InputRoll - break off drawing methods into a separate file
This commit is contained in:
parent
951129048d
commit
ed26eb002d
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@ -485,6 +485,10 @@
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<Compile Include="CustomControls\InputRoll.cs">
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<SubType>Component</SubType>
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</Compile>
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<Compile Include="CustomControls\InputRoll.Drawing.cs">
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<DependentUpon>InputRoll.cs</DependentUpon>
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<SubType>Component</SubType>
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</Compile>
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<Compile Include="CustomControls\MenuButton.cs">
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<SubType>Component</SubType>
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</Compile>
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@ -0,0 +1,621 @@
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using System;
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using System.Collections.Generic;
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using System.Drawing;
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using System.Linq;
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using System.Windows.Forms;
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namespace BizHawk.Client.EmuHawk
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{
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public partial class InputRoll
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{
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protected override void OnPaint(PaintEventArgs e)
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{
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using (var LCK = Gdi.LockGraphics(e.Graphics))
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{
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Gdi.StartOffScreenBitmap(Width, Height);
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//White Background
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Gdi.SetBrush(Color.White);
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Gdi.SetSolidPen(Color.White);
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Gdi.FillRectangle(0, 0, Width, Height);
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// Lag frame calculations
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SetLagFramesArray();
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if (_columns.VisibleColumns.Any())
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{
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DrawColumnBg(e);
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DrawColumnText(e);
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}
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//Background
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DrawBg(e);
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//Foreground
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DrawData(e);
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DrawColumnDrag(e);
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DrawCellDrag(e);
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Gdi.CopyToScreen();
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Gdi.EndOffScreenBitmap();
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}
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}
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protected override void OnPaintBackground(PaintEventArgs pevent)
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{
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// Do nothing, and this should never be called
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}
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private void DrawColumnDrag(PaintEventArgs e)
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{
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if (_columnDown != null && _currentX.HasValue && _currentY.HasValue && IsHoveringOnColumnCell)
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{
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int x1 = _currentX.Value - (_columnDown.Width.Value / 2);
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int y1 = _currentY.Value - (CellHeight / 2);
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int x2 = x1 + _columnDown.Width.Value;
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int y2 = y1 + CellHeight;
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Gdi.SetSolidPen(this.BackColor);
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Gdi.DrawRectangle(x1, y1, x2, y2);
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Gdi.PrepDrawString(this.NormalFont, this.ForeColor);
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Gdi.DrawString(_columnDown.Text, new Point(x1 + CellWidthPadding, y1 + CellHeightPadding));
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}
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}
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private void DrawCellDrag(PaintEventArgs e)
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{
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if (DraggingCell != null)
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{
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var text = "";
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int offsetX = 0;
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int offsetY = 0;
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if (QueryItemText != null)
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{
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QueryItemText(DraggingCell.RowIndex.Value, DraggingCell.Column, out text, ref offsetX, ref offsetY);
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}
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Color bgColor = this.BackColor;
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if (QueryItemBkColor != null)
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{
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QueryItemBkColor(DraggingCell.RowIndex.Value, DraggingCell.Column, ref bgColor);
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}
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int x1 = _currentX.Value - (DraggingCell.Column.Width.Value / 2);
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int y1 = _currentY.Value - (CellHeight / 2);
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int x2 = x1 + DraggingCell.Column.Width.Value;
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int y2 = y1 + CellHeight;
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Gdi.SetBrush(bgColor);
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Gdi.FillRectangle(x1, y1, x2 - x1, y2 - y1);
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Gdi.PrepDrawString(this.NormalFont, this.ForeColor);
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Gdi.DrawString(text, new Point(x1 + CellWidthPadding + offsetX, y1 + CellHeightPadding + offsetY));
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}
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}
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private void DrawColumnText(PaintEventArgs e)
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{
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var columns = _columns.VisibleColumns.ToList();
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if (HorizontalOrientation)
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{
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int start = -VBar.Value;
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Gdi.PrepDrawString(this.RotatedFont, this.ForeColor);
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foreach (var column in columns)
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{
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var point = new Point(CellWidthPadding, start + CellHeightPadding);
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if (IsHoveringOnColumnCell && column == CurrentCell.Column)
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{
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Gdi.PrepDrawString(this.NormalFont, SystemColors.HighlightText);
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Gdi.DrawString(column.Text, point);
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Gdi.PrepDrawString(this.NormalFont, this.ForeColor);
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}
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else
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{
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Gdi.DrawString(column.Text, point);
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}
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start += CellHeight;
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}
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}
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else
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{
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//zeromus test
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//Gdi.PrepDrawString(this.NormalFont, this.ForeColor);
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Gdi.PrepDrawString(this.RotatedFont, this.ForeColor);
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foreach (var column in columns)
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{
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var point = new Point(column.Left.Value + 2 * CellWidthPadding - HBar.Value, CellHeightPadding); // TODO: fix this CellPadding issue (2 * CellPadding vs just CellPadding)
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if (IsHoveringOnColumnCell && column == CurrentCell.Column)
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{
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//zeromus test
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//Gdi.PrepDrawString(this.NormalFont, SystemColors.HighlightText);
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Gdi.PrepDrawString(this.RotatedFont, SystemColors.HighlightText);
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Gdi.DrawString(column.Text, point);
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//zeromus test
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//Gdi.PrepDrawString(this.NormalFont, this.ForeColor);
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Gdi.PrepDrawString(this.RotatedFont, this.ForeColor);
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}
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else
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{
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Gdi.DrawString(column.Text, point);
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}
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}
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}
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}
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private void DrawData(PaintEventArgs e)
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{
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List<RollColumn> columns = _columns.VisibleColumns.ToList();
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if (QueryItemText != null)
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{
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if (HorizontalOrientation)
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{
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int startRow = FirstVisibleRow;
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int range = Math.Min(LastVisibleRow, RowCount - 1) - startRow + 1;
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Gdi.PrepDrawString(this.NormalFont, this.ForeColor);
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for (int i = 0, f = 0; f < range; i++, f++)
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{
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f += lagFrames[i];
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int LastVisible = LastVisibleColumnIndex;
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for (int j = FirstVisibleColumn; j <= LastVisible; j++)
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{
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Bitmap image = null;
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int x = 0;
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int y = 0;
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int bitmapOffsetX = 0;
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int bitmapOffsetY = 0;
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if (QueryItemIcon != null)
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{
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QueryItemIcon(f + startRow, columns[j], ref image, ref bitmapOffsetX, ref bitmapOffsetY);
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}
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if (image != null)
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{
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x = RowsToPixels(i) + CellWidthPadding + bitmapOffsetX;
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y = (j * CellHeight) + (CellHeightPadding * 2) + bitmapOffsetY;
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Gdi.DrawBitmap(image, new Point(x, y), true);
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}
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//else
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//{
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string text;
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int strOffsetX = 0;
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int strOffsetY = 0;
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QueryItemText(f + startRow, columns[j], out text, ref strOffsetX, ref strOffsetY);
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// Center Text
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x = RowsToPixels(i) + (CellWidth - text.Length * _charSize.Width) / 2;
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y = (j * CellHeight) + CellHeightPadding - VBar.Value;
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var point = new Point(x + strOffsetX, y + strOffsetY);
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var rePrep = false;
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if (SelectedItems.Contains(new Cell { Column = columns[j], RowIndex = i + startRow }))
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{
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Gdi.PrepDrawString(this.NormalFont, SystemColors.HighlightText);
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rePrep = true;
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}
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if (!string.IsNullOrWhiteSpace(text))
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{
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Gdi.DrawString(text, point);
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}
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if (rePrep)
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{
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Gdi.PrepDrawString(this.NormalFont, this.ForeColor);
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}
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//}
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}
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}
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}
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else
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{
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int startRow = FirstVisibleRow;
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int range = Math.Min(LastVisibleRow, RowCount - 1) - startRow + 1;
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Gdi.PrepDrawString(this.NormalFont, this.ForeColor);
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int xPadding = CellWidthPadding + 1 - HBar.Value;
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for (int i = 0, f = 0; f < range; i++, f++) // Vertical
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{
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f += lagFrames[i];
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int LastVisible = LastVisibleColumnIndex;
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for (int j = FirstVisibleColumn; j <= LastVisible; j++) // Horizontal
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{
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RollColumn col = columns[j];
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string text;
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int strOffsetX = 0;
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int strOffsetY = 0;
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Point point = new Point(col.Left.Value + xPadding, RowsToPixels(i) + CellHeightPadding);
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Bitmap image = null;
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int bitmapOffsetX = 0;
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int bitmapOffsetY = 0;
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if (QueryItemIcon != null)
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{
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QueryItemIcon(f + startRow, columns[j], ref image, ref bitmapOffsetX, ref bitmapOffsetY);
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}
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if (image != null)
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{
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Gdi.DrawBitmap(image, new Point(point.X + bitmapOffsetX, point.Y + bitmapOffsetY + CellHeightPadding), true);
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}
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QueryItemText(f + startRow, columns[j], out text, ref strOffsetX, ref strOffsetY);
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bool rePrep = false;
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if (SelectedItems.Contains(new Cell { Column = columns[j], RowIndex = f + startRow }))
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{
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Gdi.PrepDrawString(this.NormalFont, SystemColors.HighlightText);
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rePrep = true;
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}
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if (!string.IsNullOrWhiteSpace(text))
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{
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Gdi.DrawString(text, new Point(point.X + strOffsetX, point.Y + strOffsetY));
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}
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if (rePrep)
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{
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Gdi.PrepDrawString(this.NormalFont, this.ForeColor);
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}
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}
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}
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}
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}
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}
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private void DrawColumnBg(PaintEventArgs e)
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{
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Gdi.SetBrush(SystemColors.ControlLight);
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Gdi.SetSolidPen(Color.Black);
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var columns = _columns.VisibleColumns.ToList();
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if (HorizontalOrientation)
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{
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Gdi.FillRectangle(0, 0, ColumnWidth + 1, DrawHeight + 1);
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Gdi.Line(0, 0, 0, columns.Count * CellHeight + 1);
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Gdi.Line(ColumnWidth, 0, ColumnWidth, columns.Count * CellHeight + 1);
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int start = -VBar.Value;
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foreach (var column in columns)
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{
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Gdi.Line(1, start, ColumnWidth, start);
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start += CellHeight;
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}
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if (columns.Any())
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{
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Gdi.Line(1, start, ColumnWidth, start);
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}
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}
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else
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{
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int bottomEdge = RowsToPixels(0);
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// Gray column box and black line underneath
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Gdi.FillRectangle(0, 0, Width + 1, bottomEdge + 1);
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Gdi.Line(0, 0, TotalColWidth.Value + 1, 0);
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Gdi.Line(0, bottomEdge, TotalColWidth.Value + 1, bottomEdge);
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// Vertical black seperators
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for (int i = 0; i < columns.Count; i++)
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{
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int pos = columns[i].Left.Value - HBar.Value;
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Gdi.Line(pos, 0, pos, bottomEdge);
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}
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// Draw right most line
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if (columns.Any())
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{
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int right = TotalColWidth.Value - HBar.Value;
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Gdi.Line(right, 0, right, bottomEdge);
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}
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}
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// Emphasis
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foreach (var column in columns.Where(c => c.Emphasis))
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{
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Gdi.SetBrush(SystemColors.ActiveBorder);
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if (HorizontalOrientation)
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{
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Gdi.FillRectangle(1, columns.IndexOf(column) * CellHeight + 1, ColumnWidth - 1, ColumnHeight - 1);
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}
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else
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{
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Gdi.FillRectangle(column.Left.Value + 1 - HBar.Value, 1, column.Width.Value - 1, ColumnHeight - 1);
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}
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}
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// If the user is hovering over a column
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if (IsHoveringOnColumnCell)
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{
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if (HorizontalOrientation)
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{
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for (int i = 0; i < columns.Count; i++)
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{
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if (columns[i] != CurrentCell.Column)
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{
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continue;
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}
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if (CurrentCell.Column.Emphasis)
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{
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Gdi.SetBrush(Add(SystemColors.Highlight, 0x00222222));
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}
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else
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{
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Gdi.SetBrush(SystemColors.Highlight);
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}
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Gdi.FillRectangle(1, i * CellHeight + 1, ColumnWidth - 1, ColumnHeight - 1);
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}
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}
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else
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{
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//TODO multiple selected columns
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for (int i = 0; i < columns.Count; i++)
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{
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if (columns[i] == CurrentCell.Column)
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{
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//Left of column is to the right of the viewable area or right of column is to the left of the viewable area
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if (columns[i].Left.Value - HBar.Value > Width || columns[i].Right.Value - HBar.Value < 0)
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{
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continue;
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}
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int left = columns[i].Left.Value - HBar.Value;
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int width = columns[i].Right.Value - HBar.Value - left;
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if (CurrentCell.Column.Emphasis)
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{
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Gdi.SetBrush(Add(SystemColors.Highlight, 0x00550000));
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}
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else
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{
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Gdi.SetBrush(SystemColors.Highlight);
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}
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Gdi.FillRectangle(left + 1, 1, width - 1, ColumnHeight - 1);
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}
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}
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}
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}
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}
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// TODO refactor this and DoBackGroundCallback functions.
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/// <summary>
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/// Draw Gridlines and background colors using QueryItemBkColor.
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/// </summary>
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/// <param name="e"></param>
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private void DrawBg(PaintEventArgs e)
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{
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if (UseCustomBackground && QueryItemBkColor != null)
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DoBackGroundCallback(e);
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if (GridLines)
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{
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var columns = _columns.VisibleColumns.ToList();
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Gdi.SetSolidPen(SystemColors.ControlLight);
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if (HorizontalOrientation)
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{
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// Columns
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for (int i = 1; i < VisibleRows + 1; i++)
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{
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int x = RowsToPixels(i);
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Gdi.Line(x, 1, x, DrawHeight);
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}
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// Rows
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for (int i = 0; i < columns.Count + 1; i++)
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{
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Gdi.Line(RowsToPixels(0) + 1, i * CellHeight - VBar.Value, DrawWidth, i * CellHeight - VBar.Value);
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}
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}
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else
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{
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// Columns
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int y = ColumnHeight + 1;
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foreach (var column in columns)
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{
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int x = column.Left.Value - HBar.Value;
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Gdi.Line(x, y, x, Height - 1);
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}
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if (columns.Any())
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{
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Gdi.Line(TotalColWidth.Value - HBar.Value, y, TotalColWidth.Value - HBar.Value, Height - 1);
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}
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// Rows
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for (int i = 1; i < VisibleRows + 1; i++)
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{
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Gdi.Line(0, RowsToPixels(i), Width + 1, RowsToPixels(i));
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}
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}
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}
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if (SelectedItems.Any())
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{
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DoSelectionBG(e);
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}
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}
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private void DoSelectionBG(PaintEventArgs e)
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{
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// SuuperW: This allows user to see other colors in selected frames.
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Color rowColor = Color.White;
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int lastRow = -1;
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foreach (Cell cell in SelectedItems)
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{
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if (cell.RowIndex > LastVisibleRow || cell.RowIndex < FirstVisibleRow)
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continue;
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Cell relativeCell = new Cell
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{
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RowIndex = cell.RowIndex - FirstVisibleRow,
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Column = cell.Column,
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};
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relativeCell.RowIndex -= CountLagFramesAbsolute(relativeCell.RowIndex.Value);
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if (QueryRowBkColor != null && lastRow != cell.RowIndex.Value)
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{
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QueryRowBkColor(cell.RowIndex.Value, ref rowColor);
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lastRow = cell.RowIndex.Value;
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}
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Color cellColor = rowColor;
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QueryItemBkColor(cell.RowIndex.Value, cell.Column, ref cellColor);
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// Alpha layering for cell before selection
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float alpha = (float)cellColor.A / 255;
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if (cellColor.A != 255 && cellColor.A != 0)
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{
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cellColor = Color.FromArgb(rowColor.R - (int)((rowColor.R - cellColor.R) * alpha),
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rowColor.G - (int)((rowColor.G - cellColor.G) * alpha),
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rowColor.B - (int)((rowColor.B - cellColor.B) * alpha));
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}
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// Alpha layering for selection
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alpha = 0.33f;
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cellColor = Color.FromArgb(cellColor.R - (int)((cellColor.R - SystemColors.Highlight.R) * alpha),
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cellColor.G - (int)((cellColor.G - SystemColors.Highlight.G) * alpha),
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cellColor.B - (int)((cellColor.B - SystemColors.Highlight.B) * alpha));
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DrawCellBG(cellColor, relativeCell);
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}
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}
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||||
|
||||
/// <summary>
|
||||
/// Given a cell with rowindex inbetween 0 and VisibleRows, it draws the background color specified. Do not call with absolute rowindices.
|
||||
/// </summary>
|
||||
private void DrawCellBG(Color color, Cell cell)
|
||||
{
|
||||
var columns = _columns.VisibleColumns.ToList();
|
||||
|
||||
int x, y, w, h;
|
||||
|
||||
if (HorizontalOrientation)
|
||||
{
|
||||
x = RowsToPixels(cell.RowIndex.Value) + 1;
|
||||
w = CellWidth - 1;
|
||||
y = (CellHeight * columns.IndexOf(cell.Column)) + 1 - VBar.Value; // We can't draw without row and column, so assume they exist and fail catastrophically if they don't
|
||||
h = CellHeight - 1;
|
||||
if (x < ColumnWidth) { return; }
|
||||
}
|
||||
else
|
||||
{
|
||||
w = cell.Column.Width.Value - 1;
|
||||
x = cell.Column.Left.Value - HBar.Value + 1;
|
||||
y = RowsToPixels(cell.RowIndex.Value) + 1; // We can't draw without row and column, so assume they exist and fail catastrophically if they don't
|
||||
h = CellHeight - 1;
|
||||
if (y < ColumnHeight)
|
||||
{
|
||||
return;
|
||||
}
|
||||
}
|
||||
|
||||
if (x > DrawWidth || y > DrawHeight)
|
||||
{
|
||||
return;
|
||||
} // Don't draw if off screen.
|
||||
|
||||
Gdi.SetBrush(color);
|
||||
Gdi.FillRectangle(x, y, w, h);
|
||||
}
|
||||
|
||||
/// <summary>
|
||||
/// Calls QueryItemBkColor callback for all visible cells and fills in the background of those cells.
|
||||
/// </summary>
|
||||
/// <param name="e"></param>
|
||||
private void DoBackGroundCallback(PaintEventArgs e)
|
||||
{
|
||||
List<RollColumn> columns = _columns.VisibleColumns.ToList();
|
||||
|
||||
if (HorizontalOrientation)
|
||||
{
|
||||
int startIndex = FirstVisibleRow;
|
||||
int range = Math.Min(LastVisibleRow, RowCount - 1) - startIndex + 1;
|
||||
|
||||
for (int i = 0, f = 0; f < range; i++, f++)
|
||||
{
|
||||
f += lagFrames[i];
|
||||
int LastVisible = LastVisibleColumnIndex;
|
||||
Color rowColor = Color.White;
|
||||
if (QueryRowBkColor != null)
|
||||
QueryRowBkColor(f + startIndex, ref rowColor);
|
||||
for (int j = FirstVisibleColumn; j <= LastVisible; j++) // TODO: Don't query all columns
|
||||
{
|
||||
Color itemColor = Color.White;
|
||||
QueryItemBkColor(f + startIndex, columns[j], ref itemColor);
|
||||
if (itemColor == Color.White)
|
||||
itemColor = rowColor;
|
||||
else if (itemColor.A != 255 && itemColor.A != 0)
|
||||
{
|
||||
float alpha = (float)itemColor.A / 255;
|
||||
itemColor = Color.FromArgb(rowColor.R - (int)((rowColor.R - itemColor.R) * alpha),
|
||||
rowColor.G - (int)((rowColor.G - itemColor.G) * alpha),
|
||||
rowColor.B - (int)((rowColor.B - itemColor.B) * alpha));
|
||||
}
|
||||
|
||||
if (itemColor != Color.White) // An easy optimization, don't draw unless the user specified something other than the default
|
||||
{
|
||||
var cell = new Cell()
|
||||
{
|
||||
Column = columns[j],
|
||||
RowIndex = i
|
||||
};
|
||||
DrawCellBG(itemColor, cell);
|
||||
}
|
||||
}
|
||||
}
|
||||
}
|
||||
else
|
||||
{
|
||||
int startRow = FirstVisibleRow;
|
||||
int range = Math.Min(LastVisibleRow, RowCount - 1) - startRow + 1;
|
||||
|
||||
for (int i = 0, f = 0; f < range; i++, f++) // Vertical
|
||||
{
|
||||
f += lagFrames[i];
|
||||
int LastVisible = LastVisibleColumnIndex;
|
||||
Color rowColor = Color.White;
|
||||
if (QueryRowBkColor != null)
|
||||
QueryRowBkColor(f + startRow, ref rowColor);
|
||||
for (int j = FirstVisibleColumn; j <= LastVisible; j++) // Horizontal
|
||||
{
|
||||
Color itemColor = Color.White;
|
||||
QueryItemBkColor(f + startRow, columns[j], ref itemColor);
|
||||
if (itemColor == Color.White)
|
||||
itemColor = rowColor;
|
||||
else if (itemColor.A != 255 && itemColor.A != 0)
|
||||
{
|
||||
float alpha = (float)itemColor.A / 255;
|
||||
itemColor = Color.FromArgb(rowColor.R - (int)((rowColor.R - itemColor.R) * alpha),
|
||||
rowColor.G - (int)((rowColor.G - itemColor.G) * alpha),
|
||||
rowColor.B - (int)((rowColor.B - itemColor.B) * alpha));
|
||||
}
|
||||
|
||||
if (itemColor != Color.White) // An easy optimization, don't draw unless the user specified something other than the default
|
||||
{
|
||||
var cell = new Cell
|
||||
{
|
||||
Column = columns[j],
|
||||
RowIndex = i
|
||||
};
|
||||
DrawCellBG(itemColor, cell);
|
||||
}
|
||||
}
|
||||
}
|
||||
}
|
||||
}
|
||||
}
|
||||
}
|
|
@ -15,7 +15,7 @@ namespace BizHawk.Client.EmuHawk
|
|||
//Row width depends on font size and padding
|
||||
//Column width is specified in column headers
|
||||
//Row width is specified for horizontal orientation
|
||||
public class InputRoll : Control
|
||||
public partial class InputRoll : Control
|
||||
{
|
||||
private readonly GDIRenderer Gdi;
|
||||
private readonly SortedSet<Cell> SelectedItems = new SortedSet<Cell>(new sortCell());
|
||||
|
@ -933,628 +933,6 @@ namespace BizHawk.Client.EmuHawk
|
|||
|
||||
#endregion
|
||||
|
||||
#region Paint
|
||||
|
||||
protected override void OnPaint(PaintEventArgs e)
|
||||
{
|
||||
using (var LCK = Gdi.LockGraphics(e.Graphics))
|
||||
{
|
||||
Gdi.StartOffScreenBitmap(Width, Height);
|
||||
|
||||
//White Background
|
||||
Gdi.SetBrush(Color.White);
|
||||
Gdi.SetSolidPen(Color.White);
|
||||
Gdi.FillRectangle(0, 0, Width, Height);
|
||||
|
||||
// Lag frame calculations
|
||||
SetLagFramesArray();
|
||||
|
||||
if (_columns.VisibleColumns.Any())
|
||||
{
|
||||
DrawColumnBg(e);
|
||||
DrawColumnText(e);
|
||||
}
|
||||
|
||||
//Background
|
||||
DrawBg(e);
|
||||
|
||||
//Foreground
|
||||
DrawData(e);
|
||||
|
||||
DrawColumnDrag(e);
|
||||
DrawCellDrag(e);
|
||||
|
||||
Gdi.CopyToScreen();
|
||||
Gdi.EndOffScreenBitmap();
|
||||
}
|
||||
}
|
||||
|
||||
protected override void OnPaintBackground(PaintEventArgs pevent)
|
||||
{
|
||||
// Do nothing, and this should never be called
|
||||
}
|
||||
|
||||
private void DrawColumnDrag(PaintEventArgs e)
|
||||
{
|
||||
if (_columnDown != null && _currentX.HasValue && _currentY.HasValue && IsHoveringOnColumnCell)
|
||||
{
|
||||
int x1 = _currentX.Value - (_columnDown.Width.Value / 2);
|
||||
int y1 = _currentY.Value - (CellHeight / 2);
|
||||
int x2 = x1 + _columnDown.Width.Value;
|
||||
int y2 = y1 + CellHeight;
|
||||
|
||||
Gdi.SetSolidPen(this.BackColor);
|
||||
Gdi.DrawRectangle(x1, y1, x2, y2);
|
||||
Gdi.PrepDrawString(this.NormalFont, this.ForeColor);
|
||||
Gdi.DrawString(_columnDown.Text, new Point(x1 + CellWidthPadding, y1 + CellHeightPadding));
|
||||
}
|
||||
}
|
||||
|
||||
private void DrawCellDrag(PaintEventArgs e)
|
||||
{
|
||||
if (DraggingCell != null)
|
||||
{
|
||||
var text = "";
|
||||
int offsetX = 0;
|
||||
int offsetY = 0;
|
||||
if (QueryItemText != null)
|
||||
{
|
||||
QueryItemText(DraggingCell.RowIndex.Value, DraggingCell.Column, out text, ref offsetX, ref offsetY);
|
||||
}
|
||||
|
||||
Color bgColor = this.BackColor;
|
||||
if (QueryItemBkColor != null)
|
||||
{
|
||||
QueryItemBkColor(DraggingCell.RowIndex.Value, DraggingCell.Column, ref bgColor);
|
||||
}
|
||||
|
||||
int x1 = _currentX.Value - (DraggingCell.Column.Width.Value / 2);
|
||||
int y1 = _currentY.Value - (CellHeight / 2);
|
||||
int x2 = x1 + DraggingCell.Column.Width.Value;
|
||||
int y2 = y1 + CellHeight;
|
||||
|
||||
|
||||
Gdi.SetBrush(bgColor);
|
||||
Gdi.FillRectangle(x1, y1, x2 - x1, y2 - y1);
|
||||
Gdi.PrepDrawString(this.NormalFont, this.ForeColor);
|
||||
Gdi.DrawString(text, new Point(x1 + CellWidthPadding + offsetX, y1 + CellHeightPadding + offsetY));
|
||||
}
|
||||
}
|
||||
|
||||
private void DrawColumnText(PaintEventArgs e)
|
||||
{
|
||||
var columns = _columns.VisibleColumns.ToList();
|
||||
|
||||
if (HorizontalOrientation)
|
||||
{
|
||||
int start = -VBar.Value;
|
||||
|
||||
Gdi.PrepDrawString(this.RotatedFont, this.ForeColor);
|
||||
|
||||
foreach (var column in columns)
|
||||
{
|
||||
var point = new Point(CellWidthPadding, start + CellHeightPadding);
|
||||
|
||||
if (IsHoveringOnColumnCell && column == CurrentCell.Column)
|
||||
{
|
||||
Gdi.PrepDrawString(this.NormalFont, SystemColors.HighlightText);
|
||||
Gdi.DrawString(column.Text, point);
|
||||
Gdi.PrepDrawString(this.NormalFont, this.ForeColor);
|
||||
}
|
||||
else
|
||||
{
|
||||
Gdi.DrawString(column.Text, point);
|
||||
}
|
||||
|
||||
start += CellHeight;
|
||||
}
|
||||
}
|
||||
else
|
||||
{
|
||||
//zeromus test
|
||||
//Gdi.PrepDrawString(this.NormalFont, this.ForeColor);
|
||||
Gdi.PrepDrawString(this.RotatedFont, this.ForeColor);
|
||||
|
||||
foreach (var column in columns)
|
||||
{
|
||||
var point = new Point(column.Left.Value + 2 * CellWidthPadding - HBar.Value, CellHeightPadding); // TODO: fix this CellPadding issue (2 * CellPadding vs just CellPadding)
|
||||
|
||||
if (IsHoveringOnColumnCell && column == CurrentCell.Column)
|
||||
{
|
||||
//zeromus test
|
||||
//Gdi.PrepDrawString(this.NormalFont, SystemColors.HighlightText);
|
||||
Gdi.PrepDrawString(this.RotatedFont, SystemColors.HighlightText);
|
||||
Gdi.DrawString(column.Text, point);
|
||||
//zeromus test
|
||||
//Gdi.PrepDrawString(this.NormalFont, this.ForeColor);
|
||||
Gdi.PrepDrawString(this.RotatedFont, this.ForeColor);
|
||||
}
|
||||
else
|
||||
{
|
||||
Gdi.DrawString(column.Text, point);
|
||||
}
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
private void DrawData(PaintEventArgs e)
|
||||
{
|
||||
List<RollColumn> columns = _columns.VisibleColumns.ToList();
|
||||
if (QueryItemText != null)
|
||||
{
|
||||
if (HorizontalOrientation)
|
||||
{
|
||||
int startRow = FirstVisibleRow;
|
||||
int range = Math.Min(LastVisibleRow, RowCount - 1) - startRow + 1;
|
||||
|
||||
Gdi.PrepDrawString(this.NormalFont, this.ForeColor);
|
||||
for (int i = 0, f = 0; f < range; i++, f++)
|
||||
{
|
||||
f += lagFrames[i];
|
||||
int LastVisible = LastVisibleColumnIndex;
|
||||
for (int j = FirstVisibleColumn; j <= LastVisible; j++)
|
||||
{
|
||||
Bitmap image = null;
|
||||
int x = 0;
|
||||
int y = 0;
|
||||
int bitmapOffsetX = 0;
|
||||
int bitmapOffsetY = 0;
|
||||
|
||||
if (QueryItemIcon != null)
|
||||
{
|
||||
QueryItemIcon(f + startRow, columns[j], ref image, ref bitmapOffsetX, ref bitmapOffsetY);
|
||||
}
|
||||
|
||||
if (image != null)
|
||||
{
|
||||
x = RowsToPixels(i) + CellWidthPadding + bitmapOffsetX;
|
||||
y = (j * CellHeight) + (CellHeightPadding * 2) + bitmapOffsetY;
|
||||
Gdi.DrawBitmap(image, new Point(x, y), true);
|
||||
}
|
||||
//else
|
||||
//{
|
||||
string text;
|
||||
int strOffsetX = 0;
|
||||
int strOffsetY = 0;
|
||||
QueryItemText(f + startRow, columns[j], out text, ref strOffsetX, ref strOffsetY);
|
||||
|
||||
// Center Text
|
||||
x = RowsToPixels(i) + (CellWidth - text.Length * _charSize.Width) / 2;
|
||||
y = (j * CellHeight) + CellHeightPadding - VBar.Value;
|
||||
var point = new Point(x + strOffsetX, y + strOffsetY);
|
||||
|
||||
var rePrep = false;
|
||||
if (SelectedItems.Contains(new Cell { Column = columns[j], RowIndex = i + startRow }))
|
||||
{
|
||||
Gdi.PrepDrawString(this.NormalFont, SystemColors.HighlightText);
|
||||
rePrep = true;
|
||||
}
|
||||
|
||||
|
||||
if (!string.IsNullOrWhiteSpace(text))
|
||||
{
|
||||
Gdi.DrawString(text, point);
|
||||
}
|
||||
|
||||
if (rePrep)
|
||||
{
|
||||
Gdi.PrepDrawString(this.NormalFont, this.ForeColor);
|
||||
}
|
||||
//}
|
||||
}
|
||||
}
|
||||
}
|
||||
else
|
||||
{
|
||||
int startRow = FirstVisibleRow;
|
||||
int range = Math.Min(LastVisibleRow, RowCount - 1) - startRow + 1;
|
||||
|
||||
Gdi.PrepDrawString(this.NormalFont, this.ForeColor);
|
||||
int xPadding = CellWidthPadding + 1 - HBar.Value;
|
||||
for (int i = 0, f = 0; f < range; i++, f++) // Vertical
|
||||
{
|
||||
f += lagFrames[i];
|
||||
int LastVisible = LastVisibleColumnIndex;
|
||||
for (int j = FirstVisibleColumn; j <= LastVisible; j++) // Horizontal
|
||||
{
|
||||
RollColumn col = columns[j];
|
||||
|
||||
string text;
|
||||
int strOffsetX = 0;
|
||||
int strOffsetY = 0;
|
||||
Point point = new Point(col.Left.Value + xPadding, RowsToPixels(i) + CellHeightPadding);
|
||||
|
||||
Bitmap image = null;
|
||||
int bitmapOffsetX = 0;
|
||||
int bitmapOffsetY = 0;
|
||||
|
||||
if (QueryItemIcon != null)
|
||||
{
|
||||
QueryItemIcon(f + startRow, columns[j], ref image, ref bitmapOffsetX, ref bitmapOffsetY);
|
||||
}
|
||||
|
||||
if (image != null)
|
||||
{
|
||||
Gdi.DrawBitmap(image, new Point(point.X + bitmapOffsetX, point.Y + bitmapOffsetY + CellHeightPadding), true);
|
||||
}
|
||||
|
||||
QueryItemText(f + startRow, columns[j], out text, ref strOffsetX, ref strOffsetY);
|
||||
|
||||
bool rePrep = false;
|
||||
if (SelectedItems.Contains(new Cell { Column = columns[j], RowIndex = f + startRow }))
|
||||
{
|
||||
Gdi.PrepDrawString(this.NormalFont, SystemColors.HighlightText);
|
||||
rePrep = true;
|
||||
}
|
||||
|
||||
if (!string.IsNullOrWhiteSpace(text))
|
||||
{
|
||||
Gdi.DrawString(text, new Point(point.X + strOffsetX, point.Y + strOffsetY));
|
||||
}
|
||||
|
||||
if (rePrep)
|
||||
{
|
||||
Gdi.PrepDrawString(this.NormalFont, this.ForeColor);
|
||||
}
|
||||
}
|
||||
}
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
private void DrawColumnBg(PaintEventArgs e)
|
||||
{
|
||||
Gdi.SetBrush(SystemColors.ControlLight);
|
||||
Gdi.SetSolidPen(Color.Black);
|
||||
|
||||
var columns = _columns.VisibleColumns.ToList();
|
||||
|
||||
if (HorizontalOrientation)
|
||||
{
|
||||
Gdi.FillRectangle(0, 0, ColumnWidth + 1, DrawHeight + 1);
|
||||
Gdi.Line(0, 0, 0, columns.Count * CellHeight + 1);
|
||||
Gdi.Line(ColumnWidth, 0, ColumnWidth, columns.Count * CellHeight + 1);
|
||||
|
||||
int start = -VBar.Value;
|
||||
foreach (var column in columns)
|
||||
{
|
||||
Gdi.Line(1, start, ColumnWidth, start);
|
||||
start += CellHeight;
|
||||
}
|
||||
|
||||
if (columns.Any())
|
||||
{
|
||||
Gdi.Line(1, start, ColumnWidth, start);
|
||||
}
|
||||
}
|
||||
else
|
||||
{
|
||||
int bottomEdge = RowsToPixels(0);
|
||||
|
||||
// Gray column box and black line underneath
|
||||
Gdi.FillRectangle(0, 0, Width + 1, bottomEdge + 1);
|
||||
Gdi.Line(0, 0, TotalColWidth.Value + 1, 0);
|
||||
Gdi.Line(0, bottomEdge, TotalColWidth.Value + 1, bottomEdge);
|
||||
|
||||
// Vertical black seperators
|
||||
for (int i = 0; i < columns.Count; i++)
|
||||
{
|
||||
int pos = columns[i].Left.Value - HBar.Value;
|
||||
Gdi.Line(pos, 0, pos, bottomEdge);
|
||||
}
|
||||
|
||||
// Draw right most line
|
||||
if (columns.Any())
|
||||
{
|
||||
int right = TotalColWidth.Value - HBar.Value;
|
||||
Gdi.Line(right, 0, right, bottomEdge);
|
||||
}
|
||||
}
|
||||
|
||||
// Emphasis
|
||||
foreach (var column in columns.Where(c => c.Emphasis))
|
||||
{
|
||||
Gdi.SetBrush(SystemColors.ActiveBorder);
|
||||
if (HorizontalOrientation)
|
||||
{
|
||||
Gdi.FillRectangle(1, columns.IndexOf(column) * CellHeight + 1, ColumnWidth - 1, ColumnHeight - 1);
|
||||
}
|
||||
else
|
||||
{
|
||||
Gdi.FillRectangle(column.Left.Value + 1 - HBar.Value, 1, column.Width.Value - 1, ColumnHeight - 1);
|
||||
}
|
||||
}
|
||||
|
||||
// If the user is hovering over a column
|
||||
if (IsHoveringOnColumnCell)
|
||||
{
|
||||
if (HorizontalOrientation)
|
||||
{
|
||||
for (int i = 0; i < columns.Count; i++)
|
||||
{
|
||||
if (columns[i] != CurrentCell.Column)
|
||||
{
|
||||
continue;
|
||||
}
|
||||
|
||||
if (CurrentCell.Column.Emphasis)
|
||||
{
|
||||
Gdi.SetBrush(Add(SystemColors.Highlight, 0x00222222));
|
||||
}
|
||||
else
|
||||
{
|
||||
Gdi.SetBrush(SystemColors.Highlight);
|
||||
}
|
||||
|
||||
Gdi.FillRectangle(1, i * CellHeight + 1, ColumnWidth - 1, ColumnHeight - 1);
|
||||
}
|
||||
}
|
||||
else
|
||||
{
|
||||
//TODO multiple selected columns
|
||||
for (int i = 0; i < columns.Count; i++)
|
||||
{
|
||||
if (columns[i] == CurrentCell.Column)
|
||||
{
|
||||
//Left of column is to the right of the viewable area or right of column is to the left of the viewable area
|
||||
if (columns[i].Left.Value - HBar.Value > Width || columns[i].Right.Value - HBar.Value < 0)
|
||||
{
|
||||
continue;
|
||||
}
|
||||
int left = columns[i].Left.Value - HBar.Value;
|
||||
int width = columns[i].Right.Value - HBar.Value - left;
|
||||
|
||||
if (CurrentCell.Column.Emphasis)
|
||||
{
|
||||
Gdi.SetBrush(Add(SystemColors.Highlight, 0x00550000));
|
||||
}
|
||||
else
|
||||
{
|
||||
Gdi.SetBrush(SystemColors.Highlight);
|
||||
}
|
||||
|
||||
Gdi.FillRectangle(left + 1, 1, width - 1, ColumnHeight - 1);
|
||||
}
|
||||
}
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
// TODO: Make into an extension method
|
||||
private static Color Add(Color color, int val)
|
||||
{
|
||||
var col = color.ToArgb();
|
||||
col += val;
|
||||
return Color.FromArgb(col);
|
||||
}
|
||||
|
||||
// TODO refactor this and DoBackGroundCallback functions.
|
||||
/// <summary>
|
||||
/// Draw Gridlines and background colors using QueryItemBkColor.
|
||||
/// </summary>
|
||||
/// <param name="e"></param>
|
||||
private void DrawBg(PaintEventArgs e)
|
||||
{
|
||||
if (UseCustomBackground && QueryItemBkColor != null)
|
||||
DoBackGroundCallback(e);
|
||||
|
||||
if (GridLines)
|
||||
{
|
||||
var columns = _columns.VisibleColumns.ToList();
|
||||
|
||||
Gdi.SetSolidPen(SystemColors.ControlLight);
|
||||
if (HorizontalOrientation)
|
||||
{
|
||||
// Columns
|
||||
for (int i = 1; i < VisibleRows + 1; i++)
|
||||
{
|
||||
int x = RowsToPixels(i);
|
||||
Gdi.Line(x, 1, x, DrawHeight);
|
||||
}
|
||||
|
||||
// Rows
|
||||
for (int i = 0; i < columns.Count + 1; i++)
|
||||
{
|
||||
Gdi.Line(RowsToPixels(0) + 1, i * CellHeight - VBar.Value, DrawWidth, i * CellHeight - VBar.Value);
|
||||
}
|
||||
}
|
||||
else
|
||||
{
|
||||
// Columns
|
||||
int y = ColumnHeight + 1;
|
||||
foreach (var column in columns)
|
||||
{
|
||||
int x = column.Left.Value - HBar.Value;
|
||||
Gdi.Line(x, y, x, Height - 1);
|
||||
}
|
||||
|
||||
if (columns.Any())
|
||||
{
|
||||
Gdi.Line(TotalColWidth.Value - HBar.Value, y, TotalColWidth.Value - HBar.Value, Height - 1);
|
||||
}
|
||||
|
||||
// Rows
|
||||
for (int i = 1; i < VisibleRows + 1; i++)
|
||||
{
|
||||
Gdi.Line(0, RowsToPixels(i), Width + 1, RowsToPixels(i));
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
if (SelectedItems.Any())
|
||||
{
|
||||
DoSelectionBG(e);
|
||||
}
|
||||
}
|
||||
|
||||
private void DoSelectionBG(PaintEventArgs e)
|
||||
{
|
||||
// SuuperW: This allows user to see other colors in selected frames.
|
||||
Color rowColor = Color.White;
|
||||
int lastRow = -1;
|
||||
foreach (Cell cell in SelectedItems)
|
||||
{
|
||||
if (cell.RowIndex > LastVisibleRow || cell.RowIndex < FirstVisibleRow)
|
||||
continue;
|
||||
|
||||
Cell relativeCell = new Cell
|
||||
{
|
||||
RowIndex = cell.RowIndex - FirstVisibleRow,
|
||||
Column = cell.Column,
|
||||
};
|
||||
relativeCell.RowIndex -= CountLagFramesAbsolute(relativeCell.RowIndex.Value);
|
||||
|
||||
if (QueryRowBkColor != null && lastRow != cell.RowIndex.Value)
|
||||
{
|
||||
QueryRowBkColor(cell.RowIndex.Value, ref rowColor);
|
||||
lastRow = cell.RowIndex.Value;
|
||||
}
|
||||
|
||||
Color cellColor = rowColor;
|
||||
QueryItemBkColor(cell.RowIndex.Value, cell.Column, ref cellColor);
|
||||
// Alpha layering for cell before selection
|
||||
float alpha = (float)cellColor.A / 255;
|
||||
if (cellColor.A != 255 && cellColor.A != 0)
|
||||
{
|
||||
cellColor = Color.FromArgb(rowColor.R - (int)((rowColor.R - cellColor.R) * alpha),
|
||||
rowColor.G - (int)((rowColor.G - cellColor.G) * alpha),
|
||||
rowColor.B - (int)((rowColor.B - cellColor.B) * alpha));
|
||||
}
|
||||
// Alpha layering for selection
|
||||
alpha = 0.33f;
|
||||
cellColor = Color.FromArgb(cellColor.R - (int)((cellColor.R - SystemColors.Highlight.R) * alpha),
|
||||
cellColor.G - (int)((cellColor.G - SystemColors.Highlight.G) * alpha),
|
||||
cellColor.B - (int)((cellColor.B - SystemColors.Highlight.B) * alpha));
|
||||
DrawCellBG(cellColor, relativeCell);
|
||||
}
|
||||
}
|
||||
|
||||
/// <summary>
|
||||
/// Given a cell with rowindex inbetween 0 and VisibleRows, it draws the background color specified. Do not call with absolute rowindices.
|
||||
/// </summary>
|
||||
private void DrawCellBG(Color color, Cell cell)
|
||||
{
|
||||
var columns = _columns.VisibleColumns.ToList();
|
||||
|
||||
int x, y, w, h;
|
||||
|
||||
if (HorizontalOrientation)
|
||||
{
|
||||
x = RowsToPixels(cell.RowIndex.Value) + 1;
|
||||
w = CellWidth - 1;
|
||||
y = (CellHeight * columns.IndexOf(cell.Column)) + 1 - VBar.Value; // We can't draw without row and column, so assume they exist and fail catastrophically if they don't
|
||||
h = CellHeight - 1;
|
||||
if (x < ColumnWidth) { return; }
|
||||
}
|
||||
else
|
||||
{
|
||||
w = cell.Column.Width.Value - 1;
|
||||
x = cell.Column.Left.Value - HBar.Value + 1;
|
||||
y = RowsToPixels(cell.RowIndex.Value) + 1; // We can't draw without row and column, so assume they exist and fail catastrophically if they don't
|
||||
h = CellHeight - 1;
|
||||
if (y < ColumnHeight)
|
||||
{
|
||||
return;
|
||||
}
|
||||
}
|
||||
|
||||
if (x > DrawWidth || y > DrawHeight)
|
||||
{
|
||||
return;
|
||||
} // Don't draw if off screen.
|
||||
|
||||
Gdi.SetBrush(color);
|
||||
Gdi.FillRectangle(x, y, w, h);
|
||||
}
|
||||
|
||||
/// <summary>
|
||||
/// Calls QueryItemBkColor callback for all visible cells and fills in the background of those cells.
|
||||
/// </summary>
|
||||
/// <param name="e"></param>
|
||||
private void DoBackGroundCallback(PaintEventArgs e)
|
||||
{
|
||||
List<RollColumn> columns = _columns.VisibleColumns.ToList();
|
||||
|
||||
if (HorizontalOrientation)
|
||||
{
|
||||
int startIndex = FirstVisibleRow;
|
||||
int range = Math.Min(LastVisibleRow, RowCount - 1) - startIndex + 1;
|
||||
|
||||
for (int i = 0, f = 0; f < range; i++, f++)
|
||||
{
|
||||
f += lagFrames[i];
|
||||
int LastVisible = LastVisibleColumnIndex;
|
||||
Color rowColor = Color.White;
|
||||
if (QueryRowBkColor != null)
|
||||
QueryRowBkColor(f + startIndex, ref rowColor);
|
||||
for (int j = FirstVisibleColumn; j <= LastVisible; j++) // TODO: Don't query all columns
|
||||
{
|
||||
Color itemColor = Color.White;
|
||||
QueryItemBkColor(f + startIndex, columns[j], ref itemColor);
|
||||
if (itemColor == Color.White)
|
||||
itemColor = rowColor;
|
||||
else if (itemColor.A != 255 && itemColor.A != 0)
|
||||
{
|
||||
float alpha = (float)itemColor.A / 255;
|
||||
itemColor = Color.FromArgb(rowColor.R - (int)((rowColor.R - itemColor.R) * alpha),
|
||||
rowColor.G - (int)((rowColor.G - itemColor.G) * alpha),
|
||||
rowColor.B - (int)((rowColor.B - itemColor.B) * alpha));
|
||||
}
|
||||
|
||||
if (itemColor != Color.White) // An easy optimization, don't draw unless the user specified something other than the default
|
||||
{
|
||||
var cell = new Cell()
|
||||
{
|
||||
Column = columns[j],
|
||||
RowIndex = i
|
||||
};
|
||||
DrawCellBG(itemColor, cell);
|
||||
}
|
||||
}
|
||||
}
|
||||
}
|
||||
else
|
||||
{
|
||||
int startRow = FirstVisibleRow;
|
||||
int range = Math.Min(LastVisibleRow, RowCount - 1) - startRow + 1;
|
||||
|
||||
for (int i = 0, f = 0; f < range; i++, f++) // Vertical
|
||||
{
|
||||
f += lagFrames[i];
|
||||
int LastVisible = LastVisibleColumnIndex;
|
||||
Color rowColor = Color.White;
|
||||
if (QueryRowBkColor != null)
|
||||
QueryRowBkColor(f + startRow, ref rowColor);
|
||||
for (int j = FirstVisibleColumn; j <= LastVisible; j++) // Horizontal
|
||||
{
|
||||
Color itemColor = Color.White;
|
||||
QueryItemBkColor(f + startRow, columns[j], ref itemColor);
|
||||
if (itemColor == Color.White)
|
||||
itemColor = rowColor;
|
||||
else if (itemColor.A != 255 && itemColor.A != 0)
|
||||
{
|
||||
float alpha = (float)itemColor.A / 255;
|
||||
itemColor = Color.FromArgb(rowColor.R - (int)((rowColor.R - itemColor.R) * alpha),
|
||||
rowColor.G - (int)((rowColor.G - itemColor.G) * alpha),
|
||||
rowColor.B - (int)((rowColor.B - itemColor.B) * alpha));
|
||||
}
|
||||
|
||||
if (itemColor != Color.White) // An easy optimization, don't draw unless the user specified something other than the default
|
||||
{
|
||||
var cell = new Cell
|
||||
{
|
||||
Column = columns[j],
|
||||
RowIndex = i
|
||||
};
|
||||
DrawCellBG(itemColor, cell);
|
||||
}
|
||||
}
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
#endregion
|
||||
|
||||
#region Mouse and Key Events
|
||||
|
||||
private bool _columnDownMoved = false;
|
||||
|
@ -2008,6 +1386,14 @@ namespace BizHawk.Client.EmuHawk
|
|||
|
||||
#region Helpers
|
||||
|
||||
// TODO: Make into an extension method
|
||||
private static Color Add(Color color, int val)
|
||||
{
|
||||
var col = color.ToArgb();
|
||||
col += val;
|
||||
return Color.FromArgb(col);
|
||||
}
|
||||
|
||||
private void DoColumnReorder()
|
||||
{
|
||||
if (_columnDown != CurrentCell.Column)
|
||||
|
|
Loading…
Reference in New Issue