test-compile retro filters with the currently selected driver instead of opengl always

This commit is contained in:
zeromus 2015-10-18 21:15:18 -05:00
parent 3919f5f5d3
commit b0a44bed07
1 changed files with 1 additions and 1 deletions

View File

@ -192,7 +192,7 @@ namespace BizHawk.Client.EmuHawk.config
bool ok = false;
try
{
var filter = new BizHawk.Client.EmuHawk.Filters.RetroShaderChain(GlobalWin.IGL_GL, cgp, Path.GetDirectoryName(choice));
var filter = new BizHawk.Client.EmuHawk.Filters.RetroShaderChain(GlobalWin.GL, cgp, Path.GetDirectoryName(choice));
ok = filter.Available;
}
catch {}