dolphin/Languages/po/de.po

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# Translation of dolphin-emu.pot to LANGUAGE
# Copyright (C) 2003-2013
# This file is distributed under the same license as the Dolphin Emulator package.
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#
# Translators:
# Admiral H. Curtiss <pikachu025@gmail.com>, 2016
2014-06-06 23:14:56 +00:00
# Berkan <thetoerk@gmail.com>, 2013
# Danny Krug <Dan_krug@gmx.de>, 2013
# DefenderX <darkmodx@gmail.com>, 2013,2015
# DefenderX <darkmodx@gmail.com>, 2013
# Ettore Atalan <atalanttore@googlemail.com>, 2015-2017
# Gabriel <gabriel-transifex@mastergk.de>, 2013
# Admiral H. Curtiss <pikachu025@gmail.com>, 2015
# JackyCola <jackycola@gmail.com>, LucasX <lucasx790@gmail.com>, 2011
# Karim Yaakoubi <kmy@gmx.net>, 2016
# Marc Godhusen <Marc_Godhusen@web.de>, 2016-2018
# Markus S. <kamikazow@web.de>, 2016
# Michael Grauvogl <michael.grauvogl@googlemail.com>, 2015
# Minty123, 2016
# Moritz Bruder <muesli4@gmail.com>, 2015
# M T <michtrz@gmail.com>, 2013-2014,2017
# no_cluez <neobrainx@gmail.com>, 2013
# Neui, 2016
# MexicanWithGun <nibirush@inbox.com>, 2015
# no_cluez <neobrainx@gmail.com>, 2013
# Karim Yaakoubi <kmy@gmx.net>, 2016
# Shinrai, 2013
2013-09-21 16:24:33 +00:00
# Shinrai, 2013
# flacs <tilkax@gmail.com>, 2014
# valsu <valsu@hylia.de>, 2015
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msgid ""
msgstr ""
"Project-Id-Version: Dolphin Emulator\n"
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"Report-Msgid-Bugs-To: \n"
"POT-Creation-Date: 2018-03-08 12:15+0100\n"
"PO-Revision-Date: 2018-03-08 11:15+0000\n"
"Last-Translator: JosJuice\n"
"Language-Team: German (http://www.transifex.com/delroth/dolphin-emu/language/"
"de/)\n"
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"Language: de\n"
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"MIME-Version: 1.0\n"
"Content-Type: text/plain; charset=UTF-8\n"
"Content-Transfer-Encoding: 8bit\n"
"Plural-Forms: nplurals=2; plural=(n != 1);\n"
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#: Source/Core/DolphinQt2/MenuBar.cpp:666
msgid ""
"\n"
"\n"
"WARNING: Fixing this NAND requires the deletion of titles that have "
"incomplete data on the NAND, including all associated save data. By "
"continuing, the following title(s) will be removed:\n"
"\n"
"%1\n"
"Launching these titles may also fix the issues."
msgstr ""
"\n"
"\n"
"WARNUNG: Die Reparatur dieses NAND erfordert das Löschen von Titeln, die "
"unvollständige Daten auf dem NAND enthalten, einschließlich aller "
"zugehörigen Sicherungsdaten. Wenn Sie fortfahren, werden die folgenden Titel "
"entfernt:\n"
"\n"
"%1\n"
"Das Starten dieser Titel kann die Probleme ebenfalls beheben."
#: Source/Core/DolphinWX/FrameTools.cpp:1355
#, c-format
msgid ""
"\n"
"\n"
"WARNING: Fixing this NAND requires the deletion of titles that have "
"incomplete data on the NAND, including all associated save data. By "
"continuing, the following title(s) will be removed:\n"
"\n"
"%s\n"
"Launching these titles may also fix the issues."
msgstr ""
"\n"
"\n"
"WARNUNG: Die Reparatur dieses NAND erfordert das Löschen von Titeln, die "
"unvollständige Daten auf dem NAND enthalten, einschließlich aller "
"zugehörigen Sicherungsdaten. Wenn Sie fortfahren, werden die folgenden Titel "
"entfernt:\n"
"\n"
"%s\n"
"Das Starten dieser Titel kann die Probleme ebenfalls beheben."
#: Source/Core/DolphinWX/AboutDolphin.cpp:36
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msgid ""
"\n"
"Dolphin is a free and open-source GameCube and Wii emulator.\n"
"\n"
"This software should not be used to play games you do not legally own.\n"
msgstr ""
"\n"
"Dolphin ist ein freier und quelloffener Gamecube- und Wii-Emulator.\n"
"\n"
"Dieses Programm sollte nicht verwendet werden, um Spiele zu spielen, die du "
"nicht legal besitzt.\n"
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#: Source/Core/DolphinWX/NetPlay/NetWindow.cpp:764
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msgid " (internal IP)"
msgstr "(interne IP)"
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#: Source/Core/DolphinWX/Cheats/CheatSearchTab.cpp:315
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msgid " (too many to display)"
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msgstr " (zu viele anzuzeigen)"
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#: Source/Core/DolphinWX/NetPlay/NetWindow.cpp:117
#: Source/Core/DolphinWX/NetPlay/NetWindow.cpp:539
#: Source/Core/DolphinWX/NetPlay/NetWindow.cpp:645
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msgid " Game : "
msgstr " Spiel: "
#: Source/Core/DolphinQt2/Config/Mapping/IOWindow.cpp:53
#: Source/Core/DolphinWX/Input/InputConfigDiag.cpp:770
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msgid "! NOT"
msgstr "! NICHT"
#: Source/Core/Core/HW/GCMemcard/GCMemcard.cpp:38
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#, c-format
msgid ""
"\"%s\" does not exist.\n"
" Create a new 16MB Memory Card?"
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msgstr ""
"\"%s\" existiert nicht.\n"
"Eine neue 16 MB Speicherkarte erstellen?"
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#: Source/Core/DiscIO/CompressedBlob.cpp:188
#, c-format
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msgid "\"%s\" failed to be scrubbed. Probably the image is corrupt."
msgstr ""
"\"%s\" konnte nicht komprimiert werden. Möglicherweise ist das Image "
"fehlerhaft."
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#: Source/Core/DiscIO/CompressedBlob.cpp:163
#, c-format
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msgid "\"%s\" is already compressed! Cannot compress it further."
msgstr ""
"\"%s\" ist bereits komprimiert und kann nicht weiter komprimiert werden."
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#: Source/Core/Core/Boot/Boot.cpp:104
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#, c-format
msgid "\"%s\" is an invalid GCM/ISO file, or is not a GC/Wii ISO."
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msgstr "\"%s\" ist keine gültige GCM/ISO-Datei oder kein GC/Wii-Image."
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#: Source/Core/DolphinQt2/Settings/AudioPane.cpp:263
msgid "%1 %"
msgstr "%1 %"
#: Source/Core/DolphinQt2/Settings/AdvancedPane.cpp:137
msgid "%1 % (%2 MHz)"
msgstr "%1 % (%2 MHz)"
#. i18n: If there is a pre-defined patch with the name %1 and the user wants to edit it,
#. a copy of it gets created with this name
#: Source/Core/DolphinQt2/Config/PatchesWidget.cpp:93
msgid "%1 (Copy)"
msgstr ""
#: Source/Core/DolphinQt2/FIFOPlayerWindow.cpp:260
msgid ""
"%1 FIFO bytes\n"
"%2 memory bytes\n"
"%3 frames"
msgstr ""
"%1 FIFO Bytes\n"
"%2 Speicher-Bytes\n"
"%3 Frames"
#: Source/Core/DolphinQt2/GCMemcardManager.cpp:237
msgid "%1 Free Blocks; %2 Free Dir Entries"
msgstr ""
#: Source/Core/DolphinQt2/FIFOPlayerWindow.cpp:240
msgid ""
"%1 frame(s)\n"
"%2 object(s)\n"
"Current Frame: %3"
msgstr ""
"%1 Frame(s)\n"
"%2 Objekt(e)\n"
"Derzeitiger Frame: %3"
#: Source/Core/DolphinQt2/Settings/AudioPane.cpp:183
#: Source/Core/DolphinQt2/Settings/AudioPane.cpp:226
msgid "%1 ms"
msgstr "%1 ms"
#: Source/Core/DolphinWX/MemcardManager.cpp:172
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#, c-format
msgid "%1$sCopy%1$s"
msgstr "%1$sKopieren%1$s"
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#: Source/Core/DolphinQt2/NetPlay/MD5Dialog.cpp:110
msgid "%1[%2]: %3"
msgstr "%1[%2]: %3"
#: Source/Core/DolphinQt2/NetPlay/MD5Dialog.cpp:98
msgid "%1[%2]: %3 %"
msgstr "%1[%2]: %3 %"
#: Source/Core/DiscIO/CompressedBlob.cpp:240
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#, c-format
msgid "%i of %i blocks. Compression ratio %i%%"
msgstr "%i von %i Blöcken. Komprimierungsrate %i%%"
#: Source/Core/DolphinWX/Config/GeneralConfigPane.cpp:50
#, c-format
msgid "%i%%"
msgstr "%i%%"
#: Source/Core/DolphinWX/Config/GeneralConfigPane.cpp:48
#, c-format
msgid "%i%% (Normal Speed)"
msgstr "%i%% (Normale Geschwindigkeit)"
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#: Source/Core/Core/HW/GCMemcard/GCMemcardDirectory.cpp:51
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#, c-format
msgid ""
"%s\n"
"was not loaded because it has the same internal filename as previously "
"loaded save\n"
"%s"
msgstr ""
"%s\n"
"wurde nicht geladen, da der interne Dateiname mit der bereits geladenen "
"Datei\n"
"%s\n"
"ident ist."
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#: Source/Core/Core/HW/GCMemcard/GCMemcardDirectory.cpp:73
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#, c-format
msgid ""
"%s\n"
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"was not loaded because it is an invalid GCI.\n"
" File size (0x%<PRIx64>) does not match the size recorded in the header (0x"
"%x)"
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msgstr ""
"%s\n"
"ist ungültig und wurde nicht geladen.\n"
"Die Dateigröße (0x%<PRIx64>) stimmt nicht mit der im Header angegebenen "
"Größe überein. (0x%x)"
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#: Source/Core/Core/HW/GCMemcard/GCMemcardDirectory.cpp:64
#, c-format
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msgid ""
"%s\n"
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"was not loaded because it is an invalid GCI.\n"
" Number of blocks claimed to be %u"
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msgstr ""
"%s\n"
"ist ungültig und wurde nicht geladen.\n"
"Die Blockanzahl wurde mit %u angegeben."
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#: Source/Core/Core/HW/GCMemcard/GCMemcardDirectory.cpp:104
#, c-format
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msgid ""
"%s\n"
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"was not loaded because there are not enough free blocks on the virtual "
"memory card"
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msgstr ""
"%s\n"
"wurde nicht geladen, da nicht genug freier Speicherplatz auf der virtuellen "
"Speicherkarte vorhanden ist."
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#: Source/Core/Core/HW/GCMemcard/GCMemcardDirectory.cpp:93
#, c-format
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msgid ""
"%s\n"
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"was not loaded because there is less than 10%% free blocks available on the "
"memory card\n"
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"Total Blocks: %d; Free Blocks: %d"
msgstr ""
"%s\n"
"wurde nicht geladen, da über 90%% der Memory Card belegt sind.\n"
"Blöcke: %d; Davon frei: %d"
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#: Source/Core/DolphinWX/GameListCtrl.cpp:595
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#, c-format
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msgid "%s (Disc %i)"
msgstr "%s (Disc %i)"
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#: Source/Core/Core/Boot/Boot.cpp:254
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#, c-format
msgid "%s IPL found in %s directory. The disc might not be recognized"
msgstr ""
"%s IPL im %s Verzeichnis gefunden. Die Spiele-Disc wird möglicherweise nicht "
"erkannt werden."
2015-06-04 21:33:13 +00:00
#: Source/Core/Core/HW/WiiSaveCrypted.cpp:186
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#, c-format
msgid ""
"%s already exists. Consider making a backup of the current save files before "
"overwriting.\n"
"Overwrite now?"
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msgstr ""
"%s ist bereits vorhanden. Bedenken Sie, vor dem Überschreiben eine Sicherung "
"der aktuellen Spielstände zu erstellen.\n"
"Jetzt überschreiben?"
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#: Source/Core/Core/HW/GCMemcard/GCMemcard.cpp:67
#, c-format
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msgid ""
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"%s failed to load as a memory card.\n"
"Card file size is invalid (0x%x bytes)"
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msgstr ""
"%s konnte nicht als Memory Card geladen werden.\n"
"Die Kartengröße ist ungültig. (0x%x bytes)"
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#: Source/Core/Core/HW/GCMemcard/GCMemcard.cpp:83
#, c-format
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msgid ""
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"%s failed to load as a memory card.\n"
"Card size is invalid (0x%x bytes)"
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msgstr ""
"%s konnte nicht als Memoy Card geladen werden.\n"
"Die Größe der Memory Card ist ungültig. (0x%x bytes)"
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#: Source/Core/Core/HW/GCMemcard/GCMemcard.cpp:60
#, c-format
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msgid ""
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"%s failed to load as a memory card.\n"
"File is not large enough to be a valid memory card file (0x%x bytes)"
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msgstr ""
"%s konnte nicht als Memory Card geladen werden.\n"
"Die Dateigröße ist für eine Memory Card zu klein (0x%x bytes)"
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#: Source/Core/Core/HW/EXI/EXI_DeviceMemoryCard.cpp:194
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#, c-format
msgid ""
"%s is not a directory, failed to move to *.original.\n"
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" Verify your write permissions or move the file outside of Dolphin"
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msgstr ""
"%s ist kein Verzeichnis, verschieben nach *.original fehlgeschlagen.\n"
"Überprüfen deine Schreibberechtigungen oder verschiebe die Datei nach "
"außerhalb von Dolphin"
2014-11-10 00:23:25 +00:00
#: Source/Core/Core/HW/EXI/EXI_DeviceMemoryCard.cpp:188
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#, c-format
msgid "%s was not a directory, moved to *.original"
msgstr "%s war kein Verzeichnis, verschoben nach *.original"
2014-11-10 00:23:25 +00:00
#: Source/Core/DolphinWX/MemcardManager.cpp:178
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#, c-format
msgid "%sDelete%s"
msgstr "%sLöschen%s"
#: Source/Core/DolphinWX/MemcardManager.cpp:176
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#, c-format
msgid "%sExport GCI%s"
msgstr "%sGCI exportieren%s"
#: Source/Core/DolphinWX/MemcardManager.cpp:174
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#, c-format
msgid "%sImport GCI%s"
msgstr "%sGCI importieren%s"
#: Source/Core/DolphinWX/MemcardManager.cpp:780
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#, c-format
msgid "%u Free Blocks; %u Free Dir Entries"
msgstr "%u freie Blöcke; %u freie Verzeichniseinträge"
#: Source/Core/DolphinWX/FifoPlayerDlg.cpp:880
#: Source/Core/DolphinWX/FifoPlayerDlg.cpp:946
#, c-format
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msgid "%u frames"
msgstr "%u Bilder"
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#: Source/Core/DolphinWX/FifoPlayerDlg.cpp:900
#, c-format
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msgid "%u objects"
msgstr "%u Objekte"
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#: Source/Core/DolphinWX/FifoPlayerDlg.cpp:915
#, c-format
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msgid "%zu FIFO bytes"
msgstr "%zu FIFO-Byte"
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#: Source/Core/DolphinWX/FifoPlayerDlg.cpp:935
#, c-format
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msgid "%zu memory bytes"
msgstr "%zu Speicherbyte"
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#: Source/Core/DolphinQt2/Config/Mapping/IOWindow.cpp:51
#: Source/Core/DolphinWX/Input/InputConfigDiag.cpp:769
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msgid "&& AND"
msgstr "&& UND"
#: Source/Core/DolphinQt2/MenuBar.cpp:355
#: Source/Core/DolphinWX/MainMenuBar.cpp:527
msgid "&About"
msgstr "&Über"
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#: Source/Core/DolphinQt2/Debugger/WatchWidget.cpp:227
msgid "&Add Memory Breakpoint"
msgstr "&Speicherhaltepunkt hinzufügen"
#: Source/Core/DolphinQt2/Config/ARCodeWidget.cpp:44
#: Source/Core/DolphinQt2/Config/GeckoCodeWidget.cpp:64
#: Source/Core/DolphinWX/Cheats/ActionReplayCodesPanel.cpp:106
msgid "&Add New Code..."
msgstr "Neuen Code &hinzufügen..."
#: Source/Core/DolphinWX/Debugger/CodeView.cpp:449
msgid "&Add function"
msgstr "Funktion &hinzufügen"
#: Source/Core/DolphinQt2/Config/PatchesWidget.cpp:38
msgid "&Add..."
msgstr ""
#: Source/Core/DolphinWX/MainMenuBar.cpp:453
msgid "&Address"
msgstr "&Adresse"
#: Source/Core/DolphinQt2/MenuBar.cpp:334
#: Source/Core/DolphinWX/MainMenuBar.cpp:179
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msgid "&Audio Settings"
msgstr "&Audioeinstellungen"
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#: Source/Core/DolphinWX/MainMenuBar.cpp:195
msgid "&Automatic Start"
msgstr "&Automatischer Start"
#: Source/Core/DolphinWX/MainMenuBar.cpp:87
msgid "&Boot from DVD Backup"
msgstr "Von &DVD-Sicherung starten"
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#: Source/Core/DolphinQt2/MenuBar.cpp:309
#: Source/Core/DolphinWX/MainMenuBar.cpp:341
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msgid "&Breakpoints"
msgstr "&Haltepunkte"
#: Source/Core/DolphinQt2/GCMemcardManager.cpp:77
msgid "&Browse..."
msgstr ""
#: Source/Core/DolphinQt2/WiiUpdate.cpp:98
msgid "&Cancel"
msgstr "&Abbrechen"
#: Source/Core/DolphinWX/MainMenuBar.cpp:235
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msgid "&Cheat Manager"
msgstr "&Cheat-Verwaltung"
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#: Source/Core/DolphinWX/MainMenuBar.cpp:387
msgid "&Clear JIT Cache"
msgstr "JIT-Zwischenspeicher lös&chen"
#: Source/Core/DolphinWX/MainMenuBar.cpp:450
msgid "&Clear Symbols"
msgstr "Symbole lös&chen"
#: Source/Core/DolphinQt2/Config/PatchesWidget.cpp:177
msgid "&Clone..."
msgstr ""
#: Source/Core/DolphinQt2/MenuBar.cpp:335
#: Source/Core/DolphinWX/MainMenuBar.cpp:180
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msgid "&Controller Settings"
msgstr "&Controller-Einstellungen"
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#: Source/Core/DolphinWX/Debugger/CodeView.cpp:438
msgid "&Copy address"
msgstr "Adresse &kopieren"
#: Source/Core/DolphinWX/MainMenuBar.cpp:490
msgid "&Create Signature File..."
msgstr "Signaturdatei &erstellen..."
#: Source/Core/DolphinWX/MainMenuBar.cpp:57
msgid "&Debug"
msgstr "&Debug"
#: Source/Core/DolphinQt2/GCMemcardManager.cpp:65
msgid "&Delete"
msgstr ""
#: Source/Core/DolphinWX/GameListCtrl.cpp:1167
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msgid "&Delete File..."
msgstr "&Datei löschen..."
2009-08-09 21:01:41 +00:00
#. i18n: This kind of "watch" is used for watching emulated memory.
#. It's not related to timekeeping devices.
#: Source/Core/DolphinQt2/Debugger/WatchWidget.cpp:226
msgid "&Delete Watch"
msgstr "&Überwachung löschen"
#: Source/Core/DolphinWX/GameListCtrl.cpp:1209
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msgid "&Delete selected ISOs..."
msgstr "Ausgewählte ISOs &löschen"
#. i18n: This kind of "watch" is used for watching emulated memory.
#. It's not related to timekeeping devices.
#: Source/Core/DolphinWX/Debugger/WatchView.cpp:266
msgid "&Delete watch"
msgstr "Überwachung &löschen"
#: Source/Core/DolphinWX/MainMenuBar.cpp:383
msgid "&Disable JIT Cache"
msgstr "JIT-Zwischenspeicher &deaktivieren"
#: Source/Core/DolphinQt2/Config/ARCodeWidget.cpp:45
#: Source/Core/DolphinQt2/Config/ARCodeWidget.cpp:93
#: Source/Core/DolphinQt2/Config/GeckoCodeWidget.cpp:65
#: Source/Core/DolphinWX/Cheats/ActionReplayCodesPanel.cpp:107
#: Source/Core/DolphinWX/Cheats/ActionReplayCodesPanel.cpp:206
msgid "&Edit Code..."
msgstr "Code b&earbeiten..."
#: Source/Core/DolphinQt2/Config/PatchesWidget.cpp:177
msgid "&Edit..."
msgstr ""
#: Source/Core/DolphinQt2/MenuBar.cpp:187
#: Source/Core/DolphinWX/MainMenuBar.cpp:48
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msgid "&Emulation"
msgstr "&Emulation"
#: Source/Core/DolphinQt2/GCMemcardManager.cpp:66
msgid "&Export..."
msgstr ""
#: Source/Core/DolphinQt2/MenuBar.cpp:101
#: Source/Core/DolphinWX/MainMenuBar.cpp:47
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msgid "&File"
msgstr "&Datei"
#: Source/Core/DolphinWX/MainMenuBar.cpp:203
msgid "&Font..."
msgstr "Schri&ftart..."
#: Source/Core/DolphinQt2/MenuBar.cpp:193
#: Source/Core/DolphinWX/MainMenuBar.cpp:130
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msgid "&Frame Advance"
msgstr "&Einzelbildwiedergabe"
#: Source/Core/DolphinWX/MainMenuBar.cpp:461
msgid "&Generate Symbols From"
msgstr "Symbole erzeu&gen aus"
#: Source/Core/DolphinQt2/MenuBar.cpp:349
#: Source/Core/DolphinWX/MainMenuBar.cpp:525
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msgid "&GitHub Repository"
msgstr "&GitHub-Repositorium"
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#: Source/Core/DolphinQt2/MenuBar.cpp:333
#: Source/Core/DolphinWX/MainMenuBar.cpp:178
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msgid "&Graphics Settings"
msgstr "&Grafikeinstellungen"
2009-08-09 21:01:41 +00:00
#: Source/Core/DolphinQt2/MenuBar.cpp:341
#: Source/Core/DolphinWX/MainMenuBar.cpp:62
2009-08-09 21:01:41 +00:00
msgid "&Help"
msgstr "&Hilfe"
#: Source/Core/DolphinQt2/MenuBar.cpp:336
#: Source/Core/DolphinWX/MainMenuBar.cpp:181
2009-08-09 21:01:41 +00:00
msgid "&Hotkey Settings"
2013-09-21 16:24:33 +00:00
msgstr "&Tastenkürzel-Einstellungen"
2009-08-09 21:01:41 +00:00
#: Source/Core/DolphinQt2/GCMemcardManager.cpp:68
msgid "&Import..."
msgstr ""
#: Source/Core/DolphinWX/Debugger/CodeView.cpp:451
msgid "&Insert blr"
msgstr "blr &einfügen"
#: Source/Core/DolphinWX/MainMenuBar.cpp:372
msgid "&Interpreter Core"
msgstr "&Interpreterkern"
#: Source/Core/DolphinWX/MainMenuBar.cpp:56
#: Source/Core/DolphinWX/MainMenuBar.cpp:343
2009-08-09 21:01:41 +00:00
msgid "&JIT"
msgstr "&JIT"
#: Source/Core/DolphinWX/MainMenuBar.cpp:379
msgid "&JIT Block Linking Off"
msgstr "&JIT-Blockverbindung Aus"
#: Source/Core/DolphinWX/MainMenuBar.cpp:403
msgid "&JIT FloatingPoint Off"
msgstr "&JIT FließKomma Aus"
#: Source/Core/DolphinWX/MainMenuBar.cpp:404
msgid "&JIT Integer Off"
msgstr "&JIT Ganzahl Aus"
#: Source/Core/DolphinWX/MainMenuBar.cpp:401
msgid "&JIT LoadStore Floating Off"
msgstr "&JIT LadenSpeichern Fließkomma Aus"
#: Source/Core/DolphinWX/MainMenuBar.cpp:397
msgid "&JIT LoadStore Off"
msgstr "&JIT LadenSpeichern Aus"
#: Source/Core/DolphinWX/MainMenuBar.cpp:402
msgid "&JIT LoadStore Paired Off"
msgstr "&JIT LadenSpeichern Gekoppelt Aus"
#: Source/Core/DolphinWX/MainMenuBar.cpp:399
msgid "&JIT LoadStore lXz Off"
msgstr "&JIT LadenSpeichern lXz Aus"
#: Source/Core/DolphinWX/MainMenuBar.cpp:398
msgid "&JIT LoadStore lbzx Off"
msgstr "&JIT LadenSpeichern lbzx Aus"
#: Source/Core/DolphinWX/MainMenuBar.cpp:400
msgid "&JIT LoadStore lwz Off"
msgstr "&JIT LadenSpeichern lwz Aus"
#: Source/Core/DolphinWX/MainMenuBar.cpp:394
msgid "&JIT Off (JIT Core)"
msgstr "&JIT Aus (JIT-Kern)"
#: Source/Core/DolphinWX/MainMenuBar.cpp:405
msgid "&JIT Paired Off"
msgstr "&JIT Gekoppelt Aus"
#: Source/Core/DolphinWX/MainMenuBar.cpp:406
msgid "&JIT SystemRegisters Off"
msgstr "&JIT-SystemRegister Aus"
#: Source/Core/DolphinQt2/Settings/InterfacePane.cpp:103
msgid "&Language:"
msgstr "&Sprache:"
#: Source/Core/DolphinQt2/MenuBar.cpp:207
#: Source/Core/DolphinWX/MainMenuBar.cpp:134
2009-08-09 21:01:41 +00:00
msgid "&Load State"
msgstr "Spielstand &laden"
2009-08-09 21:01:41 +00:00
#: Source/Core/DolphinWX/MainMenuBar.cpp:463
msgid "&Load Symbol Map"
msgstr "Symbolkarte &laden"
#: Source/Core/DolphinWX/MainMenuBar.cpp:389
msgid "&Log JIT Instruction Coverage"
msgstr "JIT-Anweisungsabdeckung protoko&llieren"
#: Source/Core/DolphinWX/MainMenuBar.cpp:342
2009-08-09 21:01:41 +00:00
msgid "&Memory"
msgstr "&Arbeitsspeicher"
#: Source/Core/DolphinQt2/MenuBar.cpp:112
#: Source/Core/DolphinWX/MainMenuBar.cpp:221
msgid "&Memory Card Manager (GC)"
msgstr "&Speicherkartenverwaltung (GC)"
#: Source/Core/DolphinQt2/MenuBar.cpp:471
#: Source/Core/DolphinWX/MainMenuBar.cpp:49
2014-11-10 00:23:25 +00:00
msgid "&Movie"
msgstr "Fil&m"
2014-11-10 00:23:25 +00:00
#: Source/Core/DolphinQt2/MenuBar.cpp:102
#: Source/Core/DolphinWX/MainMenuBar.cpp:84
2009-08-09 21:01:41 +00:00
msgid "&Open..."
msgstr "Ö&ffnen..."
#: Source/Core/DolphinQt2/MenuBar.cpp:330
#: Source/Core/DolphinWX/MainMenuBar.cpp:50
2009-08-09 21:01:41 +00:00
msgid "&Options"
msgstr "&Optionen"
#: Source/Core/DolphinWX/MainMenuBar.cpp:503
msgid "&Patch HLE Functions"
msgstr "&HLE-Funktionen patchen"
#: Source/Core/DolphinQt2/MenuBar.cpp:189
#: Source/Core/DolphinWX/MainMenuBar.cpp:556
2009-08-09 21:01:41 +00:00
msgid "&Pause"
msgstr "Pau&se"
#: Source/Core/DolphinQt2/MenuBar.cpp:188
#: Source/Core/DolphinWX/MainMenuBar.cpp:558
2009-08-09 21:01:41 +00:00
msgid "&Play"
msgstr "&Start"
#. i18n: "Profile" is used as a verb, not a noun.
#: Source/Core/DolphinWX/MainMenuBar.cpp:513
msgid "&Profile Blocks"
msgstr "Blöcke &profilieren"
#: Source/Core/DolphinWX/MainMenuBar.cpp:59
msgid "&Profiler"
msgstr "&Profilersteller"
#: Source/Core/DolphinQt2/GameList/GameList.cpp:165
#: Source/Core/DolphinWX/GameListCtrl.cpp:1136
2009-08-09 21:01:41 +00:00
msgid "&Properties"
msgstr "&Eigenschaften"
#: Source/Core/DolphinWX/MainMenuBar.cpp:459
msgid "&RSO Modules"
msgstr "&RSO-Module"
#: Source/Core/DolphinQt2/MenuBar.cpp:486
#: Source/Core/DolphinWX/MainMenuBar.cpp:150
2014-11-10 00:23:25 +00:00
msgid "&Read-Only Mode"
msgstr "Nu&r-Lese-Modus"
2009-08-09 21:01:41 +00:00
#: Source/Core/DolphinWX/Debugger/JitWindow.cpp:44
msgid "&Refresh"
msgstr "Aktualisie&ren"
#: Source/Core/DolphinWX/MainMenuBar.cpp:89
msgid "&Refresh Game List"
msgstr "&Spieleliste aktualisieren"
2009-08-09 21:01:41 +00:00
#: Source/Core/DolphinQt2/MenuBar.cpp:292
#: Source/Core/DolphinWX/MainMenuBar.cpp:337
2009-08-09 21:01:41 +00:00
msgid "&Registers"
msgstr "&Register"
#: Source/Core/DolphinQt2/Config/PatchesWidget.cpp:40
msgid "&Remove"
msgstr ""
#: Source/Core/DolphinQt2/Config/ARCodeWidget.cpp:46
#: Source/Core/DolphinQt2/Config/GeckoCodeWidget.cpp:66
#: Source/Core/DolphinWX/Cheats/ActionReplayCodesPanel.cpp:108
msgid "&Remove Code"
msgstr "Code entfe&rnen"
#: Source/Core/DolphinWX/MainMenuBar.cpp:504
msgid "&Rename Symbols from File..."
msgstr "Symbole aus Datei &umbenennen..."
#: Source/Core/DolphinWX/Debugger/CodeView.cpp:444
msgid "&Rename symbol"
msgstr "Symbol &umbenennen"
#: Source/Core/DolphinQt2/MenuBar.cpp:191
#: Source/Core/DolphinWX/MainMenuBar.cpp:127
2009-08-09 21:01:41 +00:00
msgid "&Reset"
msgstr "&Reset"
#: Source/Core/DolphinWX/MainMenuBar.cpp:466
msgid "&Save Symbol Map"
msgstr "Symbolkarte &speichern"
#: Source/Core/DolphinWX/MainMenuBar.cpp:390
msgid "&Search for an Instruction"
msgstr "&Suche nach einer Anweisung"
#: Source/Core/DolphinWX/MainMenuBar.cpp:456
msgid "&Signature Database"
msgstr "&Signaturdatenbank"
#: Source/Core/DolphinWX/MainMenuBar.cpp:344
2009-08-09 21:01:41 +00:00
msgid "&Sound"
msgstr "S&ound"
2009-08-09 21:01:41 +00:00
#: Source/Core/DolphinQt2/Settings/GeneralPane.cpp:96
msgid "&Speed Limit:"
msgstr "&Geschwindigkeitsbegrenzung:"
#: Source/Core/DolphinQt2/MenuBar.cpp:190
#: Source/Core/DolphinWX/MainMenuBar.cpp:126
2009-08-09 21:01:41 +00:00
msgid "&Stop"
msgstr "Sto&pp"
#: Source/Core/DolphinWX/MainMenuBar.cpp:58
msgid "&Symbols"
msgstr "&Symbole"
#: Source/Core/DolphinQt2/Settings/InterfacePane.cpp:107
msgid "&Theme:"
msgstr "&Design:"
#: Source/Core/DolphinQt2/MenuBar.cpp:110
#: Source/Core/DolphinWX/MainMenuBar.cpp:51
2009-08-09 21:01:41 +00:00
msgid "&Tools"
msgstr "E&xtras"
2009-08-09 21:01:41 +00:00
#: Source/Core/DolphinWX/MainMenuBar.cpp:345
2009-08-09 21:01:41 +00:00
msgid "&Video"
msgstr "&Video"
#: Source/Core/DolphinQt2/MenuBar.cpp:272
#: Source/Core/DolphinWX/MainMenuBar.cpp:52
2009-08-09 21:01:41 +00:00
msgid "&View"
msgstr "&Ansicht"
#. i18n: This kind of "watch" is used for watching emulated memory.
#. It's not related to timekeeping devices.
#: Source/Core/DolphinQt2/MenuBar.cpp:301
#: Source/Core/DolphinWX/MainMenuBar.cpp:340
2014-11-10 00:23:25 +00:00
msgid "&Watch"
msgstr "&Überwachungsfenster"
2014-11-10 00:23:25 +00:00
#: Source/Core/DolphinQt2/MenuBar.cpp:342
#: Source/Core/DolphinWX/MainMenuBar.cpp:523
2015-06-04 09:48:38 +00:00
msgid "&Website"
msgstr "&Webseite"
2009-08-09 21:01:41 +00:00
#: Source/Core/DolphinQt2/GameList/GameList.cpp:166
#: Source/Core/DolphinWX/GameListCtrl.cpp:1137
2009-08-09 21:01:41 +00:00
msgid "&Wiki"
msgstr "&Wiki"
2009-08-09 21:01:41 +00:00
#: Source/Core/DolphinWX/MainMenuBar.cpp:515
msgid "&Write to profile.txt, Show"
msgstr "In profile.txt &schreiben, Anzeigen"
#: Source/Core/DolphinWX/AboutDolphin.cpp:29
2015-06-04 09:48:38 +00:00
msgid ""
"(c) 2003-2015+ Dolphin Team. \"GameCube\" and \"Wii\" are trademarks of "
"Nintendo. Dolphin is not affiliated with Nintendo in any way."
msgstr ""
"© 2003-2017+ Dolphin Team. \"GameCube\" und \"Wii\" sind Markenzeichen von "
"Nintendo. Dolphin ist in keiner Weise mit Nintendo verbunden."
2015-06-04 09:48:38 +00:00
#: Source/Core/DolphinQt2/Config/Graphics/EnhancementsWidget.cpp:174
2009-08-09 21:01:41 +00:00
msgid "(off)"
msgstr "(aus)"
#: Source/Core/DolphinQt2/Config/Mapping/IOWindow.cpp:52
#: Source/Core/DolphinWX/Input/InputConfigDiag.cpp:771
2013-08-17 14:31:38 +00:00
msgid "+ ADD"
2013-09-21 16:24:33 +00:00
msgstr "+ HINZUF."
2013-08-17 14:31:38 +00:00
#: Source/Core/DolphinQt2/NetPlay/NetPlayDialog.cpp:366
#: Source/Core/DolphinQt2/Settings/GameCubePane.cpp:82
#: Source/Core/DolphinQt2/Settings/GameCubePane.cpp:83
msgid "..."
msgstr "..."
#: Source/Core/DolphinQt2/Config/NewPatchDialog.cpp:97
#: Source/Core/DolphinWX/Cheats/CheatSearchTab.cpp:61
2014-11-10 00:23:25 +00:00
msgid "16-bit"
msgstr "16 Bit"
2009-08-09 21:01:41 +00:00
#: Source/Core/DolphinQt2/Settings/WiiPane.cpp:103
msgid "16:9"
msgstr ""
#: Source/Core/DolphinQt2/Config/Graphics/EnhancementsWidget.cpp:63
#: Source/Core/DolphinWX/VideoConfigDiag.cpp:525
msgid "16x"
msgstr "16x"
#: Source/Core/DolphinQt2/Config/Graphics/EnhancementsWidget.cpp:63
#: Source/Core/DolphinWX/VideoConfigDiag.cpp:525
msgid "1x"
msgstr "1x"
#: Source/Core/DolphinQt2/Config/Graphics/EnhancementsWidget.cpp:63
#: Source/Core/DolphinWX/VideoConfigDiag.cpp:525
msgid "2x"
msgstr "2x"
#: Source/Core/DolphinQt2/Config/Graphics/EnhancementsWidget.cpp:47
#: Source/Core/DolphinWX/VideoConfigDiag.cpp:491
2015-11-04 19:49:31 +00:00
msgid "2x Native (1280x1056) for 720p"
msgstr "2x Nativ (1280x1056) für 720p"
#: Source/Core/DolphinQt2/Config/NewPatchDialog.cpp:98
#: Source/Core/DolphinWX/Cheats/CheatSearchTab.cpp:61
2014-11-10 00:23:25 +00:00
msgid "32-bit"
msgstr "32 Bit"
2009-08-09 21:01:41 +00:00
#. i18n: Stereoscopic 3D
#: Source/Core/Core/HotkeyManager.cpp:256
#: Source/Core/DolphinQt2/Config/Mapping/Hotkey3D.cpp:22
#: Source/Core/DolphinQt2/Config/Mapping/MappingWindow.cpp:283
#: Source/Core/DolphinWX/Input/HotkeyInputConfigDiag.cpp:123
msgid "3D"
msgstr "3D"
#: Source/Core/Core/HotkeyManager.cpp:257
#: Source/Core/DolphinQt2/Config/Mapping/Hotkey3D.cpp:24
msgid "3D Depth"
msgstr "3D-Tiefe"
#: Source/Core/DolphinQt2/Config/Graphics/EnhancementsWidget.cpp:48
#: Source/Core/DolphinWX/VideoConfigDiag.cpp:491
2015-11-04 19:49:31 +00:00
msgid "3x Native (1920x1584) for 1080p"
msgstr "3x Nativ (1920x1584) für 1080p"
#: Source/Core/DolphinQt2/Settings/WiiPane.cpp:102
msgid "4:3"
msgstr ""
#: Source/Core/DolphinQt2/Config/Graphics/EnhancementsWidget.cpp:63
#: Source/Core/DolphinWX/VideoConfigDiag.cpp:525
msgid "4x"
msgstr "4x"
#: Source/Core/DolphinQt2/Config/Graphics/EnhancementsWidget.cpp:49
#: Source/Core/DolphinWX/VideoConfigDiag.cpp:492
2015-11-04 19:49:31 +00:00
msgid "4x Native (2560x2112) for 1440p"
msgstr "4x Nativ (2560x2112) für 1440p"
#: Source/Core/DolphinQt2/Config/Graphics/EnhancementsWidget.cpp:50
#: Source/Core/DolphinWX/VideoConfigDiag.cpp:492
2015-11-04 19:49:31 +00:00
msgid "5x Native (3200x2640)"
msgstr "5x Nativ (3200x2640)"
2015-11-04 19:49:31 +00:00
#: Source/Core/DolphinQt2/Config/Graphics/EnhancementsWidget.cpp:50
#: Source/Core/DolphinWX/VideoConfigDiag.cpp:493
2015-11-04 19:49:31 +00:00
msgid "6x Native (3840x3168) for 4K"
msgstr "6x Nativ (3840x3168) für 4K"
2015-11-04 19:49:31 +00:00
#: Source/Core/DolphinQt2/Config/Graphics/EnhancementsWidget.cpp:51
#: Source/Core/DolphinWX/VideoConfigDiag.cpp:493
2015-11-04 19:49:31 +00:00
msgid "7x Native (4480x3696)"
msgstr "7x Nativ (4480x3696)"
2015-11-04 19:49:31 +00:00
#: Source/Core/DolphinQt2/Config/NewPatchDialog.cpp:96
#: Source/Core/DolphinWX/Cheats/CheatSearchTab.cpp:61
2014-11-10 00:23:25 +00:00
msgid "8-bit"
msgstr "8 Bit"
2009-08-09 21:01:41 +00:00
#: Source/Core/DolphinQt2/Config/Graphics/EnhancementsWidget.cpp:63
#: Source/Core/DolphinWX/VideoConfigDiag.cpp:525
msgid "8x"
msgstr "8x"
#: Source/Core/DolphinQt2/Config/Graphics/EnhancementsWidget.cpp:51
#: Source/Core/DolphinWX/VideoConfigDiag.cpp:494
2015-11-04 19:49:31 +00:00
msgid "8x Native (5120x4224) for 5K"
msgstr "8x Nativ (5120x4224) für 5K"
2015-11-04 19:49:31 +00:00
2015-06-04 09:48:38 +00:00
#: Source/Core/DolphinWX/PatchAddEdit.cpp:40
2009-08-09 21:01:41 +00:00
msgid "<Insert name here>"
msgstr "<Namen hier eingeben>"
#: Source/Core/DolphinQt2/Settings/GameCubePane.cpp:88
#: Source/Core/DolphinWX/Config/GameCubeConfigPane.cpp:34
2009-08-09 21:01:41 +00:00
msgid "<Nothing>"
msgstr "<Nichts>"
#: Source/Core/DolphinQt2/Settings/InterfacePane.cpp:61
#: Source/Core/DolphinWX/Config/InterfaceConfigPane.cpp:55
2015-06-04 09:48:38 +00:00
msgid "<System Language>"
msgstr "<Systemsprache>"
2009-08-09 21:01:41 +00:00
#: Source/Core/DolphinQt2/InDevelopmentWarning.cpp:65
msgid ""
"<p>DolphinQt is a new experimental GUI that is intended to replace the "
"current GUI based on wxWidgets. The implementation is <b>currently "
"incomplete</b> so some functionality (like changing certain settings) may be "
"missing.</p>\n"
"<p>Only developers working on the DolphinQt implementation and curious "
"testers should use it at the present time; normal users are recommended to "
"continue using the older DolphinWX GUI for the time being.</p>\n"
"<h3>Bug Reports</h3><p>At the current time there is no point making bug "
"reports about DolphinQt GUI's missing features as the developers are already "
"aware of those.</p>\n"
msgstr ""
"<p>DolphinQt ist eine neue experimentelle GUI, die die jetzige auf wxWidgets "
"basierende GUI ersetzen soll. Die Implementierung ist <b>momentan nicht "
"komplett</b>, deshalb können einige Funktionen (wie das Verändern einiger "
"Einstellungen) fehlen.\n"
"<p>Nur die Entwickler, die an der Implementierung von DolphinQt arbeiten und "
"neugierige Tester sollten sie derzeit benutzen; normalen Benutzern wird "
"weiterhin die Benutzung der älteren DolphinWX GUI empfohlen.</p>\n"
"<h3>Fehlerberichte</h3><p>Momentan bringt es nichts, Fehlerberichte über die "
"fehlenden Funktionen der DolphinQt GUI zu senden, denn die Entwickler sind "
"sich deren bereits bewusst.</p>\n"
#: Source/Core/DolphinQt2/MainWindow.cpp:778
#: Source/Core/DolphinQt2/MainWindow.cpp:835
msgid "A NetPlay Session is already in progress!"
msgstr "Eine NetPlay-Sitzung läuft bereits!"
#: Source/Core/DolphinWX/NetPlay/NetPlayLauncher.cpp:22
2014-11-10 00:23:25 +00:00
msgid "A NetPlay window is already open!"
msgstr "Ein NetPlay-Fenster ist bereits geöffnet!"
2009-08-09 21:01:41 +00:00
#: Source/Core/Core/WiiUtils.cpp:130
#, c-format
msgid ""
"A different version of this title is already installed on the NAND.\n"
"\n"
"Installed version: %u\n"
"WAD version: %u\n"
"\n"
"Installing this WAD will replace it irreversibly. Continue?"
msgstr ""
"Eine andere Version dieses Titels ist bereits auf dem NAND installiert.\n"
"\n"
"Installierte Version: %u\n"
"WAD-Version: %u\n"
"\n"
"Die Installation dieses WAD wird es irreversibel ersetzen. Fortsetzen?"
#: Source/Core/Core/HW/DVD/DVDInterface.cpp:484
msgid "A disc is already about to be inserted."
msgstr "Eine Disc wird momentan bereits eingelesen."
#: Source/Core/DolphinWX/Cheats/CheatSearchTab.cpp:185
#: Source/Core/DolphinWX/Cheats/CheatSearchTab.cpp:216
2009-08-09 21:01:41 +00:00
msgid "A game is not currently running."
msgstr "Derzeit wird kein Spiel ausgeführt."
2009-08-09 21:01:41 +00:00
#: Source/Core/DolphinQt2/MainWindow.cpp:466
#: Source/Core/DolphinWX/FrameTools.cpp:860
2009-08-09 21:01:41 +00:00
msgid ""
"A shutdown is already in progress. Unsaved data may be lost if you stop the "
"current emulation before it completes. Force stop?"
2014-02-01 11:29:37 +00:00
msgstr ""
"Eine Abschaltung ist bereits im Gange. Nicht gespeicherte Daten können "
"verloren gehen, wenn du die aktuelle Emulation stoppst, bevor sie "
"abgeschlossen ist. Stopp erzwingen?"
2009-08-09 21:01:41 +00:00
#: Source/Core/DolphinWX/ControllerConfigDiag.cpp:358
msgid ""
"A supported Bluetooth device could not be found,\n"
"so you must connect Wii Remotes manually."
msgstr ""
"Es wurde kein unterstütztes Bluetooth-Gerät gefunden,\n"
"Du musst deine Wiimotes manuell verbinden."
#: Source/Core/DolphinQt2/Config/ControllersWindow.cpp:360
#: Source/Core/DolphinWX/ControllerConfigDiag.cpp:550
msgid "A sync can only be triggered when a Wii game is running."
msgstr ""
"Eine Synchronisierung kann nur ausgelöst werden, wenn ein Wii-Spiel läuft."
#: Source/Core/DolphinQt2/NetPlay/NetPlaySetupDialog.cpp:90
#: Source/Core/DolphinWX/NetPlay/NetPlaySetupFrame.cpp:168
2009-08-09 21:01:41 +00:00
msgid ""
"ALERT:\n"
"\n"
"All players must use the same Dolphin version.\n"
"All memory cards, SD cards and cheats must be identical between players or "
"disabled.\n"
"If DSP LLE is used, DSP ROMs must be identical between players.\n"
2015-06-10 07:28:33 +00:00
"If connecting directly, the host must have the chosen UDP port open/"
"forwarded!\n"
"\n"
"Wii Remote support in netplay is experimental and should not be expected to "
"work.\n"
msgstr ""
"ACHTUNG:\n"
"\n"
"Alle Spieler benötigen die gleiche Dolphin-Version.\n"
"Alle Speicherkarten, SD-Karten und Cheats müssen identisch oder deaktiviert "
"sein.\n"
"Wird DSP LLE verwendet, so müssen auch die DSP-ROMs identisch sein.\n"
"Bei einer direkten Verbindung muss der Host die gewählten UDP-Ports "
"freigeben.\n"
"\n"
"Die Wiimote wird von Netplay nicht unterstützt und ist deswegen inaktiv.\n"
2015-12-15 19:36:44 +00:00
#: Source/Core/DolphinQt2/Config/PropertiesDialog.cpp:36
#: Source/Core/DolphinWX/Cheats/CheatsWindow.cpp:128
#: Source/Core/DolphinWX/ISOProperties/ISOProperties.cpp:253
2009-08-09 21:01:41 +00:00
msgid "AR Codes"
msgstr "AR Codes"
#: Source/Core/DolphinQt2/GameList/GameList.cpp:306
msgid "Abort"
msgstr "Abbrechen"
#: Source/Core/DolphinQt2/AboutDialog.cpp:15
#: Source/Core/DolphinWX/AboutDolphin.h:13
2009-08-09 21:01:41 +00:00
msgid "About Dolphin"
msgstr "Über Dolphin"
#: Source/Core/DolphinQt2/Config/Graphics/HacksWidget.cpp:59
#: Source/Core/DolphinWX/VideoConfigDiag.cpp:716
msgid "Accuracy:"
msgstr "Genauigkeit:"
#: Source/Core/DolphinQt2/Debugger/NewBreakpointDialog.cpp:89
#: Source/Core/DolphinWX/Debugger/MemoryCheckDlg.cpp:81
msgid "Action"
msgstr "Aktion"
#: Source/Core/Core/ARDecrypt.cpp:478
2009-08-09 21:01:41 +00:00
#, c-format
msgid ""
"Action Replay Code Decryption Error:\n"
"Parity Check Failed\n"
"\n"
"Culprit Code:\n"
"%s"
2014-02-01 11:29:37 +00:00
msgstr ""
"Action Replay Code Entschlüsselungfehler:\n"
"Übereinstimmungscheck fehlgeschlagen\n"
"\n"
"Fehlerhafter Code:\n"
"%s"
2009-08-09 21:01:41 +00:00
#: Source/Core/Core/ActionReplay.cpp:491
2009-08-09 21:01:41 +00:00
#, c-format
msgid ""
"Action Replay Error: Invalid size (%08x : address = %08x) in Add Code (%s)"
2014-02-01 11:29:37 +00:00
msgstr ""
"Action Replay Fehler: Ungültige Größe (%08x : address = %08x) in Add Code "
"(%s)"
2009-08-09 21:01:41 +00:00
#: Source/Core/Core/ActionReplay.cpp:581
#, c-format
2009-08-09 21:01:41 +00:00
msgid ""
"Action Replay Error: Invalid size (%08x : address = %08x) in Fill and Slide "
"(%s)"
2014-02-01 11:29:37 +00:00
msgstr ""
"Action Replay Fehler: Ungültige Größe (%08x : address = %08x) in Fill and "
"Slide (%s)"
2009-08-09 21:01:41 +00:00
#: Source/Core/Core/ActionReplay.cpp:369
#, c-format
2009-08-09 21:01:41 +00:00
msgid ""
"Action Replay Error: Invalid size (%08x : address = %08x) in Ram Write And "
"Fill (%s)"
2014-02-01 11:29:37 +00:00
msgstr ""
"Action Replay Fehler: Ungültige Größe (%08x : address = %08x) in Ram Write "
"And Fill (%s)"
2009-08-09 21:01:41 +00:00
#: Source/Core/Core/ActionReplay.cpp:429
2009-08-09 21:01:41 +00:00
#, c-format
msgid ""
"Action Replay Error: Invalid size (%08x : address = %08x) in Write To "
"Pointer (%s)"
2014-02-01 11:29:37 +00:00
msgstr ""
"Action Replay Fehler: Ungültige Größe (%08x : address = %08x) in Write To "
"Pointer (%s)"
2009-08-09 21:01:41 +00:00
#: Source/Core/Core/ActionReplay.cpp:635
2009-08-09 21:01:41 +00:00
#, c-format
msgid "Action Replay Error: Invalid value (%08x) in Memory Copy (%s)"
2013-09-21 16:24:33 +00:00
msgstr "Action Replay Fehler: Ungültiger Wert (%08x) in Memory Copy (%s)"
2009-08-09 21:01:41 +00:00
#: Source/Core/Core/ActionReplay.cpp:506
#, c-format
2009-08-09 21:01:41 +00:00
msgid ""
"Action Replay Error: Master Code and Write To CCXXXXXX not implemented (%s)\n"
"Master codes are not needed. Do not use master codes."
2014-02-01 11:29:37 +00:00
msgstr ""
"Action Replay Fehler: Master Code und Write To CCXXXXXX nicht implementiert "
2014-02-01 11:29:37 +00:00
"(%s)\n"
"Master Codes werden nicht benötigt. Benutze keine Master Codes."
2009-08-09 21:01:41 +00:00
#: Source/Core/Core/ActionReplay.cpp:215
2009-08-09 21:01:41 +00:00
#, c-format
msgid "Action Replay Error: invalid AR code line: %s"
2013-09-21 16:24:33 +00:00
msgstr "Action Replay Fehler: Ungültiger AR-Code in Zeile: %s"
2009-08-09 21:01:41 +00:00
#: Source/Core/Core/ActionReplay.cpp:746
#, c-format
2009-08-09 21:01:41 +00:00
msgid "Action Replay: Conditional Code: Invalid Size %08x (%s)"
2013-09-21 16:24:33 +00:00
msgstr "Action Replay: Conditional Code: Ungültige Größe %08x (%s)"
2009-08-09 21:01:41 +00:00
#: Source/Core/Core/ActionReplay.cpp:714
#, c-format
2009-08-09 21:01:41 +00:00
msgid "Action Replay: Invalid Normal Code Type %08x (%s)"
2013-09-21 16:24:33 +00:00
msgstr "Action Replay: Ungültiger Normal Code Typ %08x (%s)"
2009-08-09 21:01:41 +00:00
#: Source/Core/Core/ActionReplay.cpp:770
#, c-format
2009-08-09 21:01:41 +00:00
msgid "Action Replay: Normal Code %i: Invalid subtype %08x (%s)"
msgstr "Action Replay: Normaler Code %i: ungültiger Subtype %08x (%s)"
2009-08-09 21:01:41 +00:00
#: Source/Core/Core/ActionReplay.cpp:672
#, c-format
2009-08-09 21:01:41 +00:00
msgid "Action Replay: Normal Code 0: Invalid Subtype %08x (%s)"
2013-09-21 16:24:33 +00:00
msgstr "Action Replay: Normal Code 0: Ungültiger Subtype %08x (%s)"
2009-08-09 21:01:41 +00:00
#: Source/Core/DolphinQt2/Debugger/BreakpointWidget.cpp:105
#: Source/Core/DolphinWX/Debugger/BreakpointView.cpp:33
msgid "Active"
msgstr "Aktiv"
#: Source/Core/DolphinQt2/Config/Mapping/GCPadWiiUConfigDialog.cpp:30
#: Source/Core/DolphinWX/Config/GCAdapterConfigDiag.cpp:42
#: Source/Core/DolphinWX/Config/GCAdapterConfigDiag.cpp:76
2015-06-04 09:48:38 +00:00
msgid "Adapter Detected"
msgstr "Adapter erkannt"
2015-06-04 09:48:38 +00:00
#: Source/Core/DolphinQt2/Config/Graphics/GeneralWidget.cpp:66
#: Source/Core/DolphinWX/VideoConfigDiag.cpp:378
2009-08-09 21:01:41 +00:00
msgid "Adapter:"
msgstr "Grafikkarte:"
#: Source/Core/DolphinQt2/Config/NewPatchDialog.cpp:52
#: Source/Core/DolphinQt2/Settings/PathPane.cpp:82
#: Source/Core/DolphinQt2/Settings/USBDeviceAddToWhitelistDialog.cpp:44
#: Source/Core/DolphinWX/Cheats/CheatSearchTab.cpp:132
#: Source/Core/DolphinWX/Config/AddUSBDeviceDiag.cpp:33
#: Source/Core/DolphinWX/PatchAddEdit.cpp:84
2009-08-09 21:01:41 +00:00
msgid "Add"
msgstr "Hinzufügen"
#: Source/Core/DolphinWX/Cheats/ActionReplayCodesPanel.cpp:247
2009-08-09 21:01:41 +00:00
msgid "Add ActionReplay Code"
msgstr "ActionReplay-Code hinzufügen"
2009-08-09 21:01:41 +00:00
#: Source/Core/DolphinWX/Debugger/BreakpointDlg.cpp:20
msgid "Add Breakpoint"
msgstr "Haltepunkt hinzufügen"
#: Source/Core/DolphinWX/MainMenuBar.cpp:431
msgid "Add New Pane To"
msgstr "Neues Palette hinzufügen zu"
#: Source/Core/DolphinQt2/Settings/USBDeviceAddToWhitelistDialog.cpp:42
#: Source/Core/DolphinWX/Config/AddUSBDeviceDiag.cpp:23
msgid "Add New USB Device"
msgstr "Neues USB-Gerät hinzufügen"
#: Source/Core/DolphinWX/ISOProperties/ISOProperties.cpp:848
2009-08-09 21:01:41 +00:00
msgid "Add Patch"
msgstr "Patch hinzufügen"
#: Source/Core/Core/HotkeyManager.cpp:62
msgid "Add a Breakpoint"
msgstr "Einen Haltepunkt hinzufügen"
#: Source/Core/Core/HotkeyManager.cpp:63
#: Source/Core/DolphinWX/Debugger/MemoryCheckDlg.cpp:21
msgid "Add a Memory Breakpoint"
msgstr "Speicherhaltepunkt hinzufügen"
#: Source/Core/DolphinWX/Cheats/CheatSearchTab.cpp:141
msgid "Add address"
msgstr "Adresse hinzufügen"
#: Source/Core/DolphinWX/MainMenuBar.cpp:493
msgid ""
"Add any named functions missing from a .dsy file, so that these additional "
"functions can also be recognized in other games."
msgstr ""
"Füge jede fehlende, benannte Funktion von einer .dsy-Datei hinzu, damit "
"diese zusätzlichen Funktionen auch in anderen Spielen erkannt werden."
#: Source/Core/DolphinWX/Debugger/WatchView.cpp:271
msgid "Add memory &breakpoint"
msgstr "Speicher&haltepunkt hinzufügen"
#: Source/Core/DolphinWX/Cheats/CheatSearchTab.cpp:133
msgid "Add the specified address manually."
msgstr "Angegebene Adresse manuell hinzufügen."
#. i18n: This kind of "watch" is used for watching emulated memory.
#. It's not related to timekeeping devices.
#: Source/Core/DolphinQt2/Debugger/RegisterWidget.cpp:120
#: Source/Core/DolphinWX/Debugger/MemoryView.cpp:317
#: Source/Core/DolphinWX/Debugger/RegisterView.cpp:508
msgid "Add to &watch"
msgstr "Zur Über&wachung hinzufügen"
#: Source/Core/DolphinQt2/Settings/WiiPane.cpp:142
#: Source/Core/DolphinWX/Config/PathConfigPane.cpp:37
#: Source/Core/DolphinWX/Config/WiiConfigPane.cpp:79
#: Source/Core/DolphinWX/ISOProperties/ISOProperties.cpp:403
2009-08-09 21:01:41 +00:00
msgid "Add..."
msgstr "Hinzufügen..."
#: Source/Core/DolphinQt2/Debugger/BreakpointWidget.cpp:105
#: Source/Core/DolphinQt2/Debugger/NewBreakpointDialog.cpp:49
#: Source/Core/DolphinQt2/Debugger/NewBreakpointDialog.cpp:163
#: Source/Core/DolphinQt2/Debugger/NewBreakpointDialog.cpp:175
#: Source/Core/DolphinQt2/Debugger/WatchWidget.cpp:110
#: Source/Core/DolphinWX/Cheats/CheatSearchTab.cpp:68
#: Source/Core/DolphinWX/Debugger/BreakpointView.cpp:36
#: Source/Core/DolphinWX/Debugger/JitWindow.cpp:174
#: Source/Core/DolphinWX/Debugger/MemoryCheckDlg.cpp:28
#: Source/Core/DolphinWX/Debugger/WatchView.cpp:84
2015-11-04 19:49:31 +00:00
msgid "Address"
msgstr "Adresse"
2015-11-04 19:49:31 +00:00
#: Source/Core/DolphinWX/Debugger/MemoryWindow.cpp:450
msgid "Address Out of Range"
msgstr "Adresse außerhalb des Bereichs"
#: Source/Core/DolphinWX/Cheats/CheatSearchTab.cpp:246
#, c-format
msgid ""
"Address too large (greater than RAM size).\n"
"Did you mean to strip the cheat opcode (0x%08X)?"
msgstr ""
"Adresse zu groß (größer als RAM-Größe).\n"
"Wollten Sie den Cheat-Opcode entfernen (0x%08X)?"
#: Source/Core/DolphinQt2/Debugger/NewBreakpointDialog.cpp:43
#: Source/Core/DolphinQt2/Debugger/NewBreakpointDialog.cpp:135
msgid "Address:"
msgstr "Adresse:"
#: Source/Core/DolphinWX/Input/InputConfigDiag.cpp:1070
2009-08-09 21:01:41 +00:00
msgid "Adjust the analog control pressure required to activate buttons."
2013-09-21 16:24:33 +00:00
msgstr "Einstellung des benötigten analogen Drucks um Tasten zu aktivieren."
2009-08-09 21:01:41 +00:00
#: Source/Core/DolphinQt2/Settings/AdvancedPane.cpp:55
#: Source/Core/DolphinWX/Config/AdvancedConfigPane.cpp:49
msgid ""
"Adjusts the emulated CPU's clock rate.\n"
"\n"
"Higher values may make variable-framerate games run at a higher framerate, "
"at the expense of performance. Lower values may activate a game's internal "
"frameskip, potentially improving performance.\n"
"\n"
"WARNING: Changing this from the default (100%) can and will break games and "
"cause glitches. Do so at your own risk. Please do not report bugs that occur "
"with a non-default clock."
msgstr ""
"Stellt die Taktfrequenz der emulierten CPU ein.\n"
"\n"
"Übertaktung der emulierten CPU kann die Framerate von Spielen mit variabler "
"Framerate verbessern, benötigt aber mehr Prozessorleistung.\n"
"Untertaktung der emulierten CPU kann den internen Frameskip eines Spiels "
"aktivieren, was potenziell die Performance verbessert.\n"
"\n"
"WARNUNG: Das Ändern dieses Wertes vom Standard (100%) kann und wird Probleme "
"und Fehler in Spielen verursachen. Benutze diese Option auf eigene Gefahr! "
"Melde bitte keine Fehler, die mit Über- oder Untertaktung der emulierten CPU "
"passieren."
#: Source/Core/DolphinQt2/Settings/GameCubePane.cpp:94
#: Source/Core/DolphinWX/Config/GameCubeConfigPane.cpp:41
2015-12-15 19:36:44 +00:00
msgid "Advance Game Port"
msgstr "Advance Game Port"
2015-12-15 19:36:44 +00:00
#: Source/Core/DolphinQt2/Config/ControllersWindow.cpp:213
#: Source/Core/DolphinQt2/Config/Graphics/GraphicsWindow.cpp:73
#: Source/Core/DolphinQt2/Config/Graphics/GraphicsWindow.cpp:103
#: Source/Core/DolphinQt2/Config/SettingsWindow.cpp:59
#: Source/Core/DolphinWX/Config/ConfigMain.cpp:90
#: Source/Core/DolphinWX/VideoConfigDiag.cpp:803
2009-08-09 21:01:41 +00:00
msgid "Advanced"
msgstr "Erweitert"
#: Source/Core/DolphinQt2/Settings/GeneralPane.cpp:116
#: Source/Core/DolphinWX/Config/GeneralConfigPane.cpp:122
#: Source/Core/DolphinWX/ControllerConfigDiag.cpp:240
2009-08-09 21:01:41 +00:00
msgid "Advanced Settings"
msgstr "Erweiterte Einstellungen"
#: Source/Core/DolphinQt2/MainWindow.cpp:369
#: Source/Core/DolphinQt2/Settings/PathPane.cpp:42
msgid ""
"All GC/Wii files (*.elf *.dol *.gcm *.iso *.tgc *.wbfs *.ciso *.gcz *.wad);;"
"All Files (*)"
msgstr ""
"Alle GC/Wii-Dateien (*.elf, *.dol, *.gcm, *.iso, *.tgc, *.wbfs, *.ciso, *."
"gcz, *.wad);;Alle Dateien (*)"
#: Source/Core/DolphinWX/Config/PathConfigPane.cpp:43
msgid "All GC/Wii files (elf, dol, gcm, iso, tgc, wbfs, ciso, gcz, wad)"
msgstr "Alle GC/Wii-Dateien (elf, dol, gcm, iso, tgc, wbfs, ciso, gcz, wad)"
2009-08-09 21:01:41 +00:00
#: Source/Core/DolphinWX/FrameTools.cpp:352
msgid "All GC/Wii files (elf, dol, gcm, iso, tgc, wbfs, ciso, gcz, wad, dff)"
msgstr ""
"Alle GC/Wii-Dateien (elf, dol, gcm, iso, tgc, wbfs, ciso, gcz, wad, dff)"
#: Source/Core/DolphinWX/GameListCtrl.cpp:1511
msgid "All GameCube GCM files (gcm)"
msgstr "Alle GameCube GCM-Dateien (gcm)"
2009-08-09 21:01:41 +00:00
#: Source/Core/DolphinQt2/MainWindow.cpp:686
#: Source/Core/DolphinQt2/MainWindow.cpp:693
msgid "All Save States (*.sav *.s##);; All Files (*)"
msgstr "Alle Speicherstände (*.sav *.s##);; Alle Dateien (*)"
#: Source/Core/DolphinWX/FrameTools.cpp:1542
#: Source/Core/DolphinWX/FrameTools.cpp:1554
2009-08-09 21:01:41 +00:00
msgid "All Save States (sav, s##)"
msgstr "Alle Speicherstände (sav, s##)"
#: Source/Core/DolphinWX/GameListCtrl.cpp:1509
2009-08-09 21:01:41 +00:00
msgid "All Wii ISO files (iso)"
2013-09-21 16:24:33 +00:00
msgstr "Alle Wii-ISO-Dateien (iso)"
2009-08-09 21:01:41 +00:00
#: Source/Core/DolphinWX/GameListCtrl.cpp:1524
2009-08-09 21:01:41 +00:00
msgid "All compressed GC/Wii ISO files (gcz)"
msgstr "Alle komprimierten GC/Wii ISO Dateien (gcz)"
#: Source/Core/DolphinWX/ISOProperties/ISOProperties.cpp:236
msgid ""
"Allows manual editing of the user configuration INI file for this game. "
"Settings in the user config INI override default config INI settings."
msgstr ""
"Erlaubt das manuelle Bearbeiten der Benutzereinstellungs-INI-Datei dieses "
"Spiels. Einstellungen in der Benutzereinstellungs-INI-Datei überschreiben "
"die Standardeinstellungs-INI-Datei."
#. i18n: Treat a controller as always being connected regardless of what
#. devices the user actually has plugged in
#: Source/Core/Core/HW/GCPadEmu.cpp:89
msgid "Always Connected"
msgstr "Immer verbunden"
#: Source/Core/DolphinQt2/Settings/InterfacePane.cpp:147
#: Source/Core/DolphinWX/VideoConfigDiag.cpp:431
msgid "Always Hide Mouse Cursor"
msgstr "Mauszeiger immer ausblenden"
#: Source/Core/DolphinWX/Cheats/CheatSearchTab.cpp:129
msgid ""
"An address to add manually. The 0x prefix is optional - all addresses are "
"always in hexadecimal."
msgstr ""
"Eine manuell hinzuzufügende Adresse. Das Präfix 0x ist optional - alle "
"Adressen sind immer hexadezimal."
#: Source/Core/Common/Assert.h:46
2015-12-15 19:36:44 +00:00
#, c-format
msgid ""
"An error occurred.\n"
"\n"
" Line: %d\n"
" File: %s\n"
"\n"
"Ignore and continue?"
msgstr ""
"Ein Fehler ist aufgetreten.\n"
"\n"
" Zeile: %d\n"
" Datei: %s\n"
"\n"
"Ignorieren und fortfahren?"
2015-12-15 19:36:44 +00:00
#: Source/Core/Core/HW/DVD/DVDThread.cpp:162
msgid "An inserted disc was expected but not found."
msgstr ""
"Eine eingelesene Disc wurde erwartet, konnte aber nicht gefunden werden."
#: Source/Core/DolphinQt2/Config/Graphics/EnhancementsWidget.cpp:109
#: Source/Core/DolphinWX/VideoConfigDiag.cpp:620
2015-06-07 09:17:57 +00:00
msgid "Anaglyph"
msgstr "Anaglyph"
2015-06-07 09:17:57 +00:00
#: Source/Core/DolphinWX/FifoPlayerDlg.cpp:274
msgid "Analyze"
msgstr "Analysiere"
#: Source/Core/InputCommon/ControllerEmu/ControlGroup/Tilt.cpp:31
msgid "Angle"
2013-09-21 16:24:33 +00:00
msgstr "Winkel"
#: Source/Core/DolphinQt2/Config/Graphics/EnhancementsWidget.cpp:86
#: Source/Core/DolphinWX/VideoConfigDiag.cpp:526
2009-08-09 21:01:41 +00:00
msgid "Anisotropic Filtering:"
2013-09-21 16:24:33 +00:00
msgstr "Anisotropische Filterung:"
2009-08-09 21:01:41 +00:00
#: Source/Core/DolphinQt2/Config/Graphics/EnhancementsWidget.cpp:84
#: Source/Core/DolphinWX/VideoConfigDiag.cpp:512
2009-08-09 21:01:41 +00:00
msgid "Anti-Aliasing:"
2013-09-21 16:24:33 +00:00
msgstr "Anti-Aliasing:"
2009-08-09 21:01:41 +00:00
#: Source/Core/DolphinWX/Debugger/CodeWindowFunctions.cpp:383
msgid "Append signature to"
msgstr "Signatur anfügen an"
#: Source/Core/DolphinWX/MainMenuBar.cpp:492
msgid "Append to &Existing Signature File..."
msgstr "An &vorhandene Signaturdatei anfügen..."
#: Source/Core/DolphinQt2/Config/InfoWidget.cpp:56
#: Source/Core/DolphinWX/ISOProperties/InfoPanel.cpp:234
2015-06-04 09:48:38 +00:00
msgid "Apploader Date:"
msgstr "Apploader Datum:"
2015-06-04 09:48:38 +00:00
#: Source/Core/DolphinQt2/Config/Mapping/IOWindow.cpp:58
msgid "Apply"
msgstr "Übernehmen"
2009-08-09 21:01:41 +00:00
#: Source/Core/DolphinWX/MainMenuBar.cpp:499
msgid "Apply Signat&ure File..."
msgstr "Signat&urdatei anwenden..."
#: Source/Core/DolphinQt2/Config/Graphics/EnhancementsWidget.cpp:271
2009-08-09 21:01:41 +00:00
msgid ""
"Apply a post-processing effect after finishing a frame.\n"
"\n"
"If unsure, select (off)."
2014-02-01 11:29:37 +00:00
msgstr ""
"Post-Processing-Effekt anwenden, wenn ein Frame beendet wurde. \n"
"\n"
"Im Zweifel, wähle (aus)."
2009-08-09 21:01:41 +00:00
#: Source/Core/DolphinWX/VideoConfigDiag.cpp:273
msgid ""
"Apply a post-processing effect after finishing a frame.\n"
"\n"
"If unsure, select Off."
msgstr ""
"Nach der Fertigstellung eines Einzelbildes einen Nachbearbeitungseffekt "
"anwenden.\n"
"\n"
"Im Zweifel Aus auswählen."
#: Source/Core/DolphinWX/Debugger/CodeWindowFunctions.cpp:317
#: Source/Core/DolphinWX/Debugger/CodeWindowFunctions.cpp:401
msgid "Apply signature file"
msgstr "Signaturdatei anwenden"
#: Source/Core/DolphinQt2/Config/Mapping/MappingWindow.cpp:153
msgid "Are you sure that you want to delete '%1'?"
msgstr "Möchtest du '%1' wirklich löschen? "
#: Source/Core/DolphinWX/Input/InputConfigDiag.cpp:897
2009-08-09 21:01:41 +00:00
#, c-format
msgid "Are you sure you want to delete \"%s\"?"
2013-09-21 16:24:33 +00:00
msgstr "Möchtest du \"%s\" wirklich löschen?"
2009-08-09 21:01:41 +00:00
#: Source/Core/DolphinWX/GameListCtrl.cpp:1312
2016-02-24 19:49:19 +00:00
msgid "Are you sure you want to delete these files? They will be gone forever!"
2014-02-01 11:29:37 +00:00
msgstr ""
"Sollen diese Dateien wirklich gelöscht werden? Das Löschen kann nicht "
"rückgängig gemacht werden!"
2009-08-09 21:01:41 +00:00
#: Source/Core/DolphinQt2/GameList/GameList.cpp:392
msgid "Are you sure you want to delete this file?"
msgstr "Möchtest du diese Datei wirklich löschen? "
#: Source/Core/DolphinWX/GameListCtrl.cpp:1311
2016-02-24 19:49:19 +00:00
msgid "Are you sure you want to delete this file? It will be gone forever!"
2014-02-01 11:29:37 +00:00
msgstr ""
"Soll die Datei wirklich gelöscht werden? Das Löschen kann nicht rückgängig "
"gemacht werden."
2009-08-09 21:01:41 +00:00
#: Source/Core/DolphinQt2/NetPlay/NetPlayDialog.cpp:281
msgid "Are you sure you want to quit NetPlay?"
msgstr "Bist du dir sicher, dass du NetPlay beenden möchtest?"
#: Source/Core/DolphinQt2/GameList/GameList.cpp:282
msgid "Are you sure?"
msgstr "Bist du dir sicher?"
#: Source/Core/DolphinWX/Config/GameCubeConfigPane.cpp:420
2015-06-04 09:48:38 +00:00
msgid "Are you trying to use the same file in both slots?"
msgstr "Die gleiche Datei kann nicht in beiden Steckplätzen verwendet werden."
2015-06-04 09:48:38 +00:00
#: Source/Core/DolphinQt2/Config/Graphics/GeneralWidget.cpp:70
#: Source/Core/DolphinQt2/Settings/WiiPane.cpp:100
#: Source/Core/DolphinWX/Config/WiiConfigPane.cpp:102
#: Source/Core/DolphinWX/VideoConfigDiag.cpp:392
2009-08-09 21:01:41 +00:00
msgid "Aspect Ratio:"
msgstr "Seitenverhältnis:"
#: Source/Core/DolphinQt2/NetPlay/NetPlayDialog.cpp:125
#: Source/Core/DolphinWX/NetPlay/NetWindow.cpp:232
2015-11-04 19:49:31 +00:00
msgid "Assign Controller Ports"
msgstr "Controller-Ports zuweisen"
2015-11-04 19:49:31 +00:00
#: Source/Core/DolphinWX/FrameAui.cpp:82
2009-08-09 21:01:41 +00:00
msgid "At least one pane must remain open."
msgstr "Mindestens eine Palette muss geöffnet bleiben."
#: Source/Core/DolphinQt2/Config/SettingsWindow.cpp:48
#: Source/Core/DolphinWX/Config/ConfigMain.cpp:86
2009-08-09 21:01:41 +00:00
msgid "Audio"
msgstr "Audio"
#: Source/Core/DolphinQt2/Settings/AudioPane.cpp:71
#: Source/Core/DolphinWX/Config/AudioConfigPane.cpp:81
2009-08-09 21:01:41 +00:00
msgid "Audio Backend:"
2013-09-21 16:24:33 +00:00
msgstr "Audio-Backend:"
2009-08-09 21:01:41 +00:00
#: Source/Core/DolphinQt2/Settings/AudioPane.cpp:93
#: Source/Core/DolphinWX/Config/AudioConfigPane.cpp:121
msgid "Audio Stretching Settings"
msgstr "Audiodehnungseinstellungen"
#: Source/Core/DolphinQt2/GameList/GameFile.cpp:225
#: Source/Core/DolphinWX/ISOProperties/InfoPanel.cpp:100
2015-06-04 09:48:38 +00:00
msgid "Australia"
msgstr "Australien"
2015-06-04 09:48:38 +00:00
#: Source/Core/DolphinQt2/AboutDialog.cpp:51
#: Source/Core/DolphinWX/AboutDolphin.cpp:41
2015-06-04 09:48:38 +00:00
msgid "Authors"
msgstr "Autoren"
2015-06-04 09:48:38 +00:00
#: Source/Core/DolphinQt2/Config/Graphics/GeneralWidget.cpp:51
#: Source/Core/DolphinWX/VideoConfigDiag.cpp:389
2009-08-09 21:01:41 +00:00
msgid "Auto"
msgstr "Automatisch"
#: Source/Core/DolphinQt2/Config/Graphics/EnhancementsWidget.cpp:46
#: Source/Core/DolphinWX/VideoConfigDiag.cpp:490
2009-08-09 21:01:41 +00:00
msgid "Auto (Multiple of 640x528)"
msgstr "Automatisch (Vielfaches von 640x528)"
2009-08-09 21:01:41 +00:00
#: Source/Core/DolphinQt2/Config/Graphics/GeneralWidget.cpp:84
#: Source/Core/DolphinQt2/Settings/InterfacePane.cpp:122
#: Source/Core/DolphinWX/VideoConfigDiag.cpp:422
msgid "Auto-Adjust Window Size"
msgstr "Fenstergröße automatisch anpassen"
2009-08-09 21:01:41 +00:00
#: Source/Core/DolphinQt2/Config/Graphics/GeneralWidget.cpp:237
#: Source/Core/DolphinWX/VideoConfigDiag.cpp:127
2009-08-09 21:01:41 +00:00
msgid ""
"Automatically adjusts the window size to your internal resolution.\n"
"\n"
"If unsure, leave this unchecked."
2014-02-01 11:29:37 +00:00
msgstr ""
"Passt die Fenstergröße automatisch der Bildschirmauflösung an.\n"
"\n"
"Im Zweifel deaktiviert lassen."
2009-08-09 21:01:41 +00:00
#: Source/Core/DolphinWX/MainMenuBar.cpp:196
msgid ""
"Automatically load the Default ISO when Dolphin starts, or the last game you "
"loaded, if you have not given it an elf file with the --elf command line. "
"[This can be convenient if you are bug-testing with a certain game and want "
"to rebuild and retry it several times, either with changes to Dolphin or if "
"you are developing a homebrew game.]"
msgstr ""
"Automatisch das Standard-ISO laden, wenn Dolphin startet, oder das letzte "
"geladene Spiel, wenn du ihm keine elf-Datei mit der --elf-Kommandozeile "
"gegeben hast. [Dies kann beim Bug-Testing eines bestimmten Spiels hilfreich "
"sein, wenn du das Spiel mehrere Male rekompilierst und neu startest; "
"entweder mit Änderungen an Dolphin, oder wenn du ein Homebrew-Spiel "
"entwickelst.]"
#: Source/Core/DolphinWX/MainMenuBar.cpp:384
msgid ""
"Avoid any involuntary JIT cache clearing, this may prevent Zelda TP from "
"crashing.\n"
"[This option must be selected before a game is started.]"
msgstr ""
"Verhindere ungewollte Leerung des JIT Cache, dies beugt Abstürzen von Zelda "
"TP vor.\n"
"[Diese Einstellung muss ausgewählt werden, bevor ein Spiel gestartet wird.]"
#: Source/Core/Core/HW/GCMemcard/GCMemcardDirectory.cpp:505
2015-11-04 19:49:31 +00:00
msgid "BAT incorrect. Dolphin will now exit"
msgstr "BAT inkorrekt. Dolphin wird beendet."
2014-11-10 00:23:25 +00:00
#: Source/Core/DolphinWX/FifoPlayerDlg.cpp:773
msgid "BP register "
msgstr "BP-Register"
#: Source/Core/DolphinQt2/Settings/AudioPane.cpp:68
#: Source/Core/DolphinWX/Config/AudioConfigPane.cpp:96
2009-08-09 21:01:41 +00:00
msgid "Backend Settings"
msgstr "Backend-Einstellungen"
2009-08-09 21:01:41 +00:00
#: Source/Core/DolphinQt2/Config/Graphics/GeneralWidget.cpp:62
#: Source/Core/DolphinQt2/Config/Graphics/SoftwareRendererWidget.cpp:43
#: Source/Core/DolphinWX/SoftwareVideoConfigDialog.cpp:60
#: Source/Core/DolphinWX/VideoConfigDiag.cpp:348
2009-08-09 21:01:41 +00:00
msgid "Backend:"
msgstr "Backend:"
2009-08-09 21:01:41 +00:00
#: Source/Core/DolphinQt2/Config/ControllersWindow.cpp:215
#: Source/Core/DolphinWX/ControllerConfigDiag.cpp:235
#: Source/Core/DolphinWX/Input/HotkeyInputConfigDiag.cpp:60
2009-08-09 21:01:41 +00:00
msgid "Background Input"
2013-09-21 16:24:33 +00:00
msgstr "Hintergrundeingabe"
2009-08-09 21:01:41 +00:00
#: Source/Core/InputCommon/ControllerEmu/ControlGroup/Cursor.cpp:30
#: Source/Core/InputCommon/ControllerEmu/ControlGroup/Force.cpp:27
#: Source/Core/InputCommon/ControllerEmu/ControlGroup/Tilt.cpp:23
2009-08-09 21:01:41 +00:00
msgid "Backward"
msgstr "Rückwärts"
#: Source/Core/DolphinQt2/GameList/GameList.cpp:486
#: Source/Core/DolphinQt2/GameList/GameListModel.cpp:128
#: Source/Core/DolphinQt2/GCMemcardManager.cpp:154
#: Source/Core/DolphinQt2/MenuBar.cpp:382
#: Source/Core/DolphinWX/GameListCtrl.cpp:462
#: Source/Core/DolphinWX/MainMenuBar.cpp:308
#: Source/Core/DolphinWX/MemcardManager.cpp:626
2009-08-09 21:01:41 +00:00
msgid "Banner"
msgstr "Banner"
#: Source/Core/DolphinQt2/Config/InfoWidget.cpp:66
#: Source/Core/DolphinWX/ISOProperties/InfoPanel.cpp:308
2009-08-09 21:01:41 +00:00
msgid "Banner Details"
msgstr "Bannerdetails"
2009-08-09 21:01:41 +00:00
#: Source/Core/DolphinQt2/Config/InfoWidget.cpp:93
#: Source/Core/DolphinWX/ISOProperties/InfoPanel.cpp:284
2009-08-09 21:01:41 +00:00
msgid "Banner:"
msgstr "Banner:"
#: Source/Core/Core/HW/WiimoteEmu/Attachment/Guitar.cpp:78
2009-08-09 21:01:41 +00:00
msgid "Bar"
msgstr "Leiste"
#: Source/Core/DolphinQt2/Config/Graphics/GeneralWidget.cpp:46
#: Source/Core/DolphinWX/VideoConfigDiag.cpp:448
2009-08-09 21:01:41 +00:00
msgid "Basic"
msgstr "Standard"
#: Source/Core/DolphinQt2/Settings/GeneralPane.cpp:68
#: Source/Core/DolphinWX/Config/GeneralConfigPane.cpp:103
2009-08-09 21:01:41 +00:00
msgid "Basic Settings"
msgstr "Grundeinstellungen"
#: Source/Core/Core/HW/WiimoteEmu/Attachment/Drums.cpp:29
2009-08-09 21:01:41 +00:00
msgid "Bass"
msgstr "Bass"
#: Source/Core/Core/HW/WiimoteEmu/WiimoteEmu.cpp:315
2015-06-04 09:48:38 +00:00
msgid "Battery"
msgstr "Batterie"
2015-06-04 09:48:38 +00:00
#: Source/Core/Core/HW/GCMemcard/GCMemcard.cpp:159
2009-08-09 21:01:41 +00:00
msgid "Block Allocation Table checksum failed"
msgstr "Blockzuteilungs-Tabellen-Prüfsumme fehlerhaft."
#: Source/Core/DolphinQt2/GCMemcardManager.cpp:154
#: Source/Core/DolphinWX/MemcardManager.cpp:630
2009-08-09 21:01:41 +00:00
msgid "Blocks"
msgstr "Blöcke"
#: Source/Core/Core/HW/WiimoteEmu/Attachment/Drums.cpp:28
#: Source/Core/Core/HW/WiimoteEmu/Attachment/Guitar.cpp:44
2009-08-09 21:01:41 +00:00
msgid "Blue"
msgstr "Blau"
#: Source/Core/Core/HW/WiimoteEmu/Attachment/Turntable.cpp:32
2009-08-09 21:01:41 +00:00
msgid "Blue Left"
msgstr "Blau links"
#: Source/Core/Core/HW/WiimoteEmu/Attachment/Turntable.cpp:33
2009-08-09 21:01:41 +00:00
msgid "Blue Right"
msgstr "Blau rechts"
#: Source/Core/Core/IOS/USB/Bluetooth/BTStub.cpp:19
msgid ""
"Bluetooth passthrough mode is enabled, but Dolphin was built without libusb. "
"Passthrough mode cannot be used."
msgstr ""
"Bluetooth-Durchleitungsmodus ist aktiviert, aber Dolphin wurde ohne libusb "
"gebaut. Durchleitungsmodus kann nicht verwendet werden."
#: Source/Core/Core/IOS/USB/Bluetooth/BTReal.cpp:142
msgid ""
"Bluetooth passthrough mode is enabled, but no usable Bluetooth USB device "
"was found. Aborting."
msgstr ""
"Bluetooth-Durchleitungsmodus ist aktiviert, aber es wurde kein brauchbares "
"Bluetooth-USB-Gerät gefunden. Wird abgebrochen."
#: Source/Core/DolphinWX/MainMenuBar.cpp:190
msgid "Boot to Pause"
msgstr "Pausieren nach Boot"
#: Source/Core/DolphinWX/FrameTools.cpp:1293
msgid "BootMii NAND backup file (*.bin)"
msgstr "BootMii-NAND-Sicherungsdatei (*.bin)"
#: Source/Core/DolphinQt2/MainWindow.cpp:970
msgid "BootMii NAND backup file (*.bin);;All Files (*)"
msgstr "BootMii-NAND-Sicherungsdatei (*.bin);;Alle Dateien (*)"
#: Source/Core/DolphinWX/FrameTools.cpp:1306
msgid "BootMii keys file (*.bin)"
msgstr "BootMii Schlüsseldatei (*.bin)"
#: Source/Core/DolphinQt2/MainWindow.cpp:998
msgid "BootMii keys file (*.bin);;All Files (*)"
msgstr "BootMii Schlüsseldatei (*.bin);;Alle Dateien (*)"
#: Source/Core/DolphinQt2/Config/Graphics/AdvancedWidget.cpp:95
#: Source/Core/DolphinWX/VideoConfigDiag.cpp:894
2014-11-10 00:23:25 +00:00
msgid "Borderless Fullscreen"
msgstr "Randloses Vollbild"
2014-11-10 00:23:25 +00:00
#: Source/Core/DolphinQt2/Settings/WiiPane.cpp:162
#: Source/Core/DolphinWX/Config/WiiConfigPane.cpp:67
#: Source/Core/DolphinWX/MainMenuBar.cpp:417
2009-08-09 21:01:41 +00:00
msgid "Bottom"
msgstr "Unten"
#: Source/Core/DolphinWX/Input/InputConfigDiag.cpp:343
2009-08-09 21:01:41 +00:00
#, c-format
msgid "Bound Controls: %lu"
msgstr "Steuerung festlegen: %lu"
2009-08-09 21:01:41 +00:00
#: Source/Core/DolphinQt2/AboutDialog.cpp:27
msgid "Branch: "
msgstr "Entwicklungszweig:"
#: Source/Core/DolphinWX/AboutDolphin.cpp:31
2015-06-04 09:48:38 +00:00
#, c-format
msgid "Branch: %s"
msgstr "Entwicklungszweig: %s"
2015-06-04 09:48:38 +00:00
#. i18n: This is a selectable action when adding a breakpoint
#: Source/Core/DolphinQt2/Debugger/NewBreakpointDialog.cpp:67
#: Source/Core/DolphinWX/Debugger/MemoryCheckDlg.cpp:52
msgid "Break"
msgstr "Unterbrechen"
#: Source/Core/Core/HotkeyManager.cpp:251
msgid "Breakpoint"
msgstr "Haltepunkt"
#: Source/Core/DolphinWX/Debugger/CodeWindow.cpp:404
msgid "Breakpoint encountered! Step out aborted."
msgstr "Haltepunkt gefunden! Schritt heraus abgebrochen."
#: Source/Core/DolphinQt2/Debugger/BreakpointWidget.cpp:26
#: Source/Core/DolphinWX/Debugger/BreakpointWindow.h:18
msgid "Breakpoints"
msgstr "Haltepunkte"
#: Source/Core/DolphinQt2/Settings/GameCubePane.cpp:102
#: Source/Core/DolphinWX/Config/GameCubeConfigPane.cpp:40
2015-12-15 19:36:44 +00:00
msgid "Broadband Adapter"
msgstr "Breitband-Adapter"
2015-12-15 19:36:44 +00:00
#: Source/Core/DolphinWX/ISOProperties/ISOProperties.cpp:340
2009-08-09 21:01:41 +00:00
msgid "Broken"
msgstr "Defekt"
#: Source/Core/DolphinWX/GameListCtrl.cpp:396
2009-08-09 21:01:41 +00:00
msgid "Browse for a directory to add"
2013-09-21 16:24:33 +00:00
msgstr "Verzeichnis auswählen und hinzufügen"
2009-08-09 21:01:41 +00:00
#: Source/Core/DolphinWX/GameListCtrl.cpp:1412
2009-08-09 21:01:41 +00:00
msgid "Browse for output directory"
msgstr "Ausgabeverzeichnis auswählen"
#: Source/Core/DolphinQt2/Settings/AudioPane.cpp:98
#: Source/Core/DolphinWX/Config/AudioConfigPane.cpp:56
msgid "Buffer Size:"
msgstr "Puffergröße:"
#: Source/Core/DolphinQt2/NetPlay/NetPlayDialog.cpp:487
msgid "Buffer size changed to %1"
msgstr "Puffergröße auf %1 geändert"
#: Source/Core/DolphinQt2/NetPlay/NetPlayDialog.cpp:67
#: Source/Core/DolphinWX/NetPlay/NetWindow.cpp:251
2009-08-09 21:01:41 +00:00
msgid "Buffer:"
msgstr "Puffer:"
2009-08-09 21:01:41 +00:00
#: Source/Core/Core/HW/GCPadEmu.cpp:77
msgid "Button"
msgstr "Taste"
#: Source/Core/Core/HW/GCPadEmu.cpp:51
#: Source/Core/Core/HW/WiimoteEmu/Attachment/Classic.cpp:65
#: Source/Core/Core/HW/WiimoteEmu/Attachment/Drums.cpp:48
#: Source/Core/Core/HW/WiimoteEmu/Attachment/Guitar.cpp:68
#: Source/Core/Core/HW/WiimoteEmu/Attachment/Nunchuk.cpp:33
#: Source/Core/Core/HW/WiimoteEmu/Attachment/Turntable.cpp:41
#: Source/Core/Core/HW/WiimoteEmu/WiimoteEmu.cpp:258
#: Source/Core/DolphinQt2/Config/Mapping/GCPadEmu.cpp:32
#: Source/Core/DolphinQt2/Config/Mapping/WiimoteEmuExtension.cpp:34
#: Source/Core/DolphinQt2/Config/Mapping/WiimoteEmuExtension.cpp:57
#: Source/Core/DolphinQt2/Config/Mapping/WiimoteEmuExtension.cpp:95
#: Source/Core/DolphinQt2/Config/Mapping/WiimoteEmuExtension.cpp:110
#: Source/Core/DolphinQt2/Config/Mapping/WiimoteEmuExtension.cpp:135
#: Source/Core/DolphinQt2/Config/Mapping/WiimoteEmuGeneral.cpp:33
#: Source/Core/DolphinQt2/TAS/GCTASInputWindow.cpp:75
#: Source/Core/DolphinWX/TASInputDlg.cpp:216
#: Source/Core/DolphinWX/TASInputDlg.cpp:301
#: Source/Core/DolphinWX/TASInputDlg.cpp:413
2009-08-09 21:01:41 +00:00
msgid "Buttons"
msgstr "Tasten"
#: Source/Core/DolphinWX/ISOProperties/ISOProperties.cpp:274
msgid ""
2014-02-01 11:29:37 +00:00
"Bypass the clearing of the data cache by the DCBZ instruction. Usually leave "
"this option disabled."
msgstr ""
"Umgeht die Leerung des Datencaches von der DCBZ-Anweisung. Für gewöhnlich "
"deaktiviert lassen."
#: Source/Core/Core/HW/GCPadEmu.cpp:63
#: Source/Core/DolphinQt2/Config/Mapping/GCPadEmu.cpp:36
#: Source/Core/DolphinQt2/TAS/GCTASInputWindow.cpp:22
#: Source/Core/DolphinWX/TASInputDlg.cpp:372
2009-08-09 21:01:41 +00:00
msgid "C Stick"
msgstr "C-Stick"
#: Source/Core/DolphinWX/FifoPlayerDlg.cpp:785
2014-06-06 23:14:56 +00:00
msgid "CP register "
msgstr "CP-Register "
#: Source/Core/DolphinQt2/Settings/GeneralPane.cpp:122
#: Source/Core/DolphinWX/Config/GeneralConfigPane.cpp:70
msgid "CPU Emulation Engine"
msgstr "CPU-Emulations-Engine"
2009-08-09 21:01:41 +00:00
#: Source/Core/DolphinQt2/Settings/AdvancedPane.cpp:35
#: Source/Core/DolphinWX/Config/AdvancedConfigPane.cpp:79
2015-06-04 09:48:38 +00:00
msgid "CPU Options"
msgstr "CPU-Optionen"
2015-06-04 09:48:38 +00:00
#: Source/Core/DolphinQt2/Config/Graphics/AdvancedWidget.cpp:152
#: Source/Core/DolphinWX/VideoConfigDiag.cpp:249
2015-06-04 09:48:38 +00:00
msgid ""
"Cache custom textures to system RAM on startup.\n"
"This can require exponentially more RAM but fixes possible stuttering.\n"
"\n"
"If unsure, leave this unchecked."
msgstr ""
"Lädt benutzerdefinierte Texturen beim Start in den System-RAM.\n"
"Dies benötigt exponentiell mehr RAM, kann aber auch zu einer flüssigeren "
"Bildwiedergabe führen.\n"
"\n"
"Im Zweifel deaktiviert lassen."
2015-06-04 09:48:38 +00:00
#: Source/Core/DolphinQt2/Settings/GeneralPane.cpp:128
#: Source/Core/DolphinWX/Config/GeneralConfigPane.cpp:30
2015-11-04 19:49:31 +00:00
msgid "Cached Interpreter (slower)"
msgstr "Cached Interpreter (langsamer)"
2015-11-04 19:49:31 +00:00
#: Source/Core/DolphinQt2/Config/Graphics/EnhancementsWidget.cpp:280
#: Source/Core/DolphinWX/VideoConfigDiag.cpp:167
2009-08-09 21:01:41 +00:00
msgid ""
2015-06-04 09:48:38 +00:00
"Calculates lighting of 3D objects per-pixel rather than per-vertex, "
"smoothing out the appearance of lit polygons and making individual triangles "
"less noticeable.\n"
"Rarely causes slowdowns or graphical issues.\n"
2009-08-09 21:01:41 +00:00
"\n"
"If unsure, leave this unchecked."
2014-02-01 11:29:37 +00:00
msgstr ""
"Wendet die Lichtberechnung von 3D Objekten pro Pixel anstatt pro Vertex an. "
"Dies verbessert das Aussehen von beleuchteten Polygonen und macht die Kanten "
"zwischen individuellen Dreiecken weniger sichtbar.\n"
"Für gewöhnlich ist das eine sichere Verbesserung, kann aber gelegentlich "
"Probleme oder Verlangsamung verursachen.\n"
"\n"
"Im Zweifel deaktiviert lassen."
2009-08-09 21:01:41 +00:00
#: Source/Core/DolphinWX/Debugger/CodeWindow.cpp:98
msgid "Callstack"
msgstr "Aufrufstapel"
#: Source/Core/Core/IOS/USB/Bluetooth/BTEmu.cpp:1757
#, c-format
msgid "Can't find Wii Remote by connection handle %02x"
msgstr "Kann Wiimote bei Verbindungs-Handle %02x nicht finden"
#: Source/Core/DolphinQt2/MainWindow.cpp:771
#: Source/Core/DolphinQt2/MainWindow.cpp:828
msgid "Can't start a NetPlay Session while a game is still running!"
msgstr "Du kannst keine NetPlay-Session starten, während ein Spiel noch läuft!"
#: Source/Core/DolphinQt2/Config/InfoWidget.cpp:188
msgid "Cancel"
msgstr "Abbrechen"
#: Source/Core/Core/FifoPlayer/FifoPlayer.cpp:102
msgid "Cannot SingleStep the FIFO. Use Frame Advance instead."
msgstr ""
"FIFO kann nicht SingleStep benutzen. Verwende stattdessen Frame Advance."
#: Source/Core/Core/Boot/Boot_WiiWAD.cpp:43
msgid "Cannot boot this WAD because it could not be installed to the NAND."
msgstr ""
"Kann dieses WAD nicht booten, da es nicht auf dem NAND installiert werden "
"konnte."
#: Source/Core/Core/Boot/Boot.cpp:408
msgid "Cannot find the GC IPL."
msgstr "Kann die GC IPL nicht finden."
#: Source/Core/DolphinWX/Debugger/MemoryWindow.cpp:231
msgid "Cannot set uninitialized memory."
msgstr "Uninitialisierter Speicher kann nicht festgelegt werden."
#: Source/Core/Core/Boot/Boot.cpp:406
msgid "Cannot start the game, because the GC IPL could not be found."
msgstr ""
"Kann das Spiel nicht starten, da die GC IPL nicht gefunden werden konnte."
#: Source/Core/DolphinQt2/Settings/GameCubePane.cpp:181
msgid ""
"Cannot use that file as a memory card.\n"
"%1\n"
"is not a valid GameCube memory card file"
msgstr ""
#: Source/Core/DolphinWX/Config/GameCubeConfigPane.cpp:367
#, c-format
2009-08-09 21:01:41 +00:00
msgid ""
"Cannot use that file as a memory card.\n"
"%s\n"
2015-06-04 09:48:38 +00:00
"is not a valid GameCube memory card file"
2014-02-01 11:29:37 +00:00
msgstr ""
"Diese Datei kann nicht als Memory Card verwendet werden.\n"
"%s\n"
"ist keine gültige GameCube Memory Card Datei."
2009-08-09 21:01:41 +00:00
#: Source/Core/DolphinWX/MainMenuBar.cpp:420
#: Source/Core/InputCommon/ControllerEmu/ControlGroup/Cursor.cpp:34
2009-08-09 21:01:41 +00:00
msgid "Center"
msgstr "Mitte"
#: Source/Core/DolphinQt2/GameList/GameList.cpp:179
#: Source/Core/DolphinWX/GameListCtrl.cpp:1176
2014-11-10 00:23:25 +00:00
msgid "Change &Disc"
msgstr "Disc &wechseln"
2014-11-10 00:23:25 +00:00
#: Source/Core/DolphinWX/MainMenuBar.cpp:85
2009-08-09 21:01:41 +00:00
msgid "Change &Disc..."
msgstr "Disc &wechseln..."
#: Source/Core/Core/HotkeyManager.cpp:25
2009-08-09 21:01:41 +00:00
msgid "Change Disc"
msgstr "Disc wechseln"
#: Source/Core/Core/Movie.cpp:1192
#, c-format
2014-11-10 00:23:25 +00:00
msgid "Change the disc to %s"
msgstr "Wechsle die Disc zu %s"
2014-11-10 00:23:25 +00:00
#: Source/Core/DolphinWX/Config/InterfaceConfigPane.cpp:132
2009-08-09 21:01:41 +00:00
msgid ""
"Change the language of the user interface.\n"
"Requires restart."
2014-02-01 11:29:37 +00:00
msgstr ""
"Sprache der Benutzeroberfläche ändern.\n"
"Dolphin muss neu gestartet werden, damit die Änderung wirksam wird."
2009-08-09 21:01:41 +00:00
#: Source/Core/DolphinQt2/Config/CheatWarningWidget.cpp:64
#: Source/Core/DolphinWX/ISOProperties/ISOProperties.cpp:159
msgid "Changing cheats will only take effect when the game is restarted."
msgstr ""
"Das Wechseln der Cheats wird erst wirksam, nachdem das Spiel neu gestartet "
"wurde."
#: Source/Core/DolphinQt2/NetPlay/NetPlayDialog.cpp:98
#: Source/Core/DolphinWX/NetPlay/NetWindow.cpp:158
2009-08-09 21:01:41 +00:00
msgid "Chat"
msgstr "Chat"
#: Source/Core/DolphinWX/Cheats/ARCodeAddEdit.cpp:39
2009-08-09 21:01:41 +00:00
msgid "Cheat Code"
2013-09-21 16:24:33 +00:00
msgstr "Cheatcode"
2009-08-09 21:01:41 +00:00
#: Source/Core/DolphinWX/Cheats/CheatsWindow.cpp:174
2015-06-04 09:48:38 +00:00
msgid "Cheat Manager"
msgstr "Cheat-Verwaltung"
2015-06-04 09:48:38 +00:00
#: Source/Core/DolphinWX/Cheats/CheatsWindow.cpp:130
2009-08-09 21:01:41 +00:00
msgid "Cheat Search"
msgstr "Cheatsuche"
2009-08-09 21:01:41 +00:00
#: Source/Core/DolphinQt2/MenuBar.cpp:144
#: Source/Core/DolphinWX/MainMenuBar.cpp:242
msgid "Check NAND..."
msgstr "NAND prüfen..."
#: Source/Core/DolphinQt2/Config/FilesystemWidget.cpp:196
#: Source/Core/DolphinWX/ISOProperties/FilesystemPanel.cpp:211
msgid "Check Partition Integrity"
msgstr "Partitionsintegrität prüfen"
#: Source/Core/DolphinQt2/AboutDialog.cpp:32
#: Source/Core/DolphinWX/AboutDolphin.cpp:34
2015-06-04 09:48:38 +00:00
msgid "Check for updates: "
msgstr "Auf Aktualisierungen prüfen: "
2015-06-04 09:48:38 +00:00
#: Source/Core/DolphinQt2/GameList/GameList.cpp:414
msgid ""
"Check whether you have the permissions required to delete the file or "
"whether it's still in use."
msgstr ""
"Überprüfe, ob du entweder die nötigen Berechtigungen besitzt, um die Datei "
"zu löschen, oder ob die Datei noch in Verwendung ist."
#: Source/Core/DolphinWX/ISOProperties/FilesystemPanel.cpp:319
msgid "Checking integrity..."
msgstr "Integrität prüfen...."
#: Source/Core/DolphinWX/Config/PathConfigPane.cpp:48
2009-08-09 21:01:41 +00:00
msgid "Choose a NAND root directory:"
2013-09-21 16:24:33 +00:00
msgstr "Wähle ein NAND-Stammverzeichnis:"
2009-08-09 21:01:41 +00:00
#: Source/Core/DolphinWX/Config/PathConfigPane.cpp:42
2009-08-09 21:01:41 +00:00
msgid "Choose a default ISO:"
msgstr "Standard ISO auswählen:"
#: Source/Core/DolphinWX/Config/PathConfigPane.cpp:151
2009-08-09 21:01:41 +00:00
msgid "Choose a directory to add"
msgstr "Verzeichnis zum Hinzufügen auswählen."
2009-08-09 21:01:41 +00:00
#: Source/Core/DolphinWX/Config/PathConfigPane.cpp:51
msgid "Choose a dump directory:"
msgstr "Wähle ein Dump-Verzeichnis:"
#: Source/Core/DolphinQt2/Settings/GameCubePane.cpp:167
#: Source/Core/DolphinWX/Config/GameCubeConfigPane.cpp:356
2009-08-09 21:01:41 +00:00
msgid "Choose a file to open"
msgstr "Datei zum Öffnen auswählen"
#: Source/Core/DolphinWX/MemcardManager.cpp:194
2009-08-09 21:01:41 +00:00
msgid "Choose a memory card:"
2013-09-21 16:24:33 +00:00
msgstr "Wähle eine Speicherkarte:"
2009-08-09 21:01:41 +00:00
#: Source/Core/DolphinWX/Config/PathConfigPane.cpp:54
msgid "Choose an SD Card file:"
msgstr "Wähle eine SD-Speicherkartendatei aus:"
#: Source/Core/DolphinWX/Debugger/CodeWindowFunctions.cpp:417
msgid "Choose priority input file"
msgstr "Vorrangige Eingabedatei auswählen"
#: Source/Core/DolphinWX/Debugger/CodeWindowFunctions.cpp:424
msgid "Choose secondary input file"
msgstr "Sekundäre Eingabedatei auswählen"
#: Source/Core/DolphinQt2/Config/FilesystemWidget.cpp:138
#: Source/Core/DolphinWX/ISOProperties/FilesystemPanel.cpp:236
#: Source/Core/DolphinWX/ISOProperties/FilesystemPanel.cpp:244
#: Source/Core/DolphinWX/ISOProperties/FilesystemPanel.cpp:271
2009-08-09 21:01:41 +00:00
msgid "Choose the folder to extract to"
msgstr "Ordner zum Extrahieren auswählen"
2009-08-09 21:01:41 +00:00
#: Source/Core/InputCommon/ControllerEmu/ControlGroup/Tilt.cpp:30
2009-08-09 21:01:41 +00:00
msgid "Circle Stick"
msgstr "Circle Stick"
2009-08-09 21:01:41 +00:00
#: Source/Core/Core/HW/WiimoteEmu/Attachment/Classic.cpp:62
2009-08-09 21:01:41 +00:00
msgid "Classic"
msgstr "Klassik"
#: Source/Core/DolphinQt2/TAS/WiiTASInputWindow.cpp:226
msgid "Classic Buttons"
msgstr ""
#: Source/Core/DolphinQt2/Config/Mapping/WiimoteEmuExtension.cpp:31
msgid "Classic Controller"
msgstr "Klassischer Controller"
#: Source/Core/DolphinWX/Input/InputConfigDiag.cpp:93
msgid "Classic Controller Configuration"
msgstr "Klassische Controller-Konfiguration"
#: Source/Core/DolphinQt2/Config/LogWidget.cpp:112
#: Source/Core/DolphinQt2/Config/Mapping/IOWindow.cpp:57
#: Source/Core/DolphinQt2/Config/Mapping/MappingWindow.cpp:94
#: Source/Core/DolphinQt2/Debugger/BreakpointWidget.cpp:81
#: Source/Core/DolphinWX/Cheats/CheatsWindow.cpp:99
#: Source/Core/DolphinWX/Debugger/BreakpointWindow.cpp:51
#: Source/Core/DolphinWX/Input/InputConfigDiag.cpp:751
#: Source/Core/DolphinWX/Input/InputConfigDiag.cpp:1212
#: Source/Core/DolphinWX/LogWindow.cpp:103
2009-08-09 21:01:41 +00:00
msgid "Clear"
2013-09-21 16:24:33 +00:00
msgstr "Leeren"
2009-08-09 21:01:41 +00:00
#: Source/Core/DolphinWX/Debugger/DebuggerPanel.cpp:116
msgid "Clear Pixel Shaders"
msgstr "Leere Pixel-Shader"
#: Source/Core/DolphinWX/Debugger/DebuggerPanel.cpp:102
msgid "Clear Screen"
msgstr "Bildschirm löschen"
#: Source/Core/DolphinWX/Debugger/DebuggerPanel.cpp:105
msgid "Clear Textures"
msgstr "Texturen löschen"
#: Source/Core/DolphinWX/Debugger/DebuggerPanel.cpp:109
msgid "Clear Vertex Shaders"
msgstr "Leere Vertex-Shader"
#: Source/Core/DolphinQt2/Config/ARCodeWidget.cpp:93
#: Source/Core/DolphinWX/Cheats/ActionReplayCodesPanel.cpp:206
msgid "Clone and &Edit Code..."
msgstr "Code b&earbeiten und klonen..."
#: Source/Core/DolphinWX/FifoPlayerDlg.cpp:278
#: Source/Core/DolphinWX/ISOProperties/ISOProperties.cpp:451
#: Source/Core/DolphinWX/MemcardManager.cpp:233
#: Source/Core/DolphinWX/PostProcessingConfigDiag.cpp:135
#: Source/Core/DolphinWX/SoftwareVideoConfigDialog.cpp:147
#: Source/Core/DolphinWX/VideoConfigDiag.cpp:916
2009-08-09 21:01:41 +00:00
msgid "Close"
msgstr "Schließen"
#: Source/Core/DolphinQt2/MenuBar.cpp:331
#: Source/Core/DolphinWX/MainMenuBar.cpp:176
msgid "Co&nfiguration"
msgstr "Ko&nfiguration"
2009-08-09 21:01:41 +00:00
#: Source/Core/DolphinWX/Debugger/CodeWindow.h:82
msgid "Code"
msgstr "Code"
#: Source/Core/DolphinWX/Cheats/ActionReplayCodesPanel.cpp:77
2009-08-09 21:01:41 +00:00
msgid "Code Info"
msgstr "Code-Info"
2009-08-09 21:01:41 +00:00
#: Source/Core/DolphinQt2/Config/CheatCodeEditor.cpp:98
#: Source/Core/DolphinWX/Cheats/ARCodeAddEdit.cpp:43
2015-11-04 19:49:31 +00:00
msgid "Code:"
msgstr "Code:"
#: Source/Core/DolphinWX/Cheats/CreateCodeDialog.cpp:23
2009-08-09 21:01:41 +00:00
msgid "Code: "
msgstr "Code:"
2009-08-09 21:01:41 +00:00
#: Source/Core/DolphinWX/MainMenuBar.cpp:495
msgid "Combine Two Signature Files..."
msgstr "Zwei Signaturdateien kombinieren..."
#: Source/Core/DolphinQt2/GCMemcardManager.cpp:154
#: Source/Core/DolphinWX/MemcardManager.cpp:628
2009-08-09 21:01:41 +00:00
msgid "Comment"
msgstr "Kommentar"
#: Source/Core/VideoBackends/D3D/PixelShaderCache.cpp:607
#: Source/Core/VideoBackends/D3D/VertexShaderCache.cpp:440
#: Source/Core/VideoBackends/OGL/ProgramShaderCache.cpp:1190
#: Source/Core/VideoBackends/Vulkan/ShaderCache.cpp:1219
msgid "Compiling shaders..."
msgstr "Kompiliere Shader..."
#: Source/Core/DolphinQt2/GameList/GameList.cpp:177
#: Source/Core/DolphinWX/GameListCtrl.cpp:1174
2009-08-09 21:01:41 +00:00
msgid "Compress ISO..."
msgstr "ISO komprimieren..."
#: Source/Core/DolphinWX/GameListCtrl.cpp:1211
2009-08-09 21:01:41 +00:00
msgid "Compress selected ISOs..."
msgstr "Ausgewählte ISOs komprimieren..."
#: Source/Core/DolphinQt2/GameList/GameList.cpp:300
msgid "Compressed GC/Wii images (*.gcz)"
msgstr "Komprimierte GC/Wii Abbilder (*.gcz)"
#: Source/Core/DolphinWX/GameListCtrl.cpp:1421
#: Source/Core/DolphinWX/GameListCtrl.cpp:1539
2009-08-09 21:01:41 +00:00
msgid "Compressing ISO"
msgstr "Komprimiere ISO"
#: Source/Core/DolphinQt2/GameList/GameList.cpp:284
#: Source/Core/DolphinWX/GameListCtrl.cpp:1620
2015-11-04 19:49:31 +00:00
msgid ""
"Compressing a Wii disc image will irreversibly change the compressed copy by "
"removing padding data. Your disc image will still work. Continue?"
msgstr ""
"Das Komprimieren eines Datenträgerabbildes entfernt Fülldaten und ändert die "
"komprimierte Kopie unwiderruflich. Das Abbild wird weiterhin funktionierten. "
"Fortfahren?"
2015-11-04 19:49:31 +00:00
#: Source/Core/DolphinQt2/GameList/GameList.cpp:305
msgid "Compressing..."
msgstr "Komprimiere..."
#: Source/Core/DolphinQt2/Config/InfoWidget.cpp:166
#: Source/Core/DolphinWX/ISOProperties/InfoPanel.cpp:255
2014-06-06 23:14:56 +00:00
msgid "Compute"
msgstr "Berechnen"
2014-06-06 23:14:56 +00:00
#: Source/Core/DolphinQt2/Config/InfoWidget.cpp:188
#: Source/Core/DolphinQt2/Config/InfoWidget.cpp:189
msgid "Computing MD5 Checksum"
msgstr "Berechne MD5-Prüfsumme"
#: Source/Core/DolphinWX/NetPlay/MD5Dialog.cpp:27
#, c-format
msgid ""
"Computing MD5 Checksum for:\n"
"%s"
msgstr ""
"MD5-Prüfsumme wird berechnet für:\n"
"%s"
#: Source/Core/DolphinWX/ISOProperties/InfoPanel.cpp:335
2014-06-06 23:14:56 +00:00
msgid "Computing MD5 checksum"
msgstr "Berechne MD5-Prüfsumme..."
2014-06-06 23:14:56 +00:00
#: Source/Core/DolphinWX/NetPlay/MD5Dialog.cpp:41
msgid "Computing..."
msgstr "Berechnung..."
#: Source/Core/DolphinWX/NetPlay/MD5Dialog.cpp:79
msgid "Computing: "
msgstr "Berechnung: "
#: Source/Core/DolphinQt2/Debugger/NewBreakpointDialog.cpp:80
#: Source/Core/DolphinWX/Debugger/MemoryCheckDlg.cpp:75
msgid "Condition"
msgstr "Bedingung"
#: Source/Core/DolphinQt2/ToolBar.cpp:59
#: Source/Core/DolphinWX/MainToolBar.cpp:185
#: Source/Core/DolphinWX/VideoConfigDiag.cpp:562
2009-08-09 21:01:41 +00:00
msgid "Config"
msgstr "Einstellungen"
2009-08-09 21:01:41 +00:00
#: Source/Core/DolphinQt2/Config/ControllersWindow.cpp:95
#: Source/Core/DolphinQt2/Config/ControllersWindow.cpp:189
#: Source/Core/DolphinQt2/Config/Graphics/EnhancementsWidget.cpp:71
#: Source/Core/DolphinWX/ControllerConfigDiag.cpp:167
#: Source/Core/DolphinWX/ControllerConfigDiag.cpp:339
#: Source/Core/DolphinWX/Input/InputConfigDiag.cpp:235
2009-08-09 21:01:41 +00:00
msgid "Configure"
msgstr "Einstellungen"
2009-08-09 21:01:41 +00:00
#: Source/Core/DolphinWX/Input/InputConfigDiag.cpp:197
2009-08-09 21:01:41 +00:00
msgid "Configure Control"
2013-09-21 16:24:33 +00:00
msgstr "Steuerung konfigurieren"
2009-08-09 21:01:41 +00:00
#: Source/Core/DolphinQt2/Config/CheatWarningWidget.cpp:41
#: Source/Core/DolphinWX/ISOProperties/ISOProperties.cpp:110
msgid "Configure Dolphin"
msgstr "Dolphin konfigurieren"
#: Source/Core/DolphinQt2/Config/Mapping/IOWindow.cpp:37
msgid "Configure Input"
msgstr "Eingabe konfigurieren"
#: Source/Core/DolphinQt2/Config/Mapping/IOWindow.cpp:37
msgid "Configure Output"
msgstr "Ausgabe konfigurieren"
#: Source/Core/DolphinWX/MainToolBar.cpp:185
2009-08-09 21:01:41 +00:00
msgid "Configure..."
msgstr "Einstellungen ...."
2009-08-09 21:01:41 +00:00
#: Source/Core/DolphinQt2/MainWindow.cpp:464
#: Source/Core/DolphinQt2/MainWindow.cpp:938
#: Source/Core/DolphinQt2/WiiUpdate.cpp:134
msgid "Confirm"
msgstr "Bestätigen"
#: Source/Core/DolphinWX/GameListCtrl.cpp:1444
#: Source/Core/DolphinWX/GameListCtrl.cpp:1469
#: Source/Core/DolphinWX/GameListCtrl.cpp:1534
2009-08-09 21:01:41 +00:00
msgid "Confirm File Overwrite"
msgstr "Datei überschreiben bestätigen"
2009-08-09 21:01:41 +00:00
#: Source/Core/DolphinQt2/Settings/InterfacePane.cpp:142
#: Source/Core/DolphinWX/Config/InterfaceConfigPane.cpp:87
2009-08-09 21:01:41 +00:00
msgid "Confirm on Stop"
msgstr "Beim Beenden bestätigen"
2009-08-09 21:01:41 +00:00
#: Source/Core/DolphinQt2/NetPlay/NetPlayDialog.cpp:280
msgid "Confirmation"
msgstr "Bestätigung"
#: Source/Core/DolphinQt2/NetPlay/NetPlaySetupDialog.cpp:80
#: Source/Core/DolphinQt2/NetPlay/NetPlaySetupDialog.cpp:143
#: Source/Core/DolphinWX/NetPlay/NetPlaySetupFrame.cpp:145
#: Source/Core/DolphinWX/NetPlay/NetPlaySetupFrame.cpp:163
2009-08-09 21:01:41 +00:00
msgid "Connect"
msgstr "Verbinden"
#: Source/Core/Core/HotkeyManager.cpp:70 Source/Core/DolphinQt2/MenuBar.cpp:181
#: Source/Core/DolphinWX/MainMenuBar.cpp:218
2013-08-17 14:31:38 +00:00
msgid "Connect Balance Board"
2013-09-21 16:24:33 +00:00
msgstr "Balance Bord anschließen"
2013-08-17 14:31:38 +00:00
#: Source/Core/DolphinQt2/Settings/WiiPane.cpp:99
#: Source/Core/DolphinWX/Config/WiiConfigPane.cpp:76
2009-08-09 21:01:41 +00:00
msgid "Connect USB Keyboard"
2013-09-21 16:24:33 +00:00
msgstr "USB-Tastatur verbunden"
2009-08-09 21:01:41 +00:00
#: Source/Core/DolphinQt2/MenuBar.cpp:173
msgid "Connect Wii Remote %1"
msgstr ""
#: Source/Core/DolphinWX/MainMenuBar.cpp:215
2009-08-09 21:01:41 +00:00
#, c-format
msgid "Connect Wii Remote %i"
msgstr "Wiimote %i verbinden"
2009-08-09 21:01:41 +00:00
#: Source/Core/Core/HotkeyManager.cpp:66
msgid "Connect Wii Remote 1"
msgstr "Wiimote 1 verbinden"
2009-08-09 21:01:41 +00:00
#: Source/Core/Core/HotkeyManager.cpp:67
msgid "Connect Wii Remote 2"
msgstr "Wiimote 2 verbinden"
2009-08-09 21:01:41 +00:00
#: Source/Core/Core/HotkeyManager.cpp:68
msgid "Connect Wii Remote 3"
msgstr "Wiimote 3 verbinden"
2009-08-09 21:01:41 +00:00
#: Source/Core/Core/HotkeyManager.cpp:69
msgid "Connect Wii Remote 4"
msgstr "Wiimote 4 verbinden"
2009-08-09 21:01:41 +00:00
#: Source/Core/DolphinQt2/MenuBar.cpp:166
#: Source/Core/DolphinWX/MainMenuBar.cpp:255
msgid "Connect Wii Remotes"
msgstr "Wiimotes verbinden"
2014-11-10 00:23:25 +00:00
#: Source/Core/DolphinQt2/WiiUpdate.cpp:135
#: Source/Core/DolphinWX/FrameTools.cpp:1479
msgid "Connect to the Internet and perform an online system update?"
msgstr ""
"Mit dem Internet verbinden und eine Online-Systemaktualisierung durchführen?"
#: Source/Core/DolphinQt2/NetPlay/NetPlaySetupDialog.cpp:134
#: Source/Core/DolphinWX/NetPlay/NetPlaySetupFrame.cpp:91
msgid "Connection Type:"
msgstr "Verbindungstyp:"
#: Source/Core/DolphinWX/Debugger/DebuggerPanel.cpp:82
msgid "Continue"
msgstr "Fortfahren"
#: Source/Core/DolphinQt2/Config/ControllersWindow.cpp:162
#: Source/Core/DolphinWX/ControllerConfigDiag.cpp:349
msgid "Continuous Scanning"
2013-09-21 16:24:33 +00:00
msgstr "Durchgehendes Suchen"
#: Source/Core/Core/HW/GCPadEmu.cpp:62
#: Source/Core/DolphinQt2/Config/Mapping/GCPadEmu.cpp:34
2015-11-04 19:49:31 +00:00
msgid "Control Stick"
msgstr "Control Stick"
2015-11-04 19:49:31 +00:00
#: Source/Core/DolphinWX/NetPlay/PadMapDialog.cpp:18
2015-11-04 19:49:31 +00:00
msgid "Controller Ports"
msgstr "Controller-Ports"
2015-11-04 19:49:31 +00:00
#: Source/Core/DolphinQt2/Config/ControllersWindow.cpp:73
msgid "Controller Settings"
msgstr "Controller-Einstellungen"
#: Source/Core/DolphinWX/MainToolBar.cpp:189
2015-06-04 09:48:38 +00:00
msgid "Controller settings"
msgstr "Controller-Einstellungen"
2015-06-04 09:48:38 +00:00
#: Source/Core/DolphinQt2/ToolBar.cpp:61
#: Source/Core/DolphinWX/MainToolBar.cpp:188
2015-06-04 09:48:38 +00:00
msgid "Controllers"
msgstr "Controller"
2015-06-04 09:48:38 +00:00
#: Source/Core/DolphinQt2/Config/Graphics/EnhancementsWidget.cpp:303
#: Source/Core/DolphinWX/VideoConfigDiag.cpp:288
2015-06-04 09:48:38 +00:00
msgid ""
"Controls the distance of the convergence plane. This is the distance at "
"which virtual objects will appear to be in front of the screen.\n"
"A higher value creates stronger out-of-screen effects while a lower value is "
"more comfortable."
msgstr ""
"Kontrolliert den Abstand der Konvergenzebene. Das ist der Abstand, ab dem "
"virtuelle Objekte so aussehen, als befänden sie sich vor dem Bildschirm.\n"
"Ein höherer Wert sorgt für stärkere Außen-Effekte, während ein niedrigerer "
"Wert angenehmer ist."
2015-06-04 09:48:38 +00:00
#: Source/Core/DolphinQt2/Config/Graphics/EnhancementsWidget.cpp:300
#: Source/Core/DolphinWX/VideoConfigDiag.cpp:285
2015-06-04 09:48:38 +00:00
msgid ""
"Controls the separation distance between the virtual cameras.\n"
"A higher value creates a stronger feeling of depth while a lower value is "
"more comfortable."
msgstr ""
"Kontrolliert den Abstand zwischen den virtuellen Kameras.\n"
"Ein höherer Wert sogt für ein stärkeres Gefühl von räumlicher Tiefe, während "
"ein niedrigerer Wert angenehmer ist."
2015-06-04 09:48:38 +00:00
#: Source/Core/DolphinQt2/Config/Graphics/EnhancementsWidget.cpp:119
#: Source/Core/DolphinWX/VideoConfigDiag.cpp:646
2015-06-04 09:48:38 +00:00
msgid "Convergence:"
msgstr "Konvergenz:"
2015-06-04 09:48:38 +00:00
#: Source/Core/DolphinWX/ISOProperties/ISOProperties.cpp:323
2016-01-12 19:56:43 +00:00
msgid "Convergence: "
msgstr "Konvergenz:"
#: Source/Core/DolphinWX/MemcardManager.cpp:165
2009-08-09 21:01:41 +00:00
msgid "Convert to GCI"
msgstr "Zu GCI konvertieren"
#: Source/Core/DolphinQt2/NetPlay/NetPlayDialog.cpp:122
#: Source/Core/DolphinQt2/NetPlay/NetPlayDialog.cpp:373
#: Source/Core/DolphinQt2/NetPlay/NetPlayDialog.cpp:389
#: Source/Core/DolphinWX/NetPlay/NetWindow.cpp:210
#: Source/Core/DolphinWX/NetPlay/NetWindow.cpp:784
#: Source/Core/DolphinWX/NetPlay/NetWindow.cpp:791
#: Source/Core/DolphinWX/NetPlay/NetWindow.cpp:809
2015-06-04 09:48:38 +00:00
msgid "Copy"
msgstr "Kopieren"
2015-06-04 09:48:38 +00:00
#: Source/Core/DolphinWX/Debugger/MemoryView.cpp:312
msgid "Copy &address"
msgstr "&Adresse kopieren"
#: Source/Core/DolphinWX/Debugger/CodeView.cpp:439
msgid "Copy &function"
msgstr "&Funktion kopieren"
#: Source/Core/DolphinWX/Debugger/CodeView.cpp:441
#: Source/Core/DolphinWX/Debugger/MemoryView.cpp:313
msgid "Copy &hex"
msgstr "&Hex kopieren"
#: Source/Core/DolphinWX/Debugger/CodeView.cpp:440
msgid "Copy code &line"
msgstr "Codezei&le kopieren"
#: Source/Core/Core/ConfigManager.cpp:1011
2009-08-09 21:01:41 +00:00
msgid "Copy failed"
msgstr "Kopieren fehlgeschlagen"
#: Source/Core/DolphinWX/MemcardManager.cpp:806
2009-08-09 21:01:41 +00:00
#, c-format
msgid "Copy to Memory Card %c"
msgstr "Auf Speicherkarte %c kopieren"
2009-08-09 21:01:41 +00:00
#: Source/Core/DolphinWX/ISOProperties/ISOProperties.cpp:353
2009-08-09 21:01:41 +00:00
msgid "Core"
msgstr "Kern"
#. i18n: Performance cost, not monetary cost
#: Source/Core/DolphinWX/Debugger/JitWindow.cpp:185
msgid "Cost"
msgstr "Einbußen"
#: Source/Core/DolphinQt2/WiiUpdate.cpp:46
#: Source/Core/DolphinWX/FrameTools.cpp:1420
msgid ""
"Could not download update files from Nintendo. Please check your Internet "
"connection and try again."
msgstr ""
"Konnte keine Aktualisierungsdateien von Nintendo herunterladen. Bitte "
"überprüfe deine Internetverbindung und versuche es erneut."
#: Source/Core/DolphinQt2/WiiUpdate.cpp:41
#: Source/Core/DolphinWX/FrameTools.cpp:1415
msgid ""
"Could not download update information from Nintendo. Please check your "
"Internet connection and try again."
msgstr ""
"Konnte keine Aktualisierungsinformationen von Nintendo heruntergeladen. "
"Bitte überprüfe deine Internetverbindung und versuche es erneut."
#: Source/Core/DolphinQt2/WiiUpdate.cpp:51
#: Source/Core/DolphinWX/FrameTools.cpp:1425
msgid ""
"Could not install an update to the Wii system memory. Please refer to logs "
"for more information."
msgstr ""
"Konnte keine Aktualisierung für den Wii-Systemspeicher installieren. Weitere "
"Informationen findest du in den Protokollen."
#: Source/Core/Core/IOS/ES/ES.cpp:266
#, c-format
msgid ""
"Could not launch IOS %016<PRIx64> because it is missing from the NAND.\n"
"The emulated software will likely hang now."
msgstr ""
"IOS %016<PRIx64> konnte nicht gestartet werden, da es im NAND fehlt.\n"
"Die emulierte Software wird wahrscheinlich jetzt hängen."
#: Source/Core/Core/IOS/ES/ES.cpp:286
msgid ""
"Could not launch the Wii Menu because it is missing from the NAND.\n"
"The emulated software will likely hang now."
msgstr ""
"Das Wii-Menü konnte nicht gestartet werden, da es im NAND fehlt.\n"
"Die emulierte Software wird wahrscheinlich jetzt hängen."
#: Source/Core/Core/IOS/ES/ES.cpp:291
#, c-format
msgid ""
"Could not launch title %016<PRIx64> because it is missing from the NAND.\n"
"The emulated software will likely hang now."
msgstr ""
"Titel %016<PRIx64> konnte nicht gestartet werden, da er im NAND fehlt.\n"
"Die emulierte Software wird wahrscheinlich jetzt hängen."
#: Source/Core/Core/Boot/Boot.cpp:96
2009-08-09 21:01:41 +00:00
#, c-format
msgid ""
"Could not read \"%s\". There is no disc in the drive or it is not a GameCube/"
"Wii backup. Please note that Dolphin cannot play games directly from the "
"original GameCube and Wii discs."
2014-02-01 11:29:37 +00:00
msgstr ""
"Konnte \"%s\" nicht lesen. Es befindet sich keine Disc im Laufwerk, oder sie "
"ist keine GameCube/Wii-Sicherung. Bitte beachte, dass Dolphin keine Spiele "
"von originalen GameCube und Wii Discs lesen kann."
2009-08-09 21:01:41 +00:00
#: Source/Core/Core/Boot/Boot.cpp:115
2009-08-09 21:01:41 +00:00
#, c-format
msgid "Could not recognize file %s"
msgstr "Konnte Datei %s nicht erkennen"
2009-08-09 21:01:41 +00:00
#: Source/Core/DolphinWX/ISOProperties/ISOProperties.cpp:483
#, c-format
2014-11-10 00:23:25 +00:00
msgid "Could not save %s."
msgstr "Konnte %s nicht speichern."
2009-08-09 21:01:41 +00:00
#: Source/Core/DolphinQt2/InDevelopmentWarning.cpp:87
msgid ""
"Could not start DolphinWX. Check for dolphin.exe in the installation "
"directory."
msgstr ""
"Konnte DolphinWX nicht starten. Überprüfe, ob dolphin.exe im "
"Installationsverzeichnis vorhanden ist."
#: Source/Core/Core/HW/GCMemcard/GCMemcardRaw.cpp:119
#, c-format
2009-08-09 21:01:41 +00:00
msgid ""
"Could not write memory card file %s.\n"
"\n"
2014-02-01 11:29:37 +00:00
"Are you running Dolphin from a CD/DVD, or is the save file maybe write "
"protected?\n"
"\n"
"Are you receiving this after moving the emulator directory?\n"
2014-02-01 11:29:37 +00:00
"If so, then you may need to re-specify your memory card location in the "
"options."
msgstr ""
"Die Speicherkartendatei %s konnte nicht geschrieben werden.\n"
"\n"
"Dies tritt auf, wenn du Dolphin von einem nicht schreibbaren Medium, "
"beispielsweise einer CD/DVD ausführst oder die Datei als schreibgeschützt "
2014-02-01 11:29:37 +00:00
"markiert ist.\n"
"\n"
"Eine weitere Möglichkeit ist, dass du den Dolphin-Ordner verschoben hast.\n"
2014-02-01 11:29:37 +00:00
"\n"
"Wenn einer dieser Fälle zutriffst, solltest du den Speicherort der "
2014-02-01 11:29:37 +00:00
"Speicherkarte in den Optionen ändern."
2009-08-09 21:01:41 +00:00
#: Source/Core/Core/NetPlayClient.cpp:91
2015-06-04 09:48:38 +00:00
msgid "Couldn't Create Client"
msgstr "Client konnte nicht erstellt werden"
2015-06-04 09:48:38 +00:00
#: Source/Core/Core/NetPlayClient.cpp:102
2015-06-04 09:48:38 +00:00
msgid "Couldn't create peer."
msgstr "Peer konnte nicht erstellt werden."
2015-06-04 09:48:38 +00:00
#: Source/Core/DolphinWX/ISOProperties/ISOProperties.cpp:698
2009-08-09 21:01:41 +00:00
msgid "Couldn't find open command for extension 'ini'!"
2013-09-21 16:24:33 +00:00
msgstr "Konnte den Befehl zum Öffnen der Dateierweiterung 'ini' nicht finden!"
2009-08-09 21:01:41 +00:00
#: Source/Core/Core/IOS/USB/Bluetooth/BTReal.cpp:67
#, c-format
msgid "Couldn't initialise libusb for Bluetooth passthrough: %s"
msgstr ""
"libusb konnte nicht für Bluetooth-Durchleitung initialisiert werden: %s"
#: Source/Core/DolphinQt2/NetPlay/NetPlayDialog.cpp:508
#: Source/Core/DolphinWX/NetPlay/NetWindow.cpp:467
msgid "Couldn't look up central server"
msgstr "Konnte den zentralen Server nicht ermitteln"
2015-06-04 09:48:38 +00:00
#: Source/Core/DolphinWX/Debugger/DebuggerPanel.cpp:86
msgid "Count"
msgstr "Anzahl"
#: Source/Core/DolphinWX/Cheats/CheatSearchTab.cpp:82
2009-08-09 21:01:41 +00:00
msgid "Count:"
msgstr "Anzahl:"
#: Source/Core/DolphinWX/Cheats/CheatSearchTab.cpp:312
#, c-format
2014-11-10 00:23:25 +00:00
msgid "Count: %lu"
msgstr "Anzahl: %lu"
2014-11-10 00:23:25 +00:00
#: Source/Core/DolphinQt2/GameList/GameList.cpp:487
msgid "Country"
msgstr "Land"
#: Source/Core/DolphinQt2/Config/InfoWidget.cpp:51
#: Source/Core/DolphinWX/ISOProperties/InfoPanel.cpp:231
2009-08-09 21:01:41 +00:00
msgid "Country:"
msgstr "Land:"
#: Source/Core/DolphinWX/Cheats/CheatSearchTab.cpp:56
#: Source/Core/DolphinWX/Cheats/CreateCodeDialog.cpp:17
2009-08-09 21:01:41 +00:00
msgid "Create AR Code"
msgstr "AR-Code erstellen"
#: Source/Core/DolphinWX/MainMenuBar.cpp:428
msgid "Create New Perspective"
msgstr "Neue Perspektive erstellen"
#: Source/Core/DolphinWX/MainMenuBar.cpp:491
msgid ""
"Create a .dsy file that can be used to recognise these same functions in "
"other games."
msgstr ""
"Erstelle eine .dsy-Datei, die benutzt werden kann, um die gleichen "
"Funktionen in anderen Spielen zu erkennen."
#: Source/Core/DolphinQt2/Config/Graphics/AdvancedWidget.cpp:158
#: Source/Core/DolphinWX/VideoConfigDiag.cpp:256
msgid ""
"Create frame dumps and screenshots at the internal resolution of the "
"renderer, rather than the size of the window it is displayed within. If the "
"aspect ratio is widescreen, the output image will be scaled horizontally to "
"preserve the vertical resolution.\n"
"\n"
"If unsure, leave this unchecked."
msgstr ""
"Erstelle Framedumps und Screenshots in der internen Auflösung des Renderers, "
"anstatt in der Größe des Fensters, in dem gerendert wird. Wenn das "
"Seitenverhältnis auf Breitbild gestellt ist, wird das Ausgabebild horizontal "
"skaliert, um die vertikale Auflösung beizubehalten.\n"
"\n"
"Im Zweifel deaktiviert lassen."
#: Source/Core/DolphinWX/FrameAui.cpp:538
2009-08-09 21:01:41 +00:00
msgid "Create new perspective"
msgstr "Neue Perspektive erstellen"
#: Source/Core/DolphinQt2/Config/CheatCodeEditor.cpp:87
#: Source/Core/DolphinQt2/Config/GeckoCodeWidget.cpp:81
#: Source/Core/DolphinWX/Cheats/GeckoCodeDiag.cpp:31
msgid "Creator:"
msgstr "Ersteller:"
2009-08-09 21:01:41 +00:00
#: Source/Core/Common/MsgHandler.cpp:68
2009-08-09 21:01:41 +00:00
msgid "Critical"
msgstr "Kritisch"
2009-08-09 21:01:41 +00:00
#: Source/Core/DolphinQt2/Config/Graphics/AdvancedWidget.cpp:86
#: Source/Core/DolphinWX/VideoConfigDiag.cpp:877
2009-08-09 21:01:41 +00:00
msgid "Crop"
2013-09-21 16:24:33 +00:00
msgstr "Zuschneiden"
2009-08-09 21:01:41 +00:00
#: Source/Core/DolphinQt2/Config/Graphics/AdvancedWidget.cpp:176
#: Source/Core/DolphinWX/VideoConfigDiag.cpp:270
2009-08-09 21:01:41 +00:00
msgid ""
2015-11-04 19:49:31 +00:00
"Crop the picture from its native aspect ratio to 4:3 or 16:9.\n"
2009-08-09 21:01:41 +00:00
"\n"
"If unsure, leave this unchecked."
2014-02-01 11:29:37 +00:00
msgstr ""
"Schneidet das Bild von seinem standardmäßigem Seitenverhältnis auf 4:3 oder "
"16:9 zurecht.\n"
"\n"
"Im Zweifel deaktiviert lassen."
2009-08-09 21:01:41 +00:00
#: Source/Core/Core/HW/WiimoteEmu/Attachment/Turntable.cpp:61
#: Source/Core/DolphinQt2/Config/Mapping/WiimoteEmuExtension.cpp:149
2009-08-09 21:01:41 +00:00
msgid "Crossfade"
2013-09-21 16:24:33 +00:00
msgstr "Überblendung"
2009-08-09 21:01:41 +00:00
#: Source/Core/DolphinQt2/MenuBar.cpp:154
#: Source/Core/DolphinWX/MainMenuBar.cpp:245
msgid "Current Region"
msgstr "Aktuelle Region"
#: Source/Core/DolphinWX/FrameTools.cpp:364
#, c-format
msgid "Current directory changed from %s to %s after wxFileSelector!"
2014-02-01 11:29:37 +00:00
msgstr ""
"Aktuelles Verzeichnis wurde gemäß wxFileSelector von %s nach %s geändert!"
2009-08-09 21:01:41 +00:00
#: Source/Core/DolphinQt2/NetPlay/NetPlayDialog.cpp:74
#: Source/Core/DolphinWX/NetPlay/NetWindow.cpp:133
msgid "Current game"
msgstr "Aktuelles Spiel"
#: Source/Core/DolphinQt2/Config/Graphics/EnhancementsWidget.cpp:56
#: Source/Core/DolphinWX/VideoConfigDiag.cpp:494
2014-11-10 00:23:25 +00:00
msgid "Custom"
msgstr "Benutzerdefiniert"
2009-08-09 21:01:41 +00:00
#: Source/Core/DolphinQt2/Settings/AdvancedPane.cpp:65
#: Source/Core/DolphinWX/Config/AdvancedConfigPane.cpp:94
msgid "Custom RTC Options"
msgstr "Benutzerdefinierte Echtzeituhr"
#: Source/Core/Core/HW/GCPadEmu.cpp:80
#: Source/Core/Core/HW/WiimoteEmu/Attachment/Classic.cpp:84
#: Source/Core/Core/HW/WiimoteEmu/WiimoteEmu.cpp:298
#: Source/Core/DolphinQt2/Config/Mapping/GCPadEmu.cpp:37
#: Source/Core/DolphinQt2/Config/Mapping/WiimoteEmuExtension.cpp:43
#: Source/Core/DolphinQt2/Config/Mapping/WiimoteEmuGeneral.cpp:35
2009-08-09 21:01:41 +00:00
msgid "D-Pad"
msgstr "D-Pad"
#: Source/Core/DolphinQt2/Config/ControllersWindow.cpp:99
#: Source/Core/DolphinWX/ControllerConfigDiag.cpp:52
2016-01-12 19:56:43 +00:00
msgid "DK Bongos"
msgstr "DK-Bongos"
2016-01-12 19:56:43 +00:00
#: Source/Core/DolphinQt2/Settings/AudioPane.cpp:39
#: Source/Core/DolphinWX/Config/AudioConfigPane.cpp:40
msgid "DSP Emulation Engine"
msgstr "DSP-Emulations-Engine"
2009-08-09 21:01:41 +00:00
#: Source/Core/DolphinQt2/Settings/AudioPane.cpp:43
#: Source/Core/DolphinWX/Config/AudioConfigPane.cpp:35
#: Source/Core/DolphinWX/ISOProperties/ISOProperties.cpp:291
msgid "DSP HLE Emulation (fast)"
msgstr "DSP HLE Emulation (schnell)"
2009-08-09 21:01:41 +00:00
#: Source/Core/DolphinWX/Debugger/DSPDebugWindow.cpp:34
msgid "DSP LLE Debugger"
msgstr "DSP-LLE-Debugger"
#: Source/Core/DolphinQt2/Settings/AudioPane.cpp:45
#: Source/Core/DolphinWX/Config/AudioConfigPane.cpp:37
msgid "DSP LLE Interpreter (slow)"
msgstr "DSP LLE Interpreter (langsam)"
2009-08-09 21:01:41 +00:00
#: Source/Core/DolphinQt2/Settings/AudioPane.cpp:44
#: Source/Core/DolphinWX/Config/AudioConfigPane.cpp:36
msgid "DSP LLE Recompiler"
msgstr "DSP LLE Recompiler"
2009-08-09 21:01:41 +00:00
#: Source/Core/DolphinQt2/Config/ControllersWindow.cpp:99
#: Source/Core/DolphinWX/ControllerConfigDiag.cpp:52
2013-08-17 14:31:38 +00:00
msgid "Dance Mat"
2013-09-21 16:24:33 +00:00
msgstr "Tanzmatte"
2013-08-17 14:31:38 +00:00
#: Source/Core/DolphinWX/Cheats/CheatSearchTab.cpp:62
2009-08-09 21:01:41 +00:00
msgid "Data Size"
msgstr "Datengröße"
#: Source/Core/DolphinWX/Debugger/MemoryWindow.cpp:91
msgid "Data Type"
msgstr "Datentyp"
#: Source/Core/DolphinQt2/GCMemcardManager.cpp:285
#: Source/Core/DolphinQt2/GCMemcardManager.cpp:319
#: Source/Core/DolphinWX/MemcardManager.cpp:525
#: Source/Core/DolphinWX/MemcardManager.cpp:560
2009-08-09 21:01:41 +00:00
msgid "Datel MaxDrive/Pro files(*.sav)"
msgstr "Datel MaxDrive/Pro Dateien(*.sav)"
#: Source/Core/InputCommon/ControllerEmu/ControlGroup/AnalogStick.cpp:36
#: Source/Core/InputCommon/ControllerEmu/ControlGroup/Cursor.cpp:37
#: Source/Core/InputCommon/ControllerEmu/ControlGroup/Force.cpp:29
#: Source/Core/InputCommon/ControllerEmu/ControlGroup/Slider.cpp:26
#: Source/Core/InputCommon/ControllerEmu/ControlGroup/Tilt.cpp:29
#: Source/Core/InputCommon/ControllerEmu/ControlGroup/Triggers.cpp:21
2009-08-09 21:01:41 +00:00
msgid "Dead Zone"
msgstr "Tote Zone"
#: Source/Core/DolphinWX/LogConfigWindow.cpp:45
2009-08-09 21:01:41 +00:00
msgid "Debug"
msgstr "Debug"
#: Source/Core/DolphinQt2/Config/Graphics/SoftwareRendererWidget.cpp:65
#: Source/Core/DolphinWX/SoftwareVideoConfigDialog.cpp:113
2014-11-10 00:23:25 +00:00
msgid "Debug Only"
msgstr "Nur Fehlersuche"
2014-11-10 00:23:25 +00:00
#: Source/Core/DolphinQt2/Config/Graphics/AdvancedWidget.cpp:40
#: Source/Core/DolphinWX/Debugger/DebuggerPanel.cpp:166
#: Source/Core/DolphinWX/Input/HotkeyInputConfigDiag.cpp:116
#: Source/Core/DolphinWX/VideoConfigDiag.cpp:823
2009-08-09 21:01:41 +00:00
msgid "Debugging"
msgstr "Debug"
#. i18n: The base 10 numeral system. Not related to non-integer numbers
#: Source/Core/DolphinQt2/Debugger/WatchWidget.cpp:110
#: Source/Core/DolphinWX/Debugger/WatchView.cpp:89
2009-08-09 21:01:41 +00:00
msgid "Decimal"
msgstr "Komma"
2009-08-09 21:01:41 +00:00
#: Source/Core/DolphinQt2/GameList/GameList.cpp:175
#: Source/Core/DolphinWX/GameListCtrl.cpp:1172
2009-08-09 21:01:41 +00:00
msgid "Decompress ISO..."
msgstr "ISO dekomprimieren..."
#: Source/Core/DolphinWX/GameListCtrl.cpp:1212
2009-08-09 21:01:41 +00:00
msgid "Decompress selected ISOs..."
msgstr "Ausgewählte ISOs dekomprimieren..."
#: Source/Core/DolphinWX/GameListCtrl.cpp:1421
#: Source/Core/DolphinWX/GameListCtrl.cpp:1539
2009-08-09 21:01:41 +00:00
msgid "Decompressing ISO"
msgstr "Dekomprimiere ISO"
#: Source/Core/DolphinQt2/GameList/GameList.cpp:305
msgid "Decompressing..."
msgstr "Dekomprimiere..."
#: Source/Core/Core/HotkeyManager.cpp:103
2015-06-04 09:48:38 +00:00
msgid "Decrease Convergence"
msgstr "Konvergenz verrringern"
2015-06-04 09:48:38 +00:00
#: Source/Core/Core/HotkeyManager.cpp:101
2015-06-04 09:48:38 +00:00
msgid "Decrease Depth"
msgstr "Tiefe reduzieren"
2015-06-04 09:48:38 +00:00
#: Source/Core/Core/HotkeyManager.cpp:39
2016-01-12 19:56:43 +00:00
msgid "Decrease Emulation Speed"
msgstr "Emulationsgeschwindigkeit verringern"
2013-08-17 14:31:38 +00:00
#. i18n: IR stands for internal resolution
#: Source/Core/Core/HotkeyManager.cpp:84
2015-06-04 09:48:38 +00:00
msgid "Decrease IR"
msgstr "IR reduzieren"
2015-06-04 09:48:38 +00:00
#: Source/Core/DolphinQt2/Config/Mapping/MappingWindow.cpp:95
#: Source/Core/DolphinWX/Input/InputConfigDiag.cpp:1210
2009-08-09 21:01:41 +00:00
msgid "Default"
msgstr "Standard"
#: Source/Core/DolphinQt2/Config/LogWidget.cpp:114
#: Source/Core/DolphinWX/LogWindow.cpp:67
msgid "Default Font"
msgstr "Standardschriftart"
#: Source/Core/DolphinQt2/Settings/PathPane.cpp:107
#: Source/Core/DolphinWX/Config/PathConfigPane.cpp:73
2009-08-09 21:01:41 +00:00
msgid "Default ISO:"
2013-09-21 16:24:33 +00:00
msgstr "Standard-ISO:"
2009-08-09 21:01:41 +00:00
#: Source/Core/DolphinQt2/Config/Mapping/MappingWindow.cpp:74
#: Source/Core/DolphinQt2/Debugger/BreakpointWidget.cpp:80
#: Source/Core/DolphinWX/Debugger/BreakpointWindow.cpp:48
#: Source/Core/DolphinWX/Input/InputConfigDiag.cpp:1235
2009-08-09 21:01:41 +00:00
msgid "Delete"
msgstr "Entfernen"
2009-08-09 21:01:41 +00:00
#: Source/Core/DolphinQt2/GameList/GameList.cpp:226
msgid "Delete File..."
msgstr "Datei löschen..."
#: Source/Core/DolphinWX/MemcardManager.cpp:807
2009-08-09 21:01:41 +00:00
msgid "Delete Save"
msgstr "Spielstand löschen"
#: Source/Core/AudioCommon/WaveFile.cpp:34
#: Source/Core/VideoCommon/AVIDump.cpp:110
2009-08-09 21:01:41 +00:00
#, c-format
msgid "Delete the existing file '%s'?"
2013-09-21 16:24:33 +00:00
msgstr "Vorhandende Datei '%s' löschen?"
2009-08-09 21:01:41 +00:00
#: Source/Core/DolphinWX/ISOProperties/ISOProperties.cpp:314
2015-06-04 09:48:38 +00:00
msgid "Depth Percentage: "
msgstr "Tiefe in Prozent:"
2015-06-04 09:48:38 +00:00
#: Source/Core/DolphinQt2/Config/Graphics/EnhancementsWidget.cpp:117
#: Source/Core/DolphinWX/VideoConfigDiag.cpp:635
2015-06-04 09:48:38 +00:00
msgid "Depth:"
msgstr "Tiefe:"
2015-06-04 09:48:38 +00:00
#: Source/Core/DolphinQt2/Config/Graphics/GraphicsWindow.cpp:37
#: Source/Core/DolphinQt2/GameList/GameList.cpp:488
#: Source/Core/DolphinQt2/GameList/GameListModel.cpp:130
#: Source/Core/DolphinQt2/MenuBar.cpp:384
#: Source/Core/DolphinWX/VideoConfigDiag.cpp:1180
2009-08-09 21:01:41 +00:00
msgid "Description"
msgstr "Beschreibung"
2009-08-09 21:01:41 +00:00
#: Source/Core/DolphinQt2/Config/GeckoCodeWidget.cpp:82
#: Source/Core/DolphinQt2/Config/InfoWidget.cpp:84
#: Source/Core/DolphinWX/ISOProperties/InfoPanel.cpp:281
2015-06-04 09:48:38 +00:00
msgid "Description:"
msgstr "Beschreibung:"
2015-06-04 09:48:38 +00:00
#: Source/Core/DolphinQt2/Config/Mapping/IOWindow.cpp:49
#: Source/Core/DolphinWX/Input/InputConfigDiag.cpp:749
2009-08-09 21:01:41 +00:00
msgid "Detect"
msgstr "Erkenne"
#: Source/Core/DolphinWX/ISOProperties/ISOProperties.cpp:296
2015-06-04 09:48:38 +00:00
msgid "Deterministic dual core: "
msgstr "Deterministischer Doppelkern: "
2009-08-09 21:01:41 +00:00
#: Source/Core/DolphinQt2/Config/Mapping/MappingWindow.cpp:56
#: Source/Core/DolphinWX/Input/InputConfigDiag.cpp:214
#: Source/Core/DolphinWX/Input/InputConfigDiag.cpp:1184
2009-08-09 21:01:41 +00:00
msgid "Device"
msgstr "Gerät"
#. i18n: PID means Product ID (in the context of a USB device), not Process ID
#: Source/Core/DolphinQt2/Settings/USBDeviceAddToWhitelistDialog.cpp:92
#: Source/Core/DolphinWX/Config/AddUSBDeviceDiag.cpp:63
msgid "Device PID (e.g., 0305)"
msgstr "Geräte PID (z.b., 0305)"
#: Source/Core/DolphinQt2/Settings/GameCubePane.cpp:74
#: Source/Core/DolphinWX/Config/GameCubeConfigPane.cpp:119
2009-08-09 21:01:41 +00:00
msgid "Device Settings"
msgstr "Geräteeinstellungen"
#. i18n: VID means Vendor ID (in the context of a USB device)
#: Source/Core/DolphinQt2/Settings/USBDeviceAddToWhitelistDialog.cpp:90
#: Source/Core/DolphinWX/Config/AddUSBDeviceDiag.cpp:61
msgid "Device VID (e.g., 057e)"
msgstr "Geräte VID (z.b., 057e)"
#: Source/Core/DolphinWX/Input/InputConfigDiag.cpp:352
2014-06-06 23:14:56 +00:00
msgid "Device not found"
msgstr "Gerät nicht gefunden"
2014-06-06 23:14:56 +00:00
#: Source/Core/Core/HW/WiimoteEmu/Attachment/Turntable.cpp:58
2009-08-09 21:01:41 +00:00
msgid "Dial"
msgstr "Skala"
2009-08-09 21:01:41 +00:00
#: Source/Core/DolphinQt2/Settings/WiiPane.cpp:119
#: Source/Core/DolphinWX/Config/WiiConfigPane.cpp:89
2015-06-04 09:48:38 +00:00
msgid "Dims the screen after five minutes of inactivity."
msgstr "Verdunkelt den Bildschirm nach fünf Minuten Inaktivität."
2015-06-04 09:48:38 +00:00
#: Source/Core/DolphinQt2/NetPlay/NetPlaySetupDialog.cpp:131
#: Source/Core/DolphinWX/NetPlay/NetPlaySetupFrame.cpp:95
msgid "Direct Connection"
msgstr "Direktverbindung"
2015-06-04 09:48:38 +00:00
#: Source/Core/Core/HW/GCMemcard/GCMemcard.cpp:140
2015-11-04 19:49:31 +00:00
msgid "Directory checksum and directory backup checksum failed"
2014-02-01 11:29:37 +00:00
msgstr ""
"Verzeichnis-Prüfsumme und Sicherungsverzeichnis-Prüfsumme sind fehlerhaft."
2009-08-09 21:01:41 +00:00
#: Source/Core/DolphinQt2/Config/Graphics/HacksWidget.cpp:85
#: Source/Core/DolphinWX/VideoConfigDiag.cpp:777
2015-06-04 09:48:38 +00:00
msgid "Disable Bounding Box"
msgstr "Bounding Box deaktivieren"
2015-06-04 09:48:38 +00:00
#: Source/Core/DolphinWX/MainMenuBar.cpp:433
msgid "Disable Docking"
msgstr "Andocken deaktivieren"
#: Source/Core/Core/HotkeyManager.cpp:41
2016-02-24 19:49:19 +00:00
msgid "Disable Emulation Speed Limit"
msgstr "Geschwindigkeitsbegrenzung ausschalten"
2016-02-24 19:49:19 +00:00
#: Source/Core/DolphinQt2/Config/Graphics/EnhancementsWidget.cpp:78
#: Source/Core/DolphinWX/VideoConfigDiag.cpp:594
2009-08-09 21:01:41 +00:00
msgid "Disable Fog"
msgstr "Nebel deaktivieren"
2009-08-09 21:01:41 +00:00
#: Source/Core/DolphinWX/MainMenuBar.cpp:434
msgid "Disable docking of perspective panes to main window"
msgstr "Andocken von Perspektivfenstern an das Hauptfenster deaktivieren"
#: Source/Core/DolphinQt2/Config/Graphics/HacksWidget.cpp:197
#: Source/Core/DolphinWX/VideoConfigDiag.cpp:175
2009-08-09 21:01:41 +00:00
msgid ""
2015-06-04 09:48:38 +00:00
"Disable the bounding box emulation.\n"
"This may improve the GPU performance a lot, but some games will break.\n"
2009-08-09 21:01:41 +00:00
"\n"
2015-06-04 09:48:38 +00:00
"If unsure, leave this checked."
2014-02-01 11:29:37 +00:00
msgstr ""
"Deaktiviert die bounding box emulation.\n"
"Dies kann die GPU Leistung stark verbessern, aber einige Spiele werden nicht "
"mehr funktionieren.\n"
"\n"
"Im Zweifel aktiviert lassen."
#: Source/Core/DolphinQt2/Config/Graphics/EnhancementsWidget.cpp:67
#: Source/Core/DolphinWX/VideoConfigDiag.cpp:536
msgid "Disabled"
msgstr "Deaktiviert"
#: Source/Core/DolphinQt2/Config/Graphics/EnhancementsWidget.cpp:262
#: Source/Core/DolphinWX/VideoConfigDiag.cpp:313
msgid ""
"Disabled: Ubershaders are never used. Stuttering will occur during shader "
"compilation, but GPU demands are low. Recommended for low-end hardware.\n"
"\n"
"Hybrid: Ubershaders will be used to prevent stuttering during shader "
"compilation, but traditional shaders will be used when they will not cause "
"stuttering. Balances performance and smoothness.\n"
"\n"
"Exclusive: Ubershaders will always be used. Only recommended for high-end "
"systems."
msgstr ""
"Deaktiviert: Ubershaders werden nie benutzt. Während der Shader-Kompilierung "
"kann es zu Rucklern kommen, aber die Anforderungen an die GPU sind niedrig. "
"Empfohlen für Low-End-Hardware.\n"
"\n"
"Hybrid: Ubershaders werden während der Shader-Kompilierung benutzt, um "
"Ruckler zu verhindern, aber die traditionellen Shader werden benutzt, wenn "
"sie keine Ruckler erzeugen. Gleicht Leistung und Glätte aus.\n"
"\n"
"Exklusiv: Ubershaders werden immer benutzt. Nur für High-End-Systeme "
"empfohlen."
#: Source/Core/DolphinWX/Debugger/DSPDebugWindow.cpp:79
msgid "Disassembly"
msgstr "Disassemblierung"
#: Source/Core/DolphinQt2/Config/FilesystemWidget.cpp:77
#: Source/Core/DolphinWX/ISOProperties/FilesystemPanel.cpp:141
2009-08-09 21:01:41 +00:00
msgid "Disc"
msgstr "Disc"
#: Source/Core/DolphinQt2/Config/InfoWidget.cpp:54
msgid "Disc Number:"
msgstr "Disk-Nummer:"
#: Source/Core/DiscIO/DriveBlob.cpp:146
2009-08-09 21:01:41 +00:00
msgid "Disc Read Error"
2013-09-21 16:24:33 +00:00
msgstr "Disc-Lesefehler"
2009-08-09 21:01:41 +00:00
#: Source/Core/DolphinWX/VideoConfigDiag.cpp:453
2009-08-09 21:01:41 +00:00
msgid "Display"
msgstr "Anzeige"
#: Source/Core/DolphinWX/Config/InterfaceConfigPane.cpp:121
2015-06-04 09:48:38 +00:00
msgid ""
"Display messages over the emulation screen area.\n"
"These messages include memory card writes, video backend and CPU "
"information, and JIT cache clearing."
msgstr ""
"Nachrichten im Emulationsfenster anzeigen.\n"
"Diese Nachrichten beinhalten Speichervorgänge auf der Speicherkarte, Video-"
"Backend- und CPU-Informationen und JIT-Cache-Leerungen."
2015-06-04 09:48:38 +00:00
#: Source/Core/DolphinQt2/Config/Graphics/HacksWidget.cpp:181
#: Source/Core/DolphinWX/VideoConfigDiag.cpp:210
msgid ""
"Displays the XFB copies as soon as they are created, without waiting for "
"scanout. Can cause graphical defects in some games if the game doesn't "
"expect all XFB copies to be displayed. However, turning this setting on "
"reduces latency.\n"
"\n"
"If unsure, leave this unchecked."
msgstr ""
"Stellt die XFB-Kopien sofort dar nachdem sie erstellt wurden, ohne auf die "
"Auslesung zu warten. Kann zu Grafikfehlern in einigen Spielen führen, die "
"nicht erwarten, alle XFB-Kopien darzustellen. Jedoch kann diese Einstellung "
"die Latenz reduzieren.\n"
"\n"
"Im Zweifel deaktiviert lassen."
#: Source/Core/DolphinWX/ISOProperties/ISOProperties.cpp:242
msgid ""
"Displays the default configuration INI file(s) for this game. These defaults "
"are recommended settings from the developers to avoid known issues. Changes "
"should be made to the user config INI files only, not to default config INI "
"files."
msgstr ""
"Zeigt die INI-Datei mit den Standardeinstellungen für dieses Spiel. Diese "
"Einstellungen werden von den Entwicklern empfohlen, um bekannte Probleme zu "
"vermeiden. Änderungen sollten nur in der Benutzereinstellungs-INI-Datei "
"geändert werden, nicht in der Standardeinstellungs-INI-Datei."
#: Source/Core/DolphinQt2/Main.cpp:130
msgid "Do you authorize Dolphin to report information to Dolphin's developers?"
msgstr "Dolphin autorisieren, Informationen an das Entwicklerteam zu senden?"
#: Source/Core/DolphinQt2/MainWindow.cpp:939
msgid "Do you want to add \"%1\" to the list of Game Paths?"
msgstr "Möchtest du \"%1\" zur Liste der Spielverzeichnisse hinzufügen?"
#: Source/Core/DolphinWX/Debugger/CodeWindowFunctions.cpp:183
msgid "Do you want to clear the list of symbol names?"
msgstr "Möchtest du die Liste der Symbolnamen löschen?"
#: Source/Core/DolphinQt2/GCMemcardManager.cpp:365
msgid "Do you want to delete the %1 selected save files?"
msgstr ""
#: Source/Core/DolphinQt2/GCMemcardManager.cpp:364
msgid "Do you want to delete the selected save file?"
msgstr ""
#: Source/Core/DolphinQt2/MainWindow.cpp:469
#: Source/Core/DolphinWX/FrameTools.cpp:859
2009-08-09 21:01:41 +00:00
msgid "Do you want to stop the current emulation?"
msgstr "Laufende Emulation stoppen?"
#: Source/Core/DolphinQt2/Settings/AudioPane.cpp:73
#: Source/Core/DolphinWX/Config/AudioConfigPane.cpp:42
msgid "Dolby Pro Logic II Decoder"
msgstr "Dolby Pro Logic II Dekoder"
#: Source/Core/DolphinQt2/AboutDialog.cpp:23
#: Source/Core/DolphinWX/AboutDolphin.cpp:26
#: Source/Core/DolphinWX/FrameTools.cpp:689
2009-08-09 21:01:41 +00:00
msgid "Dolphin"
msgstr "Dolphin"
#: Source/Core/DolphinQt2/Config/Graphics/GraphicsWindow.cpp:90
msgid "Dolphin %1 Graphics Configuration"
msgstr "Dolphin %1 Grafikeinstellungen"
#: Source/Core/DolphinWX/SoftwareVideoConfigDialog.cpp:37
#: Source/Core/DolphinWX/VideoConfigDiag.cpp:322
2009-08-09 21:01:41 +00:00
#, c-format
msgid "Dolphin %s Graphics Configuration"
2013-09-21 16:24:33 +00:00
msgstr "Dolphin %s Grafikeinstellungen"
2009-08-09 21:01:41 +00:00
#: Source/Core/DolphinWX/Config/ConfigMain.h:22
2009-08-09 21:01:41 +00:00
msgid "Dolphin Configuration"
msgstr "Dolphin-Konfiguration"
2009-08-09 21:01:41 +00:00
#: Source/Core/DolphinWX/ControllerConfigDiag.cpp:49
2015-06-04 09:48:38 +00:00
msgid "Dolphin Controller Configuration"
msgstr "Dolphin Controller-Konfiguration"
2015-06-04 09:48:38 +00:00
#: Source/Core/DolphinWX/ControllerConfigDiag.cpp:531
#, c-format
msgid "Dolphin Emulated Wii Remote Configuration Port %i"
msgstr "Dolphin-emulierte Wiimote-Konfigurationsport %i"
#: Source/Core/DolphinWX/FifoPlayerDlg.cpp:378
2009-08-09 21:01:41 +00:00
msgid "Dolphin FIFO"
msgstr "Dolphin-FIFO"
2009-08-09 21:01:41 +00:00
#: Source/Core/DolphinQt2/FIFOPlayerWindow.cpp:170
#: Source/Core/DolphinQt2/FIFOPlayerWindow.cpp:181
msgid "Dolphin FIFO Log (*.dff)"
msgstr "Dolphin FIFO-Log (*.dff)"
#: Source/Core/DolphinWX/FrameTools.cpp:1058
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msgid "Dolphin Hotkeys"
msgstr "Dolphin-Tastenkürzel"
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#: Source/Core/DolphinWX/Debugger/CodeWindowFunctions.cpp:263
#: Source/Core/DolphinWX/Debugger/CodeWindowFunctions.cpp:279
#: Source/Core/DolphinWX/Debugger/CodeWindowFunctions.cpp:298
msgid "Dolphin Map File (*.map)"
msgstr "Dolphin-Kartendatei (*.map)"
#: Source/Core/DolphinQt2/NetPlay/NetPlayDialog.cpp:46
#: Source/Core/DolphinWX/NetPlay/NetWindow.cpp:71
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msgid "Dolphin NetPlay"
msgstr "Dolphin NetPlay"
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#: Source/Core/DolphinQt2/NetPlay/NetPlaySetupDialog.cpp:27
#: Source/Core/DolphinWX/NetPlay/NetPlaySetupFrame.cpp:40
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msgid "Dolphin NetPlay Setup"
msgstr "Dolphin NetPlay-Einrichtung"
2015-06-04 09:48:38 +00:00
#: Source/Core/DolphinWX/Debugger/CodeWindowFunctions.cpp:169
msgid "Dolphin Signature CSV File (*.csv)"
msgstr "Dolphin-Signatur-CSV-Datei (*.csv)"
#: Source/Core/DolphinWX/Debugger/CodeWindowFunctions.cpp:168
msgid "Dolphin Signature File (*.dsy)"
msgstr "Dolphin-Signaturdatei (*.dsy)"
#: Source/Core/DolphinWX/Debugger/CodeWindowFunctions.cpp:318
msgid "Dolphin Symbol Rename File (*.sym)"
msgstr "Dolphin-Symbol-Umbenennungsdatei (*.sym)"
#: Source/Core/DolphinQt2/MainWindow.cpp:1016
#: Source/Core/DolphinQt2/MainWindow.cpp:1087
#: Source/Core/DolphinWX/FrameTools.cpp:503
#: Source/Core/DolphinWX/FrameTools.cpp:993
2015-06-04 09:48:38 +00:00
msgid "Dolphin TAS Movies (*.dtm)"
msgstr "Dolphin TAS-Filme (*.dtm)"
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#: Source/Core/DolphinQt2/GameList/GameList.cpp:127
msgid ""
"Dolphin could not find any GameCube/Wii ISOs or WADs.\n"
"Double-click here to set a games directory..."
msgstr ""
"Dolphin konnte weder GameCube/Wii-ISOs noch WADs finden. Hier doppelklicken, "
"um ein Spielverzeichnis anzulegen..."
#: Source/Core/DolphinWX/GameListCtrl.cpp:522
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msgid ""
2014-11-10 00:23:25 +00:00
"Dolphin could not find any GameCube/Wii ISOs or WADs. Double-click here to "
"set a games directory..."
2014-02-01 11:29:37 +00:00
msgstr ""
"Dolphin konnte weder GameCube/Wii ISOs noch WADs finden. Hier klicken, um "
"ein Spielverzeichnis anzulegen..."
2009-08-09 21:01:41 +00:00
#: Source/Core/DolphinQt2/GameList/GameList.cpp:331
msgid "Dolphin failed to complete the requested action."
msgstr "Dolphin konnte die gewünschte Aktion nicht ausführen."
#. i18n: The word "free" in the standard phrase "free and open source"
#. is "free" as in "freedom" - it refers to certain properties of the
#. software's license, not the software's price. (It is true that Dolphin
#. can be downloaded at no cost, but that's not what this message says.)
#: Source/Core/DolphinQt2/AboutDialog.cpp:39
msgid "Dolphin is a free and open-source GameCube and Wii emulator."
msgstr "Dolphin ist ein freier und quelloffener Gamecube- und Wii-Emulator."
#: Source/Core/DolphinWX/GameListCtrl.cpp:518
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msgid ""
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"Dolphin is currently set to hide all games. Double-click here to show all "
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"games..."
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msgstr ""
"Dolphin ist so eingestellt, dass alle Spiele versteckt werden. Hier "
"doppelklicken um alle Spiele anzuzeigen..."
2009-08-09 21:01:41 +00:00
#: Source/Core/DolphinQt2/NetPlay/NetPlayDialog.cpp:513
#: Source/Core/DolphinWX/NetPlay/NetWindow.cpp:470
msgid "Dolphin is too old for traversal server"
msgstr "Dolphin ist zu alt für den Übergangsserver"
2015-06-04 09:48:38 +00:00
#: Source/Core/DolphinWX/GameListCtrl.cpp:1481
#: Source/Core/DolphinWX/GameListCtrl.cpp:1554
msgid "Dolphin was unable to complete the requested action."
msgstr "Dolphin war nicht in der Lage die gewünschte Aktion auszuführen."
#: Source/Core/DolphinQt2/Config/CheatWarningWidget.cpp:71
#: Source/Core/DolphinWX/ISOProperties/ISOProperties.cpp:153
msgid "Dolphin's cheat system is currently disabled."
msgstr "Dolphins Cheatsystem ist momentan deaktiviert."
#: Source/Core/DolphinQt2/InDevelopmentWarning.cpp:56
msgid "DolphinQt Experimental GUI"
msgstr "DolphinQt Experimentelle GUI"
#: Source/Core/DolphinQt2/InDevelopmentWarning.cpp:119
msgid "DolphinQt2 Experimental GUI"
msgstr "DolphinQt2 Experimentelle GUI"
#: Source/Core/DolphinQt2/InDevelopmentWarning.cpp:45
msgid "Don't show me this warning again"
msgstr "Diese Warnung nicht erneut anzeigen"
#: Source/Core/DiscIO/CompressedBlob.cpp:332
2015-12-15 19:36:44 +00:00
msgid "Done compressing disc image."
msgstr "Komprimiervorgang abgeschlossen"
2015-12-15 19:36:44 +00:00
#. i18n: A double precision floating point number
#: Source/Core/DolphinQt2/Debugger/RegisterWidget.cpp:136
msgid "Double"
msgstr "Double"
#: Source/Core/Core/HW/WiimoteEmu/Attachment/Guitar.cpp:65
#: Source/Core/DolphinWX/TASInputDlg.cpp:97
#: Source/Core/DolphinWX/TASInputDlg.cpp:249
#: Source/Core/InputCommon/ControllerEmu/ControlGroup/Force.cpp:23
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msgid "Down"
msgstr "Unten"
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#: Source/Core/DolphinQt2/Config/GeckoCodeWidget.cpp:67
#: Source/Core/DolphinWX/Cheats/GeckoCodeDiag.cpp:60
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msgid "Download Codes (WiiRD Database)"
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msgstr "Codes herunterladen (WiiRD-Datenbank)"
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#: Source/Core/DolphinQt2/Config/GeckoCodeWidget.cpp:270
msgid "Download complete"
msgstr "Herunterladen abgeschlossen"
#: Source/Core/DolphinQt2/Config/GeckoCodeWidget.cpp:271
msgid "Downloaded %1 codes. (added %2)"
msgstr "%1 Codes heruntergeladen. (%2 hinzugefügt)"
#: Source/Core/DolphinWX/Cheats/GeckoCodeDiag.cpp:199
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#, c-format
msgid "Downloaded %lu codes. (added %lu)"
msgstr "%lu Codes heruntergeladen. (%lu hinzugefügt)"
#: Source/Core/DolphinQt2/Config/Graphics/SoftwareRendererWidget.cpp:80
#: Source/Core/DolphinWX/SoftwareVideoConfigDialog.cpp:130
2014-11-10 00:23:25 +00:00
msgid "Drawn Object Range"
msgstr "Darstellungsreichweite von Objekten"
2014-11-10 00:23:25 +00:00
#: Source/Core/DolphinWX/Config/GCAdapterConfigDiag.cpp:36
2015-06-04 09:48:38 +00:00
msgid "Driver Not Detected"
msgstr "Treiber nicht erkannt"
2015-06-04 09:48:38 +00:00
#: Source/Core/Core/HW/WiimoteEmu/Attachment/Drums.cpp:36
#: Source/Core/DolphinQt2/Config/Mapping/WiimoteEmuExtension.cpp:54
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msgid "Drums"
msgstr "Trommeln"
#: Source/Core/DolphinWX/Input/InputConfigDiag.cpp:106
msgid "Drums Configuration"
msgstr "Schlagzeugkonfiguration"
#: Source/Core/DolphinQt2/Settings/GameCubePane.cpp:89
#: Source/Core/DolphinWX/Config/GameCubeConfigPane.cpp:35
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msgid "Dummy"
msgstr "Dummy"
#: Source/Core/DolphinWX/Debugger/DebuggerPanel.cpp:96
msgid "Dump"
msgstr "Dump"
#: Source/Core/DolphinQt2/MenuBar.cpp:533
#: Source/Core/DolphinWX/MainMenuBar.cpp:167
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msgid "Dump Audio"
msgstr "Audio dumpen"
#: Source/Core/DolphinQt2/Config/Graphics/AdvancedWidget.cpp:67
#: Source/Core/DolphinWX/VideoConfigDiag.cpp:850
2009-08-09 21:01:41 +00:00
msgid "Dump EFB Target"
msgstr "EFB-Target dumpen"
#: Source/Core/DolphinWX/Debugger/MemoryWindow.cpp:136
msgid "Dump EXRAM"
msgstr "EXRAM dumpen"
#: Source/Core/DolphinWX/Debugger/MemoryWindow.cpp:145
msgid "Dump FakeVMEM"
msgstr "FakeVMEM dumpen"
#: Source/Core/DolphinQt2/MenuBar.cpp:527
#: Source/Core/DolphinWX/MainMenuBar.cpp:165
2009-08-09 21:01:41 +00:00
msgid "Dump Frames"
msgstr "Frames dumpen"
#: Source/Core/DolphinWX/Debugger/MemoryWindow.cpp:133
msgid "Dump MRAM"
msgstr "MRAM dumpen"
#: Source/Core/DolphinQt2/Config/Graphics/SoftwareRendererWidget.cpp:59
#: Source/Core/DolphinWX/SoftwareVideoConfigDialog.cpp:109
2014-11-10 00:23:25 +00:00
msgid "Dump Objects"
msgstr "Objektauszüge speichern"
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#: Source/Core/DolphinWX/Config/PathConfigPane.cpp:79
msgid "Dump Path:"
msgstr "Dump-Pfad:"
#: Source/Core/DolphinQt2/Config/Graphics/SoftwareRendererWidget.cpp:67
#: Source/Core/DolphinWX/SoftwareVideoConfigDialog.cpp:121
2014-11-10 00:23:25 +00:00
msgid "Dump TEV Stages"
msgstr "Auszüge von TEV-Stufen speichern"
2009-08-09 21:01:41 +00:00
#: Source/Core/DolphinQt2/Config/Graphics/SoftwareRendererWidget.cpp:69
#: Source/Core/DolphinWX/SoftwareVideoConfigDialog.cpp:123
2014-11-10 00:23:25 +00:00
msgid "Dump Texture Fetches"
msgstr "Auszüge von Texturabrufen speichern"
2014-11-10 00:23:25 +00:00
#: Source/Core/DolphinQt2/Config/Graphics/AdvancedWidget.cpp:61
#: Source/Core/DolphinQt2/Config/Graphics/SoftwareRendererWidget.cpp:58
#: Source/Core/DolphinWX/SoftwareVideoConfigDialog.cpp:107
#: Source/Core/DolphinWX/VideoConfigDiag.cpp:835
2014-11-10 00:23:25 +00:00
msgid "Dump Textures"
msgstr "Texturen dumpen"
#: Source/Core/DolphinWX/VideoConfigDiag.cpp:853
msgid "Dump XFB Target"
msgstr "XFB-Target dumpen"
#: Source/Core/DolphinQt2/Config/Graphics/AdvancedWidget.cpp:146
#: Source/Core/DolphinQt2/Config/Graphics/SoftwareRendererWidget.cpp:161
#: Source/Core/DolphinWX/VideoConfigDiag.cpp:244
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msgid ""
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"Dump decoded game textures to User/Dump/Textures/<game_id>/.\n"
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"\n"
"If unsure, leave this unchecked."
2014-02-01 11:29:37 +00:00
msgstr ""
"Schreibt alle während der Emulation decodierten Texturen in den Ordner User/"
"Dump/Textures/<game_id>/.\n"
"\n"
"Im Zweifel deaktiviert lassen."
2009-08-09 21:01:41 +00:00
#: Source/Core/DolphinQt2/Config/Graphics/AdvancedWidget.cpp:155
#: Source/Core/DolphinWX/VideoConfigDiag.cpp:252
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msgid ""
2015-06-04 09:48:38 +00:00
"Dump the contents of EFB copies to User/Dump/Textures/.\n"
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"\n"
"If unsure, leave this unchecked."
2014-02-01 11:29:37 +00:00
msgstr ""
"Schreibt alle während der Emulation erzeugten EFB-Kopien in den Ordner User/"
"Dump/Textures/.\n"
"\n"
"Im Zweifel deaktiviert lassen."
2009-08-09 21:01:41 +00:00
#: Source/Core/DolphinWX/VideoConfigDiag.cpp:254
msgid ""
"Dump the contents of XFB copies to User/Dump/Textures/.\n"
"\n"
"If unsure, leave this unchecked."
msgstr ""
"Schreibt alle während der Emulation erzeugten XFB-Kopien in den Ordner User/"
"Dump/Textures/.\n"
"\n"
"Im Zweifel deaktiviert lassen."
#: Source/Core/DolphinWX/Cheats/ActionReplayCodesPanel.cpp:262
msgid "Duplicate Bundled ActionReplay Code"
msgstr "Dupliziere vorinstallierten Action Replay-Code"
#: Source/Core/DolphinQt2/GameList/GameFile.cpp:266
#: Source/Core/DolphinQt2/Settings/GameCubePane.cpp:65
#: Source/Core/DolphinQt2/Settings/WiiPane.cpp:112
#: Source/Core/DolphinWX/Config/GameCubeConfigPane.cpp:58
#: Source/Core/DolphinWX/Config/WiiConfigPane.cpp:61
#: Source/Core/DolphinWX/ISOProperties/InfoPanel.cpp:74
2009-08-09 21:01:41 +00:00
msgid "Dutch"
msgstr "Holländisch"
#: Source/Core/DolphinQt2/MenuBar.cpp:104
#: Source/Core/DolphinWX/MainMenuBar.cpp:91
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msgid "E&xit"
msgstr "&Beenden"
#: Source/Core/DolphinWX/Debugger/DebuggerPanel.cpp:57
msgid "EFB Cmd"
msgstr "EFB-Bef"
#: Source/Core/DolphinQt2/GameList/GameFile.cpp:208
msgid "ELF/DOL"
msgstr "ELF/DOL"
#: Source/Core/Core/HW/EXI/BBA-TAP/TAP_Win32.cpp:208
#, c-format
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msgid ""
"ERROR: This version of Dolphin requires a TAP-Win32 driver that is at least "
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"version %d.%d -- If you recently upgraded your Dolphin distribution, a "
"reboot is probably required at this point to get Windows to see the new "
"driver."
2014-02-01 11:29:37 +00:00
msgstr ""
"FEHLER: Diese Version von Dolphin benötigt einen TAP-Win32-Treiber, mit "
"mindestens Version %d.%d -- Wenn du Dolphin kürzlich aktualisiert hast, ist "
"eventuell ein Neustart nötig, damit Windows den neuen Treiber erkennt."
2009-08-09 21:01:41 +00:00
#: Source/Core/DolphinQt2/FIFOPlayerWindow.cpp:110
#: Source/Core/DolphinWX/FifoPlayerDlg.cpp:101
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msgid "Early Memory Updates"
2013-09-21 16:24:33 +00:00
msgstr "Frühe Speicher-Updates"
2009-08-09 21:01:41 +00:00
#: Source/Core/DolphinWX/Cheats/ARCodeAddEdit.h:17
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msgid "Edit ActionReplay Code"
2013-09-21 16:24:33 +00:00
msgstr "ActionReplay-Code bearbeiten"
2009-08-09 21:01:41 +00:00
#: Source/Core/DolphinWX/PatchAddEdit.h:23
2009-08-09 21:01:41 +00:00
msgid "Edit Patch"
msgstr "Patch bearbeiten"
#: Source/Core/DolphinWX/MainMenuBar.cpp:425
#: Source/Core/DolphinWX/MainMenuBar.cpp:442
msgid "Edit Perspectives"
msgstr "Perspektiven bearbeiten"
#: Source/Core/DolphinWX/ISOProperties/ISOProperties.cpp:234
msgid "Edit User Config"
msgstr "Benutzereinstellungen bearbeiten"
#: Source/Core/DolphinWX/ISOProperties/ISOProperties.cpp:402
2009-08-09 21:01:41 +00:00
msgid "Edit..."
msgstr "Bearbeiten..."
#: Source/Core/Core/HW/WiimoteEmu/Attachment/Turntable.cpp:57
#: Source/Core/DolphinQt2/Config/Mapping/WiimoteEmuExtension.cpp:139
2009-08-09 21:01:41 +00:00
msgid "Effect"
msgstr "Effekt"
#: Source/Core/Core/HotkeyManager.cpp:26
#: Source/Core/DolphinWX/MainMenuBar.cpp:86
msgid "Eject Disc"
msgstr "Disc auswerfen"
#: Source/Core/DolphinWX/Cheats/CheatSearchTab.cpp:48
msgid ""
"Eliminate items from the current scan results that do not match the current "
"Search settings."
msgstr ""
"Lösche Einträge des Suchergebnis, die nicht mit den Suchkriterien "
"übereinstimmen."
#: Source/Core/DolphinQt2/Config/Graphics/HacksWidget.cpp:31
#: Source/Core/DolphinWX/VideoConfigDiag.cpp:675
2015-06-04 09:48:38 +00:00
msgid "Embedded Frame Buffer (EFB)"
msgstr "Eingebetteter Bildspeicher (EFB)"
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#: Source/Core/Core/State.cpp:455
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msgid "Empty"
msgstr "Leer"
2015-12-15 19:36:44 +00:00
#: Source/Core/Core/Core.cpp:222
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msgid "Emu Thread already running"
msgstr "Emu-Thread läuft bereits."
#: Source/Core/DolphinWX/ControllerConfigDiag.cpp:263
msgid "Emulate the Wii's Bluetooth Adapter"
msgstr "Wiis Bluetooth-Adapter emulieren"
#: Source/Core/DolphinQt2/Config/ControllersWindow.cpp:161
msgid "Emulate the Wii's Bluetooth adapter"
msgstr "Wiis Bluetooth-Adapter emulieren"
#: Source/Core/DolphinQt2/Config/ControllersWindow.cpp:192
#: Source/Core/DolphinWX/ControllerConfigDiag.cpp:313
msgid "Emulated Wii Remote"
msgstr "Emulierte Wiimote"
2009-08-09 21:01:41 +00:00
#: Source/Core/Core/HotkeyManager.cpp:246
#: Source/Core/DolphinQt2/Config/Mapping/HotkeyGeneral.cpp:28
msgid "Emulation Speed"
msgstr "Emulationsgeschwindigkeit"
#: Source/Core/DolphinWX/ISOProperties/ISOProperties.cpp:338
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msgid "Emulation State: "
2013-09-21 16:24:33 +00:00
msgstr "Emulationsstatus:"
2009-08-09 21:01:41 +00:00
#: Source/Core/DolphinQt2/Config/Graphics/AdvancedWidget.cpp:49
#: Source/Core/DolphinWX/VideoConfigDiag.cpp:818
msgid "Enable API Validation Layers"
msgstr "API-Validierungsschichten aktivieren"
#: Source/Core/DolphinWX/Cheats/CheatsWindow.cpp:102
2009-08-09 21:01:41 +00:00
msgid "Enable AR Logging"
2013-09-21 16:24:33 +00:00
msgstr "AR-Logging aktivieren"
2009-08-09 21:01:41 +00:00
#: Source/Core/DolphinQt2/Settings/AudioPane.cpp:95
#: Source/Core/DolphinWX/Config/AudioConfigPane.cpp:55
msgid "Enable Audio Stretching"
msgstr "Audiodehnung aktivieren"
#: Source/Core/DolphinQt2/Settings/GeneralPane.cpp:76
#: Source/Core/DolphinWX/Config/GeneralConfigPane.cpp:57
2009-08-09 21:01:41 +00:00
msgid "Enable Cheats"
msgstr "Cheats aktivieren"
#: Source/Core/DolphinQt2/Settings/AdvancedPane.cpp:69
#: Source/Core/DolphinWX/Config/AdvancedConfigPane.cpp:38
msgid "Enable Custom RTC"
msgstr "Benutzerdefinierte Echtzeituhr aktivieren"
#: Source/Core/DolphinWX/ISOProperties/ISOProperties.cpp:266
2009-08-09 21:01:41 +00:00
msgid "Enable Dual Core"
msgstr "Dual Core aktivieren"
#: Source/Core/DolphinQt2/Settings/GeneralPane.cpp:73
#: Source/Core/DolphinWX/Config/GeneralConfigPane.cpp:56
2009-08-09 21:01:41 +00:00
msgid "Enable Dual Core (speedup)"
msgstr "Dual Core aktivieren (Beschleunigung)"
#: Source/Core/DolphinQt2/Settings/AdvancedPane.cpp:40
#: Source/Core/DolphinWX/Config/AdvancedConfigPane.cpp:33
msgid "Enable Emulated CPU Clock Override"
msgstr "Emulierte CPU-Taktüberschreibung aktivieren"
#: Source/Core/DolphinWX/ISOProperties/ISOProperties.cpp:276
2014-11-10 00:23:25 +00:00
msgid "Enable FPRF"
msgstr "FPRF aktivieren"
2014-11-10 00:23:25 +00:00
#: Source/Core/DolphinWX/ISOProperties/ISOProperties.cpp:268
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msgid "Enable MMU"
msgstr "MMU aktivieren"
#: Source/Core/DolphinWX/VideoConfigDiag.cpp:441
msgid "Enable Multi-threading"
msgstr "Multi-Threading aktivieren"
#: Source/Core/DolphinQt2/Config/Graphics/AdvancedWidget.cpp:88
#: Source/Core/DolphinWX/VideoConfigDiag.cpp:882
2009-08-09 21:01:41 +00:00
msgid "Enable Progressive Scan"
msgstr "Progressiven Scan aktivieren"
2009-08-09 21:01:41 +00:00
#: Source/Core/DolphinQt2/Config/Mapping/GCPadWiiUConfigDialog.cpp:31
#: Source/Core/DolphinWX/Config/GCAdapterConfigDiag.cpp:22
msgid "Enable Rumble"
msgstr "Rumble aktivieren"
#: Source/Core/DolphinQt2/Settings/WiiPane.cpp:97
#: Source/Core/DolphinWX/Config/WiiConfigPane.cpp:70
2009-08-09 21:01:41 +00:00
msgid "Enable Screen Saver"
msgstr "Bildschirmschoner aktivieren"
2009-08-09 21:01:41 +00:00
#: Source/Core/DolphinQt2/Config/ControllersWindow.cpp:164
#: Source/Core/DolphinWX/ControllerConfigDiag.cpp:369
msgid "Enable Speaker Data"
2013-09-21 16:24:33 +00:00
msgstr "Lautsprecherdaten aktivieren"
#: Source/Core/DolphinQt2/Settings/GeneralPane.cpp:107
#: Source/Core/DolphinWX/Config/GeneralConfigPane.cpp:59
2016-06-19 02:25:32 +00:00
msgid "Enable Usage Statistics Reporting"
msgstr "Berichterstattung für Nutzungsdaten aktivieren"
2016-06-19 02:25:32 +00:00
#: Source/Core/DolphinWX/ISOProperties/ISOProperties.cpp:308
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msgid "Enable WideScreen"
2013-09-21 16:24:33 +00:00
msgstr "Breitbild aktivieren"
2009-08-09 21:01:41 +00:00
#: Source/Core/DolphinQt2/Config/Graphics/AdvancedWidget.cpp:44
#: Source/Core/DolphinWX/VideoConfigDiag.cpp:810
2009-08-09 21:01:41 +00:00
msgid "Enable Wireframe"
msgstr "Drahtgittermodell aktivieren"
2009-08-09 21:01:41 +00:00
#: Source/Core/DolphinQt2/Config/Graphics/EnhancementsWidget.cpp:258
#: Source/Core/DolphinWX/VideoConfigDiag.cpp:154
2009-08-09 21:01:41 +00:00
msgid ""
"Enable anisotropic filtering.\n"
"Enhances visual quality of textures that are at oblique viewing angles.\n"
"Might cause issues in a small number of games.\n"
"\n"
"If unsure, select 1x."
2014-02-01 11:29:37 +00:00
msgstr ""
"Anisotropische Filterung aktivieren.\n"
"Verbessert die Texturenqualität bei schrägen Blickwinkeln.\n"
"Kann bei einigen wenigen Spielen Fehler verursachen.\n"
"\n"
"Im Zweifel, wähle 1x."
2009-08-09 21:01:41 +00:00
#: Source/Core/DolphinWX/ISOProperties/ISOProperties.cpp:289
2009-08-09 21:01:41 +00:00
msgid ""
2015-06-04 09:48:38 +00:00
"Enable fast disc access. This can cause crashes and other problems in some "
"games. (ON = Fast, OFF = Compatible)"
2014-02-01 11:29:37 +00:00
msgstr ""
"Aktiviert schnellen Zugriff auf die Disc. Dies kann Abstürze und andere "
"Probleme in einigen Spielen verursachen. (EIN = Schnell, AUS = Kompatibel)"
2009-08-09 21:01:41 +00:00
#: Source/Core/DolphinWX/MemcardManager.cpp:821
2009-08-09 21:01:41 +00:00
msgid "Enable pages"
msgstr "Blättern verwenden"
#: Source/Core/DolphinQt2/Config/Graphics/GeneralWidget.cpp:234
#: Source/Core/DolphinWX/VideoConfigDiag.cpp:124
2009-08-09 21:01:41 +00:00
msgid ""
"Enable this if you want the whole screen to be used for rendering.\n"
"If this is disabled, a render window will be created instead.\n"
"\n"
"If unsure, leave this unchecked."
2014-02-01 11:29:37 +00:00
msgstr ""
"Aktiviere dies, wenn du den ganzen Bildschirm zum Rendern verwenden "
"möchtest.\n"
2014-02-01 11:29:37 +00:00
"Wenn dies deaktiviert ist, wird ein Renderfenster erstellt.\n"
"\n"
"Im Zweifel deaktiviert lassen."
2009-08-09 21:01:41 +00:00
#: Source/Core/DolphinQt2/Config/Graphics/GeneralWidget.cpp:245
#: Source/Core/DolphinWX/VideoConfigDiag.cpp:135
2009-08-09 21:01:41 +00:00
msgid ""
2014-02-01 11:29:37 +00:00
"Enable this if you want to use the main Dolphin window for rendering rather "
"than a separate render window.\n"
2009-08-09 21:01:41 +00:00
"\n"
"If unsure, leave this unchecked."
2014-02-01 11:29:37 +00:00
msgstr ""
"Aktiviere dies, wenn du das Hauptfenster von Dolphin zum Rendern verwenden "
"möchtest anstelle eines getrennten Renderfensters.\n"
2014-02-01 11:29:37 +00:00
"\n"
"Im Zweifel deaktiviert lassen."
2009-08-09 21:01:41 +00:00
#: Source/Core/DolphinQt2/Settings/AudioPane.cpp:86
#: Source/Core/DolphinWX/Config/AudioConfigPane.cpp:68
2014-11-10 00:23:25 +00:00
msgid ""
"Enables Dolby Pro Logic II emulation using 5.1 surround. Certain backends "
"only."
2014-02-01 11:29:37 +00:00
msgstr ""
"Aktiviert Dolby Pro Logic II-Emulation mit 5.1 Sorround. Wird nur von "
"einigen Backends unterstützt."
#: Source/Core/DolphinWX/ISOProperties/ISOProperties.cpp:279
2014-11-10 00:23:25 +00:00
msgid ""
"Enables Floating Point Result Flag calculation, needed for a few games. (ON "
"= Compatible, OFF = Fast)"
msgstr ""
"Aktiviert die Fließkomma-Ergebnis-Bitschalter-Berechnung, wird von einigen "
"Spielen benötigt. (EIN = Kompatibilität, AUS = Geschwindigkeit)"
2014-11-10 00:23:25 +00:00
#: Source/Core/DolphinWX/Config/WiiConfigPane.cpp:93
msgid "Enables Wii Remote vibration."
msgstr "Aktiviert die Wiimote-Vibration."
#: Source/Core/DolphinWX/VideoConfigDiag.cpp:298
msgid ""
"Enables multi-threading in the video backend, which may result in "
"performance gains in some scenarios.\n"
"\n"
"If unsure, leave this unchecked."
msgstr ""
"Aktiviert Multi-Threading im Video Backend, was in einigen Situationen zu "
"einer Verbesserung der Leistung führt.\n"
"\n"
"Im Zweifel deaktiviert lassen."
#: Source/Core/DolphinQt2/Config/Graphics/AdvancedWidget.cpp:179
#: Source/Core/DolphinWX/VideoConfigDiag.cpp:138
2009-08-09 21:01:41 +00:00
msgid ""
"Enables progressive scan if supported by the emulated software.\n"
"Most games don't care about this.\n"
"\n"
"If unsure, leave this unchecked."
2014-02-01 11:29:37 +00:00
msgstr ""
"Aktiviert den progressiven Scan, wenn er von der emulierten Software "
"unterstützt wird.\n"
"Die meisten Spiele interessieren sich nicht dafür.\n"
2014-02-01 11:29:37 +00:00
"\n"
"Im Zweifel deaktiviert lassen."
2009-08-09 21:01:41 +00:00
#: Source/Core/DolphinQt2/Settings/AudioPane.cpp:104
#: Source/Core/DolphinWX/Config/AudioConfigPane.cpp:69
msgid "Enables stretching of the audio to match emulation speed."
msgstr ""
"Ermöglicht die Dehnung des Audiosignals, um die Emulationsgeschwindigkeit "
"anzupassen."
#: Source/Core/DolphinQt2/Config/Graphics/HacksWidget.cpp:188
#: Source/Core/DolphinWX/VideoConfigDiag.cpp:309
msgid ""
"Enables texture decoding using the GPU instead of the CPU. This may result "
"in performance gains in some scenarios, or on systems where the CPU is the "
"bottleneck.\n"
"\n"
"If unsure, leave this unchecked."
msgstr ""
"Aktiviert Texturdecodierung mit Hilfe der GPU anstatt der CPU. Dies kann in "
"einigen Situationen die Emulationsgeschwindigkeit erhöhen, oder auf "
"Systemen, die eine schwache CPU haben.\n"
"\n"
"Im Zweifel deaktiviert lassen."
#: Source/Core/DolphinWX/ISOProperties/ISOProperties.cpp:271
2009-08-09 21:01:41 +00:00
msgid ""
2014-02-01 11:29:37 +00:00
"Enables the Memory Management Unit, needed for some games. (ON = Compatible, "
"OFF = Fast)"
msgstr ""
"Aktiviert die Speicher-Verwaltungseinheit, die für einige Spiele gebraucht "
"wird. (EIN = Kompatibel, AUS = Schnell)"
2009-08-09 21:01:41 +00:00
#: Source/Core/DolphinWX/Config/GeneralConfigPane.cpp:79
2016-06-19 02:25:32 +00:00
msgid ""
"Enables the collection and sharing of usage statistics data with the Dolphin "
"development team. This data is used to improve the emulator and help us "
"understand how our users interact with the system. No private data is ever "
"collected."
msgstr ""
"Aktiviert die Erfassung und Weitergabe von Nutzungsstatistiken an das "
"Dolphin-Entwicklerteam. Diese Daten werden zur Verbesserung des Emulators "
"genutzt und helfen uns zu verstehen, wie unsere Nutzer mit dem System "
"interagieren. Private Daten werden niemals erfasst."
2016-06-19 02:25:32 +00:00
#: Source/Core/DolphinWX/Config/GeneralConfigPane.cpp:76
2015-06-04 09:48:38 +00:00
msgid "Enables the use of Action Replay and Gecko cheats."
msgstr "Ermöglicht die Verwendung von Action Replay und Gecko cheats."
2015-06-04 09:48:38 +00:00
#: Source/Core/DolphinQt2/Config/Graphics/AdvancedWidget.cpp:143
#: Source/Core/DolphinWX/VideoConfigDiag.cpp:295
msgid ""
"Enables validation of API calls made by the video backend, which may assist "
"in debugging graphical issues.\n"
"\n"
"If unsure, leave this unchecked."
msgstr ""
"Aktiviert die Bestätigung von API-Anfragen, die vom Video Backend erstellt "
"werden. Dies kann beim Debuggen von Grafikfehlern hilfreich sein.\n"
"\n"
"Im Zweifel deaktiviert lassen."
#: Source/Core/DolphinQt2/Config/Graphics/AdvancedWidget.cpp:165
#: Source/Core/DolphinWX/VideoConfigDiag.cpp:262
2009-08-09 21:01:41 +00:00
msgid ""
"Encode frame dumps using the FFV1 codec.\n"
"\n"
"If unsure, leave this unchecked."
2014-02-01 11:29:37 +00:00
msgstr ""
"Frame Dumps mit dem FFV1-Codec komprimieren.\n"
"\n"
"Im Zweifel deaktiviert lassen."
2009-08-09 21:01:41 +00:00
#: Source/Core/DolphinWX/Debugger/MemoryCheckDlg.cpp:31
#: Source/Core/DolphinWX/SoftwareVideoConfigDialog.cpp:139
2009-08-09 21:01:41 +00:00
msgid "End"
msgstr "Ende"
#: Source/Core/Core/NetPlayServer.cpp:74
2015-06-04 09:48:38 +00:00
msgid "Enet Didn't Initialize"
msgstr "Enet konnte nicht initialisiert werden"
2015-06-04 09:48:38 +00:00
#: Source/Core/DolphinQt2/GameList/GameFile.cpp:256
#: Source/Core/DolphinQt2/Settings/GameCubePane.cpp:65
#: Source/Core/DolphinQt2/Settings/WiiPane.cpp:107
#: Source/Core/DolphinWX/Config/GameCubeConfigPane.cpp:53
#: Source/Core/DolphinWX/Config/WiiConfigPane.cpp:56
#: Source/Core/DolphinWX/ISOProperties/InfoPanel.cpp:59
2009-08-09 21:01:41 +00:00
msgid "English"
msgstr "Englisch"
#: Source/Core/DolphinQt2/Config/Graphics/EnhancementsWidget.cpp:42
#: Source/Core/DolphinQt2/Config/Graphics/GraphicsWindow.cpp:71
#: Source/Core/DolphinQt2/Config/Graphics/GraphicsWindow.cpp:101
#: Source/Core/DolphinWX/VideoConfigDiag.cpp:479
#: Source/Core/DolphinWX/VideoConfigDiag.cpp:602
2009-08-09 21:01:41 +00:00
msgid "Enhancements"
msgstr "Verbesserungen"
2009-08-09 21:01:41 +00:00
#: Source/Core/DolphinQt2/Settings/USBDeviceAddToWhitelistDialog.cpp:51
#: Source/Core/DolphinWX/Config/AddUSBDeviceDiag.cpp:39
msgid "Enter USB device ID"
msgstr "USB-Geräte ID eingeben"
#: Source/Core/DolphinWX/FrameAui.cpp:537
2009-08-09 21:01:41 +00:00
msgid "Enter a name for the new perspective:"
msgstr "Namen für die neue Ansicht eingeben:"
#: Source/Core/DolphinWX/Debugger/CodeView.cpp:315
msgid "Enter instruction code:"
msgstr "Anweisungscode eingeben:"
#: Source/Core/DolphinWX/Debugger/CodeView.cpp:402
#, c-format
msgid "Enter symbol (%s) end address:"
msgstr "Symbol-Endadresse (%s) eingeben:"
#: Source/Core/DolphinWX/Debugger/CodeView.cpp:379
#, c-format
msgid "Enter symbol (%s) size:"
msgstr "Symbolgröße (%s) eingeben:"
#: Source/Core/DolphinWX/Debugger/CodeWindowFunctions.cpp:213
msgid "Enter the RSO module address:"
msgstr "RSO-Moduladresse eingeben:"
#: Source/Core/DolphinWX/PatchAddEdit.cpp:207
2009-08-09 21:01:41 +00:00
#, c-format
msgid "Entry %d/%d"
msgstr "Eintrag %d/%d"
#: Source/Core/DolphinWX/PatchAddEdit.cpp:96
2009-08-09 21:01:41 +00:00
#, c-format
msgid "Entry 1/%d"
msgstr "Eintrag 1/%d"
#: Source/Core/DolphinWX/Cheats/CheatSearchTab.cpp:109
2009-08-09 21:01:41 +00:00
msgid "Equal"
msgstr "Gleich"
#: Source/Core/DolphinQt2/Config/CheatCodeEditor.cpp:210
#: Source/Core/DolphinQt2/Config/CheatCodeEditor.cpp:273
#: Source/Core/DolphinQt2/Config/FilesystemWidget.cpp:238
#: Source/Core/DolphinQt2/Config/FilesystemWidget.cpp:286
#: Source/Core/DolphinQt2/Config/FilesystemWidget.cpp:309
#: Source/Core/DolphinQt2/Config/GeckoCodeWidget.cpp:244
#: Source/Core/DolphinQt2/Config/GeckoCodeWidget.cpp:250
#: Source/Core/DolphinQt2/Config/LogConfigWidget.cpp:44
#: Source/Core/DolphinQt2/Config/NewPatchDialog.cpp:195
#: Source/Core/DolphinQt2/Config/NewPatchDialog.cpp:211
#: Source/Core/DolphinQt2/Debugger/NewBreakpointDialog.cpp:141
#: Source/Core/DolphinQt2/Debugger/RegisterColumn.cpp:87
#: Source/Core/DolphinQt2/Debugger/WatchWidget.cpp:288
#: Source/Core/DolphinQt2/FIFOPlayerWindow.cpp:191
#: Source/Core/DolphinQt2/Main.cpp:104
#: Source/Core/DolphinQt2/MainWindow.cpp:557
#: Source/Core/DolphinQt2/MainWindow.cpp:770
#: Source/Core/DolphinQt2/MainWindow.cpp:777
#: Source/Core/DolphinQt2/MainWindow.cpp:811
#: Source/Core/DolphinQt2/MainWindow.cpp:827
#: Source/Core/DolphinQt2/MainWindow.cpp:834
#: Source/Core/DolphinQt2/MainWindow.cpp:923
#: Source/Core/DolphinQt2/MenuBar.cpp:697
#: Source/Core/DolphinQt2/NetPlay/NetPlayDialog.cpp:377
#: Source/Core/DolphinQt2/NetPlay/NetPlaySetupDialog.cpp:235
#: Source/Core/DolphinQt2/Settings/GameCubePane.cpp:181
#: Source/Core/DolphinQt2/Settings/GameCubePane.cpp:200
#: Source/Core/DolphinQt2/Translation.cpp:288
#: Source/Core/DolphinWX/Debugger/DebuggerPanel.cpp:67
#: Source/Core/DolphinWX/LogConfigWindow.cpp:42
#: Source/Core/DolphinWX/Main.cpp:335 Source/Core/DolphinWX/Main.cpp:343
#: Source/Core/DolphinWX/MemcardManager.cpp:554
#: Source/Core/DolphinWX/PatchAddEdit.cpp:242
#: Source/Core/DolphinWX/WxUtils.cpp:70
msgid "Error"
msgstr "Fehler"
#: Source/Core/DolphinQt2/Translation.cpp:289
#: Source/Core/DolphinWX/Main.cpp:334
2009-08-09 21:01:41 +00:00
msgid "Error loading selected language. Falling back to system default."
2014-02-01 11:29:37 +00:00
msgstr ""
"Fehler beim Laden der ausgewählten Sprache. Kehre nun zum Systemstandard "
"zurück."
2009-08-09 21:01:41 +00:00
#: Source/Core/DolphinWX/FifoPlayerDlg.cpp:390
2014-11-10 00:23:25 +00:00
msgid "Error saving file."
msgstr "Fehler beim Speichern der Datei."
2014-06-06 23:14:56 +00:00
#: Source/Core/Common/ChunkFile.h:247
2011-12-18 19:40:09 +00:00
#, c-format
msgid ""
"Error: After \"%s\", found %d (0x%X) instead of save marker %d (0x%X). "
"Aborting savestate load..."
2014-02-01 11:29:37 +00:00
msgstr ""
"Fehler: Nach \"%s\" wurde %d (0x%X), anstatt Save Marker %d (0x%X) gefunden. "
"Spielstand laden wird abgebrochen..."
2011-12-18 19:40:09 +00:00
#: Source/Core/Core/HW/EXI/EXI_DeviceIPL.cpp:393
msgid ""
"Error: Trying to access Shift JIS fonts but they are not loaded. Games may "
"not show fonts correctly, or crash."
msgstr ""
"Fehler: Versuche auf Shift JIS Schriftarten zuzugreifen, aber sie wurden "
"nicht geladen. Das Spiel wird die Schriftarten vielleicht nicht anzeigen, "
"oder abstürzen."
#: Source/Core/Core/HW/EXI/EXI_DeviceIPL.cpp:388
2009-08-09 21:01:41 +00:00
msgid ""
"Error: Trying to access Windows-1252 fonts but they are not loaded. Games "
"may not show fonts correctly, or crash."
2014-02-01 11:29:37 +00:00
msgstr ""
"Fehler: Versuche auf Windows-1252 Schriftarten zuzugreifen, aber sie wurden "
"nicht geladen. Das Spiel wird die Schriftarten vielleicht nicht anzeigen, "
"oder abstürzen."
2009-08-09 21:01:41 +00:00
#. i18n: This button name refers to a gameplay element in DJ Hero
#: Source/Core/Core/HW/WiimoteEmu/Attachment/Turntable.cpp:35
2009-08-09 21:01:41 +00:00
msgid "Euphoria"
2013-09-21 16:24:33 +00:00
msgstr "Euphoria"
2009-08-09 21:01:41 +00:00
#: Source/Core/DolphinQt2/GameList/GameFile.cpp:219
#: Source/Core/DolphinQt2/MenuBar.cpp:157
#: Source/Core/DolphinWX/ISOProperties/InfoPanel.cpp:102
#: Source/Core/DolphinWX/MainMenuBar.cpp:247
2015-06-04 09:48:38 +00:00
msgid "Europe"
msgstr "Europa"
2015-06-04 09:48:38 +00:00
#: Source/Core/DolphinQt2/Config/Graphics/EnhancementsWidget.cpp:67
#: Source/Core/DolphinWX/VideoConfigDiag.cpp:536
msgid "Exclusive"
msgstr "Exklusiv"
#: Source/Core/Core/HotkeyManager.cpp:33
2013-08-17 14:31:38 +00:00
msgid "Exit"
2013-09-21 16:24:33 +00:00
msgstr "Beenden"
2013-08-17 14:31:38 +00:00
#: Source/Core/DolphinQt2/GCMemcardManager.cpp:67
msgid "Export &All..."
msgstr ""
#: Source/Core/DolphinQt2/MenuBar.cpp:118
#: Source/Core/DolphinWX/MainMenuBar.cpp:223
msgid "Export All Wii Saves"
2013-09-21 16:24:33 +00:00
msgstr "Alle Wii-Spielstände exportieren"
#: Source/Core/Core/HotkeyManager.cpp:50
2009-08-09 21:01:41 +00:00
msgid "Export Recording"
msgstr "Aufnahme exportieren"
#: Source/Core/DolphinQt2/MenuBar.cpp:479
#: Source/Core/DolphinWX/MainMenuBar.cpp:149
2009-08-09 21:01:41 +00:00
msgid "Export Recording..."
msgstr "Aufnahme exportieren..."
#: Source/Core/DolphinWX/MemcardManager.cpp:809
2009-08-09 21:01:41 +00:00
msgid "Export Save"
msgstr "Spielstand exportieren"
#: Source/Core/DolphinQt2/GCMemcardManager.cpp:280
#: Source/Core/DolphinQt2/GCMemcardManager.cpp:317
msgid "Export Save File"
msgstr ""
#: Source/Core/DolphinQt2/GameList/GameList.cpp:221
#: Source/Core/DolphinWX/GameListCtrl.cpp:1145
2009-08-09 21:01:41 +00:00
msgid "Export Wii save (Experimental)"
2013-09-21 16:24:33 +00:00
msgstr "Wii-Spielstand exportieren (Experimentell)"
2009-08-09 21:01:41 +00:00
#: Source/Core/DolphinWX/MemcardManager.cpp:810
2009-08-09 21:01:41 +00:00
msgid "Export all saves"
msgstr "Alle Spielstände exportieren"
#: Source/Core/Core/HW/WiiSaveCrypted.cpp:55
#: Source/Core/DolphinWX/MemcardManager.cpp:451
msgid "Export failed"
msgstr "Exportieren fehlgeschlagen"
2009-08-09 21:01:41 +00:00
#: Source/Core/DolphinWX/MemcardManager.cpp:558
2009-08-09 21:01:41 +00:00
msgid "Export save as..."
msgstr "Spielstand exportieren als..."
#: Source/Core/Core/HW/WiimoteEmu/WiimoteEmu.cpp:285
#: Source/Core/DolphinQt2/Config/Mapping/MappingWindow.cpp:273
#: Source/Core/DolphinQt2/Config/Mapping/WiimoteEmuGeneral.cpp:40
2009-08-09 21:01:41 +00:00
msgid "Extension"
msgstr "Erweiterung"
#: Source/Core/DolphinQt2/Config/Graphics/HacksWidget.cpp:66
#: Source/Core/DolphinWX/VideoConfigDiag.cpp:753
2015-06-04 09:48:38 +00:00
msgid "External Frame Buffer (XFB)"
msgstr "Externer Bildspeicher (XFB)"
2009-08-09 21:01:41 +00:00
#: Source/Core/DolphinQt2/MenuBar.cpp:145
#: Source/Core/DolphinWX/MainMenuBar.cpp:243
msgid "Extract Certificates from NAND"
msgstr "Zertifikate aus NAND extrahieren"
#: Source/Core/DolphinQt2/Config/FilesystemWidget.cpp:172
#: Source/Core/DolphinWX/ISOProperties/FilesystemPanel.cpp:204
msgid "Extract Entire Disc..."
msgstr "Gesamte Disc extrahieren..."
2009-08-09 21:01:41 +00:00
#: Source/Core/DolphinQt2/Config/FilesystemWidget.cpp:190
#: Source/Core/DolphinWX/ISOProperties/FilesystemPanel.cpp:206
msgid "Extract Entire Partition..."
msgstr "Gesamte Partition extrahieren..."
2009-08-09 21:01:41 +00:00
#: Source/Core/DolphinWX/ISOProperties/FilesystemPanel.cpp:224
msgid "Extract File"
msgstr "Datei extrahieren"
#: Source/Core/DolphinQt2/Config/FilesystemWidget.cpp:208
#: Source/Core/DolphinWX/ISOProperties/FilesystemPanel.cpp:194
2009-08-09 21:01:41 +00:00
msgid "Extract File..."
msgstr "Datei extrahieren..."
#: Source/Core/DolphinQt2/Config/FilesystemWidget.cpp:200
#: Source/Core/DolphinWX/ISOProperties/FilesystemPanel.cpp:196
msgid "Extract Files..."
msgstr "Dateien extrahieren..."
#: Source/Core/DolphinQt2/Config/FilesystemWidget.cpp:161
#: Source/Core/DolphinWX/ISOProperties/FilesystemPanel.cpp:201
msgid "Extract System Data..."
msgstr "Systemdaten extrahieren..."
2009-08-09 21:01:41 +00:00
#: Source/Core/DolphinWX/ISOProperties/FilesystemPanel.cpp:382
2009-08-09 21:01:41 +00:00
#, c-format
msgid "Extracting %s"
msgstr "Extrahiere %s"
#: Source/Core/DolphinWX/ISOProperties/FilesystemPanel.cpp:371
2009-08-09 21:01:41 +00:00
msgid "Extracting All Files"
msgstr "Extrahiere alle Dateien"
2009-08-09 21:01:41 +00:00
#: Source/Core/DolphinQt2/Config/FilesystemWidget.cpp:262
msgid "Extracting All Files..."
msgstr "Alle Dateien werden extrahiert..."
#: Source/Core/DolphinWX/ISOProperties/FilesystemPanel.cpp:371
2009-08-09 21:01:41 +00:00
msgid "Extracting Directory"
2013-09-21 16:24:33 +00:00
msgstr "Extrahiere Verzeichnis"
2009-08-09 21:01:41 +00:00
#: Source/Core/DolphinQt2/Config/FilesystemWidget.cpp:262
msgid "Extracting Directory..."
msgstr "Verzeichnis wird extrahiert..."
#: Source/Core/DolphinWX/ISOProperties/FilesystemPanel.cpp:372
2009-08-09 21:01:41 +00:00
msgid "Extracting..."
msgstr "Extrahieren..."
#: Source/Core/DolphinQt2/FIFOPlayerWindow.cpp:31
#: Source/Core/DolphinQt2/MenuBar.cpp:135
#: Source/Core/DolphinWX/FifoPlayerDlg.cpp:48
#: Source/Core/DolphinWX/MainMenuBar.cpp:237
2009-08-09 21:01:41 +00:00
msgid "FIFO Player"
2013-09-21 16:24:33 +00:00
msgstr "FIFO-Player"
2009-08-09 21:01:41 +00:00
#: Source/Core/DolphinWX/Debugger/MemoryView.cpp:321
msgid "FP value"
msgstr "FP-Wert"
#: Source/Core/Core/NetPlayClient.cpp:172
2015-06-04 09:48:38 +00:00
msgid "Failed To Connect!"
msgstr "Verbindungsaufbau fehlgeschlagen!"
2015-06-04 09:48:38 +00:00
#: Source/Core/Core/NetPlayClient.cpp:117
2009-08-09 21:01:41 +00:00
msgid "Failed to Connect!"
msgstr "Verbindungsaufbau fehlgeschlagen!"
#: Source/Core/Core/IOS/USB/Bluetooth/BTReal.cpp:582
msgid "Failed to claim interface for BT passthrough"
msgstr "Fehler beim Einfordern der Schnittstelle für BT-Durchleitung"
#: Source/Core/DolphinQt2/MainWindow.cpp:812
msgid "Failed to connect to server"
msgstr "Konnte nicht mit Server verbinden"
#: Source/Core/DolphinQt2/GameList/GameList.cpp:413
msgid "Failed to delete the selected file."
msgstr "Konnte die ausgewählte Datei nicht löschen."
#: Source/Core/Core/IOS/USB/Bluetooth/BTReal.cpp:576
#, c-format
msgid "Failed to detach kernel driver for BT passthrough: %s"
msgstr "Fehler beim Lösen des Kernel-Treibers für BT-Durchleitung: %s"
#: Source/Core/DolphinQt2/Config/GeckoCodeWidget.cpp:244
#: Source/Core/DolphinWX/Cheats/GeckoCodeDiag.cpp:166
2009-08-09 21:01:41 +00:00
msgid "Failed to download codes."
msgstr "Download der Codes fehlgeschlagen."
2009-08-09 21:01:41 +00:00
#: Source/Core/DolphinQt2/GameList/GameList.cpp:260
msgid "Failed to export save files!"
msgstr "Konnte Spielstände nicht exportieren!"
#: Source/Core/DolphinQt2/MenuBar.cpp:697
msgid "Failed to extract certificates from NAND"
msgstr "Konnte Zertifikate aus NAND nicht extrahieren"
#: Source/Core/DolphinQt2/Config/FilesystemWidget.cpp:286
msgid "Failed to extract file."
msgstr "Datei konnte nicht extrahiert werden."
#: Source/Core/DolphinQt2/Config/FilesystemWidget.cpp:238
msgid "Failed to extract system data."
msgstr "Systemdaten konnten nicht extrahiert werden."
#: Source/Core/DolphinWX/ISOProperties/FilesystemPanel.cpp:265
2009-08-09 21:01:41 +00:00
#, c-format
msgid "Failed to extract to %s!"
msgstr "Extrahieren nach %s ist fehlgeschlagen!"
2009-08-09 21:01:41 +00:00
#: Source/Core/Core/HW/GCMemcard/GCMemcardDirectory.cpp:556
2009-08-09 21:01:41 +00:00
#, c-format
msgid ""
2015-11-04 19:49:31 +00:00
"Failed to find new filename.\n"
"%s\n"
2014-11-10 00:23:25 +00:00
" will be overwritten"
2014-02-01 11:29:37 +00:00
msgstr ""
"Neuer Dateiname konnte nicht gefunden werden\n"
"%s\n"
"wird überschrieben"
2009-08-09 21:01:41 +00:00
#: Source/Core/DolphinQt2/MainWindow.cpp:557
msgid "Failed to init core"
msgstr "Konnte Kern nicht initiieren"
#: Source/Core/DolphinQt2/GameList/GameList.cpp:343
#: Source/Core/DolphinQt2/MenuBar.cpp:604
msgid "Failed to install this title to the NAND."
msgstr "Konnte diesen Titel nicht in den NAND installieren."
#: Source/Core/DolphinQt2/InDevelopmentWarning.cpp:86
msgid "Failed to launch"
msgstr "Konnte nicht starten"
#: Source/Core/DolphinQt2/MainWindow.cpp:861
msgid ""
"Failed to listen on port %1. Is another instance of the NetPlay server "
"running?"
msgstr ""
"Fehler beim Lauschen auf Port %1. Wird eine andere Instanz des NetPlay-"
"Servers ausgeführt?"
#: Source/Core/DolphinWX/NetPlay/NetPlayLauncher.cpp:33
2014-11-10 00:23:25 +00:00
msgid "Failed to listen. Is another instance of the NetPlay server running?"
2014-02-01 11:29:37 +00:00
msgstr ""
"Fehler beim Lauschen. Wird eine andere Instanz des NetPlay-Servers "
"ausgeführt?"
2009-08-09 21:01:41 +00:00
#: Source/Core/VideoBackends/D3D/D3DBase.cpp:116
#, c-format
msgid ""
"Failed to load %s. If you are using Windows 7, try installing the KB4019990 "
"update package."
msgstr ""
"Konnte %s nicht laden. Wenn du Windows 7 verwendest, versuche das "
"Updatepaket KB4019990 zu installieren."
#: Source/Core/Core/Boot/Boot.cpp:349
msgid "Failed to load the executable to memory."
msgstr "Konnte die ausführbare Datei nicht in den Speicher laden."
#: Source/Core/DolphinQt2/MainWindow.cpp:923
msgid "Failed to open '%1'"
msgstr "Konnte '&1' nicht öffnen"
#: Source/Core/Core/IOS/USB/Bluetooth/BTReal.cpp:566
#, c-format
msgid "Failed to open Bluetooth device: %s"
msgstr "Fehler beim Öffnen des Bluetooth-Geräts: %s"
2015-12-15 19:36:44 +00:00
#: Source/Core/DolphinQt2/MainWindow.cpp:859
msgid "Failed to open server"
msgstr "Konnte Server nicht öffnen"
#: Source/Core/DiscIO/CompressedBlob.cpp:169
#: Source/Core/DiscIO/CompressedBlob.cpp:354
#, c-format
2015-06-04 09:48:38 +00:00
msgid "Failed to open the input file \"%s\"."
msgstr "Öffnen der Eingabedatei \"%s\" ist fehlgeschlagen."
2015-06-04 09:48:38 +00:00
#: Source/Core/DiscIO/CompressedBlob.cpp:176
#: Source/Core/DiscIO/CompressedBlob.cpp:361
2015-06-04 09:48:38 +00:00
#, c-format
msgid ""
"Failed to open the output file \"%s\".\n"
"Check that you have permissions to write the target folder and that the "
"media can be written."
msgstr ""
"Öffnen der Ausgabedatei \"%s\" fehlgeschlagen.\n"
"Überprüfe, ob du über Schreibrechte im Zielordner verfügen und ob das Medium "
"beschreibbar ist."
2015-06-04 09:48:38 +00:00
#: Source/Core/Core/Movie.cpp:934
#, c-format
msgid "Failed to read %s"
msgstr "Konnte %s nicht lesen"
#: Source/Core/Core/HW/GCMemcard/GCMemcard.cpp:196
#, c-format
msgid ""
2015-11-04 19:49:31 +00:00
"Failed to read block %u of the save data\n"
"Memory card may be truncated\n"
2015-11-04 19:49:31 +00:00
"File position: 0x%<PRIx64>"
msgstr ""
"Konnte Block %u der Speicherdaten nicht lesen.\n"
"Die Speicherkarte ist vermutlich unvollständig.\n"
"Dateiposition: 0x%<PRIx64>"
#: Source/Core/Core/HW/GCMemcard/GCMemcard.cpp:121
2009-08-09 21:01:41 +00:00
msgid ""
"Failed to read block allocation table backup correctly\n"
"(0x8000-0x9FFF)"
2014-02-01 11:29:37 +00:00
msgstr ""
"Konnte die Blockzuteilungtabellen-Sicherung nicht korrekt lesen\n"
2014-02-01 11:29:37 +00:00
"(0x8000-0x9FFF)"
2009-08-09 21:01:41 +00:00
#: Source/Core/Core/HW/GCMemcard/GCMemcard.cpp:115
2009-08-09 21:01:41 +00:00
msgid ""
"Failed to read block allocation table correctly\n"
"(0x6000-0x7FFF)"
2014-02-01 11:29:37 +00:00
msgstr ""
"Konnte die Blockzuteilungtabellen nicht korrekt lesen\n"
"(0x6000-0x7FFF)"
2009-08-09 21:01:41 +00:00
#: Source/Core/Core/HW/GCMemcard/GCMemcardDirectory.cpp:654
#, c-format
2015-11-04 19:49:31 +00:00
msgid "Failed to read data from GCI file %s"
msgstr "Die GCI-Datei %s konnte nicht gelesen werden."
#: Source/Core/Core/HW/GCMemcard/GCMemcard.cpp:109
2009-08-09 21:01:41 +00:00
msgid ""
"Failed to read directory backup correctly\n"
"(0x4000-0x5FFF)"
2014-02-01 11:29:37 +00:00
msgstr ""
"Konnte die Verzeichnissicherung nicht korrekt lesen\n"
2014-02-01 11:29:37 +00:00
"(0x4000-0x5FFF)"
2009-08-09 21:01:41 +00:00
#: Source/Core/Core/HW/GCMemcard/GCMemcard.cpp:103
2009-08-09 21:01:41 +00:00
msgid ""
"Failed to read directory correctly\n"
"(0x2000-0x3FFF)"
2014-02-01 11:29:37 +00:00
msgstr ""
"Konnte das Verzeichnis nicht korrekt lesen\n"
"(0x2000-0x3FFF)"
2009-08-09 21:01:41 +00:00
#: Source/Core/Core/HW/GCMemcard/GCMemcard.cpp:92
2009-08-09 21:01:41 +00:00
msgid ""
"Failed to read header correctly\n"
"(0x0000-0x1FFF)"
2014-02-01 11:29:37 +00:00
msgstr ""
"Konnte den Header nicht korrekt lesen\n"
"(0x0000-0x1FFF)"
2009-08-09 21:01:41 +00:00
#: Source/Core/DiscIO/VolumeGC.cpp:68
2009-08-09 21:01:41 +00:00
msgid "Failed to read unique ID from disc image"
msgstr "Fehler beim Lesen einer eindeutigen Kennung des Disc-Abbildes."
2009-08-09 21:01:41 +00:00
#: Source/Core/DolphinQt2/GameList/GameList.cpp:365
#: Source/Core/DolphinWX/FrameTools.cpp:1275
msgid "Failed to remove this title from the NAND."
msgstr "Dieser Titel konnte nicht aus dem NAND entfernt werden."
#: Source/Core/DolphinQt2/FIFOPlayerWindow.cpp:191
msgid "Failed to save FIFO log."
msgstr "Konnte FIFO-Log nicht speichern."
#: Source/Core/Core/IOS/USB/Bluetooth/BTEmu.cpp:85
2009-08-09 21:01:41 +00:00
msgid "Failed to write BT.DINF to SYSCONF"
msgstr "Fehler beim Schreiben von BT.DINF nach SYSCONF"
#: Source/Core/DiscIO/CompressedBlob.cpp:298
#: Source/Core/DiscIO/CompressedBlob.cpp:392
2015-06-04 09:48:38 +00:00
#, c-format
msgid ""
"Failed to write the output file \"%s\".\n"
"Check that you have enough space available on the target drive."
msgstr ""
"Schreiben in Ausgabedatei \"%s\" fehlgeschlagen.\n"
"Überprüfe ob ausreichend Speicherplatz auf dem Ziellaufwerk vorhanden ist."
#: Source/Core/DolphinQt2/Config/Graphics/HacksWidget.cpp:62
#: Source/Core/DolphinWX/VideoConfigDiag.cpp:722
msgid "Fast"
msgstr "Schnell"
#: Source/Core/DolphinQt2/Config/Graphics/HacksWidget.cpp:83
#: Source/Core/DolphinWX/VideoConfigDiag.cpp:774
msgid "Fast Depth Calculation"
msgstr "Schnelle Tiefenberechnung"
#: Source/Core/Core/Movie.cpp:1224
#, c-format
msgid ""
2014-02-01 11:29:37 +00:00
"Fatal desync. Aborting playback. (Error in PlayWiimote: %u != %u, byte %u.)%s"
msgstr ""
"Fataler Desync. Wiedergabe wird abgebrochen. (Fehler in PlayWiimote: %u != "
"%u, byte %u.)%s"
#: Source/Core/DolphinWX/GameListCtrl.cpp:466
2015-12-15 19:36:44 +00:00
msgid "File"
msgstr "Datei"
2009-08-09 21:01:41 +00:00
#: Source/Core/DolphinQt2/FIFOPlayerWindow.cpp:68
#: Source/Core/DolphinWX/FifoPlayerDlg.cpp:103
2009-08-09 21:01:41 +00:00
msgid "File Info"
msgstr "Datei-Informationen"
2009-08-09 21:01:41 +00:00
#: Source/Core/DolphinQt2/GameList/GameList.cpp:495
#: Source/Core/DolphinQt2/GameList/GameListModel.cpp:134
#: Source/Core/DolphinQt2/MenuBar.cpp:386
#: Source/Core/DolphinWX/MainMenuBar.cpp:314
2015-12-15 19:36:44 +00:00
msgid "File Name"
msgstr "Dateiname"
2015-12-15 19:36:44 +00:00
#: Source/Core/DolphinQt2/Config/InfoWidget.cpp:48
msgid "File Path:"
msgstr "Dateipfad:"
#: Source/Core/DolphinQt2/MenuBar.cpp:389
#: Source/Core/DolphinWX/MainMenuBar.cpp:320
2014-11-10 00:23:25 +00:00
msgid "File Size"
msgstr "Dateigröße"
2014-11-10 00:23:25 +00:00
#: Source/Core/DolphinQt2/Config/GeckoCodeWidget.cpp:250
#: Source/Core/DolphinWX/Cheats/GeckoCodeDiag.cpp:172
2009-08-09 21:01:41 +00:00
msgid "File contained no codes."
msgstr "Datei enthielt keine Codes."
#: Source/Core/DolphinWX/MemcardManager.cpp:401
2009-08-09 21:01:41 +00:00
msgid "File converted to .gci"
msgstr "Datei zu .gci konvertiert."
#: Source/Core/DolphinWX/MemcardManager.cpp:417
2009-08-09 21:01:41 +00:00
msgid ""
"File could not be opened\n"
"or does not have a valid extension"
2014-02-01 11:29:37 +00:00
msgstr ""
"Datei konnte nicht geöffnet werden\n"
"oder hat keine gültige Erweiterung"
2009-08-09 21:01:41 +00:00
#: Source/Core/Core/HW/GCMemcard/GCMemcard.cpp:53
#, c-format
2009-08-09 21:01:41 +00:00
msgid ""
2015-11-04 19:49:31 +00:00
"File has the extension \"%s\".\n"
"Valid extensions are (.raw/.gcp)"
2014-02-01 11:29:37 +00:00
msgstr ""
"Datei besitzt die Erweiterung \"%s\".\n"
"Gültige Erweiterungen sind \".raw\" und \".gcp\"."
2009-08-09 21:01:41 +00:00
#: Source/Core/DolphinWX/MemcardManager.cpp:414
msgid "File is not recognized as a memory card"
msgstr "Datei wird nicht als Speicherkarte erkannt"
2009-08-09 21:01:41 +00:00
#: Source/Core/DiscIO/CompressedBlob.cpp:345
2009-08-09 21:01:41 +00:00
msgid "File not compressed"
msgstr "Datei nicht komprimiert"
#: Source/Core/DolphinQt2/GCMemcardManager.cpp:327
#: Source/Core/DolphinQt2/GCMemcardManager.cpp:348
#: Source/Core/DolphinQt2/GCMemcardManager.cpp:383
#: Source/Core/DolphinQt2/GCMemcardManager.cpp:395
#: Source/Core/DolphinWX/MemcardManager.cpp:408
#: Source/Core/DolphinWX/MemcardManager.cpp:457
#: Source/Core/DolphinWX/MemcardManager.cpp:508
2015-06-04 21:33:13 +00:00
msgid "File write failed"
msgstr "Schreiben der Datei ist fehlgeschlagen"
2009-08-09 21:01:41 +00:00
#: Source/Core/DiscIO/CompressedBlob.cpp:200
2015-12-15 19:36:44 +00:00
msgid "Files opened, ready to compress."
msgstr "Dateien geöffnet, bereit zum Komprimieren."
2015-12-15 19:36:44 +00:00
#: Source/Core/DolphinQt2/Config/PropertiesDialog.cpp:42
#: Source/Core/DolphinWX/ISOProperties/ISOProperties.cpp:445
2009-08-09 21:01:41 +00:00
msgid "Filesystem"
msgstr "Dateisystem"
#: Source/Core/DolphinWX/ISOProperties/ISOProperties.cpp:690
2009-08-09 21:01:41 +00:00
msgid "Filetype 'ini' is unknown! Will not open!"
msgstr "Der Datentyp 'ini' ist unbekannt! Wird nicht geöffnet!"
#: Source/Core/DolphinWX/Debugger/CodeWindow.cpp:83
msgid "Filter Symbols"
msgstr "Symbole filtern"
#: Source/Core/DolphinQt2/Config/Graphics/EnhancementsWidget.cpp:314
#: Source/Core/DolphinWX/VideoConfigDiag.cpp:178
2015-06-04 09:48:38 +00:00
msgid ""
"Filter all textures, including any that the game explicitly set as "
"unfiltered.\n"
"May improve quality of certain textures in some games, but will cause issues "
"in others.\n"
"\n"
"If unsure, leave this unchecked."
msgstr ""
"Filtert alle Texturen, einschließlich jenen, die das Spiel explizit als "
"ungefiltert festgelegt hat.\n"
"Kann die Qualität bestimmter Texturen verbessern, aber wird Probleme bei "
"anderen verursachen.\n"
"\n"
"Im Zweifel deaktiviert lassen."
2015-06-04 09:48:38 +00:00
#: Source/Core/DolphinWX/Debugger/CodeWindow.cpp:84
msgid "Filter the symbol list by name. This is case-sensitive."
msgstr ""
"Filtert die Symbolliste nach Namen. Dabei wird zwischen Groß- und "
"Kleinschreibung unterschieden."
#: Source/Core/DolphinWX/Debugger/MemoryWindow.cpp:156
#: Source/Core/DolphinWX/FifoPlayerDlg.cpp:234
msgid "Find Next"
msgstr "Nächste finden"
#: Source/Core/DolphinWX/Debugger/MemoryWindow.cpp:159
#: Source/Core/DolphinWX/FifoPlayerDlg.cpp:235
msgid "Find Previous"
msgstr "Vorherige finden"
#: Source/Core/DolphinWX/MainMenuBar.cpp:460
msgid "Find functions based on RSO modules (experimental)..."
msgstr "Funktionen auf Basis von RSO-Modulen finden (experimentell)..."
#: Source/Core/DolphinQt2/WiiUpdate.cpp:103
msgid ""
"Finishing the update...\n"
"This can take a while."
msgstr ""
"Update wird fertiggestellt...\n"
"Dies kann eine Weile dauern."
#: Source/Core/DolphinQt2/GCMemcardManager.cpp:154
#: Source/Core/DolphinWX/MemcardManager.cpp:631
2009-08-09 21:01:41 +00:00
msgid "First Block"
msgstr "Erster Block"
#: Source/Core/DolphinQt2/GCMemcardManager.cpp:69
#: Source/Core/DolphinWX/MemcardManager.cpp:816
2009-08-09 21:01:41 +00:00
msgid "Fix Checksums"
msgstr "Prüfsummen korrigieren"
#. i18n: These are the kinds of flags that a CPU uses (e.g. carry),
#. not the kinds of flags that represent e.g. countries
#: Source/Core/DolphinQt2/Debugger/BreakpointWidget.cpp:105
#: Source/Core/DolphinWX/Debugger/BreakpointView.cpp:37
#: Source/Core/DolphinWX/Debugger/JitWindow.cpp:181
msgid "Flags"
msgstr "Bitschalter"
#. i18n: A floating point number
#: Source/Core/DolphinQt2/Debugger/RegisterWidget.cpp:134
msgid "Float"
msgstr "Float"
#: Source/Core/DolphinWX/Debugger/DebuggerPanel.cpp:152
msgid "Flow Control"
msgstr "Ablaufsteuerung"
#: Source/Core/DolphinWX/Debugger/DebuggerPanel.cpp:49
msgid "Flush"
msgstr "Leerung"
#: Source/Core/DolphinWX/Debugger/DebuggerPanel.cpp:63
msgid "Fog Cmd"
msgstr "Nebel-Bef"
#: Source/Core/DolphinWX/Debugger/CodeView.cpp:434
msgid "Follow &branch"
msgstr "&Zweig folgen"
#: Source/Core/DolphinQt2/Config/Graphics/GeneralWidget.cpp:51
#: Source/Core/DolphinWX/VideoConfigDiag.cpp:389
2009-08-09 21:01:41 +00:00
msgid "Force 16:9"
msgstr "16:9 erzwingen"
#: Source/Core/DolphinWX/VideoConfigDiag.cpp:596
msgid "Force 24-Bit Color"
msgstr "24-Bit Farbtiefe erzwingen"
#: Source/Core/DolphinQt2/Config/Graphics/EnhancementsWidget.cpp:80
msgid "Force 24-bit Color"
msgstr "24-Bit Farbtiefe erzwingen"
#: Source/Core/DolphinQt2/Config/Graphics/GeneralWidget.cpp:51
#: Source/Core/DolphinWX/VideoConfigDiag.cpp:389
2009-08-09 21:01:41 +00:00
msgid "Force 4:3"
msgstr "4:3 erzwingen"
#: Source/Core/DolphinQt2/NetPlay/NetPlaySetupDialog.cpp:107
#: Source/Core/DolphinWX/NetPlay/NetPlaySetupFrame.cpp:202
msgid "Force Listen Port:"
msgstr "Lauschport erzwingen:"
2015-12-15 19:36:44 +00:00
#: Source/Core/DolphinQt2/Config/Graphics/EnhancementsWidget.cpp:76
#: Source/Core/DolphinWX/VideoConfigDiag.cpp:589
2009-08-09 21:01:41 +00:00
msgid "Force Texture Filtering"
msgstr "Texturfilterung erzwingen"
2009-08-09 21:01:41 +00:00
#: Source/Core/DolphinQt2/Config/Graphics/EnhancementsWidget.cpp:284
#: Source/Core/DolphinWX/VideoConfigDiag.cpp:146
2015-06-04 09:48:38 +00:00
msgid ""
"Forces the game to output graphics for any aspect ratio.\n"
"Use with \"Aspect Ratio\" set to \"Force 16:9\" to force 4:3-only games to "
"run at 16:9.\n"
"Rarely produces good results and often partially breaks graphics and game "
"UIs.\n"
"Unnecessary (and detrimental) if using any AR/Gecko-code widescreen "
"patches.\n"
"\n"
"If unsure, leave this unchecked."
msgstr ""
"Zwingt das Spiel, ein bestimmtes Seitenverhältnis auszugeben.\n"
"Setze \"Seitenverhältnis\" auf \"16:9 erzwingen\" um nur-4:3 Spiele auf 16:9 "
"laufen zu können.\n"
"Produziert nur selten gute Resultate und kann Probleme mit Grafiken und "
"Spiele UIs verursachen.\n"
"Wenn AR/Gecko-Codes für Breitbild benutzt wird, ist dies Unnötig (und kann "
"noch Fehler verursachen).\n"
"\n"
"Im Zweifel deaktiviert lassen."
2015-06-04 09:48:38 +00:00
#: Source/Core/DolphinQt2/Config/Graphics/EnhancementsWidget.cpp:310
#: Source/Core/DolphinWX/VideoConfigDiag.cpp:301
msgid ""
"Forces the game to render the RGB color channels in 24-bit, thereby "
"increasing quality by reducing color banding.\n"
"It has no impact on performance and causes few graphical issues.\n"
"\n"
"\n"
"If unsure, leave this checked."
msgstr ""
"Zwingt das Spiel, die RGB-Farbkanäle in 24-Bit zu rendern. Erhöht die "
"Qualität durch Reduzierung von Farbabstufungen. Hat keine Auswirkung auf die "
"Leistung und verursacht wenige Grafikfehler.\n"
"\n"
"Im Zweifel aktiviert lassen."
#: Source/Core/Core/HW/GCMemcard/GCMemcard.cpp:41
2009-08-09 21:01:41 +00:00
msgid ""
"Format as Shift JIS (Japanese)?\n"
"Choose no for Windows-1252 (Western)"
2014-02-01 11:29:37 +00:00
msgstr ""
"Zu Shift JIS (Japanisch) formatieren?\n"
"Wähle Nein für Windows-1252 (Westlich)"
2009-08-09 21:01:41 +00:00
#: Source/Core/InputCommon/ControllerEmu/ControlGroup/Cursor.cpp:29
#: Source/Core/InputCommon/ControllerEmu/ControlGroup/Force.cpp:26
#: Source/Core/InputCommon/ControllerEmu/ControlGroup/Tilt.cpp:22
2009-08-09 21:01:41 +00:00
msgid "Forward"
msgstr "Vorwärts"
#: Source/Core/DolphinWX/NetPlay/NetPlaySetupFrame.cpp:225
msgid "Forward Port (UPnP)"
msgstr "Port weiterleiten (UPnP)"
#: Source/Core/DolphinQt2/NetPlay/NetPlaySetupDialog.cpp:111
2013-08-17 14:31:38 +00:00
msgid "Forward port (UPnP)"
2013-09-21 16:24:33 +00:00
msgstr "Port öffnen (UPnP)"
2013-08-17 14:31:38 +00:00
#: Source/Core/DolphinWX/FifoPlayerDlg.cpp:498
#, c-format
2014-06-06 23:14:56 +00:00
msgid "Found %u results for '"
msgstr "%u Ergebnisse gefunden für '"
#: Source/Core/Core/HW/WiiSaveCrypted.cpp:88
#, c-format
msgid "Found %zu save file(s)"
msgstr "%zu Spielstände gefunden "
#: Source/Core/DolphinWX/Debugger/DebuggerPanel.cpp:48
msgid "Frame"
msgstr "Bild"
#: Source/Core/DolphinWX/FifoPlayerDlg.cpp:890
#, c-format
2015-12-15 19:36:44 +00:00
msgid "Frame %u"
msgstr "Bild %u"
2009-08-09 21:01:41 +00:00
#: Source/Core/DolphinWX/FifoPlayerDlg.cpp:866
#, c-format
2015-12-15 19:36:44 +00:00
msgid "Frame %zu"
msgstr "Bild %zu"
2009-08-09 21:01:41 +00:00
#: Source/Core/Core/HotkeyManager.cpp:43 Source/Core/Core/HotkeyManager.cpp:247
#: Source/Core/DolphinQt2/Config/Mapping/HotkeyTAS.cpp:22
2009-08-09 21:01:41 +00:00
msgid "Frame Advance"
msgstr "Einzelbildwiedergabe"
#: Source/Core/Core/HotkeyManager.cpp:44
2015-11-04 19:49:31 +00:00
msgid "Frame Advance Decrease Speed"
msgstr "Erhöhe Einzelbildwiedergabegeschwindigkeit"
2015-11-04 19:49:31 +00:00
#: Source/Core/Core/HotkeyManager.cpp:45
2015-11-04 19:49:31 +00:00
msgid "Frame Advance Increase Speed"
msgstr "Verringere Einzelbildwiedergabegeschwindigkeit"
2015-11-04 19:49:31 +00:00
#: Source/Core/Core/HotkeyManager.cpp:46
2015-11-04 19:49:31 +00:00
msgid "Frame Advance Reset Speed"
msgstr "Einzelbildwiedergabegeschwindigkeit zurücksetzen"
2015-11-04 19:49:31 +00:00
#: Source/Core/DolphinWX/Debugger/DebuggerPanel.cpp:129
msgid "Frame Buffer"
msgstr "Bildspeicher"
#: Source/Core/DolphinQt2/Config/Graphics/AdvancedWidget.cpp:69
#: Source/Core/DolphinWX/VideoConfigDiag.cpp:859
msgid "Frame Dumps Use FFV1"
msgstr "Bildauszüge verwenden FFV1"
2009-08-09 21:01:41 +00:00
#: Source/Core/DolphinWX/FifoPlayerDlg.cpp:245
msgid "Frame Info"
msgstr "Bildinfo"
#: Source/Core/DolphinQt2/FIFOPlayerWindow.cpp:93
#: Source/Core/DolphinWX/FifoPlayerDlg.cpp:113
2009-08-09 21:01:41 +00:00
msgid "Frame Range"
2013-09-21 16:24:33 +00:00
msgstr "Bildbereich"
2009-08-09 21:01:41 +00:00
#: Source/Core/VideoCommon/RenderBase.cpp:979
#, c-format
msgid "Frame dump image(s) '%s' already exists. Overwrite?"
msgstr "Frame-Dump Bild(er) '%s' existiert bereits. Überschreiben?"
#: Source/Core/DolphinWX/FifoPlayerDlg.cpp:167
msgid "Frames to Record"
msgstr "Bilder zum Aufzeichnen"
2009-08-09 21:01:41 +00:00
#: Source/Core/DolphinQt2/FIFOPlayerWindow.cpp:121
msgid "Frames to Record:"
msgstr "Bilder zum Aufzeichnen:"
#: Source/Core/DolphinQt2/GameList/GameFile.cpp:227
#: Source/Core/DolphinWX/ISOProperties/InfoPanel.cpp:104
2015-06-04 09:48:38 +00:00
msgid "France"
msgstr "Frankreich"
2015-06-04 09:48:38 +00:00
#: Source/Core/DolphinQt2/Config/Graphics/AdvancedWidget.cpp:68
#: Source/Core/DolphinWX/VideoConfigDiag.cpp:856
2009-08-09 21:01:41 +00:00
msgid "Free Look"
2013-09-21 16:24:33 +00:00
msgstr "Freies Umsehen"
2009-08-09 21:01:41 +00:00
#: Source/Core/Core/HotkeyManager.cpp:255
#: Source/Core/DolphinQt2/Config/Mapping/HotkeyGraphics.cpp:23
msgid "Freelook"
msgstr "Freies Umsehen"
#: Source/Core/Core/HotkeyManager.cpp:86
2015-06-04 09:48:38 +00:00
msgid "Freelook Decrease Speed"
msgstr "Freies Umsehen - Geschwindigkeit verringern"
2015-06-04 09:48:38 +00:00
#: Source/Core/Core/HotkeyManager.cpp:87
2015-06-04 09:48:38 +00:00
msgid "Freelook Increase Speed"
msgstr "Freies Umsehen - Geschwindigkeit erhöhen"
2015-06-04 09:48:38 +00:00
#: Source/Core/Core/HotkeyManager.cpp:90
2015-06-04 09:48:38 +00:00
msgid "Freelook Move Down"
msgstr "Freies Umsehen - Nach unten bewegen"
2015-06-04 09:48:38 +00:00
#: Source/Core/Core/HotkeyManager.cpp:91
2015-06-04 09:48:38 +00:00
msgid "Freelook Move Left"
msgstr "Freies Umsehen - Nach links bewegen"
2015-06-04 09:48:38 +00:00
#: Source/Core/Core/HotkeyManager.cpp:92
2015-06-04 09:48:38 +00:00
msgid "Freelook Move Right"
msgstr "Freies Umsehen - Nach rechts bewegen"
2015-06-04 09:48:38 +00:00
#: Source/Core/Core/HotkeyManager.cpp:89
2015-06-04 09:48:38 +00:00
msgid "Freelook Move Up"
msgstr "Freies Umsehen - Nach oben bewegen"
2015-06-04 09:48:38 +00:00
#: Source/Core/Core/HotkeyManager.cpp:95
2015-06-04 09:48:38 +00:00
msgid "Freelook Reset"
msgstr "Freies Umsehen - Zurücksetzen"
2015-06-04 09:48:38 +00:00
#: Source/Core/Core/HotkeyManager.cpp:88
2015-06-04 09:48:38 +00:00
msgid "Freelook Reset Speed"
msgstr "Freies Umsehen - Geschwindigkeit zurücksetzen"
2015-06-04 09:48:38 +00:00
#: Source/Core/Core/HotkeyManager.cpp:93
2015-06-04 09:48:38 +00:00
msgid "Freelook Zoom In"
msgstr "Freies Umsehen - Heranzoomen"
2015-06-04 09:48:38 +00:00
#: Source/Core/Core/HotkeyManager.cpp:94
2015-06-04 09:48:38 +00:00
msgid "Freelook Zoom Out"
msgstr "Freies Umsehen - Herauszoomen"
2015-06-04 09:48:38 +00:00
#: Source/Core/DolphinQt2/GameList/GameFile.cpp:260
#: Source/Core/DolphinQt2/Settings/GameCubePane.cpp:65
#: Source/Core/DolphinQt2/Settings/WiiPane.cpp:109
#: Source/Core/DolphinWX/Config/GameCubeConfigPane.cpp:55
#: Source/Core/DolphinWX/Config/WiiConfigPane.cpp:58
#: Source/Core/DolphinWX/ISOProperties/InfoPanel.cpp:65
2009-08-09 21:01:41 +00:00
msgid "French"
msgstr "Französisch"
#: Source/Core/Core/HW/WiimoteEmu/Attachment/Guitar.cpp:58
#: Source/Core/DolphinQt2/Config/Mapping/WiimoteEmuExtension.cpp:119
2009-08-09 21:01:41 +00:00
msgid "Frets"
2013-09-21 16:24:33 +00:00
msgstr "Frets"
2009-08-09 21:01:41 +00:00
#: Source/Core/DolphinQt2/Debugger/NewBreakpointDialog.cpp:175
#: Source/Core/DolphinWX/FifoPlayerDlg.cpp:85
#: Source/Core/DolphinWX/FifoPlayerDlg.cpp:93
2009-08-09 21:01:41 +00:00
msgid "From"
2013-09-21 16:24:33 +00:00
msgstr "Von"
2009-08-09 21:01:41 +00:00
#: Source/Core/DolphinQt2/Debugger/NewBreakpointDialog.cpp:135
#: Source/Core/DolphinQt2/FIFOPlayerWindow.cpp:82
#: Source/Core/DolphinQt2/FIFOPlayerWindow.cpp:97
msgid "From:"
msgstr "Von:"
#: Source/Core/DolphinQt2/ToolBar.cpp:54
#: Source/Core/DolphinWX/MainToolBar.cpp:182
2009-08-09 21:01:41 +00:00
msgid "FullScr"
msgstr "Vollbild"
#: Source/Core/DolphinQt2/Debugger/BreakpointWidget.cpp:105
#: Source/Core/DolphinWX/Debugger/BreakpointView.cpp:35
msgid "Function"
msgstr "Funktion"
#: Source/Core/DolphinWX/Debugger/CodeWindow.cpp:116
msgid "Function callers"
msgstr "Funktionsaufrufer"
#: Source/Core/DolphinWX/Debugger/CodeWindow.cpp:110
msgid "Function calls"
msgstr "Funktionsaufrufe"
#: Source/Core/DolphinQt2/Config/ControllersWindow.cpp:99
#: Source/Core/DolphinWX/ControllerConfigDiag.cpp:52
2015-06-04 09:48:38 +00:00
msgid "GBA"
msgstr "GBA"
2015-06-04 09:48:38 +00:00
#: Source/Core/DolphinWX/NetPlay/PadMapDialog.cpp:62
msgid "GC Port"
msgstr "GC-Port "
2015-11-04 19:49:31 +00:00
#: Source/Core/DolphinQt2/NetPlay/PadMappingDialog.cpp:33
msgid "GC Port %1"
msgstr "GC-Port %1"
#: Source/Core/DolphinWX/MemcardManager.cpp:530
2009-08-09 21:01:41 +00:00
msgid "GCI File(*.gci)"
2013-09-21 16:24:33 +00:00
msgstr "GCI-Datei(*.gci)"
2009-08-09 21:01:41 +00:00
#: Source/Core/DolphinQt2/Settings/GameCubePane.cpp:93
#: Source/Core/DolphinWX/Config/GameCubeConfigPane.cpp:38
2014-11-10 00:23:25 +00:00
msgid "GCI Folder"
msgstr "GCI-Ordner"
2014-11-10 00:23:25 +00:00
#: Source/Core/Core/HW/GCMemcard/GCMemcardDirectory.cpp:336
2014-11-10 00:23:25 +00:00
msgid "GCMemcardDirectory: ClearBlock called with invalid block address"
msgstr "GCMemcardDirectory: ClearBlock mit ungültiger Blockadresse aufgerufen"
2014-11-10 00:23:25 +00:00
#: Source/Core/DolphinWX/Debugger/DebuggerPanel.h:19
msgid "GFX Debugger"
msgstr "GFX-Debugger"
#: Source/Core/VideoCommon/CommandProcessor.cpp:517
2015-12-15 19:36:44 +00:00
#, c-format
msgid ""
"GFX FIFO: Unknown Opcode (0x%02x @ %p, %s).\n"
"This means one of the following:\n"
"* The emulated GPU got desynced, disabling dual core can help\n"
"* Command stream corrupted by some spurious memory bug\n"
"* This really is an unknown opcode (unlikely)\n"
"* Some other sort of bug\n"
"\n"
"Further errors will be sent to the Video Backend log and\n"
"Dolphin will now likely crash or hang. Enjoy."
msgstr ""
"GFX FIFO: Unbekannter Befehl (0X%02x @ %p, %s).\n"
"Das bedeutet eines der folgenden Dinge:\n"
"* Die emulierte GPU ist nicht mehr synchron, das deaktivieren von Doppelkern "
"kann helfen\n"
"* Der Befehlsstrom wurde durch einen Speicherfehler beschädigt\n"
"* Dies ist wirklich ein unbekannter Befehl (unwahrscheinlich)\n"
"* Ein anderer Fehler\n"
"\n"
"Weitere Fehler werden in den Video-Backend-Log protokolliert und Dolphin "
"wird nun wahrscheinlich abstürzen. Viel Spaß."
2015-12-15 19:36:44 +00:00
#: Source/Core/DolphinQt2/Config/Graphics/HacksWidget.cpp:54
#: Source/Core/DolphinWX/VideoConfigDiag.cpp:728
msgid "GPU Texture Decoding"
msgstr "GPU-Texturdecodierung"
#: Source/Core/DolphinQt2/Settings/GameCubePane.cpp:157
#: Source/Core/DolphinWX/Config/GameCubeConfigPane.cpp:358
2015-06-04 09:48:38 +00:00
msgid "Game Boy Advance Carts (*.gba)"
msgstr "Game Boy Advance Module (*.gba)"
2009-08-09 21:01:41 +00:00
#: Source/Core/DolphinQt2/Settings/PathPane.cpp:64
msgid "Game Folders"
msgstr "Spiele-Ordner"
#: Source/Core/DolphinQt2/MenuBar.cpp:387
#: Source/Core/DolphinWX/MainMenuBar.cpp:316
2014-06-06 23:14:56 +00:00
msgid "Game ID"
msgstr "Spielkennung"
#: Source/Core/DolphinQt2/Config/InfoWidget.cpp:50
#: Source/Core/DolphinWX/ISOProperties/InfoPanel.cpp:230
2009-08-09 21:01:41 +00:00
msgid "Game ID:"
msgstr "Spielkennung:"
2009-08-09 21:01:41 +00:00
#: Source/Core/DolphinQt2/NetPlay/NetPlayDialog.cpp:449
msgid "Game changed to \"%1\""
msgstr "Spiel auf \"%1\" geändert"
#: Source/Core/Core/NetPlayClient.cpp:803
2009-08-09 21:01:41 +00:00
msgid "Game is already running!"
2013-09-21 16:24:33 +00:00
msgstr "Spiel läuft bereits!"
2009-08-09 21:01:41 +00:00
#: Source/Core/Core/HW/GCMemcard/GCMemcardDirectory.cpp:404
2014-11-10 00:23:25 +00:00
#, c-format
2015-11-04 19:49:31 +00:00
msgid ""
"Game overwrote with another games save. Data corruption ahead 0x%x, 0x%x"
2014-11-10 00:23:25 +00:00
msgstr ""
"Spielstand mit dem Spielstand eines anderen Spiels überschrieben. "
"Datenkorruption voraus 0x%x, 0x%x"
2014-11-10 00:23:25 +00:00
#: Source/Core/DolphinWX/ISOProperties/ISOProperties.cpp:381
2009-08-09 21:01:41 +00:00
msgid "Game-Specific Settings"
2013-09-21 16:24:33 +00:00
msgstr "Spielspezifische Einstellungen"
2009-08-09 21:01:41 +00:00
#: Source/Core/DolphinWX/ISOProperties/ISOProperties.cpp:249
2009-08-09 21:01:41 +00:00
msgid "GameConfig"
msgstr "Spieleinstellungen"
#: Source/Core/DolphinQt2/Config/SettingsWindow.cpp:49
#: Source/Core/DolphinQt2/GameList/GameFile.cpp:202
#: Source/Core/DolphinWX/Config/ConfigMain.cpp:87
msgid "GameCube"
msgstr "GameCube"
2009-08-09 21:01:41 +00:00
#: Source/Core/DolphinQt2/Config/ControllersWindow.cpp:98
#: Source/Core/DolphinWX/ControllerConfigDiag.cpp:51
2016-01-12 19:56:43 +00:00
msgid "GameCube Adapter for Wii U"
msgstr "GameCube-Adapter für Wii U"
2015-06-04 09:48:38 +00:00
#: Source/Core/DolphinQt2/Config/Mapping/GCPadWiiUConfigDialog.cpp:26
msgid "GameCube Adapter for Wii U at Port %1"
msgstr "GameCube-Adapter für Wii U an Port %1"
#: Source/Core/DolphinQt2/Config/Mapping/MappingWindow.cpp:257
msgid "GameCube Controller"
msgstr "GameCube-Controller"
#: Source/Core/DolphinWX/ControllerConfigDiag.cpp:493
#, c-format
msgid "GameCube Controller Configuration Port %i"
msgstr "GameCube-Controller-Konfigurationsport %i"
#: Source/Core/DolphinQt2/Config/Mapping/MappingWindow.cpp:256
msgid "GameCube Controller at Port %1"
msgstr "GameCube-Controller an Port %1"
#: Source/Core/DolphinQt2/Config/ControllersWindow.cpp:86
#: Source/Core/DolphinWX/ControllerConfigDiag.cpp:148
2015-06-04 09:48:38 +00:00
msgid "GameCube Controllers"
msgstr "GameCube-Controller"
2009-08-09 21:01:41 +00:00
#: Source/Core/DolphinQt2/Config/Mapping/MappingWindow.cpp:248
msgid "GameCube Keyboard"
msgstr "GameCube-Tastatur"
#: Source/Core/DolphinWX/ControllerConfigDiag.cpp:478
#, c-format
msgid "GameCube Keyboard Configuration Port %i"
msgstr "GameCube-Tastatur-Konfigurationsport %i"
#: Source/Core/DolphinQt2/Config/Mapping/MappingWindow.cpp:249
msgid "GameCube Keyboard at Port %1"
msgstr "GameCube-Tastatur an Port %1"
#: Source/Core/DolphinQt2/GCMemcardManager.cpp:51
msgid "GameCube Memory Card Manager"
msgstr ""
#: Source/Core/DolphinQt2/GCMemcardManager.cpp:254
#: Source/Core/DolphinQt2/Settings/GameCubePane.cpp:152
msgid "GameCube Memory Cards (*.raw *.gcp)"
msgstr ""
#: Source/Core/DolphinWX/Config/GameCubeConfigPane.cpp:357
#: Source/Core/DolphinWX/MemcardManager.cpp:195
msgid "GameCube Memory Cards (*.raw,*.gcp)"
msgstr "GameCube Memory Cards (*.raw,*.gcp)"
2009-08-09 21:01:41 +00:00
#: Source/Core/DolphinQt2/Config/Mapping/MappingWindow.cpp:261
msgid "GameCube Microphone Slot %1"
msgstr "GameCube Mikrofonslot %1"
#: Source/Core/DolphinWX/Config/GameCubeConfigPane.cpp:288
msgid "GameCube Microphone Slot A"
msgstr "GameCube Mikrofonsteckplatz A"
#: Source/Core/DolphinWX/Config/GameCubeConfigPane.cpp:293
msgid "GameCube Microphone Slot B"
msgstr "GameCube Mikrofonsteckplatz B"
#: Source/Core/DolphinWX/MemcardManager.cpp:522
msgid "GameCube Savegame files(*.gci;*.gcs;*.sav)"
msgstr "GameCube-Speicherdateien (*.gci;*.gcs;*.sav)"
2009-08-09 21:01:41 +00:00
#: Source/Core/DolphinQt2/TAS/GCTASInputWindow.cpp:19
msgid "GameCube TAS Input %1"
msgstr ""
#: Source/Core/DolphinQt2/Config/PropertiesDialog.cpp:37
#: Source/Core/DolphinWX/Cheats/CheatsWindow.cpp:129
#: Source/Core/DolphinWX/ISOProperties/ISOProperties.cpp:255
2009-08-09 21:01:41 +00:00
msgid "Gecko Codes"
msgstr "Gecko-Codes"
2009-08-09 21:01:41 +00:00
#: Source/Core/Core/HotkeyManager.cpp:244
#: Source/Core/DolphinQt2/Config/Graphics/GraphicsWindow.cpp:70
#: Source/Core/DolphinQt2/Config/Graphics/GraphicsWindow.cpp:100
#: Source/Core/DolphinQt2/Config/Mapping/HotkeyGeneral.cpp:23
#: Source/Core/DolphinQt2/Config/Mapping/MappingWindow.cpp:279
#: Source/Core/DolphinQt2/Config/SettingsWindow.cpp:46
#: Source/Core/DolphinWX/Config/ConfigMain.cpp:84
#: Source/Core/DolphinWX/Input/HotkeyInputConfigDiag.cpp:108
#: Source/Core/DolphinWX/PostProcessingConfigDiag.cpp:130
#: Source/Core/DolphinWX/SoftwareVideoConfigDialog.cpp:46
#: Source/Core/DolphinWX/VideoConfigDiag.cpp:339
2009-08-09 21:01:41 +00:00
msgid "General"
msgstr "Allgemein"
#: Source/Core/DolphinQt2/Config/Mapping/MappingWindow.cpp:271
#: Source/Core/DolphinWX/Input/WiimoteInputConfigDiag.cpp:67
msgid "General and Options"
msgstr "Allgemeines und Optionen"
#: Source/Core/DolphinQt2/Settings/GeneralPane.cpp:108
#: Source/Core/DolphinWX/Config/GeneralConfigPane.cpp:61
#: Source/Core/DolphinWX/Config/GeneralConfigPane.cpp:64
2016-06-19 02:25:32 +00:00
msgid "Generate a New Statistics Identity"
msgstr "Neue Statistikidentität erzeugen"
2016-06-19 02:25:32 +00:00
#: Source/Core/DolphinWX/Debugger/DebuggerPanel.cpp:130
msgid "Geometry data"
msgstr "Geometriedaten"
#: Source/Core/DolphinQt2/GameList/GameFile.cpp:258
#: Source/Core/DolphinQt2/Settings/GameCubePane.cpp:65
#: Source/Core/DolphinQt2/Settings/WiiPane.cpp:108
#: Source/Core/DolphinWX/Config/GameCubeConfigPane.cpp:54
#: Source/Core/DolphinWX/Config/WiiConfigPane.cpp:57
#: Source/Core/DolphinWX/ISOProperties/InfoPanel.cpp:62
2009-08-09 21:01:41 +00:00
msgid "German"
msgstr "Deutsch"
#: Source/Core/DolphinQt2/GameList/GameFile.cpp:229
#: Source/Core/DolphinWX/ISOProperties/InfoPanel.cpp:108
2015-06-04 09:48:38 +00:00
msgid "Germany"
msgstr "Deutschland"
2015-06-04 09:48:38 +00:00
#: Source/Core/DolphinWX/Debugger/DebuggerPanel.cpp:79
msgid "Go to Next Frame"
msgstr "Gehe zum nächsten Frame"
#: Source/Core/DolphinWX/MainToolBar.cpp:210
msgid "Go to the current instruction"
msgstr "Zur aktuellen Anweisung gehen"
#: Source/Core/DolphinQt2/Config/Graphics/GraphicsWindow.cpp:28
#: Source/Core/DolphinQt2/Config/Mapping/MappingWindow.cpp:282
#: Source/Core/DolphinQt2/ToolBar.cpp:60
#: Source/Core/DolphinWX/Input/HotkeyInputConfigDiag.cpp:120
#: Source/Core/DolphinWX/MainToolBar.cpp:186
2009-08-09 21:01:41 +00:00
msgid "Graphics"
msgstr "Grafik"
#: Source/Core/Core/HotkeyManager.cpp:253
#: Source/Core/DolphinQt2/Config/Mapping/HotkeyGraphics.cpp:26
msgid "Graphics Toggles"
msgstr "Grafik schaltet um"
#: Source/Core/DolphinWX/MainToolBar.cpp:187
2009-08-09 21:01:41 +00:00
msgid "Graphics settings"
msgstr "Grafikeinstellungen"
2009-08-09 21:01:41 +00:00
#: Source/Core/DolphinWX/Cheats/CheatSearchTab.cpp:110
2009-08-09 21:01:41 +00:00
msgid "Greater Than"
msgstr "Größer als"
#: Source/Core/DolphinQt2/Config/Graphics/EnhancementsWidget.cpp:274
#: Source/Core/DolphinWX/VideoConfigDiag.cpp:163
2009-08-09 21:01:41 +00:00
msgid ""
2015-06-04 09:48:38 +00:00
"Greatly increases quality of textures generated using render-to-texture "
2014-02-01 11:29:37 +00:00
"effects.\n"
2009-08-09 21:01:41 +00:00
"Raising the internal resolution will improve the effect of this setting.\n"
2015-06-04 09:48:38 +00:00
"Slightly increases GPU load and causes relatively few graphical issues.\n"
2009-08-09 21:01:41 +00:00
"\n"
"If unsure, leave this checked."
2014-02-01 11:29:37 +00:00
msgstr ""
"Verbessert die Qualität von Texturen, die durch den Render-to-Texture-Effekt "
"generiert werden deutlich.\n"
"Erhöhe die interne Auflösung um diesen Effekt zu verstärken.\n"
"Erhöht die Auslastung der GPU geringfügig und könnte ein paar Grafikfehler "
"verursachen.\n"
"\n"
"Im Zweifel aktiviert lassen."
2009-08-09 21:01:41 +00:00
#: Source/Core/Core/HW/WiimoteEmu/Attachment/Drums.cpp:28
#: Source/Core/Core/HW/WiimoteEmu/Attachment/Guitar.cpp:44
2009-08-09 21:01:41 +00:00
msgid "Green"
msgstr "Grün"
#: Source/Core/Core/HW/WiimoteEmu/Attachment/Turntable.cpp:32
2009-08-09 21:01:41 +00:00
msgid "Green Left"
msgstr "Grün links"
#: Source/Core/Core/HW/WiimoteEmu/Attachment/Turntable.cpp:32
2009-08-09 21:01:41 +00:00
msgid "Green Right"
msgstr "Grün rechts"
#: Source/Core/DolphinQt2/MenuBar.cpp:363
msgid "Grid View"
msgstr "Tabellenansicht"
#: Source/Core/Core/HW/WiimoteEmu/Attachment/Guitar.cpp:55
#: Source/Core/DolphinQt2/Config/Mapping/WiimoteEmuExtension.cpp:106
2009-08-09 21:01:41 +00:00
msgid "Guitar"
msgstr "Gitarre"
#: Source/Core/DolphinWX/Input/InputConfigDiag.cpp:100
msgid "Guitar Configuration"
msgstr "Gitarrenkonfiguration"
#: Source/Core/DolphinWX/VideoConfigDiag.cpp:620
msgid "HDMI 3D"
msgstr "HDMI 3D"
#: Source/Core/DolphinQt2/Config/Graphics/GraphicsWindow.cpp:72
#: Source/Core/DolphinQt2/Config/Graphics/GraphicsWindow.cpp:102
#: Source/Core/DolphinWX/VideoConfigDiag.cpp:670
2009-08-09 21:01:41 +00:00
msgid "Hacks"
msgstr "Hacks"
2009-08-09 21:01:41 +00:00
#: Source/Core/DolphinWX/VideoConfigDiag.cpp:737
#, c-format
msgid ""
"Hash tap count is set to %d which is non-standard.\n"
"You will need to edit the INI manually."
msgstr ""
"Der Hashtap-Zähler ist auf %d gesetzt, dies ist nicht standardgemäß. Du "
"musst die INI manuell bearbeiten."
#: Source/Core/Core/HW/GCMemcard/GCMemcard.cpp:131
2009-08-09 21:01:41 +00:00
msgid "Header checksum failed"
msgstr "Header-Prüfsumme fehlerhaft"
#: Source/Core/InputCommon/ControllerEmu/ControlGroup/Cursor.cpp:36
2009-08-09 21:01:41 +00:00
msgid "Height"
msgstr "Höhe"
#: Source/Core/DolphinWX/Debugger/MemoryView.cpp:325
#: Source/Core/DolphinWX/Debugger/MemoryWindow.cpp:164
msgid "Hex"
msgstr "Hex"
#: Source/Core/DolphinQt2/Debugger/RegisterWidget.cpp:130
#: Source/Core/DolphinQt2/Debugger/WatchWidget.cpp:110
#: Source/Core/DolphinWX/Debugger/WatchView.cpp:86
msgid "Hexadecimal"
msgstr "Hexadezimal"
#: Source/Core/InputCommon/ControllerEmu/ControlGroup/Cursor.cpp:31
2009-08-09 21:01:41 +00:00
msgid "Hide"
msgstr "Verbergen"
#: Source/Core/DolphinQt2/Config/Graphics/GeneralWidget.cpp:88
2009-08-09 21:01:41 +00:00
msgid "Hide Mouse Cursor"
2013-09-21 16:24:33 +00:00
msgstr "Mauszeiger verstecken"
2009-08-09 21:01:41 +00:00
#: Source/Core/DolphinQt2/Config/Graphics/GeneralWidget.cpp:242
#: Source/Core/DolphinWX/VideoConfigDiag.cpp:132
2009-08-09 21:01:41 +00:00
msgid ""
"Hides the mouse cursor if it's on top of the emulation window.\n"
"\n"
2014-11-10 00:23:25 +00:00
"If unsure, leave this unchecked."
2014-02-01 11:29:37 +00:00
msgstr ""
"Versteckt den Mauszeiger über dem Emulationsfenster.\n"
"\n"
"Im Zweifel deaktiviert lassen."
2009-08-09 21:01:41 +00:00
#: Source/Core/DolphinQt2/NetPlay/NetPlaySetupDialog.cpp:114
#: Source/Core/DolphinQt2/NetPlay/NetPlaySetupDialog.cpp:144
#: Source/Core/DolphinWX/NetPlay/NetPlaySetupFrame.cpp:147
#: Source/Core/DolphinWX/NetPlay/NetPlaySetupFrame.cpp:212
2009-08-09 21:01:41 +00:00
msgid "Host"
msgstr "Host"
#: Source/Core/DolphinQt2/NetPlay/NetPlaySetupDialog.cpp:210
#: Source/Core/DolphinWX/NetPlay/NetPlaySetupFrame.cpp:394
msgid "Host Code:"
msgstr "Hostcode:"
2015-06-04 09:48:38 +00:00
#: Source/Core/Core/NetPlayClient.cpp:124
2015-06-04 09:48:38 +00:00
msgid ""
"Host code size is to large.\n"
"Please recheck that you have the correct code"
msgstr ""
"Host-Codegröße ist zu groß.\n"
"Bitte überprüfen Sie, ob Sie den richtigen Code haben"
2009-08-09 21:01:41 +00:00
#: Source/Core/DolphinQt2/GameList/GameList.cpp:228
msgid "Host with NetPlay"
msgstr "Mit NetPlay ausrichten"
#: Source/Core/DolphinWX/GameListCtrl.cpp:1201
msgid "Host with Netplay"
msgstr "Mit Netplay ausrichten"
#: Source/Core/DolphinQt2/Config/Mapping/MappingWindow.cpp:285
msgid "Hotkey Settings"
msgstr "Tastenkürzel-Einstellungen"
#: Source/Core/Core/HotkeyManager.cpp:168
#: Source/Core/Core/HW/WiimoteEmu/WiimoteEmu.cpp:318
#: Source/Core/DolphinQt2/Config/Mapping/WiimoteEmuGeneral.cpp:37
2009-08-09 21:01:41 +00:00
msgid "Hotkeys"
2013-09-21 16:24:33 +00:00
msgstr "Tastenkürzel"
2009-08-09 21:01:41 +00:00
#: Source/Core/DolphinQt2/Config/Graphics/EnhancementsWidget.cpp:67
#: Source/Core/DolphinWX/VideoConfigDiag.cpp:536
msgid "Hybrid"
msgstr "Hybrid"
#: Source/Core/DolphinQt2/Config/ControllersWindow.cpp:192
#: Source/Core/DolphinWX/ControllerConfigDiag.cpp:313
msgid "Hybrid Wii Remote"
msgstr "Hybride Wiimote"
2009-08-09 21:01:41 +00:00
#: Source/Core/DolphinQt2/GameList/GameList.cpp:489
#: Source/Core/DolphinQt2/GameList/GameListModel.cpp:126
#: Source/Core/DolphinWX/GameListCtrl.cpp:467
2014-06-06 23:14:56 +00:00
msgid "ID"
msgstr "Kennung"
2014-06-06 23:14:56 +00:00
#: Source/Core/DolphinWX/ISOProperties/InfoPanel.cpp:237
msgid "IOS Version:"
msgstr "IOS-Version:"
#: Source/Core/Core/IOS/Network/SSL.cpp:131
#, c-format
msgid ""
"IOS: A file required for SSL services (%s) is invalid. Please refer to "
"https://dolphin-emu.org/docs/guides/wii-network-guide/ for instructions on "
"setting up Wii networking."
msgstr ""
"IOS: Eine Datei, die für SSL-Dienste (%s) erforderlich ist, ist ungültig. "
"Weitere Informationen zum Einrichten von Wii-Netzwerken finden Sie unter "
"https://dolphin-emu.org/docs/guides/wii-network-guide/."
#: Source/Core/Core/IOS/Network/SSL.cpp:116
#, c-format
msgid ""
"IOS: Could not read a file required for SSL services (%s). Please refer to "
"https://dolphin-emu.org/docs/guides/wii-network-guide/ for instructions on "
"setting up Wii networking."
msgstr ""
"IOS: Eine Datei, die für SSL-Dienste (%s) erforderlich ist, konnte nicht "
"gelesen werden. Weitere Informationen zum Einrichten von Wii-Netzwerken "
"finden Sie unter https://dolphin-emu.org/docs/guides/wii-network-guide/."
#: Source/Core/DolphinQt2/NetPlay/NetPlaySetupDialog.cpp:210
#: Source/Core/DolphinWX/NetPlay/NetPlaySetupFrame.cpp:419
msgid "IP Address:"
msgstr "IP-Adresse:"
#: Source/Core/DolphinQt2/Settings/GameCubePane.cpp:55
#: Source/Core/DolphinWX/Config/GameCubeConfigPane.cpp:113
2009-08-09 21:01:41 +00:00
msgid "IPL Settings"
msgstr "IPL-Einstellungen"
2009-08-09 21:01:41 +00:00
#: Source/Core/Core/Boot/Boot.cpp:247
2015-06-04 21:33:13 +00:00
#, c-format
msgid "IPL with unknown hash %x"
msgstr "Unbekanntes IPL mit Prüfsumme %x"
2015-06-04 21:33:13 +00:00
#. i18n: IR stands for infrared and refers to the pointer functionality of Wii Remotes
#: Source/Core/Core/HW/WiimoteEmu/WiimoteEmu.cpp:267
#: Source/Core/DolphinQt2/Config/Mapping/WiimoteEmuMotionControl.cpp:28
#: Source/Core/DolphinQt2/TAS/WiiTASInputWindow.cpp:32
#: Source/Core/DolphinWX/TASInputDlg.cpp:135
2009-08-09 21:01:41 +00:00
msgid "IR"
msgstr "IR"
#. i18n: IR stands for infrared and refers to the pointer functionality of Wii Remotes
#: Source/Core/DolphinQt2/Settings/WiiPane.cpp:165
#: Source/Core/DolphinWX/Config/WiiConfigPane.cpp:137
2009-08-09 21:01:41 +00:00
msgid "IR Sensitivity:"
msgstr "IR-Empfindlichkeit:"
2009-08-09 21:01:41 +00:00
#: Source/Core/DolphinQt2/Config/InfoWidget.cpp:30
#: Source/Core/DolphinWX/ISOProperties/InfoPanel.cpp:265
2009-08-09 21:01:41 +00:00
msgid "ISO Details"
msgstr "ISO-Details"
2009-08-09 21:01:41 +00:00
#: Source/Core/DolphinWX/Config/PathConfigPane.cpp:66
2009-08-09 21:01:41 +00:00
msgid "ISO Directories"
msgstr "ISO-Verzeichnisse"
2009-08-09 21:01:41 +00:00
#: Source/Core/DolphinQt2/Config/InfoWidget.cpp:57
msgid "ISO Size:"
msgstr "ISO-Größe:"
#: Source/Core/DolphinQt2/GCMemcardManager.cpp:154
#: Source/Core/DolphinWX/MemcardManager.cpp:629
2009-08-09 21:01:41 +00:00
msgid "Icon"
msgstr "Symbol"
#: Source/Core/DolphinQt2/Settings/GeneralPane.cpp:194
#: Source/Core/DolphinWX/Config/GeneralConfigPane.cpp:217
msgid "Identity Generation"
msgstr "Indentitätserzeugung"
#: Source/Core/DolphinQt2/Main.cpp:132
msgid ""
"If authorized, Dolphin can collect data on its performance, feature usage, "
"and configuration, as well as data on your system's hardware and operating "
"system.\n"
"\n"
"No private data is ever collected. This data helps us understand how people "
"and emulated games use Dolphin and prioritize our efforts. It also helps us "
"identify rare configurations that are causing bugs, performance and "
"stability issues.\n"
"This authorization can be revoked at any time through Dolphin's settings."
msgstr ""
"Falls autorisiert, kann Dolphin Daten zu Leistung, Funktionsverwendung und -"
"einstellungen in Dolphin, sowie Systemhardware und Betriebssystem sammeln.\n"
"\n"
"Private Daten werden niemals erfasst. Diese Daten helfen uns zu verstehen, "
"wie Nutzer und emulierte Spiele Dolphin nutzen und können so unsere "
"Bemühungen priorisieren. Zusätzlich hilft es bei der Indentifizierung "
"seltener Konfigurationen, die Fehler und Probleme im Bereich Leistung und "
"Stabilität verursachen.\n"
"Diese Autorisierung kann jederzeit in den Dolphin-Einstellungen widerrufen "
"werden."
2016-06-19 02:25:32 +00:00
#: Source/Core/DolphinWX/Main.cpp:234
2016-06-19 02:25:32 +00:00
msgid ""
"If authorized, Dolphin can collect data on its performance, feature usage, "
"and configuration, as well as data on your system's hardware and operating "
"system.\n"
"\n"
"No private data is ever collected. This data helps us understand how people "
"and emulated games use Dolphin and prioritize our efforts. It also helps us "
"identify rare configurations that are causing bugs, performance and "
"stability issues.\n"
"This authorization can be revoked at any time through Dolphin's settings.\n"
"\n"
"Do you authorize Dolphin to report this information to Dolphin's developers?"
msgstr ""
"Falls autorisiert, kann Dolphin Daten zu Leistung, Funktionsverwendung und -"
"einstellungen in Dolphin, sowie Systemhardware und Betriebssystem sammeln.\n"
"\n"
"Private Daten werden niemals erfasst. Diese Daten helfen uns zu verstehen, "
"wie Nutzer und emulierte Spiele Dolphin nutzen und können so unsere "
"Bemühungen priorisieren. Zusätzlich hilft es bei der Indentifizierung "
"seltener Konfigurationen, die Fehler und Probleme im Bereich Leistung und "
"Stabilität verursachen.\n"
"Diese Autorisierung kann jederzeit in den Dolphin-Einstellungen widerrufen "
"werden.\n"
"\n"
"Dolphin autorisieren, diese Informationen an das Entwicklerteam zu senden?"
2016-06-19 02:25:32 +00:00
#: Source/Core/DolphinQt2/Config/Graphics/HacksWidget.cpp:36
#: Source/Core/DolphinWX/VideoConfigDiag.cpp:682
2009-08-09 21:01:41 +00:00
msgid "Ignore Format Changes"
msgstr "Formatänderungen ignorieren"
2009-08-09 21:01:41 +00:00
#: Source/Core/DolphinQt2/Config/Graphics/HacksWidget.cpp:161
#: Source/Core/DolphinWX/VideoConfigDiag.cpp:197
2009-08-09 21:01:41 +00:00
msgid ""
"Ignore any changes to the EFB format.\n"
2014-02-01 11:29:37 +00:00
"Improves performance in many games without any negative effect. Causes "
2015-06-04 09:48:38 +00:00
"graphical defects in a small number of other games.\n"
2009-08-09 21:01:41 +00:00
"\n"
"If unsure, leave this checked."
2014-02-01 11:29:37 +00:00
msgstr ""
"Ignoriert jegliche Änderung am EFB-Format.\n"
"Verbessert die Leistung in vielen Spielen ohne negative Auswirkungen, in "
"einigen wenigen erzeugt es allerdings Grafikfehler.\n"
"\n"
"Im Zweifel aktiviert lassen."
2009-08-09 21:01:41 +00:00
#: Source/Core/DolphinQt2/Config/Graphics/HacksWidget.cpp:157
#: Source/Core/DolphinWX/VideoConfigDiag.cpp:193
2009-08-09 21:01:41 +00:00
msgid ""
2015-06-04 09:48:38 +00:00
"Ignore any requests from the CPU to read from or write to the EFB.\n"
2014-02-01 11:29:37 +00:00
"Improves performance in some games, but might disable some gameplay-related "
"features or graphical effects.\n"
2009-08-09 21:01:41 +00:00
"\n"
"If unsure, leave this unchecked."
2014-02-01 11:29:37 +00:00
msgstr ""
"Ignoriert jegliche Anfragen der CPU von der EFB zu lesen oder zu schreiben.\n"
"Verbessert die Leistung in einigen Spielen, kann aber einige spielabhängige "
"oder grafische Effekte deaktivieren.\n"
"\n"
"Im Zweifel deaktiviert lassen."
2009-08-09 21:01:41 +00:00
#: Source/Core/DolphinQt2/Config/Graphics/HacksWidget.cpp:72
#: Source/Core/DolphinWX/VideoConfigDiag.cpp:761
msgid "Immediately Present XFB"
msgstr "Sofort dargestellter XFB"
#: Source/Core/DolphinQt2/Config/Graphics/AdvancedWidget.cpp:183
#: Source/Core/DolphinWX/VideoConfigDiag.cpp:182
2014-11-10 00:23:25 +00:00
msgid ""
"Implement fullscreen mode with a borderless window spanning the whole screen "
"instead of using exclusive mode.\n"
"Allows for faster transitions between fullscreen and windowed mode, but "
2015-06-04 09:48:38 +00:00
"slightly increases input latency, makes movement less smooth and slightly "
"decreases performance.\n"
"Exclusive mode is required for Nvidia 3D Vision to work in the Direct3D "
2014-11-10 00:23:25 +00:00
"backend.\n"
"\n"
"If unsure, leave this unchecked."
msgstr ""
"Verwende ein Randloses Fenster, das den gesamten Bildschirm füllt für den "
"Vollbildmodus, anstatt des Exklusiven Vollbildmodus.\n"
"Macht das Wechseln vom und zum Vollbildmodus schneller, erhöht aber die "
"Eingabelatenz ein bisschen, macht Bewegungen etwas ruckliger und "
"verschlechtert die Performance etwas.\n"
"Der Exklusive Vollbildmodus muss aktiviert sein, damit Nvidia 3D Vision in "
"Direct3D funktioniert.\n"
"\n"
"Im Zweifel deaktiviert lassen."
2014-11-10 00:23:25 +00:00
#: Source/Core/DolphinQt2/MenuBar.cpp:142
#: Source/Core/DolphinWX/MainMenuBar.cpp:241
msgid "Import BootMii NAND Backup..."
msgstr "BootMii-NAND-Sicherung importieren..."
#: Source/Core/DolphinWX/MemcardManager.cpp:808
2009-08-09 21:01:41 +00:00
msgid "Import Save"
msgstr "Spielstand importieren"
#: Source/Core/DolphinQt2/MenuBar.cpp:117
#: Source/Core/DolphinWX/MainMenuBar.cpp:222
msgid "Import Wii Save..."
msgstr "Wii-Spielstand importieren..."
#: Source/Core/Core/HW/WiiSaveCrypted.cpp:119
msgid "Import failed"
2013-09-21 16:24:33 +00:00
msgstr "Importieren fehlgeschlagen"
2009-08-09 21:01:41 +00:00
#: Source/Core/DolphinWX/MemcardManager.cpp:446
2009-08-09 21:01:41 +00:00
msgid ""
"Imported file has gsc extension\n"
2014-11-10 00:23:25 +00:00
"but does not have a correct header."
2014-02-01 11:29:37 +00:00
msgstr ""
"Die importierte Datei hat die Erweiterung gsc,\n"
" aber besitzt keinen korrekten Header."
2009-08-09 21:01:41 +00:00
#: Source/Core/DolphinWX/MemcardManager.cpp:432
2014-11-10 00:23:25 +00:00
msgid "Imported file has invalid length."
msgstr "Importierte Datei hat eine ungültige Länge"
2009-08-09 21:01:41 +00:00
#: Source/Core/DolphinWX/MemcardManager.cpp:442
2009-08-09 21:01:41 +00:00
msgid ""
"Imported file has sav extension\n"
2014-11-10 00:23:25 +00:00
"but does not have a correct header."
2014-02-01 11:29:37 +00:00
msgstr ""
"Importierte Datei hat die Erweiterung sav,\n"
"besitzt aber keinen korrekten Header."
2009-08-09 21:01:41 +00:00
#: Source/Core/DolphinQt2/MainWindow.cpp:979
#: Source/Core/DolphinWX/FrameTools.cpp:1299
msgid "Importing NAND backup"
msgstr "NAND-Sicherung wird importiert"
#: Source/Core/DolphinQt2/MainWindow.cpp:990
#, c-format
msgid ""
"Importing NAND backup\n"
" Time elapsed: %1s"
msgstr ""
"NAND-Sicherung wird importiert\n"
"Verstrichene Zeit: %1s"
#: Source/Core/DolphinQt2/Settings/InterfacePane.cpp:137
#: Source/Core/DolphinWX/ISOProperties/ISOProperties.cpp:342
2009-08-09 21:01:41 +00:00
msgid "In Game"
msgstr "Im Spiel"
2009-08-09 21:01:41 +00:00
#: Source/Core/Core/HotkeyManager.cpp:104
2015-06-04 09:48:38 +00:00
msgid "Increase Convergence"
msgstr "Konvergenz erhöhen"
2015-06-04 09:48:38 +00:00
#: Source/Core/Core/HotkeyManager.cpp:102
2015-06-04 09:48:38 +00:00
msgid "Increase Depth"
msgstr "Tiefe erhöhen"
2015-06-04 09:48:38 +00:00
#: Source/Core/Core/HotkeyManager.cpp:40
2016-01-12 19:56:43 +00:00
msgid "Increase Emulation Speed"
msgstr "Emulationsgeschwindigkeit erhöhen"
2013-08-17 14:31:38 +00:00
#. i18n: IR stands for internal resolution
#: Source/Core/Core/HotkeyManager.cpp:82
2015-06-04 09:48:38 +00:00
msgid "Increase IR"
msgstr "IR erhöhen"
2015-06-04 09:48:38 +00:00
#: Source/Core/DolphinQt2/Config/LogConfigWidget.cpp:46
#: Source/Core/DolphinQt2/Config/PropertiesDialog.cpp:34
#: Source/Core/DolphinWX/ISOProperties/ISOProperties.cpp:257
#: Source/Core/DolphinWX/LogConfigWindow.cpp:44
2009-08-09 21:01:41 +00:00
msgid "Info"
msgstr "Info"
#: Source/Core/Common/MsgHandler.cpp:65
2009-08-09 21:01:41 +00:00
msgid "Information"
msgstr "Information"
2009-08-09 21:01:41 +00:00
#: Source/Core/DolphinWX/Input/InputConfigDiag.cpp:739
2009-08-09 21:01:41 +00:00
msgid "Input"
msgstr "Eingabe"
#: Source/Core/DolphinWX/Debugger/CodeView.cpp:452
msgid "Insert &nop"
msgstr "&nop einfügen"
#: Source/Core/DolphinQt2/Settings/WiiPane.cpp:98
#: Source/Core/DolphinWX/Config/WiiConfigPane.cpp:75
2009-08-09 21:01:41 +00:00
msgid "Insert SD Card"
2013-09-21 16:24:33 +00:00
msgstr "SD-Karte einfügen"
2009-08-09 21:01:41 +00:00
#: Source/Core/DolphinQt2/MenuBar.cpp:122
#: Source/Core/DolphinWX/MainMenuBar.cpp:239
msgid "Install WAD..."
msgstr "WAD installieren..."
2009-08-09 21:01:41 +00:00
#: Source/Core/DolphinQt2/GameList/GameList.cpp:198
#: Source/Core/DolphinWX/GameListCtrl.cpp:1190
msgid "Install to the NAND"
msgstr "In NAND installieren"
2009-08-09 21:01:41 +00:00
#: Source/Core/DolphinWX/FrameTools.cpp:1251
2009-08-09 21:01:41 +00:00
msgid "Installing WAD..."
msgstr "WAD installieren..."
2009-08-09 21:01:41 +00:00
#: Source/Core/DolphinQt2/Debugger/NewBreakpointDialog.cpp:36
msgid "Instruction Breakpoint"
msgstr ""
#: Source/Core/DolphinWX/ISOProperties/FilesystemPanel.cpp:342
msgid "Integrity Check Error"
msgstr "Integritätsprüfungsfehler"
#: Source/Core/DolphinWX/ISOProperties/FilesystemPanel.cpp:335
msgid "Integrity check completed"
msgstr "Integritätsprüfung abgeschlossen"
#: Source/Core/DolphinQt2/Config/FilesystemWidget.cpp:307
#: Source/Core/DolphinWX/ISOProperties/FilesystemPanel.cpp:334
msgid "Integrity check completed. No errors have been found."
msgstr "Integritätsprüfung abgeschlossen. Es wurden keine Fehler gefunden."
#: Source/Core/DolphinWX/ISOProperties/FilesystemPanel.cpp:339
#, c-format
msgid ""
2015-06-04 09:48:38 +00:00
"Integrity check for %s failed. The disc image is most likely corrupted or "
"has been patched incorrectly."
2014-02-01 11:29:37 +00:00
msgstr ""
"Integritätsprüfung für %s fehlgeschlagen. Das Disc-Abbild ist "
"höchstwahrscheinlich fehlerhaft oder wurde falsch gepatcht."
#: Source/Core/DolphinQt2/Config/FilesystemWidget.cpp:310
msgid ""
"Integrity check for partition failed. The disc image is most likely "
"corrupted or has been patched incorrectly."
msgstr ""
"Integritätsprüfung für Partition fehlgeschlagen. Das Disc-Abbild ist "
"höchstwahrscheinlich beschädigt oder wurde falsch gepatcht."
#: Source/Core/DolphinQt2/Config/SettingsWindow.cpp:47
#: Source/Core/DolphinWX/Config/ConfigMain.cpp:85
2009-08-09 21:01:41 +00:00
msgid "Interface"
2013-09-21 16:24:33 +00:00
msgstr "Benutzeroberfläche"
2009-08-09 21:01:41 +00:00
#: Source/Core/DolphinWX/Config/InterfaceConfigPane.cpp:147
2009-08-09 21:01:41 +00:00
msgid "Interface Settings"
msgstr "Benutzeroberflächeneinstellungen"
2009-08-09 21:01:41 +00:00
#: Source/Core/Core/State.cpp:374
2009-08-09 21:01:41 +00:00
msgid "Internal LZO Error - compression failed"
2013-09-21 16:24:33 +00:00
msgstr "Interner LZO-Fehler - Komprimierung fehlgeschlagen"
2009-08-09 21:01:41 +00:00
#: Source/Core/Core/State.cpp:506
2009-08-09 21:01:41 +00:00
#, c-format
msgid ""
"Internal LZO Error - decompression failed (%d) (%li, %li) \n"
"Try loading the state again"
2014-02-01 11:29:37 +00:00
msgstr ""
"Interner LZO-Fehler - Dekomprimierung fehlgeschlagen (%d) (%li, %li) \n"
"Versuche diesen Stand nochmal zu laden."
2009-08-09 21:01:41 +00:00
#: Source/Core/Core/State.cpp:635
2009-08-09 21:01:41 +00:00
msgid "Internal LZO Error - lzo_init() failed"
2013-09-21 16:24:33 +00:00
msgstr "Interner LZO-Fehler - lzo_init() fehlgeschlagen"
2009-08-09 21:01:41 +00:00
#: Source/Core/DolphinQt2/Config/InfoWidget.cpp:49
#: Source/Core/DolphinWX/ISOProperties/InfoPanel.cpp:229
2015-06-04 09:48:38 +00:00
msgid "Internal Name:"
msgstr "Interner Name:"
2015-06-04 09:48:38 +00:00
#: Source/Core/Core/HotkeyManager.cpp:254
#: Source/Core/DolphinQt2/Config/Mapping/HotkeyGraphics.cpp:29
msgid "Internal Resolution"
msgstr "Interne Auflösung"
#: Source/Core/DolphinQt2/Config/Graphics/AdvancedWidget.cpp:65
#: Source/Core/DolphinWX/VideoConfigDiag.cpp:846
msgid "Internal Resolution Frame Dumps"
msgstr "Intern-auflösende Frame-Dumps"
#: Source/Core/DolphinQt2/Config/Graphics/EnhancementsWidget.cpp:82
#: Source/Core/DolphinWX/VideoConfigDiag.cpp:504
2009-08-09 21:01:41 +00:00
msgid "Internal Resolution:"
2013-09-21 16:24:33 +00:00
msgstr "Interne Auflösung:"
2009-08-09 21:01:41 +00:00
#: Source/Core/DolphinQt2/Settings/GeneralPane.cpp:127
#: Source/Core/DolphinWX/Config/GeneralConfigPane.cpp:29
2015-11-04 19:49:31 +00:00
msgid "Interpreter (slowest)"
msgstr "Interpreter (am langsamsten)"
#: Source/Core/DolphinWX/ISOProperties/ISOProperties.cpp:341
2009-08-09 21:01:41 +00:00
msgid "Intro"
msgstr "Intro"
#: Source/Core/DolphinQt2/Config/CheatCodeEditor.cpp:182
#: Source/Core/DolphinWX/Cheats/ARCodeAddEdit.cpp:156
msgid "Invalid Mixed Code"
msgstr "Ungültiger gemischter Code"
#: Source/Core/DolphinQt2/NetPlay/MD5Dialog.cpp:17
msgid "Invalid Player ID"
msgstr "Ungültige Spieler-ID"
#: Source/Core/DolphinWX/Debugger/MemoryWindow.cpp:239
#, c-format
msgid "Invalid address: %s"
msgstr "Ungültige Adresse: %s"
#: Source/Core/DolphinWX/MemcardManager.cpp:454
2014-11-10 00:23:25 +00:00
msgid "Invalid bat.map or dir entry."
msgstr "Ungültige bat.map oder Verzeichniseintrag."
2009-08-09 21:01:41 +00:00
#: Source/Core/Core/NetPlayClient.cpp:937
2015-06-04 09:48:38 +00:00
msgid "Invalid host"
msgstr "Ungültiger Host"
2015-06-04 09:48:38 +00:00
#: Source/Core/DolphinWX/MemcardManager.cpp:554
2014-06-06 23:14:56 +00:00
msgid "Invalid index"
msgstr "Ungültiger Index"
2014-06-06 23:14:56 +00:00
#: Source/Core/DolphinQt2/Debugger/NewBreakpointDialog.cpp:141
msgid "Invalid input for the field \"%1\""
msgstr ""
#: Source/Core/DolphinQt2/Debugger/RegisterColumn.cpp:87
#: Source/Core/DolphinQt2/Debugger/WatchWidget.cpp:288
msgid "Invalid input provided"
msgstr ""
#: Source/Core/Core/Movie.cpp:877
2009-08-09 21:01:41 +00:00
msgid "Invalid recording file"
msgstr "Ungültige Aufnahmedatei"
#: Source/Core/DolphinWX/FifoPlayerDlg.cpp:467
msgid "Invalid search parameters (no object selected)"
2013-09-21 16:24:33 +00:00
msgstr "Ungültige Suchparameter (kein Objekt ausgewählt)"
#: Source/Core/DolphinWX/FifoPlayerDlg.cpp:450
msgid "Invalid search string (couldn't convert to number)"
2013-09-21 16:24:33 +00:00
msgstr "Ungültiger Suchbegriff (konnte nicht zu Zahl konvertieren)"
#: Source/Core/DolphinWX/FifoPlayerDlg.cpp:438
msgid "Invalid search string (only even string lengths supported)"
2013-09-21 16:24:33 +00:00
msgstr "Ungültiger Suchbegriff (nur gerade Zeichenlängen werden unterstützt)"
#: Source/Core/DolphinQt2/Main.cpp:104
msgid "Invalid title ID."
msgstr "Ungültige Titelkennung"
#: Source/Core/DolphinWX/Cheats/CreateCodeDialog.cpp:77
2014-11-10 00:23:25 +00:00
msgid "Invalid value."
msgstr "Ungültiger Wert."
2014-11-10 00:23:25 +00:00
#: Source/Core/DolphinWX/Debugger/MemoryWindow.cpp:247
#, c-format
msgid "Invalid value: %s"
msgstr "Ungültiger Wert: %s"
#: Source/Core/DolphinQt2/GameList/GameFile.cpp:264
#: Source/Core/DolphinQt2/Settings/GameCubePane.cpp:65
#: Source/Core/DolphinQt2/Settings/WiiPane.cpp:111
#: Source/Core/DolphinWX/Config/GameCubeConfigPane.cpp:57
#: Source/Core/DolphinWX/Config/WiiConfigPane.cpp:60
#: Source/Core/DolphinWX/ISOProperties/InfoPanel.cpp:71
2009-08-09 21:01:41 +00:00
msgid "Italian"
msgstr "Italienisch"
#: Source/Core/DolphinQt2/GameList/GameFile.cpp:231
#: Source/Core/DolphinWX/ISOProperties/InfoPanel.cpp:106
2015-06-04 09:48:38 +00:00
msgid "Italy"
msgstr "Italien"
2015-06-04 09:48:38 +00:00
#: Source/Core/Core/HW/GCKeyboardEmu.cpp:84 Source/Core/Core/HW/GCPadEmu.cpp:91
#: Source/Core/Core/HW/WiimoteEmu/WiimoteEmu.cpp:311
#: Source/Core/DolphinWX/Input/HotkeyInputConfigDiag.cpp:65
2014-11-10 00:23:25 +00:00
msgid "Iterative Input"
msgstr "Iterative Eingabe"
2014-11-10 00:23:25 +00:00
#: Source/Core/DolphinWX/Config/GeneralConfigPane.cpp:32
2015-11-04 19:49:31 +00:00
msgid "JIT Arm64 (experimental)"
msgstr "JIT Arm64 (experimentell)"
2015-11-04 19:49:31 +00:00
#: Source/Core/DolphinWX/Debugger/JitWindow.h:33
msgid "JIT Block Viewer"
msgstr "JIT-Block-Betrachter"
#: Source/Core/DolphinQt2/Settings/GeneralPane.cpp:129
#: Source/Core/DolphinWX/Config/GeneralConfigPane.cpp:31
msgid "JIT Recompiler (recommended)"
msgstr "JIT-Recompiler (Empfohlen)"
#: Source/Core/DolphinQt2/GameList/GameFile.cpp:221
#: Source/Core/DolphinQt2/MenuBar.cpp:159
#: Source/Core/DolphinWX/ISOProperties/InfoPanel.cpp:118
#: Source/Core/DolphinWX/MainMenuBar.cpp:248
2015-06-04 09:48:38 +00:00
msgid "Japan"
msgstr "Japan"
2009-08-09 21:01:41 +00:00
#: Source/Core/DolphinQt2/GameList/GameFile.cpp:254
#: Source/Core/DolphinQt2/Settings/WiiPane.cpp:106
#: Source/Core/DolphinWX/Config/WiiConfigPane.cpp:55
#: Source/Core/DolphinWX/ISOProperties/InfoPanel.cpp:56
2015-06-04 09:48:38 +00:00
msgid "Japanese"
msgstr "Japanisch"
#: Source/Core/DolphinQt2/Config/Graphics/GeneralWidget.cpp:87
#: Source/Core/DolphinQt2/Settings/InterfacePane.cpp:123
#: Source/Core/DolphinWX/VideoConfigDiag.cpp:428
2014-11-10 00:23:25 +00:00
msgid "Keep Window on Top"
msgstr "Fenster immer im Vordergrund"
2014-11-10 00:23:25 +00:00
#: Source/Core/DolphinQt2/Config/Graphics/GeneralWidget.cpp:240
#: Source/Core/DolphinWX/VideoConfigDiag.cpp:130
msgid ""
"Keep the game window on top of all other windows.\n"
"\n"
"If unsure, leave this unchecked."
2014-02-01 11:29:37 +00:00
msgstr ""
"Spielfenster überlappt alle anderen Fenster.\n"
"\n"
"Im Zweifel deaktiviert lassen."
#: Source/Core/Core/HW/GCKeyboard.cpp:21
#: Source/Core/DolphinQt2/Config/ControllersWindow.cpp:99
#: Source/Core/DolphinWX/ControllerConfigDiag.cpp:53
2015-06-04 09:48:38 +00:00
msgid "Keyboard"
msgstr "Tastatur"
2015-06-04 09:48:38 +00:00
#: Source/Core/Core/HW/GCKeyboardEmu.cpp:57
#: Source/Core/Core/HW/GCKeyboardEmu.cpp:61
#: Source/Core/Core/HW/GCKeyboardEmu.cpp:65
#: Source/Core/Core/HW/GCKeyboardEmu.cpp:69
#: Source/Core/Core/HW/GCKeyboardEmu.cpp:73
#: Source/Core/Core/HW/GCKeyboardEmu.cpp:77
2015-06-04 09:48:38 +00:00
msgid "Keys"
msgstr "Tasten"
2015-06-04 09:48:38 +00:00
#: Source/Core/DolphinQt2/NetPlay/NetPlayDialog.cpp:124
#: Source/Core/DolphinWX/NetPlay/NetWindow.cpp:228
2014-11-10 00:23:25 +00:00
msgid "Kick Player"
msgstr "Spieler hinauswerfen"
2014-11-10 00:23:25 +00:00
#: Source/Core/DolphinQt2/GameList/GameFile.cpp:233
#: Source/Core/DolphinQt2/MenuBar.cpp:161
#: Source/Core/DolphinWX/ISOProperties/InfoPanel.cpp:120
#: Source/Core/DolphinWX/MainMenuBar.cpp:249
2015-06-04 09:48:38 +00:00
msgid "Korea"
msgstr "Korea"
2015-06-04 09:48:38 +00:00
#: Source/Core/DolphinQt2/GameList/GameFile.cpp:272
#: Source/Core/DolphinQt2/Settings/WiiPane.cpp:115
#: Source/Core/DolphinWX/Config/WiiConfigPane.cpp:64
#: Source/Core/DolphinWX/ISOProperties/InfoPanel.cpp:83
2009-08-09 21:01:41 +00:00
msgid "Korean"
msgstr "Koreanisch"
#. i18n: The left trigger button (labeled L on real controllers)
#: Source/Core/Core/HW/GCPadEmu.cpp:40
#: Source/Core/Core/HW/WiimoteEmu/Attachment/Classic.cpp:49
#: Source/Core/DolphinQt2/Config/Mapping/MappingIndicator.cpp:261
2009-08-09 21:01:41 +00:00
msgid "L"
msgstr "L"
#. i18n: The left trigger button (labeled L on real controllers) used as an analog input
#: Source/Core/Core/HW/GCPadEmu.cpp:44
#: Source/Core/Core/HW/WiimoteEmu/Attachment/Classic.cpp:53
#: Source/Core/DolphinQt2/Config/Mapping/MappingIndicator.cpp:260
2009-08-09 21:01:41 +00:00
msgid "L-Analog"
msgstr "L-Analog"
#: Source/Core/DolphinQt2/Debugger/WatchWidget.cpp:110
#: Source/Core/DolphinWX/Debugger/WatchView.cpp:82
msgid "Label"
msgstr "Bezeichnung"
#: Source/Core/DolphinWX/Config/InterfaceConfigPane.cpp:137
2009-08-09 21:01:41 +00:00
msgid "Language:"
msgstr "Sprache:"
#: Source/Core/DolphinWX/MainMenuBar.cpp:122
2013-08-17 14:31:38 +00:00
#, c-format
msgid "Last %i"
2013-09-21 16:24:33 +00:00
msgstr "Letzte %i"
2009-08-09 21:01:41 +00:00
#: Source/Core/DolphinWX/Config/AudioConfigPane.cpp:52
msgid "Latency (ms):"
msgstr "Latenz (ms):"
#: Source/Core/DolphinQt2/Settings/AudioPane.cpp:77
msgid "Latency:"
msgstr "Latenz:"
#: Source/Core/DolphinQt2/TAS/GCTASInputWindow.cpp:31
#: Source/Core/DolphinQt2/TAS/WiiTASInputWindow.cpp:132
#: Source/Core/DolphinWX/MainMenuBar.cpp:418
#: Source/Core/DolphinWX/TASInputDlg.cpp:99
#: Source/Core/DolphinWX/TASInputDlg.cpp:249
#: Source/Core/InputCommon/ControllerEmu/ControlGroup/Force.cpp:24
#: Source/Core/InputCommon/ControllerEmu/ControlGroup/Tilt.cpp:24
2009-08-09 21:01:41 +00:00
msgid "Left"
msgstr "Links"
#: Source/Core/Core/HW/WiimoteEmu/Attachment/Classic.cpp:74
#: Source/Core/DolphinQt2/Config/Mapping/WiimoteEmuExtension.cpp:36
#: Source/Core/DolphinQt2/TAS/WiiTASInputWindow.cpp:71
2009-08-09 21:01:41 +00:00
msgid "Left Stick"
msgstr "Stick links"
#. i18n: "Table" refers to a turntable
#: Source/Core/Core/HW/WiimoteEmu/Attachment/Turntable.cpp:47
#: Source/Core/DolphinQt2/Config/Mapping/WiimoteEmuExtension.cpp:142
msgid "Left Table"
msgstr "Linke Tabelle"
#: Source/Core/DolphinWX/TASInputDlg.cpp:269
2015-06-04 09:48:38 +00:00
msgid "Left stick"
msgstr "Linker Stick"
2015-06-04 09:48:38 +00:00
#: Source/Core/DolphinQt2/Config/Mapping/MappingButton.cpp:37
#: Source/Core/DolphinWX/Input/InputConfigDiag.cpp:984
2009-08-09 21:01:41 +00:00
msgid ""
"Left-click to detect input.\n"
"Middle-click to clear.\n"
"Right-click for more options."
2014-02-01 11:29:37 +00:00
msgstr ""
"Linksklick um Eingabe zu erkennen.\n"
"Mittlere Maustaste zum Löschen.\n"
"Rechtsklick für weitere Optionen."
2009-08-09 21:01:41 +00:00
#: Source/Core/DolphinWX/Input/InputConfigDiag.cpp:989
2009-08-09 21:01:41 +00:00
msgid ""
"Left/Right-click for more options.\n"
"Middle-click to clear."
2014-02-01 11:29:37 +00:00
msgstr ""
"Links-/Rechtsklick für weitere Optionen.\n"
"Mittlere Maustaste zum Löschen."
2009-08-09 21:01:41 +00:00
#: Source/Core/DolphinWX/Cheats/CheatSearchTab.cpp:111
2009-08-09 21:01:41 +00:00
msgid "Less Than"
msgstr "Kleiner als"
#: Source/Core/DolphinWX/Config/GameCubeConfigPane.cpp:66
2015-11-04 19:49:31 +00:00
msgid ""
"Lets the system language be set to values that games were not designed for. "
"This can allow the use of extra translations for a few games, but can also "
"lead to text display issues."
msgstr ""
"Setzt die Systemsprache zu Sprachen, für die die Spiele nicht ausgelegt "
"wurden. Dies kann für Extra-Übersetzungen für wenige Spiele verwendet "
"werden, aber es kann auch zum Text-Anzeige Fehler kommen."
2015-11-04 19:49:31 +00:00
#: Source/Core/DolphinQt2/AboutDialog.cpp:50
#: Source/Core/DolphinWX/AboutDolphin.cpp:40
2015-06-04 09:48:38 +00:00
msgid "License"
msgstr "Lizenz"
2015-06-04 09:48:38 +00:00
#: Source/Core/DolphinWX/Debugger/DebuggerPanel.cpp:62
msgid "Light Cmd"
msgstr "Licht-Bef"
#: Source/Core/DolphinWX/Config/GeneralConfigPane.cpp:88
2015-06-04 09:48:38 +00:00
msgid ""
2016-01-12 19:56:43 +00:00
"Limits the emulation speed to the specified percentage.\n"
"Note that raising or lowering the emulation speed will also raise or lower "
"the audio pitch unless audio stretching is enabled."
2015-06-04 09:48:38 +00:00
msgstr ""
"Begrenzt die Emulationsgeschwindigkeit auf die gewählten Prozent der echten "
"Geschwindigkeit.\n"
"Beachten Sie, dass das Anheben oder Absenken der Emulationsgeschwindigkeit "
"auch die Tonhöhe erhöht oder senken wird, wenn die Audiodehnung aktiviert "
"ist."
2015-06-04 09:48:38 +00:00
#: Source/Core/DolphinQt2/MenuBar.cpp:393
msgid "List Columns"
msgstr "Listen-Spalten"
#: Source/Core/DolphinQt2/MenuBar.cpp:360
msgid "List View"
msgstr "Listenansicht"
#: Source/Core/DolphinQt2/Config/Mapping/HotkeyStates.cpp:24
#: Source/Core/DolphinQt2/Config/Mapping/MappingWindow.cpp:72
#: Source/Core/DolphinQt2/Debugger/BreakpointWidget.cpp:83
#: Source/Core/DolphinQt2/Debugger/WatchWidget.cpp:78
#: Source/Core/DolphinWX/Debugger/BreakpointWindow.cpp:60
#: Source/Core/DolphinWX/Debugger/WatchWindow.cpp:35
#: Source/Core/DolphinWX/Input/InputConfigDiag.cpp:1231
2009-08-09 21:01:41 +00:00
msgid "Load"
msgstr "Laden"
#: Source/Core/DolphinWX/MainMenuBar.cpp:474
msgid "Load &Bad Map File..."
msgstr "Ungültige Kartendatei laden..."
#: Source/Core/DolphinWX/MainMenuBar.cpp:471
msgid "Load &Other Map File..."
msgstr "&Andere Kartendatei laden..."
#: Source/Core/DolphinQt2/Config/Graphics/AdvancedWidget.cpp:62
#: Source/Core/DolphinWX/VideoConfigDiag.cpp:838
2009-08-09 21:01:41 +00:00
msgid "Load Custom Textures"
msgstr "Lade benutzerdefinierte Texturen"
2009-08-09 21:01:41 +00:00
#: Source/Core/DolphinQt2/MenuBar.cpp:125
#: Source/Core/DolphinWX/MainMenuBar.cpp:232
msgid "Load GameCube Main Menu"
msgstr "GameCube-Hauptmenü laden"
#: Source/Core/Core/HotkeyManager.cpp:261
msgid "Load Last State"
msgstr "Letzten Spielstand laden"
#: Source/Core/DolphinWX/MainMenuBar.cpp:227
msgid "Load NTSC-J GameCube Main Menu from the JAP folder."
msgstr "NTSC-J GameCube-Hauptmenü aus Ordner JAP laden."
#: Source/Core/DolphinWX/MainMenuBar.cpp:229
msgid "Load NTSC-U GameCube Main Menu from the USA folder."
msgstr "NTSC-U GameCube-Hauptmenü aus Ordner USA laden."
#: Source/Core/DolphinWX/MainMenuBar.cpp:231
msgid "Load PAL GameCube Main Menu from the EUR folder."
msgstr "PAL GameCube-Hauptmenü aus Ordner EUR laden."
#: Source/Core/Core/HotkeyManager.cpp:156
#: Source/Core/Core/HotkeyManager.cpp:258
2013-08-17 14:31:38 +00:00
msgid "Load State"
msgstr "Spielstand laden"
2013-08-17 14:31:38 +00:00
#: Source/Core/Core/HotkeyManager.cpp:141
2013-08-17 14:31:38 +00:00
msgid "Load State Last 1"
msgstr "Zuletzt gespeicherten Spielstand 1 laden"
2013-08-17 14:31:38 +00:00
#: Source/Core/Core/HotkeyManager.cpp:150
2015-11-04 19:49:31 +00:00
msgid "Load State Last 10"
msgstr "Zuletzt gespeicherten Spielstand 10 laden"
2015-11-04 19:49:31 +00:00
#: Source/Core/Core/HotkeyManager.cpp:142
2013-08-17 14:31:38 +00:00
msgid "Load State Last 2"
msgstr "Zuletzt gespeicherten Spielstand 2 laden"
2013-08-17 14:31:38 +00:00
#: Source/Core/Core/HotkeyManager.cpp:143
2013-08-17 14:31:38 +00:00
msgid "Load State Last 3"
msgstr "Zuletzt gespeicherten Spielstand 3 laden"
2013-08-17 14:31:38 +00:00
#: Source/Core/Core/HotkeyManager.cpp:144
2013-08-17 14:31:38 +00:00
msgid "Load State Last 4"
msgstr "Zuletzt gespeicherten Spielstand 4 laden"
2013-08-17 14:31:38 +00:00
#: Source/Core/Core/HotkeyManager.cpp:145
2013-08-17 14:31:38 +00:00
msgid "Load State Last 5"
msgstr "Zuletzt gespeicherten Spielstand 5 laden"
2013-08-17 14:31:38 +00:00
#: Source/Core/Core/HotkeyManager.cpp:146
2013-08-17 14:31:38 +00:00
msgid "Load State Last 6"
msgstr "Zuletzt gespeicherten Spielstand 6 laden"
2013-08-17 14:31:38 +00:00
#: Source/Core/Core/HotkeyManager.cpp:147
2013-08-17 14:31:38 +00:00
msgid "Load State Last 7"
msgstr "Zuletzt gespeicherten Spielstand 7 laden"
2013-08-17 14:31:38 +00:00
#: Source/Core/Core/HotkeyManager.cpp:148
2013-08-17 14:31:38 +00:00
msgid "Load State Last 8"
msgstr "Zuletzt gespeicherten Spielstand 8 laden"
2013-08-17 14:31:38 +00:00
#: Source/Core/Core/HotkeyManager.cpp:149
2015-11-04 19:49:31 +00:00
msgid "Load State Last 9"
msgstr "Zuletzt gespeicherten Spielstand 9 laden"
2015-11-04 19:49:31 +00:00
#: Source/Core/Core/HotkeyManager.cpp:106
2009-08-09 21:01:41 +00:00
msgid "Load State Slot 1"
msgstr "Spielstand in Slot 1 laden"
2009-08-09 21:01:41 +00:00
#: Source/Core/Core/HotkeyManager.cpp:115
2013-08-17 14:31:38 +00:00
msgid "Load State Slot 10"
msgstr "Spielstand in Slot 10 laden"
2013-08-17 14:31:38 +00:00
#: Source/Core/Core/HotkeyManager.cpp:107
2009-08-09 21:01:41 +00:00
msgid "Load State Slot 2"
msgstr "Spielstand in Slot 2 laden"
2009-08-09 21:01:41 +00:00
#: Source/Core/Core/HotkeyManager.cpp:108
2009-08-09 21:01:41 +00:00
msgid "Load State Slot 3"
msgstr "Spielstand in Slot 3 laden"
#: Source/Core/Core/HotkeyManager.cpp:109
2009-08-09 21:01:41 +00:00
msgid "Load State Slot 4"
msgstr "Spielstand in Slot 4 laden"
2009-08-09 21:01:41 +00:00
#: Source/Core/Core/HotkeyManager.cpp:110
2009-08-09 21:01:41 +00:00
msgid "Load State Slot 5"
msgstr "Spielstand in Slot 5 laden"
2009-08-09 21:01:41 +00:00
#: Source/Core/Core/HotkeyManager.cpp:111
2009-08-09 21:01:41 +00:00
msgid "Load State Slot 6"
msgstr "Spielstand in Slot 6 laden"
2009-08-09 21:01:41 +00:00
#: Source/Core/Core/HotkeyManager.cpp:112
2009-08-09 21:01:41 +00:00
msgid "Load State Slot 7"
msgstr "Spielstand in Slot 7 laden"
2009-08-09 21:01:41 +00:00
#: Source/Core/Core/HotkeyManager.cpp:113
2009-08-09 21:01:41 +00:00
msgid "Load State Slot 8"
msgstr "Spielstand in Slot 8 laden"
2009-08-09 21:01:41 +00:00
#: Source/Core/Core/HotkeyManager.cpp:114
2013-08-17 14:31:38 +00:00
msgid "Load State Slot 9"
msgstr "Spielstand in Slot 9 laden"
2013-08-17 14:31:38 +00:00
#: Source/Core/DolphinQt2/MenuBar.cpp:208
msgid "Load State from File"
msgstr "Spielstand von Datei laden"
#: Source/Core/DolphinQt2/MenuBar.cpp:209
#: Source/Core/DolphinWX/MainMenuBar.cpp:100
msgid "Load State from Selected Slot"
msgstr "Spielstand vom ausgewählten Slot laden"
#: Source/Core/DolphinQt2/MenuBar.cpp:210
msgid "Load State from Slot"
msgstr "Spielstand von Slot laden"
#: Source/Core/DolphinWX/MainMenuBar.cpp:99
2009-08-09 21:01:41 +00:00
msgid "Load State..."
msgstr "Spielstand laden..."
2009-08-09 21:01:41 +00:00
#: Source/Core/DolphinQt2/NetPlay/NetPlayDialog.cpp:65
#: Source/Core/DolphinWX/NetPlay/NetWindow.cpp:260
msgid "Load Wii Save"
msgstr "Wii-Spielstand laden"
#: Source/Core/DolphinWX/MainMenuBar.cpp:635
2009-08-09 21:01:41 +00:00
msgid "Load Wii System Menu"
msgstr "Wii-Systemmenü laden"
2009-08-09 21:01:41 +00:00
#: Source/Core/DolphinQt2/MenuBar.cpp:562
msgid "Load Wii System Menu %1"
msgstr "Wii-Systemmenü laden %1"
#: Source/Core/DolphinWX/MainMenuBar.cpp:629
#, c-format
msgid "Load Wii System Menu %s"
msgstr "Wii-Systemmenü %s laden"
#: Source/Core/DolphinWX/MainMenuBar.cpp:233
msgid "Load a GameCube Main Menu located under Dolphin's GC folder."
msgstr "GameCube-Hauptmenü aus Dolphins Ordner GC laden."
#: Source/Core/DolphinWX/MainMenuBar.cpp:472
msgid ""
"Load any .map file containing the function names and addresses for this game."
msgstr ""
"Beliebige .map-Datei mit den Funktionsnamen und -adressen für dieses Spiel "
"laden"
#: Source/Core/DolphinWX/Debugger/CodeWindowFunctions.cpp:278
msgid "Load bad map file"
msgstr "Ungültige Kartendatei laden"
#: Source/Core/DolphinQt2/Config/Graphics/AdvancedWidget.cpp:149
#: Source/Core/DolphinWX/VideoConfigDiag.cpp:247
2009-08-09 21:01:41 +00:00
msgid ""
2015-06-04 09:48:38 +00:00
"Load custom textures from User/Load/Textures/<game_id>/.\n"
2009-08-09 21:01:41 +00:00
"\n"
"If unsure, leave this unchecked."
2014-02-01 11:29:37 +00:00
msgstr ""
"Benutzerdefinierte Texturen aus User/Load/Textures/<game_id>/ laden.\n"
"\n"
"Im Zweifel deaktiviert lassen."
2009-08-09 21:01:41 +00:00
#: Source/Core/Core/HotkeyManager.cpp:116
msgid "Load from Selected Slot"
msgstr "Spielstand vom ausgewählten Slot laden"
#: Source/Core/DolphinQt2/MenuBar.cpp:264
msgid "Load from Slot %1 - %2"
msgstr "Lade von Slot %1 - %2"
#: Source/Core/DolphinWX/Debugger/CodeWindowFunctions.cpp:262
msgid "Load map file"
msgstr "Kartendatei laden"
#: Source/Core/DolphinQt2/FIFOPlayerWindow.cpp:134
msgid "Load..."
msgstr "Laden..."
#: Source/Core/Core/PowerPC/PPCSymbolDB.cpp:415
2015-06-04 09:48:38 +00:00
#, c-format
msgid "Loaded %d good functions, ignored %d bad functions."
msgstr "%d gute Funktionen geladen, %d schlechte Funktionen ignoriert."
2015-06-04 09:48:38 +00:00
#: Source/Core/DolphinWX/NetPlay/NetWindow.cpp:766
#: Source/Core/DolphinWX/NetPlay/NetWindow.cpp:772
2015-06-04 09:48:38 +00:00
msgid "Localhost"
msgstr "Lokaler Host"
2015-06-04 09:48:38 +00:00
#: Source/Core/DolphinQt2/Config/LogWidget.cpp:32
#: Source/Core/DolphinWX/Debugger/MemoryWindow.cpp:202
#: Source/Core/DolphinWX/LogWindow.h:30
2009-08-09 21:01:41 +00:00
msgid "Log"
msgstr "Log"
#: Source/Core/DolphinQt2/Config/LogConfigWidget.cpp:22
#: Source/Core/DolphinWX/LogConfigWindow.cpp:24
2009-08-09 21:01:41 +00:00
msgid "Log Configuration"
msgstr "Protokollkonfiguration"
2009-08-09 21:01:41 +00:00
#: Source/Core/DolphinQt2/Config/Graphics/GeneralWidget.cpp:83
#: Source/Core/DolphinWX/VideoConfigDiag.cpp:419
2014-11-10 00:23:25 +00:00
msgid "Log Render Time to File"
msgstr "Protokolliert Renderzeit in Datei"
#: Source/Core/DolphinQt2/Config/LogConfigWidget.cpp:55
#: Source/Core/DolphinWX/LogConfigWindow.cpp:77
2009-08-09 21:01:41 +00:00
msgid "Log Types"
2013-09-21 16:24:33 +00:00
msgstr "Log-Typen"
2009-08-09 21:01:41 +00:00
#: Source/Core/DolphinQt2/Config/Graphics/GeneralWidget.cpp:262
#: Source/Core/DolphinWX/VideoConfigDiag.cpp:232
msgid ""
2014-11-10 00:23:25 +00:00
"Log the render time of every frame to User/Logs/render_time.txt. Use this "
2014-02-01 11:29:37 +00:00
"feature when you want to measure the performance of Dolphin.\n"
"\n"
"If unsure, leave this unchecked."
2014-02-01 11:29:37 +00:00
msgstr ""
"Benötigte Zeit für das Rendern jedes Frames in User/Logs/render_time.txt "
"loggen.\n"
"Verwenden Sie diese Funktion, wenn Sie die Leistung von Dolphin messen "
"möchten.\n"
"\n"
"Im Zweifel deaktiviert lassen."
#: Source/Core/DolphinQt2/Config/LogConfigWidget.cpp:48
#: Source/Core/DolphinWX/LogConfigWindow.cpp:72
2009-08-09 21:01:41 +00:00
msgid "Logger Outputs"
2013-09-21 16:24:33 +00:00
msgstr "Logger-Ausgabe"
2009-08-09 21:01:41 +00:00
#: Source/Core/DolphinWX/Cheats/CheatsWindow.cpp:131
#: Source/Core/DolphinWX/Frame.cpp:387
2009-08-09 21:01:41 +00:00
msgid "Logging"
msgstr "Logging"
#: Source/Core/DolphinQt2/Config/InfoWidget.cpp:83
msgid "Long Maker:"
msgstr "Hersteller-Langname:"
#: Source/Core/DolphinQt2/Config/InfoWidget.cpp:82
msgid "Long Name:"
msgstr "Langname:"
#: Source/Core/DolphinQt2/NetPlay/NetPlayDialog.cpp:499
msgid "Lost connection to NetPlay server..."
msgstr "Die Verbindung zum NetPlay-Server wurde getrennt..."
#: Source/Core/DolphinQt2/NetPlay/NetPlayDialog.cpp:74
msgid "MD5 Check:"
msgstr "MD5-Prüfung:"
#: Source/Core/DolphinQt2/NetPlay/MD5Dialog.cpp:33
#: Source/Core/DolphinWX/NetPlay/MD5Dialog.cpp:19
msgid "MD5 Checksum"
msgstr "MD5-Prüfsumme"
#: Source/Core/DolphinQt2/Config/InfoWidget.cpp:58
#: Source/Core/DolphinWX/ISOProperties/InfoPanel.cpp:252
2014-06-06 23:14:56 +00:00
msgid "MD5 Checksum:"
msgstr "MD5-Prüfsumme:"
2014-06-06 23:14:56 +00:00
#: Source/Core/DolphinWX/NetPlay/NetWindow.cpp:132
msgid "MD5 check..."
msgstr "MD5-Prüfung..."
#: Source/Core/DolphinQt2/GCMemcardManager.cpp:284
#: Source/Core/DolphinQt2/GCMemcardManager.cpp:318
#: Source/Core/DolphinWX/MemcardManager.cpp:524
#: Source/Core/DolphinWX/MemcardManager.cpp:559
2009-08-09 21:01:41 +00:00
msgid "MadCatz Gameshark files(*.gcs)"
2013-09-21 16:24:33 +00:00
msgstr "MadCatz Gameshark-Dateien(*.gcs)"
2009-08-09 21:01:41 +00:00
#: Source/Core/DolphinQt2/TAS/GCTASInputWindow.cpp:20
#: Source/Core/DolphinWX/TASInputDlg.cpp:369
2009-08-09 21:01:41 +00:00
msgid "Main Stick"
msgstr "Main Stick"
#: Source/Core/DolphinWX/MainMenuBar.cpp:496
msgid ""
"Make a new .dsy file which can recognise more functions, by combining two "
"existing files. The first input file has priority."
msgstr ""
"Erstelle eine neue .dsy-Datei, die durch Kombinieren von zwei existierenden "
"Dateien mehr Funktionen erkennen kann. Die erste eingelesene Datei hat "
"Priorität."
#: Source/Core/DolphinQt2/GameList/GameList.cpp:490
#: Source/Core/DolphinQt2/GameList/GameListModel.cpp:132
#: Source/Core/DolphinQt2/MenuBar.cpp:385
#: Source/Core/DolphinWX/GameListCtrl.cpp:465
#: Source/Core/DolphinWX/MainMenuBar.cpp:312
2015-06-04 09:48:38 +00:00
msgid "Maker"
msgstr "Hersteller"
2015-06-04 09:48:38 +00:00
#: Source/Core/DolphinQt2/Config/InfoWidget.cpp:53
#: Source/Core/DolphinWX/ISOProperties/InfoPanel.cpp:232
2009-08-09 21:01:41 +00:00
msgid "Maker ID:"
msgstr "Herstellerkennung:"
2009-08-09 21:01:41 +00:00
#: Source/Core/DolphinQt2/Config/InfoWidget.cpp:52
#: Source/Core/DolphinWX/ISOProperties/InfoPanel.cpp:278
2009-08-09 21:01:41 +00:00
msgid "Maker:"
msgstr "Hersteller:"
#: Source/Core/DolphinQt2/Config/Graphics/EnhancementsWidget.cpp:289
#: Source/Core/DolphinWX/VideoConfigDiag.cpp:222
msgid ""
2014-02-01 11:29:37 +00:00
"Makes distant objects more visible by removing fog, thus increasing the "
"overall detail.\n"
"Disabling fog will break some games which rely on proper fog emulation.\n"
"\n"
"If unsure, leave this unchecked."
2014-02-01 11:29:37 +00:00
msgstr ""
"Macht entfernte Objekte deutlicher, in dem Nebel entfernt wird. Erhöht "
"dadurch die allgemeine Detailfülle.\n"
"Kann einige Spiele unspielbar machen, die die korrekte Nebelemulation "
"benötigen.\n"
2014-02-01 11:29:37 +00:00
"\n"
"Im Zweifel deaktiviert lassen."
#: Source/Core/DolphinWX/Debugger/MemoryWindow.cpp:471
msgid "Match Found"
msgstr "Übereinstimmung gefunden"
#: Source/Core/DolphinWX/Debugger/DebuggerPanel.cpp:59
msgid "Matrix Cmd"
msgstr "Matrix-Bef"
#: Source/Core/DolphinWX/Config/WiiConfigPane.cpp:121
#: Source/Core/DolphinWX/Config/WiiConfigPane.cpp:128
2009-08-09 21:01:41 +00:00
msgid "Max"
msgstr "Max"
2009-08-09 21:01:41 +00:00
#: Source/Core/DolphinQt2/Settings/WiiPane.cpp:122
#: Source/Core/DolphinWX/Config/WiiConfigPane.cpp:92
2015-06-04 09:48:38 +00:00
msgid "May cause slow down in Wii Menu and some games."
msgstr "Kann zu Verlangsamung im Wii-Menü und einigen Spielen führen."
2015-06-04 09:48:38 +00:00
#: Source/Core/DolphinWX/Debugger/DSPDebugWindow.cpp:86
#: Source/Core/DolphinWX/Debugger/MemoryWindow.h:28
msgid "Memory"
msgstr "Speicher"
#: Source/Core/DolphinQt2/Debugger/NewBreakpointDialog.cpp:47
msgid "Memory Breakpoint"
msgstr "Speicherhaltepunkt"
#: Source/Core/DolphinQt2/Settings/GameCubePane.cpp:93
#: Source/Core/DolphinWX/Config/GameCubeConfigPane.cpp:37
#: Source/Core/DolphinWX/MemcardManager.cpp:207
2009-08-09 21:01:41 +00:00
msgid "Memory Card"
msgstr "Speicherkarte"
2009-08-09 21:01:41 +00:00
#: Source/Core/DolphinWX/MemcardManager.cpp:83
2015-11-04 19:49:31 +00:00
msgid "Memory Card Manager"
msgstr "Speicherkartenverwaltung"
2009-08-09 21:01:41 +00:00
#: Source/Core/Core/ConfigManager.cpp:1003
2009-08-09 21:01:41 +00:00
#, c-format
msgid ""
"Memory Card filename in Slot %c is incorrect\n"
"Region not specified\n"
"\n"
"Slot %c path was changed to\n"
"%s\n"
"Would you like to copy the old file to this new location?\n"
2014-02-01 11:29:37 +00:00
msgstr ""
"Der Speicherkarten-Dateiname in Slot %c ist ungültig.\n"
2014-02-01 11:29:37 +00:00
"Region ist nicht festgelegt.\n"
"\n"
"Slot %c Pfad wurde geändert zu:\n"
"%s\n"
"Soll die alte Datei zum neuen Speicherort kopiert werden?\n"
2009-08-09 21:01:41 +00:00
#: Source/Core/DolphinWX/Debugger/MemoryWindow.cpp:374
msgid "Memory Not Ready"
msgstr "Speicher nicht bereit"
#: Source/Core/DolphinWX/Debugger/MemoryWindow.cpp:207
msgid "Memory breakpoint options"
msgstr "Speicherhaltepunktoptionen"
#: Source/Core/DolphinWX/MemcardManager.cpp:438
msgid "Memory card already has a save for this title."
msgstr "Die Speicherkarte hat bereits einen Spielstand für diesen Titel."
#: Source/Core/DolphinWX/MemcardManager.cpp:281
msgid "Memory card already opened"
msgstr "Speicherkarte ist bereits geöffnet."
#: Source/Core/Core/HW/GCMemcard/GCMemcard.cpp:97
2015-11-04 19:49:31 +00:00
msgid "Memory card file size does not match the header size"
msgstr "Speicherkartendateigröße entspricht nicht der Kopfdatengröße"
2014-11-10 00:23:25 +00:00
#: Source/Core/Core/HW/GCMemcard/GCMemcardRaw.cpp:187
2014-11-10 00:23:25 +00:00
#, c-format
2015-11-04 19:49:31 +00:00
msgid "MemoryCard: ClearBlock called on invalid address (0x%x)"
msgstr "MemoryCard: ClearBlock auf ungültiger Adresse aufgerufen (0x%x)"
2014-11-10 00:23:25 +00:00
#: Source/Core/Core/HW/GCMemcard/GCMemcardRaw.cpp:159
2014-11-10 00:23:25 +00:00
#, c-format
2015-11-04 19:49:31 +00:00
msgid "MemoryCard: Read called with invalid source address (0x%x)"
msgstr "MemoryCard: Lesevorgang mit ungültiger Quelladresse aufgerufen (0x%x)"
2014-11-10 00:23:25 +00:00
#: Source/Core/Core/HW/GCMemcard/GCMemcardRaw.cpp:171
2015-11-04 19:49:31 +00:00
#, c-format
msgid "MemoryCard: Write called with invalid destination address (0x%x)"
2014-02-01 11:29:37 +00:00
msgstr ""
"MemoryCard: Schreibvorgang mit ungültiger Zieladresse aufgerufen (0x%x)"
2009-08-09 21:01:41 +00:00
#: Source/Core/DolphinQt2/MainWindow.cpp:961
#: Source/Core/DolphinWX/FrameTools.cpp:1285
msgid ""
"Merging a new NAND over your currently selected NAND will overwrite any "
"channels and savegames that already exist. This process is not reversible, "
"so it is recommended that you keep backups of both NANDs. Are you sure you "
"want to continue?"
msgstr ""
"Das Zusammenführen eines neuen NAND über deinen aktuell ausgewählten NAND "
"überschreibt alle Kanäle und Spielstände, die bereits vorhanden sind. Dieser "
"Vorgang ist nicht umkehrbar, daher wird empfohlen, dass du Sicherungen "
"beider NANDs behälst. Bist du sicher, dass du fortfahren möchtest?"
#: Source/Core/Core/HW/GCPadEmu.cpp:76
#: Source/Core/DolphinQt2/Config/Mapping/GCMicrophone.cpp:27
#: Source/Core/DolphinQt2/Config/Mapping/MappingWindow.cpp:263
#: Source/Core/DolphinQt2/Settings/GameCubePane.cpp:94
#: Source/Core/DolphinWX/Config/GameCubeConfigPane.cpp:39
2015-12-15 19:36:44 +00:00
msgid "Microphone"
msgstr "Mikrofon"
2015-12-15 19:36:44 +00:00
#: Source/Core/DolphinWX/Config/WiiConfigPane.cpp:118
#: Source/Core/DolphinWX/Config/WiiConfigPane.cpp:125
2009-08-09 21:01:41 +00:00
msgid "Min"
msgstr "Min"
2009-08-09 21:01:41 +00:00
#: Source/Core/DolphinQt2/Config/Graphics/AdvancedWidget.cpp:82
#: Source/Core/DolphinWX/VideoConfigDiag.cpp:901
2009-08-09 21:01:41 +00:00
msgid "Misc"
msgstr "Sonstiges"
#: Source/Core/DolphinQt2/Settings/WiiPane.cpp:92
#: Source/Core/DolphinWX/Config/WiiConfigPane.cpp:149
2009-08-09 21:01:41 +00:00
msgid "Misc Settings"
msgstr "Sonstige Einstellungen"
#: Source/Core/InputCommon/ControllerEmu/ControlGroup/AnalogStick.cpp:33
#: Source/Core/InputCommon/ControllerEmu/ControlGroup/Tilt.cpp:27
2009-08-09 21:01:41 +00:00
msgid "Modifier"
msgstr "Modifikator"
#: Source/Core/DolphinQt2/Config/Graphics/AdvancedWidget.cpp:140
#: Source/Core/DolphinWX/VideoConfigDiag.cpp:241
2009-08-09 21:01:41 +00:00
msgid ""
2014-02-01 11:29:37 +00:00
"Modify textures to show the format they're encoded in. Needs an emulation "
"reset in most cases.\n"
2009-08-09 21:01:41 +00:00
"\n"
"If unsure, leave this unchecked."
2014-02-01 11:29:37 +00:00
msgstr ""
"Modifiziere Texturen um das Format anzuzeigen, in dem sie geschrieben sind. "
"Benötigt in den meisten Fällen einen Reset der Emulation.\n"
"\n"
"Im Zweifel deaktiviert lassen."
2009-08-09 21:01:41 +00:00
#: Source/Core/DolphinWX/ISOProperties/ISOProperties.cpp:332
2015-06-04 09:48:38 +00:00
msgid "Monoscopic Shadows"
msgstr "Monoskopische Schatten"
2015-06-04 09:48:38 +00:00
#: Source/Core/DolphinQt2/Config/LogWidget.cpp:114
#: Source/Core/DolphinWX/LogWindow.cpp:68
msgid "Monospaced Font"
msgstr "Proportionale Schriftart"
#. i18n: IR stands for infrared and refers to the pointer functionality of Wii Remotes
#: Source/Core/DolphinQt2/Config/Mapping/MappingWindow.cpp:272
#: Source/Core/DolphinWX/Input/WiimoteInputConfigDiag.cpp:102
msgid "Motion Controls and IR"
msgstr "Bewegungssteuerungen und IR"
#: Source/Core/Core/HW/GCPadEmu.cpp:73
#: Source/Core/Core/HW/WiimoteEmu/WiimoteEmu.cpp:295
2009-08-09 21:01:41 +00:00
msgid "Motor"
msgstr "Motor"
#: Source/Core/DolphinQt2/Config/Graphics/GraphicsWindow.cpp:40
#: Source/Core/DolphinQt2/Config/Graphics/GraphicsWindow.cpp:134
#: Source/Core/DolphinWX/VideoConfigDiag.cpp:103
2009-08-09 21:01:41 +00:00
msgid ""
"Move the mouse pointer over an option to display a detailed description."
2014-02-01 11:29:37 +00:00
msgstr ""
"Bewege den Mauszeiger über eine Option, um detaillierte Beschreibungen "
"anzuzeigen."
2009-08-09 21:01:41 +00:00
#: Source/Core/Core/HotkeyManager.cpp:248
#: Source/Core/DolphinQt2/Config/Mapping/HotkeyTAS.cpp:24
msgid "Movie"
msgstr "Film"
#: Source/Core/DolphinWX/MainMenuBar.cpp:500
msgid ""
"Must use Generate Symbols first! Recognise names of any standard library "
"functions used in multiple games, by loading them from a .dsy, .csv, or ."
"mega file."
msgstr ""
"Generiere Symbole muss zuerst genutzt werden! Erkennt die Namen der "
"standardmäßigen Bibliotheksfunktionen, die in mehreren Spielen verwendet "
"werden, indem sie von einer .dsy, .csv oder .mega-Datei geladen werden."
#: Source/Core/DolphinQt2/MenuBar.cpp:631
#: Source/Core/DolphinQt2/MenuBar.cpp:674
#: Source/Core/DolphinQt2/MenuBar.cpp:679
#: Source/Core/DolphinQt2/MenuBar.cpp:683
#: Source/Core/DolphinWX/FrameTools.cpp:1319
#: Source/Core/DolphinWX/FrameTools.cpp:1363
#: Source/Core/DolphinWX/FrameTools.cpp:1368
#: Source/Core/DolphinWX/FrameTools.cpp:1374
msgid "NAND Check"
msgstr "NAND-Prüfung"
#: Source/Core/DolphinWX/FifoPlayerDlg.cpp:635
msgid "NOTE: Stream size doesn't match actual data length\n"
2013-09-21 16:24:33 +00:00
msgstr "HINWEIS: Streamgröße entspricht nicht der tatsächlichen Datenlänge\n"
#: Source/Core/DolphinQt2/MenuBar.cpp:127
#: Source/Core/DolphinWX/MainMenuBar.cpp:226
msgid "NTSC-J"
msgstr "NTSC-J"
#: Source/Core/DolphinQt2/MenuBar.cpp:129
#: Source/Core/DolphinWX/MainMenuBar.cpp:228
msgid "NTSC-U"
msgstr "NTSC-U"
#: Source/Core/DolphinQt2/Config/CheatCodeEditor.cpp:92
#: Source/Core/DolphinQt2/Config/GeckoCodeWidget.cpp:80
#: Source/Core/DolphinQt2/Config/InfoWidget.cpp:88
#: Source/Core/DolphinWX/Cheats/ARCodeAddEdit.cpp:42
#: Source/Core/DolphinWX/Cheats/GeckoCodeDiag.cpp:29
#: Source/Core/DolphinWX/ISOProperties/InfoPanel.cpp:275
#: Source/Core/DolphinWX/PatchAddEdit.cpp:58
2009-08-09 21:01:41 +00:00
msgid "Name:"
msgstr "Name:"
#: Source/Core/DolphinWX/Cheats/ActionReplayCodesPanel.cpp:78
#: Source/Core/DolphinWX/Cheats/ActionReplayCodesPanel.cpp:186
#: Source/Core/DolphinWX/Cheats/CreateCodeDialog.cpp:19
2009-08-09 21:01:41 +00:00
msgid "Name: "
msgstr "Name: "
#: Source/Core/DolphinQt2/Config/Graphics/EnhancementsWidget.cpp:46
#: Source/Core/DolphinWX/VideoConfigDiag.cpp:490
2015-11-04 19:49:31 +00:00
msgid "Native (640x528)"
msgstr "Nativ (640x528)"
2015-11-04 19:49:31 +00:00
#: Source/Core/DolphinQt2/GCMemcardManager.cpp:283
#: Source/Core/DolphinQt2/GCMemcardManager.cpp:318
msgid "Native GCI File (*.gci)"
msgstr ""
#: Source/Core/DolphinWX/MemcardManager.cpp:523
#: Source/Core/DolphinWX/MemcardManager.cpp:559
2009-08-09 21:01:41 +00:00
msgid "Native GCI files(*.gci)"
2013-09-21 16:24:33 +00:00
msgstr "Native GCI-Dateien(*.gci)"
2009-08-09 21:01:41 +00:00
#: Source/Core/DolphinQt2/GameList/GameFile.cpp:235
#: Source/Core/DolphinWX/ISOProperties/InfoPanel.cpp:110
2015-06-04 09:48:38 +00:00
msgid "Netherlands"
msgstr "Niederlande"
2015-06-04 09:48:38 +00:00
#: Source/Core/Core/NetPlayClient.cpp:1298
msgid "Netplay has desynced in NetPlay_GetButtonPress()"
msgstr "NetPlay wurde desynchronisiert in NetPlay_GetButtonPress()"
#: Source/Core/Core/NetPlayClient.cpp:1092
2015-06-04 21:33:13 +00:00
msgid "Netplay has desynced. There is no way to recover from this."
msgstr ""
"Netplay ist desynchronisiert. Es gibt keine Möglichkeit dies zu beheben."
2015-06-04 21:33:13 +00:00
#: Source/Core/DolphinQt2/Debugger/BreakpointWidget.cpp:79
msgid "New"
msgstr "Neu"
#: Source/Core/DolphinQt2/Debugger/NewBreakpointDialog.cpp:23
msgid "New Breakpoint"
msgstr "Neuer Haltepunkt"
#: Source/Core/DolphinWX/Cheats/CheatSearchTab.cpp:40
2009-08-09 21:01:41 +00:00
msgid "New Scan"
msgstr "Neue Suche"
2009-08-09 21:01:41 +00:00
#: Source/Core/DolphinWX/Debugger/DebuggerPanel.cpp:54
msgid "New Texture"
msgstr "Neue Textur"
#: Source/Core/DolphinQt2/Settings/GeneralPane.cpp:195
#: Source/Core/DolphinWX/Config/GeneralConfigPane.cpp:217
2016-06-19 02:25:32 +00:00
msgid "New identity generated."
msgstr "Neue identität erzeugt."
2016-06-19 02:25:32 +00:00
#: Source/Core/DolphinWX/MemcardManager.cpp:181
#: Source/Core/DolphinWX/MemcardManager.cpp:818
2009-08-09 21:01:41 +00:00
msgid "Next Page"
msgstr "Nächste Seite"
#: Source/Core/DolphinWX/Cheats/CheatSearchTab.cpp:47
2009-08-09 21:01:41 +00:00
msgid "Next Scan"
msgstr "Nächste Suche"
2009-08-09 21:01:41 +00:00
#: Source/Core/DolphinQt2/NetPlay/NetPlaySetupDialog.cpp:137
#: Source/Core/DolphinWX/NetPlay/NetPlaySetupFrame.cpp:102
msgid "Nickname:"
msgstr "Spitzname:"
2009-08-09 21:01:41 +00:00
#: Source/Core/DolphinQt2/Config/Mapping/GCPadWiiUConfigDialog.cpp:30
#: Source/Core/DolphinWX/Config/GCAdapterConfigDiag.cpp:30
#: Source/Core/DolphinWX/Config/GCAdapterConfigDiag.cpp:78
msgid "No Adapter Detected"
msgstr "Kein Adapter erkannt"
#: Source/Core/Core/ConfigManager.h:35
msgid "No Audio Output"
msgstr "Keine Audioausgabe"
#: Source/Core/DolphinWX/Debugger/MemoryWindow.cpp:480
msgid "No Match"
msgstr "Keine Übereinstimmung"
#: Source/Core/DolphinWX/Debugger/MemoryWindow.cpp:419
msgid "No Value Given"
msgstr "Kein Wert angegeben"
#: Source/Core/DolphinWX/FifoPlayerDlg.cpp:779
#: Source/Core/DolphinWX/FifoPlayerDlg.cpp:793
msgid "No description available"
msgstr "Keine Beschreibung vorhanden"
#: Source/Core/DolphinQt2/Config/Mapping/WiimoteEmuExtension.cpp:73
msgid "No extension selected."
msgstr "Keine Erweiterung ausgewählt."
#: Source/Core/DolphinWX/FifoPlayerDlg.cpp:882
2009-08-09 21:01:41 +00:00
msgid "No file loaded"
msgstr "Keine Datei geladen"
2009-08-09 21:01:41 +00:00
#: Source/Core/DolphinQt2/FIFOPlayerWindow.cpp:272
msgid "No file loaded / recorded."
msgstr "Keine Datei geladen / aufgezeichnet."
#: Source/Core/DolphinWX/MemcardManager.cpp:429
2014-11-10 00:23:25 +00:00
msgid "No free directory index entries."
msgstr "Keine freien Verzeichnis-Indexeinträge"
2009-08-09 21:01:41 +00:00
#: Source/Core/DolphinWX/Cheats/CheatSearchTab.cpp:53
msgid "No game is running."
msgstr "Kein Spiel wird ausgeführt."
#: Source/Core/DolphinQt2/MenuBar.cpp:631
#: Source/Core/DolphinWX/FrameTools.cpp:1319
msgid "No issues have been detected."
msgstr "Es wurden keine Probleme festgestellt."
#: Source/Core/DolphinWX/FifoPlayerDlg.cpp:918
2009-08-09 21:01:41 +00:00
msgid "No recorded file"
2013-09-21 16:24:33 +00:00
msgstr "Keine Aufnahmedatei"
2009-08-09 21:01:41 +00:00
#: Source/Core/Core/State.cpp:729
2015-06-04 21:33:13 +00:00
msgid "No undo.dtm found, aborting undo load state to prevent movie desyncs"
msgstr ""
"Keine undo.dtm gefunden, undo load state ab wird abgebrochen, um Film-"
"Desynchronisationen zu vermeiden"
2015-06-04 21:33:13 +00:00
#: Source/Core/DolphinQt2/Config/ControllersWindow.cpp:98
#: Source/Core/DolphinQt2/Config/ControllersWindow.cpp:192
#: Source/Core/DolphinQt2/Config/Graphics/EnhancementsWidget.cpp:153
#: Source/Core/DolphinQt2/NetPlay/PadMappingDialog.cpp:55
#: Source/Core/DolphinWX/ControllerConfigDiag.cpp:51
#: Source/Core/DolphinWX/ControllerConfigDiag.cpp:313
#: Source/Core/DolphinWX/NetPlay/PadMapDialog.cpp:27
#: Source/Core/DolphinWX/VideoConfigDiag.cpp:1248
2009-08-09 21:01:41 +00:00
msgid "None"
msgstr "Keine"
#: Source/Core/DolphinWX/Cheats/CheatSearchTab.cpp:108
2009-08-09 21:01:41 +00:00
msgid "Not Equal"
msgstr "Ungleich"
#: Source/Core/DolphinWX/GameListCtrl.cpp:1052
#: Source/Core/DolphinWX/ISOProperties/ISOProperties.cpp:297
#: Source/Core/DolphinWX/ISOProperties/ISOProperties.cpp:339
2009-08-09 21:01:41 +00:00
msgid "Not Set"
msgstr "Nicht Festgelegt"
#: Source/Core/DolphinWX/Debugger/MemoryWindow.cpp:397
msgid "Not Valid Hex"
msgstr "Kein gültiges Hex"
#: Source/Core/DolphinQt2/NetPlay/NetPlayDialog.cpp:215
#: Source/Core/DolphinWX/NetPlay/NetWindow.cpp:353
msgid "Not all players have the game. Do you really want to start?"
msgstr "Nicht alle Spieler besitzen das Spiel. Möchten Sie trotzdem starten?"
#: Source/Core/DolphinWX/Debugger/DebuggerPanel.cpp:242
#: Source/Core/DolphinWX/Debugger/DebuggerPanel.cpp:247
#: Source/Core/DolphinWX/Debugger/DebuggerPanel.cpp:252
#: Source/Core/DolphinWX/Debugger/DebuggerPanel.cpp:257
#: Source/Core/DolphinWX/Debugger/DebuggerPanel.cpp:262
#: Source/Core/DolphinWX/Debugger/DebuggerPanel.cpp:267
#: Source/Core/DolphinWX/Debugger/DebuggerPanel.cpp:272
#: Source/Core/DolphinWX/Debugger/DebuggerPanel.cpp:277
#: Source/Core/DolphinWX/Debugger/DebuggerPanel.cpp:291
#: Source/Core/DolphinWX/Debugger/DebuggerPanel.cpp:302
#: Source/Core/DolphinWX/Debugger/DebuggerPanel.cpp:308
#: Source/Core/DolphinWX/Debugger/DebuggerPanel.cpp:313
msgid "Not implemented"
msgstr "Nicht implementiert"
#: Source/Core/DolphinQt2/Config/ControllersWindow.cpp:475
msgid "Not implemented yet."
msgstr "Noch nicht implementiert."
#: Source/Core/DolphinQt2/Config/CheatCodeEditor.cpp:88
#: Source/Core/DolphinWX/Cheats/GeckoCodeDiag.cpp:30
msgid "Notes:"
msgstr "Notizen:"
2009-08-09 21:01:41 +00:00
#: Source/Core/DolphinQt2/Config/LogConfigWidget.cpp:43
#: Source/Core/DolphinWX/FrameAui.cpp:82 Source/Core/DolphinWX/FrameAui.cpp:86
#: Source/Core/DolphinWX/FrameAui.cpp:510
#: Source/Core/DolphinWX/FrameAui.cpp:554
#: Source/Core/DolphinWX/FrameAui.cpp:561
#: Source/Core/DolphinWX/LogConfigWindow.cpp:41
2009-08-09 21:01:41 +00:00
msgid "Notice"
2013-09-21 16:24:33 +00:00
msgstr "Hinweis"
2009-08-09 21:01:41 +00:00
#. i18n: The number of times a code block has been executed
#: Source/Core/DolphinWX/Debugger/JitWindow.cpp:183
msgid "NumExec"
msgstr "AnzAusf"
#: Source/Core/DolphinWX/Cheats/ActionReplayCodesPanel.cpp:81
#: Source/Core/DolphinWX/Cheats/ActionReplayCodesPanel.cpp:189
msgid "Number of Codes: "
msgstr "Anzahl der Codes:"
2009-08-09 21:01:41 +00:00
#: Source/Core/Core/HW/WiimoteEmu/Attachment/Nunchuk.cpp:30
#: Source/Core/DolphinQt2/Config/Mapping/WiimoteEmuExtension.cpp:84
2009-08-09 21:01:41 +00:00
msgid "Nunchuk"
msgstr "Nunchuk"
#: Source/Core/DolphinQt2/TAS/WiiTASInputWindow.cpp:183
msgid "Nunchuk Buttons"
msgstr ""
#: Source/Core/DolphinWX/Input/InputConfigDiag.cpp:86
msgid "Nunchuk Configuration"
msgstr "Nunchuk-Konfiguration"
#: Source/Core/DolphinQt2/TAS/WiiTASInputWindow.cpp:110
msgid "Nunchuk Orientation"
msgstr ""
#: Source/Core/DolphinQt2/TAS/WiiTASInputWindow.cpp:67
msgid "Nunchuk Stick"
msgstr ""
#: Source/Core/DolphinWX/TASInputDlg.cpp:189
2014-11-10 00:23:25 +00:00
msgid "Nunchuk orientation"
msgstr "Nunchuck-Orientierung"
2009-08-09 21:01:41 +00:00
#: Source/Core/DolphinWX/TASInputDlg.cpp:183
2014-11-10 00:23:25 +00:00
msgid "Nunchuk stick"
msgstr "Nunchuck-Stick"
2014-11-10 00:23:25 +00:00
#: Source/Core/DolphinWX/VideoConfigDiag.cpp:620
2015-06-07 09:17:57 +00:00
msgid "Nvidia 3D Vision"
msgstr "Nvidia 3D Vision"
2015-06-07 09:17:57 +00:00
#: Source/Core/DolphinWX/FifoPlayerDlg.cpp:601
#, c-format
2015-12-15 19:36:44 +00:00
msgid "Object %zu"
msgstr "Objekt %zu"
2009-08-09 21:01:41 +00:00
#: Source/Core/DolphinQt2/FIFOPlayerWindow.cpp:78
#: Source/Core/DolphinWX/FifoPlayerDlg.cpp:125
2009-08-09 21:01:41 +00:00
msgid "Object Range"
2013-09-21 16:24:33 +00:00
msgstr "Objektreichweite"
2009-08-09 21:01:41 +00:00
#: Source/Core/DolphinQt2/Config/Graphics/EnhancementsWidget.cpp:109
#: Source/Core/DolphinWX/VideoConfigDiag.cpp:619
#: Source/Core/DolphinWX/VideoConfigDiag.cpp:1206
2009-08-09 21:01:41 +00:00
msgid "Off"
msgstr "Aus"
#: Source/Core/DolphinQt2/Config/NewPatchDialog.cpp:113
#: Source/Core/DolphinWX/PatchAddEdit.cpp:62
2009-08-09 21:01:41 +00:00
msgid "Offset:"
msgstr "Offset:"
#: Source/Core/DolphinQt2/MenuBar.cpp:345
#: Source/Core/DolphinWX/MainMenuBar.cpp:524
msgid "Online &Documentation"
2013-09-21 16:24:33 +00:00
msgstr "Online-&Dokumentation"
#: Source/Core/DolphinWX/MemcardManager.cpp:426
2009-08-09 21:01:41 +00:00
#, c-format
msgid "Only %d blocks available"
msgstr "Nur %d Blöcke verfügbar"
#: Source/Core/DolphinWX/Debugger/CodeWindowFunctions.cpp:351
#: Source/Core/DolphinWX/Debugger/CodeWindowFunctions.cpp:375
msgid ""
"Only export symbols with prefix:\n"
"(Blank for all symbols)"
msgstr ""
"Exportiere nur die Symbole mit dem Präfix:\n"
"(Leer für alle Symbole)"
#: Source/Core/DolphinWX/Debugger/CodeWindow.cpp:543
msgid "Op?"
msgstr "Op?"
#: Source/Core/Core/HotkeyManager.cpp:24 Source/Core/DolphinQt2/ToolBar.cpp:50
#: Source/Core/DolphinWX/MainToolBar.cpp:177
2009-08-09 21:01:41 +00:00
msgid "Open"
msgstr "Öffnen"
#: Source/Core/DolphinQt2/GameList/GameList.cpp:225
#: Source/Core/DolphinWX/GameListCtrl.cpp:1157
2009-08-09 21:01:41 +00:00
msgid "Open &containing folder"
msgstr "Beinhaltenden &Ordner öffnen..."
#: Source/Core/DolphinQt2/FIFOPlayerWindow.cpp:169
msgid "Open FIFO log"
msgstr "FIFO-Log öffnen"
#: Source/Core/DolphinQt2/GameList/GameList.cpp:220
#: Source/Core/DolphinWX/GameListCtrl.cpp:1143
2009-08-09 21:01:41 +00:00
msgid "Open Wii &save folder"
2013-09-21 16:24:33 +00:00
msgstr "&Wii-Spielstand-Ordner öffnen..."
2009-08-09 21:01:41 +00:00
#: Source/Core/DolphinWX/MainToolBar.cpp:177
2009-08-09 21:01:41 +00:00
msgid "Open file..."
msgstr "Datei öffnen..."
#: Source/Core/AudioCommon/OpenALStream.cpp:117
2009-08-09 21:01:41 +00:00
#, c-format
msgid "OpenAL: can't create context for device %s"
msgstr "OpenAL: Kann Kontext für Gerät %s nicht erstellen"
#: Source/Core/AudioCommon/OpenALStream.cpp:99
2009-08-09 21:01:41 +00:00
msgid "OpenAL: can't find sound devices"
msgstr "OpenAL: Kann kein Sound-Gerät finden"
#: Source/Core/AudioCommon/OpenALStream.cpp:109
2009-08-09 21:01:41 +00:00
#, c-format
msgid "OpenAL: can't open device %s"
msgstr "OpenAL: Kann Gerät %s nicht öffnen"
#: Source/Core/DolphinWX/Frame.cpp:804
msgid "Operation in progress..."
msgstr "Vorgang in Bearbeitung..."
#: Source/Core/Core/HW/GCKeyboardEmu.cpp:82 Source/Core/Core/HW/GCPadEmu.cpp:85
#: Source/Core/Core/HW/WiimoteEmu/WiimoteEmu.cpp:303
#: Source/Core/DolphinQt2/Config/Mapping/GCKeyboardEmu.cpp:38
#: Source/Core/DolphinQt2/Config/Mapping/WiimoteEmuGeneral.cpp:58
#: Source/Core/DolphinWX/Input/HotkeyInputConfigDiag.cpp:70
2009-08-09 21:01:41 +00:00
msgid "Options"
msgstr "Einstellungen"
2009-08-09 21:01:41 +00:00
#: Source/Core/Core/HW/WiimoteEmu/Attachment/Drums.cpp:28
#: Source/Core/Core/HW/WiimoteEmu/Attachment/Guitar.cpp:44
2009-08-09 21:01:41 +00:00
msgid "Orange"
msgstr "Orange"
#: Source/Core/DolphinWX/MemcardManager.cpp:461
2009-08-09 21:01:41 +00:00
msgid ""
"Order of files in the File Directory do not match the block order\n"
"Right click and export all of the saves,\n"
"and import the saves to a new memory card\n"
2014-02-01 11:29:37 +00:00
msgstr ""
"Reihenfolge der Dateien im Dateiverzeichnis stimmen nicht mit der Block-"
"Reihenfolge überein\n"
"Klicken Sie mit der rechten Maustaste und\n"
"Exportieren Sie alle Spielstände und Importieren\n"
"Sie die Spielstände auf eine neue Speicherkarte\n"
2009-08-09 21:01:41 +00:00
#: Source/Core/DolphinWX/TASInputDlg.cpp:141
2014-11-10 00:23:25 +00:00
msgid "Orientation"
msgstr "Orientierung"
2014-11-10 00:23:25 +00:00
#: Source/Core/DolphinQt2/Config/Graphics/GeneralWidget.cpp:77
#: Source/Core/DolphinQt2/Config/Graphics/HacksWidget.cpp:78
#: Source/Core/DolphinWX/VideoConfigDiag.cpp:458
#: Source/Core/DolphinWX/VideoConfigDiag.cpp:786
2009-08-09 21:01:41 +00:00
msgid "Other"
msgstr "Andere"
2009-08-09 21:01:41 +00:00
#: Source/Core/Core/HotkeyManager.cpp:262
msgid "Other State Hotkeys"
msgstr "Tastenkürzel anderer Spielstand"
#: Source/Core/DolphinWX/Input/HotkeyInputConfigDiag.cpp:125
msgid "Other State Management"
msgstr "Verwaltung anderer Spielstand"
#: Source/Core/DolphinQt2/NetPlay/NetPlayDialog.cpp:74
#: Source/Core/DolphinWX/NetPlay/NetWindow.cpp:134
msgid "Other game"
msgstr "Andere Spiele"
2009-08-09 21:01:41 +00:00
#: Source/Core/DolphinWX/Input/InputConfigDiag.cpp:739
2009-08-09 21:01:41 +00:00
msgid "Output"
msgstr "Ausgabe"
#: Source/Core/DolphinQt2/Config/Graphics/SoftwareRendererWidget.cpp:49
#: Source/Core/DolphinWX/SoftwareVideoConfigDialog.cpp:85
2014-11-10 00:23:25 +00:00
msgid "Overlay Information"
msgstr "Information einblenden"
2014-11-10 00:23:25 +00:00
#: Source/Core/DolphinQt2/Settings/GameCubePane.cpp:60
#: Source/Core/DolphinWX/Config/GameCubeConfigPane.cpp:64
2015-11-04 19:49:31 +00:00
msgid "Override Language on NTSC Games"
msgstr "Sprache bei NTSC-Spielen überschreiben"
2015-11-04 19:49:31 +00:00
#: Source/Core/DolphinQt2/MenuBar.cpp:475
#: Source/Core/DolphinWX/MainMenuBar.cpp:147
2014-11-10 00:23:25 +00:00
msgid "P&lay Input Recording..."
msgstr "Eingabeau&fzeichnung wiedergeben..."
2009-08-09 21:01:41 +00:00
#: Source/Core/DolphinQt2/MenuBar.cpp:132
#: Source/Core/DolphinWX/MainMenuBar.cpp:230
msgid "PAL"
msgstr "PAL"
#: Source/Core/DolphinQt2/Config/InfoWidget.cpp:119
msgid "PNG image file (*.png);; All Files (*)"
msgstr "PNG-Bilddatei (*.png);; Alle Dateien (*)"
#: Source/Core/DolphinWX/Debugger/JitWindow.cpp:175
msgid "PPC Size"
msgstr "PPC-Größe"
#: Source/Core/DolphinWX/Debugger/CodeView.cpp:450
msgid "PPC vs x86"
msgstr "PPC vs x86"
#: Source/Core/Core/HW/GCPad.cpp:18
2009-08-09 21:01:41 +00:00
msgid "Pad"
msgstr "Pad"
#: Source/Core/Core/HW/WiimoteEmu/Attachment/Drums.cpp:39
#: Source/Core/DolphinQt2/Config/Mapping/WiimoteEmuExtension.cpp:61
2009-08-09 21:01:41 +00:00
msgid "Pads"
msgstr "Pads"
#: Source/Core/DolphinQt2/Config/CheatCodeEditor.cpp:165
#: Source/Core/DolphinQt2/Config/CheatCodeEditor.cpp:250
#: Source/Core/DolphinWX/Cheats/ARCodeAddEdit.cpp:139
msgid "Parsing Error"
msgstr "Auslesefehler"
#: Source/Core/DolphinQt2/Config/FilesystemWidget.cpp:88
msgid "Partition %1"
msgstr "Partition %1"
#: Source/Core/DolphinWX/ISOProperties/FilesystemPanel.cpp:162
2009-08-09 21:01:41 +00:00
#, c-format
msgid "Partition %zu"
msgstr "Partition %zu"
2009-08-09 21:01:41 +00:00
#: Source/Core/DolphinWX/ControllerConfigDiag.cpp:252
msgid "Passthrough a Bluetooth Adapter"
msgstr "Bluetooth-Adapter durchleiten"
#: Source/Core/DolphinQt2/Config/ControllersWindow.cpp:155
msgid "Passthrough a Bluetooth adapter"
msgstr "Bluetooth-Adapter durchleiten"
#: Source/Core/DolphinQt2/Config/NewPatchDialog.cpp:22
msgid "Patch Editor"
msgstr ""
#: Source/Core/DolphinQt2/Config/NewPatchDialog.cpp:41
msgid "Patch name"
msgstr ""
#: Source/Core/DolphinQt2/Config/PropertiesDialog.cpp:35
#: Source/Core/DolphinWX/ISOProperties/ISOProperties.cpp:251
2009-08-09 21:01:41 +00:00
msgid "Patches"
2013-09-21 16:24:33 +00:00
msgstr "Patches"
2009-08-09 21:01:41 +00:00
#: Source/Core/DolphinQt2/Config/SettingsWindow.cpp:50
#: Source/Core/DolphinQt2/Settings/PathPane.cpp:20
#: Source/Core/DolphinWX/Config/ConfigMain.cpp:89
2009-08-09 21:01:41 +00:00
msgid "Paths"
msgstr "Pfade"
#: Source/Core/DolphinQt2/ToolBar.cpp:52
#: Source/Core/DolphinWX/Debugger/DebuggerPanel.cpp:73
#: Source/Core/DolphinWX/Debugger/DSPDebugWindow.cpp:47
#: Source/Core/DolphinWX/Debugger/DSPDebugWindow.cpp:180
#: Source/Core/DolphinWX/MainToolBar.cpp:229
2009-08-09 21:01:41 +00:00
msgid "Pause"
msgstr "Pause"
#: Source/Core/DolphinWX/Debugger/DebuggerPanel.cpp:76
msgid "Pause After"
msgstr "Pause nach"
#: Source/Core/DolphinQt2/MenuBar.cpp:495
#: Source/Core/DolphinWX/MainMenuBar.cpp:153
2014-11-10 00:23:25 +00:00
msgid "Pause at End of Movie"
msgstr "Pause am Filmende"
#: Source/Core/DolphinQt2/Settings/InterfacePane.cpp:146
#: Source/Core/DolphinWX/Config/InterfaceConfigPane.cpp:94
msgid "Pause on Focus Loss"
msgstr "Pausiert wenn der Fokus verloren wird"
2015-06-04 09:48:38 +00:00
#: Source/Core/DolphinWX/Config/InterfaceConfigPane.cpp:130
2015-06-04 09:48:38 +00:00
msgid "Pauses the emulator when focus is taken away from the emulation window."
msgstr ""
"Pausiert den Emulator wenn der Fokus vom Emulationsfenster weggenommen wird."
2015-06-04 09:48:38 +00:00
#: Source/Core/DolphinQt2/Config/Graphics/EnhancementsWidget.cpp:74
#: Source/Core/DolphinWX/VideoConfigDiag.cpp:586
2009-08-09 21:01:41 +00:00
msgid "Per-Pixel Lighting"
2013-09-21 16:24:33 +00:00
msgstr "Per-Pixel Lighting"
2009-08-09 21:01:41 +00:00
#: Source/Core/DolphinWX/ISOProperties/ISOProperties.cpp:344
2009-08-09 21:01:41 +00:00
msgid "Perfect"
msgstr "Perfekt"
#: Source/Core/DolphinQt2/MenuBar.cpp:152
#: Source/Core/DolphinWX/MainMenuBar.cpp:252
msgid "Perform Online System Update"
msgstr "Online-Systemaktualisierung durchführen"
#: Source/Core/DolphinQt2/GameList/GameList.cpp:190
#: Source/Core/DolphinWX/GameListCtrl.cpp:1183
msgid "Perform System Update"
msgstr "Systemaktualisierung durchführen"
#: Source/Core/DolphinWX/Cheats/CheatSearchTab.cpp:41
msgid ""
"Perform a full index of the game's RAM at the current Data Size. Required "
"before any Searching can be performed."
msgstr ""
"Fertigt einen vollen Index vom RAM des Spiels mit der momentanen Datengröße "
"an. Wird benötigt bevor die Suche gestartet werden kann."
#: Source/Core/DolphinWX/FrameAui.cpp:539
2009-08-09 21:01:41 +00:00
#, c-format
msgid "Perspective %d"
msgstr "Perspektive %d"
#: Source/Core/DolphinWX/MainMenuBar.cpp:442
msgid "Perspectives"
msgstr "Perspektiven"
#: Source/Core/DolphinWX/Debugger/DebuggerPanel.cpp:51
#: Source/Core/DolphinWX/Debugger/DebuggerPanel.cpp:124
msgid "Pixel Shader"
msgstr "Pixel-Shader"
#: Source/Core/DolphinWX/Debugger/DebuggerPanel.cpp:126
msgid "Pixel Shader Constants"
msgstr "Pixel-Shader-Konstanten"
#: Source/Core/DolphinQt2/GameList/GameList.cpp:491
#: Source/Core/DolphinQt2/MenuBar.cpp:381
#: Source/Core/DolphinWX/MainMenuBar.cpp:306
2014-06-06 23:14:56 +00:00
msgid "Platform"
msgstr "Plattform"
2014-06-06 23:14:56 +00:00
#: Source/Core/DolphinQt2/ToolBar.cpp:51
#: Source/Core/DolphinWX/FifoPlayerDlg.cpp:150
#: Source/Core/DolphinWX/MainToolBar.cpp:180
#: Source/Core/DolphinWX/MainToolBar.cpp:234
2009-08-09 21:01:41 +00:00
msgid "Play"
msgstr "Start"
#: Source/Core/Core/HotkeyManager.cpp:49
2009-08-09 21:01:41 +00:00
msgid "Play Recording"
msgstr "Aufnahme abspielen"
#: Source/Core/DolphinWX/ISOProperties/ISOProperties.cpp:343
2009-08-09 21:01:41 +00:00
msgid "Playable"
msgstr "Spielbar"
#: Source/Core/DolphinQt2/FIFOPlayerWindow.cpp:108
#: Source/Core/DolphinWX/FifoPlayerDlg.cpp:137
2009-08-09 21:01:41 +00:00
msgid "Playback Options"
2013-09-21 16:24:33 +00:00
msgstr "Wiedergabeoptionen"
2009-08-09 21:01:41 +00:00
#: Source/Core/DolphinQt2/NetPlay/NetPlayDialog.cpp:119
#: Source/Core/DolphinWX/NetPlay/NetWindow.cpp:190
2009-08-09 21:01:41 +00:00
msgid "Players"
msgstr "Spieler"
#: Source/Core/DolphinWX/FrameTools.cpp:863
2009-08-09 21:01:41 +00:00
msgid "Please confirm..."
2013-09-21 16:24:33 +00:00
msgstr "Bitte bestätigen..."
2009-08-09 21:01:41 +00:00
#: Source/Core/DolphinWX/FrameAui.cpp:510
2009-08-09 21:01:41 +00:00
msgid "Please create a perspective before saving"
msgstr "Bitte lege vor dem Speichern eine Perspektive fest"
2009-08-09 21:01:41 +00:00
#: Source/Core/DolphinQt2/Config/ControllersWindow.cpp:93
#: Source/Core/DolphinQt2/Config/Mapping/MappingWindow.cpp:42
msgid "Port %1"
msgstr "Port %1"
#: Source/Core/DolphinWX/ControllerConfigDiag.cpp:161
#, c-format
2015-06-04 09:48:38 +00:00
msgid "Port %i"
msgstr "Port %i"
2009-08-09 21:01:41 +00:00
#: Source/Core/DolphinQt2/NetPlay/NetPlaySetupDialog.cpp:78
#: Source/Core/DolphinQt2/NetPlay/NetPlaySetupDialog.cpp:105
#: Source/Core/DolphinWX/NetPlay/NetPlaySetupFrame.cpp:160
#: Source/Core/DolphinWX/NetPlay/NetPlaySetupFrame.cpp:199
msgid "Port:"
msgstr "Port:"
#: Source/Core/DolphinQt2/NetPlay/NetPlayDialog.cpp:492
msgid "Possible desync detected: %1 might have desynced at frame %2"
msgstr ""
"Mögliche Desynchronisation erkannt: %1 wurde wahrscheinlich auf Frame %2 "
"desynchronisiert"
#: Source/Core/DolphinWX/PostProcessingConfigDiag.cpp:22
2014-11-10 00:23:25 +00:00
msgid "Post Processing Shader Configuration"
msgstr "Nachbearbeitungsshader Konfiguration"
2014-11-10 00:23:25 +00:00
#: Source/Core/DolphinQt2/Config/Graphics/EnhancementsWidget.cpp:92
#: Source/Core/DolphinWX/VideoConfigDiag.cpp:569
2009-08-09 21:01:41 +00:00
msgid "Post-Processing Effect:"
2013-09-21 16:24:33 +00:00
msgstr "Nachbearbeitungseffekt:"
2009-08-09 21:01:41 +00:00
#: Source/Core/DolphinQt2/Config/Graphics/AdvancedWidget.cpp:64
#: Source/Core/DolphinWX/VideoConfigDiag.cpp:841
2015-06-04 09:48:38 +00:00
msgid "Prefetch Custom Textures"
msgstr "Benutzerdefinierte Texturen vorladen"
2015-06-04 09:48:38 +00:00
#: Source/Core/Core/Movie.cpp:1115
2011-12-18 19:40:09 +00:00
#, c-format
msgid "Premature movie end in PlayController. %u + %zu > %zu"
msgstr "Vorzeitiges Filmende in PlayController. %u + %zu > %zu"
2011-12-18 19:40:09 +00:00
#: Source/Core/Core/Movie.cpp:1238
2011-12-18 19:40:09 +00:00
#, c-format
msgid "Premature movie end in PlayWiimote. %u + %d > %zu"
msgstr "Vorzeitiges Filmende in PlayWiimote. %u + %d > %zu"
2011-12-18 19:40:09 +00:00
#: Source/Core/Core/Movie.cpp:1212
2011-12-18 19:40:09 +00:00
#, c-format
msgid "Premature movie end in PlayWiimote. %u > %zu"
msgstr "Vorzeitiges Filmende in PlayWiimote. %u > %zu"
2011-12-18 19:40:09 +00:00
#: Source/Core/DolphinQt2/WiiUpdate.cpp:90
#: Source/Core/DolphinWX/FrameTools.cpp:1451
msgid ""
"Preparing to update...\n"
"This can take a while."
msgstr ""
"Aktualisieren wird vorbereitet...\n"
"Dies kann eine Weile dauern."
#: Source/Core/Core/HotkeyManager.cpp:65
msgid "Press Sync Button"
msgstr "Sync-Taste drücken"
#: Source/Core/DolphinWX/MemcardManager.cpp:180
2009-08-09 21:01:41 +00:00
msgid "Prev Page"
msgstr "Vorh. Seite"
#: Source/Core/DolphinWX/Debugger/AssemblerEntryDialog.cpp:89
#, c-format
msgid "Preview: %s"
msgstr "Vorschau: %s"
#: Source/Core/DolphinWX/MemcardManager.cpp:817
2009-08-09 21:01:41 +00:00
msgid "Previous Page"
msgstr "Vorherige Seite"
#: Source/Core/DolphinQt2/Config/Mapping/MappingWindow.cpp:70
#: Source/Core/DolphinWX/Input/InputConfigDiag.cpp:1228
2009-08-09 21:01:41 +00:00
msgid "Profile"
msgstr "Profil"
#: Source/Core/Core/HotkeyManager.cpp:250
msgid "Program Counter"
msgstr "Programmzähler"
#: Source/Core/DolphinWX/ISOProperties/ISOProperties.h:56
2009-08-09 21:01:41 +00:00
msgid "Properties"
msgstr "Eigenschaften"
#: Source/Core/DolphinWX/MainMenuBar.cpp:380
msgid "Provide safer execution by not linking the JIT blocks."
msgstr ""
"Bietet sicherere Ausführung, indem die JIT-Blöcke nicht verbunden werden."
#: Source/Core/DolphinWX/MainMenuBar.cpp:360
2015-12-15 19:36:44 +00:00
msgid "Purge Game List Cache"
msgstr "Spieleliste Cache leeren"
2009-08-09 21:01:41 +00:00
#: Source/Core/DolphinQt2/Settings/GameCubePane.cpp:254
#: Source/Core/DolphinWX/Config/GameCubeConfigPane.cpp:79
msgid "Put Main Menu roms in User/GC/{region}."
msgstr "Hauptmenü-ROMs in Benutzer/GC/{region} ablegen."
2014-11-10 00:23:25 +00:00
#: Source/Core/Common/MsgHandler.cpp:66
#: Source/Core/DolphinQt2/GCMemcardManager.cpp:367
#: Source/Core/DolphinQt2/MainWindow.cpp:960
2009-08-09 21:01:41 +00:00
msgid "Question"
msgstr "Frage"
#: Source/Core/DolphinQt2/NetPlay/NetPlayDialog.cpp:68
#: Source/Core/DolphinWX/NetPlay/NetPlaySetupFrame.cpp:108
2009-08-09 21:01:41 +00:00
msgid "Quit"
msgstr "Beenden"
#: Source/Core/DolphinWX/NetPlay/NetWindow.cpp:272
msgid "Quit Netplay"
msgstr "Netplay beenden"
#. i18n: The right trigger button (labeled R on real controllers)
#: Source/Core/Core/HW/GCPadEmu.cpp:42
#: Source/Core/Core/HW/WiimoteEmu/Attachment/Classic.cpp:51
#: Source/Core/DolphinQt2/Config/Mapping/MappingIndicator.cpp:263
2009-08-09 21:01:41 +00:00
msgid "R"
msgstr "R"
#. i18n: The right trigger button (labeled R on real controllers) used as an analog input
#: Source/Core/Core/HW/GCPadEmu.cpp:46
#: Source/Core/Core/HW/WiimoteEmu/Attachment/Classic.cpp:55
#: Source/Core/DolphinQt2/Config/Mapping/MappingIndicator.cpp:262
2009-08-09 21:01:41 +00:00
msgid "R-Analog"
msgstr "R-Analog"
#: Source/Core/InputCommon/ControllerEmu/ControlGroup/AnalogStick.cpp:35
2013-08-17 14:31:38 +00:00
msgid "Radius"
2013-09-21 16:24:33 +00:00
msgstr "Radius"
2013-08-17 14:31:38 +00:00
#. i18n: A range of memory addresses
#: Source/Core/DolphinQt2/Config/Mapping/IOWindow.cpp:67
#: Source/Core/DolphinQt2/Debugger/NewBreakpointDialog.cpp:52
#: Source/Core/DolphinWX/Input/InputConfigDiag.cpp:801
2009-08-09 21:01:41 +00:00
msgid "Range"
2013-09-21 16:24:33 +00:00
msgstr "Reichweite"
2009-08-09 21:01:41 +00:00
#: Source/Core/DolphinWX/Debugger/CodeView.cpp:453
msgid "Re&place Instruction"
msgstr "Anweisung er&setzen"
#. i18n: This is a selectable condition when adding a breakpoint
#: Source/Core/DolphinQt2/Debugger/NewBreakpointDialog.cpp:58
#: Source/Core/DolphinWX/Debugger/MemoryCheckDlg.cpp:43
msgid "Read"
msgstr "Lesen"
#. i18n: This string is used for a radio button that represents the type of
#. memory breakpoint that gets triggered when a read operation or write operation occurs.
#. The string is not a command to read and write something or to allow reading and writing.
#: Source/Core/DolphinWX/Debugger/MemoryWindow.cpp:186
msgid "Read and write"
msgstr "Lesen und schreiben"
#: Source/Core/DolphinWX/Config/InterfaceConfigPane.cpp:126
msgid ""
"Read game names from an internal database instead of reading names from the "
"games themselves, except for games that aren't in the database. The names in "
"the database are often more consistently formatted, especially for Wii games."
msgstr ""
"Liest den Spielnamen von einer internen Datenbank, anstatt den Spielnamen "
"vom Spiel selbst zu lesen, außer für Spiele, die nicht in der Datenbank "
"vorhanden sind. Die Namen der internen Datenbank sind häufig besser "
"formatiert, besonders für Wii-Spiele."
#. i18n: This string is used for a radio button that represents the type of
#. memory breakpoint that gets triggered when a read operation occurs.
#. The string does not mean "read-only" in the sense that something cannot be written to.
#: Source/Core/DolphinWX/Debugger/MemoryWindow.cpp:193
msgid "Read only"
msgstr "Nur Lesen"
#. i18n: This is a selectable condition when adding a breakpoint
#: Source/Core/DolphinQt2/Debugger/NewBreakpointDialog.cpp:62
#: Source/Core/DolphinWX/Debugger/MemoryCheckDlg.cpp:47
msgid "Read or Write"
msgstr "Lesen oder Schreiben"
#: Source/Core/Core/HotkeyManager.cpp:51
msgid "Read-Only Mode"
msgstr "Nur-Lese-Modus"
2009-08-09 21:01:41 +00:00
#: Source/Core/DolphinQt2/Config/ControllersWindow.cpp:163
#: Source/Core/DolphinWX/ControllerConfigDiag.cpp:363
2013-08-17 14:31:38 +00:00
msgid "Real Balance Board"
2013-09-21 16:24:33 +00:00
msgstr "Echtes Balance Board"
2013-08-17 14:31:38 +00:00
#: Source/Core/DolphinQt2/Config/ControllersWindow.cpp:192
#: Source/Core/DolphinWX/ControllerConfigDiag.cpp:313
msgid "Real Wii Remote"
msgstr "Reale Wiimote"
2009-08-09 21:01:41 +00:00
#: Source/Core/InputCommon/ControllerEmu/ControlGroup/Cursor.cpp:32
msgid "Recenter"
msgstr "Nachzentrieren"
#: Source/Core/DolphinWX/MainMenuBar.cpp:457
msgid ""
"Recognise standard functions from Sys/totaldb.dsy, and use generic zz_ names "
"for other functions."
msgstr ""
"Erkenne Standardfunktionen von Sys/totaldb.dsy und benutze generische zz_ "
"Namen für andere Funktionen."
#: Source/Core/DolphinQt2/InDevelopmentWarning.cpp:43
msgid "Recommended for normal users"
msgstr "Empfohlen für gewöhnliche Benutzer"
#: Source/Core/DolphinQt2/FIFOPlayerWindow.cpp:136
#: Source/Core/DolphinWX/FifoPlayerDlg.cpp:163
#: Source/Core/DolphinWX/FifoPlayerDlg.cpp:204
#: Source/Core/DolphinWX/FifoPlayerDlg.cpp:406
#: Source/Core/DolphinWX/FifoPlayerDlg.cpp:812
2009-08-09 21:01:41 +00:00
msgid "Record"
2013-09-21 16:24:33 +00:00
msgstr "Aufnahme"
2009-08-09 21:01:41 +00:00
#: Source/Core/DolphinQt2/NetPlay/NetPlayDialog.cpp:66
#: Source/Core/DolphinWX/NetPlay/NetWindow.cpp:270
msgid "Record inputs"
msgstr "Eingaben aufzeichnen"
#: Source/Core/DolphinWX/FifoPlayerDlg.cpp:173
2009-08-09 21:01:41 +00:00
msgid "Recording Info"
2013-09-21 16:24:33 +00:00
msgstr "Aufnahmeinformationen"
2009-08-09 21:01:41 +00:00
#: Source/Core/DolphinQt2/FIFOPlayerWindow.cpp:118
#: Source/Core/DolphinWX/FifoPlayerDlg.cpp:187
2009-08-09 21:01:41 +00:00
msgid "Recording Options"
2013-09-21 16:24:33 +00:00
msgstr "Aufnahmeoptionen"
2009-08-09 21:01:41 +00:00
#: Source/Core/DolphinQt2/FIFOPlayerWindow.cpp:268
msgid "Recording..."
msgstr "Aufzeichnung..."
#: Source/Core/Core/HW/WiimoteEmu/Attachment/Drums.cpp:28
#: Source/Core/Core/HW/WiimoteEmu/Attachment/Guitar.cpp:44
2009-08-09 21:01:41 +00:00
msgid "Red"
msgstr "Rot"
#: Source/Core/Core/HW/WiimoteEmu/Attachment/Turntable.cpp:32
2009-08-09 21:01:41 +00:00
msgid "Red Left"
msgstr "Rot links"
#: Source/Core/Core/HW/WiimoteEmu/Attachment/Turntable.cpp:33
2009-08-09 21:01:41 +00:00
msgid "Red Right"
msgstr "Rot rechts"
#: Source/Core/DolphinQt2/Config/Graphics/EnhancementsWidget.cpp:251
#: Source/Core/DolphinWX/VideoConfigDiag.cpp:157
2009-08-09 21:01:41 +00:00
msgid ""
2015-12-15 19:36:44 +00:00
"Reduces the amount of aliasing caused by rasterizing 3D graphics. This "
"smooths out jagged edges on objects.\n"
"Increases GPU load and sometimes causes graphical issues. SSAA is "
"significantly more demanding than MSAA, but provides top quality geometry "
"anti-aliasing and also applies anti-aliasing to lighting, shader effects, "
"and textures.\n"
2009-08-09 21:01:41 +00:00
"\n"
"If unsure, select None."
2014-02-01 11:29:37 +00:00
msgstr ""
"Reduziert den durch die Rasterisierung von 3D-Grafiken enstandenen "
"Treppeneffekt. Diese Funktion glättet eckige Kanten an Objekten.\n"
"Erhöht die GPU-Last und kann Grafikprobleme verursachen. SSAA benötigt "
"deutlich mehr Leistung als MSAA, bietet aber hochqualitatives Geometrie Anti-"
"Aliasing und wendet Anti-Aliasing auch bei Belichtung, Shader-Effekten und "
"Texturen an.\n"
"\n"
"Im Zweifel, wähle Keine."
2009-08-09 21:01:41 +00:00
#: Source/Core/DolphinQt2/Config/ControllersWindow.cpp:158
#: Source/Core/DolphinQt2/Config/Mapping/MappingWindow.cpp:58
#: Source/Core/DolphinWX/ControllerConfigDiag.cpp:353
#: Source/Core/DolphinWX/Input/InputConfigDiag.cpp:1189
#: Source/Core/DolphinWX/MainToolBar.cpp:178
2009-08-09 21:01:41 +00:00
msgid "Refresh"
msgstr "Aktualisieren"
#: Source/Core/Core/HotkeyManager.cpp:27
msgid "Refresh Game List"
msgstr "Spieleliste aktualisieren"
2009-08-09 21:01:41 +00:00
#: Source/Core/DolphinWX/MainToolBar.cpp:178
2009-08-09 21:01:41 +00:00
msgid "Refresh game list"
msgstr "Spieleliste aktualisieren"
#: Source/Core/DolphinQt2/MenuBar.cpp:388
#: Source/Core/DolphinWX/MainMenuBar.cpp:318
2014-06-06 23:14:56 +00:00
msgid "Region"
msgstr "Region"
2014-06-06 23:14:56 +00:00
#: Source/Core/DolphinQt2/Debugger/RegisterWidget.cpp:21
#: Source/Core/DolphinWX/Debugger/DSPDebugWindow.cpp:102
#: Source/Core/DolphinWX/Debugger/RegisterWindow.h:17
msgid "Registers"
msgstr "Register"
#: Source/Core/InputCommon/ControllerEmu/ControlGroup/Cursor.cpp:38
msgid "Relative Input"
msgstr "Relative Eingabe"
#: Source/Core/DolphinQt2/Config/NewPatchDialog.cpp:94
#: Source/Core/DolphinQt2/Settings/PathPane.cpp:83
#: Source/Core/DolphinQt2/Settings/WiiPane.cpp:143
#: Source/Core/DolphinWX/Config/PathConfigPane.cpp:38
#: Source/Core/DolphinWX/Config/WiiConfigPane.cpp:80
#: Source/Core/DolphinWX/ISOProperties/ISOProperties.cpp:404
#: Source/Core/DolphinWX/PatchAddEdit.cpp:87
2009-08-09 21:01:41 +00:00
msgid "Remove"
msgstr "Entfernen"
#: Source/Core/DolphinWX/MainMenuBar.cpp:451
msgid "Remove names from all functions and variables."
msgstr "Entferne Namen von allen Funktionen und Variabeln."
#: Source/Core/DolphinWX/Debugger/CodeView.cpp:360
msgid "Rename symbol:"
msgstr "Symbol umbenennen:"
#: Source/Core/DolphinQt2/Config/Graphics/AdvancedWidget.cpp:136
#: Source/Core/DolphinWX/VideoConfigDiag.cpp:220
2009-08-09 21:01:41 +00:00
msgid ""
"Render the scene as a wireframe.\n"
"\n"
"If unsure, leave this unchecked."
2014-02-01 11:29:37 +00:00
msgstr ""
"Szene als Drahtgittermodell rendern.\n"
"\n"
"Im Zweifel deaktiviert lassen."
2009-08-09 21:01:41 +00:00
#: Source/Core/DolphinQt2/Config/Graphics/GeneralWidget.cpp:89
#: Source/Core/DolphinQt2/Settings/InterfacePane.cpp:124
#: Source/Core/DolphinWX/VideoConfigDiag.cpp:435
2009-08-09 21:01:41 +00:00
msgid "Render to Main Window"
2013-09-21 16:24:33 +00:00
msgstr "Im Hauptfenster rendern"
2009-08-09 21:01:41 +00:00
#: Source/Core/DolphinQt2/Config/Graphics/SoftwareRendererWidget.cpp:38
#: Source/Core/DolphinWX/SoftwareVideoConfigDialog.cpp:52
2014-11-10 00:23:25 +00:00
msgid "Rendering"
msgstr "Rendervorgang"
2014-11-10 00:23:25 +00:00
#: Source/Core/Core/HW/GCMemcard/GCMemcardDirectory.cpp:316
2014-11-10 00:23:25 +00:00
#, c-format
2015-11-04 19:49:31 +00:00
msgid "Report: GCIFolder Writing to unallocated block 0x%x"
msgstr "Bericht: GCIFolder Schreibe zu nicht zugewiesener Block 0x%x"
2014-11-10 00:23:25 +00:00
#: Source/Core/Core/HotkeyManager.cpp:30
#: Source/Core/DolphinQt2/Config/ControllersWindow.cpp:157
#: Source/Core/DolphinQt2/Config/Mapping/MappingWindow.cpp:93
#: Source/Core/DolphinWX/ControllerConfigDiag.cpp:290
#: Source/Core/DolphinWX/Input/InputConfigDiag.cpp:1208
2009-08-09 21:01:41 +00:00
msgid "Reset"
msgstr "Zurücksetzen"
#: Source/Core/DolphinQt2/NetPlay/NetPlaySetupDialog.cpp:267
msgid "Reset Traversal Server"
msgstr "Setze Übergangsserver zurück"
#: Source/Core/DolphinQt2/NetPlay/NetPlaySetupDialog.cpp:268
msgid "Reset Traversal Server to %1:%2"
msgstr "Setze Übergangsserver zurück zu %1:%2"
#: Source/Core/DolphinQt2/NetPlay/NetPlaySetupDialog.cpp:69
#: Source/Core/DolphinWX/NetPlay/NetPlaySetupFrame.cpp:98
2015-06-04 09:48:38 +00:00
msgid "Reset Traversal Settings"
msgstr "Übergangseinstellungen zurücksetzen."
2015-06-04 09:48:38 +00:00
#: Source/Core/DolphinWX/ControllerConfigDiag.cpp:566
msgid "Reset Wii Remote pairings"
msgstr "Wiimote-Kopplungen zurücksetzen"
#: Source/Core/DolphinQt2/Config/ControllersWindow.cpp:160
#: Source/Core/DolphinWX/ControllerConfigDiag.cpp:288
msgid "Reset all saved Wii Remote pairings"
msgstr "Alle gespeicherten Wiimote-Kopplungen zurücksetzen"
#: Source/Core/DolphinQt2/Settings/InterfacePane.cpp:220
#: Source/Core/DolphinWX/Config/InterfaceConfigPane.cpp:258
msgid "Restart Required"
msgstr "Neustart erforderlich"
#: Source/Core/DolphinWX/Cheats/CheatSearchTab.cpp:88
2009-08-09 21:01:41 +00:00
msgid "Results"
msgstr "Ergebnisse"
#: Source/Core/DolphinQt2/NetPlay/NetPlayDialog.cpp:378
#: Source/Core/DolphinWX/NetPlay/NetWindow.cpp:798
2015-06-04 09:48:38 +00:00
msgid "Retry"
msgstr "Erneut versuchen"
2015-06-04 09:48:38 +00:00
#: Source/Core/DolphinQt2/Config/InfoWidget.cpp:55
#: Source/Core/DolphinWX/ISOProperties/InfoPanel.cpp:233
msgid "Revision:"
2013-09-21 16:24:33 +00:00
msgstr "Revision:"
2009-08-09 21:01:41 +00:00
#: Source/Core/DolphinQt2/AboutDialog.cpp:29
msgid "Revision: "
msgstr "Revision:"
#: Source/Core/DolphinWX/AboutDolphin.cpp:33
#, c-format
2015-06-04 09:48:38 +00:00
msgid "Revision: %s"
msgstr "Revision: %s"
2015-06-04 09:48:38 +00:00
#: Source/Core/DolphinQt2/TAS/GCTASInputWindow.cpp:33
#: Source/Core/DolphinQt2/TAS/WiiTASInputWindow.cpp:134
#: Source/Core/DolphinWX/MainMenuBar.cpp:419
#: Source/Core/DolphinWX/TASInputDlg.cpp:95
#: Source/Core/DolphinWX/TASInputDlg.cpp:249
#: Source/Core/InputCommon/ControllerEmu/ControlGroup/Force.cpp:25
#: Source/Core/InputCommon/ControllerEmu/ControlGroup/Tilt.cpp:25
2009-08-09 21:01:41 +00:00
msgid "Right"
msgstr "Rechts"
#: Source/Core/Core/HW/WiimoteEmu/Attachment/Classic.cpp:76
#: Source/Core/DolphinQt2/Config/Mapping/WiimoteEmuExtension.cpp:38
#: Source/Core/DolphinQt2/TAS/WiiTASInputWindow.cpp:75
2009-08-09 21:01:41 +00:00
msgid "Right Stick"
msgstr "Stick rechts"
#. i18n: "Table" refers to a turntable
#: Source/Core/Core/HW/WiimoteEmu/Attachment/Turntable.cpp:50
#: Source/Core/DolphinQt2/Config/Mapping/WiimoteEmuExtension.cpp:146
msgid "Right Table"
msgstr "Rechte Tabelle"
#: Source/Core/DolphinWX/TASInputDlg.cpp:270
2015-06-04 09:48:38 +00:00
msgid "Right stick"
msgstr "Rechter Stick"
2015-06-04 09:48:38 +00:00
#: Source/Core/DolphinQt2/NetPlay/NetPlayDialog.cpp:301
msgid "Room ID"
msgstr "Raum-ID"
#: Source/Core/DolphinWX/NetPlay/NetWindow.cpp:202
msgid "Room ID:"
msgstr "Raumkennung:"
#: Source/Core/DolphinQt2/Config/Graphics/HacksWidget.cpp:200
#: Source/Core/DolphinWX/VideoConfigDiag.cpp:305
msgid ""
"Rounds 2D vertices to whole pixels. Fixes graphical problems in some games "
"at higher internal resolutions. This setting has no effect when native "
"internal resolution is used.\n"
"\n"
"If unsure, leave this unchecked."
msgstr ""
"Rundet 2D-Vertices zu ganzen Pixeln. Dies behebt Grafikprobleme in einigen "
"Spielen bei höheren internen Auflösungen. Diese Einstellung hat keinen "
"Effekt, wenn die native Auflösung genutzt wird.\n"
"\n"
"Im Zweifel deaktiviert lassen."
#: Source/Core/Core/HW/GCPadEmu.cpp:72
#: Source/Core/Core/HW/WiimoteEmu/WiimoteEmu.cpp:294
#: Source/Core/DolphinQt2/Config/Mapping/GCPadEmu.cpp:29
#: Source/Core/DolphinQt2/Config/Mapping/WiimoteEmuGeneral.cpp:56
2009-08-09 21:01:41 +00:00
msgid "Rumble"
msgstr "Rumble"
#: Source/Core/DolphinWX/Debugger/DSPDebugWindow.cpp:187
msgid "Run"
msgstr "Ausführen"
#: Source/Core/DolphinWX/Debugger/CodeView.cpp:448
msgid "Run &To Here"
msgstr "Bis &hier ausführen"
#: Source/Core/DolphinQt2/InDevelopmentWarning.cpp:43
msgid "Run DolphinWX Instead"
msgstr "Lade stattdessen DolphinWX"
#: Source/Core/DolphinQt2/GameList/GameFile.cpp:237
#: Source/Core/DolphinWX/ISOProperties/InfoPanel.cpp:112
2015-06-04 09:48:38 +00:00
msgid "Russia"
msgstr "Russland"
2009-08-09 21:01:41 +00:00
#: Source/Core/DolphinWX/Config/PathConfigPane.cpp:82
msgid "SD Card Path:"
msgstr "SD-Karten-Pfad:"
#: Source/Core/DolphinQt2/NetPlay/NetPlayDialog.cpp:74
#: Source/Core/DolphinWX/NetPlay/NetWindow.cpp:135
msgid "SD card"
msgstr "SD-Karte"
#: Source/Core/DolphinQt2/Settings/GameCubePane.cpp:113
msgid "SP1:"
msgstr "SP1:"
#. i18n: The START/PAUSE button on GameCube controllers
#: Source/Core/Core/HW/GCPadEmu.cpp:56
#: Source/Core/DolphinWX/TASInputDlg.cpp:399
msgid "START"
msgstr "START"
#: Source/Core/DolphinQt2/MenuBar.cpp:223
#: Source/Core/DolphinWX/MainMenuBar.cpp:135
2009-08-09 21:01:41 +00:00
msgid "Sa&ve State"
msgstr "S&pielstand speichern"
2009-08-09 21:01:41 +00:00
#: Source/Core/DolphinQt2/Config/Graphics/HacksWidget.cpp:56
#: Source/Core/DolphinWX/VideoConfigDiag.cpp:719
msgid "Safe"
msgstr "Sicher"
#: Source/Core/DolphinQt2/Config/Mapping/HotkeyStates.cpp:22
#: Source/Core/DolphinQt2/Config/Mapping/MappingWindow.cpp:73
#: Source/Core/DolphinQt2/Debugger/BreakpointWidget.cpp:84
#: Source/Core/DolphinQt2/Debugger/WatchWidget.cpp:79
#: Source/Core/DolphinWX/Debugger/BreakpointWindow.cpp:63
#: Source/Core/DolphinWX/Debugger/WatchWindow.cpp:38
#: Source/Core/DolphinWX/FifoPlayerDlg.cpp:164
#: Source/Core/DolphinWX/Input/InputConfigDiag.cpp:1233
2009-08-09 21:01:41 +00:00
msgid "Save"
msgstr "Speichern"
#: Source/Core/DolphinWX/MainMenuBar.cpp:481
msgid "Save Code"
msgstr "Code speichern"
#: Source/Core/DolphinQt2/FIFOPlayerWindow.cpp:180
msgid "Save FIFO log"
msgstr "FIFO-Log speichern"
#: Source/Core/DolphinQt2/Config/FilesystemWidget.cpp:209
msgid "Save File to"
msgstr "Datei speichern unter"
#: Source/Core/DolphinWX/MemcardManager.cpp:529
2009-08-09 21:01:41 +00:00
msgid "Save GCI as..."
msgstr "GCI speichern unter..."
2009-08-09 21:01:41 +00:00
#: Source/Core/Core/HotkeyManager.cpp:152
#: Source/Core/DolphinWX/MainMenuBar.cpp:107
2013-08-17 14:31:38 +00:00
msgid "Save Oldest State"
msgstr "Ältesten Spielstand überschreiben"
2013-08-17 14:31:38 +00:00
#: Source/Core/DolphinWX/MainMenuBar.cpp:423
msgid "Save Perspectives"
msgstr "Perspektiven speichern"
#: Source/Core/Core/HotkeyManager.cpp:155
#: Source/Core/Core/HotkeyManager.cpp:259
2013-08-17 14:31:38 +00:00
msgid "Save State"
msgstr "Spielstand speichern"
2013-08-17 14:31:38 +00:00
#: Source/Core/Core/HotkeyManager.cpp:118
2009-08-09 21:01:41 +00:00
msgid "Save State Slot 1"
msgstr "In Slot 1 speichern"
2009-08-09 21:01:41 +00:00
#: Source/Core/Core/HotkeyManager.cpp:127
2013-08-17 14:31:38 +00:00
msgid "Save State Slot 10"
msgstr "In Slot 10 speichern"
2013-08-17 14:31:38 +00:00
#: Source/Core/Core/HotkeyManager.cpp:119
2009-08-09 21:01:41 +00:00
msgid "Save State Slot 2"
msgstr "In Slot 2 speichern"
2009-08-09 21:01:41 +00:00
#: Source/Core/Core/HotkeyManager.cpp:120
2009-08-09 21:01:41 +00:00
msgid "Save State Slot 3"
msgstr "In Slot 3 speichern"
2009-08-09 21:01:41 +00:00
#: Source/Core/Core/HotkeyManager.cpp:121
2009-08-09 21:01:41 +00:00
msgid "Save State Slot 4"
msgstr "In Slot 4 speichern"
2009-08-09 21:01:41 +00:00
#: Source/Core/Core/HotkeyManager.cpp:122
2009-08-09 21:01:41 +00:00
msgid "Save State Slot 5"
msgstr "In Slot 5 speichern"
2009-08-09 21:01:41 +00:00
#: Source/Core/Core/HotkeyManager.cpp:123
2009-08-09 21:01:41 +00:00
msgid "Save State Slot 6"
msgstr "In Slot 6 speichern"
2009-08-09 21:01:41 +00:00
#: Source/Core/Core/HotkeyManager.cpp:124
2009-08-09 21:01:41 +00:00
msgid "Save State Slot 7"
msgstr "In Slot 7 speichern"
2009-08-09 21:01:41 +00:00
#: Source/Core/Core/HotkeyManager.cpp:125
2009-08-09 21:01:41 +00:00
msgid "Save State Slot 8"
msgstr "In Slot 8 speichern"
2009-08-09 21:01:41 +00:00
#: Source/Core/Core/HotkeyManager.cpp:126
2013-08-17 14:31:38 +00:00
msgid "Save State Slot 9"
msgstr "In Slot 9 speichern"
2013-08-17 14:31:38 +00:00
#: Source/Core/DolphinQt2/MenuBar.cpp:224
msgid "Save State to File"
msgstr "Spielstand in Datei speichern"
#: Source/Core/DolphinQt2/MenuBar.cpp:226
msgid "Save State to Oldest Slot"
msgstr "Spielstand in ältesten Slot speichern"
#: Source/Core/DolphinQt2/MenuBar.cpp:225
#: Source/Core/DolphinWX/MainMenuBar.cpp:106
msgid "Save State to Selected Slot"
msgstr "Spielstand im ausgewählten Slot speichern"
#: Source/Core/DolphinQt2/MenuBar.cpp:227
msgid "Save State to Slot"
msgstr "Spielstand in Slot speichern"
#: Source/Core/DolphinWX/MainMenuBar.cpp:105
2009-08-09 21:01:41 +00:00
msgid "Save State..."
msgstr "Spielstand speichern..."
2009-08-09 21:01:41 +00:00
#: Source/Core/DolphinWX/MainMenuBar.cpp:476
msgid "Save Symbol Map &As..."
msgstr "Symbolkarte speichern &als..."
#: Source/Core/DolphinQt2/Config/Mapping/MappingWindow.cpp:284
#: Source/Core/DolphinWX/Input/HotkeyInputConfigDiag.cpp:124
msgid "Save and Load State"
msgstr "Spielstand speichern und laden"
#: Source/Core/DolphinQt2/Config/InfoWidget.cpp:107
#: Source/Core/DolphinWX/ISOProperties/InfoPanel.cpp:358
#: Source/Core/DolphinWX/ISOProperties/InfoPanel.cpp:364
2009-08-09 21:01:41 +00:00
msgid "Save as..."
msgstr "Speichern unter..."
#: Source/Core/DolphinWX/Debugger/CodeWindowFunctions.cpp:431
msgid "Save combined output file as"
msgstr "Kombinierte Ausgabedatei speichern als"
#: Source/Core/DolphinWX/GameListCtrl.cpp:1522
2009-08-09 21:01:41 +00:00
msgid "Save compressed GCM/ISO"
msgstr "Komprimierte GCM/ISO speichern"
#: Source/Core/DolphinWX/MainMenuBar.cpp:424
msgid "Save currently-toggled perspectives"
msgstr "Aktuell geschaltete Perspektiven speichern"
#: Source/Core/DolphinWX/GameListCtrl.cpp:1513
2009-08-09 21:01:41 +00:00
msgid "Save decompressed GCM/ISO"
msgstr "Dekomprimierte GCM/ISO speichern"
#: Source/Core/DolphinWX/Debugger/CodeWindowFunctions.cpp:297
msgid "Save map file as"
msgstr "Kartendatei speichern als"
#: Source/Core/DolphinWX/Debugger/CodeWindowFunctions.cpp:358
msgid "Save signature as"
msgstr "Signatur speichern als"
#: Source/Core/DolphinWX/MainMenuBar.cpp:482
msgid ""
"Save the entire disassembled code. This may take a several seconds and may "
"require between 50 and 100 MB of hard drive space. It will only save code "
"that is in the first 4 MB of memory. If you are debugging a game that loads ."
"rel files with code to memory, you may want to increase the limit to perhaps "
"8 MB. That can be done in SymbolDB::SaveMap()."
msgstr ""
"Speichere den gesamten zerlegten Code. Dies kann einige Sekunden dauern und "
"benötigt eventuell zwischen 50 und 100 MB Festplattenspeicher. Es wird nur "
"Code gespeichert, der sich in den ersten 4 MB des Speichers befindet. Wenn "
"Sie ein Spiel debuggen, das .rel-Dateien mit Code in den Speicher lädt, "
"möchten Sie vielleicht das Limit auf etwa 8 MB erhöhen. Dies kann in "
"SymbolDB::SaveMap() gemacht werden."
#: Source/Core/DolphinWX/MainMenuBar.cpp:477
msgid ""
"Save the function names and addresses for this game as a .map file. If you "
"want to open the .map file in IDA Pro, use the .idc script."
msgstr ""
"Speichert die Funktionsnamen und Adressen für dieses Spiel in eine "
"Kartendatei. Wenn Sie die Kartendatei in IDA Pro öffnen möchten, verwenden "
"Sie das .idc-Skript."
#: Source/Core/DolphinWX/MainMenuBar.cpp:467
msgid ""
"Save the function names for each address to a .map file in your user "
"settings map folder, named after the title ID."
msgstr ""
"Speichert die Funktionsnamen für jede Adresse in eine Kartendatei in deinem "
"Benutzereinstellungskartenordner, benannt nach der Titel-ID."
#: Source/Core/Core/HotkeyManager.cpp:128
msgid "Save to Selected Slot"
msgstr "Spielstand im ausgewählten Slot speichern"
#: Source/Core/DolphinQt2/MenuBar.cpp:265
msgid "Save to Slot %1 - %2"
msgstr "Spielstand in Slot %1 - %2 speichern"
#: Source/Core/DolphinQt2/FIFOPlayerWindow.cpp:135
msgid "Save..."
msgstr "Speichern..."
#: Source/Core/DolphinWX/MainMenuBar.cpp:429
msgid "Saved Perspectives"
msgstr "Gespeicherte Perspektiven"
#: Source/Core/DolphinQt2/Config/ControllersWindow.cpp:340
#: Source/Core/DolphinWX/ControllerConfigDiag.cpp:565
msgid "Saved Wii Remote pairings can only be reset when a Wii game is running."
msgstr ""
"Gespeicherte Wiimote-Kopplungen können nur zurückgesetzt werden, wenn ein "
"Wii-Spiel läuft."
#: Source/Core/DolphinQt2/Settings/WiiPane.cpp:121
#: Source/Core/DolphinWX/Config/WiiConfigPane.cpp:91
msgid "Saved to /Wii/sd.raw (default size is 128mb)."
msgstr "In /Wii/sd.raw gespeichert (Standardgröße ist 128 MB)."
2015-06-04 09:48:38 +00:00
#: Source/Core/Core/Movie.cpp:943
2009-08-09 21:01:41 +00:00
#, c-format
msgid "Savestate movie %s is corrupted, movie recording stopping..."
2013-09-21 16:24:33 +00:00
msgstr "Spielstandfilm %s ist fehlerhaft, breche die Filmaufnahme ab..."
2009-08-09 21:01:41 +00:00
#: Source/Core/DolphinQt2/Config/Graphics/EnhancementsWidget.cpp:72
#: Source/Core/DolphinWX/VideoConfigDiag.cpp:583
msgid "Scaled EFB Copy"
2013-09-21 16:24:33 +00:00
msgstr "Skalierte EFB-Kopie"
#: Source/Core/DolphinWX/GameListCtrl.cpp:758
2009-08-09 21:01:41 +00:00
msgid "Scanning..."
msgstr "Suche..."
#: Source/Core/DolphinQt2/ToolBar.cpp:55
#: Source/Core/DolphinWX/MainToolBar.cpp:183
2009-08-09 21:01:41 +00:00
msgid "ScrShot"
msgstr "ScrShot"
#: Source/Core/VideoCommon/ImageWrite.cpp:54
2015-06-04 21:33:13 +00:00
#, c-format
msgid "Screenshot failed: Could not open file \"%s\" (error %d)"
msgstr ""
"Screenshot fehlgeschlagen: Konnte die Datei \"%s\" nicht öffnen (Fehler %d)"
2015-06-04 21:33:13 +00:00
#: Source/Core/DolphinWX/Debugger/MemoryWindow.cpp:171
#: Source/Core/DolphinWX/FifoPlayerDlg.cpp:233
msgid "Search"
msgstr "Suche"
#: Source/Core/DolphinWX/Cheats/CheatSearchTab.cpp:117
2016-01-12 19:56:43 +00:00
msgid "Search (clear to use previous value)"
msgstr "Suche (nichts für vorheriger Wert)"
2016-01-12 19:56:43 +00:00
#: Source/Core/DolphinWX/Debugger/CodeWindow.cpp:80
#: Source/Core/DolphinWX/Debugger/MemoryWindow.cpp:113
msgid "Search Address"
msgstr "Adresse suchen"
#: Source/Core/DolphinWX/FifoPlayerDlg.cpp:263
msgid "Search Current Object"
msgstr "Derzeitiges Objekt suchen"
#: Source/Core/DolphinWX/Config/PathConfigPane.cpp:36
2014-11-10 00:23:25 +00:00
msgid "Search Subfolders"
msgstr "Unterordner durchsuchen"
#: Source/Core/DolphinWX/FifoPlayerDlg.cpp:226
msgid "Search for Hex Value:"
msgstr "Nach Hex-Wert suchen:"
2014-11-10 00:23:25 +00:00
#: Source/Core/DolphinQt2/Config/Mapping/IOWindow.cpp:48
#: Source/Core/DolphinWX/Input/InputConfigDiag.cpp:753
#: Source/Core/DolphinWX/NetPlay/ChangeGameDialog.cpp:23
2014-11-10 00:23:25 +00:00
msgid "Select"
msgstr "Auswählen"
#: Source/Core/DolphinWX/MainMenuBar.cpp:361
2014-11-10 00:23:25 +00:00
msgid "Select Columns"
msgstr "Wähle Spalten"
2014-11-10 00:23:25 +00:00
#: Source/Core/DolphinWX/NetPlay/ChangeGameDialog.cpp:13
msgid "Select Game"
msgstr "Spiel auswählen"
#: Source/Core/DolphinQt2/MenuBar.cpp:266
msgid "Select Slot %1 - %2"
msgstr "Slot %1 - %2 auswählen"
#: Source/Core/DolphinWX/MainMenuBar.cpp:575
#, c-format
msgid "Select Slot %u - %s"
msgstr "Slot %u auswählen - %s"
2014-11-10 00:23:25 +00:00
#: Source/Core/Core/HotkeyManager.cpp:260
msgid "Select State"
msgstr "Spielstand auswählen"
#: Source/Core/DolphinQt2/MenuBar.cpp:240
#: Source/Core/DolphinWX/MainMenuBar.cpp:136
2015-12-15 19:36:44 +00:00
msgid "Select State Slot"
msgstr "Spielstand-Slot auswählen"
2015-12-15 19:36:44 +00:00
#: Source/Core/Core/HotkeyManager.cpp:130
2014-11-10 00:23:25 +00:00
msgid "Select State Slot 1"
msgstr "Slot 1 auswählen"
2014-11-10 00:23:25 +00:00
#: Source/Core/Core/HotkeyManager.cpp:139
2014-11-10 00:23:25 +00:00
msgid "Select State Slot 10"
msgstr "Slot 10 auswählen"
2014-11-10 00:23:25 +00:00
#: Source/Core/Core/HotkeyManager.cpp:131
2014-11-10 00:23:25 +00:00
msgid "Select State Slot 2"
msgstr "Slot 2 auswählen"
2014-11-10 00:23:25 +00:00
#: Source/Core/Core/HotkeyManager.cpp:132
2014-11-10 00:23:25 +00:00
msgid "Select State Slot 3"
msgstr "Slot 3 auswählen"
2014-11-10 00:23:25 +00:00
#: Source/Core/Core/HotkeyManager.cpp:133
2014-11-10 00:23:25 +00:00
msgid "Select State Slot 4"
msgstr "Slot 4 auswählen"
2014-11-10 00:23:25 +00:00
#: Source/Core/Core/HotkeyManager.cpp:134
2014-11-10 00:23:25 +00:00
msgid "Select State Slot 5"
msgstr "Slot 5 auswählen"
2009-08-09 21:01:41 +00:00
#: Source/Core/Core/HotkeyManager.cpp:135
2014-11-10 00:23:25 +00:00
msgid "Select State Slot 6"
msgstr "Slot 6 auswählen"
#: Source/Core/Core/HotkeyManager.cpp:136
2014-11-10 00:23:25 +00:00
msgid "Select State Slot 7"
msgstr "Slot 7 auswählen"
#: Source/Core/Core/HotkeyManager.cpp:137
2014-11-10 00:23:25 +00:00
msgid "Select State Slot 8"
msgstr "Slot 8 auswählen"
2009-08-09 21:01:41 +00:00
#: Source/Core/Core/HotkeyManager.cpp:138
2014-11-10 00:23:25 +00:00
msgid "Select State Slot 9"
msgstr "Slot 9 auswählen"
2009-08-09 21:01:41 +00:00
#: Source/Core/DolphinQt2/Settings/PathPane.cpp:54
msgid "Select Wii NAND Root"
msgstr "Wii-NAND-Root auswählen"
#: Source/Core/DolphinWX/FrameTools.cpp:1292
msgid "Select a BootMii NAND backup to import"
msgstr "Wählen Sie eine BootMii-NAND-Sicherung zum Importieren aus"
#: Source/Core/DolphinQt2/GameList/GameList.cpp:135
#: Source/Core/DolphinQt2/Settings/PathPane.cpp:33
msgid "Select a Directory"
msgstr "Verzeichnis auswählen"
#: Source/Core/DolphinQt2/Config/InfoWidget.cpp:118
#: Source/Core/DolphinQt2/MainWindow.cpp:368
#: Source/Core/DolphinQt2/MainWindow.cpp:685
#: Source/Core/DolphinQt2/MainWindow.cpp:692
msgid "Select a File"
msgstr "Datei auswählen"
#: Source/Core/DolphinQt2/Settings/PathPane.cpp:41
msgid "Select a Game"
msgstr "Spiel auswählen"
#: Source/Core/DolphinWX/FrameTools.cpp:1241
2009-08-09 21:01:41 +00:00
msgid "Select a Wii WAD file to install"
2013-09-21 16:24:33 +00:00
msgstr "Wähle eine Wii-WAD zum Installieren aus."
2009-08-09 21:01:41 +00:00
#: Source/Core/DolphinWX/MemcardManager.cpp:518
2009-08-09 21:01:41 +00:00
msgid "Select a save file to import"
msgstr "Zu importierenden Spielstand auswählen"
2009-08-09 21:01:41 +00:00
#: Source/Core/DolphinQt2/MenuBar.cpp:588
msgid "Select a title to install to NAND"
msgstr "Wähle einen Titel zum Installieren in den NAND aus."
#: Source/Core/DolphinWX/FrameAui.cpp:328
2009-08-09 21:01:41 +00:00
msgid "Select floating windows"
msgstr "Wähle unverankerte Fenster"
#: Source/Core/DolphinQt2/MainWindow.cpp:1015
#: Source/Core/DolphinQt2/MainWindow.cpp:1086
#: Source/Core/DolphinWX/FrameTools.cpp:502
#: Source/Core/DolphinWX/FrameTools.cpp:992
msgid "Select the Recording File"
msgstr "Aufnahmedatei auswählen"
#: Source/Core/DolphinWX/FrameTools.cpp:351
2009-08-09 21:01:41 +00:00
msgid "Select the file to load"
msgstr "Datei zum Laden auswählen"
#: Source/Core/DolphinQt2/MainWindow.cpp:996
#: Source/Core/DolphinWX/FrameTools.cpp:1304
msgid "Select the keys file (OTP/SEEPROM dump)"
msgstr "Wähle die Schlüsseldateien (OTP/SEEPROM Dump)"
#: Source/Core/DolphinQt2/MainWindow.cpp:969
#: Source/Core/DolphinQt2/MenuBar.cpp:612
#: Source/Core/DolphinWX/FrameTools.cpp:1202
2009-08-09 21:01:41 +00:00
msgid "Select the save file"
msgstr "Wii-Spielstand auswählen"
#: Source/Core/DolphinWX/FrameTools.cpp:1541
2009-08-09 21:01:41 +00:00
msgid "Select the state to load"
msgstr "Spielstand zum Laden auswählen"
2009-08-09 21:01:41 +00:00
#: Source/Core/DolphinWX/FrameTools.cpp:1553
2009-08-09 21:01:41 +00:00
msgid "Select the state to save"
msgstr "Status zum Speichern auswählen"
#: Source/Core/DolphinQt2/Config/Graphics/GeneralWidget.cpp:248
#: Source/Core/DolphinWX/VideoConfigDiag.cpp:141
2009-08-09 21:01:41 +00:00
msgid ""
"Select what aspect ratio to use when rendering:\n"
"Auto: Use the native aspect ratio\n"
2015-11-04 19:49:31 +00:00
"Force 16:9: Mimic an analog TV with a widescreen aspect ratio.\n"
"Force 4:3: Mimic a standard 4:3 analog TV.\n"
2009-08-09 21:01:41 +00:00
"Stretch to Window: Stretch the picture to the window size.\n"
"\n"
"If unsure, select Auto."
2014-02-01 11:29:37 +00:00
msgstr ""
"Bestimmt das Seitenverhältnis beim Rendern:\n"
"Automatisch: Standardmäßiges Seitenverhältnis beibehalten\n"
"16:9 erzwingen: Imitiert einen Breitbild-Analogfernseher mit einem "
"Seitenverhältnis von 16:9\n"
"4:3 erzwingen: Imitiert einen regulären Analogfernseher mit einem "
"Seitenverhältnis von 4:3\n"
"An Fenstergröße anpassen: Bild auf Fenstergröße strecken.\n"
"\n"
"Im Zweifel Automatisch auswählen."
2009-08-09 21:01:41 +00:00
#: Source/Core/DolphinQt2/GameList/GameList.cpp:294
msgid "Select where you want to save the compressed image"
msgstr "Wähle aus, wo das komprimierte Abbild gespeichert werden soll"
#: Source/Core/DolphinQt2/GameList/GameList.cpp:293
msgid "Select where you want to save the decompressed image"
msgstr "Wähle aus, wo das dekomprimierte Abbild gespeichert werden soll"
#: Source/Core/DolphinWX/LogWindow.cpp:69
msgid "Selected Font"
msgstr "Ausgewählte Schriftart"
#: Source/Core/Core/ConfigLoaders/GameConfigLoader.cpp:217
#: Source/Core/InputCommon/InputConfig.cpp:63
msgid "Selected controller profile does not exist"
2013-09-21 16:24:33 +00:00
msgstr "Ausgewähltes Controller-Profil existiert nicht"
#: Source/Core/DolphinQt2/Config/Graphics/GeneralWidget.cpp:226
#: Source/Core/DolphinWX/VideoConfigDiag.cpp:118
2015-06-04 09:48:38 +00:00
msgid ""
"Selects a hardware adapter to use.\n"
"\n"
"If unsure, use the first one."
msgstr ""
"Wählt ein Anzeigegerät aus.\n"
"\n"
"Im Zweifel, wähle den ersten Eintrag."
2015-06-04 09:48:38 +00:00
#: Source/Core/DolphinWX/VideoConfigDiag.cpp:120
2009-08-09 21:01:41 +00:00
msgid ""
"Selects the display resolution used in fullscreen mode.\n"
2014-02-01 11:29:37 +00:00
"This should always be bigger than or equal to the internal resolution. "
"Performance impact is negligible.\n"
2009-08-09 21:01:41 +00:00
"\n"
2014-11-10 00:23:25 +00:00
"If unsure, select auto."
2014-02-01 11:29:37 +00:00
msgstr ""
"Wählt die Bildauflösung im Vollbildmodus.\n"
"Diese Option sollte immer genau so groß oder größer als die interne "
"Auflösung sein.\n"
"Die Performanceauswirkungen dieser Option sind vernachlässigbar.\n"
"\n"
"Im Zweifel Automatisch auswählen."
2009-08-09 21:01:41 +00:00
#: Source/Core/DolphinQt2/Config/Graphics/EnhancementsWidget.cpp:294
#: Source/Core/DolphinWX/VideoConfigDiag.cpp:279
2015-06-04 09:48:38 +00:00
msgid ""
"Selects the stereoscopic 3D mode. Stereoscopy allows you to get a better "
"feeling of depth if you have the necessary hardware.\n"
"Side-by-Side and Top-and-Bottom are used by most 3D TVs.\n"
"Anaglyph is used for Red-Cyan colored glasses.\n"
"HDMI 3D is used when your monitor supports 3D display resolutions.\n"
2015-06-04 09:48:38 +00:00
"Heavily decreases emulation speed and sometimes causes issues.\n"
"\n"
"If unsure, select Off."
msgstr ""
"Wählt den stereoskopischen 3D-Modus aus. Stereoskopie erlaubt ein besseres "
"Wahrnehmen von Tiefe bei entsprechender Hardware.\n"
"Nebeneinander und Übereinander werden von den meisten 3D-Fernsehern "
"verwendet.\n"
"Anaglyph wird für Rot-Cyan gefärbte Briilen verwendet.\n"
"HDMI 3D wird verwendet, wenn dein Monitor 3D-Bildschirmauflösungen "
"unterstützt.\n"
"Verringert die Emulationsgeschwindigkeit stark und sorgt manchmal für "
"Probleme.\n"
"\n"
"Im Zweifel Aus auswählen."
2015-06-04 09:48:38 +00:00
#: Source/Core/DolphinQt2/Config/Graphics/GeneralWidget.cpp:229
#: Source/Core/DolphinWX/VideoConfigDiag.cpp:113
msgid ""
"Selects what graphics API to use internally.\n"
2015-06-04 09:48:38 +00:00
"The software renderer is extremely slow and only useful for debugging, so "
"unless you have a reason to use it you'll want to select OpenGL here.\n"
"\n"
2015-06-04 09:48:38 +00:00
"If unsure, select OpenGL."
2014-02-01 11:29:37 +00:00
msgstr ""
"Wählt das Grafik-API, das intern verwendet wird.\n"
"Der Software-Renderer ist außerordentlich langsam und wird normalerweise nur "
"zur Fehlersuche verwendet. Wenn es keinen besonderen Grund gibt ihn zu "
"benutzen, solltest du hier OpenGL auswählen.\n"
"\n"
"Im Zweifel OpenGL auswählen."
#: Source/Core/DolphinQt2/Config/Graphics/GeneralWidget.cpp:220
#: Source/Core/DolphinQt2/Config/Graphics/SoftwareRendererWidget.cpp:151
#: Source/Core/DolphinWX/VideoConfigDiag.cpp:106
2009-08-09 21:01:41 +00:00
msgid ""
"Selects what graphics API to use internally.\n"
2015-06-04 09:48:38 +00:00
"The software renderer is extremely slow and only useful for debugging, so "
"you'll want to use either Direct3D or OpenGL. Different games and different "
"GPUs will behave differently on each backend, so for the best emulation "
"experience it's recommended to try both and choose the one that's less "
"problematic.\n"
2009-08-09 21:01:41 +00:00
"\n"
2015-06-04 09:48:38 +00:00
"If unsure, select OpenGL."
msgstr ""
"Wählt das Grafik-API, das intern verwendet wird.\n"
"Der Software-Renderer ist außerordentlich langsam und wird normalerweise nur "
"zur Fehlersuche verwendet. Wenn es keinen besonderen Grund gibt ihn zu "
"benutzen, solltest du hier entweder Direct3D oder OpenGL auswählen. "
"Verschiedene Spiele verhalten sich je nach API unterschiedlich, deshalb ist "
"es empfehlenswert, beide Modi zu testen und den zu wählen, der weniger "
"Probleme verursacht.\n"
"\n"
"Im Zweifel OpenGL auswählen."
2009-08-09 21:01:41 +00:00
#: Source/Core/DolphinQt2/NetPlay/NetPlayDialog.cpp:101
#: Source/Core/DolphinWX/NetPlay/NetWindow.cpp:170
2009-08-09 21:01:41 +00:00
msgid "Send"
msgstr "Senden"
#: Source/Core/DolphinQt2/Settings/WiiPane.cpp:159
#: Source/Core/DolphinWX/Config/WiiConfigPane.cpp:132
2009-08-09 21:01:41 +00:00
msgid "Sensor Bar Position:"
msgstr "Position der Sensorleiste:"
#: Source/Core/DolphinWX/Config/GameCubeConfigPane.cpp:93
2009-08-09 21:01:41 +00:00
msgid ""
2015-06-04 09:48:38 +00:00
"Serial Port 1 - This is the port which devices such as the net adapter use."
2014-02-01 11:29:37 +00:00
msgstr ""
"Serial Port 1 - Dieser Port wird von externen Zusatzgeräten wie dem "
"Netzwerkadapter verwendet."
2009-08-09 21:01:41 +00:00
#: Source/Core/Core/NetPlayClient.cpp:934
2015-06-04 09:48:38 +00:00
msgid "Server rejected traversal attempt"
msgstr "Server hat Übergangsversuch abgelehnt."
2015-06-04 09:48:38 +00:00
#. i18n: Here, PC is an acronym for program counter, not personal computer.
#: Source/Core/Core/HotkeyManager.cpp:59
#: Source/Core/DolphinWX/MainToolBar.cpp:212
msgid "Set PC"
msgstr "PC zuweisen"
#: Source/Core/DolphinWX/Debugger/MemoryWindow.cpp:120
msgid "Set Value"
msgstr "Wert zuweisen"
#: Source/Core/DolphinQt2/GameList/GameList.cpp:171
#: Source/Core/DolphinWX/GameListCtrl.cpp:1160
2009-08-09 21:01:41 +00:00
msgid "Set as &default ISO"
msgstr "Als &Standard-ISO festlegen"
#: Source/Core/DolphinWX/MemcardManager.cpp:820
2009-08-09 21:01:41 +00:00
#, c-format
msgid "Set as default Memory Card %c"
msgstr "Als Standard-Speicherkarte %c festlegen"
2009-08-09 21:01:41 +00:00
#: Source/Core/DolphinQt2/GCMemcardManager.cpp:251
msgid "Set memory card file for Slot A"
msgstr ""
#: Source/Core/DolphinQt2/GCMemcardManager.cpp:252
msgid "Set memory card file for Slot B"
msgstr ""
#: Source/Core/DolphinWX/Debugger/CodeView.cpp:446
msgid "Set symbol &end address"
msgstr "Symbol-&Endadresse festlegen"
#: Source/Core/DolphinWX/Debugger/CodeView.cpp:445
msgid "Set symbol &size"
msgstr "&Symbolgröße festlegen"
#: Source/Core/DolphinWX/MainToolBar.cpp:212
msgid "Set the current instruction"
msgstr "Aktuelle Anweisung zuweisen"
#: Source/Core/DolphinWX/Config/GameCubeConfigPane.cpp:62
2015-06-04 09:48:38 +00:00
msgid "Sets the GameCube system language."
msgstr ""
"Die im GameCube-BIOS eingestellte Systemsprache. Viele Spiele übernehmen "
"diese Einstellung automatisch."
2015-06-04 09:48:38 +00:00
#: Source/Core/DolphinQt2/Settings/WiiPane.cpp:117
#: Source/Core/DolphinWX/Config/WiiConfigPane.cpp:87
msgid ""
2015-06-04 09:48:38 +00:00
"Sets the Wii display mode to 60Hz (480i) instead of 50Hz (576i) for PAL "
"games.\n"
"May not work for all games."
msgstr ""
"Setzt den Wii-Anzeigemodus auf 60Hz (480i) anstatt 50Hz (576i) für PAL "
"Spiele.\n"
"Funktioniert nicht bei allen Spielen."
2015-06-04 09:48:38 +00:00
#: Source/Core/DolphinQt2/Settings/WiiPane.cpp:120
#: Source/Core/DolphinWX/Config/WiiConfigPane.cpp:90
2015-06-04 09:48:38 +00:00
msgid "Sets the Wii system language."
msgstr "Stellt die Wii Systemsprache ein."
2015-06-04 09:48:38 +00:00
#: Source/Core/DolphinQt2/Settings/AudioPane.cpp:81
#: Source/Core/DolphinWX/Config/AudioConfigPane.cpp:64
2015-06-04 09:48:38 +00:00
msgid ""
"Sets the latency (in ms). Higher values may reduce audio crackling. Certain "
"backends only."
2014-02-01 11:29:37 +00:00
msgstr ""
"Bestimmt die Latenzzeit (in ms). Höhere Werte können Knistergeräusche "
"reduzieren. Nur einige Backends."
#: Source/Core/DolphinQt2/Config/SettingsWindow.cpp:36
msgid "Settings"
msgstr "Einstellungen"
#: Source/Core/Core/Boot/Boot_BS2Emu.cpp:264
2015-11-04 19:49:31 +00:00
msgid "SetupWiiMemory: Can't create setting.txt file"
msgstr "SetupWiiMem: setting.txt kann nicht erstellt werden"
2009-08-09 21:01:41 +00:00
#: Source/Core/Core/HW/WiimoteEmu/Attachment/Nunchuk.cpp:48
#: Source/Core/Core/HW/WiimoteEmu/WiimoteEmu.cpp:276
#: Source/Core/DolphinQt2/Config/Mapping/WiimoteEmuExtension.cpp:97
#: Source/Core/DolphinQt2/Config/Mapping/WiimoteEmuMotionControl.cpp:26
2009-08-09 21:01:41 +00:00
msgid "Shake"
msgstr "Schütteln"
#: Source/Core/DolphinQt2/Config/InfoWidget.cpp:81
msgid "Short Maker:"
msgstr "Hersteller-Kurzname:"
#: Source/Core/DolphinQt2/Config/InfoWidget.cpp:80
msgid "Short Name:"
msgstr "Kurzname:"
#: Source/Core/DolphinWX/TASInputDlg.cpp:278
#: Source/Core/DolphinWX/TASInputDlg.cpp:374
2009-08-09 21:01:41 +00:00
msgid "Shoulder Buttons"
2013-09-21 16:24:33 +00:00
msgstr "Schultertasten"
2009-08-09 21:01:41 +00:00
#: Source/Core/DolphinQt2/MenuBar.cpp:273
#: Source/Core/DolphinWX/MainMenuBar.cpp:331
2009-08-09 21:01:41 +00:00
msgid "Show &Log"
msgstr "&Log anzeigen"
#: Source/Core/DolphinWX/MainMenuBar.cpp:328
2015-12-15 19:36:44 +00:00
msgid "Show &Status Bar"
msgstr "&Statusleiste anzeigen"
2009-08-09 21:01:41 +00:00
#: Source/Core/DolphinWX/MainMenuBar.cpp:326
2009-08-09 21:01:41 +00:00
msgid "Show &Toolbar"
msgstr "&Werkzeugleiste anzeigen"
#: Source/Core/DolphinQt2/Settings/InterfacePane.cpp:145
#: Source/Core/DolphinWX/Config/InterfaceConfigPane.cpp:91
msgid "Show Active Title in Window Title"
msgstr "Aktiven Titel in Fenstertitel anzeigen"
#: Source/Core/DolphinQt2/MenuBar.cpp:440
#: Source/Core/DolphinWX/MainMenuBar.cpp:282
2015-06-04 09:48:38 +00:00
msgid "Show Australia"
msgstr "Australien anzeigen"
2015-06-04 09:48:38 +00:00
#: Source/Core/DolphinQt2/Settings/InterfacePane.cpp:126
msgid "Show Debugging UI"
msgstr "Zeige Debugging UI"
#: Source/Core/DolphinWX/MainMenuBar.cpp:357
2009-08-09 21:01:41 +00:00
msgid "Show Drives"
msgstr "Laufwerke anzeigen"
#: Source/Core/DolphinQt2/MenuBar.cpp:415
#: Source/Core/DolphinWX/MainMenuBar.cpp:271
2015-12-15 19:36:44 +00:00
msgid "Show ELF/DOL"
msgstr "ELF/DOL anzeigen"
2015-11-04 19:49:31 +00:00
#: Source/Core/DolphinQt2/Config/Graphics/GeneralWidget.cpp:80
#: Source/Core/DolphinWX/VideoConfigDiag.cpp:414
2009-08-09 21:01:41 +00:00
msgid "Show FPS"
msgstr "FPS anzeigen"
#: Source/Core/DolphinQt2/MenuBar.cpp:507
#: Source/Core/DolphinWX/MainMenuBar.cpp:157
2014-11-10 00:23:25 +00:00
msgid "Show Frame Counter"
msgstr "Bildzähler anzeigen"
2014-11-10 00:23:25 +00:00
#: Source/Core/DolphinQt2/MenuBar.cpp:441
#: Source/Core/DolphinWX/MainMenuBar.cpp:284
2009-08-09 21:01:41 +00:00
msgid "Show France"
msgstr "Frankreich anzeigen"
#: Source/Core/DolphinQt2/MenuBar.cpp:413
#: Source/Core/DolphinWX/MainMenuBar.cpp:267
2009-08-09 21:01:41 +00:00
msgid "Show GameCube"
msgstr "GameCube anzeigen"
#: Source/Core/DolphinQt2/MenuBar.cpp:442
#: Source/Core/DolphinWX/MainMenuBar.cpp:286
2015-06-04 09:48:38 +00:00
msgid "Show Germany"
msgstr "Deutschland anzeigen"
2015-06-04 09:48:38 +00:00
#: Source/Core/DolphinQt2/MenuBar.cpp:513
#: Source/Core/DolphinWX/MainMenuBar.cpp:160
2009-08-09 21:01:41 +00:00
msgid "Show Input Display"
2013-09-21 16:24:33 +00:00
msgstr "Eingabebildschirm anzeigen"
2009-08-09 21:01:41 +00:00
#: Source/Core/DolphinQt2/MenuBar.cpp:443
#: Source/Core/DolphinWX/MainMenuBar.cpp:288
2009-08-09 21:01:41 +00:00
msgid "Show Italy"
msgstr "Italien anzeigen"
#: Source/Core/DolphinQt2/MenuBar.cpp:437
#: Source/Core/DolphinWX/MainMenuBar.cpp:275
2009-08-09 21:01:41 +00:00
msgid "Show JAP"
msgstr "JAP anzeigen"
#: Source/Core/DolphinQt2/MenuBar.cpp:444
#: Source/Core/DolphinWX/MainMenuBar.cpp:290
2009-08-09 21:01:41 +00:00
msgid "Show Korea"
msgstr "Korea anzeigen"
#: Source/Core/DolphinQt2/MenuBar.cpp:501
#: Source/Core/DolphinWX/MainMenuBar.cpp:155
2014-11-10 00:23:25 +00:00
msgid "Show Lag Counter"
msgstr "Lag-Zähler anzeigen"
2014-11-10 00:23:25 +00:00
#: Source/Core/DolphinQt2/Config/InfoWidget.cpp:77
#: Source/Core/DolphinWX/ISOProperties/InfoPanel.cpp:288
2009-08-09 21:01:41 +00:00
msgid "Show Language:"
2013-09-21 16:24:33 +00:00
msgstr "Anzeigesprache:"
2009-08-09 21:01:41 +00:00
#: Source/Core/DolphinQt2/MenuBar.cpp:279
#: Source/Core/DolphinWX/MainMenuBar.cpp:332
2009-08-09 21:01:41 +00:00
msgid "Show Log &Configuration"
msgstr "Protokoll&konfiguration anzeigen"
2009-08-09 21:01:41 +00:00
#: Source/Core/DolphinQt2/Config/Graphics/GeneralWidget.cpp:86
#: Source/Core/DolphinWX/VideoConfigDiag.cpp:425
msgid "Show NetPlay Messages"
msgstr "NetPlay-Nachrichten anzeigen"
#: Source/Core/DolphinQt2/Config/Graphics/GeneralWidget.cpp:81
#: Source/Core/DolphinWX/VideoConfigDiag.cpp:416
msgid "Show NetPlay Ping"
msgstr "NetPlay-Ping anzeigen"
#: Source/Core/DolphinQt2/MenuBar.cpp:445
#: Source/Core/DolphinWX/MainMenuBar.cpp:292
2015-06-04 09:48:38 +00:00
msgid "Show Netherlands"
msgstr "Niederlande anzeigen"
2015-06-04 09:48:38 +00:00
#: Source/Core/DolphinQt2/Settings/InterfacePane.cpp:144
#: Source/Core/DolphinWX/Config/InterfaceConfigPane.cpp:89
msgid "Show On-Screen Messages"
msgstr "Bildschirmnachrichten zeigen"
#: Source/Core/DolphinQt2/MenuBar.cpp:438
#: Source/Core/DolphinWX/MainMenuBar.cpp:277
2009-08-09 21:01:41 +00:00
msgid "Show PAL"
msgstr "PAL anzeigen"
#. i18n: Here, PC is an acronym for program counter, not personal computer.
#: Source/Core/Core/HotkeyManager.cpp:58
#: Source/Core/DolphinWX/Debugger/DSPDebugWindow.cpp:55
#: Source/Core/DolphinWX/MainToolBar.cpp:209
msgid "Show PC"
msgstr "PC anzeigen"
#: Source/Core/DolphinQt2/MenuBar.cpp:418
#: Source/Core/DolphinWX/MainMenuBar.cpp:354
2009-08-09 21:01:41 +00:00
msgid "Show Platforms"
msgstr "Plattformen anzeigen"
#: Source/Core/DolphinQt2/MenuBar.cpp:453
#: Source/Core/DolphinWX/MainMenuBar.cpp:355
2009-08-09 21:01:41 +00:00
msgid "Show Regions"
msgstr "Regionen anzeigen"
#: Source/Core/DolphinQt2/MenuBar.cpp:446
#: Source/Core/DolphinWX/MainMenuBar.cpp:294
2015-06-04 09:48:38 +00:00
msgid "Show Russia"
msgstr "Russland anzeigen"
2015-06-04 09:48:38 +00:00
#: Source/Core/DolphinQt2/MenuBar.cpp:447
#: Source/Core/DolphinWX/MainMenuBar.cpp:296
2015-06-04 09:48:38 +00:00
msgid "Show Spain"
msgstr "Spanien anzeigen"
2015-06-04 09:48:38 +00:00
#: Source/Core/DolphinQt2/Config/Graphics/AdvancedWidget.cpp:45
#: Source/Core/DolphinQt2/Config/Graphics/SoftwareRendererWidget.cpp:52
#: Source/Core/DolphinWX/SoftwareVideoConfigDialog.cpp:93
#: Source/Core/DolphinWX/VideoConfigDiag.cpp:813
2009-08-09 21:01:41 +00:00
msgid "Show Statistics"
msgstr "Statistiken anzeigen"
2009-08-09 21:01:41 +00:00
#: Source/Core/DolphinQt2/MenuBar.cpp:519
#: Source/Core/DolphinWX/MainMenuBar.cpp:162
msgid "Show System Clock"
msgstr "Systemuhr anzeigen"
#: Source/Core/DolphinQt2/MenuBar.cpp:448
#: Source/Core/DolphinWX/MainMenuBar.cpp:298
2009-08-09 21:01:41 +00:00
msgid "Show Taiwan"
msgstr "Taiwan anzeigen"
#: Source/Core/DolphinQt2/MenuBar.cpp:439
#: Source/Core/DolphinWX/MainMenuBar.cpp:279
2009-08-09 21:01:41 +00:00
msgid "Show USA"
msgstr "USA anzeigen"
#: Source/Core/DolphinQt2/MenuBar.cpp:450
#: Source/Core/DolphinWX/MainMenuBar.cpp:302
2015-06-04 09:48:38 +00:00
msgid "Show Unknown"
msgstr "Unbekannte anzeigen"
2015-06-04 09:48:38 +00:00
#: Source/Core/DolphinQt2/MenuBar.cpp:414
#: Source/Core/DolphinWX/MainMenuBar.cpp:269
2015-12-15 19:36:44 +00:00
msgid "Show WAD"
msgstr "WAD anzeigen"
2009-08-09 21:01:41 +00:00
#: Source/Core/DolphinQt2/MenuBar.cpp:412
#: Source/Core/DolphinWX/MainMenuBar.cpp:265
2009-08-09 21:01:41 +00:00
msgid "Show Wii"
msgstr "Wii anzeigen"
#: Source/Core/DolphinQt2/MenuBar.cpp:449
#: Source/Core/DolphinWX/MainMenuBar.cpp:300
2015-06-04 09:48:38 +00:00
msgid "Show World"
msgstr "Welt anzeigen"
2015-06-04 09:48:38 +00:00
#: Source/Core/DolphinWX/Config/InterfaceConfigPane.cpp:115
2009-08-09 21:01:41 +00:00
msgid "Show a confirmation box before stopping a game."
msgstr "Vor dem Beenden der Emulation bestätigen."
2009-08-09 21:01:41 +00:00
#: Source/Core/DolphinWX/Config/InterfaceConfigPane.cpp:117
2009-08-09 21:01:41 +00:00
msgid ""
"Show a message box when a potentially serious error has occurred.\n"
2015-06-04 09:48:38 +00:00
"Disabling this may avoid annoying and non-fatal messages, but it may result "
"in major crashes having no explanation at all."
2014-02-01 11:29:37 +00:00
msgstr ""
"Zeigt eine Hinweisfenster, wenn ein potentiell schwerwiegender Fehler "
"auftritt.\n"
"Deaktivieren kann störende und weniger kritische Nachrichten abschalten, "
"kann aber zu plötzlichen Abstürzen ohne jegliche Erklärung führen."
2009-08-09 21:01:41 +00:00
#: Source/Core/DolphinWX/MemcardManager.cpp:834
2009-08-09 21:01:41 +00:00
msgid "Show first block"
msgstr "Ersten Block anzeigen"
#: Source/Core/DolphinWX/MemcardManager.cpp:833
2009-08-09 21:01:41 +00:00
msgid "Show save blocks"
2013-09-21 16:24:33 +00:00
msgstr "Spielstandblöcke anzeigen"
2009-08-09 21:01:41 +00:00
#: Source/Core/DolphinWX/MemcardManager.cpp:831
2009-08-09 21:01:41 +00:00
msgid "Show save comment"
2013-09-21 16:24:33 +00:00
msgstr "Spielstandkommentar anzeigen"
2009-08-09 21:01:41 +00:00
#: Source/Core/DolphinWX/MemcardManager.cpp:832
2009-08-09 21:01:41 +00:00
msgid "Show save icon"
2013-09-21 16:24:33 +00:00
msgstr "Spielstandsymbol anzeigen"
2009-08-09 21:01:41 +00:00
#: Source/Core/DolphinWX/MemcardManager.cpp:830
2009-08-09 21:01:41 +00:00
msgid "Show save title"
2013-09-21 16:24:33 +00:00
msgstr "Spielstandtitel anzeigen"
2009-08-09 21:01:41 +00:00
#: Source/Core/DolphinWX/Config/InterfaceConfigPane.cpp:124
msgid "Show the active title name in the emulation window title."
msgstr "Aktiven Titelnamen im Emulationsfenstertitel anzeigen."
#: Source/Core/DolphinQt2/Config/Graphics/GeneralWidget.cpp:256
#: Source/Core/DolphinWX/VideoConfigDiag.cpp:226
2009-08-09 21:01:41 +00:00
msgid ""
2014-02-01 11:29:37 +00:00
"Show the number of frames rendered per second as a measure of emulation "
"speed.\n"
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"\n"
"If unsure, leave this unchecked."
2014-02-01 11:29:37 +00:00
msgstr ""
"Gerenderte Einzelbilder pro Sekunde als Maß der Emulationsgeschwindigkeit "
2014-02-01 11:29:37 +00:00
"anzeigen.\n"
"\n"
"Im Zweifel deaktiviert lassen."
2009-08-09 21:01:41 +00:00
#: Source/Core/DolphinQt2/Config/Graphics/GeneralWidget.cpp:259
#: Source/Core/DolphinWX/VideoConfigDiag.cpp:229
msgid ""
"Show the players' maximum Ping while playing on NetPlay.\n"
"\n"
"If unsure, leave this unchecked."
msgstr ""
"Zeigt beim Spielen mit NetPlay den maximalen Ping an.\n"
"\n"
"Im Zweifel deaktiviert lassen."
#: Source/Core/DolphinQt2/Config/Graphics/AdvancedWidget.cpp:138
#: Source/Core/DolphinQt2/Config/Graphics/SoftwareRendererWidget.cpp:158
#: Source/Core/DolphinWX/VideoConfigDiag.cpp:236
2009-08-09 21:01:41 +00:00
msgid ""
2015-06-04 09:48:38 +00:00
"Show various rendering statistics.\n"
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"\n"
"If unsure, leave this unchecked."
2014-02-01 11:29:37 +00:00
msgstr ""
"Zeige verschiedene Statistiken an.\n"
"\n"
"Im Zweifel deaktiviert lassen."
2009-08-09 21:01:41 +00:00
#: Source/Core/DolphinQt2/Config/Graphics/EnhancementsWidget.cpp:109
#: Source/Core/DolphinWX/VideoConfigDiag.cpp:619
2015-06-07 09:17:57 +00:00
msgid "Side-by-Side"
msgstr "Nebeneinander"
2015-06-07 09:17:57 +00:00
#: Source/Core/Core/HW/WiimoteEmu/WiimoteEmu.cpp:324
msgid "Sideways Hold"
msgstr "Seitwärts halten"
#: Source/Core/Core/HW/WiimoteEmu/WiimoteEmu.cpp:321
msgid "Sideways Toggle"
msgstr "Seitwärts umschalten"
#: Source/Core/Core/HW/WiimoteEmu/WiimoteEmu.cpp:306
msgid "Sideways Wii Remote"
msgstr "Wiimote seitwärts"
2009-08-09 21:01:41 +00:00
#: Source/Core/DolphinQt2/Debugger/RegisterWidget.cpp:131
msgid "Signed Integer"
msgstr "Signiertes Integer"
#: Source/Core/DolphinQt2/GameList/GameFile.cpp:268
#: Source/Core/DolphinQt2/Settings/WiiPane.cpp:113
#: Source/Core/DolphinWX/Config/WiiConfigPane.cpp:62
#: Source/Core/DolphinWX/ISOProperties/InfoPanel.cpp:77
2009-08-09 21:01:41 +00:00
msgid "Simplified Chinese"
msgstr "Chinesisch (Vereinfacht)"
2009-08-09 21:01:41 +00:00
#: Source/Core/DolphinQt2/Config/Mapping/GCPadWiiUConfigDialog.cpp:32
#: Source/Core/DolphinWX/Config/GCAdapterConfigDiag.cpp:26
2016-01-12 19:56:43 +00:00
msgid "Simulate DK Bongos"
msgstr "DK-Bongos simulieren"
2016-01-12 19:56:43 +00:00
#: Source/Core/DolphinQt2/GameList/GameList.cpp:492
#: Source/Core/DolphinQt2/GameList/GameListModel.cpp:136
#: Source/Core/DolphinWX/GameListCtrl.cpp:469
2009-08-09 21:01:41 +00:00
msgid "Size"
msgstr "Größe"
#: Source/Core/DolphinQt2/Settings/AudioPane.cpp:105
#: Source/Core/DolphinWX/Config/AudioConfigPane.cpp:70
msgid ""
"Size of stretch buffer in milliseconds. Values too low may cause audio "
"crackling."
msgstr ""
"Größe des Dehnungspuffers in Millisekunden. Zu niedrige Werte können zu "
"Audioknistern führen."
#: Source/Core/Core/HotkeyManager.cpp:56
#: Source/Core/DolphinWX/MainToolBar.cpp:205
msgid "Skip"
msgstr "Überspringen"
#: Source/Core/DolphinWX/ISOProperties/ISOProperties.cpp:272
msgid "Skip DCBZ clearing"
2013-09-21 16:24:33 +00:00
msgstr "DCBZ-Leerung überspringen"
#: Source/Core/DolphinQt2/Config/Graphics/HacksWidget.cpp:35
#: Source/Core/DolphinWX/VideoConfigDiag.cpp:677
2009-08-09 21:01:41 +00:00
msgid "Skip EFB Access from CPU"
2013-09-21 16:24:33 +00:00
msgstr "EFB-Zugang von CPU überspringen"
2009-08-09 21:01:41 +00:00
#: Source/Core/DolphinQt2/Settings/GameCubePane.cpp:59
#: Source/Core/DolphinWX/Config/GameCubeConfigPane.cpp:69
msgid "Skip Main Menu"
msgstr "Hauptmenü überspringen"
#: Source/Core/DolphinWX/MainToolBar.cpp:206
msgid "Skips the next instruction completely"
msgstr "Überspringe die nächste Anweisung komplett"
#: Source/Core/Core/HW/WiimoteEmu/Attachment/Guitar.cpp:81
msgid "Slider Bar"
msgstr "Schieberleiste"
#: Source/Core/DolphinWX/VideoConfigDiag.cpp:275
msgid ""
"Slightly speeds up EFB to RAM copies by sacrificing emulation accuracy.\n"
2014-02-01 11:29:37 +00:00
"If you're experiencing any issues, try raising texture cache accuracy or "
"disable this option.\n"
"\n"
"If unsure, leave this unchecked."
2014-02-01 11:29:37 +00:00
msgstr ""
"Beschleunigt EFB-zu-RAM-Kopien geringfügig auf Kosten der "
"Emulationsgenauigkeit.\n"
"Wenn Fehler auftreten, erhöhe die Texturen-Cache-Genauigkeit oder "
"deaktiviere diese Option.\n"
"\n"
"Im Zweifel deaktiviert lassen."
#: Source/Core/DolphinWX/MainMenuBar.cpp:569
#: Source/Core/DolphinWX/MainMenuBar.cpp:572
#, c-format
msgid "Slot %u - %s"
msgstr "Slot %u - %s"
2009-08-09 21:01:41 +00:00
#: Source/Core/DolphinQt2/GCMemcardManager.cpp:75
#: Source/Core/DolphinWX/Config/GameCubeConfigPane.cpp:85
2009-08-09 21:01:41 +00:00
msgid "Slot A"
msgstr "Slot A:"
2009-08-09 21:01:41 +00:00
#: Source/Core/DolphinQt2/Settings/GameCubePane.cpp:107
msgid "Slot A:"
msgstr "Slot A:"
#: Source/Core/DolphinQt2/GCMemcardManager.cpp:75
#: Source/Core/DolphinWX/Config/GameCubeConfigPane.cpp:85
2009-08-09 21:01:41 +00:00
msgid "Slot B"
msgstr "Slot B:"
2009-08-09 21:01:41 +00:00
#: Source/Core/DolphinQt2/Settings/GameCubePane.cpp:110
msgid "Slot B:"
msgstr "Slot B:"
#: Source/Core/DolphinQt2/Config/Graphics/GraphicsWindow.cpp:77
#: Source/Core/DolphinQt2/Config/Graphics/GraphicsWindow.cpp:94
msgid "Software Renderer"
msgstr "Software-Renderer"
#: Source/Core/DolphinQt2/Config/Graphics/GeneralWidget.cpp:167
#: Source/Core/DolphinWX/VideoConfigDiag.cpp:948
2009-08-09 21:01:41 +00:00
msgid ""
2014-02-01 11:29:37 +00:00
"Software rendering is an order of magnitude slower than using the other "
"backends.\n"
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"It's only useful for debugging purposes.\n"
"Do you really want to enable software rendering? If unsure, select 'No'."
2014-02-01 11:29:37 +00:00
msgstr ""
"Software Rendering ist eine Größenordnung langsamer als die anderen "
"Backends.\n"
"Nur nützlich für Debug-Zwecke.\n"
"Möchten Sie wirklich Software Rendering aktivieren? Im Zweifel \"Nein\" "
"auswählen."
2009-08-09 21:01:41 +00:00
#: Source/Core/DolphinQt2/Config/NewPatchDialog.cpp:212
msgid ""
"Some values you provided are invalid.\n"
"Please check the highlighted values."
msgstr ""
#: Source/Core/DolphinQt2/GameList/GameFile.cpp:239
#: Source/Core/DolphinWX/ISOProperties/InfoPanel.cpp:114
2015-06-04 09:48:38 +00:00
msgid "Spain"
msgstr "Spanien"
2015-06-04 09:48:38 +00:00
#: Source/Core/DolphinQt2/GameList/GameFile.cpp:262
#: Source/Core/DolphinQt2/Settings/GameCubePane.cpp:65
#: Source/Core/DolphinQt2/Settings/WiiPane.cpp:110
#: Source/Core/DolphinWX/Config/GameCubeConfigPane.cpp:56
#: Source/Core/DolphinWX/Config/WiiConfigPane.cpp:59
#: Source/Core/DolphinWX/ISOProperties/InfoPanel.cpp:68
2009-08-09 21:01:41 +00:00
msgid "Spanish"
msgstr "Spanisch"
#: Source/Core/Core/HW/WiimoteEmu/WiimoteEmu.cpp:313
2014-11-10 00:23:25 +00:00
msgid "Speaker Pan"
msgstr "Lautsprecherregler"
2014-11-10 00:23:25 +00:00
#: Source/Core/DolphinQt2/Settings/WiiPane.cpp:171
#: Source/Core/DolphinWX/Config/WiiConfigPane.cpp:141
2009-08-09 21:01:41 +00:00
msgid "Speaker Volume:"
2013-09-21 16:24:33 +00:00
msgstr "Lautsprecher-Lautstärke"
2009-08-09 21:01:41 +00:00
#: Source/Core/DolphinQt2/Config/Graphics/EnhancementsWidget.cpp:245
#: Source/Core/DolphinWX/VideoConfigDiag.cpp:188
2009-08-09 21:01:41 +00:00
msgid ""
2015-06-04 09:48:38 +00:00
"Specifies the resolution used to render at. A high resolution greatly "
"improves visual quality, but also greatly increases GPU load and can cause "
"issues in certain games. Generally speaking, the lower the internal "
"resolution is, the better your performance will be.\n"
2009-08-09 21:01:41 +00:00
"\n"
2015-11-04 19:49:31 +00:00
"If unsure, select Native."
2014-02-01 11:29:37 +00:00
msgstr ""
"Bestimmt die Auflösung in der gerendert wird. Eine hohe Auflösung verbessert "
"die Bildqualität deutlich, benutzt allerdings auch deutlich höhere GPU-"
"Ressourcen und kann in bestimmten Spielen Fehler verursachen. Im Allgemeinen "
"gilt, je geringer die interne Auflösung, desto besser die Leistung.\n"
"\n"
"Im Zweifel, wähle Nativ (640x528)."
2009-08-09 21:01:41 +00:00
#: Source/Core/DolphinWX/Config/GeneralConfigPane.cpp:96
2016-01-12 19:56:43 +00:00
msgid "Speed Limit:"
msgstr "Geschwindigkeitsbegrenzung:"
2016-01-12 19:56:43 +00:00
#: Source/Core/DolphinWX/ISOProperties/ISOProperties.cpp:286
2009-08-09 21:01:41 +00:00
msgid "Speed up Disc Transfer Rate"
msgstr "Disc-Übertragungsrate beschleunigen"
#: Source/Core/DolphinWX/Config/GeneralConfigPane.cpp:74
2015-06-04 09:48:38 +00:00
msgid ""
"Splits the CPU and GPU threads so they can be run on separate cores.\n"
"Provides major speed improvements on most modern PCs, but can cause "
"occasional crashes/glitches."
msgstr ""
"Teilt die CPU- und GPU-Threads, damit sie auf unterschiedlichen "
"Prozessorkernen laufen können.\n"
"Bewirkt eine wesentliche Verbesserung der Geschwindigkeit auf den meisten "
"modernen PCs, kann aber gelegentlich Abstürze und Fehler verursachen."
2015-06-04 09:48:38 +00:00
#: Source/Core/DolphinQt2/Config/ControllersWindow.cpp:98
#: Source/Core/DolphinWX/ControllerConfigDiag.cpp:51
2009-08-09 21:01:41 +00:00
msgid "Standard Controller"
msgstr "Standard-Controller"
#: Source/Core/DolphinQt2/NetPlay/NetPlayDialog.cpp:62
#: Source/Core/DolphinWX/Debugger/MemoryCheckDlg.cpp:29
#: Source/Core/DolphinWX/NetPlay/NetWindow.cpp:248
#: Source/Core/DolphinWX/SoftwareVideoConfigDialog.cpp:138
2009-08-09 21:01:41 +00:00
msgid "Start"
msgstr "Start"
#: Source/Core/DolphinQt2/MenuBar.cpp:134
#: Source/Core/DolphinWX/MainMenuBar.cpp:236
msgid "Start &NetPlay..."
msgstr "&NetPlay starten..."
2009-08-09 21:01:41 +00:00
#: Source/Core/DolphinQt2/MenuBar.cpp:473
#: Source/Core/DolphinWX/MainMenuBar.cpp:146
2014-11-10 00:23:25 +00:00
msgid "Start Re&cording Input"
msgstr "&Aufzeichnung der Eingabe starten"
2009-08-09 21:01:41 +00:00
#: Source/Core/Core/HotkeyManager.cpp:48
2009-08-09 21:01:41 +00:00
msgid "Start Recording"
msgstr "Aufnahme starten"
#: Source/Core/DolphinWX/MainMenuBar.cpp:191
msgid "Start the game directly instead of booting to pause"
msgstr "Starte das Spiel direkt, anstatt nach dem Boot zu pausieren."
#: Source/Core/DolphinQt2/NetPlay/NetPlayDialog.cpp:470
msgid "Started game"
msgstr "Spiel gestartet"
#: Source/Core/DolphinQt2/GameList/GameList.cpp:494
#: Source/Core/DolphinQt2/GameList/GameListModel.cpp:138
#: Source/Core/DolphinQt2/MenuBar.cpp:390
#: Source/Core/DolphinWX/GameListCtrl.cpp:470
#: Source/Core/DolphinWX/MainMenuBar.cpp:322
2009-08-09 21:01:41 +00:00
msgid "State"
msgstr "Status"
#: Source/Core/DolphinWX/Debugger/DebuggerPanel.cpp:133
msgid "Statistics"
msgstr "Statistiken"
#: Source/Core/DolphinQt2/Config/ControllersWindow.cpp:99
#: Source/Core/DolphinWX/ControllerConfigDiag.cpp:52
msgid "Steering Wheel"
msgstr "Lenkrad"
#. i18n: Here, "Step" is a verb. This function is used for
#. going through code step by step.
#: Source/Core/DolphinWX/Debugger/DSPDebugWindow.cpp:51
#: Source/Core/DolphinWX/MainToolBar.cpp:196
msgid "Step"
msgstr "Schritt"
#: Source/Core/DolphinWX/MainMenuBar.cpp:437
msgid "Step &Into"
msgstr "Schritt h&inein"
#: Source/Core/DolphinWX/MainMenuBar.cpp:438
msgid "Step &Over"
msgstr "Schritt &über"
#: Source/Core/Core/HotkeyManager.cpp:53
msgid "Step Into"
msgstr "Schritt hinein"
#: Source/Core/DolphinWX/MainMenuBar.cpp:439
msgid "Step O&ut"
msgstr "Schritt hera&us"
#. i18n: Here, "Step" is a verb. This function is used for
#. going through code step by step.
#: Source/Core/Core/HotkeyManager.cpp:55
#: Source/Core/DolphinWX/MainToolBar.cpp:203
msgid "Step Out"
msgstr "Schritt heraus"
#. i18n: Here, "Step" is a verb. This function is used for
#. going through code step by step.
#: Source/Core/Core/HotkeyManager.cpp:54
#: Source/Core/DolphinWX/MainToolBar.cpp:199
msgid "Step Over"
msgstr "Schritt über"
#: Source/Core/DolphinWX/MainToolBar.cpp:196
msgid "Step into the next instruction"
msgstr "Schritt in die nächste Anweisung"
#: Source/Core/DolphinWX/MainToolBar.cpp:204
msgid "Step out of the current function"
msgstr "Schritt heraus aus der aktuellen Funktion"
#: Source/Core/DolphinWX/Debugger/CodeWindow.cpp:408
msgid "Step out successful!"
msgstr "Schritt heraus erfolgreich!"
#: Source/Core/DolphinWX/Debugger/CodeWindow.cpp:406
msgid "Step out timed out!"
msgstr "Zeitüberschreitung bei Schritt heraus!"
#: Source/Core/DolphinWX/Debugger/CodeWindow.cpp:333
msgid "Step over in progress..."
msgstr "Schritt über in Bearbeitung..."
#: Source/Core/DolphinWX/MainToolBar.cpp:200
msgid "Step over the next instruction"
msgstr "Schritt über die nächste Anweisung"
#: Source/Core/DolphinWX/Debugger/CodeWindow.cpp:318
msgid "Step successful!"
msgstr "Schritt erfolgreich!"
#: Source/Core/Core/HotkeyManager.cpp:249
msgid "Stepping"
msgstr "Schrittweite"
#: Source/Core/DolphinQt2/Config/Graphics/EnhancementsWidget.cpp:115
#: Source/Core/DolphinWX/VideoConfigDiag.cpp:616
2015-06-04 09:48:38 +00:00
msgid "Stereoscopic 3D Mode:"
msgstr "Stereoskopischer 3D-Modus:"
2015-06-04 09:48:38 +00:00
#: Source/Core/DolphinQt2/Config/Graphics/EnhancementsWidget.cpp:104
#: Source/Core/DolphinWX/ISOProperties/ISOProperties.cpp:375
#: Source/Core/DolphinWX/VideoConfigDiag.cpp:653
2015-06-04 09:48:38 +00:00
msgid "Stereoscopy"
msgstr "Stereoskopie"
2015-06-04 09:48:38 +00:00
#: Source/Core/Core/HW/WiimoteEmu/Attachment/Drums.cpp:45
#: Source/Core/Core/HW/WiimoteEmu/Attachment/Guitar.cpp:74
#: Source/Core/Core/HW/WiimoteEmu/Attachment/Nunchuk.cpp:39
#: Source/Core/Core/HW/WiimoteEmu/Attachment/Turntable.cpp:54
#: Source/Core/DolphinQt2/Config/Mapping/WiimoteEmuExtension.cpp:62
#: Source/Core/DolphinQt2/Config/Mapping/WiimoteEmuExtension.cpp:87
#: Source/Core/DolphinQt2/Config/Mapping/WiimoteEmuExtension.cpp:112
#: Source/Core/DolphinQt2/Config/Mapping/WiimoteEmuExtension.cpp:133
2009-08-09 21:01:41 +00:00
msgid "Stick"
msgstr "Stick"
#: Source/Core/Core/HotkeyManager.cpp:29
#: Source/Core/DolphinQt2/FIFOPlayerWindow.cpp:137
#: Source/Core/DolphinQt2/ToolBar.cpp:53
#: Source/Core/DolphinWX/FifoPlayerDlg.cpp:414
#: Source/Core/DolphinWX/MainToolBar.cpp:181
2009-08-09 21:01:41 +00:00
msgid "Stop"
msgstr "Stopp"
#: Source/Core/DolphinWX/FrameTools.cpp:1760
msgid "Stop Playing Input"
msgstr "Wiedergabe der Eingabe stoppen"
#: Source/Core/DolphinQt2/MenuBar.cpp:476
#: Source/Core/DolphinWX/FrameTools.cpp:1745
#: Source/Core/DolphinWX/FrameTools.cpp:1762
#: Source/Core/DolphinWX/MainMenuBar.cpp:148
msgid "Stop Playing/Recording Input"
msgstr "Wiedergabe/Aufzeichnung der Eingabe stoppen"
#: Source/Core/DolphinWX/FrameTools.cpp:1758
msgid "Stop Recording Input"
msgstr "Aufzeichnung der Eingabe stoppen"
#: Source/Core/DolphinQt2/NetPlay/NetPlayDialog.cpp:480
msgid "Stopped game"
msgstr "Spiel gestoppt"
#: Source/Core/DolphinQt2/Config/Graphics/HacksWidget.cpp:38
#: Source/Core/DolphinWX/VideoConfigDiag.cpp:687
2015-06-04 09:48:38 +00:00
msgid "Store EFB Copies to Texture Only"
msgstr "EFB-Kopien nur in Texturen ablegen"
#: Source/Core/DolphinQt2/Config/Graphics/HacksWidget.cpp:70
#: Source/Core/DolphinWX/VideoConfigDiag.cpp:755
msgid "Store XFB Copies to Texture Only"
msgstr "XFB-Kopien nur in Texturen ablegen"
#: Source/Core/DolphinQt2/Config/Graphics/HacksWidget.cpp:165
#: Source/Core/DolphinWX/VideoConfigDiag.cpp:201
2015-11-04 19:49:31 +00:00
msgid ""
"Stores EFB Copies exclusively on the GPU, bypassing system memory. Causes "
"graphical defects in a small number of games.\n"
"\n"
"Enabled = EFB Copies to Texture\n"
"Disabled = EFB Copies to RAM (and Texture)\n"
"\n"
"If unsure, leave this checked."
msgstr ""
"Speichert EFB-Kopien nur auf der GPU und nicht im Arbeitsspeicher. Kann "
"Grafikfehler in einigen wenigen Spielen verursachen.\n"
"\n"
"Aktiviert = EFB-Kopien in Texturen ablegen\n"
"Deaktiviert = EFB-Kopien im Arbeitsspeicher (und in Texturen) ablegen\n"
"\n"
"Im Zweifel aktiviert lassen."
2015-11-04 19:49:31 +00:00
#: Source/Core/DolphinQt2/Config/Graphics/HacksWidget.cpp:175
#: Source/Core/DolphinWX/VideoConfigDiag.cpp:205
msgid ""
"Stores XFB Copies exclusively on the GPU, bypassing system memory. Causes "
"graphical defects in a small number of games that need to readback from "
"memory.\n"
"\n"
"Enabled = XFB Copies to Texture\n"
"Disabled = XFB Copies to RAM (and Texture)\n"
"\n"
"If unsure, leave this checked."
msgstr ""
"Speichert XFB-Kopien nur auf der GPU und nicht im Arbeitsspeicher. Kann "
"Grafikfehler in einigen wenigen Spielen verursachen, die aus dem Speicher "
"gelesen werden müssen.\n"
"\n"
"Aktiviert = XFB-Kopien in Texturen ablegen\n"
"Deaktiviert = XFB-Kopien im Arbeitsspeicher (und in Texturen) ablegen\n"
"\n"
"Im Zweifel aktiviert lassen."
#: Source/Core/DolphinQt2/Config/Graphics/GeneralWidget.cpp:51
#: Source/Core/DolphinWX/VideoConfigDiag.cpp:390
2009-08-09 21:01:41 +00:00
msgid "Stretch to Window"
msgstr "An Fenstergröße anpassen"
#. i18n: Data type used in computing
#: Source/Core/DolphinQt2/Debugger/WatchWidget.cpp:112
#: Source/Core/DolphinWX/Debugger/WatchView.cpp:92
msgid "String"
msgstr "Zeichenkette"
#: Source/Core/Core/HW/WiimoteEmu/Attachment/Guitar.cpp:63
#: Source/Core/DolphinQt2/Config/Mapping/WiimoteEmuExtension.cpp:117
2009-08-09 21:01:41 +00:00
msgid "Strum"
msgstr "Klimpern"
#: Source/Core/DolphinQt2/Config/FilesystemWidget.cpp:236
#: Source/Core/DolphinQt2/Config/FilesystemWidget.cpp:284
#: Source/Core/DolphinQt2/Config/FilesystemWidget.cpp:306
#: Source/Core/DolphinQt2/GCMemcardManager.cpp:304
#: Source/Core/DolphinQt2/GCMemcardManager.cpp:380
#: Source/Core/DolphinQt2/MenuBar.cpp:692
msgid "Success"
msgstr "Erfolg"
#: Source/Core/DolphinQt2/GameList/GameList.cpp:325
msgid "Success!"
msgstr "Erfolg!"
#: Source/Core/DolphinQt2/GameList/GameList.cpp:325
msgid "Successfully compressed image."
msgstr "Abbild wurde erfolgreich komprimiert."
#: Source/Core/DolphinQt2/Config/Mapping/MappingWindow.cpp:168
msgid "Successfully deleted '%1'."
msgstr "'%1' wurde erfolgreich gelöscht."
#: Source/Core/DolphinQt2/GCMemcardManager.cpp:380
msgid "Successfully deleted files."
msgstr ""
#: Source/Core/Core/HW/WiiSaveCrypted.cpp:96
#, c-format
msgid "Successfully exported %u save(s) to %s"
msgstr "%u Spielstände erfolgreich nach %s exportiert"
2015-11-04 19:49:31 +00:00
#: Source/Core/Core/HW/WiiSaveCrypted.cpp:51
2009-08-09 21:01:41 +00:00
#, c-format
msgid "Successfully exported file to %s"
msgstr "Die Datei wurde erfolgreich nach %s exportiert"
#: Source/Core/DolphinQt2/GameList/GameList.cpp:259
msgid "Successfully exported save files"
msgstr "Spielstände wurden erfolgreich exportiert"
#: Source/Core/DolphinQt2/GCMemcardManager.cpp:303
msgid "Successfully exported the %1 save files."
msgstr ""
#: Source/Core/DolphinQt2/GCMemcardManager.cpp:302
msgid "Successfully exported the save file."
msgstr ""
#: Source/Core/DolphinQt2/MenuBar.cpp:693
msgid "Successfully extracted certificates from NAND"
msgstr "Zertifikate aus NAND erfolgreich extrahiert"
#: Source/Core/DolphinQt2/Config/FilesystemWidget.cpp:284
msgid "Successfully extracted file."
msgstr "Datei erfolgreich extrahiert."
#: Source/Core/DolphinQt2/Config/FilesystemWidget.cpp:236
msgid "Successfully extracted system data."
msgstr "Systemdaten erfolgreich extrahiert."
#: Source/Core/Core/HW/WiiSaveCrypted.cpp:115
msgid "Successfully imported save file(s)"
msgstr "Spielstände erfolgreich importiert"
2009-08-09 21:01:41 +00:00
#: Source/Core/DolphinQt2/GameList/GameList.cpp:342
#: Source/Core/DolphinQt2/MenuBar.cpp:599
msgid "Successfully installed this title to the NAND."
msgstr "Der Titel wurde erfolgreich in den NAND installiert."
#: Source/Core/DolphinQt2/GameList/GameList.cpp:364
msgid "Successfully removed this title from the NAND."
msgstr "Der Titel wurde erfolgreich aus dem NAND gelöscht."
#: Source/Core/DolphinQt2/AboutDialog.cpp:52
#: Source/Core/DolphinWX/AboutDolphin.cpp:42
2015-06-04 09:48:38 +00:00
msgid "Support"
msgstr "Unterstützung"
2015-06-04 09:48:38 +00:00
#: Source/Core/DolphinQt2/Config/Graphics/EnhancementsWidget.cpp:113
#: Source/Core/DolphinWX/VideoConfigDiag.cpp:649
2015-06-04 09:48:38 +00:00
msgid "Swap Eyes"
msgstr "Augen vertauschen"
2015-06-04 09:48:38 +00:00
#: Source/Core/DolphinQt2/Config/Graphics/EnhancementsWidget.cpp:307
#: Source/Core/DolphinWX/VideoConfigDiag.cpp:292
2015-06-04 09:48:38 +00:00
msgid ""
"Swaps the left and right eye. Mostly useful if you want to view side-by-side "
"cross-eyed.\n"
"\n"
"If unsure, leave this unchecked."
msgstr ""
"Vertauscht das linke und rechte Auge. Meist beim beidäugigen Anzeigen "
"Nebeneinander nützlich.\n"
"\n"
"Im Zweifel deaktiviert lassen."
2013-08-17 14:31:38 +00:00
#: Source/Core/Core/HW/WiimoteEmu/Attachment/Nunchuk.cpp:42
#: Source/Core/Core/HW/WiimoteEmu/WiimoteEmu.cpp:270
#: Source/Core/DolphinQt2/Config/Mapping/WiimoteEmuExtension.cpp:91
#: Source/Core/DolphinQt2/Config/Mapping/WiimoteEmuMotionControl.cpp:32
2009-08-09 21:01:41 +00:00
msgid "Swing"
msgstr "Schwingen"
2009-08-09 21:01:41 +00:00
#. i18n: The symbolic name of a code block
#: Source/Core/DolphinWX/Debugger/JitWindow.cpp:178
msgid "Symbol"
msgstr "Symbol"
#: Source/Core/DolphinWX/Debugger/CodeWindow.cpp:104
#: Source/Core/DolphinWX/Debugger/DSPDebugWindow.cpp:95
msgid "Symbols"
msgstr "Symbole"
#: Source/Core/DolphinQt2/Config/ControllersWindow.cpp:156
#: Source/Core/DolphinWX/ControllerConfigDiag.cpp:284
msgid "Sync"
msgstr "Synchronisieren"
#: Source/Core/DolphinWX/ControllerConfigDiag.cpp:551
msgid "Sync Wii Remotes"
msgstr "Wiimotes synchronisieren"
#: Source/Core/DolphinQt2/Config/ControllersWindow.cpp:159
#: Source/Core/DolphinWX/ControllerConfigDiag.cpp:282
msgid "Sync real Wii Remotes and pair them"
msgstr "Reale Wiimotes synchronisieren und diese koppeln"
#: Source/Core/DolphinWX/ISOProperties/ISOProperties.cpp:281
msgid "Synchronize GPU thread"
msgstr "GPU-Thread synchronisieren"
#: Source/Core/DolphinWX/ISOProperties/ISOProperties.cpp:283
msgid ""
"Synchronizes the GPU and CPU threads to help prevent random freezes in Dual "
"Core mode. (ON = Compatible, OFF = Fast)"
2014-02-01 11:29:37 +00:00
msgstr ""
"Synchronisiert die GPU- und CPU-Threads um willkürliche Aufhänger mit "
"Doppelkern zu vermeiden. (EIN = Kompatibel, AUS = Schnell)"
#: Source/Core/DolphinWX/Input/InputConfigDiag.cpp:348
2014-06-06 23:14:56 +00:00
msgid "Syntax error"
msgstr "Syntaxfehler"
2014-06-06 23:14:56 +00:00
#: Source/Core/DolphinQt2/Settings/GameCubePane.cpp:69
#: Source/Core/DolphinQt2/Settings/WiiPane.cpp:104
#: Source/Core/DolphinWX/Config/GameCubeConfigPane.cpp:106
#: Source/Core/DolphinWX/Config/WiiConfigPane.cpp:106
2009-08-09 21:01:41 +00:00
msgid "System Language:"
msgstr "Systemsprache:"
#: Source/Core/DolphinWX/FrameTools.cpp:1480
msgid "System Update"
msgstr "Systemaktualisierung"
#: Source/Core/DolphinQt2/MenuBar.cpp:491
#: Source/Core/DolphinWX/MainMenuBar.cpp:151
#: Source/Core/DolphinWX/TASInputDlg.h:30
2009-08-09 21:01:41 +00:00
msgid "TAS Input"
2013-09-21 16:24:33 +00:00
msgstr "TAS-Eingabe"
2009-08-09 21:01:41 +00:00
#: Source/Core/DolphinWX/FrameTools.cpp:395
2014-11-10 00:23:25 +00:00
#, c-format
msgid "TAS Input - GameCube Controller %d"
msgstr "TAS-Eingabe - GameCube-Controller %d"
2014-11-10 00:23:25 +00:00
#: Source/Core/DolphinWX/FrameTools.cpp:403
#, c-format
msgid "TAS Input - Wii Remote %d"
msgstr "TAS-Eingabe - Wiimote %d"
#. i18n: TAS is short for tool-assisted speedrun. Read http://tasvideos.org/ for details.
#. Frame advance is an example of a typical TAS tool.
#: Source/Core/DolphinQt2/Config/Mapping/MappingWindow.cpp:280
#: Source/Core/DolphinWX/Input/HotkeyInputConfigDiag.cpp:112
msgid "TAS Tools"
msgstr "TAS-Werkzeuge"
#: Source/Core/DolphinWX/Debugger/DebuggerPanel.cpp:65
msgid "TLUT Cmd"
msgstr "TLUT-Bef"
2014-11-10 00:23:25 +00:00
#: Source/Core/DolphinWX/MainMenuBar.cpp:432
msgid "Tab Split"
msgstr "Nebeneinander öffnen"
#: Source/Core/DolphinQt2/GameList/GameFile.cpp:241
#: Source/Core/DolphinWX/ISOProperties/InfoPanel.cpp:122
2015-06-04 09:48:38 +00:00
msgid "Taiwan"
msgstr "Taiwan"
2015-06-04 09:48:38 +00:00
#: Source/Core/Core/HotkeyManager.cpp:32 Source/Core/DolphinQt2/MenuBar.cpp:195
#: Source/Core/DolphinWX/MainMenuBar.cpp:132
2009-08-09 21:01:41 +00:00
msgid "Take Screenshot"
msgstr "Screenshot erstellen"
#: Source/Core/DolphinWX/MainToolBar.cpp:183
2015-12-15 19:36:44 +00:00
msgid "Take screenshot"
msgstr "Bildschirmfoto erstellen"
2015-12-15 19:36:44 +00:00
#: Source/Core/DolphinQt2/Config/Mapping/IOWindow.cpp:54
#: Source/Core/DolphinWX/Input/InputConfigDiag.cpp:749
2009-08-09 21:01:41 +00:00
msgid "Test"
msgstr "Testen"
#: Source/Core/DolphinWX/Debugger/DebuggerPanel.cpp:53
msgid "Texture"
msgstr "Textur"
#: Source/Core/DolphinQt2/Config/Graphics/HacksWidget.cpp:46
#: Source/Core/DolphinWX/VideoConfigDiag.cpp:699
msgid "Texture Cache"
2013-09-21 16:24:33 +00:00
msgstr "Texturen-Cache"
#: Source/Core/DolphinWX/Debugger/DebuggerPanel.cpp:61
msgid "Texture Cmd"
msgstr "Textur-Bef"
#: Source/Core/DolphinQt2/Config/Graphics/AdvancedWidget.cpp:47
#: Source/Core/DolphinWX/VideoConfigDiag.cpp:815
2009-08-09 21:01:41 +00:00
msgid "Texture Format Overlay"
2013-09-21 16:24:33 +00:00
msgstr "Texturenformat-Überlagerung"
2009-08-09 21:01:41 +00:00
#: Source/Core/DolphinWX/Debugger/DebuggerPanel.cpp:128
msgid "Textures"
msgstr "Texturen"
#: Source/Core/DolphinQt2/Config/Graphics/HacksWidget.cpp:170
#: Source/Core/DolphinWX/VideoConfigDiag.cpp:216
2015-06-04 09:48:38 +00:00
msgid ""
"The \"Safe\" setting eliminates the likelihood of the GPU missing texture "
"updates from RAM.\n"
"Lower accuracies cause in-game text to appear garbled in certain games.\n"
"\n"
"If unsure, use the rightmost value."
msgstr ""
"Die \"Sicher\" Einstellung eliminiert die Gefahr, dass die GPU Texturen vom "
"Arbeitsspeicher verpasst.\n"
"Bei ungenaueren Einstellungen können Grafikfehler in Texten von bestimmten "
"Spielen auftreten.\n"
"\n"
"Im Zweifel den Wert ganz rechts benutzen."
2015-06-04 09:48:38 +00:00
#: Source/Core/DolphinQt2/MenuBar.cpp:684
#: Source/Core/DolphinWX/FrameTools.cpp:1372
msgid ""
"The NAND could not be repaired. It is recommended to back up your current "
"data and start over with a fresh NAND."
msgstr ""
"Das NAND konnte nicht repariert werden. Es wird empfohlen, deine aktuellen "
"Daten zu sichern und mit einem frischen NAND neu anzufangen."
#: Source/Core/DolphinQt2/MenuBar.cpp:679
#: Source/Core/DolphinWX/FrameTools.cpp:1368
msgid "The NAND has been repaired."
msgstr "Das NAND wurde repariert."
#: Source/Core/DolphinWX/Debugger/BreakpointDlg.cpp:50
#, c-format
msgid "The address %s is invalid."
msgstr "Die Adresse %s ist ungültig."
#: Source/Core/Core/ActionReplay.cpp:218
2009-08-09 21:01:41 +00:00
msgid "The address is invalid"
msgstr "Die Adresse ist ungültig"
#: Source/Core/DolphinWX/MemcardManager.cpp:504
2014-11-10 00:23:25 +00:00
msgid "The checksum was successfully fixed."
msgstr "Die Prüfsumme wurde erfolgreich korrigiert"
2009-08-09 21:01:41 +00:00
#: Source/Core/DolphinWX/Config/PathConfigPane.cpp:158
2014-11-10 00:23:25 +00:00
msgid "The chosen directory is already in the list."
msgstr "Der ausgewählte Ordner befindet sich bereits in der Liste"
2009-08-09 21:01:41 +00:00
#: Source/Core/Core/Movie.cpp:361
2015-06-07 09:17:57 +00:00
#, c-format
2015-06-04 21:33:13 +00:00
msgid ""
2015-06-07 09:17:57 +00:00
"The disc change to \"%s\" could not be saved in the .dtm file.\n"
2015-06-04 21:33:13 +00:00
"The filename of the disc image must not be longer than 40 characters."
msgstr ""
"Die Änderung des Datenträgers zu \"%s\" könnte nicht in der .dtm-Datei "
"gespeichert werden.\n"
"Der Dateiname des Datenträgerabbildes darf nicht länger als 40 Zeichen sein."
2015-06-04 21:33:13 +00:00
#: Source/Core/Core/HW/DVD/DVDThread.cpp:324
2015-12-15 19:36:44 +00:00
#, c-format
msgid "The disc could not be read (at 0x%<PRIx64> - 0x%<PRIx64>)."
msgstr "Die Disk konnte nicht gelesen werden (0x%<PRIx64> - 0x%<PRIx64>)."
2015-12-15 19:36:44 +00:00
#: Source/Core/DiscIO/CompressedBlob.cpp:117
2015-06-04 21:33:13 +00:00
#, c-format
msgid ""
"The disc image \"%s\" is corrupt.\n"
"Hash of block %<PRIu64> is %08x instead of %08x."
msgstr ""
"Das Speicherabbild \"%s\" ist beschädigt.\n"
"Der Hash des Blocks %<PRIu64> lautet %08x anstatt %08x."
2015-06-04 21:33:13 +00:00
#: Source/Core/DiscIO/CompressedBlob.cpp:108
#, c-format
msgid "The disc image \"%s\" is truncated, some of the data is missing."
msgstr "Das Abbild \"%s\" ist gekürzt. Manche Daten fehlen."
#: Source/Core/Core/HW/DVD/DVDInterface.cpp:468
msgid "The disc that was about to be inserted couldn't be found."
msgstr "Die Disc, die eingelesen werden sollte, konnte nicht gefunden werden."
#: Source/Core/DolphinQt2/MenuBar.cpp:635
#: Source/Core/DolphinWX/FrameTools.cpp:1323
msgid ""
"The emulated NAND is damaged. System titles such as the Wii Menu and the Wii "
"Shop Channel may not work correctly.\n"
"\n"
"Do you want to try to repair the NAND?"
msgstr ""
"Das emulierte NAND ist beschädigt. Systemtitel wie das Wii-Menü und der Wii-"
"Shop-Kanal funktionieren möglicherweise nicht richtig.\n"
"\n"
"Möchten Sie versuchen, das NAND zu reparieren?"
#: Source/Core/DolphinQt2/WiiUpdate.cpp:31
#: Source/Core/DolphinWX/FrameTools.cpp:1405
msgid "The emulated Wii console has been updated."
msgstr "Die emulierte Wii-Konsole wurde aktualisiert."
#: Source/Core/DolphinQt2/WiiUpdate.cpp:36
#: Source/Core/DolphinWX/FrameTools.cpp:1410
msgid "The emulated Wii console is already up-to-date."
msgstr "Die emulierte Wii-Konsole ist bereits auf dem neuesten Stand."
#. i18n: Here, PID means Product ID (for a USB device).
#: Source/Core/DolphinQt2/Settings/USBDeviceAddToWhitelistDialog.cpp:135
#: Source/Core/DolphinWX/Config/AddUSBDeviceDiag.cpp:150
msgid "The entered PID is invalid."
msgstr "Die eingegebene PID ist ungültig."
#. i18n: Here, VID means Vendor ID (for a USB device).
#: Source/Core/DolphinQt2/Settings/USBDeviceAddToWhitelistDialog.cpp:124
#: Source/Core/DolphinWX/Config/AddUSBDeviceDiag.cpp:144
msgid "The entered VID is invalid."
msgstr "Die eingegebene VID ist ungültig."
#: Source/Core/DolphinWX/GameListCtrl.cpp:1442
#: Source/Core/DolphinWX/GameListCtrl.cpp:1467
#: Source/Core/DolphinWX/GameListCtrl.cpp:1532
2009-08-09 21:01:41 +00:00
#, c-format
msgid ""
"The file %s already exists.\n"
"Do you wish to replace it?"
2014-02-01 11:29:37 +00:00
msgstr ""
"Die Datei %s existiert bereits.\n"
"Soll diese Datei ersetzt werden?"
2009-08-09 21:01:41 +00:00
#: Source/Core/AudioCommon/WaveFile.cpp:56
2009-08-09 21:01:41 +00:00
#, c-format
msgid ""
"The file %s could not be opened for writing. Please check if it's already "
"opened by another program."
2014-02-01 11:29:37 +00:00
msgstr ""
"Konnte die Datei %s nicht zum Schreiben öffnen. Bitte überprüfe ob sie "
"bereits in einem anderen Programm geöffnet ist."
2009-08-09 21:01:41 +00:00
#: Source/Core/AudioCommon/WaveFile.cpp:48
2009-08-09 21:01:41 +00:00
#, c-format
msgid "The file %s was already open, the file header will not be written."
2014-02-01 11:29:37 +00:00
msgstr ""
"Die Datei %s wurde bereits geöffnet, der Header für die Datei wird nicht "
"geschrieben."
2009-08-09 21:01:41 +00:00
#: Source/Core/DolphinQt2/WiiUpdate.cpp:69
#: Source/Core/DolphinWX/FrameTools.cpp:1442
msgid "The game disc does not contain any usable update information."
msgstr "Die Spieldisc enthält keine verwendbaren Updateinformationen."
#: Source/Core/DolphinQt2/WiiUpdate.cpp:62
#: Source/Core/DolphinWX/FrameTools.cpp:1435
msgid ""
"The game's region does not match your console's. To avoid issues with the "
"system menu, it is not possible to update the emulated console using this "
"disc."
msgstr ""
"Die Region des Spiels stimmt nicht mit der Region deiner Konsole überein. Um "
"Probleme mit dem Hauptmenü zu vermeiden, sind Updates der emulierten Konsole "
"mit dieser Disc nicht möglich."
#: Source/Core/DolphinQt2/NetPlay/MD5Dialog.cpp:120
#: Source/Core/DolphinWX/NetPlay/MD5Dialog.cpp:94
msgid "The hashes do not match!"
msgstr "Die Hashes stimmen nicht überein!"
#: Source/Core/DolphinQt2/NetPlay/MD5Dialog.cpp:114
#: Source/Core/DolphinWX/NetPlay/MD5Dialog.cpp:94
msgid "The hashes match!"
msgstr "Die Hashes stimmen überein!"
#: Source/Core/DolphinWX/FrameAui.cpp:561
2014-11-10 00:23:25 +00:00
msgid "The name cannot be empty"
msgstr "Der Name darf nicht leer sein"
2009-08-09 21:01:41 +00:00
#: Source/Core/DolphinWX/FrameAui.cpp:554
2014-11-10 00:23:25 +00:00
msgid "The name cannot contain the character ','"
msgstr "Der Name darf nicht das Zeichen ',' enthalten"
2009-08-09 21:01:41 +00:00
#: Source/Core/DolphinQt2/Config/Mapping/MappingWindow.cpp:145
msgid "The profile '%1' does not exist"
msgstr "Das Profil '%1' existiert nicht"
#: Source/Core/Core/Movie.cpp:220
2014-11-10 00:23:25 +00:00
#, c-format
msgid "The recorded game (%s) is not the same as the selected game (%s)"
msgstr ""
"Das aufgenommene Spiel (%s) ist nicht mit dem gewählten Spiel (%s) ident."
2014-11-10 00:23:25 +00:00
#: Source/Core/DolphinQt2/Config/CheatCodeEditor.cpp:211
#: Source/Core/DolphinQt2/Config/CheatCodeEditor.cpp:274
#: Source/Core/DolphinWX/Cheats/ARCodeAddEdit.cpp:173
2009-08-09 21:01:41 +00:00
msgid "The resulting decrypted AR code doesn't contain any lines."
2013-09-21 16:24:33 +00:00
msgstr "Der resultierende entschlüsselte AR-Code enthält keine Zeilen."
2009-08-09 21:01:41 +00:00
#: Source/Core/DolphinQt2/Settings/GameCubePane.cpp:200
msgid "The same file can't be used in both slots."
msgstr "Die selbe Datei kann nicht in beiden Slots benutzt werden."
#: Source/Core/DolphinWX/MemcardManager.cpp:435
2014-11-10 00:23:25 +00:00
msgid "The save you are trying to copy has an invalid file size."
2014-02-01 11:29:37 +00:00
msgstr ""
"Der Spielstand, den Sie versuchen zu kopieren, hat eine ungültige Dateigröße."
2009-08-09 21:01:41 +00:00
#: Source/Core/DolphinWX/Main.cpp:342
2009-08-09 21:01:41 +00:00
msgid ""
"The selected language is not supported by your system. Falling back to "
"system default."
2014-02-01 11:29:37 +00:00
msgstr ""
"Die ausgewählte Sprache wird von deinem System nicht unterstützt. Kehrt nun "
2014-02-01 11:29:37 +00:00
"zum Systemstandard zurück."
2009-08-09 21:01:41 +00:00
#: Source/Core/Core/NetPlayClient.cpp:210
2009-08-09 21:01:41 +00:00
msgid "The server and client's NetPlay versions are incompatible!"
2014-02-01 11:29:37 +00:00
msgstr ""
"Die NetPlay-Version von Server und Client sind nicht zueinander kompatibel!"
2009-08-09 21:01:41 +00:00
#: Source/Core/Core/NetPlayClient.cpp:207
2009-08-09 21:01:41 +00:00
msgid "The server is full!"
msgstr "Der Server ist voll!"
#: Source/Core/Core/NetPlayClient.cpp:213
2009-08-09 21:01:41 +00:00
msgid "The server responded: the game is currently running!"
msgstr "Der Server meldet: Das Spiel läuft derzeit!"
#: Source/Core/Core/NetPlayClient.cpp:216
2009-08-09 21:01:41 +00:00
msgid "The server sent an unknown error message!"
msgstr "Der Server sendete einen unbekannten Fehler!"
#: Source/Core/Core/Boot/Boot.cpp:66
2009-08-09 21:01:41 +00:00
#, c-format
msgid "The specified file \"%s\" does not exist"
msgstr "Die ausgewählte Datei \"%s\" existiert nicht"
#: Source/Core/DolphinWX/Main.cpp:193
msgid "The title ID is invalid."
msgstr "Die Titelkennung ist ungültig."
#: Source/Core/DolphinQt2/WiiUpdate.cpp:57
#: Source/Core/DolphinWX/FrameTools.cpp:1430
msgid ""
"The update has been cancelled. It is strongly recommended to finish it in "
"order to avoid inconsistent system software versions."
msgstr ""
"Die Aktualisierung wurde abgebrochen. Es wird dringend empfohlen, es "
"abzuschließen, um inkonsistente Systemsoftwareversionen zu vermeiden."
#: Source/Core/Core/ActionReplay.cpp:221
2009-08-09 21:01:41 +00:00
msgid "The value is invalid"
msgstr "Der eingegebene Wert ist ungültig"
2009-08-09 21:01:41 +00:00
#: Source/Core/DolphinWX/Config/InterfaceConfigPane.cpp:141
msgid "Theme:"
msgstr "Design:"
2009-08-09 21:01:41 +00:00
#: Source/Core/Core/HW/GCMemcard/GCMemcardDirectory.cpp:150
2014-11-10 00:23:25 +00:00
#, c-format
msgid ""
2015-11-04 19:49:31 +00:00
"There are too many GCI files in the folder\n"
"%s.\n"
2014-11-10 00:23:25 +00:00
"Only the first 127 will be available"
msgstr ""
"Es gibt zu viele GCI-Dateien im Ordner\n"
"%s.\n"
"Nur die ersten 127 werden verfügbar sein."
2014-11-10 00:23:25 +00:00
#: Source/Core/Core/State.cpp:734
2015-06-04 21:33:13 +00:00
msgid "There is nothing to undo!"
msgstr "Es gibt nichts zum rückgängig machen!"
2015-06-04 21:33:13 +00:00
#: Source/Core/DolphinWX/ISOProperties/ISOProperties.cpp:261
2009-08-09 21:01:41 +00:00
msgid ""
"These settings override core Dolphin settings.\n"
"Undetermined means the game uses Dolphin's setting."
2014-02-01 11:29:37 +00:00
msgstr ""
"Diese Einstellungen überschreiben die Dolphin-Einstellungen.\n"
"Grau hinterlegte Kästchen bedeuten, dass die globalen Einstellungen benutzt "
"werden."
2009-08-09 21:01:41 +00:00
#: Source/Core/DolphinQt2/Config/CheatCodeEditor.cpp:183
#: Source/Core/DolphinWX/Cheats/ARCodeAddEdit.cpp:153
msgid ""
"This Action Replay code contains both encrypted and unencrypted lines; you "
"should check that you have entered it correctly.\n"
"\n"
"Do you want to discard all unencrypted lines?"
msgstr ""
"Dieser Action Replay-Code enthält sowohl verschlüsselte als auch "
"entschlüsselte Zeilen; Sie sollten prüfen, ob Sie ihn richtig eingegeben "
"hast.\n"
"\n"
"Sollen alle entschlüsselten Zeilen gelöscht werden?"
#: Source/Core/DolphinQt2/Settings/USBDeviceAddToWhitelistDialog.cpp:147
#: Source/Core/DolphinWX/Config/AddUSBDeviceDiag.cpp:159
msgid "This USB device is already whitelisted."
msgstr "Dieses USB-Gerät ist bereits freigegeben."
#: Source/Core/Core/WiiUtils.cpp:73
msgid "This WAD has not been signed by Nintendo. Continue to import?"
msgstr "Diese WAD wurde von Nintendo nicht signiert. Importieren fortsetzen?"
#: Source/Core/Core/ConfigManager.cpp:898
msgid "This WAD is not bootable."
msgstr "Dieses WAD ist nicht bootfähig."
#: Source/Core/Core/ConfigManager.cpp:893
msgid "This WAD is not valid."
msgstr "Dieses WAD ist nicht gültig."
#: Source/Core/Core/ActionReplay.cpp:856
2009-08-09 21:01:41 +00:00
msgid ""
"This action replay simulator does not support codes that modify Action "
"Replay itself."
2014-02-01 11:29:37 +00:00
msgstr ""
"Dieser Action-Replay-Simulator unterstützt keine Codes, die Action Replay "
"selbst verändern können."
2009-08-09 21:01:41 +00:00
#: Source/Core/DolphinQt2/Config/Mapping/MappingWindow.cpp:154
#: Source/Core/DolphinQt2/GameList/GameList.cpp:393
msgid "This cannot be undone!"
msgstr "Dies kann nicht ruckgängig gemacht werden!"
#: Source/Core/DolphinQt2/Config/Graphics/AdvancedWidget.cpp:168
#: Source/Core/DolphinWX/VideoConfigDiag.cpp:265
2009-08-09 21:01:41 +00:00
msgid ""
"This feature allows you to change the game's camera.\n"
2014-02-01 11:29:37 +00:00
"Move the mouse while holding the right mouse button to pan and while holding "
"the middle button to move.\n"
"Hold SHIFT and press one of the WASD keys to move the camera by a certain "
2015-06-04 09:48:38 +00:00
"step distance (SHIFT+2 to move faster and SHIFT+1 to move slower). Press "
"SHIFT+R to reset the camera and SHIFT+F to reset the speed.\n"
2009-08-09 21:01:41 +00:00
"\n"
"If unsure, leave this unchecked."
2014-02-01 11:29:37 +00:00
msgstr ""
"Diese Einstellung erlaubt es dir, die Kamera im Spiel zu bewegen.\n"
"Halte die rechte Maustaste gedrückt und bewege die Maus um die Kamera zu "
"schwenken und halte die mittlere Maustaste gedrückt um sie zu bewegen.\n"
"Halte Umschalt und drücke eine der WASD-Tasten um die Kamera eine bestimmte "
"Entfernung zu bewegen (Umschalt+2 um sie schneller zu bewegen und Umschalt+1 "
"um sie langsamer zu bewegen). Drücke Umschalt+R um die Kamera zurückzusetzen "
"und Umschalt+F um die Geschwindigkeit zurückzusetzen.\n"
"\n"
"Im Zweifel deaktiviert lassen."
2009-08-09 21:01:41 +00:00
#: Source/Core/DiscIO/NANDImporter.cpp:62
msgid "This file does not look like a BootMii NAND backup."
msgstr "Diese Datei sieht nicht aus wie eine BootMii-NAND-Sicherung."
#: Source/Core/VideoCommon/MainBase.cpp:137
msgid ""
"This game requires bounding box emulation to run properly but your graphics "
"card or its drivers do not support it. As a result you will experience bugs "
"or freezes while running this game."
msgstr ""
"Dieses Spiel benötigt die Bounding Box Emulation, um korrekt zu "
"funktionieren, aber deine Grafikkarte oder deine Treiber unterstützen dies "
"nicht. Es kann zu Fehlern oder Abstürzen kommen, während dieses Spiel läuft."
#: Source/Core/DolphinWX/MainMenuBar.cpp:373
msgid ""
"This is necessary to get break points and stepping to work as explained in "
"the Developer Documentation. But it can be very slow, perhaps slower than 1 "
"fps."
msgstr ""
"Dies ist notwendig, um Haltepunkte und Schritte, wie in der "
"Entwicklerdokumentation erläutert, arbeiten zu lassen. Aber es kann sehr "
"langsam sein, vielleicht langsamer als 1 fps."
#: Source/Core/DolphinQt2/Settings/AdvancedPane.cpp:84
#: Source/Core/DolphinWX/Config/AdvancedConfigPane.cpp:61
msgid ""
"This setting allows you to set a custom real time clock (RTC) separate from "
"your current system time.\n"
"\n"
"If you're unsure, leave this disabled."
msgstr ""
"Diese Funktion erlaubt es, die Echtzeituhr (RTC) unabhängig von der "
"Systemzeituhr einzustellen.\n"
"\n"
"Im Zweifel deaktiviert lassen."
#: Source/Core/DolphinQt2/AboutDialog.cpp:42
msgid "This software should not be used to play games you do not legally own."
msgstr ""
"Dieses Programm sollte nicht verwendet werden, um Spiele zu spielen, die Sie "
"nicht legal besitzen."
#: Source/Core/Core/ConfigManager.cpp:915
msgid "This title cannot be booted."
msgstr "Dieser Titel kann nicht gebootet werden."
#: Source/Core/Core/HW/DSPHLE/UCodes/UCodes.cpp:295
2015-06-04 21:33:13 +00:00
#, c-format
msgid ""
"This title might be incompatible with DSP HLE emulation. Try using LLE if "
"this is homebrew.\n"
"\n"
"DSPHLE: Unknown ucode (CRC = %08x) - forcing AX."
msgstr ""
"Dieser Titel könnte mit der DSP HLE Audioemulation inkompatibel sein. "
"Versuche, DSP LLE zu verwenden, falls es sich um Homebrew handelt.\n"
"\n"
"DSPHLE: Unbekannter ucode (CRC = %08x) - erzwinge AX."
2015-06-04 21:33:13 +00:00
#: Source/Core/Core/HW/DSPHLE/UCodes/UCodes.cpp:287
2015-06-04 21:33:13 +00:00
#, c-format
msgid ""
"This title might be incompatible with DSP HLE emulation. Try using LLE if "
"this is homebrew.\n"
"\n"
"Unknown ucode (CRC = %08x) - forcing AXWii."
msgstr ""
"Dieser Titel könnte mit der DSP HLE Audioemulation inkompatibel sein. "
"Versuche, DSP LLE zu verwenden, falls es sich um Homebrew handelt.\n"
"\n"
"Unbekannter ucode (CRC = %08x) - erzwinge AXWii."
2015-06-04 21:33:13 +00:00
#: Source/Core/DolphinWX/ISOProperties/ISOProperties.cpp:327
msgid ""
2015-06-04 09:48:38 +00:00
"This value is added to the convergence value set in the graphics "
"configuration."
2014-02-01 11:29:37 +00:00
msgstr ""
"Dieser Wert wird zum Konvergenzwert aus den Grafikeinstellungen hinzugefügt."
#: Source/Core/DolphinWX/ISOProperties/ISOProperties.cpp:317
2009-08-09 21:01:41 +00:00
msgid ""
2015-06-04 09:48:38 +00:00
"This value is multiplied with the depth set in the graphics configuration."
2014-02-01 11:29:37 +00:00
msgstr ""
"Dieser Wert wird mit der in den Grafikeinstellungen festgelegten Farbtiefe "
"multipliziert."
2009-08-09 21:01:41 +00:00
#: Source/Core/InputCommon/ControllerEmu/ControlGroup/Buttons.cpp:22
#: Source/Core/InputCommon/ControllerEmu/ControlGroup/MixedTriggers.cpp:23
#: Source/Core/InputCommon/ControllerEmu/ControlGroup/ModifySettingsButton.cpp:25
2009-08-09 21:01:41 +00:00
msgid "Threshold"
msgstr "Schwelle"
#: Source/Core/Core/HW/WiimoteEmu/Attachment/Nunchuk.cpp:45
#: Source/Core/Core/HW/WiimoteEmu/WiimoteEmu.cpp:273
#: Source/Core/DolphinQt2/Config/Mapping/WiimoteEmuExtension.cpp:89
#: Source/Core/DolphinQt2/Config/Mapping/WiimoteEmuMotionControl.cpp:30
2009-08-09 21:01:41 +00:00
msgid "Tilt"
msgstr "Neigung"
#: Source/Core/DolphinQt2/GameList/GameList.cpp:493
#: Source/Core/DolphinQt2/GameList/GameListModel.cpp:124
#: Source/Core/DolphinQt2/GCMemcardManager.cpp:154
#: Source/Core/DolphinQt2/MenuBar.cpp:383
#: Source/Core/DolphinWX/GameListCtrl.cpp:463
#: Source/Core/DolphinWX/MainMenuBar.cpp:310
#: Source/Core/DolphinWX/MemcardManager.cpp:627
2009-08-09 21:01:41 +00:00
msgid "Title"
msgstr "Titel"
#: Source/Core/DolphinQt2/Debugger/NewBreakpointDialog.cpp:184
#: Source/Core/DolphinWX/FifoPlayerDlg.cpp:88
#: Source/Core/DolphinWX/FifoPlayerDlg.cpp:96
2009-08-09 21:01:41 +00:00
msgid "To"
2013-09-21 16:24:33 +00:00
msgstr "Zu"
2009-08-09 21:01:41 +00:00
#: Source/Core/DolphinQt2/Debugger/NewBreakpointDialog.cpp:56
#: Source/Core/DolphinQt2/FIFOPlayerWindow.cpp:84
#: Source/Core/DolphinQt2/FIFOPlayerWindow.cpp:99
msgid "To:"
msgstr "Zu:"
#: Source/Core/DolphinWX/MainMenuBar.cpp:440
msgid "Toggle &Breakpoint"
msgstr "&Haltepunkt umschalten"
#: Source/Core/DolphinQt2/MenuBar.cpp:192
#: Source/Core/DolphinWX/MainMenuBar.cpp:129
msgid "Toggle &Fullscreen"
msgstr "&Vollbildmodus umschalten"
#: Source/Core/DolphinWX/Debugger/MemoryView.cpp:318
msgid "Toggle &memory"
msgstr "&Speicher umschalten"
#: Source/Core/Core/HotkeyManager.cpp:99
2015-12-15 19:36:44 +00:00
msgid "Toggle 3D Anaglyph"
msgstr "3D-Anaglyph umschalten"
2015-12-15 19:36:44 +00:00
#: Source/Core/Core/HotkeyManager.cpp:97
msgid "Toggle 3D Side-by-Side"
msgstr "3D-Nebeneinander umschalten"
2015-12-15 19:36:44 +00:00
#: Source/Core/Core/HotkeyManager.cpp:98
msgid "Toggle 3D Top-Bottom"
msgstr "3D-Übereinander umschalten"
#: Source/Core/Core/HotkeyManager.cpp:100
2015-12-15 19:36:44 +00:00
msgid "Toggle 3D Vision"
msgstr "3D-Vision umschalten"
2015-12-15 19:36:44 +00:00
#: Source/Core/DolphinQt2/Config/LogConfigWidget.cpp:58
#: Source/Core/DolphinWX/LogConfigWindow.cpp:60
2009-08-09 21:01:41 +00:00
msgid "Toggle All Log Types"
2013-09-21 16:24:33 +00:00
msgstr "Alle Log-Typen umschalten"
2009-08-09 21:01:41 +00:00
#: Source/Core/Core/HotkeyManager.cpp:73
2013-08-17 14:31:38 +00:00
msgid "Toggle Aspect Ratio"
2013-09-21 16:24:33 +00:00
msgstr "Seitenverhältnis umschalten"
2013-08-17 14:31:38 +00:00
#: Source/Core/Core/HotkeyManager.cpp:61
msgid "Toggle Breakpoint"
msgstr "Haltepunkt umschalten"
#: Source/Core/Core/HotkeyManager.cpp:72
2016-01-12 19:56:43 +00:00
msgid "Toggle Crop"
msgstr "Zuschneiden umschalten"
2016-01-12 19:56:43 +00:00
#: Source/Core/Core/HotkeyManager.cpp:79
msgid "Toggle Custom Textures"
msgstr "Benutzerdefinierte Texturen umschalten"
#: Source/Core/Core/HotkeyManager.cpp:74
2013-08-17 14:31:38 +00:00
msgid "Toggle EFB Copies"
2013-09-21 16:24:33 +00:00
msgstr "EFB-Kopien umschalten"
2013-08-17 14:31:38 +00:00
#: Source/Core/Core/HotkeyManager.cpp:77
2013-08-17 14:31:38 +00:00
msgid "Toggle Fog"
2013-09-21 16:24:33 +00:00
msgstr "Nebel umschalten"
2013-08-17 14:31:38 +00:00
#: Source/Core/Core/HotkeyManager.cpp:31
2009-08-09 21:01:41 +00:00
msgid "Toggle Fullscreen"
msgstr "Vollbildmodus umschalten"
2009-08-09 21:01:41 +00:00
#: Source/Core/Core/HotkeyManager.cpp:28
2015-06-04 09:48:38 +00:00
msgid "Toggle Pause"
msgstr "Pause umschalten"
2015-06-04 09:48:38 +00:00
#: Source/Core/Core/HotkeyManager.cpp:78
msgid "Toggle Texture Dumping"
msgstr "Texturdump umschalten"
#: Source/Core/Core/HotkeyManager.cpp:75
msgid "Toggle XFB Copies"
msgstr "XFB-Kopien umschalten"
#: Source/Core/Core/HotkeyManager.cpp:76
msgid "Toggle XFB Immediate Mode"
msgstr "Sofortigen XFB-Modus umschalten"
#: Source/Core/DolphinWX/MainMenuBar.cpp:426
msgid "Toggle editing of perspectives"
msgstr "Bearbeitung von Perspektiven umschalten"
#: Source/Core/DolphinWX/MainToolBar.cpp:182
2015-12-15 19:36:44 +00:00
msgid "Toggle fullscreen"
msgstr "Vollbildmodus umschalten"
2015-12-15 19:36:44 +00:00
#: Source/Core/DolphinQt2/Settings/WiiPane.cpp:161
#: Source/Core/DolphinWX/Config/WiiConfigPane.cpp:66
#: Source/Core/DolphinWX/MainMenuBar.cpp:416
2009-08-09 21:01:41 +00:00
msgid "Top"
msgstr "Oben"
#: Source/Core/DolphinQt2/Config/Graphics/EnhancementsWidget.cpp:109
#: Source/Core/DolphinWX/VideoConfigDiag.cpp:619
2015-06-07 09:17:57 +00:00
msgid "Top-and-Bottom"
msgstr "Übereinander"
2015-06-07 09:17:57 +00:00
#: Source/Core/DolphinQt2/GameList/GameFile.cpp:270
#: Source/Core/DolphinQt2/Settings/WiiPane.cpp:114
#: Source/Core/DolphinWX/Config/WiiConfigPane.cpp:63
#: Source/Core/DolphinWX/ISOProperties/InfoPanel.cpp:80
2009-08-09 21:01:41 +00:00
msgid "Traditional Chinese"
msgstr "Chinesisch (Traditionell)"
2009-08-09 21:01:41 +00:00
#: Source/Core/DolphinQt2/NetPlay/NetPlayDialog.cpp:508
#: Source/Core/DolphinQt2/NetPlay/NetPlayDialog.cpp:512
msgid "Traversal Error"
msgstr "Übergangsfehler"
#: Source/Core/DolphinQt2/NetPlay/NetPlaySetupDialog.cpp:132
#: Source/Core/DolphinWX/NetPlay/NetPlaySetupFrame.cpp:96
msgid "Traversal Server"
msgstr "Übergangsserver"
2015-06-04 09:48:38 +00:00
#: Source/Core/DolphinWX/NetPlay/NetPlaySetupFrame.cpp:35
#, c-format
msgid "Traversal Server: %s"
msgstr "Übergangsserver: %s"
#: Source/Core/Core/NetPlayClient.cpp:931
2015-06-04 09:48:38 +00:00
msgid "Traversal server timed out connecting to the host"
msgstr "Zeitüberschreitung bei der Verbindung vom Übergangsserver zum Host."
2015-06-04 09:48:38 +00:00
#: Source/Core/Core/HW/GCPadEmu.cpp:67
#: Source/Core/Core/HW/WiimoteEmu/Attachment/Classic.cpp:79
#: Source/Core/DolphinQt2/Config/Mapping/GCPadEmu.cpp:28
#: Source/Core/DolphinQt2/Config/Mapping/WiimoteEmuExtension.cpp:45
#: Source/Core/DolphinQt2/TAS/GCTASInputWindow.cpp:29
#: Source/Core/DolphinQt2/TAS/WiiTASInputWindow.cpp:131
2009-08-09 21:01:41 +00:00
msgid "Triggers"
msgstr "Schultertasten"
#: Source/Core/DolphinWX/MainMenuBar.cpp:475
msgid ""
"Try to load a .map file that might be from a slightly different version."
msgstr ""
"Versuche, eine Kartendatei von einer geringfügig anderen Version zu laden."
#: Source/Core/DolphinWX/MainMenuBar.cpp:464
msgid ""
"Try to load this game's function names automatically - but doesn't check ."
"map files stored on the disc image yet."
msgstr ""
"Versuche, die Funktionsnamen dieses Spiels automatisch zu laden, aber "
"überprüfe noch nicht die auf der Disc vorhandenen Kartendateien."
#: Source/Core/DolphinWX/MainMenuBar.cpp:395
msgid "Turn off all JIT functions, but still use the JIT core from Jit.cpp"
msgstr ""
"Deaktiviere alle JIT-Funktionen, aber benutze weiterhin den JIT-Kern von Jit."
"cpp"
#: Source/Core/Core/HW/WiimoteEmu/Attachment/Turntable.cpp:38
#: Source/Core/DolphinQt2/Config/Mapping/WiimoteEmuExtension.cpp:130
2009-08-09 21:01:41 +00:00
msgid "Turntable"
2013-09-21 16:24:33 +00:00
msgstr "Turntable"
2009-08-09 21:01:41 +00:00
#: Source/Core/DolphinWX/Input/InputConfigDiag.cpp:112
msgid "Turntable Configuration"
msgstr "Plattentellerkonfiguration"
#: Source/Core/DolphinQt2/Config/NewPatchDialog.cpp:92
#: Source/Core/DolphinQt2/Debugger/BreakpointWidget.cpp:105
#: Source/Core/DolphinWX/Debugger/BreakpointView.cpp:34
#: Source/Core/DolphinWX/PatchAddEdit.cpp:74
2009-08-09 21:01:41 +00:00
msgid "Type"
msgstr "Typ"
#: Source/Core/DolphinWX/FifoPlayerDlg.cpp:775
#, c-format
msgid "UNKNOWN_%02X"
msgstr "UNBEKANNT_%02X"
#: Source/Core/DolphinQt2/GameList/GameFile.cpp:223
#: Source/Core/DolphinWX/ISOProperties/InfoPanel.cpp:116
2009-08-09 21:01:41 +00:00
msgid "USA"
msgstr "USA"
#: Source/Core/DolphinQt2/Settings/GameCubePane.cpp:94
#: Source/Core/DolphinWX/Config/GameCubeConfigPane.cpp:42
2015-12-15 19:36:44 +00:00
msgid "USB Gecko"
msgstr "USB Gecko"
2015-12-15 19:36:44 +00:00
#: Source/Core/DolphinQt2/Settings/USBDeviceAddToWhitelistDialog.cpp:123
#: Source/Core/DolphinQt2/Settings/USBDeviceAddToWhitelistDialog.cpp:134
msgid "USB Whitelist Error"
msgstr ""
#: Source/Core/DolphinQt2/Config/Graphics/EnhancementsWidget.cpp:89
#: Source/Core/DolphinWX/VideoConfigDiag.cpp:542
msgid "Ubershaders:"
msgstr "Ubershaders:"
#: Source/Core/DolphinWX/PatchAddEdit.cpp:242
2009-08-09 21:01:41 +00:00
msgid ""
"Unable to create patch from given values.\n"
"Entry not modified."
2014-02-01 11:29:37 +00:00
msgstr ""
"Konnte Patch aus eingegebenen Werten nicht erstellen.\n"
"Eintrag nicht verändert."
2009-08-09 21:01:41 +00:00
#: Source/Core/DolphinQt2/Config/CheatCodeEditor.cpp:166
msgid ""
"Unable to parse line %1 of the entered AR code as a valid encrypted or "
"decrypted code. Make sure you typed it correctly.\n"
"\n"
"Would you like to ignore this line and continue parsing?"
msgstr ""
"Konnte Zeile %1 des eingegebenen AR-Codes nicht als gültigen verschlüsselten "
"oder entschlüsselten Code parsen. Prüfe, ob du ihn richtig eingegeben hast.\n"
"Möchtest du diese Zeile ignorieren und mit dem Parsen fortfahren?"
#: Source/Core/DolphinQt2/Config/CheatCodeEditor.cpp:251
msgid ""
"Unable to parse line %1 of the entered Gecko code as a valid code. Make sure "
"you typed it correctly.\n"
"\n"
"Would you like to ignore this line and continue parsing?"
msgstr ""
#: Source/Core/DolphinWX/Cheats/ARCodeAddEdit.cpp:135
#, c-format
2009-08-09 21:01:41 +00:00
msgid ""
2014-02-01 11:29:37 +00:00
"Unable to parse line %u of the entered AR code as a valid encrypted or "
"decrypted code. Make sure you typed it correctly.\n"
"\n"
2009-08-09 21:01:41 +00:00
"Would you like to ignore this line and continue parsing?"
2014-02-01 11:29:37 +00:00
msgstr ""
"Konnte Zeile %u des eingegebenen AR-Codes nicht als gültigen, "
"verschlüsselten oder entschlüsselten Code parsen. Prüfen Sie, ob Sie ihn "
"richtig eingegeben hast.\n"
"\n"
"Soll diese Zeile ignoriert und mit dem Parsen fortgefahren werden?"
2009-08-09 21:01:41 +00:00
#: Source/Core/DiscIO/NANDImporter.cpp:273
#, c-format
msgid "Unable to write to file %s"
msgstr "Datei %s kann nicht geschrieben werden"
#: Source/Core/DolphinQt2/GameList/GameList.cpp:299
msgid "Uncompressed GC/Wii images (*.iso *.gcm)"
msgstr "Unkomprimierte GC/Wii-Abbilder (*.iso *.gcm)"
#: Source/Core/Core/HotkeyManager.cpp:153
#: Source/Core/DolphinQt2/MenuBar.cpp:211
#: Source/Core/DolphinWX/MainMenuBar.cpp:101
2009-08-09 21:01:41 +00:00
msgid "Undo Load State"
msgstr "Spielstand Laden rückgängig machen"
2009-08-09 21:01:41 +00:00
#: Source/Core/Core/HotkeyManager.cpp:154
#: Source/Core/DolphinQt2/MenuBar.cpp:228
#: Source/Core/DolphinWX/MainMenuBar.cpp:108
2013-08-17 14:31:38 +00:00
msgid "Undo Save State"
msgstr "Spielstand Speichern rückgängig machen"
2013-08-17 14:31:38 +00:00
#: Source/Core/DolphinWX/FifoPlayerDlg.cpp:731
msgid "Unexpected 0x80 call? Aborting..."
2013-09-21 16:24:33 +00:00
msgstr "Unerwarteter 0x80 Aufruf? Abbruch..."
#: Source/Core/DolphinQt2/GameList/GameList.cpp:199
#: Source/Core/DolphinWX/GameListCtrl.cpp:1192
msgid "Uninstall from the NAND"
msgstr "Aus NAND deinstallieren"
#: Source/Core/DolphinQt2/GameList/GameList.cpp:352
#: Source/Core/DolphinWX/FrameTools.cpp:1265
msgid ""
"Uninstalling the WAD will remove the currently installed version of this "
"title from the NAND without deleting its save data. Continue?"
msgstr ""
"Wenn du das WAD deinstallierst, wird die aktuell installierte Version dieses "
"Titels aus dem NAND entfernt, ohne die gespeicherten Daten zu löschen. "
"Fortsetzen?"
#: Source/Core/DolphinQt2/MenuBar.cpp:163
#: Source/Core/DolphinWX/MainMenuBar.cpp:250
msgid "United States"
msgstr "Vereinigte Staaten"
#: Source/Core/Core/State.cpp:459
#: Source/Core/DolphinQt2/GameList/GameFile.cpp:210
#: Source/Core/DolphinQt2/GameList/GameFile.cpp:245
#: Source/Core/DolphinQt2/GameList/GameFile.cpp:274
#: Source/Core/DolphinWX/Cheats/CheatSearchTab.cpp:107
#: Source/Core/DolphinWX/ISOProperties/InfoPanel.cpp:87
#: Source/Core/DolphinWX/ISOProperties/InfoPanel.cpp:127
2009-08-09 21:01:41 +00:00
msgid "Unknown"
msgstr "Unbekannt"
#: Source/Core/Core/HW/DVD/DVDInterface.cpp:1052
2009-08-09 21:01:41 +00:00
#, c-format
msgid "Unknown DVD command %08x - fatal error"
msgstr "Unbekannter DVD-Befehl %08x - fataler Fehler"
#: Source/Core/Core/NetPlayClient.cpp:940
#, c-format
2015-06-04 09:48:38 +00:00
msgid "Unknown error %x"
msgstr "Unbekannter Fehler %x"
2015-06-04 09:48:38 +00:00
#: Source/Core/DolphinWX/MemcardManager.cpp:422
#: Source/Core/DolphinWX/MemcardManager.cpp:465
2015-06-04 21:33:13 +00:00
msgid "Unknown memory card error"
msgstr "Unbekannter Speicherkartenfehler"
2015-06-04 21:33:13 +00:00
#: Source/Core/Core/NetPlayClient.cpp:562
2009-08-09 21:01:41 +00:00
#, c-format
msgid "Unknown message received with id : %d"
msgstr "Unbekannte Meldung mit Kennung: %d"
2009-08-09 21:01:41 +00:00
#: Source/Core/Core/NetPlayServer.cpp:721
2009-08-09 21:01:41 +00:00
#, c-format
msgid "Unknown message with id:%d received from player:%d Kicking player!"
2014-02-01 11:29:37 +00:00
msgstr ""
"Unbekannte Meldung mit Kennung %d von Spieler %d erhalten, Spieler wird "
"herausgeworfen!"
2009-08-09 21:01:41 +00:00
#: Source/Core/DolphinQt2/Settings/GeneralPane.cpp:84
#: Source/Core/DolphinWX/Config/GeneralConfigPane.cpp:44
2016-01-12 19:56:43 +00:00
msgid "Unlimited"
msgstr "Unbegrenzt"
2016-01-12 19:56:43 +00:00
#: Source/Core/DiscIO/CompressedBlob.cpp:381
2015-12-15 19:36:44 +00:00
msgid "Unpacking"
msgstr "Auspacken"
2015-12-15 19:36:44 +00:00
#: Source/Core/DolphinQt2/Debugger/RegisterWidget.cpp:132
msgid "Unsigned Integer"
msgstr "Unsigniertes Integer"
#: Source/Core/Core/HW/WiimoteEmu/Attachment/Guitar.cpp:64
#: Source/Core/DolphinWX/TASInputDlg.cpp:93
#: Source/Core/DolphinWX/TASInputDlg.cpp:249
#: Source/Core/InputCommon/ControllerEmu/ControlGroup/Force.cpp:22
2009-08-09 21:01:41 +00:00
msgid "Up"
msgstr "Hoch"
#: Source/Core/DolphinQt2/Debugger/RegisterWidget.cpp:214
#: Source/Core/DolphinQt2/Debugger/WatchWidget.cpp:235
#: Source/Core/DolphinWX/Cheats/CheatsWindow.cpp:97
2009-08-09 21:01:41 +00:00
msgid "Update"
msgstr "Update"
#: Source/Core/DolphinWX/Debugger/DebuggerPanel.cpp:99
msgid "Update Screen"
msgstr "Bildschirm aktualisieren"
#: Source/Core/DolphinQt2/WiiUpdate.cpp:56
#: Source/Core/DolphinWX/FrameTools.cpp:1432
msgid "Update cancelled"
msgstr "Aktualisierung abgebrochen"
#: Source/Core/DolphinQt2/WiiUpdate.cpp:30
#: Source/Core/DolphinQt2/WiiUpdate.cpp:35
#: Source/Core/DolphinWX/FrameTools.cpp:1405
#: Source/Core/DolphinWX/FrameTools.cpp:1410
msgid "Update completed"
msgstr "Aktualisierung abgeschlossen"
#: Source/Core/DolphinQt2/WiiUpdate.cpp:40
#: Source/Core/DolphinQt2/WiiUpdate.cpp:45
#: Source/Core/DolphinQt2/WiiUpdate.cpp:50
#: Source/Core/DolphinQt2/WiiUpdate.cpp:61
#: Source/Core/DolphinQt2/WiiUpdate.cpp:68
#: Source/Core/DolphinWX/FrameTools.cpp:1417
#: Source/Core/DolphinWX/FrameTools.cpp:1422
#: Source/Core/DolphinWX/FrameTools.cpp:1427
#: Source/Core/DolphinWX/FrameTools.cpp:1438
#: Source/Core/DolphinWX/FrameTools.cpp:1443
msgid "Update failed"
msgstr "Aktualisierung fehlgeschlagen"
#: Source/Core/DolphinWX/MainMenuBar.cpp:253
msgid "Update the Wii system software to the latest version from Nintendo."
msgstr "Wii-Systemsoftware auf die neueste Version von Nintendo aktualisieren."
#: Source/Core/DolphinQt2/WiiUpdate.cpp:91
#: Source/Core/DolphinWX/FrameTools.cpp:1451
msgid "Updating"
msgstr "Aktualisierungsvorgang"
#: Source/Core/DolphinWX/FrameTools.cpp:1460
#, c-format
msgid ""
"Updating title %016<PRIx64>...\n"
"This can take a while."
msgstr ""
"Titel %016<PRIx64> wird aktualisiert...\n"
"Dies kann eine Weile dauern."
#: Source/Core/DolphinQt2/WiiUpdate.cpp:117
msgid ""
"Updating title %1...\n"
"This can take a while."
msgstr ""
"Titel %1 wird geupdated...\n"
"Dies kann eine Weile dauern."
#: Source/Core/Core/HW/WiimoteEmu/WiimoteEmu.cpp:325
msgid "Upright Hold"
msgstr "Aufrecht halten"
#: Source/Core/Core/HW/WiimoteEmu/WiimoteEmu.cpp:322
msgid "Upright Toggle"
msgstr "Aufrecht umschalten"
#: Source/Core/Core/HW/WiimoteEmu/WiimoteEmu.cpp:309
msgid "Upright Wii Remote"
msgstr "Wiimote aufrecht"
2009-08-09 21:01:41 +00:00
#: Source/Core/DolphinQt2/Settings/GeneralPane.cpp:102
#: Source/Core/DolphinWX/Config/GeneralConfigPane.cpp:113
2016-06-19 02:25:32 +00:00
msgid "Usage Statistics Reporting Settings"
msgstr "Einstellungen zur Berichterstattung von Nutzungsdaten"
2016-06-19 02:25:32 +00:00
#: Source/Core/DolphinWX/Main.cpp:245
2016-06-19 02:25:32 +00:00
msgid "Usage statistics reporting"
msgstr "Berichterstattung von Nutzungsdaten"
2016-06-19 02:25:32 +00:00
#: Source/Core/DolphinWX/Config/GeneralConfigPane.cpp:83
2016-06-19 02:25:32 +00:00
msgid ""
"Usage statistics reporting uses a unique random per-machine identifier to "
"distinguish users from one another. This button generates a new random "
"identifier for this machine which is dissociated from the previous one."
msgstr ""
"Die Berichtertattung von Nutzungsdaten verwendet einen einzigartigen, "
"zufällig erzeugten, gerätegebundenen Schlüssel, um Nutzer voneinander zu "
"unterscheiden. Diese Schaltfläche erzeugt einen neuen, zufälligen Schlüssel "
"für dieses Gerät, welcher nicht mit dem vorherigen Schlüssel in Verbindung "
"steht."
2016-06-19 02:25:32 +00:00
#: Source/Core/DolphinQt2/Settings/InterfacePane.cpp:125
#: Source/Core/DolphinWX/Config/InterfaceConfigPane.cpp:93
msgid "Use Built-In Database of Game Names"
msgstr "Eingebaute Datenbank von Spielnamen verwenden"
#: Source/Core/DolphinQt2/InDevelopmentWarning.cpp:44
msgid "Use DolphinQt Anyway"
msgstr "Benutze trotzdem DolphinQt"
#: Source/Core/DolphinQt2/Config/Graphics/GeneralWidget.cpp:55
#: Source/Core/DolphinWX/VideoConfigDiag.cpp:404
2009-08-09 21:01:41 +00:00
msgid "Use Fullscreen"
msgstr "Verwende gesamten Bildschirm"
2009-08-09 21:01:41 +00:00
#: Source/Core/DolphinWX/Cheats/CreateCodeDialog.cpp:30
2009-08-09 21:01:41 +00:00
msgid "Use Hex"
msgstr "Hex verwenden"
#: Source/Core/DolphinQt2/Settings/WiiPane.cpp:96
#: Source/Core/DolphinWX/Config/WiiConfigPane.cpp:69
2015-06-04 09:48:38 +00:00
msgid "Use PAL60 Mode (EuRGB60)"
msgstr "PAL60-Modus (EuRGB60) verwenden"
2015-06-04 09:48:38 +00:00
#: Source/Core/DolphinQt2/Settings/InterfacePane.cpp:143
#: Source/Core/DolphinWX/Config/InterfaceConfigPane.cpp:88
2009-08-09 21:01:41 +00:00
msgid "Use Panic Handlers"
msgstr "Warnmeldungen anzeigen"
#: Source/Core/DolphinQt2/Config/Graphics/HacksWidget.cpp:193
#: Source/Core/DolphinWX/VideoConfigDiag.cpp:171
msgid ""
"Use a less accurate algorithm to calculate depth values.\n"
"Causes issues in a few games, but can give a decent speedup depending on the "
"game and/or your GPU.\n"
"\n"
"If unsure, leave this checked."
msgstr ""
"Benutzt einen weniger genauen Algorithmus um Tiefenwerte zu berechnen.\n"
"Verursacht Fehler in ein paar Spielen, kann aber je nach Spiel und "
"Grafikkarte einen ordentlichen Geschwindigkeitsvorteil bringen.\n"
"\n"
"Im Zweifel aktiviert lassen."
#: Source/Core/DolphinWX/ISOProperties/ISOProperties.cpp:334
2015-06-04 09:48:38 +00:00
msgid "Use a single depth buffer for both eyes. Needed for a few games."
2014-02-01 11:29:37 +00:00
msgstr ""
"Verwende einen einzigen Tiefenpuffer für beide Augen. Wird von einigen "
"Spielen benötigt."
2009-08-09 21:01:41 +00:00
#: Source/Core/DolphinWX/MainMenuBar.cpp:454
msgid "Use generic zz_ names for functions."
msgstr "Generische zz_-Namen für Funktionen verwenden."
#: Source/Core/DolphinQt2/Settings/InterfacePane.cpp:94
msgid "User Interface"
msgstr "Benutzeroberfläche"
#: Source/Core/DolphinQt2/Config/Graphics/AdvancedWidget.cpp:57
#: Source/Core/DolphinQt2/Config/Graphics/SoftwareRendererWidget.cpp:56
#: Source/Core/DolphinWX/SoftwareVideoConfigDialog.cpp:99
#: Source/Core/DolphinWX/VideoConfigDiag.cpp:864
2009-08-09 21:01:41 +00:00
msgid "Utility"
msgstr "Hilfsmittel"
#: Source/Core/DolphinQt2/Config/Graphics/GeneralWidget.cpp:54
#: Source/Core/DolphinWX/VideoConfigDiag.cpp:402
2009-08-09 21:01:41 +00:00
msgid "V-Sync"
msgstr "V-Sync"
#: Source/Core/DolphinWX/Cheats/CheatSearchTab.cpp:69
2009-08-09 21:01:41 +00:00
msgid "Value"
msgstr "Wert"
#. i18n: Double means double-precision floating point number
#: Source/Core/DolphinWX/Cheats/CheatSearchTab.cpp:73
2015-11-04 19:49:31 +00:00
msgid "Value (double)"
msgstr "Wert (double)"
2015-11-04 19:49:31 +00:00
#. i18n: Float means floating point number
#: Source/Core/DolphinWX/Cheats/CheatSearchTab.cpp:71
2015-11-04 19:49:31 +00:00
msgid "Value (float)"
msgstr "Wert (float)"
2015-11-04 19:49:31 +00:00
#: Source/Core/DolphinWX/Debugger/MemoryWindow.cpp:413
msgid "Value Too Large"
msgstr "Wert zu groß"
#: Source/Core/DolphinWX/Cheats/CheatSearchTab.cpp:101
msgid ""
"Value to match against. Can be Hex (\"0x\"), Octal (\"0\") or Decimal. Leave "
"blank to filter each result against its own previous value."
msgstr ""
"Wert, gegen den geprüft werden soll. Kann hexadezimal (\"0x\"), oktal "
"(\"0\") oder dezimal sein. Feld frei lassen, um gegen den vorherigen Wert zu "
"prüfen."
#: Source/Core/DolphinQt2/Config/NewPatchDialog.cpp:115
#: Source/Core/DolphinWX/PatchAddEdit.cpp:78
2009-08-09 21:01:41 +00:00
msgid "Value:"
msgstr "Wert:"
#: Source/Core/DolphinWX/Cheats/CreateCodeDialog.cpp:27
2009-08-09 21:01:41 +00:00
msgid "Value: "
msgstr "Wert: "
#: Source/Core/DolphinQt2/Config/LogConfigWidget.cpp:40
#: Source/Core/DolphinWX/LogConfigWindow.cpp:48
2009-08-09 21:01:41 +00:00
msgid "Verbosity"
2013-09-21 16:24:33 +00:00
msgstr "Ausführlichkeit"
2009-08-09 21:01:41 +00:00
#: Source/Core/DolphinQt2/Config/FilesystemWidget.cpp:295
msgid "Verifying integrity of partition..."
msgstr "Integrität der Partition wird überprüft..."
#: Source/Core/DolphinWX/Debugger/DebuggerPanel.cpp:60
msgid "Vertex Cmd"
msgstr "Vertex-Bef"
#: Source/Core/DolphinWX/Debugger/DebuggerPanel.cpp:131
msgid "Vertex Description"
msgstr "Vertex-Beschreibung"
#: Source/Core/DolphinWX/Debugger/DebuggerPanel.cpp:132
msgid "Vertex Matrices"
msgstr "Vertex-Matrizen"
#: Source/Core/DolphinQt2/Config/Graphics/HacksWidget.cpp:86
#: Source/Core/DolphinWX/VideoConfigDiag.cpp:781
msgid "Vertex Rounding"
msgstr "Vertex-Rundung"
#: Source/Core/DolphinWX/Debugger/DebuggerPanel.cpp:52
#: Source/Core/DolphinWX/Debugger/DebuggerPanel.cpp:125
msgid "Vertex Shader"
msgstr "Vertex-Shader"
#: Source/Core/DolphinWX/Debugger/DebuggerPanel.cpp:127
msgid "Vertex Shader Constants"
msgstr "Vertex-Shader-Konstanten"
#: Source/Core/DolphinQt2/Debugger/RegisterWidget.cpp:123
#: Source/Core/DolphinWX/Debugger/RegisterView.cpp:510
msgid "View &code"
msgstr "&Code ansehen"
#: Source/Core/DolphinQt2/Debugger/RegisterWidget.cpp:122
#: Source/Core/DolphinWX/Debugger/RegisterView.cpp:509
#: Source/Core/DolphinWX/Debugger/WatchView.cpp:272
msgid "View &memory"
msgstr "&Speicher ansehen"
#: Source/Core/DolphinWX/Debugger/MemoryView.cpp:326
msgid "View As:"
msgstr "Ansicht als:"
#: Source/Core/DolphinWX/ISOProperties/ISOProperties.cpp:240
msgid "View Default Config"
msgstr "Standard-Einstellungen anzeigen"
#. i18n: Double means double-precision floating point number
#: Source/Core/DolphinWX/Debugger/RegisterView.cpp:527
msgid "View as double"
msgstr "Als 64-Bit-Gleitkommazahl zeigen"
#. i18n: Float means floating point number
#: Source/Core/DolphinWX/Debugger/RegisterView.cpp:521
msgid "View as float"
msgstr "Als 32-Bit-Gleitkommazahl zeigen"
#: Source/Core/DolphinWX/Debugger/RegisterView.cpp:517
#: Source/Core/DolphinWX/Debugger/RegisterView.cpp:525
msgid "View as hexadecimal"
msgstr "Als Hexadezimalzahl zeigen"
#: Source/Core/DolphinWX/Debugger/RegisterView.cpp:518
msgid "View as signed integer"
msgstr "Als signiertes Integer zeigen"
#: Source/Core/DolphinWX/Debugger/RegisterView.cpp:519
msgid "View as unsigned integer"
msgstr "Als unsigniertes Integer zeigen"
#: Source/Core/Core/HotkeyManager.cpp:245
#: Source/Core/DolphinQt2/Config/Mapping/HotkeyGeneral.cpp:26
#: Source/Core/DolphinQt2/Settings/AudioPane.cpp:53
#: Source/Core/DolphinWX/Config/AudioConfigPane.cpp:75
2009-08-09 21:01:41 +00:00
msgid "Volume"
msgstr "Lautstärke"
#: Source/Core/Core/HotkeyManager.cpp:35
2015-06-04 09:48:38 +00:00
msgid "Volume Down"
msgstr "Lautstärke reduzieren"
2015-06-04 09:48:38 +00:00
#: Source/Core/Core/HotkeyManager.cpp:37
2015-06-04 09:48:38 +00:00
msgid "Volume Toggle Mute"
msgstr "Lautloser Modus ein/ausschalten"
2015-06-04 09:48:38 +00:00
#: Source/Core/Core/HotkeyManager.cpp:36
2015-06-04 09:48:38 +00:00
msgid "Volume Up"
msgstr "Lautstärke erhöhen"
2015-06-04 09:48:38 +00:00
#: Source/Core/DolphinQt2/MenuBar.cpp:589
msgid "WAD files (*.wad)"
msgstr "WAD-Dateien (*.wad)"
#: Source/Core/Core/WiiUtils.cpp:106
msgid "WAD installation failed: Could not finalise title import."
msgstr ""
"WAD-Installation fehlgeschlagen: Titelimport konnte nicht abgeschlossen "
"werden."
#: Source/Core/Core/WiiUtils.cpp:96
#, c-format
msgid "WAD installation failed: Could not import content %08x."
msgstr ""
"WAD-Installation fehlgeschlagen: Inhalt %08x konnte nicht importiert werden."
2009-08-09 21:01:41 +00:00
#: Source/Core/Core/WiiUtils.cpp:80
#, c-format
msgid "WAD installation failed: Could not initialise title import (error %d)."
msgstr ""
"WAD-Installation fehlgeschlagen: Titelimport konnte nicht initialisiert "
"werden (Fehler %d)."
#: Source/Core/Core/WiiUtils.cpp:53
msgid "WAD installation failed: The selected file is not a valid WAD."
msgstr ""
"WAD-Installation fehlgeschlagen: Die ausgewählte Datei ist kein gültiges WAD."
#: Source/Core/DolphinQt2/Config/Graphics/GeneralWidget.cpp:253
#: Source/Core/DolphinWX/VideoConfigDiag.cpp:151
2009-08-09 21:01:41 +00:00
msgid ""
"Wait for vertical blanks in order to reduce tearing.\n"
"Decreases performance if emulation speed is below 100%.\n"
"\n"
"If unsure, leave this unchecked."
2014-02-01 11:29:37 +00:00
msgstr ""
"Warte auf vertikale Austastung um Tearing zu reduzieren.\n"
"Reduziert die Leistung wenn die Emulationsgeschwindigkeit unter 100% liegt.\n"
"\n"
"Im Zweifel deaktiviert lassen."
2009-08-09 21:01:41 +00:00
#: Source/Core/Common/MsgHandler.cpp:67
#: Source/Core/DolphinQt2/Config/LogConfigWidget.cpp:45
#: Source/Core/DolphinQt2/NetPlay/NetPlayDialog.cpp:214
#: Source/Core/DolphinWX/GameListCtrl.cpp:1314
#: Source/Core/DolphinWX/GameListCtrl.cpp:1622
#: Source/Core/DolphinWX/LogConfigWindow.cpp:43
#: Source/Core/DolphinWX/MemcardManager.cpp:587
#: Source/Core/DolphinWX/NetPlay/NetWindow.cpp:354
#: Source/Core/DolphinWX/VideoConfigDiag.cpp:951
2009-08-09 21:01:41 +00:00
msgid "Warning"
msgstr "Warnungen"
#: Source/Core/Core/HW/GCMemcard/GCMemcardDirectory.cpp:514
2015-11-04 19:49:31 +00:00
#, c-format
msgid ""
"Warning: Number of blocks indicated by the BAT (%u) does not match that of "
"the loaded file header (%u)"
msgstr ""
"Warnung: Anzahl der von der BAT (%u) angegebenen Blöcke stimmt nicht mit der "
"aus den geladenen Dateikopfdaten (%u) überein"
2015-11-04 19:49:31 +00:00
#: Source/Core/DolphinWX/MemcardManager.cpp:584
2009-08-09 21:01:41 +00:00
#, c-format
msgid ""
"Warning: This will overwrite any existing saves that are in the folder:\n"
"%s\n"
"and have the same name as a file on your memory card\n"
2009-08-09 21:01:41 +00:00
"Continue?"
2014-02-01 11:29:37 +00:00
msgstr ""
"Warnung: Dies überschreibt alle vorhandenen Spielstände im Ordner:\n"
"%s,\n"
"sofern diese die gleichen Dateinamen wie Dateien auf der Speicherkarte "
"besitzen.\n"
"Fortfahren?"
2009-08-09 21:01:41 +00:00
#: Source/Core/Core/Movie.cpp:991
2011-12-18 19:40:09 +00:00
#, c-format
msgid ""
"Warning: You loaded a save that's after the end of the current movie. (byte "
"%u > %zu) (input %u > %u). You should load another save before continuing, "
"or load this state with read-only mode off."
2014-02-01 11:29:37 +00:00
msgstr ""
"Warnung: Sie haben einen Spielstand geladen, der sich nach dem Ende des "
"Films befindet. (Byte %u > %zu) (Eingabe %u > %u). Sie sollten vor dem "
"Fortfahren einen anderen Spielstand laden, oder diesen Spielstand, wenn der "
"Nur-Lese-Modus ausgeschaltet ist."
2011-12-18 19:40:09 +00:00
#: Source/Core/Core/Movie.cpp:966
#, c-format
2014-11-10 00:23:25 +00:00
msgid ""
"Warning: You loaded a save whose movie ends before the current frame in the "
"save (byte %u < %u) (frame %u < %u). You should load another save before "
"continuing."
msgstr ""
"Warnung: Sie haben einen Spielstand geladen, dessen Speicherpunkt hinter dem "
"Ende der aktuellen Aufnahme liegt. (Byte %u > %u) (Bild %u > %u). Laden Sie "
"einen anderen Spielstand, bevor Sie fortfahren."
2014-11-10 00:23:25 +00:00
#: Source/Core/Core/Movie.cpp:1017
2011-12-18 19:40:09 +00:00
#, c-format
msgid ""
"Warning: You loaded a save whose movie mismatches on byte %zu (0x%zX). You "
2011-12-18 19:40:09 +00:00
"should load another save before continuing, or load this state with read-"
"only mode off. Otherwise you'll probably get a desync."
2014-02-01 11:29:37 +00:00
msgstr ""
"Warnung: Sie haben einen Spielstand geladen, dessen Aufnahme bei Byte %zu (0x"
"%zX) nicht übereinstimmt. Laden Sie einen anderen Spielstand, bevor Sie "
"fortfahren, oder laden Sie diesen Spielstand nicht im schreibgeschützen "
"Modus, andernfalls könnten Desynchronisationen auftreten."
2011-12-18 19:40:09 +00:00
#: Source/Core/Core/Movie.cpp:1034
2011-12-18 19:40:09 +00:00
#, c-format
msgid ""
"Warning: You loaded a save whose movie mismatches on frame %td. You should "
2014-02-01 11:29:37 +00:00
"load another save before continuing, or load this state with read-only mode "
"off. Otherwise you'll probably get a desync.\n"
2011-12-18 19:40:09 +00:00
"\n"
2014-02-01 11:29:37 +00:00
"More information: The current movie is %d frames long and the savestate's "
"movie is %d frames long.\n"
2011-12-18 19:40:09 +00:00
"\n"
"On frame %td, the current movie presses:\n"
2014-02-01 11:29:37 +00:00
"Start=%d, A=%d, B=%d, X=%d, Y=%d, Z=%d, DUp=%d, DDown=%d, DLeft=%d, DRight="
"%d, L=%d, R=%d, LT=%d, RT=%d, AnalogX=%d, AnalogY=%d, CX=%d, CY=%d, "
"Connected=%d\n"
2011-12-18 19:40:09 +00:00
"\n"
"On frame %td, the savestate's movie presses:\n"
2014-02-01 11:29:37 +00:00
"Start=%d, A=%d, B=%d, X=%d, Y=%d, Z=%d, DUp=%d, DDown=%d, DLeft=%d, DRight="
"%d, L=%d, R=%d, LT=%d, RT=%d, AnalogX=%d, AnalogY=%d, CX=%d, CY=%d, "
"Connected=%d"
2014-02-01 11:29:37 +00:00
msgstr ""
"Warnung: Sie haben einen Spielstand geladen, dessen Aufnahme bei Bild %td "
"nicht übereinstimmt. Laden Sie einen anderen Spielstand, bevor Sie "
"fortfahren, oder laden Sie diesen Spielstand nicht im schreibgeschützten "
"Modus, andernfalls könnten Desynchronisationen auftreten.\n"
"\n"
"Weitere Informationen: Die aktuelle Aufnahme hat eine Länge von %d Bildern "
"und die Aufnahme vom Spielstand ist %d Bilder lang.\n"
"\n"
"Bei Bild%td werden in der aktuellen Aufnahme die folgenden Tasten gedrückt:\n"
"Start=%d, A=%d, B=%d, X=%d, Y=%d, Z=%d, DUp=%d, DDown=%d, DLeft=%d, DRight="
"%d, L=%d, R=%d, LT=%d, RT=%d, AnalogX=%d, AnalogY=%d, CX=%d, CY=%d, "
"Connected=%d\n"
"\n"
"Bei Bild %td werden in der Aufnahme vom Spielstand die folgenden Tasten "
"gedrückt:\n"
"Start=%d, A=%d, B=%d, X=%d, Y=%d, Z=%d, DUp=%d, DDown=%d, DLeft=%d, DRight="
"%d, L=%d, R=%d, LT=%d, RT=%d, AnalogX=%d, AnalogY=%d, CX=%d, CY=%d, "
"Connected=%d"
#. i18n: This kind of "watch" is used for watching emulated memory.
#. It's not related to timekeeping devices.
#: Source/Core/DolphinQt2/Debugger/WatchWidget.cpp:27
#: Source/Core/DolphinWX/Debugger/WatchWindow.h:19
msgid "Watch"
msgstr "Überwachungsfenster"
2011-12-18 19:40:09 +00:00
#: Source/Core/AudioCommon/WaveFile.cpp:120
2009-08-09 21:01:41 +00:00
msgid "WaveFileWriter - file not open."
msgstr "WaveFileWriter - Datei nicht geöffnet."
2009-08-09 21:01:41 +00:00
#: Source/Core/Core/HW/WiimoteEmu/Attachment/Guitar.cpp:77
#: Source/Core/DolphinQt2/Config/Mapping/WiimoteEmuExtension.cpp:121
2009-08-09 21:01:41 +00:00
msgid "Whammy"
2013-09-21 16:24:33 +00:00
msgstr "Whammy"
2009-08-09 21:01:41 +00:00
#: Source/Core/DolphinQt2/Config/Graphics/GeneralWidget.cpp:266
#: Source/Core/DolphinWX/VideoConfigDiag.cpp:238
msgid ""
"When playing on NetPlay, show chat messages, buffer changes and desync "
"alerts.\n"
"\n"
"If unsure, leave this unchecked."
msgstr ""
"Zeigt beim Spielen mit NetPlay Chatnachrichten, Bildspeicheränderungen und "
"Desynchronisierungswarnungen an.\n"
"\n"
"Im Zweifel deaktiviert lassen."
#: Source/Core/DolphinQt2/Settings/WiiPane.cpp:137
#: Source/Core/DolphinWX/Config/WiiConfigPane.cpp:155
msgid "Whitelisted USB Passthrough Devices"
msgstr "Freigegebene USB-Durchleitungsgeräte"
#: Source/Core/DolphinQt2/Config/Graphics/EnhancementsWidget.cpp:77
#: Source/Core/DolphinWX/VideoConfigDiag.cpp:592
2009-08-09 21:01:41 +00:00
msgid "Widescreen Hack"
msgstr "Breitbild-Hack"
2009-08-09 21:01:41 +00:00
#: Source/Core/InputCommon/ControllerEmu/ControlGroup/Cursor.cpp:35
2009-08-09 21:01:41 +00:00
msgid "Width"
2013-09-21 16:24:33 +00:00
msgstr "Breite"
2009-08-09 21:01:41 +00:00
#: Source/Core/Core/HotkeyManager.cpp:252
#: Source/Core/DolphinQt2/Config/Mapping/HotkeyWii.cpp:21
#: Source/Core/DolphinQt2/Config/SettingsWindow.cpp:53
#: Source/Core/DolphinQt2/GameList/GameFile.cpp:204
#: Source/Core/DolphinWX/Config/ConfigMain.cpp:88
2009-08-09 21:01:41 +00:00
msgid "Wii"
msgstr "Wii"
#: Source/Core/DolphinQt2/GameList/GameFile.cpp:206
msgid "Wii Channel"
msgstr "Wii-Kanal"
#: Source/Core/DolphinWX/ISOProperties/ISOProperties.cpp:366
2009-08-09 21:01:41 +00:00
msgid "Wii Console"
msgstr "Wii-Konsole"
2009-08-09 21:01:41 +00:00
#. i18n: "Wii Menu" (or System Menu) refers to the Wii's main menu,
#. which is (usually) the first thing users see when a Wii console starts.
#: Source/Core/Core/TitleDatabase.cpp:153
msgid "Wii Menu"
msgstr "Wii-Menü"
#: Source/Core/DolphinQt2/Settings/PathPane.cpp:116
#: Source/Core/DolphinWX/Config/PathConfigPane.cpp:76
2009-08-09 21:01:41 +00:00
msgid "Wii NAND Root:"
2013-09-21 16:24:33 +00:00
msgstr "Wii-NAND-Root:"
2009-08-09 21:01:41 +00:00
#: Source/Core/Core/HW/Wiimote.cpp:30
#: Source/Core/DolphinWX/NetPlay/PadMapDialog.cpp:63
msgid "Wii Remote"
msgstr "Wiimote"
#: Source/Core/DolphinQt2/Config/ControllersWindow.cpp:187
#: Source/Core/DolphinQt2/Config/Mapping/MappingWindow.cpp:270
#: Source/Core/DolphinQt2/NetPlay/PadMappingDialog.cpp:34
msgid "Wii Remote %1"
msgstr "Wiimote %1"
#: Source/Core/DolphinWX/ControllerConfigDiag.cpp:333
#, c-format
msgid "Wii Remote %i"
msgstr "Wiimote %i"
#: Source/Core/DolphinQt2/TAS/WiiTASInputWindow.cpp:176
msgid "Wii Remote Buttons"
msgstr ""
#: Source/Core/DolphinQt2/TAS/WiiTASInputWindow.cpp:83
msgid "Wii Remote Orientation"
msgstr ""
#: Source/Core/DolphinQt2/Settings/WiiPane.cpp:157
#: Source/Core/DolphinWX/Config/WiiConfigPane.cpp:85
msgid "Wii Remote Rumble"
msgstr "Wiimote Rumble"
#: Source/Core/DolphinQt2/Settings/WiiPane.cpp:153
#: Source/Core/DolphinWX/Config/WiiConfigPane.cpp:164
msgid "Wii Remote Settings"
msgstr "Wiimote-Einstellungen"
#: Source/Core/DolphinQt2/Config/ControllersWindow.cpp:152
#: Source/Core/DolphinWX/ControllerConfigDiag.cpp:250
msgid "Wii Remotes"
msgstr "Wiimotes"
#: Source/Core/DolphinQt2/TAS/WiiTASInputWindow.cpp:280
msgid "Wii TAS Input %1 - Classic Controller"
msgstr ""
#: Source/Core/DolphinQt2/TAS/WiiTASInputWindow.cpp:294
msgid "Wii TAS Input %1 - Wii Remote"
msgstr ""
#: Source/Core/DolphinQt2/TAS/WiiTASInputWindow.cpp:266
msgid "Wii TAS Input %1 - Wii Remote + Nunchuk"
msgstr ""
#: Source/Core/DolphinWX/ControllerConfigDiag.cpp:484
#, c-format
msgid "Wii U GameCube Controller Adapter Configuration Port %i"
msgstr "Wii U-GameCube-Controller-Adapterkonfigurationsport %i"
#: Source/Core/DolphinWX/FrameTools.cpp:1242
2015-12-15 19:36:44 +00:00
msgid "Wii WAD files (*.wad)"
msgstr "Wii-WAD-Dateien (*.wad)"
2015-12-15 19:36:44 +00:00
#: Source/Core/DolphinQt2/Config/Mapping/MappingWindow.cpp:281
#: Source/Core/DolphinWX/Input/HotkeyInputConfigDiag.cpp:119
msgid "Wii and Wii Remote"
msgstr "Wii und Wiimote"
#: Source/Core/DolphinWX/FrameTools.cpp:1203
2015-12-15 19:36:44 +00:00
msgid "Wii save files (*.bin)"
msgstr "Wii Spielstände (*.bin)"
2009-08-09 21:01:41 +00:00
#: Source/Core/DolphinQt2/MenuBar.cpp:613
msgid "Wii save files (*.bin);;All Files (*)"
msgstr "Wii-Spielstände (*.bin);;Alle Dateien (*)"
#: Source/Core/DolphinWX/Debugger/CodeWindowFunctions.cpp:170
msgid "WiiTools Signature MEGA File (*.mega)"
msgstr "WiiTools MEGA-Signaturdatei (*.mega)"
#: Source/Core/DiscIO/WiiWad.cpp:32
2009-08-09 21:01:41 +00:00
msgid "WiiWAD: Could not read from file"
msgstr "WiiWAD: Konnte die Datei nicht lesen"
#: Source/Core/DolphinWX/Debugger/MemoryCheckDlg.cpp:38
msgid "With an Address"
msgstr "Mit einer Adresse"
#: Source/Core/DolphinWX/Debugger/MemoryCheckDlg.cpp:40
msgid "Within a Range"
msgstr "Innerhalb eines Bereichs"
#: Source/Core/DolphinQt2/Config/LogWidget.cpp:110
#: Source/Core/DolphinWX/LogWindow.cpp:89
2009-08-09 21:01:41 +00:00
msgid "Word Wrap"
msgstr "Zeilenumbruch"
#: Source/Core/DolphinWX/FrameTools.cpp:1251
#: Source/Core/DolphinWX/FrameTools.cpp:1299
#: Source/Core/DolphinWX/GameListCtrl.cpp:1421
#: Source/Core/DolphinWX/GameListCtrl.cpp:1540
#: Source/Core/DolphinWX/ISOProperties/FilesystemPanel.cpp:319
#: Source/Core/DolphinWX/ISOProperties/InfoPanel.cpp:335
2009-08-09 21:01:41 +00:00
msgid "Working..."
msgstr "Arbeite..."
#: Source/Core/DolphinQt2/GameList/GameFile.cpp:243
#: Source/Core/DolphinWX/ISOProperties/InfoPanel.cpp:124
2015-06-04 09:48:38 +00:00
msgid "World"
msgstr "Weltweit"
2015-06-04 09:48:38 +00:00
#. i18n: This is a selectable condition when adding a breakpoint
#: Source/Core/DolphinQt2/Debugger/NewBreakpointDialog.cpp:60
#: Source/Core/DolphinWX/Debugger/MemoryCheckDlg.cpp:45
msgid "Write"
msgstr "Schreiben"
#. i18n: This string is used for a radio button that represents the type of
#. memory breakpoint that gets triggered when a write operation occurs.
#. The string does not mean "write-only" in the sense that something cannot be read from.
#: Source/Core/DolphinWX/Debugger/MemoryWindow.cpp:199
msgid "Write only"
msgstr "Nur Schreiben"
#: Source/Core/DolphinQt2/NetPlay/NetPlayDialog.cpp:64
#: Source/Core/DolphinWX/NetPlay/NetWindow.cpp:258
msgid "Write save/SD data"
msgstr "Schreibe Speicher/SD Daten"
#: Source/Core/DolphinQt2/Config/LogConfigWidget.cpp:52
#: Source/Core/DolphinWX/LogConfigWindow.cpp:55
2009-08-09 21:01:41 +00:00
msgid "Write to Console"
msgstr "In Konsole ausgeben"
#: Source/Core/DolphinQt2/Config/LogConfigWidget.cpp:51
#: Source/Core/DolphinWX/LogConfigWindow.cpp:53
2009-08-09 21:01:41 +00:00
msgid "Write to File"
msgstr "In Datei ausgeben"
#. i18n: This is a selectable action when adding a breakpoint
#: Source/Core/DolphinQt2/Debugger/NewBreakpointDialog.cpp:65
#: Source/Core/DolphinWX/Debugger/MemoryCheckDlg.cpp:49
msgid "Write to Log"
msgstr "In Log ausgeben"
#. i18n: This is a selectable action when adding a breakpoint
#: Source/Core/DolphinQt2/Debugger/NewBreakpointDialog.cpp:69
#: Source/Core/DolphinWX/Debugger/MemoryCheckDlg.cpp:54
msgid "Write to Log and Break"
msgstr ""
#: Source/Core/DolphinQt2/Config/LogConfigWidget.cpp:53
#: Source/Core/DolphinWX/LogConfigWindow.cpp:57
2009-08-09 21:01:41 +00:00
msgid "Write to Window"
2013-09-21 16:24:33 +00:00
msgstr "In Fenster ausgeben"
2009-08-09 21:01:41 +00:00
#. i18n: Refers to a 3D axis (used when mapping motion controls)
#: Source/Core/Core/HW/WiimoteEmu/Attachment/Nunchuk.cpp:50
#: Source/Core/Core/HW/WiimoteEmu/WiimoteEmu.cpp:278
#: Source/Core/DolphinQt2/TAS/WiiTASInputWindow.cpp:93
#: Source/Core/DolphinQt2/TAS/WiiTASInputWindow.cpp:114
#: Source/Core/DolphinWX/TASInputDlg.cpp:496
2014-11-10 00:23:25 +00:00
msgid "X"
msgstr "X"
2014-11-10 00:23:25 +00:00
#: Source/Core/DolphinWX/FifoPlayerDlg.cpp:789
2014-06-06 23:14:56 +00:00
msgid "XF register "
msgstr "XF-Register"
#: Source/Core/DolphinWX/Debugger/DebuggerPanel.cpp:56
msgid "XFB Cmd"
msgstr "XFB-Bef"
#. i18n: Refers to a 3D axis (used when mapping motion controls)
#: Source/Core/Core/HW/WiimoteEmu/Attachment/Nunchuk.cpp:52
#: Source/Core/Core/HW/WiimoteEmu/WiimoteEmu.cpp:280
#: Source/Core/DolphinQt2/TAS/WiiTASInputWindow.cpp:97
#: Source/Core/DolphinQt2/TAS/WiiTASInputWindow.cpp:118
#: Source/Core/DolphinWX/TASInputDlg.cpp:498
2014-11-10 00:23:25 +00:00
msgid "Y"
msgstr "Y"
2014-11-10 00:23:25 +00:00
#: Source/Core/Core/HW/WiimoteEmu/Attachment/Drums.cpp:28
#: Source/Core/Core/HW/WiimoteEmu/Attachment/Guitar.cpp:44
2009-08-09 21:01:41 +00:00
msgid "Yellow"
msgstr "Gelb"
#: Source/Core/DolphinWX/FrameAui.cpp:86
2009-08-09 21:01:41 +00:00
msgid "You can't close panes that have pages in them."
msgstr "Es können keine Paletten geschlossen werden, die Seiten behinhalten."
#: Source/Core/Core/IOS/ES/ES.cpp:223
msgid ""
"You cannot use the Wii Shop Channel without using your own device "
"credentials.\n"
"Please refer to the NAND usage guide for setup instructions: https://dolphin-"
"emu.org/docs/guides/nand-usage-guide/"
msgstr ""
"Du kannst den Wii-Shop-Kanal nicht verwenden, ohne deine eigenen Geräte-"
"Anmeldeinformationen zu verwenden.\n"
"Bitte beachte die NAND-Gebrauchsanleitung für Einrichtungsanweisungen: "
"https://dolphin-emu.org/docs/guides/nand-usage-guide/"
#: Source/Core/DolphinQt2/Config/NewPatchDialog.cpp:195
msgid "You have to enter a name."
msgstr ""
#: Source/Core/DolphinWX/NetPlay/NetPlaySetupFrame.cpp:297
2014-11-10 00:23:25 +00:00
msgid "You must choose a game!"
msgstr "Sie müssen ein Spiel auswählen!"
2009-08-09 21:01:41 +00:00
#: Source/Core/DolphinWX/Cheats/CreateCodeDialog.cpp:69
2014-11-10 00:23:25 +00:00
msgid "You must enter a name."
msgstr "Sie müssen einen Namen eingeben."
2009-08-09 21:01:41 +00:00
#: Source/Core/DolphinWX/Cheats/CheatSearchTab.cpp:421
2009-08-09 21:01:41 +00:00
msgid "You must enter a valid decimal, hexadecimal or octal value."
msgstr ""
"Sie müssen eine gültige Dezimal-, Hexadezimal- oder Oktalzahl eingeben."
2009-08-09 21:01:41 +00:00
#: Source/Core/DolphinWX/Cheats/CheatSearchTab.cpp:240
msgid "You must enter a valid hexadecimal value."
msgstr "Sie müssen einen gültigen hexadezimalen Wert eingeben."
#: Source/Core/DolphinWX/Input/InputConfigDiag.cpp:886
2009-08-09 21:01:41 +00:00
msgid "You must enter a valid profile name."
2013-09-21 16:24:33 +00:00
msgstr "Du musst einen gültigen Profilnamen eingeben!"
2009-08-09 21:01:41 +00:00
#: Source/Core/DolphinQt2/Settings/InterfacePane.cpp:221
#: Source/Core/DolphinWX/Config/InterfaceConfigPane.cpp:257
2009-08-09 21:01:41 +00:00
msgid "You must restart Dolphin in order for the change to take effect."
msgstr "Sie müssen Dolphin neu starten, damit die Änderungen wirksam werden."
#: Source/Core/DolphinQt2/NetPlay/NetPlaySetupDialog.cpp:235
msgid "You must select a game to host!"
msgstr "Sie müssen ein Spiel zum Ausrichten auswählen!"
#: Source/Core/Core/DSP/DSPCore.cpp:80
msgid ""
"Your DSP ROMs have incorrect hashes.\n"
"Would you like to stop now to fix the problem?\n"
"If you select \"No\", audio might be garbled."
2014-02-01 11:29:37 +00:00
msgstr ""
"Deine DSP-ROMs haben ungültige Hashwerte.\n"
"Möchtest du die Emulation beenden, um das Problem zu beheben?\n"
"Wenn du \"Nein\" auswählst, könnte die Audiowiedergabe verzerrt klingen."
2009-08-09 21:01:41 +00:00
#. i18n: Refers to a 3D axis (used when mapping motion controls)
#: Source/Core/Core/HW/WiimoteEmu/Attachment/Nunchuk.cpp:54
#: Source/Core/Core/HW/WiimoteEmu/WiimoteEmu.cpp:282
#: Source/Core/DolphinQt2/TAS/WiiTASInputWindow.cpp:101
#: Source/Core/DolphinQt2/TAS/WiiTASInputWindow.cpp:122
#: Source/Core/DolphinWX/TASInputDlg.cpp:500
2014-11-10 00:23:25 +00:00
msgid "Z"
msgstr "Z"
2014-11-10 00:23:25 +00:00
#: Source/Core/Core/ActionReplay.cpp:889
2009-08-09 21:01:41 +00:00
msgid "Zero 3 code not supported"
2013-09-21 16:24:33 +00:00
msgstr "Zero 3-Code wird nicht unterstützt"
2009-08-09 21:01:41 +00:00
#: Source/Core/Core/ActionReplay.cpp:909
#, c-format
2015-06-04 09:48:38 +00:00
msgid "Zero code unknown to Dolphin: %08x"
msgstr "Der Zero-Code ist Dolphin unbekannt: %08x"
2009-08-09 21:01:41 +00:00
#: Source/Core/DolphinWX/Input/InputConfigDiag.cpp:658
#: Source/Core/DolphinWX/Input/InputConfigDiag.cpp:705
2009-08-09 21:01:41 +00:00
msgid "[ waiting ]"
msgstr "[ warte ]"
#: Source/Core/DolphinWX/ISOProperties/ISOProperties.cpp:298
2015-06-04 09:48:38 +00:00
msgid "auto"
msgstr "auto"
2015-06-04 09:48:38 +00:00
#: Source/Core/DolphinWX/ISOProperties/ISOProperties.cpp:300
2015-06-04 09:48:38 +00:00
msgid "fake-completion"
msgstr "fake-completion"
2015-06-04 09:48:38 +00:00
#: Source/Core/DolphinWX/ISOProperties/ISOProperties.cpp:299
2015-06-04 09:48:38 +00:00
msgid "none"
msgstr "kein"
2015-06-04 09:48:38 +00:00
#: Source/Core/DolphinQt2/Debugger/BreakpointWidget.cpp:120
#: Source/Core/DolphinQt2/Debugger/BreakpointWidget.cpp:145
msgid "on"
msgstr ""
#: Source/Core/DolphinQt2/Settings/USBDeviceAddToWhitelistDialog.cpp:73
#: Source/Core/DolphinWX/Config/AddUSBDeviceDiag.cpp:43
msgid "or select a device"
msgstr "oder wähle ein Gerät"
#: Source/Core/DolphinWX/ISOProperties/ISOProperties.cpp:712
2009-08-09 21:01:41 +00:00
msgid "wxExecute returned -1 on application run!"
msgstr "wxExecute gab beim Anwendungsstart -1 zurück!"
2009-08-09 21:01:41 +00:00
#: Source/Core/DolphinWX/Debugger/JitWindow.cpp:176
msgid "x86 Size"
msgstr "x86-Größe"
#: Source/Core/DolphinQt2/Config/Mapping/IOWindow.cpp:50
#: Source/Core/DolphinWX/Input/InputConfigDiag.cpp:756
2009-08-09 21:01:41 +00:00
msgid "| OR"
msgstr "| ODER"
#. i18n: This message uses curly quotes in English. If you want to use curly quotes
#. in your translation, please use the type of curly quotes that's appropriate for
#. your language. If you aren't sure which type is appropriate, see
#. https://en.wikipedia.org/wiki/Quotation_mark#Specific_language_features
#: Source/Core/DolphinQt2/AboutDialog.cpp:64
msgid ""
"© 2003-2015+ Dolphin Team. “GameCube” and “Wii” are trademarks of Nintendo. "
"Dolphin is not affiliated with Nintendo in any way."
msgstr ""
"© 2003-2015+ Dolphin Team. \"GameCube\" und \"Wii\" sind Markenzeichen von "
"Nintendo. Dolphin ist in keiner Weise mit Nintendo verbunden."