source/Core/DolphinWX/Src/MemoryCards/WiiSaveCrypted.cpp:286
#, c-format
msgid "Failed to read data from file %d"
msgstr "Falha ao ler dados do arquivo %d"
#: Source/Core/Core/Src/HW/GCMemcard.cpp:138
2009-08-09 21:01:41 +00:00
msgid ""
"Failed to read directory backup correctly\n"
"(0x4000-0x5FFF)"
msgstr ""
"Não foii possível ler o Backup do diretório corretamente\n"
"(0x4000-0x5FFF)"
#: Source/Core/Core/Src/HW/GCMemcard.cpp:132
2009-08-09 21:01:41 +00:00
msgid ""
"Failed to read directory correctly\n"
"(0x2000-0x3FFF)"
msgstr ""
"Não foi possível ler o diretório corretamente\n"
"(0x2000-0x3FFF)"
#: Source/Core/Core/Src/HW/GCMemcard.cpp:121
2009-08-09 21:01:41 +00:00
msgid ""
"Failed to read header correctly\n"
"(0x0000-0x1FFF)"
msgstr ""
"Não foi possível ler o header corretamente\n"
"(0x0000-0x1FFF)"
#: Source/Core/Core/Src/HW/GCMemcard.cpp:222
2009-08-09 21:01:41 +00:00
msgid ""
"Failed to read save data\n"
"(0xA000-)\n"
"Memcard may be truncated"
msgstr ""
"Falha ao ler os dados do salva\n"
"(0xA000-)\n"
"O Memory Card pode estar truncado"
#: Source/Core/DiscIO/Src/VolumeGC.cpp:61
msgid "Failed to read unique ID from disc image"
msgstr "Não foi possível ler ID exclusivo da imagem do disco"
#: Source/Core/Core/Src/IPC_HLE/WII_IPC_HLE_Device_usb.cpp:83
msgid "Failed to write BT.DINF to SYSCONF"
msgstr "Falha ao escrever BT.DINF no SYSCONF"
#: Source/Core/DolphinWX/Src/MemoryCards/WiiSaveCrypted.cpp:228
msgid "Failed to write bkhdr"
msgstr "Falha ao escrever bkhdr"
#: Source/Core/DolphinWX/Src/MemoryCards/WiiSaveCrypted.cpp:164
#, c-format
msgid "Failed to write header for %s"
msgstr "Falha ao escrever o header para %s"
#: Source/Core/DolphinWX/Src/MemoryCards/WiiSaveCrypted.cpp:258
#, c-format
msgid "Failed to write header for file %d"
msgstr "Falha ao escrever o header para o arquivo %d"
#: Source/Core/DolphinWX/Src/VideoConfigDiag.cpp:475
msgid "Fast"
msgstr "Rápido"
#: Source/Core/DolphinWX/Src/VideoConfigDiag.cpp:498
msgid "Fast Mipmaps"
msgstr "Mipmaps Rápidos"
2009-08-09 21:01:41 +00:00
#: Source/Core/DolphinWX/Src/ISOProperties.cpp:313
msgid "Fast version of the MMU. Does not work for every game."
msgstr "Rápida versão do MMU. Não funciona para todos os jogos."
#: Source/Core/DolphinWX/Src/FrameTools.cpp:212
msgid "Fifo Player"
msgstr "Fifo Player"
#: Source/Core/DolphinWX/Src/FifoPlayerDlg.cpp:88
msgid "File Info"
msgstr "Informações do Arquivo"
#: Source/Core/DolphinWX/Src/GeckoCodeDiag.cpp:283
msgid "File contained no codes."
msgstr "O arquivo não contém códigos."
#: Source/Core/DolphinWX/Src/MemcardManager.cpp:415
msgid "File converted to .gci"
msgstr "Arquivo convertido para .gci"
#: Source/Core/DolphinWX/Src/MemcardManager.cpp:430
msgid ""
"File could not be opened\n"
"or does not have a valid extension"
msgstr ""
"O arquivo não pode ser aberto\n"
"ou não tem uma extensão válida"
#: Source/Core/Core/Src/HW/GCMemcard.cpp:86
2009-08-09 21:01:41 +00:00
#, c-format
msgid ""
"File has the extension \"%s\"\n"
"valid extensions are (.raw/.gcp)"
msgstr ""
"O arquivo tem a extensão \"%s\"\n"
"extensões válidas são (.raw/.gcp)"
#: Source/Core/DolphinWX/Src/MemcardManager.cpp:427
msgid "File is not recognized as a memcard"
msgstr "Arquivo não reconhecido como Memory Card"
#: Source/Core/DiscIO/Src/CompressedBlob.cpp:294
msgid "File not compressed"
msgstr "Arquivo não comprimido"
#: Source/Core/Core/Src/IPC_HLE/WII_IPC_HLE_Device_FileIO.cpp:153
#, c-format
msgid "FileIO: Unknown open mode : 0x%02x"
msgstr "FileIO: Modo de abertura desconhecido : 0x%02x"
2011-12-18 19:40:09 +00:00
#: Source/Core/DolphinWX/Src/ISOProperties.cpp:542
2009-08-09 21:01:41 +00:00
msgid "Filesystem"
msgstr "Arquivo de sistema"
2011-12-18 19:40:09 +00:00
#: Source/Core/DolphinWX/Src/ISOProperties.cpp:1052
2009-08-09 21:01:41 +00:00
msgid "Filetype 'ini' is unknown! Will not open!"
msgstr "Tipo do arquivo 'ini' desconhecido! Não vai abrir!"
#: Source/Core/DolphinWX/Src/MemcardManager.cpp:629
msgid "First Block"
msgstr "Primeiro Bloco"
#: Source/Core/DolphinWX/Src/MemcardManager.cpp:795
msgid "Fix Checksums"
msgstr "Corrigir Checksums"
#: Source/Core/DolphinWX/Src/VideoConfigDiag.cpp:282
2009-08-09 21:01:41 +00:00
msgid "Force 16:9"
msgstr "Forçar 16:9"
#: Source/Core/DolphinWX/Src/VideoConfigDiag.cpp:282
2009-08-09 21:01:41 +00:00
msgid "Force 4:3"
msgstr "Forçar 4:3"
2011-12-18 19:40:09 +00:00
#: Source/Core/DolphinWX/Src/ConfigMain.cpp:547
2009-08-09 21:01:41 +00:00
msgid "Force Console as NTSC-J"
msgstr "Forçar Console para NTSC-J"
#: Source/Core/DolphinWX/Src/VideoConfigDiag.cpp:403
2009-08-09 21:01:41 +00:00
msgid "Force Texture Filtering"
msgstr "Forçar Filtro de Texturas"
#: Source/Core/DolphinWX/Src/VideoConfigDiag.cpp:90
2009-08-09 21:01:41 +00:00
msgid ""
"Force texture filtering even if the emulated game explicitly disabled it.\n"
"Improves texture quality slightly but causes glitches in some games.\n"
"\n"
"If unsure, leave this unchecked."
msgstr ""
"Força filtro de texturas mesmo que o jogo tenha desativado-o "
"explicitamente.\n"
2009-08-09 21:01:41 +00:00
"Melhora um pouco a qualidade das texturas mas causa erros em certos jogos.\n"
"\n"
"Se estiver em dúvida, deixe isto desativado."
#: Source/Core/DolphinWX/Src/VideoConfigDiag.cpp:82
msgid ""
"Force the game to output graphics for widescreen resolutions.\n"
"Causes graphical glitches is some games.\n"
"\n"
"If unsure, leave this unchecked."
msgstr ""
"Força o jogo a gerar gráficos para resoluções widescreen.\n"
"Causa erros na imagem em alguns jogos.\n"
"\n"
"Se estiver em dúvida, deixe isto desativado."
2011-12-18 19:40:09 +00:00
#: Source/Core/DolphinWX/Src/ConfigMain.cpp:488
2009-08-09 21:01:41 +00:00
msgid ""
"Forces NTSC-J mode for using the Japanese ROM font.\n"
"Left unchecked, dolphin defaults to NTSC-U and automatically enables this "
"setting when playing Japanese games."
2009-08-09 21:01:41 +00:00
msgstr ""
"Força o modo NTSC-J para usar a fonte da ROM Japonesa.\n"
"Se isto ficar desativado, o Dolphin usa NTSC-U e ativa esta opção "
"automaticamente quando você jogar jogos japoneses."
2009-08-09 21:01:41 +00:00
#: Source/Core/Core/Src/HW/GCMemcard.cpp:76
2009-08-09 21:01:41 +00:00
msgid ""
"Format as ascii (NTSC\\PAL)?\n"
"Choose no for sjis (NTSC-J)"
msgstr ""
"Formatar como ascii (NTSC\\PAL)?\n"
"Escolha não para sjis (NTSC-J)"
#: Source/Core/InputCommon/Src/ControllerEmu.cpp:278
msgid "Forward"
msgstr "Para frente"
#: Source/Core/DolphinWX/Src/FifoPlayerDlg.cpp:383
#: Source/Core/DolphinWX/Src/FifoPlayerDlg.cpp:451
msgid "Frame"
msgstr "Quadro"
#: Source/Core/DolphinWX/Src/FifoPlayerDlg.cpp:393
msgid "Frame "
msgstr "Quadro"
#: Source/Core/DolphinWX/Src/HotkeyDlg.cpp:189
2011-12-18 19:40:09 +00:00
#: Source/Core/DolphinWX/Src/GCMicDlg.cpp:189
2009-08-09 21:01:41 +00:00
msgid "Frame Advance"
msgstr "Avançar Quadro"
#: Source/Core/DolphinWX/Src/VideoConfigDiag.cpp:548
2009-08-09 21:01:41 +00:00
msgid "Frame Dumps use FFV1"
msgstr "Extração de Quadros usam FFV1"
#: Source/Core/DolphinWX/Src/FifoPlayerDlg.cpp:105
msgid "Frame Range"
msgstr "Alcanço do Quadro"
#: Source/Core/DolphinWX/Src/FrameTools.cpp:151
msgid "Frame S&kipping"
msgstr "Frame S&kipping"
2011-12-18 19:40:09 +00:00
#: Source/Core/DolphinWX/Src/ConfigMain.cpp:551
2009-08-09 21:01:41 +00:00
msgid "Framelimit:"
msgstr "Limitador de FPS:"
#: Source/Core/DolphinWX/Src/FifoPlayerDlg.cpp:189
msgid "Frames To Record"
msgstr "QUadros para Capturar"
#: Source/Core/DolphinWX/Src/VideoConfigDiag.cpp:546
2009-08-09 21:01:41 +00:00
msgid "Free Look"
msgstr "Olhar Livre"
<<<<<<< HEAD
2011-12-18 19:40:09 +00:00
#: Source/Core/DolphinWX/Src/ISOProperties.cpp:482
#: Source/Core/DolphinWX/Src/ConfigMain.cpp:265
#: Source/Core/DolphinWX/Src/ConfigMain.cpp:297
=======
#: Source/Core/DolphinWX/Src/ISOProperties.cpp:478
#: Source/Core/DolphinWX/Src/ConfigMain.cpp:264
#: Source/Core/DolphinWX/Src/ConfigMain.cpp:296
>>>>>>> Update translation files for recent changes in the code.
2009-08-09 21:01:41 +00:00
msgid "French"
msgstr "Francês"
#: Source/Core/Core/Src/HW/WiimoteEmu/Attachment/Guitar.cpp:38
msgid "Frets"
msgstr "Notas"
#: Source/Core/DolphinWX/Src/FifoPlayerDlg.cpp:107
#: Source/Core/DolphinWX/Src/FifoPlayerDlg.cpp:126
msgid "From"
msgstr "De"
#: Source/Core/DolphinWX/Src/FrameTools.cpp:439
msgid "FullScr"
msgstr "Tela Cheia"
#: Source/Core/DolphinWX/Src/VideoConfigDiag.cpp:263
2009-08-09 21:01:41 +00:00
msgid "Fullscreen resolution:"
msgstr "Resolução da Tela Cheia:"
#: Source/Core/DolphinWX/Src/MemcardManager.cpp:533
msgid "GCI File(*.gci)"
msgstr "Arquivo GCI(*.gci)"
2011-12-18 19:40:09 +00:00
#: Source/Core/DolphinWX/Src/GCMicDlg.h:44
#, fuzzy
msgid "GCMic Configuration"
msgstr "Configuração do Log"
2009-08-09 21:01:41 +00:00
#: Source/Core/DolphinWX/Src/FrameTools.cpp:445
msgid "GCPad"
msgstr "GCPad"
2011-12-18 19:40:09 +00:00
#: Source/Core/DolphinWX/Src/ISOProperties.cpp:459
2009-08-09 21:01:41 +00:00
msgid "Game ID:"
msgstr "ID do jogo:"
#: Source/Core/Core/Src/NetPlay.cpp:228
msgid "Game is already running!"
msgstr "O jogo já está rodando!"
#: Source/Core/Core/Src/NetPlay.cpp:258
msgid "Game isn't running!"
msgstr "O jogo não está rodando!"
#: Source/Core/DolphinWX/Src/NetWindow.cpp:383
msgid "Game not found!!"
msgstr "Jogo não encontrado!!"
2011-12-18 19:40:09 +00:00
#: Source/Core/DolphinWX/Src/ISOProperties.cpp:396
2009-08-09 21:01:41 +00:00
msgid "Game-Specific Settings"
msgstr "Opções especificas do jogo"
#: Source/Core/DolphinWX/Src/ISOProperties.cpp:290
msgid "GameConfig"
msgstr "Opçõesdojogo"
2011-12-18 19:40:09 +00:00
#: Source/Core/DolphinWX/Src/ConfigMain.cpp:532
2009-08-09 21:01:41 +00:00
msgid "Gamecube"
msgstr "Gamecube"
#: Source/Core/DolphinWX/Src/FrameTools.cpp:191
msgid "Gamecube &Pad Settings"
msgstr "Configurações de &Controle de Gamecube"
#: Source/Core/DolphinWX/Src/MemcardManager.cpp:215
<<<<<<< HEAD
2011-12-18 19:40:09 +00:00
#: Source/Core/DolphinWX/Src/ConfigMain.cpp:1011
=======
#: Source/Core/DolphinWX/Src/ConfigMain.cpp:1007
>>>>>>> Update translation files for recent changes in the code.
2009-08-09 21:01:41 +00:00
msgid "Gamecube Memory Cards (*.raw,*.gcp)"
msgstr "Memory Cards do Gamecube (*.raw,*.gcp)"
#: Source/Core/DolphinWX/Src/FrameTools.cpp:445
msgid "Gamecube Pad settings"
msgstr "Configurações do controle de Gamecube"
#: Source/Core/DolphinWX/Src/CheatsWindow.cpp:130
#: Source/Core/DolphinWX/Src/ISOProperties.cpp:298
msgid "Gecko Codes"
msgstr "Códigos Gecko"
#: Source/Core/Core/Src/GeckoCode.cpp:139
#, c-format
msgid ""
"GeckoCode failed to run (CT%i CST%i) (%s)\n"
"(either a bad code or the code type is not yet supported.)"
msgstr ""
"Falha ao rodar o GeckoCode (CT%i CST%i) (%s)\n"
"(É um código ruim ou um tipo de código não suportado.)"
#: Source/Core/DolphinWX/Src/HotkeyDlg.cpp:176
<<<<<<< HEAD
2011-12-18 19:40:09 +00:00
#: Source/Core/DolphinWX/Src/GCMicDlg.cpp:176
#: Source/Core/DolphinWX/Src/ConfigMain.cpp:529
=======
#: Source/Core/DolphinWX/Src/ConfigMain.cpp:525
>>>>>>> Update translation files for recent changes in the code.
#: Source/Core/DolphinWX/Src/VideoConfigDiag.cpp:204
2009-08-09 21:01:41 +00:00
msgid "General"
msgstr "Geral"
#: Source/Core/DolphinWX/Src/WiimoteConfigDiag.cpp:144
msgid "General Settings"
msgstr "Configurações Gerais"
2009-08-09 21:01:41 +00:00
<<<<<<< HEAD
2011-12-18 19:40:09 +00:00
#: Source/Core/DolphinWX/Src/ISOProperties.cpp:481
#: Source/Core/DolphinWX/Src/ConfigMain.cpp:264
#: Source/Core/DolphinWX/Src/ConfigMain.cpp:298
=======
#: Source/Core/DolphinWX/Src/ISOProperties.cpp:477
#: Source/Core/DolphinWX/Src/ConfigMain.cpp:263
#: Source/Core/DolphinWX/Src/ConfigMain.cpp:297
>>>>>>> Update translation files for recent changes in the code.
2009-08-09 21:01:41 +00:00
msgid "German"
msgstr "Alemão"
#: Source/Core/Core/Src/ActionReplay.cpp:451
#, c-format
msgid "GetARCode: Index is greater than ar code list size %lu"
msgstr "GetARCode: O índice é maior que a lista de códigos AR de tamanho %lu"
#: Source/Core/DolphinWX/Src/FrameTools.cpp:443
msgid "Graphics"
msgstr "Gráficos"
#: Source/Core/DolphinWX/Src/FrameTools.cpp:443
msgid "Graphics settings"
msgstr "Configurações Gráficas"
#: Source/Core/DolphinWX/Src/CheatsWindow.cpp:218
msgid "Greater Than"
msgstr "Maior do que"
#: Source/Core/DolphinWX/Src/VideoConfigDiag.cpp:87
#, fuzzy
2009-08-09 21:01:41 +00:00
msgid ""
"Greatly increases quality of textures generated using render to texture "
"effects.\n"
2009-08-09 21:01:41 +00:00
"Raising the internal resolution will improve the effect of this setting.\n"
"Slightly decreases performance and possibly causes issues (although "
"unlikely).\n"
2009-08-09 21:01:41 +00:00
"\n"
"If unsure, leave this checked."
msgstr ""
"Aumenta muito a qualidade das texturas geradas usando efeitos de "
"renderização.\n"
2009-08-09 21:01:41 +00:00
"Aumentar a Resolução Interna vai melhorar o efeito desta opção.\n"
"\n"
"Se estiver em dúvida, deixe isto ativado."
2011-12-18 19:40:09 +00:00
#: Source/Core/DolphinWX/Src/ConfigMain.cpp:299
2009-08-09 21:01:41 +00:00
msgid "Greek"
msgstr "Grego"
#: Source/Core/Core/Src/HW/WiimoteEmu/Attachment/Drums.cpp:22
msgid "Green"
msgstr "Verde"
#: Source/Core/Core/Src/HW/WiimoteEmu/Attachment/Turntable.cpp:24
msgid "Green Left"
msgstr "Verde Esquerdo"
#: Source/Core/Core/Src/HW/WiimoteEmu/Attachment/Turntable.cpp:25
msgid "Green Right"
msgstr "Verde Direito"
#: Source/Core/Core/Src/HW/WiimoteEmu/Attachment/Guitar.cpp:35
msgid "Guitar"
msgstr "Guitarra"
#: Source/Core/Core/Src/IPC_HLE/WII_IPC_HLE_Device_usb.cpp:1250
msgid "HCI_CMD_INQUIRY is called, please report!"
msgstr "HCI_CMD_INQUIRY foi chamado, favor reportar!"
#: Source/Core/DolphinWX/Src/VideoConfigDiag.cpp:425
2009-08-09 21:01:41 +00:00
msgid "Hacks"
msgstr "Hacks"
#: Source/Core/Core/Src/HW/GCMemcard.cpp:160
2009-08-09 21:01:41 +00:00
msgid "Header checksum failed"
msgstr "A checagem do header falhou"
2011-12-18 19:40:09 +00:00
#: Source/Core/DolphinWX/Src/ConfigMain.cpp:300
2009-08-09 21:01:41 +00:00
msgid "Hebrew"
msgstr "Hebreu"
#: Source/Core/InputCommon/Src/ControllerEmu.cpp:312
msgid "Height"
msgstr "Altura"
#: Source/Core/DolphinWX/Src/WXInputBase.cpp:61
msgid "Help"
msgstr "Ajuda"
#: Source/Core/DolphinWX/Src/Main.cpp:196
msgid ""
"Hi,\n"
"\n"
"Dolphin requires that your CPU has support for SSE2 extensions.\n"
"Unfortunately your CPU does not support them, so Dolphin will not run.\n"
"\n"
"Sayonara!\n"
msgstr ""
"Olá\n"
"\n"
"O Dolphin precisa que a sua CPU tenha suporte a extensões SSE2. \n"
"Infelizmente a sua CPU não tem este suporte, e portanto o Dolphin não "
"funcionará.\n"
2009-08-09 21:01:41 +00:00
"\n"
"Sayonara!\n"
#: Source/Core/InputCommon/Src/ControllerEmu.cpp:308
msgid "Hide"
msgstr "Ocultar"
#: Source/Core/DolphinWX/Src/VideoConfigDiag.cpp:304
2009-08-09 21:01:41 +00:00
msgid "Hide Mouse Cursor"
msgstr "Esconder Cursor Do Mouse"
#: Source/Core/DolphinWX/Src/VideoConfigDiag.cpp:78
msgid ""
"Hides the mouse cursor if it's on top of the emulation window.\n"
"\n"
"If unsure, leave this checked."
msgstr ""
"Oculta o cursor do mouse quando ele está em cima da janela de emulação.\n"
"\n"
"Se estiver em dúvida, deixe isto ativado."
#: Source/Core/DolphinWX/Src/WXInputBase.cpp:51
msgid "Home"
msgstr "Home"
#: Source/Core/DolphinWX/Src/NetWindow.cpp:69
#: Source/Core/DolphinWX/Src/NetWindow.cpp:122
msgid "Host"
msgstr "Host"
#: Source/Core/DolphinWX/Src/HotkeyDlg.h:44
msgid "Hotkey Configuration"
msgstr "Configuração de hotkey"
#: Source/Core/DolphinWX/Src/HotkeyDlg.cpp:276
<<<<<<< HEAD
2011-12-18 19:40:09 +00:00
#: Source/Core/DolphinWX/Src/GCMicDlg.cpp:276
#: Source/Core/DolphinWX/Src/ConfigMain.cpp:574
=======
#: Source/Core/DolphinWX/Src/ConfigMain.cpp:570
>>>>>>> Update translation files for recent changes in the code.
2009-08-09 21:01:41 +00:00
msgid "Hotkeys"
msgstr "Hotkeys"
2011-12-18 19:40:09 +00:00
#: Source/Core/DolphinWX/Src/ConfigMain.cpp:301
2009-08-09 21:01:41 +00:00
msgid "Hungarian"
msgstr "Húngaro"
#: Source/Core/DolphinWX/Src/WiimoteConfigDiag.cpp:33
msgid "Hybrid Wiimote"
msgstr "Wiimote Hibrido"
#: Source/Core/Core/Src/IPC_HLE/WII_IPC_HLE_Device_es.cpp:523
#, c-format
msgid "IOCTL_ES_GETVIEWS: Tried to get data from an unknown ticket: %08x/%08x"
msgstr ""
"IOCTL_ES_GETVIEWS:Tentou adiquirir dados de um ticket desconhecido: %08x/%08x"
2009-08-09 21:01:41 +00:00
#: Source/Core/Core/Src/IPC_HLE/WII_IPC_HLE_Device_es.cpp:795
#, c-format
msgid ""
"IOCTL_ES_LAUNCH: Game tried to reload ios or a title that is not available "
"in your nand dump\n"
2009-08-09 21:01:41 +00:00
"TitleID %016llx.\n"
" Dolphin will likely hang now"
msgstr ""
"IOCTL_ES_LAUNCH: O jogo tentou recarregar a ios ou um título que não está "
"disponível no dump do seu NAND\n"
2009-08-09 21:01:41 +00:00
"TitleID %016llx.\n"
" O Dolphin vai provavelmente travar agora"
#: Source/Core/Core/Src/IPC_HLE/WII_IPC_HLE_Device_es.cpp:304
msgid "IOCTL_ES_READCONTENT - bad destination"
msgstr "IOCTL_ES_READCONTENT - Destino ruim"
2011-12-18 19:40:09 +00:00
#: Source/Core/DolphinWX/Src/ConfigMain.cpp:688
2009-08-09 21:01:41 +00:00
msgid "IPL Settings"
msgstr "Definições de IPL"
#: Source/Core/Core/Src/HW/WiimoteEmu/WiimoteEmu.cpp:260
msgid "IR"
msgstr "IR"
#: Source/Core/DolphinWX/Src/UDPConfigDiag.cpp:25
msgid "IR Pointer"
msgstr "Ponteiro IR"
#: Source/Core/DolphinWX/Src/WiimoteConfigDiag.cpp:100
msgid "IR Sensitivity:"
msgstr "Sensibilidade IR:"
2011-12-18 19:40:09 +00:00
#: Source/Core/DolphinWX/Src/ISOProperties.cpp:513
2009-08-09 21:01:41 +00:00
msgid "ISO Details"
msgstr "Detalhes da ISO"
2011-12-18 19:40:09 +00:00
#: Source/Core/DolphinWX/Src/ConfigMain.cpp:770
2009-08-09 21:01:41 +00:00
msgid "ISO Directories"
msgstr "Diretórios de ISO"
#: Source/Core/DolphinWX/Src/ISOProperties.cpp:168
msgid "ITALY"
msgstr "ITÁLIA"
#: Source/Core/DolphinWX/Src/MemcardManager.cpp:627
msgid "Icon"
msgstr "Icone"
2011-12-18 19:40:09 +00:00
#: Source/Core/DolphinWX/Src/ISOProperties.cpp:329
msgid ""
"If checked, the bounding box registers will be updated. Used by the Paper "
"Mario games."
msgstr ""
2009-08-09 21:01:41 +00:00
#: Source/Core/DolphinWX/Src/ISOProperties.cpp:315
msgid ""
"If the FPS is erratic, this option may help. (ON = Compatible, OFF = Fast)"
msgstr ""
"Se a taxa de FPS estiver instável, esta opção pode ajudar. (ON = Compatível, "
"OFF = Rápido)"
2009-08-09 21:01:41 +00:00
<<<<<<< HEAD
2011-12-18 19:40:09 +00:00
#: Source/Core/DolphinWX/Src/ConfigMain.cpp:485
=======
#: Source/Core/DolphinWX/Src/ConfigMain.cpp:481
>>>>>>> Update translation files for recent changes in the code.
msgid ""
"If you set Framelimit higher than game full speed (NTSC:60, PAL:50), you "
"also have to disable Audio Throttle in DSP to make it effective."
msgstr ""
"Se você colocar o Limitador de FPS em um valor maior que a velocidade máxima "
"do jogo (NTSC:60, PAL:50), você também vai precisar desativar o Throttle de "
"Áudio no DSP para que funcione."
2009-08-09 21:01:41 +00:00
#: Source/Core/DolphinWX/Src/VideoConfigDiag.cpp:432
2009-08-09 21:01:41 +00:00
msgid "Ignore Format Changes"
msgstr "Ignorar Mudanças de Formato"
#: Source/Core/DolphinWX/Src/VideoConfigDiag.cpp:94
2009-08-09 21:01:41 +00:00
msgid ""
"Ignore any changes to the EFB format.\n"
"Improves performance in many games without any negative effect. Causes "
"graphical defects in a small number of other games though.\n"
2009-08-09 21:01:41 +00:00
"\n"
"If unsure, leave this checked."
msgstr ""
"Ignora qualquer mudança no formato do EFB.\n"
"Melhora a Performance em vários jogos sem qualquer efeito negativo. Causa "
"defeitos gráficos em um pequeno número de jogos, no entanto.\n"
2009-08-09 21:01:41 +00:00
"\n"
"Se estiver em dúvida, deixe isto ativado."
#: Source/Core/DolphinWX/Src/VideoConfigDiag.cpp:93
2009-08-09 21:01:41 +00:00
msgid ""
"Ignore any requests of the CPU to read from or write to the EFB.\n"
"Improves performance in some games, but might disable some gameplay-related "
"features or graphical effects.\n"
2009-08-09 21:01:41 +00:00
"\n"
"If unsure, leave this unchecked."
msgstr ""
"Ignora quaisquer pedidos da CPU de ler ou escrever no EFB.\n"
"Melhora a performance em alguns jogos, mas pode desativar algumas funções "
"dos jogos ou efeitos gráficos.\n"
2009-08-09 21:01:41 +00:00
"\n"
"Se estiver em dúvida, deixe isto desativado."
#: Source/Core/DolphinWX/Src/MemcardManager.cpp:787
msgid "Import Save"
msgstr "Importar Save"
#: Source/Core/DolphinWX/Src/MemoryCards/WiiSaveCrypted.cpp:59
msgid "Import failed, try again?"
msgstr "Falha na Importação, tentar novamente?"
#: Source/Core/DolphinWX/Src/MemcardManager.cpp:456
msgid ""
"Imported file has gsc extension\n"
"but does not have a correct header"
msgstr ""
"O arquivo importado tem a extensão gsc\n"
"mas não tem um header correto"
#: Source/Core/DolphinWX/Src/MemcardManager.cpp:444
msgid "Imported file has invalid length"
msgstr "O arquivo importado tem comprimento inválido"
#: Source/Core/DolphinWX/Src/MemcardManager.cpp:453
msgid ""
"Imported file has sav extension\n"
"but does not have a correct header"
msgstr ""
"O arquivo importado tem a extensão sav\n"
"mas não tem um header correto"
#: Source/Core/DolphinWX/Src/VideoConfigDiag.cpp:102
2009-08-09 21:01:41 +00:00
msgid ""
"Improves performance but causes glitches in most games which rely on proper "
"fog emulation.\n"
2009-08-09 21:01:41 +00:00
"\n"
"If unsure, leave this unchecked."
msgstr ""
"Aumenta a performance mas causa problemas em jogos que dependem da emulação "
"apropriada da névoa.\n"
2009-08-09 21:01:41 +00:00
"\n"
"Se estiver em dúvida, deixe esta opção desativada."
#: Source/Core/DolphinWX/Src/VideoConfigDiag.cpp:100
2009-08-09 21:01:41 +00:00
msgid ""
"Improves performance but causes lighting to disappear in most games.\n"
"\n"
"If unsure, leave this unchecked."
msgstr ""
"Melhora a performance mas faz a iluminação desaparecer na maioria dos "
"jogos.\n"
2009-08-09 21:01:41 +00:00
"\n"
"Se estiver em dúvida, deixe esta opção desativada."
2011-12-18 19:40:09 +00:00
#: Source/Core/DolphinWX/Src/ISOProperties.cpp:347
2009-08-09 21:01:41 +00:00
msgid "In Game"
msgstr "Funciona"
#: Source/Core/DolphinWX/Src/NetWindow.cpp:592
msgid "In-Game"
msgstr "In-Game"
#: Source/Core/DolphinWX/Src/LogConfigWindow.cpp:49
#: Source/Core/DolphinWX/Src/ISOProperties.cpp:301
2009-08-09 21:01:41 +00:00
msgid "Info"
msgstr "Info"
#: Source/Core/Common/Src/MsgHandler.cpp:65
msgid "Information"
msgstr "Informação"
#: Source/Core/DolphinWX/Src/InputConfigDiag.cpp:485
msgid "Input"
msgstr "Entrada"
#: Source/Core/DolphinWX/Src/WXInputBase.cpp:60
msgid "Insert"
msgstr "Inserir"
#: Source/Core/DolphinWX/Src/ARCodeAddEdit.cpp:175
msgid "Insert Encrypted or Decrypted code here..."
msgstr "Inserir Código Encryptado ou Decriptado aqui..."
2011-12-18 19:40:09 +00:00
#: Source/Core/DolphinWX/Src/ConfigMain.cpp:722
2009-08-09 21:01:41 +00:00
msgid "Insert SD Card"
msgstr "Insira cartão SD"
#: Source/Core/DolphinWX/Src/ARCodeAddEdit.cpp:33
msgid "Insert name here.."
msgstr "Insira nome aqui.."
#: Source/Core/DolphinWX/Src/FrameTools.cpp:209
msgid "Install WAD"
msgstr "Instalar WAD"
2011-12-18 19:40:09 +00:00
#: Source/Core/DolphinWX/Src/GameListCtrl.cpp:959
2009-08-09 21:01:41 +00:00
msgid "Install to Wii Menu"
msgstr "Instalar para o menu do WII"
#: Source/Core/Core/Src/MemTools.cpp:248
msgid ""
"InstallExceptionHandler called, but this platform does not yet support it."
msgstr ""
"InstallExceptionHandler foi chamado, mas esta plataforma ainda não tem "
"suporte a ele."
2009-08-09 21:01:41 +00:00
<<<<<<< HEAD
2011-12-18 19:40:09 +00:00
#: Source/Core/DolphinWX/Src/FrameTools.cpp:1379
=======
#: Source/Core/DolphinWX/Src/FrameTools.cpp:1363
>>>>>>> Update translation files for recent changes in the code.
2009-08-09 21:01:41 +00:00
msgid "Installing WAD..."
msgstr "Instalando WAD..."
2011-12-18 19:40:09 +00:00
#: Source/Core/DolphinWX/Src/ConfigMain.cpp:530
2009-08-09 21:01:41 +00:00
msgid "Interface"
msgstr "Interface"
2011-12-18 19:40:09 +00:00
#: Source/Core/DolphinWX/Src/ConfigMain.cpp:590
2009-08-09 21:01:41 +00:00
msgid "Interface Settings"
msgstr "Opções de interface"
2011-12-18 19:40:09 +00:00
#: Source/Core/Core/Src/State.cpp:242
2009-08-09 21:01:41 +00:00
msgid "Internal LZO Error - compression failed"
msgstr "Erro Interno do LZO - A compressão falhou"
2011-12-18 19:40:09 +00:00
#: Source/Core/Core/Src/State.cpp:338
2009-08-09 21:01:41 +00:00
#, c-format
msgid ""
"Internal LZO Error - decompression failed (%d) (%li, %li) \n"
"Try loading the state again"
msgstr ""
"Erro Interno do LZO - a descompressão falhou (%d) (%li, %li) \n"
"Tente recarregar o Estado Salvo"
2011-12-18 19:40:09 +00:00
#: Source/Core/Core/Src/State.cpp:461
2009-08-09 21:01:41 +00:00
msgid "Internal LZO Error - lzo_init() failed"
msgstr "Erro Interno do LZO - lzo_init() falhou"
#: Source/Core/DolphinWX/Src/VideoConfigDiag.cpp:349
2009-08-09 21:01:41 +00:00
msgid "Internal Resolution:"
msgstr "Resolução Interna:"
2011-12-18 19:40:09 +00:00
#: Source/Core/DolphinWX/Src/ConfigMain.cpp:244
2009-08-09 21:01:41 +00:00
msgid "Interpreter (VERY slow)"
msgstr "Interpretador (MUITO lento)"
2011-12-18 19:40:09 +00:00
#: Source/Core/DolphinWX/Src/ISOProperties.cpp:346
2009-08-09 21:01:41 +00:00
msgid "Intro"
msgstr "Intro"
#: Source/Core/DolphinWX/Src/MemoryCards/WiiSaveCrypted.cpp:194
#, c-format
msgid "Invalid Size(%x) or Magic word (%x)"
msgstr "Tamanho Inválido(%x) ou palavra Mágica(%x)"
#: Source/Core/DolphinWX/Src/CheatsWindow.cpp:611
msgid "Invalid Value!"
msgstr "Valor Inválido!"
#: Source/Core/DolphinWX/Src/MemcardManager.cpp:464
msgid "Invalid bat.map or dir entry"
msgstr "Bat.map ou entrada de Diretório inválidas"
2011-12-18 19:40:09 +00:00
#: Source/Core/Core/Src/CoreTiming.cpp:536
2009-08-09 21:01:41 +00:00
#, c-format
msgid "Invalid event type %i"
msgstr "Tipo de evento %i inválido"
#: Source/Core/Core/Src/HW/DVDInterface.cpp:314
msgid "Invalid file"
msgstr "Arquivo inválido"
#: Source/Core/DiscIO/Src/BannerLoaderGC.cpp:40
#, c-format
msgid ""
"Invalid opening.bnr found in gcm:\n"
"%s\n"
" You may need to redump this game."
msgstr ""
"Arquivo opening.bnr inválido encontrado no gcm:\n"
"%s\n"
"Você pode precisar refazer o dump deste jogo."
2011-12-18 19:40:09 +00:00
#: Source/Core/Core/Src/Movie.cpp:503
2009-08-09 21:01:41 +00:00
msgid "Invalid recording file"
msgstr "Arquivo de gravação inválido"
2011-12-18 19:40:09 +00:00
#: Source/Core/Core/Src/Core.cpp:489
2009-08-09 21:01:41 +00:00
msgid "Invalid state"
msgstr "Estado Salvo Inválido"
<<<<<<< HEAD
2011-12-18 19:40:09 +00:00
#: Source/Core/DolphinWX/Src/ISOProperties.cpp:484
#: Source/Core/DolphinWX/Src/ConfigMain.cpp:267
#: Source/Core/DolphinWX/Src/ConfigMain.cpp:302
=======
#: Source/Core/DolphinWX/Src/ISOProperties.cpp:480
#: Source/Core/DolphinWX/Src/ConfigMain.cpp:266
#: Source/Core/DolphinWX/Src/ConfigMain.cpp:301
>>>>>>> Update translation files for recent changes in the code.
2009-08-09 21:01:41 +00:00
msgid "Italian"
msgstr "Italiano"
#: Source/Core/DolphinWX/Src/ISOProperties.cpp:179
msgid "JAPAN"
msgstr "JAPÃO"
2011-12-18 19:40:09 +00:00
#: Source/Core/DolphinWX/Src/ConfigMain.cpp:245
2009-08-09 21:01:41 +00:00
msgid "JIT Recompiler (recommended)"
msgstr "JIT recompilador (recomendado)"
2011-12-18 19:40:09 +00:00
#: Source/Core/DolphinWX/Src/ConfigMain.cpp:246
2009-08-09 21:01:41 +00:00
msgid "JITIL experimental recompiler"
msgstr "JITIL recompilador experimental"
2011-12-18 19:40:09 +00:00
#: Source/Core/DolphinWX/Src/ConfigMain.cpp:282
#: Source/Core/DolphinWX/Src/ConfigMain.cpp:303
2009-08-09 21:01:41 +00:00
msgid "Japanese"
msgstr "Japonês"
#: Source/Core/DolphinWX/Src/ISOProperties.cpp:184
msgid "KOREA"
msgstr "CORÉIA"
#: Source/Core/DolphinWX/Src/HotkeyDlg.cpp:245
2011-12-18 19:40:09 +00:00
#: Source/Core/DolphinWX/Src/GCMicDlg.cpp:245
2009-08-09 21:01:41 +00:00
msgid "Key"
msgstr "Chave"
2011-12-18 19:40:09 +00:00
#: Source/Core/DolphinWX/Src/ConfigMain.cpp:285
#: Source/Core/DolphinWX/Src/ConfigMain.cpp:304
2009-08-09 21:01:41 +00:00
msgid "Korean"
msgstr "Coreano"
#. i18n: Left
2011-12-18 19:40:09 +00:00
#: Source/Core/Core/Src/HW/GCPadEmu.cpp:57
2009-08-09 21:01:41 +00:00
msgid "L"
msgstr "L"
#: Source/Core/DolphinWX/Src/WXInputBase.cpp:39
msgid "L Button"
msgstr "Botão L"
#. i18n: Left-Analog
2011-12-18 19:40:09 +00:00
#: Source/Core/Core/Src/HW/GCPadEmu.cpp:61
2009-08-09 21:01:41 +00:00
msgid "L-Analog"
msgstr "L-Analógico"
2011-12-18 19:40:09 +00:00
#: Source/Core/DolphinWX/Src/ConfigMain.cpp:586
2009-08-09 21:01:41 +00:00
msgid "Language:"
msgstr "Linguagem:"
#: Source/Core/DolphinWX/Src/FrameTools.cpp:165
msgid "Last Overwritten State"
msgstr "Último State sobrescrito"
#: Source/Core/DolphinWX/Src/FrameTools.cpp:172
#: Source/Core/DolphinWX/Src/FrameTools.cpp:174
msgid "Last Saved State"
msgstr "Último State Salvo"
#: Source/Core/InputCommon/Src/ControllerEmu.cpp:276
#: Source/Core/DolphinWX/Src/WXInputBase.cpp:52
2009-08-09 21:01:41 +00:00
msgid "Left"
msgstr "Esquerda"
#: Source/Core/Core/Src/HW/WiimoteEmu/Attachment/Classic.cpp:60
msgid "Left Stick"
msgstr "Analógico Esquerdo"
#: Source/Core/DolphinWX/Src/HotkeyDlg.cpp:261
2011-12-18 19:40:09 +00:00
#: Source/Core/DolphinWX/Src/GCMicDlg.cpp:261
2009-08-09 21:01:41 +00:00
msgid ""
"Left click to detect hotkeys.\n"
"Enter space to clear."
msgstr ""
"Clique com o botão esquerdo para detectar atalhos de teclado.\n"
"Pressione Enter para deixar vazio."
#: Source/Core/DolphinWX/Src/InputConfigDiag.cpp:693
msgid ""
"Left-click to detect input.\n"
"Middle-click to clear.\n"
"Right-click for more options."
msgstr ""
"Clique com o esquerdo para detectar entrada.\n"
"Clique do meio para limpar.\n"
"Clique direito para mais opções."
#: Source/Core/DolphinWX/Src/InputConfigDiag.cpp:698
msgid ""
"Left/Right-click for more options.\n"
"Middle-click to clear."
msgstr ""
"Clique da Esquerda/Direita para mais opções.\n"
"Clique do meio para limpar."
#: Source/Core/DolphinWX/Src/CheatsWindow.cpp:219
msgid "Less Than"
msgstr "Menor que"
2011-12-18 19:40:09 +00:00
#: Source/Core/DolphinWX/Src/ConfigMain.cpp:543
2009-08-09 21:01:41 +00:00
msgid "Limit by FPS"
msgstr "Limitar por FPS"
#: Source/Core/DolphinWX/Src/InputConfigDiag.cpp:928
msgid "Load"
msgstr "Carregar"
#: Source/Core/DolphinWX/Src/VideoConfigDiag.cpp:543
2009-08-09 21:01:41 +00:00
msgid "Load Custom Textures"
msgstr "Carregar Texturas Personalizadas"
#: Source/Core/DolphinWX/Src/HotkeyDlg.cpp:204
2011-12-18 19:40:09 +00:00
#: Source/Core/DolphinWX/Src/GCMicDlg.cpp:204
2009-08-09 21:01:41 +00:00
msgid "Load State Slot 1"
msgstr "Carregar Estado do Slot 1"
#: Source/Core/DolphinWX/Src/HotkeyDlg.cpp:205
2011-12-18 19:40:09 +00:00
#: Source/Core/DolphinWX/Src/GCMicDlg.cpp:205
2009-08-09 21:01:41 +00:00
msgid "Load State Slot 2"
msgstr "Carregar Estado do Slot 2"
#: Source/Core/DolphinWX/Src/HotkeyDlg.cpp:206
2011-12-18 19:40:09 +00:00
#: Source/Core/DolphinWX/Src/GCMicDlg.cpp:206
2009-08-09 21:01:41 +00:00
msgid "Load State Slot 3"
msgstr "Carregar Estado do Slot 3"
#: Source/Core/DolphinWX/Src/HotkeyDlg.cpp:207
2011-12-18 19:40:09 +00:00
#: Source/Core/DolphinWX/Src/GCMicDlg.cpp:207
2009-08-09 21:01:41 +00:00
msgid "Load State Slot 4"
msgstr "Carregar Estado do Slot 4"
#: Source/Core/DolphinWX/Src/HotkeyDlg.cpp:208
2011-12-18 19:40:09 +00:00
#: Source/Core/DolphinWX/Src/GCMicDlg.cpp:208
2009-08-09 21:01:41 +00:00
msgid "Load State Slot 5"
msgstr "Carregar Estado do Slot 5"
#: Source/Core/DolphinWX/Src/HotkeyDlg.cpp:209
2011-12-18 19:40:09 +00:00
#: Source/Core/DolphinWX/Src/GCMicDlg.cpp:209
2009-08-09 21:01:41 +00:00
msgid "Load State Slot 6"
msgstr "Carregar Estado do Slot 6"
#: Source/Core/DolphinWX/Src/HotkeyDlg.cpp:210
2011-12-18 19:40:09 +00:00
#: Source/Core/DolphinWX/Src/GCMicDlg.cpp:210
2009-08-09 21:01:41 +00:00
msgid "Load State Slot 7"
msgstr "Carregar Estado do Slot 7"
#: Source/Core/DolphinWX/Src/HotkeyDlg.cpp:211
2011-12-18 19:40:09 +00:00
#: Source/Core/DolphinWX/Src/GCMicDlg.cpp:211
2009-08-09 21:01:41 +00:00
msgid "Load State Slot 8"
msgstr "Carregar Estado do Slot 8"
#: Source/Core/DolphinWX/Src/FrameTools.cpp:168
msgid "Load State..."
msgstr "Carregar State..."
<<<<<<< HEAD
2011-12-18 19:40:09 +00:00
#: Source/Core/DolphinWX/Src/FrameTools.cpp:1418
2009-08-09 21:01:41 +00:00
msgid "Load Wii System Menu"
msgstr "Carregar Menu de Sistema do Wii"
2011-12-18 19:40:09 +00:00
#: Source/Core/DolphinWX/Src/FrameTools.cpp:1413
=======
#: Source/Core/DolphinWX/Src/FrameTools.cpp:1402
msgid "Load Wii System Menu"
msgstr "Carregar Menu de Sistema do Wii"
#: Source/Core/DolphinWX/Src/FrameTools.cpp:1397
>>>>>>> Update translation files for recent changes in the code.
2009-08-09 21:01:41 +00:00
#, c-format
msgid "Load Wii System Menu %d%c"
msgstr "Carregar Menu de Sistema do Wii %d %c"
#: Source/Core/DolphinWX/Src/VideoConfigDiag.cpp:113
2009-08-09 21:01:41 +00:00
msgid ""
"Load custom textures from User/Load/Textures/<game_id>/\n"
"\n"
"If unsure, leave this unchecked."
msgstr ""
"Carrega texturas de alta definição do diretório User/Load/Textures/<id do "
"jogo>/\n"
2009-08-09 21:01:41 +00:00
"\n"
"Se estiver em dúvida, deixe isto desativado."
#: Source/Core/DolphinWX/Src/PHackSettings.cpp:49
msgid "Load preset values from hack patterns available."
msgstr "Carregar valores predefinidos dos padrões de hacks disponíveis."
#: Source/Core/DolphinWX/Src/Main.cpp:134
msgid "Loads the specified file (DOL,ELF,GCM,ISO,WAD)"
msgstr "Carrega o arquivo especificado (DOL,ELF,GCM,ISO,WAD)"
#: Source/Core/DolphinWX/Src/NetWindow.cpp:590
msgid "Local"
msgstr "Local"
2011-12-18 19:40:09 +00:00
#: Source/Core/DolphinWX/Src/ConfigMain.cpp:546
2009-08-09 21:01:41 +00:00
msgid "Lock Threads to Cores"
msgstr "Separar tarefas em núcleos"
#: Source/Core/DolphinWX/Src/LogWindow.h:51
msgid "Log"
msgstr "Log"
#: Source/Core/DolphinWX/Src/LogConfigWindow.cpp:28
msgid "Log Configuration"
msgstr "Configuração do Log"
#: Source/Core/DolphinWX/Src/LogConfigWindow.cpp:80
msgid "Log Types"
msgstr "Tipo de Log"
#: Source/Core/DolphinWX/Src/LogConfigWindow.cpp:75
msgid "Logger Outputs"
msgstr "Resposta do Logger"
#: Source/Core/DolphinWX/Src/CheatsWindow.cpp:132
#: Source/Core/DolphinWX/Src/Frame.cpp:398
2009-08-09 21:01:41 +00:00
msgid "Logging"
msgstr "Logando"
#: Source/Core/Core/Src/NetPlayClient.cpp:255
msgid "Lost connection to server!"
msgstr "A conexão com o servidor foi perdida!"
#: Source/Core/DolphinWX/Src/Main.cpp:149
msgid "Low level (LLE) or high level (HLE) audio"
msgstr "Emulação do Audio em Low level (LLE) ou high level (HLE)"
#: Source/Core/DolphinWX/Src/WXInputBase.cpp:42
msgid "M Button"
msgstr "Butão M"
#: Source/Core/DolphinWX/Src/MemoryCards/WiiSaveCrypted.cpp:119
#, c-format
msgid ""
"MD5 mismatch\n"
" %016llx%016llx != %016llx%016llx"
msgstr ""
"Incompatibilidade do MD5\n"
" %016llx%016llx != %016llx%016llx"
#: Source/Core/DolphinWX/Src/ISOProperties.cpp:312
msgid "MMU Speed Hack"
msgstr "Hack de velocidade MMU"
#: Source/Core/DolphinWX/Src/MemcardManager.cpp:526
#: Source/Core/DolphinWX/Src/MemcardManager.cpp:560
msgid "MadCatz Gameshark files(*.gcs)"
msgstr "Arquivos de Gameshark MadCatz(*.gcs)"
<<<<<<< HEAD
2011-12-18 19:40:09 +00:00
#: Source/Core/Core/Src/HW/GCPadEmu.cpp:76
=======
#: Source/Core/Core/Src/HW/GCPadEmu.cpp:73
>>>>>>> Update translation files for recent changes in the code.
#: Source/Core/DolphinWX/Src/TASInputDlg.cpp:47
2009-08-09 21:01:41 +00:00
msgid "Main Stick"
msgstr "Analógico Principal"
2011-12-18 19:40:09 +00:00
#: Source/Core/DolphinWX/Src/ISOProperties.cpp:467
2009-08-09 21:01:41 +00:00
msgid "Maker ID:"
msgstr "ID da fabricante:"
2011-12-18 19:40:09 +00:00
#: Source/Core/DolphinWX/Src/ISOProperties.cpp:490
2009-08-09 21:01:41 +00:00
msgid "Maker:"
msgstr "Fabricante:"
#: Source/Core/DolphinWX/Src/WiimoteConfigDiag.cpp:102
#: Source/Core/DolphinWX/Src/WiimoteConfigDiag.cpp:105
msgid "Max"
msgstr "Máximo"
#: Source/Core/DolphinWX/Src/MemcardManager.cpp:450
msgid "Memcard already has a save for this title"
msgstr "O Memory Card já tem um arquivo de salva deste título"
#: Source/Core/DolphinWX/Src/MemcardManager.cpp:289
msgid "Memcard already opened"
msgstr "O Memory Card já está aberto"
#: Source/Core/DolphinWX/Src/FifoPlayerDlg.cpp:438
msgid "Memory Byte"
msgstr "Byte de Memória"
#: Source/Core/DolphinWX/Src/MemcardManager.cpp:222
<<<<<<< HEAD
2011-12-18 19:40:09 +00:00
#: Source/Core/DolphinWX/Src/ConfigMain.cpp:85
=======
#: Source/Core/DolphinWX/Src/ConfigMain.cpp:84
>>>>>>> Update translation files for recent changes in the code.
2009-08-09 21:01:41 +00:00
msgid "Memory Card"
msgstr "Cartão de memoria"
#: Source/Core/DolphinWX/Src/MemcardManager.h:36
msgid ""
"Memory Card Manager WARNING-Make backups before using, should be fixed but "
"could mangle stuff!"
msgstr ""
"AVISO do Gerenciador de- Memory Card - Faça backupsantes de usar, deve estar "
"funcionando mas pode corromper coisas!"
2009-08-09 21:01:41 +00:00
#: Source/Core/Core/Src/CoreParameter.cpp:369
#, c-format
msgid ""
"Memory Card filename in Slot %c is incorrect\n"
"Region not specified\n"
"\n"
"Slot %c path was changed to\n"
"%s\n"
"Would you like to copy the old file to this new location?\n"
msgstr ""
"O nome do arquivo de Memory Card no Slot %c está incorreto\n"
"Região não especificada\n"
"\n"
"O diretório do Slot %c foi mudado para\n"
"%s\n"
"Você gostaria de copiar o arquivo antigo para o novo local?\n"
#: Source/Core/Core/Src/HW/GCMemcard.cpp:126
2009-08-09 21:01:41 +00:00
msgid "Memorycard filesize does not match the header size"
msgstr "O tamanho do arquivo do Memory Card é diferente do tamanho do header"
2009-08-09 21:01:41 +00:00
#: Source/Core/DolphinWX/Src/WXInputBase.cpp:47
msgid "Menu"
msgstr "Menu"
2011-12-18 19:40:09 +00:00
#: Source/Core/DolphinWX/Src/ConfigMain.cpp:86
2009-08-09 21:01:41 +00:00
msgid "Mic"
msgstr "Microfone"
#: Source/Core/DolphinWX/Src/WiimoteConfigDiag.cpp:101
#: Source/Core/DolphinWX/Src/WiimoteConfigDiag.cpp:104
msgid "Min"
msgstr "Mínimo"
#: Source/Core/DolphinWX/Src/VideoConfigDiag.cpp:582
2009-08-09 21:01:41 +00:00
msgid "Misc"
msgstr "Diversas"
2011-12-18 19:40:09 +00:00
#: Source/Core/DolphinWX/Src/ConfigMain.cpp:735
2009-08-09 21:01:41 +00:00
msgid "Misc Settings"
msgstr "Opções diversas"
#: Source/Core/InputCommon/Src/ControllerEmu.cpp:240
#: Source/Core/InputCommon/Src/ControllerEmu.cpp:294
msgid "Modifier"
msgstr "Modificador"
#: Source/Core/DolphinWX/Src/VideoConfigDiag.cpp:107
2009-08-09 21:01:41 +00:00
msgid ""
"Modify textures to show the format they're encoded in. Needs an emulation "
"reset in most cases.\n"
2009-08-09 21:01:41 +00:00
"\n"
"If unsure, leave this unchecked."
msgstr ""
"Modifica as texturas para que elas mostrem o formato em que elas estão "
"codificadas. Ao ativar isto, é preciso reiniciar a emulação na maioria das "
"vezes.\n"
2009-08-09 21:01:41 +00:00
"\n"
"Se estiver em dúvida, deixe isto desativado."
#: Source/Core/DolphinWX/Src/LogWindow.cpp:113
msgid "Monospaced font"
msgstr "Fonte Monospaced"
#: Source/Core/Core/Src/HW/WiimoteEmu/WiimoteEmu.cpp:286
msgid "Motion Plus"
msgstr "Motion Plus"
#: Source/Core/Core/Src/HW/WiimoteEmu/WiimoteEmu.cpp:290
2011-12-18 19:40:09 +00:00
#: Source/Core/Core/Src/HW/GCPadEmu.cpp:86
2009-08-09 21:01:41 +00:00
msgid "Motor"
msgstr "Motor"
#: Source/Core/DolphinWX/Src/VideoConfigDiag.cpp:668
2009-08-09 21:01:41 +00:00
msgid ""
"Move the mouse pointer over an option to display a detailed description.\n"
"\n"
"\n"
"\n"
"\n"
"\n"
"\n"
msgstr ""
"Mova o Mouse sobre uma opção para ver uma descrição detalhada sobre ela.\n"
"\n"
"\n"
"\n"
"\n"
"\n"
"\n"
#: Source/Core/DolphinWX/Src/WXInputBase.cpp:72
msgid "Multiply"
msgstr "Multiplicar"
#: Source/Core/DolphinWX/Src/ISOProperties.cpp:325
msgid ""
"Mutes the Wiimote speaker. Fixes random disconnections on real wiimotes. No "
"effect on emulated wiimotes."
msgstr ""
"Desliga o som que sai do Wiimote. Corrige desconexões imprevisíveis em "
"Wiimotes Reais. Não faz efeito em Wiimotes Emulados."
2009-08-09 21:01:41 +00:00
#: Source/Core/DolphinWX/Src/WXInputBase.cpp:126
msgid "NP Add"
msgstr "NP Adicionar"
#: Source/Core/DolphinWX/Src/WXInputBase.cpp:121
msgid "NP Begin"
msgstr "NP Começar"
#: Source/Core/DolphinWX/Src/WXInputBase.cpp:129
msgid "NP Decimal"
msgstr "NP Decimal"
#: Source/Core/DolphinWX/Src/WXInputBase.cpp:123
msgid "NP Delete"
msgstr "NP Deletar"
#: Source/Core/DolphinWX/Src/WXInputBase.cpp:130
msgid "NP Divide"
msgstr "NP Dividir"
#: Source/Core/DolphinWX/Src/WXInputBase.cpp:117
msgid "NP Down"
msgstr "NP Baixar"
#: Source/Core/DolphinWX/Src/WXInputBase.cpp:120
msgid "NP End"
msgstr "NP Fim"
#: Source/Core/DolphinWX/Src/WXInputBase.cpp:108
msgid "NP Enter"
msgstr "NP Enter"
#: Source/Core/DolphinWX/Src/WXInputBase.cpp:124
msgid "NP Equal"
msgstr "NP Igual"
#: Source/Core/DolphinWX/Src/WXInputBase.cpp:113
msgid "NP Home"
msgstr "NP Home"
#: Source/Core/DolphinWX/Src/WXInputBase.cpp:122
msgid "NP Insert"
msgstr "NP Inserir"
#: Source/Core/DolphinWX/Src/WXInputBase.cpp:114
msgid "NP Left"
msgstr "NP Esquerda"
#: Source/Core/DolphinWX/Src/WXInputBase.cpp:125
msgid "NP Multiply"
msgstr "NP Multiplicar"
#: Source/Core/DolphinWX/Src/WXInputBase.cpp:119
msgid "NP Page Down"
msgstr "NP Descer Página"
#: Source/Core/DolphinWX/Src/WXInputBase.cpp:118
msgid "NP Page Up"
msgstr "NP Subir Página"
#: Source/Core/DolphinWX/Src/WXInputBase.cpp:116
msgid "NP Right"
msgstr "NP Direita"
#: Source/Core/DolphinWX/Src/WXInputBase.cpp:127
msgid "NP Separator"
msgstr "NP Separador"
#: Source/Core/DolphinWX/Src/WXInputBase.cpp:106
msgid "NP Space"
msgstr "NP Espaço"
#: Source/Core/DolphinWX/Src/WXInputBase.cpp:128
msgid "NP Subtract"
msgstr "NP Subtrair"
#: Source/Core/DolphinWX/Src/WXInputBase.cpp:107
msgid "NP Tab"
msgstr "NP Tab"
#: Source/Core/DolphinWX/Src/WXInputBase.cpp:115
msgid "NP Up"
msgstr "NP Cima"
<<<<<<< HEAD
2011-12-18 19:40:09 +00:00
#: Source/Core/DolphinWX/Src/ISOProperties.cpp:455
=======
#: Source/Core/DolphinWX/Src/ISOProperties.cpp:451
>>>>>>> Update translation files for recent changes in the code.
2009-08-09 21:01:41 +00:00
#: Source/Core/DolphinWX/Src/PatchAddEdit.cpp:58
#: Source/Core/DolphinWX/Src/ARCodeAddEdit.cpp:49
msgid "Name:"
msgstr "Nome:"
#: Source/Core/DolphinWX/Src/CheatsWindow.cpp:85
#: Source/Core/DolphinWX/Src/CheatsWindow.cpp:295
#: Source/Core/DolphinWX/Src/CheatsWindow.cpp:564
#: Source/Core/DolphinWX/Src/GeckoCodeDiag.cpp:13
msgid "Name: "
msgstr "Nome:"
#: Source/Core/DolphinWX/Src/MemcardManager.cpp:525
#: Source/Core/DolphinWX/Src/MemcardManager.cpp:559
msgid "Native GCI files(*.gci)"
msgstr "Arquivos GCI nativos(*.gci)"
#: Source/Core/DolphinWX/Src/CheatsWindow.cpp:161
msgid "New Scan"
msgstr "Nova Busca"
#: Source/Core/DolphinWX/Src/MemcardManager.cpp:203
#: Source/Core/DolphinWX/Src/MemcardManager.cpp:797
msgid "Next Page"
msgstr "Próxima Página"
#: Source/Core/DolphinWX/Src/CheatsWindow.cpp:165
msgid "Next Scan"
msgstr "Próxima Busca"
#: Source/Core/DolphinWX/Src/NetWindow.cpp:52
msgid "Nickname :"
msgstr "Nick:"
#: Source/Core/DolphinWX/Src/ISOProperties.cpp:192
msgid "No Country (SDK)"
msgstr "Sem região (SDK)"
2011-12-18 19:40:09 +00:00
#: Source/Core/DolphinWX/Src/GameListCtrl.cpp:345
2009-08-09 21:01:41 +00:00
msgid "No ISOs or WADS found"
msgstr "Sem ISOs ou WADs achados"
#: Source/Core/DolphinWX/Src/MemoryCards/WiiSaveCrypted.cpp:508
#, c-format
msgid "No banner file found for title %s"
msgstr "Nenhum arquivo de banner encontrado para o título %s"
#: Source/Core/DolphinWX/Src/FrameAui.cpp:513
msgid "No docking"
msgstr "Sem colocação"
#: Source/Core/DolphinWX/Src/FifoPlayerDlg.cpp:385
msgid "No file loaded"
msgstr "Nenhum arquivo carregado"
#: Source/Core/DolphinWX/Src/MemcardManager.cpp:441
msgid "No free dir index entries"
msgstr "Não há entradas de índice de diretório livres"
#: Source/Core/DolphinWX/Src/FifoPlayerDlg.cpp:421
msgid "No recorded file"
msgstr "Nenhum arquivo gravado"
#: Source/Core/DolphinWX/Src/MemoryCards/WiiSaveCrypted.cpp:501
#, c-format
msgid "No save folder found for title %s"
msgstr "Nenhuma pasta de salva encontrada para o título %s"
#: Source/Core/DolphinWX/Src/WiimoteConfigDiag.cpp:32
#: Source/Core/DolphinWX/Src/NetWindow.cpp:598
msgid "None"
msgstr "Nenhum"
2011-12-18 19:40:09 +00:00
#: Source/Core/DolphinWX/Src/ConfigMain.cpp:305
2009-08-09 21:01:41 +00:00
msgid "Norwegian Bokmaal"
msgstr "Norueguês Bokmaal"
#: Source/Core/DolphinWX/Src/CheatsWindow.cpp:216
msgid "Not Equal"
msgstr "Não igual"
2011-12-18 19:40:09 +00:00
#: Source/Core/DolphinWX/Src/ISOProperties.cpp:344
#: Source/Core/DolphinWX/Src/GameListCtrl.cpp:869
2009-08-09 21:01:41 +00:00
msgid "Not Set"
msgstr "Indefinido"
<<<<<<< HEAD
2011-12-18 19:40:09 +00:00
#: Source/Core/DolphinWX/Src/Main.cpp:596
=======
#: Source/Core/DolphinWX/Src/Main.cpp:597
>>>>>>> Update translation files for recent changes in the code.
2009-08-09 21:01:41 +00:00
msgid "Not connected"
msgstr "Não conectado"
2011-12-18 19:40:09 +00:00
#: Source/Core/DolphinWX/Src/GameListCtrl.cpp:297
2009-08-09 21:01:41 +00:00
msgid "Notes"
msgstr "Notas"
#: Source/Core/DolphinWX/Src/GeckoCodeDiag.cpp:14
msgid "Notes: "
msgstr "Notas:"
#: Source/Core/DolphinWX/Src/FrameAui.cpp:70
#: Source/Core/DolphinWX/Src/FrameAui.cpp:73
#: Source/Core/DolphinWX/Src/FrameAui.cpp:579
#: Source/Core/DolphinWX/Src/FrameAui.cpp:620
#: Source/Core/DolphinWX/Src/FrameAui.cpp:628
#: Source/Core/DolphinWX/Src/LogConfigWindow.cpp:46
msgid "Notice"
msgstr "Noticía"
#: Source/Core/DolphinWX/Src/WXInputBase.cpp:102
msgid "Num Lock"
msgstr "Num Lock"
#: Source/Core/DolphinWX/Src/CheatsWindow.cpp:88
msgid "Number Of Codes: "
msgstr "Números dos códigos:"
#: Source/Core/Core/Src/HW/WiimoteEmu/Attachment/Nunchuk.cpp:30
#: Source/Core/DolphinWX/Src/UDPConfigDiag.cpp:26
2009-08-09 21:01:41 +00:00
msgid "Nunchuk"
msgstr "Nunchuk"
#: Source/Core/DolphinWX/Src/UDPConfigDiag.cpp:27
msgid "Nunchuk Acceleration"
msgstr "Aceleração do Nunchuk"
#: Source/Core/DolphinWX/Src/FifoPlayerDlg.cpp:403
msgid "Object"
msgstr "Objeto"
#: Source/Core/DolphinWX/Src/FifoPlayerDlg.cpp:124
msgid "Object Range"
msgstr "Alcance do Objeto"
2011-12-18 19:40:09 +00:00
#: Source/Core/DolphinWX/Src/ConfigMain.cpp:238
2009-08-09 21:01:41 +00:00
msgid "Off"
msgstr "Desligado"
#: Source/Core/DolphinWX/Src/PatchAddEdit.cpp:61
msgid "Offset:"
msgstr "Offset:"
#: Source/Core/DolphinWX/Src/MemcardManager.cpp:438
#, c-format
msgid "Only %d blocks available"
msgstr "Apenas %d blocos disponíveis"
#: Source/Core/DolphinWX/Src/FrameTools.cpp:433
#: Source/Core/DolphinWX/Src/HotkeyDlg.cpp:182
<<<<<<< HEAD
2011-12-18 19:40:09 +00:00
#: Source/Core/DolphinWX/Src/GCMicDlg.cpp:182
=======
>>>>>>> Update translation files for recent changes in the code.
2009-08-09 21:01:41 +00:00
msgid "Open"
msgstr "Abrir"
2011-12-18 19:40:09 +00:00
#: Source/Core/DolphinWX/Src/GameListCtrl.cpp:941
2009-08-09 21:01:41 +00:00
msgid "Open &containing folder"
msgstr "Abrir &conteúdo da pasta"
2011-12-18 19:40:09 +00:00
#: Source/Core/DolphinWX/Src/GameListCtrl.cpp:938
2009-08-09 21:01:41 +00:00
msgid "Open Wii &save folder"
msgstr "Abrir pasta do &save do WII"
#: Source/Core/DolphinWX/Src/FrameTools.cpp:433
msgid "Open file..."
msgstr "Abrir Arquivo..."
#: Source/Core/AudioCommon/Src/OpenALStream.cpp:53
#, c-format
msgid "OpenAL: can't create context for device %s"
msgstr "OpenAL: Não é possível criar contexto para o dispositivo %s"
#: Source/Core/AudioCommon/Src/OpenALStream.cpp:65
msgid "OpenAL: can't find sound devices"
msgstr "OpenAL: Não foi possível encontrar dispositivos de som"
#: Source/Core/AudioCommon/Src/OpenALStream.cpp:59
#, c-format
msgid "OpenAL: can't open device %s"
msgstr "OpenAL: não foi possível abrir o dispositivo %s"
#: Source/Core/DolphinWX/Src/VideoConfigDiag.cpp:504
2009-08-09 21:01:41 +00:00
msgid "OpenCL Texture Decoder"
msgstr "Decodificador de Texturas OpenCL"
#: Source/Core/DolphinWX/Src/VideoConfigDiag.cpp:505
2009-08-09 21:01:41 +00:00
msgid "OpenMP Texture Decoder"
msgstr "Decodificador de Texturas OpenMP"
#: Source/Core/DolphinWX/Src/Main.cpp:124
msgid "Opens the debugger"
msgstr "Abrir o debugger"
#: Source/Core/DolphinWX/Src/Main.cpp:129
msgid "Opens the logger"
msgstr "Abrir o logger"
#: Source/Core/Core/Src/HW/WiimoteEmu/WiimoteEmu.cpp:298
2011-12-18 19:40:09 +00:00
#: Source/Core/Core/Src/HW/GCPadEmu.cpp:94
2009-08-09 21:01:41 +00:00
msgid "Options"
msgstr "Opções"
#: Source/Core/Core/Src/HW/WiimoteEmu/Attachment/Drums.cpp:22
msgid "Orange"
msgstr "Laranja"
#: Source/Core/DolphinWX/Src/MemcardManager.cpp:470
msgid ""
"Order of files in the File Directory do not match the block order\n"
"Right click and export all of the saves,\n"
"and import the the saves to a new memcard\n"
msgstr ""
"A ordem dos arquivos no Diretório de Arquivos não bate\n"
"Clique com o botão direito e exporte todos os salvas,\n"
"e importe-os para um novo Memory Card\n"
#: Source/Core/DolphinWX/Src/VideoConfigDiag.cpp:321
#: Source/Core/DolphinWX/Src/VideoConfigDiag.cpp:507
2009-08-09 21:01:41 +00:00
msgid "Other"
msgstr "Outros"
#: Source/Core/Core/Src/NetPlayClient.cpp:206
msgid ""
"Other client disconnected while game is running!! NetPlay is disabled. You "
"manually stop the game."
msgstr ""
"Outro Client desconectou enquanto o jogo rodava!! O Netplay foi "
"desabilitado. Você deve parar o jogo manualmente."
2009-08-09 21:01:41 +00:00
#: Source/Core/DolphinWX/Src/InputConfigDiag.cpp:485
msgid "Output"
msgstr "Saída"
#: Source/Core/DolphinWX/Src/FrameTools.cpp:355
msgid "P&lay Recording..."
msgstr "R&eproduzir gravação..."
#: Source/Core/Core/Src/HW/GCPad.cpp:29
msgid "Pad"
msgstr "Controle"
#: Source/Core/DolphinWX/Src/NetWindow.cpp:600
msgid "Pad "
msgstr "Controle"
#: Source/Core/Core/Src/HW/WiimoteEmu/Attachment/Drums.cpp:34
msgid "Pads"
msgstr "Controles"
#: Source/Core/DolphinWX/Src/WXInputBase.cpp:105
msgid "Page Down"
msgstr "Page Down"
#: Source/Core/DolphinWX/Src/WXInputBase.cpp:104
msgid "Page Up"
msgstr "Page Up"
#: Source/Core/DolphinWX/Src/WiimoteConfigDiag.cpp:75
msgid "Pair Up"
msgstr "Parear"
#: Source/Core/DolphinWX/Src/WXInputBase.cpp:35
msgid "Paragraph"
msgstr "Parágrafo"
#: Source/Core/DolphinWX/Src/PHackSettings.cpp:63
msgid "Parameters"
msgstr "Parâmetros"
#: Source/Core/DolphinWX/Src/ISOProperties.cpp:219
#, c-format
msgid "Partition %i"
msgstr "Partição %i"
#: Source/Core/DolphinWX/Src/ISOProperties.cpp:293
msgid "Patches"
msgstr "Patches"
2011-12-18 19:40:09 +00:00
#: Source/Core/DolphinWX/Src/ConfigMain.cpp:534
2009-08-09 21:01:41 +00:00
msgid "Paths"
msgstr "Diretórios"
<<<<<<< HEAD
2011-12-18 19:40:09 +00:00
#: Source/Core/DolphinWX/Src/FrameTools.cpp:1621
#: Source/Core/DolphinWX/Src/FrameTools.cpp:1622
=======
#: Source/Core/DolphinWX/Src/FrameTools.cpp:1605
#: Source/Core/DolphinWX/Src/FrameTools.cpp:1606
>>>>>>> Update translation files for recent changes in the code.
2009-08-09 21:01:41 +00:00
#: Source/Core/DolphinWX/Src/WXInputBase.cpp:48
msgid "Pause"
msgstr "Pausar"
#: Source/Core/DolphinWX/Src/VideoConfigDiag.cpp:402
2009-08-09 21:01:41 +00:00
msgid "Per-Pixel Lighting"
msgstr "Iluminação Por Pixels"
2011-12-18 19:40:09 +00:00
#: Source/Core/DolphinWX/Src/ISOProperties.cpp:349
2009-08-09 21:01:41 +00:00
msgid "Perfect"
msgstr "Perfeito"
#: Source/Core/DolphinWX/Src/FrameAui.cpp:608
#, c-format
msgid "Perspective %d"
msgstr "Perspectiva %d"
#: Source/Core/DolphinWX/Src/FifoPlayerDlg.cpp:153
#: Source/Core/DolphinWX/Src/FrameTools.cpp:437
<<<<<<< HEAD
2011-12-18 19:40:09 +00:00
#: Source/Core/DolphinWX/Src/FrameTools.cpp:1630
#: Source/Core/DolphinWX/Src/FrameTools.cpp:1631
=======
#: Source/Core/DolphinWX/Src/FrameTools.cpp:1614
#: Source/Core/DolphinWX/Src/FrameTools.cpp:1615
>>>>>>> Update translation files for recent changes in the code.
2009-08-09 21:01:41 +00:00
msgid "Play"
msgstr "Executar"
#: Source/Core/DolphinWX/Src/HotkeyDlg.cpp:192
2011-12-18 19:40:09 +00:00
#: Source/Core/DolphinWX/Src/GCMicDlg.cpp:192
2009-08-09 21:01:41 +00:00
msgid "Play Recording"
msgstr "Reproduzir Gravação"
#: Source/Core/DolphinWX/Src/HotkeyDlg.cpp:186
2011-12-18 19:40:09 +00:00
#: Source/Core/DolphinWX/Src/GCMicDlg.cpp:186
2009-08-09 21:01:41 +00:00
msgid "Play/Pause"
msgstr "Executar/Pausar"
2011-12-18 19:40:09 +00:00
#: Source/Core/DolphinWX/Src/ISOProperties.cpp:348
2009-08-09 21:01:41 +00:00
msgid "Playable"
msgstr "Jogável"
#: Source/Core/DolphinWX/Src/FifoPlayerDlg.cpp:143
msgid "Playback Options"
msgstr "Opções de Reprodução"
#: Source/Core/DolphinWX/Src/NetWindow.cpp:288
msgid "Players"
msgstr "Jogadores"
<<<<<<< HEAD
2011-12-18 19:40:09 +00:00
#: Source/Core/DolphinWX/Src/FrameTools.cpp:1069
=======
#: Source/Core/DolphinWX/Src/FrameTools.cpp:1053
>>>>>>> Update translation files for recent changes in the code.
2009-08-09 21:01:41 +00:00
msgid "Please confirm..."
msgstr "Favor confirmar..."
#: Source/Core/DolphinWX/Src/FrameAui.cpp:578
msgid "Please create a perspective before saving"
msgstr "Favor criar uma perspectiva antes de salvar"
#: Source/Core/DolphinWX/Src/WXInputBase.cpp:36
msgid "Plus-Minus"
msgstr "Positivo-Negativo"
2011-12-18 19:40:09 +00:00
#: Source/Core/DolphinWX/Src/ConfigMain.cpp:306
2009-08-09 21:01:41 +00:00
msgid "Polish"
msgstr "Polonês"
2011-12-18 19:40:09 +00:00
#: Source/Core/DolphinWX/Src/ConfigMain.cpp:672
2009-08-09 21:01:41 +00:00
msgid "Port 1"
msgstr "Porta 1"
2011-12-18 19:40:09 +00:00
#: Source/Core/DolphinWX/Src/ConfigMain.cpp:673
2009-08-09 21:01:41 +00:00
msgid "Port 2"
msgstr "Porta 2"
2011-12-18 19:40:09 +00:00
#: Source/Core/DolphinWX/Src/ConfigMain.cpp:674
2009-08-09 21:01:41 +00:00
msgid "Port 3"
msgstr "Porta 3"
2011-12-18 19:40:09 +00:00
#: Source/Core/DolphinWX/Src/ConfigMain.cpp:675
2009-08-09 21:01:41 +00:00
msgid "Port 4"
msgstr "Porta 4"
#: Source/Core/DolphinWX/Src/NetWindow.cpp:81
#: Source/Core/DolphinWX/Src/NetWindow.cpp:114
msgid "Port :"
msgstr "Porta:"
2011-12-18 19:40:09 +00:00
#: Source/Core/DolphinWX/Src/ConfigMain.cpp:307
2009-08-09 21:01:41 +00:00
msgid "Portuguese"
msgstr "Português"
2011-12-18 19:40:09 +00:00
#: Source/Core/DolphinWX/Src/ConfigMain.cpp:308
2009-08-09 21:01:41 +00:00
msgid "Portuguese (Brazilian)"
msgstr "Português (Brasil)"
#: Source/Core/DolphinWX/Src/VideoConfigDiag.cpp:396
2009-08-09 21:01:41 +00:00
msgid "Post-Processing Effect:"
msgstr "Efeito Pós-Processamento"
2011-12-18 19:40:09 +00:00
#: Source/Core/Core/Src/Movie.cpp:735
#, c-format
msgid "Premature movie end in PlayController. %u + 8 > %u"
msgstr ""
#: Source/Core/Core/Src/Movie.cpp:829
#, c-format
msgid "Premature movie end in PlayWiimote. %u + %d > %u"
msgstr ""
#: Source/Core/Core/Src/Movie.cpp:806
#, c-format
msgid "Premature movie end in PlayWiimote. %u > %u"
msgstr ""
2009-08-09 21:01:41 +00:00
#: Source/Core/DolphinWX/Src/PHackSettings.cpp:47
msgid "Presets: "
msgstr "Predefinidos:"
#: Source/Core/DolphinWX/Src/MemcardManager.cpp:202
msgid "Prev Page"
msgstr "Pág. Anterior"
#: Source/Core/DolphinWX/Src/MemcardManager.cpp:796
msgid "Previous Page"
msgstr "Página Anterior"
#: Source/Core/DolphinWX/Src/CheatsWindow.cpp:196
msgid "Previous Value"
msgstr "Valor anterior"
#: Source/Core/DolphinWX/Src/WXInputBase.cpp:57
msgid "Print"
msgstr "Imprimir"
#: Source/Core/DolphinWX/Src/InputConfigDiag.cpp:898
msgid "Profile"
msgstr "Perfil"
#: Source/Core/DolphinWX/Src/ISOProperties.h:55
msgid "Properties"
msgstr "Propriedades"
#: Source/Core/DolphinWX/Src/FrameTools.cpp:296
msgid "Purge Cache"
msgstr "Limpar o Cache"
#: Source/Core/Common/Src/MsgHandler.cpp:66
msgid "Question"
msgstr "Questão"
#: Source/Core/DolphinWX/Src/NetWindow.cpp:146
#: Source/Core/DolphinWX/Src/NetWindow.cpp:303
msgid "Quit"
msgstr "Sair"
#. i18n: Right
2011-12-18 19:40:09 +00:00
#: Source/Core/Core/Src/HW/GCPadEmu.cpp:59
2009-08-09 21:01:41 +00:00
msgid "R"
msgstr "R"
#: Source/Core/DolphinWX/Src/WXInputBase.cpp:40
msgid "R Button"
msgstr "Botão R"
#. i18n: Right-Analog
2011-12-18 19:40:09 +00:00
#: Source/Core/Core/Src/HW/GCPadEmu.cpp:63
2009-08-09 21:01:41 +00:00
msgid "R-Analog"
msgstr "R-Analógico"
#: Source/Core/DolphinWX/Src/VideoConfigDiag.cpp:439
2009-08-09 21:01:41 +00:00
msgid "RAM"
msgstr "RAM"
#: Source/Core/DolphinWX/Src/ISOProperties.cpp:171
msgid "RUSSIA"
msgstr "Russia"
#: Source/Core/DolphinWX/Src/InputConfigDiag.cpp:532
msgid "Range"
msgstr "Alcance"
#: Source/Core/DolphinWX/Src/HotkeyDlg.cpp:194
2011-12-18 19:40:09 +00:00
#: Source/Core/DolphinWX/Src/GCMicDlg.cpp:194
2009-08-09 21:01:41 +00:00
msgid "Read-only mode"
msgstr "Modo Somente Leitura"
#: Source/Core/DolphinWX/Src/VideoConfigDiag.cpp:485
2009-08-09 21:01:41 +00:00
msgid "Real"
msgstr "Real"
#: Source/Core/DolphinWX/Src/WiimoteConfigDiag.cpp:33
msgid "Real Wiimote"
msgstr "Wiimote Real"
#: Source/Core/DolphinWX/Src/WiimoteConfigDiag.cpp:81
msgid "Real Wiimotes"
msgstr "Wiimotes Reais"
2009-08-09 21:01:41 +00:00
#: Source/Core/DolphinWX/Src/Frame.cpp:163
msgid "Reconnect Wiimote Confirm"
msgstr "Confirmação de reconexão do Wiimote"
#: Source/Core/DolphinWX/Src/WiimoteConfigDiag.cpp:97
msgid "Reconnect Wiimote on State Loading"
msgstr "Reconectar Wiimote ao carregar Estado Salvo"
#: Source/Core/DolphinWX/Src/FifoPlayerDlg.cpp:178
#: Source/Core/DolphinWX/Src/FifoPlayerDlg.cpp:201
#: Source/Core/DolphinWX/Src/FifoPlayerDlg.cpp:336
msgid "Record"
msgstr "Gravar"
#: Source/Core/DolphinWX/Src/FifoPlayerDlg.cpp:159
msgid "Recording Info"
msgstr "Informações de Gravação"
#: Source/Core/DolphinWX/Src/FifoPlayerDlg.cpp:187
msgid "Recording Options"
msgstr "Opções de Gravação"
#: Source/Core/Core/Src/HW/WiimoteEmu/Attachment/Drums.cpp:21
msgid "Red"
msgstr "Vermelho"
#: Source/Core/Core/Src/HW/WiimoteEmu/Attachment/Turntable.cpp:24
msgid "Red Left"
msgstr "Vermelho Esquerdo"
#: Source/Core/Core/Src/HW/WiimoteEmu/Attachment/Turntable.cpp:25
msgid "Red Right"
msgstr "Vermelho Direito"
#: Source/Core/DolphinWX/Src/VideoConfigDiag.cpp:85
msgid ""
"Reduces the amount of aliasing caused by rasterizing 3D graphics.\n"
"This makes the rendered picture look less blocky.\n"
"Heavily decreases emulation speed and sometimes causes issues.\n"
"\n"
"If unsure, select None."
msgstr ""
"Reduz a quantidade de aliasing causado pela rasterização de gráficos 3D.\n"
"Isso faz com que a imagem renderizada fique menos quadriculada.\n"
"Diminui de forma severa a velocidade da emulação e pode causar problemas.\n"
"\n"
"Se estiver em dúvida, deixe isto desativado."
#: Source/Core/DolphinWX/Src/WiimoteConfigDiag.cpp:71
#: Source/Core/DolphinWX/Src/FrameTools.cpp:434
#: Source/Core/DolphinWX/Src/InputConfigDiag.cpp:907
2009-08-09 21:01:41 +00:00
msgid "Refresh"
msgstr "Atualizar"
#: Source/Core/DolphinWX/Src/HotkeyDlg.cpp:184
2011-12-18 19:40:09 +00:00
#: Source/Core/DolphinWX/Src/GCMicDlg.cpp:184
2009-08-09 21:01:41 +00:00
msgid "Refresh List"
msgstr "Atualizar Lista"
#: Source/Core/DolphinWX/Src/FrameTools.cpp:434
msgid "Refresh game list"
msgstr "Atualizar a lista de jogos"
<<<<<<< HEAD
2011-12-18 19:40:09 +00:00
#: Source/Core/DolphinWX/Src/ISOProperties.cpp:416
#: Source/Core/DolphinWX/Src/ISOProperties.cpp:438
#: Source/Core/DolphinWX/Src/PatchAddEdit.cpp:76
2011-12-18 19:40:09 +00:00
#: Source/Core/DolphinWX/Src/ConfigMain.cpp:752
=======
#: Source/Core/DolphinWX/Src/ISOProperties.cpp:412
#: Source/Core/DolphinWX/Src/ISOProperties.cpp:434
#: Source/Core/DolphinWX/Src/PatchAddEdit.cpp:76
#: Source/Core/DolphinWX/Src/ConfigMain.cpp:748
>>>>>>> Update translation files for recent changes in the code.
2009-08-09 21:01:41 +00:00
msgid "Remove"
msgstr "Remover"
#: Source/Core/DolphinWX/Src/VideoConfigDiag.cpp:99
2009-08-09 21:01:41 +00:00
msgid ""
"Render the scene as a wireframe.\n"
"\n"
"If unsure, leave this unchecked."
msgstr ""
"Renderiza o jogo usando apenas linhas.\n"
"\n"
"Se estiver em dúvida, deixe isto desativado."
#: Source/Core/DolphinWX/Src/VideoConfigDiag.cpp:305
2009-08-09 21:01:41 +00:00
msgid "Render to Main Window"
msgstr "Renderizar na Janela Principal"
#: Source/Core/DolphinWX/Src/HotkeyDlg.cpp:188
<<<<<<< HEAD
2011-12-18 19:40:09 +00:00
#: Source/Core/DolphinWX/Src/GCMicDlg.cpp:188
=======
>>>>>>> Update translation files for recent changes in the code.
#: Source/Core/DolphinWX/Src/InputConfigDiag.cpp:919
2009-08-09 21:01:41 +00:00
msgid "Reset"
msgstr "Reiniciar"
#: Source/Core/DolphinWX/Src/CheatsWindow.cpp:190
msgid "Results"
msgstr "Resultados"
#: Source/Core/DolphinWX/Src/WXInputBase.cpp:29
msgid "Return"
msgstr "Retornar"
#: Source/Core/InputCommon/Src/ControllerEmu.cpp:277
#: Source/Core/DolphinWX/Src/WXInputBase.cpp:54
2009-08-09 21:01:41 +00:00
msgid "Right"
msgstr "Direita"
#: Source/Core/Core/Src/HW/WiimoteEmu/Attachment/Classic.cpp:61
msgid "Right Stick"
msgstr "Analógico Direito"
#: Source/Core/Core/Src/HW/WiimoteEmu/WiimoteEmu.cpp:289
2011-12-18 19:40:09 +00:00
#: Source/Core/Core/Src/HW/GCPadEmu.cpp:85
2009-08-09 21:01:41 +00:00
msgid "Rumble"
msgstr "Vibração"
2011-12-18 19:40:09 +00:00
#: Source/Core/DolphinWX/Src/ConfigMain.cpp:504
2009-08-09 21:01:41 +00:00
msgid "Run DSP LLE on a dedicated thread (not recommended)."
msgstr "Executar o DSP LLE em um segmento dedicado"
2011-12-18 19:40:09 +00:00
#: Source/Core/DolphinWX/Src/ConfigMain.cpp:309
2009-08-09 21:01:41 +00:00
msgid "Russian"
msgstr "Russo"
#: Source/Core/DolphinWX/Src/FrameTools.cpp:162
msgid "Sa&ve State"
msgstr "Sal&var estado atual"
#: Source/Core/DolphinWX/Src/VideoConfigDiag.cpp:473
msgid "Safe"
msgstr "Seguro"
<<<<<<< HEAD
2011-12-18 19:40:09 +00:00
#: Source/Core/DolphinWX/Src/ConfigMain.cpp:636
=======
#: Source/Core/DolphinWX/Src/ConfigMain.cpp:632
>>>>>>> Update translation files for recent changes in the code.
2009-08-09 21:01:41 +00:00
msgid "Sample Rate:"
msgstr "Taxa de Amostragem:"
#: Source/Core/DolphinWX/Src/FifoPlayerDlg.cpp:181
#: Source/Core/DolphinWX/Src/FrameTools.cpp:459
#: Source/Core/DolphinWX/Src/InputConfigDiag.cpp:929
2009-08-09 21:01:41 +00:00
msgid "Save"
msgstr "Salvar"
#: Source/Core/DolphinWX/Src/MemcardManager.cpp:531
msgid "Save GCI as..."
msgstr "Salvar GCI como..."
#: Source/Core/DolphinWX/Src/HotkeyDlg.cpp:213
2011-12-18 19:40:09 +00:00
#: Source/Core/DolphinWX/Src/GCMicDlg.cpp:213
2009-08-09 21:01:41 +00:00
msgid "Save State Slot 1"
msgstr "Salvar Estado Atual no Slot 1"
#: Source/Core/DolphinWX/Src/HotkeyDlg.cpp:214
2011-12-18 19:40:09 +00:00
#: Source/Core/DolphinWX/Src/GCMicDlg.cpp:214
2009-08-09 21:01:41 +00:00
msgid "Save State Slot 2"
msgstr "Salvar Estado Atual no Slot 2"
#: Source/Core/DolphinWX/Src/HotkeyDlg.cpp:215
2011-12-18 19:40:09 +00:00
#: Source/Core/DolphinWX/Src/GCMicDlg.cpp:215
2009-08-09 21:01:41 +00:00
msgid "Save State Slot 3"
msgstr "Salvar Estado Atual no Slot 3"
#: Source/Core/DolphinWX/Src/HotkeyDlg.cpp:216
2011-12-18 19:40:09 +00:00
#: Source/Core/DolphinWX/Src/GCMicDlg.cpp:216
2009-08-09 21:01:41 +00:00
msgid "Save State Slot 4"
msgstr "Salvar Estado Atual no Slot 4"
#: Source/Core/DolphinWX/Src/HotkeyDlg.cpp:217
2011-12-18 19:40:09 +00:00
#: Source/Core/DolphinWX/Src/GCMicDlg.cpp:217
2009-08-09 21:01:41 +00:00
msgid "Save State Slot 5"
msgstr "Salvar Estado Atual no Slot 5"
#: Source/Core/DolphinWX/Src/HotkeyDlg.cpp:218
2011-12-18 19:40:09 +00:00
#: Source/Core/DolphinWX/Src/GCMicDlg.cpp:218
2009-08-09 21:01:41 +00:00
msgid "Save State Slot 6"
msgstr "Salvar Estado Atual no Slot 6"
#: Source/Core/DolphinWX/Src/HotkeyDlg.cpp:219
2011-12-18 19:40:09 +00:00
#: Source/Core/DolphinWX/Src/GCMicDlg.cpp:219
2009-08-09 21:01:41 +00:00
msgid "Save State Slot 7"
msgstr "Salvar Estado Atual no Slot 7"
#: Source/Core/DolphinWX/Src/HotkeyDlg.cpp:220
2011-12-18 19:40:09 +00:00
#: Source/Core/DolphinWX/Src/GCMicDlg.cpp:220
2009-08-09 21:01:41 +00:00
msgid "Save State Slot 8"
msgstr "Salvar Estado Atual no Slot 8"
#: Source/Core/DolphinWX/Src/FrameTools.cpp:164
msgid "Save State..."
msgstr "Salvar estado atual"
2011-12-18 19:40:09 +00:00
#: Source/Core/DolphinWX/Src/ISOProperties.cpp:593
#: Source/Core/DolphinWX/Src/ISOProperties.cpp:603
2009-08-09 21:01:41 +00:00
msgid "Save as..."
msgstr "Salvar como..."
2011-12-18 19:40:09 +00:00
#: Source/Core/DolphinWX/Src/GameListCtrl.cpp:1263
2009-08-09 21:01:41 +00:00
msgid "Save compressed GCM/ISO"
msgstr "Salvar GCM/ISO comprimido"
#: Source/Core/DolphinWX/Src/FrameTools.cpp:459
msgid "Save current perspective"
msgstr "Salvar perspectiva atual"
2011-12-18 19:40:09 +00:00
#: Source/Core/DolphinWX/Src/GameListCtrl.cpp:1252
2009-08-09 21:01:41 +00:00
msgid "Save decompressed GCM/ISO"
msgstr "Salvar GCM/ISO descomprimido"
2011-12-18 19:40:09 +00:00
#: Source/Core/Core/Src/Movie.cpp:585
2009-08-09 21:01:41 +00:00
#, c-format
msgid "Savestate movie %s is corrupted, movie recording stopping..."
msgstr "O Estado Salvo capturado %s está corrompido, parando captura..."
#: Source/Core/DolphinWX/Src/VideoConfigDiag.cpp:401
msgid "Scaled EFB Copy"
msgstr "Cópia Escalada do EFB"
<<<<<<< HEAD
2011-12-18 19:40:09 +00:00
#: Source/Core/DolphinWX/Src/GameListCtrl.cpp:634
=======
#: Source/Core/DolphinWX/Src/GameListCtrl.cpp:598
>>>>>>> Update translation files for recent changes in the code.
2009-08-09 21:01:41 +00:00
#, c-format
msgid "Scanning %s"
msgstr "Escaneando %s"
2011-12-18 19:40:09 +00:00
#: Source/Core/DolphinWX/Src/GameListCtrl.cpp:615
2009-08-09 21:01:41 +00:00
msgid "Scanning for ISOs"
msgstr "Procurando por ISOs"
2011-12-18 19:40:09 +00:00
#: Source/Core/DolphinWX/Src/GameListCtrl.cpp:616
2009-08-09 21:01:41 +00:00
msgid "Scanning..."
msgstr "Escaneando..."
#: Source/Core/DolphinWX/Src/FrameTools.cpp:440
msgid "ScrShot"
msgstr "ScrShot"
#: Source/Core/DolphinWX/Src/WXInputBase.cpp:103
msgid "Scroll Lock"
msgstr "Scroll Lock"
#: Source/Core/DolphinWX/Src/CheatsWindow.cpp:227
msgid "Search Filter"
msgstr "Filtro de Busca"
2011-12-18 19:40:09 +00:00
#: Source/Core/DolphinWX/Src/ConfigMain.cpp:750
2009-08-09 21:01:41 +00:00
msgid "Search Subfolders"
msgstr "Procurar em sub-pastas"
#: Source/Core/Common/Src/SysConf.h:104 Source/Core/Common/Src/SysConf.h:127
#: Source/Core/Common/Src/SysConf.h:147 Source/Core/Common/Src/SysConf.h:168
2009-08-09 21:01:41 +00:00
#, c-format
msgid "Section %s not found in SYSCONF"
msgstr "A seção %s não foi encontrada no SYSCONF"
#: Source/Core/DolphinWX/Src/WXInputBase.cpp:56
#: Source/Core/DolphinWX/Src/InputConfigDiag.cpp:494
2009-08-09 21:01:41 +00:00
msgid "Select"
msgstr "Selecionar"
<<<<<<< HEAD
2011-12-18 19:40:09 +00:00
#: Source/Core/DolphinWX/Src/FrameTools.cpp:749
#: Source/Core/DolphinWX/Src/FrameTools.cpp:1158
2009-08-09 21:01:41 +00:00
msgid "Select The Recording File"
msgstr "Selecione o arquivo de Gravação"
2011-12-18 19:40:09 +00:00
#: Source/Core/DolphinWX/Src/FrameTools.cpp:1367
=======
#: Source/Core/DolphinWX/Src/FrameTools.cpp:740
#: Source/Core/DolphinWX/Src/FrameTools.cpp:1142
msgid "Select The Recording File"
msgstr "Selecione o arquivo de Gravação"
#: Source/Core/DolphinWX/Src/FrameTools.cpp:1351
>>>>>>> Update translation files for recent changes in the code.
2009-08-09 21:01:41 +00:00
msgid "Select a Wii WAD file to install"
msgstr "Selecione um arquivo WAD de Wii para instalar"
#: Source/Core/DolphinWX/Src/VideoConfigDiag.cpp:74
msgid ""
"Select a hardware adapter to use.\n"
"\n"
"If unsure, use the first one."
msgstr ""
"Selecione um adaptador de hardware para ser usado.\n"
"Se estiver em dúvida, use o primeiro."
#: Source/Core/DolphinWX/Src/MemcardManager.cpp:520
msgid "Select a save file to import"
msgstr "Selecione um arquivo de salva para importar"
#: Source/Core/DolphinWX/Src/FrameAui.cpp:362
msgid "Select floating windows"
msgstr "Selecionar Janelas flutuantes"
#: Source/Core/DolphinWX/Src/FrameTools.cpp:664
msgid "Select the file to load"
msgstr "Selecione um arquivo para carregar"
<<<<<<< HEAD
2011-12-18 19:40:09 +00:00
#: Source/Core/DolphinWX/Src/FrameTools.cpp:1324
2009-08-09 21:01:41 +00:00
msgid "Select the save file"
msgstr "Selecione o arquivo de salva"
2011-12-18 19:40:09 +00:00
#: Source/Core/DolphinWX/Src/FrameTools.cpp:1473
2009-08-09 21:01:41 +00:00
msgid "Select the state to load"
msgstr "Selecione um estado para carregar"
2011-12-18 19:40:09 +00:00
#: Source/Core/DolphinWX/Src/FrameTools.cpp:1487
=======
#: Source/Core/DolphinWX/Src/FrameTools.cpp:1308
msgid "Select the save file"
msgstr "Selecione o arquivo de salva"
#: Source/Core/DolphinWX/Src/FrameTools.cpp:1457
msgid "Select the state to load"
msgstr "Selecione um estado para carregar"
#: Source/Core/DolphinWX/Src/FrameTools.cpp:1471
>>>>>>> Update translation files for recent changes in the code.
2009-08-09 21:01:41 +00:00
msgid "Select the state to save"
msgstr "Selecione um estado para salvar"
#: Source/Core/DolphinWX/Src/VideoConfigDiag.cpp:81
msgid ""
"Select what aspect ratio to use when rendering:\n"
"Auto: Use the native aspect ratio\n"
"Force 16:9: Stretch the picture to an aspect ratio of 16:9.\n"
"Force 4:3: Stretch the picture to an aspect ratio of 4:3.\n"
"Stretch to Window: Stretch the picture to the window size.\n"
"\n"
"If unsure, select Auto."
msgstr ""
"Selecione a proporção da tela para usar ao renderizar:\n"
"Auto: Usa a proporção nativa\n"
"Forçar 16:9: Redimensiona a imagem para a proporção 16:9\n"
"Forçar 4:3: Redimensiona a imagem para a proporção 4:3\n"
"Redimensionar para a Tela: Redimensiona a imagem para o tamanho da tela.\n"
"\n"
"Se estiver em dúvida, selecione Automático."
#: Source/Core/DolphinWX/Src/LogWindow.cpp:114
msgid "Selected font"
msgstr "Fonte Selecionada"
#: Source/Core/DolphinWX/Src/VideoConfigDiag.cpp:75
msgid ""
"Selects the display resolution used in fullscreen mode.\n"
"This should always be bigger than or equal to the internal resolution. "
"Performance impact is negligible.\n"
2009-08-09 21:01:41 +00:00
"\n"
"If unsure, use your desktop resolution.\n"
"If still unsure, use the highest resolution which works for you."
msgstr ""
"Seleciona que resolução será usada no modo Tela Cheia.\n"
"Isto deve ser sempre maior ou igual à Resolução Interna. O impacto na "
"performance é insignificante.\n"
2009-08-09 21:01:41 +00:00
"\n"
"Se estiver em dúvida, use a resolução da sua Área de Trabalho.\n"
"Se ainda estiver em dúvida, use a maior disponível.."
#: Source/Core/DolphinWX/Src/VideoConfigDiag.cpp:73
msgid ""
"Selects what graphics API to use internally.\n"
"Direct3D 9 usually is the fastest one. OpenGL is more accurate though. "
"Direct3D 11 is somewhere between the two.\n"
2009-08-09 21:01:41 +00:00
"Note that the Direct3D backends are only available on Windows.\n"
"\n"
"If unsure, use Direct3D 9."
msgstr ""
"Seleciona qual API gráfico será usado internamente.\n"
"Direct3D 9 é geralmente o mais rápido. O OpenGL tem menos erros, no entanto. "
"O Direct3D 11 está entre os dois.\n"
2009-08-09 21:01:41 +00:00
"Note que os Backends Direct3D só podem ser usados no Windows.\n"
"\n"
"Se estiver em dúvida, use o Direct3D 9."
#: Source/Core/DolphinWX/Src/NetWindow.cpp:275
msgid "Send"
msgstr "Enviar"
#: Source/Core/DolphinWX/Src/WiimoteConfigDiag.cpp:99
msgid "Sensor Bar Position:"
msgstr "Posição da Sensor Bar:"
#: Source/Core/DolphinWX/Src/WXInputBase.cpp:74
msgid "Separator"
msgstr "Separador"
2011-12-18 19:40:09 +00:00
#: Source/Core/DolphinWX/Src/ConfigMain.cpp:310
2009-08-09 21:01:41 +00:00
msgid "Serbian"
msgstr "Sérvio"
<<<<<<< HEAD
2011-12-18 19:40:09 +00:00
#: Source/Core/DolphinWX/Src/ConfigMain.cpp:510
=======
#: Source/Core/DolphinWX/Src/ConfigMain.cpp:506
>>>>>>> Update translation files for recent changes in the code.
msgid ""
"Serial Port 1 - This is the port which devices such as the net adapter use"
msgstr ""
"Porta Serial 1 - Esta é a porta usada por dispositivos como o adaptador de "
"rede"
2009-08-09 21:01:41 +00:00
#: Source/Core/DolphinWX/Src/InputConfigDiag.cpp:492
msgid "Set"
msgstr "Definir"
2011-12-18 19:40:09 +00:00
#: Source/Core/DolphinWX/Src/GameListCtrl.cpp:942
2009-08-09 21:01:41 +00:00
msgid "Set as &default ISO"
msgstr "Definir como ISO &padrão"
#: Source/Core/DolphinWX/Src/MemcardManager.cpp:798
#, c-format
msgid "Set as default Memcard %c"
msgstr "Definir como Memory Card padrão%c"
#: Source/Core/Core/Src/ActionReplay.cpp:462
#, c-format
msgid "SetARCode_IsActive: Index is greater than ar code list size %lu"
msgstr ""
"SetARCode_IsActive: O índice é maior que a lista de códigos AR de tamanho %lu"
2009-08-09 21:01:41 +00:00
2011-12-18 19:40:09 +00:00
#: Source/Core/DolphinWX/Src/ISOProperties.cpp:338
2009-08-09 21:01:41 +00:00
msgid "Settings..."
msgstr "Configurações..."
2011-12-18 19:40:09 +00:00
#: Source/Core/Core/Src/Boot/Boot_BS2Emu.cpp:220
2009-08-09 21:01:41 +00:00
msgid "SetupWiiMem: Cant find setting file"
msgstr "SetupWiiMem: Arquivo de configuração não encontrado"
#: Source/Core/Core/Src/HW/WiimoteEmu/WiimoteEmu.cpp:272
msgid "Shake"
msgstr "Sacudir"
2011-12-18 19:40:09 +00:00
#: Source/Core/DolphinWX/Src/ISOProperties.cpp:488
2009-08-09 21:01:41 +00:00
msgid "Short Name:"
msgstr "Nome Curto:"
#: Source/Core/DolphinWX/Src/TASInputDlg.cpp:75
msgid "Shoulder Buttons"
msgstr "Botões Superiores"
#: Source/Core/DolphinWX/Src/FrameTools.cpp:230
msgid "Show &Console"
msgstr "Mostrar &Console"
#: Source/Core/DolphinWX/Src/FrameTools.cpp:228
msgid "Show &Log"
msgstr "Mostrar Janela de &Log"
#: Source/Core/DolphinWX/Src/FrameTools.cpp:225
msgid "Show &Statusbar"
msgstr "Mostrar barra de &Status"
#: Source/Core/DolphinWX/Src/FrameTools.cpp:223
msgid "Show &Toolbar"
msgstr "Show Barra de &Ferramentas"
#: Source/Core/DolphinWX/Src/FrameTools.cpp:294
msgid "Show Drives"
msgstr "Mostrar Drives"
#: Source/Core/DolphinWX/Src/VideoConfigDiag.cpp:528
2009-08-09 21:01:41 +00:00
msgid "Show EFB Copy Regions"
msgstr "Mostrar Regiões de Cópia do EFB"
#: Source/Core/DolphinWX/Src/VideoConfigDiag.cpp:302
2009-08-09 21:01:41 +00:00
msgid "Show FPS"
msgstr "Mostrar FPS"
#: Source/Core/DolphinWX/Src/FrameTools.cpp:284
msgid "Show France"
msgstr "Mostrar França"
#: Source/Core/DolphinWX/Src/FrameTools.cpp:270
msgid "Show GameCube"
msgstr "Mostrar GameCube"
#: Source/Core/DolphinWX/Src/VideoConfigDiag.cpp:560
2009-08-09 21:01:41 +00:00
msgid "Show Input Display"
msgstr "Mostrar"
#: Source/Core/DolphinWX/Src/FrameTools.cpp:286
msgid "Show Italy"
msgstr "Mostrar Itália"
#: Source/Core/DolphinWX/Src/FrameTools.cpp:277
msgid "Show JAP"
msgstr "Mostrar JAP"
#: Source/Core/DolphinWX/Src/FrameTools.cpp:288
msgid "Show Korea"
msgstr "Mostrar Coréia"
2011-12-18 19:40:09 +00:00
#: Source/Core/DolphinWX/Src/ISOProperties.cpp:479
2009-08-09 21:01:41 +00:00
msgid "Show Language:"
msgstr "Mostrar Idioma:"
#: Source/Core/DolphinWX/Src/FrameTools.cpp:229
msgid "Show Log &Configuration"
msgstr "Mostrar &Configuração de Logs"
#: Source/Core/DolphinWX/Src/FrameTools.cpp:279
msgid "Show PAL"
msgstr "Mostrar PAL"
#: Source/Core/DolphinWX/Src/FrameTools.cpp:267
msgid "Show Platforms"
msgstr "Mostrar Plataformas"
#: Source/Core/DolphinWX/Src/FrameTools.cpp:276
msgid "Show Regions"
msgstr "Mostrar Regiões"
#: Source/Core/DolphinWX/Src/VideoConfigDiag.cpp:529
2009-08-09 21:01:41 +00:00
msgid "Show Statistics"
msgstr "Mostrar Estatísticas"
#: Source/Core/DolphinWX/Src/FrameTools.cpp:290
msgid "Show Taiwan"
msgstr "Mostrar Taiwan"
#: Source/Core/DolphinWX/Src/FrameTools.cpp:281
msgid "Show USA"
msgstr "Mostrar EUA"
#: Source/Core/DolphinWX/Src/FrameTools.cpp:272
msgid "Show Wad"
msgstr "Mostrar Wad"
#: Source/Core/DolphinWX/Src/FrameTools.cpp:268
msgid "Show Wii"
msgstr "Mostrar Wii"
2011-12-18 19:40:09 +00:00
#: Source/Core/DolphinWX/Src/ConfigMain.cpp:491
2009-08-09 21:01:41 +00:00
msgid "Show a confirmation box before stopping a game."
msgstr "Mostrar uma janela de confirmação antes de parar um jogo."
2011-12-18 19:40:09 +00:00
#: Source/Core/DolphinWX/Src/ConfigMain.cpp:492
2009-08-09 21:01:41 +00:00
msgid ""
"Show a message box when a potentially serious error has occured.\n"
"Disabling this may avoid annoying and non-fatal messages, but it may also "
"mean that Dolphin suddenly crashes without any explanation at all."
2009-08-09 21:01:41 +00:00
msgstr ""
"Mostra uma menssagem quando erros potencialmente sérios ocorreram. \n"
"Desabilitar isso pode evitar menssagens irritantes e não-fatais, mas também "
"pode fazer com que o Dolphin trave sem nenhuma explicação."
2009-08-09 21:01:41 +00:00
#: Source/Core/DolphinWX/Src/MemcardManager.cpp:812
msgid "Show first block"
msgstr "Mostrar o primeiro bloco"
#: Source/Core/DolphinWX/Src/MemcardManager.cpp:811
msgid "Show save blocks"
msgstr "Mostrar blocos de save"
#: Source/Core/DolphinWX/Src/MemcardManager.cpp:809
msgid "Show save comment"
msgstr "Mostar comentário do save"
#: Source/Core/DolphinWX/Src/MemcardManager.cpp:810
msgid "Show save icon"
msgstr "Mostrar ícone do salva"
#: Source/Core/DolphinWX/Src/MemcardManager.cpp:808
msgid "Show save title"
msgstr "Mostrar título do salva"
#: Source/Core/DolphinWX/Src/VideoConfigDiag.cpp:104
2009-08-09 21:01:41 +00:00
msgid ""
"Show the number of frames rendered per second as a measure of emulation "
"speed.\n"
2009-08-09 21:01:41 +00:00
"\n"
"If unsure, leave this unchecked."
msgstr ""
"Mostra o número de quadros renderizados por segundo como uma forma de medir "
"a velocidade da emulação.\n"
2009-08-09 21:01:41 +00:00
"\n"
"Se estiver em dúvida, deixe isto desativado."
#: Source/Core/DolphinWX/Src/Main.cpp:119
msgid "Show this help message"
msgstr "Mostra esta menssagem de ajuda"
#: Source/Core/DolphinWX/Src/FrameTools.cpp:292
msgid "Show unknown"
msgstr "Mostra desconhecido"
#: Source/Core/DolphinWX/Src/VideoConfigDiag.cpp:106
2009-08-09 21:01:41 +00:00
msgid ""
"Show various statistics.\n"
"\n"
"If unsure, leave this unchecked."
msgstr ""
"Mostrar várias estatísticas.\n"
"\n"
"Se estiver em dúvida, deixe isto desativado."
#: Source/Core/Core/Src/HW/WiimoteEmu/WiimoteEmu.cpp:300
msgid "Sideways Wiimote"
msgstr "Wiimote na Horizontal"
2011-12-18 19:40:09 +00:00
#: Source/Core/DolphinWX/Src/ConfigMain.cpp:283
2009-08-09 21:01:41 +00:00
msgid "Simplified Chinese"
msgstr "Chinês Simplificado"
2011-12-18 19:40:09 +00:00
#: Source/Core/DolphinWX/Src/GameListCtrl.cpp:299
2009-08-09 21:01:41 +00:00
msgid "Size"
msgstr "Tamanho"
2011-12-18 19:40:09 +00:00
#: Source/Core/DolphinWX/Src/ConfigMain.cpp:655
2009-08-09 21:01:41 +00:00
msgid "Skip BIOS"
msgstr "Pular a BIOS"
#: Source/Core/DolphinWX/Src/VideoConfigDiag.cpp:503
2009-08-09 21:01:41 +00:00
msgid "Skip Dest. Alpha Pass"
msgstr "Não fazer o Dest. Alpha Pass"
#: Source/Core/DolphinWX/Src/VideoConfigDiag.cpp:448
2009-08-09 21:01:41 +00:00
msgid "Skip EFB Access from CPU"
msgstr "Não permite o acesso da CPU ao EFB"
#: Source/Core/DolphinWX/Src/VideoConfigDiag.cpp:103
2009-08-09 21:01:41 +00:00
msgid ""
"Skip the destination alpha pass used in many games for various graphical "
"effects.\n"
2009-08-09 21:01:41 +00:00
"\n"
"If unsure, leave this unchecked."
msgstr ""
"Não faz o passe de destino Alfa usado em muitos jogos para vários efeitos "
"gráficos.\n"
2009-08-09 21:01:41 +00:00
"\n"
"Se estiver em dúvida, deixe isto desativado."
#: Source/Core/DolphinWX/Src/VideoConfigDiag.cpp:126
msgid ""
"Slightly speeds up EFB to RAM copies by sacrificing emulation accuracy.\n"
"Sometimes also increases visual quality.\n"
"If you're experiencing any issues, try raising texture cache accuracy or "
"disable this option.\n"
"\n"
"If unsure, leave this unchecked."
msgstr ""
"Aumenta a velocidade de cópias do EFB para a RAM sacrificando um pouco a "
"precisão da emulação.\n"
"Às vezes também aumenta a qualidade visual.\n"
"Se você está tendo problemas, tente aumentar a Precisão do Cache de Texturas "
"ou desative esta opção.\n"
"\n"
"Se estiver em dúvida, deixe isto desativado."
2009-08-09 21:01:41 +00:00
#: Source/Core/DolphinWX/Src/FrameTools.cpp:387
#: Source/Core/DolphinWX/Src/FrameTools.cpp:399
#, c-format
msgid "Slot %i"
msgstr "Slot %i"
2011-12-18 19:40:09 +00:00
#: Source/Core/DolphinWX/Src/ConfigMain.cpp:659
2009-08-09 21:01:41 +00:00
msgid "Slot A"
msgstr "Slot A"
2011-12-18 19:40:09 +00:00
#: Source/Core/DolphinWX/Src/ConfigMain.cpp:660
2009-08-09 21:01:41 +00:00
msgid "Slot B"
msgstr "Slot B"
#: Source/Core/DolphinWX/Src/WXInputBase.cpp:59
msgid "Snapshot"
msgstr "Captura de tela"
#: Source/Plugins/Plugin_VideoSoftware/Src/SWmain.cpp:52
msgid "Software Renderer"
msgstr "Renderizador por Software"
#: Source/Core/DolphinWX/Src/VideoConfigDiag.h:83
msgid ""
"Software rendering is an order of magnitude slower than using the other "
"backends.\n"
2009-08-09 21:01:41 +00:00
"It's only useful for debugging purposes.\n"
"Do you really want to enable software rendering? If unsure, select 'No'."
msgstr ""
"O Renderizador por Software é bem mais lento que os outros backends.\n"
"É útil apenas para a depuração de problemas.\n"
"Você realmente quer utilizar o Renderizador por Software? Se estiver em "
"dúvida, pressione 'Não'."
2009-08-09 21:01:41 +00:00
2011-12-18 19:40:09 +00:00
#: Source/Core/DolphinWX/Src/ConfigMain.cpp:622
2009-08-09 21:01:41 +00:00
msgid "Sound Settings"
msgstr "Configurações de Som"
#: Source/Core/AudioCommon/Src/AudioCommon.cpp:70
#, c-format
msgid "Sound backend %s is not valid."
msgstr "O Backend de Som %s não é válido."
#: Source/Core/AudioCommon/Src/DSoundStream.cpp:59
#, c-format
msgid "Sound buffer creation failed: %s"
msgstr "Falha na criação do buffer de som: %s"
#: Source/Core/DolphinWX/Src/WXInputBase.cpp:31
msgid "Space"
msgstr "Barra de Espaço"
<<<<<<< HEAD
2011-12-18 19:40:09 +00:00
#: Source/Core/DolphinWX/Src/ISOProperties.cpp:483
#: Source/Core/DolphinWX/Src/ConfigMain.cpp:266
#: Source/Core/DolphinWX/Src/ConfigMain.cpp:311
=======
#: Source/Core/DolphinWX/Src/ISOProperties.cpp:479
#: Source/Core/DolphinWX/Src/ConfigMain.cpp:265
#: Source/Core/DolphinWX/Src/ConfigMain.cpp:310
>>>>>>> Update translation files for recent changes in the code.
2009-08-09 21:01:41 +00:00
msgid "Spanish"
msgstr "Espanhol"
#: Source/Core/DolphinWX/Src/WiimoteConfigDiag.cpp:103
msgid "Speaker Volume:"
msgstr "Volume do Auto-Falante:"
#: Source/Core/DolphinWX/Src/VideoConfigDiag.cpp:92
2009-08-09 21:01:41 +00:00
msgid ""
"Specifies the resolution used to render at. A high resolution will improve "
"visual quality a lot but is also quite heavy on performance and might cause "
"glitches in certain games.\n"
"\"Multiple of 640x528\" is a bit slower than \"Window Size\" but yields less "
"issues. Generally speaking, the lower the internal resolution is, the better "
"your performance will be.\n"
2009-08-09 21:01:41 +00:00
"\n"
"If unsure, select 640x528."
msgstr ""
"Especifica a resolução a renderizar. Uma resolução mais alta aumenta a "
"qualidade visual mas é bastante pesada e pode causar problemas em alguns "
"jogos.\n"
"\"Múltiplo de 640x528\" é um pouco mais lento que \"Window Size\" mas causa "
"menos problemas. De forma geral, quanto menor for a resolução interna, maior "
"será a performance.\n"
2009-08-09 21:01:41 +00:00
"\n"
"Se estiver em dúvida, selecione 640x528."
#: Source/Core/DolphinWX/Src/Main.cpp:144
msgid "Specify a video backend"
msgstr "Especifique um Backend de Vídeo"
#: Source/Core/DolphinWX/Src/ISOProperties.cpp:316
msgid "Speed up Disc Transfer Rate"
msgstr "Aumentar a velocidade de transferência do disco"
#: Source/Core/InputCommon/Src/ControllerEmu.cpp:243
msgid "Square Stick"
msgstr "Analógico Quadrado"
#: Source/Core/DolphinWX/Src/ConfigMain.cpp:80
msgid "Standard Controller"
msgstr "Controle Padrão"
<<<<<<< HEAD
2011-12-18 19:40:09 +00:00
#: Source/Core/Core/Src/HW/GCPadEmu.cpp:50
=======
#: Source/Core/Core/Src/HW/GCPadEmu.cpp:49
>>>>>>> Update translation files for recent changes in the code.
2009-08-09 21:01:41 +00:00
#: Source/Core/DolphinWX/Src/WXInputBase.cpp:38
#: Source/Core/DolphinWX/Src/NetWindow.cpp:309
msgid "Start"
msgstr "Start"
#: Source/Core/DolphinWX/Src/FrameTools.cpp:207
msgid "Start &NetPlay"
msgstr "Iniciar NetPlay"
#: Source/Core/DolphinWX/Src/FrameTools.cpp:352
msgid "Start Re&cording"
msgstr "Iniciar Ca&ptura"
#: Source/Core/DolphinWX/Src/HotkeyDlg.cpp:191
2011-12-18 19:40:09 +00:00
#: Source/Core/DolphinWX/Src/GCMicDlg.cpp:191
2009-08-09 21:01:41 +00:00
msgid "Start Recording"
msgstr "Iniciar Captura"
2011-12-18 19:40:09 +00:00
#: Source/Core/DolphinWX/Src/GameListCtrl.cpp:300
2009-08-09 21:01:41 +00:00
msgid "State"
msgstr "Status"
#: Source/Core/DolphinWX/Src/HotkeyDlg.cpp:177
2011-12-18 19:40:09 +00:00
#: Source/Core/DolphinWX/Src/GCMicDlg.cpp:177
2009-08-09 21:01:41 +00:00
msgid "State Saves"
msgstr "Estados Salvos"
#: Source/Core/Core/Src/HW/WiimoteEmu/Attachment/Guitar.cpp:53
msgid "Stick"
msgstr "Analógico"
#: Source/Core/DolphinWX/Src/FifoPlayerDlg.cpp:315
#: Source/Core/DolphinWX/Src/FrameTools.cpp:438
#: Source/Core/DolphinWX/Src/HotkeyDlg.cpp:187
<<<<<<< HEAD
2011-12-18 19:40:09 +00:00
#: Source/Core/DolphinWX/Src/GCMicDlg.cpp:187
=======
>>>>>>> Update translation files for recent changes in the code.
2009-08-09 21:01:41 +00:00
#: Source/Core/DolphinWX/Src/NetWindow.cpp:312
msgid "Stop"
msgstr "Parar"
#: Source/Core/DolphinWX/Src/VideoConfigDiag.cpp:96
msgid ""
"Store EFB copies in GPU texture objects.\n"
"This is not so accurate, but it works well enough for most games and gives a "
"great speedup over EFB to RAM.\n"
"\n"
"If unsure, leave this checked."
msgstr ""
"Armazena as cópias do EFB em objetos de textura da GPU.\n"
"Esta opção não é tão precisa, mas funciona bem para a maioria dos jogos e é "
"bem mais rápido do que EFB para RAM.\n"
"\n"
"Se estiver em dúvida, deixe isto ativado."
#: Source/Core/DolphinWX/Src/VideoConfigDiag.cpp:282
2009-08-09 21:01:41 +00:00
msgid "Stretch to Window"
msgstr "Redimensionar para a Tela"
#: Source/Core/Core/Src/HW/WiimoteEmu/Attachment/Guitar.cpp:43
msgid "Strum"
msgstr "Palheta"
#: Source/Core/DolphinWX/Src/WXInputBase.cpp:75
msgid "Subtract"
msgstr "Subtrair"
#: Source/Core/DolphinWX/Src/MemoryCards/WiiSaveCrypted.cpp:77
#, c-format
msgid "Successfully exported file to %s"
msgstr "Arquivo exportado com sucesso para %s"
#: Source/Core/DolphinWX/Src/MemoryCards/WiiSaveCrypted.cpp:56
msgid "Successfully imported save files"
msgstr "Arquivos de salva importados com sucesso"
#: Source/Core/Core/Src/HW/WiimoteEmu/WiimoteEmu.cpp:263
msgid "Swing"
msgstr "Balançar"
2011-12-18 19:40:09 +00:00
#: Source/Core/DolphinWX/Src/ConfigMain.cpp:684
#: Source/Core/DolphinWX/Src/ConfigMain.cpp:732
2009-08-09 21:01:41 +00:00
msgid "System Language:"
msgstr "Idioma do Systema:"
#: Source/Core/DolphinWX/Src/ISOProperties.cpp:187
msgid "TAIWAN"
msgstr "TAIWAN"
#: Source/Core/DolphinWX/Src/FrameTools.cpp:144
#: Source/Core/DolphinWX/Src/TASInputDlg.h:32
2009-08-09 21:01:41 +00:00
msgid "TAS Input"
msgstr "Input do TAS"
#: Source/Core/DolphinWX/Src/WXInputBase.cpp:28
msgid "Tab"
msgstr "Tab"
#: Source/Core/DolphinWX/Src/FrameAui.cpp:509
msgid "Tab split"
msgstr "Divisão de aba"
#: Source/Core/Core/Src/HW/WiimoteEmu/Attachment/Turntable.cpp:37
msgid "Table Left"
msgstr "Esquerda da Mesa"
#: Source/Core/Core/Src/HW/WiimoteEmu/Attachment/Turntable.cpp:38
msgid "Table Right"
msgstr "Direita da Mesa"
#: Source/Core/DolphinWX/Src/FrameTools.cpp:368
#: Source/Core/DolphinWX/Src/FrameTools.cpp:440
#: Source/Core/DolphinWX/Src/HotkeyDlg.cpp:197
<<<<<<< HEAD
2011-12-18 19:40:09 +00:00
#: Source/Core/DolphinWX/Src/GCMicDlg.cpp:197
=======
>>>>>>> Update translation files for recent changes in the code.
2009-08-09 21:01:41 +00:00
msgid "Take Screenshot"
msgstr "Capturar Tela"
2011-12-18 19:40:09 +00:00
#: Source/Core/DolphinWX/Src/ConfigMain.cpp:81
msgid "TaruKonga (Bongos)"
msgstr ""
2009-08-09 21:01:41 +00:00
#: Source/Core/DolphinWX/Src/InputConfigDiag.cpp:489
msgid "Test"
msgstr "Testar"
#: Source/Core/DolphinWX/Src/VideoConfigDiag.cpp:438
msgid "Texture"
msgstr "Textura"
#: Source/Core/DolphinWX/Src/VideoConfigDiag.cpp:455
msgid "Texture Cache"
msgstr "Cache de Texturas"
#: Source/Core/DolphinWX/Src/VideoConfigDiag.cpp:530
2009-08-09 21:01:41 +00:00
msgid "Texture Format Overlay"
msgstr "Sobreposição Formato das Texturas"
#: Source/Core/Core/Src/CoreParameter.cpp:228
msgid "The WAD has been installed successfully"
msgstr "O WAD foi instalado com sucesso"
#: Source/Core/Core/Src/ActionReplay.cpp:197
msgid "The address is invalid"
msgstr "O endereço é inválido"
#: Source/Core/DolphinWX/Src/MemcardManager.cpp:509
msgid "The checksum was successfully fixed"
msgstr "O Checksum foi corrigido com sucesso"
2011-12-18 19:40:09 +00:00
#: Source/Core/DolphinWX/Src/ConfigMain.cpp:1175
2009-08-09 21:01:41 +00:00
msgid "The chosen directory is already in the list"
msgstr "O diretório escolhido já está na lista"
2011-12-18 19:40:09 +00:00
#: Source/Core/DolphinWX/Src/GameListCtrl.cpp:1182
#: Source/Core/DolphinWX/Src/GameListCtrl.cpp:1210
#: Source/Core/DolphinWX/Src/GameListCtrl.cpp:1276
2009-08-09 21:01:41 +00:00
#, c-format
msgid ""
"The file %s already exists.\n"
"Do you wish to replace it?"
msgstr ""
"O arquivo %s já existe.\n"
"Deseja substituí-lo?"
#: Source/Core/AudioCommon/Src/WaveFile.cpp:51
#, c-format
msgid ""
"The file %s could not be opened for writing. Please check if it's already "
"opened by another program."
msgstr ""
"O arquivo %s não pôde ser aberto para escrita. Por favor cheque se ele não "
"está aberto em outro programa."
2009-08-09 21:01:41 +00:00
#: Source/Core/AudioCommon/Src/WaveFile.cpp:44
#, c-format
msgid "The file %s was already open, the file header will not be written."
msgstr "O Arquivo %s já foi aberto, o header do arquivo não será escrito."
#: Source/Core/Core/Src/Boot/Boot.cpp:313
2009-08-09 21:01:41 +00:00
#, c-format
msgid "The file you specified (%s) does not exist"
msgstr "O arquivo que você especificou (%s) não existe"
#: Source/Core/DolphinWX/Src/FrameAui.cpp:627
msgid "The name can not be empty"
msgstr "O nome não pode ficar vazio"
#: Source/Core/DolphinWX/Src/FrameAui.cpp:619
msgid "The name can not contain the character ','"
msgstr "O nome não pode conter o caracter ','"
#: Source/Core/DolphinWX/Src/ARCodeAddEdit.cpp:141
msgid "The resulting decrypted AR code doesn't contain any lines."
msgstr "O código AR resultante da derciptação não contém nenhuma linha."
#: Source/Core/DolphinWX/Src/VideoConfigDiag.cpp:98
msgid ""
"The safer you adjust this, the less likely the emulator will be missing any "
"texture updates from RAM.\n"
"\n"
"If unsure, use the second-fastest value from the right."
msgstr ""
"Quanto mais Seguro, menor será a probabilidade do emulador perder alguma "
"atualização de textura da RAM.\n"
"\n"
"Se estiver em dúvida, use o segundo valor da direita para a esquerda."
2009-08-09 21:01:41 +00:00
#: Source/Core/DolphinWX/Src/MemcardManager.cpp:447
msgid "The save you are trying to copy has an invalid file size"
msgstr ""
"O Salva que você está tentando copiar tem um tamanho de arquivo inválido"
2009-08-09 21:01:41 +00:00
#: Source/Core/DolphinWX/Src/Main.cpp:353
msgid ""
"The selected language is not supported by your system. Falling back to "
"system default."
msgstr ""
"O idioma selecionado não é suportado pelo seu sistema. Voltando ao padrão do "
"sistema."
2009-08-09 21:01:41 +00:00
#: Source/Core/Core/Src/NetPlayClient.cpp:43
msgid "The server and client's NetPlay versions are incompatible!"
msgstr "As versões do NetPlay do Client e do Servidor são incompatíveis!"
#: Source/Core/Core/Src/NetPlayClient.cpp:40
msgid "The server is full!"
msgstr "O servidor está cheio!"
#: Source/Core/Core/Src/NetPlayClient.cpp:46
msgid "The server responded: the game is currently running!"
msgstr "O servidor respondeu: O jogo está rodando no momento!"
#: Source/Core/Core/Src/NetPlayClient.cpp:49
msgid "The server sent an unknown error message!"
msgstr "O servidor enviou uma mensagem de erro desconhecida!"
#: Source/Core/Core/Src/CoreParameter.cpp:122
#, c-format
msgid "The specified file \"%s\" does not exist"
msgstr "O arquivo especificado \"%s\" não existe"
#: Source/Core/Core/Src/ActionReplay.cpp:198
msgid "The value is invalid"
msgstr "O valor é inválido"
2011-12-18 19:40:09 +00:00
#: Source/Core/DolphinWX/Src/ConfigMain.cpp:577
2009-08-09 21:01:41 +00:00
msgid "Theme"
msgstr "Tema"
#: Source/Core/DolphinWX/Src/FrameTools.cpp:602
msgid "Theme selection went wrong"
msgstr "A seleção do tema deu errado"
#: Source/Core/Core/Src/IPC_HLE/WII_IPC_HLE_Device_es.cpp:467
msgid ""
"There must be a ticket for 00000001/00000002. Your NAND dump is probably "
"incomplete."
msgstr ""
"É necessário um ticket para 00000001/00000002. O seu Dump do NAND está "
"provavelmente incompleto."
2009-08-09 21:01:41 +00:00
#: Source/Core/DolphinWX/Src/ISOProperties.cpp:304
msgid ""
"These settings override core Dolphin settings.\n"
"Undetermined means the game uses Dolphin's setting."
msgstr ""
"Estas configurações substituem as configurações do núcleo do Dolphin.\n"
"Indeterminado significa que o jogo usa as configurações do Dolphin."
#: Source/Core/Core/Src/ActionReplay.cpp:356
msgid ""
"This action replay simulator does not support codes that modify Action "
"Replay itself."
msgstr ""
"Este simulador de Action Replay não suporta códigos que modifiquem o Action "
"Replay em si."
2009-08-09 21:01:41 +00:00
2011-12-18 19:40:09 +00:00
#: Source/Core/DolphinWX/Src/ConfigMain.cpp:513
2009-08-09 21:01:41 +00:00
msgid "This could cause slow down in Wii Menu and some games."
msgstr ""
"Isto pode causar diminuição da performance no Wii Menu e em alguns jogos."
2009-08-09 21:01:41 +00:00
#: Source/Core/DolphinWX/Src/VideoConfigDiag.cpp:119
2009-08-09 21:01:41 +00:00
msgid ""
"This feature allows you to change the game's camera.\n"
"Hold the right mouse button and move the mouse to pan the camera around. "
"Hold SHIFT and press one of the WASD keys to move the camera by a certain "
"step distance (SHIFT+0 to move faster and SHIFT+9 to move slower). Press "
"SHIFT+R to reset the camera.\n"
2009-08-09 21:01:41 +00:00
"\n"
"If unsure, leave this unchecked."
msgstr ""
"Este recurso permite mexer na câmera do jogo.\n"
"\n"
"Segure o botão direito e mova o mouse para mover a câmera em qualquer "
"direção. Segure SHIFT e pressione uma das teclas WASD para mover a câmera em "
"uma certa distância (SHIFT+0 para movê-la mais rápido e SHIFT+9 para movê-la "
"mais devagar). Pressione SHIFT+R para voltar a câmera à posição inicial.\n"
2009-08-09 21:01:41 +00:00
"\n"
"Se estiver em dúvida, deixe isto desativado."
2011-12-18 19:40:09 +00:00
#: Source/Core/DolphinWX/Src/ConfigMain.cpp:505
2009-08-09 21:01:41 +00:00
msgid ""
"This is used to control game speed by sound throttle.\n"
"Disabling this could cause abnormal game speed, such as too fast.\n"
"But sometimes enabling this could cause constant noise.\n"
"\n"
"Keyboard Shortcut <TAB>: Hold down to instantly disable Throttle."
msgstr ""
"Isto é usado para controlar a velocidade do jogo por throttle de som.\n"
"Desativar isso pode causar velocidade de jogo anormal, ás vezes muito "
"rápido.\n"
2009-08-09 21:01:41 +00:00
"Mas algumas vezes ativar isso pode causar ruído constante.\n"
"\n"
"Atalho de Teclado <TAB>: Segure para instantaneamente desativar o Throttle."
2011-12-18 19:40:09 +00:00
#: Source/Core/DolphinWX/Src/ConfigMain.cpp:503
2009-08-09 21:01:41 +00:00
msgid "This is used to play music tracks, like BGM."
msgstr "Isto é usado para tocar trilhas sonoras de jogos, como BGM"
2011-12-18 19:40:09 +00:00
#: Source/Core/DolphinWX/Src/ConfigMain.cpp:484
2009-08-09 21:01:41 +00:00
msgid ""
"This splits the Video and CPU threads, so they can be run on separate "
"cores.\n"
"Causes major speed improvements on PCs with more than one core, but can also "
"cause occasional crashes/glitches."
2009-08-09 21:01:41 +00:00
msgstr ""
"Isto separa os segmentos de Áudio e Vídeo, para que eles possam ser rodados "
"em núcleos diferentes.\n"
"Dá um grande aumento de velocidade para PCs com mais de um núcleo, mas "
"também pode causar travamentos/erros ocasionais."
2009-08-09 21:01:41 +00:00
#: Source/Core/DolphinWX/Src/ISOProperties.cpp:283
msgid "This will let you Manually Edit the INI config file"
msgstr "Isto vai deixar você editar manualmente o arquivo de configuração .INI"
#: Source/Core/InputCommon/Src/ControllerEmu.cpp:249
#: Source/Core/InputCommon/Src/ControllerEmu.cpp:254
msgid "Threshold"
msgstr "Threshold"
#: Source/Core/Core/Src/HW/WiimoteEmu/WiimoteEmu.cpp:266
msgid "Tilt"
msgstr "Inclinar"
#: Source/Core/DolphinWX/Src/MemcardManager.cpp:625
2011-12-18 19:40:09 +00:00
#: Source/Core/DolphinWX/Src/GameListCtrl.cpp:292
2009-08-09 21:01:41 +00:00
msgid "Title"
msgstr "Título"
#: Source/Core/DolphinWX/Src/FifoPlayerDlg.cpp:114
#: Source/Core/DolphinWX/Src/FifoPlayerDlg.cpp:133
msgid "To"
msgstr "Para"
#: Source/Core/DolphinWX/Src/LogConfigWindow.cpp:66
msgid "Toggle All Log Types"
msgstr "Ligar/Desligar Todos os Logs"
#: Source/Core/DolphinWX/Src/FrameTools.cpp:439
#: Source/Core/DolphinWX/Src/HotkeyDlg.cpp:196
<<<<<<< HEAD
2011-12-18 19:40:09 +00:00
#: Source/Core/DolphinWX/Src/GCMicDlg.cpp:196
=======
>>>>>>> Update translation files for recent changes in the code.
2009-08-09 21:01:41 +00:00
msgid "Toggle Fullscreen"
msgstr "Ir para Tela Cheia"
#: Source/Core/DolphinWX/Src/WiimoteConfigDiag.cpp:92
<<<<<<< HEAD
2011-12-18 19:40:09 +00:00
#: Source/Core/DolphinWX/Src/ConfigMain.cpp:274
=======
#: Source/Core/DolphinWX/Src/ConfigMain.cpp:273
>>>>>>> Update translation files for recent changes in the code.
2009-08-09 21:01:41 +00:00
msgid "Top"
msgstr "Topo"
2011-12-18 19:40:09 +00:00
#: Source/Core/DolphinWX/Src/ConfigMain.cpp:284
2009-08-09 21:01:41 +00:00
msgid "Traditional Chinese"
msgstr "Chinês Tradicional"
#: Source/Core/Core/Src/Boot/Boot.cpp:407
2009-08-09 21:01:41 +00:00
msgid "Tried to load an unknown file type."
msgstr "Houve a tentativa de carregar um tipo de arquivo desconhecido."
2011-12-18 19:40:09 +00:00
#: Source/Core/Core/Src/HW/GCPadEmu.cpp:80
2009-08-09 21:01:41 +00:00
msgid "Triggers"
msgstr "Gatilhos"
#: Source/Core/Common/Src/SysConf.h:92 Source/Core/Common/Src/SysConf.h:115
2009-08-09 21:01:41 +00:00
msgid "Trying to read from invalid SYSCONF"
msgstr "Tentando ler de um SYSCONF inválido"
#: Source/Core/Core/Src/IPC_HLE/WII_IPC_HLE_Device_usb.cpp:43
msgid ""
"Trying to read from invalid SYSCONF\n"
"Wiimote bt ids are not available"
msgstr ""
"Tentando ler de um SYSCONF inválido\n"
"Os Bt IDs do Wiimote não estão disponíveis"
2011-12-18 19:40:09 +00:00
#: Source/Core/DolphinWX/Src/ConfigMain.cpp:312
2009-08-09 21:01:41 +00:00
msgid "Turkish"
msgstr "Turco"
#: Source/Core/Core/Src/HW/WiimoteEmu/Attachment/Turntable.cpp:29
msgid "Turntable"
msgstr "Turntable"
#: Source/Core/DolphinWX/Src/PatchAddEdit.cpp:70
msgid "Type"
msgstr "Tipo"
#: Source/Core/DolphinWX/Src/UDPConfigDiag.cpp:30
msgid "UDP Port:"
msgstr "Porta UDP:"
#: Source/Core/Core/Src/HW/WiimoteEmu/WiimoteEmu.cpp:269
#: Source/Core/DolphinWX/Src/UDPConfigDiag.cpp:12
2009-08-09 21:01:41 +00:00
msgid "UDP Wiimote"
msgstr "Wiimote UDP"
#: Source/Core/DolphinWX/Src/ISOProperties.cpp:195
msgid "UNKNOWN"
msgstr "DESCONHECIDO"
#: Source/Core/DolphinWX/Src/ISOProperties.cpp:174
msgid "USA"
msgstr "EUA"
#: Source/Core/DolphinWX/Src/PatchAddEdit.cpp:224
msgid ""
"Unable to create patch from given values.\n"
"Entry not modified."
msgstr ""
"Impossível criar patch com os valores dados. \n"
"Nada modificado."
2009-08-09 21:01:41 +00:00
#: Source/Core/DolphinWX/Src/ARCodeAddEdit.cpp:123
#, c-format
msgid ""
"Unable to parse line %lu of the entered AR code as a valid encrypted or "
"decrypted code. Make sure you typed it correctly.\n"
2009-08-09 21:01:41 +00:00
"Would you like to ignore this line and continue parsing?"
msgstr ""
"Não foi possível analisar a linha %lu do código AR digitado como código "
"válido encriptado ou decriptad. Certifique-se de que você digitou "
"corretamente.\n"
2009-08-09 21:01:41 +00:00
"Você gostaria de ignorar esta linha e continuar a análise?"
#: Source/Core/DolphinWX/Src/FrameTools.cpp:404
#, c-format
msgid "Undefined %i"
msgstr "%i indefinido"
#: Source/Core/DolphinWX/Src/FrameTools.cpp:176
msgid "Undo Load State"
msgstr "Desfazer carregamento de estado"
#: Source/Core/DolphinWX/Src/CheatsWindow.cpp:215
msgid "Unknown"
msgstr "Desconhecido"
#: Source/Core/Core/Src/HW/DVDInterface.cpp:894
#, c-format
msgid "Unknown DVD command %08x - fatal error"
msgstr "Comando de DVD desconhecido %08x - Erro Fatal"
#: Source/Core/Common/Src/SysConf.cpp:145
#, c-format
msgid "Unknown entry type %i in SYSCONF (%s@%x)!"
msgstr "Tipo de entrada desconhecido %i no SYSCONF (%s@%x)!"
#: Source/Core/Core/Src/NetPlayClient.cpp:228
#, c-format
msgid "Unknown message received with id : %d"
msgstr "Menssagem desconhecida recebida com identificação: %d"
#: Source/Core/Core/Src/NetPlayServer.cpp:504
#, c-format
msgid "Unknown message with id:%d received from player:%d Kicking player!"
<<<<<<< HEAD
=======
msgstr ""
"Menssagem desconhecida com ID:%d recebida do jogador:%d Expulsando jogador!"
#: Source/Core/Core/Src/HW/Memmap.cpp:633
#, c-format
msgid ""
"Unknown pointer %#08x\n"
"Continue?"
>>>>>>> Update translation files for recent changes in the code.
msgstr ""
"Menssagem desconhecida com ID:%d recebida do jogador:%d Expulsando jogador!"
2009-08-09 21:01:41 +00:00
#: Source/Core/InputCommon/Src/ControllerEmu.cpp:274
#: Source/Core/DolphinWX/Src/WXInputBase.cpp:53
2009-08-09 21:01:41 +00:00
msgid "Up"
msgstr "Para cima"
#: Source/Core/DolphinWX/Src/CheatsWindow.cpp:108
#: Source/Core/DolphinWX/Src/UDPConfigDiag.cpp:17
msgid "Update"
msgstr "Atualizar"
#: Source/Core/Core/Src/HW/WiimoteEmu/WiimoteEmu.cpp:301
msgid "Upright Wiimote"
msgstr "Wiimote na Vertical"
2011-12-18 19:40:09 +00:00
#: Source/Core/DolphinWX/Src/ConfigMain.cpp:717
2009-08-09 21:01:41 +00:00
msgid "Use EuRGB60 Mode (PAL60)"
msgstr "Usar modo EuRGB60 (PAL60)"
#: Source/Core/DolphinWX/Src/VideoConfigDiag.cpp:293
2009-08-09 21:01:41 +00:00
msgid "Use Fullscreen"
msgstr "Usar Tela Cheia"
#: Source/Core/DolphinWX/Src/CheatsWindow.cpp:574
msgid "Use Hex"
msgstr "Usar Hex"
2011-12-18 19:40:09 +00:00
#: Source/Core/DolphinWX/Src/ConfigMain.cpp:583
2009-08-09 21:01:41 +00:00
msgid "Use Panic Handlers"
msgstr "Usar Panic Handlers"
#: Source/Core/DolphinWX/Src/VideoConfigDiag.cpp:123
2009-08-09 21:01:41 +00:00
msgid ""
"Use multiple threads to decode textures.\n"
"Might result in a speedup (especially on CPUs with more than two cores).\n"
"\n"
"If unsure, leave this unchecked."
msgstr ""
"Usa múltiplos segmentos para decodificar texturas.\n"
"Pode resultar em um aumento de velocidade (especialmente em CPUs com mais de "
"dois núcleos).\n"
2009-08-09 21:01:41 +00:00
"\n"
"Se estiver em dúvida, deixe isto desativado."
#: Source/Core/DolphinWX/Src/VideoConfigDiag.cpp:127
2009-08-09 21:01:41 +00:00
msgid ""
"Usually if shader compilation fails, an error message is displayed.\n"
"However, one may skip the popups to allow interruption free gameplay by "
"checking this option.\n"
2009-08-09 21:01:41 +00:00
"\n"
"If unsure, leave this unchecked."
msgstr ""
"Normalmente se a compilação dos Shaders falha, uma mensagem de erro é "
"mostrada.\n"
"No entanto, é possível impedir estas mensagens de interromperem o jogo "
"ativando esta opção.\n"
2009-08-09 21:01:41 +00:00
"\n"
"Se estiver em dúvida, deixe isto desativado."
#: Source/Core/DolphinWX/Src/VideoConfigDiag.cpp:551
2009-08-09 21:01:41 +00:00
msgid "Utility"
msgstr "Utilitário"
#: Source/Core/DolphinWX/Src/VideoConfigDiag.cpp:292
2009-08-09 21:01:41 +00:00
msgid "V-Sync"
msgstr "V-Sync"
#: Source/Core/DolphinWX/Src/CheatsWindow.cpp:209
msgid "Value"
msgstr "Valor"
#: Source/Core/DolphinWX/Src/PatchAddEdit.cpp:72
msgid "Value:"
msgstr "Valor:"
#: Source/Core/DolphinWX/Src/CheatsWindow.cpp:571
msgid "Value: "
msgstr "Valor:"
#: Source/Core/DolphinWX/Src/LogConfigWindow.cpp:53
msgid "Verbosity"
msgstr "Verbosidade"
2011-12-18 19:40:09 +00:00
#: Source/Core/DolphinWX/Src/ISOProperties.cpp:388
2009-08-09 21:01:41 +00:00
msgid "Video"
msgstr "Vídeo"
#: Source/Core/DolphinWX/Src/VideoConfigDiag.cpp:484
2009-08-09 21:01:41 +00:00
msgid "Virtual"
msgstr "Virtual"
2011-12-18 19:40:09 +00:00
#: Source/Core/DolphinWX/Src/ConfigMain.cpp:629
2009-08-09 21:01:41 +00:00
msgid "Volume"
msgstr "Volume"
#: Source/Core/DiscIO/Src/NANDContentLoader.cpp:496
#: Source/Core/DiscIO/Src/NANDContentLoader.cpp:525
#: Source/Core/DiscIO/Src/NANDContentLoader.cpp:546
#, c-format
msgid "WAD installation failed: error creating %s"
msgstr "Falha na instalação da WAD: Erro na criação de %s"
#: Source/Core/DolphinWX/Src/VideoConfigDiag.cpp:83
msgid ""
"Wait for vertical blanks in order to reduce tearing.\n"
"Decreases performance if emulation speed is below 100%.\n"
"\n"
"If unsure, leave this unchecked."
msgstr ""
"Espera alinhamentos verticais para reduzir rasgos na imagem.\n"
"Diminui a performance se a velocidade de emulação estiver abaixo de 100%.\n"
"\n"
"Se estiver em dúvida, deixe isto desativado."
#: Source/Core/Common/Src/MsgHandler.cpp:67
#: Source/Core/DolphinWX/Src/LogConfigWindow.cpp:48
#: Source/Core/DolphinWX/Src/VideoConfigDiag.h:84
2009-08-09 21:01:41 +00:00
msgid "Warning"
msgstr "Aviso"
#: Source/Core/Core/Src/Boot/Boot.cpp:272
2009-08-09 21:01:41 +00:00
msgid "Warning - starting DOL in wrong console mode!"
msgstr "Aviso - Inicializando DOL no modo de console errado!"
#: Source/Core/Core/Src/Boot/Boot.cpp:322
2009-08-09 21:01:41 +00:00
msgid "Warning - starting ELF in wrong console mode!"
msgstr "Aviso - Inicializando ELF no modo de console errado!"
#: Source/Core/Core/Src/Boot/Boot.cpp:217
2009-08-09 21:01:41 +00:00
msgid "Warning - starting ISO in wrong console mode!"
msgstr "Aviso - Inicializando ISO no modo de console errado!"
#: Source/Core/DolphinWX/Src/MemoryCards/WiiSaveCrypted.cpp:519
#, c-format
msgid ""
"Warning! it is advised to backup all files in the folder:\n"
"%s\n"
"Do you wish to continue?"
msgstr ""
"Aviso! É recomendado que você tenha um backup de todos os arquivos na "
"pasta:\n"
2009-08-09 21:01:41 +00:00
"%s\n"
"Deseja continuar?"
#: Source/Core/DolphinWX/Src/MemcardManager.cpp:582
#, c-format
msgid ""
"Warning: This will overwrite any existing saves that are in the folder:\n"
"%s\n"
"and have the same name as a file on your memcard\n"
"Continue?"
msgstr ""
"Aviso: Isso vai substituir quaisquer arquivos de salva existentes na "
"pasta :\n"
2009-08-09 21:01:41 +00:00
"%s\n"
"que tenham o mesmo nome de um arquivo do Memory Card\n"
"Continuar?"
2011-12-18 19:40:09 +00:00
#: Source/Core/Core/Src/Movie.cpp:629
#, c-format
msgid ""
"Warning: You loaded a save that's after the end of the current movie. (byte "
"%u > %u) (frame %u > %u). You should load another save before continuing, or "
"load this state with read-only mode off."
msgstr ""
#: Source/Core/Core/Src/Movie.cpp:646
#, c-format
msgid ""
"Warning: You loaded a save whose movie mismatches on byte %d (0x%X). You "
"should load another save before continuing, or load this state with read-"
"only mode off. Otherwise you'll probably get a desync."
msgstr ""
#: Source/Core/Core/Src/Movie.cpp:655
#, c-format
msgid ""
"Warning: You loaded a save whose movie mismatches on frame %d. You should "
"load another save before continuing, or load this state with read-only mode "
"off. Otherwise you'll probably get a desync.\n"
"\n"
"More information: The current movie is %d frames long and the savestate's "
"movie is %d frames long.\n"
"\n"
"On frame %d, the current movie presses:\n"
"Start=%d, A=%d, B=%d, X=%d, Y=%d, Z=%d, DUp=%d, DDown=%d, DLeft=%d, DRight="
"%d, L=%d, R=%d, LT=%d, RT=%d, AnalogX=%d, AnalogY=%d, CX=%d, CY=%d\n"
"\n"
"On frame %d, the savestate's movie presses:\n"
"Start=%d, A=%d, B=%d, X=%d, Y=%d, Z=%d, DUp=%d, DDown=%d, DLeft=%d, DRight="
"%d, L=%d, R=%d, LT=%d, RT=%d, AnalogX=%d, AnalogY=%d, CX=%d, CY=%d"
msgstr ""
2009-08-09 21:01:41 +00:00
#: Source/Core/AudioCommon/Src/WaveFile.cpp:106
#: Source/Core/AudioCommon/Src/WaveFile.cpp:120
msgid "WaveFileWriter - file not open."
msgstr "WaveFileWriter - Arquivo não aberto."
#: Source/Core/Core/Src/HW/WiimoteEmu/Attachment/Guitar.cpp:56
msgid "Whammy"
msgstr "Distorção"
#: Source/Core/DolphinWX/Src/VideoConfigDiag.cpp:564
2009-08-09 21:01:41 +00:00
msgid "Widescreen Hack"
msgstr "Hack de Widescreen"
#: Source/Core/InputCommon/Src/ControllerEmu.cpp:311
msgid "Width"
msgstr "Largura"
2011-12-18 19:40:09 +00:00
#: Source/Core/DolphinWX/Src/ConfigMain.cpp:533
2009-08-09 21:01:41 +00:00
msgid "Wii"
msgstr "Wii"
2011-12-18 19:40:09 +00:00
#: Source/Core/DolphinWX/Src/ISOProperties.cpp:368
2009-08-09 21:01:41 +00:00
msgid "Wii Console"
msgstr "Console do Wii"
2011-12-18 19:40:09 +00:00
#: Source/Core/DolphinWX/Src/ConfigMain.cpp:784
2009-08-09 21:01:41 +00:00
msgid "Wii NAND Root:"
msgstr "Raiz do Wii NAND"
#: Source/Core/DolphinWX/Src/FrameTools.cpp:204
msgid "Wii Save Import"
msgstr "Importar Save de Wii"
<<<<<<< HEAD
2011-12-18 19:40:09 +00:00
#: Source/Core/DolphinWX/Src/FrameTools.cpp:1326
=======
#: Source/Core/DolphinWX/Src/FrameTools.cpp:1310
>>>>>>> Update translation files for recent changes in the code.
2009-08-09 21:01:41 +00:00
msgid "Wii save files (*.bin)|*.bin"
msgstr "Arquivos de Salva do Wii (*.bin)|*.bin"
#: Source/Core/DiscIO/Src/WiiWad.cpp:81
msgid "WiiWAD: Could not read from file"
msgstr "WiiWAD: Não foi possível ler o arquivo"
#: Source/Core/Core/Src/HW/Wiimote.cpp:16
#: Source/Core/DolphinWX/Src/FrameTools.cpp:446
2009-08-09 21:01:41 +00:00
msgid "Wiimote"
msgstr "Wiimote"
#: Source/Core/DolphinWX/Src/WiimoteConfigDiag.cpp:30
#, c-format
2009-08-09 21:01:41 +00:00
msgid "Wiimote %i"
msgstr "Wiimote %i"
2009-08-09 21:01:41 +00:00
#: Source/Core/DolphinWX/Src/Frame.cpp:162
#, c-format
msgid ""
"Wiimote %i has been disconnected by system.\n"
"Maybe this game doesn't support multi-wiimote,\n"
"or maybe it is due to idle time out or other reason.\n"
"Do you want to reconnect immediately?"
msgstr ""
"O Wiimote %i foi desconectado pelo sistema.\n"
"Talvez este jogo não tenha suporte a múltiplos Wiimotes,\n"
"ou talvez tenha sido pelo tempo parado ou por outra razão.\n"
"Você quer reconectar imediatamente?"
<<<<<<< HEAD
2011-12-18 19:40:09 +00:00
#: Source/Core/DolphinWX/Src/Main.cpp:598
=======
#: Source/Core/DolphinWX/Src/Main.cpp:599
>>>>>>> Update translation files for recent changes in the code.
2009-08-09 21:01:41 +00:00
msgid "Wiimote Connected"
msgstr "Wiimote Conectado"
#: Source/Core/DolphinWX/Src/WiimoteConfigDiag.cpp:96
msgid "Wiimote Motor"
msgstr "Motor do Wiimote"
#: Source/Core/DolphinWX/Src/FrameTools.cpp:446
msgid "Wiimote settings"
msgstr "Configurações do Wiimote"
#: Source/Core/DolphinWX/Src/WiimoteConfigDiag.cpp:57
msgid "Wiimotes"
msgstr "Wiimotes"
2009-08-09 21:01:41 +00:00
#: Source/Core/DolphinWX/Src/WXInputBase.cpp:131
msgid "Windows Left"
msgstr "Janelas da Esquerda"
#: Source/Core/DolphinWX/Src/WXInputBase.cpp:133
msgid "Windows Menu"
msgstr "Menu de Janelas"
#: Source/Core/DolphinWX/Src/WXInputBase.cpp:132
msgid "Windows Right"
msgstr "Janelas da Direita"
#: Source/Core/DolphinWX/Src/LogWindow.cpp:129
msgid "Word Wrap"
msgstr "Word Wrap"
<<<<<<< HEAD
2011-12-18 19:40:09 +00:00
#: Source/Core/DolphinWX/Src/FrameTools.cpp:1380
#: Source/Core/DolphinWX/Src/GameListCtrl.cpp:1149
#: Source/Core/DolphinWX/Src/GameListCtrl.cpp:1282
=======
#: Source/Core/DolphinWX/Src/FrameTools.cpp:1364
#: Source/Core/DolphinWX/Src/GameListCtrl.cpp:1194
#: Source/Core/DolphinWX/Src/GameListCtrl.cpp:1327
>>>>>>> Update translation files for recent changes in the code.
2009-08-09 21:01:41 +00:00
msgid "Working..."
msgstr "Funcionando..."
#: Source/Core/DolphinWX/Src/LogConfigWindow.cpp:61
msgid "Write to Console"
msgstr "Escrever no Console"
#: Source/Core/DolphinWX/Src/LogConfigWindow.cpp:59
msgid "Write to File"
msgstr "Escrever para o Arquivo"
#: Source/Core/DolphinWX/Src/LogConfigWindow.cpp:63
msgid "Write to Window"
msgstr "Escrever na Janela"
#: Source/Core/AudioCommon/Src/XAudio2Stream.cpp:60
#, c-format
msgid "XAudio2 CreateSourceVoice failed: %#X"
msgstr "XAudio2 CreateSourceVoice falhou: %#X"
#: Source/Core/AudioCommon/Src/XAudio2Stream.cpp:114
#, c-format
msgid "XAudio2 init failed: %#X"
msgstr "XAudio2 Falha na inicialização: %#X"
#: Source/Core/AudioCommon/Src/XAudio2Stream.cpp:124
#, c-format
msgid "XAudio2 master voice creation failed: %#X"
msgstr "XAudio2 Criação de Master Voice falhou: %#X"
#: Source/Core/Core/Src/HW/WiimoteEmu/Attachment/Drums.cpp:21
msgid "Yellow"
msgstr "Amarelo"
#: Source/Core/Core/Src/DSP/DSPCore.cpp:107
msgid ""
"You are using free dsp roms made by Dolphin Team.\n"
"Only Zelda ucode games will work correctly with them.\n"
msgstr ""
"Você está usando roms do DSP grátis feitas pela Equipe do Dolphin.\n"
"Apenas o ucode dos jogos da série Zelda irão funcionar corretamente com "
"elas. \n"
2009-08-09 21:01:41 +00:00
#: Source/Core/DolphinWX/Src/FrameAui.cpp:72
msgid "You can't close panes that have pages in them."
msgstr "Você não pode fechar painéis que têm páginas neles."
#: Source/Core/DolphinWX/Src/NetWindow.cpp:194
msgid "You must choose a game!!"
msgstr "Você deve escolher um jogo!!"
#: Source/Core/DolphinWX/Src/CheatsWindow.cpp:604
msgid "You must enter a name!"
msgstr "Você deve digitar um nome!"
#: Source/Core/DolphinWX/Src/CheatsWindow.cpp:450
msgid "You must enter a valid decimal, hexadecimal or octal value."
msgstr "Você deve digitar um valor válido decimal, hexadecimal ou octal."
#: Source/Core/DolphinWX/Src/InputConfigDiag.cpp:607
msgid "You must enter a valid profile name."
msgstr "Você deve digitar um nome válido para o perfil."
2011-12-18 19:40:09 +00:00
#: Source/Core/DolphinWX/Src/ConfigMain.cpp:881
2009-08-09 21:01:41 +00:00
msgid "You must restart Dolphin in order for the change to take effect."
msgstr "Você deve reiniciar o Dolphin para que as modificações tenham efeito."
#: Source/Core/Core/Src/CoreParameter.cpp:177
msgid ""
"Your GCM/ISO file seems to be invalid (invalid country).\n"
"Continue with PAL region?"
msgstr ""
"Sua GCM/ISO parece ser inválida (país inválido).\n"
"Continuar com a região PAL?"
#: Source/Core/Common/Src/SysConf.cpp:58
#, c-format
msgid ""
"Your SYSCONF file is the wrong size.\n"
"It should be 0x%04x (but is 0x%04llx)\n"
"Do you want to generate a new one?"
msgstr ""
"O seu arquivo SYSCONF é do tamanho errado.\n"
"Ele deveria ter 0x%04x (mas tem 0x%04llx)\n"
"Você gostaria de gerar um novo?"
2011-12-18 19:40:09 +00:00
#: Source/Core/DolphinWX/Src/ISOProperties.cpp:331
2009-08-09 21:01:41 +00:00
msgid "ZTP hack"
msgstr "Hack do ZTB"
#: Source/Core/Core/Src/ActionReplay.cpp:388
msgid "Zero 3 code not supported"
msgstr "Código Zero 3 não é suportado"
#: Source/Core/Core/Src/ActionReplay.cpp:410
#, c-format
msgid "Zero code unknown to dolphin: %08x"
msgstr "Código Zero desconhecido pelo Dolphin: %08x"
#: Source/Core/DolphinWX/Src/InputConfigDiag.cpp:440
#: Source/Core/DolphinWX/Src/InputConfigDiag.cpp:464
msgid "[ waiting ]"
msgstr "[ Aguardando ]"
#: Source/Core/DolphinWX/Src/VideoConfigDiag.cpp:108
2009-08-09 21:01:41 +00:00
msgid ""
"[BROKEN]\n"
"Highlight regions the EFB was copied from.\n"
"\n"
"If unsure, leave this unchecked."
msgstr ""
"[QUEBRADO]\n"
"Destaca as regiões de onde o EFB foi copiado.\n"
"\n"
"Se estiver em dúvida, deixe isto desativado."
#: Source/Core/DolphinWX/Src/PHackSettings.cpp:90
msgid "[Custom]"
msgstr "[Personalizado]"
#: Source/Core/DolphinWX/Src/VideoConfigDiag.cpp:121
2009-08-09 21:01:41 +00:00
msgid ""
"[EXPERIMENTAL]\n"
"Aims to speed up emulation by offloading texture decoding to the GPU using "
"the OpenCL framework.\n"
"However, right now it's known to cause texture defects in various games. "
"Also it's slower than regular CPU texture decoding in most cases.\n"
2009-08-09 21:01:41 +00:00
"\n"
"If unsure, leave this unchecked."
msgstr ""
"[EXPERIMENTAL]\n"
"Tenta aumentar a velocidade de emulação dando o trabalho de decodificação de "
"texturas para a GPU usando o Framework OpenCL.\n"
"No entanto, em seu estado atual ele causa defeitos nas texturas em vários "
"jogos. Além disso, na maioria dos casos ele é mais lento que a decodificação "
"usual da CPU.\n"
2009-08-09 21:01:41 +00:00
"\n"
"Se estiver em dúvida, deixe isto desativado."
#: Source/Core/DolphinWX/Src/VideoConfigDiag.cpp:122
2009-08-09 21:01:41 +00:00
msgid ""
"[EXPERIMENTAL]\n"
"Speeds up emulation a bit by caching display lists.\n"
"Possibly causes issues though.\n"
"\n"
"If unsure, leave this unchecked."
msgstr ""
"[EXPERIMENTAL]\n"
"Aumenta a velocidade da emulação fazendo um reservatório temporário de "
"Dysplay Lists.\n"
2009-08-09 21:01:41 +00:00
"Pode causar problemas.\n"
"\n"
"Se estiver em dúvida, deixe isto desativado."
#: Source/Core/DolphinWX/Src/InputConfigDiag.cpp:512
msgid "^ ADD"
msgstr "^ ADD"
2011-12-18 19:40:09 +00:00
#: Source/Core/DolphinWX/Src/ConfigMain.cpp:760
2009-08-09 21:01:41 +00:00
msgid "apploader (.img)"
msgstr "apploader (.img)"
#: Source/Core/DolphinWX/Src/MemoryCards/WiiSaveCrypted.cpp:185
msgid "failed to read bk header"
msgstr "Falha ao ler o header do bk"
#: Source/Core/DolphinWX/Src/MemoryCards/WiiSaveCrypted.cpp:375
#, c-format
msgid "failed to read data from file: %s"
msgstr "Falha ao ler dados do arquivo: %s"
#: Source/Core/DolphinWX/Src/MemoryCards/WiiSaveCrypted.cpp:97
msgid "failed to read header"
msgstr "Falha ao ler o header"
2011-12-18 19:40:09 +00:00
#: Source/Core/Core/Src/HW/Memmap.cpp:495
2009-08-09 21:01:41 +00:00
#, c-format
msgid "iCacheJIT: Reading Opcode from %x. Please report."
msgstr "iCacheJIT: Lendo Opcode de %x. Favor reportar."
#: Source/Core/DolphinWX/Src/MemoryCards/WiiSaveCrypted.cpp:108
#, c-format
msgid "not a wii save or read failure for file header size %x"
msgstr ""
"Não é um salva de Wii ou houve erro de leitura no tamanho do header do "
"arquivo %x"
2009-08-09 21:01:41 +00:00
#: Source/Core/DolphinWX/Src/FifoPlayerDlg.cpp:461
msgid "s"
msgstr "s"
#: Source/Core/Core/Src/IPC_HLE/WII_IPC_HLE_Device_DI.cpp:443
#, c-format
msgid "unknown cmd 0x%08x"
msgstr "Cmd 0x%08x desconhecido"
2011-12-18 19:40:09 +00:00
#: Source/Core/DolphinWX/Src/ISOProperties.cpp:1062
2009-08-09 21:01:41 +00:00
msgid "wxExecute returned -1 on application run!"
msgstr "wxExecute devolveu -1 ao rodar o aplicativo!"
#: Source/Core/DolphinWX/Src/PHackSettings.cpp:55
msgid "zFar Correction: "
msgstr "Correção do zFar:"
#: Source/Core/DolphinWX/Src/PHackSettings.cpp:50
msgid "zNear Correction: "
msgstr "Correção do zNear:"
#: Source/Core/DolphinWX/Src/InputConfigDiag.cpp:497
msgid "| OR"
msgstr "| OR"
#~ msgid "%d %%"
#~ msgstr "%d %%"
#~ msgid "&Frame Stepping"
#~ msgstr "&Quadro a Quadro"
#~ msgid "(Default)"
#~ msgstr "(Padrão)"
#~ msgid "3D Vision (Requires Fullscreen)"
#~ msgstr "3D Vision (Requer Tela Cheia)"
#~ msgid "< as Default Profile >"
#~ msgstr "<como Perfil Padrão>"
#~ msgid "Accurate Texture Cache"
#~ msgstr "Cache de Textura Preciso"
#, fuzzy
#~ msgid "Adjust window size"
#~ msgstr "Tamanho da Janela:"
#~ msgid ""
#~ "Allows the CPU to read or write to the EFB (render buffer).\n"
#~ "This is needed for certain gameplay functionality (e.g. star pointer in "
#~ "Super Mario Galaxy) as well as for certain visual effects (e.g. Monster "
#~ "Hunter Tri),\n"
#~ "but enabling this option can also have a huge negative impact on "
#~ "performance if the game uses this functionality heavily."
#~ msgstr ""
#~ "Permite ao CPU ler e escrever ao EFP (buffer de renderização).\n"
#~ "Isso é necessário para certas funcionalidades de jogabilidade (por "
#~ "exemplo: o ponteiro estrela no Super Mario Galaxy) e também para certos "
#~ "efeitos visuais (por exemplo: Monster Hunter Tri),\n"
#~ "mas ativar essa opção pode também ter um grande impacto negativo na "
#~ "performance se o jogo usa essa funcionalidade fortemente."
#~ msgid "Alternate RFI"
#~ msgstr "RFI Alternado"
#~ msgid "Auto [recommended]"
#~ msgstr "Automático (Recomendado)"
#~ msgid ""
#~ "Auto size the window to match the game's output resolution adjusted by "
#~ "the EFB scale.\n"
#~ "It is best to set the aspect ratio to stretch when using this."
#~ msgstr ""
#~ "Redimensiona automaticamente a janela para bater com a resolução final do "
#~ "jogo ajustada pela Escala do EFB.\n"
#~ "É melhor deixar a Proporção em Redimensionar quando usar isso."
#~ msgid "Bleach Versus Crusade"
#~ msgstr "Bleach Versus Crusade"
#~ msgid ""
#~ "Calculates lighting of 3D graphics on a per-pixel basis rather than per "
#~ "vertex.\n"
#~ "This is the more accurate behavior but reduces performance."
#~ msgstr ""
#~ "Calcula a iluminação de gráficos 3D em uma base per-pixel em vez de por "
#~ "vértice.\n"
#~ "Esse é um comportamento mais preciso mas reduz performance."
2011-12-18 19:40:09 +00:00
#~ msgid "Cannot record movies in read-only mode."
#~ msgstr "Não é possível gravar vídeos no modo Apenas Leitura"
2009-08-09 21:01:41 +00:00
#~ msgid "Config..."
#~ msgstr "Configurar..."
#~ msgid "Configuration profile"
#~ msgstr "Perfil de Configuração"
#~ msgid "Configuration profile:"
#~ msgstr "Perfil de Configuração:"
#~ msgid "Connected"
#~ msgstr "Conectado"
#~ msgid "Connected to %i Wiimotes"
#~ msgstr "Conectado a %i Wiimotes"
#~ msgid "Copy"
#~ msgstr "Copiar"
#~ msgid "Could not copy %s to %s"
#~ msgstr "Não foi possível copiar %s para %s"
#, fuzzy
#~ msgid "Could not get info about plugin %s"
#~ msgstr "Não pôde criar %s"
#~ msgid "DList Cache"
#~ msgstr "Cache Dlist"
#~ msgid "Danish"
#~ msgstr "Dinamarquês"
#~ msgid "Disable Wiimote Speaker"
#~ msgstr "Desabilitar o Auto-Falante do Wiimote"
2009-08-09 21:01:41 +00:00
#~ msgid ""
#~ "Disable texturing.\n"
#~ "This is only useful for debugging purposes."
#~ msgstr ""
#~ "Desativa texturas.\n"
#~ "Isso é apenas útil para propósitos de depuração."
#~ msgid ""
#~ "Disables an alpha-setting pass.\n"
#~ "Breaks certain effects but might help performance."
#~ msgstr ""
#~ "Desativa um passe de configuração-alpha.\n"
#~ "Quebra certos efeitos mas pode melhorar performance."
#~ msgid "Distance Alpha Pass"
#~ msgstr "Pass de Alpha de Distância"
#, fuzzy
#~ msgid "Dolphin OpenGL"
#~ msgstr "Dolphin"
#~ msgid ""
#~ "Dolphin has not been configured with an install location,\n"
#~ "Keep Dolphin portable?"
#~ msgstr ""
#~ "O Dolphin não foi configurado com um local de instalação,\n"
#~ "Manter o Dolphin portátil?"
#~ msgid "EFB"
#~ msgstr "EFB"
#~ msgid ""
#~ "Emulate frame buffer copies directly to textures.\n"
#~ "This is not so accurate, but it's good enough for the way many games use "
#~ "framebuffer copies."
#~ msgstr ""
#~ "Emular cópias de buffer de frames diretamente para texturas.\n"
#~ "Isso não é tão preciso, mas é bom o suficiente para a maneira que muitos "
#~ "jogos usam as cópias de buffer de frames."
#~ msgid "Emulator Display Settings"
#~ msgstr "Configurações de Display do Emulador"
#~ msgid "Enable CPU Access"
#~ msgstr "Ativar Acesso da CPU"
#~ msgid "Enable Copy to EFB"
#~ msgstr "Ativar cópia para o EFB"
#~ msgid "Enable EFB To Texture"
#~ msgstr "Ativar EFB para textura"
#~ msgid "Enable HLE Audio"
#~ msgstr "Ativar áudio HLE"
#~ msgid "Enable JIT Dynarec"
#~ msgstr "Ativar JIT Dynarec"
#~ msgid "Enable OpenCL"
#~ msgstr "Ativar OpenCL"
#~ msgid "Enable Screen Saver (burn-in reduction)"
#~ msgstr "Ativar Proteção de tela (redução de \"burn-in\")"
#~ msgid ""
#~ "Enables dynamic recompilation of DSP code.\n"
#~ "Changing this will have no effect while the emulator is running!"
#~ msgstr ""
#~ "Ativar recompilação dinamica do codigo DSP.\n"
#~ "Mudar isso não tem efeito enquanto o emulador estiver rodando!"
#~ msgid ""
#~ "Enables emulation of Embedded Frame Buffer copies, if the game uses "
#~ "them.\n"
#~ "Games often need this for post-processing or other things, but if you can "
#~ "live without it, you can sometimes get a big speedup."
#~ msgstr ""
#~ "Ativar emulação de copias de frame buffer incorporadas , se o jogo usa-"
#~ "las.\n"
#~ "Jogos precisam disso para Pós-Processamento ou outras coisas, mas se você "
#~ "consegue viver sem isso, as vezes terá um grande ganho de velocidade."
#~ msgid ""
#~ "Enables reinterpreting the data inside the EFB when the pixel format "
#~ "changes.\n"
#~ "Some games depend on this function for certain effects, so enable it if "
#~ "you're having glitches.\n"
#~ "Depending on how the game uses this function, the speed hits caused by "
#~ "this option range from none to critical."
#~ msgstr ""
#~ "Ativar re-interpretação da data dentro do EFB quando o formato do pixel "
#~ "muda.\n"
#~ "Alguns jogos dependem dessa função para certos efeitos, Ative-a se vocês "
#~ "estiver tendo glitches.\n"
#~ "Dependendo de quanto o jogo usa essa função, o impacto na velocidade "
#~ "causado por ela vai de nenhum a critico."
#~ msgid "Error opening file %s for recording"
#~ msgstr "Erro ao abrir o arquivo %s para gravação"
#~ msgid ""
#~ "Faster variants look at fewer pixels and thus have more potential for "
#~ "errors.\n"
#~ "Slower variants look at more pixels and thus are safer."
#~ msgstr ""
#~ "Variantes Rápidas aparentam poucos pixels e tem mais potencial para "
#~ "erros.\n"
#~ "Variantes lentas tem mais pixel e são mais seguras."
#~ msgid "Force Bi/Trilinear Filtering"
#~ msgstr "Forçar Filtro Bi/Trilinear"
#~ msgid "Fractional"
#~ msgstr "Fracional"
#~ msgid ""
#~ "Fully emulate embedded frame buffer copies.\n"
#~ "This is more accurate than EFB Copy to Texture, and some games need this "
#~ "to work properly, but it can also be very slow."
#~ msgstr ""
#~ "Completa emulação de cópias de frame buffer incorporadas. \n"
#~ "Isso é mais preciso que cópias de texturas do EFB, e alguns jogos "
#~ "precisam disso para funcionar corretamente, mas isso pode ser muito lento."
#~ msgid "GFX Config"
#~ msgstr "Configurar GFX"
#, fuzzy
#~ msgid "Graphics Plugin"
#~ msgstr "Gráficos"
#~ msgid "Hide Shader Errors"
#~ msgstr "Ocultar Erros de Sombreamento"
#~ msgid ""
#~ "Hide the cursor when it is over the rendering window and the rendering "
#~ "window has focus."
#~ msgstr ""
#~ "Esconde o cursor quando ele está sobre a janela renderizada e esta está "
#~ "ativa."
#~ msgid ""
#~ "If a game hangs, works only in the Interpreter or Dolphin crashes, this "
#~ "option may fix the game."
#~ msgstr ""
#~ "Se o jogo trava, funciona apenas no interpretador ou o dophin dá erro, "
#~ "essa opção pode corrigir o jogo."
#~ msgid "Input Source"
#~ msgstr "Fonte de Entrada"
#~ msgid "Install directory could not be saved"
#~ msgstr "O diretório de instalação não pôde ser salvo"
#~ msgid "Installing WAD to Wii Menu..."
#~ msgstr "Instalando WAD para o menu do WII"
#~ msgid "Integral [recommended]"
#~ msgstr "Integral [recomendado]"
#~ msgid ""
#~ "Keeps track of textures based on looking at the actual pixels in the "
#~ "texture.\n"
#~ "Can cause slowdown, but some games need this option enabled to work "
#~ "properly."
#~ msgstr ""
#~ "Mantém caminhos das texturas baseados no olhar dos pixels atuais na "
#~ "textura.\n"
#~ "Pode causar slowdown, mas alguns jogos necessitam dessa opção para "
#~ "funcionarem corretamente."
#~ msgid "Load Script..."
#~ msgstr "Carregar script..."
#~ msgid ""
#~ "Loads native mipmaps instead of generating them.\n"
#~ "Loading native mipmaps is the more accurate behavior, but might also "
#~ "decrease performance (your mileage might vary though)."
#~ msgstr ""
#~ "Carregar mipmaps nativos ao invés de gerar eles.\n"
#~ "Carregar os mipmaps nativos é mais preciso todavia, mas pode diminuir a "
#~ "perfomance (embora sua mudança possa variar)."
#~ msgid "Lua Script Console"
#~ msgstr "Console de script lua"
#~ msgid "Metroid Other M"
#~ msgstr "Metroid Other M"
#~ msgid ""
#~ "Modify textures to show the format they're using.\n"
#~ "This is only useful for debugging purposes."
#~ msgstr ""
#~ "Modificar texturas para mostrar o formato que elas estão usando.\n"
#~ "Isso é útil apenas para questões de debug."
#~ msgid "New &Lua Console"
#~ msgstr "Novo console &Lua"
#~ msgid "Normal"
#~ msgstr "Normal"
#~ msgid "OK"
#~ msgstr "OK"
#, fuzzy
#~ msgid "OpenGL"
#~ msgstr "Abrir"
#~ msgid "Plugins"
#~ msgstr "Plugins"
#~ msgid ""
#~ "Portable Setting could not be saved\n"
#~ " Are you running Dolphin from read only media or from a directory that "
#~ "dolphin is not located in?"
#~ msgstr ""
#~ "A configuração portátil não pôde ser salva\n"
#~ " Você está executando o Dolphin de uma mídia somente-leitura ou de um "
#~ "diretório onde o Dolphin não está?"
#~ msgid "Projection Stats"
#~ msgstr "Status de Projeção"
#~ msgid "Relaunch Dolphin from the install directory and save from there"
#~ msgstr ""
#~ "Execute novamente o Dolphin do diretório de instalação e salve de lá"
#~ msgid "Render to main window."
#~ msgstr "Renderizar na Janela principal"
#~ msgid "Rendering"
#~ msgstr "Renderizando"
#~ msgid "Required for using the Japanese ROM font."
#~ msgstr "Necessário para utilizar a fonte de ROM japonesas."
#~ msgid "Run"
#~ msgstr "Executar"
#~ msgid "Running script...\n"
#~ msgstr "Running script...\n"
#~ msgid "Scale:"
#~ msgstr "Escala:"
#~ msgid "Select resolution for fullscreen mode"
#~ msgstr "Selecione a resolução do modo Tela-cheia"
#~ msgid ""
#~ "Select the System Menu wad extracted from the update partition of a disc"
#~ msgstr ""
#~ "Selecione o WAD do system Menu extraído da partição de atualização de um "
#~ "disco."
#~ msgid "Select the script to load"
#~ msgstr "Selecione um Script para carregar"
#~ msgid ""
#~ "Selects which game should be affected by the configuration changes done "
#~ "in this dialog.\n"
#~ "The (Default) profile affects the standard settings used for every game."
#~ msgstr ""
#~ "Selecione qual jogo deve ser afetado pelas modificações das configurações "
#~ "feitas nesta janela.\n"
#~ "O perfil (Padrão)afeta as configurações comuns usadas para todos os jogos."
#~ msgid "Set All to Default"
#~ msgstr "Mudar tudo para o Padrão"
#~ msgid ""
#~ "Set install location to:\n"
#~ " %s ?"
#~ msgstr ""
#~ "Estabelecer local de instalação para:\n"
#~ "%s ?"
#~ msgid ""
#~ "Show projection statistics.\n"
#~ "This is only useful for debugging purposes."
#~ msgstr ""
#~ "Mostrar estatísticas de projeção. \n"
#~ "Isto é útil apenas para a depuração de erros."
#~ msgid "Show save banner"
#~ msgstr "Mostrar banner do save"
#~ msgid "Show the number of frames rendered per second."
#~ msgstr "Mostra o número de quadros por segundo."
#~ msgid ""
#~ "Show various statistics.\n"
#~ "This is only useful for debugging purposes."
#~ msgstr ""
#~ "Mostra várias estatísticas. \n"
#~ "Isto é útil apenas para a depuração de erros."
#~ msgid "Skies of Arcadia"
#~ msgstr "Skies of Arcadia"
#~ msgid "Slot"
#~ msgstr "Slot"
#~ msgid "Sonic and the Black Knight"
#~ msgstr "Sonic and the Black Knight"
#~ msgid ""
#~ "Specifies the resolution used to render at. A high resolution will "
#~ "improve visual quality but is also quite heavy on performance and might "
#~ "cause glitches in certain games.\n"
#~ "Fractional: Uses your display resolution directly instead of the native "
#~ "resolution. The quality scales with your display/window size, as does the "
#~ "performance impact.\n"
#~ "Integral: This is like Fractional, but rounds up to an integer multiple "
#~ "of the native resolution. Should give a more accurate look but is usually "
#~ "slower.\n"
#~ "The other options are fixed resolutions for choosing a visual quality "
#~ "independent of your display size."
#~ msgstr ""
#~ "Especificar a resolução a ser renderizada. Uma resolução alta irá "
#~ "melhorar a qualidade visual mas também pesa na performance e pode causar "
#~ "defeitos em video em alguns jogos.\n"
#~ "Fracional: Usa a resolução da tela diretamente, em vez da resolução "
#~ "nativa. A qualidade varia com o monitor/tamanho da janela, assim como o "
#~ "impacto no desempenho.\n"
#~ "Integral: É como fracionado, mas arredonda para um número inteiro "
#~ "múltiplo da resolução nativa. Gera uma imagem mais fiel à original, mas "
#~ "é geralmente mais lento.\n"
#~ "As outras opções são resoluções fixas para escolher a qualidade visual "
#~ "independentemente do tamanho do seu monitor."
#~ msgid "Specify an audio plugin"
#~ msgstr "Especifique um Plugin de Áudio"
#~ msgid "Start Renderer in Fullscreen"
#~ msgstr "Iniciar o Renderizador em Tela Cheia"
#~ msgid "Start the rendering window in fullscreen mode."
#~ msgstr "Iniciar a Janela de Renderização em Tela Cheia"
#~ msgid "The file "
#~ msgstr "O arquivo"
#~ msgid "This is usually used to play voice and sound effects."
#~ msgstr "Isto é geralmente usado para efeitos de som e voz."
2011-12-18 19:40:09 +00:00
#~ msgid ""
#~ "Unknown pointer %#08x\n"
#~ "Continue?"
#~ msgstr ""
#~ "Ponteiro desconhecido %#08x\n"
#~ "Continuar?"
2009-08-09 21:01:41 +00:00
#~ msgid "Use FPS For Limiting"
#~ msgstr "Usar FPS para Limitar"
#~ msgid "Use XFB"
#~ msgstr "Usar XFB"
#~ msgid "Uses multiple threads to decode the textures in the game."
#~ msgstr "Usar múltiplos segmentos para decodificar as texturas do jogo."
#~ msgid ""
#~ "Uses the high-resolution render buffer for EFB copies instead of scaling "
#~ "them down to native resolution.\n"
#~ "Vastly improves visual quality in games which use EFB copies but might "
#~ "cause glitches in some games."
#~ msgstr ""
#~ "Utiliza o buffer de renderização de alta resolução para cópias de EFB, "
#~ "em vez de escala-los para a resolução nativa.\n"
#~ "Melhora bastante a qualidade visual em jogos que utilizam cópias de EFB, "
#~ "mas pode causar falhas em alguns."
#~ msgid "Video Backend:"
#~ msgstr "Backend de Vídeo:"
#~ msgid ""
#~ "Wait for vertical blanks.\n"
#~ "Reduces tearing but might also decrease performance"
#~ msgstr ""
#~ "Espera por espaços brancos verticais.\n"
#~ "Reduz rasgos na imagem mas também pode diminuir a performance"
#~ msgid ""
#~ "When using EFB to RAM we very often need to decode RAM data to a VRAM "
#~ "texture, which is a very time-consuming task.\n"
#~ "With this option enabled, we'll skip decoding a texture if it didn't "
#~ "change.\n"
#~ "This results in a nice speedup, but possibly causes glitches.\n"
#~ "If you have any problems with this option enabled you should either try "
#~ "increasing the safety of the texture cache or disable this option.\n"
#~ "(NOTE: The safer the texture cache is adjusted the lower the speedup will "
#~ "be; accurate texture cache set to \"safe\" might actually be slower!)"
#~ msgstr ""
#~ "Ao utilizar EFB para a RAM muitas vezes precisamos decodificar os dados "
#~ "RAM para uma textura VRAM, o que é uma tarefa muito demorada.\n"
#~ "Com esta opção habilitada, vamos pular a decodificação de uma textura, se "
#~ "esta não mudar.\n"
#~ "Isso resulta em um bom ganho de velocidade, mas pode causar problema.\n"
#~ "Se você tiver qualquer problema com essa opção ativada você deve tentar "
#~ "aumentar a segurança do cache de texturas ou desativar essa opção.\n"
#~ "(NOTA: Quanto mais seguro for o cache de textura menor será o aumento de "
#~ "velocidade; Se colocado em \"Seguro\" pode ser até mais lento!)"
#, fuzzy
#~ msgid "Wiimote %i %s"
#~ msgstr "Wiimote"
#~ msgid "Wiimote Settings"
#~ msgstr "Configurações do Wiimote"
#~ msgid "Will enable progressive scan option if supported by software."
#~ msgstr "Vai ativar a opção Scan Progressivo se suportado pelo Software"
#~ msgid "Window Size:"
#~ msgstr "Tamanho da Janela:"
#~ msgid "Window height for windowed mode"
#~ msgstr "Altura da Janela para o Modo Janelado"
#~ msgid "Window width for windowed mode"
#~ msgstr "Largura da Janela para o Modo Janelado"
#~ msgid "XFB"
#~ msgstr "XFB"
#~ msgid "Zelda Twilight Princess Bloom hack"
#~ msgstr "Hack de Brilho do Zelda Twilight Princess"