test-compile retro filters with the currently selected driver instead of opengl always
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@ -192,7 +192,7 @@ namespace BizHawk.Client.EmuHawk.config
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bool ok = false;
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try
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{
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var filter = new BizHawk.Client.EmuHawk.Filters.RetroShaderChain(GlobalWin.IGL_GL, cgp, Path.GetDirectoryName(choice));
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var filter = new BizHawk.Client.EmuHawk.Filters.RetroShaderChain(GlobalWin.GL, cgp, Path.GetDirectoryName(choice));
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ok = filter.Available;
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}
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catch {}
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