Input roll - some small cleanups
This commit is contained in:
parent
a85c60e716
commit
ba87d19d5c
BizHawk.Client.EmuHawk/CustomControls
|
@ -184,8 +184,7 @@ namespace BizHawk.Client.EmuHawk
|
|||
y = (j * CellHeight) + (CellHeightPadding * 2) + bitmapOffsetY;
|
||||
Gdi.DrawBitmap(image, new Point(x, y), true);
|
||||
}
|
||||
//else
|
||||
//{
|
||||
|
||||
string text;
|
||||
int strOffsetX = 0;
|
||||
int strOffsetY = 0;
|
||||
|
@ -213,7 +212,6 @@ namespace BizHawk.Client.EmuHawk
|
|||
{
|
||||
Gdi.PrepDrawString(NormalFont, _foreColor);
|
||||
}
|
||||
//}
|
||||
}
|
||||
}
|
||||
}
|
||||
|
@ -403,7 +401,7 @@ namespace BizHawk.Client.EmuHawk
|
|||
DoBackGroundCallback(e, visibleColumns);
|
||||
}
|
||||
|
||||
if (GridLines && false)
|
||||
if (GridLines)
|
||||
{
|
||||
Gdi.SetSolidPen(SystemColors.ControlLight);
|
||||
if (HorizontalOrientation)
|
||||
|
@ -539,8 +537,8 @@ namespace BizHawk.Client.EmuHawk
|
|||
int startIndex = FirstVisibleRow;
|
||||
int range = Math.Min(LastVisibleRow, RowCount - 1) - startIndex + 1;
|
||||
int lastVisible = LastVisibleColumnIndex;
|
||||
|
||||
if (HorizontalOrientation)
|
||||
int firstVisibleColumn = FirstVisibleColumn;
|
||||
if (HorizontalOrientation)
|
||||
{
|
||||
for (int i = 0, f = 0; f < range; i++, f++)
|
||||
{
|
||||
|
@ -552,7 +550,7 @@ namespace BizHawk.Client.EmuHawk
|
|||
QueryRowBkColor(f + startIndex, ref rowColor);
|
||||
}
|
||||
|
||||
for (int j = FirstVisibleColumn; j <= lastVisible; j++)
|
||||
for (int j = firstVisibleColumn; j <= lastVisible; j++)
|
||||
{
|
||||
Color itemColor = Color.White;
|
||||
QueryItemBkColor(f + startIndex, visibleColumns[j], ref itemColor);
|
||||
|
|
|
@ -772,13 +772,13 @@ namespace BizHawk.Client.EmuHawk
|
|||
{
|
||||
get
|
||||
{
|
||||
List<RollColumn> columnList = VisibleColumns.ToList();
|
||||
if (HorizontalOrientation)
|
||||
{
|
||||
return VBar.Value / CellHeight;
|
||||
}
|
||||
else
|
||||
{
|
||||
List<RollColumn> columnList = VisibleColumns.ToList();
|
||||
return columnList.FindIndex(c => c.Right > HBar.Value);
|
||||
}
|
||||
}
|
||||
|
|
Loading…
Reference in New Issue