dolphin/Languages/po/de.po

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# Translation of dolphin-emu.pot to LANGUAGE
# Copyright (C) 2003-2013
# This file is distributed under the same license as the Dolphin Emulator package.
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#
# Translators:
# Admiral H. Curtiss <pikachu025@gmail.com>, 2016
2014-06-06 23:14:56 +00:00
# Berkan <thetoerk@gmail.com>, 2013
# Danny Krug <Dan_krug@gmx.de>, 2013
# DefenderX <darkmodx@gmail.com>, 2013,2015
# DefenderX <darkmodx@gmail.com>, 2013
# Ettore Atalan <atalanttore@googlemail.com>, 2015-2017
# Gabriel <gabriel-transifex@mastergk.de>, 2013
# Admiral H. Curtiss <pikachu025@gmail.com>, 2015
# JackyCola <jackycola@gmail.com>, LucasX <lucasx790@gmail.com>, 2011
# Karim Yaakoubi <kmy@gmx.net>, 2016
# Marc Godhusen <Marc_Godhusen@web.de>, 2016-2017
# Markus S. <kamikazow@web.de>, 2016
# Michael Grauvogl <michael.grauvogl@googlemail.com>, 2015
# Minty123, 2016
# Moritz Bruder <muesli4@gmail.com>, 2015
# M T <michtrz@gmail.com>, 2013-2014
# no_cluez <neobrainx@gmail.com>, 2013
# Neui, 2016
# MexicanWithGun <nibirush@inbox.com>, 2015
# no_cluez <neobrainx@gmail.com>, 2013
# Karim Yaakoubi <kmy@gmx.net>, 2016
# Shinrai, 2013
2013-09-21 16:24:33 +00:00
# Shinrai, 2013
# flacs <tilkax@gmail.com>, 2014
# valsu <valsu@hylia.de>, 2015
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msgid ""
msgstr ""
"Project-Id-Version: Dolphin Emulator\n"
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"Report-Msgid-Bugs-To: \n"
"POT-Creation-Date: 2017-01-14 18:42+0100\n"
"PO-Revision-Date: 2017-01-14 17:42+0000\n"
"Last-Translator: JosJuice\n"
"Language-Team: German (http://www.transifex.com/delroth/dolphin-emu/language/"
"de/)\n"
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"Language: de\n"
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"MIME-Version: 1.0\n"
"Content-Type: text/plain; charset=UTF-8\n"
"Content-Transfer-Encoding: 8bit\n"
"Plural-Forms: nplurals=2; plural=(n != 1);\n"
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#: Source/Core/DolphinWX/AboutDolphin.cpp:35
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msgid ""
"\n"
"Dolphin is a free and open-source GameCube and Wii emulator.\n"
"\n"
"This software should not be used to play games you do not legally own.\n"
msgstr ""
"\n"
"Dolphin ist ein freier und quelloffener Gamecube- und Wii-Emulator.\n"
"\n"
"Dieses Programm sollte nicht verwendet werden, um Spiele zu spielen, die du "
"nicht legal besitzt.\n"
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#: Source/Core/DolphinWX/NetPlay/NetWindow.cpp:759
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msgid " (internal IP)"
msgstr "(interne IP)"
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#: Source/Core/DolphinWX/Cheats/CheatSearchTab.cpp:265
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msgid " (too many to display)"
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msgstr " (zu viele anzuzeigen)"
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#: Source/Core/DolphinWX/NetPlay/NetWindow.cpp:118
#: Source/Core/DolphinWX/NetPlay/NetWindow.cpp:534
#: Source/Core/DolphinWX/NetPlay/NetWindow.cpp:640
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msgid " Game : "
msgstr " Spiel: "
#: Source/Core/DolphinWX/Input/InputConfigDiag.cpp:754
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msgid "! NOT"
msgstr "! NICHT"
#: Source/Core/Core/HW/GCMemcard.cpp:35
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#, c-format
msgid ""
"\"%s\" does not exist.\n"
" Create a new 16MB Memory Card?"
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msgstr ""
"\"%s\" existiert nicht.\n"
"Eine neue 16 MB Speicherkarte erstellen?"
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#: Source/Core/DiscIO/CompressedBlob.cpp:187
#, c-format
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msgid "\"%s\" failed to be scrubbed. Probably the image is corrupt."
msgstr ""
"\"%s\" konnte nicht komprimiert werden. Möglicherweise ist das Image "
"fehlerhaft."
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#: Source/Core/DiscIO/CompressedBlob.cpp:162
#, c-format
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msgid "\"%s\" is already compressed! Cannot compress it further."
msgstr ""
"\"%s\" ist bereits komprimiert und kann nicht weiter komprimiert werden."
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#: Source/Core/Core/ConfigManager.cpp:827
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#, c-format
msgid "\"%s\" is an invalid GCM/ISO file, or is not a GC/Wii ISO."
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msgstr "\"%s\" ist keine gültige GCM/ISO-Datei oder kein GC/Wii-Image."
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#: Source/Core/DolphinWX/MemcardManager.cpp:180
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#, c-format
msgid "%1$sCopy%1$s"
msgstr "%1$sKopieren%1$s"
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#: Source/Core/DiscIO/CompressedBlob.cpp:237
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#, c-format
msgid "%i of %i blocks. Compression ratio %i%%"
msgstr "%i von %i Blöcken. Komprimierungsrate %i%%"
#: Source/Core/DolphinWX/Config/GeneralConfigPane.cpp:49
#, c-format
msgid "%i%%"
msgstr "%i%%"
#: Source/Core/DolphinWX/Config/GeneralConfigPane.cpp:47
#, c-format
msgid "%i%% (Normal Speed)"
msgstr "%i%% (Normale Geschwindigkeit)"
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#: Source/Core/Core/HW/GCMemcardDirectory.cpp:60
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#, c-format
msgid ""
"%s\n"
"was not loaded because it has the same internal filename as previously "
"loaded save\n"
"%s"
msgstr ""
"%s\n"
"wurde nicht geladen, da der interne Dateiname mit der bereits geladenen "
"Datei\n"
"%s\n"
"ident ist."
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#: Source/Core/Core/HW/GCMemcardDirectory.cpp:82
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#, c-format
msgid ""
"%s\n"
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"was not loaded because it is an invalid GCI.\n"
" File size (0x%<PRIx64>) does not match the size recorded in the header (0x"
"%x)"
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msgstr ""
"%s\n"
"ist ungültig und wurde nicht geladen.\n"
"Die Dateigröße (0x%<PRIx64>) stimmt nicht mit der im Header angegebenen "
"Größe überein. (0x%x)"
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#: Source/Core/Core/HW/GCMemcardDirectory.cpp:73
#, c-format
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msgid ""
"%s\n"
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"was not loaded because it is an invalid GCI.\n"
" Number of blocks claimed to be %u"
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msgstr ""
"%s\n"
"ist ungültig und wurde nicht geladen.\n"
"Die Blockanzahl wurde mit %u angegeben."
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#: Source/Core/Core/HW/GCMemcardDirectory.cpp:113
#, c-format
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msgid ""
"%s\n"
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"was not loaded because there are not enough free blocks on the virtual "
"memory card"
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msgstr ""
"%s\n"
"wurde nicht geladen, da nicht genug freier Speicherplatz auf der virtuellen "
"Speicherkarte vorhanden ist."
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#: Source/Core/Core/HW/GCMemcardDirectory.cpp:102
#, c-format
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msgid ""
"%s\n"
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"was not loaded because there is less than 10%% free blocks available on the "
"memory card\n"
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"Total Blocks: %d; Free Blocks: %d"
msgstr ""
"%s\n"
"wurde nicht geladen, da über 90%% der Memory Card belegt sind.\n"
"Blöcke: %d; Davon frei: %d"
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#: Source/Core/DolphinWX/GameListCtrl.cpp:462
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#, c-format
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msgid "%s (Disc %i)"
msgstr "%s (Disc %i)"
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#: Source/Core/Core/Boot/Boot.cpp:216
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#, c-format
msgid "%s IPL found in %s directory. The disc might not be recognized"
msgstr ""
"%s IPL im %s Verzeichnis gefunden. Die Spiele-Disc wird möglicherweise nicht "
"erkannt werden."
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#: Source/Core/Core/HW/WiiSaveCrypted.cpp:186
#: Source/Core/Core/HW/WiiSaveCrypted.cpp:365
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#, c-format
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msgid "%s already exists, overwrite?"
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msgstr ""
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"%s ist bereits vorhanden.\n"
"Vorhandene Datei überschreiben?"
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#: Source/Core/Core/HW/GCMemcard.cpp:64
#, c-format
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msgid ""
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"%s failed to load as a memory card.\n"
"Card file size is invalid (0x%x bytes)"
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msgstr ""
"%s konnte nicht als Memory Card geladen werden.\n"
"Die Kartengröße ist ungültig. (0x%x bytes)"
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#: Source/Core/Core/HW/GCMemcard.cpp:80
#, c-format
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msgid ""
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"%s failed to load as a memory card.\n"
"Card size is invalid (0x%x bytes)"
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msgstr ""
"%s konnte nicht als Memoy Card geladen werden.\n"
"Die Größe der Memory Card ist ungültig. (0x%x bytes)"
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#: Source/Core/Core/HW/GCMemcard.cpp:57
#, c-format
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msgid ""
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"%s failed to load as a memory card.\n"
"File is not large enough to be a valid memory card file (0x%x bytes)"
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msgstr ""
"%s konnte nicht als Memory Card geladen werden.\n"
"Die Dateigröße ist für eine Memory Card zu klein (0x%x bytes)"
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#: Source/Core/Core/HW/EXI_DeviceMemoryCard.cpp:182
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#, c-format
msgid ""
"%s is not a directory, failed to move to *.original.\n"
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" Verify your write permissions or move the file outside of Dolphin"
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msgstr ""
"%s ist kein Verzeichnis, verschieben nach *.original fehlgeschlagen.\n"
"Überprüfe deine Schreibberechtigungen oder verschiebe die Datei nach "
"außerhalb von Dolphin"
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#: Source/Core/Core/HW/EXI_DeviceMemoryCard.cpp:176
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#, c-format
msgid "%s was not a directory, moved to *.original"
msgstr "%s war kein Verzeichnis, verschoben nach *.original"
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#: Source/Core/DolphinWX/MemcardManager.cpp:186
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#, c-format
msgid "%sDelete%s"
msgstr "%sLöschen%s"
#: Source/Core/DolphinWX/MemcardManager.cpp:184
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#, c-format
msgid "%sExport GCI%s"
msgstr "%sGCI exportieren%s"
#: Source/Core/DolphinWX/MemcardManager.cpp:182
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#, c-format
msgid "%sImport GCI%s"
msgstr "%sGCI importieren%s"
#: Source/Core/DolphinWX/MemcardManager.cpp:795
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#, c-format
msgid "%u Free Blocks; %u Free Dir Entries"
msgstr "%u freie Blöcke; %u freie Verzeichniseinträge"
#: Source/Core/DolphinWX/FifoPlayerDlg.cpp:875
#: Source/Core/DolphinWX/FifoPlayerDlg.cpp:941
#, c-format
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msgid "%u frames"
msgstr "%u Bilder"
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#: Source/Core/DolphinWX/FifoPlayerDlg.cpp:895
#, c-format
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msgid "%u objects"
msgstr "%u Objekte"
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#: Source/Core/DolphinWX/FifoPlayerDlg.cpp:910
#, c-format
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msgid "%zu FIFO bytes"
msgstr "%zu FIFO-Byte"
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#: Source/Core/DolphinWX/FifoPlayerDlg.cpp:930
#, c-format
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msgid "%zu memory bytes"
msgstr "%zu Speicherbyte"
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#: Source/Core/DolphinWX/Input/InputConfigDiag.cpp:753
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msgid "&& AND"
msgstr "&& UND"
#: Source/Core/DolphinWX/MainMenuBar.cpp:487
msgid "&About"
msgstr "&Über"
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#: Source/Core/DolphinWX/Cheats/ActionReplayCodesPanel.cpp:106
msgid "&Add New Code..."
msgstr "Neuen Code &hinzufügen..."
#: Source/Core/DolphinWX/Debugger/CodeView.cpp:371
msgid "&Add function"
msgstr "Funktion &hinzufügen"
#: Source/Core/DolphinWX/MainMenuBar.cpp:173
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msgid "&Audio Settings"
msgstr "&Audioeinstellungen"
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#: Source/Core/DolphinWX/MainMenuBar.cpp:189
msgid "&Automatic Start"
msgstr "&Automatischer Start"
#: Source/Core/DolphinWX/MainMenuBar.cpp:82
msgid "&Boot from DVD Backup"
msgstr "Von &DVD-Backup starten"
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#: Source/Core/DolphinWX/MainMenuBar.cpp:308
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msgid "&Breakpoints"
msgstr "&Haltepunkte"
#: Source/Core/DolphinWX/MainMenuBar.cpp:218
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msgid "&Cheat Manager"
msgstr "&Cheat-Verwaltung"
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#: Source/Core/DolphinWX/MainMenuBar.cpp:354
msgid "&Clear JIT Cache"
msgstr "JIT-Zwischenspeicher lös&chen"
#: Source/Core/DolphinWX/MainMenuBar.cpp:417
msgid "&Clear Symbols"
msgstr "Symbole lös&chen"
#: Source/Core/DolphinWX/MainMenuBar.cpp:174
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msgid "&Controller Settings"
msgstr "&Controller-Einstellungen"
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#: Source/Core/DolphinWX/MainMenuBar.cpp:450
msgid "&Create Signature File..."
msgstr "Signaturdatei &erstellen..."
#: Source/Core/DolphinWX/MainMenuBar.cpp:54
msgid "&Debug"
msgstr "&Debug"
#: Source/Core/DolphinWX/GameListCtrl.cpp:1006
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msgid "&Delete File..."
msgstr "&Datei löschen..."
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#: Source/Core/DolphinWX/GameListCtrl.cpp:1030
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msgid "&Delete selected ISOs..."
msgstr "Ausgewählte ISOs &löschen"
#. i18n: This kind of "watch" is used for watching emulated memory.
#. It's not related to timekeeping devices.
#: Source/Core/DolphinWX/Debugger/WatchView.cpp:265
msgid "&Delete watch"
msgstr "Überwachung &löschen"
#: Source/Core/DolphinWX/MainMenuBar.cpp:350
msgid "&Disable JIT Cache"
msgstr "JIT-Zwischenspeicher &deaktivieren"
#: Source/Core/DolphinWX/Cheats/ActionReplayCodesPanel.cpp:107
#: Source/Core/DolphinWX/Cheats/ActionReplayCodesPanel.cpp:206
msgid "&Edit Code..."
msgstr "Code b&earbeiten..."
#: Source/Core/DolphinWX/MainMenuBar.cpp:45
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msgid "&Emulation"
msgstr "&Emulation"
#: Source/Core/DolphinWX/MainMenuBar.cpp:44
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msgid "&File"
msgstr "&Datei"
#: Source/Core/DolphinWX/Debugger/CodeView.cpp:358
msgid "&Follow branch"
msgstr "Zweig &folgen"
#: Source/Core/DolphinWX/MainMenuBar.cpp:197
msgid "&Font..."
msgstr "Schri&ftart..."
#: Source/Core/DolphinWX/MainMenuBar.cpp:125
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msgid "&Frame Advance"
msgstr "&Einzelbildwiedergabe"
#: Source/Core/DolphinWX/MainMenuBar.cpp:124
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msgid "&Fullscreen"
msgstr "&Vollbild"
#: Source/Core/DolphinWX/MainMenuBar.cpp:419
msgid "&Generate Symbol Map"
msgstr "Symbolkarte erzeu&gen"
#: Source/Core/DolphinWX/MainMenuBar.cpp:485
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msgid "&GitHub Repository"
msgstr "&GitHub-Repositorium"
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#: Source/Core/DolphinWX/MainMenuBar.cpp:172
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msgid "&Graphics Settings"
msgstr "&Grafikeinstellungen"
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#: Source/Core/DolphinWX/MainMenuBar.cpp:59
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msgid "&Help"
msgstr "&Hilfe"
#: Source/Core/DolphinWX/MainMenuBar.cpp:175
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msgid "&Hotkey Settings"
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msgstr "&Tastenkürzel-Einstellungen"
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#: Source/Core/DolphinWX/MainMenuBar.cpp:339
msgid "&Interpreter Core"
msgstr "&Interpreterkern"
#: Source/Core/DolphinWX/MainMenuBar.cpp:53
#: Source/Core/DolphinWX/MainMenuBar.cpp:310
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msgid "&JIT"
msgstr "&JIT"
#: Source/Core/DolphinWX/MainMenuBar.cpp:346
msgid "&JIT Block Linking Off"
msgstr ""
#: Source/Core/DolphinWX/MainMenuBar.cpp:370
msgid "&JIT FloatingPoint Off"
msgstr "&JIT FließKomma Aus"
#: Source/Core/DolphinWX/MainMenuBar.cpp:371
msgid "&JIT Integer Off"
msgstr "&JIT Ganzahl Aus"
#: Source/Core/DolphinWX/MainMenuBar.cpp:368
msgid "&JIT LoadStore Floating Off"
msgstr ""
#: Source/Core/DolphinWX/MainMenuBar.cpp:364
msgid "&JIT LoadStore Off"
msgstr ""
#: Source/Core/DolphinWX/MainMenuBar.cpp:369
msgid "&JIT LoadStore Paired Off"
msgstr ""
#: Source/Core/DolphinWX/MainMenuBar.cpp:366
msgid "&JIT LoadStore lXz Off"
msgstr ""
#: Source/Core/DolphinWX/MainMenuBar.cpp:365
msgid "&JIT LoadStore lbzx Off"
msgstr ""
#: Source/Core/DolphinWX/MainMenuBar.cpp:367
msgid "&JIT LoadStore lwz Off"
msgstr ""
#: Source/Core/DolphinWX/MainMenuBar.cpp:361
msgid "&JIT Off (JIT Core)"
msgstr "&JIT Aus (JIT-Kern)"
#: Source/Core/DolphinWX/MainMenuBar.cpp:372
msgid "&JIT Paired Off"
msgstr ""
#: Source/Core/DolphinWX/MainMenuBar.cpp:373
msgid "&JIT SystemRegisters Off"
msgstr "&JIT-SystemRegister Aus"
#: Source/Core/DolphinWX/MainMenuBar.cpp:129
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msgid "&Load State"
msgstr "Spielstand &laden"
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#: Source/Core/DolphinWX/MainMenuBar.cpp:423
msgid "&Load Symbol Map"
msgstr "Symbolkarte &laden"
#: Source/Core/DolphinWX/MainMenuBar.cpp:356
msgid "&Log JIT Instruction Coverage"
msgstr "JIT-Anweisungsabdeckung protoko&llieren"
#: Source/Core/DolphinWX/MainMenuBar.cpp:309
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msgid "&Memory"
msgstr "&Arbeitsspeicher"
#: Source/Core/DolphinWX/MainMenuBar.cpp:215
msgid "&Memory Card Manager (GC)"
msgstr "&Speicherkartenverwaltung (GC)"
#: Source/Core/DolphinWX/MainMenuBar.cpp:46
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msgid "&Movie"
msgstr "Fil&m"
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#: Source/Core/DolphinWX/MainMenuBar.cpp:80
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msgid "&Open..."
msgstr "Ö&ffnen..."
#: Source/Core/DolphinWX/MainMenuBar.cpp:47
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msgid "&Options"
msgstr "&Optionen"
#: Source/Core/DolphinWX/MainMenuBar.cpp:463
msgid "&Patch HLE Functions"
msgstr ""
#: Source/Core/DolphinWX/MainMenuBar.cpp:516
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msgid "&Pause"
msgstr "Pau&se"
#: Source/Core/DolphinWX/MainMenuBar.cpp:518
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msgid "&Play"
msgstr "&Start"
#. i18n: "Profile" is used as a verb, not a noun.
#: Source/Core/DolphinWX/MainMenuBar.cpp:473
msgid "&Profile Blocks"
msgstr ""
#: Source/Core/DolphinWX/MainMenuBar.cpp:56
msgid "&Profiler"
msgstr ""
#: Source/Core/DolphinWX/GameListCtrl.cpp:987
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msgid "&Properties"
msgstr "&Eigenschaften"
#: Source/Core/DolphinWX/MainMenuBar.cpp:144
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msgid "&Read-Only Mode"
msgstr "Nu&r-Lese-Modus"
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#: Source/Core/DolphinWX/Debugger/JitWindow.cpp:44
msgid "&Refresh"
msgstr "Aktualisie&ren"
#: Source/Core/DolphinWX/MainMenuBar.cpp:84
msgid "&Refresh Game List"
msgstr ""
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#: Source/Core/DolphinWX/MainMenuBar.cpp:304
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msgid "&Registers"
msgstr "&Register"
#: Source/Core/DolphinWX/Cheats/ActionReplayCodesPanel.cpp:108
msgid "&Remove Code"
msgstr "Code entfe&rnen"
#: Source/Core/DolphinWX/MainMenuBar.cpp:464
msgid "&Rename Symbols from File..."
msgstr "Symbole aus Datei &umbenennen..."
#: Source/Core/DolphinWX/MainMenuBar.cpp:122
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msgid "&Reset"
msgstr "&Reset"
#: Source/Core/DolphinWX/Debugger/CodeView.cpp:370
msgid "&Run To Here"
msgstr "Bis hie&r ausführen"
#: Source/Core/DolphinWX/MainMenuBar.cpp:426
msgid "&Save Symbol Map"
msgstr "Symbolkarte &speichern"
#: Source/Core/DolphinWX/MainMenuBar.cpp:357
msgid "&Search for an Instruction"
msgstr "&Suche nach einer Anweisung"
#: Source/Core/DolphinWX/MainMenuBar.cpp:311
2009-08-09 21:01:41 +00:00
msgid "&Sound"
msgstr "S&ound"
2009-08-09 21:01:41 +00:00
#: Source/Core/DolphinWX/MainMenuBar.cpp:121
2009-08-09 21:01:41 +00:00
msgid "&Stop"
msgstr "Sto&pp"
#: Source/Core/DolphinWX/MainMenuBar.cpp:55
msgid "&Symbols"
msgstr "&Symbole"
#: Source/Core/DolphinWX/MainMenuBar.cpp:48
2009-08-09 21:01:41 +00:00
msgid "&Tools"
msgstr "E&xtras"
2009-08-09 21:01:41 +00:00
#: Source/Core/DolphinWX/MainMenuBar.cpp:312
2009-08-09 21:01:41 +00:00
msgid "&Video"
msgstr "&Video"
#: Source/Core/DolphinWX/MainMenuBar.cpp:49
2009-08-09 21:01:41 +00:00
msgid "&View"
msgstr "&Ansicht"
#. i18n: This kind of "watch" is used for watching emulated memory.
#. It's not related to timekeeping devices.
#: Source/Core/DolphinWX/MainMenuBar.cpp:307
2014-11-10 00:23:25 +00:00
msgid "&Watch"
msgstr "&Überwachungsfenster"
2014-11-10 00:23:25 +00:00
#: Source/Core/DolphinWX/MainMenuBar.cpp:483
2015-06-04 09:48:38 +00:00
msgid "&Website"
msgstr "&Webseite"
2009-08-09 21:01:41 +00:00
#: Source/Core/DolphinWX/GameListCtrl.cpp:988
2009-08-09 21:01:41 +00:00
msgid "&Wiki"
msgstr "&Wiki"
2009-08-09 21:01:41 +00:00
#: Source/Core/DolphinWX/MainMenuBar.cpp:475
msgid "&Write to profile.txt, Show"
msgstr "In profile.txt &schreiben, Anzeigen"
#: Source/Core/DolphinWX/AboutDolphin.cpp:29
2015-06-04 09:48:38 +00:00
msgid ""
"(c) 2003-2015+ Dolphin Team. \"GameCube\" and \"Wii\" are trademarks of "
"Nintendo. Dolphin is not affiliated with Nintendo in any way."
msgstr ""
"(c) 2003-2015+ Dolphin Team. \"GameCube\" und \"Wii\" sind Markenzeichen von "
"Nintendo. Dolphin ist in keiner Weise mit Nintendo verbunden."
2015-06-04 09:48:38 +00:00
#: Source/Core/DolphinWX/VideoConfigDiag.cpp:1084
2009-08-09 21:01:41 +00:00
msgid "(off)"
msgstr "(aus)"
#: Source/Core/DolphinWX/TASInputDlg.cpp:148
#: Source/Core/DolphinWX/TASInputDlg.cpp:252
msgid "+"
msgstr "+"
#: Source/Core/DolphinWX/Input/InputConfigDiag.cpp:755
2013-08-17 14:31:38 +00:00
msgid "+ ADD"
2013-09-21 16:24:33 +00:00
msgstr "+ HINZUF."
2013-08-17 14:31:38 +00:00
#: Source/Core/DolphinWX/TASInputDlg.cpp:150
#: Source/Core/DolphinWX/TASInputDlg.cpp:252
msgid "-"
msgstr "-"
#: Source/Core/DolphinWX/TASInputDlg.cpp:152
msgid "1"
msgstr "1"
#: Source/Core/DolphinWX/VideoConfigDiag.cpp:544
msgid "1.5x Native (960x792)"
2013-09-21 16:24:33 +00:00
msgstr "1.5x Nativ (960x792)"
#: Source/Core/DolphinWX/Cheats/CheatSearchTab.cpp:59
2014-11-10 00:23:25 +00:00
msgid "16-bit"
msgstr "16 Bit"
2009-08-09 21:01:41 +00:00
#: Source/Core/DolphinWX/TASInputDlg.cpp:154
msgid "2"
msgstr "2"
#: Source/Core/DolphinWX/VideoConfigDiag.cpp:546
msgid "2.5x Native (1600x1320)"
2013-09-21 16:24:33 +00:00
msgstr "2.5x Nativ (1600x1320)"
#: Source/Core/DolphinWX/VideoConfigDiag.cpp:545
2015-11-04 19:49:31 +00:00
msgid "2x Native (1280x1056) for 720p"
msgstr "2x Nativ (1280x1056) für 720p"
#: Source/Core/DolphinWX/Cheats/CheatSearchTab.cpp:59
2014-11-10 00:23:25 +00:00
msgid "32-bit"
msgstr "32 Bit"
2009-08-09 21:01:41 +00:00
#. i18n: Stereoscopic 3D
#: Source/Core/Core/HotkeyManager.cpp:246
#: Source/Core/DolphinWX/Input/HotkeyInputConfigDiag.cpp:91
msgid "3D"
msgstr "3D"
#: Source/Core/Core/HotkeyManager.cpp:247
msgid "3D depth"
msgstr "3D-Tiefe"
#: Source/Core/DolphinWX/VideoConfigDiag.cpp:547
2015-11-04 19:49:31 +00:00
msgid "3x Native (1920x1584) for 1080p"
msgstr "3x Nativ (1920x1584) für 1080p"
#: Source/Core/DolphinWX/VideoConfigDiag.cpp:548
2015-11-04 19:49:31 +00:00
msgid "4x Native (2560x2112) for 1440p"
msgstr "4x Nativ (2560x2112) für 1440p"
#: Source/Core/DolphinWX/VideoConfigDiag.cpp:549
2015-11-04 19:49:31 +00:00
msgid "5x Native (3200x2640)"
msgstr "5x Nativ (3200x2640)"
2015-11-04 19:49:31 +00:00
#: Source/Core/DolphinWX/VideoConfigDiag.cpp:550
2015-11-04 19:49:31 +00:00
msgid "6x Native (3840x3168) for 4K"
msgstr "6x Nativ (3840x3168) für 4K"
2015-11-04 19:49:31 +00:00
#: Source/Core/DolphinWX/VideoConfigDiag.cpp:551
2015-11-04 19:49:31 +00:00
msgid "7x Native (4480x3696)"
msgstr "7x Nativ (4480x3696)"
2015-11-04 19:49:31 +00:00
#: Source/Core/DolphinWX/Cheats/CheatSearchTab.cpp:59
2014-11-10 00:23:25 +00:00
msgid "8-bit"
msgstr "8 Bit"
2009-08-09 21:01:41 +00:00
#: Source/Core/DolphinWX/VideoConfigDiag.cpp:552
2015-11-04 19:49:31 +00:00
msgid "8x Native (5120x4224) for 5K"
msgstr "8x Nativ (5120x4224) für 5K"
2015-11-04 19:49:31 +00:00
2015-06-04 09:48:38 +00:00
#: Source/Core/DolphinWX/PatchAddEdit.cpp:40
2009-08-09 21:01:41 +00:00
msgid "<Insert name here>"
msgstr "<Namen hier eingeben>"
#: Source/Core/DolphinWX/VideoConfigDiag.cpp:419
2009-08-09 21:01:41 +00:00
msgid "<No resolutions found>"
msgstr "<Keine Auflösungen gefunden>"
2009-08-09 21:01:41 +00:00
#: Source/Core/DolphinWX/Config/GameCubeConfigPane.cpp:33
2009-08-09 21:01:41 +00:00
msgid "<Nothing>"
msgstr "<Nichts>"
#: Source/Core/DolphinWX/Config/InterfaceConfigPane.cpp:54
2015-06-04 09:48:38 +00:00
msgid "<System Language>"
msgstr "<Systemsprache>"
2009-08-09 21:01:41 +00:00
#: Source/Core/DolphinWX/TASInputDlg.cpp:70
#: Source/Core/DolphinWX/TASInputDlg.cpp:251
msgid "A"
msgstr "A"
#: Source/Core/DolphinWX/NetPlay/NetPlayLauncher.cpp:22
2014-11-10 00:23:25 +00:00
msgid "A NetPlay window is already open!"
msgstr "Ein NetPlay-Fenster ist bereits geöffnet!"
2009-08-09 21:01:41 +00:00
#: Source/Core/Core/HW/DVDInterface.cpp:548
msgid "A disc is already about to be inserted."
msgstr "Eine Disc wird momentan bereits eingelesen."
#: Source/Core/DolphinWX/Cheats/CheatSearchTab.cpp:160
#: Source/Core/DolphinWX/Cheats/CheatSearchTab.cpp:191
2009-08-09 21:01:41 +00:00
msgid "A game is not currently running."
msgstr "Derzeit wird kein Spiel ausgeführt."
2009-08-09 21:01:41 +00:00
#: Source/Core/DolphinWX/FrameTools.cpp:809
2009-08-09 21:01:41 +00:00
msgid ""
"A shutdown is already in progress. Unsaved data may be lost if you stop the "
"current emulation before it completes. Force stop?"
2014-02-01 11:29:37 +00:00
msgstr ""
"Eine Abschaltung ist bereits im Gange. Nicht gespeicherte Daten können "
"verloren gehen, wenn du die aktuelle Emulation stoppst, bevor sie "
"abgeschlossen ist. Stopp erzwingen?"
2009-08-09 21:01:41 +00:00
#: Source/Core/DolphinWX/ControllerConfigDiag.cpp:336
msgid ""
"A supported Bluetooth device could not be found,\n"
"so you must connect Wii Remotes manually."
msgstr ""
"Es wurde kein unterstütztes Bluetooth-Gerät gefunden.\n"
"Du musst deine Wiimotes manuell verbinden."
#: Source/Core/DolphinWX/ControllerConfigDiag.cpp:526
msgid "A sync can only be triggered when a Wii game is running."
msgstr ""
"Eine Synchronisierung kann nur ausgelöst werden, wenn ein Wii-Spiel läuft."
#: Source/Core/DolphinWX/NetPlay/NetPlaySetupFrame.cpp:193
2009-08-09 21:01:41 +00:00
msgid ""
"ALERT:\n"
"\n"
"All players must use the same Dolphin version.\n"
"All memory cards, SD cards and cheats must be identical between players or "
"disabled.\n"
"If DSP LLE is used, DSP ROMs must be identical between players.\n"
2015-06-10 07:28:33 +00:00
"If connecting directly, the host must have the chosen UDP port open/"
"forwarded!\n"
"\n"
"Wii Remote support in netplay is experimental and should not be expected to "
"work.\n"
msgstr ""
"ACHTUNG:\n"
"\n"
"Alle Spieler benötigen die gleiche Dolphin-Version.\n"
"Alle Memory Cards, SD-Karten und Cheats müssen identisch oder deaktiviert "
"sein.\n"
"Wird DSP LLE verwendet, so müssen auch die DSP ROMs identisch sein.\n"
"Bei einer direkten Verbindung muss der Host die gewählten UDP Ports "
"freigeben.\n"
"\n"
"Die Wiimote wird von Netplay nicht unterstützt und ist deswegen inaktiv.\n"
2015-12-15 19:36:44 +00:00
#: Source/Core/DolphinWX/Cheats/CheatsWindow.cpp:136
#: Source/Core/DolphinWX/ISOProperties/ISOProperties.cpp:247
2009-08-09 21:01:41 +00:00
msgid "AR Codes"
msgstr "AR Codes"
#: Source/Core/DolphinWX/AboutDolphin.h:13
2009-08-09 21:01:41 +00:00
msgid "About Dolphin"
msgstr "Über Dolphin"
#: Source/Core/DolphinWX/VideoConfigDiag.cpp:749
msgid "Accuracy:"
msgstr "Genauigkeit:"
#: Source/Core/DolphinWX/Debugger/MemoryCheckDlg.cpp:69
msgid "Action"
msgstr "Aktion"
#: Source/Core/Core/ARDecrypt.cpp:473
2009-08-09 21:01:41 +00:00
#, c-format
msgid ""
"Action Replay Code Decryption Error:\n"
"Parity Check Failed\n"
"\n"
"Culprit Code:\n"
"%s"
2014-02-01 11:29:37 +00:00
msgstr ""
"Action Replay Code Entschlüsselungfehler:\n"
"Übereinstimmungscheck fehlgeschlagen\n"
"\n"
"Fehlerhafter Code:\n"
"%s"
2009-08-09 21:01:41 +00:00
#: Source/Core/Core/ActionReplay.cpp:493
2009-08-09 21:01:41 +00:00
#, c-format
msgid ""
"Action Replay Error: Invalid size (%08x : address = %08x) in Add Code (%s)"
2014-02-01 11:29:37 +00:00
msgstr ""
"Action Replay Fehler: Ungültige Größe (%08x : address = %08x) in Add Code "
"(%s)"
2009-08-09 21:01:41 +00:00
#: Source/Core/Core/ActionReplay.cpp:583
#, c-format
2009-08-09 21:01:41 +00:00
msgid ""
"Action Replay Error: Invalid size (%08x : address = %08x) in Fill and Slide "
"(%s)"
2014-02-01 11:29:37 +00:00
msgstr ""
"Action Replay Fehler: Ungültige Größe (%08x : address = %08x) in Fill and "
"Slide (%s)"
2009-08-09 21:01:41 +00:00
#: Source/Core/Core/ActionReplay.cpp:370
#, c-format
2009-08-09 21:01:41 +00:00
msgid ""
"Action Replay Error: Invalid size (%08x : address = %08x) in Ram Write And "
"Fill (%s)"
2014-02-01 11:29:37 +00:00
msgstr ""
"Action Replay Fehler: Ungültige Größe (%08x : address = %08x) in Ram Write "
"And Fill (%s)"
2009-08-09 21:01:41 +00:00
#: Source/Core/Core/ActionReplay.cpp:430
2009-08-09 21:01:41 +00:00
#, c-format
msgid ""
"Action Replay Error: Invalid size (%08x : address = %08x) in Write To "
"Pointer (%s)"
2014-02-01 11:29:37 +00:00
msgstr ""
"Action Replay Fehler: Ungültige Größe (%08x : address = %08x) in Write To "
"Pointer (%s)"
2009-08-09 21:01:41 +00:00
#: Source/Core/Core/ActionReplay.cpp:631
2009-08-09 21:01:41 +00:00
#, c-format
msgid "Action Replay Error: Invalid value (%08x) in Memory Copy (%s)"
2013-09-21 16:24:33 +00:00
msgstr "Action Replay Fehler: Ungültiger Wert (%08x) in Memory Copy (%s)"
2009-08-09 21:01:41 +00:00
#: Source/Core/Core/ActionReplay.cpp:508
#, c-format
2009-08-09 21:01:41 +00:00
msgid ""
"Action Replay Error: Master Code and Write To CCXXXXXX not implemented (%s)\n"
"Master codes are not needed. Do not use master codes."
2014-02-01 11:29:37 +00:00
msgstr ""
"Action Replay Fehler: Master Code und Write To CCXXXXXX nicht implementiert "
2014-02-01 11:29:37 +00:00
"(%s)\n"
"Master Codes werden nicht benötigt. Benutze keine Master Codes."
2009-08-09 21:01:41 +00:00
#: Source/Core/Core/ActionReplay.cpp:216
2009-08-09 21:01:41 +00:00
#, c-format
msgid "Action Replay Error: invalid AR code line: %s"
2013-09-21 16:24:33 +00:00
msgstr "Action Replay Fehler: Ungültiger AR-Code in Zeile: %s"
2009-08-09 21:01:41 +00:00
#: Source/Core/Core/ActionReplay.cpp:742
#, c-format
2009-08-09 21:01:41 +00:00
msgid "Action Replay: Conditional Code: Invalid Size %08x (%s)"
2013-09-21 16:24:33 +00:00
msgstr "Action Replay: Conditional Code: Ungültige Größe %08x (%s)"
2009-08-09 21:01:41 +00:00
#: Source/Core/Core/ActionReplay.cpp:710
#, c-format
2009-08-09 21:01:41 +00:00
msgid "Action Replay: Invalid Normal Code Type %08x (%s)"
2013-09-21 16:24:33 +00:00
msgstr "Action Replay: Ungültiger Normal Code Typ %08x (%s)"
2009-08-09 21:01:41 +00:00
#: Source/Core/Core/ActionReplay.cpp:766
#, c-format
2009-08-09 21:01:41 +00:00
msgid "Action Replay: Normal Code %i: Invalid subtype %08x (%s)"
msgstr "Action Replay: Normaler Code %i: ungültiger Subtype %08x (%s)"
2009-08-09 21:01:41 +00:00
#: Source/Core/Core/ActionReplay.cpp:668
#, c-format
2009-08-09 21:01:41 +00:00
msgid "Action Replay: Normal Code 0: Invalid Subtype %08x (%s)"
2013-09-21 16:24:33 +00:00
msgstr "Action Replay: Normal Code 0: Ungültiger Subtype %08x (%s)"
2009-08-09 21:01:41 +00:00
#: Source/Core/DolphinWX/Debugger/BreakpointView.cpp:33
msgid "Active"
msgstr "Aktiv"
#: Source/Core/DolphinWX/Config/GCAdapterConfigDiag.cpp:42
#: Source/Core/DolphinWX/Config/GCAdapterConfigDiag.cpp:76
2015-06-04 09:48:38 +00:00
msgid "Adapter Detected"
msgstr "Adapter erkannt"
2015-06-04 09:48:38 +00:00
#: Source/Core/DolphinWX/Config/GCAdapterConfigDiag.cpp:30
#: Source/Core/DolphinWX/Config/GCAdapterConfigDiag.cpp:78
2015-06-04 09:48:38 +00:00
msgid "Adapter Not Detected"
msgstr "Adapter nicht erkannt"
2015-06-04 09:48:38 +00:00
#: Source/Core/DolphinWX/VideoConfigDiag.cpp:405
2009-08-09 21:01:41 +00:00
msgid "Adapter:"
msgstr "Grafikkarte:"
#: Source/Core/DolphinWX/PatchAddEdit.cpp:84
#: Source/Core/DolphinWX/WXInputBase.cpp:112
2009-08-09 21:01:41 +00:00
msgid "Add"
msgstr "Hinzufügen"
#: Source/Core/DolphinWX/Cheats/ActionReplayCodesPanel.cpp:247
2009-08-09 21:01:41 +00:00
msgid "Add ActionReplay Code"
msgstr "ActionReplay-Code hinzufügen"
2009-08-09 21:01:41 +00:00
#: Source/Core/DolphinWX/Debugger/BreakpointDlg.cpp:20
msgid "Add Breakpoint"
msgstr "Haltepunkt hinzufügen"
#: Source/Core/DolphinWX/MainMenuBar.cpp:398
msgid "Add New Pane To"
msgstr "Neues Palette hinzufügen zu"
#: Source/Core/DolphinWX/ISOProperties/ISOProperties.cpp:844
2009-08-09 21:01:41 +00:00
msgid "Add Patch"
msgstr "Patch hinzufügen"
#: Source/Core/Core/HotkeyManager.cpp:50
msgid "Add a Breakpoint"
msgstr "Einen Haltepunkt hinzufügen"
#: Source/Core/Core/HotkeyManager.cpp:51
#: Source/Core/DolphinWX/Debugger/MemoryCheckDlg.cpp:21
msgid "Add a Memory Breakpoint"
msgstr "Speicherhaltepunkt hinzufügen"
#: Source/Core/DolphinWX/MainMenuBar.cpp:453
msgid ""
"Add any named functions missing from a .dsy file, so that these additional "
"functions can also be recognized in other games."
msgstr ""
"Füge jede fehlende, benannte Funktion von einer .dsy-Datei hinzu, damit "
"diese zusätzlichen Funktionen auch in anderen Spielen erkannt werden."
#: Source/Core/DolphinWX/Debugger/WatchView.cpp:270
msgid "Add memory &breakpoint"
msgstr "Speicher&haltepunkt hinzufügen"
#. i18n: This kind of "watch" is used for watching emulated memory.
#. It's not related to timekeeping devices.
#: Source/Core/DolphinWX/Debugger/MemoryView.cpp:255
#: Source/Core/DolphinWX/Debugger/RegisterView.cpp:488
msgid "Add to &watch"
msgstr "Zur Über&wachung hinzufügen"
#: Source/Core/DolphinWX/Config/PathConfigPane.cpp:38
#: Source/Core/DolphinWX/ISOProperties/ISOProperties.cpp:394
2009-08-09 21:01:41 +00:00
msgid "Add..."
msgstr "Hinzufügen..."
#: Source/Core/DolphinWX/Cheats/CheatSearchTab.cpp:66
#: Source/Core/DolphinWX/Debugger/BreakpointView.cpp:36
#: Source/Core/DolphinWX/Debugger/JitWindow.cpp:173
#: Source/Core/DolphinWX/Debugger/MemoryCheckDlg.cpp:28
#: Source/Core/DolphinWX/Debugger/WatchView.cpp:84
2015-11-04 19:49:31 +00:00
msgid "Address"
msgstr "Adresse"
2015-11-04 19:49:31 +00:00
#: Source/Core/DolphinWX/Debugger/MemoryWindow.cpp:369
msgid "Address Out of Range"
msgstr "Adresse außerhalb des Bereichs"
#: Source/Core/DolphinWX/Input/InputConfigDiag.cpp:1056
2009-08-09 21:01:41 +00:00
msgid "Adjust the analog control pressure required to activate buttons."
2013-09-21 16:24:33 +00:00
msgstr "Einstellung des benötigten analogen Drucks um Tasten zu aktivieren."
2009-08-09 21:01:41 +00:00
#: Source/Core/DolphinWX/Config/GameCubeConfigPane.cpp:40
2015-12-15 19:36:44 +00:00
msgid "Advance Game Port"
msgstr "Advance Game Port"
2015-12-15 19:36:44 +00:00
#: Source/Core/DolphinWX/Config/ConfigMain.cpp:90
#: Source/Core/DolphinWX/VideoConfigDiag.cpp:827
2009-08-09 21:01:41 +00:00
msgid "Advanced"
msgstr "Erweitert"
#: Source/Core/DolphinWX/Config/GeneralConfigPane.cpp:118
2009-08-09 21:01:41 +00:00
msgid "Advanced Settings"
msgstr "Erweiterte Einstellungen"
#: Source/Core/DolphinWX/Config/PathConfigPane.cpp:44
#: Source/Core/DolphinWX/FrameTools.cpp:335
msgid "All GC/Wii files (elf, dol, gcm, iso, tgc, wbfs, ciso, gcz, wad)"
msgstr "Alle GC/Wii-Dateien (elf, dol, gcm, iso, tgc, wbfs, ciso, gcz, wad)"
2009-08-09 21:01:41 +00:00
#: Source/Core/DolphinWX/GameListCtrl.cpp:1345
msgid "All GameCube GCM files (gcm)"
msgstr "Alle GameCube GCM-Dateien (gcm)"
2009-08-09 21:01:41 +00:00
#: Source/Core/DolphinWX/FrameTools.cpp:1286
#: Source/Core/DolphinWX/FrameTools.cpp:1298
2009-08-09 21:01:41 +00:00
msgid "All Save States (sav, s##)"
msgstr "Alle Speicherstände (sav, s##)"
#: Source/Core/DolphinWX/GameListCtrl.cpp:1343
2009-08-09 21:01:41 +00:00
msgid "All Wii ISO files (iso)"
2013-09-21 16:24:33 +00:00
msgstr "Alle Wii-ISO-Dateien (iso)"
2009-08-09 21:01:41 +00:00
#: Source/Core/DolphinWX/GameListCtrl.cpp:1358
2009-08-09 21:01:41 +00:00
msgid "All compressed GC/Wii ISO files (gcz)"
msgstr "Alle komprimierten GC/Wii ISO Dateien (gcz)"
#: Source/Core/Common/Assert.h:46
2015-12-15 19:36:44 +00:00
#, c-format
msgid ""
"An error occurred.\n"
"\n"
" Line: %d\n"
" File: %s\n"
"\n"
"Ignore and continue?"
msgstr ""
"Ein Fehler ist aufgetreten.\n"
"\n"
" Zeile: %d\n"
" Datei: %s\n"
"\n"
"Ignorieren und fortfahren?"
2015-12-15 19:36:44 +00:00
#: Source/Core/Core/HW/DVDInterface.cpp:322
msgid "An inserted disc was expected but not found."
msgstr ""
"Eine eingelesene Disc wurde erwartet, konnte aber nicht gefunden werden."
#: Source/Core/DolphinWX/VideoConfigDiag.cpp:654
2015-06-07 09:17:57 +00:00
msgid "Anaglyph"
msgstr "Anaglyph"
2015-06-07 09:17:57 +00:00
#: Source/Core/DolphinWX/FifoPlayerDlg.cpp:272
msgid "Analyze"
msgstr "Analysiere"
#: Source/Core/InputCommon/ControllerEmu.cpp:294
msgid "Angle"
2013-09-21 16:24:33 +00:00
msgstr "Winkel"
#: Source/Core/DolphinWX/VideoConfigDiag.cpp:585
2009-08-09 21:01:41 +00:00
msgid "Anisotropic Filtering:"
2013-09-21 16:24:33 +00:00
msgstr "Anisotropische Filterung:"
2009-08-09 21:01:41 +00:00
#: Source/Core/DolphinWX/VideoConfigDiag.cpp:571
2009-08-09 21:01:41 +00:00
msgid "Anti-Aliasing:"
2013-09-21 16:24:33 +00:00
msgstr "Anti-Aliasing:"
2009-08-09 21:01:41 +00:00
#: Source/Core/DolphinWX/Debugger/CodeWindowFunctions.cpp:338
msgid "Append signature to"
msgstr "Signatur anfügen an"
#: Source/Core/DolphinWX/MainMenuBar.cpp:452
msgid "Append to &Existing Signature File..."
msgstr "An &vorhandene Signaturdatei anfügen..."
#: Source/Core/DolphinWX/ISOProperties/InfoPanel.cpp:226
2015-06-04 09:48:38 +00:00
msgid "Apploader Date:"
msgstr "Apploader Datum:"
2015-06-04 09:48:38 +00:00
#: Source/Core/DiscIO/VolumeDirectory.cpp:314
2009-08-09 21:01:41 +00:00
msgid "Apploader is the wrong size...is it really an apploader?"
2014-02-01 11:29:37 +00:00
msgstr ""
"Der Apploader hat eine falsche Größe... ist dies wirklich ein AppLoader?"
2009-08-09 21:01:41 +00:00
#: Source/Core/DiscIO/VolumeDirectory.cpp:307
2009-08-09 21:01:41 +00:00
msgid "Apploader unable to load from file"
msgstr "Kann Apploader aus dieser Datei nicht laden."
#: Source/Core/DolphinWX/Config/PathConfigPane.cpp:88
2009-08-09 21:01:41 +00:00
msgid "Apploader:"
msgstr "Apploader:"
#: Source/Core/DolphinWX/MainMenuBar.cpp:459
msgid "Apply Signat&ure File..."
msgstr "Signat&urdatei anwenden..."
#: Source/Core/DolphinWX/VideoConfigDiag.cpp:257
2009-08-09 21:01:41 +00:00
msgid ""
"Apply a post-processing effect after finishing a frame.\n"
"\n"
"If unsure, select (off)."
2014-02-01 11:29:37 +00:00
msgstr ""
"Post-Processing-Effekt anwenden, wenn ein Frame beendet wurde. \n"
"\n"
"Im Zweifel, wähle (aus)."
2009-08-09 21:01:41 +00:00
#: Source/Core/DolphinWX/Debugger/CodeWindowFunctions.cpp:273
#: Source/Core/DolphinWX/Debugger/CodeWindowFunctions.cpp:355
msgid "Apply signature file"
msgstr "Signaturdatei anwenden"
#: Source/Core/DolphinWX/Input/InputConfigDiag.cpp:883
2009-08-09 21:01:41 +00:00
#, c-format
msgid "Are you sure you want to delete \"%s\"?"
2013-09-21 16:24:33 +00:00
msgstr "Möchtest du \"%s\" wirklich löschen?"
2009-08-09 21:01:41 +00:00
#: Source/Core/DolphinWX/GameListCtrl.cpp:1140
2016-02-24 19:49:19 +00:00
msgid "Are you sure you want to delete these files? They will be gone forever!"
2014-02-01 11:29:37 +00:00
msgstr ""
"Sollen diese Dateien wirklich gelöscht werden? Das Löschen kann nicht "
"rückgängig gemacht werden!"
2009-08-09 21:01:41 +00:00
#: Source/Core/DolphinWX/GameListCtrl.cpp:1139
2016-02-24 19:49:19 +00:00
msgid "Are you sure you want to delete this file? It will be gone forever!"
2014-02-01 11:29:37 +00:00
msgstr ""
"Soll die Datei wirklich gelöscht werden? Das Löschen kann nicht rückgängig "
"gemacht werden."
2009-08-09 21:01:41 +00:00
#: Source/Core/DolphinWX/Config/GameCubeConfigPane.cpp:419
2015-06-04 09:48:38 +00:00
msgid "Are you trying to use the same file in both slots?"
msgstr "Die gleiche Datei kann nicht in beiden Steckplätzen verwendet werden."
2015-06-04 09:48:38 +00:00
#: Source/Core/DolphinWX/Config/WiiConfigPane.cpp:73
#: Source/Core/DolphinWX/VideoConfigDiag.cpp:444
2009-08-09 21:01:41 +00:00
msgid "Aspect Ratio:"
msgstr "Seitenverhältnis:"
#: Source/Core/DolphinWX/NetPlay/NetWindow.cpp:233
2015-11-04 19:49:31 +00:00
msgid "Assign Controller Ports"
msgstr "Controller-Ports zuweisen"
2015-11-04 19:49:31 +00:00
#: Source/Core/DolphinWX/FrameAui.cpp:82
2009-08-09 21:01:41 +00:00
msgid "At least one pane must remain open."
msgstr "Mindestens eine Palette muss geöffnet bleiben."
#: Source/Core/Core/IPC_HLE/WII_IPC_HLE_Device_usb_bt_real.cpp:272
msgid "Attempted to load a state. Bluetooth will likely be broken now."
2015-06-04 09:48:38 +00:00
msgstr ""
"Es wurde versucht, ein Spielstand zu laden. Bluetooth wird jetzt "
"wahrscheinlich nicht mehr funktionieren."
2015-06-04 09:48:38 +00:00
#: Source/Core/DolphinWX/Config/ConfigMain.cpp:86
2009-08-09 21:01:41 +00:00
msgid "Audio"
msgstr "Audio"
#: Source/Core/DolphinWX/Config/AudioConfigPane.cpp:72
2009-08-09 21:01:41 +00:00
msgid "Audio Backend:"
2013-09-21 16:24:33 +00:00
msgstr "Audio-Backend:"
2009-08-09 21:01:41 +00:00
2015-11-04 19:49:31 +00:00
#: Source/Core/AudioCommon/AOSoundStream.cpp:29
2009-08-09 21:01:41 +00:00
msgid "AudioCommon: Error opening AO device.\n"
2013-09-21 16:24:33 +00:00
msgstr "AudioCommon: Fehler beim Öffnen des AO-Geräts.\n"
2009-08-09 21:01:41 +00:00
#: Source/Core/DolphinWX/ISOProperties/InfoPanel.cpp:90
2015-06-04 09:48:38 +00:00
msgid "Australia"
msgstr "Australien"
2015-06-04 09:48:38 +00:00
#: Source/Core/DolphinWX/AboutDolphin.cpp:40
2015-06-04 09:48:38 +00:00
msgid "Authors"
msgstr "Autoren"
2015-06-04 09:48:38 +00:00
#: Source/Core/DolphinWX/VideoConfigDiag.cpp:293
#: Source/Core/DolphinWX/VideoConfigDiag.cpp:441
2009-08-09 21:01:41 +00:00
msgid "Auto"
msgstr "Automatisch"
#: Source/Core/DolphinWX/VideoConfigDiag.cpp:542
2009-08-09 21:01:41 +00:00
msgid "Auto (Multiple of 640x528)"
msgstr "Automatisch (Vielfaches von 640x528)"
2009-08-09 21:01:41 +00:00
#: Source/Core/DolphinWX/VideoConfigDiag.cpp:541
2009-08-09 21:01:41 +00:00
msgid "Auto (Window Size)"
msgstr "Automatisch (Fenstergröße)"
2009-08-09 21:01:41 +00:00
#: Source/Core/DolphinWX/VideoConfigDiag.cpp:474
msgid "Auto Adjust Window Size"
msgstr "Fenstergröße automatisch anpassen"
2009-08-09 21:01:41 +00:00
#: Source/Core/DolphinWX/VideoConfigDiag.cpp:111
2009-08-09 21:01:41 +00:00
msgid ""
"Automatically adjusts the window size to your internal resolution.\n"
"\n"
"If unsure, leave this unchecked."
2014-02-01 11:29:37 +00:00
msgstr ""
"Passt die Fenstergröße automatisch der Bildschirmauflösung an.\n"
"\n"
"Im Zweifel deaktiviert lassen."
2009-08-09 21:01:41 +00:00
#: Source/Core/DolphinWX/MainMenuBar.cpp:190
msgid ""
"Automatically load the Default ISO when Dolphin starts, or the last game you "
"loaded, if you have not given it an elf file with the --elf command line. "
"[This can be convenient if you are bug-testing with a certain game and want "
"to rebuild and retry it several times, either with changes to Dolphin or if "
"you are developing a homebrew game.]"
msgstr ""
"Lade automatisch das Standard-ISO wenn Dolphin startet, oder das letzte "
"geladene Spiel, wenn du ihm keine elf-Datei mit der --elf-Kommandozeile "
"gegeben hast. [Dies kann beim Bug-Testing eines bestimmten Spiels hilfreich "
"sein, wenn du das Spiel mehrere Male rekompilierst und neu startest; "
"entweder mit Änderungen an Dolphin, oder wenn du ein Homebrew-Spiel "
"entwickelst.]"
#: Source/Core/DolphinWX/MainMenuBar.cpp:351
msgid ""
"Avoid any involuntary JIT cache clearing, this may prevent Zelda TP from "
"crashing.\n"
"[This option must be selected before a game is started.]"
msgstr ""
"Verhindere ungewollte Leerung des JIT Cache, dies beugt Abstürzen von Zelda "
"TP vor.\n"
"[Diese Einstellung muss ausgewählt werden, bevor ein Spiel gestartet wird.]"
#: Source/Core/DolphinWX/TASInputDlg.cpp:72
#: Source/Core/DolphinWX/TASInputDlg.cpp:252
msgid "B"
msgstr "B"
#: Source/Core/Core/HW/GCMemcardDirectory.cpp:514
2015-11-04 19:49:31 +00:00
msgid "BAT incorrect. Dolphin will now exit"
msgstr "BAT inkorrekt. Dolphin wird beendet."
2014-11-10 00:23:25 +00:00
#: Source/Core/DolphinWX/FifoPlayerDlg.cpp:768
msgid "BP register "
msgstr "BP-Register"
2014-06-06 23:14:56 +00:00
#: Source/Core/DolphinWX/WXInputBase.cpp:19
2009-08-09 21:01:41 +00:00
msgid "Back"
msgstr "Zurück"
#: Source/Core/DolphinWX/Config/AudioConfigPane.cpp:84
2009-08-09 21:01:41 +00:00
msgid "Backend Settings"
msgstr "Backend-Einstellungen"
2009-08-09 21:01:41 +00:00
#: Source/Core/DolphinWX/SoftwareVideoConfigDialog.cpp:62
#: Source/Core/DolphinWX/VideoConfigDiag.cpp:375
2009-08-09 21:01:41 +00:00
msgid "Backend:"
msgstr "Backend:"
2009-08-09 21:01:41 +00:00
#: Source/Core/Core/HotkeyManager.cpp:268
#: Source/Core/Core/HW/GCKeyboardEmu.cpp:78 Source/Core/Core/HW/GCPadEmu.cpp:73
#: Source/Core/Core/HW/WiimoteEmu/WiimoteEmu.cpp:285
2009-08-09 21:01:41 +00:00
msgid "Background Input"
2013-09-21 16:24:33 +00:00
msgstr "Hintergrundeingabe"
2009-08-09 21:01:41 +00:00
#: Source/Core/InputCommon/ControllerEmu.cpp:276
2009-08-09 21:01:41 +00:00
msgid "Backward"
msgstr "Rückwärts"
#: Source/Core/DolphinWX/GameListCtrl.cpp:310
#: Source/Core/DolphinWX/MainMenuBar.cpp:277
#: Source/Core/DolphinWX/MemcardManager.cpp:641
2009-08-09 21:01:41 +00:00
msgid "Banner"
msgstr "Banner"
#: Source/Core/DolphinWX/ISOProperties/InfoPanel.cpp:304
2009-08-09 21:01:41 +00:00
msgid "Banner Details"
msgstr "Bannerdetails"
2009-08-09 21:01:41 +00:00
#: Source/Core/DolphinWX/ISOProperties/InfoPanel.cpp:280
2009-08-09 21:01:41 +00:00
msgid "Banner:"
msgstr "Banner:"
#: Source/Core/Core/HW/WiimoteEmu/Attachment/Guitar.cpp:56
2009-08-09 21:01:41 +00:00
msgid "Bar"
msgstr "Leiste"
#: Source/Core/DolphinWX/VideoConfigDiag.cpp:500
2009-08-09 21:01:41 +00:00
msgid "Basic"
msgstr "Standard"
#: Source/Core/DolphinWX/Config/GeneralConfigPane.cpp:101
2009-08-09 21:01:41 +00:00
msgid "Basic Settings"
msgstr "Grundeinstellungen"
#: Source/Core/Core/HW/WiimoteEmu/Attachment/Drums.cpp:23
2009-08-09 21:01:41 +00:00
msgid "Bass"
msgstr "Bass"
#: Source/Core/Core/HW/WiimoteEmu/WiimoteEmu.cpp:295
2015-06-04 09:48:38 +00:00
msgid "Battery"
msgstr "Batterie"
2015-06-04 09:48:38 +00:00
#: Source/Core/Core/HW/GCMemcard.cpp:156
2009-08-09 21:01:41 +00:00
msgid "Block Allocation Table checksum failed"
msgstr "Blockzuteilungs-Tabellen-Prüfsumme fehlerhaft."
#: Source/Core/DolphinWX/MemcardManager.cpp:645
2009-08-09 21:01:41 +00:00
msgid "Blocks"
msgstr "Blöcke"
#: Source/Core/Core/HW/WiimoteEmu/Attachment/Drums.cpp:22
2009-08-09 21:01:41 +00:00
msgid "Blue"
msgstr "Blau"
#: Source/Core/Core/HW/WiimoteEmu/Attachment/Turntable.cpp:26
2009-08-09 21:01:41 +00:00
msgid "Blue Left"
msgstr "Blau links"
#: Source/Core/Core/HW/WiimoteEmu/Attachment/Turntable.cpp:29
2009-08-09 21:01:41 +00:00
msgid "Blue Right"
msgstr "Blau rechts"
#: Source/Core/Core/IPC_HLE/WII_IPC_HLE_Device_usb_bt_stub.cpp:17
msgid ""
"Bluetooth passthrough mode is enabled, but Dolphin was built without libusb. "
"Passthrough mode cannot be used."
msgstr ""
"Bluetooth-Durchleitungsmodus ist aktiviert, aber Dolphin wurde ohne libusb "
"gebaut. Durchleitungsmodus kann nicht verwendet werden."
#: Source/Core/Core/IPC_HLE/WII_IPC_HLE_Device_usb_bt_real.cpp:136
msgid ""
"Bluetooth passthrough mode is enabled, but no usable Bluetooth USB device "
"was found. Aborting."
msgstr ""
"Bluetooth-Durchleitungsmodus ist aktiviert, aber es wurde kein brauchbares "
"Bluetooth-USB-Gerät gefunden. Wird abgebrochen."
#: Source/Core/DolphinWX/MainMenuBar.cpp:184
msgid "Boot to Pause"
msgstr "Pausieren nach Boot"
#: Source/Core/DolphinWX/VideoConfigDiag.cpp:913
2014-11-10 00:23:25 +00:00
msgid "Borderless Fullscreen"
msgstr "Randloses Vollbild"
2014-11-10 00:23:25 +00:00
#: Source/Core/DolphinWX/Config/WiiConfigPane.cpp:44
#: Source/Core/DolphinWX/MainMenuBar.cpp:384
2009-08-09 21:01:41 +00:00
msgid "Bottom"
msgstr "Unten"
#: Source/Core/DolphinWX/Input/InputConfigDiag.cpp:328
2009-08-09 21:01:41 +00:00
#, c-format
msgid "Bound Controls: %lu"
msgstr "Steuerung festlegen: %lu"
2009-08-09 21:01:41 +00:00
#: Source/Core/DolphinWX/AboutDolphin.cpp:31
2015-06-04 09:48:38 +00:00
#, c-format
msgid "Branch: %s"
msgstr "Entwicklungszweig: %s"
2015-06-04 09:48:38 +00:00
#: Source/Core/DolphinWX/Debugger/MemoryCheckDlg.cpp:47
msgid "Break"
msgstr "Unterbrechen"
#: Source/Core/DolphinWX/Debugger/MemoryCheckDlg.cpp:48
msgid "Break and log"
msgstr "Unterbrechen und protokollieren"
#: Source/Core/Core/HotkeyManager.cpp:241
msgid "Breakpoint"
msgstr "Haltepunkt"
#: Source/Core/DolphinWX/Debugger/CodeWindow.cpp:403
msgid "Breakpoint encountered! Step out aborted."
msgstr "Haltepunkt gefunden! Schritt heraus abgebrochen."
#: Source/Core/DolphinWX/Debugger/BreakpointWindow.h:18
msgid "Breakpoints"
msgstr "Haltepunkte"
#: Source/Core/DolphinWX/Config/GameCubeConfigPane.cpp:39
2015-12-15 19:36:44 +00:00
msgid "Broadband Adapter"
msgstr "Breitband-Adapter"
2015-12-15 19:36:44 +00:00
#: Source/Core/DolphinWX/ISOProperties/ISOProperties.cpp:331
2009-08-09 21:01:41 +00:00
msgid "Broken"
msgstr "Defekt"
#: Source/Core/DolphinWX/GameListCtrl.cpp:270
2009-08-09 21:01:41 +00:00
msgid "Browse for a directory to add"
2013-09-21 16:24:33 +00:00
msgstr "Verzeichnis auswählen und hinzufügen"
2009-08-09 21:01:41 +00:00
#: Source/Core/DolphinWX/GameListCtrl.cpp:1246
2009-08-09 21:01:41 +00:00
msgid "Browse for output directory"
msgstr "Ausgabeverzeichnis auswählen"
#: Source/Core/DolphinWX/NetPlay/NetWindow.cpp:252
2009-08-09 21:01:41 +00:00
msgid "Buffer:"
msgstr "Buffer:"
#: Source/Core/Core/HW/GCPadEmu.cpp:63
msgid "Button"
msgstr "Taste"
#: Source/Core/Core/HW/GCPadEmu.cpp:42
#: Source/Core/DolphinWX/TASInputDlg.cpp:218
#: Source/Core/DolphinWX/TASInputDlg.cpp:305
#: Source/Core/DolphinWX/TASInputDlg.cpp:414
2009-08-09 21:01:41 +00:00
msgid "Buttons"
msgstr "Tasten"
#: Source/Core/DolphinWX/SoftwareVideoConfigDialog.cpp:85
2014-11-10 00:23:25 +00:00
msgid "Bypass XFB"
msgstr "Umgehe XFB"
2014-11-10 00:23:25 +00:00
#: Source/Core/DolphinWX/ISOProperties/ISOProperties.cpp:267
msgid ""
2014-02-01 11:29:37 +00:00
"Bypass the clearing of the data cache by the DCBZ instruction. Usually leave "
"this option disabled."
msgstr ""
"Umgeht die Leerung des Datencaches von der DCBZ-Anweisung. Für gewöhnlich "
"deaktiviert lassen."
#: Source/Core/DolphinWX/TASInputDlg.cpp:196
msgid "C"
msgstr "C"
#: Source/Core/Core/HW/GCPadEmu.cpp:50
#: Source/Core/DolphinWX/TASInputDlg.cpp:376
2009-08-09 21:01:41 +00:00
msgid "C Stick"
msgstr "C-Stick"
#: Source/Core/DolphinWX/FifoPlayerDlg.cpp:780
2014-06-06 23:14:56 +00:00
msgid "CP register "
msgstr "CP-Register "
#: Source/Core/DolphinWX/Config/GeneralConfigPane.cpp:68
2009-08-09 21:01:41 +00:00
msgid "CPU Emulator Engine"
2013-09-21 16:24:33 +00:00
msgstr "CPU-Emulations-Engine"
2009-08-09 21:01:41 +00:00
#: Source/Core/DolphinWX/Config/AdvancedConfigPane.cpp:70
2015-06-04 09:48:38 +00:00
msgid "CPU Options"
msgstr "CPU-Optionen"
2015-06-04 09:48:38 +00:00
#: Source/Core/DolphinWX/VideoConfigDiag.cpp:235
2015-06-04 09:48:38 +00:00
msgid ""
"Cache custom textures to system RAM on startup.\n"
"This can require exponentially more RAM but fixes possible stuttering.\n"
"\n"
"If unsure, leave this unchecked."
msgstr ""
"Lädt benutzerdefinierte Texturen beim starten in den RAM.\n"
"Dies benötigt exponentiell mehr RAM, kann aber auch zu einer flüssigeren "
"Bildwiedergabe führen.\n"
"\n"
"Im Zweifel deaktiviert lassen."
2015-06-04 09:48:38 +00:00
#: Source/Core/DolphinWX/Config/GeneralConfigPane.cpp:27
2015-11-04 19:49:31 +00:00
msgid "Cached Interpreter (slower)"
msgstr "Cached Interpreter (langsamer)"
2015-11-04 19:49:31 +00:00
#: Source/Core/DolphinWX/VideoConfigDiag.cpp:151
2009-08-09 21:01:41 +00:00
msgid ""
2015-06-04 09:48:38 +00:00
"Calculates lighting of 3D objects per-pixel rather than per-vertex, "
"smoothing out the appearance of lit polygons and making individual triangles "
"less noticeable.\n"
"Rarely causes slowdowns or graphical issues.\n"
2009-08-09 21:01:41 +00:00
"\n"
"If unsure, leave this unchecked."
2014-02-01 11:29:37 +00:00
msgstr ""
"Wendet die Lichtberechnung von 3D Objekten pro Pixel anstatt pro Vertex an. "
"Dies verbessert das Aussehen von beleuchteten Polygonen und macht die Kanten "
"zwischen individuellen Dreiecken weniger sichtbar.\n"
"Für gewöhnlich ist das eine sichere Verbesserung, kann aber gelegentlich "
"Probleme oder Verlangsamung verursachen.\n"
"\n"
"Im Zweifel deaktiviert lassen."
2009-08-09 21:01:41 +00:00
#: Source/Core/DolphinWX/Debugger/CodeWindow.cpp:99
msgid "Callstack"
msgstr "Aufrufstapel"
#: Source/Core/Core/IPC_HLE/WII_IPC_HLE_Device_usb_bt_emu.cpp:1851
#, c-format
msgid "Can't find Wii Remote by connection handle %02x"
msgstr "Kann Wiimote bei Verbindungs-Handle %02x nicht finden"
#: Source/Core/DolphinWX/WXInputBase.cpp:44
2009-08-09 21:01:41 +00:00
msgid "Cancel"
msgstr "Abbrechen"
#: Source/Core/Core/FifoPlayer/FifoPlayer.cpp:92
msgid "Cannot SingleStep the FIFO. Use Frame Advance instead."
msgstr ""
"FIFO kann SingleStep nicht benutzen. Verwenden Sie stattdessen Frame Advance."
#: Source/Core/DolphinWX/Debugger/MemoryWindow.cpp:168
msgid "Cannot set uninitialized memory."
msgstr "Uninitialisierter Speicher kann nicht festgelegt werden."
#: Source/Core/DolphinWX/Config/GameCubeConfigPane.cpp:365
#, c-format
2009-08-09 21:01:41 +00:00
msgid ""
"Cannot use that file as a memory card.\n"
"%s\n"
2015-06-04 09:48:38 +00:00
"is not a valid GameCube memory card file"
2014-02-01 11:29:37 +00:00
msgstr ""
"Diese Datei kann nicht als Memory Card verwendet werden.\n"
"%s\n"
"ist keine gültige GameCube Memory Card Datei."
2009-08-09 21:01:41 +00:00
#: Source/Core/DolphinWX/WXInputBase.cpp:64
2009-08-09 21:01:41 +00:00
msgid "Caps Lock"
msgstr "Feststelltaste"
2009-08-09 21:01:41 +00:00
#: Source/Core/DolphinWX/MainMenuBar.cpp:387
#: Source/Core/InputCommon/ControllerEmu.cpp:307
2009-08-09 21:01:41 +00:00
msgid "Center"
msgstr "Mitte"
#: Source/Core/DolphinWX/GameListCtrl.cpp:1015
2014-11-10 00:23:25 +00:00
msgid "Change &Disc"
msgstr "Disc &wechseln"
2014-11-10 00:23:25 +00:00
#: Source/Core/DolphinWX/MainMenuBar.cpp:81
2009-08-09 21:01:41 +00:00
msgid "Change &Disc..."
msgstr "Disc &wechseln..."
#: Source/Core/Core/HotkeyManager.cpp:14
2009-08-09 21:01:41 +00:00
msgid "Change Disc"
msgstr "Disc wechseln"
#: Source/Core/Core/Movie.cpp:1276
#, c-format
2014-11-10 00:23:25 +00:00
msgid "Change the disc to %s"
msgstr "Wechsle die Disc zu %s"
2014-11-10 00:23:25 +00:00
#: Source/Core/DolphinWX/Config/InterfaceConfigPane.cpp:117
2009-08-09 21:01:41 +00:00
msgid ""
"Change the language of the user interface.\n"
"Requires restart."
2014-02-01 11:29:37 +00:00
msgstr ""
"Sprache der Benutzeroberfläche ändern.\n"
"Dolphin muss neu gestartet werden, damit die Änderung wirksam wird."
2009-08-09 21:01:41 +00:00
#: Source/Core/DolphinWX/ISOProperties/ISOProperties.cpp:158
msgid "Changing cheats will only take effect when the game is restarted."
msgstr ""
"Das Wechseln der Cheats wird erst wirksam, nachdem das Spiel neu gestartet "
"wurde."
#: Source/Core/DolphinWX/Config/AudioConfigPane.cpp:52
2015-06-04 09:48:38 +00:00
msgid "Changing this will have no effect while the emulator is running."
2014-02-01 11:29:37 +00:00
msgstr ""
"Änderung dieser Option zeigt keine Auswirkung, solange die Emulation läuft."
2009-08-09 21:01:41 +00:00
#: Source/Core/DolphinWX/NetPlay/NetWindow.cpp:159
2009-08-09 21:01:41 +00:00
msgid "Chat"
msgstr "Chat"
#: Source/Core/DolphinWX/Cheats/ARCodeAddEdit.cpp:39
2009-08-09 21:01:41 +00:00
msgid "Cheat Code"
2013-09-21 16:24:33 +00:00
msgstr "Cheatcode"
2009-08-09 21:01:41 +00:00
#: Source/Core/DolphinWX/Cheats/CheatsWindow.cpp:189
2015-06-04 09:48:38 +00:00
msgid "Cheat Manager"
msgstr "Cheat-Verwaltung"
2015-06-04 09:48:38 +00:00
#: Source/Core/DolphinWX/Cheats/CheatsWindow.cpp:138
2009-08-09 21:01:41 +00:00
msgid "Cheat Search"
msgstr "Cheatsuche"
2009-08-09 21:01:41 +00:00
#: Source/Core/DolphinWX/ISOProperties/FilesystemPanel.cpp:297
msgid "Check Partition Integrity"
msgstr "Prüfe die Unversehrtheit der Partition"
#: Source/Core/DolphinWX/AboutDolphin.cpp:33
2015-06-04 09:48:38 +00:00
msgid "Check for updates: "
msgstr "Auf Aktualisierungen prüfen: "
2015-06-04 09:48:38 +00:00
#: Source/Core/DolphinWX/ISOProperties/FilesystemPanel.cpp:381
msgid "Checking integrity..."
2013-09-21 16:24:33 +00:00
msgstr "Prüfe Unversehrtheit..."
#: Source/Core/DolphinWX/Config/PathConfigPane.cpp:49
2009-08-09 21:01:41 +00:00
msgid "Choose a DVD root directory:"
2013-09-21 16:24:33 +00:00
msgstr "Wähle ein DVD-Stammverzeichnis:"
2009-08-09 21:01:41 +00:00
#: Source/Core/DolphinWX/Config/PathConfigPane.cpp:57
2009-08-09 21:01:41 +00:00
msgid "Choose a NAND root directory:"
2013-09-21 16:24:33 +00:00
msgstr "Wähle ein NAND-Stammverzeichnis:"
2009-08-09 21:01:41 +00:00
#: Source/Core/DolphinWX/Config/PathConfigPane.cpp:43
2009-08-09 21:01:41 +00:00
msgid "Choose a default ISO:"
msgstr "Standard ISO auswählen:"
#: Source/Core/DolphinWX/Config/PathConfigPane.cpp:164
2009-08-09 21:01:41 +00:00
msgid "Choose a directory to add"
msgstr "Ordner zum Hinzufügen auswählen."
#: Source/Core/DolphinWX/Config/PathConfigPane.cpp:60
msgid "Choose a dump directory:"
msgstr "Wähle ein Dump-Verzeichnis:"
#: Source/Core/DolphinWX/Config/GameCubeConfigPane.cpp:352
2009-08-09 21:01:41 +00:00
msgid "Choose a file to open"
msgstr "Datei zum Öffnen auswählen"
#: Source/Core/DolphinWX/MemcardManager.cpp:202
2009-08-09 21:01:41 +00:00
msgid "Choose a memory card:"
2013-09-21 16:24:33 +00:00
msgstr "Wähle eine Speicherkarte:"
2009-08-09 21:01:41 +00:00
#: Source/Core/DolphinWX/Config/PathConfigPane.cpp:63
msgid "Choose an SD Card file:"
msgstr "Wählen Sie eine SD-Speicherkartendatei aus:"
#: Source/Core/DolphinWX/Config/PathConfigPane.cpp:53
2009-08-09 21:01:41 +00:00
msgid ""
"Choose file to use as apploader: (applies to discs constructed from "
"directories only)"
2014-02-01 11:29:37 +00:00
msgstr ""
"Wähle eine Datei als Apploader aus: (Gilt nur für Discs aus Verzeichnissen)"
2009-08-09 21:01:41 +00:00
#: Source/Core/DolphinWX/Debugger/CodeWindowFunctions.cpp:370
msgid "Choose priority input file"
msgstr "Vorrangige Eingabedatei auswählen"
#: Source/Core/DolphinWX/Debugger/CodeWindowFunctions.cpp:376
msgid "Choose secondary input file"
msgstr "Sekundäre Eingabedatei auswählen"
#: Source/Core/DolphinWX/ISOProperties/FilesystemPanel.cpp:321
#: Source/Core/DolphinWX/ISOProperties/FilesystemPanel.cpp:340
2009-08-09 21:01:41 +00:00
msgid "Choose the folder to extract to"
msgstr "Zielordner zum Extrahieren auswählen"
2009-08-09 21:01:41 +00:00
#: Source/Core/InputCommon/ControllerEmu.cpp:293
2009-08-09 21:01:41 +00:00
msgid "Circle Stick"
msgstr "Circle Stick"
2009-08-09 21:01:41 +00:00
#: Source/Core/Core/HW/WiimoteEmu/Attachment/Classic.cpp:43
2009-08-09 21:01:41 +00:00
msgid "Classic"
msgstr "Klassik"
#: Source/Core/DolphinWX/Input/InputConfigDiag.cpp:80
msgid "Classic Controller Configuration"
msgstr "Klassische Controller-Konfiguration"
#: Source/Core/DolphinWX/Cheats/CheatsWindow.cpp:107
#: Source/Core/DolphinWX/Debugger/BreakpointWindow.cpp:51
#: Source/Core/DolphinWX/Input/InputConfigDiag.cpp:735
#: Source/Core/DolphinWX/Input/InputConfigDiag.cpp:1198
#: Source/Core/DolphinWX/LogWindow.cpp:132
#: Source/Core/DolphinWX/WXInputBase.cpp:48
2009-08-09 21:01:41 +00:00
msgid "Clear"
2013-09-21 16:24:33 +00:00
msgstr "Leeren"
2009-08-09 21:01:41 +00:00
#: Source/Core/DolphinWX/Debugger/DebuggerPanel.cpp:126
msgid "Clear Pixel Shaders"
msgstr "Leere Pixel-Shader"
#: Source/Core/DolphinWX/Debugger/DebuggerPanel.cpp:109
#: Source/Core/DolphinWX/Debugger/DebuggerPanel.cpp:110
msgid "Clear Screen"
msgstr "Bildschirm löschen"
#: Source/Core/DolphinWX/Debugger/DebuggerPanel.cpp:114
#: Source/Core/DolphinWX/Debugger/DebuggerPanel.cpp:115
msgid "Clear Textures"
msgstr "Texturen löschen"
#: Source/Core/DolphinWX/Debugger/DebuggerPanel.cpp:119
msgid "Clear Vertex Shaders"
msgstr "Leere Vertex-Shader"
#: Source/Core/DolphinWX/Cheats/ActionReplayCodesPanel.cpp:206
msgid "Clone and &Edit Code..."
msgstr "Code b&earbeiten und klonen..."
#: Source/Core/DolphinWX/FifoPlayerDlg.cpp:276
#: Source/Core/DolphinWX/ISOProperties/ISOProperties.cpp:444
#: Source/Core/DolphinWX/MemcardManager.cpp:241
#: Source/Core/DolphinWX/PostProcessingConfigDiag.cpp:135
#: Source/Core/DolphinWX/SoftwareVideoConfigDialog.cpp:153
#: Source/Core/DolphinWX/VideoConfigDiag.cpp:935
2009-08-09 21:01:41 +00:00
msgid "Close"
msgstr "Schließen"
#: Source/Core/DolphinWX/MainMenuBar.cpp:170
msgid "Co&nfiguration"
msgstr "Ko&nfiguration"
2009-08-09 21:01:41 +00:00
#: Source/Core/DolphinWX/Debugger/CodeWindow.h:82
msgid "Code"
msgstr "Code"
#: Source/Core/DolphinWX/Cheats/ActionReplayCodesPanel.cpp:77
2009-08-09 21:01:41 +00:00
msgid "Code Info"
msgstr "Code-Info"
2009-08-09 21:01:41 +00:00
#: Source/Core/DolphinWX/Cheats/ARCodeAddEdit.cpp:43
2015-11-04 19:49:31 +00:00
msgid "Code:"
msgstr "Code:"
#: Source/Core/DolphinWX/Cheats/CreateCodeDialog.cpp:23
2009-08-09 21:01:41 +00:00
msgid "Code: "
msgstr "Code:"
2009-08-09 21:01:41 +00:00
#: Source/Core/DolphinWX/MainMenuBar.cpp:455
msgid "Combine Two Signature Files..."
msgstr "Zwei Signaturdateien kombinieren..."
#: Source/Core/DolphinWX/WXInputBase.cpp:57
2009-08-09 21:01:41 +00:00
msgid "Command"
msgstr "Befehl"
#: Source/Core/DolphinWX/MemcardManager.cpp:643
2009-08-09 21:01:41 +00:00
msgid "Comment"
msgstr "Kommentar"
#: Source/Core/DolphinWX/GameListCtrl.cpp:1013
2009-08-09 21:01:41 +00:00
msgid "Compress ISO..."
msgstr "ISO komprimieren..."
#: Source/Core/DolphinWX/GameListCtrl.cpp:1032
2009-08-09 21:01:41 +00:00
msgid "Compress selected ISOs..."
msgstr "Ausgewählte ISOs komprimieren..."
#: Source/Core/DolphinWX/GameListCtrl.cpp:1255
#: Source/Core/DolphinWX/GameListCtrl.cpp:1373
2009-08-09 21:01:41 +00:00
msgid "Compressing ISO"
msgstr "Komprimiere ISO"
#: Source/Core/DolphinWX/GameListCtrl.cpp:1460
2015-11-04 19:49:31 +00:00
msgid ""
"Compressing a Wii disc image will irreversibly change the compressed copy by "
"removing padding data. Your disc image will still work. Continue?"
msgstr ""
"Das Komprimieren eines Datenträgerabbildes entfernt Fülldaten und ändert die "
"komprimierte Kopie unwiderruflich. Das Abbild wird weiterhin funktionierten. "
"Fortfahren?"
2015-11-04 19:49:31 +00:00
#: Source/Core/DolphinWX/ISOProperties/InfoPanel.cpp:237
2014-06-06 23:14:56 +00:00
msgid "Compute"
msgstr "Berechnen"
2014-06-06 23:14:56 +00:00
#: Source/Core/DolphinWX/NetPlay/MD5Dialog.cpp:27
#, c-format
msgid ""
"Computing MD5 Checksum for:\n"
"%s"
msgstr ""
"MD5-Prüfsumme wird berechnet für:\n"
"%s"
#: Source/Core/DolphinWX/ISOProperties/InfoPanel.cpp:331
2014-06-06 23:14:56 +00:00
msgid "Computing MD5 checksum"
msgstr "Berechne MD5-Prüfsumme..."
2014-06-06 23:14:56 +00:00
#: Source/Core/DolphinWX/NetPlay/MD5Dialog.cpp:41
msgid "Computing..."
msgstr "Berechnung..."
#: Source/Core/DolphinWX/NetPlay/MD5Dialog.cpp:79
msgid "Computing: "
msgstr "Berechnung: "
#: Source/Core/DolphinWX/MainToolBar.cpp:185
#: Source/Core/DolphinWX/VideoConfigDiag.cpp:598
2009-08-09 21:01:41 +00:00
msgid "Config"
msgstr "Einstellungen"
2009-08-09 21:01:41 +00:00
#: Source/Core/DolphinWX/ControllerConfigDiag.cpp:164
#: Source/Core/DolphinWX/ControllerConfigDiag.cpp:317
#: Source/Core/DolphinWX/Input/InputConfigDiag.cpp:219
2009-08-09 21:01:41 +00:00
msgid "Configure"
msgstr "Einstellungen"
2009-08-09 21:01:41 +00:00
#: Source/Core/DolphinWX/Input/InputConfigDiag.cpp:181
2009-08-09 21:01:41 +00:00
msgid "Configure Control"
2013-09-21 16:24:33 +00:00
msgstr "Steuerung konfigurieren"
2009-08-09 21:01:41 +00:00
#: Source/Core/DolphinWX/ISOProperties/ISOProperties.cpp:109
msgid "Configure Dolphin"
msgstr "Dolphin konfigurieren"
#: Source/Core/DolphinWX/MainToolBar.cpp:185
2009-08-09 21:01:41 +00:00
msgid "Configure..."
msgstr "Einstellungen ...."
2009-08-09 21:01:41 +00:00
#: Source/Core/DolphinWX/GameListCtrl.cpp:1278
#: Source/Core/DolphinWX/GameListCtrl.cpp:1303
#: Source/Core/DolphinWX/GameListCtrl.cpp:1368
2009-08-09 21:01:41 +00:00
msgid "Confirm File Overwrite"
msgstr "Datei überschreiben bestätigen"
2009-08-09 21:01:41 +00:00
#: Source/Core/DolphinWX/Config/InterfaceConfigPane.cpp:86
2009-08-09 21:01:41 +00:00
msgid "Confirm on Stop"
msgstr "Beim Beenden bestätigen"
2009-08-09 21:01:41 +00:00
#: Source/Core/DolphinWX/NetPlay/NetPlaySetupFrame.cpp:170
#: Source/Core/DolphinWX/NetPlay/NetPlaySetupFrame.cpp:188
2009-08-09 21:01:41 +00:00
msgid "Connect"
msgstr "Verbinden"
#: Source/Core/Core/HotkeyManager.cpp:58
#: Source/Core/DolphinWX/MainMenuBar.cpp:212
2013-08-17 14:31:38 +00:00
msgid "Connect Balance Board"
2013-09-21 16:24:33 +00:00
msgstr "Balance Bord anschließen"
2013-08-17 14:31:38 +00:00
#: Source/Core/DolphinWX/Config/WiiConfigPane.cpp:54
2009-08-09 21:01:41 +00:00
msgid "Connect USB Keyboard"
2013-09-21 16:24:33 +00:00
msgstr "USB-Tastatur verbunden"
2009-08-09 21:01:41 +00:00
#: Source/Core/DolphinWX/MainMenuBar.cpp:209
2009-08-09 21:01:41 +00:00
#, c-format
msgid "Connect Wii Remote %i"
msgstr "Wii Remote %i verbinden"
2009-08-09 21:01:41 +00:00
#: Source/Core/Core/HotkeyManager.cpp:54
msgid "Connect Wii Remote 1"
msgstr "Wiimote 1 verbinden"
2009-08-09 21:01:41 +00:00
#: Source/Core/Core/HotkeyManager.cpp:55
msgid "Connect Wii Remote 2"
msgstr "Wiimote 2 verbinden"
2009-08-09 21:01:41 +00:00
#: Source/Core/Core/HotkeyManager.cpp:56
msgid "Connect Wii Remote 3"
msgstr "Wiimote 3 verbinden"
2009-08-09 21:01:41 +00:00
#: Source/Core/Core/HotkeyManager.cpp:57
msgid "Connect Wii Remote 4"
msgstr "Wiimote 4 verbinden"
2009-08-09 21:01:41 +00:00
#: Source/Core/DolphinWX/MainMenuBar.cpp:224
msgid "Connect Wii Remotes"
msgstr "Wiimotes verbinden"
2014-11-10 00:23:25 +00:00
#: Source/Core/DolphinWX/Main.cpp:487
2009-08-09 21:01:41 +00:00
msgid "Connecting..."
msgstr "Verbinden..."
#: Source/Core/DolphinWX/NetPlay/NetPlaySetupFrame.cpp:116
msgid "Connection Type:"
msgstr "Verbindungstyp:"
#: Source/Core/DolphinWX/Debugger/DebuggerPanel.cpp:85
#: Source/Core/DolphinWX/Debugger/DebuggerPanel.cpp:86
msgid "Continue"
msgstr "Fortfahren"
#: Source/Core/DolphinWX/ControllerConfigDiag.cpp:327
msgid "Continuous Scanning"
2013-09-21 16:24:33 +00:00
msgstr "Durchgehendes Suchen"
#: Source/Core/DolphinWX/WXInputBase.cpp:54
2009-08-09 21:01:41 +00:00
msgid "Control"
msgstr "Strg"
#: Source/Core/Core/HW/GCPadEmu.cpp:47
2015-11-04 19:49:31 +00:00
msgid "Control Stick"
msgstr "Control Stick"
2015-11-04 19:49:31 +00:00
#: Source/Core/DolphinWX/NetPlay/PadMapDialog.cpp:17
2015-11-04 19:49:31 +00:00
msgid "Controller Ports"
msgstr "Controller-Ports"
2015-11-04 19:49:31 +00:00
#: Source/Core/DolphinWX/MainToolBar.cpp:189
2015-06-04 09:48:38 +00:00
msgid "Controller settings"
msgstr "Controller-Einstellungen"
2015-06-04 09:48:38 +00:00
#: Source/Core/DolphinWX/MainToolBar.cpp:188
2015-06-04 09:48:38 +00:00
msgid "Controllers"
msgstr "Controller"
2015-06-04 09:48:38 +00:00
#: Source/Core/DolphinWX/VideoConfigDiag.cpp:271
2015-06-04 09:48:38 +00:00
msgid ""
"Controls the distance of the convergence plane. This is the distance at "
"which virtual objects will appear to be in front of the screen.\n"
"A higher value creates stronger out-of-screen effects while a lower value is "
"more comfortable."
msgstr ""
"Kontrolliert den Abstand der Konvergenzebene. Das ist der Abstand, ab dem "
"virtuelle Objekte so aussehen, als befänden sie sich vor dem Bildschirm.\n"
"Ein höherer Wert sorgt für stärkere Außen-Effekte, während ein niedrigerer "
"Wert angenehmer ist."
2015-06-04 09:48:38 +00:00
#: Source/Core/DolphinWX/VideoConfigDiag.cpp:268
2015-06-04 09:48:38 +00:00
msgid ""
"Controls the separation distance between the virtual cameras.\n"
"A higher value creates a stronger feeling of depth while a lower value is "
"more comfortable."
msgstr ""
"Kontrolliert den Abstand zwischen den virtuellen Kameras.\n"
"Eine höherer Wert sogt für ein stärkeres Gefühl von räumlicher Tiefe, "
"während ein niedrigerer Wert angenehmer ist."
2015-06-04 09:48:38 +00:00
#: Source/Core/DolphinWX/VideoConfigDiag.cpp:680
2015-06-04 09:48:38 +00:00
msgid "Convergence:"
msgstr "Konvergenz:"
2015-06-04 09:48:38 +00:00
#: Source/Core/DolphinWX/ISOProperties/ISOProperties.cpp:314
2016-01-12 19:56:43 +00:00
msgid "Convergence: "
msgstr "Konvergenz:"
#: Source/Core/DolphinWX/MemcardManager.cpp:173
2009-08-09 21:01:41 +00:00
msgid "Convert to GCI"
msgstr "Zu GCI konvertieren"
#: Source/Core/DolphinWX/NetPlay/NetWindow.cpp:211
#: Source/Core/DolphinWX/NetPlay/NetWindow.cpp:779
#: Source/Core/DolphinWX/NetPlay/NetWindow.cpp:786
#: Source/Core/DolphinWX/NetPlay/NetWindow.cpp:804
2015-06-04 09:48:38 +00:00
msgid "Copy"
msgstr "Kopieren"
2015-06-04 09:48:38 +00:00
#: Source/Core/DolphinWX/Debugger/CodeView.cpp:362
#: Source/Core/DolphinWX/Debugger/MemoryView.cpp:250
msgid "Copy &address"
msgstr "&Adresse kopieren"
#: Source/Core/DolphinWX/Debugger/CodeView.cpp:364
msgid "Copy &code line"
msgstr "&Codezeile kopieren"
#: Source/Core/DolphinWX/Debugger/CodeView.cpp:363
msgid "Copy &function"
msgstr "&Funktion kopieren"
#: Source/Core/DolphinWX/Debugger/CodeView.cpp:365
#: Source/Core/DolphinWX/Debugger/MemoryView.cpp:251
msgid "Copy &hex"
msgstr "&Hex kopieren"
#: Source/Core/Core/ConfigManager.cpp:1025
2009-08-09 21:01:41 +00:00
msgid "Copy failed"
msgstr "Kopieren fehlgeschlagen"
#: Source/Core/DolphinWX/MemcardManager.cpp:821
2009-08-09 21:01:41 +00:00
#, c-format
msgid "Copy to Memory Card %c"
msgstr "Auf Speicherkarte %c kopieren"
2009-08-09 21:01:41 +00:00
#: Source/Core/DolphinWX/ISOProperties/ISOProperties.cpp:344
2009-08-09 21:01:41 +00:00
msgid "Core"
msgstr "Kern"
#. i18n: Performance cost, not monetary cost
#: Source/Core/DolphinWX/Debugger/JitWindow.cpp:184
msgid "Cost"
msgstr "Einbußen"
#: Source/Core/Core/ConfigManager.cpp:821
2009-08-09 21:01:41 +00:00
#, c-format
msgid ""
"Could not read \"%s\". There is no disc in the drive or it is not a GameCube/"
"Wii backup. Please note that Dolphin cannot play games directly from the "
"original GameCube and Wii discs."
2014-02-01 11:29:37 +00:00
msgstr ""
"Konnte \"%s\" nicht lesen. Es befindet sich keine Disc im Laufwerk, oder sie "
"ist kein GameCube/Wii Backup. Bitte beachte, dass Dolphin keine Spiele von "
"originalen GameCube und Wii Discs lesen kann."
2009-08-09 21:01:41 +00:00
#: Source/Core/Core/ConfigManager.cpp:937
2009-08-09 21:01:41 +00:00
#, c-format
msgid "Could not recognize ISO file %s"
msgstr "Konnte ISO-Datei %s nicht erkennen."
#: Source/Core/DolphinWX/ISOProperties/ISOProperties.cpp:479
#, c-format
2014-11-10 00:23:25 +00:00
msgid "Could not save %s."
msgstr "Konnte %s nicht speichern."
2009-08-09 21:01:41 +00:00
#: Source/Core/Core/HW/GCMemcardRaw.cpp:112
#, c-format
2009-08-09 21:01:41 +00:00
msgid ""
"Could not write memory card file %s.\n"
"\n"
2014-02-01 11:29:37 +00:00
"Are you running Dolphin from a CD/DVD, or is the save file maybe write "
"protected?\n"
"\n"
"Are you receiving this after moving the emulator directory?\n"
2014-02-01 11:29:37 +00:00
"If so, then you may need to re-specify your memory card location in the "
"options."
msgstr ""
"Die Speicherkartendatei %s konnte nicht geschrieben werden.\n"
"\n"
"Dies tritt auf, wenn du Dolphin von einem nicht schreibbaren Medium, "
"beispielsweise einer CD/DVD ausführst oder die Datei als schreibgeschützt "
"markiert ist.\n"
"\n"
"Eine weitere Möglichkeit ist, dass du den Dolphin-Ordner verschoben hast.\n"
"\n"
"Wenn einer dieser Fälle zutriffst, solltest du den Speicherort der "
"Speicherkarte in den Optionen ändern."
2009-08-09 21:01:41 +00:00
#: Source/Core/Core/NetPlayClient.cpp:84
2015-06-04 09:48:38 +00:00
msgid "Couldn't Create Client"
msgstr "Client konnte nicht erstellt werden"
2015-06-04 09:48:38 +00:00
#: Source/Core/Core/NetPlayClient.cpp:95
2015-06-04 09:48:38 +00:00
msgid "Couldn't create peer."
msgstr "Peer konnte nicht erstellt werden."
2015-06-04 09:48:38 +00:00
#: Source/Core/DolphinWX/ISOProperties/ISOProperties.cpp:694
2009-08-09 21:01:41 +00:00
msgid "Couldn't find open command for extension 'ini'!"
2013-09-21 16:24:33 +00:00
msgstr "Konnte den Befehl zum Öffnen der Dateierweiterung 'ini' nicht finden!"
2009-08-09 21:01:41 +00:00
#: Source/Core/Core/BootManager.cpp:380
2009-08-09 21:01:41 +00:00
msgid ""
"Couldn't init the core.\n"
"Check your configuration."
2014-02-01 11:29:37 +00:00
msgstr ""
"Konnte Core nicht initialisieren.\n"
"Überprüfe die Konfiguration."
2009-08-09 21:01:41 +00:00
#: Source/Core/DolphinWX/NetPlay/NetWindow.cpp:462
msgid "Couldn't look up central server"
msgstr "Konnte den zentralen Server nicht ermitteln"
2015-06-04 09:48:38 +00:00
#: Source/Core/DolphinWX/Debugger/DebuggerPanel.cpp:90
msgid "Count"
msgstr "Anzahl"
#: Source/Core/DolphinWX/Cheats/CheatSearchTab.cpp:80
2009-08-09 21:01:41 +00:00
msgid "Count:"
msgstr "Anzahl:"
#: Source/Core/DolphinWX/Cheats/CheatSearchTab.cpp:262
#, c-format
2014-11-10 00:23:25 +00:00
msgid "Count: %lu"
msgstr "Anzahl: %lu"
2014-11-10 00:23:25 +00:00
#: Source/Core/DolphinWX/ISOProperties/InfoPanel.cpp:216
2009-08-09 21:01:41 +00:00
msgid "Country:"
msgstr "Land:"
#: Source/Core/DolphinWX/Cheats/CheatSearchTab.cpp:54
#: Source/Core/DolphinWX/Cheats/CreateCodeDialog.cpp:17
2009-08-09 21:01:41 +00:00
msgid "Create AR Code"
msgstr "AR-Code erstellen"
#: Source/Core/DolphinWX/MainMenuBar.cpp:395
msgid "Create New Perspective"
msgstr "Neue Perspektive erstellen"
#: Source/Core/DolphinWX/MainMenuBar.cpp:451
msgid ""
"Create a .dsy file that can be used to recognise these same functions in "
"other games."
msgstr ""
"Erstelle eine .dsy-Datei, die benutzt werden kann, um die gleichen "
"Funktionen in anderen Spielen zu erkennen."
#: Source/Core/DolphinWX/VideoConfigDiag.cpp:240
msgid ""
"Create frame dumps and screenshots at the internal resolution of the "
"renderer, rather than the size of the window it is displayed within. If the "
"aspect ratio is widescreen, the output image will be scaled horizontally to "
"preserve the vertical resolution.\n"
"\n"
"If unsure, leave this unchecked."
msgstr ""
"Erstelle Framedumps und Screenshots in der internen Auflösung des Renderers, "
"anstatt in der Größe des Fensters, in dem gerendert wird. Wenn das "
"Seitenverhältnis auf Breitbild gestellt ist, wird das Ausgabebild horizontal "
"skaliert, um die vertikale Auflösung beizubehalten.\n"
"\n"
"Im Zweifel deaktiviert lassen."
#: Source/Core/DolphinWX/FrameAui.cpp:539
2009-08-09 21:01:41 +00:00
msgid "Create new perspective"
msgstr "Neue Perspektive erstellen"
#: Source/Core/DolphinWX/Cheats/GeckoCodeDiag.cpp:32
2009-08-09 21:01:41 +00:00
msgid "Creator: "
msgstr "Autor: "
2009-08-09 21:01:41 +00:00
2015-12-15 19:36:44 +00:00
#: Source/Core/Common/MsgHandler.cpp:64
2009-08-09 21:01:41 +00:00
msgid "Critical"
msgstr "Kritisch"
2009-08-09 21:01:41 +00:00
#: Source/Core/DolphinWX/VideoConfigDiag.cpp:897
2009-08-09 21:01:41 +00:00
msgid "Crop"
2013-09-21 16:24:33 +00:00
msgstr "Zuschneiden"
2009-08-09 21:01:41 +00:00
#: Source/Core/DolphinWX/VideoConfigDiag.cpp:254
2009-08-09 21:01:41 +00:00
msgid ""
2015-11-04 19:49:31 +00:00
"Crop the picture from its native aspect ratio to 4:3 or 16:9.\n"
2009-08-09 21:01:41 +00:00
"\n"
"If unsure, leave this unchecked."
2014-02-01 11:29:37 +00:00
msgstr ""
"Schneidet das Bild von seinem standardmäßigem Seitenverhältnis auf 4:3 oder "
"16:9 zurecht.\n"
"\n"
"Im Zweifel deaktiviert lassen."
2009-08-09 21:01:41 +00:00
#: Source/Core/Core/HW/WiimoteEmu/Attachment/Turntable.cpp:54
2009-08-09 21:01:41 +00:00
msgid "Crossfade"
2013-09-21 16:24:33 +00:00
msgstr "Überblendung"
2009-08-09 21:01:41 +00:00
#: Source/Core/DolphinWX/FrameTools.cpp:348
#, c-format
msgid "Current directory changed from %s to %s after wxFileSelector!"
2014-02-01 11:29:37 +00:00
msgstr ""
"Aktuelles Verzeichnis wurde gemäß wxFileSelector von %s nach %s geändert!"
2009-08-09 21:01:41 +00:00
#: Source/Core/DolphinWX/NetPlay/NetWindow.cpp:134
msgid "Current game"
msgstr "Aktuelles Spiel"
#: Source/Core/DolphinWX/VideoConfigDiag.cpp:553
2014-11-10 00:23:25 +00:00
msgid "Custom"
msgstr "Benutzerdefiniert"
2009-08-09 21:01:41 +00:00
#: Source/Core/DolphinWX/Config/AdvancedConfigPane.cpp:85
msgid "Custom RTC Options"
msgstr "Benutzerdefinierte Echtzeituhr"
#: Source/Core/Core/HW/GCPadEmu.cpp:66
2009-08-09 21:01:41 +00:00
msgid "D-Pad"
msgstr "D-Pad"
#: Source/Core/DolphinWX/ControllerConfigDiag.cpp:51
2016-01-12 19:56:43 +00:00
msgid "DK Bongos"
msgstr "DK-Bongos"
2016-01-12 19:56:43 +00:00
#: Source/Core/DolphinWX/Config/AudioConfigPane.cpp:39
2009-08-09 21:01:41 +00:00
msgid "DSP Emulator Engine"
2013-09-21 16:24:33 +00:00
msgstr "DSP-Emulations-Engine"
2009-08-09 21:01:41 +00:00
#: Source/Core/DolphinWX/Config/AudioConfigPane.cpp:34
#: Source/Core/DolphinWX/ISOProperties/ISOProperties.cpp:282
2009-08-09 21:01:41 +00:00
msgid "DSP HLE emulation (fast)"
msgstr "DSP HLE Emulation (schnell)"
#: Source/Core/DolphinWX/Debugger/DSPDebugWindow.cpp:34
msgid "DSP LLE Debugger"
msgstr "DSP-LLE-Debugger"
#: Source/Core/DolphinWX/Config/AudioConfigPane.cpp:36
2009-08-09 21:01:41 +00:00
msgid "DSP LLE interpreter (slow)"
msgstr "DSP LLE Interpreter (langsam)"
#: Source/Core/DolphinWX/Config/AudioConfigPane.cpp:35
2009-08-09 21:01:41 +00:00
msgid "DSP LLE recompiler"
msgstr "DSP LLE Recompiler"
#: Source/Core/DolphinWX/Config/PathConfigPane.cpp:85
2009-08-09 21:01:41 +00:00
msgid "DVD Root:"
msgstr "DVD-Laufwerk:"
2009-08-09 21:01:41 +00:00
#: Source/Core/DolphinWX/ControllerConfigDiag.cpp:51
2013-08-17 14:31:38 +00:00
msgid "Dance Mat"
2013-09-21 16:24:33 +00:00
msgstr "Tanzmatte"
2013-08-17 14:31:38 +00:00
#: Source/Core/DolphinWX/Cheats/CheatSearchTab.cpp:60
2009-08-09 21:01:41 +00:00
msgid "Data Size"
msgstr "Datengröße"
#: Source/Core/DolphinWX/Debugger/MemoryWindow.cpp:116
msgid "Data Type"
msgstr "Datentyp"
#: Source/Core/DolphinWX/MemcardManager.cpp:537
#: Source/Core/DolphinWX/MemcardManager.cpp:572
2009-08-09 21:01:41 +00:00
msgid "Datel MaxDrive/Pro files(*.sav)"
msgstr "Datel MaxDrive/Pro Dateien(*.sav)"
2015-11-04 19:49:31 +00:00
#: Source/Core/InputCommon/ControllerEmu.cpp:187
#: Source/Core/InputCommon/ControllerEmu.cpp:256
#: Source/Core/InputCommon/ControllerEmu.cpp:264
#: Source/Core/InputCommon/ControllerEmu.cpp:278
#: Source/Core/InputCommon/ControllerEmu.cpp:292
#: Source/Core/InputCommon/ControllerEmu.cpp:310
2009-08-09 21:01:41 +00:00
msgid "Dead Zone"
msgstr "Tote Zone"
#: Source/Core/DolphinWX/LogConfigWindow.cpp:46
2009-08-09 21:01:41 +00:00
msgid "Debug"
msgstr "Debug"
#: Source/Core/DolphinWX/SoftwareVideoConfigDialog.cpp:119
2014-11-10 00:23:25 +00:00
msgid "Debug Only"
msgstr "Nur Fehlersuche"
2014-11-10 00:23:25 +00:00
#: Source/Core/DolphinWX/Debugger/DebuggerPanel.cpp:177
#: Source/Core/DolphinWX/Input/HotkeyInputConfigDiag.cpp:84
#: Source/Core/DolphinWX/VideoConfigDiag.cpp:845
2009-08-09 21:01:41 +00:00
msgid "Debugging"
msgstr "Debug"
#: Source/Core/DolphinWX/Debugger/WatchView.cpp:88
#: Source/Core/DolphinWX/WXInputBase.cpp:118
2009-08-09 21:01:41 +00:00
msgid "Decimal"
msgstr "Komma"
2009-08-09 21:01:41 +00:00
#: Source/Core/DolphinWX/GameListCtrl.cpp:1011
2009-08-09 21:01:41 +00:00
msgid "Decompress ISO..."
msgstr "ISO dekomprimieren..."
#: Source/Core/DolphinWX/GameListCtrl.cpp:1033
2009-08-09 21:01:41 +00:00
msgid "Decompress selected ISOs..."
msgstr "Ausgewählte ISOs dekomprimieren..."
#: Source/Core/DolphinWX/GameListCtrl.cpp:1255
#: Source/Core/DolphinWX/GameListCtrl.cpp:1373
2009-08-09 21:01:41 +00:00
msgid "Decompressing ISO"
msgstr "Dekomprimiere ISO"
#: Source/Core/Core/HotkeyManager.cpp:87
2015-06-04 09:48:38 +00:00
msgid "Decrease Convergence"
msgstr "Konvergenz verrringern"
2015-06-04 09:48:38 +00:00
#: Source/Core/Core/HotkeyManager.cpp:85
2015-06-04 09:48:38 +00:00
msgid "Decrease Depth"
msgstr "Tiefe reduzieren"
2015-06-04 09:48:38 +00:00
#: Source/Core/Core/HotkeyManager.cpp:27
2016-01-12 19:56:43 +00:00
msgid "Decrease Emulation Speed"
msgstr "Emulationsgeschwindigkeit verringern"
2013-08-17 14:31:38 +00:00
#: Source/Core/Core/HotkeyManager.cpp:68
2015-06-04 09:48:38 +00:00
msgid "Decrease IR"
msgstr "IR reduzieren"
2015-06-04 09:48:38 +00:00
#: Source/Core/DolphinWX/Input/InputConfigDiag.cpp:1196
2009-08-09 21:01:41 +00:00
msgid "Default"
msgstr "Standard"
#: Source/Core/DolphinWX/Config/PathConfigPane.cpp:82
2009-08-09 21:01:41 +00:00
msgid "Default ISO:"
2013-09-21 16:24:33 +00:00
msgstr "Standard-ISO:"
2009-08-09 21:01:41 +00:00
#: Source/Core/DolphinWX/LogWindow.cpp:101
2009-08-09 21:01:41 +00:00
msgid "Default font"
2013-09-21 16:24:33 +00:00
msgstr "Standardschriftart"
2009-08-09 21:01:41 +00:00
#: Source/Core/DolphinWX/Debugger/BreakpointWindow.cpp:48
#: Source/Core/DolphinWX/Input/InputConfigDiag.cpp:1221
#: Source/Core/DolphinWX/WXInputBase.cpp:29
2009-08-09 21:01:41 +00:00
msgid "Delete"
msgstr "Entfernen"
2009-08-09 21:01:41 +00:00
#: Source/Core/DolphinWX/MemcardManager.cpp:822
2009-08-09 21:01:41 +00:00
msgid "Delete Save"
msgstr "Spielstand löschen"
#: Source/Core/AudioCommon/WaveFile.cpp:33
#: Source/Core/VideoCommon/AVIDump.cpp:98
2009-08-09 21:01:41 +00:00
#, c-format
msgid "Delete the existing file '%s'?"
2013-09-21 16:24:33 +00:00
msgstr "Vorhandende Datei '%s' löschen?"
2009-08-09 21:01:41 +00:00
#: Source/Core/DolphinWX/ISOProperties/ISOProperties.cpp:305
2015-06-04 09:48:38 +00:00
msgid "Depth Percentage: "
msgstr "Tiefe in Prozent:"
2015-06-04 09:48:38 +00:00
#: Source/Core/DolphinWX/VideoConfigDiag.cpp:669
2015-06-04 09:48:38 +00:00
msgid "Depth:"
msgstr "Tiefe:"
2015-06-04 09:48:38 +00:00
#: Source/Core/DolphinWX/VideoConfigDiag.cpp:1059
2009-08-09 21:01:41 +00:00
msgid "Description"
msgstr "Beschreibung"
2009-08-09 21:01:41 +00:00
#: Source/Core/DolphinWX/ISOProperties/InfoPanel.cpp:277
2015-06-04 09:48:38 +00:00
msgid "Description:"
msgstr "Beschreibung:"
2015-06-04 09:48:38 +00:00
#: Source/Core/DolphinWX/Input/InputConfigDiag.cpp:733
2009-08-09 21:01:41 +00:00
msgid "Detect"
msgstr "Erkenne"
#: Source/Core/DolphinWX/ISOProperties/ISOProperties.cpp:287
2015-06-04 09:48:38 +00:00
msgid "Deterministic dual core: "
msgstr "Deterministischer Dual Core: "
2009-08-09 21:01:41 +00:00
#: Source/Core/DolphinWX/Input/InputConfigDiag.cpp:198
#: Source/Core/DolphinWX/Input/InputConfigDiag.cpp:1170
2009-08-09 21:01:41 +00:00
msgid "Device"
msgstr "Gerät"
#: Source/Core/DolphinWX/Config/GameCubeConfigPane.cpp:118
#: Source/Core/DolphinWX/Config/WiiConfigPane.cpp:119
2009-08-09 21:01:41 +00:00
msgid "Device Settings"
msgstr "Geräteeinstellungen"
#: Source/Core/DolphinWX/Input/InputConfigDiag.cpp:336
2014-06-06 23:14:56 +00:00
msgid "Device not found"
msgstr "Gerät nicht gefunden"
2014-06-06 23:14:56 +00:00
#: Source/Core/Core/HW/WiimoteEmu/Attachment/Turntable.cpp:51
2009-08-09 21:01:41 +00:00
msgid "Dial"
msgstr "Skala"
2009-08-09 21:01:41 +00:00
#: Source/Core/DolphinWX/Config/WiiConfigPane.cpp:61
2015-06-04 09:48:38 +00:00
msgid "Dims the screen after five minutes of inactivity."
msgstr "Verdunkelt den Bildschirm nach fünf Minuten Inaktivität."
2015-06-04 09:48:38 +00:00
#: Source/Core/DolphinWX/NetPlay/NetPlaySetupFrame.cpp:120
msgid "Direct Connection"
msgstr "Direktverbindung"
2015-06-04 09:48:38 +00:00
#: Source/Core/Core/HW/GCMemcard.cpp:137
2015-11-04 19:49:31 +00:00
msgid "Directory checksum and directory backup checksum failed"
2014-02-01 11:29:37 +00:00
msgstr ""
"Verzeichnis-Prüfsumme und Backup-Verzeichnis-Prüfsumme sind fehlerhaft."
2009-08-09 21:01:41 +00:00
#: Source/Core/DolphinWX/VideoConfigDiag.cpp:780
2009-08-09 21:01:41 +00:00
msgid "Disable"
msgstr "Deaktivieren"
2009-08-09 21:01:41 +00:00
#: Source/Core/DolphinWX/VideoConfigDiag.cpp:805
2015-06-04 09:48:38 +00:00
msgid "Disable Bounding Box"
msgstr "Bounding Box deaktivieren"
2015-06-04 09:48:38 +00:00
#: Source/Core/DolphinWX/MainMenuBar.cpp:400
msgid "Disable Docking"
msgstr "Andocken deaktivieren"
#: Source/Core/Core/HotkeyManager.cpp:29
2016-02-24 19:49:19 +00:00
msgid "Disable Emulation Speed Limit"
msgstr "Geschwindigkeitsbegrenzung ausschalten"
2016-02-24 19:49:19 +00:00
#: Source/Core/DolphinWX/VideoConfigDiag.cpp:628
2009-08-09 21:01:41 +00:00
msgid "Disable Fog"
msgstr "Nebel deaktivieren"
2009-08-09 21:01:41 +00:00
#: Source/Core/DolphinWX/VideoConfigDiag.cpp:219
2009-08-09 21:01:41 +00:00
msgid ""
"Disable any XFB emulation.\n"
2014-02-01 11:29:37 +00:00
"Speeds up emulation a lot but causes heavy glitches in many games which rely "
"on them (especially homebrew applications).\n"
2009-08-09 21:01:41 +00:00
"\n"
"If unsure, leave this checked."
2014-02-01 11:29:37 +00:00
msgstr ""
"Deaktiviert jegliche XFB-Emulation.\n"
"Dadurch wird die Emulation beschleunigt, auf Kosten von vielen Problemen in "
"davon abhängigen Spielen (insbesondere Homebrew).\n"
"\n"
"Im Zweifel aktiviert lassen."
2009-08-09 21:01:41 +00:00
#: Source/Core/DolphinWX/MainMenuBar.cpp:401
msgid "Disable docking of perspective panes to main window"
msgstr "Andocken von Perspektivfenstern an das Hauptfenster deaktivieren"
#: Source/Core/DolphinWX/VideoConfigDiag.cpp:159
2009-08-09 21:01:41 +00:00
msgid ""
2015-06-04 09:48:38 +00:00
"Disable the bounding box emulation.\n"
"This may improve the GPU performance a lot, but some games will break.\n"
2009-08-09 21:01:41 +00:00
"\n"
2015-06-04 09:48:38 +00:00
"If unsure, leave this checked."
2014-02-01 11:29:37 +00:00
msgstr ""
"Deaktiviert die bounding box emulation.\n"
"Dies kann die GPU Leistung stark verbessern, aber einige Spiele werden nicht "
"mehr funktionieren.\n"
"\n"
"Im Zweifel aktiviert lassen."
#: Source/Core/DolphinWX/Debugger/DSPDebugWindow.cpp:79
msgid "Disassembly"
msgstr "Disassemblierung"
#: Source/Core/DolphinWX/ISOProperties/FilesystemPanel.cpp:188
2009-08-09 21:01:41 +00:00
msgid "Disc"
msgstr "Disc"
#: Source/Core/DiscIO/DriveBlob.cpp:146
2009-08-09 21:01:41 +00:00
msgid "Disc Read Error"
2013-09-21 16:24:33 +00:00
msgstr "Disc-Lesefehler"
2009-08-09 21:01:41 +00:00
#: Source/Core/DolphinWX/VideoConfigDiag.cpp:505
2009-08-09 21:01:41 +00:00
msgid "Display"
msgstr "Anzeige"
#: Source/Core/DolphinWX/Config/InterfaceConfigPane.cpp:112
2015-06-04 09:48:38 +00:00
msgid ""
"Display messages over the emulation screen area.\n"
"These messages include memory card writes, video backend and CPU "
"information, and JIT cache clearing."
msgstr ""
"Nachrichten im Emulationsfenster anzeigen.\n"
"Diese Nachrichten beinhalten Speichervorgänge auf der Speicherkarte, Video-"
"Backend- und CPU-Informationen und JIT-Cache-Leerungen."
2015-06-04 09:48:38 +00:00
#: Source/Core/DolphinWX/WXInputBase.cpp:120
2009-08-09 21:01:41 +00:00
msgid "Divide"
msgstr "Division"
2009-08-09 21:01:41 +00:00
#: Source/Core/DolphinWX/Debugger/CodeWindowFunctions.cpp:177
msgid "Do you want to clear the list of symbol names?"
msgstr "Möchten Sie die Liste der Symbolnamen löschen?"
#: Source/Core/DolphinWX/FrameTools.cpp:808
2009-08-09 21:01:41 +00:00
msgid "Do you want to stop the current emulation?"
msgstr "Laufende Emulation stoppen?"
#: Source/Core/DolphinWX/Config/AudioConfigPane.cpp:41
msgid "Dolby Pro Logic II decoder"
2013-09-21 16:24:33 +00:00
msgstr "Dolby Pro Logic II Dekoder"
#: Source/Core/DolphinWX/AboutDolphin.cpp:26
#: Source/Core/DolphinWX/FrameTools.cpp:649
2009-08-09 21:01:41 +00:00
msgid "Dolphin"
msgstr "Dolphin"
2016-06-19 02:25:32 +00:00
#: Source/Core/DolphinWX/SoftwareVideoConfigDialog.cpp:36
#: Source/Core/DolphinWX/VideoConfigDiag.cpp:352
2009-08-09 21:01:41 +00:00
#, c-format
msgid "Dolphin %s Graphics Configuration"
2013-09-21 16:24:33 +00:00
msgstr "Dolphin %s Grafikeinstellungen"
2009-08-09 21:01:41 +00:00
#: Source/Core/DolphinWX/Config/ConfigMain.h:19
2009-08-09 21:01:41 +00:00
msgid "Dolphin Configuration"
msgstr "Dolphin-Konfiguration"
2009-08-09 21:01:41 +00:00
#: Source/Core/DolphinWX/ControllerConfigDiag.cpp:48
2015-06-04 09:48:38 +00:00
msgid "Dolphin Controller Configuration"
msgstr "Dolphin Controller-Konfiguration"
2015-06-04 09:48:38 +00:00
#: Source/Core/DolphinWX/ControllerConfigDiag.cpp:508
#, c-format
msgid "Dolphin Emulated Wii Remote Configuration Port %i"
msgstr "Dolphin-emulierte Wii Remote-Konfigurationsport %i"
#: Source/Core/DolphinWX/FifoPlayerDlg.cpp:376
2009-08-09 21:01:41 +00:00
msgid "Dolphin FIFO"
msgstr "Dolphin-FIFO"
2009-08-09 21:01:41 +00:00
#: Source/Core/DolphinWX/FrameTools.cpp:1018
2015-06-04 09:48:38 +00:00
msgid "Dolphin Hotkeys"
msgstr "Dolphin-Tastenkürzel"
2009-08-09 21:01:41 +00:00
#: Source/Core/DolphinWX/Debugger/CodeWindowFunctions.cpp:224
#: Source/Core/DolphinWX/Debugger/CodeWindowFunctions.cpp:240
#: Source/Core/DolphinWX/Debugger/CodeWindowFunctions.cpp:259
msgid "Dolphin Map File (*.map)"
msgstr "Dolphin-Kartendatei (*.map)"
#: Source/Core/DolphinWX/NetPlay/NetWindow.cpp:68
2015-06-04 09:48:38 +00:00
msgid "Dolphin NetPlay"
msgstr "Dolphin NetPlay"
2009-08-09 21:01:41 +00:00
#: Source/Core/DolphinWX/NetPlay/NetPlaySetupFrame.cpp:39
2015-06-04 09:48:38 +00:00
msgid "Dolphin NetPlay Setup"
msgstr "Dolphin NetPlay-Einrichtung"
2015-06-04 09:48:38 +00:00
#: Source/Core/DolphinWX/Debugger/CodeWindowFunctions.cpp:165
msgid "Dolphin Signature CSV File (*.csv)"
msgstr "Dolphin-Signatur-CSV-Datei (*.csv)"
#: Source/Core/DolphinWX/Debugger/CodeWindowFunctions.cpp:164
msgid "Dolphin Signature File (*.dsy)"
msgstr "Dolphin-Signaturdatei (*.dsy)"
#: Source/Core/DolphinWX/Debugger/CodeWindowFunctions.cpp:274
msgid "Dolphin Symbol Rename File (*.sym)"
msgstr "Dolphin-Symbol-Umbenennungsdatei (*.sym)"
#: Source/Core/DolphinWX/FrameTools.cpp:481
#: Source/Core/DolphinWX/FrameTools.cpp:953
2015-06-04 09:48:38 +00:00
msgid "Dolphin TAS Movies (*.dtm)"
msgstr "Dolphin TAS-Filme (*.dtm)"
2009-08-09 21:01:41 +00:00
#: Source/Core/DolphinWX/GameListCtrl.cpp:389
2009-08-09 21:01:41 +00:00
msgid ""
2014-11-10 00:23:25 +00:00
"Dolphin could not find any GameCube/Wii ISOs or WADs. Double-click here to "
"set a games directory..."
2014-02-01 11:29:37 +00:00
msgstr ""
"Dolphin konnte weder GameCube/Wii ISOs noch WADs finden. Hier klicken, um "
"ein Spielverzeichnis anzulegen..."
2009-08-09 21:01:41 +00:00
#: Source/Core/DolphinWX/GameListCtrl.cpp:385
2009-08-09 21:01:41 +00:00
msgid ""
2014-11-10 00:23:25 +00:00
"Dolphin is currently set to hide all games. Double-click here to show all "
2009-08-09 21:01:41 +00:00
"games..."
2014-02-01 11:29:37 +00:00
msgstr ""
"Dolphin ist so eingestellt, dass alle Spiele versteckt werden. Hier "
"doppelklicken um alle Spiele anzuzeigen..."
2009-08-09 21:01:41 +00:00
#: Source/Core/DolphinWX/NetPlay/NetWindow.cpp:465
msgid "Dolphin is too old for traversal server"
msgstr "Dolphin ist zu alt für den Übergangsserver"
2015-06-04 09:48:38 +00:00
#: Source/Core/DolphinWX/GameListCtrl.cpp:1315
#: Source/Core/DolphinWX/GameListCtrl.cpp:1388
msgid "Dolphin was unable to complete the requested action."
msgstr "Dolphin war nicht in der Lage die gewünschte Aktion auszuführen."
#: Source/Core/DolphinWX/ISOProperties/ISOProperties.cpp:152
msgid "Dolphin's cheat system is currently disabled."
msgstr "Dolphins Cheatsystem ist momentan deaktiviert."
#: Source/Core/DiscIO/CompressedBlob.cpp:329
2015-12-15 19:36:44 +00:00
msgid "Done compressing disc image."
msgstr "Komprimiervorgang abgeschlossen"
2015-12-15 19:36:44 +00:00
#: Source/Core/DolphinWX/TASInputDlg.cpp:78
#: Source/Core/DolphinWX/TASInputDlg.cpp:251
#: Source/Core/DolphinWX/WXInputBase.cpp:76
#: Source/Core/InputCommon/ControllerEmu.cpp:272
2009-08-09 21:01:41 +00:00
msgid "Down"
msgstr "Unten"
2009-08-09 21:01:41 +00:00
#: Source/Core/DolphinWX/Cheats/GeckoCodeDiag.cpp:61
2009-08-09 21:01:41 +00:00
msgid "Download Codes (WiiRD Database)"
2013-09-21 16:24:33 +00:00
msgstr "Codes herunterladen (WiiRD-Datenbank)"
2009-08-09 21:01:41 +00:00
#: Source/Core/DolphinWX/Cheats/GeckoCodeDiag.cpp:297
2009-08-09 21:01:41 +00:00
#, c-format
msgid "Downloaded %lu codes. (added %lu)"
msgstr "%lu Codes heruntergeladen. (%lu hinzugefügt)"
#: Source/Core/DolphinWX/SoftwareVideoConfigDialog.cpp:136
2014-11-10 00:23:25 +00:00
msgid "Drawn Object Range"
msgstr "Darstellungsreichweite von Objekten"
2014-11-10 00:23:25 +00:00
#: Source/Core/DolphinWX/Config/GCAdapterConfigDiag.cpp:36
2015-06-04 09:48:38 +00:00
msgid "Driver Not Detected"
msgstr "Treiber nicht erkannt"
2015-06-04 09:48:38 +00:00
#: Source/Core/Core/HW/WiimoteEmu/Attachment/Drums.cpp:29
2009-08-09 21:01:41 +00:00
msgid "Drums"
msgstr "Trommeln"
#: Source/Core/DolphinWX/Input/InputConfigDiag.cpp:92
msgid "Drums Configuration"
msgstr "Schlagzeugkonfiguration"
#: Source/Core/DolphinWX/Config/GameCubeConfigPane.cpp:34
2009-08-09 21:01:41 +00:00
msgid "Dummy"
msgstr "Dummy"
#: Source/Core/DolphinWX/Debugger/DebuggerPanel.cpp:101
#: Source/Core/DolphinWX/Debugger/DebuggerPanel.cpp:102
msgid "Dump"
msgstr "Dump"
#: Source/Core/DolphinWX/MainMenuBar.cpp:161
2009-08-09 21:01:41 +00:00
msgid "Dump Audio"
msgstr "Audio dumpen"
#: Source/Core/DolphinWX/VideoConfigDiag.cpp:874
2009-08-09 21:01:41 +00:00
msgid "Dump EFB Target"
msgstr "EFB-Target dumpen"
#: Source/Core/DolphinWX/Debugger/MemoryWindow.cpp:96
msgid "Dump EXRAM"
msgstr "EXRAM dumpen"
#: Source/Core/DolphinWX/Debugger/MemoryWindow.cpp:98
msgid "Dump FakeVMEM"
msgstr "FakeVMEM dumpen"
#: Source/Core/DolphinWX/MainMenuBar.cpp:159
2009-08-09 21:01:41 +00:00
msgid "Dump Frames"
msgstr "Frames dumpen"
#: Source/Core/DolphinWX/Debugger/MemoryWindow.cpp:95
msgid "Dump MRAM"
msgstr "MRAM dumpen"
#: Source/Core/DolphinWX/SoftwareVideoConfigDialog.cpp:115
2014-11-10 00:23:25 +00:00
msgid "Dump Objects"
msgstr "Objektauszüge speichern"
2009-08-09 21:01:41 +00:00
#: Source/Core/DolphinWX/Config/PathConfigPane.cpp:94
msgid "Dump Path:"
msgstr "Dump-Pfad:"
#: Source/Core/DolphinWX/SoftwareVideoConfigDialog.cpp:128
2014-11-10 00:23:25 +00:00
msgid "Dump TEV Stages"
msgstr "Auszüge von TEV-Stufen speichern"
2009-08-09 21:01:41 +00:00
#: Source/Core/DolphinWX/SoftwareVideoConfigDialog.cpp:129
2014-11-10 00:23:25 +00:00
msgid "Dump Texture Fetches"
msgstr "Auszüge von Texturabrufen speichern"
2014-11-10 00:23:25 +00:00
#: Source/Core/DolphinWX/SoftwareVideoConfigDialog.cpp:113
#: Source/Core/DolphinWX/VideoConfigDiag.cpp:857
2014-11-10 00:23:25 +00:00
msgid "Dump Textures"
msgstr "Texturen dumpen"
#: Source/Core/DolphinWX/VideoConfigDiag.cpp:230
2009-08-09 21:01:41 +00:00
msgid ""
2015-06-04 09:48:38 +00:00
"Dump decoded game textures to User/Dump/Textures/<game_id>/.\n"
2009-08-09 21:01:41 +00:00
"\n"
"If unsure, leave this unchecked."
2014-02-01 11:29:37 +00:00
msgstr ""
"Schreibt alle während der Emulation decodierten Texturen in den Ordner User/"
"Dump/Textures/<game_id>/.\n"
"\n"
"Im Zweifel deaktiviert lassen."
2009-08-09 21:01:41 +00:00
#: Source/Core/DolphinWX/VideoConfigDiag.cpp:238
2009-08-09 21:01:41 +00:00
msgid ""
2015-06-04 09:48:38 +00:00
"Dump the contents of EFB copies to User/Dump/Textures/.\n"
2009-08-09 21:01:41 +00:00
"\n"
"If unsure, leave this unchecked."
2014-02-01 11:29:37 +00:00
msgstr ""
"Schreibt alle während der Emulation erzeugten EFB-Kopien in den Ordner User/"
"Dump/Textures/.\n"
"\n"
"Im Zweifel deaktiviert lassen."
2009-08-09 21:01:41 +00:00
#: Source/Core/DolphinWX/Debugger/DebuggerPanel.cpp:134
msgid "DumpList"
msgstr "Dumpliste"
#: Source/Core/DolphinWX/Cheats/ActionReplayCodesPanel.cpp:262
msgid "Duplicate Bundled ActionReplay Code"
msgstr "Dupliziere vorinstallierten Action Replay-Code"
#: Source/Core/DolphinWX/Config/GameCubeConfigPane.cpp:57
#: Source/Core/DolphinWX/Config/WiiConfigPane.cpp:39
#: Source/Core/DolphinWX/ISOProperties/InfoPanel.cpp:64
2009-08-09 21:01:41 +00:00
msgid "Dutch"
msgstr "Holländisch"
#: Source/Core/DolphinWX/MainMenuBar.cpp:86
2009-08-09 21:01:41 +00:00
msgid "E&xit"
msgstr "&Beenden"
#: Source/Core/DolphinWX/Debugger/DebuggerPanel.cpp:57
msgid "EFB Cmd"
msgstr "EFB-Bef"
#: Source/Core/Core/HW/BBA-TAP/TAP_Win32.cpp:206
#, c-format
2009-08-09 21:01:41 +00:00
msgid ""
"ERROR: This version of Dolphin requires a TAP-Win32 driver that is at least "
2009-08-09 21:01:41 +00:00
"version %d.%d -- If you recently upgraded your Dolphin distribution, a "
"reboot is probably required at this point to get Windows to see the new "
"driver."
2014-02-01 11:29:37 +00:00
msgstr ""
"FEHLER: Diese Version von Dolphin benötigt einen TAP-Win32-Treiber, mit "
"mindestens Version %d.%d -- Wenn du Dolphin kürzlich aktualisiert hast, ist "
"eventuell ein Neustart nötig, damit Windows den neuen Treiber erkennt."
2009-08-09 21:01:41 +00:00
#: Source/Core/DolphinWX/FifoPlayerDlg.cpp:99
2009-08-09 21:01:41 +00:00
msgid "Early Memory Updates"
2013-09-21 16:24:33 +00:00
msgstr "Frühe Speicher-Updates"
2009-08-09 21:01:41 +00:00
#: Source/Core/DolphinWX/Cheats/ARCodeAddEdit.h:17
2009-08-09 21:01:41 +00:00
msgid "Edit ActionReplay Code"
2013-09-21 16:24:33 +00:00
msgstr "ActionReplay-Code bearbeiten"
2009-08-09 21:01:41 +00:00
#: Source/Core/DolphinWX/ISOProperties/ISOProperties.cpp:233
2009-08-09 21:01:41 +00:00
msgid "Edit Config"
msgstr "Einstellungen bearbeiten"
#: Source/Core/DolphinWX/PatchAddEdit.h:23
2009-08-09 21:01:41 +00:00
msgid "Edit Patch"
msgstr "Patch bearbeiten"
#: Source/Core/DolphinWX/MainMenuBar.cpp:392
#: Source/Core/DolphinWX/MainMenuBar.cpp:409
msgid "Edit Perspectives"
msgstr "Perspektiven bearbeiten"
#: Source/Core/DolphinWX/ISOProperties/ISOProperties.cpp:393
2009-08-09 21:01:41 +00:00
msgid "Edit..."
msgstr "Bearbeiten..."
#: Source/Core/Core/HW/WiimoteEmu/Attachment/Turntable.cpp:50
2009-08-09 21:01:41 +00:00
msgid "Effect"
msgstr "Effekt"
#: Source/Core/DolphinWX/Cheats/CheatSearchTab.cpp:46
msgid ""
"Eliminate items from the current scan results that do not match the current "
"Search settings."
msgstr ""
"Lösche Einträge des Suchergebnis, die nicht mit den Suchkriterien "
"übereinstimmen."
#: Source/Core/DolphinWX/VideoConfigDiag.cpp:709
2015-06-04 09:48:38 +00:00
msgid "Embedded Frame Buffer (EFB)"
msgstr "Eingebetteter Bildspeicher (EFB)"
2009-08-09 21:01:41 +00:00
#: Source/Core/Core/State.cpp:450
2015-12-15 19:36:44 +00:00
msgid "Empty"
msgstr "Leer"
2015-12-15 19:36:44 +00:00
#: Source/Core/Core/Core.cpp:239
2009-08-09 21:01:41 +00:00
msgid "Emu Thread already running"
msgstr "Emu-Thread läuft bereits."
#: Source/Core/DolphinWX/VideoConfigDiag.cpp:226
2009-08-09 21:01:41 +00:00
msgid ""
"Emulate XFBs accurately.\n"
2014-02-01 11:29:37 +00:00
"Slows down emulation a lot and prohibits high-resolution rendering but is "
"necessary to emulate a number of games properly.\n"
2009-08-09 21:01:41 +00:00
"\n"
"If unsure, check virtual XFB emulation instead."
2014-02-01 11:29:37 +00:00
msgstr ""
"Aktiviert die exakte Emulation von XFB.\n"
"Dies beinträchtigt die Emulationsgeschwindigkeit erheblich und verhindert "
"das Rendern in hohen Auflösungen, wird aber für die korrekte Emulation "
"einiger Spiele benötigt.\n"
"\n"
"Im Zweifel, aktiviere stattdessen die virtuelle XFB-Emulation."
2009-08-09 21:01:41 +00:00
#: Source/Core/DolphinWX/VideoConfigDiag.cpp:222
2009-08-09 21:01:41 +00:00
msgid ""
"Emulate XFBs using GPU texture objects.\n"
2014-02-01 11:29:37 +00:00
"Fixes many games which don't work without XFB emulation while not being as "
"slow as real XFB emulation. However, it may still fail for a lot of other "
"games (especially homebrew applications).\n"
2009-08-09 21:01:41 +00:00
"\n"
"If unsure, leave this checked."
2014-02-01 11:29:37 +00:00
msgstr ""
"Emuliert XFB unter Verwendung von GPU-Texturobjekten.\n"
"Dies behebt Probleme in vielen Spielen, die ohne XFB-Emulation nicht "
"funktionieren und ist nicht so langsam wie die tatsächliche XFB-Emulation. "
"Dennoch ist diese Option für viele Spiele (insbesondere Homebrew) nicht "
"ausreichend.\n"
"\n"
"Im Zweifel aktiviert lassen."
2009-08-09 21:01:41 +00:00
#: Source/Core/DolphinWX/ControllerConfigDiag.cpp:241
msgid "Emulate the Wii's Bluetooth adapter"
msgstr "Wiis Bluetooth-Adapter emulieren"
#: Source/Core/DolphinWX/ControllerConfigDiag.cpp:291
msgid "Emulated Wii Remote"
msgstr "Emulierte Wii Remote"
2009-08-09 21:01:41 +00:00
#: Source/Core/DolphinWX/ISOProperties/ISOProperties.cpp:329
2009-08-09 21:01:41 +00:00
msgid "Emulation State: "
2013-09-21 16:24:33 +00:00
msgstr "Emulationsstatus:"
2009-08-09 21:01:41 +00:00
#: Source/Core/Core/HotkeyManager.cpp:236
msgid "Emulation speed"
msgstr "Emulationsgeschwindigkeit"
#: Source/Core/DolphinWX/VideoConfigDiag.cpp:840
msgid "Enable API Validation Layers"
msgstr "API-Validierungsschichten aktivieren"
#: Source/Core/DolphinWX/Cheats/CheatsWindow.cpp:110
2009-08-09 21:01:41 +00:00
msgid "Enable AR Logging"
2013-09-21 16:24:33 +00:00
msgstr "AR-Logging aktivieren"
2009-08-09 21:01:41 +00:00
#: Source/Core/DolphinWX/Config/AdvancedConfigPane.cpp:31
2015-06-04 09:48:38 +00:00
msgid "Enable CPU Clock Override"
msgstr "CPU-Taktüberschreibung aktivieren"
2009-08-09 21:01:41 +00:00
#: Source/Core/DolphinWX/Config/GeneralConfigPane.cpp:56
2009-08-09 21:01:41 +00:00
msgid "Enable Cheats"
msgstr "Cheats aktivieren"
#: Source/Core/DolphinWX/Config/AdvancedConfigPane.cpp:36
msgid "Enable Custom RTC"
msgstr "Benutzerdefinierte Echtzeituhr aktivieren"
#: Source/Core/DolphinWX/ISOProperties/ISOProperties.cpp:259
2009-08-09 21:01:41 +00:00
msgid "Enable Dual Core"
msgstr "Dual Core aktivieren"
#: Source/Core/DolphinWX/Config/GeneralConfigPane.cpp:55
2009-08-09 21:01:41 +00:00
msgid "Enable Dual Core (speedup)"
msgstr "Dual Core aktivieren (Beschleunigung)"
#: Source/Core/DolphinWX/ISOProperties/ISOProperties.cpp:269
2014-11-10 00:23:25 +00:00
msgid "Enable FPRF"
msgstr "FPRF aktivieren"
2014-11-10 00:23:25 +00:00
#: Source/Core/DolphinWX/ISOProperties/ISOProperties.cpp:261
2009-08-09 21:01:41 +00:00
msgid "Enable MMU"
msgstr "MMU aktivieren"
#: Source/Core/DolphinWX/VideoConfigDiag.cpp:493
msgid "Enable Multi-threading"
msgstr "Multi-Threading aktivieren"
#: Source/Core/DolphinWX/VideoConfigDiag.cpp:902
2009-08-09 21:01:41 +00:00
msgid "Enable Progressive Scan"
msgstr "Progressiven Scan aktivieren"
2009-08-09 21:01:41 +00:00
#: Source/Core/DolphinWX/Config/WiiConfigPane.cpp:47
2009-08-09 21:01:41 +00:00
msgid "Enable Screen Saver"
msgstr "Bildschirmschoner aktivieren"
2009-08-09 21:01:41 +00:00
#: Source/Core/DolphinWX/ControllerConfigDiag.cpp:347
msgid "Enable Speaker Data"
2013-09-21 16:24:33 +00:00
msgstr "Lautsprecherdaten aktivieren"
#: Source/Core/DolphinWX/Config/GeneralConfigPane.cpp:58
2016-06-19 02:25:32 +00:00
msgid "Enable Usage Statistics Reporting"
msgstr "Berichterstattung für Nutzungsdaten aktivieren"
2016-06-19 02:25:32 +00:00
#: Source/Core/DolphinWX/ISOProperties/ISOProperties.cpp:299
2009-08-09 21:01:41 +00:00
msgid "Enable WideScreen"
2013-09-21 16:24:33 +00:00
msgstr "Breitbild aktivieren"
2009-08-09 21:01:41 +00:00
#: Source/Core/DolphinWX/VideoConfigDiag.cpp:834
2009-08-09 21:01:41 +00:00
msgid "Enable Wireframe"
msgstr "Drahtgittermodell aktivieren"
2009-08-09 21:01:41 +00:00
#: Source/Core/DolphinWX/VideoConfigDiag.cpp:138
2009-08-09 21:01:41 +00:00
msgid ""
"Enable anisotropic filtering.\n"
"Enhances visual quality of textures that are at oblique viewing angles.\n"
"Might cause issues in a small number of games.\n"
"\n"
"If unsure, select 1x."
2014-02-01 11:29:37 +00:00
msgstr ""
"Anisotropische Filterung aktivieren.\n"
"Verbessert die Texturenqualität bei schrägen Blickwinkeln.\n"
"Kann bei einigen wenigen Spielen Fehler verursachen.\n"
"\n"
"Im Zweifel, wähle 1x."
2009-08-09 21:01:41 +00:00
#: Source/Core/DolphinWX/ISOProperties/ISOProperties.cpp:280
2009-08-09 21:01:41 +00:00
msgid ""
2015-06-04 09:48:38 +00:00
"Enable fast disc access. This can cause crashes and other problems in some "
"games. (ON = Fast, OFF = Compatible)"
2014-02-01 11:29:37 +00:00
msgstr ""
"Aktiviert schnellen Zugriff auf die Disc. Dies kann Abstürze und andere "
"Probleme in einigen Spielen verursachen. (EIN = Schnell, AUS = Kompatibel)"
2009-08-09 21:01:41 +00:00
#: Source/Core/DolphinWX/MemcardManager.cpp:836
2009-08-09 21:01:41 +00:00
msgid "Enable pages"
msgstr "Blättern verwenden"
#: Source/Core/DolphinWX/VideoConfigDiag.cpp:108
2009-08-09 21:01:41 +00:00
msgid ""
"Enable this if you want the whole screen to be used for rendering.\n"
"If this is disabled, a render window will be created instead.\n"
"\n"
"If unsure, leave this unchecked."
2014-02-01 11:29:37 +00:00
msgstr ""
"Aktiviere dies, wenn du den ganzen Bildschirm zum Rendern verwenden "
"möchtest.\n"
"Wenn dies deaktiviert ist, wird ein Renderfenster erstellt.\n"
"\n"
"Im Zweifel deaktiviert lassen."
2009-08-09 21:01:41 +00:00
#: Source/Core/DolphinWX/VideoConfigDiag.cpp:119
2009-08-09 21:01:41 +00:00
msgid ""
2014-02-01 11:29:37 +00:00
"Enable this if you want to use the main Dolphin window for rendering rather "
"than a separate render window.\n"
2009-08-09 21:01:41 +00:00
"\n"
"If unsure, leave this unchecked."
2014-02-01 11:29:37 +00:00
msgstr ""
"Aktiviere dies, wenn du das Hauptfenster von Dolphin zum Rendern verwenden "
"willst anstelle eines getrennten Renderfensters.\n"
"\n"
"Im Zweifel deaktiviert lassen."
2009-08-09 21:01:41 +00:00
#: Source/Core/DolphinWX/Config/AudioConfigPane.cpp:56
2014-11-10 00:23:25 +00:00
msgid ""
"Enables Dolby Pro Logic II emulation using 5.1 surround. Certain backends "
"only."
2014-02-01 11:29:37 +00:00
msgstr ""
"Aktiviert Dolby Pro Logic II-Emulation mit 5.1 Sorround. Wird nur von "
"einigen Backends unterstützt."
#: Source/Core/DolphinWX/ISOProperties/ISOProperties.cpp:271
2014-11-10 00:23:25 +00:00
msgid ""
"Enables Floating Point Result Flag calculation, needed for a few games. (ON "
"= Compatible, OFF = Fast)"
msgstr ""
"Aktiviert die Fließkomma-Ergebnis-Bitschalter-Berechnung, wird von einigen "
"Spielen benötigt. (EIN = Kompatibilität, AUS = Geschwindigkeit)"
2014-11-10 00:23:25 +00:00
#: Source/Core/DolphinWX/VideoConfigDiag.cpp:281
msgid ""
"Enables multi-threading in the video backend, which may result in "
"performance gains in some scenarios.\n"
"\n"
"If unsure, leave this unchecked."
msgstr ""
"Aktiviert Multi-Threading im Video Backend, was in einigen Situationen zu "
"einer Verbesserung der Leistung führt.\n"
"\n"
"Im Zweifel deaktiviert lassen."
#: Source/Core/DolphinWX/VideoConfigDiag.cpp:122
2009-08-09 21:01:41 +00:00
msgid ""
"Enables progressive scan if supported by the emulated software.\n"
"Most games don't care about this.\n"
"\n"
"If unsure, leave this unchecked."
2014-02-01 11:29:37 +00:00
msgstr ""
"Aktiviert den progressiven Scan, wenn er von der emulierten Software "
"unterstützt wird.\n"
"Die meisten Spiele interessieren sich nicht dafür.\n"
2014-02-01 11:29:37 +00:00
"\n"
"Im Zweifel deaktiviert lassen."
2009-08-09 21:01:41 +00:00
#: Source/Core/DolphinWX/ISOProperties/ISOProperties.cpp:264
2009-08-09 21:01:41 +00:00
msgid ""
2014-02-01 11:29:37 +00:00
"Enables the Memory Management Unit, needed for some games. (ON = Compatible, "
"OFF = Fast)"
msgstr ""
"Aktiviert die Speicher-Verwaltungseinheit, die für einige Spiele gebraucht "
"wird. (EIN = Kompatibel, AUS = Schnell)"
2009-08-09 21:01:41 +00:00
#: Source/Core/DolphinWX/Config/GeneralConfigPane.cpp:79
2016-06-19 02:25:32 +00:00
msgid ""
"Enables the collection and sharing of usage statistics data with the Dolphin "
"development team. This data is used to improve the emulator and help us "
"understand how our users interact with the system. No private data is ever "
"collected."
msgstr ""
"Aktiviert die Erfassung und Weitergabe von Nutzungsstatistiken an das "
"Dolphin-Entwicklerteam. Diese Daten werden zur Verbesserung des Emulators "
"genutzt und helfen uns zu verstehen, wie unsere Nutzer mit dem System "
"interagieren. Private Daten werden niemals erfasst."
2016-06-19 02:25:32 +00:00
#: Source/Core/DolphinWX/Config/GeneralConfigPane.cpp:74
2015-06-04 09:48:38 +00:00
msgid "Enables the use of Action Replay and Gecko cheats."
msgstr "Ermöglicht die Verwendung von Action Replay und Gecko cheats."
2015-06-04 09:48:38 +00:00
#: Source/Core/DolphinWX/VideoConfigDiag.cpp:278
msgid ""
"Enables validation of API calls made by the video backend, which may assist "
"in debugging graphical issues.\n"
"\n"
"If unsure, leave this unchecked."
msgstr ""
"Aktiviert die Bestätigung von API-Anfragen, die vom Video Backend erstellt "
"werden. Dies kann beim Debuggen von Grafikfehlern hilfreich sein.\n"
"\n"
"Im Zweifel deaktiviert lassen."
#: Source/Core/DolphinWX/VideoConfigDiag.cpp:246
2009-08-09 21:01:41 +00:00
msgid ""
"Encode frame dumps using the FFV1 codec.\n"
"\n"
"If unsure, leave this unchecked."
2014-02-01 11:29:37 +00:00
msgstr ""
"Frame Dumps mit dem FFV1-Codec komprimieren.\n"
"\n"
"Im Zweifel deaktiviert lassen."
2009-08-09 21:01:41 +00:00
#: Source/Core/DolphinWX/Debugger/MemoryCheckDlg.cpp:31
#: Source/Core/DolphinWX/SoftwareVideoConfigDialog.cpp:145
#: Source/Core/DolphinWX/WXInputBase.cpp:66
2009-08-09 21:01:41 +00:00
msgid "End"
msgstr "Ende"
#: Source/Core/Core/NetPlayServer.cpp:67
2015-06-04 09:48:38 +00:00
msgid "Enet Didn't Initialize"
msgstr "Enet konnte nicht initialisiert werden"
2015-06-04 09:48:38 +00:00
#: Source/Core/DolphinWX/Config/GameCubeConfigPane.cpp:52
#: Source/Core/DolphinWX/Config/WiiConfigPane.cpp:34
#: Source/Core/DolphinWX/ISOProperties/InfoPanel.cpp:49
2009-08-09 21:01:41 +00:00
msgid "English"
msgstr "Englisch"
#: Source/Core/DolphinWX/VideoConfigDiag.cpp:531
#: Source/Core/DolphinWX/VideoConfigDiag.cpp:636
2009-08-09 21:01:41 +00:00
msgid "Enhancements"
msgstr "Verbesserungen"
2009-08-09 21:01:41 +00:00
#: Source/Core/DolphinWX/FrameAui.cpp:538
2009-08-09 21:01:41 +00:00
msgid "Enter a name for the new perspective:"
msgstr "Namen für die neue Ansicht eingeben:"
#: Source/Core/DolphinWX/PatchAddEdit.cpp:207
2009-08-09 21:01:41 +00:00
#, c-format
msgid "Entry %d/%d"
msgstr "Eintrag %d/%d"
#: Source/Core/DolphinWX/PatchAddEdit.cpp:96
2009-08-09 21:01:41 +00:00
#, c-format
msgid "Entry 1/%d"
msgstr "Eintrag 1/%d"
#: Source/Core/DolphinWX/Cheats/CheatSearchTab.cpp:107
2009-08-09 21:01:41 +00:00
msgid "Equal"
msgstr "Gleich"
#: Source/Core/DolphinWX/Debugger/DebuggerPanel.cpp:67
#: Source/Core/DolphinWX/LogConfigWindow.cpp:43
#: Source/Core/DolphinWX/Main.cpp:309 Source/Core/DolphinWX/Main.cpp:317
#: Source/Core/DolphinWX/MemcardManager.cpp:566
#: Source/Core/DolphinWX/PatchAddEdit.cpp:242
#: Source/Core/DolphinWX/WxUtils.cpp:70
msgid "Error"
msgstr "Fehler"
#: Source/Core/DolphinWX/Main.cpp:308
2009-08-09 21:01:41 +00:00
msgid "Error loading selected language. Falling back to system default."
2014-02-01 11:29:37 +00:00
msgstr ""
"Fehler beim Laden der ausgewählten Sprache. Kehre nun zum Systemstandard "
"zurück."
2009-08-09 21:01:41 +00:00
#: Source/Core/DolphinWX/FifoPlayerDlg.cpp:388
2014-11-10 00:23:25 +00:00
msgid "Error saving file."
msgstr "Fehler beim Speichern der Datei."
2014-06-06 23:14:56 +00:00
#: Source/Core/Common/ChunkFile.h:248
2011-12-18 19:40:09 +00:00
#, c-format
msgid ""
"Error: After \"%s\", found %d (0x%X) instead of save marker %d (0x%X). "
"Aborting savestate load..."
2014-02-01 11:29:37 +00:00
msgstr ""
"Fehler: Nach \"%s\" wurde %d (0x%X), anstatt Save Marker %d (0x%X) gefunden. "
"Spielstand laden wird abgebrochen..."
2011-12-18 19:40:09 +00:00
#: Source/Core/Core/HW/EXI_DeviceIPL.cpp:386
msgid ""
"Error: Trying to access Shift JIS fonts but they are not loaded. Games may "
"not show fonts correctly, or crash."
msgstr ""
"Fehler: Versuche auf Shift JIS Schriftarten zuzugreifen, aber sie wurden "
"nicht geladen. Das Spiel wird die Schriftarten vielleicht nicht anzeigen, "
"oder abstürzen."
#: Source/Core/Core/HW/EXI_DeviceIPL.cpp:381
2009-08-09 21:01:41 +00:00
msgid ""
"Error: Trying to access Windows-1252 fonts but they are not loaded. Games "
"may not show fonts correctly, or crash."
2014-02-01 11:29:37 +00:00
msgstr ""
"Fehler: Versuche auf Windows-1252 Schriftarten zuzugreifen, aber sie wurden "
"nicht geladen. Das Spiel wird die Schriftarten vielleicht nicht anzeigen, "
"oder abstürzen."
2009-08-09 21:01:41 +00:00
#: Source/Core/DolphinWX/WXInputBase.cpp:25
2009-08-09 21:01:41 +00:00
msgid "Escape"
msgstr "Escape"
#: Source/Core/Core/HW/WiimoteEmu/Attachment/Turntable.cpp:32
2009-08-09 21:01:41 +00:00
msgid "Euphoria"
2013-09-21 16:24:33 +00:00
msgstr "Euphoria"
2009-08-09 21:01:41 +00:00
#: Source/Core/DolphinWX/ISOProperties/InfoPanel.cpp:92
2015-06-04 09:48:38 +00:00
msgid "Europe"
msgstr "Europa"
2015-06-04 09:48:38 +00:00
#: Source/Core/DolphinWX/WXInputBase.cpp:82
2009-08-09 21:01:41 +00:00
msgid "Execute"
msgstr "Ausführen"
#: Source/Core/Core/HotkeyManager.cpp:21
2013-08-17 14:31:38 +00:00
msgid "Exit"
2013-09-21 16:24:33 +00:00
msgstr "Beenden"
2013-08-17 14:31:38 +00:00
#: Source/Core/DolphinWX/MainMenuBar.cpp:217
msgid "Export All Wii Saves"
2013-09-21 16:24:33 +00:00
msgstr "Alle Wii-Spielstände exportieren"
#: Source/Core/Core/HotkeyManager.cpp:38
2009-08-09 21:01:41 +00:00
msgid "Export Recording"
msgstr "Aufnahme exportieren"
#: Source/Core/DolphinWX/MainMenuBar.cpp:143
2009-08-09 21:01:41 +00:00
msgid "Export Recording..."
msgstr "Aufnahme exportieren..."
#: Source/Core/DolphinWX/MemcardManager.cpp:824
2009-08-09 21:01:41 +00:00
msgid "Export Save"
msgstr "Spielstand exportieren"
#: Source/Core/DolphinWX/GameListCtrl.cpp:994
2009-08-09 21:01:41 +00:00
msgid "Export Wii save (Experimental)"
2013-09-21 16:24:33 +00:00
msgstr "Wii-Spielstand exportieren (Experimentell)"
2009-08-09 21:01:41 +00:00
#: Source/Core/DolphinWX/MemcardManager.cpp:825
2009-08-09 21:01:41 +00:00
msgid "Export all saves"
msgstr "Alle Spielstände exportieren"
#: Source/Core/Core/HW/WiiSaveCrypted.cpp:54
#: Source/Core/DolphinWX/MemcardManager.cpp:463
msgid "Export failed"
msgstr "Exportieren fehlgeschlagen"
2009-08-09 21:01:41 +00:00
#: Source/Core/DolphinWX/MemcardManager.cpp:570
2009-08-09 21:01:41 +00:00
msgid "Export save as..."
msgstr "Spielstand exportieren als..."
#: Source/Core/Core/HW/WiimoteEmu/WiimoteEmu.cpp:262
2009-08-09 21:01:41 +00:00
msgid "Extension"
msgstr "Erweiterung"
#: Source/Core/DolphinWX/VideoConfigDiag.cpp:777
2015-06-04 09:48:38 +00:00
msgid "External Frame Buffer (XFB)"
msgstr "Externer Bildspeicher (XFB)"
2009-08-09 21:01:41 +00:00
#: Source/Core/DolphinWX/ISOProperties/FilesystemPanel.cpp:284
2009-08-09 21:01:41 +00:00
msgid "Extract All Files..."
msgstr "Alle Dateien extrahieren..."
#: Source/Core/DolphinWX/ISOProperties/FilesystemPanel.cpp:290
2009-08-09 21:01:41 +00:00
msgid "Extract Apploader..."
msgstr "Apploader extrahieren..."
#: Source/Core/DolphinWX/ISOProperties/FilesystemPanel.cpp:291
2009-08-09 21:01:41 +00:00
msgid "Extract DOL..."
msgstr "DOL extrahieren..."
#: Source/Core/DolphinWX/ISOProperties/FilesystemPanel.cpp:277
2009-08-09 21:01:41 +00:00
msgid "Extract Directory..."
msgstr "Ordner extrahieren..."
#: Source/Core/DolphinWX/ISOProperties/FilesystemPanel.cpp:309
msgid "Extract File"
msgstr "Datei extrahieren"
#: Source/Core/DolphinWX/ISOProperties/FilesystemPanel.cpp:281
2009-08-09 21:01:41 +00:00
msgid "Extract File..."
msgstr "Datei extrahieren..."
#: Source/Core/DolphinWX/ISOProperties/FilesystemPanel.cpp:273
2009-08-09 21:01:41 +00:00
msgid "Extract Partition..."
msgstr "Partition extrahieren..."
#: Source/Core/DolphinWX/ISOProperties/FilesystemPanel.cpp:579
2009-08-09 21:01:41 +00:00
#, c-format
msgid "Extracting %s"
msgstr "Extrahiere %s"
#: Source/Core/DolphinWX/ISOProperties/FilesystemPanel.cpp:566
2009-08-09 21:01:41 +00:00
msgid "Extracting All Files"
msgstr "Extrahiere alle Dateien"
2009-08-09 21:01:41 +00:00
#: Source/Core/DolphinWX/ISOProperties/FilesystemPanel.cpp:566
2009-08-09 21:01:41 +00:00
msgid "Extracting Directory"
2013-09-21 16:24:33 +00:00
msgstr "Extrahiere Verzeichnis"
2009-08-09 21:01:41 +00:00
#: Source/Core/DolphinWX/ISOProperties/FilesystemPanel.cpp:567
2009-08-09 21:01:41 +00:00
msgid "Extracting..."
msgstr "Extrahieren..."
2015-11-04 19:49:31 +00:00
#: Source/Core/DolphinWX/FifoPlayerDlg.cpp:46
#: Source/Core/DolphinWX/MainMenuBar.cpp:222
2009-08-09 21:01:41 +00:00
msgid "FIFO Player"
2013-09-21 16:24:33 +00:00
msgstr "FIFO-Player"
2009-08-09 21:01:41 +00:00
#: Source/Core/DolphinWX/Debugger/MemoryView.cpp:259
msgid "FP value"
msgstr "FP-Wert"
#: Source/Core/DolphinWX/ISOProperties/InfoPanel.cpp:230
2009-08-09 21:01:41 +00:00
msgid "FST Size:"
2013-09-21 16:24:33 +00:00
msgstr "FST-Größe:"
2009-08-09 21:01:41 +00:00
#: Source/Core/Core/NetPlayClient.cpp:165
2015-06-04 09:48:38 +00:00
msgid "Failed To Connect!"
msgstr "Verbindungsaufbau fehlgeschlagen!"
2015-06-04 09:48:38 +00:00
#: Source/Core/Core/NetPlayClient.cpp:110
2009-08-09 21:01:41 +00:00
msgid "Failed to Connect!"
msgstr "Verbindungsaufbau fehlgeschlagen!"
#: Source/Core/Core/IPC_HLE/WII_IPC_HLE_Device_usb_bt_real.cpp:531
msgid "Failed to claim interface for BT passthrough"
msgstr "Fehler beim Einfordern der Schnittstelle für BT-Durchleitung"
#: Source/Core/Core/IPC_HLE/WII_IPC_HLE_Device_usb_bt_real.cpp:526
#, c-format
msgid "Failed to detach kernel driver for BT passthrough: %s"
msgstr "Fehler beim Lösen des Kernel-Treibers für BT-Durchleitung: %s"
#: Source/Core/DolphinWX/Cheats/GeckoCodeDiag.cpp:310
2009-08-09 21:01:41 +00:00
msgid "Failed to download codes."
msgstr "Download der Codes fehlgeschlagen."
2009-08-09 21:01:41 +00:00
#: Source/Core/DolphinWX/ISOProperties/FilesystemPanel.cpp:370
2009-08-09 21:01:41 +00:00
#, c-format
msgid "Failed to extract to %s!"
msgstr "Extrahieren nach %s ist fehlgeschlagen!"
2009-08-09 21:01:41 +00:00
#: Source/Core/Core/HW/GCMemcardDirectory.cpp:565
2009-08-09 21:01:41 +00:00
#, c-format
msgid ""
2015-11-04 19:49:31 +00:00
"Failed to find new filename.\n"
"%s\n"
2014-11-10 00:23:25 +00:00
" will be overwritten"
2014-02-01 11:29:37 +00:00
msgstr ""
"Neuer Dateiname konnte nicht gefunden werden\n"
"%s\n"
"wird überschrieben"
2009-08-09 21:01:41 +00:00
#: Source/Core/DolphinWX/NetPlay/NetPlayLauncher.cpp:32
2014-11-10 00:23:25 +00:00
msgid "Failed to listen. Is another instance of the NetPlay server running?"
2014-02-01 11:29:37 +00:00
msgstr ""
"Fehler beim öffnen des Ports. Läuft bereits eine andere Instanz des NetPlay-"
"Servers?"
2009-08-09 21:01:41 +00:00
#: Source/Core/Core/IPC_HLE/WII_IPC_HLE_Device_usb_bt_real.cpp:519
#, c-format
msgid "Failed to open Bluetooth device: %s"
msgstr "Fehler beim Öffnen des Bluetooth-Geräts: %s"
2015-12-15 19:36:44 +00:00
#: Source/Core/DiscIO/CompressedBlob.cpp:168
#: Source/Core/DiscIO/CompressedBlob.cpp:351
#, c-format
2015-06-04 09:48:38 +00:00
msgid "Failed to open the input file \"%s\"."
msgstr "Öffnen der Eingabedatei \"%s\" fehlgeschlagen."
2015-06-04 09:48:38 +00:00
#: Source/Core/DiscIO/CompressedBlob.cpp:175
#: Source/Core/DiscIO/CompressedBlob.cpp:358
2015-06-04 09:48:38 +00:00
#, c-format
msgid ""
"Failed to open the output file \"%s\".\n"
"Check that you have permissions to write the target folder and that the "
"media can be written."
msgstr ""
"Öffnen der Ausgabedatei \"%s\" fehlgeschlagen.\n"
"Überprüfe ob du über Schreibrechte im Zielordner verfügst und ob das Medium "
"beschreibbar ist."
2015-06-04 09:48:38 +00:00
#: Source/Core/Core/Movie.cpp:1016
#, c-format
msgid "Failed to read %s"
msgstr "Konnte %s nicht lesen"
#: Source/Core/Core/HW/GCMemcard.cpp:193
#, c-format
msgid ""
2015-11-04 19:49:31 +00:00
"Failed to read block %u of the save data\n"
"Memory card may be truncated\n"
2015-11-04 19:49:31 +00:00
"File position: 0x%<PRIx64>"
msgstr ""
"Konnte Block %u der Speicherdaten nicht lesen.\n"
"Die Speicherkarte ist vermutlich unvollständig.\n"
"Dateiposition: 0x%<PRIx64>"
#: Source/Core/Core/HW/GCMemcard.cpp:118
2009-08-09 21:01:41 +00:00
msgid ""
"Failed to read block allocation table backup correctly\n"
"(0x8000-0x9FFF)"
2014-02-01 11:29:37 +00:00
msgstr ""
"Konnte das Blockzuteilungtabellen-Backup nicht korrekt lesen\n"
"(0x8000-0x9FFF)"
2009-08-09 21:01:41 +00:00
#: Source/Core/Core/HW/GCMemcard.cpp:112
2009-08-09 21:01:41 +00:00
msgid ""
"Failed to read block allocation table correctly\n"
"(0x6000-0x7FFF)"
2014-02-01 11:29:37 +00:00
msgstr ""
"Konnte die Blockzuteilungtabellen nicht korrekt lesen\n"
"(0x6000-0x7FFF)"
2009-08-09 21:01:41 +00:00
#: Source/Core/Core/HW/GCMemcardDirectory.cpp:663
#, c-format
2015-11-04 19:49:31 +00:00
msgid "Failed to read data from GCI file %s"
msgstr "Die GCI-Datei %s konnte nicht gelesen werden."
#: Source/Core/Core/HW/GCMemcard.cpp:106
2009-08-09 21:01:41 +00:00
msgid ""
"Failed to read directory backup correctly\n"
"(0x4000-0x5FFF)"
2014-02-01 11:29:37 +00:00
msgstr ""
"Konnte das Backup-Verzeichnis nicht korrekt lesen\n"
"(0x4000-0x5FFF)"
2009-08-09 21:01:41 +00:00
#: Source/Core/Core/HW/GCMemcard.cpp:100
2009-08-09 21:01:41 +00:00
msgid ""
"Failed to read directory correctly\n"
"(0x2000-0x3FFF)"
2014-02-01 11:29:37 +00:00
msgstr ""
"Konnte das Verzeichnis nicht korrekt lesen\n"
"(0x2000-0x3FFF)"
2009-08-09 21:01:41 +00:00
#: Source/Core/Core/HW/GCMemcard.cpp:89
2009-08-09 21:01:41 +00:00
msgid ""
"Failed to read header correctly\n"
"(0x0000-0x1FFF)"
2014-02-01 11:29:37 +00:00
msgstr ""
"Konnte den Header nicht korrekt lesen\n"
"(0x0000-0x1FFF)"
2009-08-09 21:01:41 +00:00
#: Source/Core/DiscIO/VolumeGC.cpp:57
2009-08-09 21:01:41 +00:00
msgid "Failed to read unique ID from disc image"
msgstr "Fehler beim Lesen einer eindeutigen Kennung des Disc-Abbildes."
2009-08-09 21:01:41 +00:00
#: Source/Core/Core/IPC_HLE/WII_IPC_HLE_Device_usb_bt_emu.cpp:87
2009-08-09 21:01:41 +00:00
msgid "Failed to write BT.DINF to SYSCONF"
msgstr "Fehler beim Schreiben von BT.DINF nach SYSCONF"
#: Source/Core/DiscIO/CompressedBlob.cpp:295
#: Source/Core/DiscIO/CompressedBlob.cpp:389
2015-06-04 09:48:38 +00:00
#, c-format
msgid ""
"Failed to write the output file \"%s\".\n"
"Check that you have enough space available on the target drive."
msgstr ""
"Schreiben in Ausgabedatei \"%s\" fehlgeschlagen.\n"
"Überprüfe ob ausreichend Speicherplatz auf dem Ziellaufwerk vorhanden ist."
#: Source/Core/DolphinWX/VideoConfigDiag.cpp:755
msgid "Fast"
msgstr "Schnell"
#: Source/Core/DolphinWX/VideoConfigDiag.cpp:802
msgid "Fast Depth Calculation"
msgstr "Schnelle Tiefenberechnung"
#: Source/Core/Core/Movie.cpp:1308
#, c-format
msgid ""
2014-02-01 11:29:37 +00:00
"Fatal desync. Aborting playback. (Error in PlayWiimote: %u != %u, byte %u.)%s"
msgstr ""
"Fataler Desync. Wiedergabe wird abgebrochen. (Fehler in PlayWiimote: %u != "
"%u, byte %u.)%s"
#: Source/Core/DolphinWX/GameListCtrl.cpp:314
2015-12-15 19:36:44 +00:00
msgid "File"
msgstr "Datei"
2009-08-09 21:01:41 +00:00
#: Source/Core/DolphinWX/FifoPlayerDlg.cpp:101
2009-08-09 21:01:41 +00:00
msgid "File Info"
msgstr "Datei-Informationen"
2009-08-09 21:01:41 +00:00
#: Source/Core/DolphinWX/MainMenuBar.cpp:281
2015-12-15 19:36:44 +00:00
msgid "File Name"
msgstr "Dateiname"
2015-12-15 19:36:44 +00:00
#: Source/Core/DolphinWX/MainMenuBar.cpp:287
2014-11-10 00:23:25 +00:00
msgid "File Size"
msgstr "Dateigröße"
2014-11-10 00:23:25 +00:00
#: Source/Core/DolphinWX/Cheats/GeckoCodeDiag.cpp:305
2009-08-09 21:01:41 +00:00
msgid "File contained no codes."
msgstr "Datei enthielt keine Codes."
#: Source/Core/DolphinWX/MemcardManager.cpp:413
2009-08-09 21:01:41 +00:00
msgid "File converted to .gci"
msgstr "Datei zu .gci konvertiert."
#: Source/Core/DolphinWX/MemcardManager.cpp:429
2009-08-09 21:01:41 +00:00
msgid ""
"File could not be opened\n"
"or does not have a valid extension"
2014-02-01 11:29:37 +00:00
msgstr ""
"Datei konnte nicht geöffnet werden\n"
"oder hat keine gültige Erweiterung"
2009-08-09 21:01:41 +00:00
#: Source/Core/Core/HW/GCMemcard.cpp:50
#, c-format
2009-08-09 21:01:41 +00:00
msgid ""
2015-11-04 19:49:31 +00:00
"File has the extension \"%s\".\n"
"Valid extensions are (.raw/.gcp)"
2014-02-01 11:29:37 +00:00
msgstr ""
"Datei besitzt die Erweiterung \"%s\".\n"
"Gültige Erweiterungen sind \".raw\" und \".gcp\"."
2009-08-09 21:01:41 +00:00
#: Source/Core/DolphinWX/MemcardManager.cpp:426
msgid "File is not recognized as a memory card"
msgstr "Datei wird nicht als Speicherkarte erkannt"
2009-08-09 21:01:41 +00:00
#: Source/Core/DiscIO/CompressedBlob.cpp:342
2009-08-09 21:01:41 +00:00
msgid "File not compressed"
msgstr "Datei nicht komprimiert"
#: Source/Core/DolphinWX/MemcardManager.cpp:420
#: Source/Core/DolphinWX/MemcardManager.cpp:469
#: Source/Core/DolphinWX/MemcardManager.cpp:520
2015-06-04 21:33:13 +00:00
msgid "File write failed"
msgstr "Schreiben der Datei ist fehlgeschlagen"
2009-08-09 21:01:41 +00:00
#: Source/Core/DiscIO/CompressedBlob.cpp:199
2015-12-15 19:36:44 +00:00
msgid "Files opened, ready to compress."
msgstr "Dateien geöffnet, bereit zum Komprimieren."
2015-12-15 19:36:44 +00:00
#: Source/Core/DolphinWX/ISOProperties/ISOProperties.cpp:438
2009-08-09 21:01:41 +00:00
msgid "Filesystem"
msgstr "Dateisystem"
#: Source/Core/DolphinWX/ISOProperties/ISOProperties.cpp:686
2009-08-09 21:01:41 +00:00
msgid "Filetype 'ini' is unknown! Will not open!"
msgstr "Der Datentyp 'ini' ist unbekannt! Wird nicht geöffnet!"
#: Source/Core/DolphinWX/Debugger/CodeWindow.cpp:84
msgid "Filter Symbols"
msgstr "Symbole filtern"
#: Source/Core/DolphinWX/VideoConfigDiag.cpp:162
2015-06-04 09:48:38 +00:00
msgid ""
"Filter all textures, including any that the game explicitly set as "
"unfiltered.\n"
"May improve quality of certain textures in some games, but will cause issues "
"in others.\n"
"\n"
"If unsure, leave this unchecked."
msgstr ""
"Filtert alle Texturen, einschließlich jenen, die das Spiel explizit als "
"ungefiltert festgelegt hat.\n"
"Kann die Qualität bestimmter Texturen verbessern, aber wird Probleme bei "
"anderen verursachen.\n"
"\n"
"Im Zweifel deaktiviert lassen."
2015-06-04 09:48:38 +00:00
#: Source/Core/DolphinWX/Debugger/CodeWindow.cpp:85
msgid "Filter the symbol list by name. This is case-sensitive."
msgstr ""
"Filtern Sie die Symbolliste nach Namen. Dabei wird zwischen Groß- und "
"Kleinschreibung unterschieden."
#: Source/Core/DolphinWX/FifoPlayerDlg.cpp:232
msgid "Find Next"
msgstr "Nächste finden"
#: Source/Core/DolphinWX/FifoPlayerDlg.cpp:233
msgid "Find Previous"
msgstr "Vorherige finden"
#: Source/Core/DolphinWX/MemcardManager.cpp:646
2009-08-09 21:01:41 +00:00
msgid "First Block"
msgstr "Erster Block"
#: Source/Core/DolphinWX/MemcardManager.cpp:831
2009-08-09 21:01:41 +00:00
msgid "Fix Checksums"
msgstr "Prüfsummen korrigieren"
#. i18n: These are the kinds of flags that a CPU uses (e.g. carry),
#. not the kinds of flags that represent e.g. countries
#: Source/Core/DolphinWX/Debugger/BreakpointView.cpp:37
#: Source/Core/DolphinWX/Debugger/JitWindow.cpp:180
#: Source/Core/DolphinWX/Debugger/MemoryCheckDlg.cpp:75
msgid "Flags"
msgstr "Bitschalter"
#: Source/Core/DolphinWX/Debugger/DebuggerPanel.cpp:163
msgid "Flow Control"
msgstr "Ablaufsteuerung"
#: Source/Core/DolphinWX/Debugger/DebuggerPanel.cpp:49
msgid "Flush"
msgstr "Leerung"
#: Source/Core/DolphinWX/Debugger/DebuggerPanel.cpp:63
msgid "Fog Cmd"
msgstr ""
#: Source/Core/DolphinWX/VideoConfigDiag.cpp:441
2009-08-09 21:01:41 +00:00
msgid "Force 16:9"
msgstr "16:9 erzwingen"
#: Source/Core/DolphinWX/VideoConfigDiag.cpp:630
msgid "Force 24-bit Color"
msgstr "24-Bit Farbtiefe erzwingen"
#: Source/Core/DolphinWX/VideoConfigDiag.cpp:441
2009-08-09 21:01:41 +00:00
msgid "Force 4:3"
msgstr "4:3 erzwingen"
#: Source/Core/DolphinWX/Config/GeneralConfigPane.cpp:57
2009-08-09 21:01:41 +00:00
msgid "Force Console as NTSC-J"
msgstr "NTSC-J erzwingen"
2009-08-09 21:01:41 +00:00
#: Source/Core/DolphinWX/NetPlay/NetPlaySetupFrame.cpp:228
2015-12-15 19:36:44 +00:00
msgid "Force Listen Port: "
msgstr "Zwinge Port:"
2015-12-15 19:36:44 +00:00
#: Source/Core/DolphinWX/VideoConfigDiag.cpp:624
2009-08-09 21:01:41 +00:00
msgid "Force Texture Filtering"
msgstr "Texturfilterung erzwingen"
2009-08-09 21:01:41 +00:00
#: Source/Core/DolphinWX/Config/GeneralConfigPane.cpp:76
2009-08-09 21:01:41 +00:00
msgid ""
"Forces NTSC-J mode for using the Japanese ROM font.\n"
2015-06-04 09:48:38 +00:00
"If left unchecked, Dolphin defaults to NTSC-U and automatically enables this "
2014-02-01 11:29:37 +00:00
"setting when playing Japanese games."
msgstr ""
"Erzwingt den NTSC-J-Modus um die japanische ROM-Schriftart zu verwenden.\n"
"Wenn diese Option deaktiviert ist, benutzt Dolphin standardmäßig den NTSC-U-"
"Modus und aktiviert diese Option automatisch wenn japanische Spiele gespielt "
"werden."
2009-08-09 21:01:41 +00:00
#: Source/Core/DolphinWX/VideoConfigDiag.cpp:130
2015-06-04 09:48:38 +00:00
msgid ""
"Forces the game to output graphics for any aspect ratio.\n"
"Use with \"Aspect Ratio\" set to \"Force 16:9\" to force 4:3-only games to "
"run at 16:9.\n"
"Rarely produces good results and often partially breaks graphics and game "
"UIs.\n"
"Unnecessary (and detrimental) if using any AR/Gecko-code widescreen "
"patches.\n"
"\n"
"If unsure, leave this unchecked."
msgstr ""
"Zwingt das Spiel, ein bestimmtes Seitenverhältnis auszugeben.\n"
"Setze \"Seitenverhältnis\" auf \"16:9 erzwingen\" um nur-4:3 Spiele auf 16:9 "
"laufen zu können.\n"
"Produziert nur selten gute Resultate und kann Probleme mit Grafiken und "
"Spiele UIs verursachen.\n"
"Wenn AR/Gecko-Codes für Breitbild benutzt wird, ist dies Unnötig (und kann "
"noch Fehler verursachen).\n"
"\n"
"Im Zweifel deaktiviert lassen."
2015-06-04 09:48:38 +00:00
#: Source/Core/DolphinWX/VideoConfigDiag.cpp:284
msgid ""
"Forces the game to render the RGB color channels in 24-bit, thereby "
"increasing quality by reducing color banding.\n"
"It has no impact on performance and causes few graphical issues.\n"
"\n"
"\n"
"If unsure, leave this checked."
msgstr ""
"Zwingt das Spiel, die RGB-Farbkanäle in 24-Bit zu rendern. Erhöht die "
"Qualität durch Reduzierung von Farbabstufungen. Hat keine Auswirkung auf die "
"Leistung und verursacht wenige Grafikfehler.\n"
"\n"
"Im Zweifel aktiviert lassen."
#: Source/Core/Core/HW/GCMemcard.cpp:38
2009-08-09 21:01:41 +00:00
msgid ""
"Format as Shift JIS (Japanese)?\n"
"Choose no for Windows-1252 (Western)"
2014-02-01 11:29:37 +00:00
msgstr ""
"Zu Shift JIS (Japanisch) formatieren?\n"
"Wähle Nein für Windows-1252 (Westlich)"
2009-08-09 21:01:41 +00:00
#: Source/Core/InputCommon/ControllerEmu.cpp:275
2009-08-09 21:01:41 +00:00
msgid "Forward"
msgstr "Vorwärts"
#: Source/Core/DolphinWX/NetPlay/NetPlaySetupFrame.cpp:251
2013-08-17 14:31:38 +00:00
msgid "Forward port (UPnP)"
2013-09-21 16:24:33 +00:00
msgstr "Port öffnen (UPnP)"
2013-08-17 14:31:38 +00:00
#: Source/Core/DolphinWX/FifoPlayerDlg.cpp:496
#, c-format
2014-06-06 23:14:56 +00:00
msgid "Found %u results for '"
msgstr "%u Ergebnisse gefunden für '"
#: Source/Core/Core/HW/WiiSaveCrypted.cpp:87
#, c-format
2015-11-04 19:49:31 +00:00
msgid "Found %zu save files"
msgstr "%zu Spielstände gefunden"
#: Source/Core/DolphinWX/Debugger/DebuggerPanel.cpp:48
msgid "Frame"
msgstr "Bild"
#: Source/Core/DolphinWX/FifoPlayerDlg.cpp:885
#, c-format
2015-12-15 19:36:44 +00:00
msgid "Frame %u"
msgstr "Bild %u"
2009-08-09 21:01:41 +00:00
#: Source/Core/DolphinWX/FifoPlayerDlg.cpp:861
#, c-format
2015-12-15 19:36:44 +00:00
msgid "Frame %zu"
msgstr "Bild %zu"
2009-08-09 21:01:41 +00:00
#: Source/Core/Core/HotkeyManager.cpp:31
2009-08-09 21:01:41 +00:00
msgid "Frame Advance"
msgstr "Einzelbildwiedergabe"
#: Source/Core/Core/HotkeyManager.cpp:32
2015-11-04 19:49:31 +00:00
msgid "Frame Advance Decrease Speed"
msgstr "Erhöhe Einzelbildwiedergabegeschwindigkeit"
2015-11-04 19:49:31 +00:00
#: Source/Core/Core/HotkeyManager.cpp:33
2015-11-04 19:49:31 +00:00
msgid "Frame Advance Increase Speed"
msgstr "Verringere Einzelbildwiedergabegeschwindigkeit"
2015-11-04 19:49:31 +00:00
#: Source/Core/Core/HotkeyManager.cpp:34
2015-11-04 19:49:31 +00:00
msgid "Frame Advance Reset Speed"
msgstr "Einzelbildwiedergabegeschwindigkeit zurücksetzen"
2015-11-04 19:49:31 +00:00
#: Source/Core/DolphinWX/Debugger/DebuggerPanel.cpp:140
msgid "Frame Buffer"
msgstr "Bildspeicher"
#: Source/Core/DolphinWX/VideoConfigDiag.cpp:879
msgid "Frame Dumps Use FFV1"
msgstr "Bildauszüge verwenden FFV1"
2009-08-09 21:01:41 +00:00
#: Source/Core/DolphinWX/FifoPlayerDlg.cpp:243
msgid "Frame Info"
msgstr "Bildinfo"
#: Source/Core/DolphinWX/FifoPlayerDlg.cpp:111
2009-08-09 21:01:41 +00:00
msgid "Frame Range"
2013-09-21 16:24:33 +00:00
msgstr "Bildbereich"
2009-08-09 21:01:41 +00:00
#: Source/Core/Core/HotkeyManager.cpp:237
msgid "Frame advance"
msgstr "Einzelbildwiedergabe"
#: Source/Core/VideoCommon/RenderBase.cpp:890
#, c-format
msgid "Frame dump image(s) '%s' already exists. Overwrite?"
msgstr "Frame-Dump Bild(er) '%s' existiert bereits. Überschreiben?"
#: Source/Core/DolphinWX/FifoPlayerDlg.cpp:165
msgid "Frames to Record"
msgstr "Bilder zum Aufzeichnen"
2009-08-09 21:01:41 +00:00
#: Source/Core/DolphinWX/ISOProperties/InfoPanel.cpp:94
2015-06-04 09:48:38 +00:00
msgid "France"
msgstr "Frankreich"
2015-06-04 09:48:38 +00:00
#: Source/Core/DolphinWX/VideoConfigDiag.cpp:876
2009-08-09 21:01:41 +00:00
msgid "Free Look"
2013-09-21 16:24:33 +00:00
msgstr "Freies Umsehen"
2009-08-09 21:01:41 +00:00
#: Source/Core/Core/HotkeyManager.cpp:245
msgid "Freelook"
msgstr "Freies Umsehen"
#: Source/Core/Core/HotkeyManager.cpp:70
2015-06-04 09:48:38 +00:00
msgid "Freelook Decrease Speed"
msgstr "Freies Umsehen - Geschwindigkeit verringern"
2015-06-04 09:48:38 +00:00
#: Source/Core/Core/HotkeyManager.cpp:71
2015-06-04 09:48:38 +00:00
msgid "Freelook Increase Speed"
msgstr "Freies Umsehen - Geschwindigkeit erhöhen"
2015-06-04 09:48:38 +00:00
#: Source/Core/Core/HotkeyManager.cpp:74
2015-06-04 09:48:38 +00:00
msgid "Freelook Move Down"
msgstr "Freies Umsehen - Nach unten bewegen"
2015-06-04 09:48:38 +00:00
#: Source/Core/Core/HotkeyManager.cpp:75
2015-06-04 09:48:38 +00:00
msgid "Freelook Move Left"
msgstr "Freies Umsehen - Nach links bewegen"
2015-06-04 09:48:38 +00:00
#: Source/Core/Core/HotkeyManager.cpp:76
2015-06-04 09:48:38 +00:00
msgid "Freelook Move Right"
msgstr "Freies Umsehen - Nach rechts bewegen"
2015-06-04 09:48:38 +00:00
#: Source/Core/Core/HotkeyManager.cpp:73
2015-06-04 09:48:38 +00:00
msgid "Freelook Move Up"
msgstr "Freies Umsehen - Nach oben bewegen"
2015-06-04 09:48:38 +00:00
#: Source/Core/Core/HotkeyManager.cpp:79
2015-06-04 09:48:38 +00:00
msgid "Freelook Reset"
msgstr "Freies Umsehen - Zurücksetzen"
2015-06-04 09:48:38 +00:00
#: Source/Core/Core/HotkeyManager.cpp:72
2015-06-04 09:48:38 +00:00
msgid "Freelook Reset Speed"
msgstr "Freies Umsehen - Geschwindigkeit zurücksetzen"
2015-06-04 09:48:38 +00:00
#: Source/Core/Core/HotkeyManager.cpp:77
2015-06-04 09:48:38 +00:00
msgid "Freelook Zoom In"
msgstr "Freies Umsehen - Heranzoomen"
2015-06-04 09:48:38 +00:00
#: Source/Core/Core/HotkeyManager.cpp:78
2015-06-04 09:48:38 +00:00
msgid "Freelook Zoom Out"
msgstr "Freies Umsehen - Herauszoomen"
2015-06-04 09:48:38 +00:00
#: Source/Core/DolphinWX/Config/GameCubeConfigPane.cpp:54
#: Source/Core/DolphinWX/Config/WiiConfigPane.cpp:36
#: Source/Core/DolphinWX/ISOProperties/InfoPanel.cpp:55
2009-08-09 21:01:41 +00:00
msgid "French"
msgstr "Französisch"
#: Source/Core/Core/HW/WiimoteEmu/Attachment/Guitar.cpp:37
2009-08-09 21:01:41 +00:00
msgid "Frets"
2013-09-21 16:24:33 +00:00
msgstr "Frets"
2009-08-09 21:01:41 +00:00
#: Source/Core/DolphinWX/FifoPlayerDlg.cpp:83
#: Source/Core/DolphinWX/FifoPlayerDlg.cpp:91
2009-08-09 21:01:41 +00:00
msgid "From"
2013-09-21 16:24:33 +00:00
msgstr "Von"
2009-08-09 21:01:41 +00:00
#: Source/Core/DolphinWX/VideoConfigDiag.cpp:869
msgid "Full Resolution Frame Dumps"
msgstr "Vollauflösende Frame-Dumps"
#: Source/Core/DolphinWX/MainToolBar.cpp:182
2009-08-09 21:01:41 +00:00
msgid "FullScr"
msgstr "Vollbild"
#: Source/Core/DolphinWX/VideoConfigDiag.cpp:421
2014-11-10 00:23:25 +00:00
msgid "Fullscreen Resolution:"
msgstr "Vollbildauflösung:"
2009-08-09 21:01:41 +00:00
#: Source/Core/DolphinWX/Debugger/BreakpointView.cpp:35
msgid "Function"
msgstr "Funktion"
#: Source/Core/DolphinWX/Debugger/CodeWindow.cpp:117
msgid "Function callers"
msgstr "Funktionsaufrufer"
#: Source/Core/DolphinWX/Debugger/CodeWindow.cpp:111
msgid "Function calls"
msgstr "Funktionsaufrufe"
#: Source/Core/DolphinWX/ControllerConfigDiag.cpp:51
2015-06-04 09:48:38 +00:00
msgid "GBA"
msgstr "GBA"
2015-06-04 09:48:38 +00:00
#: Source/Core/DolphinWX/NetPlay/PadMapDialog.cpp:61
msgid "GC Port"
msgstr "GC-Port "
2015-11-04 19:49:31 +00:00
#: Source/Core/DolphinWX/MemcardManager.cpp:542
2009-08-09 21:01:41 +00:00
msgid "GCI File(*.gci)"
2013-09-21 16:24:33 +00:00
msgstr "GCI-Datei(*.gci)"
2009-08-09 21:01:41 +00:00
#: Source/Core/DolphinWX/Config/GameCubeConfigPane.cpp:37
2014-11-10 00:23:25 +00:00
msgid "GCI Folder"
msgstr "GCI-Ordner"
2014-11-10 00:23:25 +00:00
#: Source/Core/Core/HW/GCMemcardDirectory.cpp:50
2014-11-10 00:23:25 +00:00
#, c-format
msgid ""
"GCI save file was not loaded because it is the wrong region for this memory "
"card:\n"
"%s"
msgstr ""
"GCI-Datei wurde nicht geladen da die Region des Spielstandes und der "
"Speicherkarte nicht übereinstimmen:\n"
"%s"
2014-11-10 00:23:25 +00:00
#: Source/Core/Core/HW/GCMemcardDirectory.cpp:345
2014-11-10 00:23:25 +00:00
msgid "GCMemcardDirectory: ClearBlock called with invalid block address"
msgstr "GCMemcardDirectory: ClearBlock mit ungültiger Blockadresse aufgerufen"
2014-11-10 00:23:25 +00:00
#: Source/Core/DolphinWX/Debugger/DebuggerPanel.h:19
msgid "GFX Debugger"
msgstr "GFX-Debugger"
2015-12-15 19:36:44 +00:00
#: Source/Core/VideoCommon/OpcodeDecoding.cpp:81
#, c-format
msgid ""
"GFX FIFO: Unknown Opcode (0x%02x @ %p, %s).\n"
"This means one of the following:\n"
"* The emulated GPU got desynced, disabling dual core can help\n"
"* Command stream corrupted by some spurious memory bug\n"
"* This really is an unknown opcode (unlikely)\n"
"* Some other sort of bug\n"
"\n"
"Further errors will be sent to the Video Backend log and\n"
"Dolphin will now likely crash or hang. Enjoy."
msgstr ""
"GFX FIFO: Unbekannter Befehl (0X%02x @ %p, %s).\n"
"Das bedeutet eines der folgenden Dinge:\n"
"* Die emulierte GPU ist nicht mehr synchron, das deaktivieren von Dual Core "
"kann helfen\n"
"* Der Befehlsstrom wurde durch einen Speicherfehler beschädigt\n"
"* Dies ist wirklich ein unbekannter Befehl (unwahrscheinlich)\n"
"* Ein anderer Fehler\n"
"\n"
"Weitere Fehler werden in den Video-Backend-Log protokolliert und Dolphin "
"wird nun wahrscheinlich abstürzen. Viel Spaß."
2015-12-15 19:36:44 +00:00
#: Source/Core/DolphinWX/Config/GameCubeConfigPane.cpp:354
2015-06-04 09:48:38 +00:00
msgid "Game Boy Advance Carts (*.gba)"
msgstr "Game Boy Advance Module (*.gba)"
2009-08-09 21:01:41 +00:00
#: Source/Core/DolphinWX/MainMenuBar.cpp:283
2014-06-06 23:14:56 +00:00
msgid "Game ID"
msgstr "Spielkennung"
#: Source/Core/DolphinWX/ISOProperties/InfoPanel.cpp:213
2009-08-09 21:01:41 +00:00
msgid "Game ID:"
msgstr "Spielkennung:"
2009-08-09 21:01:41 +00:00
#: Source/Core/Core/NetPlayClient.cpp:795
2009-08-09 21:01:41 +00:00
msgid "Game is already running!"
2013-09-21 16:24:33 +00:00
msgstr "Spiel läuft bereits!"
2009-08-09 21:01:41 +00:00
#: Source/Core/Core/HW/GCMemcardDirectory.cpp:413
2014-11-10 00:23:25 +00:00
#, c-format
2015-11-04 19:49:31 +00:00
msgid ""
"Game overwrote with another games save. Data corruption ahead 0x%x, 0x%x"
2014-11-10 00:23:25 +00:00
msgstr ""
"Spielstand mit dem Spielstand eines anderen Spiels überschrieben. "
"Datenkorruption voraus 0x%x, 0x%x"
2014-11-10 00:23:25 +00:00
#: Source/Core/DolphinWX/ISOProperties/ISOProperties.cpp:372
2009-08-09 21:01:41 +00:00
msgid "Game-Specific Settings"
2013-09-21 16:24:33 +00:00
msgstr "Spielspezifische Einstellungen"
2009-08-09 21:01:41 +00:00
#: Source/Core/DolphinWX/ISOProperties/ISOProperties.cpp:243
2009-08-09 21:01:41 +00:00
msgid "GameConfig"
msgstr "Spieleinstellungen"
#: Source/Core/DolphinWX/Config/ConfigMain.cpp:87
msgid "GameCube"
msgstr "GameCube"
2009-08-09 21:01:41 +00:00
#: Source/Core/DolphinWX/ControllerConfigDiag.cpp:50
2016-01-12 19:56:43 +00:00
msgid "GameCube Adapter for Wii U"
msgstr "GameCube-Adapter für Wii U"
2015-06-04 09:48:38 +00:00
#: Source/Core/DolphinWX/ControllerConfigDiag.cpp:470
#, c-format
msgid "GameCube Controller Configuration Port %i"
msgstr "GameCube-Controller-Konfigurationsport %i"
#: Source/Core/DolphinWX/ControllerConfigDiag.cpp:145
2015-06-04 09:48:38 +00:00
msgid "GameCube Controllers"
msgstr "GameCube-Controller"
2009-08-09 21:01:41 +00:00
#: Source/Core/DolphinWX/ControllerConfigDiag.cpp:455
#, c-format
msgid "GameCube Keyboard Configuration Port %i"
msgstr "GameCube-Tastatur-Konfigurationsport %i"
#: Source/Core/DolphinWX/Config/GameCubeConfigPane.cpp:353
#: Source/Core/DolphinWX/MemcardManager.cpp:203
msgid "GameCube Memory Cards (*.raw,*.gcp)"
msgstr "GameCube Memory Cards (*.raw,*.gcp)"
2009-08-09 21:01:41 +00:00
#: Source/Core/DolphinWX/Config/GameCubeConfigPane.cpp:290
msgid "GameCube Microphone Slot A"
msgstr "GameCube Mikrofonsteckplatz A"
#: Source/Core/DolphinWX/Config/GameCubeConfigPane.cpp:295
msgid "GameCube Microphone Slot B"
msgstr "GameCube Mikrofonsteckplatz B"
#: Source/Core/DolphinWX/MemcardManager.cpp:534
msgid "GameCube Savegame files(*.gci;*.gcs;*.sav)"
msgstr "GameCube-Speicherdateien (*.gci;*.gcs;*.sav)"
2009-08-09 21:01:41 +00:00
#: Source/Core/DolphinWX/Cheats/CheatsWindow.cpp:137
#: Source/Core/DolphinWX/ISOProperties/ISOProperties.cpp:249
2009-08-09 21:01:41 +00:00
msgid "Gecko Codes"
msgstr "Gecko-Codes"
2009-08-09 21:01:41 +00:00
#: Source/Core/Core/HotkeyManager.cpp:234
#: Source/Core/DolphinWX/Config/ConfigMain.cpp:84
#: Source/Core/DolphinWX/Input/HotkeyInputConfigDiag.cpp:76
#: Source/Core/DolphinWX/PostProcessingConfigDiag.cpp:130
#: Source/Core/DolphinWX/SoftwareVideoConfigDialog.cpp:48
#: Source/Core/DolphinWX/VideoConfigDiag.cpp:366
2009-08-09 21:01:41 +00:00
msgid "General"
msgstr "Allgemein"
#: Source/Core/DolphinWX/Input/WiimoteInputConfigDiag.cpp:64
msgid "General and Options"
msgstr "Allgemeines und Optionen"
#: Source/Core/DolphinWX/Config/GeneralConfigPane.cpp:60
#: Source/Core/DolphinWX/Config/GeneralConfigPane.cpp:63
2016-06-19 02:25:32 +00:00
msgid "Generate a New Statistics Identity"
msgstr "Neue Statistikidentität erzeugen"
2016-06-19 02:25:32 +00:00
#: Source/Core/DolphinWX/Debugger/DebuggerPanel.cpp:141
msgid "Geometry data"
msgstr "Geometriedaten"
#: Source/Core/DolphinWX/Config/GameCubeConfigPane.cpp:53
#: Source/Core/DolphinWX/Config/WiiConfigPane.cpp:35
#: Source/Core/DolphinWX/ISOProperties/InfoPanel.cpp:52
2009-08-09 21:01:41 +00:00
msgid "German"
msgstr "Deutsch"
#: Source/Core/DolphinWX/ISOProperties/InfoPanel.cpp:98
2015-06-04 09:48:38 +00:00
msgid "Germany"
msgstr "Deutschland"
2015-06-04 09:48:38 +00:00
#: Source/Core/DolphinWX/Debugger/DebuggerPanel.cpp:81
msgid "Go to Next Frame"
msgstr "Gehe zum nächsten Frame"
#: Source/Core/DolphinWX/MainToolBar.cpp:210
msgid "Go to the current instruction"
msgstr "Zur aktuellen Anweisung gehen"
#: Source/Core/DolphinWX/Input/HotkeyInputConfigDiag.cpp:88
#: Source/Core/DolphinWX/MainToolBar.cpp:186
2009-08-09 21:01:41 +00:00
msgid "Graphics"
msgstr "Grafik"
#: Source/Core/DolphinWX/MainToolBar.cpp:187
2009-08-09 21:01:41 +00:00
msgid "Graphics settings"
msgstr "Grafikeinstellungen"
2009-08-09 21:01:41 +00:00
#: Source/Core/Core/HotkeyManager.cpp:243
msgid "Graphics toggles"
msgstr "Grafik schaltet um"
#: Source/Core/DolphinWX/Cheats/CheatSearchTab.cpp:108
2009-08-09 21:01:41 +00:00
msgid "Greater Than"
msgstr "Größer als"
#: Source/Core/DolphinWX/VideoConfigDiag.cpp:147
2009-08-09 21:01:41 +00:00
msgid ""
2015-06-04 09:48:38 +00:00
"Greatly increases quality of textures generated using render-to-texture "
2014-02-01 11:29:37 +00:00
"effects.\n"
2009-08-09 21:01:41 +00:00
"Raising the internal resolution will improve the effect of this setting.\n"
2015-06-04 09:48:38 +00:00
"Slightly increases GPU load and causes relatively few graphical issues.\n"
2009-08-09 21:01:41 +00:00
"\n"
"If unsure, leave this checked."
2014-02-01 11:29:37 +00:00
msgstr ""
"Verbessert die Qualität von Texturen, die durch den Render-to-Texture-Effekt "
"generiert werden deutlich.\n"
"Erhöhe die interne Auflösung um diesen Effekt zu verstärken.\n"
"Erhöht die Auslastung der GPU geringfügig und könnte ein paar Grafikfehler "
"verursachen.\n"
"\n"
"Im Zweifel aktiviert lassen."
2009-08-09 21:01:41 +00:00
#: Source/Core/Core/HW/WiimoteEmu/Attachment/Drums.cpp:23
2009-08-09 21:01:41 +00:00
msgid "Green"
msgstr "Grün"
#: Source/Core/Core/HW/WiimoteEmu/Attachment/Turntable.cpp:24
2009-08-09 21:01:41 +00:00
msgid "Green Left"
msgstr "Grün links"
#: Source/Core/Core/HW/WiimoteEmu/Attachment/Turntable.cpp:27
2009-08-09 21:01:41 +00:00
msgid "Green Right"
msgstr "Grün rechts"
#: Source/Core/Core/HW/WiimoteEmu/Attachment/Guitar.cpp:34
2009-08-09 21:01:41 +00:00
msgid "Guitar"
msgstr "Gitarre"
#: Source/Core/DolphinWX/Input/InputConfigDiag.cpp:86
msgid "Guitar Configuration"
msgstr "Gitarrenkonfiguration"
#: Source/Core/DolphinWX/VideoConfigDiag.cpp:704
2009-08-09 21:01:41 +00:00
msgid "Hacks"
msgstr "Hacks"
2009-08-09 21:01:41 +00:00
#: Source/Core/DolphinWX/VideoConfigDiag.cpp:761
#, c-format
msgid ""
"Hash tap count is set to %d which is non-standard.\n"
"You will need to edit the INI manually."
msgstr ""
#: Source/Core/DolphinWX/NetPlay/MD5Dialog.cpp:94
msgid "Hashes do not match."
msgstr "Die Hashes stimmen nicht überein."
#: Source/Core/DolphinWX/NetPlay/MD5Dialog.cpp:94
msgid "Hashes match!"
msgstr "Die Hashes stimmen überein!"
#: Source/Core/Core/HW/GCMemcard.cpp:128
2009-08-09 21:01:41 +00:00
msgid "Header checksum failed"
msgstr "Header-Prüfsumme fehlerhaft"
#: Source/Core/InputCommon/ControllerEmu.cpp:309
2009-08-09 21:01:41 +00:00
msgid "Height"
msgstr "Höhe"
#: Source/Core/DolphinWX/WXInputBase.cpp:88
2009-08-09 21:01:41 +00:00
msgid "Help"
msgstr "Hilfe"
#: Source/Core/DolphinWX/Debugger/MemoryView.cpp:263
#: Source/Core/DolphinWX/Debugger/MemoryWindow.cpp:104
msgid "Hex"
msgstr "Hex"
#: Source/Core/DolphinWX/Debugger/WatchView.cpp:86
msgid "Hexadecimal"
msgstr "Hexadezimal"
#: Source/Core/InputCommon/ControllerEmu.cpp:304
2009-08-09 21:01:41 +00:00
msgid "Hide"
msgstr "Verbergen"
#: Source/Core/DolphinWX/VideoConfigDiag.cpp:483
2009-08-09 21:01:41 +00:00
msgid "Hide Mouse Cursor"
2013-09-21 16:24:33 +00:00
msgstr "Mauszeiger verstecken"
2009-08-09 21:01:41 +00:00
#: Source/Core/DolphinWX/VideoConfigDiag.cpp:116
2009-08-09 21:01:41 +00:00
msgid ""
"Hides the mouse cursor if it's on top of the emulation window.\n"
"\n"
2014-11-10 00:23:25 +00:00
"If unsure, leave this unchecked."
2014-02-01 11:29:37 +00:00
msgstr ""
"Versteckt den Mauszeiger über dem Emulationsfenster.\n"
"\n"
"Im Zweifel deaktiviert lassen."
2009-08-09 21:01:41 +00:00
#: Source/Core/DolphinWX/Config/AdvancedConfigPane.cpp:41
2015-06-04 09:48:38 +00:00
msgid ""
"Higher values can make variable-framerate games run at a higher framerate, "
"at the expense of CPU. Lower values can make variable-framerate games run at "
"a lower framerate, saving CPU.\n"
"\n"
"WARNING: Changing this from the default (100%) can and will break games and "
"cause glitches. Do so at your own risk. Please do not report bugs that occur "
"with a non-default clock. "
msgstr ""
"Übertaktung der emulierten CPU kann die Framerate von Spielen mit variabler "
"Framerate verbessern, benötigt aber mehr Prozessorleistung.\n"
"Untertaktung der emulierten CPU kann weniger Prozessorleistung benötigen, "
"verschlechtert aber die Framerate von Spielen mit variabler Framerate.\n"
"\n"
"WARNUNG: Das Ändern dieses Wertes von den standardmäßigen 100% kann und wird "
"Probleme und Fehler in Spielen verursachen. Benutze diese Option auf eigene "
"Gefahr! Melde bitte keine Fehler, die mit Über- oder Untertaktung der "
"emulierten CPU passieren."
2015-06-04 09:48:38 +00:00
#: Source/Core/DolphinWX/TASInputDlg.cpp:156
#: Source/Core/DolphinWX/TASInputDlg.cpp:253
#: Source/Core/DolphinWX/WXInputBase.cpp:68
2009-08-09 21:01:41 +00:00
msgid "Home"
msgstr "Pos1"
2009-08-09 21:01:41 +00:00
#: Source/Core/DolphinWX/NetPlay/NetPlaySetupFrame.cpp:172
#: Source/Core/DolphinWX/NetPlay/NetPlaySetupFrame.cpp:238
2009-08-09 21:01:41 +00:00
msgid "Host"
msgstr "Host"
#: Source/Core/DolphinWX/NetPlay/NetPlaySetupFrame.cpp:176
2015-06-04 09:48:38 +00:00
msgid "Host Code :"
msgstr "Hostcode :"
2015-06-04 09:48:38 +00:00
#: Source/Core/Core/NetPlayClient.cpp:117
2015-06-04 09:48:38 +00:00
msgid ""
"Host code size is to large.\n"
"Please recheck that you have the correct code"
msgstr ""
"Host-Codegröße ist zu groß.\n"
"Bitte überprüfen Sie, ob Sie den richtigen Code haben"
2009-08-09 21:01:41 +00:00
#: Source/Core/DolphinWX/GameListCtrl.cpp:1022
msgid "Host with Netplay"
msgstr "Mit Netplay ausrichten"
#: Source/Core/Core/HotkeyManager.cpp:151
#: Source/Core/Core/HW/WiimoteEmu/WiimoteEmu.cpp:298
2009-08-09 21:01:41 +00:00
msgid "Hotkeys"
2013-09-21 16:24:33 +00:00
msgstr "Tastenkürzel"
2009-08-09 21:01:41 +00:00
#: Source/Core/DolphinWX/ControllerConfigDiag.cpp:291
msgid "Hybrid Wii Remote"
msgstr "Hybride Wiimote"
2009-08-09 21:01:41 +00:00
#: Source/Core/DolphinWX/GameListCtrl.cpp:315
2014-06-06 23:14:56 +00:00
msgid "ID"
msgstr "Kennung"
2014-06-06 23:14:56 +00:00
#: Source/Core/Core/IPC_HLE/WII_IPC_HLE_Device_es.cpp:673
2009-08-09 21:01:41 +00:00
#, c-format
msgid "IOCTL_ES_GETVIEWS: Tried to get data from an unknown ticket: %08x/%08x"
2014-02-01 11:29:37 +00:00
msgstr ""
"IOCTL_ES_GETVIEWS: Versucht Daten von einem unbekannten Ticket zu bekommen: "
"%08x/%08x"
2009-08-09 21:01:41 +00:00
#: Source/Core/Core/IPC_HLE/WII_IPC_HLE_Device_es.cpp:994
#, c-format
2009-08-09 21:01:41 +00:00
msgid ""
2014-02-01 11:29:37 +00:00
"IOCTL_ES_LAUNCH: Game tried to reload a title that is not available in your "
"NAND dump\n"
"TitleID %016<PRIx64>.\n"
" Dolphin will likely hang now."
msgstr ""
"IOCTL_ES_LAUNCH: Das Spiel versucht einen Titel, der nicht in deinem NAND-"
"Dump verfügbar ist, neu zu laden.\n"
"Titelkennung %016<PRIx64>.\n"
"Dolphin wird sich jetzt wahrscheinlich aufhängen."
2009-08-09 21:01:41 +00:00
#: Source/Core/Core/IPC_HLE/WII_IPC_HLE_Device_es.cpp:974
2015-06-04 09:48:38 +00:00
msgid "IOCTL_ES_LAUNCH: The DOL file is invalid!"
msgstr "IOCTL_ES_LAUNCH: Die DOL-Datei ist ungültig!"
2015-06-04 09:48:38 +00:00
#: Source/Core/DolphinWX/Config/GameCubeConfigPane.cpp:112
2009-08-09 21:01:41 +00:00
msgid "IPL Settings"
msgstr "IPL-Einstellungen"
2009-08-09 21:01:41 +00:00
#: Source/Core/Core/Boot/Boot.cpp:209
2015-06-04 21:33:13 +00:00
#, c-format
msgid "IPL with unknown hash %x"
msgstr "Unbekanntes IPL mit Prüfsumme %x"
2015-06-04 21:33:13 +00:00
#: Source/Core/Core/HW/WiimoteEmu/WiimoteEmu.cpp:247
#: Source/Core/DolphinWX/TASInputDlg.cpp:140
2009-08-09 21:01:41 +00:00
msgid "IR"
msgstr "IR"
#: Source/Core/DolphinWX/Config/WiiConfigPane.cpp:101
2009-08-09 21:01:41 +00:00
msgid "IR Sensitivity:"
msgstr "IR-Empfindlichkeit:"
2009-08-09 21:01:41 +00:00
#: Source/Core/DolphinWX/ISOProperties/InfoPanel.cpp:261
2009-08-09 21:01:41 +00:00
msgid "ISO Details"
msgstr "ISO-Details"
2009-08-09 21:01:41 +00:00
#: Source/Core/DolphinWX/Config/PathConfigPane.cpp:75
2009-08-09 21:01:41 +00:00
msgid "ISO Directories"
msgstr "ISO-Verzeichnisse"
2009-08-09 21:01:41 +00:00
#: Source/Core/DolphinWX/MemcardManager.cpp:644
2009-08-09 21:01:41 +00:00
msgid "Icon"
msgstr "Symbol"
#: Source/Core/DolphinWX/Config/GeneralConfigPane.cpp:216
2016-06-19 02:25:32 +00:00
msgid "Identity generation"
msgstr "Indentitätserzeugung"
2016-06-19 02:25:32 +00:00
#: Source/Core/DolphinWX/Main.cpp:206
2016-06-19 02:25:32 +00:00
msgid ""
"If authorized, Dolphin can collect data on its performance, feature usage, "
"and configuration, as well as data on your system's hardware and operating "
"system.\n"
"\n"
"No private data is ever collected. This data helps us understand how people "
"and emulated games use Dolphin and prioritize our efforts. It also helps us "
"identify rare configurations that are causing bugs, performance and "
"stability issues.\n"
"This authorization can be revoked at any time through Dolphin's settings.\n"
"\n"
"Do you authorize Dolphin to report this information to Dolphin's developers?"
msgstr ""
"Falls autorisiert, kann Dolphin Daten zu Leistung, Funktionsverwendung und -"
"einstellungen in Dolphin, sowie Systemhardware und Betriebssystem sammeln.\n"
"\n"
"Private Daten werden niemals erfasst. Diese Daten helfen uns zu verstehen, "
"wie Nutzer und emulierte Spiele Dolphin nutzen und können so unsere "
"Bemühungen priorisieren. Zusätzlich hilft es bei der Indentifizierung "
"seltener Konfigurationen, die Fehler und Probleme im Bereich Leistung und "
"Stabilität verursachen.\n"
"Diese Autorisierung kann jederzeit in den Dolphin-Einstellungen widerrufen "
"werden.\n"
"\n"
"Dolphin autorisieren, diese Informationen an das Entwicklerteam zu senden?"
2016-06-19 02:25:32 +00:00
#: Source/Core/DolphinWX/VideoConfigDiag.cpp:715
2009-08-09 21:01:41 +00:00
msgid "Ignore Format Changes"
msgstr "Formatänderungen ignorieren"
2009-08-09 21:01:41 +00:00
#: Source/Core/DolphinWX/VideoConfigDiag.cpp:183
2009-08-09 21:01:41 +00:00
msgid ""
"Ignore any changes to the EFB format.\n"
2014-02-01 11:29:37 +00:00
"Improves performance in many games without any negative effect. Causes "
2015-06-04 09:48:38 +00:00
"graphical defects in a small number of other games.\n"
2009-08-09 21:01:41 +00:00
"\n"
"If unsure, leave this checked."
2014-02-01 11:29:37 +00:00
msgstr ""
"Ignoriere jegliche Änderung am EFB-Format.\n"
"Verbessert die Leistung in vielen Spielen ohne negative Auswirkungen, in "
"einigen wenigen erzeugt es allerdings Grafikfehler.\n"
"\n"
"Im Zweifel aktiviert lassen."
2009-08-09 21:01:41 +00:00
#: Source/Core/DolphinWX/VideoConfigDiag.cpp:179
2009-08-09 21:01:41 +00:00
msgid ""
2015-06-04 09:48:38 +00:00
"Ignore any requests from the CPU to read from or write to the EFB.\n"
2014-02-01 11:29:37 +00:00
"Improves performance in some games, but might disable some gameplay-related "
"features or graphical effects.\n"
2009-08-09 21:01:41 +00:00
"\n"
"If unsure, leave this unchecked."
2014-02-01 11:29:37 +00:00
msgstr ""
"Ignoriert jegliche Anfragen der CPU von der EFB zu lesen oder zu schreiben.\n"
"Verbessert die Leistung in einigen Spielen, kann aber einige spielabhängige "
"oder grafische Effekte deaktivieren.\n"
"\n"
"Im Zweifel deaktiviert lassen."
2009-08-09 21:01:41 +00:00
#: Source/Core/DolphinWX/VideoConfigDiag.cpp:166
2014-11-10 00:23:25 +00:00
msgid ""
"Implement fullscreen mode with a borderless window spanning the whole screen "
"instead of using exclusive mode.\n"
"Allows for faster transitions between fullscreen and windowed mode, but "
2015-06-04 09:48:38 +00:00
"slightly increases input latency, makes movement less smooth and slightly "
"decreases performance.\n"
"Exclusive mode is required for Nvidia 3D Vision to work in the Direct3D "
2014-11-10 00:23:25 +00:00
"backend.\n"
"\n"
"If unsure, leave this unchecked."
msgstr ""
"Verwende ein Randloses Fenster, das den gesamten Bildschirm füllt für den "
"Vollbildmodus, anstatt des Exklusiven Vollbildmodus.\n"
"Macht das Wechseln vom und zum Vollbildmodus schneller, erhöht aber die "
"Eingabelatenz ein bisschen, macht Bewegungen etwas ruckliger und "
"verschlechtert die Performance etwas.\n"
"Der Exklusive Vollbildmodus muss aktiviert sein, damit Nvidia 3D Vision in "
"Direct3D funktioniert.\n"
"\n"
"Im Zweifel deaktiviert lassen."
2014-11-10 00:23:25 +00:00
#: Source/Core/DolphinWX/MemcardManager.cpp:823
2009-08-09 21:01:41 +00:00
msgid "Import Save"
msgstr "Spielstand importieren"
#: Source/Core/DolphinWX/MainMenuBar.cpp:216
msgid "Import Wii Save..."
msgstr "Wii-Spielstand importieren..."
#: Source/Core/Core/HW/WiiSaveCrypted.cpp:119
msgid "Import failed"
2013-09-21 16:24:33 +00:00
msgstr "Importieren fehlgeschlagen"
2009-08-09 21:01:41 +00:00
#: Source/Core/DolphinWX/MemcardManager.cpp:458
2009-08-09 21:01:41 +00:00
msgid ""
"Imported file has gsc extension\n"
2014-11-10 00:23:25 +00:00
"but does not have a correct header."
2014-02-01 11:29:37 +00:00
msgstr ""
"Die importierte Datei hat die Erweiterung gsc,\n"
" aber besitzt keinen korrekten Header."
2009-08-09 21:01:41 +00:00
#: Source/Core/DolphinWX/MemcardManager.cpp:444
2014-11-10 00:23:25 +00:00
msgid "Imported file has invalid length."
msgstr "Importierte Datei hat eine ungültige Länge"
2009-08-09 21:01:41 +00:00
#: Source/Core/DolphinWX/MemcardManager.cpp:454
2009-08-09 21:01:41 +00:00
msgid ""
"Imported file has sav extension\n"
2014-11-10 00:23:25 +00:00
"but does not have a correct header."
2014-02-01 11:29:37 +00:00
msgstr ""
"Importierte Datei hat die Erweiterung sav,\n"
"besitzt aber keinen korrekten Header."
2009-08-09 21:01:41 +00:00
#: Source/Core/DolphinWX/ISOProperties/ISOProperties.cpp:333
2009-08-09 21:01:41 +00:00
msgid "In Game"
msgstr "Im Spiel"
2009-08-09 21:01:41 +00:00
#: Source/Core/Core/HotkeyManager.cpp:88
2015-06-04 09:48:38 +00:00
msgid "Increase Convergence"
msgstr "Konvergenz erhöhen"
2015-06-04 09:48:38 +00:00
#: Source/Core/Core/HotkeyManager.cpp:86
2015-06-04 09:48:38 +00:00
msgid "Increase Depth"
msgstr "Tiefe erhöhen"
2015-06-04 09:48:38 +00:00
#: Source/Core/Core/HotkeyManager.cpp:28
2016-01-12 19:56:43 +00:00
msgid "Increase Emulation Speed"
msgstr "Emulationsgeschwindigkeit erhöhen"
2013-08-17 14:31:38 +00:00
#: Source/Core/Core/HotkeyManager.cpp:67
2015-06-04 09:48:38 +00:00
msgid "Increase IR"
msgstr "IR erhöhen"
2015-06-04 09:48:38 +00:00
#: Source/Core/DolphinWX/ISOProperties/ISOProperties.cpp:251
#: Source/Core/DolphinWX/LogConfigWindow.cpp:45
2009-08-09 21:01:41 +00:00
msgid "Info"
msgstr "Info"
2015-12-15 19:36:44 +00:00
#: Source/Core/Common/MsgHandler.cpp:61
2009-08-09 21:01:41 +00:00
msgid "Information"
msgstr "Information"
2009-08-09 21:01:41 +00:00
#: Source/Core/DolphinWX/Input/InputConfigDiag.cpp:723
2009-08-09 21:01:41 +00:00
msgid "Input"
msgstr "Eingabe"
#: Source/Core/DolphinWX/WXInputBase.cpp:86
2009-08-09 21:01:41 +00:00
msgid "Insert"
msgstr "Einfügen"
#: Source/Core/DolphinWX/Debugger/CodeView.cpp:373
msgid "Insert &blr"
msgstr "&blr einfügen"
#: Source/Core/DolphinWX/Debugger/CodeView.cpp:374
msgid "Insert &nop"
msgstr "&nop einfügen"
#: Source/Core/DolphinWX/Config/WiiConfigPane.cpp:53
2009-08-09 21:01:41 +00:00
msgid "Insert SD Card"
2013-09-21 16:24:33 +00:00
msgstr "SD-Karte einfügen"
2009-08-09 21:01:41 +00:00
#: Source/Core/DolphinWX/MainMenuBar.cpp:220
msgid "Install WAD..."
msgstr "WAD installieren..."
2009-08-09 21:01:41 +00:00
#: Source/Core/DolphinWX/GameListCtrl.cpp:1020
2009-08-09 21:01:41 +00:00
msgid "Install to Wii Menu"
msgstr "Zum Wii-Menü hinzufügen"
#: Source/Core/DolphinWX/FrameTools.cpp:1197
2009-08-09 21:01:41 +00:00
msgid "Installing WAD..."
msgstr "WAD installieren..."
2009-08-09 21:01:41 +00:00
#: Source/Core/DolphinWX/ISOProperties/FilesystemPanel.cpp:407
msgid "Integrity Check Error"
2013-09-21 16:24:33 +00:00
msgstr "Fehler bei der Unversehrtheitsprüfung"
#: Source/Core/DolphinWX/ISOProperties/FilesystemPanel.cpp:400
msgid "Integrity check completed"
2013-09-21 16:24:33 +00:00
msgstr "Unversehrtheitsprüfung abgeschlossen"
#: Source/Core/DolphinWX/ISOProperties/FilesystemPanel.cpp:399
msgid "Integrity check completed. No errors have been found."
2013-09-21 16:24:33 +00:00
msgstr "Unversehrtheitsprüfung abgeschlossen. Es wurden keine Fehler gefunden."
#: Source/Core/DolphinWX/ISOProperties/FilesystemPanel.cpp:404
#, c-format
msgid ""
2015-06-04 09:48:38 +00:00
"Integrity check for %s failed. The disc image is most likely corrupted or "
"has been patched incorrectly."
2014-02-01 11:29:37 +00:00
msgstr ""
"Unversehrtheitsprüfung für %s fehlgeschlagen. Das Disc-Abbild ist "
"höchstwahrscheinlich fehlerhaft oder wurde falsch gepatcht."
#: Source/Core/DolphinWX/Config/ConfigMain.cpp:85
2009-08-09 21:01:41 +00:00
msgid "Interface"
2013-09-21 16:24:33 +00:00
msgstr "Benutzeroberfläche"
2009-08-09 21:01:41 +00:00
#: Source/Core/DolphinWX/Config/InterfaceConfigPane.cpp:132
2009-08-09 21:01:41 +00:00
msgid "Interface Settings"
msgstr "Benutzeroberflächeneinstellungen"
2009-08-09 21:01:41 +00:00
#: Source/Core/Core/State.cpp:365
2009-08-09 21:01:41 +00:00
msgid "Internal LZO Error - compression failed"
2013-09-21 16:24:33 +00:00
msgstr "Interner LZO-Fehler - Komprimierung fehlgeschlagen"
2009-08-09 21:01:41 +00:00
#: Source/Core/Core/State.cpp:501
2009-08-09 21:01:41 +00:00
#, c-format
msgid ""
"Internal LZO Error - decompression failed (%d) (%li, %li) \n"
"Try loading the state again"
2014-02-01 11:29:37 +00:00
msgstr ""
"Interner LZO-Fehler - Dekomprimierung fehlgeschlagen (%d) (%li, %li) \n"
"Versuche diesen Stand nochmal zu laden."
2009-08-09 21:01:41 +00:00
#: Source/Core/Core/State.cpp:636
2009-08-09 21:01:41 +00:00
msgid "Internal LZO Error - lzo_init() failed"
2013-09-21 16:24:33 +00:00
msgstr "Interner LZO-Fehler - lzo_init() fehlgeschlagen"
2009-08-09 21:01:41 +00:00
#: Source/Core/DolphinWX/ISOProperties/InfoPanel.cpp:209
2015-06-04 09:48:38 +00:00
msgid "Internal Name:"
msgstr "Interner Name:"
2015-06-04 09:48:38 +00:00
#: Source/Core/Core/HotkeyManager.cpp:244
msgid "Internal Resolution"
msgstr "Interne Auflösung"
#: Source/Core/DolphinWX/VideoConfigDiag.cpp:563
2009-08-09 21:01:41 +00:00
msgid "Internal Resolution:"
2013-09-21 16:24:33 +00:00
msgstr "Interne Auflösung:"
2009-08-09 21:01:41 +00:00
#: Source/Core/DolphinWX/Config/GeneralConfigPane.cpp:26
2015-11-04 19:49:31 +00:00
msgid "Interpreter (slowest)"
msgstr "Interpreter (am langsamsten)"
#: Source/Core/DolphinWX/ISOProperties/ISOProperties.cpp:332
2009-08-09 21:01:41 +00:00
msgid "Intro"
msgstr "Intro"
#: Source/Core/DolphinWX/Cheats/ARCodeAddEdit.cpp:157
msgid "Invalid Mixed Code"
msgstr "Ungültiger gemischter Code"
#: Source/Core/DolphinWX/Debugger/MemoryWindow.cpp:179
#, c-format
msgid "Invalid address: %s"
msgstr "Ungültige Adresse: %s"
#: Source/Core/DolphinWX/MemcardManager.cpp:466
2014-11-10 00:23:25 +00:00
msgid "Invalid bat.map or dir entry."
msgstr "Ungültige bat.map oder Verzeichniseintrag."
2009-08-09 21:01:41 +00:00
#: Source/Core/Core/NetPlayClient.cpp:934
2015-06-04 09:48:38 +00:00
msgid "Invalid host"
msgstr "Ungültiger Host"
2015-06-04 09:48:38 +00:00
#: Source/Core/DolphinWX/MemcardManager.cpp:566
2014-06-06 23:14:56 +00:00
msgid "Invalid index"
msgstr "Ungültiger Index"
2014-06-06 23:14:56 +00:00
#: Source/Core/Core/Movie.cpp:957
2009-08-09 21:01:41 +00:00
msgid "Invalid recording file"
msgstr "Ungültige Aufnahmedatei"
#: Source/Core/DolphinWX/FifoPlayerDlg.cpp:465
msgid "Invalid search parameters (no object selected)"
2013-09-21 16:24:33 +00:00
msgstr "Ungültige Suchparameter (kein Objekt ausgewählt)"
#: Source/Core/DolphinWX/FifoPlayerDlg.cpp:448
msgid "Invalid search string (couldn't convert to number)"
2013-09-21 16:24:33 +00:00
msgstr "Ungültiger Suchbegriff (konnte nicht zu Zahl konvertieren)"
#: Source/Core/DolphinWX/FifoPlayerDlg.cpp:436
msgid "Invalid search string (only even string lengths supported)"
2013-09-21 16:24:33 +00:00
msgstr "Ungültiger Suchbegriff (nur gerade Zeichenlängen werden unterstützt)"
#: Source/Core/DolphinWX/Cheats/CreateCodeDialog.cpp:77
2014-11-10 00:23:25 +00:00
msgid "Invalid value."
msgstr "Ungültiger Wert."
2014-11-10 00:23:25 +00:00
#: Source/Core/DolphinWX/Debugger/MemoryWindow.cpp:185
#, c-format
msgid "Invalid value: %s"
msgstr "Ungültiger Wert: %s"
#: Source/Core/DolphinWX/Config/GameCubeConfigPane.cpp:56
#: Source/Core/DolphinWX/Config/WiiConfigPane.cpp:38
#: Source/Core/DolphinWX/ISOProperties/InfoPanel.cpp:61
2009-08-09 21:01:41 +00:00
msgid "Italian"
msgstr "Italienisch"
#: Source/Core/DolphinWX/ISOProperties/InfoPanel.cpp:96
2015-06-04 09:48:38 +00:00
msgid "Italy"
msgstr "Italien"
2015-06-04 09:48:38 +00:00
#: Source/Core/Core/HotkeyManager.cpp:270
#: Source/Core/Core/HW/GCKeyboardEmu.cpp:80 Source/Core/Core/HW/GCPadEmu.cpp:75
#: Source/Core/Core/HW/WiimoteEmu/WiimoteEmu.cpp:291
2014-11-10 00:23:25 +00:00
msgid "Iterative Input"
msgstr "Iterative Eingabe"
2014-11-10 00:23:25 +00:00
#: Source/Core/DolphinWX/Config/GeneralConfigPane.cpp:32
2015-11-04 19:49:31 +00:00
msgid "JIT Arm64 (experimental)"
msgstr "JIT Arm64 (experimentell)"
2015-11-04 19:49:31 +00:00
#: Source/Core/DolphinWX/Debugger/JitWindow.h:33
msgid "JIT Block Viewer"
msgstr "JIT-Block-Betrachter"
#: Source/Core/DolphinWX/Config/GeneralConfigPane.cpp:29
msgid "JIT Recompiler (recommended)"
msgstr "JIT-Recompiler (Empfohlen)"
#: Source/Core/DolphinWX/Config/GeneralConfigPane.cpp:30
2015-11-04 19:49:31 +00:00
msgid "JITIL Recompiler (slow, experimental)"
msgstr "JITIL Recompiler (langsamer, experimentell)"
#: Source/Core/DolphinWX/ISOProperties/InfoPanel.cpp:108
2015-06-04 09:48:38 +00:00
msgid "Japan"
msgstr "Japan"
2009-08-09 21:01:41 +00:00
#: Source/Core/DolphinWX/Config/WiiConfigPane.cpp:33
#: Source/Core/DolphinWX/ISOProperties/InfoPanel.cpp:46
2015-06-04 09:48:38 +00:00
msgid "Japanese"
msgstr "Japanisch"
#: Source/Core/DolphinWX/VideoConfigDiag.cpp:480
2014-11-10 00:23:25 +00:00
msgid "Keep Window on Top"
msgstr "Fenster immer im Vordergrund"
2014-11-10 00:23:25 +00:00
#: Source/Core/DolphinWX/VideoConfigDiag.cpp:114
msgid ""
"Keep the game window on top of all other windows.\n"
"\n"
"If unsure, leave this unchecked."
2014-02-01 11:29:37 +00:00
msgstr ""
"Spielfenster überlappt alle anderen Fenster.\n"
"\n"
"Im Zweifel deaktiviert lassen."
#: Source/Core/Core/HW/GCKeyboard.cpp:17
#: Source/Core/DolphinWX/ControllerConfigDiag.cpp:52
2015-06-04 09:48:38 +00:00
msgid "Keyboard"
msgstr "Tastatur"
2015-06-04 09:48:38 +00:00
#: Source/Core/Core/HW/GCKeyboardEmu.cpp:51
#: Source/Core/Core/HW/GCKeyboardEmu.cpp:55
#: Source/Core/Core/HW/GCKeyboardEmu.cpp:59
#: Source/Core/Core/HW/GCKeyboardEmu.cpp:63
#: Source/Core/Core/HW/GCKeyboardEmu.cpp:67
#: Source/Core/Core/HW/GCKeyboardEmu.cpp:71
2015-06-04 09:48:38 +00:00
msgid "Keys"
msgstr "Tasten"
2015-06-04 09:48:38 +00:00
#: Source/Core/DolphinWX/NetPlay/NetWindow.cpp:229
2014-11-10 00:23:25 +00:00
msgid "Kick Player"
msgstr "Spieler hinauswerfen"
2014-11-10 00:23:25 +00:00
#: Source/Core/DolphinWX/ISOProperties/InfoPanel.cpp:110
2015-06-04 09:48:38 +00:00
msgid "Korea"
msgstr "Korea"
2015-06-04 09:48:38 +00:00
#: Source/Core/DolphinWX/Config/WiiConfigPane.cpp:42
#: Source/Core/DolphinWX/ISOProperties/InfoPanel.cpp:73
2009-08-09 21:01:41 +00:00
msgid "Korean"
msgstr "Koreanisch"
#. i18n: The left trigger button (labeled L on real controllers)
#: Source/Core/Core/HW/GCPadEmu.cpp:31
#: Source/Core/DolphinWX/TASInputDlg.cpp:252
#: Source/Core/DolphinWX/TASInputDlg.cpp:397
2009-08-09 21:01:41 +00:00
msgid "L"
msgstr "L"
#: Source/Core/DolphinWX/WXInputBase.cpp:40
2009-08-09 21:01:41 +00:00
msgid "L Button"
msgstr "L-Taste"
2009-08-09 21:01:41 +00:00
#. i18n: The left trigger button (labeled L on real controllers) used as an analog input
#: Source/Core/Core/HW/GCPadEmu.cpp:35
2009-08-09 21:01:41 +00:00
msgid "L-Analog"
msgstr "L-Analog"
#: Source/Core/DolphinWX/Debugger/WatchView.cpp:82
msgid "Label"
msgstr "Bezeichnung"
#: Source/Core/DolphinWX/Config/InterfaceConfigPane.cpp:122
2009-08-09 21:01:41 +00:00
msgid "Language:"
msgstr "Sprache:"
#: Source/Core/DolphinWX/MainMenuBar.cpp:117
2013-08-17 14:31:38 +00:00
#, c-format
msgid "Last %i"
2013-09-21 16:24:33 +00:00
msgstr "Letzte %i"
2009-08-09 21:01:41 +00:00
#: Source/Core/DolphinWX/Config/AudioConfigPane.cpp:49
msgid "Latency:"
msgstr "Latenz:"
#: Source/Core/DolphinWX/MainMenuBar.cpp:385
#: Source/Core/DolphinWX/TASInputDlg.cpp:80
#: Source/Core/DolphinWX/TASInputDlg.cpp:251
#: Source/Core/DolphinWX/WXInputBase.cpp:70
#: Source/Core/InputCommon/ControllerEmu.cpp:273
2009-08-09 21:01:41 +00:00
msgid "Left"
msgstr "Links"
#: Source/Core/Core/HW/WiimoteEmu/Attachment/Classic.cpp:52
2009-08-09 21:01:41 +00:00
msgid "Left Stick"
msgstr "Stick links"
#: Source/Core/DolphinWX/TASInputDlg.cpp:272
2015-06-04 09:48:38 +00:00
msgid "Left stick"
msgstr "Linker Stick"
2015-06-04 09:48:38 +00:00
#: Source/Core/DolphinWX/Input/InputConfigDiag.cpp:970
2009-08-09 21:01:41 +00:00
msgid ""
"Left-click to detect input.\n"
"Middle-click to clear.\n"
"Right-click for more options."
2014-02-01 11:29:37 +00:00
msgstr ""
"Linksklick um Eingabe zu erkennen.\n"
"Mittlere Maustaste zum Löschen.\n"
"Rechtsklick für weitere Optionen."
2009-08-09 21:01:41 +00:00
#: Source/Core/DolphinWX/Input/InputConfigDiag.cpp:975
2009-08-09 21:01:41 +00:00
msgid ""
"Left/Right-click for more options.\n"
"Middle-click to clear."
2014-02-01 11:29:37 +00:00
msgstr ""
"Links-/Rechtsklick für weitere Optionen.\n"
"Mittlere Maustaste zum Löschen."
2009-08-09 21:01:41 +00:00
#: Source/Core/DolphinWX/Cheats/CheatSearchTab.cpp:109
2009-08-09 21:01:41 +00:00
msgid "Less Than"
msgstr "Kleiner als"
#: Source/Core/DolphinWX/Config/GameCubeConfigPane.cpp:65
2015-11-04 19:49:31 +00:00
msgid ""
"Lets the system language be set to values that games were not designed for. "
"This can allow the use of extra translations for a few games, but can also "
"lead to text display issues."
msgstr ""
"Setzt die Systemsprache zu Sprachen, für die die Spiele nicht ausgelegt "
"wurden. Dies kann für Extra-Übersetzungen für wenige Spiele verwendet "
"werden, aber es kann auch zum Text-Anzeige Fehler kommen."
2015-11-04 19:49:31 +00:00
#: Source/Core/DolphinWX/AboutDolphin.cpp:39
2015-06-04 09:48:38 +00:00
msgid "License"
msgstr "Lizenz"
2015-06-04 09:48:38 +00:00
#: Source/Core/DolphinWX/Debugger/DebuggerPanel.cpp:62
msgid "Light Cmd"
msgstr "Licht-Bef"
#: Source/Core/DolphinWX/Config/GeneralConfigPane.cpp:86
2015-06-04 09:48:38 +00:00
msgid ""
2016-01-12 19:56:43 +00:00
"Limits the emulation speed to the specified percentage.\n"
"Note that raising or lowering the emulation speed will also raise or lower "
"the audio pitch to prevent audio from stuttering."
2015-06-04 09:48:38 +00:00
msgstr ""
"Begrenzt die Emulationsgeschwindigkeit auf die gewählten Prozent der echten "
"Geschwindigkeit.\n"
"Beachte, dass das erhöhen oder verringern der Geschwindigkeit die Tonhöhe "
"ebenfalls verändert, damit kein Audioruckeln entsteht."
2015-06-04 09:48:38 +00:00
#: Source/Core/DolphinWX/Debugger/BreakpointWindow.cpp:60
#: Source/Core/DolphinWX/Debugger/WatchWindow.cpp:35
#: Source/Core/DolphinWX/Input/InputConfigDiag.cpp:1217
2009-08-09 21:01:41 +00:00
msgid "Load"
msgstr "Laden"
#: Source/Core/DolphinWX/MainMenuBar.cpp:434
msgid "Load &Bad Map File..."
msgstr "Ungültige Kartendatei laden..."
#: Source/Core/DolphinWX/MainMenuBar.cpp:431
msgid "Load &Other Map File..."
msgstr "&Andere Kartendatei laden..."
#: Source/Core/DolphinWX/VideoConfigDiag.cpp:859
2009-08-09 21:01:41 +00:00
msgid "Load Custom Textures"
msgstr "Lade benutzerdefinierte Texturen"
2009-08-09 21:01:41 +00:00
#: Source/Core/Core/HotkeyManager.cpp:140
2013-08-17 14:31:38 +00:00
msgid "Load State"
msgstr "Spielstand laden"
2013-08-17 14:31:38 +00:00
#: Source/Core/Core/HotkeyManager.cpp:125
2013-08-17 14:31:38 +00:00
msgid "Load State Last 1"
msgstr "Zuletzt gespeicherten Spielstand 1 laden"
2013-08-17 14:31:38 +00:00
#: Source/Core/Core/HotkeyManager.cpp:134
2015-11-04 19:49:31 +00:00
msgid "Load State Last 10"
msgstr "Zuletzt gespeicherten Spielstand 10 laden"
2015-11-04 19:49:31 +00:00
#: Source/Core/Core/HotkeyManager.cpp:126
2013-08-17 14:31:38 +00:00
msgid "Load State Last 2"
msgstr "Zuletzt gespeicherten Spielstand 2 laden"
2013-08-17 14:31:38 +00:00
#: Source/Core/Core/HotkeyManager.cpp:127
2013-08-17 14:31:38 +00:00
msgid "Load State Last 3"
msgstr "Zuletzt gespeicherten Spielstand 3 laden"
2013-08-17 14:31:38 +00:00
#: Source/Core/Core/HotkeyManager.cpp:128
2013-08-17 14:31:38 +00:00
msgid "Load State Last 4"
msgstr "Zuletzt gespeicherten Spielstand 4 laden"
2013-08-17 14:31:38 +00:00
#: Source/Core/Core/HotkeyManager.cpp:129
2013-08-17 14:31:38 +00:00
msgid "Load State Last 5"
msgstr "Zuletzt gespeicherten Spielstand 5 laden"
2013-08-17 14:31:38 +00:00
#: Source/Core/Core/HotkeyManager.cpp:130
2013-08-17 14:31:38 +00:00
msgid "Load State Last 6"
msgstr "Zuletzt gespeicherten Spielstand 6 laden"
2013-08-17 14:31:38 +00:00
#: Source/Core/Core/HotkeyManager.cpp:131
2013-08-17 14:31:38 +00:00
msgid "Load State Last 7"
msgstr "Zuletzt gespeicherten Spielstand 7 laden"
2013-08-17 14:31:38 +00:00
#: Source/Core/Core/HotkeyManager.cpp:132
2013-08-17 14:31:38 +00:00
msgid "Load State Last 8"
msgstr "Zuletzt gespeicherten Spielstand 8 laden"
2013-08-17 14:31:38 +00:00
#: Source/Core/Core/HotkeyManager.cpp:133
2015-11-04 19:49:31 +00:00
msgid "Load State Last 9"
msgstr "Zuletzt gespeicherten Spielstand 9 laden"
2015-11-04 19:49:31 +00:00
#: Source/Core/Core/HotkeyManager.cpp:90
2009-08-09 21:01:41 +00:00
msgid "Load State Slot 1"
msgstr "Spielstand in Slot 1 laden"
2009-08-09 21:01:41 +00:00
#: Source/Core/Core/HotkeyManager.cpp:99
2013-08-17 14:31:38 +00:00
msgid "Load State Slot 10"
msgstr "Spielstand in Slot 10 laden"
2013-08-17 14:31:38 +00:00
#: Source/Core/Core/HotkeyManager.cpp:91
2009-08-09 21:01:41 +00:00
msgid "Load State Slot 2"
msgstr "Spielstand in Slot 2 laden"
2009-08-09 21:01:41 +00:00
#: Source/Core/Core/HotkeyManager.cpp:92
2009-08-09 21:01:41 +00:00
msgid "Load State Slot 3"
msgstr "Spielstand in Slot 3 laden"
#: Source/Core/Core/HotkeyManager.cpp:93
2009-08-09 21:01:41 +00:00
msgid "Load State Slot 4"
msgstr "Spielstand in Slot 4 laden"
2009-08-09 21:01:41 +00:00
#: Source/Core/Core/HotkeyManager.cpp:94
2009-08-09 21:01:41 +00:00
msgid "Load State Slot 5"
msgstr "Spielstand in Slot 5 laden"
2009-08-09 21:01:41 +00:00
#: Source/Core/Core/HotkeyManager.cpp:95
2009-08-09 21:01:41 +00:00
msgid "Load State Slot 6"
msgstr "Spielstand in Slot 6 laden"
2009-08-09 21:01:41 +00:00
#: Source/Core/Core/HotkeyManager.cpp:96
2009-08-09 21:01:41 +00:00
msgid "Load State Slot 7"
msgstr "Spielstand in Slot 7 laden"
2009-08-09 21:01:41 +00:00
#: Source/Core/Core/HotkeyManager.cpp:97
2009-08-09 21:01:41 +00:00
msgid "Load State Slot 8"
msgstr "Spielstand in Slot 8 laden"
2009-08-09 21:01:41 +00:00
#: Source/Core/Core/HotkeyManager.cpp:98
2013-08-17 14:31:38 +00:00
msgid "Load State Slot 9"
msgstr "Spielstand in Slot 9 laden"
2013-08-17 14:31:38 +00:00
#: Source/Core/DolphinWX/MainMenuBar.cpp:95
msgid "Load State from Selected Slot"
msgstr "Spielstand vom ausgewählten Slot laden"
#: Source/Core/DolphinWX/MainMenuBar.cpp:94
2009-08-09 21:01:41 +00:00
msgid "Load State..."
msgstr "Spielstand laden..."
2009-08-09 21:01:41 +00:00
#: Source/Core/DolphinWX/FrameTools.cpp:1225
#: Source/Core/DolphinWX/MainMenuBar.cpp:557
2009-08-09 21:01:41 +00:00
msgid "Load Wii System Menu"
msgstr "Wii-Systemmenü laden"
2009-08-09 21:01:41 +00:00
#: Source/Core/DolphinWX/FrameTools.cpp:1220
#, c-format
2009-08-09 21:01:41 +00:00
msgid "Load Wii System Menu %d%c"
2013-09-21 16:24:33 +00:00
msgstr "Wii-Systemmenü laden %d%c"
2009-08-09 21:01:41 +00:00
#: Source/Core/DolphinWX/MainMenuBar.cpp:552
#, c-format
msgid "Load Wii System Menu %u%c"
msgstr "Wii-Systemmenü laden %u%c"
#: Source/Core/DolphinWX/MainMenuBar.cpp:432
msgid ""
"Load any .map file containing the function names and addresses for this game."
msgstr ""
"Beliebige .map-Datei mit den Funktionsnamen und -adressen für dieses Spiel "
"laden"
#: Source/Core/DolphinWX/Debugger/CodeWindowFunctions.cpp:239
msgid "Load bad map file"
msgstr "Ungültige Kartendatei laden"
#: Source/Core/DolphinWX/VideoConfigDiag.cpp:233
2009-08-09 21:01:41 +00:00
msgid ""
2015-06-04 09:48:38 +00:00
"Load custom textures from User/Load/Textures/<game_id>/.\n"
2009-08-09 21:01:41 +00:00
"\n"
"If unsure, leave this unchecked."
2014-02-01 11:29:37 +00:00
msgstr ""
"Benutzerdefinierte Texturen aus User/Load/Textures/<game_id>/ laden.\n"
"\n"
"Im Zweifel deaktiviert lassen."
2009-08-09 21:01:41 +00:00
#: Source/Core/Core/HotkeyManager.cpp:100
2014-11-10 00:23:25 +00:00
msgid "Load from selected slot"
msgstr "Spielstand vom ausgewählten Slot laden"
2014-11-10 00:23:25 +00:00
#: Source/Core/Core/HotkeyManager.cpp:251
msgid "Load last state"
msgstr "Letzten Spielstand laden"
#: Source/Core/DolphinWX/Debugger/CodeWindowFunctions.cpp:223
msgid "Load map file"
msgstr "Kartendatei laden"
#: Source/Core/Core/HotkeyManager.cpp:248
msgid "Load state"
msgstr "Spielstand laden"
#: Source/Core/Core/PowerPC/PPCSymbolDB.cpp:391
2015-06-04 09:48:38 +00:00
#, c-format
msgid "Loaded %d good functions, ignored %d bad functions."
msgstr "%d gute Funktionen geladen, %d schlechte Funktionen ignoriert."
2015-06-04 09:48:38 +00:00
#: Source/Core/DolphinWX/NetPlay/NetWindow.cpp:761
#: Source/Core/DolphinWX/NetPlay/NetWindow.cpp:767
2015-06-04 09:48:38 +00:00
msgid "Localhost"
msgstr "Lokaler Host"
2015-06-04 09:48:38 +00:00
#: Source/Core/DolphinWX/Debugger/MemoryCheckDlg.cpp:46
#: Source/Core/DolphinWX/LogWindow.h:30
2009-08-09 21:01:41 +00:00
msgid "Log"
msgstr "Log"
#: Source/Core/DolphinWX/LogConfigWindow.cpp:25
2009-08-09 21:01:41 +00:00
msgid "Log Configuration"
msgstr "Protokollkonfiguration"
2009-08-09 21:01:41 +00:00
#: Source/Core/DolphinWX/VideoConfigDiag.cpp:471
2014-11-10 00:23:25 +00:00
msgid "Log Render Time to File"
msgstr "Protokolliert Renderzeit in Datei"
#: Source/Core/DolphinWX/LogConfigWindow.cpp:78
2009-08-09 21:01:41 +00:00
msgid "Log Types"
2013-09-21 16:24:33 +00:00
msgstr "Log-Typen"
2009-08-09 21:01:41 +00:00
#: Source/Core/DolphinWX/VideoConfigDiag.cpp:207
msgid ""
2014-11-10 00:23:25 +00:00
"Log the render time of every frame to User/Logs/render_time.txt. Use this "
2014-02-01 11:29:37 +00:00
"feature when you want to measure the performance of Dolphin.\n"
"\n"
"If unsure, leave this unchecked."
2014-02-01 11:29:37 +00:00
msgstr ""
"Benötigte Zeit für das Rendern jedes Frames in User/Logs/render_time.txt "
"loggen.\n"
"Verwende diese Funktion wenn du die Leistung von Dolphin messen willst.\n"
"\n"
"Im Zweifel deaktiviert lassen."
#: Source/Core/DolphinWX/LogConfigWindow.cpp:73
2009-08-09 21:01:41 +00:00
msgid "Logger Outputs"
2013-09-21 16:24:33 +00:00
msgstr "Logger-Ausgabe"
2009-08-09 21:01:41 +00:00
#: Source/Core/DolphinWX/Cheats/CheatsWindow.cpp:139
#: Source/Core/DolphinWX/Frame.cpp:369
2009-08-09 21:01:41 +00:00
msgid "Logging"
msgstr "Logging"
#: Source/Core/DolphinWX/WXInputBase.cpp:46
2009-08-09 21:01:41 +00:00
msgid "M Button"
msgstr "Mittlere Taste"
#: Source/Core/DolphinWX/NetPlay/MD5Dialog.cpp:19
msgid "MD5 Checksum"
msgstr "MD5-Prüfsumme"
#: Source/Core/DolphinWX/ISOProperties/InfoPanel.cpp:234
2014-06-06 23:14:56 +00:00
msgid "MD5 Checksum:"
msgstr "MD5-Prüfsumme:"
2014-06-06 23:14:56 +00:00
#: Source/Core/DolphinWX/NetPlay/NetWindow.cpp:133
msgid "MD5 check..."
msgstr "MD5-Prüfung..."
#: Source/Core/DolphinWX/MemcardManager.cpp:536
#: Source/Core/DolphinWX/MemcardManager.cpp:571
2009-08-09 21:01:41 +00:00
msgid "MadCatz Gameshark files(*.gcs)"
2013-09-21 16:24:33 +00:00
msgstr "MadCatz Gameshark-Dateien(*.gcs)"
2009-08-09 21:01:41 +00:00
#: Source/Core/DolphinWX/TASInputDlg.cpp:373
2009-08-09 21:01:41 +00:00
msgid "Main Stick"
msgstr "Main Stick"
#: Source/Core/DolphinWX/MainMenuBar.cpp:456
msgid ""
"Make a new .dsy file which can recognise more functions, by combining two "
"existing files. The first input file has priority."
msgstr ""
"Erstelle eine neue .dsy-Datei, die durch Kombinieren von zwei existierenden "
"Dateien mehr Funktionen erkennen kann. Die erste eingelesene Datei hat "
"Priorität."
#: Source/Core/DolphinWX/GameListCtrl.cpp:313
#: Source/Core/DolphinWX/MainMenuBar.cpp:279
2015-06-04 09:48:38 +00:00
msgid "Maker"
msgstr "Hersteller"
2015-06-04 09:48:38 +00:00
#: Source/Core/DolphinWX/ISOProperties/InfoPanel.cpp:219
2009-08-09 21:01:41 +00:00
msgid "Maker ID:"
msgstr "Herstellerkennung:"
2009-08-09 21:01:41 +00:00
#: Source/Core/DolphinWX/ISOProperties/InfoPanel.cpp:274
2009-08-09 21:01:41 +00:00
msgid "Maker:"
msgstr "Hersteller:"
#: Source/Core/DolphinWX/VideoConfigDiag.cpp:197
msgid ""
2014-02-01 11:29:37 +00:00
"Makes distant objects more visible by removing fog, thus increasing the "
"overall detail.\n"
"Disabling fog will break some games which rely on proper fog emulation.\n"
"\n"
"If unsure, leave this unchecked."
2014-02-01 11:29:37 +00:00
msgstr ""
"Macht entfernte Objekte deutlicher, in dem Nebel entfernt wird. Erhöht "
"dadurch die allgemeine Detailfülle.\n"
"Kann einige Spiele unspielbar machen, die die korrekte Nebelemulation "
"benötigen.\n"
2014-02-01 11:29:37 +00:00
"\n"
"Im Zweifel deaktiviert lassen."
#: Source/Core/DolphinWX/Debugger/MemoryWindow.cpp:386
msgid "Match Found"
msgstr "Übereinstimmung gefunden"
#: Source/Core/DolphinWX/Debugger/DebuggerPanel.cpp:59
msgid "Matrix Cmd"
msgstr "Matrix-Bef"
#: Source/Core/DolphinWX/Config/WiiConfigPane.cpp:86
#: Source/Core/DolphinWX/Config/WiiConfigPane.cpp:93
2009-08-09 21:01:41 +00:00
msgid "Max"
msgstr "Max"
2009-08-09 21:01:41 +00:00
#: Source/Core/DolphinWX/Config/WiiConfigPane.cpp:66
2015-06-04 09:48:38 +00:00
msgid "May cause slow down in Wii Menu and some games."
msgstr "Kann zu Verlangsamung im Wii-Menü und einigen Spielen führen."
2015-06-04 09:48:38 +00:00
#: Source/Core/DolphinWX/Debugger/DSPDebugWindow.cpp:86
#: Source/Core/DolphinWX/Debugger/MemoryWindow.h:28
msgid "Memory"
msgstr "Speicher"
#: Source/Core/DolphinWX/Config/GameCubeConfigPane.cpp:36
#: Source/Core/DolphinWX/MemcardManager.cpp:215
2009-08-09 21:01:41 +00:00
msgid "Memory Card"
msgstr "Speicherkarte"
2009-08-09 21:01:41 +00:00
#: Source/Core/DolphinWX/MemcardManager.cpp:81
2015-11-04 19:49:31 +00:00
msgid "Memory Card Manager"
msgstr "Speicherkartenverwaltung"
2009-08-09 21:01:41 +00:00
#: Source/Core/Core/ConfigManager.cpp:1017
2009-08-09 21:01:41 +00:00
#, c-format
msgid ""
"Memory Card filename in Slot %c is incorrect\n"
"Region not specified\n"
"\n"
"Slot %c path was changed to\n"
"%s\n"
"Would you like to copy the old file to this new location?\n"
2014-02-01 11:29:37 +00:00
msgstr ""
"Der Speicherkarten-Dateiname in Slot %c is ungültig.\n"
2014-02-01 11:29:37 +00:00
"Region ist nicht festgelegt.\n"
"\n"
"Slot %c Pfad wurde geändert zu:\n"
"%s\n"
"Soll die alte Datei zum neuen Speicherort kopiert werden?\n"
2009-08-09 21:01:41 +00:00
#: Source/Core/DolphinWX/Debugger/MemoryWindow.cpp:299
msgid "Memory Not Ready"
msgstr "Speicher nicht bereit"
#: Source/Core/DolphinWX/MemcardManager.cpp:450
msgid "Memory card already has a save for this title."
msgstr "Die Speicherkarte hat bereits einen Spielstand für diesen Titel."
#: Source/Core/DolphinWX/MemcardManager.cpp:289
msgid "Memory card already opened"
msgstr "Speicherkarte ist bereits geöffnet."
#: Source/Core/Core/HW/GCMemcard.cpp:94
2015-11-04 19:49:31 +00:00
msgid "Memory card file size does not match the header size"
msgstr "Speicherkartendateigröße entspricht nicht der Kopfdatengröße"
2014-11-10 00:23:25 +00:00
#: Source/Core/Core/HW/GCMemcardRaw.cpp:180
2014-11-10 00:23:25 +00:00
#, c-format
2015-11-04 19:49:31 +00:00
msgid "MemoryCard: ClearBlock called on invalid address (0x%x)"
msgstr "MemoryCard: ClearBlock auf ungültiger Adresse aufgerufen (0x%x)"
2014-11-10 00:23:25 +00:00
#: Source/Core/Core/HW/GCMemcardRaw.cpp:152
2014-11-10 00:23:25 +00:00
#, c-format
2015-11-04 19:49:31 +00:00
msgid "MemoryCard: Read called with invalid source address (0x%x)"
msgstr "MemoryCard: Lesevorgang mit ungültiger Quelladresse aufgerufen (0x%x)"
2014-11-10 00:23:25 +00:00
#: Source/Core/Core/HW/GCMemcardRaw.cpp:164
2015-11-04 19:49:31 +00:00
#, c-format
msgid "MemoryCard: Write called with invalid destination address (0x%x)"
2014-02-01 11:29:37 +00:00
msgstr ""
"MemoryCard: Schreibvorgang mit ungültiger Zieladresse aufgerufen (0x%x)"
2009-08-09 21:01:41 +00:00
#: Source/Core/DolphinWX/WXInputBase.cpp:60
2009-08-09 21:01:41 +00:00
msgid "Menu"
msgstr "Menü"
#: Source/Core/Core/HW/GCPadEmu.cpp:62
#: Source/Core/DolphinWX/Config/GameCubeConfigPane.cpp:38
2015-12-15 19:36:44 +00:00
msgid "Microphone"
msgstr "Mikrofon"
2015-12-15 19:36:44 +00:00
#: Source/Core/DolphinWX/Config/WiiConfigPane.cpp:83
#: Source/Core/DolphinWX/Config/WiiConfigPane.cpp:90
2009-08-09 21:01:41 +00:00
msgid "Min"
msgstr "Min"
2009-08-09 21:01:41 +00:00
#: Source/Core/DolphinWX/VideoConfigDiag.cpp:920
2009-08-09 21:01:41 +00:00
msgid "Misc"
msgstr "Sonstiges"
#: Source/Core/DolphinWX/Config/WiiConfigPane.cpp:113
2009-08-09 21:01:41 +00:00
msgid "Misc Settings"
msgstr "Sonstige Einstellungen"
#: Source/Core/InputCommon/ControllerEmu.cpp:184
#: Source/Core/InputCommon/ControllerEmu.cpp:290
2009-08-09 21:01:41 +00:00
msgid "Modifier"
msgstr "Modifikator"
#: Source/Core/DolphinWX/VideoConfigDiag.cpp:216
2009-08-09 21:01:41 +00:00
msgid ""
2014-02-01 11:29:37 +00:00
"Modify textures to show the format they're encoded in. Needs an emulation "
"reset in most cases.\n"
2009-08-09 21:01:41 +00:00
"\n"
"If unsure, leave this unchecked."
2014-02-01 11:29:37 +00:00
msgstr ""
"Modifiziere Texturen um das Format anzuzeigen, in dem sie geschrieben sind. "
"Benötigt in den meisten Fällen einen Reset der Emulation.\n"
"\n"
"Im Zweifel deaktiviert lassen."
2009-08-09 21:01:41 +00:00
#: Source/Core/DolphinWX/ISOProperties/ISOProperties.cpp:323
2015-06-04 09:48:38 +00:00
msgid "Monoscopic Shadows"
msgstr "Monoskopische Schatten"
2015-06-04 09:48:38 +00:00
#: Source/Core/DolphinWX/LogWindow.cpp:102
2009-08-09 21:01:41 +00:00
msgid "Monospaced font"
2013-09-21 16:24:33 +00:00
msgstr "Schrift mit gleichmäßigen Zeichenabständen"
2009-08-09 21:01:41 +00:00
#: Source/Core/DolphinWX/Input/WiimoteInputConfigDiag.cpp:98
msgid "Motion Controls and IR"
msgstr "Bewegungssteuerungen und IR"
#: Source/Core/Core/HW/WiimoteEmu/WiimoteEmu.cpp:271
2009-08-09 21:01:41 +00:00
msgid "Motion Plus"
msgstr "Motion Plus"
#: Source/Core/Core/HW/GCPadEmu.cpp:59
#: Source/Core/Core/HW/WiimoteEmu/WiimoteEmu.cpp:275
2009-08-09 21:01:41 +00:00
msgid "Motor"
msgstr "Motor"
#: Source/Core/DolphinWX/VideoConfigDiag.cpp:87
2009-08-09 21:01:41 +00:00
msgid ""
"Move the mouse pointer over an option to display a detailed description."
2014-02-01 11:29:37 +00:00
msgstr ""
"Bewege den Mauszeiger über eine Option, um detaillierte Beschreibungen "
"anzuzeigen."
2009-08-09 21:01:41 +00:00
#: Source/Core/Core/HotkeyManager.cpp:238
msgid "Movie"
msgstr "Film"
#: Source/Core/DolphinWX/WXInputBase.cpp:110
2009-08-09 21:01:41 +00:00
msgid "Multiply"
2013-09-21 16:24:33 +00:00
msgstr "Multiplizieren"
2009-08-09 21:01:41 +00:00
#: Source/Core/DolphinWX/MainMenuBar.cpp:460
msgid ""
"Must use Generate Symbol Map first! Recognise names of any standard library "
"functions used in multiple games, by loading them from a .dsy file."
msgstr ""
#: Source/Core/DolphinWX/FifoPlayerDlg.cpp:633
msgid "NOTE: Stream size doesn't match actual data length\n"
2013-09-21 16:24:33 +00:00
msgstr "HINWEIS: Streamgröße entspricht nicht der tatsächlichen Datenlänge\n"
#: Source/Core/DolphinWX/WXInputBase.cpp:218
2009-08-09 21:01:41 +00:00
msgid "NP Add"
msgstr "Num Addition"
2009-08-09 21:01:41 +00:00
#: Source/Core/DolphinWX/WXInputBase.cpp:208
2009-08-09 21:01:41 +00:00
msgid "NP Begin"
msgstr "NP Start"
#: Source/Core/DolphinWX/WXInputBase.cpp:224
2009-08-09 21:01:41 +00:00
msgid "NP Decimal"
msgstr "Num Komma"
2009-08-09 21:01:41 +00:00
#: Source/Core/DolphinWX/WXInputBase.cpp:212
2009-08-09 21:01:41 +00:00
msgid "NP Delete"
msgstr "Num Entf"
2009-08-09 21:01:41 +00:00
#: Source/Core/DolphinWX/WXInputBase.cpp:226
2009-08-09 21:01:41 +00:00
msgid "NP Divide"
msgstr "Num Division"
2009-08-09 21:01:41 +00:00
#: Source/Core/DolphinWX/WXInputBase.cpp:200
2009-08-09 21:01:41 +00:00
msgid "NP Down"
msgstr "Num Unten"
2009-08-09 21:01:41 +00:00
#: Source/Core/DolphinWX/WXInputBase.cpp:206
2009-08-09 21:01:41 +00:00
msgid "NP End"
msgstr "Num Ende"
2009-08-09 21:01:41 +00:00
#: Source/Core/DolphinWX/WXInputBase.cpp:182
2009-08-09 21:01:41 +00:00
msgid "NP Enter"
msgstr "Num Eingabe"
2009-08-09 21:01:41 +00:00
#: Source/Core/DolphinWX/WXInputBase.cpp:214
2009-08-09 21:01:41 +00:00
msgid "NP Equal"
msgstr "Num Gleich"
2009-08-09 21:01:41 +00:00
#: Source/Core/DolphinWX/WXInputBase.cpp:192
2009-08-09 21:01:41 +00:00
msgid "NP Home"
2013-09-21 16:24:33 +00:00
msgstr "Num Home"
2009-08-09 21:01:41 +00:00
#: Source/Core/DolphinWX/WXInputBase.cpp:210
2009-08-09 21:01:41 +00:00
msgid "NP Insert"
msgstr "Num Einfg"
2009-08-09 21:01:41 +00:00
#: Source/Core/DolphinWX/WXInputBase.cpp:194
2009-08-09 21:01:41 +00:00
msgid "NP Left"
msgstr "Num Links"
2009-08-09 21:01:41 +00:00
#: Source/Core/DolphinWX/WXInputBase.cpp:216
2009-08-09 21:01:41 +00:00
msgid "NP Multiply"
msgstr "Num Multiplizieren"
2009-08-09 21:01:41 +00:00
#: Source/Core/DolphinWX/WXInputBase.cpp:204
2009-08-09 21:01:41 +00:00
msgid "NP Page Down"
msgstr "Num Bild-Ab"
2009-08-09 21:01:41 +00:00
#: Source/Core/DolphinWX/WXInputBase.cpp:202
2009-08-09 21:01:41 +00:00
msgid "NP Page Up"
msgstr "Num Bild-Hoch"
2009-08-09 21:01:41 +00:00
#: Source/Core/DolphinWX/WXInputBase.cpp:198
2009-08-09 21:01:41 +00:00
msgid "NP Right"
msgstr "Num Rechts"
2009-08-09 21:01:41 +00:00
#: Source/Core/DolphinWX/WXInputBase.cpp:220
2009-08-09 21:01:41 +00:00
msgid "NP Separator"
2013-09-21 16:24:33 +00:00
msgstr "Num Trennzeichen"
2009-08-09 21:01:41 +00:00
#: Source/Core/DolphinWX/WXInputBase.cpp:178
2009-08-09 21:01:41 +00:00
msgid "NP Space"
msgstr "Num Leertaste"
2009-08-09 21:01:41 +00:00
#: Source/Core/DolphinWX/WXInputBase.cpp:222
2009-08-09 21:01:41 +00:00
msgid "NP Subtract"
msgstr "Num Minus"
2009-08-09 21:01:41 +00:00
#: Source/Core/DolphinWX/WXInputBase.cpp:180
2009-08-09 21:01:41 +00:00
msgid "NP Tab"
msgstr "Num Tab"
2009-08-09 21:01:41 +00:00
#: Source/Core/DolphinWX/WXInputBase.cpp:196
2009-08-09 21:01:41 +00:00
msgid "NP Up"
msgstr "Num Hoch"
2009-08-09 21:01:41 +00:00
#: Source/Core/DolphinWX/Cheats/ARCodeAddEdit.cpp:42
#: Source/Core/DolphinWX/ISOProperties/InfoPanel.cpp:271
#: Source/Core/DolphinWX/PatchAddEdit.cpp:58
2009-08-09 21:01:41 +00:00
msgid "Name:"
msgstr "Name:"
#: Source/Core/DolphinWX/Cheats/ActionReplayCodesPanel.cpp:78
#: Source/Core/DolphinWX/Cheats/ActionReplayCodesPanel.cpp:186
#: Source/Core/DolphinWX/Cheats/CreateCodeDialog.cpp:19
#: Source/Core/DolphinWX/Cheats/GeckoCodeDiag.cpp:30
2009-08-09 21:01:41 +00:00
msgid "Name: "
msgstr "Name: "
#: Source/Core/DolphinWX/VideoConfigDiag.cpp:543
2015-11-04 19:49:31 +00:00
msgid "Native (640x528)"
msgstr "Nativ (640x528)"
2015-11-04 19:49:31 +00:00
#: Source/Core/DolphinWX/MemcardManager.cpp:535
#: Source/Core/DolphinWX/MemcardManager.cpp:571
2009-08-09 21:01:41 +00:00
msgid "Native GCI files(*.gci)"
2013-09-21 16:24:33 +00:00
msgstr "Native GCI-Dateien(*.gci)"
2009-08-09 21:01:41 +00:00
#: Source/Core/DolphinWX/ISOProperties/InfoPanel.cpp:100
2015-06-04 09:48:38 +00:00
msgid "Netherlands"
msgstr "Niederlande"
2015-06-04 09:48:38 +00:00
#: Source/Core/Core/NetPlayClient.cpp:1089
2015-06-04 21:33:13 +00:00
msgid "Netplay has desynced. There is no way to recover from this."
msgstr ""
"Netplay ist desynchronisiert. Es gibt keine Möglichkeit dies zu beheben."
2015-06-04 21:33:13 +00:00
#: Source/Core/DolphinWX/Cheats/CheatSearchTab.cpp:38
2009-08-09 21:01:41 +00:00
msgid "New Scan"
msgstr "Neue Suche"
2009-08-09 21:01:41 +00:00
#: Source/Core/DolphinWX/Debugger/DebuggerPanel.cpp:54
msgid "New Texture"
msgstr "Neue Textur"
#: Source/Core/DolphinWX/Config/GeneralConfigPane.cpp:216
2016-06-19 02:25:32 +00:00
msgid "New identity generated."
msgstr "Neue identität erzeugt."
2016-06-19 02:25:32 +00:00
#: Source/Core/DolphinWX/Debugger/DebuggerPanel.cpp:82
msgid "Next Frame"
msgstr "Nächstes Bild"
#: Source/Core/DolphinWX/MemcardManager.cpp:189
#: Source/Core/DolphinWX/MemcardManager.cpp:833
2009-08-09 21:01:41 +00:00
msgid "Next Page"
msgstr "Nächste Seite"
#: Source/Core/DolphinWX/Cheats/CheatSearchTab.cpp:45
2009-08-09 21:01:41 +00:00
msgid "Next Scan"
msgstr "Nächste Suche"
2009-08-09 21:01:41 +00:00
#: Source/Core/DolphinWX/NetPlay/NetPlaySetupFrame.cpp:127
msgid "Nickname:"
msgstr "Spitzname:"
2009-08-09 21:01:41 +00:00
#: Source/Core/DolphinWX/Debugger/MemoryWindow.cpp:380
msgid "No Match"
msgstr "Keine Übereinstimmung"
#: Source/Core/DolphinWX/Debugger/MemoryWindow.cpp:344
msgid "No Value Given"
msgstr "Kein Wert angegeben"
#: Source/Core/Core/ConfigManager.h:23
msgid "No audio output"
2013-09-21 16:24:33 +00:00
msgstr "Keine Audioausgabe"
#: Source/Core/DolphinWX/FifoPlayerDlg.cpp:774
#: Source/Core/DolphinWX/FifoPlayerDlg.cpp:788
msgid "No description available"
msgstr "Keine Beschreibung vorhanden"
#: Source/Core/DolphinWX/FifoPlayerDlg.cpp:877
2009-08-09 21:01:41 +00:00
msgid "No file loaded"
msgstr "Keine Datei geladen"
2009-08-09 21:01:41 +00:00
#: Source/Core/DolphinWX/MemcardManager.cpp:441
2014-11-10 00:23:25 +00:00
msgid "No free directory index entries."
msgstr "Keine freien Verzeichnis-Indexeinträge"
2009-08-09 21:01:41 +00:00
#: Source/Core/DolphinWX/Cheats/CheatSearchTab.cpp:51
msgid "No game is running."
msgstr "Kein Spiel wird ausgeführt."
#: Source/Core/DolphinWX/FifoPlayerDlg.cpp:913
2009-08-09 21:01:41 +00:00
msgid "No recorded file"
2013-09-21 16:24:33 +00:00
msgstr "Keine Aufnahmedatei"
2009-08-09 21:01:41 +00:00
#: Source/Core/Core/State.cpp:730
2015-06-04 21:33:13 +00:00
msgid "No undo.dtm found, aborting undo load state to prevent movie desyncs"
msgstr ""
"Keine undo.dtm gefunden, undo load state ab wird abgebrochen, um Film-"
"Desynchronisationen zu vermeiden"
2015-06-04 21:33:13 +00:00
#: Source/Core/DolphinWX/ControllerConfigDiag.cpp:50
#: Source/Core/DolphinWX/ControllerConfigDiag.cpp:291
#: Source/Core/DolphinWX/NetPlay/PadMapDialog.cpp:26
#: Source/Core/DolphinWX/VideoConfigDiag.cpp:1121
2009-08-09 21:01:41 +00:00
msgid "None"
msgstr "Keine"
#: Source/Core/DolphinWX/Cheats/CheatSearchTab.cpp:106
2009-08-09 21:01:41 +00:00
msgid "Not Equal"
msgstr "Ungleich"
#: Source/Core/DolphinWX/GameListCtrl.cpp:919
#: Source/Core/DolphinWX/ISOProperties/ISOProperties.cpp:288
#: Source/Core/DolphinWX/ISOProperties/ISOProperties.cpp:330
2009-08-09 21:01:41 +00:00
msgid "Not Set"
msgstr "Nicht Festgelegt"
#: Source/Core/DolphinWX/Debugger/MemoryWindow.cpp:322
msgid "Not Valid Hex"
msgstr "Kein gültiges Hex"
#: Source/Core/DolphinWX/NetPlay/NetWindow.cpp:357
msgid "Not all players have the game. Do you really want to start?"
msgstr "Nicht alle Spieler besitzen das Spiel. Möchtest du trotzdem starten?"
#: Source/Core/DolphinWX/Main.cpp:484
2009-08-09 21:01:41 +00:00
msgid "Not connected"
2013-09-21 16:24:33 +00:00
msgstr "Nicht verbunden"
2009-08-09 21:01:41 +00:00
#: Source/Core/DolphinWX/Debugger/DebuggerPanel.cpp:253
#: Source/Core/DolphinWX/Debugger/DebuggerPanel.cpp:258
#: Source/Core/DolphinWX/Debugger/DebuggerPanel.cpp:263
#: Source/Core/DolphinWX/Debugger/DebuggerPanel.cpp:268
#: Source/Core/DolphinWX/Debugger/DebuggerPanel.cpp:273
#: Source/Core/DolphinWX/Debugger/DebuggerPanel.cpp:278
#: Source/Core/DolphinWX/Debugger/DebuggerPanel.cpp:283
#: Source/Core/DolphinWX/Debugger/DebuggerPanel.cpp:288
#: Source/Core/DolphinWX/Debugger/DebuggerPanel.cpp:302
#: Source/Core/DolphinWX/Debugger/DebuggerPanel.cpp:313
#: Source/Core/DolphinWX/Debugger/DebuggerPanel.cpp:319
#: Source/Core/DolphinWX/Debugger/DebuggerPanel.cpp:324
msgid "Not implemented"
msgstr "Nicht implementiert"
#: Source/Core/DolphinWX/Cheats/GeckoCodeDiag.cpp:31
2009-08-09 21:01:41 +00:00
msgid "Notes: "
msgstr "Notizen: "
#: Source/Core/DolphinWX/FrameAui.cpp:82 Source/Core/DolphinWX/FrameAui.cpp:86
#: Source/Core/DolphinWX/FrameAui.cpp:510
#: Source/Core/DolphinWX/FrameAui.cpp:555
#: Source/Core/DolphinWX/FrameAui.cpp:562
#: Source/Core/DolphinWX/LogConfigWindow.cpp:42
2009-08-09 21:01:41 +00:00
msgid "Notice"
2013-09-21 16:24:33 +00:00
msgstr "Hinweis"
2009-08-09 21:01:41 +00:00
#: Source/Core/DolphinWX/WXInputBase.cpp:170
2009-08-09 21:01:41 +00:00
msgid "Num Lock"
msgstr "Num Lock"
#. i18n: The number of times a code block has been executed
#: Source/Core/DolphinWX/Debugger/JitWindow.cpp:182
msgid "NumExec"
msgstr "AnzAusf"
#: Source/Core/DolphinWX/Cheats/ActionReplayCodesPanel.cpp:81
#: Source/Core/DolphinWX/Cheats/ActionReplayCodesPanel.cpp:189
msgid "Number of Codes: "
msgstr "Anzahl der Codes:"
2009-08-09 21:01:41 +00:00
#: Source/Core/Core/HW/WiimoteEmu/Attachment/Nunchuk.cpp:22
2009-08-09 21:01:41 +00:00
msgid "Nunchuk"
msgstr "Nunchuk"
#: Source/Core/DolphinWX/Input/InputConfigDiag.cpp:74
msgid "Nunchuk Configuration"
msgstr "Nunchuk-Konfiguration"
#: Source/Core/DolphinWX/TASInputDlg.cpp:194
2014-11-10 00:23:25 +00:00
msgid "Nunchuk orientation"
msgstr "Nunchuck-Orientierung"
2009-08-09 21:01:41 +00:00
#: Source/Core/DolphinWX/TASInputDlg.cpp:188
2014-11-10 00:23:25 +00:00
msgid "Nunchuk stick"
msgstr "Nunchuck-Stick"
2014-11-10 00:23:25 +00:00
#: Source/Core/DolphinWX/VideoConfigDiag.cpp:654
2015-06-07 09:17:57 +00:00
msgid "Nvidia 3D Vision"
msgstr "Nvidia 3D Vision"
2015-06-07 09:17:57 +00:00
#: Source/Core/DolphinWX/FifoPlayerDlg.cpp:599
#, c-format
2015-12-15 19:36:44 +00:00
msgid "Object %zu"
msgstr "Objekt %zu"
2009-08-09 21:01:41 +00:00
#: Source/Core/DolphinWX/FifoPlayerDlg.cpp:123
2009-08-09 21:01:41 +00:00
msgid "Object Range"
2013-09-21 16:24:33 +00:00
msgstr "Objektreichweite"
2009-08-09 21:01:41 +00:00
#: Source/Core/DolphinWX/VideoConfigDiag.cpp:653
2009-08-09 21:01:41 +00:00
msgid "Off"
msgstr "Aus"
#: Source/Core/DolphinWX/PatchAddEdit.cpp:62
2009-08-09 21:01:41 +00:00
msgid "Offset:"
msgstr "Offset:"
#: Source/Core/DolphinWX/Config/InterfaceConfigPane.cpp:88
msgid "On-Screen Display Messages"
2013-09-21 16:24:33 +00:00
msgstr "Bildschirmnachrichten"
#: Source/Core/DolphinWX/MainMenuBar.cpp:484
msgid "Online &Documentation"
2013-09-21 16:24:33 +00:00
msgstr "Online-&Dokumentation"
#: Source/Core/DolphinWX/MemcardManager.cpp:438
2009-08-09 21:01:41 +00:00
#, c-format
msgid "Only %d blocks available"
msgstr "Nur %d Blöcke verfügbar"
#: Source/Core/DolphinWX/Debugger/CodeWindowFunctions.cpp:307
#: Source/Core/DolphinWX/Debugger/CodeWindowFunctions.cpp:330
msgid ""
"Only export symbols with prefix:\n"
"(Blank for all symbols)"
msgstr ""
"Exportiere nur die Symbole mit dem Präfix:\n"
"(Leer für alle Symbole)"
#: Source/Core/DolphinWX/Debugger/CodeWindow.cpp:546
msgid "Op?"
msgstr "Op?"
#: Source/Core/Core/HotkeyManager.cpp:13
#: Source/Core/DolphinWX/MainToolBar.cpp:177
2009-08-09 21:01:41 +00:00
msgid "Open"
msgstr "Öffnen"
#: Source/Core/DolphinWX/GameListCtrl.cpp:996
2009-08-09 21:01:41 +00:00
msgid "Open &containing folder"
msgstr "Beinhaltenden &Ordner öffnen..."
#: Source/Core/DolphinWX/GameListCtrl.cpp:993
2009-08-09 21:01:41 +00:00
msgid "Open Wii &save folder"
2013-09-21 16:24:33 +00:00
msgstr "&Wii-Spielstand-Ordner öffnen..."
2009-08-09 21:01:41 +00:00
#: Source/Core/DolphinWX/MainToolBar.cpp:177
2009-08-09 21:01:41 +00:00
msgid "Open file..."
msgstr "Datei öffnen..."
#: Source/Core/AudioCommon/OpenALStream.cpp:57
2009-08-09 21:01:41 +00:00
#, c-format
msgid "OpenAL: can't create context for device %s"
msgstr "OpenAL: Kann Kontext für Gerät %s nicht erstellen"
#: Source/Core/AudioCommon/OpenALStream.cpp:67
2009-08-09 21:01:41 +00:00
msgid "OpenAL: can't find sound devices"
msgstr "OpenAL: Kann kein Sound-Gerät finden"
#: Source/Core/AudioCommon/OpenALStream.cpp:62
2009-08-09 21:01:41 +00:00
#, c-format
msgid "OpenAL: can't open device %s"
msgstr "OpenAL: Kann Gerät %s nicht öffnen"
#: Source/Core/DolphinWX/ISOProperties/ISOProperties.cpp:238
msgid ""
"Opens the default (read-only) configuration for this game in an external "
"text editor."
2014-02-01 11:29:37 +00:00
msgstr ""
"Öffnet die Standard-Konfiguration für dieses Spiel (schreibgeschützt) in "
"einem externen Texteditor."
#: Source/Core/Core/HotkeyManager.cpp:266
#: Source/Core/Core/HW/GCKeyboardEmu.cpp:76 Source/Core/Core/HW/GCPadEmu.cpp:71
#: Source/Core/Core/HW/WiimoteEmu/WiimoteEmu.cpp:283
2009-08-09 21:01:41 +00:00
msgid "Options"
msgstr "Einstellungen"
2009-08-09 21:01:41 +00:00
#: Source/Core/Core/HW/WiimoteEmu/Attachment/Drums.cpp:23
2009-08-09 21:01:41 +00:00
msgid "Orange"
msgstr "Orange"
#: Source/Core/DolphinWX/MemcardManager.cpp:473
2009-08-09 21:01:41 +00:00
msgid ""
"Order of files in the File Directory do not match the block order\n"
"Right click and export all of the saves,\n"
"and import the saves to a new memory card\n"
2014-02-01 11:29:37 +00:00
msgstr ""
"Reihenfolge der Dateien im Dateiverzeichnis stimmen nicht mit der Block-"
"Reihenfolge überein\n"
"Klicken Sie mit der rechten Maustaste und\n"
"Exportieren Sie alle Spielstände und Importieren\n"
"Sie die Spielstände auf eine neue Speicherkarte\n"
2009-08-09 21:01:41 +00:00
#: Source/Core/DolphinWX/TASInputDlg.cpp:146
2014-11-10 00:23:25 +00:00
msgid "Orientation"
msgstr "Orientierung"
2014-11-10 00:23:25 +00:00
#: Source/Core/DolphinWX/VideoConfigDiag.cpp:510
#: Source/Core/DolphinWX/VideoConfigDiag.cpp:810
2009-08-09 21:01:41 +00:00
msgid "Other"
msgstr "Andere"
2009-08-09 21:01:41 +00:00
#: Source/Core/DolphinWX/Input/HotkeyInputConfigDiag.cpp:93
msgid "Other State Management"
msgstr "Verwaltung anderer Spielstand"
#: Source/Core/DolphinWX/NetPlay/NetWindow.cpp:135
msgid "Other game"
msgstr "Andere Spiele"
2009-08-09 21:01:41 +00:00
#: Source/Core/Core/HotkeyManager.cpp:252
msgid "Other state hotkeys"
msgstr "Tastenkürzel anderer Spielstand"
#: Source/Core/DolphinWX/Input/InputConfigDiag.cpp:723
2009-08-09 21:01:41 +00:00
msgid "Output"
msgstr "Ausgabe"
#: Source/Core/DolphinWX/SoftwareVideoConfigDialog.cpp:91
2014-11-10 00:23:25 +00:00
msgid "Overlay Information"
msgstr "Information einblenden"
2014-11-10 00:23:25 +00:00
#: Source/Core/DolphinWX/Config/GameCubeConfigPane.cpp:63
2015-11-04 19:49:31 +00:00
msgid "Override Language on NTSC Games"
msgstr "Sprache bei NTSC-Spielen überschreiben"
2015-11-04 19:49:31 +00:00
#: Source/Core/DolphinWX/MainMenuBar.cpp:142
2014-11-10 00:23:25 +00:00
msgid "P&lay Input Recording..."
msgstr "Eingabe-Au&fnahme abspielen..."
2009-08-09 21:01:41 +00:00
#: Source/Core/DolphinWX/Debugger/JitWindow.cpp:174
msgid "PPC Size"
msgstr "PPC-Größe"
#: Source/Core/DolphinWX/Debugger/CodeView.cpp:372
msgid "PPC vs x86"
msgstr "PPC vs x86"
#: Source/Core/Core/HW/GCPad.cpp:15
2009-08-09 21:01:41 +00:00
msgid "Pad"
msgstr "Pad"
#: Source/Core/Core/HW/WiimoteEmu/Attachment/Drums.cpp:32
2009-08-09 21:01:41 +00:00
msgid "Pads"
msgstr "Pads"
#: Source/Core/DolphinWX/WXInputBase.cpp:176
2009-08-09 21:01:41 +00:00
msgid "Page Down"
msgstr "Bild-Ab"
2009-08-09 21:01:41 +00:00
#: Source/Core/DolphinWX/WXInputBase.cpp:174
2009-08-09 21:01:41 +00:00
msgid "Page Up"
msgstr "Bild-Auf"
2009-08-09 21:01:41 +00:00
#: Source/Core/DolphinWX/WXInputBase.cpp:33
2009-08-09 21:01:41 +00:00
msgid "Paragraph"
msgstr "Paragraph"
#: Source/Core/DolphinWX/Cheats/ARCodeAddEdit.cpp:140
msgid "Parsing Error"
msgstr "Auslesefehler"
#: Source/Core/DolphinWX/ISOProperties/FilesystemPanel.cpp:246
2009-08-09 21:01:41 +00:00
#, c-format
msgid "Partition %u"
msgstr "Partition %u"
2009-08-09 21:01:41 +00:00
#: Source/Core/DolphinWX/ControllerConfigDiag.cpp:230
msgid "Passthrough a Bluetooth adapter"
msgstr "Bluetooth-Adapter durchleiten"
#: Source/Core/DolphinWX/ISOProperties/ISOProperties.cpp:245
2009-08-09 21:01:41 +00:00
msgid "Patches"
2013-09-21 16:24:33 +00:00
msgstr "Patches"
2009-08-09 21:01:41 +00:00
#: Source/Core/DolphinWX/Config/ConfigMain.cpp:89
2009-08-09 21:01:41 +00:00
msgid "Paths"
msgstr "Pfade"
#: Source/Core/DolphinWX/Debugger/DebuggerPanel.cpp:73
#: Source/Core/DolphinWX/Debugger/DebuggerPanel.cpp:74
#: Source/Core/DolphinWX/Debugger/DSPDebugWindow.cpp:47
#: Source/Core/DolphinWX/Debugger/DSPDebugWindow.cpp:180
#: Source/Core/DolphinWX/MainToolBar.cpp:229
#: Source/Core/DolphinWX/WXInputBase.cpp:62
2009-08-09 21:01:41 +00:00
msgid "Pause"
msgstr "Pause"
#: Source/Core/DolphinWX/Debugger/DebuggerPanel.cpp:77
msgid "Pause After"
msgstr "Pause nach"
#: Source/Core/DolphinWX/Debugger/DebuggerPanel.cpp:78
msgid "Pause At Next"
msgstr ""
#: Source/Core/DolphinWX/MainMenuBar.cpp:147
2014-11-10 00:23:25 +00:00
msgid "Pause at End of Movie"
msgstr "Pause am Filmende"
#: Source/Core/DolphinWX/Config/InterfaceConfigPane.cpp:89
2015-06-04 09:48:38 +00:00
msgid "Pause on Focus Lost"
msgstr "Pausiert wenn der Fokus verloren wird"
2015-06-04 09:48:38 +00:00
#: Source/Core/DolphinWX/Debugger/DebuggerPanel.cpp:94
msgid "PauseAtList"
msgstr ""
#: Source/Core/DolphinWX/Config/InterfaceConfigPane.cpp:115
2015-06-04 09:48:38 +00:00
msgid "Pauses the emulator when focus is taken away from the emulation window."
msgstr ""
"Pausiert den Emulator wenn der Fokus vom Emulationsfenster weggenommen wird."
2015-06-04 09:48:38 +00:00
#: Source/Core/DolphinWX/VideoConfigDiag.cpp:621
2009-08-09 21:01:41 +00:00
msgid "Per-Pixel Lighting"
2013-09-21 16:24:33 +00:00
msgstr "Per-Pixel Lighting"
2009-08-09 21:01:41 +00:00
#: Source/Core/DolphinWX/ISOProperties/ISOProperties.cpp:335
2009-08-09 21:01:41 +00:00
msgid "Perfect"
msgstr "Perfekt"
#: Source/Core/DolphinWX/Cheats/CheatSearchTab.cpp:39
msgid ""
"Perform a full index of the game's RAM at the current Data Size. Required "
"before any Searching can be performed."
msgstr ""
"Fertigt einen vollen Index vom RAM des Spiels mit der momentanen Datengröße "
"an. Wird benötigt bevor die Suche gestartet werden kann."
#: Source/Core/DolphinWX/FrameAui.cpp:540
2009-08-09 21:01:41 +00:00
#, c-format
msgid "Perspective %d"
msgstr "Perspektive %d"
#: Source/Core/DolphinWX/MainMenuBar.cpp:409
msgid "Perspectives"
msgstr "Perspektiven"
#: Source/Core/DolphinWX/Debugger/DebuggerPanel.cpp:51
#: Source/Core/DolphinWX/Debugger/DebuggerPanel.cpp:135
msgid "Pixel Shader"
msgstr "Pixel-Shader"
#: Source/Core/DolphinWX/Debugger/DebuggerPanel.cpp:137
msgid "Pixel Shader Constants"
msgstr "Pixel-Shader-Konstanten"
#: Source/Core/DolphinWX/MainMenuBar.cpp:275
2014-06-06 23:14:56 +00:00
msgid "Platform"
msgstr "Plattform"
2014-06-06 23:14:56 +00:00
#: Source/Core/DolphinWX/FifoPlayerDlg.cpp:148
#: Source/Core/DolphinWX/MainToolBar.cpp:180
#: Source/Core/DolphinWX/MainToolBar.cpp:234
2009-08-09 21:01:41 +00:00
msgid "Play"
msgstr "Start"
#: Source/Core/Core/HotkeyManager.cpp:37
2009-08-09 21:01:41 +00:00
msgid "Play Recording"
msgstr "Aufnahme abspielen"
#: Source/Core/DolphinWX/ISOProperties/ISOProperties.cpp:334
2009-08-09 21:01:41 +00:00
msgid "Playable"
msgstr "Spielbar"
#: Source/Core/DolphinWX/FifoPlayerDlg.cpp:135
2009-08-09 21:01:41 +00:00
msgid "Playback Options"
2013-09-21 16:24:33 +00:00
msgstr "Wiedergabeoptionen"
2009-08-09 21:01:41 +00:00
#: Source/Core/DolphinWX/NetPlay/NetWindow.cpp:191
2009-08-09 21:01:41 +00:00
msgid "Players"
msgstr "Spieler"
#: Source/Core/DolphinWX/FrameTools.cpp:812
2009-08-09 21:01:41 +00:00
msgid "Please confirm..."
2013-09-21 16:24:33 +00:00
msgstr "Bitte bestätigen..."
2009-08-09 21:01:41 +00:00
#: Source/Core/DolphinWX/FrameAui.cpp:510
2009-08-09 21:01:41 +00:00
msgid "Please create a perspective before saving"
msgstr "Bitte lege vor dem Speichern eine Perspektive fest"
2009-08-09 21:01:41 +00:00
#: Source/Core/DolphinWX/WXInputBase.cpp:35
2009-08-09 21:01:41 +00:00
msgid "Plus-Minus"
msgstr "Plus-Minus"
#: Source/Core/DolphinWX/ControllerConfigDiag.cpp:158
#, c-format
2015-06-04 09:48:38 +00:00
msgid "Port %i"
msgstr "Port %i"
2009-08-09 21:01:41 +00:00
#: Source/Core/DolphinWX/NetPlay/NetPlaySetupFrame.cpp:184
#: Source/Core/DolphinWX/NetPlay/NetPlaySetupFrame.cpp:224
2009-08-09 21:01:41 +00:00
msgid "Port :"
msgstr "Port:"
#: Source/Core/DolphinWX/PostProcessingConfigDiag.cpp:22
2014-11-10 00:23:25 +00:00
msgid "Post Processing Shader Configuration"
msgstr "Nachbearbeitungsshader Konfiguration"
2014-11-10 00:23:25 +00:00
#: Source/Core/DolphinWX/VideoConfigDiag.cpp:605
2009-08-09 21:01:41 +00:00
msgid "Post-Processing Effect:"
2013-09-21 16:24:33 +00:00
msgstr "Nachbearbeitungseffekt:"
2009-08-09 21:01:41 +00:00
#: Source/Core/DolphinWX/VideoConfigDiag.cpp:863
2015-06-04 09:48:38 +00:00
msgid "Prefetch Custom Textures"
msgstr "Benutzerdefinierte Texturen vorladen"
2015-06-04 09:48:38 +00:00
#: Source/Core/Core/Movie.cpp:1195
2011-12-18 19:40:09 +00:00
#, c-format
msgid "Premature movie end in PlayController. %u + 8 > %u"
2013-09-21 16:24:33 +00:00
msgstr "Vorzeitiges Filmende in PlayController. %u + 8 > %u"
2011-12-18 19:40:09 +00:00
#: Source/Core/Core/Movie.cpp:1322
2011-12-18 19:40:09 +00:00
#, c-format
msgid "Premature movie end in PlayWiimote. %u + %d > %u"
2013-09-21 16:24:33 +00:00
msgstr "Vorzeitiges Filmende in PlayWiimote. %u + %d > %u"
2011-12-18 19:40:09 +00:00
#: Source/Core/Core/Movie.cpp:1296
2011-12-18 19:40:09 +00:00
#, c-format
msgid "Premature movie end in PlayWiimote. %u > %u"
2013-09-21 16:24:33 +00:00
msgstr "Vorzeitiges Filmende in PlayWiimote. %u > %u"
2011-12-18 19:40:09 +00:00
#: Source/Core/Core/HotkeyManager.cpp:53
msgid "Press Sync Button"
msgstr "Sync-Taste drücken"
#: Source/Core/DolphinWX/MemcardManager.cpp:188
2009-08-09 21:01:41 +00:00
msgid "Prev Page"
msgstr "Vorh. Seite"
#: Source/Core/DolphinWX/MemcardManager.cpp:832
2009-08-09 21:01:41 +00:00
msgid "Previous Page"
msgstr "Vorherige Seite"
#: Source/Core/DolphinWX/WXInputBase.cpp:80
2009-08-09 21:01:41 +00:00
msgid "Print"
msgstr "Druck"
#: Source/Core/DolphinWX/Input/InputConfigDiag.cpp:1214
2009-08-09 21:01:41 +00:00
msgid "Profile"
msgstr "Profil"
#: Source/Core/Core/HotkeyManager.cpp:240
msgid "Program Counter"
msgstr "Programmzähler"
#: Source/Core/DolphinWX/ISOProperties/ISOProperties.h:55
2009-08-09 21:01:41 +00:00
msgid "Properties"
msgstr "Eigenschaften"
#: Source/Core/DolphinWX/MainMenuBar.cpp:347
msgid "Provide safer execution by not linking the JIT blocks."
msgstr ""
"Bietet sicherere Ausführung, indem die JIT-Blöcke nicht verbunden werden."
#: Source/Core/DolphinWX/MainMenuBar.cpp:327
2015-12-15 19:36:44 +00:00
msgid "Purge Game List Cache"
msgstr "Spieleliste Cache leeren"
2009-08-09 21:01:41 +00:00
#: Source/Core/DolphinWX/Config/GameCubeConfigPane.cpp:78
2014-11-10 00:23:25 +00:00
msgid "Put BIOS roms in User/GC/{region}."
msgstr "Plaziere die BIOS-ROMs in User/GC/{region}."
2014-11-10 00:23:25 +00:00
2015-12-15 19:36:44 +00:00
#: Source/Core/Common/MsgHandler.cpp:62
2009-08-09 21:01:41 +00:00
msgid "Question"
msgstr "Frage"
#: Source/Core/DolphinWX/NetPlay/NetPlaySetupFrame.cpp:133
2009-08-09 21:01:41 +00:00
msgid "Quit"
msgstr "Beenden"
#: Source/Core/DolphinWX/NetPlay/NetWindow.cpp:270
msgid "Quit Netplay"
msgstr "Netplay beenden"
#. i18n: The right trigger button (labeled R on real controllers)
#: Source/Core/Core/HW/GCPadEmu.cpp:33
#: Source/Core/DolphinWX/TASInputDlg.cpp:253
#: Source/Core/DolphinWX/TASInputDlg.cpp:399
2009-08-09 21:01:41 +00:00
msgid "R"
msgstr "R"
#: Source/Core/DolphinWX/WXInputBase.cpp:42
2009-08-09 21:01:41 +00:00
msgid "R Button"
msgstr "R-Taste"
2009-08-09 21:01:41 +00:00
#. i18n: The right trigger button (labeled R on real controllers) used as an analog input
#: Source/Core/Core/HW/GCPadEmu.cpp:37
2009-08-09 21:01:41 +00:00
msgid "R-Analog"
msgstr "R-Analog"
#: Source/Core/InputCommon/ControllerEmu.cpp:186
2013-08-17 14:31:38 +00:00
msgid "Radius"
2013-09-21 16:24:33 +00:00
msgstr "Radius"
2013-08-17 14:31:38 +00:00
#: Source/Core/DolphinWX/Input/InputConfigDiag.cpp:785
2009-08-09 21:01:41 +00:00
msgid "Range"
2013-09-21 16:24:33 +00:00
msgstr "Reichweite"
2009-08-09 21:01:41 +00:00
#: Source/Core/DolphinWX/Debugger/MemoryCheckDlg.cpp:42
msgid "Read"
msgstr "Lesen"
#: Source/Core/DolphinWX/Debugger/MemoryCheckDlg.cpp:44
msgid "Read and write"
msgstr "Lesen und schreiben"
#: Source/Core/Core/HotkeyManager.cpp:39
2009-08-09 21:01:41 +00:00
msgid "Read-only mode"
2013-09-21 16:24:33 +00:00
msgstr "Schreibgeschützter Modus"
2009-08-09 21:01:41 +00:00
#: Source/Core/DolphinWX/VideoConfigDiag.cpp:783
2009-08-09 21:01:41 +00:00
msgid "Real"
msgstr "Echt"
#: Source/Core/DolphinWX/ControllerConfigDiag.cpp:341
2013-08-17 14:31:38 +00:00
msgid "Real Balance Board"
2013-09-21 16:24:33 +00:00
msgstr "Echtes Balance Board"
2013-08-17 14:31:38 +00:00
#: Source/Core/DolphinWX/ControllerConfigDiag.cpp:291
msgid "Real Wii Remote"
msgstr "Reale Wiimote"
2009-08-09 21:01:41 +00:00
#: Source/Core/DolphinWX/MainMenuBar.cpp:420
msgid ""
"Recognise standard functions from Sys/totaldb.dsy, and use generic zz_ names "
"for other functions."
msgstr ""
"Erkenne Standardfunktionen von Sys/totaldb.dsy und benutze generische zz_ "
"Namen für andere Funktionen."
#: Source/Core/DolphinWX/FifoPlayerDlg.cpp:161
#: Source/Core/DolphinWX/FifoPlayerDlg.cpp:202
#: Source/Core/DolphinWX/FifoPlayerDlg.cpp:404
#: Source/Core/DolphinWX/FifoPlayerDlg.cpp:807
2009-08-09 21:01:41 +00:00
msgid "Record"
2013-09-21 16:24:33 +00:00
msgstr "Aufnahme"
2009-08-09 21:01:41 +00:00
#: Source/Core/DolphinWX/NetPlay/NetWindow.cpp:268
msgid "Record inputs"
msgstr "Eingabe aufzeichnen"
#: Source/Core/DolphinWX/FifoPlayerDlg.cpp:171
2009-08-09 21:01:41 +00:00
msgid "Recording Info"
2013-09-21 16:24:33 +00:00
msgstr "Aufnahmeinformationen"
2009-08-09 21:01:41 +00:00
#: Source/Core/DolphinWX/FifoPlayerDlg.cpp:185
2009-08-09 21:01:41 +00:00
msgid "Recording Options"
2013-09-21 16:24:33 +00:00
msgstr "Aufnahmeoptionen"
2009-08-09 21:01:41 +00:00
#: Source/Core/Core/HW/WiimoteEmu/Attachment/Drums.cpp:22
2009-08-09 21:01:41 +00:00
msgid "Red"
msgstr "Rot"
#: Source/Core/Core/HW/WiimoteEmu/Attachment/Turntable.cpp:25
2009-08-09 21:01:41 +00:00
msgid "Red Left"
msgstr "Rot links"
#: Source/Core/Core/HW/WiimoteEmu/Attachment/Turntable.cpp:28
2009-08-09 21:01:41 +00:00
msgid "Red Right"
msgstr "Rot rechts"
#: Source/Core/DolphinWX/VideoConfigDiag.cpp:141
2009-08-09 21:01:41 +00:00
msgid ""
2015-12-15 19:36:44 +00:00
"Reduces the amount of aliasing caused by rasterizing 3D graphics. This "
"smooths out jagged edges on objects.\n"
"Increases GPU load and sometimes causes graphical issues. SSAA is "
"significantly more demanding than MSAA, but provides top quality geometry "
"anti-aliasing and also applies anti-aliasing to lighting, shader effects, "
"and textures.\n"
2009-08-09 21:01:41 +00:00
"\n"
"If unsure, select None."
2014-02-01 11:29:37 +00:00
msgstr ""
"Reduziert den durch die Rasterisierung von 3D-Grafiken enstandenen "
"Treppeneffekt. Diese Funktion glättet eckige Kanten an Objekten.\n"
"Erhöht die GPU-Last und kann Grafikprobleme verursachen. SSAA benötigt "
"deutlich mehr Leistung als MSAA, bietet aber hochqualitatives Geometrie Anti-"
"Aliasing und wendet Anti-Aliasing auch bei Belichtung, Shader-Effekten und "
"Texturen an.\n"
"\n"
"Im Zweifel, wähle Keine."
2009-08-09 21:01:41 +00:00
#: Source/Core/DolphinWX/ControllerConfigDiag.cpp:331
#: Source/Core/DolphinWX/Input/InputConfigDiag.cpp:1175
#: Source/Core/DolphinWX/MainToolBar.cpp:178
2009-08-09 21:01:41 +00:00
msgid "Refresh"
msgstr "Aktualisieren"
#: Source/Core/Core/HotkeyManager.cpp:15
2009-08-09 21:01:41 +00:00
msgid "Refresh List"
msgstr "Liste aktualisieren"
#: Source/Core/DolphinWX/MainToolBar.cpp:178
2009-08-09 21:01:41 +00:00
msgid "Refresh game list"
msgstr "Spieleliste aktualisieren"
#: Source/Core/DolphinWX/MainMenuBar.cpp:285
2014-06-06 23:14:56 +00:00
msgid "Region"
msgstr "Region"
2014-06-06 23:14:56 +00:00
#: Source/Core/DolphinWX/Debugger/DSPDebugWindow.cpp:102
#: Source/Core/DolphinWX/Debugger/RegisterWindow.h:17
msgid "Registers"
msgstr "Register"
#: Source/Core/InputCommon/ControllerEmu.cpp:311
msgid "Relative Input"
msgstr "Relative Eingabe"
#: Source/Core/DolphinWX/Config/PathConfigPane.cpp:39
#: Source/Core/DolphinWX/ISOProperties/ISOProperties.cpp:395
#: Source/Core/DolphinWX/PatchAddEdit.cpp:87
2009-08-09 21:01:41 +00:00
msgid "Remove"
msgstr "Entfernen"
#: Source/Core/DolphinWX/MainMenuBar.cpp:418
msgid "Remove names from all functions and variables."
msgstr "Entferne Namen von allen Funktionen und Variabeln."
#: Source/Core/DolphinWX/Debugger/CodeView.cpp:368
msgid "Rename &symbol"
msgstr "&Symbol umbenennen"
#: Source/Core/DolphinWX/Debugger/CodeView.cpp:331
msgid "Rename symbol:"
msgstr "Symbol umbenennen:"
#: Source/Core/DolphinWX/VideoConfigDiag.cpp:195
2009-08-09 21:01:41 +00:00
msgid ""
"Render the scene as a wireframe.\n"
"\n"
"If unsure, leave this unchecked."
2014-02-01 11:29:37 +00:00
msgstr ""
"Szene als Drahtgittermodell rendern.\n"
"\n"
"Im Zweifel deaktiviert lassen."
2009-08-09 21:01:41 +00:00
#: Source/Core/DolphinWX/VideoConfigDiag.cpp:487
2009-08-09 21:01:41 +00:00
msgid "Render to Main Window"
2013-09-21 16:24:33 +00:00
msgstr "Im Hauptfenster rendern"
2009-08-09 21:01:41 +00:00
#: Source/Core/DolphinWX/SoftwareVideoConfigDialog.cpp:54
2014-11-10 00:23:25 +00:00
msgid "Rendering"
msgstr "Rendervorgang"
2014-11-10 00:23:25 +00:00
#: Source/Core/Core/HW/GCMemcardDirectory.cpp:325
2014-11-10 00:23:25 +00:00
#, c-format
2015-11-04 19:49:31 +00:00
msgid "Report: GCIFolder Writing to unallocated block 0x%x"
msgstr "Bericht: GCIFolder Schreibe zu nicht zugewiesener Block 0x%x"
2014-11-10 00:23:25 +00:00
#: Source/Core/Core/HotkeyManager.cpp:18
#: Source/Core/DolphinWX/ControllerConfigDiag.cpp:268
#: Source/Core/DolphinWX/Input/InputConfigDiag.cpp:1194
2009-08-09 21:01:41 +00:00
msgid "Reset"
msgstr "Zurücksetzen"
#: Source/Core/DolphinWX/NetPlay/NetPlaySetupFrame.cpp:123
2015-06-04 09:48:38 +00:00
msgid "Reset Traversal Settings"
msgstr "Übergangseinstellungen zurücksetzen."
2015-06-04 09:48:38 +00:00
#: Source/Core/DolphinWX/ControllerConfigDiag.cpp:541
msgid "Reset Wii Remote pairings"
msgstr "Wiimote-Paarungen zurücksetzen"
#: Source/Core/DolphinWX/ControllerConfigDiag.cpp:266
msgid "Reset all saved Wii Remote pairings"
msgstr "Alle gespeicherten Wiimote-Paarungen zurücksetzen"
#: Source/Core/DolphinWX/Config/InterfaceConfigPane.cpp:227
msgid "Restart Required"
msgstr "Neustart erforderlich"
#: Source/Core/DolphinWX/Cheats/CheatSearchTab.cpp:86
2009-08-09 21:01:41 +00:00
msgid "Results"
msgstr "Ergebnisse"
#: Source/Core/DolphinWX/NetPlay/NetWindow.cpp:793
2015-06-04 09:48:38 +00:00
msgid "Retry"
msgstr "Erneut versuchen"
2015-06-04 09:48:38 +00:00
#: Source/Core/DolphinWX/WXInputBase.cpp:23
2009-08-09 21:01:41 +00:00
msgid "Return"
msgstr "Eingabe"
#: Source/Core/DolphinWX/ISOProperties/InfoPanel.cpp:222
msgid "Revision:"
2013-09-21 16:24:33 +00:00
msgstr "Revision:"
2009-08-09 21:01:41 +00:00
#: Source/Core/DolphinWX/AboutDolphin.cpp:32
#, c-format
2015-06-04 09:48:38 +00:00
msgid "Revision: %s"
msgstr "Revision: %s"
2015-06-04 09:48:38 +00:00
#: Source/Core/DolphinWX/MainMenuBar.cpp:386
#: Source/Core/DolphinWX/TASInputDlg.cpp:76
#: Source/Core/DolphinWX/TASInputDlg.cpp:251
#: Source/Core/DolphinWX/WXInputBase.cpp:74
#: Source/Core/InputCommon/ControllerEmu.cpp:274
2009-08-09 21:01:41 +00:00
msgid "Right"
msgstr "Rechts"
#: Source/Core/Core/HW/WiimoteEmu/Attachment/Classic.cpp:54
2009-08-09 21:01:41 +00:00
msgid "Right Stick"
msgstr "Stick rechts"
#: Source/Core/DolphinWX/TASInputDlg.cpp:273
2015-06-04 09:48:38 +00:00
msgid "Right stick"
msgstr "Rechter Stick"
2015-06-04 09:48:38 +00:00
#: Source/Core/DolphinWX/NetPlay/NetWindow.cpp:203
msgid "Room ID:"
msgstr "Raumkennung:"
#: Source/Core/Core/HW/GCPadEmu.cpp:58
#: Source/Core/Core/HW/WiimoteEmu/WiimoteEmu.cpp:274
#: Source/Core/DolphinWX/Config/GCAdapterConfigDiag.cpp:22
2009-08-09 21:01:41 +00:00
msgid "Rumble"
msgstr "Rumble"
#: Source/Core/DolphinWX/Debugger/DSPDebugWindow.cpp:187
msgid "Run"
msgstr "Ausführen"
#: Source/Core/DolphinWX/ISOProperties/InfoPanel.cpp:102
2015-06-04 09:48:38 +00:00
msgid "Russia"
msgstr "Russland"
2009-08-09 21:01:41 +00:00
#: Source/Core/DolphinWX/Config/PathConfigPane.cpp:97
msgid "SD Card Path:"
msgstr "SD-Karten-Pfad:"
#: Source/Core/DolphinWX/NetPlay/NetWindow.cpp:136
msgid "SD card"
msgstr "SD-Karte"
#: Source/Core/DolphinWX/MainMenuBar.cpp:130
2009-08-09 21:01:41 +00:00
msgid "Sa&ve State"
msgstr "S&pielstand speichern"
2009-08-09 21:01:41 +00:00
#: Source/Core/DolphinWX/VideoConfigDiag.cpp:752
msgid "Safe"
msgstr "Sicher"
#: Source/Core/DolphinWX/Debugger/BreakpointWindow.cpp:63
#: Source/Core/DolphinWX/Debugger/WatchWindow.cpp:38
#: Source/Core/DolphinWX/FifoPlayerDlg.cpp:162
#: Source/Core/DolphinWX/Input/InputConfigDiag.cpp:1219
2009-08-09 21:01:41 +00:00
msgid "Save"
msgstr "Speichern"
#: Source/Core/DolphinWX/MainMenuBar.cpp:441
msgid "Save Code"
msgstr "Code speichern"
#: Source/Core/DolphinWX/MemcardManager.cpp:541
2009-08-09 21:01:41 +00:00
msgid "Save GCI as..."
msgstr "GCI speichern unter..."
2009-08-09 21:01:41 +00:00
#: Source/Core/Core/HotkeyManager.cpp:136
#: Source/Core/DolphinWX/MainMenuBar.cpp:102
2013-08-17 14:31:38 +00:00
msgid "Save Oldest State"
msgstr "Ältesten Spielstand überschreiben"
2013-08-17 14:31:38 +00:00
#: Source/Core/DolphinWX/MainMenuBar.cpp:390
msgid "Save Perspectives"
msgstr "Perspektiven speichern"
#: Source/Core/Core/HotkeyManager.cpp:139
2013-08-17 14:31:38 +00:00
msgid "Save State"
msgstr "Spielstand speichern"
2013-08-17 14:31:38 +00:00
#: Source/Core/Core/HotkeyManager.cpp:102
2009-08-09 21:01:41 +00:00
msgid "Save State Slot 1"
msgstr "In Slot 1 speichern"
2009-08-09 21:01:41 +00:00
#: Source/Core/Core/HotkeyManager.cpp:111
2013-08-17 14:31:38 +00:00
msgid "Save State Slot 10"
msgstr "In Slot 10 speichern"
2013-08-17 14:31:38 +00:00
#: Source/Core/Core/HotkeyManager.cpp:103
2009-08-09 21:01:41 +00:00
msgid "Save State Slot 2"
msgstr "In Slot 2 speichern"
2009-08-09 21:01:41 +00:00
#: Source/Core/Core/HotkeyManager.cpp:104
2009-08-09 21:01:41 +00:00
msgid "Save State Slot 3"
msgstr "In Slot 3 speichern"
2009-08-09 21:01:41 +00:00
#: Source/Core/Core/HotkeyManager.cpp:105
2009-08-09 21:01:41 +00:00
msgid "Save State Slot 4"
msgstr "In Slot 4 speichern"
2009-08-09 21:01:41 +00:00
#: Source/Core/Core/HotkeyManager.cpp:106
2009-08-09 21:01:41 +00:00
msgid "Save State Slot 5"
msgstr "In Slot 5 speichern"
2009-08-09 21:01:41 +00:00
#: Source/Core/Core/HotkeyManager.cpp:107
2009-08-09 21:01:41 +00:00
msgid "Save State Slot 6"
msgstr "In Slot 6 speichern"
2009-08-09 21:01:41 +00:00
#: Source/Core/Core/HotkeyManager.cpp:108
2009-08-09 21:01:41 +00:00
msgid "Save State Slot 7"
msgstr "In Slot 7 speichern"
2009-08-09 21:01:41 +00:00
#: Source/Core/Core/HotkeyManager.cpp:109
2009-08-09 21:01:41 +00:00
msgid "Save State Slot 8"
msgstr "In Slot 8 speichern"
2009-08-09 21:01:41 +00:00
#: Source/Core/Core/HotkeyManager.cpp:110
2013-08-17 14:31:38 +00:00
msgid "Save State Slot 9"
msgstr "In Slot 9 speichern"
2013-08-17 14:31:38 +00:00
#: Source/Core/DolphinWX/MainMenuBar.cpp:101
msgid "Save State to Selected Slot"
msgstr "Spielstand im ausgewählten Slot speichern"
#: Source/Core/DolphinWX/MainMenuBar.cpp:100
2009-08-09 21:01:41 +00:00
msgid "Save State..."
msgstr "Spielstand speichern..."
2009-08-09 21:01:41 +00:00
#: Source/Core/DolphinWX/MainMenuBar.cpp:436
msgid "Save Symbol Map &As..."
msgstr "Symbolkarte speichern &als..."
#: Source/Core/DolphinWX/Input/HotkeyInputConfigDiag.cpp:92
msgid "Save and Load State"
msgstr "Spielstand speichern und laden"
#: Source/Core/DolphinWX/ISOProperties/InfoPanel.cpp:354
#: Source/Core/DolphinWX/ISOProperties/InfoPanel.cpp:360
2009-08-09 21:01:41 +00:00
msgid "Save as..."
msgstr "Speichern unter..."
#: Source/Core/DolphinWX/Debugger/CodeWindowFunctions.cpp:383
msgid "Save combined output file as"
msgstr "Kombinierte Ausgabedatei speichern als"
#: Source/Core/DolphinWX/GameListCtrl.cpp:1356
2009-08-09 21:01:41 +00:00
msgid "Save compressed GCM/ISO"
msgstr "Komprimierte GCM/ISO speichern"
#: Source/Core/DolphinWX/MainMenuBar.cpp:391
msgid "Save currently-toggled perspectives"
msgstr "Aktuell geschaltete Perspektiven speichern"
#: Source/Core/DolphinWX/GameListCtrl.cpp:1347
2009-08-09 21:01:41 +00:00
msgid "Save decompressed GCM/ISO"
msgstr "Dekomprimierte GCM/ISO speichern"
#: Source/Core/DolphinWX/Debugger/CodeWindowFunctions.cpp:258
msgid "Save map file as"
msgstr "Kartendatei speichern als"
#: Source/Core/DolphinWX/Debugger/CodeWindowFunctions.cpp:314
msgid "Save signature as"
msgstr "Signatur speichern als"
#: Source/Core/Core/HotkeyManager.cpp:249
msgid "Save state"
msgstr "Spielstand speichern"
#: Source/Core/DolphinWX/MainMenuBar.cpp:442
msgid ""
"Save the entire disassembled code. This may take a several seconds and may "
"require between 50 and 100 MB of hard drive space. It will only save code "
"that is in the first 4 MB of memory. If you are debugging a game that loads ."
"rel files with code to memory, you may want to increase the limit to perhaps "
"8 MB. That can be done in SymbolDB::SaveMap()."
msgstr ""
#: Source/Core/DolphinWX/MainMenuBar.cpp:437
msgid ""
"Save the function names and addresses for this game as a .map file. If you "
"want to open the .map file in IDA Pro, use the .idc script."
msgstr ""
"Speichert die Funktionsnamen und Adressen für dieses Spiel in eine "
"Kartendatei. Wenn du die Kartendatei in IDA Pro öffnen möchtest, benutze "
"das .idc-Skript."
#: Source/Core/DolphinWX/MainMenuBar.cpp:427
msgid ""
"Save the function names for each address to a .map file in your user "
"settings map folder, named after the title ID."
msgstr ""
"Speichert die Funktionsnamen für jede Adresse in eine Kartendatei in deinem "
"Benutzereinstellungskartenordner, benannt nach der Titel-ID."
#: Source/Core/Core/HotkeyManager.cpp:112
2014-11-10 00:23:25 +00:00
msgid "Save to selected slot"
msgstr "Spielstand im ausgewählten Slot speichern"
2014-11-10 00:23:25 +00:00
#: Source/Core/DolphinWX/MainMenuBar.cpp:396
msgid "Saved Perspectives"
msgstr "Gespeicherte Perspektiven"
#: Source/Core/DolphinWX/ControllerConfigDiag.cpp:540
msgid "Saved Wii Remote pairings can only be reset when a Wii game is running."
msgstr ""
"Gespeicherte Wiimote-Paarungen können nur zurückgesetzt werden, wenn ein Wii-"
"Spiel läuft."
#: Source/Core/DolphinWX/Config/WiiConfigPane.cpp:65
2015-06-04 09:48:38 +00:00
msgid "Saved to /Wii/sd.raw (default size is 128mb)"
msgstr "Wird in /Wii/sd.raw gespeichert (standardmäßig 128MB)"
2015-06-04 09:48:38 +00:00
#: Source/Core/Core/Movie.cpp:1025
2009-08-09 21:01:41 +00:00
#, c-format
msgid "Savestate movie %s is corrupted, movie recording stopping..."
2013-09-21 16:24:33 +00:00
msgstr "Spielstandfilm %s ist fehlerhaft, breche die Filmaufnahme ab..."
2009-08-09 21:01:41 +00:00
#: Source/Core/DolphinWX/VideoConfigDiag.cpp:619
msgid "Scaled EFB Copy"
2013-09-21 16:24:33 +00:00
msgstr "Skalierte EFB-Kopie"
#: Source/Core/DolphinWX/GameListCtrl.cpp:605
#, c-format
2009-08-09 21:01:41 +00:00
msgid "Scanning %s"
2013-09-21 16:24:33 +00:00
msgstr "Suche %s"
2009-08-09 21:01:41 +00:00
#: Source/Core/DolphinWX/GameListCtrl.cpp:594
2009-08-09 21:01:41 +00:00
msgid "Scanning for ISOs"
msgstr "Suche nach ISOs"
#: Source/Core/DolphinWX/GameListCtrl.cpp:594
2009-08-09 21:01:41 +00:00
msgid "Scanning..."
msgstr "Suche..."
#: Source/Core/DolphinWX/MainToolBar.cpp:183
2009-08-09 21:01:41 +00:00
msgid "ScrShot"
msgstr "ScrShot"
#: Source/Core/VideoCommon/ImageWrite.cpp:52
2015-06-04 21:33:13 +00:00
#, c-format
msgid "Screenshot failed: Could not open file \"%s\" (error %d)"
msgstr ""
"Screenshot fehlgeschlagen: Konnte die Datei \"%s\" nicht öffnen (Fehler %d)"
2015-06-04 21:33:13 +00:00
#: Source/Core/DolphinWX/WXInputBase.cpp:172
2009-08-09 21:01:41 +00:00
msgid "Scroll Lock"
msgstr "Scroll-Lock"
2009-08-09 21:01:41 +00:00
#: Source/Core/DolphinWX/Debugger/MemoryWindow.cpp:100
#: Source/Core/DolphinWX/Debugger/MemoryWindow.cpp:101
#: Source/Core/DolphinWX/FifoPlayerDlg.cpp:231
msgid "Search"
msgstr "Suche"
#: Source/Core/DolphinWX/Cheats/CheatSearchTab.cpp:115
2016-01-12 19:56:43 +00:00
msgid "Search (clear to use previous value)"
msgstr "Suche (nichts für vorheriger Wert)"
2016-01-12 19:56:43 +00:00
#: Source/Core/DolphinWX/Debugger/CodeWindow.cpp:81
#: Source/Core/DolphinWX/Debugger/MemoryWindow.cpp:79
msgid "Search Address"
msgstr "Adresse suchen"
#: Source/Core/DolphinWX/FifoPlayerDlg.cpp:261
msgid "Search Current Object"
msgstr "Derzeitiges Objekt suchen"
#: Source/Core/DolphinWX/Config/PathConfigPane.cpp:37
2014-11-10 00:23:25 +00:00
msgid "Search Subfolders"
msgstr "Unterordner durchsuchen"
#: Source/Core/DolphinWX/FifoPlayerDlg.cpp:224
msgid "Search for Hex Value:"
msgstr "Nach Hex-Wert suchen:"
2014-11-10 00:23:25 +00:00
#: Source/Core/Common/SysConf.h:104 Source/Core/Common/SysConf.h:127
#: Source/Core/Common/SysConf.h:147 Source/Core/Common/SysConf.h:168
2014-11-10 00:23:25 +00:00
#, c-format
msgid "Section %s not found in SYSCONF"
msgstr "Abschnitt %s nicht gefunden in SYSCONF"
#: Source/Core/DolphinWX/Input/InputConfigDiag.cpp:737
#: Source/Core/DolphinWX/NetPlay/ChangeGameDialog.cpp:23
#: Source/Core/DolphinWX/WXInputBase.cpp:78
2014-11-10 00:23:25 +00:00
msgid "Select"
msgstr "Auswählen"
#: Source/Core/DolphinWX/MainMenuBar.cpp:328
2014-11-10 00:23:25 +00:00
msgid "Select Columns"
msgstr "Wähle Spalten"
2014-11-10 00:23:25 +00:00
#: Source/Core/DolphinWX/NetPlay/ChangeGameDialog.cpp:13
msgid "Select Game"
msgstr "Spiel auswählen"
#: Source/Core/DolphinWX/MainMenuBar.cpp:535
#, c-format
msgid "Select Slot %u - %s"
msgstr "Slot %u auswählen - %s"
2014-11-10 00:23:25 +00:00
#: Source/Core/DolphinWX/MainMenuBar.cpp:131
2015-12-15 19:36:44 +00:00
msgid "Select State Slot"
msgstr "Spielstand-Slot auswählen"
2015-12-15 19:36:44 +00:00
#: Source/Core/Core/HotkeyManager.cpp:114
2014-11-10 00:23:25 +00:00
msgid "Select State Slot 1"
msgstr "Slot 1 auswählen"
2014-11-10 00:23:25 +00:00
#: Source/Core/Core/HotkeyManager.cpp:123
2014-11-10 00:23:25 +00:00
msgid "Select State Slot 10"
msgstr "Slot 10 auswählen"
2014-11-10 00:23:25 +00:00
#: Source/Core/Core/HotkeyManager.cpp:115
2014-11-10 00:23:25 +00:00
msgid "Select State Slot 2"
msgstr "Slot 2 auswählen"
2014-11-10 00:23:25 +00:00
#: Source/Core/Core/HotkeyManager.cpp:116
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msgid "Select State Slot 3"
msgstr "Slot 3 auswählen"
2014-11-10 00:23:25 +00:00
#: Source/Core/Core/HotkeyManager.cpp:117
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msgid "Select State Slot 4"
msgstr "Slot 4 auswählen"
2014-11-10 00:23:25 +00:00
#: Source/Core/Core/HotkeyManager.cpp:118
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msgid "Select State Slot 5"
msgstr "Slot 5 auswählen"
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#: Source/Core/Core/HotkeyManager.cpp:119
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msgid "Select State Slot 6"
msgstr "Slot 6 auswählen"
#: Source/Core/Core/HotkeyManager.cpp:120
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msgid "Select State Slot 7"
msgstr "Slot 7 auswählen"
#: Source/Core/Core/HotkeyManager.cpp:121
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msgid "Select State Slot 8"
msgstr "Slot 8 auswählen"
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#: Source/Core/Core/HotkeyManager.cpp:122
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msgid "Select State Slot 9"
msgstr "Slot 9 auswählen"
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#: Source/Core/DolphinWX/FrameTools.cpp:480
#: Source/Core/DolphinWX/FrameTools.cpp:952
msgid "Select The Recording File"
msgstr "Aufnahmedatei auswählen"
#: Source/Core/DolphinWX/FrameTools.cpp:1187
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msgid "Select a Wii WAD file to install"
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msgstr "Wähle eine Wii-WAD zum Installieren aus."
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#: Source/Core/DolphinWX/MemcardManager.cpp:530
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msgid "Select a save file to import"
msgstr "Zu importierenden Spielstand auswählen"
2009-08-09 21:01:41 +00:00
#: Source/Core/DolphinWX/FrameAui.cpp:328
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msgid "Select floating windows"
msgstr "Wähle unverankerte Fenster"
#: Source/Core/Core/HotkeyManager.cpp:250
msgid "Select state"
msgstr "Spielstand auswählen"
#: Source/Core/DolphinWX/FrameTools.cpp:334
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msgid "Select the file to load"
msgstr "Datei zum Laden auswählen"
#: Source/Core/DolphinWX/FrameTools.cpp:1149
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msgid "Select the save file"
msgstr "Wii-Spielstand auswählen"
#: Source/Core/DolphinWX/FrameTools.cpp:1285
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msgid "Select the state to load"
msgstr "Spielstand zum Laden auswählen"
2009-08-09 21:01:41 +00:00
#: Source/Core/DolphinWX/FrameTools.cpp:1297
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msgid "Select the state to save"
msgstr "Status zum Speichern auswählen"
#: Source/Core/DolphinWX/VideoConfigDiag.cpp:125
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msgid ""
"Select what aspect ratio to use when rendering:\n"
"Auto: Use the native aspect ratio\n"
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"Force 16:9: Mimic an analog TV with a widescreen aspect ratio.\n"
"Force 4:3: Mimic a standard 4:3 analog TV.\n"
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"Stretch to Window: Stretch the picture to the window size.\n"
"\n"
"If unsure, select Auto."
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msgstr ""
"Bestimmt das Seitenverhältnis beim Rendern:\n"
"Automatisch: Standardmäßiges Seitenverhältnis beibehalten\n"
"16:9 erzwingen: Imitiere einen Breitbild-Analogfernseher mit einem "
"Seitenverhältnis von 16:9\n"
"4:3 erzwingen: Imitiere einen regulären Analogfernseher mit einem "
"Seitenverhältnis von 4:3\n"
"An Fenstergröße anpassen: Bild auf Fenstergröße strecken.\n"
"\n"
"Im Zweifel Automatisch wählen."
2009-08-09 21:01:41 +00:00
#: Source/Core/InputCommon/InputConfig.cpp:54
msgid "Selected controller profile does not exist"
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msgstr "Ausgewähltes Controller-Profil existiert nicht"
#: Source/Core/DolphinWX/LogWindow.cpp:103
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msgid "Selected font"
msgstr "Ausgewählte Schriftart"
#: Source/Core/DolphinWX/VideoConfigDiag.cpp:102
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msgid ""
"Selects a hardware adapter to use.\n"
"\n"
"If unsure, use the first one."
msgstr ""
"Wählt ein Anzeigegerät aus.\n"
"\n"
"Im Zweifel, wähle den ersten Eintrag."
2015-06-04 09:48:38 +00:00
#: Source/Core/DolphinWX/VideoConfigDiag.cpp:104
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msgid ""
"Selects the display resolution used in fullscreen mode.\n"
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"This should always be bigger than or equal to the internal resolution. "
"Performance impact is negligible.\n"
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"\n"
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"If unsure, select auto."
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msgstr ""
"Wählt die Bildauflösung im Vollbildmodus.\n"
"Diese Option sollte immer genau so groß oder größer als die interne "
"Auflösung sein.\n"
"Die Performanceauswirkungen dieser Option sind vernachlässigbar.\n"
"\n"
"Im Zweifel Automatisch wählen."
2009-08-09 21:01:41 +00:00
#: Source/Core/DolphinWX/VideoConfigDiag.cpp:263
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msgid ""
"Selects the stereoscopic 3D mode. Stereoscopy allows you to get a better "
"feeling of depth if you have the necessary hardware.\n"
"Side-by-Side and Top-and-Bottom are used by most 3D TVs.\n"
"Anaglyph is used for Red-Cyan colored glasses.\n"
"Heavily decreases emulation speed and sometimes causes issues.\n"
"\n"
"If unsure, select Off."
msgstr ""
"Bestimmt den stereoskopischen 3D-Modus. Stereoskopie ermöglicht eine bessere "
"Tiefenwahrnehmung, falls entsprechende Hardware vorhanden ist.\n"
"Seite-an-Seite und Oben-und-unten werden von den meisten 3D-Fernsehern "
"verwendet.\n"
"Anaglyph wird von Rot-Cyan gefärbten Brillen verwendet.\n"
"Vermindert stark die Emulationsgeschwindigkeit und kann Probleme "
"verursachen.\n"
"\n"
"Im Zweifel deaktiviert lassen."
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#: Source/Core/DolphinWX/VideoConfigDiag.cpp:97
msgid ""
"Selects what graphics API to use internally.\n"
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"The software renderer is extremely slow and only useful for debugging, so "
"unless you have a reason to use it you'll want to select OpenGL here.\n"
"\n"
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"If unsure, select OpenGL."
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msgstr ""
"Wählt das Grafik-API, das intern verwendet wird.\n"
"Der Software-Renderer ist außerordentlich langsam und wird normalerweise nur "
"zur Fehlersuche verwendet. Wenn es keinen besonderen Grund gibt ihn zu "
"benutzen solltest du hier OpenGL wählen.\n"
"\n"
"Im Zweifel, wähle OpenGL."
#: Source/Core/DolphinWX/VideoConfigDiag.cpp:90
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msgid ""
"Selects what graphics API to use internally.\n"
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"The software renderer is extremely slow and only useful for debugging, so "
"you'll want to use either Direct3D or OpenGL. Different games and different "
"GPUs will behave differently on each backend, so for the best emulation "
"experience it's recommended to try both and choose the one that's less "
"problematic.\n"
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"\n"
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"If unsure, select OpenGL."
msgstr ""
"Wählt das Grafik-API, das intern verwendet wird.\n"
"Der Software-Renderer ist außerordentlich langsam und wird normalerweise nur "
"zur Fehlersuche verwendet. Wenn es keinen besonderen Grund gibt ihn zu "
"benutzen solltest du hier entweder Direct3D oder OpenGL wählen. Verschiedene "
"Spiele verhalten sich je nach API unterschiedlich, deshalb ist es "
"empfehlenswert, beide Modi zu testen und den zu wählen, der weniger Probleme "
"verursacht.\n"
"\n"
"Im Zweifel, wähle OpenGL."
2009-08-09 21:01:41 +00:00
#: Source/Core/DolphinWX/NetPlay/NetWindow.cpp:171
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msgid "Send"
msgstr "Senden"
#: Source/Core/DolphinWX/Config/WiiConfigPane.cpp:97
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msgid "Sensor Bar Position:"
msgstr "Position der Sensorleiste:"
#: Source/Core/DolphinWX/WXInputBase.cpp:114
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msgid "Separator"
msgstr "Trennzeichen"
#: Source/Core/DolphinWX/Config/GameCubeConfigPane.cpp:92
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msgid ""
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"Serial Port 1 - This is the port which devices such as the net adapter use."
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msgstr ""
"Serial Port 1 - Dieser Port wird von externen Zusatzgeräten wie dem "
"Netzwerkadapter verwendet."
2009-08-09 21:01:41 +00:00
#: Source/Core/Core/NetPlayClient.cpp:931
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msgid "Server rejected traversal attempt"
msgstr "Server hat Übergangsversuch abgelehnt."
2015-06-04 09:48:38 +00:00
#. i18n: Here, PC is an acronym for program counter, not personal computer.
#: Source/Core/Core/HotkeyManager.cpp:47
#: Source/Core/DolphinWX/MainToolBar.cpp:212
msgid "Set PC"
msgstr "PC zuweisen"
#: Source/Core/DolphinWX/Debugger/MemoryWindow.cpp:92
msgid "Set Value"
msgstr "Wert zuweisen"
#: Source/Core/DolphinWX/GameListCtrl.cpp:999
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msgid "Set as &default ISO"
msgstr "Als &Standard-ISO festlegen"
#: Source/Core/DolphinWX/MemcardManager.cpp:835
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#, c-format
msgid "Set as default Memory Card %c"
msgstr "Als Standard-Speicherkarte %c festlegen"
2009-08-09 21:01:41 +00:00
#: Source/Core/DolphinWX/MainToolBar.cpp:212
msgid "Set the current instruction"
msgstr "Aktuelle Anweisung zuweisen"
#: Source/Core/DolphinWX/Config/GameCubeConfigPane.cpp:61
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msgid "Sets the GameCube system language."
msgstr ""
"Die im GameCube-BIOS eingestellte Systemsprache. Viele Spiele übernehmen "
"diese Einstellung automatisch."
2015-06-04 09:48:38 +00:00
#: Source/Core/DolphinWX/Config/WiiConfigPane.cpp:62
msgid ""
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"Sets the Wii display mode to 60Hz (480i) instead of 50Hz (576i) for PAL "
"games.\n"
"May not work for all games."
msgstr ""
"Setzt den Wie Anzeigemodus auf 60Hz (480i) anstatt 50Hz (576i) für PAL "
"Spiele.\n"
"Funktioniert nicht bei allen Spielen."
2015-06-04 09:48:38 +00:00
#: Source/Core/DolphinWX/Config/WiiConfigPane.cpp:64
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msgid "Sets the Wii system language."
msgstr "Stellt die Wii Systemsprache ein."
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#: Source/Core/DolphinWX/Config/AudioConfigPane.cpp:53
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msgid ""
"Sets the latency (in ms). Higher values may reduce audio crackling. Certain "
"backends only."
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msgstr ""
"Bestimmt die Latenzzeit (in ms). Höhere Werte können Knistergeräusche "
"reduzieren. Nur einige Backends."
#: Source/Core/Core/Boot/Boot_BS2Emu.cpp:240
2015-11-04 19:49:31 +00:00
msgid "SetupWiiMemory: Can't create setting.txt file"
msgstr "SetupWiiMem: setting.txt kann nicht erstellt werden"
2009-08-09 21:01:41 +00:00
#: Source/Core/Core/HW/WiimoteEmu/WiimoteEmu.cpp:256
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msgid "Shake"
msgstr "Schütteln"
#: Source/Core/DolphinWX/TASInputDlg.cpp:282
#: Source/Core/DolphinWX/TASInputDlg.cpp:379
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msgid "Shoulder Buttons"
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msgstr "Schultertasten"
2009-08-09 21:01:41 +00:00
#: Source/Core/DolphinWX/MainMenuBar.cpp:298
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msgid "Show &Log"
msgstr "&Log anzeigen"
#: Source/Core/DolphinWX/MainMenuBar.cpp:295
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msgid "Show &Status Bar"
msgstr "&Statusleiste anzeigen"
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#: Source/Core/DolphinWX/MainMenuBar.cpp:293
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msgid "Show &Toolbar"
msgstr "&Werkzeugleiste anzeigen"
#: Source/Core/DolphinWX/MainMenuBar.cpp:251
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msgid "Show Australia"
msgstr "Australien anzeigen"
2015-06-04 09:48:38 +00:00
#: Source/Core/DolphinWX/ISOProperties/ISOProperties.cpp:236
msgid "Show Defaults"
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msgstr "Standard anzeigen"
#: Source/Core/DolphinWX/MainMenuBar.cpp:324
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msgid "Show Drives"
msgstr "Laufwerke anzeigen"
#: Source/Core/DolphinWX/MainMenuBar.cpp:240
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msgid "Show ELF/DOL"
msgstr "ELF/DOL anzeigen"
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#: Source/Core/DolphinWX/VideoConfigDiag.cpp:466
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msgid "Show FPS"
msgstr "FPS anzeigen"
#: Source/Core/DolphinWX/MainMenuBar.cpp:151
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msgid "Show Frame Counter"
msgstr "Bildzähler anzeigen"
2014-11-10 00:23:25 +00:00
#: Source/Core/DolphinWX/MainMenuBar.cpp:253
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msgid "Show France"
msgstr "Frankreich anzeigen"
#: Source/Core/DolphinWX/MainMenuBar.cpp:236
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msgid "Show GameCube"
msgstr "GameCube anzeigen"
#: Source/Core/DolphinWX/MainMenuBar.cpp:255
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msgid "Show Germany"
msgstr "Deutschland anzeigen"
2015-06-04 09:48:38 +00:00
#: Source/Core/DolphinWX/MainMenuBar.cpp:154
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msgid "Show Input Display"
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msgstr "Eingabebildschirm anzeigen"
2009-08-09 21:01:41 +00:00
#: Source/Core/DolphinWX/MainMenuBar.cpp:257
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msgid "Show Italy"
msgstr "Italien anzeigen"
#: Source/Core/DolphinWX/MainMenuBar.cpp:244
2009-08-09 21:01:41 +00:00
msgid "Show JAP"
msgstr "JAP anzeigen"
#: Source/Core/DolphinWX/MainMenuBar.cpp:259
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msgid "Show Korea"
msgstr "Korea anzeigen"
#: Source/Core/DolphinWX/MainMenuBar.cpp:149
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msgid "Show Lag Counter"
msgstr "Lag-Zähler anzeigen"
2014-11-10 00:23:25 +00:00
#: Source/Core/DolphinWX/ISOProperties/InfoPanel.cpp:284
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msgid "Show Language:"
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msgstr "Anzeigesprache:"
2009-08-09 21:01:41 +00:00
#: Source/Core/DolphinWX/MainMenuBar.cpp:299
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msgid "Show Log &Configuration"
msgstr "Protokoll&konfiguration anzeigen"
2009-08-09 21:01:41 +00:00
#: Source/Core/DolphinWX/VideoConfigDiag.cpp:477
msgid "Show NetPlay Messages"
msgstr "NetPlay-Nachrichten anzeigen"
#: Source/Core/DolphinWX/VideoConfigDiag.cpp:468
msgid "Show NetPlay Ping"
msgstr "NetPlay-Ping anzeigen"
#: Source/Core/DolphinWX/MainMenuBar.cpp:261
2015-06-04 09:48:38 +00:00
msgid "Show Netherlands"
msgstr "Niederlande anzeigen"
2015-06-04 09:48:38 +00:00
#: Source/Core/DolphinWX/MainMenuBar.cpp:246
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msgid "Show PAL"
msgstr "PAL anzeigen"
#. i18n: Here, PC is an acronym for program counter, not personal computer.
#: Source/Core/Core/HotkeyManager.cpp:46
#: Source/Core/DolphinWX/Debugger/DSPDebugWindow.cpp:55
#: Source/Core/DolphinWX/MainToolBar.cpp:209
msgid "Show PC"
msgstr "PC anzeigen"
#: Source/Core/DolphinWX/MainMenuBar.cpp:321
2009-08-09 21:01:41 +00:00
msgid "Show Platforms"
msgstr "Plattformen anzeigen"
#: Source/Core/DolphinWX/MainMenuBar.cpp:322
2009-08-09 21:01:41 +00:00
msgid "Show Regions"
msgstr "Regionen anzeigen"
#: Source/Core/DolphinWX/MainMenuBar.cpp:263
2015-06-04 09:48:38 +00:00
msgid "Show Russia"
msgstr "Russland anzeigen"
2015-06-04 09:48:38 +00:00
#: Source/Core/DolphinWX/MainMenuBar.cpp:265
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msgid "Show Spain"
msgstr "Spanien anzeigen"
2015-06-04 09:48:38 +00:00
#: Source/Core/DolphinWX/VideoConfigDiag.cpp:836
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msgid "Show Statistics"
msgstr "Statistiken anzeigen"
2009-08-09 21:01:41 +00:00
#: Source/Core/DolphinWX/MainMenuBar.cpp:156
msgid "Show System Clock"
msgstr "Systemuhr anzeigen"
#: Source/Core/DolphinWX/MainMenuBar.cpp:267
2009-08-09 21:01:41 +00:00
msgid "Show Taiwan"
msgstr "Taiwan anzeigen"
#: Source/Core/DolphinWX/MainMenuBar.cpp:248
2009-08-09 21:01:41 +00:00
msgid "Show USA"
msgstr "USA anzeigen"
#: Source/Core/DolphinWX/MainMenuBar.cpp:271
2015-06-04 09:48:38 +00:00
msgid "Show Unknown"
msgstr "Unbekannte anzeigen"
2015-06-04 09:48:38 +00:00
#: Source/Core/DolphinWX/MainMenuBar.cpp:238
2015-12-15 19:36:44 +00:00
msgid "Show WAD"
msgstr "WAD anzeigen"
2009-08-09 21:01:41 +00:00
#: Source/Core/DolphinWX/MainMenuBar.cpp:234
2009-08-09 21:01:41 +00:00
msgid "Show Wii"
msgstr "Wii anzeigen"
#: Source/Core/DolphinWX/MainMenuBar.cpp:269
2015-06-04 09:48:38 +00:00
msgid "Show World"
msgstr "Welt anzeigen"
2015-06-04 09:48:38 +00:00
#: Source/Core/DolphinWX/Config/InterfaceConfigPane.cpp:106
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msgid "Show a confirmation box before stopping a game."
msgstr "Vor dem Beenden der Emulation bestätigen."
2009-08-09 21:01:41 +00:00
#: Source/Core/DolphinWX/Config/InterfaceConfigPane.cpp:108
2009-08-09 21:01:41 +00:00
msgid ""
"Show a message box when a potentially serious error has occurred.\n"
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"Disabling this may avoid annoying and non-fatal messages, but it may result "
"in major crashes having no explanation at all."
2014-02-01 11:29:37 +00:00
msgstr ""
"Zeigt eine Hinweisfenster, wenn ein potentiell schwerwiegender Fehler "
"auftritt.\n"
"Deaktivieren kann störende und weniger kritische Nachrichten abschalten, "
"kann aber zu plötzlichen Abstürzen ohne jegliche Erklärung führen."
2009-08-09 21:01:41 +00:00
#: Source/Core/DolphinWX/MemcardManager.cpp:849
2009-08-09 21:01:41 +00:00
msgid "Show first block"
msgstr "Ersten Block anzeigen"
#: Source/Core/DolphinWX/MemcardManager.cpp:848
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msgid "Show save blocks"
2013-09-21 16:24:33 +00:00
msgstr "Spielstandblöcke anzeigen"
2009-08-09 21:01:41 +00:00
#: Source/Core/DolphinWX/MemcardManager.cpp:846
2009-08-09 21:01:41 +00:00
msgid "Show save comment"
2013-09-21 16:24:33 +00:00
msgstr "Spielstandkommentar anzeigen"
2009-08-09 21:01:41 +00:00
#: Source/Core/DolphinWX/MemcardManager.cpp:847
2009-08-09 21:01:41 +00:00
msgid "Show save icon"
2013-09-21 16:24:33 +00:00
msgstr "Spielstandsymbol anzeigen"
2009-08-09 21:01:41 +00:00
#: Source/Core/DolphinWX/MemcardManager.cpp:845
2009-08-09 21:01:41 +00:00
msgid "Show save title"
2013-09-21 16:24:33 +00:00
msgstr "Spielstandtitel anzeigen"
2009-08-09 21:01:41 +00:00
#: Source/Core/DolphinWX/VideoConfigDiag.cpp:201
2009-08-09 21:01:41 +00:00
msgid ""
2014-02-01 11:29:37 +00:00
"Show the number of frames rendered per second as a measure of emulation "
"speed.\n"
2009-08-09 21:01:41 +00:00
"\n"
"If unsure, leave this unchecked."
2014-02-01 11:29:37 +00:00
msgstr ""
"Gerenderte Einzelbilder pro Sekunde als Maß der Emulationsgeschwindigkeit "
2014-02-01 11:29:37 +00:00
"anzeigen.\n"
"\n"
"Im Zweifel deaktiviert lassen."
2009-08-09 21:01:41 +00:00
#: Source/Core/DolphinWX/VideoConfigDiag.cpp:204
msgid ""
"Show the players' maximum Ping while playing on NetPlay.\n"
"\n"
"If unsure, leave this unchecked."
msgstr ""
"Zeigt beim Spielen mit NetPlay den maximalen Ping an.\n"
"\n"
"Im Zweifel deaktiviert lassen."
#: Source/Core/DolphinWX/VideoConfigDiag.cpp:211
2009-08-09 21:01:41 +00:00
msgid ""
2015-06-04 09:48:38 +00:00
"Show various rendering statistics.\n"
2009-08-09 21:01:41 +00:00
"\n"
"If unsure, leave this unchecked."
2014-02-01 11:29:37 +00:00
msgstr ""
"Zeige verschiedene Statistiken an.\n"
"\n"
"Im Zweifel deaktiviert lassen."
2009-08-09 21:01:41 +00:00
#: Source/Core/DolphinWX/VideoConfigDiag.cpp:653
2015-06-07 09:17:57 +00:00
msgid "Side-by-Side"
msgstr "Nebeneinander"
2015-06-07 09:17:57 +00:00
#: Source/Core/Core/HW/WiimoteEmu/WiimoteEmu.cpp:304
msgid "Sideways Hold"
msgstr "Seitwärts halten"
#: Source/Core/Core/HW/WiimoteEmu/WiimoteEmu.cpp:301
msgid "Sideways Toggle"
msgstr "Seitwärts umschalten"
#: Source/Core/Core/HW/WiimoteEmu/WiimoteEmu.cpp:287
msgid "Sideways Wii Remote"
msgstr "Wiimote seitwärts"
2009-08-09 21:01:41 +00:00
#: Source/Core/DolphinWX/Config/WiiConfigPane.cpp:40
#: Source/Core/DolphinWX/ISOProperties/InfoPanel.cpp:67
2009-08-09 21:01:41 +00:00
msgid "Simplified Chinese"
msgstr "Chinesisch (Vereinfacht)"
2009-08-09 21:01:41 +00:00
#: Source/Core/DolphinWX/Config/GCAdapterConfigDiag.cpp:26
2016-01-12 19:56:43 +00:00
msgid "Simulate DK Bongos"
msgstr "DK-Bongos simulieren"
2016-01-12 19:56:43 +00:00
#: Source/Core/DolphinWX/GameListCtrl.cpp:317
2009-08-09 21:01:41 +00:00
msgid "Size"
msgstr "Größe"
#: Source/Core/Core/HotkeyManager.cpp:44
#: Source/Core/DolphinWX/MainToolBar.cpp:205
msgid "Skip"
msgstr "Überspringen"
#: Source/Core/DolphinWX/Config/GameCubeConfigPane.cpp:68
2009-08-09 21:01:41 +00:00
msgid "Skip BIOS"
msgstr "BIOS überspringen"
2009-08-09 21:01:41 +00:00
#: Source/Core/DolphinWX/ISOProperties/ISOProperties.cpp:265
msgid "Skip DCBZ clearing"
2013-09-21 16:24:33 +00:00
msgstr "DCBZ-Leerung überspringen"
#: Source/Core/DolphinWX/VideoConfigDiag.cpp:711
2009-08-09 21:01:41 +00:00
msgid "Skip EFB Access from CPU"
2013-09-21 16:24:33 +00:00
msgstr "EFB-Zugang von CPU überspringen"
2009-08-09 21:01:41 +00:00
#: Source/Core/DolphinWX/MainToolBar.cpp:206
msgid "Skips the next instruction completely"
msgstr "Überspringe die nächste Anweisung komplett"
#: Source/Core/DolphinWX/VideoConfigDiag.cpp:259
msgid ""
"Slightly speeds up EFB to RAM copies by sacrificing emulation accuracy.\n"
2014-02-01 11:29:37 +00:00
"If you're experiencing any issues, try raising texture cache accuracy or "
"disable this option.\n"
"\n"
"If unsure, leave this unchecked."
2014-02-01 11:29:37 +00:00
msgstr ""
"Beschleunigt EFB-zu-RAM-Kopien geringfügig auf Kosten der "
"Emulationsgenauigkeit.\n"
"Wenn Fehler auftreten, erhöhe die Texturen-Cache-Genauigkeit oder "
"deaktiviere diese Option.\n"
"\n"
"Im Zweifel deaktiviert lassen."
#: Source/Core/DolphinWX/MainMenuBar.cpp:529
#: Source/Core/DolphinWX/MainMenuBar.cpp:532
#, c-format
msgid "Slot %u - %s"
msgstr "Slot %u - %s"
2009-08-09 21:01:41 +00:00
#: Source/Core/DolphinWX/Config/GameCubeConfigPane.cpp:84
2009-08-09 21:01:41 +00:00
msgid "Slot A"
msgstr "Slot A:"
2009-08-09 21:01:41 +00:00
#: Source/Core/DolphinWX/Config/GameCubeConfigPane.cpp:84
2009-08-09 21:01:41 +00:00
msgid "Slot B"
msgstr "Slot B:"
2009-08-09 21:01:41 +00:00
#: Source/Core/DolphinWX/WXInputBase.cpp:84
2009-08-09 21:01:41 +00:00
msgid "Snapshot"
msgstr "Snapshot"
#: Source/Core/DolphinWX/VideoConfigDiag.h:101
2009-08-09 21:01:41 +00:00
msgid ""
2014-02-01 11:29:37 +00:00
"Software rendering is an order of magnitude slower than using the other "
"backends.\n"
2009-08-09 21:01:41 +00:00
"It's only useful for debugging purposes.\n"
"Do you really want to enable software rendering? If unsure, select 'No'."
2014-02-01 11:29:37 +00:00
msgstr ""
"Software Rendering ist eine Größenordnung langsamer als die anderen "
"Backends.\n"
"Nur nützlich für Debug-Zwecke.\n"
"Möchtst du wirklich Software Rendering aktivieren? Im Zweifel, wähle \"Nein"
"\"."
2009-08-09 21:01:41 +00:00
#: Source/Core/DolphinWX/Config/AudioConfigPane.cpp:61
2009-08-09 21:01:41 +00:00
msgid "Sound Settings"
msgstr "Audio-Einstellungen"
2009-08-09 21:01:41 +00:00
#: Source/Core/DolphinWX/WXInputBase.cpp:27
2009-08-09 21:01:41 +00:00
msgid "Space"
msgstr "Leertaste"
#: Source/Core/DolphinWX/ISOProperties/InfoPanel.cpp:104
2015-06-04 09:48:38 +00:00
msgid "Spain"
msgstr "Spanien"
2015-06-04 09:48:38 +00:00
#: Source/Core/DolphinWX/Config/GameCubeConfigPane.cpp:55
#: Source/Core/DolphinWX/Config/WiiConfigPane.cpp:37
#: Source/Core/DolphinWX/ISOProperties/InfoPanel.cpp:58
2009-08-09 21:01:41 +00:00
msgid "Spanish"
msgstr "Spanisch"
#: Source/Core/Core/HW/WiimoteEmu/WiimoteEmu.cpp:293
2014-11-10 00:23:25 +00:00
msgid "Speaker Pan"
msgstr "Lautsprecherregler"
2014-11-10 00:23:25 +00:00
#: Source/Core/DolphinWX/Config/WiiConfigPane.cpp:105
2009-08-09 21:01:41 +00:00
msgid "Speaker Volume:"
2013-09-21 16:24:33 +00:00
msgstr "Lautsprecher-Lautstärke"
2009-08-09 21:01:41 +00:00
#: Source/Core/DolphinWX/VideoConfigDiag.cpp:172
2009-08-09 21:01:41 +00:00
msgid ""
2015-06-04 09:48:38 +00:00
"Specifies the resolution used to render at. A high resolution greatly "
"improves visual quality, but also greatly increases GPU load and can cause "
"issues in certain games.\n"
"\"Multiple of 640x528\" will result in a size slightly larger than \"Window "
"Size\" but yield fewer issues. Generally speaking, the lower the internal "
2015-11-04 19:49:31 +00:00
"resolution is, the better your performance will be. Auto (Window Size), "
"1.5x, and 2.5x may cause issues in some games.\n"
2009-08-09 21:01:41 +00:00
"\n"
2015-11-04 19:49:31 +00:00
"If unsure, select Native."
2014-02-01 11:29:37 +00:00
msgstr ""
"Bestimmt die Auflösung in der gerendert wird. Eine hohe Auflösung verbessert "
"die Bildqualität deutlich, benutzt allerdings auch deutlich höhere GPU-"
"Resourcen und kann in bestimmten Spielen Fehler verursachen.\n"
"\"Vielfaches von 640x528\" verwendet eine leicht höhere Auflösung als "
"\"Fenstergröße\", verursacht allerdings weniger Fehler. Im Allgemeinen gilt, "
"je geringer die interne Auflösung, desto besser die Leistung. Automatisch "
"(Fenstergröße), 1.5x und 2.5x verursachen Probleme in mehr Spielen als die "
"restlichen Optionen.\n"
"\n"
"Im Zweifel, wähle Nativ (640x528)."
2009-08-09 21:01:41 +00:00
#: Source/Core/DolphinWX/Config/GeneralConfigPane.cpp:94
2016-01-12 19:56:43 +00:00
msgid "Speed Limit:"
msgstr "Geschwindigkeitsbegrenzung:"
2016-01-12 19:56:43 +00:00
#: Source/Core/DolphinWX/ISOProperties/ISOProperties.cpp:278
2009-08-09 21:01:41 +00:00
msgid "Speed up Disc Transfer Rate"
msgstr "Disc-Übertragungsrate beschleunigen"
#: Source/Core/DolphinWX/Config/GeneralConfigPane.cpp:72
2015-06-04 09:48:38 +00:00
msgid ""
"Splits the CPU and GPU threads so they can be run on separate cores.\n"
"Provides major speed improvements on most modern PCs, but can cause "
"occasional crashes/glitches."
msgstr ""
"Teilt die CPU- und GPU-Threads, damit sie auf unterschiedlichen "
"Prozessorkernen laufen können.\n"
"Bewirkt eine wesentliche Verbesserung der Geschwindigkeit auf den meisten "
"modernen PCs, kann aber gelegentlich Abstürze und Fehler verursachen."
2015-06-04 09:48:38 +00:00
#: Source/Core/DolphinWX/ControllerConfigDiag.cpp:50
2009-08-09 21:01:41 +00:00
msgid "Standard Controller"
msgstr "Standard-Controller"
#: Source/Core/Core/HW/GCPadEmu.cpp:27
#: Source/Core/DolphinWX/Debugger/MemoryCheckDlg.cpp:29
#: Source/Core/DolphinWX/NetPlay/NetWindow.cpp:249
#: Source/Core/DolphinWX/SoftwareVideoConfigDialog.cpp:144
#: Source/Core/DolphinWX/TASInputDlg.cpp:403
#: Source/Core/DolphinWX/WXInputBase.cpp:38
2009-08-09 21:01:41 +00:00
msgid "Start"
msgstr "Start"
#: Source/Core/DolphinWX/MainMenuBar.cpp:219
msgid "Start &NetPlay..."
msgstr "&NetPlay starten..."
2009-08-09 21:01:41 +00:00
#: Source/Core/DolphinWX/MainMenuBar.cpp:141
2014-11-10 00:23:25 +00:00
msgid "Start Re&cording Input"
msgstr "&Aufnahme starten"
2009-08-09 21:01:41 +00:00
#: Source/Core/Core/HotkeyManager.cpp:36
2009-08-09 21:01:41 +00:00
msgid "Start Recording"
msgstr "Aufnahme starten"
#: Source/Core/DolphinWX/MainMenuBar.cpp:185
msgid "Start the game directly instead of booting to pause"
msgstr "Starte das Spiel direkt, anstatt nach dem Boot zu pausieren."
#: Source/Core/DolphinWX/GameListCtrl.cpp:318
#: Source/Core/DolphinWX/MainMenuBar.cpp:289
2009-08-09 21:01:41 +00:00
msgid "State"
msgstr "Status"
#: Source/Core/DolphinWX/Debugger/DebuggerPanel.cpp:144
msgid "Statistics"
msgstr "Statistiken"
#: Source/Core/DolphinWX/ControllerConfigDiag.cpp:51
msgid "Steering Wheel"
msgstr "Lenkrad"
#. i18n: Here, "Step" is a verb. This function is used for
#. going through code step by step.
#: Source/Core/DolphinWX/Debugger/DSPDebugWindow.cpp:51
#: Source/Core/DolphinWX/MainToolBar.cpp:196
msgid "Step"
msgstr "Schritt"
#: Source/Core/DolphinWX/MainMenuBar.cpp:404
msgid "Step &Into"
msgstr "Schritt h&inein"
#: Source/Core/DolphinWX/MainMenuBar.cpp:405
msgid "Step &Over"
msgstr "Schritt &über"
#: Source/Core/Core/HotkeyManager.cpp:41
msgid "Step Into"
msgstr "Schritt hinein"
#: Source/Core/DolphinWX/MainMenuBar.cpp:406
msgid "Step O&ut"
msgstr "Schritt hera&us"
#. i18n: Here, "Step" is a verb. This function is used for
#. going through code step by step.
#: Source/Core/Core/HotkeyManager.cpp:43
#: Source/Core/DolphinWX/MainToolBar.cpp:203
msgid "Step Out"
msgstr "Schritt heraus"
#. i18n: Here, "Step" is a verb. This function is used for
#. going through code step by step.
#: Source/Core/Core/HotkeyManager.cpp:42
#: Source/Core/DolphinWX/MainToolBar.cpp:199
msgid "Step Over"
msgstr "Schritt über"
#: Source/Core/DolphinWX/MainToolBar.cpp:196
msgid "Step into the next instruction"
msgstr "Schritt in die nächste Anweisung"
#: Source/Core/DolphinWX/MainToolBar.cpp:204
msgid "Step out of the current function"
msgstr "Schritt heraus aus der aktuellen Funktion"
#: Source/Core/DolphinWX/Debugger/CodeWindow.cpp:407
msgid "Step out successful!"
msgstr "Schritt heraus erfolgreich!"
#: Source/Core/DolphinWX/Debugger/CodeWindow.cpp:405
msgid "Step out timed out!"
msgstr "Zeitüberschreitung bei Schritt heraus!"
#: Source/Core/DolphinWX/Debugger/CodeWindow.cpp:332
msgid "Step over in progress..."
msgstr "Schritt über in Bearbeitung..."
#: Source/Core/DolphinWX/MainToolBar.cpp:200
msgid "Step over the next instruction"
msgstr "Schritt über die nächste Anweisung"
#: Source/Core/DolphinWX/Debugger/CodeWindow.cpp:317
msgid "Step successful!"
msgstr "Schritt erfolgreich!"
#: Source/Core/Core/HotkeyManager.cpp:239
msgid "Stepping"
msgstr "Schrittweite"
#: Source/Core/DolphinWX/VideoConfigDiag.cpp:650
2015-06-04 09:48:38 +00:00
msgid "Stereoscopic 3D Mode:"
msgstr "Stereoskopischer 3D-Modus:"
2015-06-04 09:48:38 +00:00
#: Source/Core/DolphinWX/ISOProperties/ISOProperties.cpp:366
#: Source/Core/DolphinWX/VideoConfigDiag.cpp:687
2015-06-04 09:48:38 +00:00
msgid "Stereoscopy"
msgstr "Stereoskopie"
2015-06-04 09:48:38 +00:00
#: Source/Core/Core/HW/WiimoteEmu/Attachment/Guitar.cpp:52
2009-08-09 21:01:41 +00:00
msgid "Stick"
msgstr "Stick"
#: Source/Core/Core/HotkeyManager.cpp:17
#: Source/Core/DolphinWX/FifoPlayerDlg.cpp:412
#: Source/Core/DolphinWX/MainToolBar.cpp:181
2009-08-09 21:01:41 +00:00
msgid "Stop"
msgstr "Stopp"
#: Source/Core/DolphinWX/VideoConfigDiag.cpp:720
2015-06-04 09:48:38 +00:00
msgid "Store EFB Copies to Texture Only"
msgstr "EFB-Kopien nur in Texturen ablegen"
#: Source/Core/DolphinWX/VideoConfigDiag.cpp:187
2015-11-04 19:49:31 +00:00
msgid ""
"Stores EFB Copies exclusively on the GPU, bypassing system memory. Causes "
"graphical defects in a small number of games.\n"
"\n"
"Enabled = EFB Copies to Texture\n"
"Disabled = EFB Copies to RAM (and Texture)\n"
"\n"
"If unsure, leave this checked."
msgstr ""
"Speichert EFB-Kopien nur auf der GPU und nicht im Arbeitsspeicher. Kann "
"Grafikfehler in einigen wenigen Spielen verursachen.\n"
"\n"
"Aktiviert = EFB-Kopien in Texturen ablegen\n"
"Deaktiviert = EFB-Kopien im Arbeitsspeicher (und in Texturen) ablegen\n"
"\n"
"Im Zweifel aktiviert lassen."
2015-11-04 19:49:31 +00:00
#: Source/Core/DolphinWX/VideoConfigDiag.cpp:442
2009-08-09 21:01:41 +00:00
msgid "Stretch to Window"
msgstr "An Fenstergröße anpassen"
#. i18n: Data type used in computing
#: Source/Core/DolphinWX/Debugger/WatchView.cpp:91
msgid "String"
msgstr "Zeichenkette"
#: Source/Core/Core/HW/WiimoteEmu/Attachment/Guitar.cpp:42
2009-08-09 21:01:41 +00:00
msgid "Strum"
msgstr "Klimpern"
#: Source/Core/DolphinWX/WXInputBase.cpp:116
2009-08-09 21:01:41 +00:00
msgid "Subtract"
msgstr "Subtrahieren"
#: Source/Core/Core/HW/WiiSaveCrypted.cpp:96
#, c-format
2015-11-04 19:49:31 +00:00
msgid "Successfully exported %u saves to %s"
msgstr "%u Spielstände erfolgreich nach %s exportiert"
2015-11-04 19:49:31 +00:00
#: Source/Core/Core/HW/WiiSaveCrypted.cpp:50
2009-08-09 21:01:41 +00:00
#, c-format
msgid "Successfully exported file to %s"
msgstr "Die Datei wurde erfolgreich nach %s exportiert"
#: Source/Core/Core/HW/WiiSaveCrypted.cpp:115
2009-08-09 21:01:41 +00:00
msgid "Successfully imported save files"
msgstr "Spielstände wurden erfolgreich importiert"
2009-08-09 21:01:41 +00:00
#: Source/Core/DolphinWX/AboutDolphin.cpp:41
2015-06-04 09:48:38 +00:00
msgid "Support"
msgstr "Unterstützung"
2015-06-04 09:48:38 +00:00
#: Source/Core/DolphinWX/VideoConfigDiag.cpp:683
2015-06-04 09:48:38 +00:00
msgid "Swap Eyes"
msgstr "Augen vertauschen"
2015-06-04 09:48:38 +00:00
#: Source/Core/DolphinWX/VideoConfigDiag.cpp:275
2015-06-04 09:48:38 +00:00
msgid ""
"Swaps the left and right eye. Mostly useful if you want to view side-by-side "
"cross-eyed.\n"
"\n"
"If unsure, leave this unchecked."
msgstr ""
"Vertauscht das linke und rechte Auge. Meist beim beidäugigen Anzeigen Seite-"
"an-Seite nützlich.\n"
"\n"
"Im Zweifel deaktiviert lassen."
2013-08-17 14:31:38 +00:00
#: Source/Core/Core/HW/WiimoteEmu/WiimoteEmu.cpp:250
2009-08-09 21:01:41 +00:00
msgid "Swing"
msgstr "Schwingen"
2009-08-09 21:01:41 +00:00
#. i18n: The symbolic name of a code block
#: Source/Core/DolphinWX/Debugger/JitWindow.cpp:177
msgid "Symbol"
msgstr "Symbol"
#: Source/Core/DolphinWX/Debugger/CodeWindow.cpp:105
#: Source/Core/DolphinWX/Debugger/DSPDebugWindow.cpp:95
msgid "Symbols"
msgstr "Symbole"
#: Source/Core/DolphinWX/ControllerConfigDiag.cpp:262
msgid "Sync"
msgstr "Synchronisieren"
#: Source/Core/DolphinWX/ControllerConfigDiag.cpp:527
msgid "Sync Wii Remotes"
msgstr "Wiimotes synchronisieren"
#: Source/Core/DolphinWX/ControllerConfigDiag.cpp:260
msgid "Sync real Wii Remotes and pair them"
msgstr "Reale Wiimotes synchronisieren und diese paaren"
#: Source/Core/DolphinWX/ISOProperties/ISOProperties.cpp:273
msgid "Synchronize GPU thread"
msgstr "GPU-Thread synchronisieren"
#: Source/Core/DolphinWX/ISOProperties/ISOProperties.cpp:275
msgid ""
"Synchronizes the GPU and CPU threads to help prevent random freezes in Dual "
"Core mode. (ON = Compatible, OFF = Fast)"
2014-02-01 11:29:37 +00:00
msgstr ""
"Synchronisiert die GPU- und CPU-Threads um willkürliche Aufhänger mit Dual "
"Core zu vermeiden. (EIN = Kompatibel, AUS = Schnell)"
#: Source/Core/DolphinWX/Input/InputConfigDiag.cpp:333
2014-06-06 23:14:56 +00:00
msgid "Syntax error"
msgstr "Syntaxfehler"
2014-06-06 23:14:56 +00:00
#: Source/Core/DolphinWX/Config/GameCubeConfigPane.cpp:105
#: Source/Core/DolphinWX/Config/WiiConfigPane.cpp:77
2009-08-09 21:01:41 +00:00
msgid "System Language:"
msgstr "Systemsprache:"
#: Source/Core/DolphinWX/MainMenuBar.cpp:145
#: Source/Core/DolphinWX/TASInputDlg.h:24
2009-08-09 21:01:41 +00:00
msgid "TAS Input"
2013-09-21 16:24:33 +00:00
msgstr "TAS-Eingabe"
2009-08-09 21:01:41 +00:00
#: Source/Core/DolphinWX/FrameTools.cpp:378
2014-11-10 00:23:25 +00:00
#, c-format
msgid "TAS Input - GameCube Controller %d"
msgstr "TAS-Eingabe - GameCube-Controller %d"
2014-11-10 00:23:25 +00:00
#: Source/Core/DolphinWX/FrameTools.cpp:386
#, c-format
msgid "TAS Input - Wii Remote %d"
msgstr "TAS-Eingabe - Wiimote %d"
#. i18n: TAS is short for tool-assisted speedrun. Read http://tasvideos.org/ for details.
#. Frame advance is an example of a typical TAS tool.
#: Source/Core/DolphinWX/Input/HotkeyInputConfigDiag.cpp:80
msgid "TAS Tools"
msgstr "TAS-Werkzeuge"
#: Source/Core/DolphinWX/Debugger/DebuggerPanel.cpp:65
msgid "TLUT Cmd"
msgstr "TLUT-Bef"
2014-11-10 00:23:25 +00:00
#: Source/Core/DolphinWX/WXInputBase.cpp:21
2009-08-09 21:01:41 +00:00
msgid "Tab"
msgstr "Tab"
#: Source/Core/DolphinWX/MainMenuBar.cpp:399
msgid "Tab Split"
msgstr ""
#: Source/Core/Core/HW/WiimoteEmu/Attachment/Turntable.cpp:43
2009-08-09 21:01:41 +00:00
msgid "Table Left"
2013-09-21 16:24:33 +00:00
msgstr "Tisch links"
2009-08-09 21:01:41 +00:00
#: Source/Core/Core/HW/WiimoteEmu/Attachment/Turntable.cpp:44
2009-08-09 21:01:41 +00:00
msgid "Table Right"
2013-09-21 16:24:33 +00:00
msgstr "Tisch rechts"
2009-08-09 21:01:41 +00:00
#: Source/Core/DolphinWX/ISOProperties/InfoPanel.cpp:112
2015-06-04 09:48:38 +00:00
msgid "Taiwan"
msgstr "Taiwan"
2015-06-04 09:48:38 +00:00
#: Source/Core/Core/HotkeyManager.cpp:20
#: Source/Core/DolphinWX/MainMenuBar.cpp:127
2009-08-09 21:01:41 +00:00
msgid "Take Screenshot"
msgstr "Screenshot erstellen"
#: Source/Core/DolphinWX/MainToolBar.cpp:183
2015-12-15 19:36:44 +00:00
msgid "Take screenshot"
msgstr "Bildschirmfoto erstellen"
2015-12-15 19:36:44 +00:00
#: Source/Core/DolphinWX/Input/InputConfigDiag.cpp:733
2009-08-09 21:01:41 +00:00
msgid "Test"
msgstr "Testen"
#: Source/Core/DolphinWX/Debugger/DebuggerPanel.cpp:53
msgid "Texture"
msgstr "Textur"
#: Source/Core/DolphinWX/VideoConfigDiag.cpp:732
msgid "Texture Cache"
2013-09-21 16:24:33 +00:00
msgstr "Texturen-Cache"
#: Source/Core/DolphinWX/Debugger/DebuggerPanel.cpp:61
msgid "Texture Cmd"
msgstr "Textur-Bef"
#: Source/Core/DolphinWX/VideoConfigDiag.cpp:838
2009-08-09 21:01:41 +00:00
msgid "Texture Format Overlay"
2013-09-21 16:24:33 +00:00
msgstr "Texturenformat-Überlagerung"
2009-08-09 21:01:41 +00:00
#: Source/Core/DolphinWX/Debugger/DebuggerPanel.cpp:139
msgid "Textures"
msgstr "Texturen"
#: Source/Core/DolphinWX/VideoConfigDiag.cpp:191
2015-06-04 09:48:38 +00:00
msgid ""
"The \"Safe\" setting eliminates the likelihood of the GPU missing texture "
"updates from RAM.\n"
"Lower accuracies cause in-game text to appear garbled in certain games.\n"
"\n"
"If unsure, use the rightmost value."
msgstr ""
"Die \"Sicher\" Einstellung eliminiert die Gefahr, dass die GPU Texturen vom "
"Arbeitsspeicher verpasst.\n"
"Bei ungenaueren Einstellungen können Grafikfehler in Texten von bestimmten "
"Spielen auftreten.\n"
"\n"
"Im Zweifel den Wert ganz rechts benutzen."
2015-06-04 09:48:38 +00:00
#: Source/Core/Core/ConfigManager.cpp:897
2009-08-09 21:01:41 +00:00
msgid "The WAD has been installed successfully"
msgstr "Die WAD-Datei wurde erfolgreich installiert"
#: Source/Core/DolphinWX/Debugger/BreakpointDlg.cpp:50
#, c-format
msgid "The address %s is invalid."
msgstr "Die Adresse %s ist ungültig."
#: Source/Core/Core/ActionReplay.cpp:219
2009-08-09 21:01:41 +00:00
msgid "The address is invalid"
msgstr "Die Adresse ist ungültig"
#: Source/Core/DolphinWX/MemcardManager.cpp:516
2014-11-10 00:23:25 +00:00
msgid "The checksum was successfully fixed."
msgstr "Die Prüfsumme wurde erfolgreich korrigiert"
2009-08-09 21:01:41 +00:00
#: Source/Core/DolphinWX/Config/PathConfigPane.cpp:171
2014-11-10 00:23:25 +00:00
msgid "The chosen directory is already in the list."
msgstr "Der ausgewählte Ordner befindet sich bereits in der Liste"
2009-08-09 21:01:41 +00:00
#: Source/Core/Core/Movie.cpp:392
2015-06-07 09:17:57 +00:00
#, c-format
2015-06-04 21:33:13 +00:00
msgid ""
2015-06-07 09:17:57 +00:00
"The disc change to \"%s\" could not be saved in the .dtm file.\n"
2015-06-04 21:33:13 +00:00
"The filename of the disc image must not be longer than 40 characters."
msgstr ""
"Die Änderung des Datenträgers zu \"%s\" könnte nicht in der .dtm-Datei "
"gespeichert werden.\n"
"Der Dateiname des Datenträgerabbildes darf nicht länger als 40 Zeichen sein."
2015-06-04 21:33:13 +00:00
#: Source/Core/Core/HW/DVDThread.cpp:252
2015-12-15 19:36:44 +00:00
#, c-format
msgid "The disc could not be read (at 0x%<PRIx64> - 0x%<PRIx64>)."
msgstr "Die Disk konnte nicht gelesen werden (0x%<PRIx64> - 0x%<PRIx64>)."
2015-12-15 19:36:44 +00:00
#: Source/Core/DiscIO/CompressedBlob.cpp:116
2015-06-04 21:33:13 +00:00
#, c-format
msgid ""
"The disc image \"%s\" is corrupt.\n"
"Hash of block %<PRIu64> is %08x instead of %08x."
msgstr ""
"Das Speicherabbild \"%s\" ist beschädigt.\n"
"Der Hash des Blocks %<PRIu64> lautet %08x anstatt %08x."
2015-06-04 21:33:13 +00:00
#: Source/Core/DiscIO/CompressedBlob.cpp:107
#, c-format
msgid "The disc image \"%s\" is truncated, some of the data is missing."
msgstr "Das Abbild \"%s\" ist gekürzt. Manche Daten fehlen."
#: Source/Core/Core/HW/DVDInterface.cpp:525
msgid "The disc that was about to be inserted couldn't be found."
msgstr "Die Disc, die eingelesen werden sollte, konnte nicht gefunden werden."
#: Source/Core/DolphinWX/GameListCtrl.cpp:1276
#: Source/Core/DolphinWX/GameListCtrl.cpp:1301
#: Source/Core/DolphinWX/GameListCtrl.cpp:1366
2009-08-09 21:01:41 +00:00
#, c-format
msgid ""
"The file %s already exists.\n"
"Do you wish to replace it?"
2014-02-01 11:29:37 +00:00
msgstr ""
"Die Datei %s existiert bereits.\n"
"Soll diese Datei ersetzt werden?"
2009-08-09 21:01:41 +00:00
#: Source/Core/AudioCommon/WaveFile.cpp:55
2009-08-09 21:01:41 +00:00
#, c-format
msgid ""
"The file %s could not be opened for writing. Please check if it's already "
"opened by another program."
2014-02-01 11:29:37 +00:00
msgstr ""
"Konnte die Datei %s nicht zum Schreiben öffnen. Bitte überprüfe ob sie "
"bereits in einem anderen Programm geöffnet ist."
2009-08-09 21:01:41 +00:00
#: Source/Core/AudioCommon/WaveFile.cpp:47
2009-08-09 21:01:41 +00:00
#, c-format
msgid "The file %s was already open, the file header will not be written."
2014-02-01 11:29:37 +00:00
msgstr ""
"Die Datei %s wurde bereits geöffnet, der Header für die Datei wird nicht "
"geschrieben."
2009-08-09 21:01:41 +00:00
#: Source/Core/DolphinWX/FrameAui.cpp:562
2014-11-10 00:23:25 +00:00
msgid "The name cannot be empty"
msgstr "Der Name darf nicht leer sein"
2009-08-09 21:01:41 +00:00
#: Source/Core/DolphinWX/FrameAui.cpp:555
2014-11-10 00:23:25 +00:00
msgid "The name cannot contain the character ','"
msgstr "Der Name darf nicht das Zeichen ',' enthalten"
2009-08-09 21:01:41 +00:00
#: Source/Core/Core/Movie.cpp:232
2014-11-10 00:23:25 +00:00
#, c-format
msgid "The recorded game (%s) is not the same as the selected game (%s)"
msgstr ""
"Das aufgenommene Spiel (%s) ist nicht mit dem gewählten Spiel (%s) ident."
2014-11-10 00:23:25 +00:00
#: Source/Core/DolphinWX/Cheats/ARCodeAddEdit.cpp:174
2009-08-09 21:01:41 +00:00
msgid "The resulting decrypted AR code doesn't contain any lines."
2013-09-21 16:24:33 +00:00
msgstr "Der resultierende entschlüsselte AR-Code enthält keine Zeilen."
2009-08-09 21:01:41 +00:00
#: Source/Core/DolphinWX/MemcardManager.cpp:447
2014-11-10 00:23:25 +00:00
msgid "The save you are trying to copy has an invalid file size."
2014-02-01 11:29:37 +00:00
msgstr ""
"Der Spielstand den du versuchst zu kopieren hat eine ungültige Dateigröße."
2009-08-09 21:01:41 +00:00
#: Source/Core/DolphinWX/Main.cpp:316
2009-08-09 21:01:41 +00:00
msgid ""
"The selected language is not supported by your system. Falling back to "
"system default."
2014-02-01 11:29:37 +00:00
msgstr ""
"Die ausgewählte Sprache wird von Ihrem System nicht unterstützt. Kehre nun "
"zum Systemstandard zurück."
2009-08-09 21:01:41 +00:00
#: Source/Core/Core/NetPlayClient.cpp:203
2009-08-09 21:01:41 +00:00
msgid "The server and client's NetPlay versions are incompatible!"
2014-02-01 11:29:37 +00:00
msgstr ""
"Die NetPlay-Version von Server und Client sind nicht zueinander kompatibel!"
2009-08-09 21:01:41 +00:00
#: Source/Core/Core/NetPlayClient.cpp:200
2009-08-09 21:01:41 +00:00
msgid "The server is full!"
msgstr "Der Server ist voll!"
#: Source/Core/Core/NetPlayClient.cpp:206
2009-08-09 21:01:41 +00:00
msgid "The server responded: the game is currently running!"
msgstr "Der Server meldet: Das Spiel läuft derzeit!"
#: Source/Core/Core/NetPlayClient.cpp:209
2009-08-09 21:01:41 +00:00
msgid "The server sent an unknown error message!"
msgstr "Der Server sendete einen unbekannten Fehler!"
#: Source/Core/Core/ConfigManager.cpp:805
2009-08-09 21:01:41 +00:00
#, c-format
msgid "The specified file \"%s\" does not exist"
msgstr "Die ausgewählte Datei \"%s\" existiert nicht"
#: Source/Core/Core/ActionReplay.cpp:222
2009-08-09 21:01:41 +00:00
msgid "The value is invalid"
msgstr "Der eingegebene Wert ist ungültig"
2009-08-09 21:01:41 +00:00
#: Source/Core/DolphinWX/Config/InterfaceConfigPane.cpp:126
msgid "Theme:"
msgstr "Design:"
2009-08-09 21:01:41 +00:00
#: Source/Core/Core/HW/GCMemcardDirectory.cpp:161
2014-11-10 00:23:25 +00:00
#, c-format
msgid ""
2015-11-04 19:49:31 +00:00
"There are too many GCI files in the folder\n"
"%s.\n"
2014-11-10 00:23:25 +00:00
"Only the first 127 will be available"
msgstr ""
"Es gibt zu viele GCI-Dateien im Ordner\n"
"%s.\n"
"Nur die ersten 127 werden verfügbar sein."
2014-11-10 00:23:25 +00:00
#: Source/Core/Core/State.cpp:735
2015-06-04 21:33:13 +00:00
msgid "There is nothing to undo!"
msgstr "Es gibt nichts zum rückgängig machen!"
2015-06-04 21:33:13 +00:00
#: Source/Core/Core/IPC_HLE/WII_IPC_HLE_Device_es.cpp:607
2009-08-09 21:01:41 +00:00
msgid ""
"There must be a ticket for 00000001/00000002. Your NAND dump is probably "
"incomplete."
2014-02-01 11:29:37 +00:00
msgstr ""
"Es muss ein Ticket für 00000001/00000002 vorhanden sein. Ihr NAND-Dump ist "
"wahrscheinlich unvollständig."
2009-08-09 21:01:41 +00:00
#: Source/Core/DolphinWX/ISOProperties/ISOProperties.cpp:255
2009-08-09 21:01:41 +00:00
msgid ""
"These settings override core Dolphin settings.\n"
"Undetermined means the game uses Dolphin's setting."
2014-02-01 11:29:37 +00:00
msgstr ""
"Diese Einstellungen überschreiben die Dolphin-Einstellungen.\n"
"Grau hinterlegte Kästchen bedeuten, dass die globalen Einstellungen benutzt "
"werden."
2009-08-09 21:01:41 +00:00
#: Source/Core/DolphinWX/Cheats/ARCodeAddEdit.cpp:154
msgid ""
"This Action Replay code contains both encrypted and unencrypted lines; you "
"should check that you have entered it correctly.\n"
"\n"
"Do you want to discard all unencrypted lines?"
msgstr ""
"Dieser Action Replay-Code enthält sowohl verschlüsselte als auch "
"entschlüsselte Zeilen; du solltest prüfen, ob du ihn richtig eingegeben "
"hast.\n"
"\n"
"Sollen alle entschlüsselten Zeilen gelöscht werden?"
#: Source/Core/Core/ActionReplay.cpp:852
2009-08-09 21:01:41 +00:00
msgid ""
"This action replay simulator does not support codes that modify Action "
"Replay itself."
2014-02-01 11:29:37 +00:00
msgstr ""
"Dieser Action-Replay-Simulator unterstützt keine Codes, die Action Replay "
"selbst verändern können."
2009-08-09 21:01:41 +00:00
#: Source/Core/DolphinWX/VideoConfigDiag.cpp:249
2009-08-09 21:01:41 +00:00
msgid ""
"This feature allows you to change the game's camera.\n"
2014-02-01 11:29:37 +00:00
"Move the mouse while holding the right mouse button to pan and while holding "
"the middle button to move.\n"
"Hold SHIFT and press one of the WASD keys to move the camera by a certain "
2015-06-04 09:48:38 +00:00
"step distance (SHIFT+2 to move faster and SHIFT+1 to move slower). Press "
"SHIFT+R to reset the camera and SHIFT+F to reset the speed.\n"
2009-08-09 21:01:41 +00:00
"\n"
"If unsure, leave this unchecked."
2014-02-01 11:29:37 +00:00
msgstr ""
"Diese Einstellung erlaubt es dir, die Kamera im Spiel zu bewegen.\n"
"Halte die rechte Maustaste gedrückt und bewege die Maus um die Kamera zu "
"schwenken und halte die mittlere Maustaste gedrückt um sie zu bewegen.\n"
"Halte Umschalt und drücke eine der WASD-Tasten um die Kamera eine bestimmte "
"Entfernung zu bewegen (Umschalt+2 um sie schneller zu bewegen und Umschalt+1 "
"um sie langsamer zu bewegen). Drücke Umschalt+R um die Kamera zurückzusetzen "
"und Umschalt+F um die Geschwindigkeit zurückzusetzen.\n"
"\n"
"Im Zweifel deaktiviert lassen."
2009-08-09 21:01:41 +00:00
#: Source/Core/DolphinWX/MainMenuBar.cpp:340
msgid ""
"This is necessary to get break points and stepping to work as explained in "
"the Developer Documentation. But it can be very slow, perhaps slower than 1 "
"fps."
msgstr ""
"Dies ist notwendig, um Haltepunkte und Schritte, wie in der "
"Entwicklerdokumentation erläutert, arbeiten zu lassen. Aber es kann sehr "
"langsam sein, vielleicht langsamer als 1 fps."
#: Source/Core/DolphinWX/Config/AdvancedConfigPane.cpp:52
msgid ""
"This setting allows you to set a custom real time clock (RTC) separate from "
"your current system time.\n"
"\n"
"If you're unsure, leave this disabled."
msgstr ""
"Diese Funktion erlaubt es, die Echtzeituhr (RTC) unabhängig von der "
"Systemzeituhr einzustellen.\n"
"\n"
"Im Zweifel deaktiviert lassen."
#: Source/Core/Core/HW/DSPHLE/UCodes/UCodes.cpp:102
2015-06-04 21:33:13 +00:00
#, c-format
msgid ""
"This title might be incompatible with DSP HLE emulation. Try using LLE if "
"this is homebrew.\n"
"\n"
"DSPHLE: Unknown ucode (CRC = %08x) - forcing AX."
msgstr ""
"Dieser Titel könnte mit der DSP HLE Audioemulation inkompatibel sein. "
"Versuche, DSP LLE zu verwenden, falls es sich um Homebrew handelt.\n"
"\n"
"DSPHLE: Unbekannter ucode (CRC = %08x) - erzwinge AX."
2015-06-04 21:33:13 +00:00
#: Source/Core/Core/HW/DSPHLE/UCodes/UCodes.cpp:94
2015-06-04 21:33:13 +00:00
#, c-format
msgid ""
"This title might be incompatible with DSP HLE emulation. Try using LLE if "
"this is homebrew.\n"
"\n"
"Unknown ucode (CRC = %08x) - forcing AXWii."
msgstr ""
"Dieser Titel könnte mit der DSP HLE Audioemulation inkompatibel sein. "
"Versuche, DSP LLE zu verwenden, falls es sich um Homebrew handelt.\n"
"\n"
"Unbekannter ucode (CRC = %08x) - erzwinge AXWii."
2015-06-04 21:33:13 +00:00
#: Source/Core/DolphinWX/ISOProperties/ISOProperties.cpp:318
msgid ""
2015-06-04 09:48:38 +00:00
"This value is added to the convergence value set in the graphics "
"configuration."
2014-02-01 11:29:37 +00:00
msgstr ""
"Dieser Wert wird zum Konvergenzwert aus den Grafikeinstellungen hinzugefügt."
#: Source/Core/DolphinWX/ISOProperties/ISOProperties.cpp:308
2009-08-09 21:01:41 +00:00
msgid ""
2015-06-04 09:48:38 +00:00
"This value is multiplied with the depth set in the graphics configuration."
2014-02-01 11:29:37 +00:00
msgstr ""
"Dieser Wert wird mit der in den Grafikeinstellungen festgelegten Farbtiefe "
"multipliziert."
2009-08-09 21:01:41 +00:00
#: Source/Core/DolphinWX/ISOProperties/ISOProperties.cpp:234
2014-11-10 00:23:25 +00:00
msgid "This will let you manually edit the INI config file."
msgstr "Erlaubt manuelles Editieren der INI-Konfigurationsdatei"
2009-08-09 21:01:41 +00:00
#: Source/Core/InputCommon/ControllerEmu.cpp:193
#: Source/Core/InputCommon/ControllerEmu.cpp:199
#: Source/Core/InputCommon/ControllerEmu.cpp:205
#: Source/Core/InputCommon/ControllerEmu.cpp:250
2009-08-09 21:01:41 +00:00
msgid "Threshold"
msgstr "Schwelle"
#: Source/Core/Core/HW/WiimoteEmu/WiimoteEmu.cpp:253
2009-08-09 21:01:41 +00:00
msgid "Tilt"
msgstr "Neigung"
#: Source/Core/DolphinWX/GameListCtrl.cpp:311
#: Source/Core/DolphinWX/MemcardManager.cpp:642
2009-08-09 21:01:41 +00:00
msgid "Title"
msgstr "Titel"
#: Source/Core/DolphinWX/FifoPlayerDlg.cpp:86
#: Source/Core/DolphinWX/FifoPlayerDlg.cpp:94
2009-08-09 21:01:41 +00:00
msgid "To"
2013-09-21 16:24:33 +00:00
msgstr "Zu"
2009-08-09 21:01:41 +00:00
#: Source/Core/DolphinWX/MainMenuBar.cpp:407
msgid "Toggle &Breakpoint"
msgstr "&Haltepunkt umschalten"
#: Source/Core/DolphinWX/Debugger/MemoryView.cpp:256
msgid "Toggle &memory"
msgstr "&Speicher umschalten"
#: Source/Core/Core/HotkeyManager.cpp:83
2015-12-15 19:36:44 +00:00
msgid "Toggle 3D Anaglyph"
msgstr "3D-Anaglyph umschalten"
2015-12-15 19:36:44 +00:00
#: Source/Core/Core/HotkeyManager.cpp:81
2015-12-15 19:36:44 +00:00
msgid "Toggle 3D Side-by-side"
msgstr "3D-Nebeneinander umschalten"
2015-12-15 19:36:44 +00:00
#: Source/Core/Core/HotkeyManager.cpp:82
2015-12-15 19:36:44 +00:00
msgid "Toggle 3D Top-bottom"
msgstr "3D Oben-und-Unten umschalten"
2015-12-15 19:36:44 +00:00
#: Source/Core/Core/HotkeyManager.cpp:84
2015-12-15 19:36:44 +00:00
msgid "Toggle 3D Vision"
msgstr "3D-Vision umschalten"
2015-12-15 19:36:44 +00:00
#: Source/Core/DolphinWX/LogConfigWindow.cpp:61
2009-08-09 21:01:41 +00:00
msgid "Toggle All Log Types"
2013-09-21 16:24:33 +00:00
msgstr "Alle Log-Typen umschalten"
2009-08-09 21:01:41 +00:00
#: Source/Core/Core/HotkeyManager.cpp:61
2013-08-17 14:31:38 +00:00
msgid "Toggle Aspect Ratio"
2013-09-21 16:24:33 +00:00
msgstr "Seitenverhältnis umschalten"
2013-08-17 14:31:38 +00:00
#: Source/Core/Core/HotkeyManager.cpp:49
msgid "Toggle Breakpoint"
msgstr "Haltepunkt umschalten"
#: Source/Core/Core/HotkeyManager.cpp:60
2016-01-12 19:56:43 +00:00
msgid "Toggle Crop"
msgstr "Zuschneiden umschalten"
2016-01-12 19:56:43 +00:00
#: Source/Core/Core/HotkeyManager.cpp:65
msgid "Toggle Custom Textures"
msgstr "Benutzerdefinierte Texturen umschalten"
#: Source/Core/Core/HotkeyManager.cpp:62
2013-08-17 14:31:38 +00:00
msgid "Toggle EFB Copies"
2013-09-21 16:24:33 +00:00
msgstr "EFB-Kopien umschalten"
2013-08-17 14:31:38 +00:00
#: Source/Core/Core/HotkeyManager.cpp:63
2013-08-17 14:31:38 +00:00
msgid "Toggle Fog"
2013-09-21 16:24:33 +00:00
msgstr "Nebel umschalten"
2013-08-17 14:31:38 +00:00
#: Source/Core/Core/HotkeyManager.cpp:19
2009-08-09 21:01:41 +00:00
msgid "Toggle Fullscreen"
msgstr "Vollbildmodus umschalten"
2009-08-09 21:01:41 +00:00
#: Source/Core/Core/HotkeyManager.cpp:16
2015-06-04 09:48:38 +00:00
msgid "Toggle Pause"
msgstr "Pause umschalten"
2015-06-04 09:48:38 +00:00
#: Source/Core/Core/HotkeyManager.cpp:64
msgid "Toggle Texture Dumping"
msgstr "Texturdump umschalten"
#: Source/Core/DolphinWX/MainMenuBar.cpp:393
msgid "Toggle editing of perspectives"
msgstr "Bearbeitung von Perspektiven umschalten"
#: Source/Core/DolphinWX/MainToolBar.cpp:182
2015-12-15 19:36:44 +00:00
msgid "Toggle fullscreen"
msgstr "Vollbildmodus umschalten"
2015-12-15 19:36:44 +00:00
#: Source/Core/DolphinWX/Config/WiiConfigPane.cpp:45
#: Source/Core/DolphinWX/MainMenuBar.cpp:383
2009-08-09 21:01:41 +00:00
msgid "Top"
msgstr "Oben"
#: Source/Core/DolphinWX/VideoConfigDiag.cpp:653
2015-06-07 09:17:57 +00:00
msgid "Top-and-Bottom"
msgstr "Open-und-Unten"
2015-06-07 09:17:57 +00:00
#: Source/Core/DolphinWX/Config/WiiConfigPane.cpp:41
#: Source/Core/DolphinWX/ISOProperties/InfoPanel.cpp:70
2009-08-09 21:01:41 +00:00
msgid "Traditional Chinese"
msgstr "Chinesisch (Traditionell)"
2009-08-09 21:01:41 +00:00
#: Source/Core/DolphinWX/NetPlay/NetPlaySetupFrame.cpp:121
msgid "Traversal Server"
msgstr "Übergangsserver"
2015-06-04 09:48:38 +00:00
#: Source/Core/DolphinWX/NetPlay/NetPlaySetupFrame.cpp:34
#, c-format
msgid "Traversal Server: %s"
msgstr "Übergangsserver: %s"
#: Source/Core/Core/NetPlayClient.cpp:928
2015-06-04 09:48:38 +00:00
msgid "Traversal server timed out connecting to the host"
msgstr "Zeitüberschreitung bei der Verbindung vom Übergangsserver zum Host."
2015-06-04 09:48:38 +00:00
#: Source/Core/DiscIO/VolumeDirectory.cpp:77 Source/Core/DiscIO/VolumeGC.cpp:37
#: Source/Core/DiscIO/VolumeWad.cpp:52
2015-06-04 09:48:38 +00:00
msgid "Tried to decrypt data from a non-Wii volume"
msgstr "Versuch der Entschlüsselung von Daten auf einem nicht-Wii-Datenträger"
2015-06-04 09:48:38 +00:00
#: Source/Core/Core/Boot/Boot.cpp:474
2009-08-09 21:01:41 +00:00
msgid "Tried to load an unknown file type."
2013-09-21 16:24:33 +00:00
msgstr "Versuchte einen unbekannten Dateityp zu laden."
2009-08-09 21:01:41 +00:00
#: Source/Core/Core/HW/GCPadEmu.cpp:53
2009-08-09 21:01:41 +00:00
msgid "Triggers"
msgstr "Schultertasten"
#: Source/Core/DolphinWX/MainMenuBar.cpp:435
msgid ""
"Try to load a .map file that might be from a slightly different version."
msgstr ""
"Versuche, eine Kartendatei von einer geringfügig anderen Version zu laden."
#: Source/Core/DolphinWX/MainMenuBar.cpp:424
msgid ""
"Try to load this game's function names automatically - but doesn't check ."
"map files stored on the disc image yet."
msgstr ""
"Versuche, die Funktionsnamen dieses Spiels automatisch zu laden, aber "
"überprüfe noch nicht die auf der Disc vorhandenen Kartendateien."
#: Source/Core/Common/SysConf.h:92 Source/Core/Common/SysConf.h:115
2009-08-09 21:01:41 +00:00
msgid "Trying to read from invalid SYSCONF"
2013-09-21 16:24:33 +00:00
msgstr "Versuchte eine ungültige SYSCONF zu lesen"
2009-08-09 21:01:41 +00:00
#: Source/Core/Core/IPC_HLE/WII_IPC_HLE_Device_usb_bt_emu.cpp:53
2009-08-09 21:01:41 +00:00
msgid ""
"Trying to read from invalid SYSCONF\n"
"Wii Remote Bluetooth IDs are not available"
2014-02-01 11:29:37 +00:00
msgstr ""
"Es wird gerade versucht, eine ungültige SYSCONF zu lesen\n"
"Wiimote Bluetooth-IDs sind nicht verfügbar"
2009-08-09 21:01:41 +00:00
#: Source/Core/DolphinWX/MainMenuBar.cpp:362
msgid "Turn off all JIT functions, but still use the JIT core from Jit.cpp"
msgstr ""
"Deaktiviere alle JIT-Funktionen, aber benutze weiterhin den JIT-Kern von Jit."
"cpp"
#: Source/Core/Core/HW/WiimoteEmu/Attachment/Turntable.cpp:35
2009-08-09 21:01:41 +00:00
msgid "Turntable"
2013-09-21 16:24:33 +00:00
msgstr "Turntable"
2009-08-09 21:01:41 +00:00
#: Source/Core/DolphinWX/Input/InputConfigDiag.cpp:98
msgid "Turntable Configuration"
msgstr "Plattentellerkonfiguration"
#: Source/Core/DolphinWX/Debugger/BreakpointView.cpp:34
#: Source/Core/DolphinWX/PatchAddEdit.cpp:74
2009-08-09 21:01:41 +00:00
msgid "Type"
msgstr "Typ"
#: Source/Core/DolphinWX/FifoPlayerDlg.cpp:770
#, c-format
msgid "UNKNOWN_%02X"
msgstr "UNBEKANNT_%02X"
#: Source/Core/DolphinWX/ISOProperties/InfoPanel.cpp:106
2009-08-09 21:01:41 +00:00
msgid "USA"
msgstr "USA"
#: Source/Core/DolphinWX/Config/GameCubeConfigPane.cpp:41
2015-12-15 19:36:44 +00:00
msgid "USB Gecko"
msgstr "USB Gecko"
2015-12-15 19:36:44 +00:00
#: Source/Core/DolphinWX/PatchAddEdit.cpp:242
2009-08-09 21:01:41 +00:00
msgid ""
"Unable to create patch from given values.\n"
"Entry not modified."
2014-02-01 11:29:37 +00:00
msgstr ""
"Konnte Patch aus eingegebenen Werten nicht erstellen.\n"
"Eintrag nicht verändert."
2009-08-09 21:01:41 +00:00
#: Source/Core/DolphinWX/Cheats/ARCodeAddEdit.cpp:136
#, c-format
2009-08-09 21:01:41 +00:00
msgid ""
2014-02-01 11:29:37 +00:00
"Unable to parse line %u of the entered AR code as a valid encrypted or "
"decrypted code. Make sure you typed it correctly.\n"
"\n"
2009-08-09 21:01:41 +00:00
"Would you like to ignore this line and continue parsing?"
2014-02-01 11:29:37 +00:00
msgstr ""
"Konnte Zeile %u des eingegebenen AR-Codes nicht als gültigen, "
"verschlüsselten oder entschlüsselten Code parsen. Prüfe, ob du ihn richtig "
"eingegeben hast.\n"
"\n"
"Soll diese Zeile ignoriert und mit dem Parsen fortgefahren werden?"
2009-08-09 21:01:41 +00:00
#: Source/Core/Core/HotkeyManager.cpp:137
#: Source/Core/DolphinWX/MainMenuBar.cpp:96
2009-08-09 21:01:41 +00:00
msgid "Undo Load State"
msgstr "Spielstand Laden rückgängig machen"
2009-08-09 21:01:41 +00:00
#: Source/Core/Core/HotkeyManager.cpp:138
#: Source/Core/DolphinWX/MainMenuBar.cpp:103
2013-08-17 14:31:38 +00:00
msgid "Undo Save State"
msgstr "Spielstand Speichern rückgängig machen"
2013-08-17 14:31:38 +00:00
#: Source/Core/DolphinWX/FifoPlayerDlg.cpp:726
msgid "Unexpected 0x80 call? Aborting..."
2013-09-21 16:24:33 +00:00
msgstr "Unerwarteter 0x80 Aufruf? Abbruch..."
#: Source/Core/Core/State.cpp:454
#: Source/Core/DolphinWX/Cheats/CheatSearchTab.cpp:105
#: Source/Core/DolphinWX/ISOProperties/InfoPanel.cpp:77
#: Source/Core/DolphinWX/ISOProperties/InfoPanel.cpp:117
2009-08-09 21:01:41 +00:00
msgid "Unknown"
msgstr "Unbekannt"
#: Source/Core/Core/HW/DVDInterface.cpp:1115
2009-08-09 21:01:41 +00:00
#, c-format
msgid "Unknown DVD command %08x - fatal error"
msgstr "Unbekannter DVD-Befehl %08x - fataler Fehler"
#: Source/Core/Common/SysConf.cpp:164
2009-08-09 21:01:41 +00:00
#, c-format
msgid "Unknown entry type %i in SYSCONF (%s@%x)!"
2013-09-21 16:24:33 +00:00
msgstr "Unbekannter Eintragstyp %i in SYSCONF (%s@%x)!"
2009-08-09 21:01:41 +00:00
#: Source/Core/Core/NetPlayClient.cpp:937
#, c-format
2015-06-04 09:48:38 +00:00
msgid "Unknown error %x"
msgstr "Unbekannter Fehler %x"
2015-06-04 09:48:38 +00:00
#: Source/Core/DolphinWX/MemcardManager.cpp:434
#: Source/Core/DolphinWX/MemcardManager.cpp:477
2015-06-04 21:33:13 +00:00
msgid "Unknown memory card error"
msgstr "Unbekannter Speicherkartenfehler"
2015-06-04 21:33:13 +00:00
#: Source/Core/Core/NetPlayClient.cpp:554
2009-08-09 21:01:41 +00:00
#, c-format
msgid "Unknown message received with id : %d"
msgstr "Unbekannte Meldung mit Kennung: %d"
2009-08-09 21:01:41 +00:00
#: Source/Core/Core/NetPlayServer.cpp:707
2009-08-09 21:01:41 +00:00
#, c-format
msgid "Unknown message with id:%d received from player:%d Kicking player!"
2014-02-01 11:29:37 +00:00
msgstr ""
"Unbekannte Meldung mit Kennung %d von Spieler %d erhalten, Spieler wird "
"herausgeworfen!"
2009-08-09 21:01:41 +00:00
#: Source/Core/DolphinWX/Config/GeneralConfigPane.cpp:43
2016-01-12 19:56:43 +00:00
msgid "Unlimited"
msgstr "Unbegrenzt"
2016-01-12 19:56:43 +00:00
#: Source/Core/DiscIO/CompressedBlob.cpp:378
2015-12-15 19:36:44 +00:00
msgid "Unpacking"
msgstr "Auspacken"
2015-12-15 19:36:44 +00:00
#: Source/Core/DolphinWX/TASInputDlg.cpp:74
#: Source/Core/DolphinWX/TASInputDlg.cpp:251
#: Source/Core/DolphinWX/WXInputBase.cpp:72
#: Source/Core/InputCommon/ControllerEmu.cpp:271
2009-08-09 21:01:41 +00:00
msgid "Up"
msgstr "Hoch"
#: Source/Core/DolphinWX/Cheats/CheatsWindow.cpp:105
2009-08-09 21:01:41 +00:00
msgid "Update"
msgstr "Update"
#: Source/Core/DolphinWX/Debugger/DebuggerPanel.cpp:105
#: Source/Core/DolphinWX/Debugger/DebuggerPanel.cpp:106
msgid "Update Screen"
msgstr "Bildschirm aktualisieren"
#: Source/Core/Core/HW/WiimoteEmu/WiimoteEmu.cpp:305
msgid "Upright Hold"
msgstr "Aufrecht halten"
#: Source/Core/Core/HW/WiimoteEmu/WiimoteEmu.cpp:302
msgid "Upright Toggle"
msgstr "Aufrecht umschalten"
#: Source/Core/Core/HW/WiimoteEmu/WiimoteEmu.cpp:289
msgid "Upright Wii Remote"
msgstr "Wiimote aufrecht"
2009-08-09 21:01:41 +00:00
#: Source/Core/DolphinWX/Config/GeneralConfigPane.cpp:110
2016-06-19 02:25:32 +00:00
msgid "Usage Statistics Reporting Settings"
msgstr "Einstellungen zur Berichterstattung von Nutzungsdaten"
2016-06-19 02:25:32 +00:00
#: Source/Core/DolphinWX/Main.cpp:217
2016-06-19 02:25:32 +00:00
msgid "Usage statistics reporting"
msgstr "Berichterstattung von Nutzungsdaten"
2016-06-19 02:25:32 +00:00
#: Source/Core/DolphinWX/Config/GeneralConfigPane.cpp:83
2016-06-19 02:25:32 +00:00
msgid ""
"Usage statistics reporting uses a unique random per-machine identifier to "
"distinguish users from one another. This button generates a new random "
"identifier for this machine which is dissociated from the previous one."
msgstr ""
"Die Berichtertattung von Nutzungsdaten verwendet einen einzigartigen, "
"zufällig erzeugten, gerätegebundenen Schlüssel, um Nutzer voneinander zu "
"unterscheiden. Diese Schaltfläche erzeugt einen neuen, zufälligen Schlüssel "
"für dieses Gerät, welcher nicht mit dem vorherigen Schlüssel in Verbindung "
"steht."
2016-06-19 02:25:32 +00:00
#: Source/Core/DolphinWX/VideoConfigDiag.cpp:456
2009-08-09 21:01:41 +00:00
msgid "Use Fullscreen"
msgstr "Verwende gesamten Bildschirm"
2009-08-09 21:01:41 +00:00
#: Source/Core/DolphinWX/Cheats/CreateCodeDialog.cpp:30
2009-08-09 21:01:41 +00:00
msgid "Use Hex"
msgstr "Hex verwenden"
#: Source/Core/DolphinWX/Config/WiiConfigPane.cpp:48
2015-06-04 09:48:38 +00:00
msgid "Use PAL60 Mode (EuRGB60)"
msgstr "PAL60-Modus (EuRGB60) verwenden"
2015-06-04 09:48:38 +00:00
#: Source/Core/DolphinWX/Config/InterfaceConfigPane.cpp:87
2009-08-09 21:01:41 +00:00
msgid "Use Panic Handlers"
msgstr "Warnmeldungen anzeigen"
#: Source/Core/DolphinWX/VideoConfigDiag.cpp:155
msgid ""
"Use a less accurate algorithm to calculate depth values.\n"
"Causes issues in a few games, but can give a decent speedup depending on the "
"game and/or your GPU.\n"
"\n"
"If unsure, leave this checked."
msgstr ""
"Benutzt einen weniger genauen Algorithmus um Tiefenwerte zu berechnen.\n"
"Verursacht Fehler in ein paar Spielen, kann aber je nach Spiel und "
"Grafikkarte einen ordentlichen Geschwindigkeitsvorteil bringen.\n"
"\n"
"Im Zweifel aktiviert lassen."
#: Source/Core/DolphinWX/ISOProperties/ISOProperties.cpp:325
2015-06-04 09:48:38 +00:00
msgid "Use a single depth buffer for both eyes. Needed for a few games."
2014-02-01 11:29:37 +00:00
msgstr ""
"Verwende einen einzigen Tiefenpuffer für beide Augen. Wird von einigen "
"Spielen benötigt."
2009-08-09 21:01:41 +00:00
#: Source/Core/DolphinWX/SoftwareVideoConfigDialog.cpp:105
#: Source/Core/DolphinWX/VideoConfigDiag.cpp:884
2009-08-09 21:01:41 +00:00
msgid "Utility"
msgstr "Hilfsmittel"
#: Source/Core/DolphinWX/VideoConfigDiag.cpp:454
2009-08-09 21:01:41 +00:00
msgid "V-Sync"
msgstr "V-Sync"
#: Source/Core/DolphinWX/Cheats/CheatSearchTab.cpp:67
2009-08-09 21:01:41 +00:00
msgid "Value"
msgstr "Wert"
#. i18n: Double means double-precision floating point number
#: Source/Core/DolphinWX/Cheats/CheatSearchTab.cpp:71
2015-11-04 19:49:31 +00:00
msgid "Value (double)"
msgstr "Wert (double)"
2015-11-04 19:49:31 +00:00
#. i18n: Float means floating point number
#: Source/Core/DolphinWX/Cheats/CheatSearchTab.cpp:69
2015-11-04 19:49:31 +00:00
msgid "Value (float)"
msgstr "Wert (float)"
2015-11-04 19:49:31 +00:00
#: Source/Core/DolphinWX/Debugger/MemoryWindow.cpp:338
msgid "Value Too Large"
msgstr "Wert zu groß"
#: Source/Core/DolphinWX/Cheats/CheatSearchTab.cpp:99
msgid ""
"Value to match against. Can be Hex (\"0x\"), Octal (\"0\") or Decimal. Leave "
"blank to filter each result against its own previous value."
msgstr ""
"Wert, gegen den geprüft werden soll. Kann hexadezimal (\"0x\"), oktal "
"(\"0\") oder dezimal sein. Feld frei lassen, um gegen den vorherigen Wert zu "
"prüfen."
#: Source/Core/DolphinWX/PatchAddEdit.cpp:78
2009-08-09 21:01:41 +00:00
msgid "Value:"
msgstr "Wert:"
#: Source/Core/DolphinWX/Cheats/CreateCodeDialog.cpp:27
2009-08-09 21:01:41 +00:00
msgid "Value: "
msgstr "Wert: "
#: Source/Core/DolphinWX/SoftwareVideoConfigDialog.cpp:99
2014-11-10 00:23:25 +00:00
msgid "Various Statistics"
msgstr "Verschiedene Statistiken"
2014-11-10 00:23:25 +00:00
#: Source/Core/DolphinWX/LogConfigWindow.cpp:49
2009-08-09 21:01:41 +00:00
msgid "Verbosity"
2013-09-21 16:24:33 +00:00
msgstr "Ausführlichkeit"
2009-08-09 21:01:41 +00:00
#: Source/Core/DolphinWX/Debugger/DebuggerPanel.cpp:60
msgid "Vertex Cmd"
msgstr "Vertex-Bef"
#: Source/Core/DolphinWX/Debugger/DebuggerPanel.cpp:142
msgid "Vertex Description"
msgstr "Vertex-Beschreibung"
#: Source/Core/DolphinWX/Debugger/DebuggerPanel.cpp:143
msgid "Vertex Matrices"
msgstr "Vertex-Matrizen"
#: Source/Core/DolphinWX/Debugger/DebuggerPanel.cpp:52
#: Source/Core/DolphinWX/Debugger/DebuggerPanel.cpp:136
msgid "Vertex Shader"
msgstr "Vertex-Shader"
#: Source/Core/DolphinWX/Debugger/DebuggerPanel.cpp:138
msgid "Vertex Shader Constants"
msgstr "Vertex-Shader-Konstanten"
#: Source/Core/DolphinWX/Debugger/RegisterView.cpp:490
msgid "View &code"
msgstr "&Code ansehen"
#: Source/Core/DolphinWX/Debugger/RegisterView.cpp:489
#: Source/Core/DolphinWX/Debugger/WatchView.cpp:271
msgid "View &memory"
msgstr "&Speicher ansehen"
#: Source/Core/DolphinWX/Debugger/MemoryView.cpp:264
msgid "View As:"
msgstr "Ansicht als:"
#. i18n: Double means double-precision floating point number
#: Source/Core/DolphinWX/Debugger/RegisterView.cpp:507
msgid "View as double"
msgstr "Als 64-Bit-Gleitkommazahl zeigen"
#. i18n: Float means floating point number
#: Source/Core/DolphinWX/Debugger/RegisterView.cpp:501
msgid "View as float"
msgstr "Als 32-Bit-Gleitkommazahl zeigen"
#: Source/Core/DolphinWX/Debugger/RegisterView.cpp:497
#: Source/Core/DolphinWX/Debugger/RegisterView.cpp:505
msgid "View as hexadecimal"
msgstr "Als Hexadezimalzahl zeigen"
#: Source/Core/DolphinWX/Debugger/RegisterView.cpp:498
msgid "View as signed integer"
msgstr "Als signiertes Integer zeigen"
#: Source/Core/DolphinWX/Debugger/RegisterView.cpp:499
msgid "View as unsigned integer"
msgstr "Als unsigniertes Integer zeigen"
#: Source/Core/DolphinWX/VideoConfigDiag.cpp:781
2009-08-09 21:01:41 +00:00
msgid "Virtual"
msgstr "Virtuell"
#: Source/Core/Core/HotkeyManager.cpp:235
#: Source/Core/DolphinWX/Config/AudioConfigPane.cpp:66
2009-08-09 21:01:41 +00:00
msgid "Volume"
msgstr "Lautstärke"
#: Source/Core/Core/HotkeyManager.cpp:23
2015-06-04 09:48:38 +00:00
msgid "Volume Down"
msgstr "Lautstärke reduzieren"
2015-06-04 09:48:38 +00:00
#: Source/Core/Core/HotkeyManager.cpp:25
2015-06-04 09:48:38 +00:00
msgid "Volume Toggle Mute"
msgstr "Lautloser Modus ein/ausschalten"
2015-06-04 09:48:38 +00:00
#: Source/Core/Core/HotkeyManager.cpp:24
2015-06-04 09:48:38 +00:00
msgid "Volume Up"
msgstr "Lautstärke erhöhen"
2015-06-04 09:48:38 +00:00
#: Source/Core/DiscIO/NANDContentLoader.cpp:478
#: Source/Core/DiscIO/NANDContentLoader.cpp:502
#, c-format
2009-08-09 21:01:41 +00:00
msgid "WAD installation failed: error creating %s"
msgstr "WAD-Installation fehlgeschlagen: Konnte %s nicht erstellen"
2009-08-09 21:01:41 +00:00
#: Source/Core/DiscIO/NANDContentLoader.cpp:517
msgid "WAD installation failed: error creating ticket"
msgstr "WAD-Installation fehlgeschlagen: Fehler bei der Ticket-Erstellung"
#: Source/Core/DolphinWX/VideoConfigDiag.cpp:135
2009-08-09 21:01:41 +00:00
msgid ""
"Wait for vertical blanks in order to reduce tearing.\n"
"Decreases performance if emulation speed is below 100%.\n"
"\n"
"If unsure, leave this unchecked."
2014-02-01 11:29:37 +00:00
msgstr ""
"Warte auf vertikale Austastung um Tearing zu reduzieren.\n"
"Reduziert die Leistung wenn die Emulationsgeschwindigkeit unter 100% liegt.\n"
"\n"
"Im Zweifel deaktiviert lassen."
2009-08-09 21:01:41 +00:00
2016-06-19 02:25:32 +00:00
#: Source/Core/Common/MsgHandler.cpp:63
#: Source/Core/DolphinWX/GameListCtrl.cpp:1142
#: Source/Core/DolphinWX/GameListCtrl.cpp:1462
#: Source/Core/DolphinWX/LogConfigWindow.cpp:44
#: Source/Core/DolphinWX/MemcardManager.cpp:599
#: Source/Core/DolphinWX/NetPlay/NetWindow.cpp:358
#: Source/Core/DolphinWX/VideoConfigDiag.h:104
2009-08-09 21:01:41 +00:00
msgid "Warning"
msgstr "Warnungen"
#: Source/Core/Core/Boot/Boot.cpp:338
2009-08-09 21:01:41 +00:00
msgid "Warning - starting DOL in wrong console mode!"
2013-09-21 16:24:33 +00:00
msgstr "Warnung - Starte DOL im falschen Konsolenmodus!"
2009-08-09 21:01:41 +00:00
#: Source/Core/Core/Boot/Boot.cpp:277
2009-08-09 21:01:41 +00:00
msgid "Warning - starting ISO in wrong console mode!"
2013-09-21 16:24:33 +00:00
msgstr "Warnung - Starte ISO im falschen Konsolenmodus!"
2009-08-09 21:01:41 +00:00
#: Source/Core/Core/HW/WiiSaveCrypted.cpp:601
2009-08-09 21:01:41 +00:00
#, c-format
msgid ""
"Warning! it is advised to backup all files in the folder:\n"
"%s\n"
"Do you wish to continue?"
2014-02-01 11:29:37 +00:00
msgstr ""
"Warnung! Es wird empfohlen eine Sicherungskopie aller Dateien in folgendem "
"Ordner anzulegen:\n"
2014-02-01 11:29:37 +00:00
"%s\n"
"Fortfahren?"
2009-08-09 21:01:41 +00:00
#: Source/Core/Core/HW/GCMemcardDirectory.cpp:523
2015-11-04 19:49:31 +00:00
#, c-format
msgid ""
"Warning: Number of blocks indicated by the BAT (%u) does not match that of "
"the loaded file header (%u)"
msgstr ""
"Warnung: Anzahl der von der BAT (%u) angegebenen Blöcke stimmt nicht mit der "
"aus den geladenen Dateikopfdaten (%u) überein"
2015-11-04 19:49:31 +00:00
#: Source/Core/DolphinWX/MemcardManager.cpp:596
2009-08-09 21:01:41 +00:00
#, c-format
msgid ""
"Warning: This will overwrite any existing saves that are in the folder:\n"
"%s\n"
"and have the same name as a file on your memory card\n"
2009-08-09 21:01:41 +00:00
"Continue?"
2014-02-01 11:29:37 +00:00
msgstr ""
"Warnung: Dies überschreibt alle vorhandenen Spielstände im Ordner:\n"
"%s,\n"
"sofern diese die gleichen Dateinamen wie Dateien auf der Speicherkarte "
"besitzen.\n"
"Fortfahren?"
2009-08-09 21:01:41 +00:00
#: Source/Core/Core/Movie.cpp:1074
2011-12-18 19:40:09 +00:00
#, c-format
msgid ""
"Warning: You loaded a save that's after the end of the current movie. (byte "
"%u > %u) (input %u > %u). You should load another save before continuing, or "
2014-02-01 11:29:37 +00:00
"load this state with read-only mode off."
msgstr ""
"Warnung: Du hast einen Spielstand geladen, dessen Speicherpunkt hinter dem "
"Ende der aktuellen Aufnahme liegt. (Byte %u > %u) (Frame %u > %u). Lade "
"einen anderen Spielstand bevor du fortfährst, oder lade diesen Spielstand "
"nicht im schreibgeschützen Modus."
2011-12-18 19:40:09 +00:00
#: Source/Core/Core/Movie.cpp:1048
#, c-format
2014-11-10 00:23:25 +00:00
msgid ""
"Warning: You loaded a save whose movie ends before the current frame in the "
"save (byte %u < %u) (frame %u < %u). You should load another save before "
"continuing."
msgstr ""
"Warnung: Du hast einen Spielstand geladen, dessen Speicherpunkt hinter dem "
"Ende der aktuellen Aufnahme liegt. (Byte %u > %u) (Bild %u > %u). Lade einen "
"anderen Spielstand bevor du fortfährst."
2014-11-10 00:23:25 +00:00
#: Source/Core/Core/Movie.cpp:1100
2011-12-18 19:40:09 +00:00
#, c-format
msgid ""
"Warning: You loaded a save whose movie mismatches on byte %zu (0x%zX). You "
2011-12-18 19:40:09 +00:00
"should load another save before continuing, or load this state with read-"
"only mode off. Otherwise you'll probably get a desync."
2014-02-01 11:29:37 +00:00
msgstr ""
"Warnung: Du hast einen Spielstand geladen, dessen Aufnahme bei Byte %zu (0x"
"%zX) nicht übereinstimmt. Lade einen anderen Spielstand bevor du fortfährst, "
"oder lade diesen Spielstand nicht im schreibgeschützen Modus, andernfalls "
"könnten Desynchronisationen auftreten."
2011-12-18 19:40:09 +00:00
#: Source/Core/Core/Movie.cpp:1115
2011-12-18 19:40:09 +00:00
#, c-format
msgid ""
"Warning: You loaded a save whose movie mismatches on frame %td. You should "
2014-02-01 11:29:37 +00:00
"load another save before continuing, or load this state with read-only mode "
"off. Otherwise you'll probably get a desync.\n"
2011-12-18 19:40:09 +00:00
"\n"
2014-02-01 11:29:37 +00:00
"More information: The current movie is %d frames long and the savestate's "
"movie is %d frames long.\n"
2011-12-18 19:40:09 +00:00
"\n"
"On frame %td, the current movie presses:\n"
2014-02-01 11:29:37 +00:00
"Start=%d, A=%d, B=%d, X=%d, Y=%d, Z=%d, DUp=%d, DDown=%d, DLeft=%d, DRight="
"%d, L=%d, R=%d, LT=%d, RT=%d, AnalogX=%d, AnalogY=%d, CX=%d, CY=%d\n"
2011-12-18 19:40:09 +00:00
"\n"
"On frame %td, the savestate's movie presses:\n"
2014-02-01 11:29:37 +00:00
"Start=%d, A=%d, B=%d, X=%d, Y=%d, Z=%d, DUp=%d, DDown=%d, DLeft=%d, DRight="
"%d, L=%d, R=%d, LT=%d, RT=%d, AnalogX=%d, AnalogY=%d, CX=%d, CY=%d"
msgstr ""
"Warnung: Du hast einen Spielstand geladen, dessen Aufnahme bei Frame %td "
"nicht übereinstimmt. Lade einen anderen Spielstand bevor du fortfährst, oder "
"lade diesen Spielstand nicht im schreibgeschützten Modus, andernfalls "
"könnten Desynchronisationen auftreten.\n"
"\n"
"Weitere Informationen: Die aktuelle Aufnahme hat eine Länge von %d Frames "
"und die Aufnahme vom Spielstand ist %d Frames lang.\n"
"\n"
"Bei Frame %td werden in der aktuellen Aufnahme die folgenden Tasten "
"gedrückt:\n"
"Start=%d, A=%d, B=%d, X=%d, Y=%d, Z=%d, DUp=%d, DDown=%d, DLeft=%d, DRight="
"%d, L=%d, R=%d, LT=%d, RT=%d, AnalogX=%d, AnalogY=%d, CX=%d, CY=%d\n"
"\n"
"Bei Frame %td werden in der Aufnahme vom Spielstand die folgenden Tasten "
"gedrückt:\n"
"Start=%d, A=%d, B=%d, X=%d, Y=%d, Z=%d, DUp=%d, DDown=%d, DLeft=%d, DRight="
"%d, L=%d, R=%d, LT=%d, RT=%d, AnalogX=%d, AnalogY=%d, CX=%d, CY=%d"
#. i18n: This kind of "watch" is used for watching emulated memory.
#. It's not related to timekeeping devices.
#: Source/Core/DolphinWX/Debugger/WatchWindow.h:19
msgid "Watch"
msgstr "Überwachungsfenster"
2011-12-18 19:40:09 +00:00
#: Source/Core/AudioCommon/WaveFile.cpp:119
2009-08-09 21:01:41 +00:00
msgid "WaveFileWriter - file not open."
msgstr "WaveFileWriter - Datei nicht geöffnet."
2009-08-09 21:01:41 +00:00
#: Source/Core/Core/HW/WiimoteEmu/Attachment/Guitar.cpp:55
2009-08-09 21:01:41 +00:00
msgid "Whammy"
2013-09-21 16:24:33 +00:00
msgstr "Whammy"
2009-08-09 21:01:41 +00:00
#: Source/Core/DolphinWX/VideoConfigDiag.cpp:213
msgid ""
"When playing on NetPlay, show chat messages, buffer changes and desync "
"alerts.\n"
"\n"
"If unsure, leave this unchecked."
msgstr ""
"Zeigt beim Spielen mit NetPlay Chatnachrichten, Bildspeicheränderungen und "
"Desynchronisierungswarnungen an.\n"
"\n"
"Im Zweifel deaktiviert lassen."
#: Source/Core/DolphinWX/VideoConfigDiag.cpp:626
2009-08-09 21:01:41 +00:00
msgid "Widescreen Hack"
msgstr "Breitbild-Hack"
2009-08-09 21:01:41 +00:00
#: Source/Core/InputCommon/ControllerEmu.cpp:308
2009-08-09 21:01:41 +00:00
msgid "Width"
2013-09-21 16:24:33 +00:00
msgstr "Breite"
2009-08-09 21:01:41 +00:00
#: Source/Core/Core/HotkeyManager.cpp:242
#: Source/Core/DolphinWX/Config/ConfigMain.cpp:88
2009-08-09 21:01:41 +00:00
msgid "Wii"
msgstr "Wii"
#: Source/Core/DolphinWX/ISOProperties/ISOProperties.cpp:357
2009-08-09 21:01:41 +00:00
msgid "Wii Console"
msgstr "Wii-Konsole"
2009-08-09 21:01:41 +00:00
#: Source/Core/DolphinWX/Config/PathConfigPane.cpp:91
2009-08-09 21:01:41 +00:00
msgid "Wii NAND Root:"
2013-09-21 16:24:33 +00:00
msgstr "Wii-NAND-Root:"
2009-08-09 21:01:41 +00:00
#: Source/Core/Core/HW/Wiimote.cpp:15
#: Source/Core/DolphinWX/NetPlay/PadMapDialog.cpp:62
msgid "Wii Remote"
msgstr "Wii Remote"
#: Source/Core/DolphinWX/ControllerConfigDiag.cpp:311
#, c-format
msgid "Wii Remote %i"
msgstr "Wii Remote %i"
#: Source/Core/DolphinWX/Main.cpp:490
msgid "Wii Remote Connected"
msgstr "Wii Remote verbunden"
#: Source/Core/DolphinWX/Config/WiiConfigPane.cpp:59
msgid "Wii Remote Motor"
msgstr "Wiimote-Motor"
#: Source/Core/DolphinWX/Config/WiiConfigPane.cpp:127
msgid "Wii Remote Settings"
msgstr "Wiimote-Einstellungen"
#: Source/Core/DolphinWX/ControllerConfigDiag.cpp:228
msgid "Wii Remotes"
msgstr "Wiimotes"
#: Source/Core/DolphinWX/ControllerConfigDiag.cpp:461
#, c-format
msgid "Wii U GameCube Controller Adapter Configuration Port %i"
msgstr "Wii U-GameCube-Controller-Adapterkonfigurationsport %i"
#: Source/Core/DolphinWX/FrameTools.cpp:1188
2015-12-15 19:36:44 +00:00
msgid "Wii WAD files (*.wad)"
msgstr "Wii-WAD-Dateien (*.wad)"
2015-12-15 19:36:44 +00:00
#: Source/Core/DolphinWX/Input/HotkeyInputConfigDiag.cpp:87
msgid "Wii and Wii Remote"
msgstr "Wii und Wii Remote"
#: Source/Core/DolphinWX/FrameTools.cpp:1150
2015-12-15 19:36:44 +00:00
msgid "Wii save files (*.bin)"
msgstr "Wii Spielstände (*.bin)"
2009-08-09 21:01:41 +00:00
#: Source/Core/DiscIO/WiiWad.cpp:31
2009-08-09 21:01:41 +00:00
msgid "WiiWAD: Could not read from file"
msgstr "WiiWAD: Konnte die Datei nicht lesen"
#. i18n: The left Windows key on PC keyboards
#: Source/Core/DolphinWX/WXInputBase.cpp:229
2009-08-09 21:01:41 +00:00
msgid "Windows Left"
msgstr "Windows Links"
#. i18n: The context menu key on the right of PC keyboards
#: Source/Core/DolphinWX/WXInputBase.cpp:235
2009-08-09 21:01:41 +00:00
msgid "Windows Menu"
msgstr "Kontextmenü"
2009-08-09 21:01:41 +00:00
#. i18n: The right Windows key on PC keyboards
#: Source/Core/DolphinWX/WXInputBase.cpp:232
2009-08-09 21:01:41 +00:00
msgid "Windows Right"
msgstr "Windows Rechts"
#: Source/Core/DolphinWX/Debugger/MemoryCheckDlg.cpp:38
msgid "With an address"
msgstr "Mit einer Adresse"
#: Source/Core/DolphinWX/Debugger/MemoryCheckDlg.cpp:40
msgid "Within a range"
msgstr "Innerhalb eines Bereichs"
#: Source/Core/DolphinWX/LogWindow.cpp:118
2009-08-09 21:01:41 +00:00
msgid "Word Wrap"
msgstr "Zeilenumbruch"
#: Source/Core/DolphinWX/FrameTools.cpp:1197
#: Source/Core/DolphinWX/GameListCtrl.cpp:1255
#: Source/Core/DolphinWX/GameListCtrl.cpp:1374
#: Source/Core/DolphinWX/ISOProperties/FilesystemPanel.cpp:381
#: Source/Core/DolphinWX/ISOProperties/InfoPanel.cpp:331
2009-08-09 21:01:41 +00:00
msgid "Working..."
msgstr "Arbeite..."
#: Source/Core/DolphinWX/ISOProperties/InfoPanel.cpp:114
2015-06-04 09:48:38 +00:00
msgid "World"
msgstr "Weltweit"
2015-06-04 09:48:38 +00:00
#: Source/Core/DolphinWX/Debugger/MemoryCheckDlg.cpp:43
msgid "Write"
msgstr "Schreiben"
#: Source/Core/DolphinWX/LogConfigWindow.cpp:56
2009-08-09 21:01:41 +00:00
msgid "Write to Console"
msgstr "In Konsole ausgeben"
#: Source/Core/DolphinWX/LogConfigWindow.cpp:54
2009-08-09 21:01:41 +00:00
msgid "Write to File"
msgstr "In Datei ausgeben"
#: Source/Core/DolphinWX/LogConfigWindow.cpp:58
2009-08-09 21:01:41 +00:00
msgid "Write to Window"
2013-09-21 16:24:33 +00:00
msgstr "In Fenster ausgeben"
2009-08-09 21:01:41 +00:00
#: Source/Core/DolphinWX/NetPlay/NetWindow.cpp:259
msgid "Write to memory cards/SD"
msgstr "Auf Speicher- und SD-Karten schreiben"
#: Source/Core/DolphinWX/TASInputDlg.cpp:252
#: Source/Core/DolphinWX/TASInputDlg.cpp:393
#: Source/Core/DolphinWX/TASInputDlg.cpp:496
2014-11-10 00:23:25 +00:00
msgid "X"
msgstr "X"
2014-11-10 00:23:25 +00:00
#: Source/Core/DolphinWX/FifoPlayerDlg.cpp:784
2014-06-06 23:14:56 +00:00
msgid "XF register "
msgstr "XF-Register"
#: Source/Core/DolphinWX/Debugger/DebuggerPanel.cpp:56
msgid "XFB Cmd"
msgstr "XFB-Bef"
#: Source/Core/DolphinWX/TASInputDlg.cpp:252
#: Source/Core/DolphinWX/TASInputDlg.cpp:395
#: Source/Core/DolphinWX/TASInputDlg.cpp:497
2014-11-10 00:23:25 +00:00
msgid "Y"
msgstr "Y"
2014-11-10 00:23:25 +00:00
#: Source/Core/Core/HW/WiimoteEmu/Attachment/Drums.cpp:22
2009-08-09 21:01:41 +00:00
msgid "Yellow"
msgstr "Gelb"
#: Source/Core/DolphinWX/FrameAui.cpp:86
2009-08-09 21:01:41 +00:00
msgid "You can't close panes that have pages in them."
msgstr "Es können keine Paletten geschlossen werden, die Seiten behinhalten."
#: Source/Core/DolphinWX/NetPlay/NetPlaySetupFrame.cpp:325
2014-11-10 00:23:25 +00:00
msgid "You must choose a game!"
msgstr "Du musst ein Spiel auswählen!"
2009-08-09 21:01:41 +00:00
#: Source/Core/DolphinWX/Cheats/CreateCodeDialog.cpp:69
2014-11-10 00:23:25 +00:00
msgid "You must enter a name."
msgstr "Du musst einen Namen eingeben."
2009-08-09 21:01:41 +00:00
#: Source/Core/DolphinWX/Cheats/CheatSearchTab.cpp:371
2009-08-09 21:01:41 +00:00
msgid "You must enter a valid decimal, hexadecimal or octal value."
msgstr "Du musst eine gültige Dezimal-, Hexadezimal- oder Oktalzahl eingeben."
2009-08-09 21:01:41 +00:00
#: Source/Core/DolphinWX/Input/InputConfigDiag.cpp:872
2009-08-09 21:01:41 +00:00
msgid "You must enter a valid profile name."
2013-09-21 16:24:33 +00:00
msgstr "Du musst einen gültigen Profilnamen eingeben!"
2009-08-09 21:01:41 +00:00
#: Source/Core/DolphinWX/Config/InterfaceConfigPane.cpp:226
2009-08-09 21:01:41 +00:00
msgid "You must restart Dolphin in order for the change to take effect."
msgstr "Sie müssen Dolphin neu starten, damit die Änderungen wirksam werden."
#: Source/Core/Core/DSP/DSPCore.cpp:74
msgid ""
"Your DSP ROMs have incorrect hashes.\n"
"Would you like to stop now to fix the problem?\n"
"If you select \"No\", audio might be garbled."
2014-02-01 11:29:37 +00:00
msgstr ""
"Deine DSP-ROMs haben ungültige Hashwerte.\n"
"Möchtest du die Emulation beenden um das Problem zu beheben?\n"
"Wenn du \"Nein\" wählst, könnte die Audiowiedergabe verzerrt klingen."
#: Source/Core/Core/ConfigManager.cpp:842
2009-08-09 21:01:41 +00:00
msgid ""
"Your GCM/ISO file seems to be invalid (invalid country).\n"
"Continue with PAL region?"
2014-02-01 11:29:37 +00:00
msgstr ""
"Ihre GCM/ISO-Datei scheint ungültig zu sein (Land ungültig).\n"
"Mit PAL-Region fortfahren?"
2009-08-09 21:01:41 +00:00
#: Source/Core/Common/SysConf.cpp:60
#, c-format
2009-08-09 21:01:41 +00:00
msgid ""
"Your SYSCONF file is the wrong size.\n"
"It should be 0x%04x (but is 0x%04<PRIx64>)\n"
2009-08-09 21:01:41 +00:00
"Do you want to generate a new one?"
msgstr ""
"Deine SYSCONF-Datei hat die falsche Dateigröße.\n"
"Erwartet wurde eine Größe von 0x%04x (aber deine ist 0x%04<PRIx64>).\n"
"Soll eine neue Datei generiert werden?"
2009-08-09 21:01:41 +00:00
#: Source/Core/DolphinWX/TASInputDlg.cpp:198
#: Source/Core/DolphinWX/TASInputDlg.cpp:401
#: Source/Core/DolphinWX/TASInputDlg.cpp:498
2014-11-10 00:23:25 +00:00
msgid "Z"
msgstr "Z"
2014-11-10 00:23:25 +00:00
#: Source/Core/DolphinWX/TASInputDlg.cpp:253
msgid "ZL"
msgstr "ZL"
#: Source/Core/DolphinWX/TASInputDlg.cpp:253
msgid "ZR"
msgstr "ZR"
#: Source/Core/Core/ActionReplay.cpp:885
2009-08-09 21:01:41 +00:00
msgid "Zero 3 code not supported"
2013-09-21 16:24:33 +00:00
msgstr "Zero 3-Code wird nicht unterstützt"
2009-08-09 21:01:41 +00:00
#: Source/Core/Core/ActionReplay.cpp:905
#, c-format
2015-06-04 09:48:38 +00:00
msgid "Zero code unknown to Dolphin: %08x"
msgstr "Der Zero-Code ist Dolphin unbekannt: %08x"
2009-08-09 21:01:41 +00:00
#: Source/Core/DolphinWX/Input/InputConfigDiag.cpp:643
#: Source/Core/DolphinWX/Input/InputConfigDiag.cpp:690
2009-08-09 21:01:41 +00:00
msgid "[ waiting ]"
msgstr "[ warte ]"
#: Source/Core/DolphinWX/Config/PathConfigPane.cpp:54
2009-08-09 21:01:41 +00:00
msgid "apploader (.img)"
msgstr "Apploader (.img)"
#: Source/Core/DolphinWX/ISOProperties/ISOProperties.cpp:289
2015-06-04 09:48:38 +00:00
msgid "auto"
msgstr "auto"
2015-06-04 09:48:38 +00:00
#: Source/Core/DolphinWX/ISOProperties/ISOProperties.cpp:291
2015-06-04 09:48:38 +00:00
msgid "fake-completion"
msgstr "fake-completion"
2015-06-04 09:48:38 +00:00
#: Source/Core/DolphinWX/ISOProperties/ISOProperties.cpp:290
2015-06-04 09:48:38 +00:00
msgid "none"
msgstr "kein"
2015-06-04 09:48:38 +00:00
#: Source/Core/InputCommon/ControllerEmu.cpp:238
msgid "off"
msgstr "aus"
#: Source/Core/InputCommon/ControllerEmu.cpp:236
msgid "on"
msgstr "ein"
#: Source/Core/DolphinWX/ISOProperties/ISOProperties.cpp:708
2009-08-09 21:01:41 +00:00
msgid "wxExecute returned -1 on application run!"
msgstr "wxExecute gab beim Anwendungsstart -1 zurück!"
2009-08-09 21:01:41 +00:00
#: Source/Core/DolphinWX/Debugger/JitWindow.cpp:175
msgid "x86 Size"
msgstr "x86-Größe"
#: Source/Core/DolphinWX/Input/InputConfigDiag.cpp:740
2009-08-09 21:01:41 +00:00
msgid "| OR"
msgstr "| ODER"