Tastudio branches - a slight code improvement
This commit is contained in:
parent
1070fceaa5
commit
bac2ba42a6
|
@ -112,21 +112,7 @@ namespace BizHawk.Client.EmuHawk
|
|||
|
||||
private void AddContextMenu_Click(object sender, EventArgs e)
|
||||
{
|
||||
// TODO: don't use Global.Emulator
|
||||
TasBranch branch = new TasBranch
|
||||
{
|
||||
Frame = Global.Emulator.Frame,
|
||||
CoreData = (byte[])((Global.Emulator as IStatable).SaveStateBinary().Clone()),
|
||||
InputLog = Tastudio.CurrentTasMovie.InputLog.ToList(),
|
||||
OSDFrameBuffer = GlobalWin.MainForm.CaptureOSD(),
|
||||
//OSDFrameBuffer = (int[])(Global.Emulator.VideoProvider().GetVideoBuffer().Clone()),
|
||||
LagLog = Tastudio.CurrentTasMovie.TasLagLog.Clone(),
|
||||
ChangeLog = new TasMovieChangeLog(Tastudio.CurrentTasMovie)
|
||||
};
|
||||
|
||||
Branches.Add(branch);
|
||||
BranchView.RowCount = Branches.Count;
|
||||
BranchView.Refresh();
|
||||
Branch();
|
||||
}
|
||||
|
||||
private void BranchView_MouseDoubleClick(object sender, MouseEventArgs e)
|
||||
|
@ -177,16 +163,13 @@ namespace BizHawk.Client.EmuHawk
|
|||
GlobalWin.DisplayManager.NeedsToPaint = true;
|
||||
var stateInfo = new KeyValuePair<int, byte[]>(branch.Frame, branch.CoreData);
|
||||
Tastudio.LoadState(stateInfo);
|
||||
//SavestateManager.PopulateFramebuffer(branch.OSDFrameBuffer);
|
||||
//Temp(branch.OSDFrameBuffer);
|
||||
QuickBmpFile.Copy(new BitmapBufferVideoProvider(branch.OSDFrameBuffer), Global.Emulator.VideoProvider());
|
||||
|
||||
GlobalWin.MainForm.PauseEmulator();
|
||||
GlobalWin.MainForm.PauseOnFrame = null;
|
||||
Tastudio.RefreshDialog();
|
||||
}
|
||||
|
||||
// TODO: copy pasted from PLatformFrameRates
|
||||
// TODO: copy pasted from PlatformFrameRates
|
||||
|
||||
private TimeSpan MovieTime(int frameCount)
|
||||
{
|
||||
|
@ -229,8 +212,21 @@ namespace BizHawk.Client.EmuHawk
|
|||
|
||||
public void Branch()
|
||||
{
|
||||
// TODO: refactor, creating a branch shouldn't be in context menu click event
|
||||
AddContextMenu_Click(null, null);
|
||||
// TODO: don't use Global.Emulator
|
||||
TasBranch branch = new TasBranch
|
||||
{
|
||||
Frame = Global.Emulator.Frame,
|
||||
CoreData = (byte[])((Global.Emulator as IStatable).SaveStateBinary().Clone()),
|
||||
InputLog = Tastudio.CurrentTasMovie.InputLog.ToList(),
|
||||
OSDFrameBuffer = GlobalWin.MainForm.CaptureOSD(),
|
||||
//OSDFrameBuffer = (int[])(Global.Emulator.VideoProvider().GetVideoBuffer().Clone()),
|
||||
LagLog = Tastudio.CurrentTasMovie.TasLagLog.Clone(),
|
||||
ChangeLog = new TasMovieChangeLog(Tastudio.CurrentTasMovie)
|
||||
};
|
||||
|
||||
Branches.Add(branch);
|
||||
BranchView.RowCount = Branches.Count;
|
||||
BranchView.Refresh();
|
||||
}
|
||||
|
||||
private void BranchView_CellHovered(object sender, InputRoll.CellEventArgs e)
|
||||
|
|
Loading…
Reference in New Issue