zeromus
7cf79aae8c
CDL - add byte counter, fix bug resetting GB
2015-10-26 19:36:26 -05:00
zeromus
fbe010a18d
CDL reorg
2015-10-26 19:24:20 -05:00
zeromus
10bbf6e9d0
implement GB CDL
2015-10-26 19:16:38 -05:00
zeromus
bef877365c
make CDL generic, and prep for GB CDL
2015-10-26 19:15:21 -05:00
zeromus
188bf5a6c6
fix #530 "AV Resizing shows black screen with PSX"
2015-10-25 16:06:50 -05:00
feos
ef07f8b0b0
tastudio: account for mouse speed when advancing/rewinding.
...
this way you get farther if you right-scroll fast, and still navigate precisely otherwise.
2015-10-25 20:48:51 +03:00
feos
a4b3a57af2
tastudio: update RowCount before scrolling to frame.
...
fixes loading a branch whose movie length is longer than current.
2015-10-25 20:24:33 +03:00
feos
19add0ec93
tastudio: save/load TasSession variables in .tasproj.
...
right now only includes current frame and branch. current scroll is not needed as we GoToFrame anyway, current selection seems pointless.
2015-10-25 17:53:25 +03:00
zeromus
4fe51a1364
support custom AR selection in addition to custom exact-specified resolution
2015-10-25 02:15:59 -05:00
zeromus
84be5d211c
fix IndexOutOfRangeException in SNES Graphics Debugger #529
2015-10-24 18:04:35 -05:00
feos
3f1a3907b5
tastudio: put branch states to a separate greenzone file.
...
default scroll speed to 3.
2015-10-24 12:47:34 +03:00
zeromus
1256419cc1
gitignore and cleanup
2015-10-24 03:03:39 -05:00
zeromus
76731ba0e7
Add TempFileCleaner
2015-10-24 02:48:16 -05:00
adelikat
dc00fd0a4b
Merge pull request #528 from BordynConfused/master
...
BasicBot got smarter
2015-10-22 18:57:34 -04:00
zeromus
93e7c91ee9
clean up lua console pause/stop behaviour a little bit and add listview icons to make it more clear what's going on
2015-10-22 16:28:52 -05:00
BordynConfused
30f6b659f2
BasicBot got smarter
...
BasicBot can now search for values that are greater than, less than, or
equal to the best run values.
2015-10-22 13:21:20 -05:00
feos
4e7d03d9a3
tastudio: clean up garbage lua text and drawings.
...
- text was written twice if we update tools and PauseOnFrame (seek) within one frame.
- drawings didn't update during turbo even when RunScriptsDuringTurbo was on, but a whole bunch of accumulated drawings was appearing at once, when you do a normal advance after turbo mode.
2015-10-22 19:33:31 +03:00
feos
8a86737ff0
tastudio: color stated frames on WasLag too.
2015-10-21 19:00:24 +03:00
zeromus
500f8f9d70
print aspect ratio in caption in addition to client size while resizing main window
2015-10-21 04:47:15 -05:00
zeromus
3dd0ab2008
HexTextBox - try to preserve the current value when changing the hex size. This kind of thing is super annoying, revert it immediately if there's a problem. Fixes #525
2015-10-20 01:57:47 -05:00
zeromus
7e0996b44b
fix Memory watch: Strange rectangle #526
2015-10-18 22:13:41 -05:00
zeromus
b0a44bed07
test-compile retro filters with the currently selected driver instead of opengl always
2015-10-18 21:15:18 -05:00
zeromus
3919f5f5d3
support #include in .cg files
2015-10-18 21:13:12 -05:00
zeromus
32a1101713
fix hex editor not repainting when editing bytes to the same value as before
2015-10-18 18:44:57 -05:00
zeromus
5906bf232b
add --load-state to go along with --load-slot
2015-10-17 21:36:21 -05:00
Isaac Miell
2e993dcc44
Monospaced font for BasicBot input display
...
Aligns input frame readout by using a monospaced font for the display
2015-10-18 11:34:27 +10:30
zeromus
bd795ed162
validate shaders when selecting them from display manager config dialog to prevent setting broken shaders. also specifically reject .cgp containing .glsl references
2015-10-17 19:28:57 -05:00
adelikat
2895c78be8
Move GLManager from Client.Common to Client.EmuHawk, it is inappropriate to be in Client.Common
2015-10-17 19:27:30 -04:00
adelikat
6ff3215a5f
Move Exception box from Client.Common to Client.EmuHawk, it is inappropriate to be in Client.Common
2015-10-17 19:18:37 -04:00
adelikat
8f716363a7
Move UIHelper from Client.Common to Client.EmuHawk, it was inappropriate to be in the common library
2015-10-17 19:01:38 -04:00
Hathor86
9b46de0d3e
Menuing
...
Allow tool to be loaded from menu instead of ROM loading
2015-10-17 20:44:36 +02:00
zeromus
595f466ded
add a custom exception display box
2015-10-17 01:18:37 -05:00
zeromus
c3ff70b864
fix gameExtraPadding coordinate translation and revise lua autodoc for the concerned functions. Presently the entire assortment of functions is confusing, but at least it does something that works.
2015-10-16 19:17:23 -05:00
zeromus
9b222653f5
fix some lua autodoc
2015-10-16 18:28:23 -05:00
feos
9f2879acb6
genesis vdp viewer: allow scrollbars when shrunk.
2015-10-16 22:00:14 +03:00
zeromus
195197fb70
snes gfx debugger: fix crashes and malfunction in 16x16 tilemaps
2015-10-15 23:12:20 -05:00
zeromus
19b3f8b205
retro shaders no longer need sampler to be named s_p
2015-10-15 20:10:58 -05:00
zeromus
7f5546fac4
tidy some oddities with the scanline filter
2015-10-15 20:10:35 -05:00
zeromus
529ec876a2
firmwares config - escape should exit dialog
2015-10-15 19:47:38 -05:00
zeromus
9410a6cb9d
lua console - tweak output behaviour for script evaluation textbox
2015-10-15 18:32:59 -05:00
zeromus
169f36ee85
code formatting
2015-10-15 18:32:59 -05:00
zeromus
91f2d36a37
fix some flakiness in the cheat editor dialog. i can't describe it more precisely than that.
2015-10-15 01:21:05 -05:00
zeromus
3592d1418d
lua - add client.SetSoundOn and client.GetSoundOn
2015-10-13 18:54:05 -05:00
zeromus
cfe215d6c0
repair lousy assortment of built-in shaders ( fixes #518 )
2015-10-13 17:18:41 -05:00
zeromus
7e9c966887
fix some weirdly bloated dialog box resx files simply by deleting their icons and re-setting them
2015-10-13 00:14:12 -05:00
zeromus
21579c1c86
lua - add client.SetClientExtraPadding
2015-10-12 20:30:09 -05:00
zeromus
787cb82e28
fix problem with client.SetGameExtraPadding distortion in >1x window scales. This logic is insanely complex, so regressions are possible.
2015-10-12 19:57:11 -05:00
zeromus
f410ac04b8
psx - fix controller config dialog which was making controllers seem effectively disconnected or malfunctiony
2015-10-12 19:19:27 -05:00
zeromus
bff94896f9
fix "multiple screenshots within the same second" better. it used to conk out on the 4th. to test this I had to build a robot since reyvgm's supersonic finger was unavailable
2015-10-12 16:35:45 -05:00
zeromus
4b8c7d77ac
merge PR #503 from adituv - Movies: Reflection-based dispatching; PJM/PXM imports
2015-10-11 21:27:44 -05:00
zeromus
a92cdf4730
Merge remote-tracking branch 'remotes/adituv-bizhawk/MovieReflection'
...
Conflicts:
BizHawk.Emulation.Cores/Consoles/Sony/PSX/Octoshock.cs
2015-10-11 21:18:53 -05:00
zeromus
1e07625d1d
d3d display method: do a better job of surviving device resets
2015-10-11 21:03:16 -05:00
Hathor86
b55a175556
Merge remote-tracking branch 'refs/remotes/TASVideos/master' into NewrRelease
...
Conflicts:
Version/VersionInfo.cs
2015-10-11 19:51:03 +02:00
Hathor86
8f123527e8
Merge remote-tracking branch 'refs/remotes/TASVideos/master' into NewrRelease
2015-10-11 19:40:46 +02:00
adelikat
1ee56ea4ef
Ram Search - fix save menu item adding to ram watch recent files instead of ram search
2015-10-11 09:53:32 -04:00
adelikat
c57519c54f
C64 - add a c64 menu with a settings menu and dialog
2015-10-10 12:20:59 -04:00
adelikat
3ca25ccb69
Merge pull request #506 from Kabuto/master
...
C64 core: tape loading added, lots of bugfixes and improvements
2015-10-10 11:11:59 -04:00
Hathor86
29e4c1753f
Add ICustomGameTool interface that I forgot
2015-10-10 15:06:25 +02:00
Hathor86
8ad8ad2c6a
Start back from initial release branch
...
Just to have cleaner changes
2015-10-07 23:54:57 +02:00
feos
ef5369a443
tastudio: "Erase branch states before all the rest" option.
...
fixed branch info loading.
2015-10-06 21:51:03 +03:00
feos
e0c2e43e48
tastudio: add an option for (not) using branch states in tasproj.
...
clueless about what should go in its description.
fixed new guid being assigned to branches loaded from the project.
2015-10-05 22:11:45 +03:00
feos
31e476a3cd
tastudio: load projects without branch state info.
...
fix some other crashes, kill selection when loading a file.
2015-10-05 19:08:21 +03:00
feos
89d919e6a9
tastudio: loop guid dup check.
...
don't remove marker 0.
update when going to frame 0.
don't check hasDuplicate against current states if branch is not current (what was it for at all?). releases Used per branch removal.
2015-10-04 21:10:40 +03:00
feos
2a8578c74f
tastudio: keep the same identifier for updated branch.
...
ban context menu when there's no selection.
attempts to fix mysterious crashes in TasStateManager.
2015-10-04 18:00:04 +03:00
feos
4625bdce0f
tastudio: a bunch of fixes.
...
- update branches per RefreshDialog()
- clear selection per right click if it's beyond movie length
- fix crash when load branch is called with null selection (can't stably reproduce, but it happens)
- assign guid to branches from the right place. this required setting some statics, don't know if it was right, but it works.
2015-10-04 13:39:14 +03:00
zeromus
e5de3bdaa7
make aboutboxes more informational while simultaneously removing svn revision
2015-10-03 20:26:30 -05:00
adelikat
33f1f8904e
meh
2015-10-03 20:30:10 -04:00
zeromus
c9838d668a
psx - hook up new controller configuration, to support 0-2 pads and 0-2 memcards. Not tested very well yet. no multitap this release.
2015-10-03 17:27:52 -05:00
Suuper
d1fa718120
Put my AutofireStickyXORAdapter back and fixed the bug it had.
2015-10-03 09:36:07 -05:00
feos
29767ba522
tastudio: fix branchview bg updating.
2015-10-01 19:48:08 +03:00
zeromus
f50795b180
make on-screen watches position editable via the messages configuration ui
2015-10-01 01:39:22 -05:00
zeromus
5b4845692a
hex editor - clean up copy/paste. fix data scrambling bugs and handling of weird selection areas. copy now creates writes raw (non-byteswapped) values. add 'export' command which creates the text you have copied, complete with spaces.
2015-09-29 02:29:19 -05:00
zeromus
bacd3f6704
hex editor - clear selection range when changing data size
2015-09-28 23:54:26 -05:00
Kabuto
1e9564a337
C64 core: tape loading added, lots of bugfixes and improvements
2015-09-28 01:30:58 +02:00
feos
0bd4e99c8f
tastudio: allow loading the current branch, since it might have been edited.
2015-09-25 21:17:07 +03:00
feos
60555db3cc
tastudio: ColorZone for branches too.
2015-09-23 20:03:26 +03:00
Iris Ward
d94acff295
Add PJM and PXM filters to the import movie dialog
2015-09-22 01:10:22 +01:00
zeromus
ea63fd5516
when continuous-frame-rewinding and clock throttle isnt enabled, clock throttling would occur--not any more.
2015-09-20 21:08:26 -05:00
zeromus
67d45dde10
add documentation link to displayconfig dialog
2015-09-16 14:09:59 -05:00
zeromus
cf1c53f3fb
fix quicknes lua rendering being offset incorrectly sometimes. fixes #498
2015-09-16 14:02:45 -05:00
feos
4f07c908a0
tastudio: more branch work.
...
- change skipRemoval default to true, set to false only on state capturing
- put guid hashes to BranchStates
- setup a couple of functions using guid
2015-09-16 19:40:50 +03:00
feos
b31c43321b
tastudio: branches.
...
- update inputroll after branch operations
- properly remove BranchStates units
- don't load current branch
2015-09-14 20:45:27 +03:00
zeromus
9df7a4d31b
psx - add option (defaults to disabled) to use mednafen's error correction
2015-09-13 19:17:17 -05:00
feos
62e25eadb0
tastudio: attempts to fix branch states.
...
relying on dynamic serial number was plain wrong, but TotalSeconds might be obsoleted by new branch field that doesn't change and is unique for each branch, like a counter of created branches.
todo: load branch states from tasproj, or at least not drop the states above divergent point when loading.
2015-09-13 23:36:47 +03:00
zeromus
ee0992158d
neshawk&quicknes: properly support using 512 byte palette files deemph entries instead of just ignoring them
2015-09-13 14:09:57 -05:00
feos
4fd55da52a
tastudio: various fixes.
...
- saving and loading tasproj markers
- flagging changes after branch operations
- clearing InputRoll selection
2015-09-13 11:44:15 +03:00
zeromus
5406fc9cfa
remove a likely old and senseless developer build check breaking the genesis cheat decoder command from the cheats dialog only ( fixes #494 )
2015-09-10 16:59:08 -05:00
zeromus
a3ff5b0d8c
improve discohawk reliability
2015-09-10 16:54:02 -05:00
adelikat
98bc140a84
Issue #385 - Lua - add memorysavestate library for making and loading savestates in memory, with save, load, remove, and clearall methods
2015-09-09 20:47:56 -04:00
zeromus
d69a17b25e
fix #495
2015-09-08 15:56:20 -05:00
zeromus
21da5ad45a
allow user to suppress doubleclick-to-toggle-fullscreen behaviour
2015-09-08 14:03:52 -05:00
adelikat
23f7d6fb1a
Basic Bot - make available in release builds
2015-09-07 10:33:09 -04:00
adelikat
e3c40ea2ef
Basic Bot - make the UpdateValues call much much faster
2015-09-07 10:29:40 -04:00
adelikat
eaaac167f1
Basic Bot - ability to set datasize and endianness of ram values
2015-09-06 23:23:04 -04:00
adelikat
81df9f1224
Basic Bot - don't show quicksave loaded osd message
2015-09-06 22:49:23 -04:00
adelikat
7b8cde51a9
Basic Bot - restart logic
2015-09-06 22:29:46 -04:00
adelikat
811f8c96e6
Basic Bot - StatusBar and Text title stuff
2015-09-06 22:21:12 -04:00
adelikat
462ad5547c
Basic Bot - icon!
2015-09-06 21:56:23 -04:00
adelikat
05b639035e
Basic Bot - icons!
2015-09-06 20:58:07 -04:00
adelikat
23a3edb3ea
Basic Bot - clear stats context menu option
2015-09-06 20:45:48 -04:00
adelikat
b34449a820
Basic Bot - Run btn validation
2015-09-06 20:37:46 -04:00
adelikat
e73737a20a
BasicBot - add sliders to probabilities
2015-09-06 20:28:37 -04:00
adelikat
e4d6557145
BasicBot - Remove a todo
2015-09-06 20:18:57 -04:00
adelikat
d25c51f033
Basic Bot - save total attempts and frames into .bot files
2015-09-06 19:54:16 -04:00
adelikat
cf0c529601
BasicBot - memory domain picker
2015-09-06 19:37:15 -04:00
adelikat
9116a94002
Remove option from menu item that wasn't wired up and I decided to not provide
2015-09-06 18:04:35 -04:00
adelikat
2290becddf
Basic Bot - turbo when botting, normal speed when playing, save and load frame length in bot files
2015-09-06 18:00:39 -04:00
adelikat
004a65c92e
Basic Bot - UI and code reorg
2015-09-06 17:39:11 -04:00
adelikat
028c505fdc
Tastudio - clear marker and branch selections when starting a new project
2015-09-06 14:56:12 -04:00
feos
ff0844413c
tastudio: update branch view on project load.
2015-09-06 16:40:22 +03:00
adelikat
6db5a01f54
Basic Bot - implement New menu item
2015-09-05 23:47:27 -04:00
adelikat
92a7773b3a
Basic Bot - ability to save and load bot files
2015-09-05 23:39:51 -04:00
adelikat
b8295f1d98
Basic Bot - ability to replay best attempt
2015-09-05 22:04:26 -04:00
adelikat
74025d82c9
Clean up ToolHelpers.cs and reduce a lot of boilerplate code
2015-09-05 21:39:57 -04:00
adelikat
df2dd2df9b
Cheats - fix up open and save file dialog file/directory logic
2015-09-05 20:53:02 -04:00
adelikat
3d28d0dc5d
Cheats - refresh list when toggling the status of a cheat
2015-09-05 20:47:28 -04:00
adelikat
3886205bbc
TAStudio - fix right-click autohold
2015-09-05 19:52:00 -04:00
adelikat
30f170312d
Tastudio - add menu items for created Savestate-anchored and SaveRam-anchored movies instead of them only appearing in the context menu under narrow conditions
2015-09-05 19:25:27 -04:00
adelikat
4f58ec09fd
Tastudio - starts movie from saveram - allow saveram-anchored movies since they are supported on the backend, but do not allow savestate-anchored mvoies
2015-09-05 19:06:13 -04:00
adelikat
45db096154
Tastudio - 'start movies from now' - allow movies that start from savestate since that feature is supported already in the backend
2015-09-05 18:28:05 -04:00
adelikat
03aeacae39
Tastudio - also prohibit making a movie from "now" if it is a saveram-anchored movie
2015-09-05 18:26:34 -04:00
adelikat
477afb8bf7
Tastudio - Only allow 'Start from here' option on the currently emulated frame
2015-09-05 18:10:21 -04:00
adelikat
6d4dea9a14
Don't attempt to remember tool window size/position if tool is minimized/maximized, this fixes issue #491 but also fixes the bug in every tool (unless there is a tool that does not implement IAutoToolFormConfig that I missed in this changeset)
2015-09-05 17:05:14 -04:00
adelikat
08978978d0
issue #493 - add option to not display OSD messages
2015-09-05 16:48:37 -04:00
adelikat
ba87d19d5c
Input roll - some small cleanups
2015-09-05 16:37:52 -04:00
adelikat
a85c60e716
Input Roll - more avoiding calculated fields in loops
2015-09-05 15:44:08 -04:00
adelikat
ed4ccdbfc6
InputRoll - don't call LastVisibleIndex, a calculated field, in a for loop, seems to be a nice speedup
2015-09-05 15:27:59 -04:00
adelikat
e9d7c7c88c
InputRoll - more shenanigans
2015-09-05 15:09:55 -04:00
adelikat
747c0fddda
InputRoll - remove a todo
2015-09-05 14:33:34 -04:00
adelikat
b45f34dc3e
InputRoll - code cleanup - make NormalFont readonly and remove redundant use of this.NormalFont
2015-09-05 14:21:58 -04:00
adelikat
76db52966e
InputRoll - on paint method, calculate visible columns once and pass into draw functions rather than making a new list in every method on every draw
2015-09-05 14:00:08 -04:00
adelikat
dec25850c5
InputRoll - a small cleanup
2015-09-02 19:39:57 -04:00
adelikat
fceb4487c9
InputRoll - tiny optimization - don't calculate lastvisiblecolumnindex during a for loop
2015-09-02 19:38:33 -04:00
adelikat
0e11ae4316
Tastudio - store icon Resources in variables to keep from churning while drawing, big speed up to tastudio
2015-09-02 19:00:52 -04:00
adelikat
ed26eb002d
InputRoll - break off drawing methods into a separate file
2015-09-02 18:46:23 -04:00
adelikat
951129048d
Move InputRoll to the CustomControls folder
2015-09-02 18:27:34 -04:00
adelikat
888423df58
InputRoll - some misc formatting and cleanups
2015-09-02 18:23:29 -04:00
adelikat
c64e1ccdd9
Fix hiding of Reset and Power columns
2015-09-02 17:53:02 -04:00
adelikat
8d6dfcc7c1
Fix misnamed reference to an icon
2015-09-02 17:14:52 -04:00
feos
0949bcb1bb
tastudio: hide Power and Reset columns by default.
2015-09-01 21:24:13 +03:00
feos
a998d472cf
tastudio: optional icons for states and markers.
...
Settings -> Icons.
2015-09-01 21:24:12 +03:00
zeromus
bd796a9cb9
add kitchen sink icon for help > features
2015-09-01 11:56:37 -05:00
zeromus
c99cc7fa2a
fix #484
2015-08-31 14:50:26 -05:00
zeromus
5e40adf1f7
fix #490
2015-08-31 11:37:46 -05:00
adelikat
89664c4a7e
Basic Bot - misc UI improvements
2015-08-30 20:53:22 -04:00
adelikat
9ab2edd39f
Basic Bot - progress! Now has the ability to bot, still todo: ability to replay the best attempt, saving and loading of bot files, and make the ui nicer
2015-08-30 17:57:40 -04:00
zeromus
f0c34517e1
display manager: sort out all the y-flipping madness and fix some bugs in gdi+ with screenshot and prescaling
2015-08-30 09:20:03 -05:00
zeromus
d9b765ac89
display a warning reminder that client restart is needed when changing display method
2015-08-30 09:20:01 -05:00
adelikat
80dd120b9d
Basicbot - some progress, nothing useable yet
2015-08-29 20:19:56 -04:00
adelikat
9e36096472
oops, forgot to check these files in
2015-08-27 08:19:36 -04:00
adelikat
bba170a6b2
Sketching out the UI of Basic Bot
2015-08-26 22:41:34 -04:00
adelikat
d6a998b6de
Start the Basic Bot tool, a tool that will be based upon the design in Fceu.16 (programmed by Luke). This check in is just the boiler plate stuff
2015-08-26 21:55:55 -04:00
zeromus
90e8abd2df
change interaction of throttle and frame advance / continuous frame advance
2015-08-25 16:41:54 -05:00
zeromus
e4679a90e2
straighten out the skipframes menu which was completely bolloxed
2015-08-25 16:41:53 -05:00
adelikat
407f44bf96
Fix issue #461 - broken by Tastudio autofire patterns, THIS BREAKS TAStudio autofire patterns, they need to be fixed, in a way that doesn't break autofire
2015-08-24 20:51:53 -04:00
adelikat
f9e2b924cd
proof of concept means it should only be in developer builds
2015-08-24 19:57:54 -04:00
adelikat
2a1c9e8602
TAStudio - anchor icons on frames with savestates, proof of concept. InputRoll - add offsetx,y values to queryItemIcon and queryItemText, also support ability to draw icons and text in the same cell
2015-08-24 18:30:45 -04:00
zeromus
109ee3981b
support xpad guide button
2015-08-24 15:05:06 -05:00
zeromus
f20a77790d
Merge pull request #486 from zeromus/master
...
d3d display method
2015-08-24 13:12:15 -05:00
zeromus
7e828d5618
d3d display method
2015-08-24 13:10:50 -05:00
feos
c270b78ecb
tastudio: ColorZone, taseditor style
...
- frame column lighter than input
- 2/4p column not so dark
- semi-pale for logged, but not stated frames (taseditor does it!)
2015-08-24 20:51:48 +03:00
adelikat
84cd3e9efa
Hex Editor - re-calculate address positioning on memory domain change
2015-08-23 14:04:00 -04:00
adelikat
674b9b4c07
Hex Editor - issue #481 - keep scroll bar position when resetting the current rom as opposed to changing to a new one
2015-08-23 12:59:27 -04:00
adelikat
7edd746f68
Hex Editor - when saving domains to file, account for roms in archives
2015-08-23 12:34:13 -04:00
zeromus
970f0f50ac
display message when hotkey unthrottle item is clicked
2015-08-17 23:51:08 -05:00
zeromus
2adb3deac7
combine throttle OSD messages into a unified representation
2015-08-17 23:49:24 -05:00
zeromus
2255425fb9
add unthrottled and 400% speed menu item
2015-08-17 23:37:23 -05:00
zeromus
3f78e2e70f
add feature to display config > misc tab for disabling display of screen and hud for true maximum turbo performance. also display FPS in window caption during that mode, so you can still tell what's going on
2015-08-17 23:26:19 -05:00
zeromus
243dcefc7e
don't render audio if SoundEnabled=false. This makes unthrottled scenarios run faster when sound is disabled, as you would be expecting
2015-08-17 23:14:40 -05:00
adelikat
adbe7a2340
add .unf to the Open Rom dialog
2015-08-17 16:27:40 -04:00
Suuper
1f4b0d5d77
-More work on TasStateManager
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-Fix: SaveStateSettingsForm was setting the disk capacity to 1 mb on load if it had been set to 0.
2015-08-17 11:32:46 -05:00
Suuper
f76c49ce1b
-Fix: Loading a TasProj caued it to be saved immediately after. (Some old TasProj files are now broken.)
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(Saving process for movies still needs some cleaning.)
-Fixed setting input log by reference when loading a branch
-Fix: TasStateManager wouldn't decrease Used when deleting a RAM state from a branch.
-Removed a useless call to Movie.Save()
-Fixed a bug with creating a savestate anchored tasproj.
2015-08-17 09:14:08 -05:00
Suuper
b054032694
TasStateManager: Improve performance of StateToRemove
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A lot of work on tracking states, still lots to do.
2015-08-16 11:28:03 -05:00
Suuper
65a9b0bfdd
Fix my last commit.
2015-08-15 10:16:00 -05:00
Suuper
d6e3553449
TAStudio: Fixed displayed maximum state capacity.
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Clear states to stay within the new limit when settings are changed.
2015-08-15 10:07:56 -05:00
zeromus
3cbea04448
fix error in IPCKeyInput
2015-08-14 19:10:55 -05:00
zeromus
aa8b87129b
add IPCKeyInput, since we chose to use dinput for keys, so people can send input to the process somehow. way easier and safer than changing to use win32 keystroke messages
2015-08-14 18:07:19 -05:00
zeromus
5bf21e391c
TasStateManager uses a new data structure to write all states to one auto-deleting file per TasStateManager instance. TasStateManager is now IDisposable; this needs to be followed rigorously (I didn't do that).
2015-08-13 21:51:51 -05:00
Suuper
078bd102e8
TasStateManager should work with branch states on disk now.
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Also now tracks the RAM/disk space used by branch states.
Added bookmarks to branches.
2015-08-13 13:03:22 -05:00
Suuper
4ce346661b
Branch states on RAM should work. (Disk states will break things.)
2015-08-13 09:42:04 -05:00
zeromus
8a1fd67497
refactor psx controller P# assignment to reusable code
2015-08-10 17:07:44 -05:00
zeromus
0cd3a82862
psx - improve framebuffer clipping method, add deinterlacer settings, fix some PAR for PAL games; fix bugs in GameExtraPadding handling
2015-08-09 13:57:45 -05:00
zeromus
d0f56ac98d
lua - add client.SetGameExtraPadding(left,top,right,bottom)
2015-08-09 13:57:45 -05:00
adelikat
d662d9a700
clean up the NESSyncSettingsForm
2015-08-07 17:15:50 -04:00
feos
551acd8c9e
tastudio: shift is occupied, alt is not. use alt for marker drag!
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the need to draw selection in patterns is too weak, so we can safely leave alt-clicks and alt-draws to input columns only (when it's implemented).
2015-08-06 20:24:56 +03:00
feos
e687c4ab1a
tastudio: don't count rerecords while drawing
2015-08-06 20:03:30 +03:00
zeromus
b981e00889
fully support read-only movie opening. I hope this fixes #453
2015-08-05 17:00:39 -05:00
zeromus
a283b2d1b9
fix threading bug in movie scanner
2015-08-05 16:37:17 -05:00
zeromus
3ec314d20b
TasStateManager: don't touch disk unless opened for 'write access'
2015-08-05 16:36:44 -05:00
zeromus
15fab8e5d2
sequentially number screenshots taken in the same second
2015-08-05 09:47:00 -05:00
zeromus
5402f1ff9e
dont reorder cheats list when editing cheats
2015-08-04 22:25:58 -05:00
adelikat
15303fd49f
Tastudio - branches - fix crash when dropping a branch onto an invalid area
2015-08-04 21:54:43 -04:00
adelikat
226fcbb829
Tastudio - when showing branch number on a frame and there are multiple branches, grab the most recent by timestamp
2015-08-04 21:45:11 -04:00
adelikat
a686465911
Tastudio - Branches - show timestamp not movie length, and save/load the timestamp to the .tasproj
2015-08-04 21:41:31 -04:00
adelikat
64126fbad3
issue #469 - lua - forms.newform() - add an onclosed callback optional parameter
2015-08-04 20:17:04 -04:00
adelikat
2373e5bcd5
Support .xml disc bundling for PSX, note: this is sloppy code and mostly copy pasta, sorry.
2015-08-04 17:19:21 -04:00
zeromus
4e673df06f
psx - continue fiddling with framebuffer cropping mode
2015-08-02 15:37:04 -05:00
zeromus
8fc5acfdcd
psx - add clip to framebuffer option
2015-08-02 11:35:19 -05:00
adelikat
0b4dfb0ba0
lua - fix client.ext()
2015-08-01 15:38:43 -04:00
adelikat
2e3b27494f
when loading a movie via commandline, don't nag about lacking sync settings
2015-08-01 11:13:22 -04:00
adelikat
f487a1f937
when loading a movie via commandline, check for importable movie types and import them
2015-08-01 10:55:19 -04:00
adelikat
ad821c90d5
lua - implement client.exit()
2015-07-31 18:44:53 -04:00
feos
a8fc79910f
tastudio: clamp newCell for dragged branches.
...
this fixes another OOB crash.
2015-07-31 00:30:40 +03:00
Suuper
0d87c8330c
TAStudio: -Put lag log and change log back into branches.
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-Bugfix: clearing states in a savestate-anchored movie threw an exception
-Clear disk states when clearing states
2015-07-30 15:14:34 -05:00
Suuper
e78b39208b
InputRoll: Bugfix with my new code.
2015-07-30 15:14:32 -05:00
feos
78f4084411
tastudio: color frame column the same as player 2.
...
this visually separates frame number column from input.
could have been done by aligning frame text to the right, but it's not possible right now.
2015-07-30 21:09:07 +03:00
Suuper
a0eea10de5
InputRoll: Fix a bug with cell highlight colors, and make highlighted shading weaker.
2015-07-30 13:01:52 -05:00
adelikat
09f472ea91
Tastudio - ability to click drag branches to reorder them
2015-07-29 22:15:00 -04:00
adelikat
23b1199bbd
Tastudio - show branch numbers on the navigation column for frames that correspond to branches
2015-07-29 19:45:51 -04:00
feos
e6fdac6923
tastudio: current branch tweaks.
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- make bg color readable, and match the plaback cursor one
- set last updated or added branch as current
2015-07-29 21:38:10 +03:00
adelikat
fd8d4e4678
Tastudio - branches - cap the framebuffer display size to 320 width
2015-07-28 20:46:11 -04:00
adelikat
6e9b10d4fd
remove debugging try/catch
2015-07-28 20:04:25 -04:00
adelikat
6bcbf82b7c
Tastudio - ability to move markers by shift+click dragging them
2015-07-28 20:03:03 -04:00
adelikat
a219e7150e
Tastudio - add an option to create a saveram anchored movie from a selected frame, just like the savestate anchored movie feature, it uses the current movie to create a verification log
2015-07-27 19:25:48 -04:00
zeromus
26da2a0733
add prototype of new PSX Controller config dialog
2015-07-27 12:18:21 -05:00
Suuper
2d64e0d115
TAStudio: -Scroll by painting doesn't require FollowCursor anymore
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-Undo History form display bug fixes.
-Removed menu item to combine consecutive recordings/draws
2015-07-26 14:54:31 -05:00
adelikat
490adc905e
Support recording movies that start from SaveRam, note: as of this changeset tastudio does not support this concept and may interact in weird ways with saveram-anchored movies
2015-07-26 15:41:22 -04:00
Suuper
d22a0db61e
TASTudio: Fix hovering over column headers
2015-07-26 13:44:30 -05:00
adelikat
d6d901820f
Tastudio - undo dialog - don't show default icon
2015-07-26 08:16:04 -04:00
Suuper
f72eadb76e
TAStudio: -Fix: Undo/Redo didn't always jump back to valid frame.
...
-Performance boosts with multiple selected rows
2015-07-25 22:49:52 -05:00
Suuper
7a0103963d
TAStudio: -History form's Auto Scroll now scrolls to current undo step instead of the last item in the list
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-Allow user to cancel setting wheel scroll speed
2015-07-25 22:49:51 -05:00
adelikat
db1130a8a3
Tastudio branches - ability to update a branch
2015-07-25 21:56:24 -04:00
adelikat
a2edd3a018
Tastudio - Branches - fix screenshot hover, and also set the screenshot hover size to a "1x" resolution for the given core
2015-07-25 21:31:06 -04:00
Suuper
91c12d06b6
TAStudio: -Show button name and frame of painted input in undo log.
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-Don't scroll to follow cursor while mouse button is held.
2015-07-25 20:15:35 -05:00
Suuper
00f38094b2
TAStudio: -Gave default values to my recently added TAStudioSettings settings.
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-Properly check Always Folor Cursor menu item.
2015-07-25 20:01:02 -05:00
Suuper
6ca7080a85
TAStudio: Fixes to how scrolling while painting input works.
2015-07-25 19:56:13 -05:00
adelikat
0963c17206
Tastudio branches - when removing the selected branch, clear the selection color
2015-07-25 20:55:23 -04:00
adelikat
c969c57ee9
Tastudio - remember split container settings, and also restore defaults
2015-07-25 20:21:31 -04:00
adelikat
4564cc5c6b
Tastudio - make right side fixed when resizing
2015-07-25 18:48:46 -04:00
adelikat
f747563f74
Tastudio - split container between input log and the right side controls
2015-07-25 18:33:58 -04:00
adelikat
ce6623ba39
Tastudio - split container for bookmarks vs markers
2015-07-25 17:03:13 -04:00
adelikat
aeccf2e310
Tastudio Branches - Fix null reference excepting when navigating after branch load
2015-07-25 16:36:36 -04:00
adelikat
3ffd7a528f
Tastudio branches - give the length column a bit more length
2015-07-25 16:28:51 -04:00
adelikat
bac2ba42a6
Tastudio branches - a slight code improvement
2015-07-25 15:42:28 -04:00
adelikat
1070fceaa5
Tastudio Branches - when removing the current branch, clear the CurrentBranch flag
2015-07-25 12:07:22 -04:00
adelikat
1a5814b7a8
Tastudio branches - tweaks to hover effect
2015-07-25 12:01:26 -04:00
adelikat
59c7349900
Tastudio branches - screenshot hover - fixes and cleanups
2015-07-25 11:08:23 -04:00
adelikat
b67fda05f5
Tastudio - Branches - show frame buffer when hovering on the branch #, still a lot of tweaking to do
2015-07-25 08:59:39 -04:00
adelikat
3ea0d66785
InputRoll - support a cell hover event
2015-07-25 08:57:44 -04:00
Suuper
70538adfac
-Follow Cursor settings are now saved.
2015-07-25 03:33:23 -05:00
Suuper
f20da940fa
TAStudio: Right-click shift+ctrl didn't jump to greenzone.
2015-07-25 03:28:21 -05:00
Suuper
4b669662b4
InputPromt: Signed and Unsigned behavior was backwards.
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TAStudio: -Handle wheel scroll speed when changing orientation.
-Save wheel scroll speed setting.
-DrawInput setting was not being properly loaded.
2015-07-25 03:20:16 -05:00
zeromus
63197300b4
add fullscreen auto-hide mouse cursor
2015-07-24 16:00:04 -05:00
Suuper
072aeb93d5
TAStudio: added an option to have the mouse wheel scroll TasView faster
2015-07-24 15:13:39 -05:00
Suuper
e499503a60
TAStudio bugfixes: -Invalidated 'green' frames were displaying as white; also removed two unused color variables.
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-When painting input upwards, the last frame hovered over wasn't set.
2015-07-24 14:49:00 -05:00
scrimpeh
9b6ff71cac
Enably NES Music Ripper only with NESHawk, also throw out vestigial method in HotkeyConfig.
2015-07-24 18:26:14 +02:00
Suuper
3c3cdc4590
Fixed a display bug cauased by player highlighting
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(also renamed a variable and changed comment lines)
2015-07-23 13:30:25 -05:00
Suuper
f9cd2f4075
-TAStudio: Players' 2, 4, etc input columns have darkened bg colors.
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-LagLog is now moved over to new savestate-anchored movies
2015-07-23 12:55:22 -05:00
zeromus
39c2db3354
fixup frontend file filters extension lists a bit to add m3u and some other tidying
2015-07-23 10:23:39 -05:00
zeromus
5f4f164a95
revert psx fast boot stuff. can't be done without full bios HLE. bad plan. nice try. much education.
2015-07-22 18:26:57 -05:00